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__extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/MapEvent\n */\nimport Event from './events/Event.js';\n/**\n * @classdesc\n * Events emitted as map events are instances of this type.\n * See {@link module:ol/PluggableMap~PluggableMap} for which events trigger a map event.\n */\nvar MapEvent = /** @class */ (function (_super) {\n __extends(MapEvent, _super);\n /**\n * @param {string} type Event type.\n * @param {import(\"./PluggableMap.js\").default} map Map.\n * @param {?import(\"./PluggableMap.js\").FrameState=} opt_frameState Frame state.\n */\n function MapEvent(type, map, opt_frameState) {\n var _this = _super.call(this, type) || this;\n /**\n * The map where the event occurred.\n * @type {import(\"./PluggableMap.js\").default}\n * @api\n */\n _this.map = map;\n /**\n * The frame state at the time of the event.\n * @type {?import(\"./PluggableMap.js\").FrameState}\n * @api\n */\n _this.frameState = opt_frameState !== undefined ? opt_frameState : null;\n return _this;\n }\n return MapEvent;\n}(Event));\nexport default MapEvent;\n//# sourceMappingURL=MapEvent.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/MapEvent.js\n// module id = +34y\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/BaseVector\n */\nimport Layer from './Layer.js';\nimport RBush from 'rbush';\nimport { assign } from '../obj.js';\nimport { createDefaultStyle, toFunction as toStyleFunction, } from '../style/Style.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../render.js\").OrderFunction} [renderOrder] Render order. Function to be used when sorting\n * features before rendering. By default features are drawn in the order that they are created. Use\n * `null` to avoid the sort, but get an undefined draw order.\n * @property {number} [renderBuffer=100] The buffer in pixels around the viewport extent used by the\n * renderer when getting features from the vector source for the rendering or hit-detection.\n * Recommended value: the size of the largest symbol, line width or label.\n * @property {import(\"../source/Vector.js\").default} [source] Source.\n * @property {import(\"../PluggableMap.js\").default} [map] Sets the layer as overlay on a map. The map will not manage\n * this layer in its layers collection, and the layer will be rendered on top. This is useful for\n * temporary layers. The standard way to add a layer to a map and have it managed by the map is to\n * use {@link module:ol/Map#addLayer}.\n * @property {boolean} [declutter=false] Declutter images and text. Decluttering is applied to all\n * image and text styles of all Vector and VectorTile layers that have set this to `true`. The priority\n * is defined by the z-index of the layer, the `zIndex` of the style and the render order of features.\n * Higher z-index means higher priority. Within the same z-index, a feature rendered before another has\n * higher priority.\n * @property {import(\"../style/Style.js\").StyleLike|null} [style] Layer style. When set to `null`, only\n * features that have their own style will be rendered. See {@link module:ol/style} for default style\n * which will be used if this is not set.\n * @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will\n * be recreated during animations. This means that no vectors will be shown clipped, but the\n * setting will have a performance impact for large amounts of vector data. When set to `false`,\n * batches will be recreated when no animation is active.\n * @property {boolean} [updateWhileInteracting=false] When set to `true`, feature batches will\n * be recreated during interactions. See also `updateWhileAnimating`.\n */\n/**\n * @enum {string}\n * @private\n */\nvar Property = {\n RENDER_ORDER: 'renderOrder',\n};\n/**\n * @classdesc\n * Vector data that is rendered client-side.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @template {import(\"../source/Vector.js\").default|import(\"../source/VectorTile.js\").default} VectorSourceType\n * @extends {Layer<VectorSourceType>}\n * @api\n */\nvar BaseVectorLayer = /** @class */ (function (_super) {\n __extends(BaseVectorLayer, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function BaseVectorLayer(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var baseOptions = assign({}, options);\n delete baseOptions.style;\n delete baseOptions.renderBuffer;\n delete baseOptions.updateWhileAnimating;\n delete baseOptions.updateWhileInteracting;\n _this = _super.call(this, baseOptions) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.declutter_ =\n options.declutter !== undefined ? options.declutter : false;\n /**\n * @type {number}\n * @private\n */\n _this.renderBuffer_ =\n options.renderBuffer !== undefined ? options.renderBuffer : 100;\n /**\n * User provided style.\n * @type {import(\"../style/Style.js\").StyleLike}\n * @private\n */\n _this.style_ = null;\n /**\n * Style function for use within the library.\n * @type {import(\"../style/Style.js\").StyleFunction|undefined}\n * @private\n */\n _this.styleFunction_ = undefined;\n _this.setStyle(options.style);\n /**\n * @type {boolean}\n * @private\n */\n _this.updateWhileAnimating_ =\n options.updateWhileAnimating !== undefined\n ? options.updateWhileAnimating\n : false;\n /**\n * @type {boolean}\n * @private\n */\n _this.updateWhileInteracting_ =\n options.updateWhileInteracting !== undefined\n ? options.updateWhileInteracting\n : false;\n return _this;\n }\n /**\n * @return {boolean} Declutter.\n */\n BaseVectorLayer.prototype.getDeclutter = function () {\n return this.declutter_;\n };\n /**\n * Get the topmost feature that intersects the given pixel on the viewport. Returns a promise\n * that resolves with an array of features. The array will either contain the topmost feature\n * when a hit was detected, or it will be empty.\n *\n * The hit detection algorithm used for this method is optimized for performance, but is less\n * accurate than the one used in {@link import(\"../PluggableMap.js\").default#getFeaturesAtPixel}: Text\n * is not considered, and icons are only represented by their bounding box instead of the exact\n * image.\n *\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../Feature\").default>>} Promise that resolves with an array of features.\n * @api\n */\n BaseVectorLayer.prototype.getFeatures = function (pixel) {\n return _super.prototype.getFeatures.call(this, pixel);\n };\n /**\n * @return {number|undefined} Render buffer.\n */\n BaseVectorLayer.prototype.getRenderBuffer = function () {\n return this.renderBuffer_;\n };\n /**\n * @return {function(import(\"../Feature.js\").default, import(\"../Feature.js\").default): number|null|undefined} Render\n * order.\n */\n BaseVectorLayer.prototype.getRenderOrder = function () {\n return /** @type {import(\"../render.js\").OrderFunction|null|undefined} */ (this.get(Property.RENDER_ORDER));\n };\n /**\n * Get the style for features. This returns whatever was passed to the `style`\n * option at construction or to the `setStyle` method.\n * @return {import(\"../style/Style.js\").StyleLike|null|undefined} Layer style.\n * @api\n */\n BaseVectorLayer.prototype.getStyle = function () {\n return this.style_;\n };\n /**\n * Get the style function.\n * @return {import(\"../style/Style.js\").StyleFunction|undefined} Layer style function.\n * @api\n */\n BaseVectorLayer.prototype.getStyleFunction = function () {\n return this.styleFunction_;\n };\n /**\n * @return {boolean} Whether the rendered layer should be updated while\n * animating.\n */\n BaseVectorLayer.prototype.getUpdateWhileAnimating = function () {\n return this.updateWhileAnimating_;\n };\n /**\n * @return {boolean} Whether the rendered layer should be updated while\n * interacting.\n */\n BaseVectorLayer.prototype.getUpdateWhileInteracting = function () {\n return this.updateWhileInteracting_;\n };\n /**\n * Render declutter items for this layer\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\n BaseVectorLayer.prototype.renderDeclutter = function (frameState) {\n if (!frameState.declutterTree) {\n frameState.declutterTree = new RBush(9);\n }\n /** @type {*} */ (this.getRenderer()).renderDeclutter(frameState);\n };\n /**\n * @param {import(\"../render.js\").OrderFunction|null|undefined} renderOrder\n * Render order.\n */\n BaseVectorLayer.prototype.setRenderOrder = function (renderOrder) {\n this.set(Property.RENDER_ORDER, renderOrder);\n };\n /**\n * Set the style for features. This can be a single style object, an array\n * of styles, or a function that takes a feature and resolution and returns\n * an array of styles. If set to `null`, the layer has no style (a `null` style),\n * so only features that have their own styles will be rendered in the layer. Call\n * `setStyle()` without arguments to reset to the default style. See\n * {@link module:ol/style} for information on the default style.\n * @param {(import(\"../style/Style.js\").StyleLike|null)=} opt_style Layer style.\n * @api\n */\n BaseVectorLayer.prototype.setStyle = function (opt_style) {\n this.style_ = opt_style !== undefined ? opt_style : createDefaultStyle;\n this.styleFunction_ =\n opt_style === null ? undefined : toStyleFunction(this.style_);\n this.changed();\n };\n return BaseVectorLayer;\n}(Layer));\nexport default BaseVectorLayer;\n//# sourceMappingURL=BaseVector.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/BaseVector.js\n// module id = +BVF\n// module chunks = 0","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_descriptors.js\n// module id = +E39\n// module chunks = 0","/**\n * @module ol/extent/Relationship\n */\n/**\n * Relationship to an extent.\n * @enum {number}\n */\nexport default {\n UNKNOWN: 0,\n INTERSECTING: 1,\n ABOVE: 2,\n RIGHT: 4,\n BELOW: 8,\n LEFT: 16,\n};\n//# sourceMappingURL=Relationship.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/extent/Relationship.js\n// module id = +Ggc\n// module chunks = 0","/**\n * @module ol/render/canvas/Immediate\n */\n// FIXME test, especially polygons with holes and multipolygons\n// FIXME need to handle large thick features (where pixel size matters)\n// FIXME add offset and end to ol/geom/flat/transform~transform2D?\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport GeometryType from '../../geom/GeometryType.js';\nimport VectorContext from '../VectorContext.js';\nimport { asColorLike } from '../../colorlike.js';\nimport { compose as composeTransform, create as createTransform, } from '../../transform.js';\nimport { defaultFillStyle, defaultFont, defaultLineCap, defaultLineDash, defaultLineDashOffset, defaultLineJoin, defaultLineWidth, defaultMiterLimit, defaultStrokeStyle, defaultTextAlign, defaultTextBaseline, } from '../canvas.js';\nimport { equals } from '../../array.js';\nimport { intersects } from '../../extent.js';\nimport { transform2D } from '../../geom/flat/transform.js';\nimport { transformGeom2D } from '../../geom/SimpleGeometry.js';\n/**\n * @classdesc\n * A concrete subclass of {@link module:ol/render/VectorContext} that implements\n * direct rendering of features and geometries to an HTML5 Canvas context.\n * Instances of this class are created internally by the library and\n * provided to application code as vectorContext member of the\n * {@link module:ol/render/Event~RenderEvent} object associated with postcompose, precompose and\n * render events emitted by layers and maps.\n */\nvar CanvasImmediateRenderer = /** @class */ (function (_super) {\n __extends(CanvasImmediateRenderer, _super);\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {number} viewRotation View rotation.\n * @param {number=} opt_squaredTolerance Optional squared tolerance for simplification.\n * @param {import(\"../../proj.js\").TransformFunction=} opt_userTransform Transform from user to view projection.\n */\n function CanvasImmediateRenderer(context, pixelRatio, extent, transform, viewRotation, opt_squaredTolerance, opt_userTransform) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {CanvasRenderingContext2D}\n */\n _this.context_ = context;\n /**\n * @private\n * @type {number}\n */\n _this.pixelRatio_ = pixelRatio;\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n _this.extent_ = extent;\n /**\n * @private\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.transform_ = transform;\n /**\n * @private\n * @type {number}\n */\n _this.viewRotation_ = viewRotation;\n /**\n * @private\n * @type {number}\n */\n _this.squaredTolerance_ = opt_squaredTolerance;\n /**\n * @private\n * @type {import(\"../../proj.js\").TransformFunction}\n */\n _this.userTransform_ = opt_userTransform;\n /**\n * @private\n * @type {?import(\"../canvas.js\").FillState}\n */\n _this.contextFillState_ = null;\n /**\n * @private\n * @type {?import(\"../canvas.js\").StrokeState}\n */\n _this.contextStrokeState_ = null;\n /**\n * @private\n * @type {?import(\"../canvas.js\").TextState}\n */\n _this.contextTextState_ = null;\n /**\n * @private\n * @type {?import(\"../canvas.js\").FillState}\n */\n _this.fillState_ = null;\n /**\n * @private\n * @type {?import(\"../canvas.js\").StrokeState}\n */\n _this.strokeState_ = null;\n /**\n * @private\n * @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}\n */\n _this.image_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.imageAnchorX_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.imageAnchorY_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.imageHeight_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.imageOpacity_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.imageOriginX_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.imageOriginY_ = 0;\n /**\n * @private\n * @type {boolean}\n */\n _this.imageRotateWithView_ = false;\n /**\n * @private\n * @type {number}\n */\n _this.imageRotation_ = 0;\n /**\n * @private\n * @type {import(\"../../size.js\").Size}\n */\n _this.imageScale_ = [0, 0];\n /**\n * @private\n * @type {number}\n */\n _this.imageWidth_ = 0;\n /**\n * @private\n * @type {string}\n */\n _this.text_ = '';\n /**\n * @private\n * @type {number}\n */\n _this.textOffsetX_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.textOffsetY_ = 0;\n /**\n * @private\n * @type {boolean}\n */\n _this.textRotateWithView_ = false;\n /**\n * @private\n * @type {number}\n */\n _this.textRotation_ = 0;\n /**\n * @private\n * @type {import(\"../../size.js\").Size}\n */\n _this.textScale_ = [0, 0];\n /**\n * @private\n * @type {?import(\"../canvas.js\").FillState}\n */\n _this.textFillState_ = null;\n /**\n * @private\n * @type {?import(\"../canvas.js\").StrokeState}\n */\n _this.textStrokeState_ = null;\n /**\n * @private\n * @type {?import(\"../canvas.js\").TextState}\n */\n _this.textState_ = null;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.pixelCoordinates_ = [];\n /**\n * @private\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.tmpLocalTransform_ = createTransform();\n return _this;\n }\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @private\n */\n CanvasImmediateRenderer.prototype.drawImages_ = function (flatCoordinates, offset, end, stride) {\n if (!this.image_) {\n return;\n }\n var pixelCoordinates = transform2D(flatCoordinates, offset, end, 2, this.transform_, this.pixelCoordinates_);\n var context = this.context_;\n var localTransform = this.tmpLocalTransform_;\n var alpha = context.globalAlpha;\n if (this.imageOpacity_ != 1) {\n context.globalAlpha = alpha * this.imageOpacity_;\n }\n var rotation = this.imageRotation_;\n if (this.imageRotateWithView_) {\n rotation += this.viewRotation_;\n }\n for (var i = 0, ii = pixelCoordinates.length; i < ii; i += 2) {\n var x = pixelCoordinates[i] - this.imageAnchorX_;\n var y = pixelCoordinates[i + 1] - this.imageAnchorY_;\n if (rotation !== 0 ||\n this.imageScale_[0] != 1 ||\n this.imageScale_[1] != 1) {\n var centerX = x + this.imageAnchorX_;\n var centerY = y + this.imageAnchorY_;\n composeTransform(localTransform, centerX, centerY, 1, 1, rotation, -centerX, -centerY);\n context.setTransform.apply(context, localTransform);\n context.translate(centerX, centerY);\n context.scale(this.imageScale_[0], this.imageScale_[1]);\n context.drawImage(this.image_, this.imageOriginX_, this.imageOriginY_, this.imageWidth_, this.imageHeight_, -this.imageAnchorX_, -this.imageAnchorY_, this.imageWidth_, this.imageHeight_);\n context.setTransform(1, 0, 0, 1, 0, 0);\n }\n else {\n context.drawImage(this.image_, this.imageOriginX_, this.imageOriginY_, this.imageWidth_, this.imageHeight_, x, y, this.imageWidth_, this.imageHeight_);\n }\n }\n if (this.imageOpacity_ != 1) {\n context.globalAlpha = alpha;\n }\n };\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @private\n */\n CanvasImmediateRenderer.prototype.drawText_ = function (flatCoordinates, offset, end, stride) {\n if (!this.textState_ || this.text_ === '') {\n return;\n }\n if (this.textFillState_) {\n this.setContextFillState_(this.textFillState_);\n }\n if (this.textStrokeState_) {\n this.setContextStrokeState_(this.textStrokeState_);\n }\n this.setContextTextState_(this.textState_);\n var pixelCoordinates = transform2D(flatCoordinates, offset, end, stride, this.transform_, this.pixelCoordinates_);\n var context = this.context_;\n var rotation = this.textRotation_;\n if (this.textRotateWithView_) {\n rotation += this.viewRotation_;\n }\n for (; offset < end; offset += stride) {\n var x = pixelCoordinates[offset] + this.textOffsetX_;\n var y = pixelCoordinates[offset + 1] + this.textOffsetY_;\n if (rotation !== 0 ||\n this.textScale_[0] != 1 ||\n this.textScale_[1] != 1) {\n var localTransform = composeTransform(this.tmpLocalTransform_, x, y, 1, 1, rotation, -x, -y);\n context.setTransform.apply(context, localTransform);\n context.translate(x, y);\n context.scale(this.textScale_[0], this.textScale_[1]);\n if (this.textStrokeState_) {\n context.strokeText(this.text_, 0, 0);\n }\n if (this.textFillState_) {\n context.fillText(this.text_, 0, 0);\n }\n context.setTransform(1, 0, 0, 1, 0, 0);\n }\n else {\n if (this.textStrokeState_) {\n context.strokeText(this.text_, x, y);\n }\n if (this.textFillState_) {\n context.fillText(this.text_, x, y);\n }\n }\n }\n };\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {boolean} close Close.\n * @private\n * @return {number} end End.\n */\n CanvasImmediateRenderer.prototype.moveToLineTo_ = function (flatCoordinates, offset, end, stride, close) {\n var context = this.context_;\n var pixelCoordinates = transform2D(flatCoordinates, offset, end, stride, this.transform_, this.pixelCoordinates_);\n context.moveTo(pixelCoordinates[0], pixelCoordinates[1]);\n var length = pixelCoordinates.length;\n if (close) {\n length -= 2;\n }\n for (var i = 2; i < length; i += 2) {\n context.lineTo(pixelCoordinates[i], pixelCoordinates[i + 1]);\n }\n if (close) {\n context.closePath();\n }\n return end;\n };\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @private\n * @return {number} End.\n */\n CanvasImmediateRenderer.prototype.drawRings_ = function (flatCoordinates, offset, ends, stride) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n offset = this.moveToLineTo_(flatCoordinates, offset, ends[i], stride, true);\n }\n return offset;\n };\n /**\n * Render a circle geometry into the canvas. Rendering is immediate and uses\n * the current fill and stroke styles.\n *\n * @param {import(\"../../geom/Circle.js\").default} geometry Circle geometry.\n * @api\n */\n CanvasImmediateRenderer.prototype.drawCircle = function (geometry) {\n if (!intersects(this.extent_, geometry.getExtent())) {\n return;\n }\n if (this.fillState_ || this.strokeState_) {\n if (this.fillState_) {\n this.setContextFillState_(this.fillState_);\n }\n if (this.strokeState_) {\n this.setContextStrokeState_(this.strokeState_);\n }\n var pixelCoordinates = transformGeom2D(geometry, this.transform_, this.pixelCoordinates_);\n var dx = pixelCoordinates[2] - pixelCoordinates[0];\n var dy = pixelCoordinates[3] - pixelCoordinates[1];\n var radius = Math.sqrt(dx * dx + dy * dy);\n var context = this.context_;\n context.beginPath();\n context.arc(pixelCoordinates[0], pixelCoordinates[1], radius, 0, 2 * Math.PI);\n if (this.fillState_) {\n context.fill();\n }\n if (this.strokeState_) {\n context.stroke();\n }\n }\n if (this.text_ !== '') {\n this.drawText_(geometry.getCenter(), 0, 2, 2);\n }\n };\n /**\n * Set the rendering style. Note that since this is an immediate rendering API,\n * any `zIndex` on the provided style will be ignored.\n *\n * @param {import(\"../../style/Style.js\").default} style The rendering style.\n * @api\n */\n CanvasImmediateRenderer.prototype.setStyle = function (style) {\n this.setFillStrokeStyle(style.getFill(), style.getStroke());\n this.setImageStyle(style.getImage());\n this.setTextStyle(style.getText());\n };\n /**\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n */\n CanvasImmediateRenderer.prototype.setTransform = function (transform) {\n this.transform_ = transform;\n };\n /**\n * Render a geometry into the canvas. Call\n * {@link module:ol/render/canvas/Immediate#setStyle} first to set the rendering style.\n *\n * @param {import(\"../../geom/Geometry.js\").default|import(\"../Feature.js\").default} geometry The geometry to render.\n * @api\n */\n CanvasImmediateRenderer.prototype.drawGeometry = function (geometry) {\n var type = geometry.getType();\n switch (type) {\n case GeometryType.POINT:\n this.drawPoint(\n /** @type {import(\"../../geom/Point.js\").default} */ (geometry));\n break;\n case GeometryType.LINE_STRING:\n this.drawLineString(\n /** @type {import(\"../../geom/LineString.js\").default} */ (geometry));\n break;\n case GeometryType.POLYGON:\n this.drawPolygon(\n /** @type {import(\"../../geom/Polygon.js\").default} */ (geometry));\n break;\n case GeometryType.MULTI_POINT:\n this.drawMultiPoint(\n /** @type {import(\"../../geom/MultiPoint.js\").default} */ (geometry));\n break;\n case GeometryType.MULTI_LINE_STRING:\n this.drawMultiLineString(\n /** @type {import(\"../../geom/MultiLineString.js\").default} */ (geometry));\n break;\n case GeometryType.MULTI_POLYGON:\n this.drawMultiPolygon(\n /** @type {import(\"../../geom/MultiPolygon.js\").default} */ (geometry));\n break;\n case GeometryType.GEOMETRY_COLLECTION:\n this.drawGeometryCollection(\n /** @type {import(\"../../geom/GeometryCollection.js\").default} */ (geometry));\n break;\n case GeometryType.CIRCLE:\n this.drawCircle(\n /** @type {import(\"../../geom/Circle.js\").default} */ (geometry));\n break;\n default:\n }\n };\n /**\n * Render a feature into the canvas. Note that any `zIndex` on the provided\n * style will be ignored - features are rendered immediately in the order that\n * this method is called. If you need `zIndex` support, you should be using an\n * {@link module:ol/layer/Vector~VectorLayer} instead.\n *\n * @param {import(\"../../Feature.js\").default} feature Feature.\n * @param {import(\"../../style/Style.js\").default} style Style.\n * @api\n */\n CanvasImmediateRenderer.prototype.drawFeature = function (feature, style) {\n var geometry = style.getGeometryFunction()(feature);\n if (!geometry || !intersects(this.extent_, geometry.getExtent())) {\n return;\n }\n this.setStyle(style);\n this.drawGeometry(geometry);\n };\n /**\n * Render a GeometryCollection to the canvas. Rendering is immediate and\n * uses the current styles appropriate for each geometry in the collection.\n *\n * @param {import(\"../../geom/GeometryCollection.js\").default} geometry Geometry collection.\n */\n CanvasImmediateRenderer.prototype.drawGeometryCollection = function (geometry) {\n var geometries = geometry.getGeometriesArray();\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n this.drawGeometry(geometries[i]);\n }\n };\n /**\n * Render a Point geometry into the canvas. Rendering is immediate and uses\n * the current style.\n *\n * @param {import(\"../../geom/Point.js\").default|import(\"../Feature.js\").default} geometry Point geometry.\n */\n CanvasImmediateRenderer.prototype.drawPoint = function (geometry) {\n if (this.squaredTolerance_) {\n geometry = /** @type {import(\"../../geom/Point.js\").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));\n }\n var flatCoordinates = geometry.getFlatCoordinates();\n var stride = geometry.getStride();\n if (this.image_) {\n this.drawImages_(flatCoordinates, 0, flatCoordinates.length, stride);\n }\n if (this.text_ !== '') {\n this.drawText_(flatCoordinates, 0, flatCoordinates.length, stride);\n }\n };\n /**\n * Render a MultiPoint geometry into the canvas. Rendering is immediate and\n * uses the current style.\n *\n * @param {import(\"../../geom/MultiPoint.js\").default|import(\"../Feature.js\").default} geometry MultiPoint geometry.\n */\n CanvasImmediateRenderer.prototype.drawMultiPoint = function (geometry) {\n if (this.squaredTolerance_) {\n geometry = /** @type {import(\"../../geom/MultiPoint.js\").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));\n }\n var flatCoordinates = geometry.getFlatCoordinates();\n var stride = geometry.getStride();\n if (this.image_) {\n this.drawImages_(flatCoordinates, 0, flatCoordinates.length, stride);\n }\n if (this.text_ !== '') {\n this.drawText_(flatCoordinates, 0, flatCoordinates.length, stride);\n }\n };\n /**\n * Render a LineString into the canvas. Rendering is immediate and uses\n * the current style.\n *\n * @param {import(\"../../geom/LineString.js\").default|import(\"../Feature.js\").default} geometry LineString geometry.\n */\n CanvasImmediateRenderer.prototype.drawLineString = function (geometry) {\n if (this.squaredTolerance_) {\n geometry = /** @type {import(\"../../geom/LineString.js\").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));\n }\n if (!intersects(this.extent_, geometry.getExtent())) {\n return;\n }\n if (this.strokeState_) {\n this.setContextStrokeState_(this.strokeState_);\n var context = this.context_;\n var flatCoordinates = geometry.getFlatCoordinates();\n context.beginPath();\n this.moveToLineTo_(flatCoordinates, 0, flatCoordinates.length, geometry.getStride(), false);\n context.stroke();\n }\n if (this.text_ !== '') {\n var flatMidpoint = geometry.getFlatMidpoint();\n this.drawText_(flatMidpoint, 0, 2, 2);\n }\n };\n /**\n * Render a MultiLineString geometry into the canvas. Rendering is immediate\n * and uses the current style.\n *\n * @param {import(\"../../geom/MultiLineString.js\").default|import(\"../Feature.js\").default} geometry MultiLineString geometry.\n */\n CanvasImmediateRenderer.prototype.drawMultiLineString = function (geometry) {\n if (this.squaredTolerance_) {\n geometry = /** @type {import(\"../../geom/MultiLineString.js\").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));\n }\n var geometryExtent = geometry.getExtent();\n if (!intersects(this.extent_, geometryExtent)) {\n return;\n }\n if (this.strokeState_) {\n this.setContextStrokeState_(this.strokeState_);\n var context = this.context_;\n var flatCoordinates = geometry.getFlatCoordinates();\n var offset = 0;\n var ends = /** @type {Array<number>} */ (geometry.getEnds());\n var stride = geometry.getStride();\n context.beginPath();\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n offset = this.moveToLineTo_(flatCoordinates, offset, ends[i], stride, false);\n }\n context.stroke();\n }\n if (this.text_ !== '') {\n var flatMidpoints = geometry.getFlatMidpoints();\n this.drawText_(flatMidpoints, 0, flatMidpoints.length, 2);\n }\n };\n /**\n * Render a Polygon geometry into the canvas. Rendering is immediate and uses\n * the current style.\n *\n * @param {import(\"../../geom/Polygon.js\").default|import(\"../Feature.js\").default} geometry Polygon geometry.\n */\n CanvasImmediateRenderer.prototype.drawPolygon = function (geometry) {\n if (this.squaredTolerance_) {\n geometry = /** @type {import(\"../../geom/Polygon.js\").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));\n }\n if (!intersects(this.extent_, geometry.getExtent())) {\n return;\n }\n if (this.strokeState_ || this.fillState_) {\n if (this.fillState_) {\n this.setContextFillState_(this.fillState_);\n }\n if (this.strokeState_) {\n this.setContextStrokeState_(this.strokeState_);\n }\n var context = this.context_;\n context.beginPath();\n this.drawRings_(geometry.getOrientedFlatCoordinates(), 0, \n /** @type {Array<number>} */ (geometry.getEnds()), geometry.getStride());\n if (this.fillState_) {\n context.fill();\n }\n if (this.strokeState_) {\n context.stroke();\n }\n }\n if (this.text_ !== '') {\n var flatInteriorPoint = geometry.getFlatInteriorPoint();\n this.drawText_(flatInteriorPoint, 0, 2, 2);\n }\n };\n /**\n * Render MultiPolygon geometry into the canvas. Rendering is immediate and\n * uses the current style.\n * @param {import(\"../../geom/MultiPolygon.js\").default} geometry MultiPolygon geometry.\n */\n CanvasImmediateRenderer.prototype.drawMultiPolygon = function (geometry) {\n if (this.squaredTolerance_) {\n geometry = /** @type {import(\"../../geom/MultiPolygon.js\").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));\n }\n if (!intersects(this.extent_, geometry.getExtent())) {\n return;\n }\n if (this.strokeState_ || this.fillState_) {\n if (this.fillState_) {\n this.setContextFillState_(this.fillState_);\n }\n if (this.strokeState_) {\n this.setContextStrokeState_(this.strokeState_);\n }\n var context = this.context_;\n var flatCoordinates = geometry.getOrientedFlatCoordinates();\n var offset = 0;\n var endss = geometry.getEndss();\n var stride = geometry.getStride();\n context.beginPath();\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n offset = this.drawRings_(flatCoordinates, offset, ends, stride);\n }\n if (this.fillState_) {\n context.fill();\n }\n if (this.strokeState_) {\n context.stroke();\n }\n }\n if (this.text_ !== '') {\n var flatInteriorPoints = geometry.getFlatInteriorPoints();\n this.drawText_(flatInteriorPoints, 0, flatInteriorPoints.length, 2);\n }\n };\n /**\n * @param {import(\"../canvas.js\").FillState} fillState Fill state.\n * @private\n */\n CanvasImmediateRenderer.prototype.setContextFillState_ = function (fillState) {\n var context = this.context_;\n var contextFillState = this.contextFillState_;\n if (!contextFillState) {\n context.fillStyle = fillState.fillStyle;\n this.contextFillState_ = {\n fillStyle: fillState.fillStyle,\n };\n }\n else {\n if (contextFillState.fillStyle != fillState.fillStyle) {\n contextFillState.fillStyle = fillState.fillStyle;\n context.fillStyle = fillState.fillStyle;\n }\n }\n };\n /**\n * @param {import(\"../canvas.js\").StrokeState} strokeState Stroke state.\n * @private\n */\n CanvasImmediateRenderer.prototype.setContextStrokeState_ = function (strokeState) {\n var context = this.context_;\n var contextStrokeState = this.contextStrokeState_;\n if (!contextStrokeState) {\n context.lineCap = strokeState.lineCap;\n if (context.setLineDash) {\n context.setLineDash(strokeState.lineDash);\n context.lineDashOffset = strokeState.lineDashOffset;\n }\n context.lineJoin = strokeState.lineJoin;\n context.lineWidth = strokeState.lineWidth;\n context.miterLimit = strokeState.miterLimit;\n context.strokeStyle = strokeState.strokeStyle;\n this.contextStrokeState_ = {\n lineCap: strokeState.lineCap,\n lineDash: strokeState.lineDash,\n lineDashOffset: strokeState.lineDashOffset,\n lineJoin: strokeState.lineJoin,\n lineWidth: strokeState.lineWidth,\n miterLimit: strokeState.miterLimit,\n strokeStyle: strokeState.strokeStyle,\n };\n }\n else {\n if (contextStrokeState.lineCap != strokeState.lineCap) {\n contextStrokeState.lineCap = strokeState.lineCap;\n context.lineCap = strokeState.lineCap;\n }\n if (context.setLineDash) {\n if (!equals(contextStrokeState.lineDash, strokeState.lineDash)) {\n context.setLineDash((contextStrokeState.lineDash = strokeState.lineDash));\n }\n if (contextStrokeState.lineDashOffset != strokeState.lineDashOffset) {\n contextStrokeState.lineDashOffset = strokeState.lineDashOffset;\n context.lineDashOffset = strokeState.lineDashOffset;\n }\n }\n if (contextStrokeState.lineJoin != strokeState.lineJoin) {\n contextStrokeState.lineJoin = strokeState.lineJoin;\n context.lineJoin = strokeState.lineJoin;\n }\n if (contextStrokeState.lineWidth != strokeState.lineWidth) {\n contextStrokeState.lineWidth = strokeState.lineWidth;\n context.lineWidth = strokeState.lineWidth;\n }\n if (contextStrokeState.miterLimit != strokeState.miterLimit) {\n contextStrokeState.miterLimit = strokeState.miterLimit;\n context.miterLimit = strokeState.miterLimit;\n }\n if (contextStrokeState.strokeStyle != strokeState.strokeStyle) {\n contextStrokeState.strokeStyle = strokeState.strokeStyle;\n context.strokeStyle = strokeState.strokeStyle;\n }\n }\n };\n /**\n * @param {import(\"../canvas.js\").TextState} textState Text state.\n * @private\n */\n CanvasImmediateRenderer.prototype.setContextTextState_ = function (textState) {\n var context = this.context_;\n var contextTextState = this.contextTextState_;\n var textAlign = textState.textAlign\n ? textState.textAlign\n : defaultTextAlign;\n if (!contextTextState) {\n context.font = textState.font;\n context.textAlign = /** @type {CanvasTextAlign} */ (textAlign);\n context.textBaseline = /** @type {CanvasTextBaseline} */ (textState.textBaseline);\n this.contextTextState_ = {\n font: textState.font,\n textAlign: textAlign,\n textBaseline: textState.textBaseline,\n };\n }\n else {\n if (contextTextState.font != textState.font) {\n contextTextState.font = textState.font;\n context.font = textState.font;\n }\n if (contextTextState.textAlign != textAlign) {\n contextTextState.textAlign = /** @type {CanvasTextAlign} */ (textAlign);\n context.textAlign = /** @type {CanvasTextAlign} */ (textAlign);\n }\n if (contextTextState.textBaseline != textState.textBaseline) {\n contextTextState.textBaseline = /** @type {CanvasTextBaseline} */ (textState.textBaseline);\n context.textBaseline = /** @type {CanvasTextBaseline} */ (textState.textBaseline);\n }\n }\n };\n /**\n * Set the fill and stroke style for subsequent draw operations. To clear\n * either fill or stroke styles, pass null for the appropriate parameter.\n *\n * @param {import(\"../../style/Fill.js\").default} fillStyle Fill style.\n * @param {import(\"../../style/Stroke.js\").default} strokeStyle Stroke style.\n */\n CanvasImmediateRenderer.prototype.setFillStrokeStyle = function (fillStyle, strokeStyle) {\n if (!fillStyle) {\n this.fillState_ = null;\n }\n else {\n var fillStyleColor = fillStyle.getColor();\n this.fillState_ = {\n fillStyle: asColorLike(fillStyleColor ? fillStyleColor : defaultFillStyle),\n };\n }\n if (!strokeStyle) {\n this.strokeState_ = null;\n }\n else {\n var strokeStyleColor = strokeStyle.getColor();\n var strokeStyleLineCap = strokeStyle.getLineCap();\n var strokeStyleLineDash = strokeStyle.getLineDash();\n var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();\n var strokeStyleLineJoin = strokeStyle.getLineJoin();\n var strokeStyleWidth = strokeStyle.getWidth();\n var strokeStyleMiterLimit = strokeStyle.getMiterLimit();\n this.strokeState_ = {\n lineCap: strokeStyleLineCap !== undefined\n ? strokeStyleLineCap\n : defaultLineCap,\n lineDash: strokeStyleLineDash ? strokeStyleLineDash : defaultLineDash,\n lineDashOffset: strokeStyleLineDashOffset\n ? strokeStyleLineDashOffset\n : defaultLineDashOffset,\n lineJoin: strokeStyleLineJoin !== undefined\n ? strokeStyleLineJoin\n : defaultLineJoin,\n lineWidth: this.pixelRatio_ *\n (strokeStyleWidth !== undefined\n ? strokeStyleWidth\n : defaultLineWidth),\n miterLimit: strokeStyleMiterLimit !== undefined\n ? strokeStyleMiterLimit\n : defaultMiterLimit,\n strokeStyle: asColorLike(strokeStyleColor ? strokeStyleColor : defaultStrokeStyle),\n };\n }\n };\n /**\n * Set the image style for subsequent draw operations. Pass null to remove\n * the image style.\n *\n * @param {import(\"../../style/Image.js\").default} imageStyle Image style.\n */\n CanvasImmediateRenderer.prototype.setImageStyle = function (imageStyle) {\n if (!imageStyle) {\n this.image_ = null;\n }\n else {\n var imageSize = imageStyle.getSize();\n if (!imageSize) {\n this.image_ = null;\n }\n else {\n var imageAnchor = imageStyle.getAnchor();\n // FIXME pixel ratio\n var imageImage = imageStyle.getImage(1);\n var imageOrigin = imageStyle.getOrigin();\n var imageScale = imageStyle.getScaleArray();\n this.imageAnchorX_ = imageAnchor[0];\n this.imageAnchorY_ = imageAnchor[1];\n this.imageHeight_ = imageSize[1];\n this.image_ = imageImage;\n this.imageOpacity_ = imageStyle.getOpacity();\n this.imageOriginX_ = imageOrigin[0];\n this.imageOriginY_ = imageOrigin[1];\n this.imageRotateWithView_ = imageStyle.getRotateWithView();\n this.imageRotation_ = imageStyle.getRotation();\n this.imageScale_ = [\n this.pixelRatio_ * imageScale[0],\n this.pixelRatio_ * imageScale[1],\n ];\n this.imageWidth_ = imageSize[0];\n }\n }\n };\n /**\n * Set the text style for subsequent draw operations. Pass null to\n * remove the text style.\n *\n * @param {import(\"../../style/Text.js\").default} textStyle Text style.\n */\n CanvasImmediateRenderer.prototype.setTextStyle = function (textStyle) {\n if (!textStyle) {\n this.text_ = '';\n }\n else {\n var textFillStyle = textStyle.getFill();\n if (!textFillStyle) {\n this.textFillState_ = null;\n }\n else {\n var textFillStyleColor = textFillStyle.getColor();\n this.textFillState_ = {\n fillStyle: asColorLike(textFillStyleColor ? textFillStyleColor : defaultFillStyle),\n };\n }\n var textStrokeStyle = textStyle.getStroke();\n if (!textStrokeStyle) {\n this.textStrokeState_ = null;\n }\n else {\n var textStrokeStyleColor = textStrokeStyle.getColor();\n var textStrokeStyleLineCap = textStrokeStyle.getLineCap();\n var textStrokeStyleLineDash = textStrokeStyle.getLineDash();\n var textStrokeStyleLineDashOffset = textStrokeStyle.getLineDashOffset();\n var textStrokeStyleLineJoin = textStrokeStyle.getLineJoin();\n var textStrokeStyleWidth = textStrokeStyle.getWidth();\n var textStrokeStyleMiterLimit = textStrokeStyle.getMiterLimit();\n this.textStrokeState_ = {\n lineCap: textStrokeStyleLineCap !== undefined\n ? textStrokeStyleLineCap\n : defaultLineCap,\n lineDash: textStrokeStyleLineDash\n ? textStrokeStyleLineDash\n : defaultLineDash,\n lineDashOffset: textStrokeStyleLineDashOffset\n ? textStrokeStyleLineDashOffset\n : defaultLineDashOffset,\n lineJoin: textStrokeStyleLineJoin !== undefined\n ? textStrokeStyleLineJoin\n : defaultLineJoin,\n lineWidth: textStrokeStyleWidth !== undefined\n ? textStrokeStyleWidth\n : defaultLineWidth,\n miterLimit: textStrokeStyleMiterLimit !== undefined\n ? textStrokeStyleMiterLimit\n : defaultMiterLimit,\n strokeStyle: asColorLike(textStrokeStyleColor ? textStrokeStyleColor : defaultStrokeStyle),\n };\n }\n var textFont = textStyle.getFont();\n var textOffsetX = textStyle.getOffsetX();\n var textOffsetY = textStyle.getOffsetY();\n var textRotateWithView = textStyle.getRotateWithView();\n var textRotation = textStyle.getRotation();\n var textScale = textStyle.getScaleArray();\n var textText = textStyle.getText();\n var textTextAlign = textStyle.getTextAlign();\n var textTextBaseline = textStyle.getTextBaseline();\n this.textState_ = {\n font: textFont !== undefined ? textFont : defaultFont,\n textAlign: textTextAlign !== undefined ? textTextAlign : defaultTextAlign,\n textBaseline: textTextBaseline !== undefined\n ? textTextBaseline\n : defaultTextBaseline,\n };\n this.text_ = textText !== undefined ? textText : '';\n this.textOffsetX_ =\n textOffsetX !== undefined ? this.pixelRatio_ * textOffsetX : 0;\n this.textOffsetY_ =\n textOffsetY !== undefined ? this.pixelRatio_ * textOffsetY : 0;\n this.textRotateWithView_ =\n textRotateWithView !== undefined ? textRotateWithView : false;\n this.textRotation_ = textRotation !== undefined ? textRotation : 0;\n this.textScale_ = [\n this.pixelRatio_ * textScale[0],\n this.pixelRatio_ * textScale[1],\n ];\n }\n };\n return CanvasImmediateRenderer;\n}(VectorContext));\nexport default CanvasImmediateRenderer;\n//# sourceMappingURL=Immediate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/Immediate.js\n// module id = +Iu9\n// module chunks = 0","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_ctx.js\n// module id = +ZMJ\n// module chunks = 0","/**\n * @module ol/style/IconAnchorUnits\n */\n/**\n * Icon anchor units. One of 'fraction', 'pixels'.\n * @enum {string}\n */\nexport default {\n /**\n * Anchor is a fraction\n * @api\n */\n FRACTION: 'fraction',\n /**\n * Anchor is in pixels\n * @api\n */\n PIXELS: 'pixels',\n};\n//# sourceMappingURL=IconAnchorUnits.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/IconAnchorUnits.js\n// module id = +ZNs\n// module chunks = 0","/**\n * @module ol/geom/flat/area\n */\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {number} Area.\n */\nexport function linearRing(flatCoordinates, offset, end, stride) {\n var twiceArea = 0;\n var x1 = flatCoordinates[end - stride];\n var y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n var x2 = flatCoordinates[offset];\n var y2 = flatCoordinates[offset + 1];\n twiceArea += y1 * x2 - x1 * y2;\n x1 = x2;\n y1 = y2;\n }\n return twiceArea / 2;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @return {number} Area.\n */\nexport function linearRings(flatCoordinates, offset, ends, stride) {\n var area = 0;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n area += linearRing(flatCoordinates, offset, end, stride);\n offset = end;\n }\n return area;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @return {number} Area.\n */\nexport function linearRingss(flatCoordinates, offset, endss, stride) {\n var area = 0;\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n area += linearRings(flatCoordinates, offset, ends, stride);\n offset = ends[ends.length - 1];\n }\n return area;\n}\n//# sourceMappingURL=area.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/area.js\n// module id = +b92\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Layer\n */\nimport BaseLayer from './Base.js';\nimport EventType from '../events/EventType.js';\nimport LayerProperty from './Property.js';\nimport RenderEventType from '../render/EventType.js';\nimport SourceState from '../source/State.js';\nimport { assert } from '../asserts.js';\nimport { assign } from '../obj.js';\nimport { getChangeEventType } from '../Object.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @typedef {function(import(\"../PluggableMap.js\").FrameState):HTMLElement} RenderFunction\n */\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../source/Source.js\").default} [source] Source for this layer. If not provided to the constructor,\n * the source can be set by calling {@link module:ol/layer/Layer#setSource layer.setSource(source)} after\n * construction.\n * @property {import(\"../PluggableMap.js\").default} [map] Map.\n * @property {RenderFunction} [render] Render function. Takes the frame state as input and is expected to return an\n * HTML element. Will overwrite the default rendering for the layer.\n */\n/**\n * @typedef {Object} State\n * @property {import(\"./Layer.js\").default} layer\n * @property {number} opacity Opacity, the value is rounded to two digits to appear after the decimal point.\n * @property {import(\"../source/State.js\").default} sourceState\n * @property {boolean} visible\n * @property {boolean} managed\n * @property {import(\"../extent.js\").Extent} [extent]\n * @property {number} zIndex\n * @property {number} maxResolution\n * @property {number} minResolution\n * @property {number} minZoom\n * @property {number} maxZoom\n */\n/**\n * @classdesc\n * Base class from which all layer types are derived. This should only be instantiated\n * in the case where a custom layer is be added to the map with a custom `render` function.\n * Such a function can be specified in the `options` object, and is expected to return an HTML element.\n *\n * A visual representation of raster or vector map data.\n * Layers group together those properties that pertain to how the data is to be\n * displayed, irrespective of the source of that data.\n *\n * Layers are usually added to a map with {@link module:ol/Map#addLayer}. Components\n * like {@link module:ol/interaction/Select~Select} use unmanaged layers\n * internally. These unmanaged layers are associated with the map using\n * {@link module:ol/layer/Layer~Layer#setMap} instead.\n *\n * A generic `change` event is fired when the state of the source changes.\n *\n * Please note that for performance reasons several layers might get rendered to\n * the same HTML element, which will cause {@link module:ol/Map~Map#forEachLayerAtPixel} to\n * give false positives. To avoid this, apply different `className` properties to the\n * layers at creation time.\n *\n * @fires import(\"../render/Event.js\").RenderEvent#prerender\n * @fires import(\"../render/Event.js\").RenderEvent#postrender\n *\n * @template {import(\"../source/Source.js\").default} SourceType\n * @api\n */\nvar Layer = /** @class */ (function (_super) {\n __extends(Layer, _super);\n /**\n * @param {Options} options Layer options.\n */\n function Layer(options) {\n var _this = this;\n var baseOptions = assign({}, options);\n delete baseOptions.source;\n _this = _super.call(this, baseOptions) || this;\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n _this.mapPrecomposeKey_ = null;\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n _this.mapRenderKey_ = null;\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n _this.sourceChangeKey_ = null;\n /**\n * @private\n * @type {import(\"../renderer/Layer.js\").default}\n */\n _this.renderer_ = null;\n // Overwrite default render method with a custom one\n if (options.render) {\n _this.render = options.render;\n }\n if (options.map) {\n _this.setMap(options.map);\n }\n _this.addEventListener(getChangeEventType(LayerProperty.SOURCE), _this.handleSourcePropertyChange_);\n var source = options.source\n ? /** @type {SourceType} */ (options.source)\n : null;\n _this.setSource(source);\n return _this;\n }\n /**\n * @param {Array<import(\"./Layer.js\").default>=} opt_array Array of layers (to be modified in place).\n * @return {Array<import(\"./Layer.js\").default>} Array of layers.\n */\n Layer.prototype.getLayersArray = function (opt_array) {\n var array = opt_array ? opt_array : [];\n array.push(this);\n return array;\n };\n /**\n * @param {Array<import(\"./Layer.js\").State>=} opt_states Optional list of layer states (to be modified in place).\n * @return {Array<import(\"./Layer.js\").State>} List of layer states.\n */\n Layer.prototype.getLayerStatesArray = function (opt_states) {\n var states = opt_states ? opt_states : [];\n states.push(this.getLayerState());\n return states;\n };\n /**\n * Get the layer source.\n * @return {SourceType} The layer source (or `null` if not yet set).\n * @observable\n * @api\n */\n Layer.prototype.getSource = function () {\n return /** @type {SourceType} */ (this.get(LayerProperty.SOURCE)) || null;\n };\n /**\n * @return {import(\"../source/State.js\").default} Source state.\n */\n Layer.prototype.getSourceState = function () {\n var source = this.getSource();\n return !source ? SourceState.UNDEFINED : source.getState();\n };\n /**\n * @private\n */\n Layer.prototype.handleSourceChange_ = function () {\n this.changed();\n };\n /**\n * @private\n */\n Layer.prototype.handleSourcePropertyChange_ = function () {\n if (this.sourceChangeKey_) {\n unlistenByKey(this.sourceChangeKey_);\n this.sourceChangeKey_ = null;\n }\n var source = this.getSource();\n if (source) {\n this.sourceChangeKey_ = listen(source, EventType.CHANGE, this.handleSourceChange_, this);\n }\n this.changed();\n };\n /**\n * @param {import(\"../pixel\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../Feature\").default>>} Promise that resolves with\n * an array of features.\n */\n Layer.prototype.getFeatures = function (pixel) {\n return this.renderer_.getFeatures(pixel);\n };\n /**\n * In charge to manage the rendering of the layer. One layer type is\n * bounded with one layer renderer.\n * @param {?import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {HTMLElement} target Target which the renderer may (but need not) use\n * for rendering its content.\n * @return {HTMLElement} The rendered element.\n */\n Layer.prototype.render = function (frameState, target) {\n var layerRenderer = this.getRenderer();\n if (layerRenderer.prepareFrame(frameState)) {\n return layerRenderer.renderFrame(frameState, target);\n }\n };\n /**\n * Sets the layer to be rendered on top of other layers on a map. The map will\n * not manage this layer in its layers collection, and the callback in\n * {@link module:ol/Map#forEachLayerAtPixel} will receive `null` as layer. This\n * is useful for temporary layers. To remove an unmanaged layer from the map,\n * use `#setMap(null)`.\n *\n * To add the layer to a map and have it managed by the map, use\n * {@link module:ol/Map#addLayer} instead.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n Layer.prototype.setMap = function (map) {\n if (this.mapPrecomposeKey_) {\n unlistenByKey(this.mapPrecomposeKey_);\n this.mapPrecomposeKey_ = null;\n }\n if (!map) {\n this.changed();\n }\n if (this.mapRenderKey_) {\n unlistenByKey(this.mapRenderKey_);\n this.mapRenderKey_ = null;\n }\n if (map) {\n this.mapPrecomposeKey_ = listen(map, RenderEventType.PRECOMPOSE, function (evt) {\n var renderEvent = /** @type {import(\"../render/Event.js\").default} */ (evt);\n var layerStatesArray = renderEvent.frameState.layerStatesArray;\n var layerState = this.getLayerState(false);\n // A layer can only be added to the map once. Use either `layer.setMap()` or `map.addLayer()`, not both.\n assert(!layerStatesArray.some(function (arrayLayerState) {\n return arrayLayerState.layer === layerState.layer;\n }), 67);\n layerStatesArray.push(layerState);\n }, this);\n this.mapRenderKey_ = listen(this, EventType.CHANGE, map.render, map);\n this.changed();\n }\n };\n /**\n * Set the layer source.\n * @param {SourceType} source The layer source.\n * @observable\n * @api\n */\n Layer.prototype.setSource = function (source) {\n this.set(LayerProperty.SOURCE, source);\n };\n /**\n * Get the renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} The layer renderer.\n */\n Layer.prototype.getRenderer = function () {\n if (!this.renderer_) {\n this.renderer_ = this.createRenderer();\n }\n return this.renderer_;\n };\n /**\n * @return {boolean} The layer has a renderer.\n */\n Layer.prototype.hasRenderer = function () {\n return !!this.renderer_;\n };\n /**\n * Create a renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} A layer renderer.\n * @protected\n */\n Layer.prototype.createRenderer = function () {\n return null;\n };\n /**\n * Clean up.\n */\n Layer.prototype.disposeInternal = function () {\n this.setSource(null);\n _super.prototype.disposeInternal.call(this);\n };\n return Layer;\n}(BaseLayer));\n/**\n * Return `true` if the layer is visible and if the provided view state\n * has resolution and zoom levels that are in range of the layer's min/max.\n * @param {State} layerState Layer state.\n * @param {import(\"../View.js\").State} viewState View state.\n * @return {boolean} The layer is visible at the given view state.\n */\nexport function inView(layerState, viewState) {\n if (!layerState.visible) {\n return false;\n }\n var resolution = viewState.resolution;\n if (resolution < layerState.minResolution ||\n resolution >= layerState.maxResolution) {\n return false;\n }\n var zoom = viewState.zoom;\n return zoom > layerState.minZoom && zoom <= layerState.maxZoom;\n}\nexport default Layer;\n//# sourceMappingURL=Layer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Layer.js\n// module id = +iwx\n// module chunks = 0","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/web.dom.iterable.js\n// module id = +tPU\n// module chunks = 0","module.exports = { \"default\": require(\"core-js/library/fn/promise\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/promise.js\n// module id = //Fk\n// module chunks = 0","'use strict';\n\nmodule.exports = Pbf;\n\nvar ieee754 = require('ieee754');\n\nfunction Pbf(buf) {\n this.buf = ArrayBuffer.isView && ArrayBuffer.isView(buf) ? buf : new Uint8Array(buf || 0);\n this.pos = 0;\n this.type = 0;\n this.length = this.buf.length;\n}\n\nPbf.Varint = 0; // varint: int32, int64, uint32, uint64, sint32, sint64, bool, enum\nPbf.Fixed64 = 1; // 64-bit: double, fixed64, sfixed64\nPbf.Bytes = 2; // length-delimited: string, bytes, embedded messages, packed repeated fields\nPbf.Fixed32 = 5; // 32-bit: float, fixed32, sfixed32\n\nvar SHIFT_LEFT_32 = (1 << 16) * (1 << 16),\n SHIFT_RIGHT_32 = 1 / SHIFT_LEFT_32;\n\n// Threshold chosen based on both benchmarking and knowledge about browser string\n// data structures (which currently switch structure types at 12 bytes or more)\nvar TEXT_DECODER_MIN_LENGTH = 12;\nvar utf8TextDecoder = typeof TextDecoder === 'undefined' ? null : new TextDecoder('utf8');\n\nPbf.prototype = {\n\n destroy: function() {\n this.buf = null;\n },\n\n // === READING =================================================================\n\n readFields: function(readField, result, end) {\n end = end || this.length;\n\n while (this.pos < end) {\n var val = this.readVarint(),\n tag = val >> 3,\n startPos = this.pos;\n\n this.type = val & 0x7;\n readField(tag, result, this);\n\n if (this.pos === startPos) this.skip(val);\n }\n return result;\n },\n\n readMessage: function(readField, result) {\n return this.readFields(readField, result, this.readVarint() + this.pos);\n },\n\n readFixed32: function() {\n var val = readUInt32(this.buf, this.pos);\n this.pos += 4;\n return val;\n },\n\n readSFixed32: function() {\n var val = readInt32(this.buf, this.pos);\n this.pos += 4;\n return val;\n },\n\n // 64-bit int handling is based on github.com/dpw/node-buffer-more-ints (MIT-licensed)\n\n readFixed64: function() {\n var val = readUInt32(this.buf, this.pos) + readUInt32(this.buf, this.pos + 4) * SHIFT_LEFT_32;\n this.pos += 8;\n return val;\n },\n\n readSFixed64: function() {\n var val = readUInt32(this.buf, this.pos) + readInt32(this.buf, this.pos + 4) * SHIFT_LEFT_32;\n this.pos += 8;\n return val;\n },\n\n readFloat: function() {\n var val = ieee754.read(this.buf, this.pos, true, 23, 4);\n this.pos += 4;\n return val;\n },\n\n readDouble: function() {\n var val = ieee754.read(this.buf, this.pos, true, 52, 8);\n this.pos += 8;\n return val;\n },\n\n readVarint: function(isSigned) {\n var buf = this.buf,\n val, b;\n\n b = buf[this.pos++]; val = b & 0x7f; if (b < 0x80) return val;\n b = buf[this.pos++]; val |= (b & 0x7f) << 7; if (b < 0x80) return val;\n b = buf[this.pos++]; val |= (b & 0x7f) << 14; if (b < 0x80) return val;\n b = buf[this.pos++]; val |= (b & 0x7f) << 21; if (b < 0x80) return val;\n b = buf[this.pos]; val |= (b & 0x0f) << 28;\n\n return readVarintRemainder(val, isSigned, this);\n },\n\n readVarint64: function() { // for compatibility with v2.0.1\n return this.readVarint(true);\n },\n\n readSVarint: function() {\n var num = this.readVarint();\n return num % 2 === 1 ? (num + 1) / -2 : num / 2; // zigzag encoding\n },\n\n readBoolean: function() {\n return Boolean(this.readVarint());\n },\n\n readString: function() {\n var end = this.readVarint() + this.pos;\n var pos = this.pos;\n this.pos = end;\n\n if (end - pos >= TEXT_DECODER_MIN_LENGTH && utf8TextDecoder) {\n // longer strings are fast with the built-in browser TextDecoder API\n return readUtf8TextDecoder(this.buf, pos, end);\n }\n // short strings are fast with our custom implementation\n return readUtf8(this.buf, pos, end);\n },\n\n readBytes: function() {\n var end = this.readVarint() + this.pos,\n buffer = this.buf.subarray(this.pos, end);\n this.pos = end;\n return buffer;\n },\n\n // verbose for performance reasons; doesn't affect gzipped size\n\n readPackedVarint: function(arr, isSigned) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readVarint(isSigned));\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readVarint(isSigned));\n return arr;\n },\n readPackedSVarint: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readSVarint());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readSVarint());\n return arr;\n },\n readPackedBoolean: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readBoolean());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readBoolean());\n return arr;\n },\n readPackedFloat: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readFloat());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readFloat());\n return arr;\n },\n readPackedDouble: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readDouble());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readDouble());\n return arr;\n },\n readPackedFixed32: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readFixed32());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readFixed32());\n return arr;\n },\n readPackedSFixed32: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readSFixed32());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readSFixed32());\n return arr;\n },\n readPackedFixed64: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readFixed64());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readFixed64());\n return arr;\n },\n readPackedSFixed64: function(arr) {\n if (this.type !== Pbf.Bytes) return arr.push(this.readSFixed64());\n var end = readPackedEnd(this);\n arr = arr || [];\n while (this.pos < end) arr.push(this.readSFixed64());\n return arr;\n },\n\n skip: function(val) {\n var type = val & 0x7;\n if (type === Pbf.Varint) while (this.buf[this.pos++] > 0x7f) {}\n else if (type === Pbf.Bytes) this.pos = this.readVarint() + this.pos;\n else if (type === Pbf.Fixed32) this.pos += 4;\n else if (type === Pbf.Fixed64) this.pos += 8;\n else throw new Error('Unimplemented type: ' + type);\n },\n\n // === WRITING =================================================================\n\n writeTag: function(tag, type) {\n this.writeVarint((tag << 3) | type);\n },\n\n realloc: function(min) {\n var length = this.length || 16;\n\n while (length < this.pos + min) length *= 2;\n\n if (length !== this.length) {\n var buf = new Uint8Array(length);\n buf.set(this.buf);\n this.buf = buf;\n this.length = length;\n }\n },\n\n finish: function() {\n this.length = this.pos;\n this.pos = 0;\n return this.buf.subarray(0, this.length);\n },\n\n writeFixed32: function(val) {\n this.realloc(4);\n writeInt32(this.buf, val, this.pos);\n this.pos += 4;\n },\n\n writeSFixed32: function(val) {\n this.realloc(4);\n writeInt32(this.buf, val, this.pos);\n this.pos += 4;\n },\n\n writeFixed64: function(val) {\n this.realloc(8);\n writeInt32(this.buf, val & -1, this.pos);\n writeInt32(this.buf, Math.floor(val * SHIFT_RIGHT_32), this.pos + 4);\n this.pos += 8;\n },\n\n writeSFixed64: function(val) {\n this.realloc(8);\n writeInt32(this.buf, val & -1, this.pos);\n writeInt32(this.buf, Math.floor(val * SHIFT_RIGHT_32), this.pos + 4);\n this.pos += 8;\n },\n\n writeVarint: function(val) {\n val = +val || 0;\n\n if (val > 0xfffffff || val < 0) {\n writeBigVarint(val, this);\n return;\n }\n\n this.realloc(4);\n\n this.buf[this.pos++] = val & 0x7f | (val > 0x7f ? 0x80 : 0); if (val <= 0x7f) return;\n this.buf[this.pos++] = ((val >>>= 7) & 0x7f) | (val > 0x7f ? 0x80 : 0); if (val <= 0x7f) return;\n this.buf[this.pos++] = ((val >>>= 7) & 0x7f) | (val > 0x7f ? 0x80 : 0); if (val <= 0x7f) return;\n this.buf[this.pos++] = (val >>> 7) & 0x7f;\n },\n\n writeSVarint: function(val) {\n this.writeVarint(val < 0 ? -val * 2 - 1 : val * 2);\n },\n\n writeBoolean: function(val) {\n this.writeVarint(Boolean(val));\n },\n\n writeString: function(str) {\n str = String(str);\n this.realloc(str.length * 4);\n\n this.pos++; // reserve 1 byte for short string length\n\n var startPos = this.pos;\n // write the string directly to the buffer and see how much was written\n this.pos = writeUtf8(this.buf, str, this.pos);\n var len = this.pos - startPos;\n\n if (len >= 0x80) makeRoomForExtraLength(startPos, len, this);\n\n // finally, write the message length in the reserved place and restore the position\n this.pos = startPos - 1;\n this.writeVarint(len);\n this.pos += len;\n },\n\n writeFloat: function(val) {\n this.realloc(4);\n ieee754.write(this.buf, val, this.pos, true, 23, 4);\n this.pos += 4;\n },\n\n writeDouble: function(val) {\n this.realloc(8);\n ieee754.write(this.buf, val, this.pos, true, 52, 8);\n this.pos += 8;\n },\n\n writeBytes: function(buffer) {\n var len = buffer.length;\n this.writeVarint(len);\n this.realloc(len);\n for (var i = 0; i < len; i++) this.buf[this.pos++] = buffer[i];\n },\n\n writeRawMessage: function(fn, obj) {\n this.pos++; // reserve 1 byte for short message length\n\n // write the message directly to the buffer and see how much was written\n var startPos = this.pos;\n fn(obj, this);\n var len = this.pos - startPos;\n\n if (len >= 0x80) makeRoomForExtraLength(startPos, len, this);\n\n // finally, write the message length in the reserved place and restore the position\n this.pos = startPos - 1;\n this.writeVarint(len);\n this.pos += len;\n },\n\n writeMessage: function(tag, fn, obj) {\n this.writeTag(tag, Pbf.Bytes);\n this.writeRawMessage(fn, obj);\n },\n\n writePackedVarint: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedVarint, arr); },\n writePackedSVarint: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedSVarint, arr); },\n writePackedBoolean: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedBoolean, arr); },\n writePackedFloat: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedFloat, arr); },\n writePackedDouble: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedDouble, arr); },\n writePackedFixed32: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedFixed32, arr); },\n writePackedSFixed32: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedSFixed32, arr); },\n writePackedFixed64: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedFixed64, arr); },\n writePackedSFixed64: function(tag, arr) { if (arr.length) this.writeMessage(tag, writePackedSFixed64, arr); },\n\n writeBytesField: function(tag, buffer) {\n this.writeTag(tag, Pbf.Bytes);\n this.writeBytes(buffer);\n },\n writeFixed32Field: function(tag, val) {\n this.writeTag(tag, Pbf.Fixed32);\n this.writeFixed32(val);\n },\n writeSFixed32Field: function(tag, val) {\n this.writeTag(tag, Pbf.Fixed32);\n this.writeSFixed32(val);\n },\n writeFixed64Field: function(tag, val) {\n this.writeTag(tag, Pbf.Fixed64);\n this.writeFixed64(val);\n },\n writeSFixed64Field: function(tag, val) {\n this.writeTag(tag, Pbf.Fixed64);\n this.writeSFixed64(val);\n },\n writeVarintField: function(tag, val) {\n this.writeTag(tag, Pbf.Varint);\n this.writeVarint(val);\n },\n writeSVarintField: function(tag, val) {\n this.writeTag(tag, Pbf.Varint);\n this.writeSVarint(val);\n },\n writeStringField: function(tag, str) {\n this.writeTag(tag, Pbf.Bytes);\n this.writeString(str);\n },\n writeFloatField: function(tag, val) {\n this.writeTag(tag, Pbf.Fixed32);\n this.writeFloat(val);\n },\n writeDoubleField: function(tag, val) {\n this.writeTag(tag, Pbf.Fixed64);\n this.writeDouble(val);\n },\n writeBooleanField: function(tag, val) {\n this.writeVarintField(tag, Boolean(val));\n }\n};\n\nfunction readVarintRemainder(l, s, p) {\n var buf = p.buf,\n h, b;\n\n b = buf[p.pos++]; h = (b & 0x70) >> 4; if (b < 0x80) return toNum(l, h, s);\n b = buf[p.pos++]; h |= (b & 0x7f) << 3; if (b < 0x80) return toNum(l, h, s);\n b = buf[p.pos++]; h |= (b & 0x7f) << 10; if (b < 0x80) return toNum(l, h, s);\n b = buf[p.pos++]; h |= (b & 0x7f) << 17; if (b < 0x80) return toNum(l, h, s);\n b = buf[p.pos++]; h |= (b & 0x7f) << 24; if (b < 0x80) return toNum(l, h, s);\n b = buf[p.pos++]; h |= (b & 0x01) << 31; if (b < 0x80) return toNum(l, h, s);\n\n throw new Error('Expected varint not more than 10 bytes');\n}\n\nfunction readPackedEnd(pbf) {\n return pbf.type === Pbf.Bytes ?\n pbf.readVarint() + pbf.pos : pbf.pos + 1;\n}\n\nfunction toNum(low, high, isSigned) {\n if (isSigned) {\n return high * 0x100000000 + (low >>> 0);\n }\n\n return ((high >>> 0) * 0x100000000) + (low >>> 0);\n}\n\nfunction writeBigVarint(val, pbf) {\n var low, high;\n\n if (val >= 0) {\n low = (val % 0x100000000) | 0;\n high = (val / 0x100000000) | 0;\n } else {\n low = ~(-val % 0x100000000);\n high = ~(-val / 0x100000000);\n\n if (low ^ 0xffffffff) {\n low = (low + 1) | 0;\n } else {\n low = 0;\n high = (high + 1) | 0;\n }\n }\n\n if (val >= 0x10000000000000000 || val < -0x10000000000000000) {\n throw new Error('Given varint doesn\\'t fit into 10 bytes');\n }\n\n pbf.realloc(10);\n\n writeBigVarintLow(low, high, pbf);\n writeBigVarintHigh(high, pbf);\n}\n\nfunction writeBigVarintLow(low, high, pbf) {\n pbf.buf[pbf.pos++] = low & 0x7f | 0x80; low >>>= 7;\n pbf.buf[pbf.pos++] = low & 0x7f | 0x80; low >>>= 7;\n pbf.buf[pbf.pos++] = low & 0x7f | 0x80; low >>>= 7;\n pbf.buf[pbf.pos++] = low & 0x7f | 0x80; low >>>= 7;\n pbf.buf[pbf.pos] = low & 0x7f;\n}\n\nfunction writeBigVarintHigh(high, pbf) {\n var lsb = (high & 0x07) << 4;\n\n pbf.buf[pbf.pos++] |= lsb | ((high >>>= 3) ? 0x80 : 0); if (!high) return;\n pbf.buf[pbf.pos++] = high & 0x7f | ((high >>>= 7) ? 0x80 : 0); if (!high) return;\n pbf.buf[pbf.pos++] = high & 0x7f | ((high >>>= 7) ? 0x80 : 0); if (!high) return;\n pbf.buf[pbf.pos++] = high & 0x7f | ((high >>>= 7) ? 0x80 : 0); if (!high) return;\n pbf.buf[pbf.pos++] = high & 0x7f | ((high >>>= 7) ? 0x80 : 0); if (!high) return;\n pbf.buf[pbf.pos++] = high & 0x7f;\n}\n\nfunction makeRoomForExtraLength(startPos, len, pbf) {\n var extraLen =\n len <= 0x3fff ? 1 :\n len <= 0x1fffff ? 2 :\n len <= 0xfffffff ? 3 : Math.floor(Math.log(len) / (Math.LN2 * 7));\n\n // if 1 byte isn't enough for encoding message length, shift the data to the right\n pbf.realloc(extraLen);\n for (var i = pbf.pos - 1; i >= startPos; i--) pbf.buf[i + extraLen] = pbf.buf[i];\n}\n\nfunction writePackedVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeVarint(arr[i]); }\nfunction writePackedSVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSVarint(arr[i]); }\nfunction writePackedFloat(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFloat(arr[i]); }\nfunction writePackedDouble(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeDouble(arr[i]); }\nfunction writePackedBoolean(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeBoolean(arr[i]); }\nfunction writePackedFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed32(arr[i]); }\nfunction writePackedSFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed32(arr[i]); }\nfunction writePackedFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed64(arr[i]); }\nfunction writePackedSFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed64(arr[i]); }\n\n// Buffer code below from https://github.com/feross/buffer, MIT-licensed\n\nfunction readUInt32(buf, pos) {\n return ((buf[pos]) |\n (buf[pos + 1] << 8) |\n (buf[pos + 2] << 16)) +\n (buf[pos + 3] * 0x1000000);\n}\n\nfunction writeInt32(buf, val, pos) {\n buf[pos] = val;\n buf[pos + 1] = (val >>> 8);\n buf[pos + 2] = (val >>> 16);\n buf[pos + 3] = (val >>> 24);\n}\n\nfunction readInt32(buf, pos) {\n return ((buf[pos]) |\n (buf[pos + 1] << 8) |\n (buf[pos + 2] << 16)) +\n (buf[pos + 3] << 24);\n}\n\nfunction readUtf8(buf, pos, end) {\n var str = '';\n var i = pos;\n\n while (i < end) {\n var b0 = buf[i];\n var c = null; // codepoint\n var bytesPerSequence =\n b0 > 0xEF ? 4 :\n b0 > 0xDF ? 3 :\n b0 > 0xBF ? 2 : 1;\n\n if (i + bytesPerSequence > end) break;\n\n var b1, b2, b3;\n\n if (bytesPerSequence === 1) {\n if (b0 < 0x80) {\n c = b0;\n }\n } else if (bytesPerSequence === 2) {\n b1 = buf[i + 1];\n if ((b1 & 0xC0) === 0x80) {\n c = (b0 & 0x1F) << 0x6 | (b1 & 0x3F);\n if (c <= 0x7F) {\n c = null;\n }\n }\n } else if (bytesPerSequence === 3) {\n b1 = buf[i + 1];\n b2 = buf[i + 2];\n if ((b1 & 0xC0) === 0x80 && (b2 & 0xC0) === 0x80) {\n c = (b0 & 0xF) << 0xC | (b1 & 0x3F) << 0x6 | (b2 & 0x3F);\n if (c <= 0x7FF || (c >= 0xD800 && c <= 0xDFFF)) {\n c = null;\n }\n }\n } else if (bytesPerSequence === 4) {\n b1 = buf[i + 1];\n b2 = buf[i + 2];\n b3 = buf[i + 3];\n if ((b1 & 0xC0) === 0x80 && (b2 & 0xC0) === 0x80 && (b3 & 0xC0) === 0x80) {\n c = (b0 & 0xF) << 0x12 | (b1 & 0x3F) << 0xC | (b2 & 0x3F) << 0x6 | (b3 & 0x3F);\n if (c <= 0xFFFF || c >= 0x110000) {\n c = null;\n }\n }\n }\n\n if (c === null) {\n c = 0xFFFD;\n bytesPerSequence = 1;\n\n } else if (c > 0xFFFF) {\n c -= 0x10000;\n str += String.fromCharCode(c >>> 10 & 0x3FF | 0xD800);\n c = 0xDC00 | c & 0x3FF;\n }\n\n str += String.fromCharCode(c);\n i += bytesPerSequence;\n }\n\n return str;\n}\n\nfunction readUtf8TextDecoder(buf, pos, end) {\n return utf8TextDecoder.decode(buf.subarray(pos, end));\n}\n\nfunction writeUtf8(buf, str, pos) {\n for (var i = 0, c, lead; i < str.length; i++) {\n c = str.charCodeAt(i); // code point\n\n if (c > 0xD7FF && c < 0xE000) {\n if (lead) {\n if (c < 0xDC00) {\n buf[pos++] = 0xEF;\n buf[pos++] = 0xBF;\n buf[pos++] = 0xBD;\n lead = c;\n continue;\n } else {\n c = lead - 0xD800 << 10 | c - 0xDC00 | 0x10000;\n lead = null;\n }\n } else {\n if (c > 0xDBFF || (i + 1 === str.length)) {\n buf[pos++] = 0xEF;\n buf[pos++] = 0xBF;\n buf[pos++] = 0xBD;\n } else {\n lead = c;\n }\n continue;\n }\n } else if (lead) {\n buf[pos++] = 0xEF;\n buf[pos++] = 0xBF;\n buf[pos++] = 0xBD;\n lead = null;\n }\n\n if (c < 0x80) {\n buf[pos++] = c;\n } else {\n if (c < 0x800) {\n buf[pos++] = c >> 0x6 | 0xC0;\n } else {\n if (c < 0x10000) {\n buf[pos++] = c >> 0xC | 0xE0;\n } else {\n buf[pos++] = c >> 0x12 | 0xF0;\n buf[pos++] = c >> 0xC & 0x3F | 0x80;\n }\n buf[pos++] = c >> 0x6 & 0x3F | 0x80;\n }\n buf[pos++] = c & 0x3F | 0x80;\n }\n }\n return pos;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/pbf/index.js\n// module id = /5HI\n// module chunks = 0","!function(t,i){\"object\"==typeof exports&&\"undefined\"!=typeof module?module.exports=i():\"function\"==typeof define&&define.amd?define(i):(t=t||self).RBush=i()}(this,function(){\"use strict\";function t(t,r,e,a,h){!function t(n,r,e,a,h){for(;a>e;){if(a-e>600){var o=a-e+1,s=r-e+1,l=Math.log(o),f=.5*Math.exp(2*l/3),u=.5*Math.sqrt(l*f*(o-f)/o)*(s-o/2<0?-1:1),m=Math.max(e,Math.floor(r-s*f/o+u)),c=Math.min(a,Math.floor(r+(o-s)*f/o+u));t(n,r,m,c,h)}var p=n[r],d=e,x=a;for(i(n,e,r),h(n[a],p)>0&&i(n,e,a);d<x;){for(i(n,d,x),d++,x--;h(n[d],p)<0;)d++;for(;h(n[x],p)>0;)x--}0===h(n[e],p)?i(n,e,x):i(n,++x,a),x<=r&&(e=x+1),r<=x&&(a=x-1)}}(t,r,e||0,a||t.length-1,h||n)}function i(t,i,n){var r=t[i];t[i]=t[n],t[n]=r}function n(t,i){return t<i?-1:t>i?1:0}var r=function(t){void 0===t&&(t=9),this._maxEntries=Math.max(4,t),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()};function e(t,i,n){if(!n)return i.indexOf(t);for(var r=0;r<i.length;r++)if(n(t,i[r]))return r;return-1}function a(t,i){h(t,0,t.children.length,i,t)}function h(t,i,n,r,e){e||(e=p(null)),e.minX=1/0,e.minY=1/0,e.maxX=-1/0,e.maxY=-1/0;for(var a=i;a<n;a++){var h=t.children[a];o(e,t.leaf?r(h):h)}return e}function o(t,i){return t.minX=Math.min(t.minX,i.minX),t.minY=Math.min(t.minY,i.minY),t.maxX=Math.max(t.maxX,i.maxX),t.maxY=Math.max(t.maxY,i.maxY),t}function s(t,i){return t.minX-i.minX}function l(t,i){return t.minY-i.minY}function f(t){return(t.maxX-t.minX)*(t.maxY-t.minY)}function u(t){return t.maxX-t.minX+(t.maxY-t.minY)}function m(t,i){return t.minX<=i.minX&&t.minY<=i.minY&&i.maxX<=t.maxX&&i.maxY<=t.maxY}function c(t,i){return i.minX<=t.maxX&&i.minY<=t.maxY&&i.maxX>=t.minX&&i.maxY>=t.minY}function p(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function d(i,n,r,e,a){for(var h=[n,r];h.length;)if(!((r=h.pop())-(n=h.pop())<=e)){var o=n+Math.ceil((r-n)/e/2)*e;t(i,o,n,r,a),h.push(n,o,o,r)}}return r.prototype.all=function(){return this._all(this.data,[])},r.prototype.search=function(t){var i=this.data,n=[];if(!c(t,i))return n;for(var r=this.toBBox,e=[];i;){for(var a=0;a<i.children.length;a++){var h=i.children[a],o=i.leaf?r(h):h;c(t,o)&&(i.leaf?n.push(h):m(t,o)?this._all(h,n):e.push(h))}i=e.pop()}return n},r.prototype.collides=function(t){var i=this.data;if(!c(t,i))return!1;for(var n=[];i;){for(var r=0;r<i.children.length;r++){var e=i.children[r],a=i.leaf?this.toBBox(e):e;if(c(t,a)){if(i.leaf||m(t,a))return!0;n.push(e)}}i=n.pop()}return!1},r.prototype.load=function(t){if(!t||!t.length)return this;if(t.length<this._minEntries){for(var i=0;i<t.length;i++)this.insert(t[i]);return this}var n=this._build(t.slice(),0,t.length-1,0);if(this.data.children.length)if(this.data.height===n.height)this._splitRoot(this.data,n);else{if(this.data.height<n.height){var r=this.data;this.data=n,n=r}this._insert(n,this.data.height-n.height-1,!0)}else this.data=n;return this},r.prototype.insert=function(t){return t&&this._insert(t,this.data.height-1),this},r.prototype.clear=function(){return this.data=p([]),this},r.prototype.remove=function(t,i){if(!t)return this;for(var n,r,a,h=this.data,o=this.toBBox(t),s=[],l=[];h||s.length;){if(h||(h=s.pop(),r=s[s.length-1],n=l.pop(),a=!0),h.leaf){var f=e(t,h.children,i);if(-1!==f)return h.children.splice(f,1),s.push(h),this._condense(s),this}a||h.leaf||!m(h,o)?r?(n++,h=r.children[n],a=!1):h=null:(s.push(h),l.push(n),n=0,r=h,h=h.children[0])}return this},r.prototype.toBBox=function(t){return t},r.prototype.compareMinX=function(t,i){return t.minX-i.minX},r.prototype.compareMinY=function(t,i){return t.minY-i.minY},r.prototype.toJSON=function(){return this.data},r.prototype.fromJSON=function(t){return this.data=t,this},r.prototype._all=function(t,i){for(var n=[];t;)t.leaf?i.push.apply(i,t.children):n.push.apply(n,t.children),t=n.pop();return i},r.prototype._build=function(t,i,n,r){var e,h=n-i+1,o=this._maxEntries;if(h<=o)return a(e=p(t.slice(i,n+1)),this.toBBox),e;r||(r=Math.ceil(Math.log(h)/Math.log(o)),o=Math.ceil(h/Math.pow(o,r-1))),(e=p([])).leaf=!1,e.height=r;var s=Math.ceil(h/o),l=s*Math.ceil(Math.sqrt(o));d(t,i,n,l,this.compareMinX);for(var f=i;f<=n;f+=l){var u=Math.min(f+l-1,n);d(t,f,u,s,this.compareMinY);for(var m=f;m<=u;m+=s){var c=Math.min(m+s-1,u);e.children.push(this._build(t,m,c,r-1))}}return a(e,this.toBBox),e},r.prototype._chooseSubtree=function(t,i,n,r){for(;r.push(i),!i.leaf&&r.length-1!==n;){for(var e=1/0,a=1/0,h=void 0,o=0;o<i.children.length;o++){var s=i.children[o],l=f(s),u=(m=t,c=s,(Math.max(c.maxX,m.maxX)-Math.min(c.minX,m.minX))*(Math.max(c.maxY,m.maxY)-Math.min(c.minY,m.minY))-l);u<a?(a=u,e=l<e?l:e,h=s):u===a&&l<e&&(e=l,h=s)}i=h||i.children[0]}var m,c;return i},r.prototype._insert=function(t,i,n){var r=n?t:this.toBBox(t),e=[],a=this._chooseSubtree(r,this.data,i,e);for(a.children.push(t),o(a,r);i>=0&&e[i].children.length>this._maxEntries;)this._split(e,i),i--;this._adjustParentBBoxes(r,e,i)},r.prototype._split=function(t,i){var n=t[i],r=n.children.length,e=this._minEntries;this._chooseSplitAxis(n,e,r);var h=this._chooseSplitIndex(n,e,r),o=p(n.children.splice(h,n.children.length-h));o.height=n.height,o.leaf=n.leaf,a(n,this.toBBox),a(o,this.toBBox),i?t[i-1].children.push(o):this._splitRoot(n,o)},r.prototype._splitRoot=function(t,i){this.data=p([t,i]),this.data.height=t.height+1,this.data.leaf=!1,a(this.data,this.toBBox)},r.prototype._chooseSplitIndex=function(t,i,n){for(var r,e,a,o,s,l,u,m=1/0,c=1/0,p=i;p<=n-i;p++){var d=h(t,0,p,this.toBBox),x=h(t,p,n,this.toBBox),v=(e=d,a=x,o=void 0,s=void 0,l=void 0,u=void 0,o=Math.max(e.minX,a.minX),s=Math.max(e.minY,a.minY),l=Math.min(e.maxX,a.maxX),u=Math.min(e.maxY,a.maxY),Math.max(0,l-o)*Math.max(0,u-s)),M=f(d)+f(x);v<m?(m=v,r=p,c=M<c?M:c):v===m&&M<c&&(c=M,r=p)}return r||n-i},r.prototype._chooseSplitAxis=function(t,i,n){var r=t.leaf?this.compareMinX:s,e=t.leaf?this.compareMinY:l;this._allDistMargin(t,i,n,r)<this._allDistMargin(t,i,n,e)&&t.children.sort(r)},r.prototype._allDistMargin=function(t,i,n,r){t.children.sort(r);for(var e=this.toBBox,a=h(t,0,i,e),s=h(t,n-i,n,e),l=u(a)+u(s),f=i;f<n-i;f++){var m=t.children[f];o(a,t.leaf?e(m):m),l+=u(a)}for(var c=n-i-1;c>=i;c--){var p=t.children[c];o(s,t.leaf?e(p):p),l+=u(s)}return l},r.prototype._adjustParentBBoxes=function(t,i,n){for(var r=n;r>=0;r--)o(i[r],t)},r.prototype._condense=function(t){for(var i=t.length-1,n=void 0;i>=0;i--)0===t[i].children.length?i>0?(n=t[i-1].children).splice(n.indexOf(t[i]),1):this.clear():a(t[i],this.toBBox)},r});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/rbush/rbush.min.js\n// module id = /84o\n// module chunks = 0","/**\n * @module ol/extent\n */\nimport Corner from './extent/Corner.js';\nimport Relationship from './extent/Relationship.js';\nimport { assert } from './asserts.js';\n/**\n * An array of numbers representing an extent: `[minx, miny, maxx, maxy]`.\n * @typedef {Array<number>} Extent\n * @api\n */\n/**\n * Build an extent that includes all given coordinates.\n *\n * @param {Array<import(\"./coordinate.js\").Coordinate>} coordinates Coordinates.\n * @return {Extent} Bounding extent.\n * @api\n */\nexport function boundingExtent(coordinates) {\n var extent = createEmpty();\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n extendCoordinate(extent, coordinates[i]);\n }\n return extent;\n}\n/**\n * @param {Array<number>} xs Xs.\n * @param {Array<number>} ys Ys.\n * @param {Extent=} opt_extent Destination extent.\n * @private\n * @return {Extent} Extent.\n */\nfunction _boundingExtentXYs(xs, ys, opt_extent) {\n var minX = Math.min.apply(null, xs);\n var minY = Math.min.apply(null, ys);\n var maxX = Math.max.apply(null, xs);\n var maxY = Math.max.apply(null, ys);\n return createOrUpdate(minX, minY, maxX, maxY, opt_extent);\n}\n/**\n * Return extent increased by the provided value.\n * @param {Extent} extent Extent.\n * @param {number} value The amount by which the extent should be buffered.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n * @api\n */\nexport function buffer(extent, value, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = extent[0] - value;\n opt_extent[1] = extent[1] - value;\n opt_extent[2] = extent[2] + value;\n opt_extent[3] = extent[3] + value;\n return opt_extent;\n }\n else {\n return [\n extent[0] - value,\n extent[1] - value,\n extent[2] + value,\n extent[3] + value,\n ];\n }\n}\n/**\n * Creates a clone of an extent.\n *\n * @param {Extent} extent Extent to clone.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} The clone.\n */\nexport function clone(extent, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = extent[0];\n opt_extent[1] = extent[1];\n opt_extent[2] = extent[2];\n opt_extent[3] = extent[3];\n return opt_extent;\n }\n else {\n return extent.slice();\n }\n}\n/**\n * @param {Extent} extent Extent.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {number} Closest squared distance.\n */\nexport function closestSquaredDistanceXY(extent, x, y) {\n var dx, dy;\n if (x < extent[0]) {\n dx = extent[0] - x;\n }\n else if (extent[2] < x) {\n dx = x - extent[2];\n }\n else {\n dx = 0;\n }\n if (y < extent[1]) {\n dy = extent[1] - y;\n }\n else if (extent[3] < y) {\n dy = y - extent[3];\n }\n else {\n dy = 0;\n }\n return dx * dx + dy * dy;\n}\n/**\n * Check if the passed coordinate is contained or on the edge of the extent.\n *\n * @param {Extent} extent Extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} The coordinate is contained in the extent.\n * @api\n */\nexport function containsCoordinate(extent, coordinate) {\n return containsXY(extent, coordinate[0], coordinate[1]);\n}\n/**\n * Check if one extent contains another.\n *\n * An extent is deemed contained if it lies completely within the other extent,\n * including if they share one or more edges.\n *\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {boolean} The second extent is contained by or on the edge of the\n * first.\n * @api\n */\nexport function containsExtent(extent1, extent2) {\n return (extent1[0] <= extent2[0] &&\n extent2[2] <= extent1[2] &&\n extent1[1] <= extent2[1] &&\n extent2[3] <= extent1[3]);\n}\n/**\n * Check if the passed coordinate is contained or on the edge of the extent.\n *\n * @param {Extent} extent Extent.\n * @param {number} x X coordinate.\n * @param {number} y Y coordinate.\n * @return {boolean} The x, y values are contained in the extent.\n * @api\n */\nexport function containsXY(extent, x, y) {\n return extent[0] <= x && x <= extent[2] && extent[1] <= y && y <= extent[3];\n}\n/**\n * Get the relationship between a coordinate and extent.\n * @param {Extent} extent The extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate The coordinate.\n * @return {import(\"./extent/Relationship.js\").default} The relationship (bitwise compare with\n * import(\"./extent/Relationship.js\").Relationship).\n */\nexport function coordinateRelationship(extent, coordinate) {\n var minX = extent[0];\n var minY = extent[1];\n var maxX = extent[2];\n var maxY = extent[3];\n var x = coordinate[0];\n var y = coordinate[1];\n var relationship = Relationship.UNKNOWN;\n if (x < minX) {\n relationship = relationship | Relationship.LEFT;\n }\n else if (x > maxX) {\n relationship = relationship | Relationship.RIGHT;\n }\n if (y < minY) {\n relationship = relationship | Relationship.BELOW;\n }\n else if (y > maxY) {\n relationship = relationship | Relationship.ABOVE;\n }\n if (relationship === Relationship.UNKNOWN) {\n relationship = Relationship.INTERSECTING;\n }\n return relationship;\n}\n/**\n * Create an empty extent.\n * @return {Extent} Empty extent.\n * @api\n */\nexport function createEmpty() {\n return [Infinity, Infinity, -Infinity, -Infinity];\n}\n/**\n * Create a new extent or update the provided extent.\n * @param {number} minX Minimum X.\n * @param {number} minY Minimum Y.\n * @param {number} maxX Maximum X.\n * @param {number} maxY Maximum Y.\n * @param {Extent=} opt_extent Destination extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdate(minX, minY, maxX, maxY, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = minX;\n opt_extent[1] = minY;\n opt_extent[2] = maxX;\n opt_extent[3] = maxY;\n return opt_extent;\n }\n else {\n return [minX, minY, maxX, maxY];\n }\n}\n/**\n * Create a new empty extent or make the provided one empty.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateEmpty(opt_extent) {\n return createOrUpdate(Infinity, Infinity, -Infinity, -Infinity, opt_extent);\n}\n/**\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromCoordinate(coordinate, opt_extent) {\n var x = coordinate[0];\n var y = coordinate[1];\n return createOrUpdate(x, y, x, y, opt_extent);\n}\n/**\n * @param {Array<import(\"./coordinate.js\").Coordinate>} coordinates Coordinates.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromCoordinates(coordinates, opt_extent) {\n var extent = createOrUpdateEmpty(opt_extent);\n return extendCoordinates(extent, coordinates);\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromFlatCoordinates(flatCoordinates, offset, end, stride, opt_extent) {\n var extent = createOrUpdateEmpty(opt_extent);\n return extendFlatCoordinates(extent, flatCoordinates, offset, end, stride);\n}\n/**\n * @param {Array<Array<import(\"./coordinate.js\").Coordinate>>} rings Rings.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromRings(rings, opt_extent) {\n var extent = createOrUpdateEmpty(opt_extent);\n return extendRings(extent, rings);\n}\n/**\n * Determine if two extents are equivalent.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {boolean} The two extents are equivalent.\n * @api\n */\nexport function equals(extent1, extent2) {\n return (extent1[0] == extent2[0] &&\n extent1[2] == extent2[2] &&\n extent1[1] == extent2[1] &&\n extent1[3] == extent2[3]);\n}\n/**\n * Determine if two extents are approximately equivalent.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @param {number} tolerance Tolerance in extent coordinate units.\n * @return {boolean} The two extents differ by less than the tolerance.\n */\nexport function approximatelyEquals(extent1, extent2, tolerance) {\n return (Math.abs(extent1[0] - extent2[0]) < tolerance &&\n Math.abs(extent1[2] - extent2[2]) < tolerance &&\n Math.abs(extent1[1] - extent2[1]) < tolerance &&\n Math.abs(extent1[3] - extent2[3]) < tolerance);\n}\n/**\n * Modify an extent to include another extent.\n * @param {Extent} extent1 The extent to be modified.\n * @param {Extent} extent2 The extent that will be included in the first.\n * @return {Extent} A reference to the first (extended) extent.\n * @api\n */\nexport function extend(extent1, extent2) {\n if (extent2[0] < extent1[0]) {\n extent1[0] = extent2[0];\n }\n if (extent2[2] > extent1[2]) {\n extent1[2] = extent2[2];\n }\n if (extent2[1] < extent1[1]) {\n extent1[1] = extent2[1];\n }\n if (extent2[3] > extent1[3]) {\n extent1[3] = extent2[3];\n }\n return extent1;\n}\n/**\n * @param {Extent} extent Extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n */\nexport function extendCoordinate(extent, coordinate) {\n if (coordinate[0] < extent[0]) {\n extent[0] = coordinate[0];\n }\n if (coordinate[0] > extent[2]) {\n extent[2] = coordinate[0];\n }\n if (coordinate[1] < extent[1]) {\n extent[1] = coordinate[1];\n }\n if (coordinate[1] > extent[3]) {\n extent[3] = coordinate[1];\n }\n}\n/**\n * @param {Extent} extent Extent.\n * @param {Array<import(\"./coordinate.js\").Coordinate>} coordinates Coordinates.\n * @return {Extent} Extent.\n */\nexport function extendCoordinates(extent, coordinates) {\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n extendCoordinate(extent, coordinates[i]);\n }\n return extent;\n}\n/**\n * @param {Extent} extent Extent.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {Extent} Extent.\n */\nexport function extendFlatCoordinates(extent, flatCoordinates, offset, end, stride) {\n for (; offset < end; offset += stride) {\n extendXY(extent, flatCoordinates[offset], flatCoordinates[offset + 1]);\n }\n return extent;\n}\n/**\n * @param {Extent} extent Extent.\n * @param {Array<Array<import(\"./coordinate.js\").Coordinate>>} rings Rings.\n * @return {Extent} Extent.\n */\nexport function extendRings(extent, rings) {\n for (var i = 0, ii = rings.length; i < ii; ++i) {\n extendCoordinates(extent, rings[i]);\n }\n return extent;\n}\n/**\n * @param {Extent} extent Extent.\n * @param {number} x X.\n * @param {number} y Y.\n */\nexport function extendXY(extent, x, y) {\n extent[0] = Math.min(extent[0], x);\n extent[1] = Math.min(extent[1], y);\n extent[2] = Math.max(extent[2], x);\n extent[3] = Math.max(extent[3], y);\n}\n/**\n * This function calls `callback` for each corner of the extent. If the\n * callback returns a truthy value the function returns that value\n * immediately. Otherwise the function returns `false`.\n * @param {Extent} extent Extent.\n * @param {function(import(\"./coordinate.js\").Coordinate): S} callback Callback.\n * @return {S|boolean} Value.\n * @template S\n */\nexport function forEachCorner(extent, callback) {\n var val;\n val = callback(getBottomLeft(extent));\n if (val) {\n return val;\n }\n val = callback(getBottomRight(extent));\n if (val) {\n return val;\n }\n val = callback(getTopRight(extent));\n if (val) {\n return val;\n }\n val = callback(getTopLeft(extent));\n if (val) {\n return val;\n }\n return false;\n}\n/**\n * Get the size of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Area.\n * @api\n */\nexport function getArea(extent) {\n var area = 0;\n if (!isEmpty(extent)) {\n area = getWidth(extent) * getHeight(extent);\n }\n return area;\n}\n/**\n * Get the bottom left coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Bottom left coordinate.\n * @api\n */\nexport function getBottomLeft(extent) {\n return [extent[0], extent[1]];\n}\n/**\n * Get the bottom right coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Bottom right coordinate.\n * @api\n */\nexport function getBottomRight(extent) {\n return [extent[2], extent[1]];\n}\n/**\n * Get the center coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Center.\n * @api\n */\nexport function getCenter(extent) {\n return [(extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2];\n}\n/**\n * Get a corner coordinate of an extent.\n * @param {Extent} extent Extent.\n * @param {import(\"./extent/Corner.js\").default} corner Corner.\n * @return {import(\"./coordinate.js\").Coordinate} Corner coordinate.\n */\nexport function getCorner(extent, corner) {\n var coordinate;\n if (corner === Corner.BOTTOM_LEFT) {\n coordinate = getBottomLeft(extent);\n }\n else if (corner === Corner.BOTTOM_RIGHT) {\n coordinate = getBottomRight(extent);\n }\n else if (corner === Corner.TOP_LEFT) {\n coordinate = getTopLeft(extent);\n }\n else if (corner === Corner.TOP_RIGHT) {\n coordinate = getTopRight(extent);\n }\n else {\n assert(false, 13); // Invalid corner\n }\n return coordinate;\n}\n/**\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {number} Enlarged area.\n */\nexport function getEnlargedArea(extent1, extent2) {\n var minX = Math.min(extent1[0], extent2[0]);\n var minY = Math.min(extent1[1], extent2[1]);\n var maxX = Math.max(extent1[2], extent2[2]);\n var maxY = Math.max(extent1[3], extent2[3]);\n return (maxX - minX) * (maxY - minY);\n}\n/**\n * @param {import(\"./coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {import(\"./size.js\").Size} size Size.\n * @param {Extent=} opt_extent Destination extent.\n * @return {Extent} Extent.\n */\nexport function getForViewAndSize(center, resolution, rotation, size, opt_extent) {\n var dx = (resolution * size[0]) / 2;\n var dy = (resolution * size[1]) / 2;\n var cosRotation = Math.cos(rotation);\n var sinRotation = Math.sin(rotation);\n var xCos = dx * cosRotation;\n var xSin = dx * sinRotation;\n var yCos = dy * cosRotation;\n var ySin = dy * sinRotation;\n var x = center[0];\n var y = center[1];\n var x0 = x - xCos + ySin;\n var x1 = x - xCos - ySin;\n var x2 = x + xCos - ySin;\n var x3 = x + xCos + ySin;\n var y0 = y - xSin - yCos;\n var y1 = y - xSin + yCos;\n var y2 = y + xSin + yCos;\n var y3 = y + xSin - yCos;\n return createOrUpdate(Math.min(x0, x1, x2, x3), Math.min(y0, y1, y2, y3), Math.max(x0, x1, x2, x3), Math.max(y0, y1, y2, y3), opt_extent);\n}\n/**\n * Get the height of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Height.\n * @api\n */\nexport function getHeight(extent) {\n return extent[3] - extent[1];\n}\n/**\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {number} Intersection area.\n */\nexport function getIntersectionArea(extent1, extent2) {\n var intersection = getIntersection(extent1, extent2);\n return getArea(intersection);\n}\n/**\n * Get the intersection of two extents.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @param {Extent=} opt_extent Optional extent to populate with intersection.\n * @return {Extent} Intersecting extent.\n * @api\n */\nexport function getIntersection(extent1, extent2, opt_extent) {\n var intersection = opt_extent ? opt_extent : createEmpty();\n if (intersects(extent1, extent2)) {\n if (extent1[0] > extent2[0]) {\n intersection[0] = extent1[0];\n }\n else {\n intersection[0] = extent2[0];\n }\n if (extent1[1] > extent2[1]) {\n intersection[1] = extent1[1];\n }\n else {\n intersection[1] = extent2[1];\n }\n if (extent1[2] < extent2[2]) {\n intersection[2] = extent1[2];\n }\n else {\n intersection[2] = extent2[2];\n }\n if (extent1[3] < extent2[3]) {\n intersection[3] = extent1[3];\n }\n else {\n intersection[3] = extent2[3];\n }\n }\n else {\n createOrUpdateEmpty(intersection);\n }\n return intersection;\n}\n/**\n * @param {Extent} extent Extent.\n * @return {number} Margin.\n */\nexport function getMargin(extent) {\n return getWidth(extent) + getHeight(extent);\n}\n/**\n * Get the size (width, height) of an extent.\n * @param {Extent} extent The extent.\n * @return {import(\"./size.js\").Size} The extent size.\n * @api\n */\nexport function getSize(extent) {\n return [extent[2] - extent[0], extent[3] - extent[1]];\n}\n/**\n * Get the top left coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Top left coordinate.\n * @api\n */\nexport function getTopLeft(extent) {\n return [extent[0], extent[3]];\n}\n/**\n * Get the top right coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Top right coordinate.\n * @api\n */\nexport function getTopRight(extent) {\n return [extent[2], extent[3]];\n}\n/**\n * Get the width of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Width.\n * @api\n */\nexport function getWidth(extent) {\n return extent[2] - extent[0];\n}\n/**\n * Determine if one extent intersects another.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent.\n * @return {boolean} The two extents intersect.\n * @api\n */\nexport function intersects(extent1, extent2) {\n return (extent1[0] <= extent2[2] &&\n extent1[2] >= extent2[0] &&\n extent1[1] <= extent2[3] &&\n extent1[3] >= extent2[1]);\n}\n/**\n * Determine if an extent is empty.\n * @param {Extent} extent Extent.\n * @return {boolean} Is empty.\n * @api\n */\nexport function isEmpty(extent) {\n return extent[2] < extent[0] || extent[3] < extent[1];\n}\n/**\n * @param {Extent} extent Extent.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function returnOrUpdate(extent, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = extent[0];\n opt_extent[1] = extent[1];\n opt_extent[2] = extent[2];\n opt_extent[3] = extent[3];\n return opt_extent;\n }\n else {\n return extent;\n }\n}\n/**\n * @param {Extent} extent Extent.\n * @param {number} value Value.\n */\nexport function scaleFromCenter(extent, value) {\n var deltaX = ((extent[2] - extent[0]) / 2) * (value - 1);\n var deltaY = ((extent[3] - extent[1]) / 2) * (value - 1);\n extent[0] -= deltaX;\n extent[2] += deltaX;\n extent[1] -= deltaY;\n extent[3] += deltaY;\n}\n/**\n * Determine if the segment between two coordinates intersects (crosses,\n * touches, or is contained by) the provided extent.\n * @param {Extent} extent The extent.\n * @param {import(\"./coordinate.js\").Coordinate} start Segment start coordinate.\n * @param {import(\"./coordinate.js\").Coordinate} end Segment end coordinate.\n * @return {boolean} The segment intersects the extent.\n */\nexport function intersectsSegment(extent, start, end) {\n var intersects = false;\n var startRel = coordinateRelationship(extent, start);\n var endRel = coordinateRelationship(extent, end);\n if (startRel === Relationship.INTERSECTING ||\n endRel === Relationship.INTERSECTING) {\n intersects = true;\n }\n else {\n var minX = extent[0];\n var minY = extent[1];\n var maxX = extent[2];\n var maxY = extent[3];\n var startX = start[0];\n var startY = start[1];\n var endX = end[0];\n var endY = end[1];\n var slope = (endY - startY) / (endX - startX);\n var x = void 0, y = void 0;\n if (!!(endRel & Relationship.ABOVE) && !(startRel & Relationship.ABOVE)) {\n // potentially intersects top\n x = endX - (endY - maxY) / slope;\n intersects = x >= minX && x <= maxX;\n }\n if (!intersects &&\n !!(endRel & Relationship.RIGHT) &&\n !(startRel & Relationship.RIGHT)) {\n // potentially intersects right\n y = endY - (endX - maxX) * slope;\n intersects = y >= minY && y <= maxY;\n }\n if (!intersects &&\n !!(endRel & Relationship.BELOW) &&\n !(startRel & Relationship.BELOW)) {\n // potentially intersects bottom\n x = endX - (endY - minY) / slope;\n intersects = x >= minX && x <= maxX;\n }\n if (!intersects &&\n !!(endRel & Relationship.LEFT) &&\n !(startRel & Relationship.LEFT)) {\n // potentially intersects left\n y = endY - (endX - minX) * slope;\n intersects = y >= minY && y <= maxY;\n }\n }\n return intersects;\n}\n/**\n * Apply a transform function to the extent.\n * @param {Extent} extent Extent.\n * @param {import(\"./proj.js\").TransformFunction} transformFn Transform function.\n * Called with `[minX, minY, maxX, maxY]` extent coordinates.\n * @param {Extent=} opt_extent Destination extent.\n * @param {number=} opt_stops Number of stops per side used for the transform.\n * By default only the corners are used.\n * @return {Extent} Extent.\n * @api\n */\nexport function applyTransform(extent, transformFn, opt_extent, opt_stops) {\n var coordinates = [];\n if (opt_stops > 1) {\n var width = extent[2] - extent[0];\n var height = extent[3] - extent[1];\n for (var i = 0; i < opt_stops; ++i) {\n coordinates.push(extent[0] + (width * i) / opt_stops, extent[1], extent[2], extent[1] + (height * i) / opt_stops, extent[2] - (width * i) / opt_stops, extent[3], extent[0], extent[3] - (height * i) / opt_stops);\n }\n }\n else {\n coordinates = [\n extent[0],\n extent[1],\n extent[2],\n extent[1],\n extent[2],\n extent[3],\n extent[0],\n extent[3],\n ];\n }\n transformFn(coordinates, coordinates, 2);\n var xs = [];\n var ys = [];\n for (var i = 0, l = coordinates.length; i < l; i += 2) {\n xs.push(coordinates[i]);\n ys.push(coordinates[i + 1]);\n }\n return _boundingExtentXYs(xs, ys, opt_extent);\n}\n/**\n * Modifies the provided extent in-place to be within the real world\n * extent.\n *\n * @param {Extent} extent Extent.\n * @param {import(\"./proj/Projection.js\").default} projection Projection\n * @return {Extent} The extent within the real world extent.\n */\nexport function wrapX(extent, projection) {\n var projectionExtent = projection.getExtent();\n var center = getCenter(extent);\n if (projection.canWrapX() &&\n (center[0] < projectionExtent[0] || center[0] >= projectionExtent[2])) {\n var worldWidth = getWidth(projectionExtent);\n var worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);\n var offset = worldsAway * worldWidth;\n extent[0] -= offset;\n extent[2] -= offset;\n }\n return extent;\n}\n//# sourceMappingURL=extent.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/extent.js\n// module id = /LWt\n// module chunks = 0","module.exports = {};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iterators.js\n// module id = /bQp\n// module chunks = 0","/*!\n * vue-router v3.5.1\n * (c) 2021 Evan You\n * @license MIT\n */\n/* */\n\nfunction assert (condition, message) {\n if (!condition) {\n throw new Error((\"[vue-router] \" + message))\n }\n}\n\nfunction warn (condition, message) {\n if (process.env.NODE_ENV !== 'production' && !condition) {\n typeof console !== 'undefined' && console.warn((\"[vue-router] \" + message));\n }\n}\n\nfunction extend (a, b) {\n for (var key in b) {\n a[key] = b[key];\n }\n return a\n}\n\n/* */\n\nvar encodeReserveRE = /[!'()*]/g;\nvar encodeReserveReplacer = function (c) { return '%' + c.charCodeAt(0).toString(16); };\nvar commaRE = /%2C/g;\n\n// fixed encodeURIComponent which is more conformant to RFC3986:\n// - escapes [!'()*]\n// - preserve commas\nvar encode = function (str) { return encodeURIComponent(str)\n .replace(encodeReserveRE, encodeReserveReplacer)\n .replace(commaRE, ','); };\n\nfunction decode (str) {\n try {\n return decodeURIComponent(str)\n } catch (err) {\n if (process.env.NODE_ENV !== 'production') {\n warn(false, (\"Error decoding \\\"\" + str + \"\\\". Leaving it intact.\"));\n }\n }\n return str\n}\n\nfunction resolveQuery (\n query,\n extraQuery,\n _parseQuery\n) {\n if ( extraQuery === void 0 ) extraQuery = {};\n\n var parse = _parseQuery || parseQuery;\n var parsedQuery;\n try {\n parsedQuery = parse(query || '');\n } catch (e) {\n process.env.NODE_ENV !== 'production' && warn(false, e.message);\n parsedQuery = {};\n }\n for (var key in extraQuery) {\n var value = extraQuery[key];\n parsedQuery[key] = Array.isArray(value)\n ? value.map(castQueryParamValue)\n : castQueryParamValue(value);\n }\n return parsedQuery\n}\n\nvar castQueryParamValue = function (value) { return (value == null || typeof value === 'object' ? value : String(value)); };\n\nfunction parseQuery (query) {\n var res = {};\n\n query = query.trim().replace(/^(\\?|#|&)/, '');\n\n if (!query) {\n return res\n }\n\n query.split('&').forEach(function (param) {\n var parts = param.replace(/\\+/g, ' ').split('=');\n var key = decode(parts.shift());\n var val = parts.length > 0 ? decode(parts.join('=')) : null;\n\n if (res[key] === undefined) {\n res[key] = val;\n } else if (Array.isArray(res[key])) {\n res[key].push(val);\n } else {\n res[key] = [res[key], val];\n }\n });\n\n return res\n}\n\nfunction stringifyQuery (obj) {\n var res = obj\n ? Object.keys(obj)\n .map(function (key) {\n var val = obj[key];\n\n if (val === undefined) {\n return ''\n }\n\n if (val === null) {\n return encode(key)\n }\n\n if (Array.isArray(val)) {\n var result = [];\n val.forEach(function (val2) {\n if (val2 === undefined) {\n return\n }\n if (val2 === null) {\n result.push(encode(key));\n } else {\n result.push(encode(key) + '=' + encode(val2));\n }\n });\n return result.join('&')\n }\n\n return encode(key) + '=' + encode(val)\n })\n .filter(function (x) { return x.length > 0; })\n .join('&')\n : null;\n return res ? (\"?\" + res) : ''\n}\n\n/* */\n\nvar trailingSlashRE = /\\/?$/;\n\nfunction createRoute (\n record,\n location,\n redirectedFrom,\n router\n) {\n var stringifyQuery = router && router.options.stringifyQuery;\n\n var query = location.query || {};\n try {\n query = clone(query);\n } catch (e) {}\n\n var route = {\n name: location.name || (record && record.name),\n meta: (record && record.meta) || {},\n path: location.path || '/',\n hash: location.hash || '',\n query: query,\n params: location.params || {},\n fullPath: getFullPath(location, stringifyQuery),\n matched: record ? formatMatch(record) : []\n };\n if (redirectedFrom) {\n route.redirectedFrom = getFullPath(redirectedFrom, stringifyQuery);\n }\n return Object.freeze(route)\n}\n\nfunction clone (value) {\n if (Array.isArray(value)) {\n return value.map(clone)\n } else if (value && typeof value === 'object') {\n var res = {};\n for (var key in value) {\n res[key] = clone(value[key]);\n }\n return res\n } else {\n return value\n }\n}\n\n// the starting route that represents the initial state\nvar START = createRoute(null, {\n path: '/'\n});\n\nfunction formatMatch (record) {\n var res = [];\n while (record) {\n res.unshift(record);\n record = record.parent;\n }\n return res\n}\n\nfunction getFullPath (\n ref,\n _stringifyQuery\n) {\n var path = ref.path;\n var query = ref.query; if ( query === void 0 ) query = {};\n var hash = ref.hash; if ( hash === void 0 ) hash = '';\n\n var stringify = _stringifyQuery || stringifyQuery;\n return (path || '/') + stringify(query) + hash\n}\n\nfunction isSameRoute (a, b, onlyPath) {\n if (b === START) {\n return a === b\n } else if (!b) {\n return false\n } else if (a.path && b.path) {\n return a.path.replace(trailingSlashRE, '') === b.path.replace(trailingSlashRE, '') && (onlyPath ||\n a.hash === b.hash &&\n isObjectEqual(a.query, b.query))\n } else if (a.name && b.name) {\n return (\n a.name === b.name &&\n (onlyPath || (\n a.hash === b.hash &&\n isObjectEqual(a.query, b.query) &&\n isObjectEqual(a.params, b.params))\n )\n )\n } else {\n return false\n }\n}\n\nfunction isObjectEqual (a, b) {\n if ( a === void 0 ) a = {};\n if ( b === void 0 ) b = {};\n\n // handle null value #1566\n if (!a || !b) { return a === b }\n var aKeys = Object.keys(a).sort();\n var bKeys = Object.keys(b).sort();\n if (aKeys.length !== bKeys.length) {\n return false\n }\n return aKeys.every(function (key, i) {\n var aVal = a[key];\n var bKey = bKeys[i];\n if (bKey !== key) { return false }\n var bVal = b[key];\n // query values can be null and undefined\n if (aVal == null || bVal == null) { return aVal === bVal }\n // check nested equality\n if (typeof aVal === 'object' && typeof bVal === 'object') {\n return isObjectEqual(aVal, bVal)\n }\n return String(aVal) === String(bVal)\n })\n}\n\nfunction isIncludedRoute (current, target) {\n return (\n current.path.replace(trailingSlashRE, '/').indexOf(\n target.path.replace(trailingSlashRE, '/')\n ) === 0 &&\n (!target.hash || current.hash === target.hash) &&\n queryIncludes(current.query, target.query)\n )\n}\n\nfunction queryIncludes (current, target) {\n for (var key in target) {\n if (!(key in current)) {\n return false\n }\n }\n return true\n}\n\nfunction handleRouteEntered (route) {\n for (var i = 0; i < route.matched.length; i++) {\n var record = route.matched[i];\n for (var name in record.instances) {\n var instance = record.instances[name];\n var cbs = record.enteredCbs[name];\n if (!instance || !cbs) { continue }\n delete record.enteredCbs[name];\n for (var i$1 = 0; i$1 < cbs.length; i$1++) {\n if (!instance._isBeingDestroyed) { cbs[i$1](instance); }\n }\n }\n }\n}\n\nvar View = {\n name: 'RouterView',\n functional: true,\n props: {\n name: {\n type: String,\n default: 'default'\n }\n },\n render: function render (_, ref) {\n var props = ref.props;\n var children = ref.children;\n var parent = ref.parent;\n var data = ref.data;\n\n // used by devtools to display a router-view badge\n data.routerView = true;\n\n // directly use parent context's createElement() function\n // so that components rendered by router-view can resolve named slots\n var h = parent.$createElement;\n var name = props.name;\n var route = parent.$route;\n var cache = parent._routerViewCache || (parent._routerViewCache = {});\n\n // determine current view depth, also check to see if the tree\n // has been toggled inactive but kept-alive.\n var depth = 0;\n var inactive = false;\n while (parent && parent._routerRoot !== parent) {\n var vnodeData = parent.$vnode ? parent.$vnode.data : {};\n if (vnodeData.routerView) {\n depth++;\n }\n if (vnodeData.keepAlive && parent._directInactive && parent._inactive) {\n inactive = true;\n }\n parent = parent.$parent;\n }\n data.routerViewDepth = depth;\n\n // render previous view if the tree is inactive and kept-alive\n if (inactive) {\n var cachedData = cache[name];\n var cachedComponent = cachedData && cachedData.component;\n if (cachedComponent) {\n // #2301\n // pass props\n if (cachedData.configProps) {\n fillPropsinData(cachedComponent, data, cachedData.route, cachedData.configProps);\n }\n return h(cachedComponent, data, children)\n } else {\n // render previous empty view\n return h()\n }\n }\n\n var matched = route.matched[depth];\n var component = matched && matched.components[name];\n\n // render empty node if no matched route or no config component\n if (!matched || !component) {\n cache[name] = null;\n return h()\n }\n\n // cache component\n cache[name] = { component: component };\n\n // attach instance registration hook\n // this will be called in the instance's injected lifecycle hooks\n data.registerRouteInstance = function (vm, val) {\n // val could be undefined for unregistration\n var current = matched.instances[name];\n if (\n (val && current !== vm) ||\n (!val && current === vm)\n ) {\n matched.instances[name] = val;\n }\n }\n\n // also register instance in prepatch hook\n // in case the same component instance is reused across different routes\n ;(data.hook || (data.hook = {})).prepatch = function (_, vnode) {\n matched.instances[name] = vnode.componentInstance;\n };\n\n // register instance in init hook\n // in case kept-alive component be actived when routes changed\n data.hook.init = function (vnode) {\n if (vnode.data.keepAlive &&\n vnode.componentInstance &&\n vnode.componentInstance !== matched.instances[name]\n ) {\n matched.instances[name] = vnode.componentInstance;\n }\n\n // if the route transition has already been confirmed then we weren't\n // able to call the cbs during confirmation as the component was not\n // registered yet, so we call it here.\n handleRouteEntered(route);\n };\n\n var configProps = matched.props && matched.props[name];\n // save route and configProps in cache\n if (configProps) {\n extend(cache[name], {\n route: route,\n configProps: configProps\n });\n fillPropsinData(component, data, route, configProps);\n }\n\n return h(component, data, children)\n }\n};\n\nfunction fillPropsinData (component, data, route, configProps) {\n // resolve props\n var propsToPass = data.props = resolveProps(route, configProps);\n if (propsToPass) {\n // clone to prevent mutation\n propsToPass = data.props = extend({}, propsToPass);\n // pass non-declared props as attrs\n var attrs = data.attrs = data.attrs || {};\n for (var key in propsToPass) {\n if (!component.props || !(key in component.props)) {\n attrs[key] = propsToPass[key];\n delete propsToPass[key];\n }\n }\n }\n}\n\nfunction resolveProps (route, config) {\n switch (typeof config) {\n case 'undefined':\n return\n case 'object':\n return config\n case 'function':\n return config(route)\n case 'boolean':\n return config ? route.params : undefined\n default:\n if (process.env.NODE_ENV !== 'production') {\n warn(\n false,\n \"props in \\\"\" + (route.path) + \"\\\" is a \" + (typeof config) + \", \" +\n \"expecting an object, function or boolean.\"\n );\n }\n }\n}\n\n/* */\n\nfunction resolvePath (\n relative,\n base,\n append\n) {\n var firstChar = relative.charAt(0);\n if (firstChar === '/') {\n return relative\n }\n\n if (firstChar === '?' || firstChar === '#') {\n return base + relative\n }\n\n var stack = base.split('/');\n\n // remove trailing segment if:\n // - not appending\n // - appending to trailing slash (last segment is empty)\n if (!append || !stack[stack.length - 1]) {\n stack.pop();\n }\n\n // resolve relative path\n var segments = relative.replace(/^\\//, '').split('/');\n for (var i = 0; i < segments.length; i++) {\n var segment = segments[i];\n if (segment === '..') {\n stack.pop();\n } else if (segment !== '.') {\n stack.push(segment);\n }\n }\n\n // ensure leading slash\n if (stack[0] !== '') {\n stack.unshift('');\n }\n\n return stack.join('/')\n}\n\nfunction parsePath (path) {\n var hash = '';\n var query = '';\n\n var hashIndex = path.indexOf('#');\n if (hashIndex >= 0) {\n hash = path.slice(hashIndex);\n path = path.slice(0, hashIndex);\n }\n\n var queryIndex = path.indexOf('?');\n if (queryIndex >= 0) {\n query = path.slice(queryIndex + 1);\n path = path.slice(0, queryIndex);\n }\n\n return {\n path: path,\n query: query,\n hash: hash\n }\n}\n\nfunction cleanPath (path) {\n return path.replace(/\\/\\//g, '/')\n}\n\nvar isarray = Array.isArray || function (arr) {\n return Object.prototype.toString.call(arr) == '[object Array]';\n};\n\n/**\n * Expose `pathToRegexp`.\n */\nvar pathToRegexp_1 = pathToRegexp;\nvar parse_1 = parse;\nvar compile_1 = compile;\nvar tokensToFunction_1 = tokensToFunction;\nvar tokensToRegExp_1 = tokensToRegExp;\n\n/**\n * The main path matching regexp utility.\n *\n * @type {RegExp}\n */\nvar PATH_REGEXP = new RegExp([\n // Match escaped characters that would otherwise appear in future matches.\n // This allows the user to escape special characters that won't transform.\n '(\\\\\\\\.)',\n // Match Express-style parameters and un-named parameters with a prefix\n // and optional suffixes. Matches appear as:\n //\n // \"/:test(\\\\d+)?\" => [\"/\", \"test\", \"\\d+\", undefined, \"?\", undefined]\n // \"/route(\\\\d+)\" => [undefined, undefined, undefined, \"\\d+\", undefined, undefined]\n // \"/*\" => [\"/\", undefined, undefined, undefined, undefined, \"*\"]\n '([\\\\/.])?(?:(?:\\\\:(\\\\w+)(?:\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))?|\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))([+*?])?|(\\\\*))'\n].join('|'), 'g');\n\n/**\n * Parse a string for the raw tokens.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!Array}\n */\nfunction parse (str, options) {\n var tokens = [];\n var key = 0;\n var index = 0;\n var path = '';\n var defaultDelimiter = options && options.delimiter || '/';\n var res;\n\n while ((res = PATH_REGEXP.exec(str)) != null) {\n var m = res[0];\n var escaped = res[1];\n var offset = res.index;\n path += str.slice(index, offset);\n index = offset + m.length;\n\n // Ignore already escaped sequences.\n if (escaped) {\n path += escaped[1];\n continue\n }\n\n var next = str[index];\n var prefix = res[2];\n var name = res[3];\n var capture = res[4];\n var group = res[5];\n var modifier = res[6];\n var asterisk = res[7];\n\n // Push the current path onto the tokens.\n if (path) {\n tokens.push(path);\n path = '';\n }\n\n var partial = prefix != null && next != null && next !== prefix;\n var repeat = modifier === '+' || modifier === '*';\n var optional = modifier === '?' || modifier === '*';\n var delimiter = res[2] || defaultDelimiter;\n var pattern = capture || group;\n\n tokens.push({\n name: name || key++,\n prefix: prefix || '',\n delimiter: delimiter,\n optional: optional,\n repeat: repeat,\n partial: partial,\n asterisk: !!asterisk,\n pattern: pattern ? escapeGroup(pattern) : (asterisk ? '.*' : '[^' + escapeString(delimiter) + ']+?')\n });\n }\n\n // Match any characters still remaining.\n if (index < str.length) {\n path += str.substr(index);\n }\n\n // If the path exists, push it onto the end.\n if (path) {\n tokens.push(path);\n }\n\n return tokens\n}\n\n/**\n * Compile a string to a template function for the path.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!function(Object=, Object=)}\n */\nfunction compile (str, options) {\n return tokensToFunction(parse(str, options), options)\n}\n\n/**\n * Prettier encoding of URI path segments.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeURIComponentPretty (str) {\n return encodeURI(str).replace(/[\\/?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Encode the asterisk parameter. Similar to `pretty`, but allows slashes.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeAsterisk (str) {\n return encodeURI(str).replace(/[?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Expose a method for transforming tokens into the path function.\n */\nfunction tokensToFunction (tokens, options) {\n // Compile all the tokens into regexps.\n var matches = new Array(tokens.length);\n\n // Compile all the patterns before compilation.\n for (var i = 0; i < tokens.length; i++) {\n if (typeof tokens[i] === 'object') {\n matches[i] = new RegExp('^(?:' + tokens[i].pattern + ')$', flags(options));\n }\n }\n\n return function (obj, opts) {\n var path = '';\n var data = obj || {};\n var options = opts || {};\n var encode = options.pretty ? encodeURIComponentPretty : encodeURIComponent;\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i];\n\n if (typeof token === 'string') {\n path += token;\n\n continue\n }\n\n var value = data[token.name];\n var segment;\n\n if (value == null) {\n if (token.optional) {\n // Prepend partial segment prefixes.\n if (token.partial) {\n path += token.prefix;\n }\n\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to be defined')\n }\n }\n\n if (isarray(value)) {\n if (!token.repeat) {\n throw new TypeError('Expected \"' + token.name + '\" to not repeat, but received `' + JSON.stringify(value) + '`')\n }\n\n if (value.length === 0) {\n if (token.optional) {\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to not be empty')\n }\n }\n\n for (var j = 0; j < value.length; j++) {\n segment = encode(value[j]);\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected all \"' + token.name + '\" to match \"' + token.pattern + '\", but received `' + JSON.stringify(segment) + '`')\n }\n\n path += (j === 0 ? token.prefix : token.delimiter) + segment;\n }\n\n continue\n }\n\n segment = token.asterisk ? encodeAsterisk(value) : encode(value);\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected \"' + token.name + '\" to match \"' + token.pattern + '\", but received \"' + segment + '\"')\n }\n\n path += token.prefix + segment;\n }\n\n return path\n }\n}\n\n/**\n * Escape a regular expression string.\n *\n * @param {string} str\n * @return {string}\n */\nfunction escapeString (str) {\n return str.replace(/([.+*?=^!:${}()[\\]|\\/\\\\])/g, '\\\\$1')\n}\n\n/**\n * Escape the capturing group by escaping special characters and meaning.\n *\n * @param {string} group\n * @return {string}\n */\nfunction escapeGroup (group) {\n return group.replace(/([=!:$\\/()])/g, '\\\\$1')\n}\n\n/**\n * Attach the keys as a property of the regexp.\n *\n * @param {!RegExp} re\n * @param {Array} keys\n * @return {!RegExp}\n */\nfunction attachKeys (re, keys) {\n re.keys = keys;\n return re\n}\n\n/**\n * Get the flags for a regexp from the options.\n *\n * @param {Object} options\n * @return {string}\n */\nfunction flags (options) {\n return options && options.sensitive ? '' : 'i'\n}\n\n/**\n * Pull out keys from a regexp.\n *\n * @param {!RegExp} path\n * @param {!Array} keys\n * @return {!RegExp}\n */\nfunction regexpToRegexp (path, keys) {\n // Use a negative lookahead to match only capturing groups.\n var groups = path.source.match(/\\((?!\\?)/g);\n\n if (groups) {\n for (var i = 0; i < groups.length; i++) {\n keys.push({\n name: i,\n prefix: null,\n delimiter: null,\n optional: false,\n repeat: false,\n partial: false,\n asterisk: false,\n pattern: null\n });\n }\n }\n\n return attachKeys(path, keys)\n}\n\n/**\n * Transform an array into a regexp.\n *\n * @param {!Array} path\n * @param {Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction arrayToRegexp (path, keys, options) {\n var parts = [];\n\n for (var i = 0; i < path.length; i++) {\n parts.push(pathToRegexp(path[i], keys, options).source);\n }\n\n var regexp = new RegExp('(?:' + parts.join('|') + ')', flags(options));\n\n return attachKeys(regexp, keys)\n}\n\n/**\n * Create a path regexp from string input.\n *\n * @param {string} path\n * @param {!Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction stringToRegexp (path, keys, options) {\n return tokensToRegExp(parse(path, options), keys, options)\n}\n\n/**\n * Expose a function for taking tokens and returning a RegExp.\n *\n * @param {!Array} tokens\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction tokensToRegExp (tokens, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options);\n keys = [];\n }\n\n options = options || {};\n\n var strict = options.strict;\n var end = options.end !== false;\n var route = '';\n\n // Iterate over the tokens and create our regexp string.\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i];\n\n if (typeof token === 'string') {\n route += escapeString(token);\n } else {\n var prefix = escapeString(token.prefix);\n var capture = '(?:' + token.pattern + ')';\n\n keys.push(token);\n\n if (token.repeat) {\n capture += '(?:' + prefix + capture + ')*';\n }\n\n if (token.optional) {\n if (!token.partial) {\n capture = '(?:' + prefix + '(' + capture + '))?';\n } else {\n capture = prefix + '(' + capture + ')?';\n }\n } else {\n capture = prefix + '(' + capture + ')';\n }\n\n route += capture;\n }\n }\n\n var delimiter = escapeString(options.delimiter || '/');\n var endsWithDelimiter = route.slice(-delimiter.length) === delimiter;\n\n // In non-strict mode we allow a slash at the end of match. If the path to\n // match already ends with a slash, we remove it for consistency. The slash\n // is valid at the end of a path match, not in the middle. This is important\n // in non-ending mode, where \"/test/\" shouldn't match \"/test//route\".\n if (!strict) {\n route = (endsWithDelimiter ? route.slice(0, -delimiter.length) : route) + '(?:' + delimiter + '(?=$))?';\n }\n\n if (end) {\n route += '$';\n } else {\n // In non-ending mode, we need the capturing groups to match as much as\n // possible by using a positive lookahead to the end or next path segment.\n route += strict && endsWithDelimiter ? '' : '(?=' + delimiter + '|$)';\n }\n\n return attachKeys(new RegExp('^' + route, flags(options)), keys)\n}\n\n/**\n * Normalize the given path string, returning a regular expression.\n *\n * An empty array can be passed in for the keys, which will hold the\n * placeholder key descriptions. For example, using `/user/:id`, `keys` will\n * contain `[{ name: 'id', delimiter: '/', optional: false, repeat: false }]`.\n *\n * @param {(string|RegExp|Array)} path\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction pathToRegexp (path, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options);\n keys = [];\n }\n\n options = options || {};\n\n if (path instanceof RegExp) {\n return regexpToRegexp(path, /** @type {!Array} */ (keys))\n }\n\n if (isarray(path)) {\n return arrayToRegexp(/** @type {!Array} */ (path), /** @type {!Array} */ (keys), options)\n }\n\n return stringToRegexp(/** @type {string} */ (path), /** @type {!Array} */ (keys), options)\n}\npathToRegexp_1.parse = parse_1;\npathToRegexp_1.compile = compile_1;\npathToRegexp_1.tokensToFunction = tokensToFunction_1;\npathToRegexp_1.tokensToRegExp = tokensToRegExp_1;\n\n/* */\n\n// $flow-disable-line\nvar regexpCompileCache = Object.create(null);\n\nfunction fillParams (\n path,\n params,\n routeMsg\n) {\n params = params || {};\n try {\n var filler =\n regexpCompileCache[path] ||\n (regexpCompileCache[path] = pathToRegexp_1.compile(path));\n\n // Fix #2505 resolving asterisk routes { name: 'not-found', params: { pathMatch: '/not-found' }}\n // and fix #3106 so that you can work with location descriptor object having params.pathMatch equal to empty string\n if (typeof params.pathMatch === 'string') { params[0] = params.pathMatch; }\n\n return filler(params, { pretty: true })\n } catch (e) {\n if (process.env.NODE_ENV !== 'production') {\n // Fix #3072 no warn if `pathMatch` is string\n warn(typeof params.pathMatch === 'string', (\"missing param for \" + routeMsg + \": \" + (e.message)));\n }\n return ''\n } finally {\n // delete the 0 if it was added\n delete params[0];\n }\n}\n\n/* */\n\nfunction normalizeLocation (\n raw,\n current,\n append,\n router\n) {\n var next = typeof raw === 'string' ? { path: raw } : raw;\n // named target\n if (next._normalized) {\n return next\n } else if (next.name) {\n next = extend({}, raw);\n var params = next.params;\n if (params && typeof params === 'object') {\n next.params = extend({}, params);\n }\n return next\n }\n\n // relative params\n if (!next.path && next.params && current) {\n next = extend({}, next);\n next._normalized = true;\n var params$1 = extend(extend({}, current.params), next.params);\n if (current.name) {\n next.name = current.name;\n next.params = params$1;\n } else if (current.matched.length) {\n var rawPath = current.matched[current.matched.length - 1].path;\n next.path = fillParams(rawPath, params$1, (\"path \" + (current.path)));\n } else if (process.env.NODE_ENV !== 'production') {\n warn(false, \"relative params navigation requires a current route.\");\n }\n return next\n }\n\n var parsedPath = parsePath(next.path || '');\n var basePath = (current && current.path) || '/';\n var path = parsedPath.path\n ? resolvePath(parsedPath.path, basePath, append || next.append)\n : basePath;\n\n var query = resolveQuery(\n parsedPath.query,\n next.query,\n router && router.options.parseQuery\n );\n\n var hash = next.hash || parsedPath.hash;\n if (hash && hash.charAt(0) !== '#') {\n hash = \"#\" + hash;\n }\n\n return {\n _normalized: true,\n path: path,\n query: query,\n hash: hash\n }\n}\n\n/* */\n\n// work around weird flow bug\nvar toTypes = [String, Object];\nvar eventTypes = [String, Array];\n\nvar noop = function () {};\n\nvar warnedCustomSlot;\nvar warnedTagProp;\nvar warnedEventProp;\n\nvar Link = {\n name: 'RouterLink',\n props: {\n to: {\n type: toTypes,\n required: true\n },\n tag: {\n type: String,\n default: 'a'\n },\n custom: Boolean,\n exact: Boolean,\n exactPath: Boolean,\n append: Boolean,\n replace: Boolean,\n activeClass: String,\n exactActiveClass: String,\n ariaCurrentValue: {\n type: String,\n default: 'page'\n },\n event: {\n type: eventTypes,\n default: 'click'\n }\n },\n render: function render (h) {\n var this$1 = this;\n\n var router = this.$router;\n var current = this.$route;\n var ref = router.resolve(\n this.to,\n current,\n this.append\n );\n var location = ref.location;\n var route = ref.route;\n var href = ref.href;\n\n var classes = {};\n var globalActiveClass = router.options.linkActiveClass;\n var globalExactActiveClass = router.options.linkExactActiveClass;\n // Support global empty active class\n var activeClassFallback =\n globalActiveClass == null ? 'router-link-active' : globalActiveClass;\n var exactActiveClassFallback =\n globalExactActiveClass == null\n ? 'router-link-exact-active'\n : globalExactActiveClass;\n var activeClass =\n this.activeClass == null ? activeClassFallback : this.activeClass;\n var exactActiveClass =\n this.exactActiveClass == null\n ? exactActiveClassFallback\n : this.exactActiveClass;\n\n var compareTarget = route.redirectedFrom\n ? createRoute(null, normalizeLocation(route.redirectedFrom), null, router)\n : route;\n\n classes[exactActiveClass] = isSameRoute(current, compareTarget, this.exactPath);\n classes[activeClass] = this.exact || this.exactPath\n ? classes[exactActiveClass]\n : isIncludedRoute(current, compareTarget);\n\n var ariaCurrentValue = classes[exactActiveClass] ? this.ariaCurrentValue : null;\n\n var handler = function (e) {\n if (guardEvent(e)) {\n if (this$1.replace) {\n router.replace(location, noop);\n } else {\n router.push(location, noop);\n }\n }\n };\n\n var on = { click: guardEvent };\n if (Array.isArray(this.event)) {\n this.event.forEach(function (e) {\n on[e] = handler;\n });\n } else {\n on[this.event] = handler;\n }\n\n var data = { class: classes };\n\n var scopedSlot =\n !this.$scopedSlots.$hasNormal &&\n this.$scopedSlots.default &&\n this.$scopedSlots.default({\n href: href,\n route: route,\n navigate: handler,\n isActive: classes[activeClass],\n isExactActive: classes[exactActiveClass]\n });\n\n if (scopedSlot) {\n if (process.env.NODE_ENV !== 'production' && !this.custom) {\n !warnedCustomSlot && warn(false, 'In Vue Router 4, the v-slot API will by default wrap its content with an <a> element. Use the custom prop to remove this warning:\\n<router-link v-slot=\"{ navigate, href }\" custom></router-link>\\n');\n warnedCustomSlot = true;\n }\n if (scopedSlot.length === 1) {\n return scopedSlot[0]\n } else if (scopedSlot.length > 1 || !scopedSlot.length) {\n if (process.env.NODE_ENV !== 'production') {\n warn(\n false,\n (\"<router-link> with to=\\\"\" + (this.to) + \"\\\" is trying to use a scoped slot but it didn't provide exactly one child. Wrapping the content with a span element.\")\n );\n }\n return scopedSlot.length === 0 ? h() : h('span', {}, scopedSlot)\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if ('tag' in this.$options.propsData && !warnedTagProp) {\n warn(\n false,\n \"<router-link>'s tag prop is deprecated and has been removed in Vue Router 4. Use the v-slot API to remove this warning: https://next.router.vuejs.org/guide/migration/#removal-of-event-and-tag-props-in-router-link.\"\n );\n warnedTagProp = true;\n }\n if ('event' in this.$options.propsData && !warnedEventProp) {\n warn(\n false,\n \"<router-link>'s event prop is deprecated and has been removed in Vue Router 4. Use the v-slot API to remove this warning: https://next.router.vuejs.org/guide/migration/#removal-of-event-and-tag-props-in-router-link.\"\n );\n warnedEventProp = true;\n }\n }\n\n if (this.tag === 'a') {\n data.on = on;\n data.attrs = { href: href, 'aria-current': ariaCurrentValue };\n } else {\n // find the first <a> child and apply listener and href\n var a = findAnchor(this.$slots.default);\n if (a) {\n // in case the <a> is a static node\n a.isStatic = false;\n var aData = (a.data = extend({}, a.data));\n aData.on = aData.on || {};\n // transform existing events in both objects into arrays so we can push later\n for (var event in aData.on) {\n var handler$1 = aData.on[event];\n if (event in on) {\n aData.on[event] = Array.isArray(handler$1) ? handler$1 : [handler$1];\n }\n }\n // append new listeners for router-link\n for (var event$1 in on) {\n if (event$1 in aData.on) {\n // on[event] is always a function\n aData.on[event$1].push(on[event$1]);\n } else {\n aData.on[event$1] = handler;\n }\n }\n\n var aAttrs = (a.data.attrs = extend({}, a.data.attrs));\n aAttrs.href = href;\n aAttrs['aria-current'] = ariaCurrentValue;\n } else {\n // doesn't have <a> child, apply listener to self\n data.on = on;\n }\n }\n\n return h(this.tag, data, this.$slots.default)\n }\n};\n\nfunction guardEvent (e) {\n // don't redirect with control keys\n if (e.metaKey || e.altKey || e.ctrlKey || e.shiftKey) { return }\n // don't redirect when preventDefault called\n if (e.defaultPrevented) { return }\n // don't redirect on right click\n if (e.button !== undefined && e.button !== 0) { return }\n // don't redirect if `target=\"_blank\"`\n if (e.currentTarget && e.currentTarget.getAttribute) {\n var target = e.currentTarget.getAttribute('target');\n if (/\\b_blank\\b/i.test(target)) { return }\n }\n // this may be a Weex event which doesn't have this method\n if (e.preventDefault) {\n e.preventDefault();\n }\n return true\n}\n\nfunction findAnchor (children) {\n if (children) {\n var child;\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n if (child.tag === 'a') {\n return child\n }\n if (child.children && (child = findAnchor(child.children))) {\n return child\n }\n }\n }\n}\n\nvar _Vue;\n\nfunction install (Vue) {\n if (install.installed && _Vue === Vue) { return }\n install.installed = true;\n\n _Vue = Vue;\n\n var isDef = function (v) { return v !== undefined; };\n\n var registerInstance = function (vm, callVal) {\n var i = vm.$options._parentVnode;\n if (isDef(i) && isDef(i = i.data) && isDef(i = i.registerRouteInstance)) {\n i(vm, callVal);\n }\n };\n\n Vue.mixin({\n beforeCreate: function beforeCreate () {\n if (isDef(this.$options.router)) {\n this._routerRoot = this;\n this._router = this.$options.router;\n this._router.init(this);\n Vue.util.defineReactive(this, '_route', this._router.history.current);\n } else {\n this._routerRoot = (this.$parent && this.$parent._routerRoot) || this;\n }\n registerInstance(this, this);\n },\n destroyed: function destroyed () {\n registerInstance(this);\n }\n });\n\n Object.defineProperty(Vue.prototype, '$router', {\n get: function get () { return this._routerRoot._router }\n });\n\n Object.defineProperty(Vue.prototype, '$route', {\n get: function get () { return this._routerRoot._route }\n });\n\n Vue.component('RouterView', View);\n Vue.component('RouterLink', Link);\n\n var strats = Vue.config.optionMergeStrategies;\n // use the same hook merging strategy for route hooks\n strats.beforeRouteEnter = strats.beforeRouteLeave = strats.beforeRouteUpdate = strats.created;\n}\n\n/* */\n\nvar inBrowser = typeof window !== 'undefined';\n\n/* */\n\nfunction createRouteMap (\n routes,\n oldPathList,\n oldPathMap,\n oldNameMap,\n parentRoute\n) {\n // the path list is used to control path matching priority\n var pathList = oldPathList || [];\n // $flow-disable-line\n var pathMap = oldPathMap || Object.create(null);\n // $flow-disable-line\n var nameMap = oldNameMap || Object.create(null);\n\n routes.forEach(function (route) {\n addRouteRecord(pathList, pathMap, nameMap, route, parentRoute);\n });\n\n // ensure wildcard routes are always at the end\n for (var i = 0, l = pathList.length; i < l; i++) {\n if (pathList[i] === '*') {\n pathList.push(pathList.splice(i, 1)[0]);\n l--;\n i--;\n }\n }\n\n if (process.env.NODE_ENV === 'development') {\n // warn if routes do not include leading slashes\n var found = pathList\n // check for missing leading slash\n .filter(function (path) { return path && path.charAt(0) !== '*' && path.charAt(0) !== '/'; });\n\n if (found.length > 0) {\n var pathNames = found.map(function (path) { return (\"- \" + path); }).join('\\n');\n warn(false, (\"Non-nested routes must include a leading slash character. Fix the following routes: \\n\" + pathNames));\n }\n }\n\n return {\n pathList: pathList,\n pathMap: pathMap,\n nameMap: nameMap\n }\n}\n\nfunction addRouteRecord (\n pathList,\n pathMap,\n nameMap,\n route,\n parent,\n matchAs\n) {\n var path = route.path;\n var name = route.name;\n if (process.env.NODE_ENV !== 'production') {\n assert(path != null, \"\\\"path\\\" is required in a route configuration.\");\n assert(\n typeof route.component !== 'string',\n \"route config \\\"component\\\" for path: \" + (String(\n path || name\n )) + \" cannot be a \" + \"string id. Use an actual component instead.\"\n );\n\n warn(\n // eslint-disable-next-line no-control-regex\n !/[^\\u0000-\\u007F]+/.test(path),\n \"Route with path \\\"\" + path + \"\\\" contains unencoded characters, make sure \" +\n \"your path is correctly encoded before passing it to the router. Use \" +\n \"encodeURI to encode static segments of your path.\"\n );\n }\n\n var pathToRegexpOptions =\n route.pathToRegexpOptions || {};\n var normalizedPath = normalizePath(path, parent, pathToRegexpOptions.strict);\n\n if (typeof route.caseSensitive === 'boolean') {\n pathToRegexpOptions.sensitive = route.caseSensitive;\n }\n\n var record = {\n path: normalizedPath,\n regex: compileRouteRegex(normalizedPath, pathToRegexpOptions),\n components: route.components || { default: route.component },\n alias: route.alias\n ? typeof route.alias === 'string'\n ? [route.alias]\n : route.alias\n : [],\n instances: {},\n enteredCbs: {},\n name: name,\n parent: parent,\n matchAs: matchAs,\n redirect: route.redirect,\n beforeEnter: route.beforeEnter,\n meta: route.meta || {},\n props:\n route.props == null\n ? {}\n : route.components\n ? route.props\n : { default: route.props }\n };\n\n if (route.children) {\n // Warn if route is named, does not redirect and has a default child route.\n // If users navigate to this route by name, the default child will\n // not be rendered (GH Issue #629)\n if (process.env.NODE_ENV !== 'production') {\n if (\n route.name &&\n !route.redirect &&\n route.children.some(function (child) { return /^\\/?$/.test(child.path); })\n ) {\n warn(\n false,\n \"Named Route '\" + (route.name) + \"' has a default child route. \" +\n \"When navigating to this named route (:to=\\\"{name: '\" + (route.name) + \"'\\\"), \" +\n \"the default child route will not be rendered. Remove the name from \" +\n \"this route and use the name of the default child route for named \" +\n \"links instead.\"\n );\n }\n }\n route.children.forEach(function (child) {\n var childMatchAs = matchAs\n ? cleanPath((matchAs + \"/\" + (child.path)))\n : undefined;\n addRouteRecord(pathList, pathMap, nameMap, child, record, childMatchAs);\n });\n }\n\n if (!pathMap[record.path]) {\n pathList.push(record.path);\n pathMap[record.path] = record;\n }\n\n if (route.alias !== undefined) {\n var aliases = Array.isArray(route.alias) ? route.alias : [route.alias];\n for (var i = 0; i < aliases.length; ++i) {\n var alias = aliases[i];\n if (process.env.NODE_ENV !== 'production' && alias === path) {\n warn(\n false,\n (\"Found an alias with the same value as the path: \\\"\" + path + \"\\\". You have to remove that alias. It will be ignored in development.\")\n );\n // skip in dev to make it work\n continue\n }\n\n var aliasRoute = {\n path: alias,\n children: route.children\n };\n addRouteRecord(\n pathList,\n pathMap,\n nameMap,\n aliasRoute,\n parent,\n record.path || '/' // matchAs\n );\n }\n }\n\n if (name) {\n if (!nameMap[name]) {\n nameMap[name] = record;\n } else if (process.env.NODE_ENV !== 'production' && !matchAs) {\n warn(\n false,\n \"Duplicate named routes definition: \" +\n \"{ name: \\\"\" + name + \"\\\", path: \\\"\" + (record.path) + \"\\\" }\"\n );\n }\n }\n}\n\nfunction compileRouteRegex (\n path,\n pathToRegexpOptions\n) {\n var regex = pathToRegexp_1(path, [], pathToRegexpOptions);\n if (process.env.NODE_ENV !== 'production') {\n var keys = Object.create(null);\n regex.keys.forEach(function (key) {\n warn(\n !keys[key.name],\n (\"Duplicate param keys in route with path: \\\"\" + path + \"\\\"\")\n );\n keys[key.name] = true;\n });\n }\n return regex\n}\n\nfunction normalizePath (\n path,\n parent,\n strict\n) {\n if (!strict) { path = path.replace(/\\/$/, ''); }\n if (path[0] === '/') { return path }\n if (parent == null) { return path }\n return cleanPath(((parent.path) + \"/\" + path))\n}\n\n/* */\n\n\n\nfunction createMatcher (\n routes,\n router\n) {\n var ref = createRouteMap(routes);\n var pathList = ref.pathList;\n var pathMap = ref.pathMap;\n var nameMap = ref.nameMap;\n\n function addRoutes (routes) {\n createRouteMap(routes, pathList, pathMap, nameMap);\n }\n\n function addRoute (parentOrRoute, route) {\n var parent = (typeof parentOrRoute !== 'object') ? nameMap[parentOrRoute] : undefined;\n // $flow-disable-line\n createRouteMap([route || parentOrRoute], pathList, pathMap, nameMap, parent);\n\n // add aliases of parent\n if (parent) {\n createRouteMap(\n // $flow-disable-line route is defined if parent is\n parent.alias.map(function (alias) { return ({ path: alias, children: [route] }); }),\n pathList,\n pathMap,\n nameMap,\n parent\n );\n }\n }\n\n function getRoutes () {\n return pathList.map(function (path) { return pathMap[path]; })\n }\n\n function match (\n raw,\n currentRoute,\n redirectedFrom\n ) {\n var location = normalizeLocation(raw, currentRoute, false, router);\n var name = location.name;\n\n if (name) {\n var record = nameMap[name];\n if (process.env.NODE_ENV !== 'production') {\n warn(record, (\"Route with name '\" + name + \"' does not exist\"));\n }\n if (!record) { return _createRoute(null, location) }\n var paramNames = record.regex.keys\n .filter(function (key) { return !key.optional; })\n .map(function (key) { return key.name; });\n\n if (typeof location.params !== 'object') {\n location.params = {};\n }\n\n if (currentRoute && typeof currentRoute.params === 'object') {\n for (var key in currentRoute.params) {\n if (!(key in location.params) && paramNames.indexOf(key) > -1) {\n location.params[key] = currentRoute.params[key];\n }\n }\n }\n\n location.path = fillParams(record.path, location.params, (\"named route \\\"\" + name + \"\\\"\"));\n return _createRoute(record, location, redirectedFrom)\n } else if (location.path) {\n location.params = {};\n for (var i = 0; i < pathList.length; i++) {\n var path = pathList[i];\n var record$1 = pathMap[path];\n if (matchRoute(record$1.regex, location.path, location.params)) {\n return _createRoute(record$1, location, redirectedFrom)\n }\n }\n }\n // no match\n return _createRoute(null, location)\n }\n\n function redirect (\n record,\n location\n ) {\n var originalRedirect = record.redirect;\n var redirect = typeof originalRedirect === 'function'\n ? originalRedirect(createRoute(record, location, null, router))\n : originalRedirect;\n\n if (typeof redirect === 'string') {\n redirect = { path: redirect };\n }\n\n if (!redirect || typeof redirect !== 'object') {\n if (process.env.NODE_ENV !== 'production') {\n warn(\n false, (\"invalid redirect option: \" + (JSON.stringify(redirect)))\n );\n }\n return _createRoute(null, location)\n }\n\n var re = redirect;\n var name = re.name;\n var path = re.path;\n var query = location.query;\n var hash = location.hash;\n var params = location.params;\n query = re.hasOwnProperty('query') ? re.query : query;\n hash = re.hasOwnProperty('hash') ? re.hash : hash;\n params = re.hasOwnProperty('params') ? re.params : params;\n\n if (name) {\n // resolved named direct\n var targetRecord = nameMap[name];\n if (process.env.NODE_ENV !== 'production') {\n assert(targetRecord, (\"redirect failed: named route \\\"\" + name + \"\\\" not found.\"));\n }\n return match({\n _normalized: true,\n name: name,\n query: query,\n hash: hash,\n params: params\n }, undefined, location)\n } else if (path) {\n // 1. resolve relative redirect\n var rawPath = resolveRecordPath(path, record);\n // 2. resolve params\n var resolvedPath = fillParams(rawPath, params, (\"redirect route with path \\\"\" + rawPath + \"\\\"\"));\n // 3. rematch with existing query and hash\n return match({\n _normalized: true,\n path: resolvedPath,\n query: query,\n hash: hash\n }, undefined, location)\n } else {\n if (process.env.NODE_ENV !== 'production') {\n warn(false, (\"invalid redirect option: \" + (JSON.stringify(redirect))));\n }\n return _createRoute(null, location)\n }\n }\n\n function alias (\n record,\n location,\n matchAs\n ) {\n var aliasedPath = fillParams(matchAs, location.params, (\"aliased route with path \\\"\" + matchAs + \"\\\"\"));\n var aliasedMatch = match({\n _normalized: true,\n path: aliasedPath\n });\n if (aliasedMatch) {\n var matched = aliasedMatch.matched;\n var aliasedRecord = matched[matched.length - 1];\n location.params = aliasedMatch.params;\n return _createRoute(aliasedRecord, location)\n }\n return _createRoute(null, location)\n }\n\n function _createRoute (\n record,\n location,\n redirectedFrom\n ) {\n if (record && record.redirect) {\n return redirect(record, redirectedFrom || location)\n }\n if (record && record.matchAs) {\n return alias(record, location, record.matchAs)\n }\n return createRoute(record, location, redirectedFrom, router)\n }\n\n return {\n match: match,\n addRoute: addRoute,\n getRoutes: getRoutes,\n addRoutes: addRoutes\n }\n}\n\nfunction matchRoute (\n regex,\n path,\n params\n) {\n var m = path.match(regex);\n\n if (!m) {\n return false\n } else if (!params) {\n return true\n }\n\n for (var i = 1, len = m.length; i < len; ++i) {\n var key = regex.keys[i - 1];\n if (key) {\n // Fix #1994: using * with props: true generates a param named 0\n params[key.name || 'pathMatch'] = typeof m[i] === 'string' ? decode(m[i]) : m[i];\n }\n }\n\n return true\n}\n\nfunction resolveRecordPath (path, record) {\n return resolvePath(path, record.parent ? record.parent.path : '/', true)\n}\n\n/* */\n\n// use User Timing api (if present) for more accurate key precision\nvar Time =\n inBrowser && window.performance && window.performance.now\n ? window.performance\n : Date;\n\nfunction genStateKey () {\n return Time.now().toFixed(3)\n}\n\nvar _key = genStateKey();\n\nfunction getStateKey () {\n return _key\n}\n\nfunction setStateKey (key) {\n return (_key = key)\n}\n\n/* */\n\nvar positionStore = Object.create(null);\n\nfunction setupScroll () {\n // Prevent browser scroll behavior on History popstate\n if ('scrollRestoration' in window.history) {\n window.history.scrollRestoration = 'manual';\n }\n // Fix for #1585 for Firefox\n // Fix for #2195 Add optional third attribute to workaround a bug in safari https://bugs.webkit.org/show_bug.cgi?id=182678\n // Fix for #2774 Support for apps loaded from Windows file shares not mapped to network drives: replaced location.origin with\n // window.location.protocol + '//' + window.location.host\n // location.host contains the port and location.hostname doesn't\n var protocolAndPath = window.location.protocol + '//' + window.location.host;\n var absolutePath = window.location.href.replace(protocolAndPath, '');\n // preserve existing history state as it could be overriden by the user\n var stateCopy = extend({}, window.history.state);\n stateCopy.key = getStateKey();\n window.history.replaceState(stateCopy, '', absolutePath);\n window.addEventListener('popstate', handlePopState);\n return function () {\n window.removeEventListener('popstate', handlePopState);\n }\n}\n\nfunction handleScroll (\n router,\n to,\n from,\n isPop\n) {\n if (!router.app) {\n return\n }\n\n var behavior = router.options.scrollBehavior;\n if (!behavior) {\n return\n }\n\n if (process.env.NODE_ENV !== 'production') {\n assert(typeof behavior === 'function', \"scrollBehavior must be a function\");\n }\n\n // wait until re-render finishes before scrolling\n router.app.$nextTick(function () {\n var position = getScrollPosition();\n var shouldScroll = behavior.call(\n router,\n to,\n from,\n isPop ? position : null\n );\n\n if (!shouldScroll) {\n return\n }\n\n if (typeof shouldScroll.then === 'function') {\n shouldScroll\n .then(function (shouldScroll) {\n scrollToPosition((shouldScroll), position);\n })\n .catch(function (err) {\n if (process.env.NODE_ENV !== 'production') {\n assert(false, err.toString());\n }\n });\n } else {\n scrollToPosition(shouldScroll, position);\n }\n });\n}\n\nfunction saveScrollPosition () {\n var key = getStateKey();\n if (key) {\n positionStore[key] = {\n x: window.pageXOffset,\n y: window.pageYOffset\n };\n }\n}\n\nfunction handlePopState (e) {\n saveScrollPosition();\n if (e.state && e.state.key) {\n setStateKey(e.state.key);\n }\n}\n\nfunction getScrollPosition () {\n var key = getStateKey();\n if (key) {\n return positionStore[key]\n }\n}\n\nfunction getElementPosition (el, offset) {\n var docEl = document.documentElement;\n var docRect = docEl.getBoundingClientRect();\n var elRect = el.getBoundingClientRect();\n return {\n x: elRect.left - docRect.left - offset.x,\n y: elRect.top - docRect.top - offset.y\n }\n}\n\nfunction isValidPosition (obj) {\n return isNumber(obj.x) || isNumber(obj.y)\n}\n\nfunction normalizePosition (obj) {\n return {\n x: isNumber(obj.x) ? obj.x : window.pageXOffset,\n y: isNumber(obj.y) ? obj.y : window.pageYOffset\n }\n}\n\nfunction normalizeOffset (obj) {\n return {\n x: isNumber(obj.x) ? obj.x : 0,\n y: isNumber(obj.y) ? obj.y : 0\n }\n}\n\nfunction isNumber (v) {\n return typeof v === 'number'\n}\n\nvar hashStartsWithNumberRE = /^#\\d/;\n\nfunction scrollToPosition (shouldScroll, position) {\n var isObject = typeof shouldScroll === 'object';\n if (isObject && typeof shouldScroll.selector === 'string') {\n // getElementById would still fail if the selector contains a more complicated query like #main[data-attr]\n // but at the same time, it doesn't make much sense to select an element with an id and an extra selector\n var el = hashStartsWithNumberRE.test(shouldScroll.selector) // $flow-disable-line\n ? document.getElementById(shouldScroll.selector.slice(1)) // $flow-disable-line\n : document.querySelector(shouldScroll.selector);\n\n if (el) {\n var offset =\n shouldScroll.offset && typeof shouldScroll.offset === 'object'\n ? shouldScroll.offset\n : {};\n offset = normalizeOffset(offset);\n position = getElementPosition(el, offset);\n } else if (isValidPosition(shouldScroll)) {\n position = normalizePosition(shouldScroll);\n }\n } else if (isObject && isValidPosition(shouldScroll)) {\n position = normalizePosition(shouldScroll);\n }\n\n if (position) {\n // $flow-disable-line\n if ('scrollBehavior' in document.documentElement.style) {\n window.scrollTo({\n left: position.x,\n top: position.y,\n // $flow-disable-line\n behavior: shouldScroll.behavior\n });\n } else {\n window.scrollTo(position.x, position.y);\n }\n }\n}\n\n/* */\n\nvar supportsPushState =\n inBrowser &&\n (function () {\n var ua = window.navigator.userAgent;\n\n if (\n (ua.indexOf('Android 2.') !== -1 || ua.indexOf('Android 4.0') !== -1) &&\n ua.indexOf('Mobile Safari') !== -1 &&\n ua.indexOf('Chrome') === -1 &&\n ua.indexOf('Windows Phone') === -1\n ) {\n return false\n }\n\n return window.history && typeof window.history.pushState === 'function'\n })();\n\nfunction pushState (url, replace) {\n saveScrollPosition();\n // try...catch the pushState call to get around Safari\n // DOM Exception 18 where it limits to 100 pushState calls\n var history = window.history;\n try {\n if (replace) {\n // preserve existing history state as it could be overriden by the user\n var stateCopy = extend({}, history.state);\n stateCopy.key = getStateKey();\n history.replaceState(stateCopy, '', url);\n } else {\n history.pushState({ key: setStateKey(genStateKey()) }, '', url);\n }\n } catch (e) {\n window.location[replace ? 'replace' : 'assign'](url);\n }\n}\n\nfunction replaceState (url) {\n pushState(url, true);\n}\n\n/* */\n\nfunction runQueue (queue, fn, cb) {\n var step = function (index) {\n if (index >= queue.length) {\n cb();\n } else {\n if (queue[index]) {\n fn(queue[index], function () {\n step(index + 1);\n });\n } else {\n step(index + 1);\n }\n }\n };\n step(0);\n}\n\n// When changing thing, also edit router.d.ts\nvar NavigationFailureType = {\n redirected: 2,\n aborted: 4,\n cancelled: 8,\n duplicated: 16\n};\n\nfunction createNavigationRedirectedError (from, to) {\n return createRouterError(\n from,\n to,\n NavigationFailureType.redirected,\n (\"Redirected when going from \\\"\" + (from.fullPath) + \"\\\" to \\\"\" + (stringifyRoute(\n to\n )) + \"\\\" via a navigation guard.\")\n )\n}\n\nfunction createNavigationDuplicatedError (from, to) {\n var error = createRouterError(\n from,\n to,\n NavigationFailureType.duplicated,\n (\"Avoided redundant navigation to current location: \\\"\" + (from.fullPath) + \"\\\".\")\n );\n // backwards compatible with the first introduction of Errors\n error.name = 'NavigationDuplicated';\n return error\n}\n\nfunction createNavigationCancelledError (from, to) {\n return createRouterError(\n from,\n to,\n NavigationFailureType.cancelled,\n (\"Navigation cancelled from \\\"\" + (from.fullPath) + \"\\\" to \\\"\" + (to.fullPath) + \"\\\" with a new navigation.\")\n )\n}\n\nfunction createNavigationAbortedError (from, to) {\n return createRouterError(\n from,\n to,\n NavigationFailureType.aborted,\n (\"Navigation aborted from \\\"\" + (from.fullPath) + \"\\\" to \\\"\" + (to.fullPath) + \"\\\" via a navigation guard.\")\n )\n}\n\nfunction createRouterError (from, to, type, message) {\n var error = new Error(message);\n error._isRouter = true;\n error.from = from;\n error.to = to;\n error.type = type;\n\n return error\n}\n\nvar propertiesToLog = ['params', 'query', 'hash'];\n\nfunction stringifyRoute (to) {\n if (typeof to === 'string') { return to }\n if ('path' in to) { return to.path }\n var location = {};\n propertiesToLog.forEach(function (key) {\n if (key in to) { location[key] = to[key]; }\n });\n return JSON.stringify(location, null, 2)\n}\n\nfunction isError (err) {\n return Object.prototype.toString.call(err).indexOf('Error') > -1\n}\n\nfunction isNavigationFailure (err, errorType) {\n return (\n isError(err) &&\n err._isRouter &&\n (errorType == null || err.type === errorType)\n )\n}\n\n/* */\n\nfunction resolveAsyncComponents (matched) {\n return function (to, from, next) {\n var hasAsync = false;\n var pending = 0;\n var error = null;\n\n flatMapComponents(matched, function (def, _, match, key) {\n // if it's a function and doesn't have cid attached,\n // assume it's an async component resolve function.\n // we are not using Vue's default async resolving mechanism because\n // we want to halt the navigation until the incoming component has been\n // resolved.\n if (typeof def === 'function' && def.cid === undefined) {\n hasAsync = true;\n pending++;\n\n var resolve = once(function (resolvedDef) {\n if (isESModule(resolvedDef)) {\n resolvedDef = resolvedDef.default;\n }\n // save resolved on async factory in case it's used elsewhere\n def.resolved = typeof resolvedDef === 'function'\n ? resolvedDef\n : _Vue.extend(resolvedDef);\n match.components[key] = resolvedDef;\n pending--;\n if (pending <= 0) {\n next();\n }\n });\n\n var reject = once(function (reason) {\n var msg = \"Failed to resolve async component \" + key + \": \" + reason;\n process.env.NODE_ENV !== 'production' && warn(false, msg);\n if (!error) {\n error = isError(reason)\n ? reason\n : new Error(msg);\n next(error);\n }\n });\n\n var res;\n try {\n res = def(resolve, reject);\n } catch (e) {\n reject(e);\n }\n if (res) {\n if (typeof res.then === 'function') {\n res.then(resolve, reject);\n } else {\n // new syntax in Vue 2.3\n var comp = res.component;\n if (comp && typeof comp.then === 'function') {\n comp.then(resolve, reject);\n }\n }\n }\n }\n });\n\n if (!hasAsync) { next(); }\n }\n}\n\nfunction flatMapComponents (\n matched,\n fn\n) {\n return flatten(matched.map(function (m) {\n return Object.keys(m.components).map(function (key) { return fn(\n m.components[key],\n m.instances[key],\n m, key\n ); })\n }))\n}\n\nfunction flatten (arr) {\n return Array.prototype.concat.apply([], arr)\n}\n\nvar hasSymbol =\n typeof Symbol === 'function' &&\n typeof Symbol.toStringTag === 'symbol';\n\nfunction isESModule (obj) {\n return obj.__esModule || (hasSymbol && obj[Symbol.toStringTag] === 'Module')\n}\n\n// in Webpack 2, require.ensure now also returns a Promise\n// so the resolve/reject functions may get called an extra time\n// if the user uses an arrow function shorthand that happens to\n// return that Promise.\nfunction once (fn) {\n var called = false;\n return function () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n if (called) { return }\n called = true;\n return fn.apply(this, args)\n }\n}\n\n/* */\n\nvar History = function History (router, base) {\n this.router = router;\n this.base = normalizeBase(base);\n // start with a route object that stands for \"nowhere\"\n this.current = START;\n this.pending = null;\n this.ready = false;\n this.readyCbs = [];\n this.readyErrorCbs = [];\n this.errorCbs = [];\n this.listeners = [];\n};\n\nHistory.prototype.listen = function listen (cb) {\n this.cb = cb;\n};\n\nHistory.prototype.onReady = function onReady (cb, errorCb) {\n if (this.ready) {\n cb();\n } else {\n this.readyCbs.push(cb);\n if (errorCb) {\n this.readyErrorCbs.push(errorCb);\n }\n }\n};\n\nHistory.prototype.onError = function onError (errorCb) {\n this.errorCbs.push(errorCb);\n};\n\nHistory.prototype.transitionTo = function transitionTo (\n location,\n onComplete,\n onAbort\n) {\n var this$1 = this;\n\n var route;\n // catch redirect option https://github.com/vuejs/vue-router/issues/3201\n try {\n route = this.router.match(location, this.current);\n } catch (e) {\n this.errorCbs.forEach(function (cb) {\n cb(e);\n });\n // Exception should still be thrown\n throw e\n }\n var prev = this.current;\n this.confirmTransition(\n route,\n function () {\n this$1.updateRoute(route);\n onComplete && onComplete(route);\n this$1.ensureURL();\n this$1.router.afterHooks.forEach(function (hook) {\n hook && hook(route, prev);\n });\n\n // fire ready cbs once\n if (!this$1.ready) {\n this$1.ready = true;\n this$1.readyCbs.forEach(function (cb) {\n cb(route);\n });\n }\n },\n function (err) {\n if (onAbort) {\n onAbort(err);\n }\n if (err && !this$1.ready) {\n // Initial redirection should not mark the history as ready yet\n // because it's triggered by the redirection instead\n // https://github.com/vuejs/vue-router/issues/3225\n // https://github.com/vuejs/vue-router/issues/3331\n if (!isNavigationFailure(err, NavigationFailureType.redirected) || prev !== START) {\n this$1.ready = true;\n this$1.readyErrorCbs.forEach(function (cb) {\n cb(err);\n });\n }\n }\n }\n );\n};\n\nHistory.prototype.confirmTransition = function confirmTransition (route, onComplete, onAbort) {\n var this$1 = this;\n\n var current = this.current;\n this.pending = route;\n var abort = function (err) {\n // changed after adding errors with\n // https://github.com/vuejs/vue-router/pull/3047 before that change,\n // redirect and aborted navigation would produce an err == null\n if (!isNavigationFailure(err) && isError(err)) {\n if (this$1.errorCbs.length) {\n this$1.errorCbs.forEach(function (cb) {\n cb(err);\n });\n } else {\n warn(false, 'uncaught error during route navigation:');\n console.error(err);\n }\n }\n onAbort && onAbort(err);\n };\n var lastRouteIndex = route.matched.length - 1;\n var lastCurrentIndex = current.matched.length - 1;\n if (\n isSameRoute(route, current) &&\n // in the case the route map has been dynamically appended to\n lastRouteIndex === lastCurrentIndex &&\n route.matched[lastRouteIndex] === current.matched[lastCurrentIndex]\n ) {\n this.ensureURL();\n return abort(createNavigationDuplicatedError(current, route))\n }\n\n var ref = resolveQueue(\n this.current.matched,\n route.matched\n );\n var updated = ref.updated;\n var deactivated = ref.deactivated;\n var activated = ref.activated;\n\n var queue = [].concat(\n // in-component leave guards\n extractLeaveGuards(deactivated),\n // global before hooks\n this.router.beforeHooks,\n // in-component update hooks\n extractUpdateHooks(updated),\n // in-config enter guards\n activated.map(function (m) { return m.beforeEnter; }),\n // async components\n resolveAsyncComponents(activated)\n );\n\n var iterator = function (hook, next) {\n if (this$1.pending !== route) {\n return abort(createNavigationCancelledError(current, route))\n }\n try {\n hook(route, current, function (to) {\n if (to === false) {\n // next(false) -> abort navigation, ensure current URL\n this$1.ensureURL(true);\n abort(createNavigationAbortedError(current, route));\n } else if (isError(to)) {\n this$1.ensureURL(true);\n abort(to);\n } else if (\n typeof to === 'string' ||\n (typeof to === 'object' &&\n (typeof to.path === 'string' || typeof to.name === 'string'))\n ) {\n // next('/') or next({ path: '/' }) -> redirect\n abort(createNavigationRedirectedError(current, route));\n if (typeof to === 'object' && to.replace) {\n this$1.replace(to);\n } else {\n this$1.push(to);\n }\n } else {\n // confirm transition and pass on the value\n next(to);\n }\n });\n } catch (e) {\n abort(e);\n }\n };\n\n runQueue(queue, iterator, function () {\n // wait until async components are resolved before\n // extracting in-component enter guards\n var enterGuards = extractEnterGuards(activated);\n var queue = enterGuards.concat(this$1.router.resolveHooks);\n runQueue(queue, iterator, function () {\n if (this$1.pending !== route) {\n return abort(createNavigationCancelledError(current, route))\n }\n this$1.pending = null;\n onComplete(route);\n if (this$1.router.app) {\n this$1.router.app.$nextTick(function () {\n handleRouteEntered(route);\n });\n }\n });\n });\n};\n\nHistory.prototype.updateRoute = function updateRoute (route) {\n this.current = route;\n this.cb && this.cb(route);\n};\n\nHistory.prototype.setupListeners = function setupListeners () {\n // Default implementation is empty\n};\n\nHistory.prototype.teardown = function teardown () {\n // clean up event listeners\n // https://github.com/vuejs/vue-router/issues/2341\n this.listeners.forEach(function (cleanupListener) {\n cleanupListener();\n });\n this.listeners = [];\n\n // reset current history route\n // https://github.com/vuejs/vue-router/issues/3294\n this.current = START;\n this.pending = null;\n};\n\nfunction normalizeBase (base) {\n if (!base) {\n if (inBrowser) {\n // respect <base> tag\n var baseEl = document.querySelector('base');\n base = (baseEl && baseEl.getAttribute('href')) || '/';\n // strip full URL origin\n base = base.replace(/^https?:\\/\\/[^\\/]+/, '');\n } else {\n base = '/';\n }\n }\n // make sure there's the starting slash\n if (base.charAt(0) !== '/') {\n base = '/' + base;\n }\n // remove trailing slash\n return base.replace(/\\/$/, '')\n}\n\nfunction resolveQueue (\n current,\n next\n) {\n var i;\n var max = Math.max(current.length, next.length);\n for (i = 0; i < max; i++) {\n if (current[i] !== next[i]) {\n break\n }\n }\n return {\n updated: next.slice(0, i),\n activated: next.slice(i),\n deactivated: current.slice(i)\n }\n}\n\nfunction extractGuards (\n records,\n name,\n bind,\n reverse\n) {\n var guards = flatMapComponents(records, function (def, instance, match, key) {\n var guard = extractGuard(def, name);\n if (guard) {\n return Array.isArray(guard)\n ? guard.map(function (guard) { return bind(guard, instance, match, key); })\n : bind(guard, instance, match, key)\n }\n });\n return flatten(reverse ? guards.reverse() : guards)\n}\n\nfunction extractGuard (\n def,\n key\n) {\n if (typeof def !== 'function') {\n // extend now so that global mixins are applied.\n def = _Vue.extend(def);\n }\n return def.options[key]\n}\n\nfunction extractLeaveGuards (deactivated) {\n return extractGuards(deactivated, 'beforeRouteLeave', bindGuard, true)\n}\n\nfunction extractUpdateHooks (updated) {\n return extractGuards(updated, 'beforeRouteUpdate', bindGuard)\n}\n\nfunction bindGuard (guard, instance) {\n if (instance) {\n return function boundRouteGuard () {\n return guard.apply(instance, arguments)\n }\n }\n}\n\nfunction extractEnterGuards (\n activated\n) {\n return extractGuards(\n activated,\n 'beforeRouteEnter',\n function (guard, _, match, key) {\n return bindEnterGuard(guard, match, key)\n }\n )\n}\n\nfunction bindEnterGuard (\n guard,\n match,\n key\n) {\n return function routeEnterGuard (to, from, next) {\n return guard(to, from, function (cb) {\n if (typeof cb === 'function') {\n if (!match.enteredCbs[key]) {\n match.enteredCbs[key] = [];\n }\n match.enteredCbs[key].push(cb);\n }\n next(cb);\n })\n }\n}\n\n/* */\n\nvar HTML5History = /*@__PURE__*/(function (History) {\n function HTML5History (router, base) {\n History.call(this, router, base);\n\n this._startLocation = getLocation(this.base);\n }\n\n if ( History ) HTML5History.__proto__ = History;\n HTML5History.prototype = Object.create( History && History.prototype );\n HTML5History.prototype.constructor = HTML5History;\n\n HTML5History.prototype.setupListeners = function setupListeners () {\n var this$1 = this;\n\n if (this.listeners.length > 0) {\n return\n }\n\n var router = this.router;\n var expectScroll = router.options.scrollBehavior;\n var supportsScroll = supportsPushState && expectScroll;\n\n if (supportsScroll) {\n this.listeners.push(setupScroll());\n }\n\n var handleRoutingEvent = function () {\n var current = this$1.current;\n\n // Avoiding first `popstate` event dispatched in some browsers but first\n // history route not updated since async guard at the same time.\n var location = getLocation(this$1.base);\n if (this$1.current === START && location === this$1._startLocation) {\n return\n }\n\n this$1.transitionTo(location, function (route) {\n if (supportsScroll) {\n handleScroll(router, route, current, true);\n }\n });\n };\n window.addEventListener('popstate', handleRoutingEvent);\n this.listeners.push(function () {\n window.removeEventListener('popstate', handleRoutingEvent);\n });\n };\n\n HTML5History.prototype.go = function go (n) {\n window.history.go(n);\n };\n\n HTML5History.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(location, function (route) {\n pushState(cleanPath(this$1.base + route.fullPath));\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n HTML5History.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(location, function (route) {\n replaceState(cleanPath(this$1.base + route.fullPath));\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n HTML5History.prototype.ensureURL = function ensureURL (push) {\n if (getLocation(this.base) !== this.current.fullPath) {\n var current = cleanPath(this.base + this.current.fullPath);\n push ? pushState(current) : replaceState(current);\n }\n };\n\n HTML5History.prototype.getCurrentLocation = function getCurrentLocation () {\n return getLocation(this.base)\n };\n\n return HTML5History;\n}(History));\n\nfunction getLocation (base) {\n var path = window.location.pathname;\n if (base && path.toLowerCase().indexOf(base.toLowerCase()) === 0) {\n path = path.slice(base.length);\n }\n return (path || '/') + window.location.search + window.location.hash\n}\n\n/* */\n\nvar HashHistory = /*@__PURE__*/(function (History) {\n function HashHistory (router, base, fallback) {\n History.call(this, router, base);\n // check history fallback deeplinking\n if (fallback && checkFallback(this.base)) {\n return\n }\n ensureSlash();\n }\n\n if ( History ) HashHistory.__proto__ = History;\n HashHistory.prototype = Object.create( History && History.prototype );\n HashHistory.prototype.constructor = HashHistory;\n\n // this is delayed until the app mounts\n // to avoid the hashchange listener being fired too early\n HashHistory.prototype.setupListeners = function setupListeners () {\n var this$1 = this;\n\n if (this.listeners.length > 0) {\n return\n }\n\n var router = this.router;\n var expectScroll = router.options.scrollBehavior;\n var supportsScroll = supportsPushState && expectScroll;\n\n if (supportsScroll) {\n this.listeners.push(setupScroll());\n }\n\n var handleRoutingEvent = function () {\n var current = this$1.current;\n if (!ensureSlash()) {\n return\n }\n this$1.transitionTo(getHash(), function (route) {\n if (supportsScroll) {\n handleScroll(this$1.router, route, current, true);\n }\n if (!supportsPushState) {\n replaceHash(route.fullPath);\n }\n });\n };\n var eventType = supportsPushState ? 'popstate' : 'hashchange';\n window.addEventListener(\n eventType,\n handleRoutingEvent\n );\n this.listeners.push(function () {\n window.removeEventListener(eventType, handleRoutingEvent);\n });\n };\n\n HashHistory.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(\n location,\n function (route) {\n pushHash(route.fullPath);\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n },\n onAbort\n );\n };\n\n HashHistory.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(\n location,\n function (route) {\n replaceHash(route.fullPath);\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n },\n onAbort\n );\n };\n\n HashHistory.prototype.go = function go (n) {\n window.history.go(n);\n };\n\n HashHistory.prototype.ensureURL = function ensureURL (push) {\n var current = this.current.fullPath;\n if (getHash() !== current) {\n push ? pushHash(current) : replaceHash(current);\n }\n };\n\n HashHistory.prototype.getCurrentLocation = function getCurrentLocation () {\n return getHash()\n };\n\n return HashHistory;\n}(History));\n\nfunction checkFallback (base) {\n var location = getLocation(base);\n if (!/^\\/#/.test(location)) {\n window.location.replace(cleanPath(base + '/#' + location));\n return true\n }\n}\n\nfunction ensureSlash () {\n var path = getHash();\n if (path.charAt(0) === '/') {\n return true\n }\n replaceHash('/' + path);\n return false\n}\n\nfunction getHash () {\n // We can't use window.location.hash here because it's not\n // consistent across browsers - Firefox will pre-decode it!\n var href = window.location.href;\n var index = href.indexOf('#');\n // empty path\n if (index < 0) { return '' }\n\n href = href.slice(index + 1);\n\n return href\n}\n\nfunction getUrl (path) {\n var href = window.location.href;\n var i = href.indexOf('#');\n var base = i >= 0 ? href.slice(0, i) : href;\n return (base + \"#\" + path)\n}\n\nfunction pushHash (path) {\n if (supportsPushState) {\n pushState(getUrl(path));\n } else {\n window.location.hash = path;\n }\n}\n\nfunction replaceHash (path) {\n if (supportsPushState) {\n replaceState(getUrl(path));\n } else {\n window.location.replace(getUrl(path));\n }\n}\n\n/* */\n\nvar AbstractHistory = /*@__PURE__*/(function (History) {\n function AbstractHistory (router, base) {\n History.call(this, router, base);\n this.stack = [];\n this.index = -1;\n }\n\n if ( History ) AbstractHistory.__proto__ = History;\n AbstractHistory.prototype = Object.create( History && History.prototype );\n AbstractHistory.prototype.constructor = AbstractHistory;\n\n AbstractHistory.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n this.transitionTo(\n location,\n function (route) {\n this$1.stack = this$1.stack.slice(0, this$1.index + 1).concat(route);\n this$1.index++;\n onComplete && onComplete(route);\n },\n onAbort\n );\n };\n\n AbstractHistory.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n this.transitionTo(\n location,\n function (route) {\n this$1.stack = this$1.stack.slice(0, this$1.index).concat(route);\n onComplete && onComplete(route);\n },\n onAbort\n );\n };\n\n AbstractHistory.prototype.go = function go (n) {\n var this$1 = this;\n\n var targetIndex = this.index + n;\n if (targetIndex < 0 || targetIndex >= this.stack.length) {\n return\n }\n var route = this.stack[targetIndex];\n this.confirmTransition(\n route,\n function () {\n var prev = this$1.current;\n this$1.index = targetIndex;\n this$1.updateRoute(route);\n this$1.router.afterHooks.forEach(function (hook) {\n hook && hook(route, prev);\n });\n },\n function (err) {\n if (isNavigationFailure(err, NavigationFailureType.duplicated)) {\n this$1.index = targetIndex;\n }\n }\n );\n };\n\n AbstractHistory.prototype.getCurrentLocation = function getCurrentLocation () {\n var current = this.stack[this.stack.length - 1];\n return current ? current.fullPath : '/'\n };\n\n AbstractHistory.prototype.ensureURL = function ensureURL () {\n // noop\n };\n\n return AbstractHistory;\n}(History));\n\n/* */\n\nvar VueRouter = function VueRouter (options) {\n if ( options === void 0 ) options = {};\n\n this.app = null;\n this.apps = [];\n this.options = options;\n this.beforeHooks = [];\n this.resolveHooks = [];\n this.afterHooks = [];\n this.matcher = createMatcher(options.routes || [], this);\n\n var mode = options.mode || 'hash';\n this.fallback =\n mode === 'history' && !supportsPushState && options.fallback !== false;\n if (this.fallback) {\n mode = 'hash';\n }\n if (!inBrowser) {\n mode = 'abstract';\n }\n this.mode = mode;\n\n switch (mode) {\n case 'history':\n this.history = new HTML5History(this, options.base);\n break\n case 'hash':\n this.history = new HashHistory(this, options.base, this.fallback);\n break\n case 'abstract':\n this.history = new AbstractHistory(this, options.base);\n break\n default:\n if (process.env.NODE_ENV !== 'production') {\n assert(false, (\"invalid mode: \" + mode));\n }\n }\n};\n\nvar prototypeAccessors = { currentRoute: { configurable: true } };\n\nVueRouter.prototype.match = function match (raw, current, redirectedFrom) {\n return this.matcher.match(raw, current, redirectedFrom)\n};\n\nprototypeAccessors.currentRoute.get = function () {\n return this.history && this.history.current\n};\n\nVueRouter.prototype.init = function init (app /* Vue component instance */) {\n var this$1 = this;\n\n process.env.NODE_ENV !== 'production' &&\n assert(\n install.installed,\n \"not installed. Make sure to call `Vue.use(VueRouter)` \" +\n \"before creating root instance.\"\n );\n\n this.apps.push(app);\n\n // set up app destroyed handler\n // https://github.com/vuejs/vue-router/issues/2639\n app.$once('hook:destroyed', function () {\n // clean out app from this.apps array once destroyed\n var index = this$1.apps.indexOf(app);\n if (index > -1) { this$1.apps.splice(index, 1); }\n // ensure we still have a main app or null if no apps\n // we do not release the router so it can be reused\n if (this$1.app === app) { this$1.app = this$1.apps[0] || null; }\n\n if (!this$1.app) { this$1.history.teardown(); }\n });\n\n // main app previously initialized\n // return as we don't need to set up new history listener\n if (this.app) {\n return\n }\n\n this.app = app;\n\n var history = this.history;\n\n if (history instanceof HTML5History || history instanceof HashHistory) {\n var handleInitialScroll = function (routeOrError) {\n var from = history.current;\n var expectScroll = this$1.options.scrollBehavior;\n var supportsScroll = supportsPushState && expectScroll;\n\n if (supportsScroll && 'fullPath' in routeOrError) {\n handleScroll(this$1, routeOrError, from, false);\n }\n };\n var setupListeners = function (routeOrError) {\n history.setupListeners();\n handleInitialScroll(routeOrError);\n };\n history.transitionTo(\n history.getCurrentLocation(),\n setupListeners,\n setupListeners\n );\n }\n\n history.listen(function (route) {\n this$1.apps.forEach(function (app) {\n app._route = route;\n });\n });\n};\n\nVueRouter.prototype.beforeEach = function beforeEach (fn) {\n return registerHook(this.beforeHooks, fn)\n};\n\nVueRouter.prototype.beforeResolve = function beforeResolve (fn) {\n return registerHook(this.resolveHooks, fn)\n};\n\nVueRouter.prototype.afterEach = function afterEach (fn) {\n return registerHook(this.afterHooks, fn)\n};\n\nVueRouter.prototype.onReady = function onReady (cb, errorCb) {\n this.history.onReady(cb, errorCb);\n};\n\nVueRouter.prototype.onError = function onError (errorCb) {\n this.history.onError(errorCb);\n};\n\nVueRouter.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n // $flow-disable-line\n if (!onComplete && !onAbort && typeof Promise !== 'undefined') {\n return new Promise(function (resolve, reject) {\n this$1.history.push(location, resolve, reject);\n })\n } else {\n this.history.push(location, onComplete, onAbort);\n }\n};\n\nVueRouter.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n // $flow-disable-line\n if (!onComplete && !onAbort && typeof Promise !== 'undefined') {\n return new Promise(function (resolve, reject) {\n this$1.history.replace(location, resolve, reject);\n })\n } else {\n this.history.replace(location, onComplete, onAbort);\n }\n};\n\nVueRouter.prototype.go = function go (n) {\n this.history.go(n);\n};\n\nVueRouter.prototype.back = function back () {\n this.go(-1);\n};\n\nVueRouter.prototype.forward = function forward () {\n this.go(1);\n};\n\nVueRouter.prototype.getMatchedComponents = function getMatchedComponents (to) {\n var route = to\n ? to.matched\n ? to\n : this.resolve(to).route\n : this.currentRoute;\n if (!route) {\n return []\n }\n return [].concat.apply(\n [],\n route.matched.map(function (m) {\n return Object.keys(m.components).map(function (key) {\n return m.components[key]\n })\n })\n )\n};\n\nVueRouter.prototype.resolve = function resolve (\n to,\n current,\n append\n) {\n current = current || this.history.current;\n var location = normalizeLocation(to, current, append, this);\n var route = this.match(location, current);\n var fullPath = route.redirectedFrom || route.fullPath;\n var base = this.history.base;\n var href = createHref(base, fullPath, this.mode);\n return {\n location: location,\n route: route,\n href: href,\n // for backwards compat\n normalizedTo: location,\n resolved: route\n }\n};\n\nVueRouter.prototype.getRoutes = function getRoutes () {\n return this.matcher.getRoutes()\n};\n\nVueRouter.prototype.addRoute = function addRoute (parentOrRoute, route) {\n this.matcher.addRoute(parentOrRoute, route);\n if (this.history.current !== START) {\n this.history.transitionTo(this.history.getCurrentLocation());\n }\n};\n\nVueRouter.prototype.addRoutes = function addRoutes (routes) {\n if (process.env.NODE_ENV !== 'production') {\n warn(false, 'router.addRoutes() is deprecated and has been removed in Vue Router 4. Use router.addRoute() instead.');\n }\n this.matcher.addRoutes(routes);\n if (this.history.current !== START) {\n this.history.transitionTo(this.history.getCurrentLocation());\n }\n};\n\nObject.defineProperties( VueRouter.prototype, prototypeAccessors );\n\nfunction registerHook (list, fn) {\n list.push(fn);\n return function () {\n var i = list.indexOf(fn);\n if (i > -1) { list.splice(i, 1); }\n }\n}\n\nfunction createHref (base, fullPath, mode) {\n var path = mode === 'hash' ? '#' + fullPath : fullPath;\n return base ? cleanPath(base + '/' + path) : path\n}\n\nVueRouter.install = install;\nVueRouter.version = '3.5.1';\nVueRouter.isNavigationFailure = isNavigationFailure;\nVueRouter.NavigationFailureType = NavigationFailureType;\nVueRouter.START_LOCATION = START;\n\nif (inBrowser && window.Vue) {\n window.Vue.use(VueRouter);\n}\n\nexport default VueRouter;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/vue-router/dist/vue-router.esm.js\n// module id = /ocq\n// module chunks = 0","/**\n * @module ol/style/Stroke\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} [color] A color, gradient or pattern.\n * See {@link module:ol/color~Color} and {@link module:ol/colorlike~ColorLike} for possible formats.\n * Default null; if null, the Canvas/renderer default black will be used.\n * @property {CanvasLineCap} [lineCap='round'] Line cap style: `butt`, `round`, or `square`.\n * @property {CanvasLineJoin} [lineJoin='round'] Line join style: `bevel`, `round`, or `miter`.\n * @property {Array<number>} [lineDash] Line dash pattern. Default is `null` (no dash).\n * Please note that Internet Explorer 10 and lower do not support the `setLineDash` method on\n * the `CanvasRenderingContext2D` and therefore this option will have no visual effect in these browsers.\n * @property {number} [lineDashOffset=0] Line dash offset.\n * @property {number} [miterLimit=10] Miter limit.\n * @property {number} [width] Width.\n */\n/**\n * @classdesc\n * Set stroke style for vector features.\n * Note that the defaults given are the Canvas defaults, which will be used if\n * option is not defined. The `get` functions return whatever was entered in\n * the options; they will not return the default.\n * @api\n */\nvar Stroke = /** @class */ (function () {\n /**\n * @param {Options=} opt_options Options.\n */\n function Stroke(opt_options) {\n var options = opt_options || {};\n /**\n * @private\n * @type {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike}\n */\n this.color_ = options.color !== undefined ? options.color : null;\n /**\n * @private\n * @type {CanvasLineCap|undefined}\n */\n this.lineCap_ = options.lineCap;\n /**\n * @private\n * @type {Array<number>}\n */\n this.lineDash_ = options.lineDash !== undefined ? options.lineDash : null;\n /**\n * @private\n * @type {number|undefined}\n */\n this.lineDashOffset_ = options.lineDashOffset;\n /**\n * @private\n * @type {CanvasLineJoin|undefined}\n */\n this.lineJoin_ = options.lineJoin;\n /**\n * @private\n * @type {number|undefined}\n */\n this.miterLimit_ = options.miterLimit;\n /**\n * @private\n * @type {number|undefined}\n */\n this.width_ = options.width;\n }\n /**\n * Clones the style.\n * @return {Stroke} The cloned style.\n * @api\n */\n Stroke.prototype.clone = function () {\n var color = this.getColor();\n return new Stroke({\n color: Array.isArray(color) ? color.slice() : color || undefined,\n lineCap: this.getLineCap(),\n lineDash: this.getLineDash() ? this.getLineDash().slice() : undefined,\n lineDashOffset: this.getLineDashOffset(),\n lineJoin: this.getLineJoin(),\n miterLimit: this.getMiterLimit(),\n width: this.getWidth(),\n });\n };\n /**\n * Get the stroke color.\n * @return {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} Color.\n * @api\n */\n Stroke.prototype.getColor = function () {\n return this.color_;\n };\n /**\n * Get the line cap type for the stroke.\n * @return {CanvasLineCap|undefined} Line cap.\n * @api\n */\n Stroke.prototype.getLineCap = function () {\n return this.lineCap_;\n };\n /**\n * Get the line dash style for the stroke.\n * @return {Array<number>} Line dash.\n * @api\n */\n Stroke.prototype.getLineDash = function () {\n return this.lineDash_;\n };\n /**\n * Get the line dash offset for the stroke.\n * @return {number|undefined} Line dash offset.\n * @api\n */\n Stroke.prototype.getLineDashOffset = function () {\n return this.lineDashOffset_;\n };\n /**\n * Get the line join type for the stroke.\n * @return {CanvasLineJoin|undefined} Line join.\n * @api\n */\n Stroke.prototype.getLineJoin = function () {\n return this.lineJoin_;\n };\n /**\n * Get the miter limit for the stroke.\n * @return {number|undefined} Miter limit.\n * @api\n */\n Stroke.prototype.getMiterLimit = function () {\n return this.miterLimit_;\n };\n /**\n * Get the stroke width.\n * @return {number|undefined} Width.\n * @api\n */\n Stroke.prototype.getWidth = function () {\n return this.width_;\n };\n /**\n * Set the color.\n *\n * @param {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} color Color.\n * @api\n */\n Stroke.prototype.setColor = function (color) {\n this.color_ = color;\n };\n /**\n * Set the line cap.\n *\n * @param {CanvasLineCap|undefined} lineCap Line cap.\n * @api\n */\n Stroke.prototype.setLineCap = function (lineCap) {\n this.lineCap_ = lineCap;\n };\n /**\n * Set the line dash.\n *\n * Please note that Internet Explorer 10 and lower [do not support][mdn] the\n * `setLineDash` method on the `CanvasRenderingContext2D` and therefore this\n * property will have no visual effect in these browsers.\n *\n * [mdn]: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/setLineDash#Browser_compatibility\n *\n * @param {Array<number>} lineDash Line dash.\n * @api\n */\n Stroke.prototype.setLineDash = function (lineDash) {\n this.lineDash_ = lineDash;\n };\n /**\n * Set the line dash offset.\n *\n * @param {number|undefined} lineDashOffset Line dash offset.\n * @api\n */\n Stroke.prototype.setLineDashOffset = function (lineDashOffset) {\n this.lineDashOffset_ = lineDashOffset;\n };\n /**\n * Set the line join.\n *\n * @param {CanvasLineJoin|undefined} lineJoin Line join.\n * @api\n */\n Stroke.prototype.setLineJoin = function (lineJoin) {\n this.lineJoin_ = lineJoin;\n };\n /**\n * Set the miter limit.\n *\n * @param {number|undefined} miterLimit Miter limit.\n * @api\n */\n Stroke.prototype.setMiterLimit = function (miterLimit) {\n this.miterLimit_ = miterLimit;\n };\n /**\n * Set the width.\n *\n * @param {number|undefined} width Width.\n * @api\n */\n Stroke.prototype.setWidth = function (width) {\n this.width_ = width;\n };\n return Stroke;\n}());\nexport default Stroke;\n//# sourceMappingURL=Stroke.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Stroke.js\n// module id = 00zS\n// module chunks = 0","/**\n * @module ol/reproj/common\n */\n/**\n * Default maximum allowed threshold (in pixels) for reprojection\n * triangulation.\n * @type {number}\n */\nexport var ERROR_THRESHOLD = 0.5;\n/**\n * Enable automatic reprojection of raster sources. Default is `true`.\n * TODO: decide if we want to expose this as a build flag or remove it\n * @type {boolean}\n */\nexport var ENABLE_RASTER_REPROJECTION = true;\n//# sourceMappingURL=common.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/reproj/common.js\n// module id = 09IN\n// module chunks = 0","/**\n * @module ol/source/TileEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when a tile starts loading.\n * @event module:ol/source/Tile.TileSourceEvent#tileloadstart\n * @api\n */\n TILELOADSTART: 'tileloadstart',\n /**\n * Triggered when a tile finishes loading, either when its data is loaded,\n * or when loading was aborted because the tile is no longer needed.\n * @event module:ol/source/Tile.TileSourceEvent#tileloadend\n * @api\n */\n TILELOADEND: 'tileloadend',\n /**\n * Triggered if tile loading results in an error.\n * @event module:ol/source/Tile.TileSourceEvent#tileloaderror\n * @api\n */\n TILELOADERROR: 'tileloaderror',\n};\n//# sourceMappingURL=TileEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/TileEventType.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/UrlTile\n */\nimport TileEventType from './TileEventType.js';\nimport TileSource, { TileSourceEvent } from './Tile.js';\nimport TileState from '../TileState.js';\nimport { createFromTemplates, expandUrl } from '../tileurlfunction.js';\nimport { getKeyZXY } from '../tilecoord.js';\nimport { getUid } from '../util.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions]\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {number} [cacheSize]\n * @property {boolean} [opaque=false] Whether the layer is opaque.\n * @property {import(\"../proj.js\").ProjectionLike} [projection]\n * @property {import(\"./State.js\").default} [state]\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid]\n * @property {import(\"../Tile.js\").LoadFunction} tileLoadFunction\n * @property {number} [tilePixelRatio]\n * @property {import(\"../Tile.js\").UrlFunction} [tileUrlFunction]\n * @property {string} [url]\n * @property {Array<string>} [urls]\n * @property {boolean} [wrapX=true]\n * @property {number} [transition]\n * @property {string} [key]\n * @property {number} [zDirection=0]\n */\n/**\n * @classdesc\n * Base class for sources providing tiles divided into a tile grid over http.\n *\n * @fires import(\"./Tile.js\").TileSourceEvent\n */\nvar UrlTile = /** @class */ (function (_super) {\n __extends(UrlTile, _super);\n /**\n * @param {Options} options Image tile options.\n */\n function UrlTile(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n opaque: options.opaque,\n projection: options.projection,\n state: options.state,\n tileGrid: options.tileGrid,\n tilePixelRatio: options.tilePixelRatio,\n wrapX: options.wrapX,\n transition: options.transition,\n key: options.key,\n attributionsCollapsible: options.attributionsCollapsible,\n zDirection: options.zDirection,\n }) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.generateTileUrlFunction_ =\n _this.tileUrlFunction === UrlTile.prototype.tileUrlFunction;\n /**\n * @protected\n * @type {import(\"../Tile.js\").LoadFunction}\n */\n _this.tileLoadFunction = options.tileLoadFunction;\n if (options.tileUrlFunction) {\n _this.tileUrlFunction = options.tileUrlFunction;\n }\n /**\n * @protected\n * @type {!Array<string>|null}\n */\n _this.urls = null;\n if (options.urls) {\n _this.setUrls(options.urls);\n }\n else if (options.url) {\n _this.setUrl(options.url);\n }\n /**\n * @private\n * @type {!Object<string, boolean>}\n */\n _this.tileLoadingKeys_ = {};\n return _this;\n }\n /**\n * Return the tile load function of the source.\n * @return {import(\"../Tile.js\").LoadFunction} TileLoadFunction\n * @api\n */\n UrlTile.prototype.getTileLoadFunction = function () {\n return this.tileLoadFunction;\n };\n /**\n * Return the tile URL function of the source.\n * @return {import(\"../Tile.js\").UrlFunction} TileUrlFunction\n * @api\n */\n UrlTile.prototype.getTileUrlFunction = function () {\n return Object.getPrototypeOf(this).tileUrlFunction === this.tileUrlFunction\n ? this.tileUrlFunction.bind(this)\n : this.tileUrlFunction;\n };\n /**\n * Return the URLs used for this source.\n * When a tileUrlFunction is used instead of url or urls,\n * null will be returned.\n * @return {!Array<string>|null} URLs.\n * @api\n */\n UrlTile.prototype.getUrls = function () {\n return this.urls;\n };\n /**\n * Handle tile change events.\n * @param {import(\"../events/Event.js\").default} event Event.\n * @protected\n */\n UrlTile.prototype.handleTileChange = function (event) {\n var tile = /** @type {import(\"../Tile.js\").default} */ (event.target);\n var uid = getUid(tile);\n var tileState = tile.getState();\n var type;\n if (tileState == TileState.LOADING) {\n this.tileLoadingKeys_[uid] = true;\n type = TileEventType.TILELOADSTART;\n }\n else if (uid in this.tileLoadingKeys_) {\n delete this.tileLoadingKeys_[uid];\n type =\n tileState == TileState.ERROR\n ? TileEventType.TILELOADERROR\n : tileState == TileState.LOADED\n ? TileEventType.TILELOADEND\n : undefined;\n }\n if (type != undefined) {\n this.dispatchEvent(new TileSourceEvent(type, tile));\n }\n };\n /**\n * Set the tile load function of the source.\n * @param {import(\"../Tile.js\").LoadFunction} tileLoadFunction Tile load function.\n * @api\n */\n UrlTile.prototype.setTileLoadFunction = function (tileLoadFunction) {\n this.tileCache.clear();\n this.tileLoadFunction = tileLoadFunction;\n this.changed();\n };\n /**\n * Set the tile URL function of the source.\n * @param {import(\"../Tile.js\").UrlFunction} tileUrlFunction Tile URL function.\n * @param {string=} key Optional new tile key for the source.\n * @api\n */\n UrlTile.prototype.setTileUrlFunction = function (tileUrlFunction, key) {\n this.tileUrlFunction = tileUrlFunction;\n this.tileCache.pruneExceptNewestZ();\n if (typeof key !== 'undefined') {\n this.setKey(key);\n }\n else {\n this.changed();\n }\n };\n /**\n * Set the URL to use for requests.\n * @param {string} url URL.\n * @api\n */\n UrlTile.prototype.setUrl = function (url) {\n var urls = expandUrl(url);\n this.urls = urls;\n this.setUrls(urls);\n };\n /**\n * Set the URLs to use for requests.\n * @param {Array<string>} urls URLs.\n * @api\n */\n UrlTile.prototype.setUrls = function (urls) {\n this.urls = urls;\n var key = urls.join('\\n');\n if (this.generateTileUrlFunction_) {\n this.setTileUrlFunction(createFromTemplates(urls, this.tileGrid), key);\n }\n else {\n this.setKey(key);\n }\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\n UrlTile.prototype.tileUrlFunction = function (tileCoord, pixelRatio, projection) {\n return undefined;\n };\n /**\n * Marks a tile coord as being used, without triggering a load.\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n */\n UrlTile.prototype.useTile = function (z, x, y) {\n var tileCoordKey = getKeyZXY(z, x, y);\n if (this.tileCache.containsKey(tileCoordKey)) {\n this.tileCache.get(tileCoordKey);\n }\n };\n return UrlTile;\n}(TileSource));\nexport default UrlTile;\n//# sourceMappingURL=UrlTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/UrlTile.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Group\n */\nimport BaseLayer from './Base.js';\nimport Collection from '../Collection.js';\nimport CollectionEventType from '../CollectionEventType.js';\nimport EventType from '../events/EventType.js';\nimport ObjectEventType from '../ObjectEventType.js';\nimport SourceState from '../source/State.js';\nimport { assert } from '../asserts.js';\nimport { assign, clear } from '../obj.js';\nimport { getChangeEventType } from '../Object.js';\nimport { getIntersection } from '../extent.js';\nimport { getUid } from '../util.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @typedef {Object} Options\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {Array<import(\"./Base.js\").default>|import(\"../Collection.js\").default<import(\"./Base.js\").default>} [layers] Child layers.\n */\n/**\n * @enum {string}\n * @private\n */\nvar Property = {\n LAYERS: 'layers',\n};\n/**\n * @classdesc\n * A {@link module:ol/Collection~Collection} of layers that are handled together.\n *\n * A generic `change` event is triggered when the group/Collection changes.\n *\n * @api\n */\nvar LayerGroup = /** @class */ (function (_super) {\n __extends(LayerGroup, _super);\n /**\n * @param {Options=} opt_options Layer options.\n */\n function LayerGroup(opt_options) {\n var _this = this;\n var options = opt_options || {};\n var baseOptions = /** @type {Options} */ (assign({}, options));\n delete baseOptions.layers;\n var layers = options.layers;\n _this = _super.call(this, baseOptions) || this;\n /**\n * @private\n * @type {Array<import(\"../events.js\").EventsKey>}\n */\n _this.layersListenerKeys_ = [];\n /**\n * @private\n * @type {Object<string, Array<import(\"../events.js\").EventsKey>>}\n */\n _this.listenerKeys_ = {};\n _this.addEventListener(getChangeEventType(Property.LAYERS), _this.handleLayersChanged_);\n if (layers) {\n if (Array.isArray(layers)) {\n layers = new Collection(layers.slice(), { unique: true });\n }\n else {\n assert(typeof ( /** @type {?} */(layers).getArray) === 'function', 43); // Expected `layers` to be an array or a `Collection`\n }\n }\n else {\n layers = new Collection(undefined, { unique: true });\n }\n _this.setLayers(layers);\n return _this;\n }\n /**\n * @private\n */\n LayerGroup.prototype.handleLayerChange_ = function () {\n this.changed();\n };\n /**\n * @private\n */\n LayerGroup.prototype.handleLayersChanged_ = function () {\n this.layersListenerKeys_.forEach(unlistenByKey);\n this.layersListenerKeys_.length = 0;\n var layers = this.getLayers();\n this.layersListenerKeys_.push(listen(layers, CollectionEventType.ADD, this.handleLayersAdd_, this), listen(layers, CollectionEventType.REMOVE, this.handleLayersRemove_, this));\n for (var id in this.listenerKeys_) {\n this.listenerKeys_[id].forEach(unlistenByKey);\n }\n clear(this.listenerKeys_);\n var layersArray = layers.getArray();\n for (var i = 0, ii = layersArray.length; i < ii; i++) {\n var layer = layersArray[i];\n this.listenerKeys_[getUid(layer)] = [\n listen(layer, ObjectEventType.PROPERTYCHANGE, this.handleLayerChange_, this),\n listen(layer, EventType.CHANGE, this.handleLayerChange_, this),\n ];\n }\n this.changed();\n };\n /**\n * @param {import(\"../Collection.js\").CollectionEvent} collectionEvent CollectionEvent.\n * @private\n */\n LayerGroup.prototype.handleLayersAdd_ = function (collectionEvent) {\n var layer = /** @type {import(\"./Base.js\").default} */ (collectionEvent.element);\n this.listenerKeys_[getUid(layer)] = [\n listen(layer, ObjectEventType.PROPERTYCHANGE, this.handleLayerChange_, this),\n listen(layer, EventType.CHANGE, this.handleLayerChange_, this),\n ];\n this.changed();\n };\n /**\n * @param {import(\"../Collection.js\").CollectionEvent} collectionEvent CollectionEvent.\n * @private\n */\n LayerGroup.prototype.handleLayersRemove_ = function (collectionEvent) {\n var layer = /** @type {import(\"./Base.js\").default} */ (collectionEvent.element);\n var key = getUid(layer);\n this.listenerKeys_[key].forEach(unlistenByKey);\n delete this.listenerKeys_[key];\n this.changed();\n };\n /**\n * Returns the {@link module:ol/Collection collection} of {@link module:ol/layer/Layer~Layer layers}\n * in this group.\n * @return {!import(\"../Collection.js\").default<import(\"./Base.js\").default>} Collection of\n * {@link module:ol/layer/Base layers} that are part of this group.\n * @observable\n * @api\n */\n LayerGroup.prototype.getLayers = function () {\n return /** @type {!import(\"../Collection.js\").default<import(\"./Base.js\").default>} */ (this.get(Property.LAYERS));\n };\n /**\n * Set the {@link module:ol/Collection collection} of {@link module:ol/layer/Layer~Layer layers}\n * in this group.\n * @param {!import(\"../Collection.js\").default<import(\"./Base.js\").default>} layers Collection of\n * {@link module:ol/layer/Base layers} that are part of this group.\n * @observable\n * @api\n */\n LayerGroup.prototype.setLayers = function (layers) {\n this.set(Property.LAYERS, layers);\n };\n /**\n * @param {Array<import(\"./Layer.js\").default>=} opt_array Array of layers (to be modified in place).\n * @return {Array<import(\"./Layer.js\").default>} Array of layers.\n */\n LayerGroup.prototype.getLayersArray = function (opt_array) {\n var array = opt_array !== undefined ? opt_array : [];\n this.getLayers().forEach(function (layer) {\n layer.getLayersArray(array);\n });\n return array;\n };\n /**\n * @param {Array<import(\"./Layer.js\").State>=} opt_states Optional list of layer states (to be modified in place).\n * @return {Array<import(\"./Layer.js\").State>} List of layer states.\n */\n LayerGroup.prototype.getLayerStatesArray = function (opt_states) {\n var states = opt_states !== undefined ? opt_states : [];\n var pos = states.length;\n this.getLayers().forEach(function (layer) {\n layer.getLayerStatesArray(states);\n });\n var ownLayerState = this.getLayerState();\n for (var i = pos, ii = states.length; i < ii; i++) {\n var layerState = states[i];\n layerState.opacity *= ownLayerState.opacity;\n layerState.visible = layerState.visible && ownLayerState.visible;\n layerState.maxResolution = Math.min(layerState.maxResolution, ownLayerState.maxResolution);\n layerState.minResolution = Math.max(layerState.minResolution, ownLayerState.minResolution);\n layerState.minZoom = Math.max(layerState.minZoom, ownLayerState.minZoom);\n layerState.maxZoom = Math.min(layerState.maxZoom, ownLayerState.maxZoom);\n if (ownLayerState.extent !== undefined) {\n if (layerState.extent !== undefined) {\n layerState.extent = getIntersection(layerState.extent, ownLayerState.extent);\n }\n else {\n layerState.extent = ownLayerState.extent;\n }\n }\n }\n return states;\n };\n /**\n * @return {import(\"../source/State.js\").default} Source state.\n */\n LayerGroup.prototype.getSourceState = function () {\n return SourceState.READY;\n };\n return LayerGroup;\n}(BaseLayer));\nexport default LayerGroup;\n//# sourceMappingURL=Group.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Group.js\n// module id = 0uY1\n// module chunks = 0","/**\n * @module ol/OverlayPositioning\n */\n/**\n * Overlay position: `'bottom-left'`, `'bottom-center'`, `'bottom-right'`,\n * `'center-left'`, `'center-center'`, `'center-right'`, `'top-left'`,\n * `'top-center'`, `'top-right'`\n * @enum {string}\n */\nexport default {\n BOTTOM_LEFT: 'bottom-left',\n BOTTOM_CENTER: 'bottom-center',\n BOTTOM_RIGHT: 'bottom-right',\n CENTER_LEFT: 'center-left',\n CENTER_CENTER: 'center-center',\n CENTER_RIGHT: 'center-right',\n TOP_LEFT: 'top-left',\n TOP_CENTER: 'top-center',\n TOP_RIGHT: 'top-right',\n};\n//# sourceMappingURL=OverlayPositioning.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/OverlayPositioning.js\n// module id = 0vMM\n// module chunks = 0","/**\n * @module ol/sphere\n */\nimport GeometryType from './geom/GeometryType.js';\nimport { toDegrees, toRadians } from './math.js';\n/**\n * Object literal with options for the {@link getLength} or {@link getArea}\n * functions.\n * @typedef {Object} SphereMetricOptions\n * @property {import(\"./proj.js\").ProjectionLike} [projection='EPSG:3857']\n * Projection of the geometry. By default, the geometry is assumed to be in\n * Web Mercator.\n * @property {number} [radius=6371008.8] Sphere radius. By default, the\n * [mean Earth radius](https://en.wikipedia.org/wiki/Earth_radius#Mean_radius)\n * for the WGS84 ellipsoid is used.\n */\n/**\n * The mean Earth radius (1/3 * (2a + b)) for the WGS84 ellipsoid.\n * https://en.wikipedia.org/wiki/Earth_radius#Mean_radius\n * @type {number}\n */\nexport var DEFAULT_RADIUS = 6371008.8;\n/**\n * Get the great circle distance (in meters) between two geographic coordinates.\n * @param {Array} c1 Starting coordinate.\n * @param {Array} c2 Ending coordinate.\n * @param {number=} opt_radius The sphere radius to use. Defaults to the Earth's\n * mean radius using the WGS84 ellipsoid.\n * @return {number} The great circle distance between the points (in meters).\n * @api\n */\nexport function getDistance(c1, c2, opt_radius) {\n var radius = opt_radius || DEFAULT_RADIUS;\n var lat1 = toRadians(c1[1]);\n var lat2 = toRadians(c2[1]);\n var deltaLatBy2 = (lat2 - lat1) / 2;\n var deltaLonBy2 = toRadians(c2[0] - c1[0]) / 2;\n var a = Math.sin(deltaLatBy2) * Math.sin(deltaLatBy2) +\n Math.sin(deltaLonBy2) *\n Math.sin(deltaLonBy2) *\n Math.cos(lat1) *\n Math.cos(lat2);\n return 2 * radius * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));\n}\n/**\n * Get the cumulative great circle length of linestring coordinates (geographic).\n * @param {Array} coordinates Linestring coordinates.\n * @param {number} radius The sphere radius to use.\n * @return {number} The length (in meters).\n */\nfunction getLengthInternal(coordinates, radius) {\n var length = 0;\n for (var i = 0, ii = coordinates.length; i < ii - 1; ++i) {\n length += getDistance(coordinates[i], coordinates[i + 1], radius);\n }\n return length;\n}\n/**\n * Get the spherical length of a geometry. This length is the sum of the\n * great circle distances between coordinates. For polygons, the length is\n * the sum of all rings. For points, the length is zero. For multi-part\n * geometries, the length is the sum of the length of each part.\n * @param {import(\"./geom/Geometry.js\").default} geometry A geometry.\n * @param {SphereMetricOptions=} opt_options Options for the\n * length calculation. By default, geometries are assumed to be in 'EPSG:3857'.\n * You can change this by providing a `projection` option.\n * @return {number} The spherical length (in meters).\n * @api\n */\nexport function getLength(geometry, opt_options) {\n var options = opt_options || {};\n var radius = options.radius || DEFAULT_RADIUS;\n var projection = options.projection || 'EPSG:3857';\n var type = geometry.getType();\n if (type !== GeometryType.GEOMETRY_COLLECTION) {\n geometry = geometry.clone().transform(projection, 'EPSG:4326');\n }\n var length = 0;\n var coordinates, coords, i, ii, j, jj;\n switch (type) {\n case GeometryType.POINT:\n case GeometryType.MULTI_POINT: {\n break;\n }\n case GeometryType.LINE_STRING:\n case GeometryType.LINEAR_RING: {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (geometry).getCoordinates();\n length = getLengthInternal(coordinates, radius);\n break;\n }\n case GeometryType.MULTI_LINE_STRING:\n case GeometryType.POLYGON: {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (geometry).getCoordinates();\n for (i = 0, ii = coordinates.length; i < ii; ++i) {\n length += getLengthInternal(coordinates[i], radius);\n }\n break;\n }\n case GeometryType.MULTI_POLYGON: {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (geometry).getCoordinates();\n for (i = 0, ii = coordinates.length; i < ii; ++i) {\n coords = coordinates[i];\n for (j = 0, jj = coords.length; j < jj; ++j) {\n length += getLengthInternal(coords[j], radius);\n }\n }\n break;\n }\n case GeometryType.GEOMETRY_COLLECTION: {\n var geometries = /** @type {import(\"./geom/GeometryCollection.js\").default} */ (geometry).getGeometries();\n for (i = 0, ii = geometries.length; i < ii; ++i) {\n length += getLength(geometries[i], opt_options);\n }\n break;\n }\n default: {\n throw new Error('Unsupported geometry type: ' + type);\n }\n }\n return length;\n}\n/**\n * Returns the spherical area for a list of coordinates.\n *\n * [Reference](https://trs-new.jpl.nasa.gov/handle/2014/40409)\n * Robert. G. Chamberlain and William H. Duquette, \"Some Algorithms for\n * Polygons on a Sphere\", JPL Publication 07-03, Jet Propulsion\n * Laboratory, Pasadena, CA, June 2007\n *\n * @param {Array<import(\"./coordinate.js\").Coordinate>} coordinates List of coordinates of a linear\n * ring. If the ring is oriented clockwise, the area will be positive,\n * otherwise it will be negative.\n * @param {number} radius The sphere radius.\n * @return {number} Area (in square meters).\n */\nfunction getAreaInternal(coordinates, radius) {\n var area = 0;\n var len = coordinates.length;\n var x1 = coordinates[len - 1][0];\n var y1 = coordinates[len - 1][1];\n for (var i = 0; i < len; i++) {\n var x2 = coordinates[i][0];\n var y2 = coordinates[i][1];\n area +=\n toRadians(x2 - x1) *\n (2 + Math.sin(toRadians(y1)) + Math.sin(toRadians(y2)));\n x1 = x2;\n y1 = y2;\n }\n return (area * radius * radius) / 2.0;\n}\n/**\n * Get the spherical area of a geometry. This is the area (in meters) assuming\n * that polygon edges are segments of great circles on a sphere.\n * @param {import(\"./geom/Geometry.js\").default} geometry A geometry.\n * @param {SphereMetricOptions=} opt_options Options for the area\n * calculation. By default, geometries are assumed to be in 'EPSG:3857'.\n * You can change this by providing a `projection` option.\n * @return {number} The spherical area (in square meters).\n * @api\n */\nexport function getArea(geometry, opt_options) {\n var options = opt_options || {};\n var radius = options.radius || DEFAULT_RADIUS;\n var projection = options.projection || 'EPSG:3857';\n var type = geometry.getType();\n if (type !== GeometryType.GEOMETRY_COLLECTION) {\n geometry = geometry.clone().transform(projection, 'EPSG:4326');\n }\n var area = 0;\n var coordinates, coords, i, ii, j, jj;\n switch (type) {\n case GeometryType.POINT:\n case GeometryType.MULTI_POINT:\n case GeometryType.LINE_STRING:\n case GeometryType.MULTI_LINE_STRING:\n case GeometryType.LINEAR_RING: {\n break;\n }\n case GeometryType.POLYGON: {\n coordinates = /** @type {import(\"./geom/Polygon.js\").default} */ (geometry).getCoordinates();\n area = Math.abs(getAreaInternal(coordinates[0], radius));\n for (i = 1, ii = coordinates.length; i < ii; ++i) {\n area -= Math.abs(getAreaInternal(coordinates[i], radius));\n }\n break;\n }\n case GeometryType.MULTI_POLYGON: {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (geometry).getCoordinates();\n for (i = 0, ii = coordinates.length; i < ii; ++i) {\n coords = coordinates[i];\n area += Math.abs(getAreaInternal(coords[0], radius));\n for (j = 1, jj = coords.length; j < jj; ++j) {\n area -= Math.abs(getAreaInternal(coords[j], radius));\n }\n }\n break;\n }\n case GeometryType.GEOMETRY_COLLECTION: {\n var geometries = /** @type {import(\"./geom/GeometryCollection.js\").default} */ (geometry).getGeometries();\n for (i = 0, ii = geometries.length; i < ii; ++i) {\n area += getArea(geometries[i], opt_options);\n }\n break;\n }\n default: {\n throw new Error('Unsupported geometry type: ' + type);\n }\n }\n return area;\n}\n/**\n * Returns the coordinate at the given distance and bearing from `c1`.\n *\n * @param {import(\"./coordinate.js\").Coordinate} c1 The origin point (`[lon, lat]` in degrees).\n * @param {number} distance The great-circle distance between the origin\n * point and the target point.\n * @param {number} bearing The bearing (in radians).\n * @param {number=} opt_radius The sphere radius to use. Defaults to the Earth's\n * mean radius using the WGS84 ellipsoid.\n * @return {import(\"./coordinate.js\").Coordinate} The target point.\n */\nexport function offset(c1, distance, bearing, opt_radius) {\n var radius = opt_radius || DEFAULT_RADIUS;\n var lat1 = toRadians(c1[1]);\n var lon1 = toRadians(c1[0]);\n var dByR = distance / radius;\n var lat = Math.asin(Math.sin(lat1) * Math.cos(dByR) +\n Math.cos(lat1) * Math.sin(dByR) * Math.cos(bearing));\n var lon = lon1 +\n Math.atan2(Math.sin(bearing) * Math.sin(dByR) * Math.cos(lat1), Math.cos(dByR) - Math.sin(lat1) * Math.sin(lat));\n return [toDegrees(lon), toDegrees(lat)];\n}\n//# sourceMappingURL=sphere.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/sphere.js\n// module id = 1avf\n// module chunks = 0","'use strict';\n\nvar createError = require('./createError');\n\n/**\n * Resolve or reject a Promise based on response status.\n *\n * @param {Function} resolve A function that resolves the promise.\n * @param {Function} reject A function that rejects the promise.\n * @param {object} response The response.\n */\nmodule.exports = function settle(resolve, reject, response) {\n var validateStatus = response.config.validateStatus;\n if (!response.status || !validateStatus || validateStatus(response.status)) {\n resolve(response);\n } else {\n reject(createError(\n 'Request failed with status code ' + response.status,\n response.config,\n null,\n response.request,\n response\n ));\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/settle.js\n// module id = 21It\n// module chunks = 0","module.exports = function (it, Constructor, name, forbiddenField) {\n if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n throw TypeError(name + ': incorrect invocation!');\n } return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_an-instance.js\n// module id = 2KxR\n// module chunks = 0","/**\n * @module ol/easing\n */\n/**\n * Start slow and speed up.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function easeIn(t) {\n return Math.pow(t, 3);\n}\n/**\n * Start fast and slow down.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function easeOut(t) {\n return 1 - easeIn(1 - t);\n}\n/**\n * Start slow, speed up, and then slow down again.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function inAndOut(t) {\n return 3 * t * t - 2 * t * t * t;\n}\n/**\n * Maintain a constant speed over time.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function linear(t) {\n return t;\n}\n/**\n * Start slow, speed up, and at the very end slow down again. This has the\n * same general behavior as {@link module:ol/easing~inAndOut}, but the final\n * slowdown is delayed.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function upAndDown(t) {\n if (t < 0.5) {\n return inAndOut(2 * t);\n }\n else {\n return 1 - inAndOut(2 * (t - 0.5));\n }\n}\n//# sourceMappingURL=easing.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/easing.js\n// module id = 2S6f\n// module chunks = 0","/**\n * @module ol/style/Text\n */\nimport Fill from './Fill.js';\nimport TextPlacement from './TextPlacement.js';\nimport { toSize } from '../size.js';\n/**\n * The default fill color to use if no fill was set at construction time; a\n * blackish `#333`.\n *\n * @const {string}\n */\nvar DEFAULT_FILL_COLOR = '#333';\n/**\n * @typedef {Object} Options\n * @property {string} [font] Font style as CSS 'font' value, see:\n * https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/font. Default is '10px sans-serif'\n * @property {number} [maxAngle=Math.PI/4] When `placement` is set to `'line'`, allow a maximum angle between adjacent characters.\n * The expected value is in radians, and the default is 45° (`Math.PI / 4`).\n * @property {number} [offsetX=0] Horizontal text offset in pixels. A positive will shift the text right.\n * @property {number} [offsetY=0] Vertical text offset in pixels. A positive will shift the text down.\n * @property {boolean} [overflow=false] For polygon labels or when `placement` is set to `'line'`, allow text to exceed\n * the width of the polygon at the label position or the length of the path that it follows.\n * @property {import(\"./TextPlacement.js\").default|string} [placement='point'] Text placement.\n * @property {number|import(\"../size.js\").Size} [scale] Scale.\n * @property {boolean} [rotateWithView=false] Whether to rotate the text with the view.\n * @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).\n * @property {string} [text] Text content.\n * @property {string} [textAlign] Text alignment. Possible values: 'left', 'right', 'center', 'end' or 'start'.\n * Default is 'center' for `placement: 'point'`. For `placement: 'line'`, the default is to let the renderer choose a\n * placement where `maxAngle` is not exceeded.\n * @property {string} [textBaseline='middle'] Text base line. Possible values: 'bottom', 'top', 'middle', 'alphabetic',\n * 'hanging', 'ideographic'.\n * @property {import(\"./Fill.js\").default} [fill] Fill style. If none is provided, we'll use a dark fill-style (#333).\n * @property {import(\"./Stroke.js\").default} [stroke] Stroke style.\n * @property {import(\"./Fill.js\").default} [backgroundFill] Fill style for the text background when `placement` is\n * `'point'`. Default is no fill.\n * @property {import(\"./Stroke.js\").default} [backgroundStroke] Stroke style for the text background when `placement`\n * is `'point'`. Default is no stroke.\n * @property {Array<number>} [padding=[0, 0, 0, 0]] Padding in pixels around the text for decluttering and background. The order of\n * values in the array is `[top, right, bottom, left]`.\n */\n/**\n * @classdesc\n * Set text style for vector features.\n * @api\n */\nvar Text = /** @class */ (function () {\n /**\n * @param {Options=} opt_options Options.\n */\n function Text(opt_options) {\n var options = opt_options || {};\n /**\n * @private\n * @type {string|undefined}\n */\n this.font_ = options.font;\n /**\n * @private\n * @type {number|undefined}\n */\n this.rotation_ = options.rotation;\n /**\n * @private\n * @type {boolean|undefined}\n */\n this.rotateWithView_ = options.rotateWithView;\n /**\n * @private\n * @type {number|import(\"../size.js\").Size|undefined}\n */\n this.scale_ = options.scale;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n this.scaleArray_ = toSize(options.scale !== undefined ? options.scale : 1);\n /**\n * @private\n * @type {string|undefined}\n */\n this.text_ = options.text;\n /**\n * @private\n * @type {string|undefined}\n */\n this.textAlign_ = options.textAlign;\n /**\n * @private\n * @type {string|undefined}\n */\n this.textBaseline_ = options.textBaseline;\n /**\n * @private\n * @type {import(\"./Fill.js\").default}\n */\n this.fill_ =\n options.fill !== undefined\n ? options.fill\n : new Fill({ color: DEFAULT_FILL_COLOR });\n /**\n * @private\n * @type {number}\n */\n this.maxAngle_ =\n options.maxAngle !== undefined ? options.maxAngle : Math.PI / 4;\n /**\n * @private\n * @type {import(\"./TextPlacement.js\").default|string}\n */\n this.placement_ =\n options.placement !== undefined ? options.placement : TextPlacement.POINT;\n /**\n * @private\n * @type {boolean}\n */\n this.overflow_ = !!options.overflow;\n /**\n * @private\n * @type {import(\"./Stroke.js\").default}\n */\n this.stroke_ = options.stroke !== undefined ? options.stroke : null;\n /**\n * @private\n * @type {number}\n */\n this.offsetX_ = options.offsetX !== undefined ? options.offsetX : 0;\n /**\n * @private\n * @type {number}\n */\n this.offsetY_ = options.offsetY !== undefined ? options.offsetY : 0;\n /**\n * @private\n * @type {import(\"./Fill.js\").default}\n */\n this.backgroundFill_ = options.backgroundFill\n ? options.backgroundFill\n : null;\n /**\n * @private\n * @type {import(\"./Stroke.js\").default}\n */\n this.backgroundStroke_ = options.backgroundStroke\n ? options.backgroundStroke\n : null;\n /**\n * @private\n * @type {Array<number>}\n */\n this.padding_ = options.padding === undefined ? null : options.padding;\n }\n /**\n * Clones the style.\n * @return {Text} The cloned style.\n * @api\n */\n Text.prototype.clone = function () {\n var scale = this.getScale();\n return new Text({\n font: this.getFont(),\n placement: this.getPlacement(),\n maxAngle: this.getMaxAngle(),\n overflow: this.getOverflow(),\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n text: this.getText(),\n textAlign: this.getTextAlign(),\n textBaseline: this.getTextBaseline(),\n fill: this.getFill() ? this.getFill().clone() : undefined,\n stroke: this.getStroke() ? this.getStroke().clone() : undefined,\n offsetX: this.getOffsetX(),\n offsetY: this.getOffsetY(),\n backgroundFill: this.getBackgroundFill()\n ? this.getBackgroundFill().clone()\n : undefined,\n backgroundStroke: this.getBackgroundStroke()\n ? this.getBackgroundStroke().clone()\n : undefined,\n padding: this.getPadding(),\n });\n };\n /**\n * Get the `overflow` configuration.\n * @return {boolean} Let text overflow the length of the path they follow.\n * @api\n */\n Text.prototype.getOverflow = function () {\n return this.overflow_;\n };\n /**\n * Get the font name.\n * @return {string|undefined} Font.\n * @api\n */\n Text.prototype.getFont = function () {\n return this.font_;\n };\n /**\n * Get the maximum angle between adjacent characters.\n * @return {number} Angle in radians.\n * @api\n */\n Text.prototype.getMaxAngle = function () {\n return this.maxAngle_;\n };\n /**\n * Get the label placement.\n * @return {import(\"./TextPlacement.js\").default|string} Text placement.\n * @api\n */\n Text.prototype.getPlacement = function () {\n return this.placement_;\n };\n /**\n * Get the x-offset for the text.\n * @return {number} Horizontal text offset.\n * @api\n */\n Text.prototype.getOffsetX = function () {\n return this.offsetX_;\n };\n /**\n * Get the y-offset for the text.\n * @return {number} Vertical text offset.\n * @api\n */\n Text.prototype.getOffsetY = function () {\n return this.offsetY_;\n };\n /**\n * Get the fill style for the text.\n * @return {import(\"./Fill.js\").default} Fill style.\n * @api\n */\n Text.prototype.getFill = function () {\n return this.fill_;\n };\n /**\n * Determine whether the text rotates with the map.\n * @return {boolean|undefined} Rotate with map.\n * @api\n */\n Text.prototype.getRotateWithView = function () {\n return this.rotateWithView_;\n };\n /**\n * Get the text rotation.\n * @return {number|undefined} Rotation.\n * @api\n */\n Text.prototype.getRotation = function () {\n return this.rotation_;\n };\n /**\n * Get the text scale.\n * @return {number|import(\"../size.js\").Size|undefined} Scale.\n * @api\n */\n Text.prototype.getScale = function () {\n return this.scale_;\n };\n /**\n * Get the symbolizer scale array.\n * @return {import(\"../size.js\").Size} Scale array.\n */\n Text.prototype.getScaleArray = function () {\n return this.scaleArray_;\n };\n /**\n * Get the stroke style for the text.\n * @return {import(\"./Stroke.js\").default} Stroke style.\n * @api\n */\n Text.prototype.getStroke = function () {\n return this.stroke_;\n };\n /**\n * Get the text to be rendered.\n * @return {string|undefined} Text.\n * @api\n */\n Text.prototype.getText = function () {\n return this.text_;\n };\n /**\n * Get the text alignment.\n * @return {string|undefined} Text align.\n * @api\n */\n Text.prototype.getTextAlign = function () {\n return this.textAlign_;\n };\n /**\n * Get the text baseline.\n * @return {string|undefined} Text baseline.\n * @api\n */\n Text.prototype.getTextBaseline = function () {\n return this.textBaseline_;\n };\n /**\n * Get the background fill style for the text.\n * @return {import(\"./Fill.js\").default} Fill style.\n * @api\n */\n Text.prototype.getBackgroundFill = function () {\n return this.backgroundFill_;\n };\n /**\n * Get the background stroke style for the text.\n * @return {import(\"./Stroke.js\").default} Stroke style.\n * @api\n */\n Text.prototype.getBackgroundStroke = function () {\n return this.backgroundStroke_;\n };\n /**\n * Get the padding for the text.\n * @return {Array<number>} Padding.\n * @api\n */\n Text.prototype.getPadding = function () {\n return this.padding_;\n };\n /**\n * Set the `overflow` property.\n *\n * @param {boolean} overflow Let text overflow the path that it follows.\n * @api\n */\n Text.prototype.setOverflow = function (overflow) {\n this.overflow_ = overflow;\n };\n /**\n * Set the font.\n *\n * @param {string|undefined} font Font.\n * @api\n */\n Text.prototype.setFont = function (font) {\n this.font_ = font;\n };\n /**\n * Set the maximum angle between adjacent characters.\n *\n * @param {number} maxAngle Angle in radians.\n * @api\n */\n Text.prototype.setMaxAngle = function (maxAngle) {\n this.maxAngle_ = maxAngle;\n };\n /**\n * Set the x offset.\n *\n * @param {number} offsetX Horizontal text offset.\n * @api\n */\n Text.prototype.setOffsetX = function (offsetX) {\n this.offsetX_ = offsetX;\n };\n /**\n * Set the y offset.\n *\n * @param {number} offsetY Vertical text offset.\n * @api\n */\n Text.prototype.setOffsetY = function (offsetY) {\n this.offsetY_ = offsetY;\n };\n /**\n * Set the text placement.\n *\n * @param {import(\"./TextPlacement.js\").default|string} placement Placement.\n * @api\n */\n Text.prototype.setPlacement = function (placement) {\n this.placement_ = placement;\n };\n /**\n * Set whether to rotate the text with the view.\n *\n * @param {boolean} rotateWithView Rotate with map.\n * @api\n */\n Text.prototype.setRotateWithView = function (rotateWithView) {\n this.rotateWithView_ = rotateWithView;\n };\n /**\n * Set the fill.\n *\n * @param {import(\"./Fill.js\").default} fill Fill style.\n * @api\n */\n Text.prototype.setFill = function (fill) {\n this.fill_ = fill;\n };\n /**\n * Set the rotation.\n *\n * @param {number|undefined} rotation Rotation.\n * @api\n */\n Text.prototype.setRotation = function (rotation) {\n this.rotation_ = rotation;\n };\n /**\n * Set the scale.\n *\n * @param {number|import(\"../size.js\").Size|undefined} scale Scale.\n * @api\n */\n Text.prototype.setScale = function (scale) {\n this.scale_ = scale;\n this.scaleArray_ = toSize(scale !== undefined ? scale : 1);\n };\n /**\n * Set the stroke.\n *\n * @param {import(\"./Stroke.js\").default} stroke Stroke style.\n * @api\n */\n Text.prototype.setStroke = function (stroke) {\n this.stroke_ = stroke;\n };\n /**\n * Set the text.\n *\n * @param {string|undefined} text Text.\n * @api\n */\n Text.prototype.setText = function (text) {\n this.text_ = text;\n };\n /**\n * Set the text alignment.\n *\n * @param {string|undefined} textAlign Text align.\n * @api\n */\n Text.prototype.setTextAlign = function (textAlign) {\n this.textAlign_ = textAlign;\n };\n /**\n * Set the text baseline.\n *\n * @param {string|undefined} textBaseline Text baseline.\n * @api\n */\n Text.prototype.setTextBaseline = function (textBaseline) {\n this.textBaseline_ = textBaseline;\n };\n /**\n * Set the background fill.\n *\n * @param {import(\"./Fill.js\").default} fill Fill style.\n * @api\n */\n Text.prototype.setBackgroundFill = function (fill) {\n this.backgroundFill_ = fill;\n };\n /**\n * Set the background stroke.\n *\n * @param {import(\"./Stroke.js\").default} stroke Stroke style.\n * @api\n */\n Text.prototype.setBackgroundStroke = function (stroke) {\n this.backgroundStroke_ = stroke;\n };\n /**\n * Set the padding (`[top, right, bottom, left]`).\n *\n * @param {!Array<number>} padding Padding.\n * @api\n */\n Text.prototype.setPadding = function (padding) {\n this.padding_ = padding;\n };\n return Text;\n}());\nexport default Text;\n//# sourceMappingURL=Text.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Text.js\n// module id = 2YZ9\n// module chunks = 0","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_uid.js\n// module id = 3Eo+\n// module chunks = 0","/**\n * @module ol/ImageState\n */\n/**\n * @enum {number}\n */\nexport default {\n IDLE: 0,\n LOADING: 1,\n LOADED: 2,\n ERROR: 3,\n EMPTY: 4,\n};\n//# sourceMappingURL=ImageState.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ImageState.js\n// module id = 3Jqb\n// module chunks = 0","/**\n * @module ol/ViewHint\n */\n/**\n * @enum {number}\n */\nexport default {\n ANIMATING: 0,\n INTERACTING: 1,\n};\n//# sourceMappingURL=ViewHint.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ViewHint.js\n// module id = 3Q3L\n// module chunks = 0","/**\n * @module ol/geom/flat/length\n */\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {number} Length.\n */\nexport function lineStringLength(flatCoordinates, offset, end, stride) {\n var x1 = flatCoordinates[offset];\n var y1 = flatCoordinates[offset + 1];\n var length = 0;\n for (var i = offset + stride; i < end; i += stride) {\n var x2 = flatCoordinates[i];\n var y2 = flatCoordinates[i + 1];\n length += Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));\n x1 = x2;\n y1 = y2;\n }\n return length;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {number} Perimeter.\n */\nexport function linearRingLength(flatCoordinates, offset, end, stride) {\n var perimeter = lineStringLength(flatCoordinates, offset, end, stride);\n var dx = flatCoordinates[end - stride] - flatCoordinates[offset];\n var dy = flatCoordinates[end - stride + 1] - flatCoordinates[offset + 1];\n perimeter += Math.sqrt(dx * dx + dy * dy);\n return perimeter;\n}\n//# sourceMappingURL=length.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/length.js\n// module id = 3ahG\n// module chunks = 0","/**\n * @module ol/util\n */\n/**\n * @return {?} Any return.\n */\nexport function abstract() {\n return /** @type {?} */ ((function () {\n throw new Error('Unimplemented abstract method.');\n })());\n}\n/**\n * Counter for getUid.\n * @type {number}\n * @private\n */\nvar uidCounter_ = 0;\n/**\n * Gets a unique ID for an object. This mutates the object so that further calls\n * with the same object as a parameter returns the same value. Unique IDs are generated\n * as a strictly increasing sequence. Adapted from goog.getUid.\n *\n * @param {Object} obj The object to get the unique ID for.\n * @return {string} The unique ID for the object.\n * @api\n */\nexport function getUid(obj) {\n return obj.ol_uid || (obj.ol_uid = String(++uidCounter_));\n}\n/**\n * OpenLayers version.\n * @type {string}\n */\nexport var VERSION = '6.5.0';\n//# sourceMappingURL=util.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/util.js\n// module id = 3ciB\n// module chunks = 0","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n if (it != undefined) return it[ITERATOR]\n || it['@@iterator']\n || Iterators[classof(it)];\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/core.get-iterator-method.js\n// module id = 3fs2\n// module chunks = 0","/**\n * @module ol/has\n */\nvar ua = typeof navigator !== 'undefined' && typeof navigator.userAgent !== 'undefined'\n ? navigator.userAgent.toLowerCase()\n : '';\n/**\n * User agent string says we are dealing with Firefox as browser.\n * @type {boolean}\n */\nexport var FIREFOX = ua.indexOf('firefox') !== -1;\n/**\n * User agent string says we are dealing with Safari as browser.\n * @type {boolean}\n */\nexport var SAFARI = ua.indexOf('safari') !== -1 && ua.indexOf('chrom') == -1;\n/**\n * User agent string says we are dealing with a WebKit engine.\n * @type {boolean}\n */\nexport var WEBKIT = ua.indexOf('webkit') !== -1 && ua.indexOf('edge') == -1;\n/**\n * User agent string says we are dealing with a Mac as platform.\n * @type {boolean}\n */\nexport var MAC = ua.indexOf('macintosh') !== -1;\n/**\n * The ratio between physical pixels and device-independent pixels\n * (dips) on the device (`window.devicePixelRatio`).\n * @const\n * @type {number}\n * @api\n */\nexport var DEVICE_PIXEL_RATIO = typeof devicePixelRatio !== 'undefined' ? devicePixelRatio : 1;\n/**\n * The execution context is a worker with OffscreenCanvas available.\n * @const\n * @type {boolean}\n */\nexport var WORKER_OFFSCREEN_CANVAS = typeof WorkerGlobalScope !== 'undefined' &&\n typeof OffscreenCanvas !== 'undefined' &&\n self instanceof WorkerGlobalScope; //eslint-disable-line\n/**\n * Image.prototype.decode() is supported.\n * @type {boolean}\n */\nexport var IMAGE_DECODE = typeof Image !== 'undefined' && Image.prototype.decode;\n/**\n * @type {boolean}\n */\nexport var PASSIVE_EVENT_LISTENERS = (function () {\n var passive = false;\n try {\n var options = Object.defineProperty({}, 'passive', {\n get: function () {\n passive = true;\n },\n });\n window.addEventListener('_', null, options);\n window.removeEventListener('_', null, options);\n }\n catch (error) {\n // passive not supported\n }\n return passive;\n})();\n//# sourceMappingURL=has.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/has.js\n// module id = 4acs\n// module chunks = 0","module.exports = function () { /* empty */ };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_add-to-unscopables.js\n// module id = 4mcu\n// module chunks = 0","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_defined.js\n// module id = 52gC\n// module chunks = 0","/**\n * @module ol/events/EventType\n */\n/**\n * @enum {string}\n * @const\n */\nexport default {\n /**\n * Generic change event. Triggered when the revision counter is increased.\n * @event module:ol/events/Event~BaseEvent#change\n * @api\n */\n CHANGE: 'change',\n /**\n * Generic error event. Triggered when an error occurs.\n * @event module:ol/events/Event~BaseEvent#error\n * @api\n */\n ERROR: 'error',\n BLUR: 'blur',\n CLEAR: 'clear',\n CONTEXTMENU: 'contextmenu',\n CLICK: 'click',\n DBLCLICK: 'dblclick',\n DRAGENTER: 'dragenter',\n DRAGOVER: 'dragover',\n DROP: 'drop',\n FOCUS: 'focus',\n KEYDOWN: 'keydown',\n KEYPRESS: 'keypress',\n LOAD: 'load',\n RESIZE: 'resize',\n TOUCHMOVE: 'touchmove',\n WHEEL: 'wheel',\n};\n//# sourceMappingURL=EventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/events/EventType.js\n// module id = 57Gy\n// module chunks = 0","/**\n * @module ol/ViewProperty\n */\n/**\n * @enum {string}\n */\nexport default {\n CENTER: 'center',\n RESOLUTION: 'resolution',\n ROTATION: 'rotation',\n};\n//# sourceMappingURL=ViewProperty.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ViewProperty.js\n// module id = 58iR\n// module chunks = 0","/**\n * @module ol/geom/GeometryLayout\n */\n/**\n * The coordinate layout for geometries, indicating whether a 3rd or 4th z ('Z')\n * or measure ('M') coordinate is available. Supported values are `'XY'`,\n * `'XYZ'`, `'XYM'`, `'XYZM'`.\n * @enum {string}\n */\nexport default {\n XY: 'XY',\n XYZ: 'XYZ',\n XYM: 'XYM',\n XYZM: 'XYZM',\n};\n//# sourceMappingURL=GeometryLayout.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/GeometryLayout.js\n// module id = 5MGX\n// module chunks = 0","'use strict';\n\nvar utils = require('../utils');\n\nmodule.exports = function normalizeHeaderName(headers, normalizedName) {\n utils.forEach(headers, function processHeader(value, name) {\n if (name !== normalizedName && name.toUpperCase() === normalizedName.toUpperCase()) {\n headers[normalizedName] = value;\n delete headers[name];\n }\n });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/normalizeHeaderName.js\n// module id = 5VQ+\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/canvas/VectorLayer\n */\nimport CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';\nimport CanvasLayerRenderer from './Layer.js';\nimport ExecutorGroup from '../../render/canvas/ExecutorGroup.js';\nimport ViewHint from '../../ViewHint.js';\nimport { apply, makeInverse, makeScale, toString as transformToString, } from '../../transform.js';\nimport { buffer, containsExtent, createEmpty, getWidth, intersects as intersectsExtent, wrapX as wrapExtentX, } from '../../extent.js';\nimport { createHitDetectionImageData, hitDetect, } from '../../render/canvas/hitdetect.js';\nimport { defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance, getSquaredTolerance as getSquaredRenderTolerance, renderFeature, } from '../vector.js';\nimport { fromUserExtent, getTransformFromProjections, getUserProjection, toUserExtent, } from '../../proj.js';\nimport { getUid } from '../../util.js';\nimport { wrapX as wrapCoordinateX } from '../../coordinate.js';\n/**\n * @classdesc\n * Canvas renderer for vector layers.\n * @api\n */\nvar CanvasVectorLayerRenderer = /** @class */ (function (_super) {\n __extends(CanvasVectorLayerRenderer, _super);\n /**\n * @param {import(\"../../layer/Vector.js\").default} vectorLayer Vector layer.\n */\n function CanvasVectorLayerRenderer(vectorLayer) {\n var _this = _super.call(this, vectorLayer) || this;\n /** @private */\n _this.boundHandleStyleImageChange_ = _this.handleStyleImageChange_.bind(_this);\n /**\n * @type {boolean}\n */\n _this.animatingOrInteracting_;\n /**\n * @private\n * @type {boolean}\n */\n _this.dirty_ = false;\n /**\n * @type {ImageData}\n */\n _this.hitDetectionImageData_ = null;\n /**\n * @type {Array<import(\"../../Feature.js\").default>}\n */\n _this.renderedFeatures_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.renderedRevision_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.renderedResolution_ = NaN;\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n _this.renderedExtent_ = createEmpty();\n /**\n * @private\n * @type {number}\n */\n _this.renderedRotation_;\n /**\n * @private\n * @type {import(\"../../coordinate\").Coordinate}\n */\n _this.renderedCenter_ = null;\n /**\n * @private\n * @type {import(\"../../proj/Projection\").default}\n */\n _this.renderedProjection_ = null;\n /**\n * @private\n * @type {function(import(\"../../Feature.js\").default, import(\"../../Feature.js\").default): number|null}\n */\n _this.renderedRenderOrder_ = null;\n /**\n * @private\n * @type {import(\"../../render/canvas/ExecutorGroup\").default}\n */\n _this.replayGroup_ = null;\n /**\n * A new replay group had to be created by `prepareFrame()`\n * @type {boolean}\n */\n _this.replayGroupChanged = true;\n /**\n * @type {import(\"../../render/canvas/ExecutorGroup\").default}\n */\n _this.declutterExecutorGroup = null;\n /**\n * Clipping to be performed by `renderFrame()`\n * @type {boolean}\n */\n _this.clipping = true;\n return _this;\n }\n /**\n * Get a rendering container from an existing target, if compatible.\n * @param {HTMLElement} target Potential render target.\n * @param {string} transform CSS Transform.\n * @param {number} opacity Opacity.\n */\n CanvasVectorLayerRenderer.prototype.useContainer = function (target, transform, opacity) {\n if (opacity < 1) {\n target = null;\n }\n _super.prototype.useContainer.call(this, target, transform, opacity);\n };\n /**\n * @param {ExecutorGroup} executorGroup Executor group.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {import(\"rbush\").default=} opt_declutterTree Declutter tree.\n */\n CanvasVectorLayerRenderer.prototype.renderWorlds = function (executorGroup, frameState, opt_declutterTree) {\n var extent = frameState.extent;\n var viewState = frameState.viewState;\n var center = viewState.center;\n var resolution = viewState.resolution;\n var projection = viewState.projection;\n var rotation = viewState.rotation;\n var projectionExtent = projection.getExtent();\n var vectorSource = this.getLayer().getSource();\n var pixelRatio = frameState.pixelRatio;\n var viewHints = frameState.viewHints;\n var snapToPixel = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);\n var context = this.context;\n var width = Math.round(frameState.size[0] * pixelRatio);\n var height = Math.round(frameState.size[1] * pixelRatio);\n var multiWorld = vectorSource.getWrapX() && projection.canWrapX();\n var worldWidth = multiWorld ? getWidth(projectionExtent) : null;\n var endWorld = multiWorld\n ? Math.ceil((extent[2] - projectionExtent[2]) / worldWidth) + 1\n : 1;\n var world = multiWorld\n ? Math.floor((extent[0] - projectionExtent[0]) / worldWidth)\n : 0;\n do {\n var transform = this.getRenderTransform(center, resolution, rotation, pixelRatio, width, height, world * worldWidth);\n executorGroup.execute(context, 1, transform, rotation, snapToPixel, undefined, opt_declutterTree);\n } while (++world < endWorld);\n };\n /**\n * Render declutter items for this layer\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n */\n CanvasVectorLayerRenderer.prototype.renderDeclutter = function (frameState) {\n if (this.declutterExecutorGroup) {\n this.renderWorlds(this.declutterExecutorGroup, frameState, frameState.declutterTree);\n }\n };\n /**\n * Render the layer.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {HTMLElement} target Target that may be used to render content to.\n * @return {HTMLElement} The rendered element.\n */\n CanvasVectorLayerRenderer.prototype.renderFrame = function (frameState, target) {\n var pixelRatio = frameState.pixelRatio;\n var layerState = frameState.layerStatesArray[frameState.layerIndex];\n // set forward and inverse pixel transforms\n makeScale(this.pixelTransform, 1 / pixelRatio, 1 / pixelRatio);\n makeInverse(this.inversePixelTransform, this.pixelTransform);\n var canvasTransform = transformToString(this.pixelTransform);\n this.useContainer(target, canvasTransform, layerState.opacity);\n var context = this.context;\n var canvas = context.canvas;\n var replayGroup = this.replayGroup_;\n var declutterExecutorGroup = this.declutterExecutorGroup;\n if ((!replayGroup || replayGroup.isEmpty()) &&\n (!declutterExecutorGroup || declutterExecutorGroup.isEmpty())) {\n if (!this.containerReused && canvas.width > 0) {\n canvas.width = 0;\n }\n return this.container;\n }\n // resize and clear\n var width = Math.round(frameState.size[0] * pixelRatio);\n var height = Math.round(frameState.size[1] * pixelRatio);\n if (canvas.width != width || canvas.height != height) {\n canvas.width = width;\n canvas.height = height;\n if (canvas.style.transform !== canvasTransform) {\n canvas.style.transform = canvasTransform;\n }\n }\n else if (!this.containerReused) {\n context.clearRect(0, 0, width, height);\n }\n this.preRender(context, frameState);\n var viewState = frameState.viewState;\n var projection = viewState.projection;\n // clipped rendering if layer extent is set\n var clipped = false;\n if (layerState.extent && this.clipping) {\n var layerExtent = fromUserExtent(layerState.extent, projection);\n clipped =\n !containsExtent(layerExtent, frameState.extent) &&\n intersectsExtent(layerExtent, frameState.extent);\n if (clipped) {\n this.clipUnrotated(context, frameState, layerExtent);\n }\n }\n this.renderWorlds(replayGroup, frameState);\n if (clipped) {\n context.restore();\n }\n this.postRender(context, frameState);\n var opacity = layerState.opacity;\n var container = this.container;\n if (opacity !== parseFloat(container.style.opacity)) {\n container.style.opacity = opacity === 1 ? '' : String(opacity);\n }\n if (this.renderedRotation_ !== viewState.rotation) {\n this.renderedRotation_ = viewState.rotation;\n this.hitDetectionImageData_ = null;\n }\n return this.container;\n };\n /**\n * Asynchronous layer level hit detection.\n * @param {import(\"../../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../../Feature\").default>>} Promise that resolves with an array of features.\n */\n CanvasVectorLayerRenderer.prototype.getFeatures = function (pixel) {\n return new Promise(\n /**\n * @param {function(Array<import(\"../../Feature\").default|import(\"../../render/Feature\").default>): void} resolve Resolver function.\n * @this {CanvasVectorLayerRenderer}\n */\n function (resolve) {\n if (!this.hitDetectionImageData_ && !this.animatingOrInteracting_) {\n var size = [this.context.canvas.width, this.context.canvas.height];\n apply(this.pixelTransform, size);\n var center = this.renderedCenter_;\n var resolution = this.renderedResolution_;\n var rotation = this.renderedRotation_;\n var projection = this.renderedProjection_;\n var extent = this.renderedExtent_;\n var layer = this.getLayer();\n var transforms = [];\n var width = size[0] / 2;\n var height = size[1] / 2;\n transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, 0).slice());\n var source = layer.getSource();\n var projectionExtent = projection.getExtent();\n if (source.getWrapX() &&\n projection.canWrapX() &&\n !containsExtent(projectionExtent, extent)) {\n var startX = extent[0];\n var worldWidth = getWidth(projectionExtent);\n var world = 0;\n var offsetX = void 0;\n while (startX < projectionExtent[0]) {\n --world;\n offsetX = worldWidth * world;\n transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, offsetX).slice());\n startX += worldWidth;\n }\n world = 0;\n startX = extent[2];\n while (startX > projectionExtent[2]) {\n ++world;\n offsetX = worldWidth * world;\n transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, offsetX).slice());\n startX -= worldWidth;\n }\n }\n this.hitDetectionImageData_ = createHitDetectionImageData(size, transforms, this.renderedFeatures_, layer.getStyleFunction(), extent, resolution, rotation);\n }\n resolve(hitDetect(pixel, this.renderedFeatures_, this.hitDetectionImageData_));\n }.bind(this));\n };\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {import(\"../vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {Array<import(\"../Map.js\").HitMatch<T>>} matches The hit detected matches with tolerance.\n * @return {T|undefined} Callback result.\n * @template T\n */\n CanvasVectorLayerRenderer.prototype.forEachFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, callback, matches) {\n var _this = this;\n if (!this.replayGroup_) {\n return undefined;\n }\n var resolution = frameState.viewState.resolution;\n var rotation = frameState.viewState.rotation;\n var layer = this.getLayer();\n /** @type {!Object<string, import(\"../Map.js\").HitMatch<T>|true>} */\n var features = {};\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {number} distanceSq The squared distance to the click position\n * @return {T|undefined} Callback result.\n */\n var featureCallback = function (feature, geometry, distanceSq) {\n var key = getUid(feature);\n var match = features[key];\n if (!match) {\n if (distanceSq === 0) {\n features[key] = true;\n return callback(feature, layer, geometry);\n }\n matches.push((features[key] = {\n feature: feature,\n layer: layer,\n geometry: geometry,\n distanceSq: distanceSq,\n callback: callback,\n }));\n }\n else if (match !== true && distanceSq < match.distanceSq) {\n if (distanceSq === 0) {\n features[key] = true;\n matches.splice(matches.lastIndexOf(match), 1);\n return callback(feature, layer, geometry);\n }\n match.geometry = geometry;\n match.distanceSq = distanceSq;\n }\n return undefined;\n };\n var result;\n var executorGroups = [this.replayGroup_];\n if (this.declutterExecutorGroup) {\n executorGroups.push(this.declutterExecutorGroup);\n }\n executorGroups.some(function (executorGroup) {\n return (result = executorGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, featureCallback, executorGroup === _this.declutterExecutorGroup\n ? frameState.declutterTree.all().map(function (item) { return item.value; })\n : null));\n });\n return result;\n };\n /**\n * Perform action necessary to get the layer rendered after new fonts have loaded\n */\n CanvasVectorLayerRenderer.prototype.handleFontsChanged = function () {\n var layer = this.getLayer();\n if (layer.getVisible() && this.replayGroup_) {\n layer.changed();\n }\n };\n /**\n * Handle changes in image style state.\n * @param {import(\"../../events/Event.js\").default} event Image style change event.\n * @private\n */\n CanvasVectorLayerRenderer.prototype.handleStyleImageChange_ = function (event) {\n this.renderIfReadyAndVisible();\n };\n /**\n * Determine whether render should be called.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n CanvasVectorLayerRenderer.prototype.prepareFrame = function (frameState) {\n var vectorLayer = this.getLayer();\n var vectorSource = vectorLayer.getSource();\n if (!vectorSource) {\n return false;\n }\n var animating = frameState.viewHints[ViewHint.ANIMATING];\n var interacting = frameState.viewHints[ViewHint.INTERACTING];\n var updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();\n var updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();\n if ((!this.dirty_ && !updateWhileAnimating && animating) ||\n (!updateWhileInteracting && interacting)) {\n this.animatingOrInteracting_ = true;\n return true;\n }\n this.animatingOrInteracting_ = false;\n var frameStateExtent = frameState.extent;\n var viewState = frameState.viewState;\n var projection = viewState.projection;\n var resolution = viewState.resolution;\n var pixelRatio = frameState.pixelRatio;\n var vectorLayerRevision = vectorLayer.getRevision();\n var vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();\n var vectorLayerRenderOrder = vectorLayer.getRenderOrder();\n if (vectorLayerRenderOrder === undefined) {\n vectorLayerRenderOrder = defaultRenderOrder;\n }\n var center = viewState.center.slice();\n var extent = buffer(frameStateExtent, vectorLayerRenderBuffer * resolution);\n var loadExtents = [extent.slice()];\n var projectionExtent = projection.getExtent();\n if (vectorSource.getWrapX() &&\n projection.canWrapX() &&\n !containsExtent(projectionExtent, frameState.extent)) {\n // For the replay group, we need an extent that intersects the real world\n // (-180° to +180°). To support geometries in a coordinate range from -540°\n // to +540°, we add at least 1 world width on each side of the projection\n // extent. If the viewport is wider than the world, we need to add half of\n // the viewport width to make sure we cover the whole viewport.\n var worldWidth = getWidth(projectionExtent);\n var gutter = Math.max(getWidth(extent) / 2, worldWidth);\n extent[0] = projectionExtent[0] - gutter;\n extent[2] = projectionExtent[2] + gutter;\n wrapCoordinateX(center, projection);\n var loadExtent = wrapExtentX(loadExtents[0], projection);\n // If the extent crosses the date line, we load data for both edges of the worlds\n if (loadExtent[0] < projectionExtent[0] &&\n loadExtent[2] < projectionExtent[2]) {\n loadExtents.push([\n loadExtent[0] + worldWidth,\n loadExtent[1],\n loadExtent[2] + worldWidth,\n loadExtent[3],\n ]);\n }\n else if (loadExtent[0] > projectionExtent[0] &&\n loadExtent[2] > projectionExtent[2]) {\n loadExtents.push([\n loadExtent[0] - worldWidth,\n loadExtent[1],\n loadExtent[2] - worldWidth,\n loadExtent[3],\n ]);\n }\n }\n if (!this.dirty_ &&\n this.renderedResolution_ == resolution &&\n this.renderedRevision_ == vectorLayerRevision &&\n this.renderedRenderOrder_ == vectorLayerRenderOrder &&\n containsExtent(this.renderedExtent_, extent)) {\n this.replayGroupChanged = false;\n return true;\n }\n this.replayGroup_ = null;\n this.dirty_ = false;\n var replayGroup = new CanvasBuilderGroup(getRenderTolerance(resolution, pixelRatio), extent, resolution, pixelRatio);\n var declutterBuilderGroup;\n if (this.getLayer().getDeclutter()) {\n declutterBuilderGroup = new CanvasBuilderGroup(getRenderTolerance(resolution, pixelRatio), extent, resolution, pixelRatio);\n }\n var userProjection = getUserProjection();\n var userTransform;\n if (userProjection) {\n for (var i = 0, ii = loadExtents.length; i < ii; ++i) {\n vectorSource.loadFeatures(toUserExtent(loadExtents[i], projection), resolution, userProjection);\n }\n userTransform = getTransformFromProjections(userProjection, projection);\n }\n else {\n for (var i = 0, ii = loadExtents.length; i < ii; ++i) {\n vectorSource.loadFeatures(loadExtents[i], resolution, projection);\n }\n }\n var squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);\n var render = \n /**\n * @param {import(\"../../Feature.js\").default} feature Feature.\n * @this {CanvasVectorLayerRenderer}\n */\n function (feature) {\n var styles;\n var styleFunction = feature.getStyleFunction() || vectorLayer.getStyleFunction();\n if (styleFunction) {\n styles = styleFunction(feature, resolution);\n }\n if (styles) {\n var dirty = this.renderFeature(feature, squaredTolerance, styles, replayGroup, userTransform, declutterBuilderGroup);\n this.dirty_ = this.dirty_ || dirty;\n }\n }.bind(this);\n var userExtent = toUserExtent(extent, projection);\n /** @type {Array<import(\"../../Feature.js\").default>} */\n var features = vectorSource.getFeaturesInExtent(userExtent);\n if (vectorLayerRenderOrder) {\n features.sort(vectorLayerRenderOrder);\n }\n for (var i = 0, ii = features.length; i < ii; ++i) {\n render(features[i]);\n }\n this.renderedFeatures_ = features;\n var replayGroupInstructions = replayGroup.finish();\n var executorGroup = new ExecutorGroup(extent, resolution, pixelRatio, vectorSource.getOverlaps(), replayGroupInstructions, vectorLayer.getRenderBuffer());\n if (declutterBuilderGroup) {\n this.declutterExecutorGroup = new ExecutorGroup(extent, resolution, pixelRatio, vectorSource.getOverlaps(), declutterBuilderGroup.finish(), vectorLayer.getRenderBuffer());\n }\n this.renderedResolution_ = resolution;\n this.renderedRevision_ = vectorLayerRevision;\n this.renderedRenderOrder_ = vectorLayerRenderOrder;\n this.renderedExtent_ = extent;\n this.renderedCenter_ = center;\n this.renderedProjection_ = projection;\n this.replayGroup_ = executorGroup;\n this.hitDetectionImageData_ = null;\n this.replayGroupChanged = true;\n return true;\n };\n /**\n * @param {import(\"../../Feature.js\").default} feature Feature.\n * @param {number} squaredTolerance Squared render tolerance.\n * @param {import(\"../../style/Style.js\").default|Array<import(\"../../style/Style.js\").default>} styles The style or array of styles.\n * @param {import(\"../../render/canvas/BuilderGroup.js\").default} builderGroup Builder group.\n * @param {import(\"../../proj.js\").TransformFunction=} opt_transform Transform from user to view projection.\n * @param {import(\"../../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n * @return {boolean} `true` if an image is loading.\n */\n CanvasVectorLayerRenderer.prototype.renderFeature = function (feature, squaredTolerance, styles, builderGroup, opt_transform, opt_declutterBuilderGroup) {\n if (!styles) {\n return false;\n }\n var loading = false;\n if (Array.isArray(styles)) {\n for (var i = 0, ii = styles.length; i < ii; ++i) {\n loading =\n renderFeature(builderGroup, feature, styles[i], squaredTolerance, this.boundHandleStyleImageChange_, opt_transform, opt_declutterBuilderGroup) || loading;\n }\n }\n else {\n loading = renderFeature(builderGroup, feature, styles, squaredTolerance, this.boundHandleStyleImageChange_, opt_transform, opt_declutterBuilderGroup);\n }\n return loading;\n };\n return CanvasVectorLayerRenderer;\n}(CanvasLayerRenderer));\nexport default CanvasVectorLayerRenderer;\n//# sourceMappingURL=VectorLayer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/canvas/VectorLayer.js\n// module id = 5dhk\n// module chunks = 0","/**\n * @module ol/geom/flat/geodesic\n */\nimport { get as getProjection, getTransform } from '../../proj.js';\nimport { squaredSegmentDistance, toDegrees, toRadians } from '../../math.js';\n/**\n * @param {function(number): import(\"../../coordinate.js\").Coordinate} interpolate Interpolate function.\n * @param {import(\"../../proj.js\").TransformFunction} transform Transform from longitude/latitude to\n * projected coordinates.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Array<number>} Flat coordinates.\n */\nfunction line(interpolate, transform, squaredTolerance) {\n // FIXME reduce garbage generation\n // FIXME optimize stack operations\n /** @type {Array<number>} */\n var flatCoordinates = [];\n var geoA = interpolate(0);\n var geoB = interpolate(1);\n var a = transform(geoA);\n var b = transform(geoB);\n /** @type {Array<import(\"../../coordinate.js\").Coordinate>} */\n var geoStack = [geoB, geoA];\n /** @type {Array<import(\"../../coordinate.js\").Coordinate>} */\n var stack = [b, a];\n /** @type {Array<number>} */\n var fractionStack = [1, 0];\n /** @type {!Object<string, boolean>} */\n var fractions = {};\n var maxIterations = 1e5;\n var geoM, m, fracA, fracB, fracM, key;\n while (--maxIterations > 0 && fractionStack.length > 0) {\n // Pop the a coordinate off the stack\n fracA = fractionStack.pop();\n geoA = geoStack.pop();\n a = stack.pop();\n // Add the a coordinate if it has not been added yet\n key = fracA.toString();\n if (!(key in fractions)) {\n flatCoordinates.push(a[0], a[1]);\n fractions[key] = true;\n }\n // Pop the b coordinate off the stack\n fracB = fractionStack.pop();\n geoB = geoStack.pop();\n b = stack.pop();\n // Find the m point between the a and b coordinates\n fracM = (fracA + fracB) / 2;\n geoM = interpolate(fracM);\n m = transform(geoM);\n if (squaredSegmentDistance(m[0], m[1], a[0], a[1], b[0], b[1]) <\n squaredTolerance) {\n // If the m point is sufficiently close to the straight line, then we\n // discard it. Just use the b coordinate and move on to the next line\n // segment.\n flatCoordinates.push(b[0], b[1]);\n key = fracB.toString();\n fractions[key] = true;\n }\n else {\n // Otherwise, we need to subdivide the current line segment. Split it\n // into two and push the two line segments onto the stack.\n fractionStack.push(fracB, fracM, fracM, fracA);\n stack.push(b, m, m, a);\n geoStack.push(geoB, geoM, geoM, geoA);\n }\n }\n return flatCoordinates;\n}\n/**\n * Generate a great-circle arcs between two lat/lon points.\n * @param {number} lon1 Longitude 1 in degrees.\n * @param {number} lat1 Latitude 1 in degrees.\n * @param {number} lon2 Longitude 2 in degrees.\n * @param {number} lat2 Latitude 2 in degrees.\n * @param {import(\"../../proj/Projection.js\").default} projection Projection.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Array<number>} Flat coordinates.\n */\nexport function greatCircleArc(lon1, lat1, lon2, lat2, projection, squaredTolerance) {\n var geoProjection = getProjection('EPSG:4326');\n var cosLat1 = Math.cos(toRadians(lat1));\n var sinLat1 = Math.sin(toRadians(lat1));\n var cosLat2 = Math.cos(toRadians(lat2));\n var sinLat2 = Math.sin(toRadians(lat2));\n var cosDeltaLon = Math.cos(toRadians(lon2 - lon1));\n var sinDeltaLon = Math.sin(toRadians(lon2 - lon1));\n var d = sinLat1 * sinLat2 + cosLat1 * cosLat2 * cosDeltaLon;\n return line(\n /**\n * @param {number} frac Fraction.\n * @return {import(\"../../coordinate.js\").Coordinate} Coordinate.\n */\n function (frac) {\n if (1 <= d) {\n return [lon2, lat2];\n }\n var D = frac * Math.acos(d);\n var cosD = Math.cos(D);\n var sinD = Math.sin(D);\n var y = sinDeltaLon * cosLat2;\n var x = cosLat1 * sinLat2 - sinLat1 * cosLat2 * cosDeltaLon;\n var theta = Math.atan2(y, x);\n var lat = Math.asin(sinLat1 * cosD + cosLat1 * sinD * Math.cos(theta));\n var lon = toRadians(lon1) +\n Math.atan2(Math.sin(theta) * sinD * cosLat1, cosD - sinLat1 * Math.sin(lat));\n return [toDegrees(lon), toDegrees(lat)];\n }, getTransform(geoProjection, projection), squaredTolerance);\n}\n/**\n * Generate a meridian (line at constant longitude).\n * @param {number} lon Longitude.\n * @param {number} lat1 Latitude 1.\n * @param {number} lat2 Latitude 2.\n * @param {import(\"../../proj/Projection.js\").default} projection Projection.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Array<number>} Flat coordinates.\n */\nexport function meridian(lon, lat1, lat2, projection, squaredTolerance) {\n var epsg4326Projection = getProjection('EPSG:4326');\n return line(\n /**\n * @param {number} frac Fraction.\n * @return {import(\"../../coordinate.js\").Coordinate} Coordinate.\n */\n function (frac) {\n return [lon, lat1 + (lat2 - lat1) * frac];\n }, getTransform(epsg4326Projection, projection), squaredTolerance);\n}\n/**\n * Generate a parallel (line at constant latitude).\n * @param {number} lat Latitude.\n * @param {number} lon1 Longitude 1.\n * @param {number} lon2 Longitude 2.\n * @param {import(\"../../proj/Projection.js\").default} projection Projection.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Array<number>} Flat coordinates.\n */\nexport function parallel(lat, lon1, lon2, projection, squaredTolerance) {\n var epsg4326Projection = getProjection('EPSG:4326');\n return line(\n /**\n * @param {number} frac Fraction.\n * @return {import(\"../../coordinate.js\").Coordinate} Coordinate.\n */\n function (frac) {\n return [lon1 + (lon2 - lon1) * frac, lat];\n }, getTransform(epsg4326Projection, projection), squaredTolerance);\n}\n//# sourceMappingURL=geodesic.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/geodesic.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Graticule\n */\nimport Collection from '../Collection.js';\nimport EventType from '../render/EventType.js';\nimport Feature from '../Feature.js';\nimport Fill from '../style/Fill.js';\nimport GeometryLayout from '../geom/GeometryLayout.js';\nimport LineString from '../geom/LineString.js';\nimport Point from '../geom/Point.js';\nimport Stroke from '../style/Stroke.js';\nimport Style from '../style/Style.js';\nimport Text from '../style/Text.js';\nimport VectorLayer from './Vector.js';\nimport VectorSource from '../source/Vector.js';\nimport { applyTransform, approximatelyEquals, containsCoordinate, containsExtent, equals, getCenter, getHeight, getIntersection, getWidth, intersects, isEmpty, wrapX as wrapExtentX, } from '../extent.js';\nimport { assign } from '../obj.js';\nimport { clamp } from '../math.js';\nimport { degreesToStringHDMS } from '../coordinate.js';\nimport { equivalent as equivalentProjection, get as getProjection, getTransform, } from '../proj.js';\nimport { getVectorContext } from '../render.js';\nimport { meridian, parallel } from '../geom/flat/geodesic.js';\n/**\n * @type {Stroke}\n * @private\n * @const\n */\nvar DEFAULT_STROKE_STYLE = new Stroke({\n color: 'rgba(0,0,0,0.2)',\n});\n/**\n * @type {Array<number>}\n * @private\n */\nvar INTERVALS = [\n 90,\n 45,\n 30,\n 20,\n 10,\n 5,\n 2,\n 1,\n 0.5,\n 0.2,\n 0.1,\n 0.05,\n 0.01,\n 0.005,\n 0.002,\n 0.001,\n];\n/**\n * @typedef {Object} GraticuleLabelDataType\n * @property {Point} geom\n * @property {string} text\n */\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {number} [maxLines=100] The maximum number of meridians and\n * parallels from the center of the map. The default value of 100 means that at\n * most 200 meridians and 200 parallels will be displayed. The default value is\n * appropriate for conformal projections like Spherical Mercator. If you\n * increase the value, more lines will be drawn and the drawing performance will\n * decrease.\n * @property {Stroke} [strokeStyle='rgba(0,0,0,0.2)'] The\n * stroke style to use for drawing the graticule. If not provided, a not fully\n * opaque black will be used.\n * @property {number} [targetSize=100] The target size of the graticule cells,\n * in pixels.\n * @property {boolean} [showLabels=false] Render a label with the respective\n * latitude/longitude for each graticule line.\n * @property {function(number):string} [lonLabelFormatter] Label formatter for\n * longitudes. This function is called with the longitude as argument, and\n * should return a formatted string representing the longitude. By default,\n * labels are formatted as degrees, minutes, seconds and hemisphere.\n * @property {function(number):string} [latLabelFormatter] Label formatter for\n * latitudes. This function is called with the latitude as argument, and\n * should return a formatted string representing the latitude. By default,\n * labels are formatted as degrees, minutes, seconds and hemisphere.\n * @property {number} [lonLabelPosition=0] Longitude label position in fractions\n * (0..1) of view extent. 0 means at the bottom of the viewport, 1 means at the\n * top.\n * @property {number} [latLabelPosition=1] Latitude label position in fractions\n * (0..1) of view extent. 0 means at the left of the viewport, 1 means at the\n * right.\n * @property {Text} [lonLabelStyle] Longitude label text\n * style. If not provided, the following style will be used:\n * ```js\n * new Text({\n * font: '12px Calibri,sans-serif',\n * textBaseline: 'bottom',\n * fill: new Fill({\n * color: 'rgba(0,0,0,1)'\n * }),\n * stroke: new Stroke({\n * color: 'rgba(255,255,255,1)',\n * width: 3\n * })\n * });\n * ```\n * Note that the default's `textBaseline` configuration will not work well for\n * `lonLabelPosition` configurations that position labels close to the top of\n * the viewport.\n * @property {Text} [latLabelStyle] Latitude label text style.\n * If not provided, the following style will be used:\n * ```js\n * new Text({\n * font: '12px Calibri,sans-serif',\n * textAlign: 'end',\n * fill: new Fill({\n * color: 'rgba(0,0,0,1)'\n * }),\n * stroke: Stroke({\n * color: 'rgba(255,255,255,1)',\n * width: 3\n * })\n * });\n * ```\n * Note that the default's `textAlign` configuration will not work well for\n * `latLabelPosition` configurations that position labels close to the left of\n * the viewport.\n * @property {Array<number>} [intervals=[90, 45, 30, 20, 10, 5, 2, 1, 0.5, 0.2, 0.1, 0.05, 0.01, 0.005, 0.002, 0.001]]\n * Intervals (in degrees) for the graticule. Example to limit graticules to 30 and 10 degrees intervals:\n * ```js\n * [30, 10]\n * ```\n * @property {boolean} [wrapX=true] Whether to repeat the graticule horizontally.\n */\n/**\n * @classdesc\n * Layer that renders a grid for a coordinate system (currently only EPSG:4326 is supported).\n * Note that the view projection must define both extent and worldExtent.\n *\n * @fires import(\"../render/Event.js\").RenderEvent\n * @api\n */\nvar Graticule = /** @class */ (function (_super) {\n __extends(Graticule, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Graticule(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var baseOptions = assign({\n updateWhileAnimating: true,\n updateWhileInteracting: true,\n renderBuffer: 0,\n }, options);\n delete baseOptions.maxLines;\n delete baseOptions.strokeStyle;\n delete baseOptions.targetSize;\n delete baseOptions.showLabels;\n delete baseOptions.lonLabelFormatter;\n delete baseOptions.latLabelFormatter;\n delete baseOptions.lonLabelPosition;\n delete baseOptions.latLabelPosition;\n delete baseOptions.lonLabelStyle;\n delete baseOptions.latLabelStyle;\n delete baseOptions.intervals;\n _this = _super.call(this, baseOptions) || this;\n /**\n * @type {import(\"../proj/Projection.js\").default}\n */\n _this.projection_ = null;\n /**\n * @type {number}\n * @private\n */\n _this.maxLat_ = Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.maxLon_ = Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.minLat_ = -Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.minLon_ = -Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.maxX_ = Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.maxY_ = Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.minX_ = -Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.minY_ = -Infinity;\n /**\n * @type {number}\n * @private\n */\n _this.targetSize_ =\n options.targetSize !== undefined ? options.targetSize : 100;\n /**\n * @type {number}\n * @private\n */\n _this.maxLines_ = options.maxLines !== undefined ? options.maxLines : 100;\n /**\n * @type {Array<LineString>}\n * @private\n */\n _this.meridians_ = [];\n /**\n * @type {Array<LineString>}\n * @private\n */\n _this.parallels_ = [];\n /**\n * @type {Stroke}\n * @private\n */\n _this.strokeStyle_ =\n options.strokeStyle !== undefined\n ? options.strokeStyle\n : DEFAULT_STROKE_STYLE;\n /**\n * @type {import(\"../proj.js\").TransformFunction|undefined}\n * @private\n */\n _this.fromLonLatTransform_ = undefined;\n /**\n * @type {import(\"../proj.js\").TransformFunction|undefined}\n * @private\n */\n _this.toLonLatTransform_ = undefined;\n /**\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.projectionCenterLonLat_ = null;\n /**\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.bottomLeft_ = null;\n /**\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.bottomRight_ = null;\n /**\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.topLeft_ = null;\n /**\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.topRight_ = null;\n /**\n * @type {Array<GraticuleLabelDataType>}\n * @private\n */\n _this.meridiansLabels_ = null;\n /**\n * @type {Array<GraticuleLabelDataType>}\n * @private\n */\n _this.parallelsLabels_ = null;\n if (options.showLabels) {\n /**\n * @type {null|function(number):string}\n * @private\n */\n _this.lonLabelFormatter_ =\n options.lonLabelFormatter == undefined\n ? degreesToStringHDMS.bind(_this, 'EW')\n : options.lonLabelFormatter;\n /**\n * @type {function(number):string}\n * @private\n */\n _this.latLabelFormatter_ =\n options.latLabelFormatter == undefined\n ? degreesToStringHDMS.bind(_this, 'NS')\n : options.latLabelFormatter;\n /**\n * Longitude label position in fractions (0..1) of view extent. 0 means\n * bottom, 1 means top.\n * @type {number}\n * @private\n */\n _this.lonLabelPosition_ =\n options.lonLabelPosition == undefined ? 0 : options.lonLabelPosition;\n /**\n * Latitude Label position in fractions (0..1) of view extent. 0 means left, 1\n * means right.\n * @type {number}\n * @private\n */\n _this.latLabelPosition_ =\n options.latLabelPosition == undefined ? 1 : options.latLabelPosition;\n /**\n * @type {Style}\n * @private\n */\n _this.lonLabelStyleBase_ = new Style({\n text: options.lonLabelStyle !== undefined\n ? options.lonLabelStyle.clone()\n : new Text({\n font: '12px Calibri,sans-serif',\n textBaseline: 'bottom',\n fill: new Fill({\n color: 'rgba(0,0,0,1)',\n }),\n stroke: new Stroke({\n color: 'rgba(255,255,255,1)',\n width: 3,\n }),\n }),\n });\n /**\n * @private\n * @param {import(\"../Feature\").default} feature Feature\n * @return {Style} style\n */\n _this.lonLabelStyle_ = function (feature) {\n var label = feature.get('graticule_label');\n this.lonLabelStyleBase_.getText().setText(label);\n return this.lonLabelStyleBase_;\n }.bind(_this);\n /**\n * @type {Style}\n * @private\n */\n _this.latLabelStyleBase_ = new Style({\n text: options.latLabelStyle !== undefined\n ? options.latLabelStyle.clone()\n : new Text({\n font: '12px Calibri,sans-serif',\n textAlign: 'right',\n fill: new Fill({\n color: 'rgba(0,0,0,1)',\n }),\n stroke: new Stroke({\n color: 'rgba(255,255,255,1)',\n width: 3,\n }),\n }),\n });\n /**\n * @private\n * @param {import(\"../Feature\").default} feature Feature\n * @return {Style} style\n */\n _this.latLabelStyle_ = function (feature) {\n var label = feature.get('graticule_label');\n this.latLabelStyleBase_.getText().setText(label);\n return this.latLabelStyleBase_;\n }.bind(_this);\n _this.meridiansLabels_ = [];\n _this.parallelsLabels_ = [];\n _this.addEventListener(EventType.POSTRENDER, _this.drawLabels_.bind(_this));\n }\n /**\n * @type {Array<number>}\n * @private\n */\n _this.intervals_ =\n options.intervals !== undefined ? options.intervals : INTERVALS;\n // use a source with a custom loader for lines & text\n _this.setSource(new VectorSource({\n loader: _this.loaderFunction.bind(_this),\n strategy: _this.strategyFunction.bind(_this),\n features: new Collection(),\n overlaps: false,\n useSpatialIndex: false,\n wrapX: options.wrapX,\n }));\n /**\n * feature pool to use when updating graticule\n * @type {Array<Feature>}\n * @private\n */\n _this.featurePool_ = [];\n /**\n * @type {Style}\n * @private\n */\n _this.lineStyle_ = new Style({\n stroke: _this.strokeStyle_,\n });\n /**\n * @type {?import(\"../extent.js\").Extent}\n * @private\n */\n _this.loadedExtent_ = null;\n /**\n * @type {?import(\"../extent.js\").Extent}\n */\n _this.renderedExtent_ = null;\n _this.setRenderOrder(null);\n return _this;\n }\n /**\n * Strategy function for loading features based on the view's extent and\n * resolution.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @return {Array<import(\"../extent.js\").Extent>} Extents.\n */\n Graticule.prototype.strategyFunction = function (extent, resolution) {\n // extents may be passed in different worlds, to avoid endless loop we use only one\n var realWorldExtent = extent.slice();\n if (this.projection_ && this.getSource().getWrapX()) {\n wrapExtentX(realWorldExtent, this.projection_);\n }\n if (this.loadedExtent_) {\n if (approximatelyEquals(this.loadedExtent_, realWorldExtent, resolution)) {\n // make sure result is exactly equal to previous extent\n realWorldExtent = this.loadedExtent_.slice();\n }\n else {\n // we should not keep track of loaded extents\n this.getSource().removeLoadedExtent(this.loadedExtent_);\n }\n }\n return [realWorldExtent];\n };\n /**\n * Update geometries in the source based on current view\n * @param {import(\"../extent\").Extent} extent Extent\n * @param {number} resolution Resolution\n * @param {import(\"../proj/Projection.js\").default} projection Projection\n */\n Graticule.prototype.loaderFunction = function (extent, resolution, projection) {\n this.loadedExtent_ = extent;\n var source = this.getSource();\n // only consider the intersection between our own extent & the requested one\n var layerExtent = this.getExtent() || [\n -Infinity,\n -Infinity,\n Infinity,\n Infinity,\n ];\n var renderExtent = getIntersection(layerExtent, extent);\n if (this.renderedExtent_ && equals(this.renderedExtent_, renderExtent)) {\n return;\n }\n this.renderedExtent_ = renderExtent;\n // bail out if nothing to render\n if (isEmpty(renderExtent)) {\n return;\n }\n // update projection info\n var center = getCenter(renderExtent);\n var squaredTolerance = (resolution * resolution) / 4;\n var updateProjectionInfo = !this.projection_ || !equivalentProjection(this.projection_, projection);\n if (updateProjectionInfo) {\n this.updateProjectionInfo_(projection);\n }\n this.createGraticule_(renderExtent, center, resolution, squaredTolerance);\n // first make sure we have enough features in the pool\n var featureCount = this.meridians_.length + this.parallels_.length;\n if (this.meridiansLabels_) {\n featureCount += this.meridians_.length;\n }\n if (this.parallelsLabels_) {\n featureCount += this.parallels_.length;\n }\n var feature;\n while (featureCount > this.featurePool_.length) {\n feature = new Feature();\n this.featurePool_.push(feature);\n }\n var featuresColl = source.getFeaturesCollection();\n featuresColl.clear();\n var poolIndex = 0;\n // add features for the lines & labels\n var i, l;\n for (i = 0, l = this.meridians_.length; i < l; ++i) {\n feature = this.featurePool_[poolIndex++];\n feature.setGeometry(this.meridians_[i]);\n feature.setStyle(this.lineStyle_);\n featuresColl.push(feature);\n }\n for (i = 0, l = this.parallels_.length; i < l; ++i) {\n feature = this.featurePool_[poolIndex++];\n feature.setGeometry(this.parallels_[i]);\n feature.setStyle(this.lineStyle_);\n featuresColl.push(feature);\n }\n };\n /**\n * @param {number} lon Longitude.\n * @param {number} minLat Minimal latitude.\n * @param {number} maxLat Maximal latitude.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} index Index.\n * @return {number} Index.\n * @private\n */\n Graticule.prototype.addMeridian_ = function (lon, minLat, maxLat, squaredTolerance, extent, index) {\n var lineString = this.getMeridian_(lon, minLat, maxLat, squaredTolerance, index);\n if (intersects(lineString.getExtent(), extent)) {\n if (this.meridiansLabels_) {\n var text = this.lonLabelFormatter_(lon);\n if (index in this.meridiansLabels_) {\n this.meridiansLabels_[index].text = text;\n }\n else {\n this.meridiansLabels_[index] = {\n geom: new Point([]),\n text: text,\n };\n }\n }\n this.meridians_[index++] = lineString;\n }\n return index;\n };\n /**\n * @param {number} lat Latitude.\n * @param {number} minLon Minimal longitude.\n * @param {number} maxLon Maximal longitude.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} index Index.\n * @return {number} Index.\n * @private\n */\n Graticule.prototype.addParallel_ = function (lat, minLon, maxLon, squaredTolerance, extent, index) {\n var lineString = this.getParallel_(lat, minLon, maxLon, squaredTolerance, index);\n if (intersects(lineString.getExtent(), extent)) {\n if (this.parallelsLabels_) {\n var text = this.latLabelFormatter_(lat);\n if (index in this.parallelsLabels_) {\n this.parallelsLabels_[index].text = text;\n }\n else {\n this.parallelsLabels_[index] = {\n geom: new Point([]),\n text: text,\n };\n }\n }\n this.parallels_[index++] = lineString;\n }\n return index;\n };\n /**\n * @param {import(\"../render/Event.js\").default} event Render event.\n * @private\n */\n Graticule.prototype.drawLabels_ = function (event) {\n var rotation = event.frameState.viewState.rotation;\n var extent = event.frameState.extent;\n var rotationCenter = getCenter(extent);\n var rotationExtent = extent;\n if (rotation) {\n var width = getWidth(extent);\n var height = getHeight(extent);\n var cr = Math.abs(Math.cos(rotation));\n var sr = Math.abs(Math.sin(rotation));\n var unrotatedWidth = (sr * height - cr * width) / (sr * sr - cr * cr);\n var unrotatedHeight = (sr * width - cr * height) / (sr * sr - cr * cr);\n rotationExtent = [\n rotationCenter[0] - unrotatedWidth / 2,\n rotationCenter[1] - unrotatedHeight / 2,\n rotationCenter[0] + unrotatedWidth / 2,\n rotationCenter[1] + unrotatedHeight / 2,\n ];\n }\n var startWorld = 0;\n var endWorld = 0;\n var labelsAtStart = this.latLabelPosition_ < 0.5;\n var projectionExtent = this.projection_.getExtent();\n var worldWidth = getWidth(projectionExtent);\n if (this.getSource().getWrapX() &&\n this.projection_.canWrapX() &&\n !containsExtent(projectionExtent, extent)) {\n startWorld = Math.floor((extent[0] - projectionExtent[0]) / worldWidth);\n endWorld = Math.ceil((extent[2] - projectionExtent[2]) / worldWidth);\n var inverted = Math.abs(rotation) > Math.PI / 2;\n labelsAtStart = labelsAtStart !== inverted;\n }\n var vectorContext = getVectorContext(event);\n for (var world = startWorld; world <= endWorld; ++world) {\n var poolIndex = this.meridians_.length + this.parallels_.length;\n var feature = void 0, index = void 0, l = void 0, textPoint = void 0;\n if (this.meridiansLabels_) {\n for (index = 0, l = this.meridiansLabels_.length; index < l; ++index) {\n var lineString = this.meridians_[index];\n if (!rotation && world === 0) {\n textPoint = this.getMeridianPoint_(lineString, extent, index);\n }\n else {\n var clone = lineString.clone();\n clone.translate(world * worldWidth, 0);\n clone.rotate(-rotation, rotationCenter);\n textPoint = this.getMeridianPoint_(clone, rotationExtent, index);\n textPoint.rotate(rotation, rotationCenter);\n }\n feature = this.featurePool_[poolIndex++];\n feature.setGeometry(textPoint);\n feature.set('graticule_label', this.meridiansLabels_[index].text);\n vectorContext.drawFeature(feature, this.lonLabelStyle_(feature));\n }\n }\n if (this.parallelsLabels_) {\n if ((world === startWorld && labelsAtStart) ||\n (world === endWorld && !labelsAtStart)) {\n for (index = 0, l = this.parallels_.length; index < l; ++index) {\n var lineString = this.parallels_[index];\n if (!rotation && world === 0) {\n textPoint = this.getParallelPoint_(lineString, extent, index);\n }\n else {\n var clone = lineString.clone();\n clone.translate(world * worldWidth, 0);\n clone.rotate(-rotation, rotationCenter);\n textPoint = this.getParallelPoint_(clone, rotationExtent, index);\n textPoint.rotate(rotation, rotationCenter);\n }\n feature = this.featurePool_[poolIndex++];\n feature.setGeometry(textPoint);\n feature.set('graticule_label', this.parallelsLabels_[index].text);\n vectorContext.drawFeature(feature, this.latLabelStyle_(feature));\n }\n }\n }\n }\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {import(\"../coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} squaredTolerance Squared tolerance.\n * @private\n */\n Graticule.prototype.createGraticule_ = function (extent, center, resolution, squaredTolerance) {\n var interval = this.getInterval_(resolution);\n if (interval == -1) {\n this.meridians_.length = 0;\n this.parallels_.length = 0;\n if (this.meridiansLabels_) {\n this.meridiansLabels_.length = 0;\n }\n if (this.parallelsLabels_) {\n this.parallelsLabels_.length = 0;\n }\n return;\n }\n var wrapX = false;\n var projectionExtent = this.projection_.getExtent();\n var worldWidth = getWidth(projectionExtent);\n if (this.getSource().getWrapX() &&\n this.projection_.canWrapX() &&\n !containsExtent(projectionExtent, extent)) {\n if (getWidth(extent) >= worldWidth) {\n extent[0] = projectionExtent[0];\n extent[2] = projectionExtent[2];\n }\n else {\n wrapX = true;\n }\n }\n // Constrain the center to fit into the extent available to the graticule\n var validCenterP = [\n clamp(center[0], this.minX_, this.maxX_),\n clamp(center[1], this.minY_, this.maxY_),\n ];\n // Transform the center to lon lat\n // Some projections may have a void area at the poles\n // so replace any NaN latitudes with the min or max value closest to a pole\n var centerLonLat = this.toLonLatTransform_(validCenterP);\n if (isNaN(centerLonLat[1])) {\n centerLonLat[1] =\n Math.abs(this.maxLat_) >= Math.abs(this.minLat_)\n ? this.maxLat_\n : this.minLat_;\n }\n var centerLon = clamp(centerLonLat[0], this.minLon_, this.maxLon_);\n var centerLat = clamp(centerLonLat[1], this.minLat_, this.maxLat_);\n var maxLines = this.maxLines_;\n var cnt, idx, lat, lon;\n // Limit the extent to fit into the extent available to the graticule\n var validExtentP = extent;\n if (!wrapX) {\n validExtentP = [\n clamp(extent[0], this.minX_, this.maxX_),\n clamp(extent[1], this.minY_, this.maxY_),\n clamp(extent[2], this.minX_, this.maxX_),\n clamp(extent[3], this.minY_, this.maxY_),\n ];\n }\n // Transform the extent to get the lon lat ranges for the edges of the extent\n var validExtent = applyTransform(validExtentP, this.toLonLatTransform_, undefined, 8);\n var maxLat = validExtent[3];\n var maxLon = validExtent[2];\n var minLat = validExtent[1];\n var minLon = validExtent[0];\n if (!wrapX) {\n // Check if extremities of the world extent lie inside the extent\n // (for example the pole in a polar projection)\n // and extend the extent as appropriate\n if (containsCoordinate(validExtentP, this.bottomLeft_)) {\n minLon = this.minLon_;\n minLat = this.minLat_;\n }\n if (containsCoordinate(validExtentP, this.bottomRight_)) {\n maxLon = this.maxLon_;\n minLat = this.minLat_;\n }\n if (containsCoordinate(validExtentP, this.topLeft_)) {\n minLon = this.minLon_;\n maxLat = this.maxLat_;\n }\n if (containsCoordinate(validExtentP, this.topRight_)) {\n maxLon = this.maxLon_;\n maxLat = this.maxLat_;\n }\n // The transformed center may also extend the lon lat ranges used for rendering\n maxLat = clamp(maxLat, centerLat, this.maxLat_);\n maxLon = clamp(maxLon, centerLon, this.maxLon_);\n minLat = clamp(minLat, this.minLat_, centerLat);\n minLon = clamp(minLon, this.minLon_, centerLon);\n }\n // Create meridians\n centerLon = Math.floor(centerLon / interval) * interval;\n lon = clamp(centerLon, this.minLon_, this.maxLon_);\n idx = this.addMeridian_(lon, minLat, maxLat, squaredTolerance, extent, 0);\n cnt = 0;\n if (wrapX) {\n while ((lon -= interval) >= minLon && cnt++ < maxLines) {\n idx = this.addMeridian_(lon, minLat, maxLat, squaredTolerance, extent, idx);\n }\n }\n else {\n while (lon != this.minLon_ && cnt++ < maxLines) {\n lon = Math.max(lon - interval, this.minLon_);\n idx = this.addMeridian_(lon, minLat, maxLat, squaredTolerance, extent, idx);\n }\n }\n lon = clamp(centerLon, this.minLon_, this.maxLon_);\n cnt = 0;\n if (wrapX) {\n while ((lon += interval) <= maxLon && cnt++ < maxLines) {\n idx = this.addMeridian_(lon, minLat, maxLat, squaredTolerance, extent, idx);\n }\n }\n else {\n while (lon != this.maxLon_ && cnt++ < maxLines) {\n lon = Math.min(lon + interval, this.maxLon_);\n idx = this.addMeridian_(lon, minLat, maxLat, squaredTolerance, extent, idx);\n }\n }\n this.meridians_.length = idx;\n if (this.meridiansLabels_) {\n this.meridiansLabels_.length = idx;\n }\n // Create parallels\n centerLat = Math.floor(centerLat / interval) * interval;\n lat = clamp(centerLat, this.minLat_, this.maxLat_);\n idx = this.addParallel_(lat, minLon, maxLon, squaredTolerance, extent, 0);\n cnt = 0;\n while (lat != this.minLat_ && cnt++ < maxLines) {\n lat = Math.max(lat - interval, this.minLat_);\n idx = this.addParallel_(lat, minLon, maxLon, squaredTolerance, extent, idx);\n }\n lat = clamp(centerLat, this.minLat_, this.maxLat_);\n cnt = 0;\n while (lat != this.maxLat_ && cnt++ < maxLines) {\n lat = Math.min(lat + interval, this.maxLat_);\n idx = this.addParallel_(lat, minLon, maxLon, squaredTolerance, extent, idx);\n }\n this.parallels_.length = idx;\n if (this.parallelsLabels_) {\n this.parallelsLabels_.length = idx;\n }\n };\n /**\n * @param {number} resolution Resolution.\n * @return {number} The interval in degrees.\n * @private\n */\n Graticule.prototype.getInterval_ = function (resolution) {\n var centerLon = this.projectionCenterLonLat_[0];\n var centerLat = this.projectionCenterLonLat_[1];\n var interval = -1;\n var target = Math.pow(this.targetSize_ * resolution, 2);\n /** @type {Array<number>} **/\n var p1 = [];\n /** @type {Array<number>} **/\n var p2 = [];\n for (var i = 0, ii = this.intervals_.length; i < ii; ++i) {\n var delta = clamp(this.intervals_[i] / 2, 0, 90);\n // Don't attempt to transform latitudes beyond the poles!\n var clampedLat = clamp(centerLat, -90 + delta, 90 - delta);\n p1[0] = centerLon - delta;\n p1[1] = clampedLat - delta;\n p2[0] = centerLon + delta;\n p2[1] = clampedLat + delta;\n this.fromLonLatTransform_(p1, p1);\n this.fromLonLatTransform_(p2, p2);\n var dist = Math.pow(p2[0] - p1[0], 2) + Math.pow(p2[1] - p1[1], 2);\n if (dist <= target) {\n break;\n }\n interval = this.intervals_[i];\n }\n return interval;\n };\n /**\n * @param {number} lon Longitude.\n * @param {number} minLat Minimal latitude.\n * @param {number} maxLat Maximal latitude.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {LineString} The meridian line string.\n * @param {number} index Index.\n * @private\n */\n Graticule.prototype.getMeridian_ = function (lon, minLat, maxLat, squaredTolerance, index) {\n var flatCoordinates = meridian(lon, minLat, maxLat, this.projection_, squaredTolerance);\n var lineString = this.meridians_[index];\n if (!lineString) {\n lineString = new LineString(flatCoordinates, GeometryLayout.XY);\n this.meridians_[index] = lineString;\n }\n else {\n lineString.setFlatCoordinates(GeometryLayout.XY, flatCoordinates);\n lineString.changed();\n }\n return lineString;\n };\n /**\n * @param {LineString} lineString Meridian\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} index Index.\n * @return {Point} Meridian point.\n * @private\n */\n Graticule.prototype.getMeridianPoint_ = function (lineString, extent, index) {\n var flatCoordinates = lineString.getFlatCoordinates();\n var bottom = 1;\n var top = flatCoordinates.length - 1;\n if (flatCoordinates[bottom] > flatCoordinates[top]) {\n bottom = top;\n top = 1;\n }\n var clampedBottom = Math.max(extent[1], flatCoordinates[bottom]);\n var clampedTop = Math.min(extent[3], flatCoordinates[top]);\n var lat = clamp(extent[1] + Math.abs(extent[1] - extent[3]) * this.lonLabelPosition_, clampedBottom, clampedTop);\n var coordinate0 = flatCoordinates[bottom - 1] +\n ((flatCoordinates[top - 1] - flatCoordinates[bottom - 1]) *\n (lat - flatCoordinates[bottom])) /\n (flatCoordinates[top] - flatCoordinates[bottom]);\n var coordinate = [coordinate0, lat];\n var point = this.meridiansLabels_[index].geom;\n point.setCoordinates(coordinate);\n return point;\n };\n /**\n * Get the list of meridians. Meridians are lines of equal longitude.\n * @return {Array<LineString>} The meridians.\n * @api\n */\n Graticule.prototype.getMeridians = function () {\n return this.meridians_;\n };\n /**\n * @param {number} lat Latitude.\n * @param {number} minLon Minimal longitude.\n * @param {number} maxLon Maximal longitude.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {LineString} The parallel line string.\n * @param {number} index Index.\n * @private\n */\n Graticule.prototype.getParallel_ = function (lat, minLon, maxLon, squaredTolerance, index) {\n var flatCoordinates = parallel(lat, minLon, maxLon, this.projection_, squaredTolerance);\n var lineString = this.parallels_[index];\n if (!lineString) {\n lineString = new LineString(flatCoordinates, GeometryLayout.XY);\n }\n else {\n lineString.setFlatCoordinates(GeometryLayout.XY, flatCoordinates);\n lineString.changed();\n }\n return lineString;\n };\n /**\n * @param {LineString} lineString Parallels.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} index Index.\n * @return {Point} Parallel point.\n * @private\n */\n Graticule.prototype.getParallelPoint_ = function (lineString, extent, index) {\n var flatCoordinates = lineString.getFlatCoordinates();\n var left = 0;\n var right = flatCoordinates.length - 2;\n if (flatCoordinates[left] > flatCoordinates[right]) {\n left = right;\n right = 0;\n }\n var clampedLeft = Math.max(extent[0], flatCoordinates[left]);\n var clampedRight = Math.min(extent[2], flatCoordinates[right]);\n var lon = clamp(extent[0] + Math.abs(extent[0] - extent[2]) * this.latLabelPosition_, clampedLeft, clampedRight);\n var coordinate1 = flatCoordinates[left + 1] +\n ((flatCoordinates[right + 1] - flatCoordinates[left + 1]) *\n (lon - flatCoordinates[left])) /\n (flatCoordinates[right] - flatCoordinates[left]);\n var coordinate = [lon, coordinate1];\n var point = this.parallelsLabels_[index].geom;\n point.setCoordinates(coordinate);\n return point;\n };\n /**\n * Get the list of parallels. Parallels are lines of equal latitude.\n * @return {Array<LineString>} The parallels.\n * @api\n */\n Graticule.prototype.getParallels = function () {\n return this.parallels_;\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @private\n */\n Graticule.prototype.updateProjectionInfo_ = function (projection) {\n var epsg4326Projection = getProjection('EPSG:4326');\n var worldExtent = projection.getWorldExtent();\n this.maxLat_ = worldExtent[3];\n this.maxLon_ = worldExtent[2];\n this.minLat_ = worldExtent[1];\n this.minLon_ = worldExtent[0];\n // If the world extent crosses the dateline define a custom transform to\n // return longitudes which wrap the dateline\n var toLonLatTransform = getTransform(projection, epsg4326Projection);\n if (this.minLon_ < this.maxLon_) {\n this.toLonLatTransform_ = toLonLatTransform;\n }\n else {\n var split_1 = this.minLon_ + this.maxLon_ / 2;\n this.maxLon_ += 360;\n this.toLonLatTransform_ = function (coordinates, opt_output, opt_dimension) {\n var dimension = opt_dimension || 2;\n var lonLatCoordinates = toLonLatTransform(coordinates, opt_output, dimension);\n for (var i = 0, l = lonLatCoordinates.length; i < l; i += dimension) {\n if (lonLatCoordinates[i] < split_1) {\n lonLatCoordinates[i] += 360;\n }\n }\n return lonLatCoordinates;\n };\n }\n // Transform the extent to get the limits of the view projection extent\n // which should be available to the graticule\n this.fromLonLatTransform_ = getTransform(epsg4326Projection, projection);\n var worldExtentP = applyTransform([this.minLon_, this.minLat_, this.maxLon_, this.maxLat_], this.fromLonLatTransform_, undefined, 8);\n this.minX_ = worldExtentP[0];\n this.maxX_ = worldExtentP[2];\n this.minY_ = worldExtentP[1];\n this.maxY_ = worldExtentP[3];\n // Determine the view projection coordinates of the extremities of the world extent\n // as these may lie inside a view extent (for example the pole in a polar projection)\n this.bottomLeft_ = this.fromLonLatTransform_([this.minLon_, this.minLat_]);\n this.bottomRight_ = this.fromLonLatTransform_([this.maxLon_, this.minLat_]);\n this.topLeft_ = this.fromLonLatTransform_([this.minLon_, this.maxLat_]);\n this.topRight_ = this.fromLonLatTransform_([this.maxLon_, this.maxLat_]);\n // Transform the projection center to lon lat\n // Some projections may have a void area at the poles\n // so replace any NaN latitudes with the min or max value closest to a pole\n this.projectionCenterLonLat_ = this.toLonLatTransform_(getCenter(projection.getExtent()));\n if (isNaN(this.projectionCenterLonLat_[1])) {\n this.projectionCenterLonLat_[1] =\n Math.abs(this.maxLat_) >= Math.abs(this.minLat_)\n ? this.maxLat_\n : this.minLat_;\n }\n this.projection_ = projection;\n };\n return Graticule;\n}(VectorLayer));\nexport default Graticule;\n//# sourceMappingURL=Graticule.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Graticule.js\n// module id = null\n// module chunks = ","/**\n * @module ol/render\n */\nimport CanvasImmediateRenderer from './render/canvas/Immediate.js';\nimport { DEVICE_PIXEL_RATIO } from './has.js';\nimport { apply as applyTransform, create as createTransform, multiply as multiplyTransform, scale as scaleTransform, } from './transform.js';\nimport { getSquaredTolerance } from './renderer/vector.js';\nimport { getTransformFromProjections, getUserProjection } from './proj.js';\n/**\n * @typedef {Object} State\n * @property {CanvasRenderingContext2D} context Canvas context that the layer is being rendered to.\n * @property {import(\"./Feature.js\").FeatureLike} feature\n * @property {import(\"./geom/SimpleGeometry.js\").default} geometry\n * @property {number} pixelRatio Pixel ratio used by the layer renderer.\n * @property {number} resolution Resolution that the render batch was created and optimized for.\n * This is not the view's resolution that is being rendered.\n * @property {number} rotation Rotation of the rendered layer in radians.\n */\n/**\n * A function to be used when sorting features before rendering.\n * It takes two instances of {@link module:ol/Feature} or\n * {@link module:ol/render/Feature} and returns a `{number}`.\n *\n * @typedef {function(import(\"./Feature.js\").FeatureLike, import(\"./Feature.js\").FeatureLike):number} OrderFunction\n */\n/**\n * @typedef {Object} ToContextOptions\n * @property {import(\"./size.js\").Size} [size] Desired size of the canvas in css\n * pixels. When provided, both canvas and css size will be set according to the\n * `pixelRatio`. If not provided, the current canvas and css sizes will not be\n * altered.\n * @property {number} [pixelRatio=window.devicePixelRatio] Pixel ratio (canvas\n * pixel to css pixel ratio) for the canvas.\n */\n/**\n * Binds a Canvas Immediate API to a canvas context, to allow drawing geometries\n * to the context's canvas.\n *\n * The units for geometry coordinates are css pixels relative to the top left\n * corner of the canvas element.\n * ```js\n * import {toContext} from 'ol/render';\n * import Fill from 'ol/style/Fill';\n * import Polygon from 'ol/geom/Polygon';\n *\n * var canvas = document.createElement('canvas');\n * var render = toContext(canvas.getContext('2d'),\n * { size: [100, 100] });\n * render.setFillStrokeStyle(new Fill({ color: blue }));\n * render.drawPolygon(\n * new Polygon([[[0, 0], [100, 100], [100, 0], [0, 0]]]));\n * ```\n *\n * @param {CanvasRenderingContext2D} context Canvas context.\n * @param {ToContextOptions=} opt_options Options.\n * @return {CanvasImmediateRenderer} Canvas Immediate.\n * @api\n */\nexport function toContext(context, opt_options) {\n var canvas = context.canvas;\n var options = opt_options ? opt_options : {};\n var pixelRatio = options.pixelRatio || DEVICE_PIXEL_RATIO;\n var size = options.size;\n if (size) {\n canvas.width = size[0] * pixelRatio;\n canvas.height = size[1] * pixelRatio;\n canvas.style.width = size[0] + 'px';\n canvas.style.height = size[1] + 'px';\n }\n var extent = [0, 0, canvas.width, canvas.height];\n var transform = scaleTransform(createTransform(), pixelRatio, pixelRatio);\n return new CanvasImmediateRenderer(context, pixelRatio, extent, transform, 0);\n}\n/**\n * Gets a vector context for drawing to the event's canvas.\n * @param {import(\"./render/Event.js\").default} event Render event.\n * @returns {CanvasImmediateRenderer} Vector context.\n * @api\n */\nexport function getVectorContext(event) {\n var frameState = event.frameState;\n var transform = multiplyTransform(event.inversePixelTransform.slice(), frameState.coordinateToPixelTransform);\n var squaredTolerance = getSquaredTolerance(frameState.viewState.resolution, frameState.pixelRatio);\n var userTransform;\n var userProjection = getUserProjection();\n if (userProjection) {\n userTransform = getTransformFromProjections(userProjection, frameState.viewState.projection);\n }\n return new CanvasImmediateRenderer(event.context, frameState.pixelRatio, frameState.extent, transform, frameState.viewState.rotation, squaredTolerance, userTransform);\n}\n/**\n * Gets the pixel of the event's canvas context from the map viewport's CSS pixel.\n * @param {import(\"./render/Event.js\").default} event Render event.\n * @param {import(\"./pixel.js\").Pixel} pixel CSS pixel relative to the top-left\n * corner of the map viewport.\n * @returns {import(\"./pixel.js\").Pixel} Pixel on the event's canvas context.\n * @api\n */\nexport function getRenderPixel(event, pixel) {\n var result = pixel.slice(0);\n applyTransform(event.inversePixelTransform.slice(), result);\n return result;\n}\n//# sourceMappingURL=render.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/MultiLineString\n */\nimport GeometryLayout from './GeometryLayout.js';\nimport GeometryType from './GeometryType.js';\nimport LineString from './LineString.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { arrayMaxSquaredDelta, assignClosestArrayPoint } from './flat/closest.js';\nimport { closestSquaredDistanceXY } from '../extent.js';\nimport { deflateCoordinatesArray } from './flat/deflate.js';\nimport { douglasPeuckerArray } from './flat/simplify.js';\nimport { extend } from '../array.js';\nimport { inflateCoordinatesArray } from './flat/inflate.js';\nimport { interpolatePoint, lineStringsCoordinateAtM, } from './flat/interpolate.js';\nimport { intersectsLineStringArray } from './flat/intersectsextent.js';\n/**\n * @classdesc\n * Multi-linestring geometry.\n *\n * @api\n */\nvar MultiLineString = /** @class */ (function (_super) {\n __extends(MultiLineString, _super);\n /**\n * @param {Array<Array<import(\"../coordinate.js\").Coordinate>|LineString>|Array<number>} coordinates\n * Coordinates or LineString geometries. (For internal use, flat coordinates in\n * combination with `opt_layout` and `opt_ends` are also accepted.)\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @param {Array<number>=} opt_ends Flat coordinate ends for internal use.\n */\n function MultiLineString(coordinates, opt_layout, opt_ends) {\n var _this = _super.call(this) || this;\n /**\n * @type {Array<number>}\n * @private\n */\n _this.ends_ = [];\n /**\n * @private\n * @type {number}\n */\n _this.maxDelta_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.maxDeltaRevision_ = -1;\n if (Array.isArray(coordinates[0])) {\n _this.setCoordinates(\n /** @type {Array<Array<import(\"../coordinate.js\").Coordinate>>} */ (coordinates), opt_layout);\n }\n else if (opt_layout !== undefined && opt_ends) {\n _this.setFlatCoordinates(opt_layout, \n /** @type {Array<number>} */ (coordinates));\n _this.ends_ = opt_ends;\n }\n else {\n var layout = _this.getLayout();\n var lineStrings = /** @type {Array<LineString>} */ (coordinates);\n var flatCoordinates = [];\n var ends = [];\n for (var i = 0, ii = lineStrings.length; i < ii; ++i) {\n var lineString = lineStrings[i];\n if (i === 0) {\n layout = lineString.getLayout();\n }\n extend(flatCoordinates, lineString.getFlatCoordinates());\n ends.push(flatCoordinates.length);\n }\n _this.setFlatCoordinates(layout, flatCoordinates);\n _this.ends_ = ends;\n }\n return _this;\n }\n /**\n * Append the passed linestring to the multilinestring.\n * @param {LineString} lineString LineString.\n * @api\n */\n MultiLineString.prototype.appendLineString = function (lineString) {\n if (!this.flatCoordinates) {\n this.flatCoordinates = lineString.getFlatCoordinates().slice();\n }\n else {\n extend(this.flatCoordinates, lineString.getFlatCoordinates().slice());\n }\n this.ends_.push(this.flatCoordinates.length);\n this.changed();\n };\n /**\n * Make a complete copy of the geometry.\n * @return {!MultiLineString} Clone.\n * @api\n */\n MultiLineString.prototype.clone = function () {\n var multiLineString = new MultiLineString(this.flatCoordinates.slice(), this.layout, this.ends_.slice());\n multiLineString.applyProperties(this);\n return multiLineString;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n MultiLineString.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(arrayMaxSquaredDelta(this.flatCoordinates, 0, this.ends_, this.stride, 0));\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestArrayPoint(this.flatCoordinates, 0, this.ends_, this.stride, this.maxDelta_, false, x, y, closestPoint, minSquaredDistance);\n };\n /**\n * Returns the coordinate at `m` using linear interpolation, or `null` if no\n * such coordinate exists.\n *\n * `opt_extrapolate` controls extrapolation beyond the range of Ms in the\n * MultiLineString. If `opt_extrapolate` is `true` then Ms less than the first\n * M will return the first coordinate and Ms greater than the last M will\n * return the last coordinate.\n *\n * `opt_interpolate` controls interpolation between consecutive LineStrings\n * within the MultiLineString. If `opt_interpolate` is `true` the coordinates\n * will be linearly interpolated between the last coordinate of one LineString\n * and the first coordinate of the next LineString. If `opt_interpolate` is\n * `false` then the function will return `null` for Ms falling between\n * LineStrings.\n *\n * @param {number} m M.\n * @param {boolean=} opt_extrapolate Extrapolate. Default is `false`.\n * @param {boolean=} opt_interpolate Interpolate. Default is `false`.\n * @return {import(\"../coordinate.js\").Coordinate} Coordinate.\n * @api\n */\n MultiLineString.prototype.getCoordinateAtM = function (m, opt_extrapolate, opt_interpolate) {\n if ((this.layout != GeometryLayout.XYM &&\n this.layout != GeometryLayout.XYZM) ||\n this.flatCoordinates.length === 0) {\n return null;\n }\n var extrapolate = opt_extrapolate !== undefined ? opt_extrapolate : false;\n var interpolate = opt_interpolate !== undefined ? opt_interpolate : false;\n return lineStringsCoordinateAtM(this.flatCoordinates, 0, this.ends_, this.stride, m, extrapolate, interpolate);\n };\n /**\n * Return the coordinates of the multilinestring.\n * @return {Array<Array<import(\"../coordinate.js\").Coordinate>>} Coordinates.\n * @api\n */\n MultiLineString.prototype.getCoordinates = function () {\n return inflateCoordinatesArray(this.flatCoordinates, 0, this.ends_, this.stride);\n };\n /**\n * @return {Array<number>} Ends.\n */\n MultiLineString.prototype.getEnds = function () {\n return this.ends_;\n };\n /**\n * Return the linestring at the specified index.\n * @param {number} index Index.\n * @return {LineString} LineString.\n * @api\n */\n MultiLineString.prototype.getLineString = function (index) {\n if (index < 0 || this.ends_.length <= index) {\n return null;\n }\n return new LineString(this.flatCoordinates.slice(index === 0 ? 0 : this.ends_[index - 1], this.ends_[index]), this.layout);\n };\n /**\n * Return the linestrings of this multilinestring.\n * @return {Array<LineString>} LineStrings.\n * @api\n */\n MultiLineString.prototype.getLineStrings = function () {\n var flatCoordinates = this.flatCoordinates;\n var ends = this.ends_;\n var layout = this.layout;\n /** @type {Array<LineString>} */\n var lineStrings = [];\n var offset = 0;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var lineString = new LineString(flatCoordinates.slice(offset, end), layout);\n lineStrings.push(lineString);\n offset = end;\n }\n return lineStrings;\n };\n /**\n * @return {Array<number>} Flat midpoints.\n */\n MultiLineString.prototype.getFlatMidpoints = function () {\n var midpoints = [];\n var flatCoordinates = this.flatCoordinates;\n var offset = 0;\n var ends = this.ends_;\n var stride = this.stride;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var midpoint = interpolatePoint(flatCoordinates, offset, end, stride, 0.5);\n extend(midpoints, midpoint);\n offset = end;\n }\n return midpoints;\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {MultiLineString} Simplified MultiLineString.\n * @protected\n */\n MultiLineString.prototype.getSimplifiedGeometryInternal = function (squaredTolerance) {\n var simplifiedFlatCoordinates = [];\n var simplifiedEnds = [];\n simplifiedFlatCoordinates.length = douglasPeuckerArray(this.flatCoordinates, 0, this.ends_, this.stride, squaredTolerance, simplifiedFlatCoordinates, 0, simplifiedEnds);\n return new MultiLineString(simplifiedFlatCoordinates, GeometryLayout.XY, simplifiedEnds);\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n MultiLineString.prototype.getType = function () {\n return GeometryType.MULTI_LINE_STRING;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n MultiLineString.prototype.intersectsExtent = function (extent) {\n return intersectsLineStringArray(this.flatCoordinates, 0, this.ends_, this.stride, extent);\n };\n /**\n * Set the coordinates of the multilinestring.\n * @param {!Array<Array<import(\"../coordinate.js\").Coordinate>>} coordinates Coordinates.\n * @param {GeometryLayout=} opt_layout Layout.\n * @api\n */\n MultiLineString.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 2);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n var ends = deflateCoordinatesArray(this.flatCoordinates, 0, coordinates, this.stride, this.ends_);\n this.flatCoordinates.length = ends.length === 0 ? 0 : ends[ends.length - 1];\n this.changed();\n };\n return MultiLineString;\n}(SimpleGeometry));\nexport default MultiLineString;\n//# sourceMappingURL=MultiLineString.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/MultiLineString.js\n// module id = 5t69\n// module chunks = 0","/**\n * @module ol/events\n */\nimport { clear } from './obj.js';\n/**\n * Key to use with {@link module:ol/Observable~Observable#unByKey}.\n * @typedef {Object} EventsKey\n * @property {ListenerFunction} listener\n * @property {import(\"./events/Target.js\").EventTargetLike} target\n * @property {string} type\n * @api\n */\n/**\n * Listener function. This function is called with an event object as argument.\n * When the function returns `false`, event propagation will stop.\n *\n * @typedef {function((Event|import(\"./events/Event.js\").default)): (void|boolean)} ListenerFunction\n * @api\n */\n/**\n * @typedef {Object} ListenerObject\n * @property {ListenerFunction} handleEvent\n */\n/**\n * @typedef {ListenerFunction|ListenerObject} Listener\n */\n/**\n * Registers an event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * This function efficiently binds a `listener` to a `this` object, and returns\n * a key for use with {@link module:ol/events~unlistenByKey}.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object=} opt_this Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n * @param {boolean=} opt_once If true, add the listener as one-off listener.\n * @return {EventsKey} Unique key for the listener.\n */\nexport function listen(target, type, listener, opt_this, opt_once) {\n if (opt_this && opt_this !== target) {\n listener = listener.bind(opt_this);\n }\n if (opt_once) {\n var originalListener_1 = listener;\n listener = function () {\n target.removeEventListener(type, listener);\n originalListener_1.apply(this, arguments);\n };\n }\n var eventsKey = {\n target: target,\n type: type,\n listener: listener,\n };\n target.addEventListener(type, listener);\n return eventsKey;\n}\n/**\n * Registers a one-off event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * This function efficiently binds a `listener` as self-unregistering listener\n * to a `this` object, and returns a key for use with\n * {@link module:ol/events~unlistenByKey} in case the listener needs to be\n * unregistered before it is called.\n *\n * When {@link module:ol/events~listen} is called with the same arguments after this\n * function, the self-unregistering listener will be turned into a permanent\n * listener.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object=} opt_this Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n * @return {EventsKey} Key for unlistenByKey.\n */\nexport function listenOnce(target, type, listener, opt_this) {\n return listen(target, type, listener, opt_this, true);\n}\n/**\n * Unregisters event listeners on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * The argument passed to this function is the key returned from\n * {@link module:ol/events~listen} or {@link module:ol/events~listenOnce}.\n *\n * @param {EventsKey} key The key.\n */\nexport function unlistenByKey(key) {\n if (key && key.target) {\n key.target.removeEventListener(key.type, key.listener);\n clear(key);\n }\n}\n//# sourceMappingURL=events.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/events.js\n// module id = 6t+W\n// module chunks = 0","/*!\n * Vue.js v2.6.12\n * (c) 2014-2020 Evan You\n * Released under the MIT License.\n */\n/* */\n\nvar emptyObject = Object.freeze({});\n\n// These helpers produce better VM code in JS engines due to their\n// explicitness and function inlining.\nfunction isUndef (v) {\n return v === undefined || v === null\n}\n\nfunction isDef (v) {\n return v !== undefined && v !== null\n}\n\nfunction isTrue (v) {\n return v === true\n}\n\nfunction isFalse (v) {\n return v === false\n}\n\n/**\n * Check if value is primitive.\n */\nfunction isPrimitive (value) {\n return (\n typeof value === 'string' ||\n typeof value === 'number' ||\n // $flow-disable-line\n typeof value === 'symbol' ||\n typeof value === 'boolean'\n )\n}\n\n/**\n * Quick object check - this is primarily used to tell\n * Objects from primitive values when we know the value\n * is a JSON-compliant type.\n */\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\n/**\n * Get the raw type string of a value, e.g., [object Object].\n */\nvar _toString = Object.prototype.toString;\n\nfunction toRawType (value) {\n return _toString.call(value).slice(8, -1)\n}\n\n/**\n * Strict object type check. Only returns true\n * for plain JavaScript objects.\n */\nfunction isPlainObject (obj) {\n return _toString.call(obj) === '[object Object]'\n}\n\nfunction isRegExp (v) {\n return _toString.call(v) === '[object RegExp]'\n}\n\n/**\n * Check if val is a valid array index.\n */\nfunction isValidArrayIndex (val) {\n var n = parseFloat(String(val));\n return n >= 0 && Math.floor(n) === n && isFinite(val)\n}\n\nfunction isPromise (val) {\n return (\n isDef(val) &&\n typeof val.then === 'function' &&\n typeof val.catch === 'function'\n )\n}\n\n/**\n * Convert a value to a string that is actually rendered.\n */\nfunction toString (val) {\n return val == null\n ? ''\n : Array.isArray(val) || (isPlainObject(val) && val.toString === _toString)\n ? JSON.stringify(val, null, 2)\n : String(val)\n}\n\n/**\n * Convert an input value to a number for persistence.\n * If the conversion fails, return original string.\n */\nfunction toNumber (val) {\n var n = parseFloat(val);\n return isNaN(n) ? val : n\n}\n\n/**\n * Make a map and return a function for checking if a key\n * is in that map.\n */\nfunction makeMap (\n str,\n expectsLowerCase\n) {\n var map = Object.create(null);\n var list = str.split(',');\n for (var i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase\n ? function (val) { return map[val.toLowerCase()]; }\n : function (val) { return map[val]; }\n}\n\n/**\n * Check if a tag is a built-in tag.\n */\nvar isBuiltInTag = makeMap('slot,component', true);\n\n/**\n * Check if an attribute is a reserved attribute.\n */\nvar isReservedAttribute = makeMap('key,ref,slot,slot-scope,is');\n\n/**\n * Remove an item from an array.\n */\nfunction remove (arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n if (index > -1) {\n return arr.splice(index, 1)\n }\n }\n}\n\n/**\n * Check whether an object has the property.\n */\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nfunction hasOwn (obj, key) {\n return hasOwnProperty.call(obj, key)\n}\n\n/**\n * Create a cached version of a pure function.\n */\nfunction cached (fn) {\n var cache = Object.create(null);\n return (function cachedFn (str) {\n var hit = cache[str];\n return hit || (cache[str] = fn(str))\n })\n}\n\n/**\n * Camelize a hyphen-delimited string.\n */\nvar camelizeRE = /-(\\w)/g;\nvar camelize = cached(function (str) {\n return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; })\n});\n\n/**\n * Capitalize a string.\n */\nvar capitalize = cached(function (str) {\n return str.charAt(0).toUpperCase() + str.slice(1)\n});\n\n/**\n * Hyphenate a camelCase string.\n */\nvar hyphenateRE = /\\B([A-Z])/g;\nvar hyphenate = cached(function (str) {\n return str.replace(hyphenateRE, '-$1').toLowerCase()\n});\n\n/**\n * Simple bind polyfill for environments that do not support it,\n * e.g., PhantomJS 1.x. Technically, we don't need this anymore\n * since native bind is now performant enough in most browsers.\n * But removing it would mean breaking code that was able to run in\n * PhantomJS 1.x, so this must be kept for backward compatibility.\n */\n\n/* istanbul ignore next */\nfunction polyfillBind (fn, ctx) {\n function boundFn (a) {\n var l = arguments.length;\n return l\n ? l > 1\n ? fn.apply(ctx, arguments)\n : fn.call(ctx, a)\n : fn.call(ctx)\n }\n\n boundFn._length = fn.length;\n return boundFn\n}\n\nfunction nativeBind (fn, ctx) {\n return fn.bind(ctx)\n}\n\nvar bind = Function.prototype.bind\n ? nativeBind\n : polyfillBind;\n\n/**\n * Convert an Array-like object to a real Array.\n */\nfunction toArray (list, start) {\n start = start || 0;\n var i = list.length - start;\n var ret = new Array(i);\n while (i--) {\n ret[i] = list[i + start];\n }\n return ret\n}\n\n/**\n * Mix properties into target object.\n */\nfunction extend (to, _from) {\n for (var key in _from) {\n to[key] = _from[key];\n }\n return to\n}\n\n/**\n * Merge an Array of Objects into a single Object.\n */\nfunction toObject (arr) {\n var res = {};\n for (var i = 0; i < arr.length; i++) {\n if (arr[i]) {\n extend(res, arr[i]);\n }\n }\n return res\n}\n\n/* eslint-disable no-unused-vars */\n\n/**\n * Perform no operation.\n * Stubbing args to make Flow happy without leaving useless transpiled code\n * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/).\n */\nfunction noop (a, b, c) {}\n\n/**\n * Always return false.\n */\nvar no = function (a, b, c) { return false; };\n\n/* eslint-enable no-unused-vars */\n\n/**\n * Return the same value.\n */\nvar identity = function (_) { return _; };\n\n/**\n * Generate a string containing static keys from compiler modules.\n */\nfunction genStaticKeys (modules) {\n return modules.reduce(function (keys, m) {\n return keys.concat(m.staticKeys || [])\n }, []).join(',')\n}\n\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n */\nfunction looseEqual (a, b) {\n if (a === b) { return true }\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n if (isArrayA && isArrayB) {\n return a.length === b.length && a.every(function (e, i) {\n return looseEqual(e, b[i])\n })\n } else if (a instanceof Date && b instanceof Date) {\n return a.getTime() === b.getTime()\n } else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return keysA.length === keysB.length && keysA.every(function (key) {\n return looseEqual(a[key], b[key])\n })\n } else {\n /* istanbul ignore next */\n return false\n }\n } catch (e) {\n /* istanbul ignore next */\n return false\n }\n } else if (!isObjectA && !isObjectB) {\n return String(a) === String(b)\n } else {\n return false\n }\n}\n\n/**\n * Return the first index at which a loosely equal value can be\n * found in the array (if value is a plain object, the array must\n * contain an object of the same shape), or -1 if it is not present.\n */\nfunction looseIndexOf (arr, val) {\n for (var i = 0; i < arr.length; i++) {\n if (looseEqual(arr[i], val)) { return i }\n }\n return -1\n}\n\n/**\n * Ensure a function is called only once.\n */\nfunction once (fn) {\n var called = false;\n return function () {\n if (!called) {\n called = true;\n fn.apply(this, arguments);\n }\n }\n}\n\nvar SSR_ATTR = 'data-server-rendered';\n\nvar ASSET_TYPES = [\n 'component',\n 'directive',\n 'filter'\n];\n\nvar LIFECYCLE_HOOKS = [\n 'beforeCreate',\n 'created',\n 'beforeMount',\n 'mounted',\n 'beforeUpdate',\n 'updated',\n 'beforeDestroy',\n 'destroyed',\n 'activated',\n 'deactivated',\n 'errorCaptured',\n 'serverPrefetch'\n];\n\n/* */\n\n\n\nvar config = ({\n /**\n * Option merge strategies (used in core/util/options)\n */\n // $flow-disable-line\n optionMergeStrategies: Object.create(null),\n\n /**\n * Whether to suppress warnings.\n */\n silent: false,\n\n /**\n * Show production mode tip message on boot?\n */\n productionTip: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to enable devtools\n */\n devtools: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to record perf\n */\n performance: false,\n\n /**\n * Error handler for watcher errors\n */\n errorHandler: null,\n\n /**\n * Warn handler for watcher warns\n */\n warnHandler: null,\n\n /**\n * Ignore certain custom elements\n */\n ignoredElements: [],\n\n /**\n * Custom user key aliases for v-on\n */\n // $flow-disable-line\n keyCodes: Object.create(null),\n\n /**\n * Check if a tag is reserved so that it cannot be registered as a\n * component. This is platform-dependent and may be overwritten.\n */\n isReservedTag: no,\n\n /**\n * Check if an attribute is reserved so that it cannot be used as a component\n * prop. This is platform-dependent and may be overwritten.\n */\n isReservedAttr: no,\n\n /**\n * Check if a tag is an unknown element.\n * Platform-dependent.\n */\n isUnknownElement: no,\n\n /**\n * Get the namespace of an element\n */\n getTagNamespace: noop,\n\n /**\n * Parse the real tag name for the specific platform.\n */\n parsePlatformTagName: identity,\n\n /**\n * Check if an attribute must be bound using property, e.g. value\n * Platform-dependent.\n */\n mustUseProp: no,\n\n /**\n * Perform updates asynchronously. Intended to be used by Vue Test Utils\n * This will significantly reduce performance if set to false.\n */\n async: true,\n\n /**\n * Exposed for legacy reasons\n */\n _lifecycleHooks: LIFECYCLE_HOOKS\n});\n\n/* */\n\n/**\n * unicode letters used for parsing html tags, component names and property paths.\n * using https://www.w3.org/TR/html53/semantics-scripting.html#potentialcustomelementname\n * skipping \\u10000-\\uEFFFF due to it freezing up PhantomJS\n */\nvar unicodeRegExp = /a-zA-Z\\u00B7\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u203F-\\u2040\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD/;\n\n/**\n * Check if a string starts with $ or _\n */\nfunction isReserved (str) {\n var c = (str + '').charCodeAt(0);\n return c === 0x24 || c === 0x5F\n}\n\n/**\n * Define a property.\n */\nfunction def (obj, key, val, enumerable) {\n Object.defineProperty(obj, key, {\n value: val,\n enumerable: !!enumerable,\n writable: true,\n configurable: true\n });\n}\n\n/**\n * Parse simple path.\n */\nvar bailRE = new RegExp((\"[^\" + (unicodeRegExp.source) + \".$_\\\\d]\"));\nfunction parsePath (path) {\n if (bailRE.test(path)) {\n return\n }\n var segments = path.split('.');\n return function (obj) {\n for (var i = 0; i < segments.length; i++) {\n if (!obj) { return }\n obj = obj[segments[i]];\n }\n return obj\n }\n}\n\n/* */\n\n// can we use __proto__?\nvar hasProto = '__proto__' in {};\n\n// Browser environment sniffing\nvar inBrowser = typeof window !== 'undefined';\nvar inWeex = typeof WXEnvironment !== 'undefined' && !!WXEnvironment.platform;\nvar weexPlatform = inWeex && WXEnvironment.platform.toLowerCase();\nvar UA = inBrowser && window.navigator.userAgent.toLowerCase();\nvar isIE = UA && /msie|trident/.test(UA);\nvar isIE9 = UA && UA.indexOf('msie 9.0') > 0;\nvar isEdge = UA && UA.indexOf('edge/') > 0;\nvar isAndroid = (UA && UA.indexOf('android') > 0) || (weexPlatform === 'android');\nvar isIOS = (UA && /iphone|ipad|ipod|ios/.test(UA)) || (weexPlatform === 'ios');\nvar isChrome = UA && /chrome\\/\\d+/.test(UA) && !isEdge;\nvar isPhantomJS = UA && /phantomjs/.test(UA);\nvar isFF = UA && UA.match(/firefox\\/(\\d+)/);\n\n// Firefox has a \"watch\" function on Object.prototype...\nvar nativeWatch = ({}).watch;\n\nvar supportsPassive = false;\nif (inBrowser) {\n try {\n var opts = {};\n Object.defineProperty(opts, 'passive', ({\n get: function get () {\n /* istanbul ignore next */\n supportsPassive = true;\n }\n })); // https://github.com/facebook/flow/issues/285\n window.addEventListener('test-passive', null, opts);\n } catch (e) {}\n}\n\n// this needs to be lazy-evaled because vue may be required before\n// vue-server-renderer can set VUE_ENV\nvar _isServer;\nvar isServerRendering = function () {\n if (_isServer === undefined) {\n /* istanbul ignore if */\n if (!inBrowser && !inWeex && typeof global !== 'undefined') {\n // detect presence of vue-server-renderer and avoid\n // Webpack shimming the process\n _isServer = global['process'] && global['process'].env.VUE_ENV === 'server';\n } else {\n _isServer = false;\n }\n }\n return _isServer\n};\n\n// detect devtools\nvar devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n\n/* istanbul ignore next */\nfunction isNative (Ctor) {\n return typeof Ctor === 'function' && /native code/.test(Ctor.toString())\n}\n\nvar hasSymbol =\n typeof Symbol !== 'undefined' && isNative(Symbol) &&\n typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys);\n\nvar _Set;\n/* istanbul ignore if */ // $flow-disable-line\nif (typeof Set !== 'undefined' && isNative(Set)) {\n // use native Set when available.\n _Set = Set;\n} else {\n // a non-standard Set polyfill that only works with primitive keys.\n _Set = /*@__PURE__*/(function () {\n function Set () {\n this.set = Object.create(null);\n }\n Set.prototype.has = function has (key) {\n return this.set[key] === true\n };\n Set.prototype.add = function add (key) {\n this.set[key] = true;\n };\n Set.prototype.clear = function clear () {\n this.set = Object.create(null);\n };\n\n return Set;\n }());\n}\n\n/* */\n\nvar warn = noop;\nvar tip = noop;\nvar generateComponentTrace = (noop); // work around flow check\nvar formatComponentName = (noop);\n\nif (process.env.NODE_ENV !== 'production') {\n var hasConsole = typeof console !== 'undefined';\n var classifyRE = /(?:^|[-_])(\\w)/g;\n var classify = function (str) { return str\n .replace(classifyRE, function (c) { return c.toUpperCase(); })\n .replace(/[-_]/g, ''); };\n\n warn = function (msg, vm) {\n var trace = vm ? generateComponentTrace(vm) : '';\n\n if (config.warnHandler) {\n config.warnHandler.call(null, msg, vm, trace);\n } else if (hasConsole && (!config.silent)) {\n console.error((\"[Vue warn]: \" + msg + trace));\n }\n };\n\n tip = function (msg, vm) {\n if (hasConsole && (!config.silent)) {\n console.warn(\"[Vue tip]: \" + msg + (\n vm ? generateComponentTrace(vm) : ''\n ));\n }\n };\n\n formatComponentName = function (vm, includeFile) {\n if (vm.$root === vm) {\n return '<Root>'\n }\n var options = typeof vm === 'function' && vm.cid != null\n ? vm.options\n : vm._isVue\n ? vm.$options || vm.constructor.options\n : vm;\n var name = options.name || options._componentTag;\n var file = options.__file;\n if (!name && file) {\n var match = file.match(/([^/\\\\]+)\\.vue$/);\n name = match && match[1];\n }\n\n return (\n (name ? (\"<\" + (classify(name)) + \">\") : \"<Anonymous>\") +\n (file && includeFile !== false ? (\" at \" + file) : '')\n )\n };\n\n var repeat = function (str, n) {\n var res = '';\n while (n) {\n if (n % 2 === 1) { res += str; }\n if (n > 1) { str += str; }\n n >>= 1;\n }\n return res\n };\n\n generateComponentTrace = function (vm) {\n if (vm._isVue && vm.$parent) {\n var tree = [];\n var currentRecursiveSequence = 0;\n while (vm) {\n if (tree.length > 0) {\n var last = tree[tree.length - 1];\n if (last.constructor === vm.constructor) {\n currentRecursiveSequence++;\n vm = vm.$parent;\n continue\n } else if (currentRecursiveSequence > 0) {\n tree[tree.length - 1] = [last, currentRecursiveSequence];\n currentRecursiveSequence = 0;\n }\n }\n tree.push(vm);\n vm = vm.$parent;\n }\n return '\\n\\nfound in\\n\\n' + tree\n .map(function (vm, i) { return (\"\" + (i === 0 ? '---> ' : repeat(' ', 5 + i * 2)) + (Array.isArray(vm)\n ? ((formatComponentName(vm[0])) + \"... (\" + (vm[1]) + \" recursive calls)\")\n : formatComponentName(vm))); })\n .join('\\n')\n } else {\n return (\"\\n\\n(found in \" + (formatComponentName(vm)) + \")\")\n }\n };\n}\n\n/* */\n\nvar uid = 0;\n\n/**\n * A dep is an observable that can have multiple\n * directives subscribing to it.\n */\nvar Dep = function Dep () {\n this.id = uid++;\n this.subs = [];\n};\n\nDep.prototype.addSub = function addSub (sub) {\n this.subs.push(sub);\n};\n\nDep.prototype.removeSub = function removeSub (sub) {\n remove(this.subs, sub);\n};\n\nDep.prototype.depend = function depend () {\n if (Dep.target) {\n Dep.target.addDep(this);\n }\n};\n\nDep.prototype.notify = function notify () {\n // stabilize the subscriber list first\n var subs = this.subs.slice();\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n // subs aren't sorted in scheduler if not running async\n // we need to sort them now to make sure they fire in correct\n // order\n subs.sort(function (a, b) { return a.id - b.id; });\n }\n for (var i = 0, l = subs.length; i < l; i++) {\n subs[i].update();\n }\n};\n\n// The current target watcher being evaluated.\n// This is globally unique because only one watcher\n// can be evaluated at a time.\nDep.target = null;\nvar targetStack = [];\n\nfunction pushTarget (target) {\n targetStack.push(target);\n Dep.target = target;\n}\n\nfunction popTarget () {\n targetStack.pop();\n Dep.target = targetStack[targetStack.length - 1];\n}\n\n/* */\n\nvar VNode = function VNode (\n tag,\n data,\n children,\n text,\n elm,\n context,\n componentOptions,\n asyncFactory\n) {\n this.tag = tag;\n this.data = data;\n this.children = children;\n this.text = text;\n this.elm = elm;\n this.ns = undefined;\n this.context = context;\n this.fnContext = undefined;\n this.fnOptions = undefined;\n this.fnScopeId = undefined;\n this.key = data && data.key;\n this.componentOptions = componentOptions;\n this.componentInstance = undefined;\n this.parent = undefined;\n this.raw = false;\n this.isStatic = false;\n this.isRootInsert = true;\n this.isComment = false;\n this.isCloned = false;\n this.isOnce = false;\n this.asyncFactory = asyncFactory;\n this.asyncMeta = undefined;\n this.isAsyncPlaceholder = false;\n};\n\nvar prototypeAccessors = { child: { configurable: true } };\n\n// DEPRECATED: alias for componentInstance for backwards compat.\n/* istanbul ignore next */\nprototypeAccessors.child.get = function () {\n return this.componentInstance\n};\n\nObject.defineProperties( VNode.prototype, prototypeAccessors );\n\nvar createEmptyVNode = function (text) {\n if ( text === void 0 ) text = '';\n\n var node = new VNode();\n node.text = text;\n node.isComment = true;\n return node\n};\n\nfunction createTextVNode (val) {\n return new VNode(undefined, undefined, undefined, String(val))\n}\n\n// optimized shallow clone\n// used for static nodes and slot nodes because they may be reused across\n// multiple renders, cloning them avoids errors when DOM manipulations rely\n// on their elm reference.\nfunction cloneVNode (vnode) {\n var cloned = new VNode(\n vnode.tag,\n vnode.data,\n // #7975\n // clone children array to avoid mutating original in case of cloning\n // a child.\n vnode.children && vnode.children.slice(),\n vnode.text,\n vnode.elm,\n vnode.context,\n vnode.componentOptions,\n vnode.asyncFactory\n );\n cloned.ns = vnode.ns;\n cloned.isStatic = vnode.isStatic;\n cloned.key = vnode.key;\n cloned.isComment = vnode.isComment;\n cloned.fnContext = vnode.fnContext;\n cloned.fnOptions = vnode.fnOptions;\n cloned.fnScopeId = vnode.fnScopeId;\n cloned.asyncMeta = vnode.asyncMeta;\n cloned.isCloned = true;\n return cloned\n}\n\n/*\n * not type checking this file because flow doesn't play well with\n * dynamically accessing methods on Array prototype\n */\n\nvar arrayProto = Array.prototype;\nvar arrayMethods = Object.create(arrayProto);\n\nvar methodsToPatch = [\n 'push',\n 'pop',\n 'shift',\n 'unshift',\n 'splice',\n 'sort',\n 'reverse'\n];\n\n/**\n * Intercept mutating methods and emit events\n */\nmethodsToPatch.forEach(function (method) {\n // cache original method\n var original = arrayProto[method];\n def(arrayMethods, method, function mutator () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var result = original.apply(this, args);\n var ob = this.__ob__;\n var inserted;\n switch (method) {\n case 'push':\n case 'unshift':\n inserted = args;\n break\n case 'splice':\n inserted = args.slice(2);\n break\n }\n if (inserted) { ob.observeArray(inserted); }\n // notify change\n ob.dep.notify();\n return result\n });\n});\n\n/* */\n\nvar arrayKeys = Object.getOwnPropertyNames(arrayMethods);\n\n/**\n * In some cases we may want to disable observation inside a component's\n * update computation.\n */\nvar shouldObserve = true;\n\nfunction toggleObserving (value) {\n shouldObserve = value;\n}\n\n/**\n * Observer class that is attached to each observed\n * object. Once attached, the observer converts the target\n * object's property keys into getter/setters that\n * collect dependencies and dispatch updates.\n */\nvar Observer = function Observer (value) {\n this.value = value;\n this.dep = new Dep();\n this.vmCount = 0;\n def(value, '__ob__', this);\n if (Array.isArray(value)) {\n if (hasProto) {\n protoAugment(value, arrayMethods);\n } else {\n copyAugment(value, arrayMethods, arrayKeys);\n }\n this.observeArray(value);\n } else {\n this.walk(value);\n }\n};\n\n/**\n * Walk through all properties and convert them into\n * getter/setters. This method should only be called when\n * value type is Object.\n */\nObserver.prototype.walk = function walk (obj) {\n var keys = Object.keys(obj);\n for (var i = 0; i < keys.length; i++) {\n defineReactive$$1(obj, keys[i]);\n }\n};\n\n/**\n * Observe a list of Array items.\n */\nObserver.prototype.observeArray = function observeArray (items) {\n for (var i = 0, l = items.length; i < l; i++) {\n observe(items[i]);\n }\n};\n\n// helpers\n\n/**\n * Augment a target Object or Array by intercepting\n * the prototype chain using __proto__\n */\nfunction protoAugment (target, src) {\n /* eslint-disable no-proto */\n target.__proto__ = src;\n /* eslint-enable no-proto */\n}\n\n/**\n * Augment a target Object or Array by defining\n * hidden properties.\n */\n/* istanbul ignore next */\nfunction copyAugment (target, src, keys) {\n for (var i = 0, l = keys.length; i < l; i++) {\n var key = keys[i];\n def(target, key, src[key]);\n }\n}\n\n/**\n * Attempt to create an observer instance for a value,\n * returns the new observer if successfully observed,\n * or the existing observer if the value already has one.\n */\nfunction observe (value, asRootData) {\n if (!isObject(value) || value instanceof VNode) {\n return\n }\n var ob;\n if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {\n ob = value.__ob__;\n } else if (\n shouldObserve &&\n !isServerRendering() &&\n (Array.isArray(value) || isPlainObject(value)) &&\n Object.isExtensible(value) &&\n !value._isVue\n ) {\n ob = new Observer(value);\n }\n if (asRootData && ob) {\n ob.vmCount++;\n }\n return ob\n}\n\n/**\n * Define a reactive property on an Object.\n */\nfunction defineReactive$$1 (\n obj,\n key,\n val,\n customSetter,\n shallow\n) {\n var dep = new Dep();\n\n var property = Object.getOwnPropertyDescriptor(obj, key);\n if (property && property.configurable === false) {\n return\n }\n\n // cater for pre-defined getter/setters\n var getter = property && property.get;\n var setter = property && property.set;\n if ((!getter || setter) && arguments.length === 2) {\n val = obj[key];\n }\n\n var childOb = !shallow && observe(val);\n Object.defineProperty(obj, key, {\n enumerable: true,\n configurable: true,\n get: function reactiveGetter () {\n var value = getter ? getter.call(obj) : val;\n if (Dep.target) {\n dep.depend();\n if (childOb) {\n childOb.dep.depend();\n if (Array.isArray(value)) {\n dependArray(value);\n }\n }\n }\n return value\n },\n set: function reactiveSetter (newVal) {\n var value = getter ? getter.call(obj) : val;\n /* eslint-disable no-self-compare */\n if (newVal === value || (newVal !== newVal && value !== value)) {\n return\n }\n /* eslint-enable no-self-compare */\n if (process.env.NODE_ENV !== 'production' && customSetter) {\n customSetter();\n }\n // #7981: for accessor properties without setter\n if (getter && !setter) { return }\n if (setter) {\n setter.call(obj, newVal);\n } else {\n val = newVal;\n }\n childOb = !shallow && observe(newVal);\n dep.notify();\n }\n });\n}\n\n/**\n * Set a property on an object. Adds the new property and\n * triggers change notification if the property doesn't\n * already exist.\n */\nfunction set (target, key, val) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot set reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.length = Math.max(target.length, key);\n target.splice(key, 1, val);\n return val\n }\n if (key in target && !(key in Object.prototype)) {\n target[key] = val;\n return val\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid adding reactive properties to a Vue instance or its root $data ' +\n 'at runtime - declare it upfront in the data option.'\n );\n return val\n }\n if (!ob) {\n target[key] = val;\n return val\n }\n defineReactive$$1(ob.value, key, val);\n ob.dep.notify();\n return val\n}\n\n/**\n * Delete a property and trigger change if necessary.\n */\nfunction del (target, key) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot delete reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.splice(key, 1);\n return\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid deleting properties on a Vue instance or its root $data ' +\n '- just set it to null.'\n );\n return\n }\n if (!hasOwn(target, key)) {\n return\n }\n delete target[key];\n if (!ob) {\n return\n }\n ob.dep.notify();\n}\n\n/**\n * Collect dependencies on array elements when the array is touched, since\n * we cannot intercept array element access like property getters.\n */\nfunction dependArray (value) {\n for (var e = (void 0), i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}\n\n/* */\n\n/**\n * Option overwriting strategies are functions that handle\n * how to merge a parent option value and a child option\n * value into the final value.\n */\nvar strats = config.optionMergeStrategies;\n\n/**\n * Options with restrictions\n */\nif (process.env.NODE_ENV !== 'production') {\n strats.el = strats.propsData = function (parent, child, vm, key) {\n if (!vm) {\n warn(\n \"option \\\"\" + key + \"\\\" can only be used during instance \" +\n 'creation with the `new` keyword.'\n );\n }\n return defaultStrat(parent, child)\n };\n}\n\n/**\n * Helper that recursively merges two data objects together.\n */\nfunction mergeData (to, from) {\n if (!from) { return to }\n var key, toVal, fromVal;\n\n var keys = hasSymbol\n ? Reflect.ownKeys(from)\n : Object.keys(from);\n\n for (var i = 0; i < keys.length; i++) {\n key = keys[i];\n // in case the object is already observed...\n if (key === '__ob__') { continue }\n toVal = to[key];\n fromVal = from[key];\n if (!hasOwn(to, key)) {\n set(to, key, fromVal);\n } else if (\n toVal !== fromVal &&\n isPlainObject(toVal) &&\n isPlainObject(fromVal)\n ) {\n mergeData(toVal, fromVal);\n }\n }\n return to\n}\n\n/**\n * Data\n */\nfunction mergeDataOrFn (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n // in a Vue.extend merge, both should be functions\n if (!childVal) {\n return parentVal\n }\n if (!parentVal) {\n return childVal\n }\n // when parentVal & childVal are both present,\n // we need to return a function that returns the\n // merged result of both functions... no need to\n // check if parentVal is a function here because\n // it has to be a function to pass previous merges.\n return function mergedDataFn () {\n return mergeData(\n typeof childVal === 'function' ? childVal.call(this, this) : childVal,\n typeof parentVal === 'function' ? parentVal.call(this, this) : parentVal\n )\n }\n } else {\n return function mergedInstanceDataFn () {\n // instance merge\n var instanceData = typeof childVal === 'function'\n ? childVal.call(vm, vm)\n : childVal;\n var defaultData = typeof parentVal === 'function'\n ? parentVal.call(vm, vm)\n : parentVal;\n if (instanceData) {\n return mergeData(instanceData, defaultData)\n } else {\n return defaultData\n }\n }\n }\n}\n\nstrats.data = function (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n if (childVal && typeof childVal !== 'function') {\n process.env.NODE_ENV !== 'production' && warn(\n 'The \"data\" option should be a function ' +\n 'that returns a per-instance value in component ' +\n 'definitions.',\n vm\n );\n\n return parentVal\n }\n return mergeDataOrFn(parentVal, childVal)\n }\n\n return mergeDataOrFn(parentVal, childVal, vm)\n};\n\n/**\n * Hooks and props are merged as arrays.\n */\nfunction mergeHook (\n parentVal,\n childVal\n) {\n var res = childVal\n ? parentVal\n ? parentVal.concat(childVal)\n : Array.isArray(childVal)\n ? childVal\n : [childVal]\n : parentVal;\n return res\n ? dedupeHooks(res)\n : res\n}\n\nfunction dedupeHooks (hooks) {\n var res = [];\n for (var i = 0; i < hooks.length; i++) {\n if (res.indexOf(hooks[i]) === -1) {\n res.push(hooks[i]);\n }\n }\n return res\n}\n\nLIFECYCLE_HOOKS.forEach(function (hook) {\n strats[hook] = mergeHook;\n});\n\n/**\n * Assets\n *\n * When a vm is present (instance creation), we need to do\n * a three-way merge between constructor options, instance\n * options and parent options.\n */\nfunction mergeAssets (\n parentVal,\n childVal,\n vm,\n key\n) {\n var res = Object.create(parentVal || null);\n if (childVal) {\n process.env.NODE_ENV !== 'production' && assertObjectType(key, childVal, vm);\n return extend(res, childVal)\n } else {\n return res\n }\n}\n\nASSET_TYPES.forEach(function (type) {\n strats[type + 's'] = mergeAssets;\n});\n\n/**\n * Watchers.\n *\n * Watchers hashes should not overwrite one\n * another, so we merge them as arrays.\n */\nstrats.watch = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n // work around Firefox's Object.prototype.watch...\n if (parentVal === nativeWatch) { parentVal = undefined; }\n if (childVal === nativeWatch) { childVal = undefined; }\n /* istanbul ignore if */\n if (!childVal) { return Object.create(parentVal || null) }\n if (process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = {};\n extend(ret, parentVal);\n for (var key$1 in childVal) {\n var parent = ret[key$1];\n var child = childVal[key$1];\n if (parent && !Array.isArray(parent)) {\n parent = [parent];\n }\n ret[key$1] = parent\n ? parent.concat(child)\n : Array.isArray(child) ? child : [child];\n }\n return ret\n};\n\n/**\n * Other object hashes.\n */\nstrats.props =\nstrats.methods =\nstrats.inject =\nstrats.computed = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n if (childVal && process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = Object.create(null);\n extend(ret, parentVal);\n if (childVal) { extend(ret, childVal); }\n return ret\n};\nstrats.provide = mergeDataOrFn;\n\n/**\n * Default strategy.\n */\nvar defaultStrat = function (parentVal, childVal) {\n return childVal === undefined\n ? parentVal\n : childVal\n};\n\n/**\n * Validate component names\n */\nfunction checkComponents (options) {\n for (var key in options.components) {\n validateComponentName(key);\n }\n}\n\nfunction validateComponentName (name) {\n if (!new RegExp((\"^[a-zA-Z][\\\\-\\\\.0-9_\" + (unicodeRegExp.source) + \"]*$\")).test(name)) {\n warn(\n 'Invalid component name: \"' + name + '\". Component names ' +\n 'should conform to valid custom element name in html5 specification.'\n );\n }\n if (isBuiltInTag(name) || config.isReservedTag(name)) {\n warn(\n 'Do not use built-in or reserved HTML elements as component ' +\n 'id: ' + name\n );\n }\n}\n\n/**\n * Ensure all props option syntax are normalized into the\n * Object-based format.\n */\nfunction normalizeProps (options, vm) {\n var props = options.props;\n if (!props) { return }\n var res = {};\n var i, val, name;\n if (Array.isArray(props)) {\n i = props.length;\n while (i--) {\n val = props[i];\n if (typeof val === 'string') {\n name = camelize(val);\n res[name] = { type: null };\n } else if (process.env.NODE_ENV !== 'production') {\n warn('props must be strings when using array syntax.');\n }\n }\n } else if (isPlainObject(props)) {\n for (var key in props) {\n val = props[key];\n name = camelize(key);\n res[name] = isPlainObject(val)\n ? val\n : { type: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"props\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(props)) + \".\",\n vm\n );\n }\n options.props = res;\n}\n\n/**\n * Normalize all injections into Object-based format\n */\nfunction normalizeInject (options, vm) {\n var inject = options.inject;\n if (!inject) { return }\n var normalized = options.inject = {};\n if (Array.isArray(inject)) {\n for (var i = 0; i < inject.length; i++) {\n normalized[inject[i]] = { from: inject[i] };\n }\n } else if (isPlainObject(inject)) {\n for (var key in inject) {\n var val = inject[key];\n normalized[key] = isPlainObject(val)\n ? extend({ from: key }, val)\n : { from: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"inject\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(inject)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Normalize raw function directives into object format.\n */\nfunction normalizeDirectives (options) {\n var dirs = options.directives;\n if (dirs) {\n for (var key in dirs) {\n var def$$1 = dirs[key];\n if (typeof def$$1 === 'function') {\n dirs[key] = { bind: def$$1, update: def$$1 };\n }\n }\n }\n}\n\nfunction assertObjectType (name, value, vm) {\n if (!isPlainObject(value)) {\n warn(\n \"Invalid value for option \\\"\" + name + \"\\\": expected an Object, \" +\n \"but got \" + (toRawType(value)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Merge two option objects into a new one.\n * Core utility used in both instantiation and inheritance.\n */\nfunction mergeOptions (\n parent,\n child,\n vm\n) {\n if (process.env.NODE_ENV !== 'production') {\n checkComponents(child);\n }\n\n if (typeof child === 'function') {\n child = child.options;\n }\n\n normalizeProps(child, vm);\n normalizeInject(child, vm);\n normalizeDirectives(child);\n\n // Apply extends and mixins on the child options,\n // but only if it is a raw options object that isn't\n // the result of another mergeOptions call.\n // Only merged options has the _base property.\n if (!child._base) {\n if (child.extends) {\n parent = mergeOptions(parent, child.extends, vm);\n }\n if (child.mixins) {\n for (var i = 0, l = child.mixins.length; i < l; i++) {\n parent = mergeOptions(parent, child.mixins[i], vm);\n }\n }\n }\n\n var options = {};\n var key;\n for (key in parent) {\n mergeField(key);\n }\n for (key in child) {\n if (!hasOwn(parent, key)) {\n mergeField(key);\n }\n }\n function mergeField (key) {\n var strat = strats[key] || defaultStrat;\n options[key] = strat(parent[key], child[key], vm, key);\n }\n return options\n}\n\n/**\n * Resolve an asset.\n * This function is used because child instances need access\n * to assets defined in its ancestor chain.\n */\nfunction resolveAsset (\n options,\n type,\n id,\n warnMissing\n) {\n /* istanbul ignore if */\n if (typeof id !== 'string') {\n return\n }\n var assets = options[type];\n // check local registration variations first\n if (hasOwn(assets, id)) { return assets[id] }\n var camelizedId = camelize(id);\n if (hasOwn(assets, camelizedId)) { return assets[camelizedId] }\n var PascalCaseId = capitalize(camelizedId);\n if (hasOwn(assets, PascalCaseId)) { return assets[PascalCaseId] }\n // fallback to prototype chain\n var res = assets[id] || assets[camelizedId] || assets[PascalCaseId];\n if (process.env.NODE_ENV !== 'production' && warnMissing && !res) {\n warn(\n 'Failed to resolve ' + type.slice(0, -1) + ': ' + id,\n options\n );\n }\n return res\n}\n\n/* */\n\n\n\nfunction validateProp (\n key,\n propOptions,\n propsData,\n vm\n) {\n var prop = propOptions[key];\n var absent = !hasOwn(propsData, key);\n var value = propsData[key];\n // boolean casting\n var booleanIndex = getTypeIndex(Boolean, prop.type);\n if (booleanIndex > -1) {\n if (absent && !hasOwn(prop, 'default')) {\n value = false;\n } else if (value === '' || value === hyphenate(key)) {\n // only cast empty string / same name to boolean if\n // boolean has higher priority\n var stringIndex = getTypeIndex(String, prop.type);\n if (stringIndex < 0 || booleanIndex < stringIndex) {\n value = true;\n }\n }\n }\n // check default value\n if (value === undefined) {\n value = getPropDefaultValue(vm, prop, key);\n // since the default value is a fresh copy,\n // make sure to observe it.\n var prevShouldObserve = shouldObserve;\n toggleObserving(true);\n observe(value);\n toggleObserving(prevShouldObserve);\n }\n if (\n process.env.NODE_ENV !== 'production' &&\n // skip validation for weex recycle-list child component props\n !(false)\n ) {\n assertProp(prop, key, value, vm, absent);\n }\n return value\n}\n\n/**\n * Get the default value of a prop.\n */\nfunction getPropDefaultValue (vm, prop, key) {\n // no default, return undefined\n if (!hasOwn(prop, 'default')) {\n return undefined\n }\n var def = prop.default;\n // warn against non-factory defaults for Object & Array\n if (process.env.NODE_ENV !== 'production' && isObject(def)) {\n warn(\n 'Invalid default value for prop \"' + key + '\": ' +\n 'Props with type Object/Array must use a factory function ' +\n 'to return the default value.',\n vm\n );\n }\n // the raw prop value was also undefined from previous render,\n // return previous default value to avoid unnecessary watcher trigger\n if (vm && vm.$options.propsData &&\n vm.$options.propsData[key] === undefined &&\n vm._props[key] !== undefined\n ) {\n return vm._props[key]\n }\n // call factory function for non-Function types\n // a value is Function if its prototype is function even across different execution context\n return typeof def === 'function' && getType(prop.type) !== 'Function'\n ? def.call(vm)\n : def\n}\n\n/**\n * Assert whether a prop is valid.\n */\nfunction assertProp (\n prop,\n name,\n value,\n vm,\n absent\n) {\n if (prop.required && absent) {\n warn(\n 'Missing required prop: \"' + name + '\"',\n vm\n );\n return\n }\n if (value == null && !prop.required) {\n return\n }\n var type = prop.type;\n var valid = !type || type === true;\n var expectedTypes = [];\n if (type) {\n if (!Array.isArray(type)) {\n type = [type];\n }\n for (var i = 0; i < type.length && !valid; i++) {\n var assertedType = assertType(value, type[i]);\n expectedTypes.push(assertedType.expectedType || '');\n valid = assertedType.valid;\n }\n }\n\n if (!valid) {\n warn(\n getInvalidTypeMessage(name, value, expectedTypes),\n vm\n );\n return\n }\n var validator = prop.validator;\n if (validator) {\n if (!validator(value)) {\n warn(\n 'Invalid prop: custom validator check failed for prop \"' + name + '\".',\n vm\n );\n }\n }\n}\n\nvar simpleCheckRE = /^(String|Number|Boolean|Function|Symbol)$/;\n\nfunction assertType (value, type) {\n var valid;\n var expectedType = getType(type);\n if (simpleCheckRE.test(expectedType)) {\n var t = typeof value;\n valid = t === expectedType.toLowerCase();\n // for primitive wrapper objects\n if (!valid && t === 'object') {\n valid = value instanceof type;\n }\n } else if (expectedType === 'Object') {\n valid = isPlainObject(value);\n } else if (expectedType === 'Array') {\n valid = Array.isArray(value);\n } else {\n valid = value instanceof type;\n }\n return {\n valid: valid,\n expectedType: expectedType\n }\n}\n\n/**\n * Use function string name to check built-in types,\n * because a simple equality check will fail when running\n * across different vms / iframes.\n */\nfunction getType (fn) {\n var match = fn && fn.toString().match(/^\\s*function (\\w+)/);\n return match ? match[1] : ''\n}\n\nfunction isSameType (a, b) {\n return getType(a) === getType(b)\n}\n\nfunction getTypeIndex (type, expectedTypes) {\n if (!Array.isArray(expectedTypes)) {\n return isSameType(expectedTypes, type) ? 0 : -1\n }\n for (var i = 0, len = expectedTypes.length; i < len; i++) {\n if (isSameType(expectedTypes[i], type)) {\n return i\n }\n }\n return -1\n}\n\nfunction getInvalidTypeMessage (name, value, expectedTypes) {\n var message = \"Invalid prop: type check failed for prop \\\"\" + name + \"\\\".\" +\n \" Expected \" + (expectedTypes.map(capitalize).join(', '));\n var expectedType = expectedTypes[0];\n var receivedType = toRawType(value);\n var expectedValue = styleValue(value, expectedType);\n var receivedValue = styleValue(value, receivedType);\n // check if we need to specify expected value\n if (expectedTypes.length === 1 &&\n isExplicable(expectedType) &&\n !isBoolean(expectedType, receivedType)) {\n message += \" with value \" + expectedValue;\n }\n message += \", got \" + receivedType + \" \";\n // check if we need to specify received value\n if (isExplicable(receivedType)) {\n message += \"with value \" + receivedValue + \".\";\n }\n return message\n}\n\nfunction styleValue (value, type) {\n if (type === 'String') {\n return (\"\\\"\" + value + \"\\\"\")\n } else if (type === 'Number') {\n return (\"\" + (Number(value)))\n } else {\n return (\"\" + value)\n }\n}\n\nfunction isExplicable (value) {\n var explicitTypes = ['string', 'number', 'boolean'];\n return explicitTypes.some(function (elem) { return value.toLowerCase() === elem; })\n}\n\nfunction isBoolean () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n return args.some(function (elem) { return elem.toLowerCase() === 'boolean'; })\n}\n\n/* */\n\nfunction handleError (err, vm, info) {\n // Deactivate deps tracking while processing error handler to avoid possible infinite rendering.\n // See: https://github.com/vuejs/vuex/issues/1505\n pushTarget();\n try {\n if (vm) {\n var cur = vm;\n while ((cur = cur.$parent)) {\n var hooks = cur.$options.errorCaptured;\n if (hooks) {\n for (var i = 0; i < hooks.length; i++) {\n try {\n var capture = hooks[i].call(cur, err, vm, info) === false;\n if (capture) { return }\n } catch (e) {\n globalHandleError(e, cur, 'errorCaptured hook');\n }\n }\n }\n }\n }\n globalHandleError(err, vm, info);\n } finally {\n popTarget();\n }\n}\n\nfunction invokeWithErrorHandling (\n handler,\n context,\n args,\n vm,\n info\n) {\n var res;\n try {\n res = args ? handler.apply(context, args) : handler.call(context);\n if (res && !res._isVue && isPromise(res) && !res._handled) {\n res.catch(function (e) { return handleError(e, vm, info + \" (Promise/async)\"); });\n // issue #9511\n // avoid catch triggering multiple times when nested calls\n res._handled = true;\n }\n } catch (e) {\n handleError(e, vm, info);\n }\n return res\n}\n\nfunction globalHandleError (err, vm, info) {\n if (config.errorHandler) {\n try {\n return config.errorHandler.call(null, err, vm, info)\n } catch (e) {\n // if the user intentionally throws the original error in the handler,\n // do not log it twice\n if (e !== err) {\n logError(e, null, 'config.errorHandler');\n }\n }\n }\n logError(err, vm, info);\n}\n\nfunction logError (err, vm, info) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Error in \" + info + \": \\\"\" + (err.toString()) + \"\\\"\"), vm);\n }\n /* istanbul ignore else */\n if ((inBrowser || inWeex) && typeof console !== 'undefined') {\n console.error(err);\n } else {\n throw err\n }\n}\n\n/* */\n\nvar isUsingMicroTask = false;\n\nvar callbacks = [];\nvar pending = false;\n\nfunction flushCallbacks () {\n pending = false;\n var copies = callbacks.slice(0);\n callbacks.length = 0;\n for (var i = 0; i < copies.length; i++) {\n copies[i]();\n }\n}\n\n// Here we have async deferring wrappers using microtasks.\n// In 2.5 we used (macro) tasks (in combination with microtasks).\n// However, it has subtle problems when state is changed right before repaint\n// (e.g. #6813, out-in transitions).\n// Also, using (macro) tasks in event handler would cause some weird behaviors\n// that cannot be circumvented (e.g. #7109, #7153, #7546, #7834, #8109).\n// So we now use microtasks everywhere, again.\n// A major drawback of this tradeoff is that there are some scenarios\n// where microtasks have too high a priority and fire in between supposedly\n// sequential events (e.g. #4521, #6690, which have workarounds)\n// or even between bubbling of the same event (#6566).\nvar timerFunc;\n\n// The nextTick behavior leverages the microtask queue, which can be accessed\n// via either native Promise.then or MutationObserver.\n// MutationObserver has wider support, however it is seriously bugged in\n// UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It\n// completely stops working after triggering a few times... so, if native\n// Promise is available, we will use it:\n/* istanbul ignore next, $flow-disable-line */\nif (typeof Promise !== 'undefined' && isNative(Promise)) {\n var p = Promise.resolve();\n timerFunc = function () {\n p.then(flushCallbacks);\n // In problematic UIWebViews, Promise.then doesn't completely break, but\n // it can get stuck in a weird state where callbacks are pushed into the\n // microtask queue but the queue isn't being flushed, until the browser\n // needs to do some other work, e.g. handle a timer. Therefore we can\n // \"force\" the microtask queue to be flushed by adding an empty timer.\n if (isIOS) { setTimeout(noop); }\n };\n isUsingMicroTask = true;\n} else if (!isIE && typeof MutationObserver !== 'undefined' && (\n isNative(MutationObserver) ||\n // PhantomJS and iOS 7.x\n MutationObserver.toString() === '[object MutationObserverConstructor]'\n)) {\n // Use MutationObserver where native Promise is not available,\n // e.g. PhantomJS, iOS7, Android 4.4\n // (#6466 MutationObserver is unreliable in IE11)\n var counter = 1;\n var observer = new MutationObserver(flushCallbacks);\n var textNode = document.createTextNode(String(counter));\n observer.observe(textNode, {\n characterData: true\n });\n timerFunc = function () {\n counter = (counter + 1) % 2;\n textNode.data = String(counter);\n };\n isUsingMicroTask = true;\n} else if (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {\n // Fallback to setImmediate.\n // Technically it leverages the (macro) task queue,\n // but it is still a better choice than setTimeout.\n timerFunc = function () {\n setImmediate(flushCallbacks);\n };\n} else {\n // Fallback to setTimeout.\n timerFunc = function () {\n setTimeout(flushCallbacks, 0);\n };\n}\n\nfunction nextTick (cb, ctx) {\n var _resolve;\n callbacks.push(function () {\n if (cb) {\n try {\n cb.call(ctx);\n } catch (e) {\n handleError(e, ctx, 'nextTick');\n }\n } else if (_resolve) {\n _resolve(ctx);\n }\n });\n if (!pending) {\n pending = true;\n timerFunc();\n }\n // $flow-disable-line\n if (!cb && typeof Promise !== 'undefined') {\n return new Promise(function (resolve) {\n _resolve = resolve;\n })\n }\n}\n\n/* */\n\nvar mark;\nvar measure;\n\nif (process.env.NODE_ENV !== 'production') {\n var perf = inBrowser && window.performance;\n /* istanbul ignore if */\n if (\n perf &&\n perf.mark &&\n perf.measure &&\n perf.clearMarks &&\n perf.clearMeasures\n ) {\n mark = function (tag) { return perf.mark(tag); };\n measure = function (name, startTag, endTag) {\n perf.measure(name, startTag, endTag);\n perf.clearMarks(startTag);\n perf.clearMarks(endTag);\n // perf.clearMeasures(name)\n };\n }\n}\n\n/* not type checking this file because flow doesn't play well with Proxy */\n\nvar initProxy;\n\nif (process.env.NODE_ENV !== 'production') {\n var allowedGlobals = makeMap(\n 'Infinity,undefined,NaN,isFinite,isNaN,' +\n 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' +\n 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' +\n 'require' // for Webpack/Browserify\n );\n\n var warnNonPresent = function (target, key) {\n warn(\n \"Property or method \\\"\" + key + \"\\\" is not defined on the instance but \" +\n 'referenced during render. Make sure that this property is reactive, ' +\n 'either in the data option, or for class-based components, by ' +\n 'initializing the property. ' +\n 'See: https://vuejs.org/v2/guide/reactivity.html#Declaring-Reactive-Properties.',\n target\n );\n };\n\n var warnReservedPrefix = function (target, key) {\n warn(\n \"Property \\\"\" + key + \"\\\" must be accessed with \\\"$data.\" + key + \"\\\" because \" +\n 'properties starting with \"$\" or \"_\" are not proxied in the Vue instance to ' +\n 'prevent conflicts with Vue internals. ' +\n 'See: https://vuejs.org/v2/api/#data',\n target\n );\n };\n\n var hasProxy =\n typeof Proxy !== 'undefined' && isNative(Proxy);\n\n if (hasProxy) {\n var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta,exact');\n config.keyCodes = new Proxy(config.keyCodes, {\n set: function set (target, key, value) {\n if (isBuiltInModifier(key)) {\n warn((\"Avoid overwriting built-in modifier in config.keyCodes: .\" + key));\n return false\n } else {\n target[key] = value;\n return true\n }\n }\n });\n }\n\n var hasHandler = {\n has: function has (target, key) {\n var has = key in target;\n var isAllowed = allowedGlobals(key) ||\n (typeof key === 'string' && key.charAt(0) === '_' && !(key in target.$data));\n if (!has && !isAllowed) {\n if (key in target.$data) { warnReservedPrefix(target, key); }\n else { warnNonPresent(target, key); }\n }\n return has || !isAllowed\n }\n };\n\n var getHandler = {\n get: function get (target, key) {\n if (typeof key === 'string' && !(key in target)) {\n if (key in target.$data) { warnReservedPrefix(target, key); }\n else { warnNonPresent(target, key); }\n }\n return target[key]\n }\n };\n\n initProxy = function initProxy (vm) {\n if (hasProxy) {\n // determine which proxy handler to use\n var options = vm.$options;\n var handlers = options.render && options.render._withStripped\n ? getHandler\n : hasHandler;\n vm._renderProxy = new Proxy(vm, handlers);\n } else {\n vm._renderProxy = vm;\n }\n };\n}\n\n/* */\n\nvar seenObjects = new _Set();\n\n/**\n * Recursively traverse an object to evoke all converted\n * getters, so that every nested property inside the object\n * is collected as a \"deep\" dependency.\n */\nfunction traverse (val) {\n _traverse(val, seenObjects);\n seenObjects.clear();\n}\n\nfunction _traverse (val, seen) {\n var i, keys;\n var isA = Array.isArray(val);\n if ((!isA && !isObject(val)) || Object.isFrozen(val) || val instanceof VNode) {\n return\n }\n if (val.__ob__) {\n var depId = val.__ob__.dep.id;\n if (seen.has(depId)) {\n return\n }\n seen.add(depId);\n }\n if (isA) {\n i = val.length;\n while (i--) { _traverse(val[i], seen); }\n } else {\n keys = Object.keys(val);\n i = keys.length;\n while (i--) { _traverse(val[keys[i]], seen); }\n }\n}\n\n/* */\n\nvar normalizeEvent = cached(function (name) {\n var passive = name.charAt(0) === '&';\n name = passive ? name.slice(1) : name;\n var once$$1 = name.charAt(0) === '~'; // Prefixed last, checked first\n name = once$$1 ? name.slice(1) : name;\n var capture = name.charAt(0) === '!';\n name = capture ? name.slice(1) : name;\n return {\n name: name,\n once: once$$1,\n capture: capture,\n passive: passive\n }\n});\n\nfunction createFnInvoker (fns, vm) {\n function invoker () {\n var arguments$1 = arguments;\n\n var fns = invoker.fns;\n if (Array.isArray(fns)) {\n var cloned = fns.slice();\n for (var i = 0; i < cloned.length; i++) {\n invokeWithErrorHandling(cloned[i], null, arguments$1, vm, \"v-on handler\");\n }\n } else {\n // return handler return value for single handlers\n return invokeWithErrorHandling(fns, null, arguments, vm, \"v-on handler\")\n }\n }\n invoker.fns = fns;\n return invoker\n}\n\nfunction updateListeners (\n on,\n oldOn,\n add,\n remove$$1,\n createOnceHandler,\n vm\n) {\n var name, def$$1, cur, old, event;\n for (name in on) {\n def$$1 = cur = on[name];\n old = oldOn[name];\n event = normalizeEvent(name);\n if (isUndef(cur)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Invalid handler for event \\\"\" + (event.name) + \"\\\": got \" + String(cur),\n vm\n );\n } else if (isUndef(old)) {\n if (isUndef(cur.fns)) {\n cur = on[name] = createFnInvoker(cur, vm);\n }\n if (isTrue(event.once)) {\n cur = on[name] = createOnceHandler(event.name, cur, event.capture);\n }\n add(event.name, cur, event.capture, event.passive, event.params);\n } else if (cur !== old) {\n old.fns = cur;\n on[name] = old;\n }\n }\n for (name in oldOn) {\n if (isUndef(on[name])) {\n event = normalizeEvent(name);\n remove$$1(event.name, oldOn[name], event.capture);\n }\n }\n}\n\n/* */\n\nfunction mergeVNodeHook (def, hookKey, hook) {\n if (def instanceof VNode) {\n def = def.data.hook || (def.data.hook = {});\n }\n var invoker;\n var oldHook = def[hookKey];\n\n function wrappedHook () {\n hook.apply(this, arguments);\n // important: remove merged hook to ensure it's called only once\n // and prevent memory leak\n remove(invoker.fns, wrappedHook);\n }\n\n if (isUndef(oldHook)) {\n // no existing hook\n invoker = createFnInvoker([wrappedHook]);\n } else {\n /* istanbul ignore if */\n if (isDef(oldHook.fns) && isTrue(oldHook.merged)) {\n // already a merged invoker\n invoker = oldHook;\n invoker.fns.push(wrappedHook);\n } else {\n // existing plain hook\n invoker = createFnInvoker([oldHook, wrappedHook]);\n }\n }\n\n invoker.merged = true;\n def[hookKey] = invoker;\n}\n\n/* */\n\nfunction extractPropsFromVNodeData (\n data,\n Ctor,\n tag\n) {\n // we are only extracting raw values here.\n // validation and default values are handled in the child\n // component itself.\n var propOptions = Ctor.options.props;\n if (isUndef(propOptions)) {\n return\n }\n var res = {};\n var attrs = data.attrs;\n var props = data.props;\n if (isDef(attrs) || isDef(props)) {\n for (var key in propOptions) {\n var altKey = hyphenate(key);\n if (process.env.NODE_ENV !== 'production') {\n var keyInLowerCase = key.toLowerCase();\n if (\n key !== keyInLowerCase &&\n attrs && hasOwn(attrs, keyInLowerCase)\n ) {\n tip(\n \"Prop \\\"\" + keyInLowerCase + \"\\\" is passed to component \" +\n (formatComponentName(tag || Ctor)) + \", but the declared prop name is\" +\n \" \\\"\" + key + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and camelCased \" +\n \"props need to use their kebab-case equivalents when using in-DOM \" +\n \"templates. You should probably use \\\"\" + altKey + \"\\\" instead of \\\"\" + key + \"\\\".\"\n );\n }\n }\n checkProp(res, props, key, altKey, true) ||\n checkProp(res, attrs, key, altKey, false);\n }\n }\n return res\n}\n\nfunction checkProp (\n res,\n hash,\n key,\n altKey,\n preserve\n) {\n if (isDef(hash)) {\n if (hasOwn(hash, key)) {\n res[key] = hash[key];\n if (!preserve) {\n delete hash[key];\n }\n return true\n } else if (hasOwn(hash, altKey)) {\n res[key] = hash[altKey];\n if (!preserve) {\n delete hash[altKey];\n }\n return true\n }\n }\n return false\n}\n\n/* */\n\n// The template compiler attempts to minimize the need for normalization by\n// statically analyzing the template at compile time.\n//\n// For plain HTML markup, normalization can be completely skipped because the\n// generated render function is guaranteed to return Array<VNode>. There are\n// two cases where extra normalization is needed:\n\n// 1. When the children contains components - because a functional component\n// may return an Array instead of a single root. In this case, just a simple\n// normalization is needed - if any child is an Array, we flatten the whole\n// thing with Array.prototype.concat. It is guaranteed to be only 1-level deep\n// because functional components already normalize their own children.\nfunction simpleNormalizeChildren (children) {\n for (var i = 0; i < children.length; i++) {\n if (Array.isArray(children[i])) {\n return Array.prototype.concat.apply([], children)\n }\n }\n return children\n}\n\n// 2. When the children contains constructs that always generated nested Arrays,\n// e.g. <template>, <slot>, v-for, or when the children is provided by user\n// with hand-written render functions / JSX. In such cases a full normalization\n// is needed to cater to all possible types of children values.\nfunction normalizeChildren (children) {\n return isPrimitive(children)\n ? [createTextVNode(children)]\n : Array.isArray(children)\n ? normalizeArrayChildren(children)\n : undefined\n}\n\nfunction isTextNode (node) {\n return isDef(node) && isDef(node.text) && isFalse(node.isComment)\n}\n\nfunction normalizeArrayChildren (children, nestedIndex) {\n var res = [];\n var i, c, lastIndex, last;\n for (i = 0; i < children.length; i++) {\n c = children[i];\n if (isUndef(c) || typeof c === 'boolean') { continue }\n lastIndex = res.length - 1;\n last = res[lastIndex];\n // nested\n if (Array.isArray(c)) {\n if (c.length > 0) {\n c = normalizeArrayChildren(c, ((nestedIndex || '') + \"_\" + i));\n // merge adjacent text nodes\n if (isTextNode(c[0]) && isTextNode(last)) {\n res[lastIndex] = createTextVNode(last.text + (c[0]).text);\n c.shift();\n }\n res.push.apply(res, c);\n }\n } else if (isPrimitive(c)) {\n if (isTextNode(last)) {\n // merge adjacent text nodes\n // this is necessary for SSR hydration because text nodes are\n // essentially merged when rendered to HTML strings\n res[lastIndex] = createTextVNode(last.text + c);\n } else if (c !== '') {\n // convert primitive to vnode\n res.push(createTextVNode(c));\n }\n } else {\n if (isTextNode(c) && isTextNode(last)) {\n // merge adjacent text nodes\n res[lastIndex] = createTextVNode(last.text + c.text);\n } else {\n // default key for nested array children (likely generated by v-for)\n if (isTrue(children._isVList) &&\n isDef(c.tag) &&\n isUndef(c.key) &&\n isDef(nestedIndex)) {\n c.key = \"__vlist\" + nestedIndex + \"_\" + i + \"__\";\n }\n res.push(c);\n }\n }\n }\n return res\n}\n\n/* */\n\nfunction initProvide (vm) {\n var provide = vm.$options.provide;\n if (provide) {\n vm._provided = typeof provide === 'function'\n ? provide.call(vm)\n : provide;\n }\n}\n\nfunction initInjections (vm) {\n var result = resolveInject(vm.$options.inject, vm);\n if (result) {\n toggleObserving(false);\n Object.keys(result).forEach(function (key) {\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n defineReactive$$1(vm, key, result[key], function () {\n warn(\n \"Avoid mutating an injected value directly since the changes will be \" +\n \"overwritten whenever the provided component re-renders. \" +\n \"injection being mutated: \\\"\" + key + \"\\\"\",\n vm\n );\n });\n } else {\n defineReactive$$1(vm, key, result[key]);\n }\n });\n toggleObserving(true);\n }\n}\n\nfunction resolveInject (inject, vm) {\n if (inject) {\n // inject is :any because flow is not smart enough to figure out cached\n var result = Object.create(null);\n var keys = hasSymbol\n ? Reflect.ownKeys(inject)\n : Object.keys(inject);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n // #6574 in case the inject object is observed...\n if (key === '__ob__') { continue }\n var provideKey = inject[key].from;\n var source = vm;\n while (source) {\n if (source._provided && hasOwn(source._provided, provideKey)) {\n result[key] = source._provided[provideKey];\n break\n }\n source = source.$parent;\n }\n if (!source) {\n if ('default' in inject[key]) {\n var provideDefault = inject[key].default;\n result[key] = typeof provideDefault === 'function'\n ? provideDefault.call(vm)\n : provideDefault;\n } else if (process.env.NODE_ENV !== 'production') {\n warn((\"Injection \\\"\" + key + \"\\\" not found\"), vm);\n }\n }\n }\n return result\n }\n}\n\n/* */\n\n\n\n/**\n * Runtime helper for resolving raw children VNodes into a slot object.\n */\nfunction resolveSlots (\n children,\n context\n) {\n if (!children || !children.length) {\n return {}\n }\n var slots = {};\n for (var i = 0, l = children.length; i < l; i++) {\n var child = children[i];\n var data = child.data;\n // remove slot attribute if the node is resolved as a Vue slot node\n if (data && data.attrs && data.attrs.slot) {\n delete data.attrs.slot;\n }\n // named slots should only be respected if the vnode was rendered in the\n // same context.\n if ((child.context === context || child.fnContext === context) &&\n data && data.slot != null\n ) {\n var name = data.slot;\n var slot = (slots[name] || (slots[name] = []));\n if (child.tag === 'template') {\n slot.push.apply(slot, child.children || []);\n } else {\n slot.push(child);\n }\n } else {\n (slots.default || (slots.default = [])).push(child);\n }\n }\n // ignore slots that contains only whitespace\n for (var name$1 in slots) {\n if (slots[name$1].every(isWhitespace)) {\n delete slots[name$1];\n }\n }\n return slots\n}\n\nfunction isWhitespace (node) {\n return (node.isComment && !node.asyncFactory) || node.text === ' '\n}\n\n/* */\n\nfunction normalizeScopedSlots (\n slots,\n normalSlots,\n prevSlots\n) {\n var res;\n var hasNormalSlots = Object.keys(normalSlots).length > 0;\n var isStable = slots ? !!slots.$stable : !hasNormalSlots;\n var key = slots && slots.$key;\n if (!slots) {\n res = {};\n } else if (slots._normalized) {\n // fast path 1: child component re-render only, parent did not change\n return slots._normalized\n } else if (\n isStable &&\n prevSlots &&\n prevSlots !== emptyObject &&\n key === prevSlots.$key &&\n !hasNormalSlots &&\n !prevSlots.$hasNormal\n ) {\n // fast path 2: stable scoped slots w/ no normal slots to proxy,\n // only need to normalize once\n return prevSlots\n } else {\n res = {};\n for (var key$1 in slots) {\n if (slots[key$1] && key$1[0] !== '$') {\n res[key$1] = normalizeScopedSlot(normalSlots, key$1, slots[key$1]);\n }\n }\n }\n // expose normal slots on scopedSlots\n for (var key$2 in normalSlots) {\n if (!(key$2 in res)) {\n res[key$2] = proxyNormalSlot(normalSlots, key$2);\n }\n }\n // avoriaz seems to mock a non-extensible $scopedSlots object\n // and when that is passed down this would cause an error\n if (slots && Object.isExtensible(slots)) {\n (slots)._normalized = res;\n }\n def(res, '$stable', isStable);\n def(res, '$key', key);\n def(res, '$hasNormal', hasNormalSlots);\n return res\n}\n\nfunction normalizeScopedSlot(normalSlots, key, fn) {\n var normalized = function () {\n var res = arguments.length ? fn.apply(null, arguments) : fn({});\n res = res && typeof res === 'object' && !Array.isArray(res)\n ? [res] // single vnode\n : normalizeChildren(res);\n return res && (\n res.length === 0 ||\n (res.length === 1 && res[0].isComment) // #9658\n ) ? undefined\n : res\n };\n // this is a slot using the new v-slot syntax without scope. although it is\n // compiled as a scoped slot, render fn users would expect it to be present\n // on this.$slots because the usage is semantically a normal slot.\n if (fn.proxy) {\n Object.defineProperty(normalSlots, key, {\n get: normalized,\n enumerable: true,\n configurable: true\n });\n }\n return normalized\n}\n\nfunction proxyNormalSlot(slots, key) {\n return function () { return slots[key]; }\n}\n\n/* */\n\n/**\n * Runtime helper for rendering v-for lists.\n */\nfunction renderList (\n val,\n render\n) {\n var ret, i, l, keys, key;\n if (Array.isArray(val) || typeof val === 'string') {\n ret = new Array(val.length);\n for (i = 0, l = val.length; i < l; i++) {\n ret[i] = render(val[i], i);\n }\n } else if (typeof val === 'number') {\n ret = new Array(val);\n for (i = 0; i < val; i++) {\n ret[i] = render(i + 1, i);\n }\n } else if (isObject(val)) {\n if (hasSymbol && val[Symbol.iterator]) {\n ret = [];\n var iterator = val[Symbol.iterator]();\n var result = iterator.next();\n while (!result.done) {\n ret.push(render(result.value, ret.length));\n result = iterator.next();\n }\n } else {\n keys = Object.keys(val);\n ret = new Array(keys.length);\n for (i = 0, l = keys.length; i < l; i++) {\n key = keys[i];\n ret[i] = render(val[key], key, i);\n }\n }\n }\n if (!isDef(ret)) {\n ret = [];\n }\n (ret)._isVList = true;\n return ret\n}\n\n/* */\n\n/**\n * Runtime helper for rendering <slot>\n */\nfunction renderSlot (\n name,\n fallback,\n props,\n bindObject\n) {\n var scopedSlotFn = this.$scopedSlots[name];\n var nodes;\n if (scopedSlotFn) { // scoped slot\n props = props || {};\n if (bindObject) {\n if (process.env.NODE_ENV !== 'production' && !isObject(bindObject)) {\n warn(\n 'slot v-bind without argument expects an Object',\n this\n );\n }\n props = extend(extend({}, bindObject), props);\n }\n nodes = scopedSlotFn(props) || fallback;\n } else {\n nodes = this.$slots[name] || fallback;\n }\n\n var target = props && props.slot;\n if (target) {\n return this.$createElement('template', { slot: target }, nodes)\n } else {\n return nodes\n }\n}\n\n/* */\n\n/**\n * Runtime helper for resolving filters\n */\nfunction resolveFilter (id) {\n return resolveAsset(this.$options, 'filters', id, true) || identity\n}\n\n/* */\n\nfunction isKeyNotMatch (expect, actual) {\n if (Array.isArray(expect)) {\n return expect.indexOf(actual) === -1\n } else {\n return expect !== actual\n }\n}\n\n/**\n * Runtime helper for checking keyCodes from config.\n * exposed as Vue.prototype._k\n * passing in eventKeyName as last argument separately for backwards compat\n */\nfunction checkKeyCodes (\n eventKeyCode,\n key,\n builtInKeyCode,\n eventKeyName,\n builtInKeyName\n) {\n var mappedKeyCode = config.keyCodes[key] || builtInKeyCode;\n if (builtInKeyName && eventKeyName && !config.keyCodes[key]) {\n return isKeyNotMatch(builtInKeyName, eventKeyName)\n } else if (mappedKeyCode) {\n return isKeyNotMatch(mappedKeyCode, eventKeyCode)\n } else if (eventKeyName) {\n return hyphenate(eventKeyName) !== key\n }\n}\n\n/* */\n\n/**\n * Runtime helper for merging v-bind=\"object\" into a VNode's data.\n */\nfunction bindObjectProps (\n data,\n tag,\n value,\n asProp,\n isSync\n) {\n if (value) {\n if (!isObject(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'v-bind without argument expects an Object or Array value',\n this\n );\n } else {\n if (Array.isArray(value)) {\n value = toObject(value);\n }\n var hash;\n var loop = function ( key ) {\n if (\n key === 'class' ||\n key === 'style' ||\n isReservedAttribute(key)\n ) {\n hash = data;\n } else {\n var type = data.attrs && data.attrs.type;\n hash = asProp || config.mustUseProp(tag, type, key)\n ? data.domProps || (data.domProps = {})\n : data.attrs || (data.attrs = {});\n }\n var camelizedKey = camelize(key);\n var hyphenatedKey = hyphenate(key);\n if (!(camelizedKey in hash) && !(hyphenatedKey in hash)) {\n hash[key] = value[key];\n\n if (isSync) {\n var on = data.on || (data.on = {});\n on[(\"update:\" + key)] = function ($event) {\n value[key] = $event;\n };\n }\n }\n };\n\n for (var key in value) loop( key );\n }\n }\n return data\n}\n\n/* */\n\n/**\n * Runtime helper for rendering static trees.\n */\nfunction renderStatic (\n index,\n isInFor\n) {\n var cached = this._staticTrees || (this._staticTrees = []);\n var tree = cached[index];\n // if has already-rendered static tree and not inside v-for,\n // we can reuse the same tree.\n if (tree && !isInFor) {\n return tree\n }\n // otherwise, render a fresh tree.\n tree = cached[index] = this.$options.staticRenderFns[index].call(\n this._renderProxy,\n null,\n this // for render fns generated for functional component templates\n );\n markStatic(tree, (\"__static__\" + index), false);\n return tree\n}\n\n/**\n * Runtime helper for v-once.\n * Effectively it means marking the node as static with a unique key.\n */\nfunction markOnce (\n tree,\n index,\n key\n) {\n markStatic(tree, (\"__once__\" + index + (key ? (\"_\" + key) : \"\")), true);\n return tree\n}\n\nfunction markStatic (\n tree,\n key,\n isOnce\n) {\n if (Array.isArray(tree)) {\n for (var i = 0; i < tree.length; i++) {\n if (tree[i] && typeof tree[i] !== 'string') {\n markStaticNode(tree[i], (key + \"_\" + i), isOnce);\n }\n }\n } else {\n markStaticNode(tree, key, isOnce);\n }\n}\n\nfunction markStaticNode (node, key, isOnce) {\n node.isStatic = true;\n node.key = key;\n node.isOnce = isOnce;\n}\n\n/* */\n\nfunction bindObjectListeners (data, value) {\n if (value) {\n if (!isPlainObject(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'v-on without argument expects an Object value',\n this\n );\n } else {\n var on = data.on = data.on ? extend({}, data.on) : {};\n for (var key in value) {\n var existing = on[key];\n var ours = value[key];\n on[key] = existing ? [].concat(existing, ours) : ours;\n }\n }\n }\n return data\n}\n\n/* */\n\nfunction resolveScopedSlots (\n fns, // see flow/vnode\n res,\n // the following are added in 2.6\n hasDynamicKeys,\n contentHashKey\n) {\n res = res || { $stable: !hasDynamicKeys };\n for (var i = 0; i < fns.length; i++) {\n var slot = fns[i];\n if (Array.isArray(slot)) {\n resolveScopedSlots(slot, res, hasDynamicKeys);\n } else if (slot) {\n // marker for reverse proxying v-slot without scope on this.$slots\n if (slot.proxy) {\n slot.fn.proxy = true;\n }\n res[slot.key] = slot.fn;\n }\n }\n if (contentHashKey) {\n (res).$key = contentHashKey;\n }\n return res\n}\n\n/* */\n\nfunction bindDynamicKeys (baseObj, values) {\n for (var i = 0; i < values.length; i += 2) {\n var key = values[i];\n if (typeof key === 'string' && key) {\n baseObj[values[i]] = values[i + 1];\n } else if (process.env.NODE_ENV !== 'production' && key !== '' && key !== null) {\n // null is a special value for explicitly removing a binding\n warn(\n (\"Invalid value for dynamic directive argument (expected string or null): \" + key),\n this\n );\n }\n }\n return baseObj\n}\n\n// helper to dynamically append modifier runtime markers to event names.\n// ensure only append when value is already string, otherwise it will be cast\n// to string and cause the type check to miss.\nfunction prependModifier (value, symbol) {\n return typeof value === 'string' ? symbol + value : value\n}\n\n/* */\n\nfunction installRenderHelpers (target) {\n target._o = markOnce;\n target._n = toNumber;\n target._s = toString;\n target._l = renderList;\n target._t = renderSlot;\n target._q = looseEqual;\n target._i = looseIndexOf;\n target._m = renderStatic;\n target._f = resolveFilter;\n target._k = checkKeyCodes;\n target._b = bindObjectProps;\n target._v = createTextVNode;\n target._e = createEmptyVNode;\n target._u = resolveScopedSlots;\n target._g = bindObjectListeners;\n target._d = bindDynamicKeys;\n target._p = prependModifier;\n}\n\n/* */\n\nfunction FunctionalRenderContext (\n data,\n props,\n children,\n parent,\n Ctor\n) {\n var this$1 = this;\n\n var options = Ctor.options;\n // ensure the createElement function in functional components\n // gets a unique context - this is necessary for correct named slot check\n var contextVm;\n if (hasOwn(parent, '_uid')) {\n contextVm = Object.create(parent);\n // $flow-disable-line\n contextVm._original = parent;\n } else {\n // the context vm passed in is a functional context as well.\n // in this case we want to make sure we are able to get a hold to the\n // real context instance.\n contextVm = parent;\n // $flow-disable-line\n parent = parent._original;\n }\n var isCompiled = isTrue(options._compiled);\n var needNormalization = !isCompiled;\n\n this.data = data;\n this.props = props;\n this.children = children;\n this.parent = parent;\n this.listeners = data.on || emptyObject;\n this.injections = resolveInject(options.inject, parent);\n this.slots = function () {\n if (!this$1.$slots) {\n normalizeScopedSlots(\n data.scopedSlots,\n this$1.$slots = resolveSlots(children, parent)\n );\n }\n return this$1.$slots\n };\n\n Object.defineProperty(this, 'scopedSlots', ({\n enumerable: true,\n get: function get () {\n return normalizeScopedSlots(data.scopedSlots, this.slots())\n }\n }));\n\n // support for compiled functional template\n if (isCompiled) {\n // exposing $options for renderStatic()\n this.$options = options;\n // pre-resolve slots for renderSlot()\n this.$slots = this.slots();\n this.$scopedSlots = normalizeScopedSlots(data.scopedSlots, this.$slots);\n }\n\n if (options._scopeId) {\n this._c = function (a, b, c, d) {\n var vnode = createElement(contextVm, a, b, c, d, needNormalization);\n if (vnode && !Array.isArray(vnode)) {\n vnode.fnScopeId = options._scopeId;\n vnode.fnContext = parent;\n }\n return vnode\n };\n } else {\n this._c = function (a, b, c, d) { return createElement(contextVm, a, b, c, d, needNormalization); };\n }\n}\n\ninstallRenderHelpers(FunctionalRenderContext.prototype);\n\nfunction createFunctionalComponent (\n Ctor,\n propsData,\n data,\n contextVm,\n children\n) {\n var options = Ctor.options;\n var props = {};\n var propOptions = options.props;\n if (isDef(propOptions)) {\n for (var key in propOptions) {\n props[key] = validateProp(key, propOptions, propsData || emptyObject);\n }\n } else {\n if (isDef(data.attrs)) { mergeProps(props, data.attrs); }\n if (isDef(data.props)) { mergeProps(props, data.props); }\n }\n\n var renderContext = new FunctionalRenderContext(\n data,\n props,\n children,\n contextVm,\n Ctor\n );\n\n var vnode = options.render.call(null, renderContext._c, renderContext);\n\n if (vnode instanceof VNode) {\n return cloneAndMarkFunctionalResult(vnode, data, renderContext.parent, options, renderContext)\n } else if (Array.isArray(vnode)) {\n var vnodes = normalizeChildren(vnode) || [];\n var res = new Array(vnodes.length);\n for (var i = 0; i < vnodes.length; i++) {\n res[i] = cloneAndMarkFunctionalResult(vnodes[i], data, renderContext.parent, options, renderContext);\n }\n return res\n }\n}\n\nfunction cloneAndMarkFunctionalResult (vnode, data, contextVm, options, renderContext) {\n // #7817 clone node before setting fnContext, otherwise if the node is reused\n // (e.g. it was from a cached normal slot) the fnContext causes named slots\n // that should not be matched to match.\n var clone = cloneVNode(vnode);\n clone.fnContext = contextVm;\n clone.fnOptions = options;\n if (process.env.NODE_ENV !== 'production') {\n (clone.devtoolsMeta = clone.devtoolsMeta || {}).renderContext = renderContext;\n }\n if (data.slot) {\n (clone.data || (clone.data = {})).slot = data.slot;\n }\n return clone\n}\n\nfunction mergeProps (to, from) {\n for (var key in from) {\n to[camelize(key)] = from[key];\n }\n}\n\n/* */\n\n/* */\n\n/* */\n\n/* */\n\n// inline hooks to be invoked on component VNodes during patch\nvar componentVNodeHooks = {\n init: function init (vnode, hydrating) {\n if (\n vnode.componentInstance &&\n !vnode.componentInstance._isDestroyed &&\n vnode.data.keepAlive\n ) {\n // kept-alive components, treat as a patch\n var mountedNode = vnode; // work around flow\n componentVNodeHooks.prepatch(mountedNode, mountedNode);\n } else {\n var child = vnode.componentInstance = createComponentInstanceForVnode(\n vnode,\n activeInstance\n );\n child.$mount(hydrating ? vnode.elm : undefined, hydrating);\n }\n },\n\n prepatch: function prepatch (oldVnode, vnode) {\n var options = vnode.componentOptions;\n var child = vnode.componentInstance = oldVnode.componentInstance;\n updateChildComponent(\n child,\n options.propsData, // updated props\n options.listeners, // updated listeners\n vnode, // new parent vnode\n options.children // new children\n );\n },\n\n insert: function insert (vnode) {\n var context = vnode.context;\n var componentInstance = vnode.componentInstance;\n if (!componentInstance._isMounted) {\n componentInstance._isMounted = true;\n callHook(componentInstance, 'mounted');\n }\n if (vnode.data.keepAlive) {\n if (context._isMounted) {\n // vue-router#1212\n // During updates, a kept-alive component's child components may\n // change, so directly walking the tree here may call activated hooks\n // on incorrect children. Instead we push them into a queue which will\n // be processed after the whole patch process ended.\n queueActivatedComponent(componentInstance);\n } else {\n activateChildComponent(componentInstance, true /* direct */);\n }\n }\n },\n\n destroy: function destroy (vnode) {\n var componentInstance = vnode.componentInstance;\n if (!componentInstance._isDestroyed) {\n if (!vnode.data.keepAlive) {\n componentInstance.$destroy();\n } else {\n deactivateChildComponent(componentInstance, true /* direct */);\n }\n }\n }\n};\n\nvar hooksToMerge = Object.keys(componentVNodeHooks);\n\nfunction createComponent (\n Ctor,\n data,\n context,\n children,\n tag\n) {\n if (isUndef(Ctor)) {\n return\n }\n\n var baseCtor = context.$options._base;\n\n // plain options object: turn it into a constructor\n if (isObject(Ctor)) {\n Ctor = baseCtor.extend(Ctor);\n }\n\n // if at this stage it's not a constructor or an async component factory,\n // reject.\n if (typeof Ctor !== 'function') {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Invalid Component definition: \" + (String(Ctor))), context);\n }\n return\n }\n\n // async component\n var asyncFactory;\n if (isUndef(Ctor.cid)) {\n asyncFactory = Ctor;\n Ctor = resolveAsyncComponent(asyncFactory, baseCtor);\n if (Ctor === undefined) {\n // return a placeholder node for async component, which is rendered\n // as a comment node but preserves all the raw information for the node.\n // the information will be used for async server-rendering and hydration.\n return createAsyncPlaceholder(\n asyncFactory,\n data,\n context,\n children,\n tag\n )\n }\n }\n\n data = data || {};\n\n // resolve constructor options in case global mixins are applied after\n // component constructor creation\n resolveConstructorOptions(Ctor);\n\n // transform component v-model data into props & events\n if (isDef(data.model)) {\n transformModel(Ctor.options, data);\n }\n\n // extract props\n var propsData = extractPropsFromVNodeData(data, Ctor, tag);\n\n // functional component\n if (isTrue(Ctor.options.functional)) {\n return createFunctionalComponent(Ctor, propsData, data, context, children)\n }\n\n // extract listeners, since these needs to be treated as\n // child component listeners instead of DOM listeners\n var listeners = data.on;\n // replace with listeners with .native modifier\n // so it gets processed during parent component patch.\n data.on = data.nativeOn;\n\n if (isTrue(Ctor.options.abstract)) {\n // abstract components do not keep anything\n // other than props & listeners & slot\n\n // work around flow\n var slot = data.slot;\n data = {};\n if (slot) {\n data.slot = slot;\n }\n }\n\n // install component management hooks onto the placeholder node\n installComponentHooks(data);\n\n // return a placeholder vnode\n var name = Ctor.options.name || tag;\n var vnode = new VNode(\n (\"vue-component-\" + (Ctor.cid) + (name ? (\"-\" + name) : '')),\n data, undefined, undefined, undefined, context,\n { Ctor: Ctor, propsData: propsData, listeners: listeners, tag: tag, children: children },\n asyncFactory\n );\n\n return vnode\n}\n\nfunction createComponentInstanceForVnode (\n vnode, // we know it's MountedComponentVNode but flow doesn't\n parent // activeInstance in lifecycle state\n) {\n var options = {\n _isComponent: true,\n _parentVnode: vnode,\n parent: parent\n };\n // check inline-template render functions\n var inlineTemplate = vnode.data.inlineTemplate;\n if (isDef(inlineTemplate)) {\n options.render = inlineTemplate.render;\n options.staticRenderFns = inlineTemplate.staticRenderFns;\n }\n return new vnode.componentOptions.Ctor(options)\n}\n\nfunction installComponentHooks (data) {\n var hooks = data.hook || (data.hook = {});\n for (var i = 0; i < hooksToMerge.length; i++) {\n var key = hooksToMerge[i];\n var existing = hooks[key];\n var toMerge = componentVNodeHooks[key];\n if (existing !== toMerge && !(existing && existing._merged)) {\n hooks[key] = existing ? mergeHook$1(toMerge, existing) : toMerge;\n }\n }\n}\n\nfunction mergeHook$1 (f1, f2) {\n var merged = function (a, b) {\n // flow complains about extra args which is why we use any\n f1(a, b);\n f2(a, b);\n };\n merged._merged = true;\n return merged\n}\n\n// transform component v-model info (value and callback) into\n// prop and event handler respectively.\nfunction transformModel (options, data) {\n var prop = (options.model && options.model.prop) || 'value';\n var event = (options.model && options.model.event) || 'input'\n ;(data.attrs || (data.attrs = {}))[prop] = data.model.value;\n var on = data.on || (data.on = {});\n var existing = on[event];\n var callback = data.model.callback;\n if (isDef(existing)) {\n if (\n Array.isArray(existing)\n ? existing.indexOf(callback) === -1\n : existing !== callback\n ) {\n on[event] = [callback].concat(existing);\n }\n } else {\n on[event] = callback;\n }\n}\n\n/* */\n\nvar SIMPLE_NORMALIZE = 1;\nvar ALWAYS_NORMALIZE = 2;\n\n// wrapper function for providing a more flexible interface\n// without getting yelled at by flow\nfunction createElement (\n context,\n tag,\n data,\n children,\n normalizationType,\n alwaysNormalize\n) {\n if (Array.isArray(data) || isPrimitive(data)) {\n normalizationType = children;\n children = data;\n data = undefined;\n }\n if (isTrue(alwaysNormalize)) {\n normalizationType = ALWAYS_NORMALIZE;\n }\n return _createElement(context, tag, data, children, normalizationType)\n}\n\nfunction _createElement (\n context,\n tag,\n data,\n children,\n normalizationType\n) {\n if (isDef(data) && isDef((data).__ob__)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Avoid using observed data object as vnode data: \" + (JSON.stringify(data)) + \"\\n\" +\n 'Always create fresh vnode data objects in each render!',\n context\n );\n return createEmptyVNode()\n }\n // object syntax in v-bind\n if (isDef(data) && isDef(data.is)) {\n tag = data.is;\n }\n if (!tag) {\n // in case of component :is set to falsy value\n return createEmptyVNode()\n }\n // warn against non-primitive key\n if (process.env.NODE_ENV !== 'production' &&\n isDef(data) && isDef(data.key) && !isPrimitive(data.key)\n ) {\n {\n warn(\n 'Avoid using non-primitive value as key, ' +\n 'use string/number value instead.',\n context\n );\n }\n }\n // support single function children as default scoped slot\n if (Array.isArray(children) &&\n typeof children[0] === 'function'\n ) {\n data = data || {};\n data.scopedSlots = { default: children[0] };\n children.length = 0;\n }\n if (normalizationType === ALWAYS_NORMALIZE) {\n children = normalizeChildren(children);\n } else if (normalizationType === SIMPLE_NORMALIZE) {\n children = simpleNormalizeChildren(children);\n }\n var vnode, ns;\n if (typeof tag === 'string') {\n var Ctor;\n ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag);\n if (config.isReservedTag(tag)) {\n // platform built-in elements\n if (process.env.NODE_ENV !== 'production' && isDef(data) && isDef(data.nativeOn)) {\n warn(\n (\"The .native modifier for v-on is only valid on components but it was used on <\" + tag + \">.\"),\n context\n );\n }\n vnode = new VNode(\n config.parsePlatformTagName(tag), data, children,\n undefined, undefined, context\n );\n } else if ((!data || !data.pre) && isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {\n // component\n vnode = createComponent(Ctor, data, context, children, tag);\n } else {\n // unknown or unlisted namespaced elements\n // check at runtime because it may get assigned a namespace when its\n // parent normalizes children\n vnode = new VNode(\n tag, data, children,\n undefined, undefined, context\n );\n }\n } else {\n // direct component options / constructor\n vnode = createComponent(tag, data, context, children);\n }\n if (Array.isArray(vnode)) {\n return vnode\n } else if (isDef(vnode)) {\n if (isDef(ns)) { applyNS(vnode, ns); }\n if (isDef(data)) { registerDeepBindings(data); }\n return vnode\n } else {\n return createEmptyVNode()\n }\n}\n\nfunction applyNS (vnode, ns, force) {\n vnode.ns = ns;\n if (vnode.tag === 'foreignObject') {\n // use default namespace inside foreignObject\n ns = undefined;\n force = true;\n }\n if (isDef(vnode.children)) {\n for (var i = 0, l = vnode.children.length; i < l; i++) {\n var child = vnode.children[i];\n if (isDef(child.tag) && (\n isUndef(child.ns) || (isTrue(force) && child.tag !== 'svg'))) {\n applyNS(child, ns, force);\n }\n }\n }\n}\n\n// ref #5318\n// necessary to ensure parent re-render when deep bindings like :style and\n// :class are used on slot nodes\nfunction registerDeepBindings (data) {\n if (isObject(data.style)) {\n traverse(data.style);\n }\n if (isObject(data.class)) {\n traverse(data.class);\n }\n}\n\n/* */\n\nfunction initRender (vm) {\n vm._vnode = null; // the root of the child tree\n vm._staticTrees = null; // v-once cached trees\n var options = vm.$options;\n var parentVnode = vm.$vnode = options._parentVnode; // the placeholder node in parent tree\n var renderContext = parentVnode && parentVnode.context;\n vm.$slots = resolveSlots(options._renderChildren, renderContext);\n vm.$scopedSlots = emptyObject;\n // bind the createElement fn to this instance\n // so that we get proper render context inside it.\n // args order: tag, data, children, normalizationType, alwaysNormalize\n // internal version is used by render functions compiled from templates\n vm._c = function (a, b, c, d) { return createElement(vm, a, b, c, d, false); };\n // normalization is always applied for the public version, used in\n // user-written render functions.\n vm.$createElement = function (a, b, c, d) { return createElement(vm, a, b, c, d, true); };\n\n // $attrs & $listeners are exposed for easier HOC creation.\n // they need to be reactive so that HOCs using them are always updated\n var parentData = parentVnode && parentVnode.data;\n\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n defineReactive$$1(vm, '$attrs', parentData && parentData.attrs || emptyObject, function () {\n !isUpdatingChildComponent && warn(\"$attrs is readonly.\", vm);\n }, true);\n defineReactive$$1(vm, '$listeners', options._parentListeners || emptyObject, function () {\n !isUpdatingChildComponent && warn(\"$listeners is readonly.\", vm);\n }, true);\n } else {\n defineReactive$$1(vm, '$attrs', parentData && parentData.attrs || emptyObject, null, true);\n defineReactive$$1(vm, '$listeners', options._parentListeners || emptyObject, null, true);\n }\n}\n\nvar currentRenderingInstance = null;\n\nfunction renderMixin (Vue) {\n // install runtime convenience helpers\n installRenderHelpers(Vue.prototype);\n\n Vue.prototype.$nextTick = function (fn) {\n return nextTick(fn, this)\n };\n\n Vue.prototype._render = function () {\n var vm = this;\n var ref = vm.$options;\n var render = ref.render;\n var _parentVnode = ref._parentVnode;\n\n if (_parentVnode) {\n vm.$scopedSlots = normalizeScopedSlots(\n _parentVnode.data.scopedSlots,\n vm.$slots,\n vm.$scopedSlots\n );\n }\n\n // set parent vnode. this allows render functions to have access\n // to the data on the placeholder node.\n vm.$vnode = _parentVnode;\n // render self\n var vnode;\n try {\n // There's no need to maintain a stack because all render fns are called\n // separately from one another. Nested component's render fns are called\n // when parent component is patched.\n currentRenderingInstance = vm;\n vnode = render.call(vm._renderProxy, vm.$createElement);\n } catch (e) {\n handleError(e, vm, \"render\");\n // return error render result,\n // or previous vnode to prevent render error causing blank component\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production' && vm.$options.renderError) {\n try {\n vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e);\n } catch (e) {\n handleError(e, vm, \"renderError\");\n vnode = vm._vnode;\n }\n } else {\n vnode = vm._vnode;\n }\n } finally {\n currentRenderingInstance = null;\n }\n // if the returned array contains only a single node, allow it\n if (Array.isArray(vnode) && vnode.length === 1) {\n vnode = vnode[0];\n }\n // return empty vnode in case the render function errored out\n if (!(vnode instanceof VNode)) {\n if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) {\n warn(\n 'Multiple root nodes returned from render function. Render function ' +\n 'should return a single root node.',\n vm\n );\n }\n vnode = createEmptyVNode();\n }\n // set parent\n vnode.parent = _parentVnode;\n return vnode\n };\n}\n\n/* */\n\nfunction ensureCtor (comp, base) {\n if (\n comp.__esModule ||\n (hasSymbol && comp[Symbol.toStringTag] === 'Module')\n ) {\n comp = comp.default;\n }\n return isObject(comp)\n ? base.extend(comp)\n : comp\n}\n\nfunction createAsyncPlaceholder (\n factory,\n data,\n context,\n children,\n tag\n) {\n var node = createEmptyVNode();\n node.asyncFactory = factory;\n node.asyncMeta = { data: data, context: context, children: children, tag: tag };\n return node\n}\n\nfunction resolveAsyncComponent (\n factory,\n baseCtor\n) {\n if (isTrue(factory.error) && isDef(factory.errorComp)) {\n return factory.errorComp\n }\n\n if (isDef(factory.resolved)) {\n return factory.resolved\n }\n\n var owner = currentRenderingInstance;\n if (owner && isDef(factory.owners) && factory.owners.indexOf(owner) === -1) {\n // already pending\n factory.owners.push(owner);\n }\n\n if (isTrue(factory.loading) && isDef(factory.loadingComp)) {\n return factory.loadingComp\n }\n\n if (owner && !isDef(factory.owners)) {\n var owners = factory.owners = [owner];\n var sync = true;\n var timerLoading = null;\n var timerTimeout = null\n\n ;(owner).$on('hook:destroyed', function () { return remove(owners, owner); });\n\n var forceRender = function (renderCompleted) {\n for (var i = 0, l = owners.length; i < l; i++) {\n (owners[i]).$forceUpdate();\n }\n\n if (renderCompleted) {\n owners.length = 0;\n if (timerLoading !== null) {\n clearTimeout(timerLoading);\n timerLoading = null;\n }\n if (timerTimeout !== null) {\n clearTimeout(timerTimeout);\n timerTimeout = null;\n }\n }\n };\n\n var resolve = once(function (res) {\n // cache resolved\n factory.resolved = ensureCtor(res, baseCtor);\n // invoke callbacks only if this is not a synchronous resolve\n // (async resolves are shimmed as synchronous during SSR)\n if (!sync) {\n forceRender(true);\n } else {\n owners.length = 0;\n }\n });\n\n var reject = once(function (reason) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Failed to resolve async component: \" + (String(factory)) +\n (reason ? (\"\\nReason: \" + reason) : '')\n );\n if (isDef(factory.errorComp)) {\n factory.error = true;\n forceRender(true);\n }\n });\n\n var res = factory(resolve, reject);\n\n if (isObject(res)) {\n if (isPromise(res)) {\n // () => Promise\n if (isUndef(factory.resolved)) {\n res.then(resolve, reject);\n }\n } else if (isPromise(res.component)) {\n res.component.then(resolve, reject);\n\n if (isDef(res.error)) {\n factory.errorComp = ensureCtor(res.error, baseCtor);\n }\n\n if (isDef(res.loading)) {\n factory.loadingComp = ensureCtor(res.loading, baseCtor);\n if (res.delay === 0) {\n factory.loading = true;\n } else {\n timerLoading = setTimeout(function () {\n timerLoading = null;\n if (isUndef(factory.resolved) && isUndef(factory.error)) {\n factory.loading = true;\n forceRender(false);\n }\n }, res.delay || 200);\n }\n }\n\n if (isDef(res.timeout)) {\n timerTimeout = setTimeout(function () {\n timerTimeout = null;\n if (isUndef(factory.resolved)) {\n reject(\n process.env.NODE_ENV !== 'production'\n ? (\"timeout (\" + (res.timeout) + \"ms)\")\n : null\n );\n }\n }, res.timeout);\n }\n }\n }\n\n sync = false;\n // return in case resolved synchronously\n return factory.loading\n ? factory.loadingComp\n : factory.resolved\n }\n}\n\n/* */\n\nfunction isAsyncPlaceholder (node) {\n return node.isComment && node.asyncFactory\n}\n\n/* */\n\nfunction getFirstComponentChild (children) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n var c = children[i];\n if (isDef(c) && (isDef(c.componentOptions) || isAsyncPlaceholder(c))) {\n return c\n }\n }\n }\n}\n\n/* */\n\n/* */\n\nfunction initEvents (vm) {\n vm._events = Object.create(null);\n vm._hasHookEvent = false;\n // init parent attached events\n var listeners = vm.$options._parentListeners;\n if (listeners) {\n updateComponentListeners(vm, listeners);\n }\n}\n\nvar target;\n\nfunction add (event, fn) {\n target.$on(event, fn);\n}\n\nfunction remove$1 (event, fn) {\n target.$off(event, fn);\n}\n\nfunction createOnceHandler (event, fn) {\n var _target = target;\n return function onceHandler () {\n var res = fn.apply(null, arguments);\n if (res !== null) {\n _target.$off(event, onceHandler);\n }\n }\n}\n\nfunction updateComponentListeners (\n vm,\n listeners,\n oldListeners\n) {\n target = vm;\n updateListeners(listeners, oldListeners || {}, add, remove$1, createOnceHandler, vm);\n target = undefined;\n}\n\nfunction eventsMixin (Vue) {\n var hookRE = /^hook:/;\n Vue.prototype.$on = function (event, fn) {\n var vm = this;\n if (Array.isArray(event)) {\n for (var i = 0, l = event.length; i < l; i++) {\n vm.$on(event[i], fn);\n }\n } else {\n (vm._events[event] || (vm._events[event] = [])).push(fn);\n // optimize hook:event cost by using a boolean flag marked at registration\n // instead of a hash lookup\n if (hookRE.test(event)) {\n vm._hasHookEvent = true;\n }\n }\n return vm\n };\n\n Vue.prototype.$once = function (event, fn) {\n var vm = this;\n function on () {\n vm.$off(event, on);\n fn.apply(vm, arguments);\n }\n on.fn = fn;\n vm.$on(event, on);\n return vm\n };\n\n Vue.prototype.$off = function (event, fn) {\n var vm = this;\n // all\n if (!arguments.length) {\n vm._events = Object.create(null);\n return vm\n }\n // array of events\n if (Array.isArray(event)) {\n for (var i$1 = 0, l = event.length; i$1 < l; i$1++) {\n vm.$off(event[i$1], fn);\n }\n return vm\n }\n // specific event\n var cbs = vm._events[event];\n if (!cbs) {\n return vm\n }\n if (!fn) {\n vm._events[event] = null;\n return vm\n }\n // specific handler\n var cb;\n var i = cbs.length;\n while (i--) {\n cb = cbs[i];\n if (cb === fn || cb.fn === fn) {\n cbs.splice(i, 1);\n break\n }\n }\n return vm\n };\n\n Vue.prototype.$emit = function (event) {\n var vm = this;\n if (process.env.NODE_ENV !== 'production') {\n var lowerCaseEvent = event.toLowerCase();\n if (lowerCaseEvent !== event && vm._events[lowerCaseEvent]) {\n tip(\n \"Event \\\"\" + lowerCaseEvent + \"\\\" is emitted in component \" +\n (formatComponentName(vm)) + \" but the handler is registered for \\\"\" + event + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and you cannot use \" +\n \"v-on to listen to camelCase events when using in-DOM templates. \" +\n \"You should probably use \\\"\" + (hyphenate(event)) + \"\\\" instead of \\\"\" + event + \"\\\".\"\n );\n }\n }\n var cbs = vm._events[event];\n if (cbs) {\n cbs = cbs.length > 1 ? toArray(cbs) : cbs;\n var args = toArray(arguments, 1);\n var info = \"event handler for \\\"\" + event + \"\\\"\";\n for (var i = 0, l = cbs.length; i < l; i++) {\n invokeWithErrorHandling(cbs[i], vm, args, vm, info);\n }\n }\n return vm\n };\n}\n\n/* */\n\nvar activeInstance = null;\nvar isUpdatingChildComponent = false;\n\nfunction setActiveInstance(vm) {\n var prevActiveInstance = activeInstance;\n activeInstance = vm;\n return function () {\n activeInstance = prevActiveInstance;\n }\n}\n\nfunction initLifecycle (vm) {\n var options = vm.$options;\n\n // locate first non-abstract parent\n var parent = options.parent;\n if (parent && !options.abstract) {\n while (parent.$options.abstract && parent.$parent) {\n parent = parent.$parent;\n }\n parent.$children.push(vm);\n }\n\n vm.$parent = parent;\n vm.$root = parent ? parent.$root : vm;\n\n vm.$children = [];\n vm.$refs = {};\n\n vm._watcher = null;\n vm._inactive = null;\n vm._directInactive = false;\n vm._isMounted = false;\n vm._isDestroyed = false;\n vm._isBeingDestroyed = false;\n}\n\nfunction lifecycleMixin (Vue) {\n Vue.prototype._update = function (vnode, hydrating) {\n var vm = this;\n var prevEl = vm.$el;\n var prevVnode = vm._vnode;\n var restoreActiveInstance = setActiveInstance(vm);\n vm._vnode = vnode;\n // Vue.prototype.__patch__ is injected in entry points\n // based on the rendering backend used.\n if (!prevVnode) {\n // initial render\n vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */);\n } else {\n // updates\n vm.$el = vm.__patch__(prevVnode, vnode);\n }\n restoreActiveInstance();\n // update __vue__ reference\n if (prevEl) {\n prevEl.__vue__ = null;\n }\n if (vm.$el) {\n vm.$el.__vue__ = vm;\n }\n // if parent is an HOC, update its $el as well\n if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {\n vm.$parent.$el = vm.$el;\n }\n // updated hook is called by the scheduler to ensure that children are\n // updated in a parent's updated hook.\n };\n\n Vue.prototype.$forceUpdate = function () {\n var vm = this;\n if (vm._watcher) {\n vm._watcher.update();\n }\n };\n\n Vue.prototype.$destroy = function () {\n var vm = this;\n if (vm._isBeingDestroyed) {\n return\n }\n callHook(vm, 'beforeDestroy');\n vm._isBeingDestroyed = true;\n // remove self from parent\n var parent = vm.$parent;\n if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) {\n remove(parent.$children, vm);\n }\n // teardown watchers\n if (vm._watcher) {\n vm._watcher.teardown();\n }\n var i = vm._watchers.length;\n while (i--) {\n vm._watchers[i].teardown();\n }\n // remove reference from data ob\n // frozen object may not have observer.\n if (vm._data.__ob__) {\n vm._data.__ob__.vmCount--;\n }\n // call the last hook...\n vm._isDestroyed = true;\n // invoke destroy hooks on current rendered tree\n vm.__patch__(vm._vnode, null);\n // fire destroyed hook\n callHook(vm, 'destroyed');\n // turn off all instance listeners.\n vm.$off();\n // remove __vue__ reference\n if (vm.$el) {\n vm.$el.__vue__ = null;\n }\n // release circular reference (#6759)\n if (vm.$vnode) {\n vm.$vnode.parent = null;\n }\n };\n}\n\nfunction mountComponent (\n vm,\n el,\n hydrating\n) {\n vm.$el = el;\n if (!vm.$options.render) {\n vm.$options.render = createEmptyVNode;\n if (process.env.NODE_ENV !== 'production') {\n /* istanbul ignore if */\n if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||\n vm.$options.el || el) {\n warn(\n 'You are using the runtime-only build of Vue where the template ' +\n 'compiler is not available. Either pre-compile the templates into ' +\n 'render functions, or use the compiler-included build.',\n vm\n );\n } else {\n warn(\n 'Failed to mount component: template or render function not defined.',\n vm\n );\n }\n }\n }\n callHook(vm, 'beforeMount');\n\n var updateComponent;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n updateComponent = function () {\n var name = vm._name;\n var id = vm._uid;\n var startTag = \"vue-perf-start:\" + id;\n var endTag = \"vue-perf-end:\" + id;\n\n mark(startTag);\n var vnode = vm._render();\n mark(endTag);\n measure((\"vue \" + name + \" render\"), startTag, endTag);\n\n mark(startTag);\n vm._update(vnode, hydrating);\n mark(endTag);\n measure((\"vue \" + name + \" patch\"), startTag, endTag);\n };\n } else {\n updateComponent = function () {\n vm._update(vm._render(), hydrating);\n };\n }\n\n // we set this to vm._watcher inside the watcher's constructor\n // since the watcher's initial patch may call $forceUpdate (e.g. inside child\n // component's mounted hook), which relies on vm._watcher being already defined\n new Watcher(vm, updateComponent, noop, {\n before: function before () {\n if (vm._isMounted && !vm._isDestroyed) {\n callHook(vm, 'beforeUpdate');\n }\n }\n }, true /* isRenderWatcher */);\n hydrating = false;\n\n // manually mounted instance, call mounted on self\n // mounted is called for render-created child components in its inserted hook\n if (vm.$vnode == null) {\n vm._isMounted = true;\n callHook(vm, 'mounted');\n }\n return vm\n}\n\nfunction updateChildComponent (\n vm,\n propsData,\n listeners,\n parentVnode,\n renderChildren\n) {\n if (process.env.NODE_ENV !== 'production') {\n isUpdatingChildComponent = true;\n }\n\n // determine whether component has slot children\n // we need to do this before overwriting $options._renderChildren.\n\n // check if there are dynamic scopedSlots (hand-written or compiled but with\n // dynamic slot names). Static scoped slots compiled from template has the\n // \"$stable\" marker.\n var newScopedSlots = parentVnode.data.scopedSlots;\n var oldScopedSlots = vm.$scopedSlots;\n var hasDynamicScopedSlot = !!(\n (newScopedSlots && !newScopedSlots.$stable) ||\n (oldScopedSlots !== emptyObject && !oldScopedSlots.$stable) ||\n (newScopedSlots && vm.$scopedSlots.$key !== newScopedSlots.$key)\n );\n\n // Any static slot children from the parent may have changed during parent's\n // update. Dynamic scoped slots may also have changed. In such cases, a forced\n // update is necessary to ensure correctness.\n var needsForceUpdate = !!(\n renderChildren || // has new static slots\n vm.$options._renderChildren || // has old static slots\n hasDynamicScopedSlot\n );\n\n vm.$options._parentVnode = parentVnode;\n vm.$vnode = parentVnode; // update vm's placeholder node without re-render\n\n if (vm._vnode) { // update child tree's parent\n vm._vnode.parent = parentVnode;\n }\n vm.$options._renderChildren = renderChildren;\n\n // update $attrs and $listeners hash\n // these are also reactive so they may trigger child update if the child\n // used them during render\n vm.$attrs = parentVnode.data.attrs || emptyObject;\n vm.$listeners = listeners || emptyObject;\n\n // update props\n if (propsData && vm.$options.props) {\n toggleObserving(false);\n var props = vm._props;\n var propKeys = vm.$options._propKeys || [];\n for (var i = 0; i < propKeys.length; i++) {\n var key = propKeys[i];\n var propOptions = vm.$options.props; // wtf flow?\n props[key] = validateProp(key, propOptions, propsData, vm);\n }\n toggleObserving(true);\n // keep a copy of raw propsData\n vm.$options.propsData = propsData;\n }\n\n // update listeners\n listeners = listeners || emptyObject;\n var oldListeners = vm.$options._parentListeners;\n vm.$options._parentListeners = listeners;\n updateComponentListeners(vm, listeners, oldListeners);\n\n // resolve slots + force update if has children\n if (needsForceUpdate) {\n vm.$slots = resolveSlots(renderChildren, parentVnode.context);\n vm.$forceUpdate();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n isUpdatingChildComponent = false;\n }\n}\n\nfunction isInInactiveTree (vm) {\n while (vm && (vm = vm.$parent)) {\n if (vm._inactive) { return true }\n }\n return false\n}\n\nfunction activateChildComponent (vm, direct) {\n if (direct) {\n vm._directInactive = false;\n if (isInInactiveTree(vm)) {\n return\n }\n } else if (vm._directInactive) {\n return\n }\n if (vm._inactive || vm._inactive === null) {\n vm._inactive = false;\n for (var i = 0; i < vm.$children.length; i++) {\n activateChildComponent(vm.$children[i]);\n }\n callHook(vm, 'activated');\n }\n}\n\nfunction deactivateChildComponent (vm, direct) {\n if (direct) {\n vm._directInactive = true;\n if (isInInactiveTree(vm)) {\n return\n }\n }\n if (!vm._inactive) {\n vm._inactive = true;\n for (var i = 0; i < vm.$children.length; i++) {\n deactivateChildComponent(vm.$children[i]);\n }\n callHook(vm, 'deactivated');\n }\n}\n\nfunction callHook (vm, hook) {\n // #7573 disable dep collection when invoking lifecycle hooks\n pushTarget();\n var handlers = vm.$options[hook];\n var info = hook + \" hook\";\n if (handlers) {\n for (var i = 0, j = handlers.length; i < j; i++) {\n invokeWithErrorHandling(handlers[i], vm, null, vm, info);\n }\n }\n if (vm._hasHookEvent) {\n vm.$emit('hook:' + hook);\n }\n popTarget();\n}\n\n/* */\n\nvar MAX_UPDATE_COUNT = 100;\n\nvar queue = [];\nvar activatedChildren = [];\nvar has = {};\nvar circular = {};\nvar waiting = false;\nvar flushing = false;\nvar index = 0;\n\n/**\n * Reset the scheduler's state.\n */\nfunction resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (process.env.NODE_ENV !== 'production') {\n circular = {};\n }\n waiting = flushing = false;\n}\n\n// Async edge case #6566 requires saving the timestamp when event listeners are\n// attached. However, calling performance.now() has a perf overhead especially\n// if the page has thousands of event listeners. Instead, we take a timestamp\n// every time the scheduler flushes and use that for all event listeners\n// attached during that flush.\nvar currentFlushTimestamp = 0;\n\n// Async edge case fix requires storing an event listener's attach timestamp.\nvar getNow = Date.now;\n\n// Determine what event timestamp the browser is using. Annoyingly, the\n// timestamp can either be hi-res (relative to page load) or low-res\n// (relative to UNIX epoch), so in order to compare time we have to use the\n// same timestamp type when saving the flush timestamp.\n// All IE versions use low-res event timestamps, and have problematic clock\n// implementations (#9632)\nif (inBrowser && !isIE) {\n var performance = window.performance;\n if (\n performance &&\n typeof performance.now === 'function' &&\n getNow() > document.createEvent('Event').timeStamp\n ) {\n // if the event timestamp, although evaluated AFTER the Date.now(), is\n // smaller than it, it means the event is using a hi-res timestamp,\n // and we need to use the hi-res version for event listener timestamps as\n // well.\n getNow = function () { return performance.now(); };\n }\n}\n\n/**\n * Flush both queues and run the watchers.\n */\nfunction flushSchedulerQueue () {\n currentFlushTimestamp = getNow();\n flushing = true;\n var watcher, id;\n\n // Sort queue before flush.\n // This ensures that:\n // 1. Components are updated from parent to child. (because parent is always\n // created before the child)\n // 2. A component's user watchers are run before its render watcher (because\n // user watchers are created before the render watcher)\n // 3. If a component is destroyed during a parent component's watcher run,\n // its watchers can be skipped.\n queue.sort(function (a, b) { return a.id - b.id; });\n\n // do not cache length because more watchers might be pushed\n // as we run existing watchers\n for (index = 0; index < queue.length; index++) {\n watcher = queue[index];\n if (watcher.before) {\n watcher.before();\n }\n id = watcher.id;\n has[id] = null;\n watcher.run();\n // in dev build, check and stop circular updates.\n if (process.env.NODE_ENV !== 'production' && has[id] != null) {\n circular[id] = (circular[id] || 0) + 1;\n if (circular[id] > MAX_UPDATE_COUNT) {\n warn(\n 'You may have an infinite update loop ' + (\n watcher.user\n ? (\"in watcher with expression \\\"\" + (watcher.expression) + \"\\\"\")\n : \"in a component render function.\"\n ),\n watcher.vm\n );\n break\n }\n }\n }\n\n // keep copies of post queues before resetting state\n var activatedQueue = activatedChildren.slice();\n var updatedQueue = queue.slice();\n\n resetSchedulerState();\n\n // call component updated and activated hooks\n callActivatedHooks(activatedQueue);\n callUpdatedHooks(updatedQueue);\n\n // devtool hook\n /* istanbul ignore if */\n if (devtools && config.devtools) {\n devtools.emit('flush');\n }\n}\n\nfunction callUpdatedHooks (queue) {\n var i = queue.length;\n while (i--) {\n var watcher = queue[i];\n var vm = watcher.vm;\n if (vm._watcher === watcher && vm._isMounted && !vm._isDestroyed) {\n callHook(vm, 'updated');\n }\n }\n}\n\n/**\n * Queue a kept-alive component that was activated during patch.\n * The queue will be processed after the entire tree has been patched.\n */\nfunction queueActivatedComponent (vm) {\n // setting _inactive to false here so that a render function can\n // rely on checking whether it's in an inactive tree (e.g. router-view)\n vm._inactive = false;\n activatedChildren.push(vm);\n}\n\nfunction callActivatedHooks (queue) {\n for (var i = 0; i < queue.length; i++) {\n queue[i]._inactive = true;\n activateChildComponent(queue[i], true /* true */);\n }\n}\n\n/**\n * Push a watcher into the watcher queue.\n * Jobs with duplicate IDs will be skipped unless it's\n * pushed when the queue is being flushed.\n */\nfunction queueWatcher (watcher) {\n var id = watcher.id;\n if (has[id] == null) {\n has[id] = true;\n if (!flushing) {\n queue.push(watcher);\n } else {\n // if already flushing, splice the watcher based on its id\n // if already past its id, it will be run next immediately.\n var i = queue.length - 1;\n while (i > index && queue[i].id > watcher.id) {\n i--;\n }\n queue.splice(i + 1, 0, watcher);\n }\n // queue the flush\n if (!waiting) {\n waiting = true;\n\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n flushSchedulerQueue();\n return\n }\n nextTick(flushSchedulerQueue);\n }\n }\n}\n\n/* */\n\n\n\nvar uid$2 = 0;\n\n/**\n * A watcher parses an expression, collects dependencies,\n * and fires callback when the expression value changes.\n * This is used for both the $watch() api and directives.\n */\nvar Watcher = function Watcher (\n vm,\n expOrFn,\n cb,\n options,\n isRenderWatcher\n) {\n this.vm = vm;\n if (isRenderWatcher) {\n vm._watcher = this;\n }\n vm._watchers.push(this);\n // options\n if (options) {\n this.deep = !!options.deep;\n this.user = !!options.user;\n this.lazy = !!options.lazy;\n this.sync = !!options.sync;\n this.before = options.before;\n } else {\n this.deep = this.user = this.lazy = this.sync = false;\n }\n this.cb = cb;\n this.id = ++uid$2; // uid for batching\n this.active = true;\n this.dirty = this.lazy; // for lazy watchers\n this.deps = [];\n this.newDeps = [];\n this.depIds = new _Set();\n this.newDepIds = new _Set();\n this.expression = process.env.NODE_ENV !== 'production'\n ? expOrFn.toString()\n : '';\n // parse expression for getter\n if (typeof expOrFn === 'function') {\n this.getter = expOrFn;\n } else {\n this.getter = parsePath(expOrFn);\n if (!this.getter) {\n this.getter = noop;\n process.env.NODE_ENV !== 'production' && warn(\n \"Failed watching path: \\\"\" + expOrFn + \"\\\" \" +\n 'Watcher only accepts simple dot-delimited paths. ' +\n 'For full control, use a function instead.',\n vm\n );\n }\n }\n this.value = this.lazy\n ? undefined\n : this.get();\n};\n\n/**\n * Evaluate the getter, and re-collect dependencies.\n */\nWatcher.prototype.get = function get () {\n pushTarget(this);\n var value;\n var vm = this.vm;\n try {\n value = this.getter.call(vm, vm);\n } catch (e) {\n if (this.user) {\n handleError(e, vm, (\"getter for watcher \\\"\" + (this.expression) + \"\\\"\"));\n } else {\n throw e\n }\n } finally {\n // \"touch\" every property so they are all tracked as\n // dependencies for deep watching\n if (this.deep) {\n traverse(value);\n }\n popTarget();\n this.cleanupDeps();\n }\n return value\n};\n\n/**\n * Add a dependency to this directive.\n */\nWatcher.prototype.addDep = function addDep (dep) {\n var id = dep.id;\n if (!this.newDepIds.has(id)) {\n this.newDepIds.add(id);\n this.newDeps.push(dep);\n if (!this.depIds.has(id)) {\n dep.addSub(this);\n }\n }\n};\n\n/**\n * Clean up for dependency collection.\n */\nWatcher.prototype.cleanupDeps = function cleanupDeps () {\n var i = this.deps.length;\n while (i--) {\n var dep = this.deps[i];\n if (!this.newDepIds.has(dep.id)) {\n dep.removeSub(this);\n }\n }\n var tmp = this.depIds;\n this.depIds = this.newDepIds;\n this.newDepIds = tmp;\n this.newDepIds.clear();\n tmp = this.deps;\n this.deps = this.newDeps;\n this.newDeps = tmp;\n this.newDeps.length = 0;\n};\n\n/**\n * Subscriber interface.\n * Will be called when a dependency changes.\n */\nWatcher.prototype.update = function update () {\n /* istanbul ignore else */\n if (this.lazy) {\n this.dirty = true;\n } else if (this.sync) {\n this.run();\n } else {\n queueWatcher(this);\n }\n};\n\n/**\n * Scheduler job interface.\n * Will be called by the scheduler.\n */\nWatcher.prototype.run = function run () {\n if (this.active) {\n var value = this.get();\n if (\n value !== this.value ||\n // Deep watchers and watchers on Object/Arrays should fire even\n // when the value is the same, because the value may\n // have mutated.\n isObject(value) ||\n this.deep\n ) {\n // set new value\n var oldValue = this.value;\n this.value = value;\n if (this.user) {\n try {\n this.cb.call(this.vm, value, oldValue);\n } catch (e) {\n handleError(e, this.vm, (\"callback for watcher \\\"\" + (this.expression) + \"\\\"\"));\n }\n } else {\n this.cb.call(this.vm, value, oldValue);\n }\n }\n }\n};\n\n/**\n * Evaluate the value of the watcher.\n * This only gets called for lazy watchers.\n */\nWatcher.prototype.evaluate = function evaluate () {\n this.value = this.get();\n this.dirty = false;\n};\n\n/**\n * Depend on all deps collected by this watcher.\n */\nWatcher.prototype.depend = function depend () {\n var i = this.deps.length;\n while (i--) {\n this.deps[i].depend();\n }\n};\n\n/**\n * Remove self from all dependencies' subscriber list.\n */\nWatcher.prototype.teardown = function teardown () {\n if (this.active) {\n // remove self from vm's watcher list\n // this is a somewhat expensive operation so we skip it\n // if the vm is being destroyed.\n if (!this.vm._isBeingDestroyed) {\n remove(this.vm._watchers, this);\n }\n var i = this.deps.length;\n while (i--) {\n this.deps[i].removeSub(this);\n }\n this.active = false;\n }\n};\n\n/* */\n\nvar sharedPropertyDefinition = {\n enumerable: true,\n configurable: true,\n get: noop,\n set: noop\n};\n\nfunction proxy (target, sourceKey, key) {\n sharedPropertyDefinition.get = function proxyGetter () {\n return this[sourceKey][key]\n };\n sharedPropertyDefinition.set = function proxySetter (val) {\n this[sourceKey][key] = val;\n };\n Object.defineProperty(target, key, sharedPropertyDefinition);\n}\n\nfunction initState (vm) {\n vm._watchers = [];\n var opts = vm.$options;\n if (opts.props) { initProps(vm, opts.props); }\n if (opts.methods) { initMethods(vm, opts.methods); }\n if (opts.data) {\n initData(vm);\n } else {\n observe(vm._data = {}, true /* asRootData */);\n }\n if (opts.computed) { initComputed(vm, opts.computed); }\n if (opts.watch && opts.watch !== nativeWatch) {\n initWatch(vm, opts.watch);\n }\n}\n\nfunction initProps (vm, propsOptions) {\n var propsData = vm.$options.propsData || {};\n var props = vm._props = {};\n // cache prop keys so that future props updates can iterate using Array\n // instead of dynamic object key enumeration.\n var keys = vm.$options._propKeys = [];\n var isRoot = !vm.$parent;\n // root instance props should be converted\n if (!isRoot) {\n toggleObserving(false);\n }\n var loop = function ( key ) {\n keys.push(key);\n var value = validateProp(key, propsOptions, propsData, vm);\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n var hyphenatedKey = hyphenate(key);\n if (isReservedAttribute(hyphenatedKey) ||\n config.isReservedAttr(hyphenatedKey)) {\n warn(\n (\"\\\"\" + hyphenatedKey + \"\\\" is a reserved attribute and cannot be used as component prop.\"),\n vm\n );\n }\n defineReactive$$1(props, key, value, function () {\n if (!isRoot && !isUpdatingChildComponent) {\n warn(\n \"Avoid mutating a prop directly since the value will be \" +\n \"overwritten whenever the parent component re-renders. \" +\n \"Instead, use a data or computed property based on the prop's \" +\n \"value. Prop being mutated: \\\"\" + key + \"\\\"\",\n vm\n );\n }\n });\n } else {\n defineReactive$$1(props, key, value);\n }\n // static props are already proxied on the component's prototype\n // during Vue.extend(). We only need to proxy props defined at\n // instantiation here.\n if (!(key in vm)) {\n proxy(vm, \"_props\", key);\n }\n };\n\n for (var key in propsOptions) loop( key );\n toggleObserving(true);\n}\n\nfunction initData (vm) {\n var data = vm.$options.data;\n data = vm._data = typeof data === 'function'\n ? getData(data, vm)\n : data || {};\n if (!isPlainObject(data)) {\n data = {};\n process.env.NODE_ENV !== 'production' && warn(\n 'data functions should return an object:\\n' +\n 'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function',\n vm\n );\n }\n // proxy data on instance\n var keys = Object.keys(data);\n var props = vm.$options.props;\n var methods = vm.$options.methods;\n var i = keys.length;\n while (i--) {\n var key = keys[i];\n if (process.env.NODE_ENV !== 'production') {\n if (methods && hasOwn(methods, key)) {\n warn(\n (\"Method \\\"\" + key + \"\\\" has already been defined as a data property.\"),\n vm\n );\n }\n }\n if (props && hasOwn(props, key)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"The data property \\\"\" + key + \"\\\" is already declared as a prop. \" +\n \"Use prop default value instead.\",\n vm\n );\n } else if (!isReserved(key)) {\n proxy(vm, \"_data\", key);\n }\n }\n // observe data\n observe(data, true /* asRootData */);\n}\n\nfunction getData (data, vm) {\n // #7573 disable dep collection when invoking data getters\n pushTarget();\n try {\n return data.call(vm, vm)\n } catch (e) {\n handleError(e, vm, \"data()\");\n return {}\n } finally {\n popTarget();\n }\n}\n\nvar computedWatcherOptions = { lazy: true };\n\nfunction initComputed (vm, computed) {\n // $flow-disable-line\n var watchers = vm._computedWatchers = Object.create(null);\n // computed properties are just getters during SSR\n var isSSR = isServerRendering();\n\n for (var key in computed) {\n var userDef = computed[key];\n var getter = typeof userDef === 'function' ? userDef : userDef.get;\n if (process.env.NODE_ENV !== 'production' && getter == null) {\n warn(\n (\"Getter is missing for computed property \\\"\" + key + \"\\\".\"),\n vm\n );\n }\n\n if (!isSSR) {\n // create internal watcher for the computed property.\n watchers[key] = new Watcher(\n vm,\n getter || noop,\n noop,\n computedWatcherOptions\n );\n }\n\n // component-defined computed properties are already defined on the\n // component prototype. We only need to define computed properties defined\n // at instantiation here.\n if (!(key in vm)) {\n defineComputed(vm, key, userDef);\n } else if (process.env.NODE_ENV !== 'production') {\n if (key in vm.$data) {\n warn((\"The computed property \\\"\" + key + \"\\\" is already defined in data.\"), vm);\n } else if (vm.$options.props && key in vm.$options.props) {\n warn((\"The computed property \\\"\" + key + \"\\\" is already defined as a prop.\"), vm);\n }\n }\n }\n}\n\nfunction defineComputed (\n target,\n key,\n userDef\n) {\n var shouldCache = !isServerRendering();\n if (typeof userDef === 'function') {\n sharedPropertyDefinition.get = shouldCache\n ? createComputedGetter(key)\n : createGetterInvoker(userDef);\n sharedPropertyDefinition.set = noop;\n } else {\n sharedPropertyDefinition.get = userDef.get\n ? shouldCache && userDef.cache !== false\n ? createComputedGetter(key)\n : createGetterInvoker(userDef.get)\n : noop;\n sharedPropertyDefinition.set = userDef.set || noop;\n }\n if (process.env.NODE_ENV !== 'production' &&\n sharedPropertyDefinition.set === noop) {\n sharedPropertyDefinition.set = function () {\n warn(\n (\"Computed property \\\"\" + key + \"\\\" was assigned to but it has no setter.\"),\n this\n );\n };\n }\n Object.defineProperty(target, key, sharedPropertyDefinition);\n}\n\nfunction createComputedGetter (key) {\n return function computedGetter () {\n var watcher = this._computedWatchers && this._computedWatchers[key];\n if (watcher) {\n if (watcher.dirty) {\n watcher.evaluate();\n }\n if (Dep.target) {\n watcher.depend();\n }\n return watcher.value\n }\n }\n}\n\nfunction createGetterInvoker(fn) {\n return function computedGetter () {\n return fn.call(this, this)\n }\n}\n\nfunction initMethods (vm, methods) {\n var props = vm.$options.props;\n for (var key in methods) {\n if (process.env.NODE_ENV !== 'production') {\n if (typeof methods[key] !== 'function') {\n warn(\n \"Method \\\"\" + key + \"\\\" has type \\\"\" + (typeof methods[key]) + \"\\\" in the component definition. \" +\n \"Did you reference the function correctly?\",\n vm\n );\n }\n if (props && hasOwn(props, key)) {\n warn(\n (\"Method \\\"\" + key + \"\\\" has already been defined as a prop.\"),\n vm\n );\n }\n if ((key in vm) && isReserved(key)) {\n warn(\n \"Method \\\"\" + key + \"\\\" conflicts with an existing Vue instance method. \" +\n \"Avoid defining component methods that start with _ or $.\"\n );\n }\n }\n vm[key] = typeof methods[key] !== 'function' ? noop : bind(methods[key], vm);\n }\n}\n\nfunction initWatch (vm, watch) {\n for (var key in watch) {\n var handler = watch[key];\n if (Array.isArray(handler)) {\n for (var i = 0; i < handler.length; i++) {\n createWatcher(vm, key, handler[i]);\n }\n } else {\n createWatcher(vm, key, handler);\n }\n }\n}\n\nfunction createWatcher (\n vm,\n expOrFn,\n handler,\n options\n) {\n if (isPlainObject(handler)) {\n options = handler;\n handler = handler.handler;\n }\n if (typeof handler === 'string') {\n handler = vm[handler];\n }\n return vm.$watch(expOrFn, handler, options)\n}\n\nfunction stateMixin (Vue) {\n // flow somehow has problems with directly declared definition object\n // when using Object.defineProperty, so we have to procedurally build up\n // the object here.\n var dataDef = {};\n dataDef.get = function () { return this._data };\n var propsDef = {};\n propsDef.get = function () { return this._props };\n if (process.env.NODE_ENV !== 'production') {\n dataDef.set = function () {\n warn(\n 'Avoid replacing instance root $data. ' +\n 'Use nested data properties instead.',\n this\n );\n };\n propsDef.set = function () {\n warn(\"$props is readonly.\", this);\n };\n }\n Object.defineProperty(Vue.prototype, '$data', dataDef);\n Object.defineProperty(Vue.prototype, '$props', propsDef);\n\n Vue.prototype.$set = set;\n Vue.prototype.$delete = del;\n\n Vue.prototype.$watch = function (\n expOrFn,\n cb,\n options\n ) {\n var vm = this;\n if (isPlainObject(cb)) {\n return createWatcher(vm, expOrFn, cb, options)\n }\n options = options || {};\n options.user = true;\n var watcher = new Watcher(vm, expOrFn, cb, options);\n if (options.immediate) {\n try {\n cb.call(vm, watcher.value);\n } catch (error) {\n handleError(error, vm, (\"callback for immediate watcher \\\"\" + (watcher.expression) + \"\\\"\"));\n }\n }\n return function unwatchFn () {\n watcher.teardown();\n }\n };\n}\n\n/* */\n\nvar uid$3 = 0;\n\nfunction initMixin (Vue) {\n Vue.prototype._init = function (options) {\n var vm = this;\n // a uid\n vm._uid = uid$3++;\n\n var startTag, endTag;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n startTag = \"vue-perf-start:\" + (vm._uid);\n endTag = \"vue-perf-end:\" + (vm._uid);\n mark(startTag);\n }\n\n // a flag to avoid this being observed\n vm._isVue = true;\n // merge options\n if (options && options._isComponent) {\n // optimize internal component instantiation\n // since dynamic options merging is pretty slow, and none of the\n // internal component options needs special treatment.\n initInternalComponent(vm, options);\n } else {\n vm.$options = mergeOptions(\n resolveConstructorOptions(vm.constructor),\n options || {},\n vm\n );\n }\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n initProxy(vm);\n } else {\n vm._renderProxy = vm;\n }\n // expose real self\n vm._self = vm;\n initLifecycle(vm);\n initEvents(vm);\n initRender(vm);\n callHook(vm, 'beforeCreate');\n initInjections(vm); // resolve injections before data/props\n initState(vm);\n initProvide(vm); // resolve provide after data/props\n callHook(vm, 'created');\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n vm._name = formatComponentName(vm, false);\n mark(endTag);\n measure((\"vue \" + (vm._name) + \" init\"), startTag, endTag);\n }\n\n if (vm.$options.el) {\n vm.$mount(vm.$options.el);\n }\n };\n}\n\nfunction initInternalComponent (vm, options) {\n var opts = vm.$options = Object.create(vm.constructor.options);\n // doing this because it's faster than dynamic enumeration.\n var parentVnode = options._parentVnode;\n opts.parent = options.parent;\n opts._parentVnode = parentVnode;\n\n var vnodeComponentOptions = parentVnode.componentOptions;\n opts.propsData = vnodeComponentOptions.propsData;\n opts._parentListeners = vnodeComponentOptions.listeners;\n opts._renderChildren = vnodeComponentOptions.children;\n opts._componentTag = vnodeComponentOptions.tag;\n\n if (options.render) {\n opts.render = options.render;\n opts.staticRenderFns = options.staticRenderFns;\n }\n}\n\nfunction resolveConstructorOptions (Ctor) {\n var options = Ctor.options;\n if (Ctor.super) {\n var superOptions = resolveConstructorOptions(Ctor.super);\n var cachedSuperOptions = Ctor.superOptions;\n if (superOptions !== cachedSuperOptions) {\n // super option changed,\n // need to resolve new options.\n Ctor.superOptions = superOptions;\n // check if there are any late-modified/attached options (#4976)\n var modifiedOptions = resolveModifiedOptions(Ctor);\n // update base extend options\n if (modifiedOptions) {\n extend(Ctor.extendOptions, modifiedOptions);\n }\n options = Ctor.options = mergeOptions(superOptions, Ctor.extendOptions);\n if (options.name) {\n options.components[options.name] = Ctor;\n }\n }\n }\n return options\n}\n\nfunction resolveModifiedOptions (Ctor) {\n var modified;\n var latest = Ctor.options;\n var sealed = Ctor.sealedOptions;\n for (var key in latest) {\n if (latest[key] !== sealed[key]) {\n if (!modified) { modified = {}; }\n modified[key] = latest[key];\n }\n }\n return modified\n}\n\nfunction Vue (options) {\n if (process.env.NODE_ENV !== 'production' &&\n !(this instanceof Vue)\n ) {\n warn('Vue is a constructor and should be called with the `new` keyword');\n }\n this._init(options);\n}\n\ninitMixin(Vue);\nstateMixin(Vue);\neventsMixin(Vue);\nlifecycleMixin(Vue);\nrenderMixin(Vue);\n\n/* */\n\nfunction initUse (Vue) {\n Vue.use = function (plugin) {\n var installedPlugins = (this._installedPlugins || (this._installedPlugins = []));\n if (installedPlugins.indexOf(plugin) > -1) {\n return this\n }\n\n // additional parameters\n var args = toArray(arguments, 1);\n args.unshift(this);\n if (typeof plugin.install === 'function') {\n plugin.install.apply(plugin, args);\n } else if (typeof plugin === 'function') {\n plugin.apply(null, args);\n }\n installedPlugins.push(plugin);\n return this\n };\n}\n\n/* */\n\nfunction initMixin$1 (Vue) {\n Vue.mixin = function (mixin) {\n this.options = mergeOptions(this.options, mixin);\n return this\n };\n}\n\n/* */\n\nfunction initExtend (Vue) {\n /**\n * Each instance constructor, including Vue, has a unique\n * cid. This enables us to create wrapped \"child\n * constructors\" for prototypal inheritance and cache them.\n */\n Vue.cid = 0;\n var cid = 1;\n\n /**\n * Class inheritance\n */\n Vue.extend = function (extendOptions) {\n extendOptions = extendOptions || {};\n var Super = this;\n var SuperId = Super.cid;\n var cachedCtors = extendOptions._Ctor || (extendOptions._Ctor = {});\n if (cachedCtors[SuperId]) {\n return cachedCtors[SuperId]\n }\n\n var name = extendOptions.name || Super.options.name;\n if (process.env.NODE_ENV !== 'production' && name) {\n validateComponentName(name);\n }\n\n var Sub = function VueComponent (options) {\n this._init(options);\n };\n Sub.prototype = Object.create(Super.prototype);\n Sub.prototype.constructor = Sub;\n Sub.cid = cid++;\n Sub.options = mergeOptions(\n Super.options,\n extendOptions\n );\n Sub['super'] = Super;\n\n // For props and computed properties, we define the proxy getters on\n // the Vue instances at extension time, on the extended prototype. This\n // avoids Object.defineProperty calls for each instance created.\n if (Sub.options.props) {\n initProps$1(Sub);\n }\n if (Sub.options.computed) {\n initComputed$1(Sub);\n }\n\n // allow further extension/mixin/plugin usage\n Sub.extend = Super.extend;\n Sub.mixin = Super.mixin;\n Sub.use = Super.use;\n\n // create asset registers, so extended classes\n // can have their private assets too.\n ASSET_TYPES.forEach(function (type) {\n Sub[type] = Super[type];\n });\n // enable recursive self-lookup\n if (name) {\n Sub.options.components[name] = Sub;\n }\n\n // keep a reference to the super options at extension time.\n // later at instantiation we can check if Super's options have\n // been updated.\n Sub.superOptions = Super.options;\n Sub.extendOptions = extendOptions;\n Sub.sealedOptions = extend({}, Sub.options);\n\n // cache constructor\n cachedCtors[SuperId] = Sub;\n return Sub\n };\n}\n\nfunction initProps$1 (Comp) {\n var props = Comp.options.props;\n for (var key in props) {\n proxy(Comp.prototype, \"_props\", key);\n }\n}\n\nfunction initComputed$1 (Comp) {\n var computed = Comp.options.computed;\n for (var key in computed) {\n defineComputed(Comp.prototype, key, computed[key]);\n }\n}\n\n/* */\n\nfunction initAssetRegisters (Vue) {\n /**\n * Create asset registration methods.\n */\n ASSET_TYPES.forEach(function (type) {\n Vue[type] = function (\n id,\n definition\n ) {\n if (!definition) {\n return this.options[type + 's'][id]\n } else {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && type === 'component') {\n validateComponentName(id);\n }\n if (type === 'component' && isPlainObject(definition)) {\n definition.name = definition.name || id;\n definition = this.options._base.extend(definition);\n }\n if (type === 'directive' && typeof definition === 'function') {\n definition = { bind: definition, update: definition };\n }\n this.options[type + 's'][id] = definition;\n return definition\n }\n };\n });\n}\n\n/* */\n\n\n\nfunction getComponentName (opts) {\n return opts && (opts.Ctor.options.name || opts.tag)\n}\n\nfunction matches (pattern, name) {\n if (Array.isArray(pattern)) {\n return pattern.indexOf(name) > -1\n } else if (typeof pattern === 'string') {\n return pattern.split(',').indexOf(name) > -1\n } else if (isRegExp(pattern)) {\n return pattern.test(name)\n }\n /* istanbul ignore next */\n return false\n}\n\nfunction pruneCache (keepAliveInstance, filter) {\n var cache = keepAliveInstance.cache;\n var keys = keepAliveInstance.keys;\n var _vnode = keepAliveInstance._vnode;\n for (var key in cache) {\n var cachedNode = cache[key];\n if (cachedNode) {\n var name = getComponentName(cachedNode.componentOptions);\n if (name && !filter(name)) {\n pruneCacheEntry(cache, key, keys, _vnode);\n }\n }\n }\n}\n\nfunction pruneCacheEntry (\n cache,\n key,\n keys,\n current\n) {\n var cached$$1 = cache[key];\n if (cached$$1 && (!current || cached$$1.tag !== current.tag)) {\n cached$$1.componentInstance.$destroy();\n }\n cache[key] = null;\n remove(keys, key);\n}\n\nvar patternTypes = [String, RegExp, Array];\n\nvar KeepAlive = {\n name: 'keep-alive',\n abstract: true,\n\n props: {\n include: patternTypes,\n exclude: patternTypes,\n max: [String, Number]\n },\n\n created: function created () {\n this.cache = Object.create(null);\n this.keys = [];\n },\n\n destroyed: function destroyed () {\n for (var key in this.cache) {\n pruneCacheEntry(this.cache, key, this.keys);\n }\n },\n\n mounted: function mounted () {\n var this$1 = this;\n\n this.$watch('include', function (val) {\n pruneCache(this$1, function (name) { return matches(val, name); });\n });\n this.$watch('exclude', function (val) {\n pruneCache(this$1, function (name) { return !matches(val, name); });\n });\n },\n\n render: function render () {\n var slot = this.$slots.default;\n var vnode = getFirstComponentChild(slot);\n var componentOptions = vnode && vnode.componentOptions;\n if (componentOptions) {\n // check pattern\n var name = getComponentName(componentOptions);\n var ref = this;\n var include = ref.include;\n var exclude = ref.exclude;\n if (\n // not included\n (include && (!name || !matches(include, name))) ||\n // excluded\n (exclude && name && matches(exclude, name))\n ) {\n return vnode\n }\n\n var ref$1 = this;\n var cache = ref$1.cache;\n var keys = ref$1.keys;\n var key = vnode.key == null\n // same constructor may get registered as different local components\n // so cid alone is not enough (#3269)\n ? componentOptions.Ctor.cid + (componentOptions.tag ? (\"::\" + (componentOptions.tag)) : '')\n : vnode.key;\n if (cache[key]) {\n vnode.componentInstance = cache[key].componentInstance;\n // make current key freshest\n remove(keys, key);\n keys.push(key);\n } else {\n cache[key] = vnode;\n keys.push(key);\n // prune oldest entry\n if (this.max && keys.length > parseInt(this.max)) {\n pruneCacheEntry(cache, keys[0], keys, this._vnode);\n }\n }\n\n vnode.data.keepAlive = true;\n }\n return vnode || (slot && slot[0])\n }\n};\n\nvar builtInComponents = {\n KeepAlive: KeepAlive\n};\n\n/* */\n\nfunction initGlobalAPI (Vue) {\n // config\n var configDef = {};\n configDef.get = function () { return config; };\n if (process.env.NODE_ENV !== 'production') {\n configDef.set = function () {\n warn(\n 'Do not replace the Vue.config object, set individual fields instead.'\n );\n };\n }\n Object.defineProperty(Vue, 'config', configDef);\n\n // exposed util methods.\n // NOTE: these are not considered part of the public API - avoid relying on\n // them unless you are aware of the risk.\n Vue.util = {\n warn: warn,\n extend: extend,\n mergeOptions: mergeOptions,\n defineReactive: defineReactive$$1\n };\n\n Vue.set = set;\n Vue.delete = del;\n Vue.nextTick = nextTick;\n\n // 2.6 explicit observable API\n Vue.observable = function (obj) {\n observe(obj);\n return obj\n };\n\n Vue.options = Object.create(null);\n ASSET_TYPES.forEach(function (type) {\n Vue.options[type + 's'] = Object.create(null);\n });\n\n // this is used to identify the \"base\" constructor to extend all plain-object\n // components with in Weex's multi-instance scenarios.\n Vue.options._base = Vue;\n\n extend(Vue.options.components, builtInComponents);\n\n initUse(Vue);\n initMixin$1(Vue);\n initExtend(Vue);\n initAssetRegisters(Vue);\n}\n\ninitGlobalAPI(Vue);\n\nObject.defineProperty(Vue.prototype, '$isServer', {\n get: isServerRendering\n});\n\nObject.defineProperty(Vue.prototype, '$ssrContext', {\n get: function get () {\n /* istanbul ignore next */\n return this.$vnode && this.$vnode.ssrContext\n }\n});\n\n// expose FunctionalRenderContext for ssr runtime helper installation\nObject.defineProperty(Vue, 'FunctionalRenderContext', {\n value: FunctionalRenderContext\n});\n\nVue.version = '2.6.12';\n\n/* */\n\n// these are reserved for web because they are directly compiled away\n// during template compilation\nvar isReservedAttr = makeMap('style,class');\n\n// attributes that should be using props for binding\nvar acceptValue = makeMap('input,textarea,option,select,progress');\nvar mustUseProp = function (tag, type, attr) {\n return (\n (attr === 'value' && acceptValue(tag)) && type !== 'button' ||\n (attr === 'selected' && tag === 'option') ||\n (attr === 'checked' && tag === 'input') ||\n (attr === 'muted' && tag === 'video')\n )\n};\n\nvar isEnumeratedAttr = makeMap('contenteditable,draggable,spellcheck');\n\nvar isValidContentEditableValue = makeMap('events,caret,typing,plaintext-only');\n\nvar convertEnumeratedValue = function (key, value) {\n return isFalsyAttrValue(value) || value === 'false'\n ? 'false'\n // allow arbitrary string value for contenteditable\n : key === 'contenteditable' && isValidContentEditableValue(value)\n ? value\n : 'true'\n};\n\nvar isBooleanAttr = makeMap(\n 'allowfullscreen,async,autofocus,autoplay,checked,compact,controls,declare,' +\n 'default,defaultchecked,defaultmuted,defaultselected,defer,disabled,' +\n 'enabled,formnovalidate,hidden,indeterminate,inert,ismap,itemscope,loop,multiple,' +\n 'muted,nohref,noresize,noshade,novalidate,nowrap,open,pauseonexit,readonly,' +\n 'required,reversed,scoped,seamless,selected,sortable,translate,' +\n 'truespeed,typemustmatch,visible'\n);\n\nvar xlinkNS = 'http://www.w3.org/1999/xlink';\n\nvar isXlink = function (name) {\n return name.charAt(5) === ':' && name.slice(0, 5) === 'xlink'\n};\n\nvar getXlinkProp = function (name) {\n return isXlink(name) ? name.slice(6, name.length) : ''\n};\n\nvar isFalsyAttrValue = function (val) {\n return val == null || val === false\n};\n\n/* */\n\nfunction genClassForVnode (vnode) {\n var data = vnode.data;\n var parentNode = vnode;\n var childNode = vnode;\n while (isDef(childNode.componentInstance)) {\n childNode = childNode.componentInstance._vnode;\n if (childNode && childNode.data) {\n data = mergeClassData(childNode.data, data);\n }\n }\n while (isDef(parentNode = parentNode.parent)) {\n if (parentNode && parentNode.data) {\n data = mergeClassData(data, parentNode.data);\n }\n }\n return renderClass(data.staticClass, data.class)\n}\n\nfunction mergeClassData (child, parent) {\n return {\n staticClass: concat(child.staticClass, parent.staticClass),\n class: isDef(child.class)\n ? [child.class, parent.class]\n : parent.class\n }\n}\n\nfunction renderClass (\n staticClass,\n dynamicClass\n) {\n if (isDef(staticClass) || isDef(dynamicClass)) {\n return concat(staticClass, stringifyClass(dynamicClass))\n }\n /* istanbul ignore next */\n return ''\n}\n\nfunction concat (a, b) {\n return a ? b ? (a + ' ' + b) : a : (b || '')\n}\n\nfunction stringifyClass (value) {\n if (Array.isArray(value)) {\n return stringifyArray(value)\n }\n if (isObject(value)) {\n return stringifyObject(value)\n }\n if (typeof value === 'string') {\n return value\n }\n /* istanbul ignore next */\n return ''\n}\n\nfunction stringifyArray (value) {\n var res = '';\n var stringified;\n for (var i = 0, l = value.length; i < l; i++) {\n if (isDef(stringified = stringifyClass(value[i])) && stringified !== '') {\n if (res) { res += ' '; }\n res += stringified;\n }\n }\n return res\n}\n\nfunction stringifyObject (value) {\n var res = '';\n for (var key in value) {\n if (value[key]) {\n if (res) { res += ' '; }\n res += key;\n }\n }\n return res\n}\n\n/* */\n\nvar namespaceMap = {\n svg: 'http://www.w3.org/2000/svg',\n math: 'http://www.w3.org/1998/Math/MathML'\n};\n\nvar isHTMLTag = makeMap(\n 'html,body,base,head,link,meta,style,title,' +\n 'address,article,aside,footer,header,h1,h2,h3,h4,h5,h6,hgroup,nav,section,' +\n 'div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,' +\n 'a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,rtc,ruby,' +\n 's,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,' +\n 'embed,object,param,source,canvas,script,noscript,del,ins,' +\n 'caption,col,colgroup,table,thead,tbody,td,th,tr,' +\n 'button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,' +\n 'output,progress,select,textarea,' +\n 'details,dialog,menu,menuitem,summary,' +\n 'content,element,shadow,template,blockquote,iframe,tfoot'\n);\n\n// this map is intentionally selective, only covering SVG elements that may\n// contain child elements.\nvar isSVG = makeMap(\n 'svg,animate,circle,clippath,cursor,defs,desc,ellipse,filter,font-face,' +\n 'foreignObject,g,glyph,image,line,marker,mask,missing-glyph,path,pattern,' +\n 'polygon,polyline,rect,switch,symbol,text,textpath,tspan,use,view',\n true\n);\n\nvar isPreTag = function (tag) { return tag === 'pre'; };\n\nvar isReservedTag = function (tag) {\n return isHTMLTag(tag) || isSVG(tag)\n};\n\nfunction getTagNamespace (tag) {\n if (isSVG(tag)) {\n return 'svg'\n }\n // basic support for MathML\n // note it doesn't support other MathML elements being component roots\n if (tag === 'math') {\n return 'math'\n }\n}\n\nvar unknownElementCache = Object.create(null);\nfunction isUnknownElement (tag) {\n /* istanbul ignore if */\n if (!inBrowser) {\n return true\n }\n if (isReservedTag(tag)) {\n return false\n }\n tag = tag.toLowerCase();\n /* istanbul ignore if */\n if (unknownElementCache[tag] != null) {\n return unknownElementCache[tag]\n }\n var el = document.createElement(tag);\n if (tag.indexOf('-') > -1) {\n // http://stackoverflow.com/a/28210364/1070244\n return (unknownElementCache[tag] = (\n el.constructor === window.HTMLUnknownElement ||\n el.constructor === window.HTMLElement\n ))\n } else {\n return (unknownElementCache[tag] = /HTMLUnknownElement/.test(el.toString()))\n }\n}\n\nvar isTextInputType = makeMap('text,number,password,search,email,tel,url');\n\n/* */\n\n/**\n * Query an element selector if it's not an element already.\n */\nfunction query (el) {\n if (typeof el === 'string') {\n var selected = document.querySelector(el);\n if (!selected) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Cannot find element: ' + el\n );\n return document.createElement('div')\n }\n return selected\n } else {\n return el\n }\n}\n\n/* */\n\nfunction createElement$1 (tagName, vnode) {\n var elm = document.createElement(tagName);\n if (tagName !== 'select') {\n return elm\n }\n // false or null will remove the attribute but undefined will not\n if (vnode.data && vnode.data.attrs && vnode.data.attrs.multiple !== undefined) {\n elm.setAttribute('multiple', 'multiple');\n }\n return elm\n}\n\nfunction createElementNS (namespace, tagName) {\n return document.createElementNS(namespaceMap[namespace], tagName)\n}\n\nfunction createTextNode (text) {\n return document.createTextNode(text)\n}\n\nfunction createComment (text) {\n return document.createComment(text)\n}\n\nfunction insertBefore (parentNode, newNode, referenceNode) {\n parentNode.insertBefore(newNode, referenceNode);\n}\n\nfunction removeChild (node, child) {\n node.removeChild(child);\n}\n\nfunction appendChild (node, child) {\n node.appendChild(child);\n}\n\nfunction parentNode (node) {\n return node.parentNode\n}\n\nfunction nextSibling (node) {\n return node.nextSibling\n}\n\nfunction tagName (node) {\n return node.tagName\n}\n\nfunction setTextContent (node, text) {\n node.textContent = text;\n}\n\nfunction setStyleScope (node, scopeId) {\n node.setAttribute(scopeId, '');\n}\n\nvar nodeOps = /*#__PURE__*/Object.freeze({\n createElement: createElement$1,\n createElementNS: createElementNS,\n createTextNode: createTextNode,\n createComment: createComment,\n insertBefore: insertBefore,\n removeChild: removeChild,\n appendChild: appendChild,\n parentNode: parentNode,\n nextSibling: nextSibling,\n tagName: tagName,\n setTextContent: setTextContent,\n setStyleScope: setStyleScope\n});\n\n/* */\n\nvar ref = {\n create: function create (_, vnode) {\n registerRef(vnode);\n },\n update: function update (oldVnode, vnode) {\n if (oldVnode.data.ref !== vnode.data.ref) {\n registerRef(oldVnode, true);\n registerRef(vnode);\n }\n },\n destroy: function destroy (vnode) {\n registerRef(vnode, true);\n }\n};\n\nfunction registerRef (vnode, isRemoval) {\n var key = vnode.data.ref;\n if (!isDef(key)) { return }\n\n var vm = vnode.context;\n var ref = vnode.componentInstance || vnode.elm;\n var refs = vm.$refs;\n if (isRemoval) {\n if (Array.isArray(refs[key])) {\n remove(refs[key], ref);\n } else if (refs[key] === ref) {\n refs[key] = undefined;\n }\n } else {\n if (vnode.data.refInFor) {\n if (!Array.isArray(refs[key])) {\n refs[key] = [ref];\n } else if (refs[key].indexOf(ref) < 0) {\n // $flow-disable-line\n refs[key].push(ref);\n }\n } else {\n refs[key] = ref;\n }\n }\n}\n\n/**\n * Virtual DOM patching algorithm based on Snabbdom by\n * Simon Friis Vindum (@paldepind)\n * Licensed under the MIT License\n * https://github.com/paldepind/snabbdom/blob/master/LICENSE\n *\n * modified by Evan You (@yyx990803)\n *\n * Not type-checking this because this file is perf-critical and the cost\n * of making flow understand it is not worth it.\n */\n\nvar emptyNode = new VNode('', {}, []);\n\nvar hooks = ['create', 'activate', 'update', 'remove', 'destroy'];\n\nfunction sameVnode (a, b) {\n return (\n a.key === b.key && (\n (\n a.tag === b.tag &&\n a.isComment === b.isComment &&\n isDef(a.data) === isDef(b.data) &&\n sameInputType(a, b)\n ) || (\n isTrue(a.isAsyncPlaceholder) &&\n a.asyncFactory === b.asyncFactory &&\n isUndef(b.asyncFactory.error)\n )\n )\n )\n}\n\nfunction sameInputType (a, b) {\n if (a.tag !== 'input') { return true }\n var i;\n var typeA = isDef(i = a.data) && isDef(i = i.attrs) && i.type;\n var typeB = isDef(i = b.data) && isDef(i = i.attrs) && i.type;\n return typeA === typeB || isTextInputType(typeA) && isTextInputType(typeB)\n}\n\nfunction createKeyToOldIdx (children, beginIdx, endIdx) {\n var i, key;\n var map = {};\n for (i = beginIdx; i <= endIdx; ++i) {\n key = children[i].key;\n if (isDef(key)) { map[key] = i; }\n }\n return map\n}\n\nfunction createPatchFunction (backend) {\n var i, j;\n var cbs = {};\n\n var modules = backend.modules;\n var nodeOps = backend.nodeOps;\n\n for (i = 0; i < hooks.length; ++i) {\n cbs[hooks[i]] = [];\n for (j = 0; j < modules.length; ++j) {\n if (isDef(modules[j][hooks[i]])) {\n cbs[hooks[i]].push(modules[j][hooks[i]]);\n }\n }\n }\n\n function emptyNodeAt (elm) {\n return new VNode(nodeOps.tagName(elm).toLowerCase(), {}, [], undefined, elm)\n }\n\n function createRmCb (childElm, listeners) {\n function remove$$1 () {\n if (--remove$$1.listeners === 0) {\n removeNode(childElm);\n }\n }\n remove$$1.listeners = listeners;\n return remove$$1\n }\n\n function removeNode (el) {\n var parent = nodeOps.parentNode(el);\n // element may have already been removed due to v-html / v-text\n if (isDef(parent)) {\n nodeOps.removeChild(parent, el);\n }\n }\n\n function isUnknownElement$$1 (vnode, inVPre) {\n return (\n !inVPre &&\n !vnode.ns &&\n !(\n config.ignoredElements.length &&\n config.ignoredElements.some(function (ignore) {\n return isRegExp(ignore)\n ? ignore.test(vnode.tag)\n : ignore === vnode.tag\n })\n ) &&\n config.isUnknownElement(vnode.tag)\n )\n }\n\n var creatingElmInVPre = 0;\n\n function createElm (\n vnode,\n insertedVnodeQueue,\n parentElm,\n refElm,\n nested,\n ownerArray,\n index\n ) {\n if (isDef(vnode.elm) && isDef(ownerArray)) {\n // This vnode was used in a previous render!\n // now it's used as a new node, overwriting its elm would cause\n // potential patch errors down the road when it's used as an insertion\n // reference node. Instead, we clone the node on-demand before creating\n // associated DOM element for it.\n vnode = ownerArray[index] = cloneVNode(vnode);\n }\n\n vnode.isRootInsert = !nested; // for transition enter check\n if (createComponent(vnode, insertedVnodeQueue, parentElm, refElm)) {\n return\n }\n\n var data = vnode.data;\n var children = vnode.children;\n var tag = vnode.tag;\n if (isDef(tag)) {\n if (process.env.NODE_ENV !== 'production') {\n if (data && data.pre) {\n creatingElmInVPre++;\n }\n if (isUnknownElement$$1(vnode, creatingElmInVPre)) {\n warn(\n 'Unknown custom element: <' + tag + '> - did you ' +\n 'register the component correctly? For recursive components, ' +\n 'make sure to provide the \"name\" option.',\n vnode.context\n );\n }\n }\n\n vnode.elm = vnode.ns\n ? nodeOps.createElementNS(vnode.ns, tag)\n : nodeOps.createElement(tag, vnode);\n setScope(vnode);\n\n /* istanbul ignore if */\n {\n createChildren(vnode, children, insertedVnodeQueue);\n if (isDef(data)) {\n invokeCreateHooks(vnode, insertedVnodeQueue);\n }\n insert(parentElm, vnode.elm, refElm);\n }\n\n if (process.env.NODE_ENV !== 'production' && data && data.pre) {\n creatingElmInVPre--;\n }\n } else if (isTrue(vnode.isComment)) {\n vnode.elm = nodeOps.createComment(vnode.text);\n insert(parentElm, vnode.elm, refElm);\n } else {\n vnode.elm = nodeOps.createTextNode(vnode.text);\n insert(parentElm, vnode.elm, refElm);\n }\n }\n\n function createComponent (vnode, insertedVnodeQueue, parentElm, refElm) {\n var i = vnode.data;\n if (isDef(i)) {\n var isReactivated = isDef(vnode.componentInstance) && i.keepAlive;\n if (isDef(i = i.hook) && isDef(i = i.init)) {\n i(vnode, false /* hydrating */);\n }\n // after calling the init hook, if the vnode is a child component\n // it should've created a child instance and mounted it. the child\n // component also has set the placeholder vnode's elm.\n // in that case we can just return the element and be done.\n if (isDef(vnode.componentInstance)) {\n initComponent(vnode, insertedVnodeQueue);\n insert(parentElm, vnode.elm, refElm);\n if (isTrue(isReactivated)) {\n reactivateComponent(vnode, insertedVnodeQueue, parentElm, refElm);\n }\n return true\n }\n }\n }\n\n function initComponent (vnode, insertedVnodeQueue) {\n if (isDef(vnode.data.pendingInsert)) {\n insertedVnodeQueue.push.apply(insertedVnodeQueue, vnode.data.pendingInsert);\n vnode.data.pendingInsert = null;\n }\n vnode.elm = vnode.componentInstance.$el;\n if (isPatchable(vnode)) {\n invokeCreateHooks(vnode, insertedVnodeQueue);\n setScope(vnode);\n } else {\n // empty component root.\n // skip all element-related modules except for ref (#3455)\n registerRef(vnode);\n // make sure to invoke the insert hook\n insertedVnodeQueue.push(vnode);\n }\n }\n\n function reactivateComponent (vnode, insertedVnodeQueue, parentElm, refElm) {\n var i;\n // hack for #4339: a reactivated component with inner transition\n // does not trigger because the inner node's created hooks are not called\n // again. It's not ideal to involve module-specific logic in here but\n // there doesn't seem to be a better way to do it.\n var innerNode = vnode;\n while (innerNode.componentInstance) {\n innerNode = innerNode.componentInstance._vnode;\n if (isDef(i = innerNode.data) && isDef(i = i.transition)) {\n for (i = 0; i < cbs.activate.length; ++i) {\n cbs.activate[i](emptyNode, innerNode);\n }\n insertedVnodeQueue.push(innerNode);\n break\n }\n }\n // unlike a newly created component,\n // a reactivated keep-alive component doesn't insert itself\n insert(parentElm, vnode.elm, refElm);\n }\n\n function insert (parent, elm, ref$$1) {\n if (isDef(parent)) {\n if (isDef(ref$$1)) {\n if (nodeOps.parentNode(ref$$1) === parent) {\n nodeOps.insertBefore(parent, elm, ref$$1);\n }\n } else {\n nodeOps.appendChild(parent, elm);\n }\n }\n }\n\n function createChildren (vnode, children, insertedVnodeQueue) {\n if (Array.isArray(children)) {\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(children);\n }\n for (var i = 0; i < children.length; ++i) {\n createElm(children[i], insertedVnodeQueue, vnode.elm, null, true, children, i);\n }\n } else if (isPrimitive(vnode.text)) {\n nodeOps.appendChild(vnode.elm, nodeOps.createTextNode(String(vnode.text)));\n }\n }\n\n function isPatchable (vnode) {\n while (vnode.componentInstance) {\n vnode = vnode.componentInstance._vnode;\n }\n return isDef(vnode.tag)\n }\n\n function invokeCreateHooks (vnode, insertedVnodeQueue) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, vnode);\n }\n i = vnode.data.hook; // Reuse variable\n if (isDef(i)) {\n if (isDef(i.create)) { i.create(emptyNode, vnode); }\n if (isDef(i.insert)) { insertedVnodeQueue.push(vnode); }\n }\n }\n\n // set scope id attribute for scoped CSS.\n // this is implemented as a special case to avoid the overhead\n // of going through the normal attribute patching process.\n function setScope (vnode) {\n var i;\n if (isDef(i = vnode.fnScopeId)) {\n nodeOps.setStyleScope(vnode.elm, i);\n } else {\n var ancestor = vnode;\n while (ancestor) {\n if (isDef(i = ancestor.context) && isDef(i = i.$options._scopeId)) {\n nodeOps.setStyleScope(vnode.elm, i);\n }\n ancestor = ancestor.parent;\n }\n }\n // for slot content they should also get the scopeId from the host instance.\n if (isDef(i = activeInstance) &&\n i !== vnode.context &&\n i !== vnode.fnContext &&\n isDef(i = i.$options._scopeId)\n ) {\n nodeOps.setStyleScope(vnode.elm, i);\n }\n }\n\n function addVnodes (parentElm, refElm, vnodes, startIdx, endIdx, insertedVnodeQueue) {\n for (; startIdx <= endIdx; ++startIdx) {\n createElm(vnodes[startIdx], insertedVnodeQueue, parentElm, refElm, false, vnodes, startIdx);\n }\n }\n\n function invokeDestroyHook (vnode) {\n var i, j;\n var data = vnode.data;\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.destroy)) { i(vnode); }\n for (i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](vnode); }\n }\n if (isDef(i = vnode.children)) {\n for (j = 0; j < vnode.children.length; ++j) {\n invokeDestroyHook(vnode.children[j]);\n }\n }\n }\n\n function removeVnodes (vnodes, startIdx, endIdx) {\n for (; startIdx <= endIdx; ++startIdx) {\n var ch = vnodes[startIdx];\n if (isDef(ch)) {\n if (isDef(ch.tag)) {\n removeAndInvokeRemoveHook(ch);\n invokeDestroyHook(ch);\n } else { // Text node\n removeNode(ch.elm);\n }\n }\n }\n }\n\n function removeAndInvokeRemoveHook (vnode, rm) {\n if (isDef(rm) || isDef(vnode.data)) {\n var i;\n var listeners = cbs.remove.length + 1;\n if (isDef(rm)) {\n // we have a recursively passed down rm callback\n // increase the listeners count\n rm.listeners += listeners;\n } else {\n // directly removing\n rm = createRmCb(vnode.elm, listeners);\n }\n // recursively invoke hooks on child component root node\n if (isDef(i = vnode.componentInstance) && isDef(i = i._vnode) && isDef(i.data)) {\n removeAndInvokeRemoveHook(i, rm);\n }\n for (i = 0; i < cbs.remove.length; ++i) {\n cbs.remove[i](vnode, rm);\n }\n if (isDef(i = vnode.data.hook) && isDef(i = i.remove)) {\n i(vnode, rm);\n } else {\n rm();\n }\n } else {\n removeNode(vnode.elm);\n }\n }\n\n function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) {\n var oldStartIdx = 0;\n var newStartIdx = 0;\n var oldEndIdx = oldCh.length - 1;\n var oldStartVnode = oldCh[0];\n var oldEndVnode = oldCh[oldEndIdx];\n var newEndIdx = newCh.length - 1;\n var newStartVnode = newCh[0];\n var newEndVnode = newCh[newEndIdx];\n var oldKeyToIdx, idxInOld, vnodeToMove, refElm;\n\n // removeOnly is a special flag used only by <transition-group>\n // to ensure removed elements stay in correct relative positions\n // during leaving transitions\n var canMove = !removeOnly;\n\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(newCh);\n }\n\n while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {\n if (isUndef(oldStartVnode)) {\n oldStartVnode = oldCh[++oldStartIdx]; // Vnode has been moved left\n } else if (isUndef(oldEndVnode)) {\n oldEndVnode = oldCh[--oldEndIdx];\n } else if (sameVnode(oldStartVnode, newStartVnode)) {\n patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n oldStartVnode = oldCh[++oldStartIdx];\n newStartVnode = newCh[++newStartIdx];\n } else if (sameVnode(oldEndVnode, newEndVnode)) {\n patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx);\n oldEndVnode = oldCh[--oldEndIdx];\n newEndVnode = newCh[--newEndIdx];\n } else if (sameVnode(oldStartVnode, newEndVnode)) { // Vnode moved right\n patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx);\n canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm));\n oldStartVnode = oldCh[++oldStartIdx];\n newEndVnode = newCh[--newEndIdx];\n } else if (sameVnode(oldEndVnode, newStartVnode)) { // Vnode moved left\n patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm);\n oldEndVnode = oldCh[--oldEndIdx];\n newStartVnode = newCh[++newStartIdx];\n } else {\n if (isUndef(oldKeyToIdx)) { oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx); }\n idxInOld = isDef(newStartVnode.key)\n ? oldKeyToIdx[newStartVnode.key]\n : findIdxInOld(newStartVnode, oldCh, oldStartIdx, oldEndIdx);\n if (isUndef(idxInOld)) { // New element\n createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx);\n } else {\n vnodeToMove = oldCh[idxInOld];\n if (sameVnode(vnodeToMove, newStartVnode)) {\n patchVnode(vnodeToMove, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n oldCh[idxInOld] = undefined;\n canMove && nodeOps.insertBefore(parentElm, vnodeToMove.elm, oldStartVnode.elm);\n } else {\n // same key but different element. treat as new element\n createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx);\n }\n }\n newStartVnode = newCh[++newStartIdx];\n }\n }\n if (oldStartIdx > oldEndIdx) {\n refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm;\n addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue);\n } else if (newStartIdx > newEndIdx) {\n removeVnodes(oldCh, oldStartIdx, oldEndIdx);\n }\n }\n\n function checkDuplicateKeys (children) {\n var seenKeys = {};\n for (var i = 0; i < children.length; i++) {\n var vnode = children[i];\n var key = vnode.key;\n if (isDef(key)) {\n if (seenKeys[key]) {\n warn(\n (\"Duplicate keys detected: '\" + key + \"'. This may cause an update error.\"),\n vnode.context\n );\n } else {\n seenKeys[key] = true;\n }\n }\n }\n }\n\n function findIdxInOld (node, oldCh, start, end) {\n for (var i = start; i < end; i++) {\n var c = oldCh[i];\n if (isDef(c) && sameVnode(node, c)) { return i }\n }\n }\n\n function patchVnode (\n oldVnode,\n vnode,\n insertedVnodeQueue,\n ownerArray,\n index,\n removeOnly\n ) {\n if (oldVnode === vnode) {\n return\n }\n\n if (isDef(vnode.elm) && isDef(ownerArray)) {\n // clone reused vnode\n vnode = ownerArray[index] = cloneVNode(vnode);\n }\n\n var elm = vnode.elm = oldVnode.elm;\n\n if (isTrue(oldVnode.isAsyncPlaceholder)) {\n if (isDef(vnode.asyncFactory.resolved)) {\n hydrate(oldVnode.elm, vnode, insertedVnodeQueue);\n } else {\n vnode.isAsyncPlaceholder = true;\n }\n return\n }\n\n // reuse element for static trees.\n // note we only do this if the vnode is cloned -\n // if the new node is not cloned it means the render functions have been\n // reset by the hot-reload-api and we need to do a proper re-render.\n if (isTrue(vnode.isStatic) &&\n isTrue(oldVnode.isStatic) &&\n vnode.key === oldVnode.key &&\n (isTrue(vnode.isCloned) || isTrue(vnode.isOnce))\n ) {\n vnode.componentInstance = oldVnode.componentInstance;\n return\n }\n\n var i;\n var data = vnode.data;\n if (isDef(data) && isDef(i = data.hook) && isDef(i = i.prepatch)) {\n i(oldVnode, vnode);\n }\n\n var oldCh = oldVnode.children;\n var ch = vnode.children;\n if (isDef(data) && isPatchable(vnode)) {\n for (i = 0; i < cbs.update.length; ++i) { cbs.update[i](oldVnode, vnode); }\n if (isDef(i = data.hook) && isDef(i = i.update)) { i(oldVnode, vnode); }\n }\n if (isUndef(vnode.text)) {\n if (isDef(oldCh) && isDef(ch)) {\n if (oldCh !== ch) { updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly); }\n } else if (isDef(ch)) {\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(ch);\n }\n if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); }\n addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue);\n } else if (isDef(oldCh)) {\n removeVnodes(oldCh, 0, oldCh.length - 1);\n } else if (isDef(oldVnode.text)) {\n nodeOps.setTextContent(elm, '');\n }\n } else if (oldVnode.text !== vnode.text) {\n nodeOps.setTextContent(elm, vnode.text);\n }\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.postpatch)) { i(oldVnode, vnode); }\n }\n }\n\n function invokeInsertHook (vnode, queue, initial) {\n // delay insert hooks for component root nodes, invoke them after the\n // element is really inserted\n if (isTrue(initial) && isDef(vnode.parent)) {\n vnode.parent.data.pendingInsert = queue;\n } else {\n for (var i = 0; i < queue.length; ++i) {\n queue[i].data.hook.insert(queue[i]);\n }\n }\n }\n\n var hydrationBailed = false;\n // list of modules that can skip create hook during hydration because they\n // are already rendered on the client or has no need for initialization\n // Note: style is excluded because it relies on initial clone for future\n // deep updates (#7063).\n var isRenderedModule = makeMap('attrs,class,staticClass,staticStyle,key');\n\n // Note: this is a browser-only function so we can assume elms are DOM nodes.\n function hydrate (elm, vnode, insertedVnodeQueue, inVPre) {\n var i;\n var tag = vnode.tag;\n var data = vnode.data;\n var children = vnode.children;\n inVPre = inVPre || (data && data.pre);\n vnode.elm = elm;\n\n if (isTrue(vnode.isComment) && isDef(vnode.asyncFactory)) {\n vnode.isAsyncPlaceholder = true;\n return true\n }\n // assert node match\n if (process.env.NODE_ENV !== 'production') {\n if (!assertNodeMatch(elm, vnode, inVPre)) {\n return false\n }\n }\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.init)) { i(vnode, true /* hydrating */); }\n if (isDef(i = vnode.componentInstance)) {\n // child component. it should have hydrated its own tree.\n initComponent(vnode, insertedVnodeQueue);\n return true\n }\n }\n if (isDef(tag)) {\n if (isDef(children)) {\n // empty element, allow client to pick up and populate children\n if (!elm.hasChildNodes()) {\n createChildren(vnode, children, insertedVnodeQueue);\n } else {\n // v-html and domProps: innerHTML\n if (isDef(i = data) && isDef(i = i.domProps) && isDef(i = i.innerHTML)) {\n if (i !== elm.innerHTML) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' &&\n typeof console !== 'undefined' &&\n !hydrationBailed\n ) {\n hydrationBailed = true;\n console.warn('Parent: ', elm);\n console.warn('server innerHTML: ', i);\n console.warn('client innerHTML: ', elm.innerHTML);\n }\n return false\n }\n } else {\n // iterate and compare children lists\n var childrenMatch = true;\n var childNode = elm.firstChild;\n for (var i$1 = 0; i$1 < children.length; i$1++) {\n if (!childNode || !hydrate(childNode, children[i$1], insertedVnodeQueue, inVPre)) {\n childrenMatch = false;\n break\n }\n childNode = childNode.nextSibling;\n }\n // if childNode is not null, it means the actual childNodes list is\n // longer than the virtual children list.\n if (!childrenMatch || childNode) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' &&\n typeof console !== 'undefined' &&\n !hydrationBailed\n ) {\n hydrationBailed = true;\n console.warn('Parent: ', elm);\n console.warn('Mismatching childNodes vs. VNodes: ', elm.childNodes, children);\n }\n return false\n }\n }\n }\n }\n if (isDef(data)) {\n var fullInvoke = false;\n for (var key in data) {\n if (!isRenderedModule(key)) {\n fullInvoke = true;\n invokeCreateHooks(vnode, insertedVnodeQueue);\n break\n }\n }\n if (!fullInvoke && data['class']) {\n // ensure collecting deps for deep class bindings for future updates\n traverse(data['class']);\n }\n }\n } else if (elm.data !== vnode.text) {\n elm.data = vnode.text;\n }\n return true\n }\n\n function assertNodeMatch (node, vnode, inVPre) {\n if (isDef(vnode.tag)) {\n return vnode.tag.indexOf('vue-component') === 0 || (\n !isUnknownElement$$1(vnode, inVPre) &&\n vnode.tag.toLowerCase() === (node.tagName && node.tagName.toLowerCase())\n )\n } else {\n return node.nodeType === (vnode.isComment ? 8 : 3)\n }\n }\n\n return function patch (oldVnode, vnode, hydrating, removeOnly) {\n if (isUndef(vnode)) {\n if (isDef(oldVnode)) { invokeDestroyHook(oldVnode); }\n return\n }\n\n var isInitialPatch = false;\n var insertedVnodeQueue = [];\n\n if (isUndef(oldVnode)) {\n // empty mount (likely as component), create new root element\n isInitialPatch = true;\n createElm(vnode, insertedVnodeQueue);\n } else {\n var isRealElement = isDef(oldVnode.nodeType);\n if (!isRealElement && sameVnode(oldVnode, vnode)) {\n // patch existing root node\n patchVnode(oldVnode, vnode, insertedVnodeQueue, null, null, removeOnly);\n } else {\n if (isRealElement) {\n // mounting to a real element\n // check if this is server-rendered content and if we can perform\n // a successful hydration.\n if (oldVnode.nodeType === 1 && oldVnode.hasAttribute(SSR_ATTR)) {\n oldVnode.removeAttribute(SSR_ATTR);\n hydrating = true;\n }\n if (isTrue(hydrating)) {\n if (hydrate(oldVnode, vnode, insertedVnodeQueue)) {\n invokeInsertHook(vnode, insertedVnodeQueue, true);\n return oldVnode\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n 'The client-side rendered virtual DOM tree is not matching ' +\n 'server-rendered content. This is likely caused by incorrect ' +\n 'HTML markup, for example nesting block-level elements inside ' +\n '<p>, or missing <tbody>. Bailing hydration and performing ' +\n 'full client-side render.'\n );\n }\n }\n // either not server-rendered, or hydration failed.\n // create an empty node and replace it\n oldVnode = emptyNodeAt(oldVnode);\n }\n\n // replacing existing element\n var oldElm = oldVnode.elm;\n var parentElm = nodeOps.parentNode(oldElm);\n\n // create new node\n createElm(\n vnode,\n insertedVnodeQueue,\n // extremely rare edge case: do not insert if old element is in a\n // leaving transition. Only happens when combining transition +\n // keep-alive + HOCs. (#4590)\n oldElm._leaveCb ? null : parentElm,\n nodeOps.nextSibling(oldElm)\n );\n\n // update parent placeholder node element, recursively\n if (isDef(vnode.parent)) {\n var ancestor = vnode.parent;\n var patchable = isPatchable(vnode);\n while (ancestor) {\n for (var i = 0; i < cbs.destroy.length; ++i) {\n cbs.destroy[i](ancestor);\n }\n ancestor.elm = vnode.elm;\n if (patchable) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, ancestor);\n }\n // #6513\n // invoke insert hooks that may have been merged by create hooks.\n // e.g. for directives that uses the \"inserted\" hook.\n var insert = ancestor.data.hook.insert;\n if (insert.merged) {\n // start at index 1 to avoid re-invoking component mounted hook\n for (var i$2 = 1; i$2 < insert.fns.length; i$2++) {\n insert.fns[i$2]();\n }\n }\n } else {\n registerRef(ancestor);\n }\n ancestor = ancestor.parent;\n }\n }\n\n // destroy old node\n if (isDef(parentElm)) {\n removeVnodes([oldVnode], 0, 0);\n } else if (isDef(oldVnode.tag)) {\n invokeDestroyHook(oldVnode);\n }\n }\n }\n\n invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch);\n return vnode.elm\n }\n}\n\n/* */\n\nvar directives = {\n create: updateDirectives,\n update: updateDirectives,\n destroy: function unbindDirectives (vnode) {\n updateDirectives(vnode, emptyNode);\n }\n};\n\nfunction updateDirectives (oldVnode, vnode) {\n if (oldVnode.data.directives || vnode.data.directives) {\n _update(oldVnode, vnode);\n }\n}\n\nfunction _update (oldVnode, vnode) {\n var isCreate = oldVnode === emptyNode;\n var isDestroy = vnode === emptyNode;\n var oldDirs = normalizeDirectives$1(oldVnode.data.directives, oldVnode.context);\n var newDirs = normalizeDirectives$1(vnode.data.directives, vnode.context);\n\n var dirsWithInsert = [];\n var dirsWithPostpatch = [];\n\n var key, oldDir, dir;\n for (key in newDirs) {\n oldDir = oldDirs[key];\n dir = newDirs[key];\n if (!oldDir) {\n // new directive, bind\n callHook$1(dir, 'bind', vnode, oldVnode);\n if (dir.def && dir.def.inserted) {\n dirsWithInsert.push(dir);\n }\n } else {\n // existing directive, update\n dir.oldValue = oldDir.value;\n dir.oldArg = oldDir.arg;\n callHook$1(dir, 'update', vnode, oldVnode);\n if (dir.def && dir.def.componentUpdated) {\n dirsWithPostpatch.push(dir);\n }\n }\n }\n\n if (dirsWithInsert.length) {\n var callInsert = function () {\n for (var i = 0; i < dirsWithInsert.length; i++) {\n callHook$1(dirsWithInsert[i], 'inserted', vnode, oldVnode);\n }\n };\n if (isCreate) {\n mergeVNodeHook(vnode, 'insert', callInsert);\n } else {\n callInsert();\n }\n }\n\n if (dirsWithPostpatch.length) {\n mergeVNodeHook(vnode, 'postpatch', function () {\n for (var i = 0; i < dirsWithPostpatch.length; i++) {\n callHook$1(dirsWithPostpatch[i], 'componentUpdated', vnode, oldVnode);\n }\n });\n }\n\n if (!isCreate) {\n for (key in oldDirs) {\n if (!newDirs[key]) {\n // no longer present, unbind\n callHook$1(oldDirs[key], 'unbind', oldVnode, oldVnode, isDestroy);\n }\n }\n }\n}\n\nvar emptyModifiers = Object.create(null);\n\nfunction normalizeDirectives$1 (\n dirs,\n vm\n) {\n var res = Object.create(null);\n if (!dirs) {\n // $flow-disable-line\n return res\n }\n var i, dir;\n for (i = 0; i < dirs.length; i++) {\n dir = dirs[i];\n if (!dir.modifiers) {\n // $flow-disable-line\n dir.modifiers = emptyModifiers;\n }\n res[getRawDirName(dir)] = dir;\n dir.def = resolveAsset(vm.$options, 'directives', dir.name, true);\n }\n // $flow-disable-line\n return res\n}\n\nfunction getRawDirName (dir) {\n return dir.rawName || ((dir.name) + \".\" + (Object.keys(dir.modifiers || {}).join('.')))\n}\n\nfunction callHook$1 (dir, hook, vnode, oldVnode, isDestroy) {\n var fn = dir.def && dir.def[hook];\n if (fn) {\n try {\n fn(vnode.elm, dir, vnode, oldVnode, isDestroy);\n } catch (e) {\n handleError(e, vnode.context, (\"directive \" + (dir.name) + \" \" + hook + \" hook\"));\n }\n }\n}\n\nvar baseModules = [\n ref,\n directives\n];\n\n/* */\n\nfunction updateAttrs (oldVnode, vnode) {\n var opts = vnode.componentOptions;\n if (isDef(opts) && opts.Ctor.options.inheritAttrs === false) {\n return\n }\n if (isUndef(oldVnode.data.attrs) && isUndef(vnode.data.attrs)) {\n return\n }\n var key, cur, old;\n var elm = vnode.elm;\n var oldAttrs = oldVnode.data.attrs || {};\n var attrs = vnode.data.attrs || {};\n // clone observed objects, as the user probably wants to mutate it\n if (isDef(attrs.__ob__)) {\n attrs = vnode.data.attrs = extend({}, attrs);\n }\n\n for (key in attrs) {\n cur = attrs[key];\n old = oldAttrs[key];\n if (old !== cur) {\n setAttr(elm, key, cur);\n }\n }\n // #4391: in IE9, setting type can reset value for input[type=radio]\n // #6666: IE/Edge forces progress value down to 1 before setting a max\n /* istanbul ignore if */\n if ((isIE || isEdge) && attrs.value !== oldAttrs.value) {\n setAttr(elm, 'value', attrs.value);\n }\n for (key in oldAttrs) {\n if (isUndef(attrs[key])) {\n if (isXlink(key)) {\n elm.removeAttributeNS(xlinkNS, getXlinkProp(key));\n } else if (!isEnumeratedAttr(key)) {\n elm.removeAttribute(key);\n }\n }\n }\n}\n\nfunction setAttr (el, key, value) {\n if (el.tagName.indexOf('-') > -1) {\n baseSetAttr(el, key, value);\n } else if (isBooleanAttr(key)) {\n // set attribute for blank value\n // e.g. <option disabled>Select one</option>\n if (isFalsyAttrValue(value)) {\n el.removeAttribute(key);\n } else {\n // technically allowfullscreen is a boolean attribute for <iframe>,\n // but Flash expects a value of \"true\" when used on <embed> tag\n value = key === 'allowfullscreen' && el.tagName === 'EMBED'\n ? 'true'\n : key;\n el.setAttribute(key, value);\n }\n } else if (isEnumeratedAttr(key)) {\n el.setAttribute(key, convertEnumeratedValue(key, value));\n } else if (isXlink(key)) {\n if (isFalsyAttrValue(value)) {\n el.removeAttributeNS(xlinkNS, getXlinkProp(key));\n } else {\n el.setAttributeNS(xlinkNS, key, value);\n }\n } else {\n baseSetAttr(el, key, value);\n }\n}\n\nfunction baseSetAttr (el, key, value) {\n if (isFalsyAttrValue(value)) {\n el.removeAttribute(key);\n } else {\n // #7138: IE10 & 11 fires input event when setting placeholder on\n // <textarea>... block the first input event and remove the blocker\n // immediately.\n /* istanbul ignore if */\n if (\n isIE && !isIE9 &&\n el.tagName === 'TEXTAREA' &&\n key === 'placeholder' && value !== '' && !el.__ieph\n ) {\n var blocker = function (e) {\n e.stopImmediatePropagation();\n el.removeEventListener('input', blocker);\n };\n el.addEventListener('input', blocker);\n // $flow-disable-line\n el.__ieph = true; /* IE placeholder patched */\n }\n el.setAttribute(key, value);\n }\n}\n\nvar attrs = {\n create: updateAttrs,\n update: updateAttrs\n};\n\n/* */\n\nfunction updateClass (oldVnode, vnode) {\n var el = vnode.elm;\n var data = vnode.data;\n var oldData = oldVnode.data;\n if (\n isUndef(data.staticClass) &&\n isUndef(data.class) && (\n isUndef(oldData) || (\n isUndef(oldData.staticClass) &&\n isUndef(oldData.class)\n )\n )\n ) {\n return\n }\n\n var cls = genClassForVnode(vnode);\n\n // handle transition classes\n var transitionClass = el._transitionClasses;\n if (isDef(transitionClass)) {\n cls = concat(cls, stringifyClass(transitionClass));\n }\n\n // set the class\n if (cls !== el._prevClass) {\n el.setAttribute('class', cls);\n el._prevClass = cls;\n }\n}\n\nvar klass = {\n create: updateClass,\n update: updateClass\n};\n\n/* */\n\nvar validDivisionCharRE = /[\\w).+\\-_$\\]]/;\n\nfunction parseFilters (exp) {\n var inSingle = false;\n var inDouble = false;\n var inTemplateString = false;\n var inRegex = false;\n var curly = 0;\n var square = 0;\n var paren = 0;\n var lastFilterIndex = 0;\n var c, prev, i, expression, filters;\n\n for (i = 0; i < exp.length; i++) {\n prev = c;\n c = exp.charCodeAt(i);\n if (inSingle) {\n if (c === 0x27 && prev !== 0x5C) { inSingle = false; }\n } else if (inDouble) {\n if (c === 0x22 && prev !== 0x5C) { inDouble = false; }\n } else if (inTemplateString) {\n if (c === 0x60 && prev !== 0x5C) { inTemplateString = false; }\n } else if (inRegex) {\n if (c === 0x2f && prev !== 0x5C) { inRegex = false; }\n } else if (\n c === 0x7C && // pipe\n exp.charCodeAt(i + 1) !== 0x7C &&\n exp.charCodeAt(i - 1) !== 0x7C &&\n !curly && !square && !paren\n ) {\n if (expression === undefined) {\n // first filter, end of expression\n lastFilterIndex = i + 1;\n expression = exp.slice(0, i).trim();\n } else {\n pushFilter();\n }\n } else {\n switch (c) {\n case 0x22: inDouble = true; break // \"\n case 0x27: inSingle = true; break // '\n case 0x60: inTemplateString = true; break // `\n case 0x28: paren++; break // (\n case 0x29: paren--; break // )\n case 0x5B: square++; break // [\n case 0x5D: square--; break // ]\n case 0x7B: curly++; break // {\n case 0x7D: curly--; break // }\n }\n if (c === 0x2f) { // /\n var j = i - 1;\n var p = (void 0);\n // find first non-whitespace prev char\n for (; j >= 0; j--) {\n p = exp.charAt(j);\n if (p !== ' ') { break }\n }\n if (!p || !validDivisionCharRE.test(p)) {\n inRegex = true;\n }\n }\n }\n }\n\n if (expression === undefined) {\n expression = exp.slice(0, i).trim();\n } else if (lastFilterIndex !== 0) {\n pushFilter();\n }\n\n function pushFilter () {\n (filters || (filters = [])).push(exp.slice(lastFilterIndex, i).trim());\n lastFilterIndex = i + 1;\n }\n\n if (filters) {\n for (i = 0; i < filters.length; i++) {\n expression = wrapFilter(expression, filters[i]);\n }\n }\n\n return expression\n}\n\nfunction wrapFilter (exp, filter) {\n var i = filter.indexOf('(');\n if (i < 0) {\n // _f: resolveFilter\n return (\"_f(\\\"\" + filter + \"\\\")(\" + exp + \")\")\n } else {\n var name = filter.slice(0, i);\n var args = filter.slice(i + 1);\n return (\"_f(\\\"\" + name + \"\\\")(\" + exp + (args !== ')' ? ',' + args : args))\n }\n}\n\n/* */\n\n\n\n/* eslint-disable no-unused-vars */\nfunction baseWarn (msg, range) {\n console.error((\"[Vue compiler]: \" + msg));\n}\n/* eslint-enable no-unused-vars */\n\nfunction pluckModuleFunction (\n modules,\n key\n) {\n return modules\n ? modules.map(function (m) { return m[key]; }).filter(function (_) { return _; })\n : []\n}\n\nfunction addProp (el, name, value, range, dynamic) {\n (el.props || (el.props = [])).push(rangeSetItem({ name: name, value: value, dynamic: dynamic }, range));\n el.plain = false;\n}\n\nfunction addAttr (el, name, value, range, dynamic) {\n var attrs = dynamic\n ? (el.dynamicAttrs || (el.dynamicAttrs = []))\n : (el.attrs || (el.attrs = []));\n attrs.push(rangeSetItem({ name: name, value: value, dynamic: dynamic }, range));\n el.plain = false;\n}\n\n// add a raw attr (use this in preTransforms)\nfunction addRawAttr (el, name, value, range) {\n el.attrsMap[name] = value;\n el.attrsList.push(rangeSetItem({ name: name, value: value }, range));\n}\n\nfunction addDirective (\n el,\n name,\n rawName,\n value,\n arg,\n isDynamicArg,\n modifiers,\n range\n) {\n (el.directives || (el.directives = [])).push(rangeSetItem({\n name: name,\n rawName: rawName,\n value: value,\n arg: arg,\n isDynamicArg: isDynamicArg,\n modifiers: modifiers\n }, range));\n el.plain = false;\n}\n\nfunction prependModifierMarker (symbol, name, dynamic) {\n return dynamic\n ? (\"_p(\" + name + \",\\\"\" + symbol + \"\\\")\")\n : symbol + name // mark the event as captured\n}\n\nfunction addHandler (\n el,\n name,\n value,\n modifiers,\n important,\n warn,\n range,\n dynamic\n) {\n modifiers = modifiers || emptyObject;\n // warn prevent and passive modifier\n /* istanbul ignore if */\n if (\n process.env.NODE_ENV !== 'production' && warn &&\n modifiers.prevent && modifiers.passive\n ) {\n warn(\n 'passive and prevent can\\'t be used together. ' +\n 'Passive handler can\\'t prevent default event.',\n range\n );\n }\n\n // normalize click.right and click.middle since they don't actually fire\n // this is technically browser-specific, but at least for now browsers are\n // the only target envs that have right/middle clicks.\n if (modifiers.right) {\n if (dynamic) {\n name = \"(\" + name + \")==='click'?'contextmenu':(\" + name + \")\";\n } else if (name === 'click') {\n name = 'contextmenu';\n delete modifiers.right;\n }\n } else if (modifiers.middle) {\n if (dynamic) {\n name = \"(\" + name + \")==='click'?'mouseup':(\" + name + \")\";\n } else if (name === 'click') {\n name = 'mouseup';\n }\n }\n\n // check capture modifier\n if (modifiers.capture) {\n delete modifiers.capture;\n name = prependModifierMarker('!', name, dynamic);\n }\n if (modifiers.once) {\n delete modifiers.once;\n name = prependModifierMarker('~', name, dynamic);\n }\n /* istanbul ignore if */\n if (modifiers.passive) {\n delete modifiers.passive;\n name = prependModifierMarker('&', name, dynamic);\n }\n\n var events;\n if (modifiers.native) {\n delete modifiers.native;\n events = el.nativeEvents || (el.nativeEvents = {});\n } else {\n events = el.events || (el.events = {});\n }\n\n var newHandler = rangeSetItem({ value: value.trim(), dynamic: dynamic }, range);\n if (modifiers !== emptyObject) {\n newHandler.modifiers = modifiers;\n }\n\n var handlers = events[name];\n /* istanbul ignore if */\n if (Array.isArray(handlers)) {\n important ? handlers.unshift(newHandler) : handlers.push(newHandler);\n } else if (handlers) {\n events[name] = important ? [newHandler, handlers] : [handlers, newHandler];\n } else {\n events[name] = newHandler;\n }\n\n el.plain = false;\n}\n\nfunction getRawBindingAttr (\n el,\n name\n) {\n return el.rawAttrsMap[':' + name] ||\n el.rawAttrsMap['v-bind:' + name] ||\n el.rawAttrsMap[name]\n}\n\nfunction getBindingAttr (\n el,\n name,\n getStatic\n) {\n var dynamicValue =\n getAndRemoveAttr(el, ':' + name) ||\n getAndRemoveAttr(el, 'v-bind:' + name);\n if (dynamicValue != null) {\n return parseFilters(dynamicValue)\n } else if (getStatic !== false) {\n var staticValue = getAndRemoveAttr(el, name);\n if (staticValue != null) {\n return JSON.stringify(staticValue)\n }\n }\n}\n\n// note: this only removes the attr from the Array (attrsList) so that it\n// doesn't get processed by processAttrs.\n// By default it does NOT remove it from the map (attrsMap) because the map is\n// needed during codegen.\nfunction getAndRemoveAttr (\n el,\n name,\n removeFromMap\n) {\n var val;\n if ((val = el.attrsMap[name]) != null) {\n var list = el.attrsList;\n for (var i = 0, l = list.length; i < l; i++) {\n if (list[i].name === name) {\n list.splice(i, 1);\n break\n }\n }\n }\n if (removeFromMap) {\n delete el.attrsMap[name];\n }\n return val\n}\n\nfunction getAndRemoveAttrByRegex (\n el,\n name\n) {\n var list = el.attrsList;\n for (var i = 0, l = list.length; i < l; i++) {\n var attr = list[i];\n if (name.test(attr.name)) {\n list.splice(i, 1);\n return attr\n }\n }\n}\n\nfunction rangeSetItem (\n item,\n range\n) {\n if (range) {\n if (range.start != null) {\n item.start = range.start;\n }\n if (range.end != null) {\n item.end = range.end;\n }\n }\n return item\n}\n\n/* */\n\n/**\n * Cross-platform code generation for component v-model\n */\nfunction genComponentModel (\n el,\n value,\n modifiers\n) {\n var ref = modifiers || {};\n var number = ref.number;\n var trim = ref.trim;\n\n var baseValueExpression = '$$v';\n var valueExpression = baseValueExpression;\n if (trim) {\n valueExpression =\n \"(typeof \" + baseValueExpression + \" === 'string'\" +\n \"? \" + baseValueExpression + \".trim()\" +\n \": \" + baseValueExpression + \")\";\n }\n if (number) {\n valueExpression = \"_n(\" + valueExpression + \")\";\n }\n var assignment = genAssignmentCode(value, valueExpression);\n\n el.model = {\n value: (\"(\" + value + \")\"),\n expression: JSON.stringify(value),\n callback: (\"function (\" + baseValueExpression + \") {\" + assignment + \"}\")\n };\n}\n\n/**\n * Cross-platform codegen helper for generating v-model value assignment code.\n */\nfunction genAssignmentCode (\n value,\n assignment\n) {\n var res = parseModel(value);\n if (res.key === null) {\n return (value + \"=\" + assignment)\n } else {\n return (\"$set(\" + (res.exp) + \", \" + (res.key) + \", \" + assignment + \")\")\n }\n}\n\n/**\n * Parse a v-model expression into a base path and a final key segment.\n * Handles both dot-path and possible square brackets.\n *\n * Possible cases:\n *\n * - test\n * - test[key]\n * - test[test1[key]]\n * - test[\"a\"][key]\n * - xxx.test[a[a].test1[key]]\n * - test.xxx.a[\"asa\"][test1[key]]\n *\n */\n\nvar len, str, chr, index$1, expressionPos, expressionEndPos;\n\n\n\nfunction parseModel (val) {\n // Fix https://github.com/vuejs/vue/pull/7730\n // allow v-model=\"obj.val \" (trailing whitespace)\n val = val.trim();\n len = val.length;\n\n if (val.indexOf('[') < 0 || val.lastIndexOf(']') < len - 1) {\n index$1 = val.lastIndexOf('.');\n if (index$1 > -1) {\n return {\n exp: val.slice(0, index$1),\n key: '\"' + val.slice(index$1 + 1) + '\"'\n }\n } else {\n return {\n exp: val,\n key: null\n }\n }\n }\n\n str = val;\n index$1 = expressionPos = expressionEndPos = 0;\n\n while (!eof()) {\n chr = next();\n /* istanbul ignore if */\n if (isStringStart(chr)) {\n parseString(chr);\n } else if (chr === 0x5B) {\n parseBracket(chr);\n }\n }\n\n return {\n exp: val.slice(0, expressionPos),\n key: val.slice(expressionPos + 1, expressionEndPos)\n }\n}\n\nfunction next () {\n return str.charCodeAt(++index$1)\n}\n\nfunction eof () {\n return index$1 >= len\n}\n\nfunction isStringStart (chr) {\n return chr === 0x22 || chr === 0x27\n}\n\nfunction parseBracket (chr) {\n var inBracket = 1;\n expressionPos = index$1;\n while (!eof()) {\n chr = next();\n if (isStringStart(chr)) {\n parseString(chr);\n continue\n }\n if (chr === 0x5B) { inBracket++; }\n if (chr === 0x5D) { inBracket--; }\n if (inBracket === 0) {\n expressionEndPos = index$1;\n break\n }\n }\n}\n\nfunction parseString (chr) {\n var stringQuote = chr;\n while (!eof()) {\n chr = next();\n if (chr === stringQuote) {\n break\n }\n }\n}\n\n/* */\n\nvar warn$1;\n\n// in some cases, the event used has to be determined at runtime\n// so we used some reserved tokens during compile.\nvar RANGE_TOKEN = '__r';\nvar CHECKBOX_RADIO_TOKEN = '__c';\n\nfunction model (\n el,\n dir,\n _warn\n) {\n warn$1 = _warn;\n var value = dir.value;\n var modifiers = dir.modifiers;\n var tag = el.tag;\n var type = el.attrsMap.type;\n\n if (process.env.NODE_ENV !== 'production') {\n // inputs with type=\"file\" are read only and setting the input's\n // value will throw an error.\n if (tag === 'input' && type === 'file') {\n warn$1(\n \"<\" + (el.tag) + \" v-model=\\\"\" + value + \"\\\" type=\\\"file\\\">:\\n\" +\n \"File inputs are read only. Use a v-on:change listener instead.\",\n el.rawAttrsMap['v-model']\n );\n }\n }\n\n if (el.component) {\n genComponentModel(el, value, modifiers);\n // component v-model doesn't need extra runtime\n return false\n } else if (tag === 'select') {\n genSelect(el, value, modifiers);\n } else if (tag === 'input' && type === 'checkbox') {\n genCheckboxModel(el, value, modifiers);\n } else if (tag === 'input' && type === 'radio') {\n genRadioModel(el, value, modifiers);\n } else if (tag === 'input' || tag === 'textarea') {\n genDefaultModel(el, value, modifiers);\n } else if (!config.isReservedTag(tag)) {\n genComponentModel(el, value, modifiers);\n // component v-model doesn't need extra runtime\n return false\n } else if (process.env.NODE_ENV !== 'production') {\n warn$1(\n \"<\" + (el.tag) + \" v-model=\\\"\" + value + \"\\\">: \" +\n \"v-model is not supported on this element type. \" +\n 'If you are working with contenteditable, it\\'s recommended to ' +\n 'wrap a library dedicated for that purpose inside a custom component.',\n el.rawAttrsMap['v-model']\n );\n }\n\n // ensure runtime directive metadata\n return true\n}\n\nfunction genCheckboxModel (\n el,\n value,\n modifiers\n) {\n var number = modifiers && modifiers.number;\n var valueBinding = getBindingAttr(el, 'value') || 'null';\n var trueValueBinding = getBindingAttr(el, 'true-value') || 'true';\n var falseValueBinding = getBindingAttr(el, 'false-value') || 'false';\n addProp(el, 'checked',\n \"Array.isArray(\" + value + \")\" +\n \"?_i(\" + value + \",\" + valueBinding + \")>-1\" + (\n trueValueBinding === 'true'\n ? (\":(\" + value + \")\")\n : (\":_q(\" + value + \",\" + trueValueBinding + \")\")\n )\n );\n addHandler(el, 'change',\n \"var $$a=\" + value + \",\" +\n '$$el=$event.target,' +\n \"$$c=$$el.checked?(\" + trueValueBinding + \"):(\" + falseValueBinding + \");\" +\n 'if(Array.isArray($$a)){' +\n \"var $$v=\" + (number ? '_n(' + valueBinding + ')' : valueBinding) + \",\" +\n '$$i=_i($$a,$$v);' +\n \"if($$el.checked){$$i<0&&(\" + (genAssignmentCode(value, '$$a.concat([$$v])')) + \")}\" +\n \"else{$$i>-1&&(\" + (genAssignmentCode(value, '$$a.slice(0,$$i).concat($$a.slice($$i+1))')) + \")}\" +\n \"}else{\" + (genAssignmentCode(value, '$$c')) + \"}\",\n null, true\n );\n}\n\nfunction genRadioModel (\n el,\n value,\n modifiers\n) {\n var number = modifiers && modifiers.number;\n var valueBinding = getBindingAttr(el, 'value') || 'null';\n valueBinding = number ? (\"_n(\" + valueBinding + \")\") : valueBinding;\n addProp(el, 'checked', (\"_q(\" + value + \",\" + valueBinding + \")\"));\n addHandler(el, 'change', genAssignmentCode(value, valueBinding), null, true);\n}\n\nfunction genSelect (\n el,\n value,\n modifiers\n) {\n var number = modifiers && modifiers.number;\n var selectedVal = \"Array.prototype.filter\" +\n \".call($event.target.options,function(o){return o.selected})\" +\n \".map(function(o){var val = \\\"_value\\\" in o ? o._value : o.value;\" +\n \"return \" + (number ? '_n(val)' : 'val') + \"})\";\n\n var assignment = '$event.target.multiple ? $$selectedVal : $$selectedVal[0]';\n var code = \"var $$selectedVal = \" + selectedVal + \";\";\n code = code + \" \" + (genAssignmentCode(value, assignment));\n addHandler(el, 'change', code, null, true);\n}\n\nfunction genDefaultModel (\n el,\n value,\n modifiers\n) {\n var type = el.attrsMap.type;\n\n // warn if v-bind:value conflicts with v-model\n // except for inputs with v-bind:type\n if (process.env.NODE_ENV !== 'production') {\n var value$1 = el.attrsMap['v-bind:value'] || el.attrsMap[':value'];\n var typeBinding = el.attrsMap['v-bind:type'] || el.attrsMap[':type'];\n if (value$1 && !typeBinding) {\n var binding = el.attrsMap['v-bind:value'] ? 'v-bind:value' : ':value';\n warn$1(\n binding + \"=\\\"\" + value$1 + \"\\\" conflicts with v-model on the same element \" +\n 'because the latter already expands to a value binding internally',\n el.rawAttrsMap[binding]\n );\n }\n }\n\n var ref = modifiers || {};\n var lazy = ref.lazy;\n var number = ref.number;\n var trim = ref.trim;\n var needCompositionGuard = !lazy && type !== 'range';\n var event = lazy\n ? 'change'\n : type === 'range'\n ? RANGE_TOKEN\n : 'input';\n\n var valueExpression = '$event.target.value';\n if (trim) {\n valueExpression = \"$event.target.value.trim()\";\n }\n if (number) {\n valueExpression = \"_n(\" + valueExpression + \")\";\n }\n\n var code = genAssignmentCode(value, valueExpression);\n if (needCompositionGuard) {\n code = \"if($event.target.composing)return;\" + code;\n }\n\n addProp(el, 'value', (\"(\" + value + \")\"));\n addHandler(el, event, code, null, true);\n if (trim || number) {\n addHandler(el, 'blur', '$forceUpdate()');\n }\n}\n\n/* */\n\n// normalize v-model event tokens that can only be determined at runtime.\n// it's important to place the event as the first in the array because\n// the whole point is ensuring the v-model callback gets called before\n// user-attached handlers.\nfunction normalizeEvents (on) {\n /* istanbul ignore if */\n if (isDef(on[RANGE_TOKEN])) {\n // IE input[type=range] only supports `change` event\n var event = isIE ? 'change' : 'input';\n on[event] = [].concat(on[RANGE_TOKEN], on[event] || []);\n delete on[RANGE_TOKEN];\n }\n // This was originally intended to fix #4521 but no longer necessary\n // after 2.5. Keeping it for backwards compat with generated code from < 2.4\n /* istanbul ignore if */\n if (isDef(on[CHECKBOX_RADIO_TOKEN])) {\n on.change = [].concat(on[CHECKBOX_RADIO_TOKEN], on.change || []);\n delete on[CHECKBOX_RADIO_TOKEN];\n }\n}\n\nvar target$1;\n\nfunction createOnceHandler$1 (event, handler, capture) {\n var _target = target$1; // save current target element in closure\n return function onceHandler () {\n var res = handler.apply(null, arguments);\n if (res !== null) {\n remove$2(event, onceHandler, capture, _target);\n }\n }\n}\n\n// #9446: Firefox <= 53 (in particular, ESR 52) has incorrect Event.timeStamp\n// implementation and does not fire microtasks in between event propagation, so\n// safe to exclude.\nvar useMicrotaskFix = isUsingMicroTask && !(isFF && Number(isFF[1]) <= 53);\n\nfunction add$1 (\n name,\n handler,\n capture,\n passive\n) {\n // async edge case #6566: inner click event triggers patch, event handler\n // attached to outer element during patch, and triggered again. This\n // happens because browsers fire microtask ticks between event propagation.\n // the solution is simple: we save the timestamp when a handler is attached,\n // and the handler would only fire if the event passed to it was fired\n // AFTER it was attached.\n if (useMicrotaskFix) {\n var attachedTimestamp = currentFlushTimestamp;\n var original = handler;\n handler = original._wrapper = function (e) {\n if (\n // no bubbling, should always fire.\n // this is just a safety net in case event.timeStamp is unreliable in\n // certain weird environments...\n e.target === e.currentTarget ||\n // event is fired after handler attachment\n e.timeStamp >= attachedTimestamp ||\n // bail for environments that have buggy event.timeStamp implementations\n // #9462 iOS 9 bug: event.timeStamp is 0 after history.pushState\n // #9681 QtWebEngine event.timeStamp is negative value\n e.timeStamp <= 0 ||\n // #9448 bail if event is fired in another document in a multi-page\n // electron/nw.js app, since event.timeStamp will be using a different\n // starting reference\n e.target.ownerDocument !== document\n ) {\n return original.apply(this, arguments)\n }\n };\n }\n target$1.addEventListener(\n name,\n handler,\n supportsPassive\n ? { capture: capture, passive: passive }\n : capture\n );\n}\n\nfunction remove$2 (\n name,\n handler,\n capture,\n _target\n) {\n (_target || target$1).removeEventListener(\n name,\n handler._wrapper || handler,\n capture\n );\n}\n\nfunction updateDOMListeners (oldVnode, vnode) {\n if (isUndef(oldVnode.data.on) && isUndef(vnode.data.on)) {\n return\n }\n var on = vnode.data.on || {};\n var oldOn = oldVnode.data.on || {};\n target$1 = vnode.elm;\n normalizeEvents(on);\n updateListeners(on, oldOn, add$1, remove$2, createOnceHandler$1, vnode.context);\n target$1 = undefined;\n}\n\nvar events = {\n create: updateDOMListeners,\n update: updateDOMListeners\n};\n\n/* */\n\nvar svgContainer;\n\nfunction updateDOMProps (oldVnode, vnode) {\n if (isUndef(oldVnode.data.domProps) && isUndef(vnode.data.domProps)) {\n return\n }\n var key, cur;\n var elm = vnode.elm;\n var oldProps = oldVnode.data.domProps || {};\n var props = vnode.data.domProps || {};\n // clone observed objects, as the user probably wants to mutate it\n if (isDef(props.__ob__)) {\n props = vnode.data.domProps = extend({}, props);\n }\n\n for (key in oldProps) {\n if (!(key in props)) {\n elm[key] = '';\n }\n }\n\n for (key in props) {\n cur = props[key];\n // ignore children if the node has textContent or innerHTML,\n // as these will throw away existing DOM nodes and cause removal errors\n // on subsequent patches (#3360)\n if (key === 'textContent' || key === 'innerHTML') {\n if (vnode.children) { vnode.children.length = 0; }\n if (cur === oldProps[key]) { continue }\n // #6601 work around Chrome version <= 55 bug where single textNode\n // replaced by innerHTML/textContent retains its parentNode property\n if (elm.childNodes.length === 1) {\n elm.removeChild(elm.childNodes[0]);\n }\n }\n\n if (key === 'value' && elm.tagName !== 'PROGRESS') {\n // store value as _value as well since\n // non-string values will be stringified\n elm._value = cur;\n // avoid resetting cursor position when value is the same\n var strCur = isUndef(cur) ? '' : String(cur);\n if (shouldUpdateValue(elm, strCur)) {\n elm.value = strCur;\n }\n } else if (key === 'innerHTML' && isSVG(elm.tagName) && isUndef(elm.innerHTML)) {\n // IE doesn't support innerHTML for SVG elements\n svgContainer = svgContainer || document.createElement('div');\n svgContainer.innerHTML = \"<svg>\" + cur + \"</svg>\";\n var svg = svgContainer.firstChild;\n while (elm.firstChild) {\n elm.removeChild(elm.firstChild);\n }\n while (svg.firstChild) {\n elm.appendChild(svg.firstChild);\n }\n } else if (\n // skip the update if old and new VDOM state is the same.\n // `value` is handled separately because the DOM value may be temporarily\n // out of sync with VDOM state due to focus, composition and modifiers.\n // This #4521 by skipping the unnecessary `checked` update.\n cur !== oldProps[key]\n ) {\n // some property updates can throw\n // e.g. `value` on <progress> w/ non-finite value\n try {\n elm[key] = cur;\n } catch (e) {}\n }\n }\n}\n\n// check platforms/web/util/attrs.js acceptValue\n\n\nfunction shouldUpdateValue (elm, checkVal) {\n return (!elm.composing && (\n elm.tagName === 'OPTION' ||\n isNotInFocusAndDirty(elm, checkVal) ||\n isDirtyWithModifiers(elm, checkVal)\n ))\n}\n\nfunction isNotInFocusAndDirty (elm, checkVal) {\n // return true when textbox (.number and .trim) loses focus and its value is\n // not equal to the updated value\n var notInFocus = true;\n // #6157\n // work around IE bug when accessing document.activeElement in an iframe\n try { notInFocus = document.activeElement !== elm; } catch (e) {}\n return notInFocus && elm.value !== checkVal\n}\n\nfunction isDirtyWithModifiers (elm, newVal) {\n var value = elm.value;\n var modifiers = elm._vModifiers; // injected by v-model runtime\n if (isDef(modifiers)) {\n if (modifiers.number) {\n return toNumber(value) !== toNumber(newVal)\n }\n if (modifiers.trim) {\n return value.trim() !== newVal.trim()\n }\n }\n return value !== newVal\n}\n\nvar domProps = {\n create: updateDOMProps,\n update: updateDOMProps\n};\n\n/* */\n\nvar parseStyleText = cached(function (cssText) {\n var res = {};\n var listDelimiter = /;(?![^(]*\\))/g;\n var propertyDelimiter = /:(.+)/;\n cssText.split(listDelimiter).forEach(function (item) {\n if (item) {\n var tmp = item.split(propertyDelimiter);\n tmp.length > 1 && (res[tmp[0].trim()] = tmp[1].trim());\n }\n });\n return res\n});\n\n// merge static and dynamic style data on the same vnode\nfunction normalizeStyleData (data) {\n var style = normalizeStyleBinding(data.style);\n // static style is pre-processed into an object during compilation\n // and is always a fresh object, so it's safe to merge into it\n return data.staticStyle\n ? extend(data.staticStyle, style)\n : style\n}\n\n// normalize possible array / string values into Object\nfunction normalizeStyleBinding (bindingStyle) {\n if (Array.isArray(bindingStyle)) {\n return toObject(bindingStyle)\n }\n if (typeof bindingStyle === 'string') {\n return parseStyleText(bindingStyle)\n }\n return bindingStyle\n}\n\n/**\n * parent component style should be after child's\n * so that parent component's style could override it\n */\nfunction getStyle (vnode, checkChild) {\n var res = {};\n var styleData;\n\n if (checkChild) {\n var childNode = vnode;\n while (childNode.componentInstance) {\n childNode = childNode.componentInstance._vnode;\n if (\n childNode && childNode.data &&\n (styleData = normalizeStyleData(childNode.data))\n ) {\n extend(res, styleData);\n }\n }\n }\n\n if ((styleData = normalizeStyleData(vnode.data))) {\n extend(res, styleData);\n }\n\n var parentNode = vnode;\n while ((parentNode = parentNode.parent)) {\n if (parentNode.data && (styleData = normalizeStyleData(parentNode.data))) {\n extend(res, styleData);\n }\n }\n return res\n}\n\n/* */\n\nvar cssVarRE = /^--/;\nvar importantRE = /\\s*!important$/;\nvar setProp = function (el, name, val) {\n /* istanbul ignore if */\n if (cssVarRE.test(name)) {\n el.style.setProperty(name, val);\n } else if (importantRE.test(val)) {\n el.style.setProperty(hyphenate(name), val.replace(importantRE, ''), 'important');\n } else {\n var normalizedName = normalize(name);\n if (Array.isArray(val)) {\n // Support values array created by autoprefixer, e.g.\n // {display: [\"-webkit-box\", \"-ms-flexbox\", \"flex\"]}\n // Set them one by one, and the browser will only set those it can recognize\n for (var i = 0, len = val.length; i < len; i++) {\n el.style[normalizedName] = val[i];\n }\n } else {\n el.style[normalizedName] = val;\n }\n }\n};\n\nvar vendorNames = ['Webkit', 'Moz', 'ms'];\n\nvar emptyStyle;\nvar normalize = cached(function (prop) {\n emptyStyle = emptyStyle || document.createElement('div').style;\n prop = camelize(prop);\n if (prop !== 'filter' && (prop in emptyStyle)) {\n return prop\n }\n var capName = prop.charAt(0).toUpperCase() + prop.slice(1);\n for (var i = 0; i < vendorNames.length; i++) {\n var name = vendorNames[i] + capName;\n if (name in emptyStyle) {\n return name\n }\n }\n});\n\nfunction updateStyle (oldVnode, vnode) {\n var data = vnode.data;\n var oldData = oldVnode.data;\n\n if (isUndef(data.staticStyle) && isUndef(data.style) &&\n isUndef(oldData.staticStyle) && isUndef(oldData.style)\n ) {\n return\n }\n\n var cur, name;\n var el = vnode.elm;\n var oldStaticStyle = oldData.staticStyle;\n var oldStyleBinding = oldData.normalizedStyle || oldData.style || {};\n\n // if static style exists, stylebinding already merged into it when doing normalizeStyleData\n var oldStyle = oldStaticStyle || oldStyleBinding;\n\n var style = normalizeStyleBinding(vnode.data.style) || {};\n\n // store normalized style under a different key for next diff\n // make sure to clone it if it's reactive, since the user likely wants\n // to mutate it.\n vnode.data.normalizedStyle = isDef(style.__ob__)\n ? extend({}, style)\n : style;\n\n var newStyle = getStyle(vnode, true);\n\n for (name in oldStyle) {\n if (isUndef(newStyle[name])) {\n setProp(el, name, '');\n }\n }\n for (name in newStyle) {\n cur = newStyle[name];\n if (cur !== oldStyle[name]) {\n // ie9 setting to null has no effect, must use empty string\n setProp(el, name, cur == null ? '' : cur);\n }\n }\n}\n\nvar style = {\n create: updateStyle,\n update: updateStyle\n};\n\n/* */\n\nvar whitespaceRE = /\\s+/;\n\n/**\n * Add class with compatibility for SVG since classList is not supported on\n * SVG elements in IE\n */\nfunction addClass (el, cls) {\n /* istanbul ignore if */\n if (!cls || !(cls = cls.trim())) {\n return\n }\n\n /* istanbul ignore else */\n if (el.classList) {\n if (cls.indexOf(' ') > -1) {\n cls.split(whitespaceRE).forEach(function (c) { return el.classList.add(c); });\n } else {\n el.classList.add(cls);\n }\n } else {\n var cur = \" \" + (el.getAttribute('class') || '') + \" \";\n if (cur.indexOf(' ' + cls + ' ') < 0) {\n el.setAttribute('class', (cur + cls).trim());\n }\n }\n}\n\n/**\n * Remove class with compatibility for SVG since classList is not supported on\n * SVG elements in IE\n */\nfunction removeClass (el, cls) {\n /* istanbul ignore if */\n if (!cls || !(cls = cls.trim())) {\n return\n }\n\n /* istanbul ignore else */\n if (el.classList) {\n if (cls.indexOf(' ') > -1) {\n cls.split(whitespaceRE).forEach(function (c) { return el.classList.remove(c); });\n } else {\n el.classList.remove(cls);\n }\n if (!el.classList.length) {\n el.removeAttribute('class');\n }\n } else {\n var cur = \" \" + (el.getAttribute('class') || '') + \" \";\n var tar = ' ' + cls + ' ';\n while (cur.indexOf(tar) >= 0) {\n cur = cur.replace(tar, ' ');\n }\n cur = cur.trim();\n if (cur) {\n el.setAttribute('class', cur);\n } else {\n el.removeAttribute('class');\n }\n }\n}\n\n/* */\n\nfunction resolveTransition (def$$1) {\n if (!def$$1) {\n return\n }\n /* istanbul ignore else */\n if (typeof def$$1 === 'object') {\n var res = {};\n if (def$$1.css !== false) {\n extend(res, autoCssTransition(def$$1.name || 'v'));\n }\n extend(res, def$$1);\n return res\n } else if (typeof def$$1 === 'string') {\n return autoCssTransition(def$$1)\n }\n}\n\nvar autoCssTransition = cached(function (name) {\n return {\n enterClass: (name + \"-enter\"),\n enterToClass: (name + \"-enter-to\"),\n enterActiveClass: (name + \"-enter-active\"),\n leaveClass: (name + \"-leave\"),\n leaveToClass: (name + \"-leave-to\"),\n leaveActiveClass: (name + \"-leave-active\")\n }\n});\n\nvar hasTransition = inBrowser && !isIE9;\nvar TRANSITION = 'transition';\nvar ANIMATION = 'animation';\n\n// Transition property/event sniffing\nvar transitionProp = 'transition';\nvar transitionEndEvent = 'transitionend';\nvar animationProp = 'animation';\nvar animationEndEvent = 'animationend';\nif (hasTransition) {\n /* istanbul ignore if */\n if (window.ontransitionend === undefined &&\n window.onwebkittransitionend !== undefined\n ) {\n transitionProp = 'WebkitTransition';\n transitionEndEvent = 'webkitTransitionEnd';\n }\n if (window.onanimationend === undefined &&\n window.onwebkitanimationend !== undefined\n ) {\n animationProp = 'WebkitAnimation';\n animationEndEvent = 'webkitAnimationEnd';\n }\n}\n\n// binding to window is necessary to make hot reload work in IE in strict mode\nvar raf = inBrowser\n ? window.requestAnimationFrame\n ? window.requestAnimationFrame.bind(window)\n : setTimeout\n : /* istanbul ignore next */ function (fn) { return fn(); };\n\nfunction nextFrame (fn) {\n raf(function () {\n raf(fn);\n });\n}\n\nfunction addTransitionClass (el, cls) {\n var transitionClasses = el._transitionClasses || (el._transitionClasses = []);\n if (transitionClasses.indexOf(cls) < 0) {\n transitionClasses.push(cls);\n addClass(el, cls);\n }\n}\n\nfunction removeTransitionClass (el, cls) {\n if (el._transitionClasses) {\n remove(el._transitionClasses, cls);\n }\n removeClass(el, cls);\n}\n\nfunction whenTransitionEnds (\n el,\n expectedType,\n cb\n) {\n var ref = getTransitionInfo(el, expectedType);\n var type = ref.type;\n var timeout = ref.timeout;\n var propCount = ref.propCount;\n if (!type) { return cb() }\n var event = type === TRANSITION ? transitionEndEvent : animationEndEvent;\n var ended = 0;\n var end = function () {\n el.removeEventListener(event, onEnd);\n cb();\n };\n var onEnd = function (e) {\n if (e.target === el) {\n if (++ended >= propCount) {\n end();\n }\n }\n };\n setTimeout(function () {\n if (ended < propCount) {\n end();\n }\n }, timeout + 1);\n el.addEventListener(event, onEnd);\n}\n\nvar transformRE = /\\b(transform|all)(,|$)/;\n\nfunction getTransitionInfo (el, expectedType) {\n var styles = window.getComputedStyle(el);\n // JSDOM may return undefined for transition properties\n var transitionDelays = (styles[transitionProp + 'Delay'] || '').split(', ');\n var transitionDurations = (styles[transitionProp + 'Duration'] || '').split(', ');\n var transitionTimeout = getTimeout(transitionDelays, transitionDurations);\n var animationDelays = (styles[animationProp + 'Delay'] || '').split(', ');\n var animationDurations = (styles[animationProp + 'Duration'] || '').split(', ');\n var animationTimeout = getTimeout(animationDelays, animationDurations);\n\n var type;\n var timeout = 0;\n var propCount = 0;\n /* istanbul ignore if */\n if (expectedType === TRANSITION) {\n if (transitionTimeout > 0) {\n type = TRANSITION;\n timeout = transitionTimeout;\n propCount = transitionDurations.length;\n }\n } else if (expectedType === ANIMATION) {\n if (animationTimeout > 0) {\n type = ANIMATION;\n timeout = animationTimeout;\n propCount = animationDurations.length;\n }\n } else {\n timeout = Math.max(transitionTimeout, animationTimeout);\n type = timeout > 0\n ? transitionTimeout > animationTimeout\n ? TRANSITION\n : ANIMATION\n : null;\n propCount = type\n ? type === TRANSITION\n ? transitionDurations.length\n : animationDurations.length\n : 0;\n }\n var hasTransform =\n type === TRANSITION &&\n transformRE.test(styles[transitionProp + 'Property']);\n return {\n type: type,\n timeout: timeout,\n propCount: propCount,\n hasTransform: hasTransform\n }\n}\n\nfunction getTimeout (delays, durations) {\n /* istanbul ignore next */\n while (delays.length < durations.length) {\n delays = delays.concat(delays);\n }\n\n return Math.max.apply(null, durations.map(function (d, i) {\n return toMs(d) + toMs(delays[i])\n }))\n}\n\n// Old versions of Chromium (below 61.0.3163.100) formats floating pointer numbers\n// in a locale-dependent way, using a comma instead of a dot.\n// If comma is not replaced with a dot, the input will be rounded down (i.e. acting\n// as a floor function) causing unexpected behaviors\nfunction toMs (s) {\n return Number(s.slice(0, -1).replace(',', '.')) * 1000\n}\n\n/* */\n\nfunction enter (vnode, toggleDisplay) {\n var el = vnode.elm;\n\n // call leave callback now\n if (isDef(el._leaveCb)) {\n el._leaveCb.cancelled = true;\n el._leaveCb();\n }\n\n var data = resolveTransition(vnode.data.transition);\n if (isUndef(data)) {\n return\n }\n\n /* istanbul ignore if */\n if (isDef(el._enterCb) || el.nodeType !== 1) {\n return\n }\n\n var css = data.css;\n var type = data.type;\n var enterClass = data.enterClass;\n var enterToClass = data.enterToClass;\n var enterActiveClass = data.enterActiveClass;\n var appearClass = data.appearClass;\n var appearToClass = data.appearToClass;\n var appearActiveClass = data.appearActiveClass;\n var beforeEnter = data.beforeEnter;\n var enter = data.enter;\n var afterEnter = data.afterEnter;\n var enterCancelled = data.enterCancelled;\n var beforeAppear = data.beforeAppear;\n var appear = data.appear;\n var afterAppear = data.afterAppear;\n var appearCancelled = data.appearCancelled;\n var duration = data.duration;\n\n // activeInstance will always be the <transition> component managing this\n // transition. One edge case to check is when the <transition> is placed\n // as the root node of a child component. In that case we need to check\n // <transition>'s parent for appear check.\n var context = activeInstance;\n var transitionNode = activeInstance.$vnode;\n while (transitionNode && transitionNode.parent) {\n context = transitionNode.context;\n transitionNode = transitionNode.parent;\n }\n\n var isAppear = !context._isMounted || !vnode.isRootInsert;\n\n if (isAppear && !appear && appear !== '') {\n return\n }\n\n var startClass = isAppear && appearClass\n ? appearClass\n : enterClass;\n var activeClass = isAppear && appearActiveClass\n ? appearActiveClass\n : enterActiveClass;\n var toClass = isAppear && appearToClass\n ? appearToClass\n : enterToClass;\n\n var beforeEnterHook = isAppear\n ? (beforeAppear || beforeEnter)\n : beforeEnter;\n var enterHook = isAppear\n ? (typeof appear === 'function' ? appear : enter)\n : enter;\n var afterEnterHook = isAppear\n ? (afterAppear || afterEnter)\n : afterEnter;\n var enterCancelledHook = isAppear\n ? (appearCancelled || enterCancelled)\n : enterCancelled;\n\n var explicitEnterDuration = toNumber(\n isObject(duration)\n ? duration.enter\n : duration\n );\n\n if (process.env.NODE_ENV !== 'production' && explicitEnterDuration != null) {\n checkDuration(explicitEnterDuration, 'enter', vnode);\n }\n\n var expectsCSS = css !== false && !isIE9;\n var userWantsControl = getHookArgumentsLength(enterHook);\n\n var cb = el._enterCb = once(function () {\n if (expectsCSS) {\n removeTransitionClass(el, toClass);\n removeTransitionClass(el, activeClass);\n }\n if (cb.cancelled) {\n if (expectsCSS) {\n removeTransitionClass(el, startClass);\n }\n enterCancelledHook && enterCancelledHook(el);\n } else {\n afterEnterHook && afterEnterHook(el);\n }\n el._enterCb = null;\n });\n\n if (!vnode.data.show) {\n // remove pending leave element on enter by injecting an insert hook\n mergeVNodeHook(vnode, 'insert', function () {\n var parent = el.parentNode;\n var pendingNode = parent && parent._pending && parent._pending[vnode.key];\n if (pendingNode &&\n pendingNode.tag === vnode.tag &&\n pendingNode.elm._leaveCb\n ) {\n pendingNode.elm._leaveCb();\n }\n enterHook && enterHook(el, cb);\n });\n }\n\n // start enter transition\n beforeEnterHook && beforeEnterHook(el);\n if (expectsCSS) {\n addTransitionClass(el, startClass);\n addTransitionClass(el, activeClass);\n nextFrame(function () {\n removeTransitionClass(el, startClass);\n if (!cb.cancelled) {\n addTransitionClass(el, toClass);\n if (!userWantsControl) {\n if (isValidDuration(explicitEnterDuration)) {\n setTimeout(cb, explicitEnterDuration);\n } else {\n whenTransitionEnds(el, type, cb);\n }\n }\n }\n });\n }\n\n if (vnode.data.show) {\n toggleDisplay && toggleDisplay();\n enterHook && enterHook(el, cb);\n }\n\n if (!expectsCSS && !userWantsControl) {\n cb();\n }\n}\n\nfunction leave (vnode, rm) {\n var el = vnode.elm;\n\n // call enter callback now\n if (isDef(el._enterCb)) {\n el._enterCb.cancelled = true;\n el._enterCb();\n }\n\n var data = resolveTransition(vnode.data.transition);\n if (isUndef(data) || el.nodeType !== 1) {\n return rm()\n }\n\n /* istanbul ignore if */\n if (isDef(el._leaveCb)) {\n return\n }\n\n var css = data.css;\n var type = data.type;\n var leaveClass = data.leaveClass;\n var leaveToClass = data.leaveToClass;\n var leaveActiveClass = data.leaveActiveClass;\n var beforeLeave = data.beforeLeave;\n var leave = data.leave;\n var afterLeave = data.afterLeave;\n var leaveCancelled = data.leaveCancelled;\n var delayLeave = data.delayLeave;\n var duration = data.duration;\n\n var expectsCSS = css !== false && !isIE9;\n var userWantsControl = getHookArgumentsLength(leave);\n\n var explicitLeaveDuration = toNumber(\n isObject(duration)\n ? duration.leave\n : duration\n );\n\n if (process.env.NODE_ENV !== 'production' && isDef(explicitLeaveDuration)) {\n checkDuration(explicitLeaveDuration, 'leave', vnode);\n }\n\n var cb = el._leaveCb = once(function () {\n if (el.parentNode && el.parentNode._pending) {\n el.parentNode._pending[vnode.key] = null;\n }\n if (expectsCSS) {\n removeTransitionClass(el, leaveToClass);\n removeTransitionClass(el, leaveActiveClass);\n }\n if (cb.cancelled) {\n if (expectsCSS) {\n removeTransitionClass(el, leaveClass);\n }\n leaveCancelled && leaveCancelled(el);\n } else {\n rm();\n afterLeave && afterLeave(el);\n }\n el._leaveCb = null;\n });\n\n if (delayLeave) {\n delayLeave(performLeave);\n } else {\n performLeave();\n }\n\n function performLeave () {\n // the delayed leave may have already been cancelled\n if (cb.cancelled) {\n return\n }\n // record leaving element\n if (!vnode.data.show && el.parentNode) {\n (el.parentNode._pending || (el.parentNode._pending = {}))[(vnode.key)] = vnode;\n }\n beforeLeave && beforeLeave(el);\n if (expectsCSS) {\n addTransitionClass(el, leaveClass);\n addTransitionClass(el, leaveActiveClass);\n nextFrame(function () {\n removeTransitionClass(el, leaveClass);\n if (!cb.cancelled) {\n addTransitionClass(el, leaveToClass);\n if (!userWantsControl) {\n if (isValidDuration(explicitLeaveDuration)) {\n setTimeout(cb, explicitLeaveDuration);\n } else {\n whenTransitionEnds(el, type, cb);\n }\n }\n }\n });\n }\n leave && leave(el, cb);\n if (!expectsCSS && !userWantsControl) {\n cb();\n }\n }\n}\n\n// only used in dev mode\nfunction checkDuration (val, name, vnode) {\n if (typeof val !== 'number') {\n warn(\n \"<transition> explicit \" + name + \" duration is not a valid number - \" +\n \"got \" + (JSON.stringify(val)) + \".\",\n vnode.context\n );\n } else if (isNaN(val)) {\n warn(\n \"<transition> explicit \" + name + \" duration is NaN - \" +\n 'the duration expression might be incorrect.',\n vnode.context\n );\n }\n}\n\nfunction isValidDuration (val) {\n return typeof val === 'number' && !isNaN(val)\n}\n\n/**\n * Normalize a transition hook's argument length. The hook may be:\n * - a merged hook (invoker) with the original in .fns\n * - a wrapped component method (check ._length)\n * - a plain function (.length)\n */\nfunction getHookArgumentsLength (fn) {\n if (isUndef(fn)) {\n return false\n }\n var invokerFns = fn.fns;\n if (isDef(invokerFns)) {\n // invoker\n return getHookArgumentsLength(\n Array.isArray(invokerFns)\n ? invokerFns[0]\n : invokerFns\n )\n } else {\n return (fn._length || fn.length) > 1\n }\n}\n\nfunction _enter (_, vnode) {\n if (vnode.data.show !== true) {\n enter(vnode);\n }\n}\n\nvar transition = inBrowser ? {\n create: _enter,\n activate: _enter,\n remove: function remove$$1 (vnode, rm) {\n /* istanbul ignore else */\n if (vnode.data.show !== true) {\n leave(vnode, rm);\n } else {\n rm();\n }\n }\n} : {};\n\nvar platformModules = [\n attrs,\n klass,\n events,\n domProps,\n style,\n transition\n];\n\n/* */\n\n// the directive module should be applied last, after all\n// built-in modules have been applied.\nvar modules = platformModules.concat(baseModules);\n\nvar patch = createPatchFunction({ nodeOps: nodeOps, modules: modules });\n\n/**\n * Not type checking this file because flow doesn't like attaching\n * properties to Elements.\n */\n\n/* istanbul ignore if */\nif (isIE9) {\n // http://www.matts411.com/post/internet-explorer-9-oninput/\n document.addEventListener('selectionchange', function () {\n var el = document.activeElement;\n if (el && el.vmodel) {\n trigger(el, 'input');\n }\n });\n}\n\nvar directive = {\n inserted: function inserted (el, binding, vnode, oldVnode) {\n if (vnode.tag === 'select') {\n // #6903\n if (oldVnode.elm && !oldVnode.elm._vOptions) {\n mergeVNodeHook(vnode, 'postpatch', function () {\n directive.componentUpdated(el, binding, vnode);\n });\n } else {\n setSelected(el, binding, vnode.context);\n }\n el._vOptions = [].map.call(el.options, getValue);\n } else if (vnode.tag === 'textarea' || isTextInputType(el.type)) {\n el._vModifiers = binding.modifiers;\n if (!binding.modifiers.lazy) {\n el.addEventListener('compositionstart', onCompositionStart);\n el.addEventListener('compositionend', onCompositionEnd);\n // Safari < 10.2 & UIWebView doesn't fire compositionend when\n // switching focus before confirming composition choice\n // this also fixes the issue where some browsers e.g. iOS Chrome\n // fires \"change\" instead of \"input\" on autocomplete.\n el.addEventListener('change', onCompositionEnd);\n /* istanbul ignore if */\n if (isIE9) {\n el.vmodel = true;\n }\n }\n }\n },\n\n componentUpdated: function componentUpdated (el, binding, vnode) {\n if (vnode.tag === 'select') {\n setSelected(el, binding, vnode.context);\n // in case the options rendered by v-for have changed,\n // it's possible that the value is out-of-sync with the rendered options.\n // detect such cases and filter out values that no longer has a matching\n // option in the DOM.\n var prevOptions = el._vOptions;\n var curOptions = el._vOptions = [].map.call(el.options, getValue);\n if (curOptions.some(function (o, i) { return !looseEqual(o, prevOptions[i]); })) {\n // trigger change event if\n // no matching option found for at least one value\n var needReset = el.multiple\n ? binding.value.some(function (v) { return hasNoMatchingOption(v, curOptions); })\n : binding.value !== binding.oldValue && hasNoMatchingOption(binding.value, curOptions);\n if (needReset) {\n trigger(el, 'change');\n }\n }\n }\n }\n};\n\nfunction setSelected (el, binding, vm) {\n actuallySetSelected(el, binding, vm);\n /* istanbul ignore if */\n if (isIE || isEdge) {\n setTimeout(function () {\n actuallySetSelected(el, binding, vm);\n }, 0);\n }\n}\n\nfunction actuallySetSelected (el, binding, vm) {\n var value = binding.value;\n var isMultiple = el.multiple;\n if (isMultiple && !Array.isArray(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"<select multiple v-model=\\\"\" + (binding.expression) + \"\\\"> \" +\n \"expects an Array value for its binding, but got \" + (Object.prototype.toString.call(value).slice(8, -1)),\n vm\n );\n return\n }\n var selected, option;\n for (var i = 0, l = el.options.length; i < l; i++) {\n option = el.options[i];\n if (isMultiple) {\n selected = looseIndexOf(value, getValue(option)) > -1;\n if (option.selected !== selected) {\n option.selected = selected;\n }\n } else {\n if (looseEqual(getValue(option), value)) {\n if (el.selectedIndex !== i) {\n el.selectedIndex = i;\n }\n return\n }\n }\n }\n if (!isMultiple) {\n el.selectedIndex = -1;\n }\n}\n\nfunction hasNoMatchingOption (value, options) {\n return options.every(function (o) { return !looseEqual(o, value); })\n}\n\nfunction getValue (option) {\n return '_value' in option\n ? option._value\n : option.value\n}\n\nfunction onCompositionStart (e) {\n e.target.composing = true;\n}\n\nfunction onCompositionEnd (e) {\n // prevent triggering an input event for no reason\n if (!e.target.composing) { return }\n e.target.composing = false;\n trigger(e.target, 'input');\n}\n\nfunction trigger (el, type) {\n var e = document.createEvent('HTMLEvents');\n e.initEvent(type, true, true);\n el.dispatchEvent(e);\n}\n\n/* */\n\n// recursively search for possible transition defined inside the component root\nfunction locateNode (vnode) {\n return vnode.componentInstance && (!vnode.data || !vnode.data.transition)\n ? locateNode(vnode.componentInstance._vnode)\n : vnode\n}\n\nvar show = {\n bind: function bind (el, ref, vnode) {\n var value = ref.value;\n\n vnode = locateNode(vnode);\n var transition$$1 = vnode.data && vnode.data.transition;\n var originalDisplay = el.__vOriginalDisplay =\n el.style.display === 'none' ? '' : el.style.display;\n if (value && transition$$1) {\n vnode.data.show = true;\n enter(vnode, function () {\n el.style.display = originalDisplay;\n });\n } else {\n el.style.display = value ? originalDisplay : 'none';\n }\n },\n\n update: function update (el, ref, vnode) {\n var value = ref.value;\n var oldValue = ref.oldValue;\n\n /* istanbul ignore if */\n if (!value === !oldValue) { return }\n vnode = locateNode(vnode);\n var transition$$1 = vnode.data && vnode.data.transition;\n if (transition$$1) {\n vnode.data.show = true;\n if (value) {\n enter(vnode, function () {\n el.style.display = el.__vOriginalDisplay;\n });\n } else {\n leave(vnode, function () {\n el.style.display = 'none';\n });\n }\n } else {\n el.style.display = value ? el.__vOriginalDisplay : 'none';\n }\n },\n\n unbind: function unbind (\n el,\n binding,\n vnode,\n oldVnode,\n isDestroy\n ) {\n if (!isDestroy) {\n el.style.display = el.__vOriginalDisplay;\n }\n }\n};\n\nvar platformDirectives = {\n model: directive,\n show: show\n};\n\n/* */\n\nvar transitionProps = {\n name: String,\n appear: Boolean,\n css: Boolean,\n mode: String,\n type: String,\n enterClass: String,\n leaveClass: String,\n enterToClass: String,\n leaveToClass: String,\n enterActiveClass: String,\n leaveActiveClass: String,\n appearClass: String,\n appearActiveClass: String,\n appearToClass: String,\n duration: [Number, String, Object]\n};\n\n// in case the child is also an abstract component, e.g. <keep-alive>\n// we want to recursively retrieve the real component to be rendered\nfunction getRealChild (vnode) {\n var compOptions = vnode && vnode.componentOptions;\n if (compOptions && compOptions.Ctor.options.abstract) {\n return getRealChild(getFirstComponentChild(compOptions.children))\n } else {\n return vnode\n }\n}\n\nfunction extractTransitionData (comp) {\n var data = {};\n var options = comp.$options;\n // props\n for (var key in options.propsData) {\n data[key] = comp[key];\n }\n // events.\n // extract listeners and pass them directly to the transition methods\n var listeners = options._parentListeners;\n for (var key$1 in listeners) {\n data[camelize(key$1)] = listeners[key$1];\n }\n return data\n}\n\nfunction placeholder (h, rawChild) {\n if (/\\d-keep-alive$/.test(rawChild.tag)) {\n return h('keep-alive', {\n props: rawChild.componentOptions.propsData\n })\n }\n}\n\nfunction hasParentTransition (vnode) {\n while ((vnode = vnode.parent)) {\n if (vnode.data.transition) {\n return true\n }\n }\n}\n\nfunction isSameChild (child, oldChild) {\n return oldChild.key === child.key && oldChild.tag === child.tag\n}\n\nvar isNotTextNode = function (c) { return c.tag || isAsyncPlaceholder(c); };\n\nvar isVShowDirective = function (d) { return d.name === 'show'; };\n\nvar Transition = {\n name: 'transition',\n props: transitionProps,\n abstract: true,\n\n render: function render (h) {\n var this$1 = this;\n\n var children = this.$slots.default;\n if (!children) {\n return\n }\n\n // filter out text nodes (possible whitespaces)\n children = children.filter(isNotTextNode);\n /* istanbul ignore if */\n if (!children.length) {\n return\n }\n\n // warn multiple elements\n if (process.env.NODE_ENV !== 'production' && children.length > 1) {\n warn(\n '<transition> can only be used on a single element. Use ' +\n '<transition-group> for lists.',\n this.$parent\n );\n }\n\n var mode = this.mode;\n\n // warn invalid mode\n if (process.env.NODE_ENV !== 'production' &&\n mode && mode !== 'in-out' && mode !== 'out-in'\n ) {\n warn(\n 'invalid <transition> mode: ' + mode,\n this.$parent\n );\n }\n\n var rawChild = children[0];\n\n // if this is a component root node and the component's\n // parent container node also has transition, skip.\n if (hasParentTransition(this.$vnode)) {\n return rawChild\n }\n\n // apply transition data to child\n // use getRealChild() to ignore abstract components e.g. keep-alive\n var child = getRealChild(rawChild);\n /* istanbul ignore if */\n if (!child) {\n return rawChild\n }\n\n if (this._leaving) {\n return placeholder(h, rawChild)\n }\n\n // ensure a key that is unique to the vnode type and to this transition\n // component instance. This key will be used to remove pending leaving nodes\n // during entering.\n var id = \"__transition-\" + (this._uid) + \"-\";\n child.key = child.key == null\n ? child.isComment\n ? id + 'comment'\n : id + child.tag\n : isPrimitive(child.key)\n ? (String(child.key).indexOf(id) === 0 ? child.key : id + child.key)\n : child.key;\n\n var data = (child.data || (child.data = {})).transition = extractTransitionData(this);\n var oldRawChild = this._vnode;\n var oldChild = getRealChild(oldRawChild);\n\n // mark v-show\n // so that the transition module can hand over the control to the directive\n if (child.data.directives && child.data.directives.some(isVShowDirective)) {\n child.data.show = true;\n }\n\n if (\n oldChild &&\n oldChild.data &&\n !isSameChild(child, oldChild) &&\n !isAsyncPlaceholder(oldChild) &&\n // #6687 component root is a comment node\n !(oldChild.componentInstance && oldChild.componentInstance._vnode.isComment)\n ) {\n // replace old child transition data with fresh one\n // important for dynamic transitions!\n var oldData = oldChild.data.transition = extend({}, data);\n // handle transition mode\n if (mode === 'out-in') {\n // return placeholder node and queue update when leave finishes\n this._leaving = true;\n mergeVNodeHook(oldData, 'afterLeave', function () {\n this$1._leaving = false;\n this$1.$forceUpdate();\n });\n return placeholder(h, rawChild)\n } else if (mode === 'in-out') {\n if (isAsyncPlaceholder(child)) {\n return oldRawChild\n }\n var delayedLeave;\n var performLeave = function () { delayedLeave(); };\n mergeVNodeHook(data, 'afterEnter', performLeave);\n mergeVNodeHook(data, 'enterCancelled', performLeave);\n mergeVNodeHook(oldData, 'delayLeave', function (leave) { delayedLeave = leave; });\n }\n }\n\n return rawChild\n }\n};\n\n/* */\n\nvar props = extend({\n tag: String,\n moveClass: String\n}, transitionProps);\n\ndelete props.mode;\n\nvar TransitionGroup = {\n props: props,\n\n beforeMount: function beforeMount () {\n var this$1 = this;\n\n var update = this._update;\n this._update = function (vnode, hydrating) {\n var restoreActiveInstance = setActiveInstance(this$1);\n // force removing pass\n this$1.__patch__(\n this$1._vnode,\n this$1.kept,\n false, // hydrating\n true // removeOnly (!important, avoids unnecessary moves)\n );\n this$1._vnode = this$1.kept;\n restoreActiveInstance();\n update.call(this$1, vnode, hydrating);\n };\n },\n\n render: function render (h) {\n var tag = this.tag || this.$vnode.data.tag || 'span';\n var map = Object.create(null);\n var prevChildren = this.prevChildren = this.children;\n var rawChildren = this.$slots.default || [];\n var children = this.children = [];\n var transitionData = extractTransitionData(this);\n\n for (var i = 0; i < rawChildren.length; i++) {\n var c = rawChildren[i];\n if (c.tag) {\n if (c.key != null && String(c.key).indexOf('__vlist') !== 0) {\n children.push(c);\n map[c.key] = c\n ;(c.data || (c.data = {})).transition = transitionData;\n } else if (process.env.NODE_ENV !== 'production') {\n var opts = c.componentOptions;\n var name = opts ? (opts.Ctor.options.name || opts.tag || '') : c.tag;\n warn((\"<transition-group> children must be keyed: <\" + name + \">\"));\n }\n }\n }\n\n if (prevChildren) {\n var kept = [];\n var removed = [];\n for (var i$1 = 0; i$1 < prevChildren.length; i$1++) {\n var c$1 = prevChildren[i$1];\n c$1.data.transition = transitionData;\n c$1.data.pos = c$1.elm.getBoundingClientRect();\n if (map[c$1.key]) {\n kept.push(c$1);\n } else {\n removed.push(c$1);\n }\n }\n this.kept = h(tag, null, kept);\n this.removed = removed;\n }\n\n return h(tag, null, children)\n },\n\n updated: function updated () {\n var children = this.prevChildren;\n var moveClass = this.moveClass || ((this.name || 'v') + '-move');\n if (!children.length || !this.hasMove(children[0].elm, moveClass)) {\n return\n }\n\n // we divide the work into three loops to avoid mixing DOM reads and writes\n // in each iteration - which helps prevent layout thrashing.\n children.forEach(callPendingCbs);\n children.forEach(recordPosition);\n children.forEach(applyTranslation);\n\n // force reflow to put everything in position\n // assign to this to avoid being removed in tree-shaking\n // $flow-disable-line\n this._reflow = document.body.offsetHeight;\n\n children.forEach(function (c) {\n if (c.data.moved) {\n var el = c.elm;\n var s = el.style;\n addTransitionClass(el, moveClass);\n s.transform = s.WebkitTransform = s.transitionDuration = '';\n el.addEventListener(transitionEndEvent, el._moveCb = function cb (e) {\n if (e && e.target !== el) {\n return\n }\n if (!e || /transform$/.test(e.propertyName)) {\n el.removeEventListener(transitionEndEvent, cb);\n el._moveCb = null;\n removeTransitionClass(el, moveClass);\n }\n });\n }\n });\n },\n\n methods: {\n hasMove: function hasMove (el, moveClass) {\n /* istanbul ignore if */\n if (!hasTransition) {\n return false\n }\n /* istanbul ignore if */\n if (this._hasMove) {\n return this._hasMove\n }\n // Detect whether an element with the move class applied has\n // CSS transitions. Since the element may be inside an entering\n // transition at this very moment, we make a clone of it and remove\n // all other transition classes applied to ensure only the move class\n // is applied.\n var clone = el.cloneNode();\n if (el._transitionClasses) {\n el._transitionClasses.forEach(function (cls) { removeClass(clone, cls); });\n }\n addClass(clone, moveClass);\n clone.style.display = 'none';\n this.$el.appendChild(clone);\n var info = getTransitionInfo(clone);\n this.$el.removeChild(clone);\n return (this._hasMove = info.hasTransform)\n }\n }\n};\n\nfunction callPendingCbs (c) {\n /* istanbul ignore if */\n if (c.elm._moveCb) {\n c.elm._moveCb();\n }\n /* istanbul ignore if */\n if (c.elm._enterCb) {\n c.elm._enterCb();\n }\n}\n\nfunction recordPosition (c) {\n c.data.newPos = c.elm.getBoundingClientRect();\n}\n\nfunction applyTranslation (c) {\n var oldPos = c.data.pos;\n var newPos = c.data.newPos;\n var dx = oldPos.left - newPos.left;\n var dy = oldPos.top - newPos.top;\n if (dx || dy) {\n c.data.moved = true;\n var s = c.elm.style;\n s.transform = s.WebkitTransform = \"translate(\" + dx + \"px,\" + dy + \"px)\";\n s.transitionDuration = '0s';\n }\n}\n\nvar platformComponents = {\n Transition: Transition,\n TransitionGroup: TransitionGroup\n};\n\n/* */\n\n// install platform specific utils\nVue.config.mustUseProp = mustUseProp;\nVue.config.isReservedTag = isReservedTag;\nVue.config.isReservedAttr = isReservedAttr;\nVue.config.getTagNamespace = getTagNamespace;\nVue.config.isUnknownElement = isUnknownElement;\n\n// install platform runtime directives & components\nextend(Vue.options.directives, platformDirectives);\nextend(Vue.options.components, platformComponents);\n\n// install platform patch function\nVue.prototype.__patch__ = inBrowser ? patch : noop;\n\n// public mount method\nVue.prototype.$mount = function (\n el,\n hydrating\n) {\n el = el && inBrowser ? query(el) : undefined;\n return mountComponent(this, el, hydrating)\n};\n\n// devtools global hook\n/* istanbul ignore next */\nif (inBrowser) {\n setTimeout(function () {\n if (config.devtools) {\n if (devtools) {\n devtools.emit('init', Vue);\n } else if (\n process.env.NODE_ENV !== 'production' &&\n process.env.NODE_ENV !== 'test'\n ) {\n console[console.info ? 'info' : 'log'](\n 'Download the Vue Devtools extension for a better development experience:\\n' +\n 'https://github.com/vuejs/vue-devtools'\n );\n }\n }\n if (process.env.NODE_ENV !== 'production' &&\n process.env.NODE_ENV !== 'test' &&\n config.productionTip !== false &&\n typeof console !== 'undefined'\n ) {\n console[console.info ? 'info' : 'log'](\n \"You are running Vue in development mode.\\n\" +\n \"Make sure to turn on production mode when deploying for production.\\n\" +\n \"See more tips at https://vuejs.org/guide/deployment.html\"\n );\n }\n }, 0);\n}\n\n/* */\n\nvar defaultTagRE = /\\{\\{((?:.|\\r?\\n)+?)\\}\\}/g;\nvar regexEscapeRE = /[-.*+?^${}()|[\\]\\/\\\\]/g;\n\nvar buildRegex = cached(function (delimiters) {\n var open = delimiters[0].replace(regexEscapeRE, '\\\\$&');\n var close = delimiters[1].replace(regexEscapeRE, '\\\\$&');\n return new RegExp(open + '((?:.|\\\\n)+?)' + close, 'g')\n});\n\n\n\nfunction parseText (\n text,\n delimiters\n) {\n var tagRE = delimiters ? buildRegex(delimiters) : defaultTagRE;\n if (!tagRE.test(text)) {\n return\n }\n var tokens = [];\n var rawTokens = [];\n var lastIndex = tagRE.lastIndex = 0;\n var match, index, tokenValue;\n while ((match = tagRE.exec(text))) {\n index = match.index;\n // push text token\n if (index > lastIndex) {\n rawTokens.push(tokenValue = text.slice(lastIndex, index));\n tokens.push(JSON.stringify(tokenValue));\n }\n // tag token\n var exp = parseFilters(match[1].trim());\n tokens.push((\"_s(\" + exp + \")\"));\n rawTokens.push({ '@binding': exp });\n lastIndex = index + match[0].length;\n }\n if (lastIndex < text.length) {\n rawTokens.push(tokenValue = text.slice(lastIndex));\n tokens.push(JSON.stringify(tokenValue));\n }\n return {\n expression: tokens.join('+'),\n tokens: rawTokens\n }\n}\n\n/* */\n\nfunction transformNode (el, options) {\n var warn = options.warn || baseWarn;\n var staticClass = getAndRemoveAttr(el, 'class');\n if (process.env.NODE_ENV !== 'production' && staticClass) {\n var res = parseText(staticClass, options.delimiters);\n if (res) {\n warn(\n \"class=\\\"\" + staticClass + \"\\\": \" +\n 'Interpolation inside attributes has been removed. ' +\n 'Use v-bind or the colon shorthand instead. For example, ' +\n 'instead of <div class=\"{{ val }}\">, use <div :class=\"val\">.',\n el.rawAttrsMap['class']\n );\n }\n }\n if (staticClass) {\n el.staticClass = JSON.stringify(staticClass);\n }\n var classBinding = getBindingAttr(el, 'class', false /* getStatic */);\n if (classBinding) {\n el.classBinding = classBinding;\n }\n}\n\nfunction genData (el) {\n var data = '';\n if (el.staticClass) {\n data += \"staticClass:\" + (el.staticClass) + \",\";\n }\n if (el.classBinding) {\n data += \"class:\" + (el.classBinding) + \",\";\n }\n return data\n}\n\nvar klass$1 = {\n staticKeys: ['staticClass'],\n transformNode: transformNode,\n genData: genData\n};\n\n/* */\n\nfunction transformNode$1 (el, options) {\n var warn = options.warn || baseWarn;\n var staticStyle = getAndRemoveAttr(el, 'style');\n if (staticStyle) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production') {\n var res = parseText(staticStyle, options.delimiters);\n if (res) {\n warn(\n \"style=\\\"\" + staticStyle + \"\\\": \" +\n 'Interpolation inside attributes has been removed. ' +\n 'Use v-bind or the colon shorthand instead. For example, ' +\n 'instead of <div style=\"{{ val }}\">, use <div :style=\"val\">.',\n el.rawAttrsMap['style']\n );\n }\n }\n el.staticStyle = JSON.stringify(parseStyleText(staticStyle));\n }\n\n var styleBinding = getBindingAttr(el, 'style', false /* getStatic */);\n if (styleBinding) {\n el.styleBinding = styleBinding;\n }\n}\n\nfunction genData$1 (el) {\n var data = '';\n if (el.staticStyle) {\n data += \"staticStyle:\" + (el.staticStyle) + \",\";\n }\n if (el.styleBinding) {\n data += \"style:(\" + (el.styleBinding) + \"),\";\n }\n return data\n}\n\nvar style$1 = {\n staticKeys: ['staticStyle'],\n transformNode: transformNode$1,\n genData: genData$1\n};\n\n/* */\n\nvar decoder;\n\nvar he = {\n decode: function decode (html) {\n decoder = decoder || document.createElement('div');\n decoder.innerHTML = html;\n return decoder.textContent\n }\n};\n\n/* */\n\nvar isUnaryTag = makeMap(\n 'area,base,br,col,embed,frame,hr,img,input,isindex,keygen,' +\n 'link,meta,param,source,track,wbr'\n);\n\n// Elements that you can, intentionally, leave open\n// (and which close themselves)\nvar canBeLeftOpenTag = makeMap(\n 'colgroup,dd,dt,li,options,p,td,tfoot,th,thead,tr,source'\n);\n\n// HTML5 tags https://html.spec.whatwg.org/multipage/indices.html#elements-3\n// Phrasing Content https://html.spec.whatwg.org/multipage/dom.html#phrasing-content\nvar isNonPhrasingTag = makeMap(\n 'address,article,aside,base,blockquote,body,caption,col,colgroup,dd,' +\n 'details,dialog,div,dl,dt,fieldset,figcaption,figure,footer,form,' +\n 'h1,h2,h3,h4,h5,h6,head,header,hgroup,hr,html,legend,li,menuitem,meta,' +\n 'optgroup,option,param,rp,rt,source,style,summary,tbody,td,tfoot,th,thead,' +\n 'title,tr,track'\n);\n\n/**\n * Not type-checking this file because it's mostly vendor code.\n */\n\n// Regular Expressions for parsing tags and attributes\nvar attribute = /^\\s*([^\\s\"'<>\\/=]+)(?:\\s*(=)\\s*(?:\"([^\"]*)\"+|'([^']*)'+|([^\\s\"'=<>`]+)))?/;\nvar dynamicArgAttribute = /^\\s*((?:v-[\\w-]+:|@|:|#)\\[[^=]+\\][^\\s\"'<>\\/=]*)(?:\\s*(=)\\s*(?:\"([^\"]*)\"+|'([^']*)'+|([^\\s\"'=<>`]+)))?/;\nvar ncname = \"[a-zA-Z_][\\\\-\\\\.0-9_a-zA-Z\" + (unicodeRegExp.source) + \"]*\";\nvar qnameCapture = \"((?:\" + ncname + \"\\\\:)?\" + ncname + \")\";\nvar startTagOpen = new RegExp((\"^<\" + qnameCapture));\nvar startTagClose = /^\\s*(\\/?)>/;\nvar endTag = new RegExp((\"^<\\\\/\" + qnameCapture + \"[^>]*>\"));\nvar doctype = /^<!DOCTYPE [^>]+>/i;\n// #7298: escape - to avoid being passed as HTML comment when inlined in page\nvar comment = /^<!\\--/;\nvar conditionalComment = /^<!\\[/;\n\n// Special Elements (can contain anything)\nvar isPlainTextElement = makeMap('script,style,textarea', true);\nvar reCache = {};\n\nvar decodingMap = {\n '&lt;': '<',\n '&gt;': '>',\n '&quot;': '\"',\n '&amp;': '&',\n '&#10;': '\\n',\n '&#9;': '\\t',\n '&#39;': \"'\"\n};\nvar encodedAttr = /&(?:lt|gt|quot|amp|#39);/g;\nvar encodedAttrWithNewLines = /&(?:lt|gt|quot|amp|#39|#10|#9);/g;\n\n// #5992\nvar isIgnoreNewlineTag = makeMap('pre,textarea', true);\nvar shouldIgnoreFirstNewline = function (tag, html) { return tag && isIgnoreNewlineTag(tag) && html[0] === '\\n'; };\n\nfunction decodeAttr (value, shouldDecodeNewlines) {\n var re = shouldDecodeNewlines ? encodedAttrWithNewLines : encodedAttr;\n return value.replace(re, function (match) { return decodingMap[match]; })\n}\n\nfunction parseHTML (html, options) {\n var stack = [];\n var expectHTML = options.expectHTML;\n var isUnaryTag$$1 = options.isUnaryTag || no;\n var canBeLeftOpenTag$$1 = options.canBeLeftOpenTag || no;\n var index = 0;\n var last, lastTag;\n while (html) {\n last = html;\n // Make sure we're not in a plaintext content element like script/style\n if (!lastTag || !isPlainTextElement(lastTag)) {\n var textEnd = html.indexOf('<');\n if (textEnd === 0) {\n // Comment:\n if (comment.test(html)) {\n var commentEnd = html.indexOf('-->');\n\n if (commentEnd >= 0) {\n if (options.shouldKeepComment) {\n options.comment(html.substring(4, commentEnd), index, index + commentEnd + 3);\n }\n advance(commentEnd + 3);\n continue\n }\n }\n\n // http://en.wikipedia.org/wiki/Conditional_comment#Downlevel-revealed_conditional_comment\n if (conditionalComment.test(html)) {\n var conditionalEnd = html.indexOf(']>');\n\n if (conditionalEnd >= 0) {\n advance(conditionalEnd + 2);\n continue\n }\n }\n\n // Doctype:\n var doctypeMatch = html.match(doctype);\n if (doctypeMatch) {\n advance(doctypeMatch[0].length);\n continue\n }\n\n // End tag:\n var endTagMatch = html.match(endTag);\n if (endTagMatch) {\n var curIndex = index;\n advance(endTagMatch[0].length);\n parseEndTag(endTagMatch[1], curIndex, index);\n continue\n }\n\n // Start tag:\n var startTagMatch = parseStartTag();\n if (startTagMatch) {\n handleStartTag(startTagMatch);\n if (shouldIgnoreFirstNewline(startTagMatch.tagName, html)) {\n advance(1);\n }\n continue\n }\n }\n\n var text = (void 0), rest = (void 0), next = (void 0);\n if (textEnd >= 0) {\n rest = html.slice(textEnd);\n while (\n !endTag.test(rest) &&\n !startTagOpen.test(rest) &&\n !comment.test(rest) &&\n !conditionalComment.test(rest)\n ) {\n // < in plain text, be forgiving and treat it as text\n next = rest.indexOf('<', 1);\n if (next < 0) { break }\n textEnd += next;\n rest = html.slice(textEnd);\n }\n text = html.substring(0, textEnd);\n }\n\n if (textEnd < 0) {\n text = html;\n }\n\n if (text) {\n advance(text.length);\n }\n\n if (options.chars && text) {\n options.chars(text, index - text.length, index);\n }\n } else {\n var endTagLength = 0;\n var stackedTag = lastTag.toLowerCase();\n var reStackedTag = reCache[stackedTag] || (reCache[stackedTag] = new RegExp('([\\\\s\\\\S]*?)(</' + stackedTag + '[^>]*>)', 'i'));\n var rest$1 = html.replace(reStackedTag, function (all, text, endTag) {\n endTagLength = endTag.length;\n if (!isPlainTextElement(stackedTag) && stackedTag !== 'noscript') {\n text = text\n .replace(/<!\\--([\\s\\S]*?)-->/g, '$1') // #7298\n .replace(/<!\\[CDATA\\[([\\s\\S]*?)]]>/g, '$1');\n }\n if (shouldIgnoreFirstNewline(stackedTag, text)) {\n text = text.slice(1);\n }\n if (options.chars) {\n options.chars(text);\n }\n return ''\n });\n index += html.length - rest$1.length;\n html = rest$1;\n parseEndTag(stackedTag, index - endTagLength, index);\n }\n\n if (html === last) {\n options.chars && options.chars(html);\n if (process.env.NODE_ENV !== 'production' && !stack.length && options.warn) {\n options.warn((\"Mal-formatted tag at end of template: \\\"\" + html + \"\\\"\"), { start: index + html.length });\n }\n break\n }\n }\n\n // Clean up any remaining tags\n parseEndTag();\n\n function advance (n) {\n index += n;\n html = html.substring(n);\n }\n\n function parseStartTag () {\n var start = html.match(startTagOpen);\n if (start) {\n var match = {\n tagName: start[1],\n attrs: [],\n start: index\n };\n advance(start[0].length);\n var end, attr;\n while (!(end = html.match(startTagClose)) && (attr = html.match(dynamicArgAttribute) || html.match(attribute))) {\n attr.start = index;\n advance(attr[0].length);\n attr.end = index;\n match.attrs.push(attr);\n }\n if (end) {\n match.unarySlash = end[1];\n advance(end[0].length);\n match.end = index;\n return match\n }\n }\n }\n\n function handleStartTag (match) {\n var tagName = match.tagName;\n var unarySlash = match.unarySlash;\n\n if (expectHTML) {\n if (lastTag === 'p' && isNonPhrasingTag(tagName)) {\n parseEndTag(lastTag);\n }\n if (canBeLeftOpenTag$$1(tagName) && lastTag === tagName) {\n parseEndTag(tagName);\n }\n }\n\n var unary = isUnaryTag$$1(tagName) || !!unarySlash;\n\n var l = match.attrs.length;\n var attrs = new Array(l);\n for (var i = 0; i < l; i++) {\n var args = match.attrs[i];\n var value = args[3] || args[4] || args[5] || '';\n var shouldDecodeNewlines = tagName === 'a' && args[1] === 'href'\n ? options.shouldDecodeNewlinesForHref\n : options.shouldDecodeNewlines;\n attrs[i] = {\n name: args[1],\n value: decodeAttr(value, shouldDecodeNewlines)\n };\n if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {\n attrs[i].start = args.start + args[0].match(/^\\s*/).length;\n attrs[i].end = args.end;\n }\n }\n\n if (!unary) {\n stack.push({ tag: tagName, lowerCasedTag: tagName.toLowerCase(), attrs: attrs, start: match.start, end: match.end });\n lastTag = tagName;\n }\n\n if (options.start) {\n options.start(tagName, attrs, unary, match.start, match.end);\n }\n }\n\n function parseEndTag (tagName, start, end) {\n var pos, lowerCasedTagName;\n if (start == null) { start = index; }\n if (end == null) { end = index; }\n\n // Find the closest opened tag of the same type\n if (tagName) {\n lowerCasedTagName = tagName.toLowerCase();\n for (pos = stack.length - 1; pos >= 0; pos--) {\n if (stack[pos].lowerCasedTag === lowerCasedTagName) {\n break\n }\n }\n } else {\n // If no tag name is provided, clean shop\n pos = 0;\n }\n\n if (pos >= 0) {\n // Close all the open elements, up the stack\n for (var i = stack.length - 1; i >= pos; i--) {\n if (process.env.NODE_ENV !== 'production' &&\n (i > pos || !tagName) &&\n options.warn\n ) {\n options.warn(\n (\"tag <\" + (stack[i].tag) + \"> has no matching end tag.\"),\n { start: stack[i].start, end: stack[i].end }\n );\n }\n if (options.end) {\n options.end(stack[i].tag, start, end);\n }\n }\n\n // Remove the open elements from the stack\n stack.length = pos;\n lastTag = pos && stack[pos - 1].tag;\n } else if (lowerCasedTagName === 'br') {\n if (options.start) {\n options.start(tagName, [], true, start, end);\n }\n } else if (lowerCasedTagName === 'p') {\n if (options.start) {\n options.start(tagName, [], false, start, end);\n }\n if (options.end) {\n options.end(tagName, start, end);\n }\n }\n }\n}\n\n/* */\n\nvar onRE = /^@|^v-on:/;\nvar dirRE = /^v-|^@|^:|^#/;\nvar forAliasRE = /([\\s\\S]*?)\\s+(?:in|of)\\s+([\\s\\S]*)/;\nvar forIteratorRE = /,([^,\\}\\]]*)(?:,([^,\\}\\]]*))?$/;\nvar stripParensRE = /^\\(|\\)$/g;\nvar dynamicArgRE = /^\\[.*\\]$/;\n\nvar argRE = /:(.*)$/;\nvar bindRE = /^:|^\\.|^v-bind:/;\nvar modifierRE = /\\.[^.\\]]+(?=[^\\]]*$)/g;\n\nvar slotRE = /^v-slot(:|$)|^#/;\n\nvar lineBreakRE = /[\\r\\n]/;\nvar whitespaceRE$1 = /\\s+/g;\n\nvar invalidAttributeRE = /[\\s\"'<>\\/=]/;\n\nvar decodeHTMLCached = cached(he.decode);\n\nvar emptySlotScopeToken = \"_empty_\";\n\n// configurable state\nvar warn$2;\nvar delimiters;\nvar transforms;\nvar preTransforms;\nvar postTransforms;\nvar platformIsPreTag;\nvar platformMustUseProp;\nvar platformGetTagNamespace;\nvar maybeComponent;\n\nfunction createASTElement (\n tag,\n attrs,\n parent\n) {\n return {\n type: 1,\n tag: tag,\n attrsList: attrs,\n attrsMap: makeAttrsMap(attrs),\n rawAttrsMap: {},\n parent: parent,\n children: []\n }\n}\n\n/**\n * Convert HTML string to AST.\n */\nfunction parse (\n template,\n options\n) {\n warn$2 = options.warn || baseWarn;\n\n platformIsPreTag = options.isPreTag || no;\n platformMustUseProp = options.mustUseProp || no;\n platformGetTagNamespace = options.getTagNamespace || no;\n var isReservedTag = options.isReservedTag || no;\n maybeComponent = function (el) { return !!el.component || !isReservedTag(el.tag); };\n\n transforms = pluckModuleFunction(options.modules, 'transformNode');\n preTransforms = pluckModuleFunction(options.modules, 'preTransformNode');\n postTransforms = pluckModuleFunction(options.modules, 'postTransformNode');\n\n delimiters = options.delimiters;\n\n var stack = [];\n var preserveWhitespace = options.preserveWhitespace !== false;\n var whitespaceOption = options.whitespace;\n var root;\n var currentParent;\n var inVPre = false;\n var inPre = false;\n var warned = false;\n\n function warnOnce (msg, range) {\n if (!warned) {\n warned = true;\n warn$2(msg, range);\n }\n }\n\n function closeElement (element) {\n trimEndingWhitespace(element);\n if (!inVPre && !element.processed) {\n element = processElement(element, options);\n }\n // tree management\n if (!stack.length && element !== root) {\n // allow root elements with v-if, v-else-if and v-else\n if (root.if && (element.elseif || element.else)) {\n if (process.env.NODE_ENV !== 'production') {\n checkRootConstraints(element);\n }\n addIfCondition(root, {\n exp: element.elseif,\n block: element\n });\n } else if (process.env.NODE_ENV !== 'production') {\n warnOnce(\n \"Component template should contain exactly one root element. \" +\n \"If you are using v-if on multiple elements, \" +\n \"use v-else-if to chain them instead.\",\n { start: element.start }\n );\n }\n }\n if (currentParent && !element.forbidden) {\n if (element.elseif || element.else) {\n processIfConditions(element, currentParent);\n } else {\n if (element.slotScope) {\n // scoped slot\n // keep it in the children list so that v-else(-if) conditions can\n // find it as the prev node.\n var name = element.slotTarget || '\"default\"'\n ;(currentParent.scopedSlots || (currentParent.scopedSlots = {}))[name] = element;\n }\n currentParent.children.push(element);\n element.parent = currentParent;\n }\n }\n\n // final children cleanup\n // filter out scoped slots\n element.children = element.children.filter(function (c) { return !(c).slotScope; });\n // remove trailing whitespace node again\n trimEndingWhitespace(element);\n\n // check pre state\n if (element.pre) {\n inVPre = false;\n }\n if (platformIsPreTag(element.tag)) {\n inPre = false;\n }\n // apply post-transforms\n for (var i = 0; i < postTransforms.length; i++) {\n postTransforms[i](element, options);\n }\n }\n\n function trimEndingWhitespace (el) {\n // remove trailing whitespace node\n if (!inPre) {\n var lastNode;\n while (\n (lastNode = el.children[el.children.length - 1]) &&\n lastNode.type === 3 &&\n lastNode.text === ' '\n ) {\n el.children.pop();\n }\n }\n }\n\n function checkRootConstraints (el) {\n if (el.tag === 'slot' || el.tag === 'template') {\n warnOnce(\n \"Cannot use <\" + (el.tag) + \"> as component root element because it may \" +\n 'contain multiple nodes.',\n { start: el.start }\n );\n }\n if (el.attrsMap.hasOwnProperty('v-for')) {\n warnOnce(\n 'Cannot use v-for on stateful component root element because ' +\n 'it renders multiple elements.',\n el.rawAttrsMap['v-for']\n );\n }\n }\n\n parseHTML(template, {\n warn: warn$2,\n expectHTML: options.expectHTML,\n isUnaryTag: options.isUnaryTag,\n canBeLeftOpenTag: options.canBeLeftOpenTag,\n shouldDecodeNewlines: options.shouldDecodeNewlines,\n shouldDecodeNewlinesForHref: options.shouldDecodeNewlinesForHref,\n shouldKeepComment: options.comments,\n outputSourceRange: options.outputSourceRange,\n start: function start (tag, attrs, unary, start$1, end) {\n // check namespace.\n // inherit parent ns if there is one\n var ns = (currentParent && currentParent.ns) || platformGetTagNamespace(tag);\n\n // handle IE svg bug\n /* istanbul ignore if */\n if (isIE && ns === 'svg') {\n attrs = guardIESVGBug(attrs);\n }\n\n var element = createASTElement(tag, attrs, currentParent);\n if (ns) {\n element.ns = ns;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (options.outputSourceRange) {\n element.start = start$1;\n element.end = end;\n element.rawAttrsMap = element.attrsList.reduce(function (cumulated, attr) {\n cumulated[attr.name] = attr;\n return cumulated\n }, {});\n }\n attrs.forEach(function (attr) {\n if (invalidAttributeRE.test(attr.name)) {\n warn$2(\n \"Invalid dynamic argument expression: attribute names cannot contain \" +\n \"spaces, quotes, <, >, / or =.\",\n {\n start: attr.start + attr.name.indexOf(\"[\"),\n end: attr.start + attr.name.length\n }\n );\n }\n });\n }\n\n if (isForbiddenTag(element) && !isServerRendering()) {\n element.forbidden = true;\n process.env.NODE_ENV !== 'production' && warn$2(\n 'Templates should only be responsible for mapping the state to the ' +\n 'UI. Avoid placing tags with side-effects in your templates, such as ' +\n \"<\" + tag + \">\" + ', as they will not be parsed.',\n { start: element.start }\n );\n }\n\n // apply pre-transforms\n for (var i = 0; i < preTransforms.length; i++) {\n element = preTransforms[i](element, options) || element;\n }\n\n if (!inVPre) {\n processPre(element);\n if (element.pre) {\n inVPre = true;\n }\n }\n if (platformIsPreTag(element.tag)) {\n inPre = true;\n }\n if (inVPre) {\n processRawAttrs(element);\n } else if (!element.processed) {\n // structural directives\n processFor(element);\n processIf(element);\n processOnce(element);\n }\n\n if (!root) {\n root = element;\n if (process.env.NODE_ENV !== 'production') {\n checkRootConstraints(root);\n }\n }\n\n if (!unary) {\n currentParent = element;\n stack.push(element);\n } else {\n closeElement(element);\n }\n },\n\n end: function end (tag, start, end$1) {\n var element = stack[stack.length - 1];\n // pop stack\n stack.length -= 1;\n currentParent = stack[stack.length - 1];\n if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {\n element.end = end$1;\n }\n closeElement(element);\n },\n\n chars: function chars (text, start, end) {\n if (!currentParent) {\n if (process.env.NODE_ENV !== 'production') {\n if (text === template) {\n warnOnce(\n 'Component template requires a root element, rather than just text.',\n { start: start }\n );\n } else if ((text = text.trim())) {\n warnOnce(\n (\"text \\\"\" + text + \"\\\" outside root element will be ignored.\"),\n { start: start }\n );\n }\n }\n return\n }\n // IE textarea placeholder bug\n /* istanbul ignore if */\n if (isIE &&\n currentParent.tag === 'textarea' &&\n currentParent.attrsMap.placeholder === text\n ) {\n return\n }\n var children = currentParent.children;\n if (inPre || text.trim()) {\n text = isTextTag(currentParent) ? text : decodeHTMLCached(text);\n } else if (!children.length) {\n // remove the whitespace-only node right after an opening tag\n text = '';\n } else if (whitespaceOption) {\n if (whitespaceOption === 'condense') {\n // in condense mode, remove the whitespace node if it contains\n // line break, otherwise condense to a single space\n text = lineBreakRE.test(text) ? '' : ' ';\n } else {\n text = ' ';\n }\n } else {\n text = preserveWhitespace ? ' ' : '';\n }\n if (text) {\n if (!inPre && whitespaceOption === 'condense') {\n // condense consecutive whitespaces into single space\n text = text.replace(whitespaceRE$1, ' ');\n }\n var res;\n var child;\n if (!inVPre && text !== ' ' && (res = parseText(text, delimiters))) {\n child = {\n type: 2,\n expression: res.expression,\n tokens: res.tokens,\n text: text\n };\n } else if (text !== ' ' || !children.length || children[children.length - 1].text !== ' ') {\n child = {\n type: 3,\n text: text\n };\n }\n if (child) {\n if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {\n child.start = start;\n child.end = end;\n }\n children.push(child);\n }\n }\n },\n comment: function comment (text, start, end) {\n // adding anything as a sibling to the root node is forbidden\n // comments should still be allowed, but ignored\n if (currentParent) {\n var child = {\n type: 3,\n text: text,\n isComment: true\n };\n if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {\n child.start = start;\n child.end = end;\n }\n currentParent.children.push(child);\n }\n }\n });\n return root\n}\n\nfunction processPre (el) {\n if (getAndRemoveAttr(el, 'v-pre') != null) {\n el.pre = true;\n }\n}\n\nfunction processRawAttrs (el) {\n var list = el.attrsList;\n var len = list.length;\n if (len) {\n var attrs = el.attrs = new Array(len);\n for (var i = 0; i < len; i++) {\n attrs[i] = {\n name: list[i].name,\n value: JSON.stringify(list[i].value)\n };\n if (list[i].start != null) {\n attrs[i].start = list[i].start;\n attrs[i].end = list[i].end;\n }\n }\n } else if (!el.pre) {\n // non root node in pre blocks with no attributes\n el.plain = true;\n }\n}\n\nfunction processElement (\n element,\n options\n) {\n processKey(element);\n\n // determine whether this is a plain element after\n // removing structural attributes\n element.plain = (\n !element.key &&\n !element.scopedSlots &&\n !element.attrsList.length\n );\n\n processRef(element);\n processSlotContent(element);\n processSlotOutlet(element);\n processComponent(element);\n for (var i = 0; i < transforms.length; i++) {\n element = transforms[i](element, options) || element;\n }\n processAttrs(element);\n return element\n}\n\nfunction processKey (el) {\n var exp = getBindingAttr(el, 'key');\n if (exp) {\n if (process.env.NODE_ENV !== 'production') {\n if (el.tag === 'template') {\n warn$2(\n \"<template> cannot be keyed. Place the key on real elements instead.\",\n getRawBindingAttr(el, 'key')\n );\n }\n if (el.for) {\n var iterator = el.iterator2 || el.iterator1;\n var parent = el.parent;\n if (iterator && iterator === exp && parent && parent.tag === 'transition-group') {\n warn$2(\n \"Do not use v-for index as key on <transition-group> children, \" +\n \"this is the same as not using keys.\",\n getRawBindingAttr(el, 'key'),\n true /* tip */\n );\n }\n }\n }\n el.key = exp;\n }\n}\n\nfunction processRef (el) {\n var ref = getBindingAttr(el, 'ref');\n if (ref) {\n el.ref = ref;\n el.refInFor = checkInFor(el);\n }\n}\n\nfunction processFor (el) {\n var exp;\n if ((exp = getAndRemoveAttr(el, 'v-for'))) {\n var res = parseFor(exp);\n if (res) {\n extend(el, res);\n } else if (process.env.NODE_ENV !== 'production') {\n warn$2(\n (\"Invalid v-for expression: \" + exp),\n el.rawAttrsMap['v-for']\n );\n }\n }\n}\n\n\n\nfunction parseFor (exp) {\n var inMatch = exp.match(forAliasRE);\n if (!inMatch) { return }\n var res = {};\n res.for = inMatch[2].trim();\n var alias = inMatch[1].trim().replace(stripParensRE, '');\n var iteratorMatch = alias.match(forIteratorRE);\n if (iteratorMatch) {\n res.alias = alias.replace(forIteratorRE, '').trim();\n res.iterator1 = iteratorMatch[1].trim();\n if (iteratorMatch[2]) {\n res.iterator2 = iteratorMatch[2].trim();\n }\n } else {\n res.alias = alias;\n }\n return res\n}\n\nfunction processIf (el) {\n var exp = getAndRemoveAttr(el, 'v-if');\n if (exp) {\n el.if = exp;\n addIfCondition(el, {\n exp: exp,\n block: el\n });\n } else {\n if (getAndRemoveAttr(el, 'v-else') != null) {\n el.else = true;\n }\n var elseif = getAndRemoveAttr(el, 'v-else-if');\n if (elseif) {\n el.elseif = elseif;\n }\n }\n}\n\nfunction processIfConditions (el, parent) {\n var prev = findPrevElement(parent.children);\n if (prev && prev.if) {\n addIfCondition(prev, {\n exp: el.elseif,\n block: el\n });\n } else if (process.env.NODE_ENV !== 'production') {\n warn$2(\n \"v-\" + (el.elseif ? ('else-if=\"' + el.elseif + '\"') : 'else') + \" \" +\n \"used on element <\" + (el.tag) + \"> without corresponding v-if.\",\n el.rawAttrsMap[el.elseif ? 'v-else-if' : 'v-else']\n );\n }\n}\n\nfunction findPrevElement (children) {\n var i = children.length;\n while (i--) {\n if (children[i].type === 1) {\n return children[i]\n } else {\n if (process.env.NODE_ENV !== 'production' && children[i].text !== ' ') {\n warn$2(\n \"text \\\"\" + (children[i].text.trim()) + \"\\\" between v-if and v-else(-if) \" +\n \"will be ignored.\",\n children[i]\n );\n }\n children.pop();\n }\n }\n}\n\nfunction addIfCondition (el, condition) {\n if (!el.ifConditions) {\n el.ifConditions = [];\n }\n el.ifConditions.push(condition);\n}\n\nfunction processOnce (el) {\n var once$$1 = getAndRemoveAttr(el, 'v-once');\n if (once$$1 != null) {\n el.once = true;\n }\n}\n\n// handle content being passed to a component as slot,\n// e.g. <template slot=\"xxx\">, <div slot-scope=\"xxx\">\nfunction processSlotContent (el) {\n var slotScope;\n if (el.tag === 'template') {\n slotScope = getAndRemoveAttr(el, 'scope');\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && slotScope) {\n warn$2(\n \"the \\\"scope\\\" attribute for scoped slots have been deprecated and \" +\n \"replaced by \\\"slot-scope\\\" since 2.5. The new \\\"slot-scope\\\" attribute \" +\n \"can also be used on plain elements in addition to <template> to \" +\n \"denote scoped slots.\",\n el.rawAttrsMap['scope'],\n true\n );\n }\n el.slotScope = slotScope || getAndRemoveAttr(el, 'slot-scope');\n } else if ((slotScope = getAndRemoveAttr(el, 'slot-scope'))) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && el.attrsMap['v-for']) {\n warn$2(\n \"Ambiguous combined usage of slot-scope and v-for on <\" + (el.tag) + \"> \" +\n \"(v-for takes higher priority). Use a wrapper <template> for the \" +\n \"scoped slot to make it clearer.\",\n el.rawAttrsMap['slot-scope'],\n true\n );\n }\n el.slotScope = slotScope;\n }\n\n // slot=\"xxx\"\n var slotTarget = getBindingAttr(el, 'slot');\n if (slotTarget) {\n el.slotTarget = slotTarget === '\"\"' ? '\"default\"' : slotTarget;\n el.slotTargetDynamic = !!(el.attrsMap[':slot'] || el.attrsMap['v-bind:slot']);\n // preserve slot as an attribute for native shadow DOM compat\n // only for non-scoped slots.\n if (el.tag !== 'template' && !el.slotScope) {\n addAttr(el, 'slot', slotTarget, getRawBindingAttr(el, 'slot'));\n }\n }\n\n // 2.6 v-slot syntax\n {\n if (el.tag === 'template') {\n // v-slot on <template>\n var slotBinding = getAndRemoveAttrByRegex(el, slotRE);\n if (slotBinding) {\n if (process.env.NODE_ENV !== 'production') {\n if (el.slotTarget || el.slotScope) {\n warn$2(\n \"Unexpected mixed usage of different slot syntaxes.\",\n el\n );\n }\n if (el.parent && !maybeComponent(el.parent)) {\n warn$2(\n \"<template v-slot> can only appear at the root level inside \" +\n \"the receiving component\",\n el\n );\n }\n }\n var ref = getSlotName(slotBinding);\n var name = ref.name;\n var dynamic = ref.dynamic;\n el.slotTarget = name;\n el.slotTargetDynamic = dynamic;\n el.slotScope = slotBinding.value || emptySlotScopeToken; // force it into a scoped slot for perf\n }\n } else {\n // v-slot on component, denotes default slot\n var slotBinding$1 = getAndRemoveAttrByRegex(el, slotRE);\n if (slotBinding$1) {\n if (process.env.NODE_ENV !== 'production') {\n if (!maybeComponent(el)) {\n warn$2(\n \"v-slot can only be used on components or <template>.\",\n slotBinding$1\n );\n }\n if (el.slotScope || el.slotTarget) {\n warn$2(\n \"Unexpected mixed usage of different slot syntaxes.\",\n el\n );\n }\n if (el.scopedSlots) {\n warn$2(\n \"To avoid scope ambiguity, the default slot should also use \" +\n \"<template> syntax when there are other named slots.\",\n slotBinding$1\n );\n }\n }\n // add the component's children to its default slot\n var slots = el.scopedSlots || (el.scopedSlots = {});\n var ref$1 = getSlotName(slotBinding$1);\n var name$1 = ref$1.name;\n var dynamic$1 = ref$1.dynamic;\n var slotContainer = slots[name$1] = createASTElement('template', [], el);\n slotContainer.slotTarget = name$1;\n slotContainer.slotTargetDynamic = dynamic$1;\n slotContainer.children = el.children.filter(function (c) {\n if (!c.slotScope) {\n c.parent = slotContainer;\n return true\n }\n });\n slotContainer.slotScope = slotBinding$1.value || emptySlotScopeToken;\n // remove children as they are returned from scopedSlots now\n el.children = [];\n // mark el non-plain so data gets generated\n el.plain = false;\n }\n }\n }\n}\n\nfunction getSlotName (binding) {\n var name = binding.name.replace(slotRE, '');\n if (!name) {\n if (binding.name[0] !== '#') {\n name = 'default';\n } else if (process.env.NODE_ENV !== 'production') {\n warn$2(\n \"v-slot shorthand syntax requires a slot name.\",\n binding\n );\n }\n }\n return dynamicArgRE.test(name)\n // dynamic [name]\n ? { name: name.slice(1, -1), dynamic: true }\n // static name\n : { name: (\"\\\"\" + name + \"\\\"\"), dynamic: false }\n}\n\n// handle <slot/> outlets\nfunction processSlotOutlet (el) {\n if (el.tag === 'slot') {\n el.slotName = getBindingAttr(el, 'name');\n if (process.env.NODE_ENV !== 'production' && el.key) {\n warn$2(\n \"`key` does not work on <slot> because slots are abstract outlets \" +\n \"and can possibly expand into multiple elements. \" +\n \"Use the key on a wrapping element instead.\",\n getRawBindingAttr(el, 'key')\n );\n }\n }\n}\n\nfunction processComponent (el) {\n var binding;\n if ((binding = getBindingAttr(el, 'is'))) {\n el.component = binding;\n }\n if (getAndRemoveAttr(el, 'inline-template') != null) {\n el.inlineTemplate = true;\n }\n}\n\nfunction processAttrs (el) {\n var list = el.attrsList;\n var i, l, name, rawName, value, modifiers, syncGen, isDynamic;\n for (i = 0, l = list.length; i < l; i++) {\n name = rawName = list[i].name;\n value = list[i].value;\n if (dirRE.test(name)) {\n // mark element as dynamic\n el.hasBindings = true;\n // modifiers\n modifiers = parseModifiers(name.replace(dirRE, ''));\n // support .foo shorthand syntax for the .prop modifier\n if (modifiers) {\n name = name.replace(modifierRE, '');\n }\n if (bindRE.test(name)) { // v-bind\n name = name.replace(bindRE, '');\n value = parseFilters(value);\n isDynamic = dynamicArgRE.test(name);\n if (isDynamic) {\n name = name.slice(1, -1);\n }\n if (\n process.env.NODE_ENV !== 'production' &&\n value.trim().length === 0\n ) {\n warn$2(\n (\"The value for a v-bind expression cannot be empty. Found in \\\"v-bind:\" + name + \"\\\"\")\n );\n }\n if (modifiers) {\n if (modifiers.prop && !isDynamic) {\n name = camelize(name);\n if (name === 'innerHtml') { name = 'innerHTML'; }\n }\n if (modifiers.camel && !isDynamic) {\n name = camelize(name);\n }\n if (modifiers.sync) {\n syncGen = genAssignmentCode(value, \"$event\");\n if (!isDynamic) {\n addHandler(\n el,\n (\"update:\" + (camelize(name))),\n syncGen,\n null,\n false,\n warn$2,\n list[i]\n );\n if (hyphenate(name) !== camelize(name)) {\n addHandler(\n el,\n (\"update:\" + (hyphenate(name))),\n syncGen,\n null,\n false,\n warn$2,\n list[i]\n );\n }\n } else {\n // handler w/ dynamic event name\n addHandler(\n el,\n (\"\\\"update:\\\"+(\" + name + \")\"),\n syncGen,\n null,\n false,\n warn$2,\n list[i],\n true // dynamic\n );\n }\n }\n }\n if ((modifiers && modifiers.prop) || (\n !el.component && platformMustUseProp(el.tag, el.attrsMap.type, name)\n )) {\n addProp(el, name, value, list[i], isDynamic);\n } else {\n addAttr(el, name, value, list[i], isDynamic);\n }\n } else if (onRE.test(name)) { // v-on\n name = name.replace(onRE, '');\n isDynamic = dynamicArgRE.test(name);\n if (isDynamic) {\n name = name.slice(1, -1);\n }\n addHandler(el, name, value, modifiers, false, warn$2, list[i], isDynamic);\n } else { // normal directives\n name = name.replace(dirRE, '');\n // parse arg\n var argMatch = name.match(argRE);\n var arg = argMatch && argMatch[1];\n isDynamic = false;\n if (arg) {\n name = name.slice(0, -(arg.length + 1));\n if (dynamicArgRE.test(arg)) {\n arg = arg.slice(1, -1);\n isDynamic = true;\n }\n }\n addDirective(el, name, rawName, value, arg, isDynamic, modifiers, list[i]);\n if (process.env.NODE_ENV !== 'production' && name === 'model') {\n checkForAliasModel(el, value);\n }\n }\n } else {\n // literal attribute\n if (process.env.NODE_ENV !== 'production') {\n var res = parseText(value, delimiters);\n if (res) {\n warn$2(\n name + \"=\\\"\" + value + \"\\\": \" +\n 'Interpolation inside attributes has been removed. ' +\n 'Use v-bind or the colon shorthand instead. For example, ' +\n 'instead of <div id=\"{{ val }}\">, use <div :id=\"val\">.',\n list[i]\n );\n }\n }\n addAttr(el, name, JSON.stringify(value), list[i]);\n // #6887 firefox doesn't update muted state if set via attribute\n // even immediately after element creation\n if (!el.component &&\n name === 'muted' &&\n platformMustUseProp(el.tag, el.attrsMap.type, name)) {\n addProp(el, name, 'true', list[i]);\n }\n }\n }\n}\n\nfunction checkInFor (el) {\n var parent = el;\n while (parent) {\n if (parent.for !== undefined) {\n return true\n }\n parent = parent.parent;\n }\n return false\n}\n\nfunction parseModifiers (name) {\n var match = name.match(modifierRE);\n if (match) {\n var ret = {};\n match.forEach(function (m) { ret[m.slice(1)] = true; });\n return ret\n }\n}\n\nfunction makeAttrsMap (attrs) {\n var map = {};\n for (var i = 0, l = attrs.length; i < l; i++) {\n if (\n process.env.NODE_ENV !== 'production' &&\n map[attrs[i].name] && !isIE && !isEdge\n ) {\n warn$2('duplicate attribute: ' + attrs[i].name, attrs[i]);\n }\n map[attrs[i].name] = attrs[i].value;\n }\n return map\n}\n\n// for script (e.g. type=\"x/template\") or style, do not decode content\nfunction isTextTag (el) {\n return el.tag === 'script' || el.tag === 'style'\n}\n\nfunction isForbiddenTag (el) {\n return (\n el.tag === 'style' ||\n (el.tag === 'script' && (\n !el.attrsMap.type ||\n el.attrsMap.type === 'text/javascript'\n ))\n )\n}\n\nvar ieNSBug = /^xmlns:NS\\d+/;\nvar ieNSPrefix = /^NS\\d+:/;\n\n/* istanbul ignore next */\nfunction guardIESVGBug (attrs) {\n var res = [];\n for (var i = 0; i < attrs.length; i++) {\n var attr = attrs[i];\n if (!ieNSBug.test(attr.name)) {\n attr.name = attr.name.replace(ieNSPrefix, '');\n res.push(attr);\n }\n }\n return res\n}\n\nfunction checkForAliasModel (el, value) {\n var _el = el;\n while (_el) {\n if (_el.for && _el.alias === value) {\n warn$2(\n \"<\" + (el.tag) + \" v-model=\\\"\" + value + \"\\\">: \" +\n \"You are binding v-model directly to a v-for iteration alias. \" +\n \"This will not be able to modify the v-for source array because \" +\n \"writing to the alias is like modifying a function local variable. \" +\n \"Consider using an array of objects and use v-model on an object property instead.\",\n el.rawAttrsMap['v-model']\n );\n }\n _el = _el.parent;\n }\n}\n\n/* */\n\nfunction preTransformNode (el, options) {\n if (el.tag === 'input') {\n var map = el.attrsMap;\n if (!map['v-model']) {\n return\n }\n\n var typeBinding;\n if (map[':type'] || map['v-bind:type']) {\n typeBinding = getBindingAttr(el, 'type');\n }\n if (!map.type && !typeBinding && map['v-bind']) {\n typeBinding = \"(\" + (map['v-bind']) + \").type\";\n }\n\n if (typeBinding) {\n var ifCondition = getAndRemoveAttr(el, 'v-if', true);\n var ifConditionExtra = ifCondition ? (\"&&(\" + ifCondition + \")\") : \"\";\n var hasElse = getAndRemoveAttr(el, 'v-else', true) != null;\n var elseIfCondition = getAndRemoveAttr(el, 'v-else-if', true);\n // 1. checkbox\n var branch0 = cloneASTElement(el);\n // process for on the main node\n processFor(branch0);\n addRawAttr(branch0, 'type', 'checkbox');\n processElement(branch0, options);\n branch0.processed = true; // prevent it from double-processed\n branch0.if = \"(\" + typeBinding + \")==='checkbox'\" + ifConditionExtra;\n addIfCondition(branch0, {\n exp: branch0.if,\n block: branch0\n });\n // 2. add radio else-if condition\n var branch1 = cloneASTElement(el);\n getAndRemoveAttr(branch1, 'v-for', true);\n addRawAttr(branch1, 'type', 'radio');\n processElement(branch1, options);\n addIfCondition(branch0, {\n exp: \"(\" + typeBinding + \")==='radio'\" + ifConditionExtra,\n block: branch1\n });\n // 3. other\n var branch2 = cloneASTElement(el);\n getAndRemoveAttr(branch2, 'v-for', true);\n addRawAttr(branch2, ':type', typeBinding);\n processElement(branch2, options);\n addIfCondition(branch0, {\n exp: ifCondition,\n block: branch2\n });\n\n if (hasElse) {\n branch0.else = true;\n } else if (elseIfCondition) {\n branch0.elseif = elseIfCondition;\n }\n\n return branch0\n }\n }\n}\n\nfunction cloneASTElement (el) {\n return createASTElement(el.tag, el.attrsList.slice(), el.parent)\n}\n\nvar model$1 = {\n preTransformNode: preTransformNode\n};\n\nvar modules$1 = [\n klass$1,\n style$1,\n model$1\n];\n\n/* */\n\nfunction text (el, dir) {\n if (dir.value) {\n addProp(el, 'textContent', (\"_s(\" + (dir.value) + \")\"), dir);\n }\n}\n\n/* */\n\nfunction html (el, dir) {\n if (dir.value) {\n addProp(el, 'innerHTML', (\"_s(\" + (dir.value) + \")\"), dir);\n }\n}\n\nvar directives$1 = {\n model: model,\n text: text,\n html: html\n};\n\n/* */\n\nvar baseOptions = {\n expectHTML: true,\n modules: modules$1,\n directives: directives$1,\n isPreTag: isPreTag,\n isUnaryTag: isUnaryTag,\n mustUseProp: mustUseProp,\n canBeLeftOpenTag: canBeLeftOpenTag,\n isReservedTag: isReservedTag,\n getTagNamespace: getTagNamespace,\n staticKeys: genStaticKeys(modules$1)\n};\n\n/* */\n\nvar isStaticKey;\nvar isPlatformReservedTag;\n\nvar genStaticKeysCached = cached(genStaticKeys$1);\n\n/**\n * Goal of the optimizer: walk the generated template AST tree\n * and detect sub-trees that are purely static, i.e. parts of\n * the DOM that never needs to change.\n *\n * Once we detect these sub-trees, we can:\n *\n * 1. Hoist them into constants, so that we no longer need to\n * create fresh nodes for them on each re-render;\n * 2. Completely skip them in the patching process.\n */\nfunction optimize (root, options) {\n if (!root) { return }\n isStaticKey = genStaticKeysCached(options.staticKeys || '');\n isPlatformReservedTag = options.isReservedTag || no;\n // first pass: mark all non-static nodes.\n markStatic$1(root);\n // second pass: mark static roots.\n markStaticRoots(root, false);\n}\n\nfunction genStaticKeys$1 (keys) {\n return makeMap(\n 'type,tag,attrsList,attrsMap,plain,parent,children,attrs,start,end,rawAttrsMap' +\n (keys ? ',' + keys : '')\n )\n}\n\nfunction markStatic$1 (node) {\n node.static = isStatic(node);\n if (node.type === 1) {\n // do not make component slot content static. this avoids\n // 1. components not able to mutate slot nodes\n // 2. static slot content fails for hot-reloading\n if (\n !isPlatformReservedTag(node.tag) &&\n node.tag !== 'slot' &&\n node.attrsMap['inline-template'] == null\n ) {\n return\n }\n for (var i = 0, l = node.children.length; i < l; i++) {\n var child = node.children[i];\n markStatic$1(child);\n if (!child.static) {\n node.static = false;\n }\n }\n if (node.ifConditions) {\n for (var i$1 = 1, l$1 = node.ifConditions.length; i$1 < l$1; i$1++) {\n var block = node.ifConditions[i$1].block;\n markStatic$1(block);\n if (!block.static) {\n node.static = false;\n }\n }\n }\n }\n}\n\nfunction markStaticRoots (node, isInFor) {\n if (node.type === 1) {\n if (node.static || node.once) {\n node.staticInFor = isInFor;\n }\n // For a node to qualify as a static root, it should have children that\n // are not just static text. Otherwise the cost of hoisting out will\n // outweigh the benefits and it's better off to just always render it fresh.\n if (node.static && node.children.length && !(\n node.children.length === 1 &&\n node.children[0].type === 3\n )) {\n node.staticRoot = true;\n return\n } else {\n node.staticRoot = false;\n }\n if (node.children) {\n for (var i = 0, l = node.children.length; i < l; i++) {\n markStaticRoots(node.children[i], isInFor || !!node.for);\n }\n }\n if (node.ifConditions) {\n for (var i$1 = 1, l$1 = node.ifConditions.length; i$1 < l$1; i$1++) {\n markStaticRoots(node.ifConditions[i$1].block, isInFor);\n }\n }\n }\n}\n\nfunction isStatic (node) {\n if (node.type === 2) { // expression\n return false\n }\n if (node.type === 3) { // text\n return true\n }\n return !!(node.pre || (\n !node.hasBindings && // no dynamic bindings\n !node.if && !node.for && // not v-if or v-for or v-else\n !isBuiltInTag(node.tag) && // not a built-in\n isPlatformReservedTag(node.tag) && // not a component\n !isDirectChildOfTemplateFor(node) &&\n Object.keys(node).every(isStaticKey)\n ))\n}\n\nfunction isDirectChildOfTemplateFor (node) {\n while (node.parent) {\n node = node.parent;\n if (node.tag !== 'template') {\n return false\n }\n if (node.for) {\n return true\n }\n }\n return false\n}\n\n/* */\n\nvar fnExpRE = /^([\\w$_]+|\\([^)]*?\\))\\s*=>|^function(?:\\s+[\\w$]+)?\\s*\\(/;\nvar fnInvokeRE = /\\([^)]*?\\);*$/;\nvar simplePathRE = /^[A-Za-z_$][\\w$]*(?:\\.[A-Za-z_$][\\w$]*|\\['[^']*?']|\\[\"[^\"]*?\"]|\\[\\d+]|\\[[A-Za-z_$][\\w$]*])*$/;\n\n// KeyboardEvent.keyCode aliases\nvar keyCodes = {\n esc: 27,\n tab: 9,\n enter: 13,\n space: 32,\n up: 38,\n left: 37,\n right: 39,\n down: 40,\n 'delete': [8, 46]\n};\n\n// KeyboardEvent.key aliases\nvar keyNames = {\n // #7880: IE11 and Edge use `Esc` for Escape key name.\n esc: ['Esc', 'Escape'],\n tab: 'Tab',\n enter: 'Enter',\n // #9112: IE11 uses `Spacebar` for Space key name.\n space: [' ', 'Spacebar'],\n // #7806: IE11 uses key names without `Arrow` prefix for arrow keys.\n up: ['Up', 'ArrowUp'],\n left: ['Left', 'ArrowLeft'],\n right: ['Right', 'ArrowRight'],\n down: ['Down', 'ArrowDown'],\n // #9112: IE11 uses `Del` for Delete key name.\n 'delete': ['Backspace', 'Delete', 'Del']\n};\n\n// #4868: modifiers that prevent the execution of the listener\n// need to explicitly return null so that we can determine whether to remove\n// the listener for .once\nvar genGuard = function (condition) { return (\"if(\" + condition + \")return null;\"); };\n\nvar modifierCode = {\n stop: '$event.stopPropagation();',\n prevent: '$event.preventDefault();',\n self: genGuard(\"$event.target !== $event.currentTarget\"),\n ctrl: genGuard(\"!$event.ctrlKey\"),\n shift: genGuard(\"!$event.shiftKey\"),\n alt: genGuard(\"!$event.altKey\"),\n meta: genGuard(\"!$event.metaKey\"),\n left: genGuard(\"'button' in $event && $event.button !== 0\"),\n middle: genGuard(\"'button' in $event && $event.button !== 1\"),\n right: genGuard(\"'button' in $event && $event.button !== 2\")\n};\n\nfunction genHandlers (\n events,\n isNative\n) {\n var prefix = isNative ? 'nativeOn:' : 'on:';\n var staticHandlers = \"\";\n var dynamicHandlers = \"\";\n for (var name in events) {\n var handlerCode = genHandler(events[name]);\n if (events[name] && events[name].dynamic) {\n dynamicHandlers += name + \",\" + handlerCode + \",\";\n } else {\n staticHandlers += \"\\\"\" + name + \"\\\":\" + handlerCode + \",\";\n }\n }\n staticHandlers = \"{\" + (staticHandlers.slice(0, -1)) + \"}\";\n if (dynamicHandlers) {\n return prefix + \"_d(\" + staticHandlers + \",[\" + (dynamicHandlers.slice(0, -1)) + \"])\"\n } else {\n return prefix + staticHandlers\n }\n}\n\nfunction genHandler (handler) {\n if (!handler) {\n return 'function(){}'\n }\n\n if (Array.isArray(handler)) {\n return (\"[\" + (handler.map(function (handler) { return genHandler(handler); }).join(',')) + \"]\")\n }\n\n var isMethodPath = simplePathRE.test(handler.value);\n var isFunctionExpression = fnExpRE.test(handler.value);\n var isFunctionInvocation = simplePathRE.test(handler.value.replace(fnInvokeRE, ''));\n\n if (!handler.modifiers) {\n if (isMethodPath || isFunctionExpression) {\n return handler.value\n }\n return (\"function($event){\" + (isFunctionInvocation ? (\"return \" + (handler.value)) : handler.value) + \"}\") // inline statement\n } else {\n var code = '';\n var genModifierCode = '';\n var keys = [];\n for (var key in handler.modifiers) {\n if (modifierCode[key]) {\n genModifierCode += modifierCode[key];\n // left/right\n if (keyCodes[key]) {\n keys.push(key);\n }\n } else if (key === 'exact') {\n var modifiers = (handler.modifiers);\n genModifierCode += genGuard(\n ['ctrl', 'shift', 'alt', 'meta']\n .filter(function (keyModifier) { return !modifiers[keyModifier]; })\n .map(function (keyModifier) { return (\"$event.\" + keyModifier + \"Key\"); })\n .join('||')\n );\n } else {\n keys.push(key);\n }\n }\n if (keys.length) {\n code += genKeyFilter(keys);\n }\n // Make sure modifiers like prevent and stop get executed after key filtering\n if (genModifierCode) {\n code += genModifierCode;\n }\n var handlerCode = isMethodPath\n ? (\"return \" + (handler.value) + \"($event)\")\n : isFunctionExpression\n ? (\"return (\" + (handler.value) + \")($event)\")\n : isFunctionInvocation\n ? (\"return \" + (handler.value))\n : handler.value;\n return (\"function($event){\" + code + handlerCode + \"}\")\n }\n}\n\nfunction genKeyFilter (keys) {\n return (\n // make sure the key filters only apply to KeyboardEvents\n // #9441: can't use 'keyCode' in $event because Chrome autofill fires fake\n // key events that do not have keyCode property...\n \"if(!$event.type.indexOf('key')&&\" +\n (keys.map(genFilterCode).join('&&')) + \")return null;\"\n )\n}\n\nfunction genFilterCode (key) {\n var keyVal = parseInt(key, 10);\n if (keyVal) {\n return (\"$event.keyCode!==\" + keyVal)\n }\n var keyCode = keyCodes[key];\n var keyName = keyNames[key];\n return (\n \"_k($event.keyCode,\" +\n (JSON.stringify(key)) + \",\" +\n (JSON.stringify(keyCode)) + \",\" +\n \"$event.key,\" +\n \"\" + (JSON.stringify(keyName)) +\n \")\"\n )\n}\n\n/* */\n\nfunction on (el, dir) {\n if (process.env.NODE_ENV !== 'production' && dir.modifiers) {\n warn(\"v-on without argument does not support modifiers.\");\n }\n el.wrapListeners = function (code) { return (\"_g(\" + code + \",\" + (dir.value) + \")\"); };\n}\n\n/* */\n\nfunction bind$1 (el, dir) {\n el.wrapData = function (code) {\n return (\"_b(\" + code + \",'\" + (el.tag) + \"',\" + (dir.value) + \",\" + (dir.modifiers && dir.modifiers.prop ? 'true' : 'false') + (dir.modifiers && dir.modifiers.sync ? ',true' : '') + \")\")\n };\n}\n\n/* */\n\nvar baseDirectives = {\n on: on,\n bind: bind$1,\n cloak: noop\n};\n\n/* */\n\n\n\n\n\nvar CodegenState = function CodegenState (options) {\n this.options = options;\n this.warn = options.warn || baseWarn;\n this.transforms = pluckModuleFunction(options.modules, 'transformCode');\n this.dataGenFns = pluckModuleFunction(options.modules, 'genData');\n this.directives = extend(extend({}, baseDirectives), options.directives);\n var isReservedTag = options.isReservedTag || no;\n this.maybeComponent = function (el) { return !!el.component || !isReservedTag(el.tag); };\n this.onceId = 0;\n this.staticRenderFns = [];\n this.pre = false;\n};\n\n\n\nfunction generate (\n ast,\n options\n) {\n var state = new CodegenState(options);\n var code = ast ? genElement(ast, state) : '_c(\"div\")';\n return {\n render: (\"with(this){return \" + code + \"}\"),\n staticRenderFns: state.staticRenderFns\n }\n}\n\nfunction genElement (el, state) {\n if (el.parent) {\n el.pre = el.pre || el.parent.pre;\n }\n\n if (el.staticRoot && !el.staticProcessed) {\n return genStatic(el, state)\n } else if (el.once && !el.onceProcessed) {\n return genOnce(el, state)\n } else if (el.for && !el.forProcessed) {\n return genFor(el, state)\n } else if (el.if && !el.ifProcessed) {\n return genIf(el, state)\n } else if (el.tag === 'template' && !el.slotTarget && !state.pre) {\n return genChildren(el, state) || 'void 0'\n } else if (el.tag === 'slot') {\n return genSlot(el, state)\n } else {\n // component or element\n var code;\n if (el.component) {\n code = genComponent(el.component, el, state);\n } else {\n var data;\n if (!el.plain || (el.pre && state.maybeComponent(el))) {\n data = genData$2(el, state);\n }\n\n var children = el.inlineTemplate ? null : genChildren(el, state, true);\n code = \"_c('\" + (el.tag) + \"'\" + (data ? (\",\" + data) : '') + (children ? (\",\" + children) : '') + \")\";\n }\n // module transforms\n for (var i = 0; i < state.transforms.length; i++) {\n code = state.transforms[i](el, code);\n }\n return code\n }\n}\n\n// hoist static sub-trees out\nfunction genStatic (el, state) {\n el.staticProcessed = true;\n // Some elements (templates) need to behave differently inside of a v-pre\n // node. All pre nodes are static roots, so we can use this as a location to\n // wrap a state change and reset it upon exiting the pre node.\n var originalPreState = state.pre;\n if (el.pre) {\n state.pre = el.pre;\n }\n state.staticRenderFns.push((\"with(this){return \" + (genElement(el, state)) + \"}\"));\n state.pre = originalPreState;\n return (\"_m(\" + (state.staticRenderFns.length - 1) + (el.staticInFor ? ',true' : '') + \")\")\n}\n\n// v-once\nfunction genOnce (el, state) {\n el.onceProcessed = true;\n if (el.if && !el.ifProcessed) {\n return genIf(el, state)\n } else if (el.staticInFor) {\n var key = '';\n var parent = el.parent;\n while (parent) {\n if (parent.for) {\n key = parent.key;\n break\n }\n parent = parent.parent;\n }\n if (!key) {\n process.env.NODE_ENV !== 'production' && state.warn(\n \"v-once can only be used inside v-for that is keyed. \",\n el.rawAttrsMap['v-once']\n );\n return genElement(el, state)\n }\n return (\"_o(\" + (genElement(el, state)) + \",\" + (state.onceId++) + \",\" + key + \")\")\n } else {\n return genStatic(el, state)\n }\n}\n\nfunction genIf (\n el,\n state,\n altGen,\n altEmpty\n) {\n el.ifProcessed = true; // avoid recursion\n return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty)\n}\n\nfunction genIfConditions (\n conditions,\n state,\n altGen,\n altEmpty\n) {\n if (!conditions.length) {\n return altEmpty || '_e()'\n }\n\n var condition = conditions.shift();\n if (condition.exp) {\n return (\"(\" + (condition.exp) + \")?\" + (genTernaryExp(condition.block)) + \":\" + (genIfConditions(conditions, state, altGen, altEmpty)))\n } else {\n return (\"\" + (genTernaryExp(condition.block)))\n }\n\n // v-if with v-once should generate code like (a)?_m(0):_m(1)\n function genTernaryExp (el) {\n return altGen\n ? altGen(el, state)\n : el.once\n ? genOnce(el, state)\n : genElement(el, state)\n }\n}\n\nfunction genFor (\n el,\n state,\n altGen,\n altHelper\n) {\n var exp = el.for;\n var alias = el.alias;\n var iterator1 = el.iterator1 ? (\",\" + (el.iterator1)) : '';\n var iterator2 = el.iterator2 ? (\",\" + (el.iterator2)) : '';\n\n if (process.env.NODE_ENV !== 'production' &&\n state.maybeComponent(el) &&\n el.tag !== 'slot' &&\n el.tag !== 'template' &&\n !el.key\n ) {\n state.warn(\n \"<\" + (el.tag) + \" v-for=\\\"\" + alias + \" in \" + exp + \"\\\">: component lists rendered with \" +\n \"v-for should have explicit keys. \" +\n \"See https://vuejs.org/guide/list.html#key for more info.\",\n el.rawAttrsMap['v-for'],\n true /* tip */\n );\n }\n\n el.forProcessed = true; // avoid recursion\n return (altHelper || '_l') + \"((\" + exp + \"),\" +\n \"function(\" + alias + iterator1 + iterator2 + \"){\" +\n \"return \" + ((altGen || genElement)(el, state)) +\n '})'\n}\n\nfunction genData$2 (el, state) {\n var data = '{';\n\n // directives first.\n // directives may mutate the el's other properties before they are generated.\n var dirs = genDirectives(el, state);\n if (dirs) { data += dirs + ','; }\n\n // key\n if (el.key) {\n data += \"key:\" + (el.key) + \",\";\n }\n // ref\n if (el.ref) {\n data += \"ref:\" + (el.ref) + \",\";\n }\n if (el.refInFor) {\n data += \"refInFor:true,\";\n }\n // pre\n if (el.pre) {\n data += \"pre:true,\";\n }\n // record original tag name for components using \"is\" attribute\n if (el.component) {\n data += \"tag:\\\"\" + (el.tag) + \"\\\",\";\n }\n // module data generation functions\n for (var i = 0; i < state.dataGenFns.length; i++) {\n data += state.dataGenFns[i](el);\n }\n // attributes\n if (el.attrs) {\n data += \"attrs:\" + (genProps(el.attrs)) + \",\";\n }\n // DOM props\n if (el.props) {\n data += \"domProps:\" + (genProps(el.props)) + \",\";\n }\n // event handlers\n if (el.events) {\n data += (genHandlers(el.events, false)) + \",\";\n }\n if (el.nativeEvents) {\n data += (genHandlers(el.nativeEvents, true)) + \",\";\n }\n // slot target\n // only for non-scoped slots\n if (el.slotTarget && !el.slotScope) {\n data += \"slot:\" + (el.slotTarget) + \",\";\n }\n // scoped slots\n if (el.scopedSlots) {\n data += (genScopedSlots(el, el.scopedSlots, state)) + \",\";\n }\n // component v-model\n if (el.model) {\n data += \"model:{value:\" + (el.model.value) + \",callback:\" + (el.model.callback) + \",expression:\" + (el.model.expression) + \"},\";\n }\n // inline-template\n if (el.inlineTemplate) {\n var inlineTemplate = genInlineTemplate(el, state);\n if (inlineTemplate) {\n data += inlineTemplate + \",\";\n }\n }\n data = data.replace(/,$/, '') + '}';\n // v-bind dynamic argument wrap\n // v-bind with dynamic arguments must be applied using the same v-bind object\n // merge helper so that class/style/mustUseProp attrs are handled correctly.\n if (el.dynamicAttrs) {\n data = \"_b(\" + data + \",\\\"\" + (el.tag) + \"\\\",\" + (genProps(el.dynamicAttrs)) + \")\";\n }\n // v-bind data wrap\n if (el.wrapData) {\n data = el.wrapData(data);\n }\n // v-on data wrap\n if (el.wrapListeners) {\n data = el.wrapListeners(data);\n }\n return data\n}\n\nfunction genDirectives (el, state) {\n var dirs = el.directives;\n if (!dirs) { return }\n var res = 'directives:[';\n var hasRuntime = false;\n var i, l, dir, needRuntime;\n for (i = 0, l = dirs.length; i < l; i++) {\n dir = dirs[i];\n needRuntime = true;\n var gen = state.directives[dir.name];\n if (gen) {\n // compile-time directive that manipulates AST.\n // returns true if it also needs a runtime counterpart.\n needRuntime = !!gen(el, dir, state.warn);\n }\n if (needRuntime) {\n hasRuntime = true;\n res += \"{name:\\\"\" + (dir.name) + \"\\\",rawName:\\\"\" + (dir.rawName) + \"\\\"\" + (dir.value ? (\",value:(\" + (dir.value) + \"),expression:\" + (JSON.stringify(dir.value))) : '') + (dir.arg ? (\",arg:\" + (dir.isDynamicArg ? dir.arg : (\"\\\"\" + (dir.arg) + \"\\\"\"))) : '') + (dir.modifiers ? (\",modifiers:\" + (JSON.stringify(dir.modifiers))) : '') + \"},\";\n }\n }\n if (hasRuntime) {\n return res.slice(0, -1) + ']'\n }\n}\n\nfunction genInlineTemplate (el, state) {\n var ast = el.children[0];\n if (process.env.NODE_ENV !== 'production' && (\n el.children.length !== 1 || ast.type !== 1\n )) {\n state.warn(\n 'Inline-template components must have exactly one child element.',\n { start: el.start }\n );\n }\n if (ast && ast.type === 1) {\n var inlineRenderFns = generate(ast, state.options);\n return (\"inlineTemplate:{render:function(){\" + (inlineRenderFns.render) + \"},staticRenderFns:[\" + (inlineRenderFns.staticRenderFns.map(function (code) { return (\"function(){\" + code + \"}\"); }).join(',')) + \"]}\")\n }\n}\n\nfunction genScopedSlots (\n el,\n slots,\n state\n) {\n // by default scoped slots are considered \"stable\", this allows child\n // components with only scoped slots to skip forced updates from parent.\n // but in some cases we have to bail-out of this optimization\n // for example if the slot contains dynamic names, has v-if or v-for on them...\n var needsForceUpdate = el.for || Object.keys(slots).some(function (key) {\n var slot = slots[key];\n return (\n slot.slotTargetDynamic ||\n slot.if ||\n slot.for ||\n containsSlotChild(slot) // is passing down slot from parent which may be dynamic\n )\n });\n\n // #9534: if a component with scoped slots is inside a conditional branch,\n // it's possible for the same component to be reused but with different\n // compiled slot content. To avoid that, we generate a unique key based on\n // the generated code of all the slot contents.\n var needsKey = !!el.if;\n\n // OR when it is inside another scoped slot or v-for (the reactivity may be\n // disconnected due to the intermediate scope variable)\n // #9438, #9506\n // TODO: this can be further optimized by properly analyzing in-scope bindings\n // and skip force updating ones that do not actually use scope variables.\n if (!needsForceUpdate) {\n var parent = el.parent;\n while (parent) {\n if (\n (parent.slotScope && parent.slotScope !== emptySlotScopeToken) ||\n parent.for\n ) {\n needsForceUpdate = true;\n break\n }\n if (parent.if) {\n needsKey = true;\n }\n parent = parent.parent;\n }\n }\n\n var generatedSlots = Object.keys(slots)\n .map(function (key) { return genScopedSlot(slots[key], state); })\n .join(',');\n\n return (\"scopedSlots:_u([\" + generatedSlots + \"]\" + (needsForceUpdate ? \",null,true\" : \"\") + (!needsForceUpdate && needsKey ? (\",null,false,\" + (hash(generatedSlots))) : \"\") + \")\")\n}\n\nfunction hash(str) {\n var hash = 5381;\n var i = str.length;\n while(i) {\n hash = (hash * 33) ^ str.charCodeAt(--i);\n }\n return hash >>> 0\n}\n\nfunction containsSlotChild (el) {\n if (el.type === 1) {\n if (el.tag === 'slot') {\n return true\n }\n return el.children.some(containsSlotChild)\n }\n return false\n}\n\nfunction genScopedSlot (\n el,\n state\n) {\n var isLegacySyntax = el.attrsMap['slot-scope'];\n if (el.if && !el.ifProcessed && !isLegacySyntax) {\n return genIf(el, state, genScopedSlot, \"null\")\n }\n if (el.for && !el.forProcessed) {\n return genFor(el, state, genScopedSlot)\n }\n var slotScope = el.slotScope === emptySlotScopeToken\n ? \"\"\n : String(el.slotScope);\n var fn = \"function(\" + slotScope + \"){\" +\n \"return \" + (el.tag === 'template'\n ? el.if && isLegacySyntax\n ? (\"(\" + (el.if) + \")?\" + (genChildren(el, state) || 'undefined') + \":undefined\")\n : genChildren(el, state) || 'undefined'\n : genElement(el, state)) + \"}\";\n // reverse proxy v-slot without scope on this.$slots\n var reverseProxy = slotScope ? \"\" : \",proxy:true\";\n return (\"{key:\" + (el.slotTarget || \"\\\"default\\\"\") + \",fn:\" + fn + reverseProxy + \"}\")\n}\n\nfunction genChildren (\n el,\n state,\n checkSkip,\n altGenElement,\n altGenNode\n) {\n var children = el.children;\n if (children.length) {\n var el$1 = children[0];\n // optimize single v-for\n if (children.length === 1 &&\n el$1.for &&\n el$1.tag !== 'template' &&\n el$1.tag !== 'slot'\n ) {\n var normalizationType = checkSkip\n ? state.maybeComponent(el$1) ? \",1\" : \",0\"\n : \"\";\n return (\"\" + ((altGenElement || genElement)(el$1, state)) + normalizationType)\n }\n var normalizationType$1 = checkSkip\n ? getNormalizationType(children, state.maybeComponent)\n : 0;\n var gen = altGenNode || genNode;\n return (\"[\" + (children.map(function (c) { return gen(c, state); }).join(',')) + \"]\" + (normalizationType$1 ? (\",\" + normalizationType$1) : ''))\n }\n}\n\n// determine the normalization needed for the children array.\n// 0: no normalization needed\n// 1: simple normalization needed (possible 1-level deep nested array)\n// 2: full normalization needed\nfunction getNormalizationType (\n children,\n maybeComponent\n) {\n var res = 0;\n for (var i = 0; i < children.length; i++) {\n var el = children[i];\n if (el.type !== 1) {\n continue\n }\n if (needsNormalization(el) ||\n (el.ifConditions && el.ifConditions.some(function (c) { return needsNormalization(c.block); }))) {\n res = 2;\n break\n }\n if (maybeComponent(el) ||\n (el.ifConditions && el.ifConditions.some(function (c) { return maybeComponent(c.block); }))) {\n res = 1;\n }\n }\n return res\n}\n\nfunction needsNormalization (el) {\n return el.for !== undefined || el.tag === 'template' || el.tag === 'slot'\n}\n\nfunction genNode (node, state) {\n if (node.type === 1) {\n return genElement(node, state)\n } else if (node.type === 3 && node.isComment) {\n return genComment(node)\n } else {\n return genText(node)\n }\n}\n\nfunction genText (text) {\n return (\"_v(\" + (text.type === 2\n ? text.expression // no need for () because already wrapped in _s()\n : transformSpecialNewlines(JSON.stringify(text.text))) + \")\")\n}\n\nfunction genComment (comment) {\n return (\"_e(\" + (JSON.stringify(comment.text)) + \")\")\n}\n\nfunction genSlot (el, state) {\n var slotName = el.slotName || '\"default\"';\n var children = genChildren(el, state);\n var res = \"_t(\" + slotName + (children ? (\",\" + children) : '');\n var attrs = el.attrs || el.dynamicAttrs\n ? genProps((el.attrs || []).concat(el.dynamicAttrs || []).map(function (attr) { return ({\n // slot props are camelized\n name: camelize(attr.name),\n value: attr.value,\n dynamic: attr.dynamic\n }); }))\n : null;\n var bind$$1 = el.attrsMap['v-bind'];\n if ((attrs || bind$$1) && !children) {\n res += \",null\";\n }\n if (attrs) {\n res += \",\" + attrs;\n }\n if (bind$$1) {\n res += (attrs ? '' : ',null') + \",\" + bind$$1;\n }\n return res + ')'\n}\n\n// componentName is el.component, take it as argument to shun flow's pessimistic refinement\nfunction genComponent (\n componentName,\n el,\n state\n) {\n var children = el.inlineTemplate ? null : genChildren(el, state, true);\n return (\"_c(\" + componentName + \",\" + (genData$2(el, state)) + (children ? (\",\" + children) : '') + \")\")\n}\n\nfunction genProps (props) {\n var staticProps = \"\";\n var dynamicProps = \"\";\n for (var i = 0; i < props.length; i++) {\n var prop = props[i];\n var value = transformSpecialNewlines(prop.value);\n if (prop.dynamic) {\n dynamicProps += (prop.name) + \",\" + value + \",\";\n } else {\n staticProps += \"\\\"\" + (prop.name) + \"\\\":\" + value + \",\";\n }\n }\n staticProps = \"{\" + (staticProps.slice(0, -1)) + \"}\";\n if (dynamicProps) {\n return (\"_d(\" + staticProps + \",[\" + (dynamicProps.slice(0, -1)) + \"])\")\n } else {\n return staticProps\n }\n}\n\n// #3895, #4268\nfunction transformSpecialNewlines (text) {\n return text\n .replace(/\\u2028/g, '\\\\u2028')\n .replace(/\\u2029/g, '\\\\u2029')\n}\n\n/* */\n\n\n\n// these keywords should not appear inside expressions, but operators like\n// typeof, instanceof and in are allowed\nvar prohibitedKeywordRE = new RegExp('\\\\b' + (\n 'do,if,for,let,new,try,var,case,else,with,await,break,catch,class,const,' +\n 'super,throw,while,yield,delete,export,import,return,switch,default,' +\n 'extends,finally,continue,debugger,function,arguments'\n).split(',').join('\\\\b|\\\\b') + '\\\\b');\n\n// these unary operators should not be used as property/method names\nvar unaryOperatorsRE = new RegExp('\\\\b' + (\n 'delete,typeof,void'\n).split(',').join('\\\\s*\\\\([^\\\\)]*\\\\)|\\\\b') + '\\\\s*\\\\([^\\\\)]*\\\\)');\n\n// strip strings in expressions\nvar stripStringRE = /'(?:[^'\\\\]|\\\\.)*'|\"(?:[^\"\\\\]|\\\\.)*\"|`(?:[^`\\\\]|\\\\.)*\\$\\{|\\}(?:[^`\\\\]|\\\\.)*`|`(?:[^`\\\\]|\\\\.)*`/g;\n\n// detect problematic expressions in a template\nfunction detectErrors (ast, warn) {\n if (ast) {\n checkNode(ast, warn);\n }\n}\n\nfunction checkNode (node, warn) {\n if (node.type === 1) {\n for (var name in node.attrsMap) {\n if (dirRE.test(name)) {\n var value = node.attrsMap[name];\n if (value) {\n var range = node.rawAttrsMap[name];\n if (name === 'v-for') {\n checkFor(node, (\"v-for=\\\"\" + value + \"\\\"\"), warn, range);\n } else if (name === 'v-slot' || name[0] === '#') {\n checkFunctionParameterExpression(value, (name + \"=\\\"\" + value + \"\\\"\"), warn, range);\n } else if (onRE.test(name)) {\n checkEvent(value, (name + \"=\\\"\" + value + \"\\\"\"), warn, range);\n } else {\n checkExpression(value, (name + \"=\\\"\" + value + \"\\\"\"), warn, range);\n }\n }\n }\n }\n if (node.children) {\n for (var i = 0; i < node.children.length; i++) {\n checkNode(node.children[i], warn);\n }\n }\n } else if (node.type === 2) {\n checkExpression(node.expression, node.text, warn, node);\n }\n}\n\nfunction checkEvent (exp, text, warn, range) {\n var stripped = exp.replace(stripStringRE, '');\n var keywordMatch = stripped.match(unaryOperatorsRE);\n if (keywordMatch && stripped.charAt(keywordMatch.index - 1) !== '$') {\n warn(\n \"avoid using JavaScript unary operator as property name: \" +\n \"\\\"\" + (keywordMatch[0]) + \"\\\" in expression \" + (text.trim()),\n range\n );\n }\n checkExpression(exp, text, warn, range);\n}\n\nfunction checkFor (node, text, warn, range) {\n checkExpression(node.for || '', text, warn, range);\n checkIdentifier(node.alias, 'v-for alias', text, warn, range);\n checkIdentifier(node.iterator1, 'v-for iterator', text, warn, range);\n checkIdentifier(node.iterator2, 'v-for iterator', text, warn, range);\n}\n\nfunction checkIdentifier (\n ident,\n type,\n text,\n warn,\n range\n) {\n if (typeof ident === 'string') {\n try {\n new Function((\"var \" + ident + \"=_\"));\n } catch (e) {\n warn((\"invalid \" + type + \" \\\"\" + ident + \"\\\" in expression: \" + (text.trim())), range);\n }\n }\n}\n\nfunction checkExpression (exp, text, warn, range) {\n try {\n new Function((\"return \" + exp));\n } catch (e) {\n var keywordMatch = exp.replace(stripStringRE, '').match(prohibitedKeywordRE);\n if (keywordMatch) {\n warn(\n \"avoid using JavaScript keyword as property name: \" +\n \"\\\"\" + (keywordMatch[0]) + \"\\\"\\n Raw expression: \" + (text.trim()),\n range\n );\n } else {\n warn(\n \"invalid expression: \" + (e.message) + \" in\\n\\n\" +\n \" \" + exp + \"\\n\\n\" +\n \" Raw expression: \" + (text.trim()) + \"\\n\",\n range\n );\n }\n }\n}\n\nfunction checkFunctionParameterExpression (exp, text, warn, range) {\n try {\n new Function(exp, '');\n } catch (e) {\n warn(\n \"invalid function parameter expression: \" + (e.message) + \" in\\n\\n\" +\n \" \" + exp + \"\\n\\n\" +\n \" Raw expression: \" + (text.trim()) + \"\\n\",\n range\n );\n }\n}\n\n/* */\n\nvar range = 2;\n\nfunction generateCodeFrame (\n source,\n start,\n end\n) {\n if ( start === void 0 ) start = 0;\n if ( end === void 0 ) end = source.length;\n\n var lines = source.split(/\\r?\\n/);\n var count = 0;\n var res = [];\n for (var i = 0; i < lines.length; i++) {\n count += lines[i].length + 1;\n if (count >= start) {\n for (var j = i - range; j <= i + range || end > count; j++) {\n if (j < 0 || j >= lines.length) { continue }\n res.push((\"\" + (j + 1) + (repeat$1(\" \", 3 - String(j + 1).length)) + \"| \" + (lines[j])));\n var lineLength = lines[j].length;\n if (j === i) {\n // push underline\n var pad = start - (count - lineLength) + 1;\n var length = end > count ? lineLength - pad : end - start;\n res.push(\" | \" + repeat$1(\" \", pad) + repeat$1(\"^\", length));\n } else if (j > i) {\n if (end > count) {\n var length$1 = Math.min(end - count, lineLength);\n res.push(\" | \" + repeat$1(\"^\", length$1));\n }\n count += lineLength + 1;\n }\n }\n break\n }\n }\n return res.join('\\n')\n}\n\nfunction repeat$1 (str, n) {\n var result = '';\n if (n > 0) {\n while (true) { // eslint-disable-line\n if (n & 1) { result += str; }\n n >>>= 1;\n if (n <= 0) { break }\n str += str;\n }\n }\n return result\n}\n\n/* */\n\n\n\nfunction createFunction (code, errors) {\n try {\n return new Function(code)\n } catch (err) {\n errors.push({ err: err, code: code });\n return noop\n }\n}\n\nfunction createCompileToFunctionFn (compile) {\n var cache = Object.create(null);\n\n return function compileToFunctions (\n template,\n options,\n vm\n ) {\n options = extend({}, options);\n var warn$$1 = options.warn || warn;\n delete options.warn;\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production') {\n // detect possible CSP restriction\n try {\n new Function('return 1');\n } catch (e) {\n if (e.toString().match(/unsafe-eval|CSP/)) {\n warn$$1(\n 'It seems you are using the standalone build of Vue.js in an ' +\n 'environment with Content Security Policy that prohibits unsafe-eval. ' +\n 'The template compiler cannot work in this environment. Consider ' +\n 'relaxing the policy to allow unsafe-eval or pre-compiling your ' +\n 'templates into render functions.'\n );\n }\n }\n }\n\n // check cache\n var key = options.delimiters\n ? String(options.delimiters) + template\n : template;\n if (cache[key]) {\n return cache[key]\n }\n\n // compile\n var compiled = compile(template, options);\n\n // check compilation errors/tips\n if (process.env.NODE_ENV !== 'production') {\n if (compiled.errors && compiled.errors.length) {\n if (options.outputSourceRange) {\n compiled.errors.forEach(function (e) {\n warn$$1(\n \"Error compiling template:\\n\\n\" + (e.msg) + \"\\n\\n\" +\n generateCodeFrame(template, e.start, e.end),\n vm\n );\n });\n } else {\n warn$$1(\n \"Error compiling template:\\n\\n\" + template + \"\\n\\n\" +\n compiled.errors.map(function (e) { return (\"- \" + e); }).join('\\n') + '\\n',\n vm\n );\n }\n }\n if (compiled.tips && compiled.tips.length) {\n if (options.outputSourceRange) {\n compiled.tips.forEach(function (e) { return tip(e.msg, vm); });\n } else {\n compiled.tips.forEach(function (msg) { return tip(msg, vm); });\n }\n }\n }\n\n // turn code into functions\n var res = {};\n var fnGenErrors = [];\n res.render = createFunction(compiled.render, fnGenErrors);\n res.staticRenderFns = compiled.staticRenderFns.map(function (code) {\n return createFunction(code, fnGenErrors)\n });\n\n // check function generation errors.\n // this should only happen if there is a bug in the compiler itself.\n // mostly for codegen development use\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production') {\n if ((!compiled.errors || !compiled.errors.length) && fnGenErrors.length) {\n warn$$1(\n \"Failed to generate render function:\\n\\n\" +\n fnGenErrors.map(function (ref) {\n var err = ref.err;\n var code = ref.code;\n\n return ((err.toString()) + \" in\\n\\n\" + code + \"\\n\");\n }).join('\\n'),\n vm\n );\n }\n }\n\n return (cache[key] = res)\n }\n}\n\n/* */\n\nfunction createCompilerCreator (baseCompile) {\n return function createCompiler (baseOptions) {\n function compile (\n template,\n options\n ) {\n var finalOptions = Object.create(baseOptions);\n var errors = [];\n var tips = [];\n\n var warn = function (msg, range, tip) {\n (tip ? tips : errors).push(msg);\n };\n\n if (options) {\n if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {\n // $flow-disable-line\n var leadingSpaceLength = template.match(/^\\s*/)[0].length;\n\n warn = function (msg, range, tip) {\n var data = { msg: msg };\n if (range) {\n if (range.start != null) {\n data.start = range.start + leadingSpaceLength;\n }\n if (range.end != null) {\n data.end = range.end + leadingSpaceLength;\n }\n }\n (tip ? tips : errors).push(data);\n };\n }\n // merge custom modules\n if (options.modules) {\n finalOptions.modules =\n (baseOptions.modules || []).concat(options.modules);\n }\n // merge custom directives\n if (options.directives) {\n finalOptions.directives = extend(\n Object.create(baseOptions.directives || null),\n options.directives\n );\n }\n // copy other options\n for (var key in options) {\n if (key !== 'modules' && key !== 'directives') {\n finalOptions[key] = options[key];\n }\n }\n }\n\n finalOptions.warn = warn;\n\n var compiled = baseCompile(template.trim(), finalOptions);\n if (process.env.NODE_ENV !== 'production') {\n detectErrors(compiled.ast, warn);\n }\n compiled.errors = errors;\n compiled.tips = tips;\n return compiled\n }\n\n return {\n compile: compile,\n compileToFunctions: createCompileToFunctionFn(compile)\n }\n }\n}\n\n/* */\n\n// `createCompilerCreator` allows creating compilers that use alternative\n// parser/optimizer/codegen, e.g the SSR optimizing compiler.\n// Here we just export a default compiler using the default parts.\nvar createCompiler = createCompilerCreator(function baseCompile (\n template,\n options\n) {\n var ast = parse(template.trim(), options);\n if (options.optimize !== false) {\n optimize(ast, options);\n }\n var code = generate(ast, options);\n return {\n ast: ast,\n render: code.render,\n staticRenderFns: code.staticRenderFns\n }\n});\n\n/* */\n\nvar ref$1 = createCompiler(baseOptions);\nvar compile = ref$1.compile;\nvar compileToFunctions = ref$1.compileToFunctions;\n\n/* */\n\n// check whether current browser encodes a char inside attribute values\nvar div;\nfunction getShouldDecode (href) {\n div = div || document.createElement('div');\n div.innerHTML = href ? \"<a href=\\\"\\n\\\"/>\" : \"<div a=\\\"\\n\\\"/>\";\n return div.innerHTML.indexOf('&#10;') > 0\n}\n\n// #3663: IE encodes newlines inside attribute values while other browsers don't\nvar shouldDecodeNewlines = inBrowser ? getShouldDecode(false) : false;\n// #6828: chrome encodes content in a[href]\nvar shouldDecodeNewlinesForHref = inBrowser ? getShouldDecode(true) : false;\n\n/* */\n\nvar idToTemplate = cached(function (id) {\n var el = query(id);\n return el && el.innerHTML\n});\n\nvar mount = Vue.prototype.$mount;\nVue.prototype.$mount = function (\n el,\n hydrating\n) {\n el = el && query(el);\n\n /* istanbul ignore if */\n if (el === document.body || el === document.documentElement) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Do not mount Vue to <html> or <body> - mount to normal elements instead.\"\n );\n return this\n }\n\n var options = this.$options;\n // resolve template/el and convert to render function\n if (!options.render) {\n var template = options.template;\n if (template) {\n if (typeof template === 'string') {\n if (template.charAt(0) === '#') {\n template = idToTemplate(template);\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && !template) {\n warn(\n (\"Template element not found or is empty: \" + (options.template)),\n this\n );\n }\n }\n } else if (template.nodeType) {\n template = template.innerHTML;\n } else {\n if (process.env.NODE_ENV !== 'production') {\n warn('invalid template option:' + template, this);\n }\n return this\n }\n } else if (el) {\n template = getOuterHTML(el);\n }\n if (template) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n mark('compile');\n }\n\n var ref = compileToFunctions(template, {\n outputSourceRange: process.env.NODE_ENV !== 'production',\n shouldDecodeNewlines: shouldDecodeNewlines,\n shouldDecodeNewlinesForHref: shouldDecodeNewlinesForHref,\n delimiters: options.delimiters,\n comments: options.comments\n }, this);\n var render = ref.render;\n var staticRenderFns = ref.staticRenderFns;\n options.render = render;\n options.staticRenderFns = staticRenderFns;\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n mark('compile end');\n measure((\"vue \" + (this._name) + \" compile\"), 'compile', 'compile end');\n }\n }\n }\n return mount.call(this, el, hydrating)\n};\n\n/**\n * Get outerHTML of elements, taking care\n * of SVG elements in IE as well.\n */\nfunction getOuterHTML (el) {\n if (el.outerHTML) {\n return el.outerHTML\n } else {\n var container = document.createElement('div');\n container.appendChild(el.cloneNode(true));\n return container.innerHTML\n }\n}\n\nVue.compile = compileToFunctions;\n\nexport default Vue;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/vue/dist/vue.esm.js\n// module id = 7+uW\n// module chunks = 0","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_an-object.js\n// module id = 77Pl\n// module chunks = 0","/**\n * @module ol/tileurlfunction\n */\nimport { assert } from './asserts.js';\nimport { modulo } from './math.js';\nimport { hash as tileCoordHash } from './tilecoord.js';\n/**\n * @param {string} template Template.\n * @param {import(\"./tilegrid/TileGrid.js\").default} tileGrid Tile grid.\n * @return {import(\"./Tile.js\").UrlFunction} Tile URL function.\n */\nexport function createFromTemplate(template, tileGrid) {\n var zRegEx = /\\{z\\}/g;\n var xRegEx = /\\{x\\}/g;\n var yRegEx = /\\{y\\}/g;\n var dashYRegEx = /\\{-y\\}/g;\n return (\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile Coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\n function (tileCoord, pixelRatio, projection) {\n if (!tileCoord) {\n return undefined;\n }\n else {\n return template\n .replace(zRegEx, tileCoord[0].toString())\n .replace(xRegEx, tileCoord[1].toString())\n .replace(yRegEx, tileCoord[2].toString())\n .replace(dashYRegEx, function () {\n var z = tileCoord[0];\n var range = tileGrid.getFullTileRange(z);\n assert(range, 55); // The {-y} placeholder requires a tile grid with extent\n var y = range.getHeight() - tileCoord[2] - 1;\n return y.toString();\n });\n }\n });\n}\n/**\n * @param {Array<string>} templates Templates.\n * @param {import(\"./tilegrid/TileGrid.js\").default} tileGrid Tile grid.\n * @return {import(\"./Tile.js\").UrlFunction} Tile URL function.\n */\nexport function createFromTemplates(templates, tileGrid) {\n var len = templates.length;\n var tileUrlFunctions = new Array(len);\n for (var i = 0; i < len; ++i) {\n tileUrlFunctions[i] = createFromTemplate(templates[i], tileGrid);\n }\n return createFromTileUrlFunctions(tileUrlFunctions);\n}\n/**\n * @param {Array<import(\"./Tile.js\").UrlFunction>} tileUrlFunctions Tile URL Functions.\n * @return {import(\"./Tile.js\").UrlFunction} Tile URL function.\n */\nexport function createFromTileUrlFunctions(tileUrlFunctions) {\n if (tileUrlFunctions.length === 1) {\n return tileUrlFunctions[0];\n }\n return (\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile Coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\n function (tileCoord, pixelRatio, projection) {\n if (!tileCoord) {\n return undefined;\n }\n else {\n var h = tileCoordHash(tileCoord);\n var index = modulo(h, tileUrlFunctions.length);\n return tileUrlFunctions[index](tileCoord, pixelRatio, projection);\n }\n });\n}\n/**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\nexport function nullTileUrlFunction(tileCoord, pixelRatio, projection) {\n return undefined;\n}\n/**\n * @param {string} url URL.\n * @return {Array<string>} Array of urls.\n */\nexport function expandUrl(url) {\n var urls = [];\n var match = /\\{([a-z])-([a-z])\\}/.exec(url);\n if (match) {\n // char range\n var startCharCode = match[1].charCodeAt(0);\n var stopCharCode = match[2].charCodeAt(0);\n var charCode = void 0;\n for (charCode = startCharCode; charCode <= stopCharCode; ++charCode) {\n urls.push(url.replace(match[0], String.fromCharCode(charCode)));\n }\n return urls;\n }\n match = /\\{(\\d+)-(\\d+)\\}/.exec(url);\n if (match) {\n // number range\n var stop_1 = parseInt(match[2], 10);\n for (var i = parseInt(match[1], 10); i <= stop_1; i++) {\n urls.push(url.replace(match[0], i.toString()));\n }\n return urls;\n }\n urls.push(url);\n return urls;\n}\n//# sourceMappingURL=tileurlfunction.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/tileurlfunction.js\n// module id = 796y\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\nvar settle = require('./../core/settle');\nvar cookies = require('./../helpers/cookies');\nvar buildURL = require('./../helpers/buildURL');\nvar buildFullPath = require('../core/buildFullPath');\nvar parseHeaders = require('./../helpers/parseHeaders');\nvar isURLSameOrigin = require('./../helpers/isURLSameOrigin');\nvar createError = require('../core/createError');\n\nmodule.exports = function xhrAdapter(config) {\n return new Promise(function dispatchXhrRequest(resolve, reject) {\n var requestData = config.data;\n var requestHeaders = config.headers;\n\n if (utils.isFormData(requestData)) {\n delete requestHeaders['Content-Type']; // Let the browser set it\n }\n\n var request = new XMLHttpRequest();\n\n // HTTP basic authentication\n if (config.auth) {\n var username = config.auth.username || '';\n var password = config.auth.password ? unescape(encodeURIComponent(config.auth.password)) : '';\n requestHeaders.Authorization = 'Basic ' + btoa(username + ':' + password);\n }\n\n var fullPath = buildFullPath(config.baseURL, config.url);\n request.open(config.method.toUpperCase(), buildURL(fullPath, config.params, config.paramsSerializer), true);\n\n // Set the request timeout in MS\n request.timeout = config.timeout;\n\n // Listen for ready state\n request.onreadystatechange = function handleLoad() {\n if (!request || request.readyState !== 4) {\n return;\n }\n\n // The request errored out and we didn't get a response, this will be\n // handled by onerror instead\n // With one exception: request that using file: protocol, most browsers\n // will return status as 0 even though it's a successful request\n if (request.status === 0 && !(request.responseURL && request.responseURL.indexOf('file:') === 0)) {\n return;\n }\n\n // Prepare the response\n var responseHeaders = 'getAllResponseHeaders' in request ? parseHeaders(request.getAllResponseHeaders()) : null;\n var responseData = !config.responseType || config.responseType === 'text' ? request.responseText : request.response;\n var response = {\n data: responseData,\n status: request.status,\n statusText: request.statusText,\n headers: responseHeaders,\n config: config,\n request: request\n };\n\n settle(resolve, reject, response);\n\n // Clean up request\n request = null;\n };\n\n // Handle browser request cancellation (as opposed to a manual cancellation)\n request.onabort = function handleAbort() {\n if (!request) {\n return;\n }\n\n reject(createError('Request aborted', config, 'ECONNABORTED', request));\n\n // Clean up request\n request = null;\n };\n\n // Handle low level network errors\n request.onerror = function handleError() {\n // Real errors are hidden from us by the browser\n // onerror should only fire if it's a network error\n reject(createError('Network Error', config, null, request));\n\n // Clean up request\n request = null;\n };\n\n // Handle timeout\n request.ontimeout = function handleTimeout() {\n var timeoutErrorMessage = 'timeout of ' + config.timeout + 'ms exceeded';\n if (config.timeoutErrorMessage) {\n timeoutErrorMessage = config.timeoutErrorMessage;\n }\n reject(createError(timeoutErrorMessage, config, 'ECONNABORTED',\n request));\n\n // Clean up request\n request = null;\n };\n\n // Add xsrf header\n // This is only done if running in a standard browser environment.\n // Specifically not if we're in a web worker, or react-native.\n if (utils.isStandardBrowserEnv()) {\n // Add xsrf header\n var xsrfValue = (config.withCredentials || isURLSameOrigin(fullPath)) && config.xsrfCookieName ?\n cookies.read(config.xsrfCookieName) :\n undefined;\n\n if (xsrfValue) {\n requestHeaders[config.xsrfHeaderName] = xsrfValue;\n }\n }\n\n // Add headers to the request\n if ('setRequestHeader' in request) {\n utils.forEach(requestHeaders, function setRequestHeader(val, key) {\n if (typeof requestData === 'undefined' && key.toLowerCase() === 'content-type') {\n // Remove Content-Type if data is undefined\n delete requestHeaders[key];\n } else {\n // Otherwise add header to the request\n request.setRequestHeader(key, val);\n }\n });\n }\n\n // Add withCredentials to request if needed\n if (!utils.isUndefined(config.withCredentials)) {\n request.withCredentials = !!config.withCredentials;\n }\n\n // Add responseType to request if needed\n if (config.responseType) {\n try {\n request.responseType = config.responseType;\n } catch (e) {\n // Expected DOMException thrown by browsers not compatible XMLHttpRequest Level 2.\n // But, this can be suppressed for 'json' type as it can be parsed by default 'transformResponse' function.\n if (config.responseType !== 'json') {\n throw e;\n }\n }\n }\n\n // Handle progress if needed\n if (typeof config.onDownloadProgress === 'function') {\n request.addEventListener('progress', config.onDownloadProgress);\n }\n\n // Not all browsers support upload events\n if (typeof config.onUploadProgress === 'function' && request.upload) {\n request.upload.addEventListener('progress', config.onUploadProgress);\n }\n\n if (config.cancelToken) {\n // Handle cancellation\n config.cancelToken.promise.then(function onCanceled(cancel) {\n if (!request) {\n return;\n }\n\n request.abort();\n reject(cancel);\n // Clean up request\n request = null;\n });\n }\n\n if (!requestData) {\n requestData = null;\n }\n\n // Send the request\n request.send(requestData);\n });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/adapters/xhr.js\n// module id = 7GwW\n// module chunks = 0","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_global.js\n// module id = 7KvD\n// module chunks = 0","/**\n * @module ol/extent/Corner\n */\n/**\n * Extent corner.\n * @enum {string}\n */\nexport default {\n BOTTOM_LEFT: 'bottom-left',\n BOTTOM_RIGHT: 'bottom-right',\n TOP_LEFT: 'top-left',\n TOP_RIGHT: 'top-right',\n};\n//# sourceMappingURL=Corner.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/extent/Corner.js\n// module id = 7XOM\n// module chunks = 0","/**\n * @module ol/proj/Projection\n */\nimport { METERS_PER_UNIT } from './Units.js';\n/**\n * @typedef {Object} Options\n * @property {string} code The SRS identifier code, e.g. `EPSG:4326`.\n * @property {import(\"./Units.js\").default|string} [units] Units. Required unless a\n * proj4 projection is defined for `code`.\n * @property {import(\"../extent.js\").Extent} [extent] The validity extent for the SRS.\n * @property {string} [axisOrientation='enu'] The axis orientation as specified in Proj4.\n * @property {boolean} [global=false] Whether the projection is valid for the whole globe.\n * @property {number} [metersPerUnit] The meters per unit for the SRS.\n * If not provided, the `units` are used to get the meters per unit from the {@link module:ol/proj/Units~METERS_PER_UNIT}\n * lookup table.\n * @property {import(\"../extent.js\").Extent} [worldExtent] The world extent for the SRS.\n * @property {function(number, import(\"../coordinate.js\").Coordinate):number} [getPointResolution]\n * Function to determine resolution at a point. The function is called with a\n * `{number}` view resolution and an `{import(\"../coordinate.js\").Coordinate}` as arguments, and returns\n * the `{number}` resolution in projection units at the passed coordinate. If this is `undefined`,\n * the default {@link module:ol/proj#getPointResolution} function will be used.\n */\n/**\n * @classdesc\n * Projection definition class. One of these is created for each projection\n * supported in the application and stored in the {@link module:ol/proj} namespace.\n * You can use these in applications, but this is not required, as API params\n * and options use {@link module:ol/proj~ProjectionLike} which means the simple string\n * code will suffice.\n *\n * You can use {@link module:ol/proj~get} to retrieve the object for a particular\n * projection.\n *\n * The library includes definitions for `EPSG:4326` and `EPSG:3857`, together\n * with the following aliases:\n * * `EPSG:4326`: CRS:84, urn:ogc:def:crs:EPSG:6.6:4326,\n * urn:ogc:def:crs:OGC:1.3:CRS84, urn:ogc:def:crs:OGC:2:84,\n * http://www.opengis.net/gml/srs/epsg.xml#4326,\n * urn:x-ogc:def:crs:EPSG:4326\n * * `EPSG:3857`: EPSG:102100, EPSG:102113, EPSG:900913,\n * urn:ogc:def:crs:EPSG:6.18:3:3857,\n * http://www.opengis.net/gml/srs/epsg.xml#3857\n *\n * If you use [proj4js](https://github.com/proj4js/proj4js), aliases can\n * be added using `proj4.defs()`. After all required projection definitions are\n * added, call the {@link module:ol/proj/proj4~register} function.\n *\n * @api\n */\nvar Projection = /** @class */ (function () {\n /**\n * @param {Options} options Projection options.\n */\n function Projection(options) {\n /**\n * @private\n * @type {string}\n */\n this.code_ = options.code;\n /**\n * Units of projected coordinates. When set to `TILE_PIXELS`, a\n * `this.extent_` and `this.worldExtent_` must be configured properly for each\n * tile.\n * @private\n * @type {import(\"./Units.js\").default}\n */\n this.units_ = /** @type {import(\"./Units.js\").default} */ (options.units);\n /**\n * Validity extent of the projection in projected coordinates. For projections\n * with `TILE_PIXELS` units, this is the extent of the tile in\n * tile pixel space.\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = options.extent !== undefined ? options.extent : null;\n /**\n * Extent of the world in EPSG:4326. For projections with\n * `TILE_PIXELS` units, this is the extent of the tile in\n * projected coordinate space.\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.worldExtent_ =\n options.worldExtent !== undefined ? options.worldExtent : null;\n /**\n * @private\n * @type {string}\n */\n this.axisOrientation_ =\n options.axisOrientation !== undefined ? options.axisOrientation : 'enu';\n /**\n * @private\n * @type {boolean}\n */\n this.global_ = options.global !== undefined ? options.global : false;\n /**\n * @private\n * @type {boolean}\n */\n this.canWrapX_ = !!(this.global_ && this.extent_);\n /**\n * @private\n * @type {function(number, import(\"../coordinate.js\").Coordinate):number|undefined}\n */\n this.getPointResolutionFunc_ = options.getPointResolution;\n /**\n * @private\n * @type {import(\"../tilegrid/TileGrid.js\").default}\n */\n this.defaultTileGrid_ = null;\n /**\n * @private\n * @type {number|undefined}\n */\n this.metersPerUnit_ = options.metersPerUnit;\n }\n /**\n * @return {boolean} The projection is suitable for wrapping the x-axis\n */\n Projection.prototype.canWrapX = function () {\n return this.canWrapX_;\n };\n /**\n * Get the code for this projection, e.g. 'EPSG:4326'.\n * @return {string} Code.\n * @api\n */\n Projection.prototype.getCode = function () {\n return this.code_;\n };\n /**\n * Get the validity extent for this projection.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n Projection.prototype.getExtent = function () {\n return this.extent_;\n };\n /**\n * Get the units of this projection.\n * @return {import(\"./Units.js\").default} Units.\n * @api\n */\n Projection.prototype.getUnits = function () {\n return this.units_;\n };\n /**\n * Get the amount of meters per unit of this projection. If the projection is\n * not configured with `metersPerUnit` or a units identifier, the return is\n * `undefined`.\n * @return {number|undefined} Meters.\n * @api\n */\n Projection.prototype.getMetersPerUnit = function () {\n return this.metersPerUnit_ || METERS_PER_UNIT[this.units_];\n };\n /**\n * Get the world extent for this projection.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n Projection.prototype.getWorldExtent = function () {\n return this.worldExtent_;\n };\n /**\n * Get the axis orientation of this projection.\n * Example values are:\n * enu - the default easting, northing, elevation.\n * neu - northing, easting, up - useful for \"lat/long\" geographic coordinates,\n * or south orientated transverse mercator.\n * wnu - westing, northing, up - some planetary coordinate systems have\n * \"west positive\" coordinate systems\n * @return {string} Axis orientation.\n * @api\n */\n Projection.prototype.getAxisOrientation = function () {\n return this.axisOrientation_;\n };\n /**\n * Is this projection a global projection which spans the whole world?\n * @return {boolean} Whether the projection is global.\n * @api\n */\n Projection.prototype.isGlobal = function () {\n return this.global_;\n };\n /**\n * Set if the projection is a global projection which spans the whole world\n * @param {boolean} global Whether the projection is global.\n * @api\n */\n Projection.prototype.setGlobal = function (global) {\n this.global_ = global;\n this.canWrapX_ = !!(global && this.extent_);\n };\n /**\n * @return {import(\"../tilegrid/TileGrid.js\").default} The default tile grid.\n */\n Projection.prototype.getDefaultTileGrid = function () {\n return this.defaultTileGrid_;\n };\n /**\n * @param {import(\"../tilegrid/TileGrid.js\").default} tileGrid The default tile grid.\n */\n Projection.prototype.setDefaultTileGrid = function (tileGrid) {\n this.defaultTileGrid_ = tileGrid;\n };\n /**\n * Set the validity extent for this projection.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\n Projection.prototype.setExtent = function (extent) {\n this.extent_ = extent;\n this.canWrapX_ = !!(this.global_ && extent);\n };\n /**\n * Set the world extent for this projection.\n * @param {import(\"../extent.js\").Extent} worldExtent World extent\n * [minlon, minlat, maxlon, maxlat].\n * @api\n */\n Projection.prototype.setWorldExtent = function (worldExtent) {\n this.worldExtent_ = worldExtent;\n };\n /**\n * Set the getPointResolution function (see {@link module:ol/proj~getPointResolution}\n * for this projection.\n * @param {function(number, import(\"../coordinate.js\").Coordinate):number} func Function\n * @api\n */\n Projection.prototype.setGetPointResolution = function (func) {\n this.getPointResolutionFunc_ = func;\n };\n /**\n * Get the custom point resolution function for this projection (if set).\n * @return {function(number, import(\"../coordinate.js\").Coordinate):number|undefined} The custom point\n * resolution function (if set).\n */\n Projection.prototype.getPointResolutionFunc = function () {\n return this.getPointResolutionFunc_;\n };\n return Projection;\n}());\nexport default Projection;\n//# sourceMappingURL=Projection.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj/Projection.js\n// module id = 7rnj\n// module chunks = 0","/**\n * @module ol/tilegrid\n */\nimport Corner from './extent/Corner.js';\nimport TileGrid from './tilegrid/TileGrid.js';\nimport Units from './proj/Units.js';\nimport { DEFAULT_MAX_ZOOM, DEFAULT_TILE_SIZE } from './tilegrid/common.js';\nimport { METERS_PER_UNIT, get as getProjection } from './proj.js';\nimport { containsCoordinate, createOrUpdate, getCorner, getHeight, getWidth, } from './extent.js';\nimport { toSize } from './size.js';\n/**\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {!TileGrid} Default tile grid for the\n * passed projection.\n */\nexport function getForProjection(projection) {\n var tileGrid = projection.getDefaultTileGrid();\n if (!tileGrid) {\n tileGrid = createForProjection(projection);\n projection.setDefaultTileGrid(tileGrid);\n }\n return tileGrid;\n}\n/**\n * @param {TileGrid} tileGrid Tile grid.\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {import(\"./tilecoord.js\").TileCoord} Tile coordinate.\n */\nexport function wrapX(tileGrid, tileCoord, projection) {\n var z = tileCoord[0];\n var center = tileGrid.getTileCoordCenter(tileCoord);\n var projectionExtent = extentFromProjection(projection);\n if (!containsCoordinate(projectionExtent, center)) {\n var worldWidth = getWidth(projectionExtent);\n var worldsAway = Math.ceil((projectionExtent[0] - center[0]) / worldWidth);\n center[0] += worldWidth * worldsAway;\n return tileGrid.getTileCoordForCoordAndZ(center, z);\n }\n else {\n return tileCoord;\n }\n}\n/**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number=} opt_maxZoom Maximum zoom level (default is\n * DEFAULT_MAX_ZOOM).\n * @param {number|import(\"./size.js\").Size=} opt_tileSize Tile size (default uses\n * DEFAULT_TILE_SIZE).\n * @param {import(\"./extent/Corner.js\").default=} opt_corner Extent corner (default is `'top-left'`).\n * @return {!TileGrid} TileGrid instance.\n */\nexport function createForExtent(extent, opt_maxZoom, opt_tileSize, opt_corner) {\n var corner = opt_corner !== undefined ? opt_corner : Corner.TOP_LEFT;\n var resolutions = resolutionsFromExtent(extent, opt_maxZoom, opt_tileSize);\n return new TileGrid({\n extent: extent,\n origin: getCorner(extent, corner),\n resolutions: resolutions,\n tileSize: opt_tileSize,\n });\n}\n/**\n * @typedef {Object} XYZOptions\n * @property {import(\"./extent.js\").Extent} [extent] Extent for the tile grid. The origin for an XYZ tile grid is the\n * top-left corner of the extent. If `maxResolution` is not provided the zero level of the grid is defined by the resolution\n * at which one tile fits in the provided extent. If not provided, the extent of the EPSG:3857 projection is used.\n * @property {number} [maxResolution] Resolution at level zero.\n * @property {number} [maxZoom] Maximum zoom. The default is `42`. This determines the number of levels\n * in the grid set. For example, a `maxZoom` of 21 means there are 22 levels in the grid set.\n * @property {number} [minZoom=0] Minimum zoom.\n * @property {number|import(\"./size.js\").Size} [tileSize=[256, 256]] Tile size in pixels.\n */\n/**\n * Creates a tile grid with a standard XYZ tiling scheme.\n * @param {XYZOptions=} opt_options Tile grid options.\n * @return {!TileGrid} Tile grid instance.\n * @api\n */\nexport function createXYZ(opt_options) {\n var xyzOptions = opt_options || {};\n var extent = xyzOptions.extent || getProjection('EPSG:3857').getExtent();\n var gridOptions = {\n extent: extent,\n minZoom: xyzOptions.minZoom,\n tileSize: xyzOptions.tileSize,\n resolutions: resolutionsFromExtent(extent, xyzOptions.maxZoom, xyzOptions.tileSize, xyzOptions.maxResolution),\n };\n return new TileGrid(gridOptions);\n}\n/**\n * Create a resolutions array from an extent. A zoom factor of 2 is assumed.\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number=} opt_maxZoom Maximum zoom level (default is\n * DEFAULT_MAX_ZOOM).\n * @param {number|import(\"./size.js\").Size=} opt_tileSize Tile size (default uses\n * DEFAULT_TILE_SIZE).\n * @param {number=} opt_maxResolution Resolution at level zero.\n * @return {!Array<number>} Resolutions array.\n */\nfunction resolutionsFromExtent(extent, opt_maxZoom, opt_tileSize, opt_maxResolution) {\n var maxZoom = opt_maxZoom !== undefined ? opt_maxZoom : DEFAULT_MAX_ZOOM;\n var height = getHeight(extent);\n var width = getWidth(extent);\n var tileSize = toSize(opt_tileSize !== undefined ? opt_tileSize : DEFAULT_TILE_SIZE);\n var maxResolution = opt_maxResolution > 0\n ? opt_maxResolution\n : Math.max(width / tileSize[0], height / tileSize[1]);\n var length = maxZoom + 1;\n var resolutions = new Array(length);\n for (var z = 0; z < length; ++z) {\n resolutions[z] = maxResolution / Math.pow(2, z);\n }\n return resolutions;\n}\n/**\n * @param {import(\"./proj.js\").ProjectionLike} projection Projection.\n * @param {number=} opt_maxZoom Maximum zoom level (default is\n * DEFAULT_MAX_ZOOM).\n * @param {number|import(\"./size.js\").Size=} opt_tileSize Tile size (default uses\n * DEFAULT_TILE_SIZE).\n * @param {import(\"./extent/Corner.js\").default=} opt_corner Extent corner (default is `'top-left'`).\n * @return {!TileGrid} TileGrid instance.\n */\nexport function createForProjection(projection, opt_maxZoom, opt_tileSize, opt_corner) {\n var extent = extentFromProjection(projection);\n return createForExtent(extent, opt_maxZoom, opt_tileSize, opt_corner);\n}\n/**\n * Generate a tile grid extent from a projection. If the projection has an\n * extent, it is used. If not, a global extent is assumed.\n * @param {import(\"./proj.js\").ProjectionLike} projection Projection.\n * @return {import(\"./extent.js\").Extent} Extent.\n */\nexport function extentFromProjection(projection) {\n projection = getProjection(projection);\n var extent = projection.getExtent();\n if (!extent) {\n var half = (180 * METERS_PER_UNIT[Units.DEGREES]) / projection.getMetersPerUnit();\n extent = createOrUpdate(-half, -half, half, half);\n }\n return extent;\n}\n//# sourceMappingURL=tilegrid.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/tilegrid.js\n// module id = 7yEG\n// module chunks = 0","var global = require('./_global');\nvar macrotask = require('./_task').set;\nvar Observer = global.MutationObserver || global.WebKitMutationObserver;\nvar process = global.process;\nvar Promise = global.Promise;\nvar isNode = require('./_cof')(process) == 'process';\n\nmodule.exports = function () {\n var head, last, notify;\n\n var flush = function () {\n var parent, fn;\n if (isNode && (parent = process.domain)) parent.exit();\n while (head) {\n fn = head.fn;\n head = head.next;\n try {\n fn();\n } catch (e) {\n if (head) notify();\n else last = undefined;\n throw e;\n }\n } last = undefined;\n if (parent) parent.enter();\n };\n\n // Node.js\n if (isNode) {\n notify = function () {\n process.nextTick(flush);\n };\n // browsers with MutationObserver, except iOS Safari - https://github.com/zloirock/core-js/issues/339\n } else if (Observer && !(global.navigator && global.navigator.standalone)) {\n var toggle = true;\n var node = document.createTextNode('');\n new Observer(flush).observe(node, { characterData: true }); // eslint-disable-line no-new\n notify = function () {\n node.data = toggle = !toggle;\n };\n // environments with maybe non-completely correct, but existent Promise\n } else if (Promise && Promise.resolve) {\n // Promise.resolve without an argument throws an error in LG WebOS 2\n var promise = Promise.resolve(undefined);\n notify = function () {\n promise.then(flush);\n };\n // for other environments - macrotask based on:\n // - setImmediate\n // - MessageChannel\n // - window.postMessag\n // - onreadystatechange\n // - setTimeout\n } else {\n notify = function () {\n // strange IE + webpack dev server bug - use .call(global)\n macrotask.call(global, flush);\n };\n }\n\n return function (fn) {\n var task = { fn: fn, next: undefined };\n if (last) last.next = task;\n if (!head) {\n head = task;\n notify();\n } last = task;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_microtask.js\n// module id = 82Mu\n// module chunks = 0","module.exports = require('./_hide');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_redefine.js\n// module id = 880/\n// module chunks = 0","/**\n * @module ol/source/BingMaps\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport SourceState from './State.js';\nimport TileImage from './TileImage.js';\nimport { applyTransform, intersects } from '../extent.js';\nimport { createFromTileUrlFunctions } from '../tileurlfunction.js';\nimport { createOrUpdate } from '../tilecoord.js';\nimport { createXYZ, extentFromProjection } from '../tilegrid.js';\nimport { get as getProjection, getTransformFromProjections } from '../proj.js';\nimport { jsonp as requestJSONP } from '../net.js';\n/**\n * @param {import('../tilecoord.js').TileCoord} tileCoord Tile coord.\n * @return {string} Quad key.\n */\nexport function quadKey(tileCoord) {\n var z = tileCoord[0];\n var digits = new Array(z);\n var mask = 1 << (z - 1);\n var i, charCode;\n for (i = 0; i < z; ++i) {\n // 48 is charCode for 0 - '0'.charCodeAt(0)\n charCode = 48;\n if (tileCoord[1] & mask) {\n charCode += 1;\n }\n if (tileCoord[2] & mask) {\n charCode += 2;\n }\n digits[i] = String.fromCharCode(charCode);\n mask >>= 1;\n }\n return digits.join('');\n}\n/**\n * The attribution containing a link to the Microsoft® Bing™ Maps Platform APIs’\n * Terms Of Use.\n * @const\n * @type {string}\n */\nvar TOS_ATTRIBUTION = '<a class=\"ol-attribution-bing-tos\" ' +\n 'href=\"https://www.microsoft.com/maps/product/terms.html\" target=\"_blank\">' +\n 'Terms of Use</a>';\n/**\n * @typedef {Object} Options\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {boolean} [hidpi=false] If `true` hidpi tiles will be requested.\n * @property {string} [culture='en-us'] Culture code.\n * @property {string} key Bing Maps API key. Get yours at http://www.bingmapsportal.com/.\n * @property {string} imagerySet Type of imagery.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {number} [maxZoom=21] Max zoom. Default is what's advertized by the BingMaps service.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * @property {number} [transition] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n */\n/**\n * @typedef {Object} BingMapsImageryMetadataResponse\n * @property {number} statusCode The response status code\n * @property {string} statusDescription The response status description\n * @property {string} authenticationResultCode The authentication result code\n * @property {Array<ResourceSet>} resourceSets The array of resource sets\n */\n/**\n * @typedef {Object} ResourceSet\n * @property {Array<Resource>} resources\n */\n/**\n * @typedef {Object} Resource\n * @property {number} imageHeight The image height\n * @property {number} imageWidth The image width\n * @property {number} zoomMin The minimum zoom level\n * @property {number} zoomMax The maximum zoom level\n * @property {string} imageUrl The image URL\n * @property {Array<string>} imageUrlSubdomains The image URL subdomains for rotation\n * @property {Array<ImageryProvider>} [imageryProviders] The array of ImageryProviders\n */\n/**\n * @typedef {Object} ImageryProvider\n * @property {Array<CoverageArea>} coverageAreas The coverage areas\n * @property {string} [attribution] The attribution\n */\n/**\n * @typedef {Object} CoverageArea\n * @property {number} zoomMin The minimum zoom\n * @property {number} zoomMax The maximum zoom\n * @property {Array<number>} bbox The coverage bounding box\n */\n/**\n * @classdesc\n * Layer source for Bing Maps tile data.\n * @api\n */\nvar BingMaps = /** @class */ (function (_super) {\n __extends(BingMaps, _super);\n /**\n * @param {Options} options Bing Maps options.\n */\n function BingMaps(options) {\n var _this = this;\n var hidpi = options.hidpi !== undefined ? options.hidpi : false;\n _this = _super.call(this, {\n cacheSize: options.cacheSize,\n crossOrigin: 'anonymous',\n imageSmoothing: options.imageSmoothing,\n opaque: true,\n projection: getProjection('EPSG:3857'),\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n state: SourceState.LOADING,\n tileLoadFunction: options.tileLoadFunction,\n tilePixelRatio: hidpi ? 2 : 1,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n transition: options.transition,\n }) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.hidpi_ = hidpi;\n /**\n * @private\n * @type {string}\n */\n _this.culture_ = options.culture !== undefined ? options.culture : 'en-us';\n /**\n * @private\n * @type {number}\n */\n _this.maxZoom_ = options.maxZoom !== undefined ? options.maxZoom : -1;\n /**\n * @private\n * @type {string}\n */\n _this.apiKey_ = options.key;\n /**\n * @private\n * @type {string}\n */\n _this.imagerySet_ = options.imagerySet;\n var url = 'https://dev.virtualearth.net/REST/v1/Imagery/Metadata/' +\n _this.imagerySet_ +\n '?uriScheme=https&include=ImageryProviders&key=' +\n _this.apiKey_ +\n '&c=' +\n _this.culture_;\n requestJSONP(url, _this.handleImageryMetadataResponse.bind(_this), undefined, 'jsonp');\n return _this;\n }\n /**\n * Get the api key used for this source.\n *\n * @return {string} The api key.\n * @api\n */\n BingMaps.prototype.getApiKey = function () {\n return this.apiKey_;\n };\n /**\n * Get the imagery set associated with this source.\n *\n * @return {string} The imagery set.\n * @api\n */\n BingMaps.prototype.getImagerySet = function () {\n return this.imagerySet_;\n };\n /**\n * @param {BingMapsImageryMetadataResponse} response Response.\n */\n BingMaps.prototype.handleImageryMetadataResponse = function (response) {\n if (response.statusCode != 200 ||\n response.statusDescription != 'OK' ||\n response.authenticationResultCode != 'ValidCredentials' ||\n response.resourceSets.length != 1 ||\n response.resourceSets[0].resources.length != 1) {\n this.setState(SourceState.ERROR);\n return;\n }\n var resource = response.resourceSets[0].resources[0];\n var maxZoom = this.maxZoom_ == -1 ? resource.zoomMax : this.maxZoom_;\n var sourceProjection = this.getProjection();\n var extent = extentFromProjection(sourceProjection);\n var scale = this.hidpi_ ? 2 : 1;\n var tileSize = resource.imageWidth == resource.imageHeight\n ? resource.imageWidth / scale\n : [resource.imageWidth / scale, resource.imageHeight / scale];\n var tileGrid = createXYZ({\n extent: extent,\n minZoom: resource.zoomMin,\n maxZoom: maxZoom,\n tileSize: tileSize,\n });\n this.tileGrid = tileGrid;\n var culture = this.culture_;\n var hidpi = this.hidpi_;\n this.tileUrlFunction = createFromTileUrlFunctions(resource.imageUrlSubdomains.map(function (subdomain) {\n /** @type {import('../tilecoord.js').TileCoord} */\n var quadKeyTileCoord = [0, 0, 0];\n var imageUrl = resource.imageUrl\n .replace('{subdomain}', subdomain)\n .replace('{culture}', culture);\n return (\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\n function (tileCoord, pixelRatio, projection) {\n if (!tileCoord) {\n return undefined;\n }\n else {\n createOrUpdate(tileCoord[0], tileCoord[1], tileCoord[2], quadKeyTileCoord);\n var url = imageUrl;\n if (hidpi) {\n url += '&dpi=d1&device=mobile';\n }\n return url.replace('{quadkey}', quadKey(quadKeyTileCoord));\n }\n });\n }));\n if (resource.imageryProviders) {\n var transform_1 = getTransformFromProjections(getProjection('EPSG:4326'), this.getProjection());\n this.setAttributions(function (frameState) {\n var attributions = [];\n var viewState = frameState.viewState;\n var tileGrid = this.getTileGrid();\n var z = tileGrid.getZForResolution(viewState.resolution, this.zDirection);\n var tileCoord = tileGrid.getTileCoordForCoordAndZ(viewState.center, z);\n var zoom = tileCoord[0];\n resource.imageryProviders.map(function (imageryProvider) {\n var intersecting = false;\n var coverageAreas = imageryProvider.coverageAreas;\n for (var i = 0, ii = coverageAreas.length; i < ii; ++i) {\n var coverageArea = coverageAreas[i];\n if (zoom >= coverageArea.zoomMin &&\n zoom <= coverageArea.zoomMax) {\n var bbox = coverageArea.bbox;\n var epsg4326Extent = [bbox[1], bbox[0], bbox[3], bbox[2]];\n var extent_1 = applyTransform(epsg4326Extent, transform_1);\n if (intersects(extent_1, frameState.extent)) {\n intersecting = true;\n break;\n }\n }\n }\n if (intersecting) {\n attributions.push(imageryProvider.attribution);\n }\n });\n attributions.push(TOS_ATTRIBUTION);\n return attributions;\n }.bind(this));\n }\n this.setState(SourceState.READY);\n };\n return BingMaps;\n}(TileImage));\nexport default BingMaps;\n//# sourceMappingURL=BingMaps.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/BingMaps.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/CartoDB\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport SourceState from './State.js';\nimport XYZ from './XYZ.js';\nimport { assign } from '../obj.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {import(\"../proj.js\").ProjectionLike} [projection='EPSG:3857'] Projection.\n * @property {number} [maxZoom=18] Max zoom.\n * @property {number} [minZoom] Minimum zoom.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * @property {Object} [config] If using anonymous maps, the CartoDB config to use. See\n * http://docs.cartodb.com/cartodb-platform/maps-api/anonymous-maps/\n * for more detail.\n * If using named maps, a key-value lookup with the template parameters.\n * See http://docs.cartodb.com/cartodb-platform/maps-api/named-maps/\n * for more detail.\n * @property {string} [map] If using named maps, this will be the name of the template to load.\n * See http://docs.cartodb.com/cartodb-platform/maps-api/named-maps/\n * for more detail.\n * @property {string} account If using named maps, this will be the name of the template to load.\n * @property {number} [transition=250] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n */\n/**\n * @typedef {Object} CartoDBLayerInfo\n * @property {string} layergroupid The layer group ID\n * @property {{https: string}} cdn_url The CDN URL\n */\n/**\n * @classdesc\n * Layer source for the CartoDB Maps API.\n * @api\n */\nvar CartoDB = /** @class */ (function (_super) {\n __extends(CartoDB, _super);\n /**\n * @param {Options} options CartoDB options.\n */\n function CartoDB(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n maxZoom: options.maxZoom !== undefined ? options.maxZoom : 18,\n minZoom: options.minZoom,\n projection: options.projection,\n transition: options.transition,\n wrapX: options.wrapX,\n }) || this;\n /**\n * @type {string}\n * @private\n */\n _this.account_ = options.account;\n /**\n * @type {string}\n * @private\n */\n _this.mapId_ = options.map || '';\n /**\n * @type {!Object}\n * @private\n */\n _this.config_ = options.config || {};\n /**\n * @type {!Object<string, CartoDBLayerInfo>}\n * @private\n */\n _this.templateCache_ = {};\n _this.initializeMap_();\n return _this;\n }\n /**\n * Returns the current config.\n * @return {!Object} The current configuration.\n * @api\n */\n CartoDB.prototype.getConfig = function () {\n return this.config_;\n };\n /**\n * Updates the carto db config.\n * @param {Object} config a key-value lookup. Values will replace current values\n * in the config.\n * @api\n */\n CartoDB.prototype.updateConfig = function (config) {\n assign(this.config_, config);\n this.initializeMap_();\n };\n /**\n * Sets the CartoDB config\n * @param {Object} config In the case of anonymous maps, a CartoDB configuration\n * object.\n * If using named maps, a key-value lookup with the template parameters.\n * @api\n */\n CartoDB.prototype.setConfig = function (config) {\n this.config_ = config || {};\n this.initializeMap_();\n };\n /**\n * Issue a request to initialize the CartoDB map.\n * @private\n */\n CartoDB.prototype.initializeMap_ = function () {\n var paramHash = JSON.stringify(this.config_);\n if (this.templateCache_[paramHash]) {\n this.applyTemplate_(this.templateCache_[paramHash]);\n return;\n }\n var mapUrl = 'https://' + this.account_ + '.carto.com/api/v1/map';\n if (this.mapId_) {\n mapUrl += '/named/' + this.mapId_;\n }\n var client = new XMLHttpRequest();\n client.addEventListener('load', this.handleInitResponse_.bind(this, paramHash));\n client.addEventListener('error', this.handleInitError_.bind(this));\n client.open('POST', mapUrl);\n client.setRequestHeader('Content-type', 'application/json');\n client.send(JSON.stringify(this.config_));\n };\n /**\n * Handle map initialization response.\n * @param {string} paramHash a hash representing the parameter set that was used\n * for the request\n * @param {Event} event Event.\n * @private\n */\n CartoDB.prototype.handleInitResponse_ = function (paramHash, event) {\n var client = /** @type {XMLHttpRequest} */ (event.target);\n // status will be 0 for file:// urls\n if (!client.status || (client.status >= 200 && client.status < 300)) {\n var response = void 0;\n try {\n response = /** @type {CartoDBLayerInfo} */ (JSON.parse(client.responseText));\n }\n catch (err) {\n this.setState(SourceState.ERROR);\n return;\n }\n this.applyTemplate_(response);\n this.templateCache_[paramHash] = response;\n this.setState(SourceState.READY);\n }\n else {\n this.setState(SourceState.ERROR);\n }\n };\n /**\n * @private\n * @param {Event} event Event.\n */\n CartoDB.prototype.handleInitError_ = function (event) {\n this.setState(SourceState.ERROR);\n };\n /**\n * Apply the new tile urls returned by carto db\n * @param {CartoDBLayerInfo} data Result of carto db call.\n * @private\n */\n CartoDB.prototype.applyTemplate_ = function (data) {\n var tilesUrl = 'https://' +\n data.cdn_url.https +\n '/' +\n this.account_ +\n '/api/v1/map/' +\n data.layergroupid +\n '/{z}/{x}/{y}.png';\n this.setUrl(tilesUrl);\n };\n return CartoDB;\n}(XYZ));\nexport default CartoDB;\n//# sourceMappingURL=CartoDB.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/CartoDB.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/Cluster\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventType from '../events/EventType.js';\nimport Feature from '../Feature.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport Point from '../geom/Point.js';\nimport VectorSource from './Vector.js';\nimport { add as addCoordinate, scale as scaleCoordinate } from '../coordinate.js';\nimport { assert } from '../asserts.js';\nimport { buffer, createEmpty, createOrUpdateFromCoordinate } from '../extent.js';\nimport { getUid } from '../util.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [distance=20] Minimum distance in pixels between clusters.\n * @property {function(Feature):Point} [geometryFunction]\n * Function that takes an {@link module:ol/Feature} as argument and returns an\n * {@link module:ol/geom/Point} as cluster calculation point for the feature. When a\n * feature should not be considered for clustering, the function should return\n * `null`. The default, which works when the underyling source contains point\n * features only, is\n * ```js\n * function(feature) {\n * return feature.getGeometry();\n * }\n * ```\n * See {@link module:ol/geom/Polygon~Polygon#getInteriorPoint} for a way to get a cluster\n * calculation point for polygons.\n * @property {VectorSource} [source] Source.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n */\n/**\n * @classdesc\n * Layer source to cluster vector data. Works out of the box with point\n * geometries. For other geometry types, or if not all geometries should be\n * considered for clustering, a custom `geometryFunction` can be defined.\n *\n * If the instance is disposed without also disposing the underlying\n * source `setSource(null)` has to be called to remove the listener reference\n * from the wrapped source.\n * @api\n */\nvar Cluster = /** @class */ (function (_super) {\n __extends(Cluster, _super);\n /**\n * @param {Options} options Cluster options.\n */\n function Cluster(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n wrapX: options.wrapX,\n }) || this;\n /**\n * @type {number|undefined}\n * @protected\n */\n _this.resolution = undefined;\n /**\n * @type {number}\n * @protected\n */\n _this.distance = options.distance !== undefined ? options.distance : 20;\n /**\n * @type {Array<Feature>}\n * @protected\n */\n _this.features = [];\n /**\n * @param {Feature} feature Feature.\n * @return {Point} Cluster calculation point.\n * @protected\n */\n _this.geometryFunction =\n options.geometryFunction ||\n function (feature) {\n var geometry = feature.getGeometry();\n assert(geometry.getType() == GeometryType.POINT, 10); // The default `geometryFunction` can only handle `Point` geometries\n return geometry;\n };\n _this.boundRefresh_ = _this.refresh.bind(_this);\n _this.setSource(options.source || null);\n return _this;\n }\n /**\n * Remove all features from the source.\n * @param {boolean=} opt_fast Skip dispatching of {@link module:ol/source/Vector.VectorSourceEvent#removefeature} events.\n * @api\n */\n Cluster.prototype.clear = function (opt_fast) {\n this.features.length = 0;\n _super.prototype.clear.call(this, opt_fast);\n };\n /**\n * Get the distance in pixels between clusters.\n * @return {number} Distance.\n * @api\n */\n Cluster.prototype.getDistance = function () {\n return this.distance;\n };\n /**\n * Get a reference to the wrapped source.\n * @return {VectorSource} Source.\n * @api\n */\n Cluster.prototype.getSource = function () {\n return this.source;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n */\n Cluster.prototype.loadFeatures = function (extent, resolution, projection) {\n this.source.loadFeatures(extent, resolution, projection);\n if (resolution !== this.resolution) {\n this.clear();\n this.resolution = resolution;\n this.cluster();\n this.addFeatures(this.features);\n }\n };\n /**\n * Set the distance in pixels between clusters.\n * @param {number} distance The distance in pixels.\n * @api\n */\n Cluster.prototype.setDistance = function (distance) {\n this.distance = distance;\n this.refresh();\n };\n /**\n * Replace the wrapped source.\n * @param {VectorSource} source The new source for this instance.\n * @api\n */\n Cluster.prototype.setSource = function (source) {\n if (this.source) {\n this.source.removeEventListener(EventType.CHANGE, this.boundRefresh_);\n }\n this.source = source;\n if (source) {\n source.addEventListener(EventType.CHANGE, this.boundRefresh_);\n }\n this.refresh();\n };\n /**\n * Handle the source changing.\n */\n Cluster.prototype.refresh = function () {\n this.clear();\n this.cluster();\n this.addFeatures(this.features);\n };\n /**\n * @protected\n */\n Cluster.prototype.cluster = function () {\n if (this.resolution === undefined || !this.source) {\n return;\n }\n var extent = createEmpty();\n var mapDistance = this.distance * this.resolution;\n var features = this.source.getFeatures();\n /**\n * @type {!Object<string, boolean>}\n */\n var clustered = {};\n for (var i = 0, ii = features.length; i < ii; i++) {\n var feature = features[i];\n if (!(getUid(feature) in clustered)) {\n var geometry = this.geometryFunction(feature);\n if (geometry) {\n var coordinates = geometry.getCoordinates();\n createOrUpdateFromCoordinate(coordinates, extent);\n buffer(extent, mapDistance, extent);\n var neighbors = this.source.getFeaturesInExtent(extent);\n neighbors = neighbors.filter(function (neighbor) {\n var uid = getUid(neighbor);\n if (!(uid in clustered)) {\n clustered[uid] = true;\n return true;\n }\n else {\n return false;\n }\n });\n this.features.push(this.createCluster(neighbors));\n }\n }\n }\n };\n /**\n * @param {Array<Feature>} features Features\n * @return {Feature} The cluster feature.\n * @protected\n */\n Cluster.prototype.createCluster = function (features) {\n var centroid = [0, 0];\n for (var i = features.length - 1; i >= 0; --i) {\n var geometry = this.geometryFunction(features[i]);\n if (geometry) {\n addCoordinate(centroid, geometry.getCoordinates());\n }\n else {\n features.splice(i, 1);\n }\n }\n scaleCoordinate(centroid, 1 / features.length);\n var cluster = new Feature(new Point(centroid));\n cluster.set('features', features);\n return cluster;\n };\n return Cluster;\n}(VectorSource));\nexport default Cluster;\n//# sourceMappingURL=Cluster.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Cluster.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/Zoomify\n */\nimport { DEFAULT_TILE_SIZE } from '../tilegrid/common.js';\nimport ImageTile from '../ImageTile.js';\nimport TileGrid from '../tilegrid/TileGrid.js';\nimport TileImage from './TileImage.js';\nimport TileState from '../TileState.js';\nimport { assert } from '../asserts.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { createFromTileUrlFunctions, expandUrl } from '../tileurlfunction.js';\nimport { getCenter } from '../extent.js';\nimport { toSize } from '../size.js';\n/**\n * @enum {string}\n */\nvar TierSizeCalculation = {\n DEFAULT: 'default',\n TRUNCATED: 'truncated',\n};\nvar CustomTile = /** @class */ (function (_super) {\n __extends(CustomTile, _super);\n /**\n * @param {import(\"../size.js\").Size} tileSize Full tile size.\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../TileState.js\").default} state State.\n * @param {string} src Image source URI.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"../Tile.js\").LoadFunction} tileLoadFunction Tile load function.\n * @param {import(\"../Tile.js\").Options=} opt_options Tile options.\n */\n function CustomTile(tileSize, tileCoord, state, src, crossOrigin, tileLoadFunction, opt_options) {\n var _this = _super.call(this, tileCoord, state, src, crossOrigin, tileLoadFunction, opt_options) || this;\n /**\n * @private\n * @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement}\n */\n _this.zoomifyImage_ = null;\n /**\n * @type {import(\"../size.js\").Size}\n */\n _this.tileSize_ = tileSize;\n return _this;\n }\n /**\n * Get the image element for this tile.\n * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.\n */\n CustomTile.prototype.getImage = function () {\n if (this.zoomifyImage_) {\n return this.zoomifyImage_;\n }\n var image = _super.prototype.getImage.call(this);\n if (this.state == TileState.LOADED) {\n var tileSize = this.tileSize_;\n if (image.width == tileSize[0] && image.height == tileSize[1]) {\n this.zoomifyImage_ = image;\n return image;\n }\n else {\n var context = createCanvasContext2D(tileSize[0], tileSize[1]);\n context.drawImage(image, 0, 0);\n this.zoomifyImage_ = context.canvas;\n return context.canvas;\n }\n }\n else {\n return image;\n }\n };\n return CustomTile;\n}(ImageTile));\nexport { CustomTile };\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection.\n * @property {number} [tilePixelRatio] The pixel ratio used by the tile service. For example, if the tile service advertizes 256px by 256px tiles but actually sends 512px by 512px images (for retina/hidpi devices) then `tilePixelRatio` should be set to `2`\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {string} url URL template or base URL of the Zoomify service.\n * A base URL is the fixed part\n * of the URL, excluding the tile group, z, x, and y folder structure, e.g.\n * `http://my.zoomify.info/IMAGE.TIF/`. A URL template must include\n * `{TileGroup}`, `{x}`, `{y}`, and `{z}` placeholders, e.g.\n * `http://my.zoomify.info/IMAGE.TIF/{TileGroup}/{z}-{x}-{y}.jpg`.\n * Internet Imaging Protocol (IIP) with JTL extension can be also used with\n * `{tileIndex}` and `{z}` placeholders, e.g.\n * `http://my.zoomify.info?FIF=IMAGE.TIF&JTL={z},{tileIndex}`.\n * A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be\n * used instead of defining each one separately in the `urls` option.\n * @property {string} [tierSizeCalculation] Tier size calculation method: `default` or `truncated`.\n * @property {import(\"../size.js\").Size} size\n * @property {import(\"../extent.js\").Extent} [extent] Extent for the TileGrid that is created.\n * Default sets the TileGrid in the\n * fourth quadrant, meaning extent is `[0, -height, width, 0]`. To change the\n * extent to the first quadrant (the default for OpenLayers 2) set the extent\n * as `[0, 0, width, height]`.\n * @property {number} [transition] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n * @property {number} [tileSize=256] Tile size. Same tile size is used for all zoom levels.\n * @property {number} [zDirection] Indicate which resolution should be used\n * by a renderer if the views resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n */\n/**\n * @classdesc\n * Layer source for tile data in Zoomify format (both Zoomify and Internet\n * Imaging Protocol are supported).\n * @api\n */\nvar Zoomify = /** @class */ (function (_super) {\n __extends(Zoomify, _super);\n /**\n * @param {Options} opt_options Options.\n */\n function Zoomify(opt_options) {\n var _this = this;\n var options = opt_options;\n var size = options.size;\n var tierSizeCalculation = options.tierSizeCalculation !== undefined\n ? options.tierSizeCalculation\n : TierSizeCalculation.DEFAULT;\n var tilePixelRatio = options.tilePixelRatio || 1;\n var imageWidth = size[0];\n var imageHeight = size[1];\n var tierSizeInTiles = [];\n var tileSize = options.tileSize || DEFAULT_TILE_SIZE;\n var tileSizeForTierSizeCalculation = tileSize * tilePixelRatio;\n switch (tierSizeCalculation) {\n case TierSizeCalculation.DEFAULT:\n while (imageWidth > tileSizeForTierSizeCalculation ||\n imageHeight > tileSizeForTierSizeCalculation) {\n tierSizeInTiles.push([\n Math.ceil(imageWidth / tileSizeForTierSizeCalculation),\n Math.ceil(imageHeight / tileSizeForTierSizeCalculation),\n ]);\n tileSizeForTierSizeCalculation += tileSizeForTierSizeCalculation;\n }\n break;\n case TierSizeCalculation.TRUNCATED:\n var width = imageWidth;\n var height = imageHeight;\n while (width > tileSizeForTierSizeCalculation ||\n height > tileSizeForTierSizeCalculation) {\n tierSizeInTiles.push([\n Math.ceil(width / tileSizeForTierSizeCalculation),\n Math.ceil(height / tileSizeForTierSizeCalculation),\n ]);\n width >>= 1;\n height >>= 1;\n }\n break;\n default:\n assert(false, 53); // Unknown `tierSizeCalculation` configured\n break;\n }\n tierSizeInTiles.push([1, 1]);\n tierSizeInTiles.reverse();\n var resolutions = [tilePixelRatio];\n var tileCountUpToTier = [0];\n for (var i = 1, ii = tierSizeInTiles.length; i < ii; i++) {\n resolutions.push(tilePixelRatio << i);\n tileCountUpToTier.push(tierSizeInTiles[i - 1][0] * tierSizeInTiles[i - 1][1] +\n tileCountUpToTier[i - 1]);\n }\n resolutions.reverse();\n var tileGrid = new TileGrid({\n tileSize: tileSize,\n extent: options.extent || [0, -imageHeight, imageWidth, 0],\n resolutions: resolutions,\n });\n var url = options.url;\n if (url &&\n url.indexOf('{TileGroup}') == -1 &&\n url.indexOf('{tileIndex}') == -1) {\n url += '{TileGroup}/{z}-{x}-{y}.jpg';\n }\n var urls = expandUrl(url);\n var tileWidth = tileSize * tilePixelRatio;\n /**\n * @param {string} template Template.\n * @return {import(\"../Tile.js\").UrlFunction} Tile URL function.\n */\n function createFromTemplate(template) {\n return (\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile Coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\n function (tileCoord, pixelRatio, projection) {\n if (!tileCoord) {\n return undefined;\n }\n else {\n var tileCoordZ = tileCoord[0];\n var tileCoordX = tileCoord[1];\n var tileCoordY = tileCoord[2];\n var tileIndex = tileCoordX + tileCoordY * tierSizeInTiles[tileCoordZ][0];\n var tileGroup = ((tileIndex + tileCountUpToTier[tileCoordZ]) / tileWidth) | 0;\n var localContext_1 = {\n 'z': tileCoordZ,\n 'x': tileCoordX,\n 'y': tileCoordY,\n 'tileIndex': tileIndex,\n 'TileGroup': 'TileGroup' + tileGroup,\n };\n return template.replace(/\\{(\\w+?)\\}/g, function (m, p) {\n return localContext_1[p];\n });\n }\n });\n }\n var tileUrlFunction = createFromTileUrlFunctions(urls.map(createFromTemplate));\n var ZoomifyTileClass = CustomTile.bind(null, toSize(tileSize * tilePixelRatio));\n _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n tilePixelRatio: tilePixelRatio,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileClass: ZoomifyTileClass,\n tileGrid: tileGrid,\n tileUrlFunction: tileUrlFunction,\n transition: options.transition,\n }) || this;\n /**\n * @type {number}\n */\n _this.zDirection = options.zDirection;\n // Server retina tile detection (non-standard):\n // Try loading the center tile for the highest resolution. If it is not\n // available, we are dealing with retina tiles, and need to adjust the\n // tile url calculation.\n var tileUrl = tileGrid.getTileCoordForCoordAndResolution(getCenter(tileGrid.getExtent()), resolutions[resolutions.length - 1]);\n var testTileUrl = tileUrlFunction(tileUrl, 1, null);\n var image = new Image();\n image.addEventListener('error', function () {\n tileWidth = tileSize;\n this.changed();\n }.bind(_this));\n image.src = testTileUrl;\n return _this;\n }\n return Zoomify;\n}(TileImage));\nexport default Zoomify;\n//# sourceMappingURL=Zoomify.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Zoomify.js\n// module id = null\n// module chunks = ","/**\n * @module ol/format/IIIFInfo\n */\nvar __spreadArrays = (this && this.__spreadArrays) || function () {\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\n r[k] = a[j];\n return r;\n};\nimport { assert } from '../asserts.js';\n/**\n * @typedef {Object} PreferredOptions\n * @property {string} [format] Preferred image format. Will be used if the image information\n * indicates support for that format.\n * @property {string} [quality] IIIF image qualitiy. Will be used if the image information\n * indicates support for that quality.\n */\n/**\n * @typedef {Object} SupportedFeatures\n * @property {Array<string>} [supports] Supported IIIF image size and region\n * calculation features.\n * @property {Array<string>} [formats] Supported image formats.\n * @property {Array<string>} [qualities] Supported IIIF image qualities.\n */\n/**\n * @typedef {Object} TileInfo\n * @property {Array<number>} scaleFactors Supported resolution scaling factors.\n * @property {number} width Tile width in pixels.\n * @property {number} [height] Tile height in pixels. Same as tile width if height is\n * not given.\n */\n/**\n * @typedef {Object} IiifProfile\n * @property {Array<string>} [formats] Supported image formats for the image service.\n * @property {Array<string>} [qualities] Supported IIIF image qualities.\n * @property {Array<string>} [supports] Supported features.\n * @property {number} [maxArea] Maximum area (pixels) available for this image service.\n * @property {number} [maxHeight] Maximum height.\n * @property {number} [maxWidth] Maximum width.\n */\n/**\n * @typedef {Object<string,string|number|Array<number|string|IiifProfile>|Object<string, number>|TileInfo>}\n * ImageInformationResponse\n */\n/**\n * Enum representing the major IIIF Image API versions\n * @enum {string}\n */\nexport var Versions = {\n VERSION1: 'version1',\n VERSION2: 'version2',\n VERSION3: 'version3',\n};\n/**\n * Supported image formats, qualities and supported region / size calculation features\n * for different image API versions and compliance levels\n * @const\n * @type {Object<string, Object<string, SupportedFeatures>>}\n */\nvar IIIF_PROFILE_VALUES = {};\nIIIF_PROFILE_VALUES[Versions.VERSION1] = {\n 'level0': {\n supports: [],\n formats: [],\n qualities: ['native'],\n },\n 'level1': {\n supports: ['regionByPx', 'sizeByW', 'sizeByH', 'sizeByPct'],\n formats: ['jpg'],\n qualities: ['native'],\n },\n 'level2': {\n supports: [\n 'regionByPx',\n 'regionByPct',\n 'sizeByW',\n 'sizeByH',\n 'sizeByPct',\n 'sizeByConfinedWh',\n 'sizeByWh',\n ],\n formats: ['jpg', 'png'],\n qualities: ['native', 'color', 'grey', 'bitonal'],\n },\n};\nIIIF_PROFILE_VALUES[Versions.VERSION2] = {\n 'level0': {\n supports: [],\n formats: ['jpg'],\n qualities: ['default'],\n },\n 'level1': {\n supports: ['regionByPx', 'sizeByW', 'sizeByH', 'sizeByPct'],\n formats: ['jpg'],\n qualities: ['default'],\n },\n 'level2': {\n supports: [\n 'regionByPx',\n 'regionByPct',\n 'sizeByW',\n 'sizeByH',\n 'sizeByPct',\n 'sizeByConfinedWh',\n 'sizeByDistortedWh',\n 'sizeByWh',\n ],\n formats: ['jpg', 'png'],\n qualities: ['default', 'bitonal'],\n },\n};\nIIIF_PROFILE_VALUES[Versions.VERSION3] = {\n 'level0': {\n supports: [],\n formats: ['jpg'],\n qualities: ['default'],\n },\n 'level1': {\n supports: ['regionByPx', 'regionSquare', 'sizeByW', 'sizeByH', 'sizeByWh'],\n formats: ['jpg'],\n qualities: ['default'],\n },\n 'level2': {\n supports: [\n 'regionByPx',\n 'regionSquare',\n 'regionByPct',\n 'sizeByW',\n 'sizeByH',\n 'sizeByPct',\n 'sizeByConfinedWh',\n 'sizeByWh',\n ],\n formats: ['jpg', 'png'],\n qualities: ['default'],\n },\n};\nIIIF_PROFILE_VALUES['none'] = {\n 'none': {\n supports: [],\n formats: [],\n qualities: [],\n },\n};\nvar COMPLIANCE_VERSION1 = /^https?:\\/\\/library\\.stanford\\.edu\\/iiif\\/image-api\\/(?:1\\.1\\/)?compliance\\.html#level[0-2]$/;\nvar COMPLIANCE_VERSION2 = /^https?:\\/\\/iiif\\.io\\/api\\/image\\/2\\/level[0-2](?:\\.json)?$/;\nvar COMPLIANCE_VERSION3 = /(^https?:\\/\\/iiif\\.io\\/api\\/image\\/3\\/level[0-2](?:\\.json)?$)|(^level[0-2]$)/;\nfunction generateVersion1Options(iiifInfo) {\n var levelProfile = iiifInfo.getComplianceLevelSupportedFeatures();\n // Version 1.0 and 1.1 do not require a profile.\n if (levelProfile === undefined) {\n levelProfile = IIIF_PROFILE_VALUES[Versions.VERSION1]['level0'];\n }\n return {\n url: iiifInfo.imageInfo['@id'] === undefined\n ? undefined\n : iiifInfo.imageInfo['@id'].replace(/\\/?(?:info\\.json)?$/g, ''),\n supports: levelProfile.supports,\n formats: __spreadArrays(levelProfile.formats, [\n iiifInfo.imageInfo.formats === undefined\n ? []\n : iiifInfo.imageInfo.formats,\n ]),\n qualities: __spreadArrays(levelProfile.qualities, [\n iiifInfo.imageInfo.qualities === undefined\n ? []\n : iiifInfo.imageInfo.qualities,\n ]),\n resolutions: iiifInfo.imageInfo.scale_factors,\n tileSize: iiifInfo.imageInfo.tile_width !== undefined\n ? iiifInfo.imageInfo.tile_height !== undefined\n ? [iiifInfo.imageInfo.tile_width, iiifInfo.imageInfo.tile_height]\n : [iiifInfo.imageInfo.tile_width, iiifInfo.imageInfo.tile_width]\n : iiifInfo.imageInfo.tile_height != undefined\n ? [iiifInfo.imageInfo.tile_height, iiifInfo.imageInfo.tile_height]\n : undefined,\n };\n}\nfunction generateVersion2Options(iiifInfo) {\n var levelProfile = iiifInfo.getComplianceLevelSupportedFeatures(), additionalProfile = Array.isArray(iiifInfo.imageInfo.profile) &&\n iiifInfo.imageInfo.profile.length > 1, profileSupports = additionalProfile && iiifInfo.imageInfo.profile[1].supports\n ? iiifInfo.imageInfo.profile[1].supports\n : [], profileFormats = additionalProfile && iiifInfo.imageInfo.profile[1].formats\n ? iiifInfo.imageInfo.profile[1].formats\n : [], profileQualities = additionalProfile && iiifInfo.imageInfo.profile[1].qualities\n ? iiifInfo.imageInfo.profile[1].qualities\n : [];\n return {\n url: iiifInfo.imageInfo['@id'].replace(/\\/?(?:info\\.json)?$/g, ''),\n sizes: iiifInfo.imageInfo.sizes === undefined\n ? undefined\n : iiifInfo.imageInfo.sizes.map(function (size) {\n return [size.width, size.height];\n }),\n tileSize: iiifInfo.imageInfo.tiles === undefined\n ? undefined\n : [\n iiifInfo.imageInfo.tiles.map(function (tile) {\n return tile.width;\n })[0],\n iiifInfo.imageInfo.tiles.map(function (tile) {\n return tile.height === undefined ? tile.width : tile.height;\n })[0],\n ],\n resolutions: iiifInfo.imageInfo.tiles === undefined\n ? undefined\n : iiifInfo.imageInfo.tiles.map(function (tile) {\n return tile.scaleFactors;\n })[0],\n supports: __spreadArrays(levelProfile.supports, profileSupports),\n formats: __spreadArrays(levelProfile.formats, profileFormats),\n qualities: __spreadArrays(levelProfile.qualities, profileQualities),\n };\n}\nfunction generateVersion3Options(iiifInfo) {\n var levelProfile = iiifInfo.getComplianceLevelSupportedFeatures(), formats = iiifInfo.imageInfo.extraFormats === undefined\n ? levelProfile.formats\n : __spreadArrays(levelProfile.formats, iiifInfo.imageInfo.extraFormats), preferredFormat = iiifInfo.imageInfo.preferredFormats !== undefined &&\n Array.isArray(iiifInfo.imageInfo.preferredFormats) &&\n iiifInfo.imageInfo.preferredFormats.length > 0\n ? iiifInfo.imageInfo.preferredFormats\n .filter(function (format) {\n return ['jpg', 'png', 'gif'].includes(format);\n })\n .reduce(function (acc, format) {\n return acc === undefined && formats.includes(format)\n ? format\n : acc;\n }, undefined)\n : undefined;\n return {\n url: iiifInfo.imageInfo['id'],\n sizes: iiifInfo.imageInfo.sizes === undefined\n ? undefined\n : iiifInfo.imageInfo.sizes.map(function (size) {\n return [size.width, size.height];\n }),\n tileSize: iiifInfo.imageInfo.tiles === undefined\n ? undefined\n : [\n iiifInfo.imageInfo.tiles.map(function (tile) {\n return tile.width;\n })[0],\n iiifInfo.imageInfo.tiles.map(function (tile) {\n return tile.height;\n })[0],\n ],\n resolutions: iiifInfo.imageInfo.tiles === undefined\n ? undefined\n : iiifInfo.imageInfo.tiles.map(function (tile) {\n return tile.scaleFactors;\n })[0],\n supports: iiifInfo.imageInfo.extraFeatures === undefined\n ? levelProfile.supports\n : __spreadArrays(levelProfile.supports, iiifInfo.imageInfo.extraFeatures),\n formats: formats,\n qualities: iiifInfo.imageInfo.extraQualities === undefined\n ? levelProfile.qualities\n : __spreadArrays(levelProfile.qualities, iiifInfo.imageInfo.extraQualities),\n preferredFormat: preferredFormat,\n };\n}\nvar versionFunctions = {};\nversionFunctions[Versions.VERSION1] = generateVersion1Options;\nversionFunctions[Versions.VERSION2] = generateVersion2Options;\nversionFunctions[Versions.VERSION3] = generateVersion3Options;\n/**\n * @classdesc\n * Format for transforming IIIF Image API image information responses into\n * IIIF tile source ready options\n *\n * @api\n */\nvar IIIFInfo = /** @class */ (function () {\n /**\n * @param {string|ImageInformationResponse} imageInfo\n * Deserialized image information JSON response object or JSON response as string\n */\n function IIIFInfo(imageInfo) {\n this.setImageInfo(imageInfo);\n }\n /**\n * @param {string|ImageInformationResponse} imageInfo\n * Deserialized image information JSON response object or JSON response as string\n * @api\n */\n IIIFInfo.prototype.setImageInfo = function (imageInfo) {\n if (typeof imageInfo == 'string') {\n this.imageInfo = JSON.parse(imageInfo);\n }\n else {\n this.imageInfo = imageInfo;\n }\n };\n /**\n * @returns {Versions} Major IIIF version.\n * @api\n */\n IIIFInfo.prototype.getImageApiVersion = function () {\n if (this.imageInfo === undefined) {\n return;\n }\n var context = this.imageInfo['@context'] || 'ol-no-context';\n if (typeof context == 'string') {\n context = [context];\n }\n for (var i = 0; i < context.length; i++) {\n switch (context[i]) {\n case 'http://library.stanford.edu/iiif/image-api/1.1/context.json':\n case 'http://iiif.io/api/image/1/context.json':\n return Versions.VERSION1;\n case 'http://iiif.io/api/image/2/context.json':\n return Versions.VERSION2;\n case 'http://iiif.io/api/image/3/context.json':\n return Versions.VERSION3;\n case 'ol-no-context':\n // Image API 1.0 has no '@context'\n if (this.getComplianceLevelEntryFromProfile(Versions.VERSION1) &&\n this.imageInfo.identifier) {\n return Versions.VERSION1;\n }\n break;\n default:\n }\n }\n assert(false, 61);\n };\n /**\n * @param {Versions} version Optional IIIF image API version\n * @returns {string} Compliance level as it appears in the IIIF image information\n * response.\n */\n IIIFInfo.prototype.getComplianceLevelEntryFromProfile = function (version) {\n if (this.imageInfo === undefined || this.imageInfo.profile === undefined) {\n return;\n }\n if (version === undefined) {\n version = this.getImageApiVersion();\n }\n switch (version) {\n case Versions.VERSION1:\n if (COMPLIANCE_VERSION1.test(this.imageInfo.profile)) {\n return this.imageInfo.profile;\n }\n break;\n case Versions.VERSION3:\n if (COMPLIANCE_VERSION3.test(this.imageInfo.profile)) {\n return this.imageInfo.profile;\n }\n break;\n case Versions.VERSION2:\n if (typeof this.imageInfo.profile === 'string' &&\n COMPLIANCE_VERSION2.test(this.imageInfo.profile)) {\n return this.imageInfo.profile;\n }\n if (Array.isArray(this.imageInfo.profile) &&\n this.imageInfo.profile.length > 0 &&\n typeof this.imageInfo.profile[0] === 'string' &&\n COMPLIANCE_VERSION2.test(this.imageInfo.profile[0])) {\n return this.imageInfo.profile[0];\n }\n break;\n default:\n }\n };\n /**\n * @param {Versions} version Optional IIIF image API version\n * @returns {string} Compliance level, on of 'level0', 'level1' or 'level2' or undefined\n */\n IIIFInfo.prototype.getComplianceLevelFromProfile = function (version) {\n var complianceLevel = this.getComplianceLevelEntryFromProfile(version);\n if (complianceLevel === undefined) {\n return undefined;\n }\n var level = complianceLevel.match(/level[0-2](?:\\.json)?$/g);\n return Array.isArray(level) ? level[0].replace('.json', '') : undefined;\n };\n /**\n * @returns {SupportedFeatures} Image formats, qualities and region / size calculation\n * methods that are supported by the IIIF service.\n */\n IIIFInfo.prototype.getComplianceLevelSupportedFeatures = function () {\n if (this.imageInfo === undefined) {\n return;\n }\n var version = this.getImageApiVersion();\n var level = this.getComplianceLevelFromProfile(version);\n if (level === undefined) {\n return IIIF_PROFILE_VALUES['none']['none'];\n }\n return IIIF_PROFILE_VALUES[version][level];\n };\n /**\n * @param {PreferredOptions=} opt_preferredOptions Optional options for preferred format and quality.\n * @returns {import(\"../source/IIIF.js\").Options} IIIF tile source ready constructor options.\n * @api\n */\n IIIFInfo.prototype.getTileSourceOptions = function (opt_preferredOptions) {\n var options = opt_preferredOptions || {}, version = this.getImageApiVersion();\n if (version === undefined) {\n return;\n }\n var imageOptions = version === undefined ? undefined : versionFunctions[version](this);\n if (imageOptions === undefined) {\n return;\n }\n return {\n url: imageOptions.url,\n version: version,\n size: [this.imageInfo.width, this.imageInfo.height],\n sizes: imageOptions.sizes,\n format: options.format !== undefined &&\n imageOptions.formats.includes(options.format)\n ? options.format\n : imageOptions.preferredFormat !== undefined\n ? imageOptions.preferredFormat\n : 'jpg',\n supports: imageOptions.supports,\n quality: options.quality && imageOptions.qualities.includes(options.quality)\n ? options.quality\n : imageOptions.qualities.includes('native')\n ? 'native'\n : 'default',\n resolutions: Array.isArray(imageOptions.resolutions)\n ? imageOptions.resolutions.sort(function (a, b) {\n return b - a;\n })\n : undefined,\n tileSize: imageOptions.tileSize,\n };\n };\n return IIIFInfo;\n}());\nexport default IIIFInfo;\n//# sourceMappingURL=IIIFInfo.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/format/IIIFInfo.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/IIIF\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport TileGrid from '../tilegrid/TileGrid.js';\nimport TileImage from './TileImage.js';\nimport { CustomTile } from './Zoomify.js';\nimport { DEFAULT_TILE_SIZE } from '../tilegrid/common.js';\nimport { Versions } from '../format/IIIFInfo.js';\nimport { assert } from '../asserts.js';\nimport { getTopLeft } from '../extent.js';\nimport { toSize } from '../size.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {number} [cacheSize]\n * @property {null|string} [crossOrigin]\n * @property {import(\"../extent.js\").Extent} [extent=[0, -height, width, 0]]\n * @property {string} [format='jpg'] Requested image format.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {import(\"../proj.js\").ProjectionLike} [projection]\n * @property {string} [quality] Requested IIIF image quality. Default is 'native'\n * for version 1, 'default' for versions 2 and 3.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {Array<number>} [resolutions] Supported resolutions as given in IIIF 'scaleFactors'\n * @property {import(\"../size.js\").Size} size Size of the image [width, height].\n * @property {Array<import(\"../size.js\").Size>} [sizes] Supported scaled image sizes.\n * Content of the IIIF info.json 'sizes' property, but as array of Size objects.\n * @property {import(\"./State.js\").default} [state] Source state.\n * @property {Array<string>} [supports=[]] Supported IIIF region and size calculation\n * features.\n * @property {number} [tilePixelRatio]\n * @property {number|import(\"../size.js\").Size} [tileSize] Tile size.\n * Same tile size is used for all zoom levels. If tile size is a number,\n * a square tile is assumed. If the IIIF image service supports arbitrary\n * tiling (sizeByH, sizeByW, sizeByWh or sizeByPct as well as regionByPx or regionByPct\n * are supported), the default tilesize is 256.\n * @property {number} [transition]\n * @property {string} [url] Base URL of the IIIF Image service.\n * This should be the same as the IIIF Image ID.\n * @property {import(\"../format/IIIFInfo.js\").Versions} [version=Versions.VERSION2] Service's IIIF Image API version.\n * @property {number} [zDirection=0] Indicate which resolution should be used\n * by a renderer if the view resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n */\nfunction formatPercentage(percentage) {\n return percentage.toLocaleString('en', { maximumFractionDigits: 10 });\n}\n/**\n * @classdesc\n * Layer source for IIIF Image API services.\n * @api\n */\nvar IIIF = /** @class */ (function (_super) {\n __extends(IIIF, _super);\n /**\n * @param {Options=} opt_options Tile source options. Use {@link import(\"../format/IIIFInfo.js\").IIIFInfo}\n * to parse Image API service information responses into constructor options.\n * @api\n */\n function IIIF(opt_options) {\n var _this = this;\n /**\n * @type {Partial<Options>}\n */\n var options = opt_options || {};\n var baseUrl = options.url || '';\n baseUrl =\n baseUrl +\n (baseUrl.lastIndexOf('/') === baseUrl.length - 1 || baseUrl === ''\n ? ''\n : '/');\n var version = options.version || Versions.VERSION2;\n var sizes = options.sizes || [];\n var size = options.size;\n assert(size != undefined &&\n Array.isArray(size) &&\n size.length == 2 &&\n !isNaN(size[0]) &&\n size[0] > 0 &&\n !isNaN(size[1]) &&\n size[1] > 0, 60);\n var width = size[0];\n var height = size[1];\n var tileSize = options.tileSize;\n var tilePixelRatio = options.tilePixelRatio || 1;\n var format = options.format || 'jpg';\n var quality = options.quality ||\n (options.version == Versions.VERSION1 ? 'native' : 'default');\n var resolutions = options.resolutions || [];\n var supports = options.supports || [];\n var extent = options.extent || [0, -height, width, 0];\n var supportsListedSizes = sizes != undefined && Array.isArray(sizes) && sizes.length > 0;\n var supportsListedTiles = tileSize !== undefined &&\n ((typeof tileSize === 'number' &&\n Number.isInteger(tileSize) &&\n tileSize > 0) ||\n (Array.isArray(tileSize) && tileSize.length > 0));\n var supportsArbitraryTiling = supports != undefined &&\n Array.isArray(supports) &&\n (supports.includes('regionByPx') || supports.includes('regionByPct')) &&\n (supports.includes('sizeByWh') ||\n supports.includes('sizeByH') ||\n supports.includes('sizeByW') ||\n supports.includes('sizeByPct'));\n var tileWidth, tileHeight, maxZoom;\n resolutions.sort(function (a, b) {\n return b - a;\n });\n if (supportsListedTiles || supportsArbitraryTiling) {\n if (tileSize != undefined) {\n if (typeof tileSize === 'number' &&\n Number.isInteger(tileSize) &&\n tileSize > 0) {\n tileWidth = tileSize;\n tileHeight = tileSize;\n }\n else if (Array.isArray(tileSize) && tileSize.length > 0) {\n if (tileSize.length == 1 ||\n (tileSize[1] == undefined && Number.isInteger(tileSize[0]))) {\n tileWidth = tileSize[0];\n tileHeight = tileSize[0];\n }\n if (tileSize.length == 2) {\n if (Number.isInteger(tileSize[0]) &&\n Number.isInteger(tileSize[1])) {\n tileWidth = tileSize[0];\n tileHeight = tileSize[1];\n }\n else if (tileSize[0] == undefined &&\n Number.isInteger(tileSize[1])) {\n tileWidth = tileSize[1];\n tileHeight = tileSize[1];\n }\n }\n }\n }\n if (tileWidth === undefined || tileHeight === undefined) {\n tileWidth = DEFAULT_TILE_SIZE;\n tileHeight = DEFAULT_TILE_SIZE;\n }\n if (resolutions.length == 0) {\n maxZoom = Math.max(Math.ceil(Math.log(width / tileWidth) / Math.LN2), Math.ceil(Math.log(height / tileHeight) / Math.LN2));\n for (var i = maxZoom; i >= 0; i--) {\n resolutions.push(Math.pow(2, i));\n }\n }\n else {\n var maxScaleFactor = Math.max.apply(Math, resolutions);\n // TODO maxScaleFactor might not be a power to 2\n maxZoom = Math.round(Math.log(maxScaleFactor) / Math.LN2);\n }\n }\n else {\n // No tile support.\n tileWidth = width;\n tileHeight = height;\n resolutions = [];\n if (supportsListedSizes) {\n /*\n * 'sizes' provided. Use full region in different resolutions. Every\n * resolution has only one tile.\n */\n sizes.sort(function (a, b) {\n return a[0] - b[0];\n });\n maxZoom = -1;\n var ignoredSizesIndex = [];\n for (var i = 0; i < sizes.length; i++) {\n var resolution = width / sizes[i][0];\n if (resolutions.length > 0 &&\n resolutions[resolutions.length - 1] == resolution) {\n ignoredSizesIndex.push(i);\n continue;\n }\n resolutions.push(resolution);\n maxZoom++;\n }\n if (ignoredSizesIndex.length > 0) {\n for (var i = 0; i < ignoredSizesIndex.length; i++) {\n sizes.splice(ignoredSizesIndex[i] - i, 1);\n }\n }\n }\n else {\n // No useful image information at all. Try pseudo tile with full image.\n resolutions.push(1);\n sizes.push([width, height]);\n maxZoom = 0;\n }\n }\n var tileGrid = new TileGrid({\n tileSize: [tileWidth, tileHeight],\n extent: extent,\n origin: getTopLeft(extent),\n resolutions: resolutions,\n });\n var tileUrlFunction = function (tileCoord, pixelRatio, projection) {\n var regionParam, sizeParam;\n var zoom = tileCoord[0];\n if (zoom > maxZoom) {\n return;\n }\n var tileX = tileCoord[1], tileY = tileCoord[2], scale = resolutions[zoom];\n if (tileX === undefined ||\n tileY === undefined ||\n scale === undefined ||\n tileX < 0 ||\n Math.ceil(width / scale / tileWidth) <= tileX ||\n tileY < 0 ||\n Math.ceil(height / scale / tileHeight) <= tileY) {\n return;\n }\n if (supportsArbitraryTiling || supportsListedTiles) {\n var regionX = tileX * tileWidth * scale, regionY = tileY * tileHeight * scale;\n var regionW = tileWidth * scale, regionH = tileHeight * scale, sizeW = tileWidth, sizeH = tileHeight;\n if (regionX + regionW > width) {\n regionW = width - regionX;\n }\n if (regionY + regionH > height) {\n regionH = height - regionY;\n }\n if (regionX + tileWidth * scale > width) {\n sizeW = Math.floor((width - regionX + scale - 1) / scale);\n }\n if (regionY + tileHeight * scale > height) {\n sizeH = Math.floor((height - regionY + scale - 1) / scale);\n }\n if (regionX == 0 &&\n regionW == width &&\n regionY == 0 &&\n regionH == height) {\n // canonical full image region parameter is 'full', not 'x,y,w,h'\n regionParam = 'full';\n }\n else if (!supportsArbitraryTiling ||\n supports.includes('regionByPx')) {\n regionParam = regionX + ',' + regionY + ',' + regionW + ',' + regionH;\n }\n else if (supports.includes('regionByPct')) {\n var pctX = formatPercentage((regionX / width) * 100), pctY = formatPercentage((regionY / height) * 100), pctW = formatPercentage((regionW / width) * 100), pctH = formatPercentage((regionH / height) * 100);\n regionParam = 'pct:' + pctX + ',' + pctY + ',' + pctW + ',' + pctH;\n }\n if (version == Versions.VERSION3 &&\n (!supportsArbitraryTiling || supports.includes('sizeByWh'))) {\n sizeParam = sizeW + ',' + sizeH;\n }\n else if (!supportsArbitraryTiling || supports.includes('sizeByW')) {\n sizeParam = sizeW + ',';\n }\n else if (supports.includes('sizeByH')) {\n sizeParam = ',' + sizeH;\n }\n else if (supports.includes('sizeByWh')) {\n sizeParam = sizeW + ',' + sizeH;\n }\n else if (supports.includes('sizeByPct')) {\n sizeParam = 'pct:' + formatPercentage(100 / scale);\n }\n }\n else {\n regionParam = 'full';\n if (supportsListedSizes) {\n var regionWidth = sizes[zoom][0], regionHeight = sizes[zoom][1];\n if (version == Versions.VERSION3) {\n if (regionWidth == width && regionHeight == height) {\n sizeParam = 'max';\n }\n else {\n sizeParam = regionWidth + ',' + regionHeight;\n }\n }\n else {\n if (regionWidth == width) {\n sizeParam = 'full';\n }\n else {\n sizeParam = regionWidth + ',';\n }\n }\n }\n else {\n sizeParam = version == Versions.VERSION3 ? 'max' : 'full';\n }\n }\n return (baseUrl + regionParam + '/' + sizeParam + '/0/' + quality + '.' + format);\n };\n var IiifTileClass = CustomTile.bind(null, toSize(tileSize || 256).map(function (size) {\n return size * tilePixelRatio;\n }));\n _this = _super.call(this, {\n attributions: options.attributions,\n attributionsCollapsible: options.attributionsCollapsible,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n state: options.state,\n tileClass: IiifTileClass,\n tileGrid: tileGrid,\n tilePixelRatio: options.tilePixelRatio,\n tileUrlFunction: tileUrlFunction,\n transition: options.transition,\n }) || this;\n /**\n * @type {number}\n */\n _this.zDirection = options.zDirection;\n return _this;\n }\n return IIIF;\n}(TileImage));\nexport default IIIF;\n//# sourceMappingURL=IIIF.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/IIIF.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/reproj/Image\n */\nimport { ERROR_THRESHOLD } from './common.js';\nimport EventType from '../events/EventType.js';\nimport ImageBase from '../ImageBase.js';\nimport ImageState from '../ImageState.js';\nimport Triangulation from './Triangulation.js';\nimport { calculateSourceResolution, render as renderReprojected, } from '../reproj.js';\nimport { getCenter, getHeight, getIntersection, getWidth } from '../extent.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @typedef {function(import(\"../extent.js\").Extent, number, number) : import(\"../ImageBase.js\").default} FunctionType\n */\n/**\n * @classdesc\n * Class encapsulating single reprojected image.\n * See {@link module:ol/source/Image~ImageSource}.\n */\nvar ReprojImage = /** @class */ (function (_super) {\n __extends(ReprojImage, _super);\n /**\n * @param {import(\"../proj/Projection.js\").default} sourceProj Source projection (of the data).\n * @param {import(\"../proj/Projection.js\").default} targetProj Target projection.\n * @param {import(\"../extent.js\").Extent} targetExtent Target extent.\n * @param {number} targetResolution Target resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {FunctionType} getImageFunction\n * Function returning source images (extent, resolution, pixelRatio).\n * @param {object=} opt_contextOptions Properties to set on the canvas context.\n */\n function ReprojImage(sourceProj, targetProj, targetExtent, targetResolution, pixelRatio, getImageFunction, opt_contextOptions) {\n var _this = this;\n var maxSourceExtent = sourceProj.getExtent();\n var maxTargetExtent = targetProj.getExtent();\n var limitedTargetExtent = maxTargetExtent\n ? getIntersection(targetExtent, maxTargetExtent)\n : targetExtent;\n var targetCenter = getCenter(limitedTargetExtent);\n var sourceResolution = calculateSourceResolution(sourceProj, targetProj, targetCenter, targetResolution);\n var errorThresholdInPixels = ERROR_THRESHOLD;\n var triangulation = new Triangulation(sourceProj, targetProj, limitedTargetExtent, maxSourceExtent, sourceResolution * errorThresholdInPixels, targetResolution);\n var sourceExtent = triangulation.calculateSourceExtent();\n var sourceImage = getImageFunction(sourceExtent, sourceResolution, pixelRatio);\n var state = sourceImage ? ImageState.IDLE : ImageState.EMPTY;\n var sourcePixelRatio = sourceImage ? sourceImage.getPixelRatio() : 1;\n _this = _super.call(this, targetExtent, targetResolution, sourcePixelRatio, state) || this;\n /**\n * @private\n * @type {import(\"../proj/Projection.js\").default}\n */\n _this.targetProj_ = targetProj;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.maxSourceExtent_ = maxSourceExtent;\n /**\n * @private\n * @type {!import(\"./Triangulation.js\").default}\n */\n _this.triangulation_ = triangulation;\n /**\n * @private\n * @type {number}\n */\n _this.targetResolution_ = targetResolution;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.targetExtent_ = targetExtent;\n /**\n * @private\n * @type {import(\"../ImageBase.js\").default}\n */\n _this.sourceImage_ = sourceImage;\n /**\n * @private\n * @type {number}\n */\n _this.sourcePixelRatio_ = sourcePixelRatio;\n /**\n * @private\n * @type {object}\n */\n _this.contextOptions_ = opt_contextOptions;\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.canvas_ = null;\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n _this.sourceListenerKey_ = null;\n return _this;\n }\n /**\n * Clean up.\n */\n ReprojImage.prototype.disposeInternal = function () {\n if (this.state == ImageState.LOADING) {\n this.unlistenSource_();\n }\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * @return {HTMLCanvasElement} Image.\n */\n ReprojImage.prototype.getImage = function () {\n return this.canvas_;\n };\n /**\n * @return {import(\"../proj/Projection.js\").default} Projection.\n */\n ReprojImage.prototype.getProjection = function () {\n return this.targetProj_;\n };\n /**\n * @private\n */\n ReprojImage.prototype.reproject_ = function () {\n var sourceState = this.sourceImage_.getState();\n if (sourceState == ImageState.LOADED) {\n var width = getWidth(this.targetExtent_) / this.targetResolution_;\n var height = getHeight(this.targetExtent_) / this.targetResolution_;\n this.canvas_ = renderReprojected(width, height, this.sourcePixelRatio_, this.sourceImage_.getResolution(), this.maxSourceExtent_, this.targetResolution_, this.targetExtent_, this.triangulation_, [\n {\n extent: this.sourceImage_.getExtent(),\n image: this.sourceImage_.getImage(),\n },\n ], 0, undefined, this.contextOptions_);\n }\n this.state = sourceState;\n this.changed();\n };\n /**\n * Load not yet loaded URI.\n */\n ReprojImage.prototype.load = function () {\n if (this.state == ImageState.IDLE) {\n this.state = ImageState.LOADING;\n this.changed();\n var sourceState = this.sourceImage_.getState();\n if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {\n this.reproject_();\n }\n else {\n this.sourceListenerKey_ = listen(this.sourceImage_, EventType.CHANGE, function (e) {\n var sourceState = this.sourceImage_.getState();\n if (sourceState == ImageState.LOADED ||\n sourceState == ImageState.ERROR) {\n this.unlistenSource_();\n this.reproject_();\n }\n }, this);\n this.sourceImage_.load();\n }\n }\n };\n /**\n * @private\n */\n ReprojImage.prototype.unlistenSource_ = function () {\n unlistenByKey(\n /** @type {!import(\"../events.js\").EventsKey} */ (this.sourceListenerKey_));\n this.sourceListenerKey_ = null;\n };\n return ReprojImage;\n}(ImageBase));\nexport default ReprojImage;\n//# sourceMappingURL=Image.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/reproj/Image.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/Image\n */\nimport Event from '../events/Event.js';\nimport ImageState from '../ImageState.js';\nimport ReprojImage from '../reproj/Image.js';\nimport Source from './Source.js';\nimport { ENABLE_RASTER_REPROJECTION } from '../reproj/common.js';\nimport { IMAGE_SMOOTHING_DISABLED } from './common.js';\nimport { abstract } from '../util.js';\nimport { equals } from '../extent.js';\nimport { equivalent } from '../proj.js';\nimport { linearFindNearest } from '../array.js';\n/**\n * @enum {string}\n */\nexport var ImageSourceEventType = {\n /**\n * Triggered when an image starts loading.\n * @event module:ol/source/Image.ImageSourceEvent#imageloadstart\n * @api\n */\n IMAGELOADSTART: 'imageloadstart',\n /**\n * Triggered when an image finishes loading.\n * @event module:ol/source/Image.ImageSourceEvent#imageloadend\n * @api\n */\n IMAGELOADEND: 'imageloadend',\n /**\n * Triggered if image loading results in an error.\n * @event module:ol/source/Image.ImageSourceEvent#imageloaderror\n * @api\n */\n IMAGELOADERROR: 'imageloaderror',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/source/Image~ImageSource} instances are instances of this\n * type.\n */\nvar ImageSourceEvent = /** @class */ (function (_super) {\n __extends(ImageSourceEvent, _super);\n /**\n * @param {string} type Type.\n * @param {import(\"../Image.js\").default} image The image.\n */\n function ImageSourceEvent(type, image) {\n var _this = _super.call(this, type) || this;\n /**\n * The image related to the event.\n * @type {import(\"../Image.js\").default}\n * @api\n */\n _this.image = image;\n return _this;\n }\n return ImageSourceEvent;\n}(Event));\nexport { ImageSourceEvent };\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions]\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {import(\"../proj.js\").ProjectionLike} [projection]\n * @property {Array<number>} [resolutions]\n * @property {import(\"./State.js\").default} [state]\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for sources providing a single image.\n * @abstract\n * @fires module:ol/source/Image.ImageSourceEvent\n * @api\n */\nvar ImageSource = /** @class */ (function (_super) {\n __extends(ImageSource, _super);\n /**\n * @param {Options} options Single image source options.\n */\n function ImageSource(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n projection: options.projection,\n state: options.state,\n }) || this;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.resolutions_ =\n options.resolutions !== undefined ? options.resolutions : null;\n /**\n * @private\n * @type {import(\"../reproj/Image.js\").default}\n */\n _this.reprojectedImage_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.reprojectedRevision_ = 0;\n /**\n * @private\n * @type {object|undefined}\n */\n _this.contextOptions_ =\n options.imageSmoothing === false ? IMAGE_SMOOTHING_DISABLED : undefined;\n return _this;\n }\n /**\n * @return {Array<number>} Resolutions.\n */\n ImageSource.prototype.getResolutions = function () {\n return this.resolutions_;\n };\n /**\n * @return {Object|undefined} Context options.\n */\n ImageSource.prototype.getContextOptions = function () {\n return this.contextOptions_;\n };\n /**\n * @protected\n * @param {number} resolution Resolution.\n * @return {number} Resolution.\n */\n ImageSource.prototype.findNearestResolution = function (resolution) {\n if (this.resolutions_) {\n var idx = linearFindNearest(this.resolutions_, resolution, 0);\n resolution = this.resolutions_[idx];\n }\n return resolution;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../ImageBase.js\").default} Single image.\n */\n ImageSource.prototype.getImage = function (extent, resolution, pixelRatio, projection) {\n var sourceProjection = this.getProjection();\n if (!ENABLE_RASTER_REPROJECTION ||\n !sourceProjection ||\n !projection ||\n equivalent(sourceProjection, projection)) {\n if (sourceProjection) {\n projection = sourceProjection;\n }\n return this.getImageInternal(extent, resolution, pixelRatio, projection);\n }\n else {\n if (this.reprojectedImage_) {\n if (this.reprojectedRevision_ == this.getRevision() &&\n equivalent(this.reprojectedImage_.getProjection(), projection) &&\n this.reprojectedImage_.getResolution() == resolution &&\n equals(this.reprojectedImage_.getExtent(), extent)) {\n return this.reprojectedImage_;\n }\n this.reprojectedImage_.dispose();\n this.reprojectedImage_ = null;\n }\n this.reprojectedImage_ = new ReprojImage(sourceProjection, projection, extent, resolution, pixelRatio, function (extent, resolution, pixelRatio) {\n return this.getImageInternal(extent, resolution, pixelRatio, sourceProjection);\n }.bind(this), this.contextOptions_);\n this.reprojectedRevision_ = this.getRevision();\n return this.reprojectedImage_;\n }\n };\n /**\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../ImageBase.js\").default} Single image.\n * @protected\n */\n ImageSource.prototype.getImageInternal = function (extent, resolution, pixelRatio, projection) {\n return abstract();\n };\n /**\n * Handle image change events.\n * @param {import(\"../events/Event.js\").default} event Event.\n * @protected\n */\n ImageSource.prototype.handleImageChange = function (event) {\n var image = /** @type {import(\"../Image.js\").default} */ (event.target);\n switch (image.getState()) {\n case ImageState.LOADING:\n this.loading = true;\n this.dispatchEvent(new ImageSourceEvent(ImageSourceEventType.IMAGELOADSTART, image));\n break;\n case ImageState.LOADED:\n this.loading = false;\n this.dispatchEvent(new ImageSourceEvent(ImageSourceEventType.IMAGELOADEND, image));\n break;\n case ImageState.ERROR:\n this.loading = false;\n this.dispatchEvent(new ImageSourceEvent(ImageSourceEventType.IMAGELOADERROR, image));\n break;\n default:\n // pass\n }\n };\n return ImageSource;\n}(Source));\n/**\n * Default image load function for image sources that use import(\"../Image.js\").Image image\n * instances.\n * @param {import(\"../Image.js\").default} image Image.\n * @param {string} src Source.\n */\nexport function defaultImageLoadFunction(image, src) {\n /** @type {HTMLImageElement|HTMLVideoElement} */ (image.getImage()).src = src;\n}\nexport default ImageSource;\n//# sourceMappingURL=Image.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Image.js\n// module id = null\n// module chunks = ","/**\n * @module ol/uri\n */\n/**\n * Appends query parameters to a URI.\n *\n * @param {string} uri The original URI, which may already have query data.\n * @param {!Object} params An object where keys are URI-encoded parameter keys,\n * and the values are arbitrary types or arrays.\n * @return {string} The new URI.\n */\nexport function appendParams(uri, params) {\n var keyParams = [];\n // Skip any null or undefined parameter values\n Object.keys(params).forEach(function (k) {\n if (params[k] !== null && params[k] !== undefined) {\n keyParams.push(k + '=' + encodeURIComponent(params[k]));\n }\n });\n var qs = keyParams.join('&');\n // remove any trailing ? or &\n uri = uri.replace(/[?&]$/, '');\n // append ? or & depending on whether uri has existing parameters\n uri = uri.indexOf('?') === -1 ? uri + '?' : uri + '&';\n return uri + qs;\n}\n//# sourceMappingURL=uri.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/uri.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/ImageArcGISRest\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventType from '../events/EventType.js';\nimport ImageSource, { defaultImageLoadFunction } from './Image.js';\nimport ImageWrapper from '../Image.js';\nimport { appendParams } from '../uri.js';\nimport { assert } from '../asserts.js';\nimport { assign } from '../obj.js';\nimport { containsExtent, getHeight, getWidth } from '../extent.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting the image from\n * the remote server.\n * @property {import(\"../Image.js\").LoadFunction} [imageLoadFunction] Optional function to load an image given\n * a URL.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {Object<string,*>} [params] ArcGIS Rest parameters. This field is optional. Service\n * defaults will be used for any fields not specified. `FORMAT` is `PNG32` by default. `F` is\n * `IMAGE` by default. `TRANSPARENT` is `true` by default. `BBOX`, `SIZE`, `BBOXSR`, and `IMAGESR`\n * will be set dynamically. Set `LAYERS` to override the default service layer visibility. See\n * {@link http://resources.arcgis.com/en/help/arcgis-rest-api/index.html#/Export_Map/02r3000000v7000000/}\n * for further reference.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [ratio=1.5] Ratio. `1` means image requests are the size of the map viewport,\n * `2` means twice the size of the map viewport, and so on.\n * @property {Array<number>} [resolutions] Resolutions. If specified, requests will be made for\n * these resolutions only.\n * @property {string} [url] ArcGIS Rest service URL for a Map Service or Image Service. The url\n * should include /MapServer or /ImageServer.\n */\n/**\n * @classdesc\n * Source for data from ArcGIS Rest services providing single, untiled images.\n * Useful when underlying map service has labels.\n *\n * If underlying map service is not using labels,\n * take advantage of ol image caching and use\n * {@link module:ol/source/TileArcGISRest} data source.\n *\n * @fires module:ol/source/Image.ImageSourceEvent\n * @api\n */\nvar ImageArcGISRest = /** @class */ (function (_super) {\n __extends(ImageArcGISRest, _super);\n /**\n * @param {Options=} opt_options Image ArcGIS Rest Options.\n */\n function ImageArcGISRest(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n attributions: options.attributions,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n resolutions: options.resolutions,\n }) || this;\n /**\n * @private\n * @type {?string}\n */\n _this.crossOrigin_ =\n options.crossOrigin !== undefined ? options.crossOrigin : null;\n /**\n * @private\n * @type {boolean}\n */\n _this.hidpi_ = options.hidpi !== undefined ? options.hidpi : true;\n /**\n * @private\n * @type {string|undefined}\n */\n _this.url_ = options.url;\n /**\n * @private\n * @type {import(\"../Image.js\").LoadFunction}\n */\n _this.imageLoadFunction_ =\n options.imageLoadFunction !== undefined\n ? options.imageLoadFunction\n : defaultImageLoadFunction;\n /**\n * @private\n * @type {!Object}\n */\n _this.params_ = options.params || {};\n /**\n * @private\n * @type {import(\"../Image.js\").default}\n */\n _this.image_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.imageSize_ = [0, 0];\n /**\n * @private\n * @type {number}\n */\n _this.renderedRevision_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.ratio_ = options.ratio !== undefined ? options.ratio : 1.5;\n return _this;\n }\n /**\n * Get the user-provided params, i.e. those passed to the constructor through\n * the \"params\" option, and possibly updated using the updateParams method.\n * @return {Object} Params.\n * @api\n */\n ImageArcGISRest.prototype.getParams = function () {\n return this.params_;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../Image.js\").default} Single image.\n */\n ImageArcGISRest.prototype.getImageInternal = function (extent, resolution, pixelRatio, projection) {\n if (this.url_ === undefined) {\n return null;\n }\n resolution = this.findNearestResolution(resolution);\n pixelRatio = this.hidpi_ ? pixelRatio : 1;\n var image = this.image_;\n if (image &&\n this.renderedRevision_ == this.getRevision() &&\n image.getResolution() == resolution &&\n image.getPixelRatio() == pixelRatio &&\n containsExtent(image.getExtent(), extent)) {\n return image;\n }\n var params = {\n 'F': 'image',\n 'FORMAT': 'PNG32',\n 'TRANSPARENT': true,\n };\n assign(params, this.params_);\n extent = extent.slice();\n var centerX = (extent[0] + extent[2]) / 2;\n var centerY = (extent[1] + extent[3]) / 2;\n if (this.ratio_ != 1) {\n var halfWidth = (this.ratio_ * getWidth(extent)) / 2;\n var halfHeight = (this.ratio_ * getHeight(extent)) / 2;\n extent[0] = centerX - halfWidth;\n extent[1] = centerY - halfHeight;\n extent[2] = centerX + halfWidth;\n extent[3] = centerY + halfHeight;\n }\n var imageResolution = resolution / pixelRatio;\n // Compute an integer width and height.\n var width = Math.ceil(getWidth(extent) / imageResolution);\n var height = Math.ceil(getHeight(extent) / imageResolution);\n // Modify the extent to match the integer width and height.\n extent[0] = centerX - (imageResolution * width) / 2;\n extent[2] = centerX + (imageResolution * width) / 2;\n extent[1] = centerY - (imageResolution * height) / 2;\n extent[3] = centerY + (imageResolution * height) / 2;\n this.imageSize_[0] = width;\n this.imageSize_[1] = height;\n var url = this.getRequestUrl_(extent, this.imageSize_, pixelRatio, projection, params);\n this.image_ = new ImageWrapper(extent, resolution, pixelRatio, url, this.crossOrigin_, this.imageLoadFunction_);\n this.renderedRevision_ = this.getRevision();\n this.image_.addEventListener(EventType.CHANGE, this.handleImageChange.bind(this));\n return this.image_;\n };\n /**\n * Return the image load function of the source.\n * @return {import(\"../Image.js\").LoadFunction} The image load function.\n * @api\n */\n ImageArcGISRest.prototype.getImageLoadFunction = function () {\n return this.imageLoadFunction_;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {import(\"../size.js\").Size} size Size.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {Object} params Params.\n * @return {string} Request URL.\n * @private\n */\n ImageArcGISRest.prototype.getRequestUrl_ = function (extent, size, pixelRatio, projection, params) {\n // ArcGIS Server only wants the numeric portion of the projection ID.\n var srid = projection.getCode().split(':').pop();\n params['SIZE'] = size[0] + ',' + size[1];\n params['BBOX'] = extent.join(',');\n params['BBOXSR'] = srid;\n params['IMAGESR'] = srid;\n params['DPI'] = Math.round(90 * pixelRatio);\n var url = this.url_;\n var modifiedUrl = url\n .replace(/MapServer\\/?$/, 'MapServer/export')\n .replace(/ImageServer\\/?$/, 'ImageServer/exportImage');\n if (modifiedUrl == url) {\n assert(false, 50); // `options.featureTypes` should be an Array\n }\n return appendParams(modifiedUrl, params);\n };\n /**\n * Return the URL used for this ArcGIS source.\n * @return {string|undefined} URL.\n * @api\n */\n ImageArcGISRest.prototype.getUrl = function () {\n return this.url_;\n };\n /**\n * Set the image load function of the source.\n * @param {import(\"../Image.js\").LoadFunction} imageLoadFunction Image load function.\n * @api\n */\n ImageArcGISRest.prototype.setImageLoadFunction = function (imageLoadFunction) {\n this.image_ = null;\n this.imageLoadFunction_ = imageLoadFunction;\n this.changed();\n };\n /**\n * Set the URL to use for requests.\n * @param {string|undefined} url URL.\n * @api\n */\n ImageArcGISRest.prototype.setUrl = function (url) {\n if (url != this.url_) {\n this.url_ = url;\n this.image_ = null;\n this.changed();\n }\n };\n /**\n * Update the user-provided params.\n * @param {Object} params Params.\n * @api\n */\n ImageArcGISRest.prototype.updateParams = function (params) {\n assign(this.params_, params);\n this.image_ = null;\n this.changed();\n };\n return ImageArcGISRest;\n}(ImageSource));\nexport default ImageArcGISRest;\n//# sourceMappingURL=ImageArcGISRest.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/ImageArcGISRest.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/ImageCanvas\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport ImageCanvas from '../ImageCanvas.js';\nimport ImageSource from './Image.js';\nimport { containsExtent, getHeight, getWidth, scaleFromCenter, } from '../extent.js';\n/**\n * A function returning the canvas element (`{HTMLCanvasElement}`)\n * used by the source as an image. The arguments passed to the function are:\n * {@link module:ol/extent~Extent} the image extent, `{number}` the image resolution,\n * `{number}` the device pixel ratio, {@link module:ol/size~Size} the image size, and\n * {@link module:ol/proj/Projection} the image projection. The canvas returned by\n * this function is cached by the source. The this keyword inside the function\n * references the {@link module:ol/source/ImageCanvas}.\n *\n * @typedef {function(this:import(\"../ImageCanvas.js\").default, import(\"../extent.js\").Extent, number,\n * number, import(\"../size.js\").Size, import(\"../proj/Projection.js\").default): HTMLCanvasElement} FunctionType\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {FunctionType} [canvasFunction] Canvas function.\n * The function returning the canvas element used by the source\n * as an image. The arguments passed to the function are: `{import(\"../extent.js\").Extent}` the\n * image extent, `{number}` the image resolution, `{number}` the device pixel\n * ratio, `{import(\"../size.js\").Size}` the image size, and `{import(\"../proj/Projection.js\").Projection}` the image\n * projection. The canvas returned by this function is cached by the source. If\n * the value returned by the function is later changed then\n * `changed` should be called on the source for the source to\n * invalidate the current cached image. See: {@link module:ol/Observable~Observable#changed}\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [ratio=1.5] Ratio. 1 means canvases are the size of the map viewport, 2 means twice the\n * width and height of the map viewport, and so on. Must be `1` or higher.\n * @property {Array<number>} [resolutions] Resolutions.\n * If specified, new canvases will be created for these resolutions\n * @property {import(\"./State.js\").default} [state] Source state.\n */\n/**\n * @classdesc\n * Base class for image sources where a canvas element is the image.\n * @api\n */\nvar ImageCanvasSource = /** @class */ (function (_super) {\n __extends(ImageCanvasSource, _super);\n /**\n * @param {Options=} opt_options ImageCanvas options.\n */\n function ImageCanvasSource(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n attributions: options.attributions,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n resolutions: options.resolutions,\n state: options.state,\n }) || this;\n /**\n * @private\n * @type {FunctionType}\n */\n _this.canvasFunction_ = options.canvasFunction;\n /**\n * @private\n * @type {import(\"../ImageCanvas.js\").default}\n */\n _this.canvas_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.renderedRevision_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.ratio_ = options.ratio !== undefined ? options.ratio : 1.5;\n return _this;\n }\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../ImageCanvas.js\").default} Single image.\n */\n ImageCanvasSource.prototype.getImageInternal = function (extent, resolution, pixelRatio, projection) {\n resolution = this.findNearestResolution(resolution);\n var canvas = this.canvas_;\n if (canvas &&\n this.renderedRevision_ == this.getRevision() &&\n canvas.getResolution() == resolution &&\n canvas.getPixelRatio() == pixelRatio &&\n containsExtent(canvas.getExtent(), extent)) {\n return canvas;\n }\n extent = extent.slice();\n scaleFromCenter(extent, this.ratio_);\n var width = getWidth(extent) / resolution;\n var height = getHeight(extent) / resolution;\n var size = [width * pixelRatio, height * pixelRatio];\n var canvasElement = this.canvasFunction_.call(this, extent, resolution, pixelRatio, size, projection);\n if (canvasElement) {\n canvas = new ImageCanvas(extent, resolution, pixelRatio, canvasElement);\n }\n this.canvas_ = canvas;\n this.renderedRevision_ = this.getRevision();\n return canvas;\n };\n return ImageCanvasSource;\n}(ImageSource));\nexport default ImageCanvasSource;\n//# sourceMappingURL=ImageCanvas.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/ImageCanvas.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/ImageMapGuide\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventType from '../events/EventType.js';\nimport ImageSource, { defaultImageLoadFunction } from './Image.js';\nimport ImageWrapper from '../Image.js';\nimport { appendParams } from '../uri.js';\nimport { assign } from '../obj.js';\nimport { containsExtent, getCenter, getHeight, getWidth, scaleFromCenter, } from '../extent.js';\n/**\n * @typedef {Object} Options\n * @property {string} [url] The mapagent url.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {number} [displayDpi=96] The display resolution.\n * @property {number} [metersPerUnit=1] The meters-per-unit value.\n * @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting\n * the image from the remote server.\n * @property {boolean} [useOverlay] If `true`, will use `GETDYNAMICMAPOVERLAYIMAGE`.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [ratio=1] Ratio. `1` means image requests are the size of the map viewport, `2` means\n * twice the width and height of the map viewport, and so on. Must be `1` or higher.\n * @property {Array<number>} [resolutions] Resolutions.\n * If specified, requests will be made for these resolutions only.\n * @property {import(\"../Image.js\").LoadFunction} [imageLoadFunction] Optional function to load an image given a URL.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {Object} [params] Additional parameters.\n */\n/**\n * @classdesc\n * Source for images from Mapguide servers\n *\n * @fires module:ol/source/Image.ImageSourceEvent\n * @api\n */\nvar ImageMapGuide = /** @class */ (function (_super) {\n __extends(ImageMapGuide, _super);\n /**\n * @param {Options} options ImageMapGuide options.\n */\n function ImageMapGuide(options) {\n var _this = _super.call(this, {\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n resolutions: options.resolutions,\n }) || this;\n /**\n * @private\n * @type {?string}\n */\n _this.crossOrigin_ =\n options.crossOrigin !== undefined ? options.crossOrigin : null;\n /**\n * @private\n * @type {number}\n */\n _this.displayDpi_ =\n options.displayDpi !== undefined ? options.displayDpi : 96;\n /**\n * @private\n * @type {!Object}\n */\n _this.params_ = options.params || {};\n /**\n * @private\n * @type {string|undefined}\n */\n _this.url_ = options.url;\n /**\n * @private\n * @type {import(\"../Image.js\").LoadFunction}\n */\n _this.imageLoadFunction_ =\n options.imageLoadFunction !== undefined\n ? options.imageLoadFunction\n : defaultImageLoadFunction;\n /**\n * @private\n * @type {boolean}\n */\n _this.hidpi_ = options.hidpi !== undefined ? options.hidpi : true;\n /**\n * @private\n * @type {number}\n */\n _this.metersPerUnit_ =\n options.metersPerUnit !== undefined ? options.metersPerUnit : 1;\n /**\n * @private\n * @type {number}\n */\n _this.ratio_ = options.ratio !== undefined ? options.ratio : 1;\n /**\n * @private\n * @type {boolean}\n */\n _this.useOverlay_ =\n options.useOverlay !== undefined ? options.useOverlay : false;\n /**\n * @private\n * @type {import(\"../Image.js\").default}\n */\n _this.image_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.renderedRevision_ = 0;\n return _this;\n }\n /**\n * Get the user-provided params, i.e. those passed to the constructor through\n * the \"params\" option, and possibly updated using the updateParams method.\n * @return {Object} Params.\n * @api\n */\n ImageMapGuide.prototype.getParams = function () {\n return this.params_;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../Image.js\").default} Single image.\n */\n ImageMapGuide.prototype.getImageInternal = function (extent, resolution, pixelRatio, projection) {\n resolution = this.findNearestResolution(resolution);\n pixelRatio = this.hidpi_ ? pixelRatio : 1;\n var image = this.image_;\n if (image &&\n this.renderedRevision_ == this.getRevision() &&\n image.getResolution() == resolution &&\n image.getPixelRatio() == pixelRatio &&\n containsExtent(image.getExtent(), extent)) {\n return image;\n }\n if (this.ratio_ != 1) {\n extent = extent.slice();\n scaleFromCenter(extent, this.ratio_);\n }\n var width = getWidth(extent) / resolution;\n var height = getHeight(extent) / resolution;\n var size = [width * pixelRatio, height * pixelRatio];\n if (this.url_ !== undefined) {\n var imageUrl = this.getUrl(this.url_, this.params_, extent, size, projection);\n image = new ImageWrapper(extent, resolution, pixelRatio, imageUrl, this.crossOrigin_, this.imageLoadFunction_);\n image.addEventListener(EventType.CHANGE, this.handleImageChange.bind(this));\n }\n else {\n image = null;\n }\n this.image_ = image;\n this.renderedRevision_ = this.getRevision();\n return image;\n };\n /**\n * Return the image load function of the source.\n * @return {import(\"../Image.js\").LoadFunction} The image load function.\n * @api\n */\n ImageMapGuide.prototype.getImageLoadFunction = function () {\n return this.imageLoadFunction_;\n };\n /**\n * Update the user-provided params.\n * @param {Object} params Params.\n * @api\n */\n ImageMapGuide.prototype.updateParams = function (params) {\n assign(this.params_, params);\n this.changed();\n };\n /**\n * @param {string} baseUrl The mapagent url.\n * @param {Object<string, string|number>} params Request parameters.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {import(\"../size.js\").Size} size Size.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {string} The mapagent map image request URL.\n */\n ImageMapGuide.prototype.getUrl = function (baseUrl, params, extent, size, projection) {\n var scale = getScale(extent, size, this.metersPerUnit_, this.displayDpi_);\n var center = getCenter(extent);\n var baseParams = {\n 'OPERATION': this.useOverlay_\n ? 'GETDYNAMICMAPOVERLAYIMAGE'\n : 'GETMAPIMAGE',\n 'VERSION': '2.0.0',\n 'LOCALE': 'en',\n 'CLIENTAGENT': 'ol/source/ImageMapGuide source',\n 'CLIP': '1',\n 'SETDISPLAYDPI': this.displayDpi_,\n 'SETDISPLAYWIDTH': Math.round(size[0]),\n 'SETDISPLAYHEIGHT': Math.round(size[1]),\n 'SETVIEWSCALE': scale,\n 'SETVIEWCENTERX': center[0],\n 'SETVIEWCENTERY': center[1],\n };\n assign(baseParams, params);\n return appendParams(baseUrl, baseParams);\n };\n /**\n * Set the image load function of the MapGuide source.\n * @param {import(\"../Image.js\").LoadFunction} imageLoadFunction Image load function.\n * @api\n */\n ImageMapGuide.prototype.setImageLoadFunction = function (imageLoadFunction) {\n this.image_ = null;\n this.imageLoadFunction_ = imageLoadFunction;\n this.changed();\n };\n return ImageMapGuide;\n}(ImageSource));\n/**\n * @param {import(\"../extent.js\").Extent} extent The map extents.\n * @param {import(\"../size.js\").Size} size The viewport size.\n * @param {number} metersPerUnit The meters-per-unit value.\n * @param {number} dpi The display resolution.\n * @return {number} The computed map scale.\n */\nfunction getScale(extent, size, metersPerUnit, dpi) {\n var mcsW = getWidth(extent);\n var mcsH = getHeight(extent);\n var devW = size[0];\n var devH = size[1];\n var mpp = 0.0254 / dpi;\n if (devH * mcsW > devW * mcsH) {\n return (mcsW * metersPerUnit) / (devW * mpp); // width limited\n }\n else {\n return (mcsH * metersPerUnit) / (devH * mpp); // height limited\n }\n}\nexport default ImageMapGuide;\n//# sourceMappingURL=ImageMapGuide.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/ImageMapGuide.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/ImageStatic\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventType from '../events/EventType.js';\nimport ImageSource, { defaultImageLoadFunction } from './Image.js';\nimport ImageState from '../ImageState.js';\nimport ImageWrapper from '../Image.js';\nimport { assign } from '../obj.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { getHeight, getWidth, intersects } from '../extent.js';\nimport { get as getProjection } from '../proj.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {import(\"../extent.js\").Extent} [imageExtent] Extent of the image in map coordinates.\n * This is the [left, bottom, right, top] map coordinates of your image.\n * @property {import(\"../Image.js\").LoadFunction} [imageLoadFunction] Optional function to load an image given a URL.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {import(\"../size.js\").Size} [imageSize] Size of the image in pixels. Usually the image size is auto-detected, so this\n * only needs to be set if auto-detection fails for some reason.\n * @property {string} url Image URL.\n */\n/**\n * @classdesc\n * A layer source for displaying a single, static image.\n * @api\n */\nvar Static = /** @class */ (function (_super) {\n __extends(Static, _super);\n /**\n * @param {Options} options ImageStatic options.\n */\n function Static(options) {\n var _this = this;\n var crossOrigin = options.crossOrigin !== undefined ? options.crossOrigin : null;\n var /** @type {import(\"../Image.js\").LoadFunction} */ imageLoadFunction = options.imageLoadFunction !== undefined\n ? options.imageLoadFunction\n : defaultImageLoadFunction;\n _this = _super.call(this, {\n attributions: options.attributions,\n imageSmoothing: options.imageSmoothing,\n projection: getProjection(options.projection),\n }) || this;\n /**\n * @private\n * @type {string}\n */\n _this.url_ = options.url;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.imageExtent_ = options.imageExtent;\n /**\n * @private\n * @type {import(\"../Image.js\").default}\n */\n _this.image_ = new ImageWrapper(_this.imageExtent_, undefined, 1, _this.url_, crossOrigin, imageLoadFunction);\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.imageSize_ = options.imageSize ? options.imageSize : null;\n _this.image_.addEventListener(EventType.CHANGE, _this.handleImageChange.bind(_this));\n return _this;\n }\n /**\n * Returns the image extent\n * @return {import(\"../extent.js\").Extent} image extent.\n * @api\n */\n Static.prototype.getImageExtent = function () {\n return this.imageExtent_;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../Image.js\").default} Single image.\n */\n Static.prototype.getImageInternal = function (extent, resolution, pixelRatio, projection) {\n if (intersects(extent, this.image_.getExtent())) {\n return this.image_;\n }\n return null;\n };\n /**\n * Return the URL used for this image source.\n * @return {string} URL.\n * @api\n */\n Static.prototype.getUrl = function () {\n return this.url_;\n };\n /**\n * @param {import(\"../events/Event.js\").default} evt Event.\n */\n Static.prototype.handleImageChange = function (evt) {\n if (this.image_.getState() == ImageState.LOADED) {\n var imageExtent = this.image_.getExtent();\n var image = this.image_.getImage();\n var imageWidth = void 0, imageHeight = void 0;\n if (this.imageSize_) {\n imageWidth = this.imageSize_[0];\n imageHeight = this.imageSize_[1];\n }\n else {\n imageWidth = image.width;\n imageHeight = image.height;\n }\n var resolution = getHeight(imageExtent) / imageHeight;\n var targetWidth = Math.ceil(getWidth(imageExtent) / resolution);\n if (targetWidth != imageWidth) {\n var context = createCanvasContext2D(targetWidth, imageHeight);\n assign(context, this.getContextOptions());\n var canvas = context.canvas;\n context.drawImage(image, 0, 0, imageWidth, imageHeight, 0, 0, canvas.width, canvas.height);\n this.image_.setImage(canvas);\n }\n }\n _super.prototype.handleImageChange.call(this, evt);\n };\n return Static;\n}(ImageSource));\nexport default Static;\n//# sourceMappingURL=ImageStatic.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/ImageStatic.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/WMSServerType\n */\n/**\n * Available server types: `'carmentaserver'`, `'geoserver'`, `'mapserver'`,\n * `'qgis'`. These are servers that have vendor parameters beyond the WMS\n * specification that OpenLayers can make use of.\n * @enum {string}\n */\nexport default {\n /**\n * HiDPI support for [Carmenta Server](https://www.carmenta.com/en/products/carmenta-server)\n * @api\n */\n CARMENTA_SERVER: 'carmentaserver',\n /**\n * HiDPI support for [GeoServer](https://geoserver.org/)\n * @api\n */\n GEOSERVER: 'geoserver',\n /**\n * HiDPI support for [MapServer](https://mapserver.org/)\n * @api\n */\n MAPSERVER: 'mapserver',\n /**\n * HiDPI support for [QGIS](https://qgis.org/)\n * @api\n */\n QGIS: 'qgis',\n};\n//# sourceMappingURL=WMSServerType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/WMSServerType.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/ImageWMS\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport { DEFAULT_WMS_VERSION } from './common.js';\nimport EventType from '../events/EventType.js';\nimport ImageSource, { defaultImageLoadFunction } from './Image.js';\nimport ImageWrapper from '../Image.js';\nimport WMSServerType from './WMSServerType.js';\nimport { appendParams } from '../uri.js';\nimport { assert } from '../asserts.js';\nimport { assign } from '../obj.js';\nimport { calculateSourceResolution } from '../reproj.js';\nimport { compareVersions } from '../string.js';\nimport { containsExtent, getCenter, getForViewAndSize, getHeight, getWidth, } from '../extent.js';\nimport { get as getProjection, transform } from '../proj.js';\n/**\n * @const\n * @type {import(\"../size.js\").Size}\n */\nvar GETFEATUREINFO_IMAGE_SIZE = [101, 101];\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting\n * the image from the remote server.\n * @property {import(\"./WMSServerType.js\").default|string} [serverType] The type of\n * the remote WMS server: `mapserver`, `geoserver` or `qgis`. Only needed if `hidpi` is `true`.\n * @property {import(\"../Image.js\").LoadFunction} [imageLoadFunction] Optional function to load an image given a URL.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {Object<string,*>} params WMS request parameters.\n * At least a `LAYERS` param is required. `STYLES` is\n * `''` by default. `VERSION` is `1.3.0` by default. `WIDTH`, `HEIGHT`, `BBOX`\n * and `CRS` (`SRS` for WMS version < 1.3.0) will be set dynamically.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [ratio=1.5] Ratio. `1` means image requests are the size of the map viewport, `2` means\n * twice the width and height of the map viewport, and so on. Must be `1` or\n * higher.\n * @property {Array<number>} [resolutions] Resolutions.\n * If specified, requests will be made for these resolutions only.\n * @property {string} url WMS service URL.\n */\n/**\n * @classdesc\n * Source for WMS servers providing single, untiled images.\n *\n * @fires module:ol/source/Image.ImageSourceEvent\n * @api\n */\nvar ImageWMS = /** @class */ (function (_super) {\n __extends(ImageWMS, _super);\n /**\n * @param {Options=} [opt_options] ImageWMS options.\n */\n function ImageWMS(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n attributions: options.attributions,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n resolutions: options.resolutions,\n }) || this;\n /**\n * @private\n * @type {?string}\n */\n _this.crossOrigin_ =\n options.crossOrigin !== undefined ? options.crossOrigin : null;\n /**\n * @private\n * @type {string|undefined}\n */\n _this.url_ = options.url;\n /**\n * @private\n * @type {import(\"../Image.js\").LoadFunction}\n */\n _this.imageLoadFunction_ =\n options.imageLoadFunction !== undefined\n ? options.imageLoadFunction\n : defaultImageLoadFunction;\n /**\n * @private\n * @type {!Object}\n */\n _this.params_ = options.params || {};\n /**\n * @private\n * @type {boolean}\n */\n _this.v13_ = true;\n _this.updateV13_();\n /**\n * @private\n * @type {import(\"./WMSServerType.js\").default|undefined}\n */\n _this.serverType_ = /** @type {import(\"./WMSServerType.js\").default|undefined} */ (options.serverType);\n /**\n * @private\n * @type {boolean}\n */\n _this.hidpi_ = options.hidpi !== undefined ? options.hidpi : true;\n /**\n * @private\n * @type {import(\"../Image.js\").default}\n */\n _this.image_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.imageSize_ = [0, 0];\n /**\n * @private\n * @type {number}\n */\n _this.renderedRevision_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.ratio_ = options.ratio !== undefined ? options.ratio : 1.5;\n return _this;\n }\n /**\n * Return the GetFeatureInfo URL for the passed coordinate, resolution, and\n * projection. Return `undefined` if the GetFeatureInfo URL cannot be\n * constructed.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} resolution Resolution.\n * @param {import(\"../proj.js\").ProjectionLike} projection Projection.\n * @param {!Object} params GetFeatureInfo params. `INFO_FORMAT` at least should\n * be provided. If `QUERY_LAYERS` is not provided then the layers specified\n * in the `LAYERS` parameter will be used. `VERSION` should not be\n * specified here.\n * @return {string|undefined} GetFeatureInfo URL.\n * @api\n */\n ImageWMS.prototype.getFeatureInfoUrl = function (coordinate, resolution, projection, params) {\n if (this.url_ === undefined) {\n return undefined;\n }\n var projectionObj = getProjection(projection);\n var sourceProjectionObj = this.getProjection();\n if (sourceProjectionObj && sourceProjectionObj !== projectionObj) {\n resolution = calculateSourceResolution(sourceProjectionObj, projectionObj, coordinate, resolution);\n coordinate = transform(coordinate, projectionObj, sourceProjectionObj);\n }\n var extent = getForViewAndSize(coordinate, resolution, 0, GETFEATUREINFO_IMAGE_SIZE);\n var baseParams = {\n 'SERVICE': 'WMS',\n 'VERSION': DEFAULT_WMS_VERSION,\n 'REQUEST': 'GetFeatureInfo',\n 'FORMAT': 'image/png',\n 'TRANSPARENT': true,\n 'QUERY_LAYERS': this.params_['LAYERS'],\n };\n assign(baseParams, this.params_, params);\n var x = Math.floor((coordinate[0] - extent[0]) / resolution);\n var y = Math.floor((extent[3] - coordinate[1]) / resolution);\n baseParams[this.v13_ ? 'I' : 'X'] = x;\n baseParams[this.v13_ ? 'J' : 'Y'] = y;\n return this.getRequestUrl_(extent, GETFEATUREINFO_IMAGE_SIZE, 1, sourceProjectionObj || projectionObj, baseParams);\n };\n /**\n * Return the GetLegendGraphic URL, optionally optimized for the passed\n * resolution and possibly including any passed specific parameters. Returns\n * `undefined` if the GetLegendGraphic URL cannot be constructed.\n *\n * @param {number} [resolution] Resolution. If set to undefined, `SCALE`\n * will not be calculated and included in URL.\n * @param {Object} [params] GetLegendGraphic params. If `LAYER` is set, the\n * request is generated for this wms layer, else it will try to use the\n * configured wms layer. Default `FORMAT` is `image/png`.\n * `VERSION` should not be specified here.\n * @return {string|undefined} GetLegendGraphic URL.\n * @api\n */\n ImageWMS.prototype.getLegendUrl = function (resolution, params) {\n if (this.url_ === undefined) {\n return undefined;\n }\n var baseParams = {\n 'SERVICE': 'WMS',\n 'VERSION': DEFAULT_WMS_VERSION,\n 'REQUEST': 'GetLegendGraphic',\n 'FORMAT': 'image/png',\n };\n if (params === undefined || params['LAYER'] === undefined) {\n var layers = this.params_.LAYERS;\n var isSingleLayer = !Array.isArray(layers) || layers.length === 1;\n if (!isSingleLayer) {\n return undefined;\n }\n baseParams['LAYER'] = layers;\n }\n if (resolution !== undefined) {\n var mpu = this.getProjection()\n ? this.getProjection().getMetersPerUnit()\n : 1;\n var pixelSize = 0.00028;\n baseParams['SCALE'] = (resolution * mpu) / pixelSize;\n }\n assign(baseParams, params);\n return appendParams(/** @type {string} */ (this.url_), baseParams);\n };\n /**\n * Get the user-provided params, i.e. those passed to the constructor through\n * the \"params\" option, and possibly updated using the updateParams method.\n * @return {Object} Params.\n * @api\n */\n ImageWMS.prototype.getParams = function () {\n return this.params_;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../Image.js\").default} Single image.\n */\n ImageWMS.prototype.getImageInternal = function (extent, resolution, pixelRatio, projection) {\n if (this.url_ === undefined) {\n return null;\n }\n resolution = this.findNearestResolution(resolution);\n if (pixelRatio != 1 && (!this.hidpi_ || this.serverType_ === undefined)) {\n pixelRatio = 1;\n }\n var imageResolution = resolution / pixelRatio;\n var center = getCenter(extent);\n var viewWidth = Math.ceil(getWidth(extent) / imageResolution);\n var viewHeight = Math.ceil(getHeight(extent) / imageResolution);\n var viewExtent = getForViewAndSize(center, imageResolution, 0, [\n viewWidth,\n viewHeight,\n ]);\n var requestWidth = Math.ceil((this.ratio_ * getWidth(extent)) / imageResolution);\n var requestHeight = Math.ceil((this.ratio_ * getHeight(extent)) / imageResolution);\n var requestExtent = getForViewAndSize(center, imageResolution, 0, [\n requestWidth,\n requestHeight,\n ]);\n var image = this.image_;\n if (image &&\n this.renderedRevision_ == this.getRevision() &&\n image.getResolution() == resolution &&\n image.getPixelRatio() == pixelRatio &&\n containsExtent(image.getExtent(), viewExtent)) {\n return image;\n }\n var params = {\n 'SERVICE': 'WMS',\n 'VERSION': DEFAULT_WMS_VERSION,\n 'REQUEST': 'GetMap',\n 'FORMAT': 'image/png',\n 'TRANSPARENT': true,\n };\n assign(params, this.params_);\n this.imageSize_[0] = Math.round(getWidth(requestExtent) / imageResolution);\n this.imageSize_[1] = Math.round(getHeight(requestExtent) / imageResolution);\n var url = this.getRequestUrl_(requestExtent, this.imageSize_, pixelRatio, projection, params);\n this.image_ = new ImageWrapper(requestExtent, resolution, pixelRatio, url, this.crossOrigin_, this.imageLoadFunction_);\n this.renderedRevision_ = this.getRevision();\n this.image_.addEventListener(EventType.CHANGE, this.handleImageChange.bind(this));\n return this.image_;\n };\n /**\n * Return the image load function of the source.\n * @return {import(\"../Image.js\").LoadFunction} The image load function.\n * @api\n */\n ImageWMS.prototype.getImageLoadFunction = function () {\n return this.imageLoadFunction_;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {import(\"../size.js\").Size} size Size.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {Object} params Params.\n * @return {string} Request URL.\n * @private\n */\n ImageWMS.prototype.getRequestUrl_ = function (extent, size, pixelRatio, projection, params) {\n assert(this.url_ !== undefined, 9); // `url` must be configured or set using `#setUrl()`\n params[this.v13_ ? 'CRS' : 'SRS'] = projection.getCode();\n if (!('STYLES' in this.params_)) {\n params['STYLES'] = '';\n }\n if (pixelRatio != 1) {\n switch (this.serverType_) {\n case WMSServerType.GEOSERVER:\n var dpi = (90 * pixelRatio + 0.5) | 0;\n if ('FORMAT_OPTIONS' in params) {\n params['FORMAT_OPTIONS'] += ';dpi:' + dpi;\n }\n else {\n params['FORMAT_OPTIONS'] = 'dpi:' + dpi;\n }\n break;\n case WMSServerType.MAPSERVER:\n params['MAP_RESOLUTION'] = 90 * pixelRatio;\n break;\n case WMSServerType.CARMENTA_SERVER:\n case WMSServerType.QGIS:\n params['DPI'] = 90 * pixelRatio;\n break;\n default:\n assert(false, 8); // Unknown `serverType` configured\n break;\n }\n }\n params['WIDTH'] = size[0];\n params['HEIGHT'] = size[1];\n var axisOrientation = projection.getAxisOrientation();\n var bbox;\n if (this.v13_ && axisOrientation.substr(0, 2) == 'ne') {\n bbox = [extent[1], extent[0], extent[3], extent[2]];\n }\n else {\n bbox = extent;\n }\n params['BBOX'] = bbox.join(',');\n return appendParams(/** @type {string} */ (this.url_), params);\n };\n /**\n * Return the URL used for this WMS source.\n * @return {string|undefined} URL.\n * @api\n */\n ImageWMS.prototype.getUrl = function () {\n return this.url_;\n };\n /**\n * Set the image load function of the source.\n * @param {import(\"../Image.js\").LoadFunction} imageLoadFunction Image load function.\n * @api\n */\n ImageWMS.prototype.setImageLoadFunction = function (imageLoadFunction) {\n this.image_ = null;\n this.imageLoadFunction_ = imageLoadFunction;\n this.changed();\n };\n /**\n * Set the URL to use for requests.\n * @param {string|undefined} url URL.\n * @api\n */\n ImageWMS.prototype.setUrl = function (url) {\n if (url != this.url_) {\n this.url_ = url;\n this.image_ = null;\n this.changed();\n }\n };\n /**\n * Update the user-provided params.\n * @param {Object} params Params.\n * @api\n */\n ImageWMS.prototype.updateParams = function (params) {\n assign(this.params_, params);\n this.updateV13_();\n this.image_ = null;\n this.changed();\n };\n /**\n * @private\n */\n ImageWMS.prototype.updateV13_ = function () {\n var version = this.params_['VERSION'] || DEFAULT_WMS_VERSION;\n this.v13_ = compareVersions(version, '1.3') >= 0;\n };\n return ImageWMS;\n}(ImageSource));\nexport default ImageWMS;\n//# sourceMappingURL=ImageWMS.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/ImageWMS.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/OSM\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport XYZ from './XYZ.js';\n/**\n * The attribution containing a link to the OpenStreetMap Copyright and License\n * page.\n * @const\n * @type {string}\n * @api\n */\nexport var ATTRIBUTION = '&#169; ' +\n '<a href=\"https://www.openstreetmap.org/copyright\" target=\"_blank\">OpenStreetMap</a> ' +\n 'contributors.';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin='anonymous'] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {number} [maxZoom=19] Max zoom.\n * @property {boolean} [opaque=true] Whether the layer is opaque.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {number} [transition=250] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n * @property {string} [url='https://{a-c}.tile.openstreetmap.org/{z}/{x}/{y}.png'] URL template.\n * Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n */\n/**\n * @classdesc\n * Layer source for the OpenStreetMap tile server.\n * @api\n */\nvar OSM = /** @class */ (function (_super) {\n __extends(OSM, _super);\n /**\n * @param {Options=} [opt_options] Open Street Map options.\n */\n function OSM(opt_options) {\n var _this = this;\n var options = opt_options || {};\n var attributions;\n if (options.attributions !== undefined) {\n attributions = options.attributions;\n }\n else {\n attributions = [ATTRIBUTION];\n }\n var crossOrigin = options.crossOrigin !== undefined ? options.crossOrigin : 'anonymous';\n var url = options.url !== undefined\n ? options.url\n : 'https://{a-c}.tile.openstreetmap.org/{z}/{x}/{y}.png';\n _this = _super.call(this, {\n attributions: attributions,\n attributionsCollapsible: false,\n cacheSize: options.cacheSize,\n crossOrigin: crossOrigin,\n imageSmoothing: options.imageSmoothing,\n maxZoom: options.maxZoom !== undefined ? options.maxZoom : 19,\n opaque: options.opaque !== undefined ? options.opaque : true,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileLoadFunction: options.tileLoadFunction,\n transition: options.transition,\n url: url,\n wrapX: options.wrapX,\n }) || this;\n return _this;\n }\n return OSM;\n}(XYZ));\nexport default OSM;\n//# sourceMappingURL=OSM.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/OSM.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/Raster\n */\nimport Disposable from '../Disposable.js';\nimport Event from '../events/Event.js';\nimport EventType from '../events/EventType.js';\nimport ImageCanvas from '../ImageCanvas.js';\nimport ImageLayer from '../layer/Image.js';\nimport ImageSource from './Image.js';\nimport Source from './Source.js';\nimport SourceState from './State.js';\nimport TileLayer from '../layer/Tile.js';\nimport TileQueue from '../TileQueue.js';\nimport TileSource from './Tile.js';\nimport { assign } from '../obj.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { create as createTransform } from '../transform.js';\nimport { equals, getCenter, getHeight, getWidth } from '../extent.js';\nvar hasImageData = true;\ntry {\n new ImageData(10, 10);\n}\ncatch (_) {\n hasImageData = false;\n}\nvar context = document.createElement('canvas').getContext('2d');\n/**\n * @param {Uint8ClampedArray} data Image data.\n * @param {number} width Number of columns.\n * @param {number} height Number of rows.\n * @return {ImageData} Image data.\n */\nexport function newImageData(data, width, height) {\n if (hasImageData) {\n return new ImageData(data, width, height);\n }\n else {\n var imageData = context.createImageData(width, height);\n imageData.data.set(data);\n return imageData;\n }\n}\n/* istanbul ignore next */\n/**\n * Create a function for running operations. This function is serialized for\n * use in a worker.\n * @param {function(Array, Object):*} operation The operation.\n * @return {function(Object):ArrayBuffer} A function that takes an object with\n * buffers, meta, imageOps, width, and height properties and returns an array\n * buffer.\n */\nfunction createMinion(operation) {\n var workerHasImageData = true;\n try {\n new ImageData(10, 10);\n }\n catch (_) {\n workerHasImageData = false;\n }\n function newWorkerImageData(data, width, height) {\n if (workerHasImageData) {\n return new ImageData(data, width, height);\n }\n else {\n return { data: data, width: width, height: height };\n }\n }\n return function (data) {\n // bracket notation for minification support\n var buffers = data['buffers'];\n var meta = data['meta'];\n var imageOps = data['imageOps'];\n var width = data['width'];\n var height = data['height'];\n var numBuffers = buffers.length;\n var numBytes = buffers[0].byteLength;\n var output, b;\n if (imageOps) {\n var images = new Array(numBuffers);\n for (b = 0; b < numBuffers; ++b) {\n images[b] = newWorkerImageData(new Uint8ClampedArray(buffers[b]), width, height);\n }\n output = operation(images, meta).data;\n }\n else {\n output = new Uint8ClampedArray(numBytes);\n var arrays = new Array(numBuffers);\n var pixels = new Array(numBuffers);\n for (b = 0; b < numBuffers; ++b) {\n arrays[b] = new Uint8ClampedArray(buffers[b]);\n pixels[b] = [0, 0, 0, 0];\n }\n for (var i = 0; i < numBytes; i += 4) {\n for (var j = 0; j < numBuffers; ++j) {\n var array = arrays[j];\n pixels[j][0] = array[i];\n pixels[j][1] = array[i + 1];\n pixels[j][2] = array[i + 2];\n pixels[j][3] = array[i + 3];\n }\n var pixel = operation(pixels, meta);\n output[i] = pixel[0];\n output[i + 1] = pixel[1];\n output[i + 2] = pixel[2];\n output[i + 3] = pixel[3];\n }\n }\n return output.buffer;\n };\n}\n/**\n * Create a worker for running operations.\n * @param {Object} config Configuration.\n * @param {function(MessageEvent): void} onMessage Called with a message event.\n * @return {Worker} The worker.\n */\nfunction createWorker(config, onMessage) {\n var lib = Object.keys(config.lib || {}).map(function (name) {\n return 'var ' + name + ' = ' + config.lib[name].toString() + ';';\n });\n var lines = lib.concat([\n 'var __minion__ = (' + createMinion.toString() + ')(',\n config.operation.toString(),\n ');',\n 'self.addEventListener(\"message\", function(event) {',\n ' var buffer = __minion__(event.data);',\n ' self.postMessage({buffer: buffer, meta: event.data.meta}, [buffer]);',\n '});',\n ]);\n var blob = new Blob(lines, { type: 'text/javascript' });\n var source = URL.createObjectURL(blob);\n var worker = new Worker(source);\n worker.addEventListener('message', onMessage);\n return worker;\n}\n/**\n * @typedef {Object} FauxMessageEvent\n * @property {Object} data Message data.\n */\n/**\n * Create a faux worker for running operations.\n * @param {ProcessorOptions} config Configuration.\n * @param {function(FauxMessageEvent): void} onMessage Called with a message event.\n * @return {Object} The faux worker.\n */\nfunction createFauxWorker(config, onMessage) {\n var minion = createMinion(config.operation);\n var terminated = false;\n return {\n postMessage: function (data) {\n setTimeout(function () {\n if (terminated) {\n return;\n }\n onMessage({ data: { buffer: minion(data), meta: data['meta'] } });\n }, 0);\n },\n terminate: function () {\n terminated = true;\n },\n };\n}\n/**\n * @typedef {Object} ProcessorOptions\n * @property {number} threads Number of workers to spawn.\n * @property {function(Array, Object):*} operation The operation.\n * @property {Object} [lib] Functions that will be made available to operations run in a worker.\n * @property {number} queue The number of queued jobs to allow.\n * @property {boolean} [imageOps=false] Pass all the image data to the operation instead of a single pixel.\n */\n/**\n * @classdesc\n * A processor runs pixel or image operations in workers.\n */\nvar Processor = /** @class */ (function (_super) {\n __extends(Processor, _super);\n /**\n * @param {ProcessorOptions} config Configuration.\n */\n function Processor(config) {\n var _this = _super.call(this) || this;\n _this._imageOps = !!config.imageOps;\n var threads;\n if (config.threads === 0) {\n threads = 0;\n }\n else if (_this._imageOps) {\n threads = 1;\n }\n else {\n threads = config.threads || 1;\n }\n var workers = [];\n if (threads) {\n for (var i = 0; i < threads; ++i) {\n workers[i] = createWorker(config, _this._onWorkerMessage.bind(_this, i));\n }\n }\n else {\n workers[0] = createFauxWorker(config, _this._onWorkerMessage.bind(_this, 0));\n }\n _this._workers = workers;\n _this._queue = [];\n _this._maxQueueLength = config.queue || Infinity;\n _this._running = 0;\n _this._dataLookup = {};\n _this._job = null;\n return _this;\n }\n /**\n * Run operation on input data.\n * @param {Array.<Array|ImageData>} inputs Array of pixels or image data\n * (depending on the operation type).\n * @param {Object} meta A user data object. This is passed to all operations\n * and must be serializable.\n * @param {function(Error, ImageData, Object): void} callback Called when work\n * completes. The first argument is any error. The second is the ImageData\n * generated by operations. The third is the user data object.\n */\n Processor.prototype.process = function (inputs, meta, callback) {\n this._enqueue({\n inputs: inputs,\n meta: meta,\n callback: callback,\n });\n this._dispatch();\n };\n /**\n * Add a job to the queue.\n * @param {Object} job The job.\n */\n Processor.prototype._enqueue = function (job) {\n this._queue.push(job);\n while (this._queue.length > this._maxQueueLength) {\n this._queue.shift().callback(null, null);\n }\n };\n /**\n * Dispatch a job.\n */\n Processor.prototype._dispatch = function () {\n if (this._running === 0 && this._queue.length > 0) {\n var job = this._queue.shift();\n this._job = job;\n var width = job.inputs[0].width;\n var height = job.inputs[0].height;\n var buffers = job.inputs.map(function (input) {\n return input.data.buffer;\n });\n var threads = this._workers.length;\n this._running = threads;\n if (threads === 1) {\n this._workers[0].postMessage({\n buffers: buffers,\n meta: job.meta,\n imageOps: this._imageOps,\n width: width,\n height: height,\n }, buffers);\n }\n else {\n var length_1 = job.inputs[0].data.length;\n var segmentLength = 4 * Math.ceil(length_1 / 4 / threads);\n for (var i = 0; i < threads; ++i) {\n var offset = i * segmentLength;\n var slices = [];\n for (var j = 0, jj = buffers.length; j < jj; ++j) {\n slices.push(buffers[j].slice(offset, offset + segmentLength));\n }\n this._workers[i].postMessage({\n buffers: slices,\n meta: job.meta,\n imageOps: this._imageOps,\n width: width,\n height: height,\n }, slices);\n }\n }\n }\n };\n /**\n * Handle messages from the worker.\n * @param {number} index The worker index.\n * @param {MessageEvent} event The message event.\n */\n Processor.prototype._onWorkerMessage = function (index, event) {\n if (this.disposed) {\n return;\n }\n this._dataLookup[index] = event.data;\n --this._running;\n if (this._running === 0) {\n this._resolveJob();\n }\n };\n /**\n * Resolve a job. If there are no more worker threads, the processor callback\n * will be called.\n */\n Processor.prototype._resolveJob = function () {\n var job = this._job;\n var threads = this._workers.length;\n var data, meta;\n if (threads === 1) {\n data = new Uint8ClampedArray(this._dataLookup[0]['buffer']);\n meta = this._dataLookup[0]['meta'];\n }\n else {\n var length_2 = job.inputs[0].data.length;\n data = new Uint8ClampedArray(length_2);\n meta = new Array(length_2);\n var segmentLength = 4 * Math.ceil(length_2 / 4 / threads);\n for (var i = 0; i < threads; ++i) {\n var buffer = this._dataLookup[i]['buffer'];\n var offset = i * segmentLength;\n data.set(new Uint8ClampedArray(buffer), offset);\n meta[i] = this._dataLookup[i]['meta'];\n }\n }\n this._job = null;\n this._dataLookup = {};\n job.callback(null, newImageData(data, job.inputs[0].width, job.inputs[0].height), meta);\n this._dispatch();\n };\n /**\n * Terminate all workers associated with the processor.\n */\n Processor.prototype.disposeInternal = function () {\n for (var i = 0; i < this._workers.length; ++i) {\n this._workers[i].terminate();\n }\n this._workers.length = 0;\n };\n return Processor;\n}(Disposable));\nexport { Processor };\n/**\n * A function that takes an array of input data, performs some operation, and\n * returns an array of output data.\n * For `pixel` type operations, the function will be called with an array of\n * pixels, where each pixel is an array of four numbers (`[r, g, b, a]`) in the\n * range of 0 - 255. It should return a single pixel array.\n * For `'image'` type operations, functions will be called with an array of\n * {@link ImageData https://developer.mozilla.org/en-US/docs/Web/API/ImageData}\n * and should return a single {@link ImageData\n * https://developer.mozilla.org/en-US/docs/Web/API/ImageData}. The operations\n * are called with a second \"data\" argument, which can be used for storage. The\n * data object is accessible from raster events, where it can be initialized in\n * \"beforeoperations\" and accessed again in \"afteroperations\".\n *\n * @typedef {function((Array<Array<number>>|Array<ImageData>), Object):\n * (Array<number>|ImageData)} Operation\n */\n/**\n * @enum {string}\n */\nvar RasterEventType = {\n /**\n * Triggered before operations are run.\n * @event module:ol/source/Raster.RasterSourceEvent#beforeoperations\n * @api\n */\n BEFOREOPERATIONS: 'beforeoperations',\n /**\n * Triggered after operations are run.\n * @event module:ol/source/Raster.RasterSourceEvent#afteroperations\n * @api\n */\n AFTEROPERATIONS: 'afteroperations',\n};\n/**\n * Raster operation type. Supported values are `'pixel'` and `'image'`.\n * @enum {string}\n */\nvar RasterOperationType = {\n PIXEL: 'pixel',\n IMAGE: 'image',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/source/Raster} instances are instances of this\n * type.\n */\nvar RasterSourceEvent = /** @class */ (function (_super) {\n __extends(RasterSourceEvent, _super);\n /**\n * @param {string} type Type.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState The frame state.\n * @param {Object} data An object made available to operations.\n */\n function RasterSourceEvent(type, frameState, data) {\n var _this = _super.call(this, type) || this;\n /**\n * The raster extent.\n * @type {import(\"../extent.js\").Extent}\n * @api\n */\n _this.extent = frameState.extent;\n /**\n * The pixel resolution (map units per pixel).\n * @type {number}\n * @api\n */\n _this.resolution = frameState.viewState.resolution / frameState.pixelRatio;\n /**\n * An object made available to all operations. This can be used by operations\n * as a storage object (e.g. for calculating statistics).\n * @type {Object}\n * @api\n */\n _this.data = data;\n return _this;\n }\n return RasterSourceEvent;\n}(Event));\nexport { RasterSourceEvent };\n/**\n * @typedef {Object} Options\n * @property {Array<import(\"./Source.js\").default|import(\"../layer/Layer.js\").default>} sources Input\n * sources or layers. For vector data, use an VectorImage layer.\n * @property {Operation} [operation] Raster operation.\n * The operation will be called with data from input sources\n * and the output will be assigned to the raster source.\n * @property {Object} [lib] Functions that will be made available to operations run in a worker.\n * @property {number} [threads] By default, operations will be run in a single worker thread.\n * To avoid using workers altogether, set `threads: 0`. For pixel operations, operations can\n * be run in multiple worker threads. Note that there is additional overhead in\n * transferring data to multiple workers, and that depending on the user's\n * system, it may not be possible to parallelize the work.\n * @property {RasterOperationType} [operationType='pixel'] Operation type.\n * Supported values are `'pixel'` and `'image'`. By default,\n * `'pixel'` operations are assumed, and operations will be called with an\n * array of pixels from input sources. If set to `'image'`, operations will\n * be called with an array of ImageData objects from input sources.\n */\n/**\n * @classdesc\n * A source that transforms data from any number of input sources using an\n * {@link module:ol/source/Raster~Operation} function to transform input pixel values into\n * output pixel values.\n *\n * @fires module:ol/source/Raster.RasterSourceEvent\n * @api\n */\nvar RasterSource = /** @class */ (function (_super) {\n __extends(RasterSource, _super);\n /**\n * @param {Options} options Options.\n */\n function RasterSource(options) {\n var _this = _super.call(this, {\n projection: null,\n }) || this;\n /**\n * @private\n * @type {Processor}\n */\n _this.processor_ = null;\n /**\n * @private\n * @type {RasterOperationType}\n */\n _this.operationType_ =\n options.operationType !== undefined\n ? options.operationType\n : RasterOperationType.PIXEL;\n /**\n * @private\n * @type {number}\n */\n _this.threads_ = options.threads !== undefined ? options.threads : 1;\n /**\n * @private\n * @type {Array<import(\"../layer/Layer.js\").default>}\n */\n _this.layers_ = createLayers(options.sources);\n var changed = _this.changed.bind(_this);\n for (var i = 0, ii = _this.layers_.length; i < ii; ++i) {\n _this.layers_[i].addEventListener(EventType.CHANGE, changed);\n }\n /**\n * @private\n * @type {import(\"../TileQueue.js\").default}\n */\n _this.tileQueue_ = new TileQueue(function () {\n return 1;\n }, _this.changed.bind(_this));\n /**\n * The most recently requested frame state.\n * @type {import(\"../PluggableMap.js\").FrameState}\n * @private\n */\n _this.requestedFrameState_;\n /**\n * The most recently rendered image canvas.\n * @type {import(\"../ImageCanvas.js\").default}\n * @private\n */\n _this.renderedImageCanvas_ = null;\n /**\n * The most recently rendered revision.\n * @type {number}\n */\n _this.renderedRevision_;\n /**\n * @private\n * @type {import(\"../PluggableMap.js\").FrameState}\n */\n _this.frameState_ = {\n animate: false,\n coordinateToPixelTransform: createTransform(),\n declutterTree: null,\n extent: null,\n index: 0,\n layerIndex: 0,\n layerStatesArray: getLayerStatesArray(_this.layers_),\n pixelRatio: 1,\n pixelToCoordinateTransform: createTransform(),\n postRenderFunctions: [],\n size: [0, 0],\n tileQueue: _this.tileQueue_,\n time: Date.now(),\n usedTiles: {},\n viewState: /** @type {import(\"../View.js\").State} */ ({\n rotation: 0,\n }),\n viewHints: [],\n wantedTiles: {},\n };\n _this.setAttributions(function (frameState) {\n var attributions = [];\n for (var index = 0, iMax = options.sources.length; index < iMax; ++index) {\n var sourceOrLayer = options.sources[index];\n var source = sourceOrLayer instanceof Source\n ? sourceOrLayer\n : sourceOrLayer.getSource();\n var attributionGetter = source.getAttributions();\n if (typeof attributionGetter === 'function') {\n var sourceAttribution = attributionGetter(frameState);\n attributions.push.apply(attributions, sourceAttribution);\n }\n }\n return attributions.length !== 0 ? attributions : null;\n });\n if (options.operation !== undefined) {\n _this.setOperation(options.operation, options.lib);\n }\n return _this;\n }\n /**\n * Set the operation.\n * @param {Operation} operation New operation.\n * @param {Object=} opt_lib Functions that will be available to operations run\n * in a worker.\n * @api\n */\n RasterSource.prototype.setOperation = function (operation, opt_lib) {\n if (this.processor_) {\n this.processor_.dispose();\n }\n this.processor_ = new Processor({\n operation: operation,\n imageOps: this.operationType_ === RasterOperationType.IMAGE,\n queue: 1,\n lib: opt_lib,\n threads: this.threads_,\n });\n this.changed();\n };\n /**\n * Update the stored frame state.\n * @param {import(\"../extent.js\").Extent} extent The view extent (in map units).\n * @param {number} resolution The view resolution.\n * @param {import(\"../proj/Projection.js\").default} projection The view projection.\n * @return {import(\"../PluggableMap.js\").FrameState} The updated frame state.\n * @private\n */\n RasterSource.prototype.updateFrameState_ = function (extent, resolution, projection) {\n var frameState = /** @type {import(\"../PluggableMap.js\").FrameState} */ (assign({}, this.frameState_));\n frameState.viewState = /** @type {import(\"../View.js\").State} */ (assign({}, frameState.viewState));\n var center = getCenter(extent);\n frameState.extent = extent.slice();\n frameState.size[0] = Math.round(getWidth(extent) / resolution);\n frameState.size[1] = Math.round(getHeight(extent) / resolution);\n frameState.time = Infinity;\n var viewState = frameState.viewState;\n viewState.center = center;\n viewState.projection = projection;\n viewState.resolution = resolution;\n return frameState;\n };\n /**\n * Determine if all sources are ready.\n * @return {boolean} All sources are ready.\n * @private\n */\n RasterSource.prototype.allSourcesReady_ = function () {\n var ready = true;\n var source;\n for (var i = 0, ii = this.layers_.length; i < ii; ++i) {\n source = this.layers_[i].getSource();\n if (source.getState() !== SourceState.READY) {\n ready = false;\n break;\n }\n }\n return ready;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../ImageCanvas.js\").default} Single image.\n */\n RasterSource.prototype.getImage = function (extent, resolution, pixelRatio, projection) {\n if (!this.allSourcesReady_()) {\n return null;\n }\n var frameState = this.updateFrameState_(extent, resolution, projection);\n this.requestedFrameState_ = frameState;\n // check if we can't reuse the existing ol/ImageCanvas\n if (this.renderedImageCanvas_) {\n var renderedResolution = this.renderedImageCanvas_.getResolution();\n var renderedExtent = this.renderedImageCanvas_.getExtent();\n if (resolution !== renderedResolution ||\n !equals(extent, renderedExtent)) {\n this.renderedImageCanvas_ = null;\n }\n }\n if (!this.renderedImageCanvas_ ||\n this.getRevision() !== this.renderedRevision_) {\n this.processSources_();\n }\n frameState.tileQueue.loadMoreTiles(16, 16);\n if (frameState.animate) {\n requestAnimationFrame(this.changed.bind(this));\n }\n return this.renderedImageCanvas_;\n };\n /**\n * Start processing source data.\n * @private\n */\n RasterSource.prototype.processSources_ = function () {\n var frameState = this.requestedFrameState_;\n var len = this.layers_.length;\n var imageDatas = new Array(len);\n for (var i = 0; i < len; ++i) {\n frameState.layerIndex = i;\n var imageData = getImageData(this.layers_[i], frameState);\n if (imageData) {\n imageDatas[i] = imageData;\n }\n else {\n return;\n }\n }\n var data = {};\n this.dispatchEvent(new RasterSourceEvent(RasterEventType.BEFOREOPERATIONS, frameState, data));\n this.processor_.process(imageDatas, data, this.onWorkerComplete_.bind(this, frameState));\n };\n /**\n * Called when pixel processing is complete.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState The frame state.\n * @param {Error} err Any error during processing.\n * @param {ImageData} output The output image data.\n * @param {Object} data The user data.\n * @private\n */\n RasterSource.prototype.onWorkerComplete_ = function (frameState, err, output, data) {\n if (err || !output) {\n return;\n }\n // do nothing if extent or resolution changed\n var extent = frameState.extent;\n var resolution = frameState.viewState.resolution;\n if (resolution !== this.requestedFrameState_.viewState.resolution ||\n !equals(extent, this.requestedFrameState_.extent)) {\n return;\n }\n var context;\n if (this.renderedImageCanvas_) {\n context = this.renderedImageCanvas_.getImage().getContext('2d');\n }\n else {\n var width = Math.round(getWidth(extent) / resolution);\n var height = Math.round(getHeight(extent) / resolution);\n context = createCanvasContext2D(width, height);\n this.renderedImageCanvas_ = new ImageCanvas(extent, resolution, 1, context.canvas);\n }\n context.putImageData(output, 0, 0);\n this.changed();\n this.renderedRevision_ = this.getRevision();\n this.dispatchEvent(new RasterSourceEvent(RasterEventType.AFTEROPERATIONS, frameState, data));\n };\n /**\n * @return {null} not implemented\n */\n RasterSource.prototype.getImageInternal = function () {\n return null; // not implemented\n };\n RasterSource.prototype.disposeInternal = function () {\n if (this.processor_) {\n this.processor_.dispose();\n }\n _super.prototype.disposeInternal.call(this);\n };\n return RasterSource;\n}(ImageSource));\n/**\n * Clean up and unregister the worker.\n * @function\n * @api\n */\nRasterSource.prototype.dispose;\n/**\n * A reusable canvas context.\n * @type {CanvasRenderingContext2D}\n * @private\n */\nvar sharedContext = null;\n/**\n * Get image data from a layer.\n * @param {import(\"../layer/Layer.js\").default} layer Layer to render.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState The frame state.\n * @return {ImageData} The image data.\n */\nfunction getImageData(layer, frameState) {\n var renderer = layer.getRenderer();\n if (!renderer) {\n throw new Error('Unsupported layer type: ' + layer);\n }\n if (!renderer.prepareFrame(frameState)) {\n return null;\n }\n var width = frameState.size[0];\n var height = frameState.size[1];\n if (width === 0 || height === 0) {\n return null;\n }\n var container = renderer.renderFrame(frameState, null);\n var element;\n if (container) {\n element = container.firstElementChild;\n }\n if (!(element instanceof HTMLCanvasElement)) {\n throw new Error('Unsupported rendered element: ' + element);\n }\n if (element.width === width && element.height === height) {\n var context_1 = element.getContext('2d');\n return context_1.getImageData(0, 0, width, height);\n }\n if (!sharedContext) {\n sharedContext = createCanvasContext2D(width, height);\n }\n else {\n var canvas = sharedContext.canvas;\n if (canvas.width !== width || canvas.height !== height) {\n sharedContext = createCanvasContext2D(width, height);\n }\n else {\n sharedContext.clearRect(0, 0, width, height);\n }\n }\n sharedContext.drawImage(element, 0, 0, width, height);\n return sharedContext.getImageData(0, 0, width, height);\n}\n/**\n * Get a list of layer states from a list of layers.\n * @param {Array<import(\"../layer/Layer.js\").default>} layers Layers.\n * @return {Array<import(\"../layer/Layer.js\").State>} The layer states.\n */\nfunction getLayerStatesArray(layers) {\n return layers.map(function (layer) {\n return layer.getLayerState();\n });\n}\n/**\n * Create layers for all sources.\n * @param {Array<import(\"./Source.js\").default|import(\"../layer/Layer.js\").default>} sources The sources.\n * @return {Array<import(\"../layer/Layer.js\").default>} Array of layers.\n */\nfunction createLayers(sources) {\n var len = sources.length;\n var layers = new Array(len);\n for (var i = 0; i < len; ++i) {\n layers[i] = createLayer(sources[i]);\n }\n return layers;\n}\n/**\n * Create a layer for the provided source.\n * @param {import(\"./Source.js\").default|import(\"../layer/Layer.js\").default} layerOrSource The layer or source.\n * @return {import(\"../layer/Layer.js\").default} The layer.\n */\nfunction createLayer(layerOrSource) {\n // @type {import(\"../layer/Layer.js\").default}\n var layer;\n if (layerOrSource instanceof Source) {\n if (layerOrSource instanceof TileSource) {\n layer = new TileLayer({ source: layerOrSource });\n }\n else if (layerOrSource instanceof ImageSource) {\n layer = new ImageLayer({ source: layerOrSource });\n }\n }\n else {\n layer = layerOrSource;\n }\n return layer;\n}\nexport default RasterSource;\n//# sourceMappingURL=Raster.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Raster.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/Stamen\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport XYZ from './XYZ.js';\nimport { ATTRIBUTION as OSM_ATTRIBUTION } from './OSM.js';\n/**\n * @const\n * @type {Array<string>}\n */\nvar ATTRIBUTIONS = [\n 'Map tiles by <a href=\"https://stamen.com/\" target=\"_blank\">Stamen Design</a>, ' +\n 'under <a href=\"https://creativecommons.org/licenses/by/3.0/\" target=\"_blank\">CC BY' +\n ' 3.0</a>.',\n OSM_ATTRIBUTION,\n];\n/**\n * @type {Object<string, {extension: string, opaque: boolean}>}\n */\nvar LayerConfig = {\n 'terrain': {\n extension: 'jpg',\n opaque: true,\n },\n 'terrain-background': {\n extension: 'jpg',\n opaque: true,\n },\n 'terrain-labels': {\n extension: 'png',\n opaque: false,\n },\n 'terrain-lines': {\n extension: 'png',\n opaque: false,\n },\n 'toner-background': {\n extension: 'png',\n opaque: true,\n },\n 'toner': {\n extension: 'png',\n opaque: true,\n },\n 'toner-hybrid': {\n extension: 'png',\n opaque: false,\n },\n 'toner-labels': {\n extension: 'png',\n opaque: false,\n },\n 'toner-lines': {\n extension: 'png',\n opaque: false,\n },\n 'toner-lite': {\n extension: 'png',\n opaque: true,\n },\n 'watercolor': {\n extension: 'jpg',\n opaque: true,\n },\n};\n/**\n * @type {Object<string, {minZoom: number, maxZoom: number}>}\n */\nvar ProviderConfig = {\n 'terrain': {\n minZoom: 0,\n maxZoom: 18,\n },\n 'toner': {\n minZoom: 0,\n maxZoom: 20,\n },\n 'watercolor': {\n minZoom: 0,\n maxZoom: 18,\n },\n};\n/**\n * @typedef {Object} Options\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {string} layer Layer name.\n * @property {number} [minZoom] Minimum zoom.\n * @property {number} [maxZoom] Maximum zoom.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction]\n * Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {number} [transition=250] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n * @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n */\n/**\n * @classdesc\n * Layer source for the Stamen tile server.\n * @api\n */\nvar Stamen = /** @class */ (function (_super) {\n __extends(Stamen, _super);\n /**\n * @param {Options} options Stamen options.\n */\n function Stamen(options) {\n var _this = this;\n var i = options.layer.indexOf('-');\n var provider = i == -1 ? options.layer : options.layer.slice(0, i);\n var providerConfig = ProviderConfig[provider];\n var layerConfig = LayerConfig[options.layer];\n var url = options.url !== undefined\n ? options.url\n : 'https://stamen-tiles-{a-d}.a.ssl.fastly.net/' +\n options.layer +\n '/{z}/{x}/{y}.' +\n layerConfig.extension;\n _this = _super.call(this, {\n attributions: ATTRIBUTIONS,\n cacheSize: options.cacheSize,\n crossOrigin: 'anonymous',\n imageSmoothing: options.imageSmoothing,\n maxZoom: options.maxZoom != undefined ? options.maxZoom : providerConfig.maxZoom,\n minZoom: options.minZoom != undefined ? options.minZoom : providerConfig.minZoom,\n opaque: layerConfig.opaque,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileLoadFunction: options.tileLoadFunction,\n transition: options.transition,\n url: url,\n wrapX: options.wrapX,\n }) || this;\n return _this;\n }\n return Stamen;\n}(XYZ));\nexport default Stamen;\n//# sourceMappingURL=Stamen.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Stamen.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/TileArcGISRest\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport TileImage from './TileImage.js';\nimport { appendParams } from '../uri.js';\nimport { assign } from '../obj.js';\nimport { createEmpty } from '../extent.js';\nimport { modulo } from '../math.js';\nimport { scale as scaleSize, toSize } from '../size.js';\nimport { hash as tileCoordHash } from '../tilecoord.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {Object<string,*>} [params] ArcGIS Rest parameters. This field is optional. Service defaults will be\n * used for any fields not specified. `FORMAT` is `PNG32` by default. `F` is `IMAGE` by\n * default. `TRANSPARENT` is `true` by default. `BBOX`, `SIZE`, `BBOXSR`,\n * and `IMAGESR` will be set dynamically. Set `LAYERS` to\n * override the default service layer visibility. See\n * http://resources.arcgis.com/en/help/arcgis-rest-api/index.html#/Export_Map/02r3000000v7000000/\n * for further reference.\n * @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting\n * the image from the remote server.\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid] Tile grid. Base this on the resolutions,\n * tilesize and extent supported by the server.\n * If this is not defined, a default grid will be used: if there is a projection\n * extent, the grid will be based on that; if not, a grid based on a global\n * extent with origin at 0,0 will be used.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL.\n * The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {string} [url] ArcGIS Rest service URL for a Map Service or Image Service. The\n * url should include /MapServer or /ImageServer.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * @property {number} [transition] Duration of the opacity transition for rendering. To disable the opacity\n * transition, pass `transition: 0`.\n * @property {Array<string>} [urls] ArcGIS Rest service urls. Use this instead of `url` when the ArcGIS\n * Service supports multiple urls for export requests.\n */\n/**\n * @classdesc\n * Layer source for tile data from ArcGIS Rest services. Map and Image\n * Services are supported.\n *\n * For cached ArcGIS services, better performance is available using the\n * {@link module:ol/source/XYZ~XYZ} data source.\n * @api\n */\nvar TileArcGISRest = /** @class */ (function (_super) {\n __extends(TileArcGISRest, _super);\n /**\n * @param {Options=} opt_options Tile ArcGIS Rest options.\n */\n function TileArcGISRest(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileGrid: options.tileGrid,\n tileLoadFunction: options.tileLoadFunction,\n url: options.url,\n urls: options.urls,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n transition: options.transition,\n }) || this;\n /**\n * @private\n * @type {!Object}\n */\n _this.params_ = options.params || {};\n /**\n * @private\n * @type {boolean}\n */\n _this.hidpi_ = options.hidpi !== undefined ? options.hidpi : true;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.tmpExtent_ = createEmpty();\n _this.setKey(_this.getKeyForParams_());\n return _this;\n }\n /**\n * @private\n * @return {string} The key for the current params.\n */\n TileArcGISRest.prototype.getKeyForParams_ = function () {\n var i = 0;\n var res = [];\n for (var key in this.params_) {\n res[i++] = key + '-' + this.params_[key];\n }\n return res.join('/');\n };\n /**\n * Get the user-provided params, i.e. those passed to the constructor through\n * the \"params\" option, and possibly updated using the updateParams method.\n * @return {Object} Params.\n * @api\n */\n TileArcGISRest.prototype.getParams = function () {\n return this.params_;\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../size.js\").Size} tileSize Tile size.\n * @param {import(\"../extent.js\").Extent} tileExtent Tile extent.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {Object} params Params.\n * @return {string|undefined} Request URL.\n * @private\n */\n TileArcGISRest.prototype.getRequestUrl_ = function (tileCoord, tileSize, tileExtent, pixelRatio, projection, params) {\n var urls = this.urls;\n if (!urls) {\n return undefined;\n }\n // ArcGIS Server only wants the numeric portion of the projection ID.\n var srid = projection.getCode().split(':').pop();\n params['SIZE'] = tileSize[0] + ',' + tileSize[1];\n params['BBOX'] = tileExtent.join(',');\n params['BBOXSR'] = srid;\n params['IMAGESR'] = srid;\n params['DPI'] = Math.round(params['DPI'] ? params['DPI'] * pixelRatio : 90 * pixelRatio);\n var url;\n if (urls.length == 1) {\n url = urls[0];\n }\n else {\n var index = modulo(tileCoordHash(tileCoord), urls.length);\n url = urls[index];\n }\n var modifiedUrl = url\n .replace(/MapServer\\/?$/, 'MapServer/export')\n .replace(/ImageServer\\/?$/, 'ImageServer/exportImage');\n return appendParams(modifiedUrl, params);\n };\n /**\n * Get the tile pixel ratio for this source.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Tile pixel ratio.\n */\n TileArcGISRest.prototype.getTilePixelRatio = function (pixelRatio) {\n return this.hidpi_ ? pixelRatio : 1;\n };\n /**\n * Update the user-provided params.\n * @param {Object} params Params.\n * @api\n */\n TileArcGISRest.prototype.updateParams = function (params) {\n assign(this.params_, params);\n this.setKey(this.getKeyForParams_());\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord The tile coordinate\n * @param {number} pixelRatio The pixel ratio\n * @param {import(\"../proj/Projection.js\").default} projection The projection\n * @return {string|undefined} The tile URL\n * @override\n */\n TileArcGISRest.prototype.tileUrlFunction = function (tileCoord, pixelRatio, projection) {\n var tileGrid = this.getTileGrid();\n if (!tileGrid) {\n tileGrid = this.getTileGridForProjection(projection);\n }\n if (tileGrid.getResolutions().length <= tileCoord[0]) {\n return undefined;\n }\n if (pixelRatio != 1 && !this.hidpi_) {\n pixelRatio = 1;\n }\n var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent_);\n var tileSize = toSize(tileGrid.getTileSize(tileCoord[0]), this.tmpSize);\n if (pixelRatio != 1) {\n tileSize = scaleSize(tileSize, pixelRatio, this.tmpSize);\n }\n // Apply default params and override with user specified values.\n var baseParams = {\n 'F': 'image',\n 'FORMAT': 'PNG32',\n 'TRANSPARENT': true,\n };\n assign(baseParams, this.params_);\n return this.getRequestUrl_(tileCoord, tileSize, tileExtent, pixelRatio, projection, baseParams);\n };\n return TileArcGISRest;\n}(TileImage));\nexport default TileArcGISRest;\n//# sourceMappingURL=TileArcGISRest.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/TileArcGISRest.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/TileDebug\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Tile from '../Tile.js';\nimport TileState from '../TileState.js';\nimport XYZ from './XYZ.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { getKeyZXY } from '../tilecoord.js';\nimport { toSize } from '../size.js';\nvar LabeledTile = /** @class */ (function (_super) {\n __extends(LabeledTile, _super);\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../size.js\").Size} tileSize Tile size.\n * @param {string} text Text.\n */\n function LabeledTile(tileCoord, tileSize, text) {\n var _this = _super.call(this, tileCoord, TileState.LOADED) || this;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.tileSize_ = tileSize;\n /**\n * @private\n * @type {string}\n */\n _this.text_ = text;\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.canvas_ = null;\n return _this;\n }\n /**\n * Get the image element for this tile.\n * @return {HTMLCanvasElement} Image.\n */\n LabeledTile.prototype.getImage = function () {\n if (this.canvas_) {\n return this.canvas_;\n }\n else {\n var tileSize = this.tileSize_;\n var context = createCanvasContext2D(tileSize[0], tileSize[1]);\n context.strokeStyle = 'grey';\n context.strokeRect(0.5, 0.5, tileSize[0] + 0.5, tileSize[1] + 0.5);\n context.fillStyle = 'grey';\n context.strokeStyle = 'white';\n context.textAlign = 'center';\n context.textBaseline = 'middle';\n context.font = '24px sans-serif';\n context.lineWidth = 4;\n context.strokeText(this.text_, tileSize[0] / 2, tileSize[1] / 2, tileSize[0]);\n context.fillText(this.text_, tileSize[0] / 2, tileSize[1] / 2, tileSize[0]);\n this.canvas_ = context.canvas;\n return context.canvas;\n }\n };\n LabeledTile.prototype.load = function () { };\n return LabeledTile;\n}(Tile));\n/**\n * @typedef {Object} Options\n * @property {import(\"../proj.js\").ProjectionLike} [projection='EPSG:3857'] Optional projection.\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid] Tile grid.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * @property {number} [zDirection=0] Set to `1` when debugging `VectorTile` sources with\n * a default configuration. Indicates which resolution should be used by a renderer if\n * the view resolution does not match any resolution of the tile source. If 0, the nearest\n * resolution will be used. If 1, the nearest lower resolution will be used. If -1, the\n * nearest higher resolution will be used.\n */\n/**\n * @classdesc\n * A pseudo tile source, which does not fetch tiles from a server, but renders\n * a grid outline for the tile grid/projection along with the coordinates for\n * each tile. See examples/canvas-tiles for an example.\n *\n * Uses Canvas context2d, so requires Canvas support.\n * @api\n */\nvar TileDebug = /** @class */ (function (_super) {\n __extends(TileDebug, _super);\n /**\n * @param {Options=} opt_options Debug tile options.\n */\n function TileDebug(opt_options) {\n var _this = this;\n /**\n * @type {Options}\n */\n var options = opt_options || {};\n _this = _super.call(this, {\n opaque: false,\n projection: options.projection,\n tileGrid: options.tileGrid,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n zDirection: options.zDirection,\n }) || this;\n return _this;\n }\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @return {!LabeledTile} Tile.\n */\n TileDebug.prototype.getTile = function (z, x, y) {\n var tileCoordKey = getKeyZXY(z, x, y);\n if (this.tileCache.containsKey(tileCoordKey)) {\n return /** @type {!LabeledTile} */ (this.tileCache.get(tileCoordKey));\n }\n else {\n var tileSize = toSize(this.tileGrid.getTileSize(z));\n var tileCoord = [z, x, y];\n var textTileCoord = this.getTileCoordForTileUrlFunction(tileCoord);\n var text = void 0;\n if (textTileCoord) {\n text =\n 'z:' +\n textTileCoord[0] +\n ' x:' +\n textTileCoord[1] +\n ' y:' +\n textTileCoord[2];\n }\n else {\n text = 'none';\n }\n var tile = new LabeledTile(tileCoord, tileSize, text);\n this.tileCache.set(tileCoordKey, tile);\n return tile;\n }\n };\n return TileDebug;\n}(XYZ));\nexport default TileDebug;\n//# sourceMappingURL=TileDebug.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/TileDebug.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/TileWMS\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport { DEFAULT_WMS_VERSION } from './common.js';\nimport TileImage from './TileImage.js';\nimport WMSServerType from './WMSServerType.js';\nimport { appendParams } from '../uri.js';\nimport { assert } from '../asserts.js';\nimport { assign } from '../obj.js';\nimport { buffer, createEmpty } from '../extent.js';\nimport { buffer as bufferSize, scale as scaleSize, toSize } from '../size.js';\nimport { calculateSourceResolution } from '../reproj.js';\nimport { compareVersions } from '../string.js';\nimport { get as getProjection, transform, transformExtent } from '../proj.js';\nimport { modulo } from '../math.js';\nimport { hash as tileCoordHash } from '../tilecoord.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {Object<string,*>} params WMS request parameters.\n * At least a `LAYERS` param is required. `STYLES` is\n * `''` by default. `VERSION` is `1.3.0` by default. `WIDTH`, `HEIGHT`, `BBOX`\n * and `CRS` (`SRS` for WMS version < 1.3.0) will be set dynamically.\n * @property {number} [gutter=0]\n * The size in pixels of the gutter around image tiles to ignore. By setting\n * this property to a non-zero value, images will be requested that are wider\n * and taller than the tile size by a value of `2 x gutter`.\n * Using a non-zero value allows artifacts of rendering at tile edges to be\n * ignored. If you control the WMS service it is recommended to address\n * \"artifacts at tile edges\" issues by properly configuring the WMS service. For\n * example, MapServer has a `tile_map_edge_buffer` configuration parameter for\n * this. See http://mapserver.org/output/tile_mode.html.\n * @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting\n * the image from the remote server.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {typeof import(\"../ImageTile.js\").default} [tileClass] Class used to instantiate image tiles.\n * Default is {@link module:ol/ImageTile~ImageTile}.\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid] Tile grid. Base this on the resolutions,\n * tilesize and extent supported by the server.\n * If this is not defined, a default grid will be used: if there is a projection\n * extent, the grid will be based on that; if not, a grid based on a global\n * extent with origin at 0,0 will be used..\n * @property {import(\"./WMSServerType.js\").default|string} [serverType]\n * The type of the remote WMS server. Currently only used when `hidpi` is\n * `true`.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {string} [url] WMS service URL.\n * @property {Array<string>} [urls] WMS service urls.\n * Use this instead of `url` when the WMS supports multiple urls for GetMap requests.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * When set to `false`, only one world\n * will be rendered. When `true`, tiles will be requested for one world only,\n * but they will be wrapped horizontally to render multiple worlds.\n * @property {number} [transition] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n */\n/**\n * @classdesc\n * Layer source for tile data from WMS servers.\n * @api\n */\nvar TileWMS = /** @class */ (function (_super) {\n __extends(TileWMS, _super);\n /**\n * @param {Options=} [opt_options] Tile WMS options.\n */\n function TileWMS(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : /** @type {Options} */ ({});\n var params = options.params || {};\n var transparent = 'TRANSPARENT' in params ? params['TRANSPARENT'] : true;\n _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n opaque: !transparent,\n projection: options.projection,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileClass: options.tileClass,\n tileGrid: options.tileGrid,\n tileLoadFunction: options.tileLoadFunction,\n url: options.url,\n urls: options.urls,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n transition: options.transition,\n }) || this;\n /**\n * @private\n * @type {number}\n */\n _this.gutter_ = options.gutter !== undefined ? options.gutter : 0;\n /**\n * @private\n * @type {!Object}\n */\n _this.params_ = params;\n /**\n * @private\n * @type {boolean}\n */\n _this.v13_ = true;\n /**\n * @private\n * @type {import(\"./WMSServerType.js\").default|undefined}\n */\n _this.serverType_ = /** @type {import(\"./WMSServerType.js\").default|undefined} */ (options.serverType);\n /**\n * @private\n * @type {boolean}\n */\n _this.hidpi_ = options.hidpi !== undefined ? options.hidpi : true;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.tmpExtent_ = createEmpty();\n _this.updateV13_();\n _this.setKey(_this.getKeyForParams_());\n return _this;\n }\n /**\n * Return the GetFeatureInfo URL for the passed coordinate, resolution, and\n * projection. Return `undefined` if the GetFeatureInfo URL cannot be\n * constructed.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} resolution Resolution.\n * @param {import(\"../proj.js\").ProjectionLike} projection Projection.\n * @param {!Object} params GetFeatureInfo params. `INFO_FORMAT` at least should\n * be provided. If `QUERY_LAYERS` is not provided then the layers specified\n * in the `LAYERS` parameter will be used. `VERSION` should not be\n * specified here.\n * @return {string|undefined} GetFeatureInfo URL.\n * @api\n */\n TileWMS.prototype.getFeatureInfoUrl = function (coordinate, resolution, projection, params) {\n var projectionObj = getProjection(projection);\n var sourceProjectionObj = this.getProjection();\n var tileGrid = this.getTileGrid();\n if (!tileGrid) {\n tileGrid = this.getTileGridForProjection(projectionObj);\n }\n var z = tileGrid.getZForResolution(resolution, this.zDirection);\n var tileCoord = tileGrid.getTileCoordForCoordAndZ(coordinate, z);\n if (tileGrid.getResolutions().length <= tileCoord[0]) {\n return undefined;\n }\n var tileResolution = tileGrid.getResolution(tileCoord[0]);\n var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent_);\n var tileSize = toSize(tileGrid.getTileSize(tileCoord[0]), this.tmpSize);\n var gutter = this.gutter_;\n if (gutter !== 0) {\n tileSize = bufferSize(tileSize, gutter, this.tmpSize);\n tileExtent = buffer(tileExtent, tileResolution * gutter, tileExtent);\n }\n if (sourceProjectionObj && sourceProjectionObj !== projectionObj) {\n tileResolution = calculateSourceResolution(sourceProjectionObj, projectionObj, coordinate, tileResolution);\n tileExtent = transformExtent(tileExtent, projectionObj, sourceProjectionObj);\n coordinate = transform(coordinate, projectionObj, sourceProjectionObj);\n }\n var baseParams = {\n 'SERVICE': 'WMS',\n 'VERSION': DEFAULT_WMS_VERSION,\n 'REQUEST': 'GetFeatureInfo',\n 'FORMAT': 'image/png',\n 'TRANSPARENT': true,\n 'QUERY_LAYERS': this.params_['LAYERS'],\n };\n assign(baseParams, this.params_, params);\n var x = Math.floor((coordinate[0] - tileExtent[0]) / tileResolution);\n var y = Math.floor((tileExtent[3] - coordinate[1]) / tileResolution);\n baseParams[this.v13_ ? 'I' : 'X'] = x;\n baseParams[this.v13_ ? 'J' : 'Y'] = y;\n return this.getRequestUrl_(tileCoord, tileSize, tileExtent, 1, sourceProjectionObj || projectionObj, baseParams);\n };\n /**\n * Return the GetLegendGraphic URL, optionally optimized for the passed\n * resolution and possibly including any passed specific parameters. Returns\n * `undefined` if the GetLegendGraphic URL cannot be constructed.\n *\n * @param {number} [resolution] Resolution. If set to undefined, `SCALE`\n * will not be calculated and included in URL.\n * @param {Object} [params] GetLegendGraphic params. If `LAYER` is set, the\n * request is generated for this wms layer, else it will try to use the\n * configured wms layer. Default `FORMAT` is `image/png`.\n * `VERSION` should not be specified here.\n * @return {string|undefined} GetLegendGraphic URL.\n * @api\n */\n TileWMS.prototype.getLegendUrl = function (resolution, params) {\n if (this.urls[0] === undefined) {\n return undefined;\n }\n var baseParams = {\n 'SERVICE': 'WMS',\n 'VERSION': DEFAULT_WMS_VERSION,\n 'REQUEST': 'GetLegendGraphic',\n 'FORMAT': 'image/png',\n };\n if (params === undefined || params['LAYER'] === undefined) {\n var layers = this.params_.LAYERS;\n var isSingleLayer = !Array.isArray(layers) || layers.length === 1;\n if (!isSingleLayer) {\n return undefined;\n }\n baseParams['LAYER'] = layers;\n }\n if (resolution !== undefined) {\n var mpu = this.getProjection()\n ? this.getProjection().getMetersPerUnit()\n : 1;\n var pixelSize = 0.00028;\n baseParams['SCALE'] = (resolution * mpu) / pixelSize;\n }\n assign(baseParams, params);\n return appendParams(/** @type {string} */ (this.urls[0]), baseParams);\n };\n /**\n * @return {number} Gutter.\n */\n TileWMS.prototype.getGutter = function () {\n return this.gutter_;\n };\n /**\n * Get the user-provided params, i.e. those passed to the constructor through\n * the \"params\" option, and possibly updated using the updateParams method.\n * @return {Object} Params.\n * @api\n */\n TileWMS.prototype.getParams = function () {\n return this.params_;\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../size.js\").Size} tileSize Tile size.\n * @param {import(\"../extent.js\").Extent} tileExtent Tile extent.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {Object} params Params.\n * @return {string|undefined} Request URL.\n * @private\n */\n TileWMS.prototype.getRequestUrl_ = function (tileCoord, tileSize, tileExtent, pixelRatio, projection, params) {\n var urls = this.urls;\n if (!urls) {\n return undefined;\n }\n params['WIDTH'] = tileSize[0];\n params['HEIGHT'] = tileSize[1];\n params[this.v13_ ? 'CRS' : 'SRS'] = projection.getCode();\n if (!('STYLES' in this.params_)) {\n params['STYLES'] = '';\n }\n if (pixelRatio != 1) {\n switch (this.serverType_) {\n case WMSServerType.GEOSERVER:\n var dpi = (90 * pixelRatio + 0.5) | 0;\n if ('FORMAT_OPTIONS' in params) {\n params['FORMAT_OPTIONS'] += ';dpi:' + dpi;\n }\n else {\n params['FORMAT_OPTIONS'] = 'dpi:' + dpi;\n }\n break;\n case WMSServerType.MAPSERVER:\n params['MAP_RESOLUTION'] = 90 * pixelRatio;\n break;\n case WMSServerType.CARMENTA_SERVER:\n case WMSServerType.QGIS:\n params['DPI'] = 90 * pixelRatio;\n break;\n default:\n assert(false, 52); // Unknown `serverType` configured\n break;\n }\n }\n var axisOrientation = projection.getAxisOrientation();\n var bbox = tileExtent;\n if (this.v13_ && axisOrientation.substr(0, 2) == 'ne') {\n var tmp = void 0;\n tmp = tileExtent[0];\n bbox[0] = tileExtent[1];\n bbox[1] = tmp;\n tmp = tileExtent[2];\n bbox[2] = tileExtent[3];\n bbox[3] = tmp;\n }\n params['BBOX'] = bbox.join(',');\n var url;\n if (urls.length == 1) {\n url = urls[0];\n }\n else {\n var index = modulo(tileCoordHash(tileCoord), urls.length);\n url = urls[index];\n }\n return appendParams(url, params);\n };\n /**\n * Get the tile pixel ratio for this source.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Tile pixel ratio.\n */\n TileWMS.prototype.getTilePixelRatio = function (pixelRatio) {\n return !this.hidpi_ || this.serverType_ === undefined ? 1 : pixelRatio;\n };\n /**\n * @private\n * @return {string} The key for the current params.\n */\n TileWMS.prototype.getKeyForParams_ = function () {\n var i = 0;\n var res = [];\n for (var key in this.params_) {\n res[i++] = key + '-' + this.params_[key];\n }\n return res.join('/');\n };\n /**\n * Update the user-provided params.\n * @param {Object} params Params.\n * @api\n */\n TileWMS.prototype.updateParams = function (params) {\n assign(this.params_, params);\n this.updateV13_();\n this.setKey(this.getKeyForParams_());\n };\n /**\n * @private\n */\n TileWMS.prototype.updateV13_ = function () {\n var version = this.params_['VERSION'] || DEFAULT_WMS_VERSION;\n this.v13_ = compareVersions(version, '1.3') >= 0;\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord The tile coordinate\n * @param {number} pixelRatio The pixel ratio\n * @param {import(\"../proj/Projection.js\").default} projection The projection\n * @return {string|undefined} The tile URL\n * @override\n */\n TileWMS.prototype.tileUrlFunction = function (tileCoord, pixelRatio, projection) {\n var tileGrid = this.getTileGrid();\n if (!tileGrid) {\n tileGrid = this.getTileGridForProjection(projection);\n }\n if (tileGrid.getResolutions().length <= tileCoord[0]) {\n return undefined;\n }\n if (pixelRatio != 1 && (!this.hidpi_ || this.serverType_ === undefined)) {\n pixelRatio = 1;\n }\n var tileResolution = tileGrid.getResolution(tileCoord[0]);\n var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent_);\n var tileSize = toSize(tileGrid.getTileSize(tileCoord[0]), this.tmpSize);\n var gutter = this.gutter_;\n if (gutter !== 0) {\n tileSize = bufferSize(tileSize, gutter, this.tmpSize);\n tileExtent = buffer(tileExtent, tileResolution * gutter, tileExtent);\n }\n if (pixelRatio != 1) {\n tileSize = scaleSize(tileSize, pixelRatio, this.tmpSize);\n }\n var baseParams = {\n 'SERVICE': 'WMS',\n 'VERSION': DEFAULT_WMS_VERSION,\n 'REQUEST': 'GetMap',\n 'FORMAT': 'image/png',\n 'TRANSPARENT': true,\n };\n assign(baseParams, this.params_);\n return this.getRequestUrl_(tileCoord, tileSize, tileExtent, pixelRatio, projection, baseParams);\n };\n return TileWMS;\n}(TileImage));\nexport default TileWMS;\n//# sourceMappingURL=TileWMS.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/TileWMS.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/UTFGrid\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventType from '../events/EventType.js';\nimport SourceState from './State.js';\nimport Tile from '../Tile.js';\nimport TileSource from './Tile.js';\nimport TileState from '../TileState.js';\nimport { applyTransform, intersects } from '../extent.js';\nimport { assert } from '../asserts.js';\nimport { createFromTemplates, nullTileUrlFunction } from '../tileurlfunction.js';\nimport { createXYZ, extentFromProjection } from '../tilegrid.js';\nimport { getKeyZXY } from '../tilecoord.js';\nimport { get as getProjection, getTransformFromProjections } from '../proj.js';\nimport { listenOnce } from '../events.js';\nimport { jsonp as requestJSONP } from '../net.js';\n/**\n * @typedef {Object} UTFGridJSON\n * @property {Array<string>} grid The grid.\n * @property {Array<string>} keys The keys.\n * @property {Object<string, Object>} [data] Optional data.\n */\nvar CustomTile = /** @class */ (function (_super) {\n __extends(CustomTile, _super);\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../TileState.js\").default} state State.\n * @param {string} src Image source URI.\n * @param {import(\"../extent.js\").Extent} extent Extent of the tile.\n * @param {boolean} preemptive Load the tile when visible (before it's needed).\n * @param {boolean} jsonp Load the tile as a script.\n */\n function CustomTile(tileCoord, state, src, extent, preemptive, jsonp) {\n var _this = _super.call(this, tileCoord, state) || this;\n /**\n * @private\n * @type {string}\n */\n _this.src_ = src;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.extent_ = extent;\n /**\n * @private\n * @type {boolean}\n */\n _this.preemptive_ = preemptive;\n /**\n * @private\n * @type {Array<string>}\n */\n _this.grid_ = null;\n /**\n * @private\n * @type {Array<string>}\n */\n _this.keys_ = null;\n /**\n * @private\n * @type {Object<string, Object>|undefined}\n */\n _this.data_ = null;\n /**\n * @private\n * @type {boolean}\n */\n _this.jsonp_ = jsonp;\n return _this;\n }\n /**\n * Get the image element for this tile.\n * @return {HTMLImageElement} Image.\n */\n CustomTile.prototype.getImage = function () {\n return null;\n };\n /**\n * Synchronously returns data at given coordinate (if available).\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {*} The data.\n */\n CustomTile.prototype.getData = function (coordinate) {\n if (!this.grid_ || !this.keys_) {\n return null;\n }\n var xRelative = (coordinate[0] - this.extent_[0]) / (this.extent_[2] - this.extent_[0]);\n var yRelative = (coordinate[1] - this.extent_[1]) / (this.extent_[3] - this.extent_[1]);\n var row = this.grid_[Math.floor((1 - yRelative) * this.grid_.length)];\n if (typeof row !== 'string') {\n return null;\n }\n var code = row.charCodeAt(Math.floor(xRelative * row.length));\n if (code >= 93) {\n code--;\n }\n if (code >= 35) {\n code--;\n }\n code -= 32;\n var data = null;\n if (code in this.keys_) {\n var id = this.keys_[code];\n if (this.data_ && id in this.data_) {\n data = this.data_[id];\n }\n else {\n data = id;\n }\n }\n return data;\n };\n /**\n * Calls the callback (synchronously by default) with the available data\n * for given coordinate (or `null` if not yet loaded).\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {function(*): void} callback Callback.\n * @param {boolean=} opt_request If `true` the callback is always async.\n * The tile data is requested if not yet loaded.\n */\n CustomTile.prototype.forDataAtCoordinate = function (coordinate, callback, opt_request) {\n if (this.state == TileState.EMPTY && opt_request === true) {\n this.state = TileState.IDLE;\n listenOnce(this, EventType.CHANGE, function (e) {\n callback(this.getData(coordinate));\n }, this);\n this.loadInternal_();\n }\n else {\n if (opt_request === true) {\n setTimeout(function () {\n callback(this.getData(coordinate));\n }.bind(this), 0);\n }\n else {\n callback(this.getData(coordinate));\n }\n }\n };\n /**\n * Return the key to be used for all tiles in the source.\n * @return {string} The key for all tiles.\n */\n CustomTile.prototype.getKey = function () {\n return this.src_;\n };\n /**\n * @private\n */\n CustomTile.prototype.handleError_ = function () {\n this.state = TileState.ERROR;\n this.changed();\n };\n /**\n * @param {!UTFGridJSON} json UTFGrid data.\n * @private\n */\n CustomTile.prototype.handleLoad_ = function (json) {\n this.grid_ = json['grid'];\n this.keys_ = json['keys'];\n this.data_ = json['data'];\n this.state = TileState.LOADED;\n this.changed();\n };\n /**\n * @private\n */\n CustomTile.prototype.loadInternal_ = function () {\n if (this.state == TileState.IDLE) {\n this.state = TileState.LOADING;\n if (this.jsonp_) {\n requestJSONP(this.src_, this.handleLoad_.bind(this), this.handleError_.bind(this));\n }\n else {\n var client = new XMLHttpRequest();\n client.addEventListener('load', this.onXHRLoad_.bind(this));\n client.addEventListener('error', this.onXHRError_.bind(this));\n client.open('GET', this.src_);\n client.send();\n }\n }\n };\n /**\n * @private\n * @param {Event} event The load event.\n */\n CustomTile.prototype.onXHRLoad_ = function (event) {\n var client = /** @type {XMLHttpRequest} */ (event.target);\n // status will be 0 for file:// urls\n if (!client.status || (client.status >= 200 && client.status < 300)) {\n var response = void 0;\n try {\n response = /** @type {!UTFGridJSON} */ (JSON.parse(client.responseText));\n }\n catch (err) {\n this.handleError_();\n return;\n }\n this.handleLoad_(response);\n }\n else {\n this.handleError_();\n }\n };\n /**\n * @private\n * @param {Event} event The error event.\n */\n CustomTile.prototype.onXHRError_ = function (event) {\n this.handleError_();\n };\n /**\n */\n CustomTile.prototype.load = function () {\n if (this.preemptive_) {\n this.loadInternal_();\n }\n else {\n this.setState(TileState.EMPTY);\n }\n };\n return CustomTile;\n}(Tile));\nexport { CustomTile };\n/**\n * @typedef {Object} Options\n * @property {boolean} [preemptive=true]\n * If `true` the UTFGrid source loads the tiles based on their \"visibility\".\n * This improves the speed of response, but increases traffic.\n * Note that if set to `false` (lazy loading), you need to pass `true` as\n * `opt_request` to the `forDataAtCoordinateAndResolution` method otherwise no\n * data will ever be loaded.\n * @property {boolean} [jsonp=false] Use JSONP with callback to load the TileJSON.\n * Useful when the server does not support CORS..\n * @property {import(\"./TileJSON.js\").Config} [tileJSON] TileJSON configuration for this source.\n * If not provided, `url` must be configured.\n * @property {string} [url] TileJSON endpoint that provides the configuration for this source.\n * Request will be made through JSONP. If not provided, `tileJSON` must be configured.\n */\n/**\n * @classdesc\n * Layer source for UTFGrid interaction data loaded from TileJSON format.\n * @api\n */\nvar UTFGrid = /** @class */ (function (_super) {\n __extends(UTFGrid, _super);\n /**\n * @param {Options} options Source options.\n */\n function UTFGrid(options) {\n var _this = _super.call(this, {\n projection: getProjection('EPSG:3857'),\n state: SourceState.LOADING,\n }) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.preemptive_ =\n options.preemptive !== undefined ? options.preemptive : true;\n /**\n * @private\n * @type {!import(\"../Tile.js\").UrlFunction}\n */\n _this.tileUrlFunction_ = nullTileUrlFunction;\n /**\n * @private\n * @type {string|undefined}\n */\n _this.template_ = undefined;\n /**\n * @private\n * @type {boolean}\n */\n _this.jsonp_ = options.jsonp || false;\n if (options.url) {\n if (_this.jsonp_) {\n requestJSONP(options.url, _this.handleTileJSONResponse.bind(_this), _this.handleTileJSONError.bind(_this));\n }\n else {\n var client = new XMLHttpRequest();\n client.addEventListener('load', _this.onXHRLoad_.bind(_this));\n client.addEventListener('error', _this.onXHRError_.bind(_this));\n client.open('GET', options.url);\n client.send();\n }\n }\n else if (options.tileJSON) {\n _this.handleTileJSONResponse(options.tileJSON);\n }\n else {\n assert(false, 51); // Either `url` or `tileJSON` options must be provided\n }\n return _this;\n }\n /**\n * @private\n * @param {Event} event The load event.\n */\n UTFGrid.prototype.onXHRLoad_ = function (event) {\n var client = /** @type {XMLHttpRequest} */ (event.target);\n // status will be 0 for file:// urls\n if (!client.status || (client.status >= 200 && client.status < 300)) {\n var response = void 0;\n try {\n response = /** @type {import(\"./TileJSON.js\").Config} */ (JSON.parse(client.responseText));\n }\n catch (err) {\n this.handleTileJSONError();\n return;\n }\n this.handleTileJSONResponse(response);\n }\n else {\n this.handleTileJSONError();\n }\n };\n /**\n * @private\n * @param {Event} event The error event.\n */\n UTFGrid.prototype.onXHRError_ = function (event) {\n this.handleTileJSONError();\n };\n /**\n * Return the template from TileJSON.\n * @return {string|undefined} The template from TileJSON.\n * @api\n */\n UTFGrid.prototype.getTemplate = function () {\n return this.template_;\n };\n /**\n * Calls the callback (synchronously by default) with the available data\n * for given coordinate and resolution (or `null` if not yet loaded or\n * in case of an error).\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} resolution Resolution.\n * @param {function(*): void} callback Callback.\n * @param {boolean=} opt_request If `true` the callback is always async.\n * The tile data is requested if not yet loaded.\n * @api\n */\n UTFGrid.prototype.forDataAtCoordinateAndResolution = function (coordinate, resolution, callback, opt_request) {\n if (this.tileGrid) {\n var z = this.tileGrid.getZForResolution(resolution, this.zDirection);\n var tileCoord = this.tileGrid.getTileCoordForCoordAndZ(coordinate, z);\n var tile = /** @type {!CustomTile} */ (this.getTile(tileCoord[0], tileCoord[1], tileCoord[2], 1, this.getProjection()));\n tile.forDataAtCoordinate(coordinate, callback, opt_request);\n }\n else {\n if (opt_request === true) {\n setTimeout(function () {\n callback(null);\n }, 0);\n }\n else {\n callback(null);\n }\n }\n };\n /**\n * @protected\n */\n UTFGrid.prototype.handleTileJSONError = function () {\n this.setState(SourceState.ERROR);\n };\n /**\n * TODO: very similar to ol/source/TileJSON#handleTileJSONResponse\n * @protected\n * @param {import(\"./TileJSON.js\").Config} tileJSON Tile JSON.\n */\n UTFGrid.prototype.handleTileJSONResponse = function (tileJSON) {\n var epsg4326Projection = getProjection('EPSG:4326');\n var sourceProjection = this.getProjection();\n var extent;\n if (tileJSON['bounds'] !== undefined) {\n var transform = getTransformFromProjections(epsg4326Projection, sourceProjection);\n extent = applyTransform(tileJSON['bounds'], transform);\n }\n var minZoom = tileJSON['minzoom'] || 0;\n var maxZoom = tileJSON['maxzoom'] || 22;\n var tileGrid = createXYZ({\n extent: extentFromProjection(sourceProjection),\n maxZoom: maxZoom,\n minZoom: minZoom,\n });\n this.tileGrid = tileGrid;\n this.template_ = tileJSON['template'];\n var grids = tileJSON['grids'];\n if (!grids) {\n this.setState(SourceState.ERROR);\n return;\n }\n this.tileUrlFunction_ = createFromTemplates(grids, tileGrid);\n if (tileJSON['attribution'] !== undefined) {\n var attributionExtent_1 = extent !== undefined ? extent : epsg4326Projection.getExtent();\n this.setAttributions(function (frameState) {\n if (intersects(attributionExtent_1, frameState.extent)) {\n return [tileJSON['attribution']];\n }\n return null;\n });\n }\n this.setState(SourceState.READY);\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!CustomTile} Tile.\n */\n UTFGrid.prototype.getTile = function (z, x, y, pixelRatio, projection) {\n var tileCoordKey = getKeyZXY(z, x, y);\n if (this.tileCache.containsKey(tileCoordKey)) {\n return this.tileCache.get(tileCoordKey);\n }\n else {\n var tileCoord = [z, x, y];\n var urlTileCoord = this.getTileCoordForTileUrlFunction(tileCoord, projection);\n var tileUrl = this.tileUrlFunction_(urlTileCoord, pixelRatio, projection);\n var tile = new CustomTile(tileCoord, tileUrl !== undefined ? TileState.IDLE : TileState.EMPTY, tileUrl !== undefined ? tileUrl : '', this.tileGrid.getTileCoordExtent(tileCoord), this.preemptive_, this.jsonp_);\n this.tileCache.set(tileCoordKey, tile);\n return tile;\n }\n };\n /**\n * Marks a tile coord as being used, without triggering a load.\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n */\n UTFGrid.prototype.useTile = function (z, x, y) {\n var tileCoordKey = getKeyZXY(z, x, y);\n if (this.tileCache.containsKey(tileCoordKey)) {\n this.tileCache.get(tileCoordKey);\n }\n };\n return UTFGrid;\n}(TileSource));\nexport default UTFGrid;\n//# sourceMappingURL=UTFGrid.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/UTFGrid.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/WMTSRequestEncoding\n */\n/**\n * Request encoding. One of 'KVP', 'REST'.\n * @enum {string}\n */\nexport default {\n KVP: 'KVP',\n REST: 'REST',\n};\n//# sourceMappingURL=WMTSRequestEncoding.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/WMTSRequestEncoding.js\n// module id = null\n// module chunks = ","/**\n * @module ol/tilegrid/WMTS\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport TileGrid from './TileGrid.js';\nimport { find } from '../array.js';\nimport { get as getProjection } from '../proj.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../extent.js\").Extent} [extent] Extent for the tile grid. No tiles\n * outside this extent will be requested by {@link module:ol/source/Tile} sources.\n * When no `origin` or `origins` are configured, the `origin` will be set to the\n * top-left corner of the extent.\n * @property {import(\"../coordinate.js\").Coordinate} [origin] The tile grid origin, i.e.\n * where the `x` and `y` axes meet (`[z, 0, 0]`). Tile coordinates increase left\n * to right and downwards. If not specified, `extent` or `origins` must be provided.\n * @property {Array<import(\"../coordinate.js\").Coordinate>} [origins] Tile grid origins,\n * i.e. where the `x` and `y` axes meet (`[z, 0, 0]`), for each zoom level. If\n * given, the array length should match the length of the `resolutions` array, i.e.\n * each resolution can have a different origin. Tile coordinates increase left to\n * right and downwards. If not specified, `extent` or `origin` must be provided.\n * @property {!Array<number>} resolutions Resolutions. The array index of each\n * resolution needs to match the zoom level. This means that even if a `minZoom`\n * is configured, the resolutions array will have a length of `maxZoom + 1`\n * @property {!Array<string>} matrixIds matrix IDs. The length of this array needs\n * to match the length of the `resolutions` array.\n * @property {Array<import(\"../size.js\").Size>} [sizes] Number of tile rows and columns\n * of the grid for each zoom level. The values here are the `TileMatrixWidth` and\n * `TileMatrixHeight` advertised in the GetCapabilities response of the WMTS, and\n * define each zoom level's extent together with the `origin` or `origins`.\n * A grid `extent` can be configured in addition, and will further limit the extent for\n * which tile requests are made by sources. If the bottom-left corner of\n * an extent is used as `origin` or `origins`, then the `y` value must be\n * negative because OpenLayers tile coordinates use the top left as the origin.\n * @property {number|import(\"../size.js\").Size} [tileSize] Tile size.\n * @property {Array<import(\"../size.js\").Size>} [tileSizes] Tile sizes. The length of\n * this array needs to match the length of the `resolutions` array.\n */\n/**\n * @classdesc\n * Set the grid pattern for sources accessing WMTS tiled-image servers.\n * @api\n */\nvar WMTSTileGrid = /** @class */ (function (_super) {\n __extends(WMTSTileGrid, _super);\n /**\n * @param {Options} options WMTS options.\n */\n function WMTSTileGrid(options) {\n var _this = _super.call(this, {\n extent: options.extent,\n origin: options.origin,\n origins: options.origins,\n resolutions: options.resolutions,\n tileSize: options.tileSize,\n tileSizes: options.tileSizes,\n sizes: options.sizes,\n }) || this;\n /**\n * @private\n * @type {!Array<string>}\n */\n _this.matrixIds_ = options.matrixIds;\n return _this;\n }\n /**\n * @param {number} z Z.\n * @return {string} MatrixId..\n */\n WMTSTileGrid.prototype.getMatrixId = function (z) {\n return this.matrixIds_[z];\n };\n /**\n * Get the list of matrix identifiers.\n * @return {Array<string>} MatrixIds.\n * @api\n */\n WMTSTileGrid.prototype.getMatrixIds = function () {\n return this.matrixIds_;\n };\n return WMTSTileGrid;\n}(TileGrid));\nexport default WMTSTileGrid;\n/**\n * Create a tile grid from a WMTS capabilities matrix set and an\n * optional TileMatrixSetLimits.\n * @param {Object} matrixSet An object representing a matrixSet in the\n * capabilities document.\n * @param {import(\"../extent.js\").Extent=} opt_extent An optional extent to restrict the tile\n * ranges the server provides.\n * @param {Array<Object>=} opt_matrixLimits An optional object representing\n * the available matrices for tileGrid.\n * @return {WMTSTileGrid} WMTS tileGrid instance.\n * @api\n */\nexport function createFromCapabilitiesMatrixSet(matrixSet, opt_extent, opt_matrixLimits) {\n /** @type {!Array<number>} */\n var resolutions = [];\n /** @type {!Array<string>} */\n var matrixIds = [];\n /** @type {!Array<import(\"../coordinate.js\").Coordinate>} */\n var origins = [];\n /** @type {!Array<import(\"../size.js\").Size>} */\n var tileSizes = [];\n /** @type {!Array<import(\"../size.js\").Size>} */\n var sizes = [];\n var matrixLimits = opt_matrixLimits !== undefined ? opt_matrixLimits : [];\n var supportedCRSPropName = 'SupportedCRS';\n var matrixIdsPropName = 'TileMatrix';\n var identifierPropName = 'Identifier';\n var scaleDenominatorPropName = 'ScaleDenominator';\n var topLeftCornerPropName = 'TopLeftCorner';\n var tileWidthPropName = 'TileWidth';\n var tileHeightPropName = 'TileHeight';\n var code = matrixSet[supportedCRSPropName];\n var projection = getProjection(code);\n var metersPerUnit = projection.getMetersPerUnit();\n // swap origin x and y coordinates if axis orientation is lat/long\n var switchOriginXY = projection.getAxisOrientation().substr(0, 2) == 'ne';\n matrixSet[matrixIdsPropName].sort(function (a, b) {\n return b[scaleDenominatorPropName] - a[scaleDenominatorPropName];\n });\n matrixSet[matrixIdsPropName].forEach(function (elt) {\n var matrixAvailable;\n // use of matrixLimits to filter TileMatrices from GetCapabilities\n // TileMatrixSet from unavailable matrix levels.\n if (matrixLimits.length > 0) {\n matrixAvailable = find(matrixLimits, function (elt_ml) {\n if (elt[identifierPropName] == elt_ml[matrixIdsPropName]) {\n return true;\n }\n // Fallback for tileMatrix identifiers that don't get prefixed\n // by their tileMatrixSet identifiers.\n if (elt[identifierPropName].indexOf(':') === -1) {\n return (matrixSet[identifierPropName] + ':' + elt[identifierPropName] ===\n elt_ml[matrixIdsPropName]);\n }\n return false;\n });\n }\n else {\n matrixAvailable = true;\n }\n if (matrixAvailable) {\n matrixIds.push(elt[identifierPropName]);\n var resolution = (elt[scaleDenominatorPropName] * 0.28e-3) / metersPerUnit;\n var tileWidth = elt[tileWidthPropName];\n var tileHeight = elt[tileHeightPropName];\n if (switchOriginXY) {\n origins.push([\n elt[topLeftCornerPropName][1],\n elt[topLeftCornerPropName][0],\n ]);\n }\n else {\n origins.push(elt[topLeftCornerPropName]);\n }\n resolutions.push(resolution);\n tileSizes.push(tileWidth == tileHeight ? tileWidth : [tileWidth, tileHeight]);\n sizes.push([elt['MatrixWidth'], elt['MatrixHeight']]);\n }\n });\n return new WMTSTileGrid({\n extent: opt_extent,\n origins: origins,\n resolutions: resolutions,\n matrixIds: matrixIds,\n tileSizes: tileSizes,\n sizes: sizes,\n });\n}\n//# sourceMappingURL=WMTS.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/tilegrid/WMTS.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/WMTS\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport TileImage from './TileImage.js';\nimport WMTSRequestEncoding from './WMTSRequestEncoding.js';\nimport { appendParams } from '../uri.js';\nimport { assign } from '../obj.js';\nimport { createFromCapabilitiesMatrixSet } from '../tilegrid/WMTS.js';\nimport { createFromTileUrlFunctions, expandUrl } from '../tileurlfunction.js';\nimport { equivalent, get as getProjection } from '../proj.js';\nimport { find, findIndex, includes } from '../array.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {import(\"../tilegrid/WMTS.js\").default} tileGrid Tile grid.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {import(\"./WMTSRequestEncoding.js\").default|string} [requestEncoding='KVP'] Request encoding.\n * @property {string} layer Layer name as advertised in the WMTS capabilities.\n * @property {string} style Style name as advertised in the WMTS capabilities.\n * @property {typeof import(\"../ImageTile.js\").default} [tileClass] Class used to instantiate image tiles. Default is {@link module:ol/ImageTile~ImageTile}.\n * @property {number} [tilePixelRatio=1] The pixel ratio used by the tile service.\n * For example, if the tile service advertizes 256px by 256px tiles but actually sends 512px\n * by 512px images (for retina/hidpi devices) then `tilePixelRatio`\n * should be set to `2`.\n * @property {string} [format='image/jpeg'] Image format. Only used when `requestEncoding` is `'KVP'`.\n * @property {string} [version='1.0.0'] WMTS version.\n * @property {string} matrixSet Matrix set.\n * @property {!Object} [dimensions] Additional \"dimensions\" for tile requests.\n * This is an object with properties named like the advertised WMTS dimensions.\n * @property {string} [url] A URL for the service.\n * For the RESTful request encoding, this is a URL\n * template. For KVP encoding, it is normal URL. A `{?-?}` template pattern,\n * for example `subdomain{a-f}.domain.com`, may be used instead of defining\n * each one separately in the `urls` option.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {Array<string>} [urls] An array of URLs.\n * Requests will be distributed among the URLs in this array.\n * @property {boolean} [wrapX=false] Whether to wrap the world horizontally.\n * @property {number} [transition] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n */\n/**\n * @classdesc\n * Layer source for tile data from WMTS servers.\n * @api\n */\nvar WMTS = /** @class */ (function (_super) {\n __extends(WMTS, _super);\n /**\n * @param {Options} options WMTS options.\n */\n function WMTS(options) {\n // TODO: add support for TileMatrixLimits\n var _this = this;\n var requestEncoding = options.requestEncoding !== undefined\n ? /** @type {import(\"./WMTSRequestEncoding.js\").default} */ (options.requestEncoding)\n : WMTSRequestEncoding.KVP;\n // FIXME: should we create a default tileGrid?\n // we could issue a getCapabilities xhr to retrieve missing configuration\n var tileGrid = options.tileGrid;\n var urls = options.urls;\n if (urls === undefined && options.url !== undefined) {\n urls = expandUrl(options.url);\n }\n _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n projection: options.projection,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileClass: options.tileClass,\n tileGrid: tileGrid,\n tileLoadFunction: options.tileLoadFunction,\n tilePixelRatio: options.tilePixelRatio,\n urls: urls,\n wrapX: options.wrapX !== undefined ? options.wrapX : false,\n transition: options.transition,\n }) || this;\n /**\n * @private\n * @type {string}\n */\n _this.version_ = options.version !== undefined ? options.version : '1.0.0';\n /**\n * @private\n * @type {string}\n */\n _this.format_ = options.format !== undefined ? options.format : 'image/jpeg';\n /**\n * @private\n * @type {!Object}\n */\n _this.dimensions_ =\n options.dimensions !== undefined ? options.dimensions : {};\n /**\n * @private\n * @type {string}\n */\n _this.layer_ = options.layer;\n /**\n * @private\n * @type {string}\n */\n _this.matrixSet_ = options.matrixSet;\n /**\n * @private\n * @type {string}\n */\n _this.style_ = options.style;\n // FIXME: should we guess this requestEncoding from options.url(s)\n // structure? that would mean KVP only if a template is not provided.\n /**\n * @private\n * @type {import(\"./WMTSRequestEncoding.js\").default}\n */\n _this.requestEncoding_ = requestEncoding;\n _this.setKey(_this.getKeyForDimensions_());\n if (urls && urls.length > 0) {\n _this.tileUrlFunction = createFromTileUrlFunctions(urls.map(_this.createFromWMTSTemplate.bind(_this)));\n }\n return _this;\n }\n /**\n * Set the URLs to use for requests.\n * URLs may contain OGC conform URL Template Variables: {TileMatrix}, {TileRow}, {TileCol}.\n * @param {Array<string>} urls URLs.\n */\n WMTS.prototype.setUrls = function (urls) {\n this.urls = urls;\n var key = urls.join('\\n');\n this.setTileUrlFunction(createFromTileUrlFunctions(urls.map(this.createFromWMTSTemplate.bind(this))), key);\n };\n /**\n * Get the dimensions, i.e. those passed to the constructor through the\n * \"dimensions\" option, and possibly updated using the updateDimensions\n * method.\n * @return {!Object} Dimensions.\n * @api\n */\n WMTS.prototype.getDimensions = function () {\n return this.dimensions_;\n };\n /**\n * Return the image format of the WMTS source.\n * @return {string} Format.\n * @api\n */\n WMTS.prototype.getFormat = function () {\n return this.format_;\n };\n /**\n * Return the layer of the WMTS source.\n * @return {string} Layer.\n * @api\n */\n WMTS.prototype.getLayer = function () {\n return this.layer_;\n };\n /**\n * Return the matrix set of the WMTS source.\n * @return {string} MatrixSet.\n * @api\n */\n WMTS.prototype.getMatrixSet = function () {\n return this.matrixSet_;\n };\n /**\n * Return the request encoding, either \"KVP\" or \"REST\".\n * @return {import(\"./WMTSRequestEncoding.js\").default} Request encoding.\n * @api\n */\n WMTS.prototype.getRequestEncoding = function () {\n return this.requestEncoding_;\n };\n /**\n * Return the style of the WMTS source.\n * @return {string} Style.\n * @api\n */\n WMTS.prototype.getStyle = function () {\n return this.style_;\n };\n /**\n * Return the version of the WMTS source.\n * @return {string} Version.\n * @api\n */\n WMTS.prototype.getVersion = function () {\n return this.version_;\n };\n /**\n * @private\n * @return {string} The key for the current dimensions.\n */\n WMTS.prototype.getKeyForDimensions_ = function () {\n var i = 0;\n var res = [];\n for (var key in this.dimensions_) {\n res[i++] = key + '-' + this.dimensions_[key];\n }\n return res.join('/');\n };\n /**\n * Update the dimensions.\n * @param {Object} dimensions Dimensions.\n * @api\n */\n WMTS.prototype.updateDimensions = function (dimensions) {\n assign(this.dimensions_, dimensions);\n this.setKey(this.getKeyForDimensions_());\n };\n /**\n * @param {string} template Template.\n * @return {import(\"../Tile.js\").UrlFunction} Tile URL function.\n */\n WMTS.prototype.createFromWMTSTemplate = function (template) {\n var requestEncoding = this.requestEncoding_;\n // context property names are lower case to allow for a case insensitive\n // replacement as some services use different naming conventions\n var context = {\n 'layer': this.layer_,\n 'style': this.style_,\n 'tilematrixset': this.matrixSet_,\n };\n if (requestEncoding == WMTSRequestEncoding.KVP) {\n assign(context, {\n 'Service': 'WMTS',\n 'Request': 'GetTile',\n 'Version': this.version_,\n 'Format': this.format_,\n });\n }\n // TODO: we may want to create our own appendParams function so that params\n // order conforms to wmts spec guidance, and so that we can avoid to escape\n // special template params\n template =\n requestEncoding == WMTSRequestEncoding.KVP\n ? appendParams(template, context)\n : template.replace(/\\{(\\w+?)\\}/g, function (m, p) {\n return p.toLowerCase() in context ? context[p.toLowerCase()] : m;\n });\n var tileGrid = /** @type {import(\"../tilegrid/WMTS.js\").default} */ (this\n .tileGrid);\n var dimensions = this.dimensions_;\n return (\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {string|undefined} Tile URL.\n */\n function (tileCoord, pixelRatio, projection) {\n if (!tileCoord) {\n return undefined;\n }\n else {\n var localContext_1 = {\n 'TileMatrix': tileGrid.getMatrixId(tileCoord[0]),\n 'TileCol': tileCoord[1],\n 'TileRow': tileCoord[2],\n };\n assign(localContext_1, dimensions);\n var url = template;\n if (requestEncoding == WMTSRequestEncoding.KVP) {\n url = appendParams(url, localContext_1);\n }\n else {\n url = url.replace(/\\{(\\w+?)\\}/g, function (m, p) {\n return localContext_1[p];\n });\n }\n return url;\n }\n });\n };\n return WMTS;\n}(TileImage));\nexport default WMTS;\n/**\n * Generate source options from a capabilities object.\n * @param {Object} wmtsCap An object representing the capabilities document.\n * @param {!Object} config Configuration properties for the layer. Defaults for\n * the layer will apply if not provided.\n *\n * Required config properties:\n * - layer - {string} The layer identifier.\n *\n * Optional config properties:\n * - matrixSet - {string} The matrix set identifier, required if there is\n * more than one matrix set in the layer capabilities.\n * - projection - {string} The desired CRS when no matrixSet is specified.\n * eg: \"EPSG:3857\". If the desired projection is not available,\n * an error is thrown.\n * - requestEncoding - {string} url encoding format for the layer. Default is\n * the first tile url format found in the GetCapabilities response.\n * - style - {string} The name of the style\n * - format - {string} Image format for the layer. Default is the first\n * format returned in the GetCapabilities response.\n * - crossOrigin - {string|null|undefined} Cross origin. Default is `undefined`.\n * @return {?Options} WMTS source options object or `null` if the layer was not found.\n * @api\n */\nexport function optionsFromCapabilities(wmtsCap, config) {\n var layers = wmtsCap['Contents']['Layer'];\n var l = find(layers, function (elt, index, array) {\n return elt['Identifier'] == config['layer'];\n });\n if (l === null) {\n return null;\n }\n var tileMatrixSets = wmtsCap['Contents']['TileMatrixSet'];\n var idx;\n if (l['TileMatrixSetLink'].length > 1) {\n if ('projection' in config) {\n idx = findIndex(l['TileMatrixSetLink'], function (elt, index, array) {\n var tileMatrixSet = find(tileMatrixSets, function (el) {\n return el['Identifier'] == elt['TileMatrixSet'];\n });\n var supportedCRS = tileMatrixSet['SupportedCRS'];\n var proj1 = getProjection(supportedCRS);\n var proj2 = getProjection(config['projection']);\n if (proj1 && proj2) {\n return equivalent(proj1, proj2);\n }\n else {\n return supportedCRS == config['projection'];\n }\n });\n }\n else {\n idx = findIndex(l['TileMatrixSetLink'], function (elt, index, array) {\n return elt['TileMatrixSet'] == config['matrixSet'];\n });\n }\n }\n else {\n idx = 0;\n }\n if (idx < 0) {\n idx = 0;\n }\n var matrixSet = \n /** @type {string} */\n (l['TileMatrixSetLink'][idx]['TileMatrixSet']);\n var matrixLimits = \n /** @type {Array<Object>} */\n (l['TileMatrixSetLink'][idx]['TileMatrixSetLimits']);\n var format = /** @type {string} */ (l['Format'][0]);\n if ('format' in config) {\n format = config['format'];\n }\n idx = findIndex(l['Style'], function (elt, index, array) {\n if ('style' in config) {\n return elt['Title'] == config['style'];\n }\n else {\n return elt['isDefault'];\n }\n });\n if (idx < 0) {\n idx = 0;\n }\n var style = /** @type {string} */ (l['Style'][idx]['Identifier']);\n var dimensions = {};\n if ('Dimension' in l) {\n l['Dimension'].forEach(function (elt, index, array) {\n var key = elt['Identifier'];\n var value = elt['Default'];\n if (value === undefined) {\n value = elt['Value'][0];\n }\n dimensions[key] = value;\n });\n }\n var matrixSets = wmtsCap['Contents']['TileMatrixSet'];\n var matrixSetObj = find(matrixSets, function (elt, index, array) {\n return elt['Identifier'] == matrixSet;\n });\n var projection;\n var code = matrixSetObj['SupportedCRS'];\n if (code) {\n projection = getProjection(code);\n }\n if ('projection' in config) {\n var projConfig = getProjection(config['projection']);\n if (projConfig) {\n if (!projection || equivalent(projConfig, projection)) {\n projection = projConfig;\n }\n }\n }\n var wrapX = false;\n var switchOriginXY = projection.getAxisOrientation().substr(0, 2) == 'ne';\n var matrix = matrixSetObj.TileMatrix[0];\n // create default matrixLimit\n var selectedMatrixLimit = {\n MinTileCol: 0,\n MinTileRow: 0,\n // substract one to end up at tile top left\n MaxTileCol: matrix.MatrixWidth - 1,\n MaxTileRow: matrix.MatrixHeight - 1,\n };\n //in case of matrix limits, use matrix limits to calculate extent\n if (matrixLimits) {\n selectedMatrixLimit = matrixLimits[matrixLimits.length - 1];\n var m = find(matrixSetObj.TileMatrix, function (tileMatrixValue) {\n return tileMatrixValue.Identifier === selectedMatrixLimit.TileMatrix ||\n matrixSetObj.Identifier + ':' + tileMatrixValue.Identifier ===\n selectedMatrixLimit.TileMatrix;\n });\n if (m) {\n matrix = m;\n }\n }\n var resolution = (matrix.ScaleDenominator * 0.00028) / projection.getMetersPerUnit(); // WMTS 1.0.0: standardized rendering pixel size\n var origin = switchOriginXY\n ? [matrix.TopLeftCorner[1], matrix.TopLeftCorner[0]]\n : matrix.TopLeftCorner;\n var tileSpanX = matrix.TileWidth * resolution;\n var tileSpanY = matrix.TileHeight * resolution;\n var extent = [\n origin[0] + tileSpanX * selectedMatrixLimit.MinTileCol,\n // add one to get proper bottom/right coordinate\n origin[1] - tileSpanY * (1 + selectedMatrixLimit.MaxTileRow),\n origin[0] + tileSpanX * (1 + selectedMatrixLimit.MaxTileCol),\n origin[1] - tileSpanY * selectedMatrixLimit.MinTileRow,\n ];\n if (projection.getExtent() === null) {\n projection.setExtent(extent);\n }\n var tileGrid = createFromCapabilitiesMatrixSet(matrixSetObj, extent, matrixLimits);\n /** @type {!Array<string>} */\n var urls = [];\n var requestEncoding = config['requestEncoding'];\n requestEncoding = requestEncoding !== undefined ? requestEncoding : '';\n if ('OperationsMetadata' in wmtsCap &&\n 'GetTile' in wmtsCap['OperationsMetadata']) {\n var gets = wmtsCap['OperationsMetadata']['GetTile']['DCP']['HTTP']['Get'];\n for (var i = 0, ii = gets.length; i < ii; ++i) {\n if (gets[i]['Constraint']) {\n var constraint = find(gets[i]['Constraint'], function (element) {\n return element['name'] == 'GetEncoding';\n });\n var encodings = constraint['AllowedValues']['Value'];\n if (requestEncoding === '') {\n // requestEncoding not provided, use the first encoding from the list\n requestEncoding = encodings[0];\n }\n if (requestEncoding === WMTSRequestEncoding.KVP) {\n if (includes(encodings, WMTSRequestEncoding.KVP)) {\n urls.push(/** @type {string} */ (gets[i]['href']));\n }\n }\n else {\n break;\n }\n }\n else if (gets[i]['href']) {\n requestEncoding = WMTSRequestEncoding.KVP;\n urls.push(/** @type {string} */ (gets[i]['href']));\n }\n }\n }\n if (urls.length === 0) {\n requestEncoding = WMTSRequestEncoding.REST;\n l['ResourceURL'].forEach(function (element) {\n if (element['resourceType'] === 'tile') {\n format = element['format'];\n urls.push(/** @type {string} */ (element['template']));\n }\n });\n }\n return {\n urls: urls,\n layer: config['layer'],\n matrixSet: matrixSet,\n format: format,\n projection: projection,\n requestEncoding: requestEncoding,\n tileGrid: tileGrid,\n style: style,\n dimensions: dimensions,\n wrapX: wrapX,\n crossOrigin: config['crossOrigin'],\n };\n}\n//# sourceMappingURL=WMTS.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/WMTS.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source\n */\nexport { default as BingMaps } from './source/BingMaps.js';\nexport { default as CartoDB } from './source/CartoDB.js';\nexport { default as Cluster } from './source/Cluster.js';\nexport { default as IIIF } from './source/IIIF.js';\nexport { default as Image } from './source/Image.js';\nexport { default as ImageArcGISRest } from './source/ImageArcGISRest.js';\nexport { default as ImageCanvas } from './source/ImageCanvas.js';\nexport { default as ImageMapGuide } from './source/ImageMapGuide.js';\nexport { default as ImageStatic } from './source/ImageStatic.js';\nexport { default as ImageWMS } from './source/ImageWMS.js';\nexport { default as OSM } from './source/OSM.js';\nexport { default as Raster } from './source/Raster.js';\nexport { default as Source } from './source/Source.js';\nexport { default as Stamen } from './source/Stamen.js';\nexport { default as Tile } from './source/Tile.js';\nexport { default as TileArcGISRest } from './source/TileArcGISRest.js';\nexport { default as TileDebug } from './source/TileDebug.js';\nexport { default as TileImage } from './source/TileImage.js';\nexport { default as TileJSON } from './source/TileJSON.js';\nexport { default as TileWMS } from './source/TileWMS.js';\nexport { default as UrlTile } from './source/UrlTile.js';\nexport { default as UTFGrid } from './source/UTFGrid.js';\nexport { default as Vector } from './source/Vector.js';\nexport { default as VectorTile } from './source/VectorTile.js';\nexport { default as WMTS } from './source/WMTS.js';\nexport { default as XYZ } from './source/XYZ.js';\nexport { default as Zoomify } from './source/Zoomify.js';\n//# sourceMappingURL=source.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source.js\n// module id = null\n// module chunks = ","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-create.js\n// module id = 94VQ\n// module chunks = 0","/**\n * @module ol/source/State\n */\n/**\n * @enum {string}\n * State of the source, one of 'undefined', 'loading', 'ready' or 'error'.\n */\nexport default {\n UNDEFINED: 'undefined',\n LOADING: 'loading',\n READY: 'ready',\n ERROR: 'error',\n};\n//# sourceMappingURL=State.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/State.js\n// module id = 9Ewl\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/Source\n */\nimport BaseObject from '../Object.js';\nimport SourceState from './State.js';\nimport { abstract } from '../util.js';\nimport { get as getProjection } from '../proj.js';\n/**\n * A function that returns a string or an array of strings representing source\n * attributions.\n *\n * @typedef {function(import(\"../PluggableMap.js\").FrameState): (string|Array<string>)} Attribution\n */\n/**\n * A type that can be used to provide attribution information for data sources.\n *\n * It represents either\n * * a simple string (e.g. `'© Acme Inc.'`)\n * * an array of simple strings (e.g. `['© Acme Inc.', '© Bacme Inc.']`)\n * * a function that returns a string or array of strings ({@link module:ol/source/Source~Attribution})\n *\n * @typedef {string|Array<string>|Attribution} AttributionLike\n */\n/**\n * @typedef {Object} Options\n * @property {AttributionLike} [attributions]\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {import(\"./State.js\").default} [state='ready']\n * @property {boolean} [wrapX=false]\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for {@link module:ol/layer/Layer~Layer} sources.\n *\n * A generic `change` event is triggered when the state of the source changes.\n * @abstract\n * @api\n */\nvar Source = /** @class */ (function (_super) {\n __extends(Source, _super);\n /**\n * @param {Options} options Source options.\n */\n function Source(options) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {import(\"../proj/Projection.js\").default}\n */\n _this.projection_ = getProjection(options.projection);\n /**\n * @private\n * @type {?Attribution}\n */\n _this.attributions_ = adaptAttributions(options.attributions);\n /**\n * @private\n * @type {boolean}\n */\n _this.attributionsCollapsible_ =\n options.attributionsCollapsible !== undefined\n ? options.attributionsCollapsible\n : true;\n /**\n * This source is currently loading data. Sources that defer loading to the\n * map's tile queue never set this to `true`.\n * @type {boolean}\n */\n _this.loading = false;\n /**\n * @private\n * @type {import(\"./State.js\").default}\n */\n _this.state_ =\n options.state !== undefined ? options.state : SourceState.READY;\n /**\n * @private\n * @type {boolean}\n */\n _this.wrapX_ = options.wrapX !== undefined ? options.wrapX : false;\n return _this;\n }\n /**\n * Get the attribution function for the source.\n * @return {?Attribution} Attribution function.\n */\n Source.prototype.getAttributions = function () {\n return this.attributions_;\n };\n /**\n * @return {boolean} Attributions are collapsible.\n */\n Source.prototype.getAttributionsCollapsible = function () {\n return this.attributionsCollapsible_;\n };\n /**\n * Get the projection of the source.\n * @return {import(\"../proj/Projection.js\").default} Projection.\n * @api\n */\n Source.prototype.getProjection = function () {\n return this.projection_;\n };\n /**\n * @abstract\n * @return {Array<number>|undefined} Resolutions.\n */\n Source.prototype.getResolutions = function () {\n return abstract();\n };\n /**\n * Get the state of the source, see {@link module:ol/source/State~State} for possible states.\n * @return {import(\"./State.js\").default} State.\n * @api\n */\n Source.prototype.getState = function () {\n return this.state_;\n };\n /**\n * @return {boolean|undefined} Wrap X.\n */\n Source.prototype.getWrapX = function () {\n return this.wrapX_;\n };\n /**\n * @return {Object|undefined} Context options.\n */\n Source.prototype.getContextOptions = function () {\n return undefined;\n };\n /**\n * Refreshes the source. The source will be cleared, and data from the server will be reloaded.\n * @api\n */\n Source.prototype.refresh = function () {\n this.changed();\n };\n /**\n * Set the attributions of the source.\n * @param {AttributionLike|undefined} attributions Attributions.\n * Can be passed as `string`, `Array<string>`, {@link module:ol/source/Source~Attribution},\n * or `undefined`.\n * @api\n */\n Source.prototype.setAttributions = function (attributions) {\n this.attributions_ = adaptAttributions(attributions);\n this.changed();\n };\n /**\n * Set the state of the source.\n * @param {import(\"./State.js\").default} state State.\n */\n Source.prototype.setState = function (state) {\n this.state_ = state;\n this.changed();\n };\n return Source;\n}(BaseObject));\n/**\n * Turns the attributions option into an attributions function.\n * @param {AttributionLike|undefined} attributionLike The attribution option.\n * @return {?Attribution} An attribution function (or null).\n */\nfunction adaptAttributions(attributionLike) {\n if (!attributionLike) {\n return null;\n }\n if (Array.isArray(attributionLike)) {\n return function (frameState) {\n return attributionLike;\n };\n }\n if (typeof attributionLike === 'function') {\n return attributionLike;\n }\n return function (frameState) {\n return [attributionLike];\n };\n}\nexport default Source;\n//# sourceMappingURL=Source.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Source.js\n// module id = A7Qc\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Collection\n */\nimport AssertionError from './AssertionError.js';\nimport BaseObject from './Object.js';\nimport CollectionEventType from './CollectionEventType.js';\nimport Event from './events/Event.js';\n/**\n * @enum {string}\n * @private\n */\nvar Property = {\n LENGTH: 'length',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Collection~Collection} instances are instances of this\n * type.\n */\nvar CollectionEvent = /** @class */ (function (_super) {\n __extends(CollectionEvent, _super);\n /**\n * @param {import(\"./CollectionEventType.js\").default} type Type.\n * @param {*=} opt_element Element.\n * @param {number=} opt_index The index of the added or removed element.\n */\n function CollectionEvent(type, opt_element, opt_index) {\n var _this = _super.call(this, type) || this;\n /**\n * The element that is added to or removed from the collection.\n * @type {*}\n * @api\n */\n _this.element = opt_element;\n /**\n * The index of the added or removed element.\n * @type {number}\n * @api\n */\n _this.index = opt_index;\n return _this;\n }\n return CollectionEvent;\n}(Event));\nexport { CollectionEvent };\n/**\n * @typedef {Object} Options\n * @property {boolean} [unique=false] Disallow the same item from being added to\n * the collection twice.\n */\n/**\n * @classdesc\n * An expanded version of standard JS Array, adding convenience methods for\n * manipulation. Add and remove changes to the Collection trigger a Collection\n * event. Note that this does not cover changes to the objects _within_ the\n * Collection; they trigger events on the appropriate object, not on the\n * Collection as a whole.\n *\n * @fires CollectionEvent\n *\n * @template T\n * @api\n */\nvar Collection = /** @class */ (function (_super) {\n __extends(Collection, _super);\n /**\n * @param {Array<T>=} opt_array Array.\n * @param {Options=} opt_options Collection options.\n */\n function Collection(opt_array, opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options || {};\n /**\n * @private\n * @type {boolean}\n */\n _this.unique_ = !!options.unique;\n /**\n * @private\n * @type {!Array<T>}\n */\n _this.array_ = opt_array ? opt_array : [];\n if (_this.unique_) {\n for (var i = 0, ii = _this.array_.length; i < ii; ++i) {\n _this.assertUnique_(_this.array_[i], i);\n }\n }\n _this.updateLength_();\n return _this;\n }\n /**\n * Remove all elements from the collection.\n * @api\n */\n Collection.prototype.clear = function () {\n while (this.getLength() > 0) {\n this.pop();\n }\n };\n /**\n * Add elements to the collection. This pushes each item in the provided array\n * to the end of the collection.\n * @param {!Array<T>} arr Array.\n * @return {Collection<T>} This collection.\n * @api\n */\n Collection.prototype.extend = function (arr) {\n for (var i = 0, ii = arr.length; i < ii; ++i) {\n this.push(arr[i]);\n }\n return this;\n };\n /**\n * Iterate over each element, calling the provided callback.\n * @param {function(T, number, Array<T>): *} f The function to call\n * for every element. This function takes 3 arguments (the element, the\n * index and the array). The return value is ignored.\n * @api\n */\n Collection.prototype.forEach = function (f) {\n var array = this.array_;\n for (var i = 0, ii = array.length; i < ii; ++i) {\n f(array[i], i, array);\n }\n };\n /**\n * Get a reference to the underlying Array object. Warning: if the array\n * is mutated, no events will be dispatched by the collection, and the\n * collection's \"length\" property won't be in sync with the actual length\n * of the array.\n * @return {!Array<T>} Array.\n * @api\n */\n Collection.prototype.getArray = function () {\n return this.array_;\n };\n /**\n * Get the element at the provided index.\n * @param {number} index Index.\n * @return {T} Element.\n * @api\n */\n Collection.prototype.item = function (index) {\n return this.array_[index];\n };\n /**\n * Get the length of this collection.\n * @return {number} The length of the array.\n * @observable\n * @api\n */\n Collection.prototype.getLength = function () {\n return this.get(Property.LENGTH);\n };\n /**\n * Insert an element at the provided index.\n * @param {number} index Index.\n * @param {T} elem Element.\n * @api\n */\n Collection.prototype.insertAt = function (index, elem) {\n if (this.unique_) {\n this.assertUnique_(elem);\n }\n this.array_.splice(index, 0, elem);\n this.updateLength_();\n this.dispatchEvent(new CollectionEvent(CollectionEventType.ADD, elem, index));\n };\n /**\n * Remove the last element of the collection and return it.\n * Return `undefined` if the collection is empty.\n * @return {T|undefined} Element.\n * @api\n */\n Collection.prototype.pop = function () {\n return this.removeAt(this.getLength() - 1);\n };\n /**\n * Insert the provided element at the end of the collection.\n * @param {T} elem Element.\n * @return {number} New length of the collection.\n * @api\n */\n Collection.prototype.push = function (elem) {\n if (this.unique_) {\n this.assertUnique_(elem);\n }\n var n = this.getLength();\n this.insertAt(n, elem);\n return this.getLength();\n };\n /**\n * Remove the first occurrence of an element from the collection.\n * @param {T} elem Element.\n * @return {T|undefined} The removed element or undefined if none found.\n * @api\n */\n Collection.prototype.remove = function (elem) {\n var arr = this.array_;\n for (var i = 0, ii = arr.length; i < ii; ++i) {\n if (arr[i] === elem) {\n return this.removeAt(i);\n }\n }\n return undefined;\n };\n /**\n * Remove the element at the provided index and return it.\n * Return `undefined` if the collection does not contain this index.\n * @param {number} index Index.\n * @return {T|undefined} Value.\n * @api\n */\n Collection.prototype.removeAt = function (index) {\n var prev = this.array_[index];\n this.array_.splice(index, 1);\n this.updateLength_();\n this.dispatchEvent(new CollectionEvent(CollectionEventType.REMOVE, prev, index));\n return prev;\n };\n /**\n * Set the element at the provided index.\n * @param {number} index Index.\n * @param {T} elem Element.\n * @api\n */\n Collection.prototype.setAt = function (index, elem) {\n var n = this.getLength();\n if (index < n) {\n if (this.unique_) {\n this.assertUnique_(elem, index);\n }\n var prev = this.array_[index];\n this.array_[index] = elem;\n this.dispatchEvent(new CollectionEvent(CollectionEventType.REMOVE, prev, index));\n this.dispatchEvent(new CollectionEvent(CollectionEventType.ADD, elem, index));\n }\n else {\n for (var j = n; j < index; ++j) {\n this.insertAt(j, undefined);\n }\n this.insertAt(index, elem);\n }\n };\n /**\n * @private\n */\n Collection.prototype.updateLength_ = function () {\n this.set(Property.LENGTH, this.array_.length);\n };\n /**\n * @private\n * @param {T} elem Element.\n * @param {number=} opt_except Optional index to ignore.\n */\n Collection.prototype.assertUnique_ = function (elem, opt_except) {\n for (var i = 0, ii = this.array_.length; i < ii; ++i) {\n if (this.array_[i] === elem && i !== opt_except) {\n throw new AssertionError(58);\n }\n }\n };\n return Collection;\n}(BaseObject));\nexport default Collection;\n//# sourceMappingURL=Collection.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Collection.js\n// module id = A90D\n// module chunks = 0","/**\n * @module ol/layer/TileProperty\n */\n/**\n * @enum {string}\n */\nexport default {\n PRELOAD: 'preload',\n USE_INTERIM_TILES_ON_ERROR: 'useInterimTilesOnError',\n};\n//# sourceMappingURL=TileProperty.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/TileProperty.js\n// module id = AHof\n// module chunks = 0","/**\n * @module ol/style/IconImageCache\n */\nimport { asString } from '../color.js';\n/**\n * @classdesc\n * Singleton class. Available through {@link module:ol/style/IconImageCache~shared}.\n */\nvar IconImageCache = /** @class */ (function () {\n function IconImageCache() {\n /**\n * @type {!Object<string, import(\"./IconImage.js\").default>}\n * @private\n */\n this.cache_ = {};\n /**\n * @type {number}\n * @private\n */\n this.cacheSize_ = 0;\n /**\n * @type {number}\n * @private\n */\n this.maxCacheSize_ = 32;\n }\n /**\n * FIXME empty description for jsdoc\n */\n IconImageCache.prototype.clear = function () {\n this.cache_ = {};\n this.cacheSize_ = 0;\n };\n /**\n * @return {boolean} Can expire cache.\n */\n IconImageCache.prototype.canExpireCache = function () {\n return this.cacheSize_ > this.maxCacheSize_;\n };\n /**\n * FIXME empty description for jsdoc\n */\n IconImageCache.prototype.expire = function () {\n if (this.canExpireCache()) {\n var i = 0;\n for (var key in this.cache_) {\n var iconImage = this.cache_[key];\n if ((i++ & 3) === 0 && !iconImage.hasListener()) {\n delete this.cache_[key];\n --this.cacheSize_;\n }\n }\n }\n };\n /**\n * @param {string} src Src.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"../color.js\").Color} color Color.\n * @return {import(\"./IconImage.js\").default} Icon image.\n */\n IconImageCache.prototype.get = function (src, crossOrigin, color) {\n var key = getKey(src, crossOrigin, color);\n return key in this.cache_ ? this.cache_[key] : null;\n };\n /**\n * @param {string} src Src.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"../color.js\").Color} color Color.\n * @param {import(\"./IconImage.js\").default} iconImage Icon image.\n */\n IconImageCache.prototype.set = function (src, crossOrigin, color, iconImage) {\n var key = getKey(src, crossOrigin, color);\n this.cache_[key] = iconImage;\n ++this.cacheSize_;\n };\n /**\n * Set the cache size of the icon cache. Default is `32`. Change this value when\n * your map uses more than 32 different icon images and you are not caching icon\n * styles on the application level.\n * @param {number} maxCacheSize Cache max size.\n * @api\n */\n IconImageCache.prototype.setSize = function (maxCacheSize) {\n this.maxCacheSize_ = maxCacheSize;\n this.expire();\n };\n return IconImageCache;\n}());\n/**\n * @param {string} src Src.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"../color.js\").Color} color Color.\n * @return {string} Cache key.\n */\nfunction getKey(src, crossOrigin, color) {\n var colorString = color ? asString(color) : 'null';\n return crossOrigin + ':' + src + ':' + colorString;\n}\nexport default IconImageCache;\n/**\n * The {@link module:ol/style/IconImageCache~IconImageCache} for\n * {@link module:ol/style/Icon~Icon} images.\n * @api\n */\nexport var shared = new IconImageCache();\n//# sourceMappingURL=IconImageCache.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/IconImageCache.js\n// module id = AMn6\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/MultiPolygon\n */\nimport GeometryLayout from './GeometryLayout.js';\nimport GeometryType from './GeometryType.js';\nimport MultiPoint from './MultiPoint.js';\nimport Polygon from './Polygon.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { assignClosestMultiArrayPoint, multiArrayMaxSquaredDelta, } from './flat/closest.js';\nimport { closestSquaredDistanceXY } from '../extent.js';\nimport { deflateMultiCoordinatesArray } from './flat/deflate.js';\nimport { extend } from '../array.js';\nimport { getInteriorPointsOfMultiArray } from './flat/interiorpoint.js';\nimport { inflateMultiCoordinatesArray } from './flat/inflate.js';\nimport { intersectsLinearRingMultiArray } from './flat/intersectsextent.js';\nimport { linearRingssAreOriented, orientLinearRingsArray, } from './flat/orient.js';\nimport { linearRingss as linearRingssArea } from './flat/area.js';\nimport { linearRingss as linearRingssCenter } from './flat/center.js';\nimport { linearRingssContainsXY } from './flat/contains.js';\nimport { quantizeMultiArray } from './flat/simplify.js';\n/**\n * @classdesc\n * Multi-polygon geometry.\n *\n * @api\n */\nvar MultiPolygon = /** @class */ (function (_super) {\n __extends(MultiPolygon, _super);\n /**\n * @param {Array<Array<Array<import(\"../coordinate.js\").Coordinate>>|Polygon>|Array<number>} coordinates Coordinates.\n * For internal use, flat coordinates in combination with `opt_layout` and `opt_endss` are also accepted.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @param {Array<Array<number>>=} opt_endss Array of ends for internal use with flat coordinates.\n */\n function MultiPolygon(coordinates, opt_layout, opt_endss) {\n var _this = _super.call(this) || this;\n /**\n * @type {Array<Array<number>>}\n * @private\n */\n _this.endss_ = [];\n /**\n * @private\n * @type {number}\n */\n _this.flatInteriorPointsRevision_ = -1;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.flatInteriorPoints_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.maxDelta_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.maxDeltaRevision_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.orientedRevision_ = -1;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.orientedFlatCoordinates_ = null;\n if (!opt_endss && !Array.isArray(coordinates[0])) {\n var layout = _this.getLayout();\n var polygons = /** @type {Array<Polygon>} */ (coordinates);\n var flatCoordinates = [];\n var endss = [];\n for (var i = 0, ii = polygons.length; i < ii; ++i) {\n var polygon = polygons[i];\n if (i === 0) {\n layout = polygon.getLayout();\n }\n var offset = flatCoordinates.length;\n var ends = polygon.getEnds();\n for (var j = 0, jj = ends.length; j < jj; ++j) {\n ends[j] += offset;\n }\n extend(flatCoordinates, polygon.getFlatCoordinates());\n endss.push(ends);\n }\n opt_layout = layout;\n coordinates = flatCoordinates;\n opt_endss = endss;\n }\n if (opt_layout !== undefined && opt_endss) {\n _this.setFlatCoordinates(opt_layout, \n /** @type {Array<number>} */ (coordinates));\n _this.endss_ = opt_endss;\n }\n else {\n _this.setCoordinates(\n /** @type {Array<Array<Array<import(\"../coordinate.js\").Coordinate>>>} */ (coordinates), opt_layout);\n }\n return _this;\n }\n /**\n * Append the passed polygon to this multipolygon.\n * @param {Polygon} polygon Polygon.\n * @api\n */\n MultiPolygon.prototype.appendPolygon = function (polygon) {\n /** @type {Array<number>} */\n var ends;\n if (!this.flatCoordinates) {\n this.flatCoordinates = polygon.getFlatCoordinates().slice();\n ends = polygon.getEnds().slice();\n this.endss_.push();\n }\n else {\n var offset = this.flatCoordinates.length;\n extend(this.flatCoordinates, polygon.getFlatCoordinates());\n ends = polygon.getEnds().slice();\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n ends[i] += offset;\n }\n }\n this.endss_.push(ends);\n this.changed();\n };\n /**\n * Make a complete copy of the geometry.\n * @return {!MultiPolygon} Clone.\n * @api\n */\n MultiPolygon.prototype.clone = function () {\n var len = this.endss_.length;\n var newEndss = new Array(len);\n for (var i = 0; i < len; ++i) {\n newEndss[i] = this.endss_[i].slice();\n }\n var multiPolygon = new MultiPolygon(this.flatCoordinates.slice(), this.layout, newEndss);\n multiPolygon.applyProperties(this);\n return multiPolygon;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n MultiPolygon.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(multiArrayMaxSquaredDelta(this.flatCoordinates, 0, this.endss_, this.stride, 0));\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestMultiArrayPoint(this.getOrientedFlatCoordinates(), 0, this.endss_, this.stride, this.maxDelta_, true, x, y, closestPoint, minSquaredDistance);\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n MultiPolygon.prototype.containsXY = function (x, y) {\n return linearRingssContainsXY(this.getOrientedFlatCoordinates(), 0, this.endss_, this.stride, x, y);\n };\n /**\n * Return the area of the multipolygon on projected plane.\n * @return {number} Area (on projected plane).\n * @api\n */\n MultiPolygon.prototype.getArea = function () {\n return linearRingssArea(this.getOrientedFlatCoordinates(), 0, this.endss_, this.stride);\n };\n /**\n * Get the coordinate array for this geometry. This array has the structure\n * of a GeoJSON coordinate array for multi-polygons.\n *\n * @param {boolean=} opt_right Orient coordinates according to the right-hand\n * rule (counter-clockwise for exterior and clockwise for interior rings).\n * If `false`, coordinates will be oriented according to the left-hand rule\n * (clockwise for exterior and counter-clockwise for interior rings).\n * By default, coordinate orientation will depend on how the geometry was\n * constructed.\n * @return {Array<Array<Array<import(\"../coordinate.js\").Coordinate>>>} Coordinates.\n * @api\n */\n MultiPolygon.prototype.getCoordinates = function (opt_right) {\n var flatCoordinates;\n if (opt_right !== undefined) {\n flatCoordinates = this.getOrientedFlatCoordinates().slice();\n orientLinearRingsArray(flatCoordinates, 0, this.endss_, this.stride, opt_right);\n }\n else {\n flatCoordinates = this.flatCoordinates;\n }\n return inflateMultiCoordinatesArray(flatCoordinates, 0, this.endss_, this.stride);\n };\n /**\n * @return {Array<Array<number>>} Endss.\n */\n MultiPolygon.prototype.getEndss = function () {\n return this.endss_;\n };\n /**\n * @return {Array<number>} Flat interior points.\n */\n MultiPolygon.prototype.getFlatInteriorPoints = function () {\n if (this.flatInteriorPointsRevision_ != this.getRevision()) {\n var flatCenters = linearRingssCenter(this.flatCoordinates, 0, this.endss_, this.stride);\n this.flatInteriorPoints_ = getInteriorPointsOfMultiArray(this.getOrientedFlatCoordinates(), 0, this.endss_, this.stride, flatCenters);\n this.flatInteriorPointsRevision_ = this.getRevision();\n }\n return this.flatInteriorPoints_;\n };\n /**\n * Return the interior points as {@link module:ol/geom/MultiPoint multipoint}.\n * @return {MultiPoint} Interior points as XYM coordinates, where M is\n * the length of the horizontal intersection that the point belongs to.\n * @api\n */\n MultiPolygon.prototype.getInteriorPoints = function () {\n return new MultiPoint(this.getFlatInteriorPoints().slice(), GeometryLayout.XYM);\n };\n /**\n * @return {Array<number>} Oriented flat coordinates.\n */\n MultiPolygon.prototype.getOrientedFlatCoordinates = function () {\n if (this.orientedRevision_ != this.getRevision()) {\n var flatCoordinates = this.flatCoordinates;\n if (linearRingssAreOriented(flatCoordinates, 0, this.endss_, this.stride)) {\n this.orientedFlatCoordinates_ = flatCoordinates;\n }\n else {\n this.orientedFlatCoordinates_ = flatCoordinates.slice();\n this.orientedFlatCoordinates_.length = orientLinearRingsArray(this.orientedFlatCoordinates_, 0, this.endss_, this.stride);\n }\n this.orientedRevision_ = this.getRevision();\n }\n return this.orientedFlatCoordinates_;\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {MultiPolygon} Simplified MultiPolygon.\n * @protected\n */\n MultiPolygon.prototype.getSimplifiedGeometryInternal = function (squaredTolerance) {\n var simplifiedFlatCoordinates = [];\n var simplifiedEndss = [];\n simplifiedFlatCoordinates.length = quantizeMultiArray(this.flatCoordinates, 0, this.endss_, this.stride, Math.sqrt(squaredTolerance), simplifiedFlatCoordinates, 0, simplifiedEndss);\n return new MultiPolygon(simplifiedFlatCoordinates, GeometryLayout.XY, simplifiedEndss);\n };\n /**\n * Return the polygon at the specified index.\n * @param {number} index Index.\n * @return {Polygon} Polygon.\n * @api\n */\n MultiPolygon.prototype.getPolygon = function (index) {\n if (index < 0 || this.endss_.length <= index) {\n return null;\n }\n var offset;\n if (index === 0) {\n offset = 0;\n }\n else {\n var prevEnds = this.endss_[index - 1];\n offset = prevEnds[prevEnds.length - 1];\n }\n var ends = this.endss_[index].slice();\n var end = ends[ends.length - 1];\n if (offset !== 0) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n ends[i] -= offset;\n }\n }\n return new Polygon(this.flatCoordinates.slice(offset, end), this.layout, ends);\n };\n /**\n * Return the polygons of this multipolygon.\n * @return {Array<Polygon>} Polygons.\n * @api\n */\n MultiPolygon.prototype.getPolygons = function () {\n var layout = this.layout;\n var flatCoordinates = this.flatCoordinates;\n var endss = this.endss_;\n var polygons = [];\n var offset = 0;\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i].slice();\n var end = ends[ends.length - 1];\n if (offset !== 0) {\n for (var j = 0, jj = ends.length; j < jj; ++j) {\n ends[j] -= offset;\n }\n }\n var polygon = new Polygon(flatCoordinates.slice(offset, end), layout, ends);\n polygons.push(polygon);\n offset = end;\n }\n return polygons;\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n MultiPolygon.prototype.getType = function () {\n return GeometryType.MULTI_POLYGON;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n MultiPolygon.prototype.intersectsExtent = function (extent) {\n return intersectsLinearRingMultiArray(this.getOrientedFlatCoordinates(), 0, this.endss_, this.stride, extent);\n };\n /**\n * Set the coordinates of the multipolygon.\n * @param {!Array<Array<Array<import(\"../coordinate.js\").Coordinate>>>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n MultiPolygon.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 3);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n var endss = deflateMultiCoordinatesArray(this.flatCoordinates, 0, coordinates, this.stride, this.endss_);\n if (endss.length === 0) {\n this.flatCoordinates.length = 0;\n }\n else {\n var lastEnds = endss[endss.length - 1];\n this.flatCoordinates.length =\n lastEnds.length === 0 ? 0 : lastEnds[lastEnds.length - 1];\n }\n this.changed();\n };\n return MultiPolygon;\n}(SimpleGeometry));\nexport default MultiPolygon;\n//# sourceMappingURL=MultiPolygon.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/MultiPolygon.js\n// module id = AT16\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/AssertionError\n */\nimport { VERSION } from './util.js';\n/**\n * Error object thrown when an assertion failed. This is an ECMA-262 Error,\n * extended with a `code` property.\n * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Error.\n */\nvar AssertionError = /** @class */ (function (_super) {\n __extends(AssertionError, _super);\n /**\n * @param {number} code Error code.\n */\n function AssertionError(code) {\n var _this = this;\n var path = VERSION === 'latest' ? VERSION : 'v' + VERSION.split('-')[0];\n var message = 'Assertion failed. See https://openlayers.org/en/' +\n path +\n '/doc/errors/#' +\n code +\n ' for details.';\n _this = _super.call(this, message) || this;\n /**\n * Error code. The meaning of the code can be found on\n * https://openlayers.org/en/latest/doc/errors/ (replace `latest` with\n * the version found in the OpenLayers script's header comment if a version\n * other than the latest is used).\n * @type {number}\n * @api\n */\n _this.code = code;\n /**\n * @type {string}\n */\n _this.name = 'AssertionError';\n // Re-assign message, see https://github.com/Rich-Harris/buble/issues/40\n _this.message = message;\n return _this;\n }\n return AssertionError;\n}(Error));\nexport default AssertionError;\n//# sourceMappingURL=AssertionError.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/AssertionError.js\n// module id = AU1m\n// module chunks = 0","/**\n * @module ol/structs/PriorityQueue\n */\nimport { assert } from '../asserts.js';\nimport { clear } from '../obj.js';\n/**\n * @type {number}\n */\nexport var DROP = Infinity;\n/**\n * @classdesc\n * Priority queue.\n *\n * The implementation is inspired from the Closure Library's Heap class and\n * Python's heapq module.\n *\n * See http://closure-library.googlecode.com/svn/docs/closure_goog_structs_heap.js.source.html\n * and http://hg.python.org/cpython/file/2.7/Lib/heapq.py.\n *\n * @template T\n */\nvar PriorityQueue = /** @class */ (function () {\n /**\n * @param {function(T): number} priorityFunction Priority function.\n * @param {function(T): string} keyFunction Key function.\n */\n function PriorityQueue(priorityFunction, keyFunction) {\n /**\n * @type {function(T): number}\n * @private\n */\n this.priorityFunction_ = priorityFunction;\n /**\n * @type {function(T): string}\n * @private\n */\n this.keyFunction_ = keyFunction;\n /**\n * @type {Array<T>}\n * @private\n */\n this.elements_ = [];\n /**\n * @type {Array<number>}\n * @private\n */\n this.priorities_ = [];\n /**\n * @type {!Object<string, boolean>}\n * @private\n */\n this.queuedElements_ = {};\n }\n /**\n * FIXME empty description for jsdoc\n */\n PriorityQueue.prototype.clear = function () {\n this.elements_.length = 0;\n this.priorities_.length = 0;\n clear(this.queuedElements_);\n };\n /**\n * Remove and return the highest-priority element. O(log N).\n * @return {T} Element.\n */\n PriorityQueue.prototype.dequeue = function () {\n var elements = this.elements_;\n var priorities = this.priorities_;\n var element = elements[0];\n if (elements.length == 1) {\n elements.length = 0;\n priorities.length = 0;\n }\n else {\n elements[0] = elements.pop();\n priorities[0] = priorities.pop();\n this.siftUp_(0);\n }\n var elementKey = this.keyFunction_(element);\n delete this.queuedElements_[elementKey];\n return element;\n };\n /**\n * Enqueue an element. O(log N).\n * @param {T} element Element.\n * @return {boolean} The element was added to the queue.\n */\n PriorityQueue.prototype.enqueue = function (element) {\n assert(!(this.keyFunction_(element) in this.queuedElements_), 31); // Tried to enqueue an `element` that was already added to the queue\n var priority = this.priorityFunction_(element);\n if (priority != DROP) {\n this.elements_.push(element);\n this.priorities_.push(priority);\n this.queuedElements_[this.keyFunction_(element)] = true;\n this.siftDown_(0, this.elements_.length - 1);\n return true;\n }\n return false;\n };\n /**\n * @return {number} Count.\n */\n PriorityQueue.prototype.getCount = function () {\n return this.elements_.length;\n };\n /**\n * Gets the index of the left child of the node at the given index.\n * @param {number} index The index of the node to get the left child for.\n * @return {number} The index of the left child.\n * @private\n */\n PriorityQueue.prototype.getLeftChildIndex_ = function (index) {\n return index * 2 + 1;\n };\n /**\n * Gets the index of the right child of the node at the given index.\n * @param {number} index The index of the node to get the right child for.\n * @return {number} The index of the right child.\n * @private\n */\n PriorityQueue.prototype.getRightChildIndex_ = function (index) {\n return index * 2 + 2;\n };\n /**\n * Gets the index of the parent of the node at the given index.\n * @param {number} index The index of the node to get the parent for.\n * @return {number} The index of the parent.\n * @private\n */\n PriorityQueue.prototype.getParentIndex_ = function (index) {\n return (index - 1) >> 1;\n };\n /**\n * Make this a heap. O(N).\n * @private\n */\n PriorityQueue.prototype.heapify_ = function () {\n var i;\n for (i = (this.elements_.length >> 1) - 1; i >= 0; i--) {\n this.siftUp_(i);\n }\n };\n /**\n * @return {boolean} Is empty.\n */\n PriorityQueue.prototype.isEmpty = function () {\n return this.elements_.length === 0;\n };\n /**\n * @param {string} key Key.\n * @return {boolean} Is key queued.\n */\n PriorityQueue.prototype.isKeyQueued = function (key) {\n return key in this.queuedElements_;\n };\n /**\n * @param {T} element Element.\n * @return {boolean} Is queued.\n */\n PriorityQueue.prototype.isQueued = function (element) {\n return this.isKeyQueued(this.keyFunction_(element));\n };\n /**\n * @param {number} index The index of the node to move down.\n * @private\n */\n PriorityQueue.prototype.siftUp_ = function (index) {\n var elements = this.elements_;\n var priorities = this.priorities_;\n var count = elements.length;\n var element = elements[index];\n var priority = priorities[index];\n var startIndex = index;\n while (index < count >> 1) {\n var lIndex = this.getLeftChildIndex_(index);\n var rIndex = this.getRightChildIndex_(index);\n var smallerChildIndex = rIndex < count && priorities[rIndex] < priorities[lIndex]\n ? rIndex\n : lIndex;\n elements[index] = elements[smallerChildIndex];\n priorities[index] = priorities[smallerChildIndex];\n index = smallerChildIndex;\n }\n elements[index] = element;\n priorities[index] = priority;\n this.siftDown_(startIndex, index);\n };\n /**\n * @param {number} startIndex The index of the root.\n * @param {number} index The index of the node to move up.\n * @private\n */\n PriorityQueue.prototype.siftDown_ = function (startIndex, index) {\n var elements = this.elements_;\n var priorities = this.priorities_;\n var element = elements[index];\n var priority = priorities[index];\n while (index > startIndex) {\n var parentIndex = this.getParentIndex_(index);\n if (priorities[parentIndex] > priority) {\n elements[index] = elements[parentIndex];\n priorities[index] = priorities[parentIndex];\n index = parentIndex;\n }\n else {\n break;\n }\n }\n elements[index] = element;\n priorities[index] = priority;\n };\n /**\n * FIXME empty description for jsdoc\n */\n PriorityQueue.prototype.reprioritize = function () {\n var priorityFunction = this.priorityFunction_;\n var elements = this.elements_;\n var priorities = this.priorities_;\n var index = 0;\n var n = elements.length;\n var element, i, priority;\n for (i = 0; i < n; ++i) {\n element = elements[i];\n priority = priorityFunction(element);\n if (priority == DROP) {\n delete this.queuedElements_[this.keyFunction_(element)];\n }\n else {\n priorities[index] = priority;\n elements[index++] = element;\n }\n }\n elements.length = index;\n priorities.length = index;\n this.heapify_();\n };\n return PriorityQueue;\n}());\nexport default PriorityQueue;\n//# sourceMappingURL=PriorityQueue.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/structs/PriorityQueue.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/TileQueue\n */\nimport EventType from './events/EventType.js';\nimport PriorityQueue, { DROP } from './structs/PriorityQueue.js';\nimport TileState from './TileState.js';\n/**\n * @typedef {function(import(\"./Tile.js\").default, string, import(\"./coordinate.js\").Coordinate, number): number} PriorityFunction\n */\nvar TileQueue = /** @class */ (function (_super) {\n __extends(TileQueue, _super);\n /**\n * @param {PriorityFunction} tilePriorityFunction Tile priority function.\n * @param {function(): ?} tileChangeCallback Function called on each tile change event.\n */\n function TileQueue(tilePriorityFunction, tileChangeCallback) {\n var _this = _super.call(this, \n /**\n * @param {Array} element Element.\n * @return {number} Priority.\n */\n function (element) {\n return tilePriorityFunction.apply(null, element);\n }, \n /**\n * @param {Array} element Element.\n * @return {string} Key.\n */\n function (element) {\n return /** @type {import(\"./Tile.js\").default} */ (element[0]).getKey();\n }) || this;\n /** @private */\n _this.boundHandleTileChange_ = _this.handleTileChange.bind(_this);\n /**\n * @private\n * @type {function(): ?}\n */\n _this.tileChangeCallback_ = tileChangeCallback;\n /**\n * @private\n * @type {number}\n */\n _this.tilesLoading_ = 0;\n /**\n * @private\n * @type {!Object<string,boolean>}\n */\n _this.tilesLoadingKeys_ = {};\n return _this;\n }\n /**\n * @param {Array} element Element.\n * @return {boolean} The element was added to the queue.\n */\n TileQueue.prototype.enqueue = function (element) {\n var added = _super.prototype.enqueue.call(this, element);\n if (added) {\n var tile = element[0];\n tile.addEventListener(EventType.CHANGE, this.boundHandleTileChange_);\n }\n return added;\n };\n /**\n * @return {number} Number of tiles loading.\n */\n TileQueue.prototype.getTilesLoading = function () {\n return this.tilesLoading_;\n };\n /**\n * @param {import(\"./events/Event.js\").default} event Event.\n * @protected\n */\n TileQueue.prototype.handleTileChange = function (event) {\n var tile = /** @type {import(\"./Tile.js\").default} */ (event.target);\n var state = tile.getState();\n if ((tile.hifi && state === TileState.LOADED) ||\n state === TileState.ERROR ||\n state === TileState.EMPTY) {\n tile.removeEventListener(EventType.CHANGE, this.boundHandleTileChange_);\n var tileKey = tile.getKey();\n if (tileKey in this.tilesLoadingKeys_) {\n delete this.tilesLoadingKeys_[tileKey];\n --this.tilesLoading_;\n }\n this.tileChangeCallback_();\n }\n };\n /**\n * @param {number} maxTotalLoading Maximum number tiles to load simultaneously.\n * @param {number} maxNewLoads Maximum number of new tiles to load.\n */\n TileQueue.prototype.loadMoreTiles = function (maxTotalLoading, maxNewLoads) {\n var newLoads = 0;\n var state, tile, tileKey;\n while (this.tilesLoading_ < maxTotalLoading &&\n newLoads < maxNewLoads &&\n this.getCount() > 0) {\n tile = /** @type {import(\"./Tile.js\").default} */ (this.dequeue()[0]);\n tileKey = tile.getKey();\n state = tile.getState();\n if (state === TileState.IDLE && !(tileKey in this.tilesLoadingKeys_)) {\n this.tilesLoadingKeys_[tileKey] = true;\n ++this.tilesLoading_;\n ++newLoads;\n tile.load();\n }\n }\n };\n return TileQueue;\n}(PriorityQueue));\nexport default TileQueue;\n/**\n * @param {import('./PluggableMap.js').FrameState} frameState Frame state.\n * @param {import(\"./Tile.js\").default} tile Tile.\n * @param {string} tileSourceKey Tile source key.\n * @param {import(\"./coordinate.js\").Coordinate} tileCenter Tile center.\n * @param {number} tileResolution Tile resolution.\n * @return {number} Tile priority.\n */\nexport function getTilePriority(frameState, tile, tileSourceKey, tileCenter, tileResolution) {\n // Filter out tiles at higher zoom levels than the current zoom level, or that\n // are outside the visible extent.\n if (!frameState || !(tileSourceKey in frameState.wantedTiles)) {\n return DROP;\n }\n if (!frameState.wantedTiles[tileSourceKey][tile.getKey()]) {\n return DROP;\n }\n // Prioritize the highest zoom level tiles closest to the focus.\n // Tiles at higher zoom levels are prioritized using Math.log(tileResolution).\n // Within a zoom level, tiles are prioritized by the distance in pixels between\n // the center of the tile and the center of the viewport. The factor of 65536\n // means that the prioritization should behave as desired for tiles up to\n // 65536 * Math.log(2) = 45426 pixels from the focus.\n var center = frameState.viewState.center;\n var deltaX = tileCenter[0] - center[0];\n var deltaY = tileCenter[1] - center[1];\n return (65536 * Math.log(tileResolution) +\n Math.sqrt(deltaX * deltaX + deltaY * deltaY) / tileResolution);\n}\n//# sourceMappingURL=TileQueue.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/TileQueue.js\n// module id = null\n// module chunks = ","/**\n * @module ol/css\n */\n/**\n * @typedef {Object} FontParameters\n * @property {string} style\n * @property {string} variant\n * @property {string} weight\n * @property {string} size\n * @property {string} lineHeight\n * @property {string} family\n * @property {Array<string>} families\n */\n/**\n * The CSS class for hidden feature.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_HIDDEN = 'ol-hidden';\n/**\n * The CSS class that we'll give the DOM elements to have them selectable.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_SELECTABLE = 'ol-selectable';\n/**\n * The CSS class that we'll give the DOM elements to have them unselectable.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_UNSELECTABLE = 'ol-unselectable';\n/**\n * The CSS class for unsupported feature.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_UNSUPPORTED = 'ol-unsupported';\n/**\n * The CSS class for controls.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_CONTROL = 'ol-control';\n/**\n * The CSS class that we'll give the DOM elements that are collapsed, i.e.\n * to those elements which usually can be expanded.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_COLLAPSED = 'ol-collapsed';\n/**\n * From http://stackoverflow.com/questions/10135697/regex-to-parse-any-css-font\n * @type {RegExp}\n */\nvar fontRegEx = new RegExp([\n '^\\\\s*(?=(?:(?:[-a-z]+\\\\s*){0,2}(italic|oblique))?)',\n '(?=(?:(?:[-a-z]+\\\\s*){0,2}(small-caps))?)',\n '(?=(?:(?:[-a-z]+\\\\s*){0,2}(bold(?:er)?|lighter|[1-9]00 ))?)',\n '(?:(?:normal|\\\\1|\\\\2|\\\\3)\\\\s*){0,3}((?:xx?-)?',\n '(?:small|large)|medium|smaller|larger|[\\\\.\\\\d]+(?:\\\\%|in|[cem]m|ex|p[ctx]))',\n '(?:\\\\s*\\\\/\\\\s*(normal|[\\\\.\\\\d]+(?:\\\\%|in|[cem]m|ex|p[ctx])?))',\n '?\\\\s*([-,\\\\\"\\\\\\'\\\\sa-z]+?)\\\\s*$',\n].join(''), 'i');\nvar fontRegExMatchIndex = [\n 'style',\n 'variant',\n 'weight',\n 'size',\n 'lineHeight',\n 'family',\n];\n/**\n * Get the list of font families from a font spec. Note that this doesn't work\n * for font families that have commas in them.\n * @param {string} fontSpec The CSS font property.\n * @return {FontParameters} The font parameters (or null if the input spec is invalid).\n */\nexport var getFontParameters = function (fontSpec) {\n var match = fontSpec.match(fontRegEx);\n if (!match) {\n return null;\n }\n var style = /** @type {FontParameters} */ ({\n lineHeight: 'normal',\n size: '1.2em',\n style: 'normal',\n weight: 'normal',\n variant: 'normal',\n });\n for (var i = 0, ii = fontRegExMatchIndex.length; i < ii; ++i) {\n var value = match[i + 1];\n if (value !== undefined) {\n style[fontRegExMatchIndex[i]] = value;\n }\n }\n style.families = style.family.split(/,\\s?/);\n return style;\n};\n//# sourceMappingURL=css.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/css.js\n// module id = CTDj\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Geolocation\n */\nimport BaseEvent from './events/Event.js';\nimport BaseObject, { getChangeEventType } from './Object.js';\nimport EventType from './events/EventType.js';\nimport { circular as circularPolygon } from './geom/Polygon.js';\nimport { get as getProjection, getTransformFromProjections, identityTransform, } from './proj.js';\nimport { toRadians } from './math.js';\n/**\n * @enum {string}\n */\nvar Property = {\n ACCURACY: 'accuracy',\n ACCURACY_GEOMETRY: 'accuracyGeometry',\n ALTITUDE: 'altitude',\n ALTITUDE_ACCURACY: 'altitudeAccuracy',\n HEADING: 'heading',\n POSITION: 'position',\n PROJECTION: 'projection',\n SPEED: 'speed',\n TRACKING: 'tracking',\n TRACKING_OPTIONS: 'trackingOptions',\n};\n/**\n * @classdesc\n * Events emitted on Geolocation error.\n */\nvar GeolocationError = /** @class */ (function (_super) {\n __extends(GeolocationError, _super);\n /**\n * @param {GeolocationPositionError} error error object.\n */\n function GeolocationError(error) {\n var _this = _super.call(this, EventType.ERROR) || this;\n /**\n * @type {number}\n */\n _this.code = error.code;\n /**\n * @type {string}\n */\n _this.message = error.message;\n return _this;\n }\n return GeolocationError;\n}(BaseEvent));\n/**\n * @typedef {Object} Options\n * @property {boolean} [tracking=false] Start Tracking right after\n * instantiation.\n * @property {PositionOptions} [trackingOptions] Tracking options.\n * See http://www.w3.org/TR/geolocation-API/#position_options_interface.\n * @property {import(\"./proj.js\").ProjectionLike} [projection] The projection the position\n * is reported in.\n */\n/**\n * @classdesc\n * Helper class for providing HTML5 Geolocation capabilities.\n * The [Geolocation API](http://www.w3.org/TR/geolocation-API/)\n * is used to locate a user's position.\n *\n * To get notified of position changes, register a listener for the generic\n * `change` event on your instance of {@link module:ol/Geolocation~Geolocation}.\n *\n * Example:\n *\n * var geolocation = new Geolocation({\n * // take the projection to use from the map's view\n * projection: view.getProjection()\n * });\n * // listen to changes in position\n * geolocation.on('change', function(evt) {\n * window.console.log(geolocation.getPosition());\n * });\n *\n * @fires module:ol/events/Event~BaseEvent#event:error\n * @api\n */\nvar Geolocation = /** @class */ (function (_super) {\n __extends(Geolocation, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Geolocation(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options || {};\n /**\n * The unprojected (EPSG:4326) device position.\n * @private\n * @type {?import(\"./coordinate.js\").Coordinate}\n */\n _this.position_ = null;\n /**\n * @private\n * @type {import(\"./proj.js\").TransformFunction}\n */\n _this.transform_ = identityTransform;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.watchId_ = undefined;\n _this.addEventListener(getChangeEventType(Property.PROJECTION), _this.handleProjectionChanged_);\n _this.addEventListener(getChangeEventType(Property.TRACKING), _this.handleTrackingChanged_);\n if (options.projection !== undefined) {\n _this.setProjection(options.projection);\n }\n if (options.trackingOptions !== undefined) {\n _this.setTrackingOptions(options.trackingOptions);\n }\n _this.setTracking(options.tracking !== undefined ? options.tracking : false);\n return _this;\n }\n /**\n * Clean up.\n */\n Geolocation.prototype.disposeInternal = function () {\n this.setTracking(false);\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * @private\n */\n Geolocation.prototype.handleProjectionChanged_ = function () {\n var projection = this.getProjection();\n if (projection) {\n this.transform_ = getTransformFromProjections(getProjection('EPSG:4326'), projection);\n if (this.position_) {\n this.set(Property.POSITION, this.transform_(this.position_));\n }\n }\n };\n /**\n * @private\n */\n Geolocation.prototype.handleTrackingChanged_ = function () {\n if ('geolocation' in navigator) {\n var tracking = this.getTracking();\n if (tracking && this.watchId_ === undefined) {\n this.watchId_ = navigator.geolocation.watchPosition(this.positionChange_.bind(this), this.positionError_.bind(this), this.getTrackingOptions());\n }\n else if (!tracking && this.watchId_ !== undefined) {\n navigator.geolocation.clearWatch(this.watchId_);\n this.watchId_ = undefined;\n }\n }\n };\n /**\n * @private\n * @param {GeolocationPosition} position position event.\n */\n Geolocation.prototype.positionChange_ = function (position) {\n var coords = position.coords;\n this.set(Property.ACCURACY, coords.accuracy);\n this.set(Property.ALTITUDE, coords.altitude === null ? undefined : coords.altitude);\n this.set(Property.ALTITUDE_ACCURACY, coords.altitudeAccuracy === null ? undefined : coords.altitudeAccuracy);\n this.set(Property.HEADING, coords.heading === null ? undefined : toRadians(coords.heading));\n if (!this.position_) {\n this.position_ = [coords.longitude, coords.latitude];\n }\n else {\n this.position_[0] = coords.longitude;\n this.position_[1] = coords.latitude;\n }\n var projectedPosition = this.transform_(this.position_);\n this.set(Property.POSITION, projectedPosition);\n this.set(Property.SPEED, coords.speed === null ? undefined : coords.speed);\n var geometry = circularPolygon(this.position_, coords.accuracy);\n geometry.applyTransform(this.transform_);\n this.set(Property.ACCURACY_GEOMETRY, geometry);\n this.changed();\n };\n /**\n * @private\n * @param {GeolocationPositionError} error error object.\n */\n Geolocation.prototype.positionError_ = function (error) {\n this.dispatchEvent(new GeolocationError(error));\n };\n /**\n * Get the accuracy of the position in meters.\n * @return {number|undefined} The accuracy of the position measurement in\n * meters.\n * @observable\n * @api\n */\n Geolocation.prototype.getAccuracy = function () {\n return /** @type {number|undefined} */ (this.get(Property.ACCURACY));\n };\n /**\n * Get a geometry of the position accuracy.\n * @return {?import(\"./geom/Polygon.js\").default} A geometry of the position accuracy.\n * @observable\n * @api\n */\n Geolocation.prototype.getAccuracyGeometry = function () {\n return /** @type {?import(\"./geom/Polygon.js\").default} */ (this.get(Property.ACCURACY_GEOMETRY) || null);\n };\n /**\n * Get the altitude associated with the position.\n * @return {number|undefined} The altitude of the position in meters above mean\n * sea level.\n * @observable\n * @api\n */\n Geolocation.prototype.getAltitude = function () {\n return /** @type {number|undefined} */ (this.get(Property.ALTITUDE));\n };\n /**\n * Get the altitude accuracy of the position.\n * @return {number|undefined} The accuracy of the altitude measurement in\n * meters.\n * @observable\n * @api\n */\n Geolocation.prototype.getAltitudeAccuracy = function () {\n return /** @type {number|undefined} */ (this.get(Property.ALTITUDE_ACCURACY));\n };\n /**\n * Get the heading as radians clockwise from North.\n * Note: depending on the browser, the heading is only defined if the `enableHighAccuracy`\n * is set to `true` in the tracking options.\n * @return {number|undefined} The heading of the device in radians from north.\n * @observable\n * @api\n */\n Geolocation.prototype.getHeading = function () {\n return /** @type {number|undefined} */ (this.get(Property.HEADING));\n };\n /**\n * Get the position of the device.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} The current position of the device reported\n * in the current projection.\n * @observable\n * @api\n */\n Geolocation.prototype.getPosition = function () {\n return /** @type {import(\"./coordinate.js\").Coordinate|undefined} */ (this.get(Property.POSITION));\n };\n /**\n * Get the projection associated with the position.\n * @return {import(\"./proj/Projection.js\").default|undefined} The projection the position is\n * reported in.\n * @observable\n * @api\n */\n Geolocation.prototype.getProjection = function () {\n return /** @type {import(\"./proj/Projection.js\").default|undefined} */ (this.get(Property.PROJECTION));\n };\n /**\n * Get the speed in meters per second.\n * @return {number|undefined} The instantaneous speed of the device in meters\n * per second.\n * @observable\n * @api\n */\n Geolocation.prototype.getSpeed = function () {\n return /** @type {number|undefined} */ (this.get(Property.SPEED));\n };\n /**\n * Determine if the device location is being tracked.\n * @return {boolean} The device location is being tracked.\n * @observable\n * @api\n */\n Geolocation.prototype.getTracking = function () {\n return /** @type {boolean} */ (this.get(Property.TRACKING));\n };\n /**\n * Get the tracking options.\n * See http://www.w3.org/TR/geolocation-API/#position-options.\n * @return {PositionOptions|undefined} PositionOptions as defined by\n * the [HTML5 Geolocation spec\n * ](http://www.w3.org/TR/geolocation-API/#position_options_interface).\n * @observable\n * @api\n */\n Geolocation.prototype.getTrackingOptions = function () {\n return /** @type {PositionOptions|undefined} */ (this.get(Property.TRACKING_OPTIONS));\n };\n /**\n * Set the projection to use for transforming the coordinates.\n * @param {import(\"./proj.js\").ProjectionLike} projection The projection the position is\n * reported in.\n * @observable\n * @api\n */\n Geolocation.prototype.setProjection = function (projection) {\n this.set(Property.PROJECTION, getProjection(projection));\n };\n /**\n * Enable or disable tracking.\n * @param {boolean} tracking Enable tracking.\n * @observable\n * @api\n */\n Geolocation.prototype.setTracking = function (tracking) {\n this.set(Property.TRACKING, tracking);\n };\n /**\n * Set the tracking options.\n * See http://www.w3.org/TR/geolocation-API/#position-options.\n * @param {PositionOptions} options PositionOptions as defined by the\n * [HTML5 Geolocation spec\n * ](http://www.w3.org/TR/geolocation-API/#position_options_interface).\n * @observable\n * @api\n */\n Geolocation.prototype.setTrackingOptions = function (options) {\n this.set(Property.TRACKING_OPTIONS, options);\n };\n return Geolocation;\n}(BaseObject));\nexport default Geolocation;\n//# sourceMappingURL=Geolocation.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Geolocation.js\n// module id = null\n// module chunks = ","/**\n * @module ol\n */\nexport { default as AssertionError } from './AssertionError.js';\nexport { default as Collection } from './Collection.js';\nexport { default as Disposable } from './Disposable.js';\nexport { default as Feature } from './Feature.js';\nexport { default as Geolocation } from './Geolocation.js';\nexport { default as Graticule } from './layer/Graticule.js';\nexport { default as Image } from './Image.js';\nexport { default as ImageBase } from './ImageBase.js';\nexport { default as ImageCanvas } from './ImageCanvas.js';\nexport { default as ImageTile } from './ImageTile.js';\nexport { default as Kinetic } from './Kinetic.js';\nexport { default as Map } from './Map.js';\nexport { default as MapBrowserEvent } from './MapBrowserEvent.js';\nexport { default as MapBrowserEventHandler } from './MapBrowserEventHandler.js';\nexport { default as MapEvent } from './MapEvent.js';\nexport { default as Object } from './Object.js';\nexport { default as Observable } from './Observable.js';\nexport { default as Overlay } from './Overlay.js';\nexport { default as PluggableMap } from './PluggableMap.js';\nexport { default as Tile } from './Tile.js';\nexport { default as TileCache } from './TileCache.js';\nexport { default as TileQueue } from './TileQueue.js';\nexport { default as TileRange } from './TileRange.js';\nexport { default as VectorRenderTile } from './VectorRenderTile.js';\nexport { default as VectorTile } from './VectorTile.js';\nexport { default as View } from './View.js';\nexport { getUid, VERSION } from './util.js';\n//# sourceMappingURL=index.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/index.js\n// module id = null\n// module chunks = ","'use strict';\nvar LIBRARY = require('./_library');\nvar global = require('./_global');\nvar ctx = require('./_ctx');\nvar classof = require('./_classof');\nvar $export = require('./_export');\nvar isObject = require('./_is-object');\nvar aFunction = require('./_a-function');\nvar anInstance = require('./_an-instance');\nvar forOf = require('./_for-of');\nvar speciesConstructor = require('./_species-constructor');\nvar task = require('./_task').set;\nvar microtask = require('./_microtask')();\nvar newPromiseCapabilityModule = require('./_new-promise-capability');\nvar perform = require('./_perform');\nvar userAgent = require('./_user-agent');\nvar promiseResolve = require('./_promise-resolve');\nvar PROMISE = 'Promise';\nvar TypeError = global.TypeError;\nvar process = global.process;\nvar versions = process && process.versions;\nvar v8 = versions && versions.v8 || '';\nvar $Promise = global[PROMISE];\nvar isNode = classof(process) == 'process';\nvar empty = function () { /* empty */ };\nvar Internal, newGenericPromiseCapability, OwnPromiseCapability, Wrapper;\nvar newPromiseCapability = newGenericPromiseCapability = newPromiseCapabilityModule.f;\n\nvar USE_NATIVE = !!function () {\n try {\n // correct subclassing with @@species support\n var promise = $Promise.resolve(1);\n var FakePromise = (promise.constructor = {})[require('./_wks')('species')] = function (exec) {\n exec(empty, empty);\n };\n // unhandled rejections tracking support, NodeJS Promise without it fails @@species test\n return (isNode || typeof PromiseRejectionEvent == 'function')\n && promise.then(empty) instanceof FakePromise\n // v8 6.6 (Node 10 and Chrome 66) have a bug with resolving custom thenables\n // https://bugs.chromium.org/p/chromium/issues/detail?id=830565\n // we can't detect it synchronously, so just check versions\n && v8.indexOf('6.6') !== 0\n && userAgent.indexOf('Chrome/66') === -1;\n } catch (e) { /* empty */ }\n}();\n\n// helpers\nvar isThenable = function (it) {\n var then;\n return isObject(it) && typeof (then = it.then) == 'function' ? then : false;\n};\nvar notify = function (promise, isReject) {\n if (promise._n) return;\n promise._n = true;\n var chain = promise._c;\n microtask(function () {\n var value = promise._v;\n var ok = promise._s == 1;\n var i = 0;\n var run = function (reaction) {\n var handler = ok ? reaction.ok : reaction.fail;\n var resolve = reaction.resolve;\n var reject = reaction.reject;\n var domain = reaction.domain;\n var result, then, exited;\n try {\n if (handler) {\n if (!ok) {\n if (promise._h == 2) onHandleUnhandled(promise);\n promise._h = 1;\n }\n if (handler === true) result = value;\n else {\n if (domain) domain.enter();\n result = handler(value); // may throw\n if (domain) {\n domain.exit();\n exited = true;\n }\n }\n if (result === reaction.promise) {\n reject(TypeError('Promise-chain cycle'));\n } else if (then = isThenable(result)) {\n then.call(result, resolve, reject);\n } else resolve(result);\n } else reject(value);\n } catch (e) {\n if (domain && !exited) domain.exit();\n reject(e);\n }\n };\n while (chain.length > i) run(chain[i++]); // variable length - can't use forEach\n promise._c = [];\n promise._n = false;\n if (isReject && !promise._h) onUnhandled(promise);\n });\n};\nvar onUnhandled = function (promise) {\n task.call(global, function () {\n var value = promise._v;\n var unhandled = isUnhandled(promise);\n var result, handler, console;\n if (unhandled) {\n result = perform(function () {\n if (isNode) {\n process.emit('unhandledRejection', value, promise);\n } else if (handler = global.onunhandledrejection) {\n handler({ promise: promise, reason: value });\n } else if ((console = global.console) && console.error) {\n console.error('Unhandled promise rejection', value);\n }\n });\n // Browsers should not trigger `rejectionHandled` event if it was handled here, NodeJS - should\n promise._h = isNode || isUnhandled(promise) ? 2 : 1;\n } promise._a = undefined;\n if (unhandled && result.e) throw result.v;\n });\n};\nvar isUnhandled = function (promise) {\n return promise._h !== 1 && (promise._a || promise._c).length === 0;\n};\nvar onHandleUnhandled = function (promise) {\n task.call(global, function () {\n var handler;\n if (isNode) {\n process.emit('rejectionHandled', promise);\n } else if (handler = global.onrejectionhandled) {\n handler({ promise: promise, reason: promise._v });\n }\n });\n};\nvar $reject = function (value) {\n var promise = this;\n if (promise._d) return;\n promise._d = true;\n promise = promise._w || promise; // unwrap\n promise._v = value;\n promise._s = 2;\n if (!promise._a) promise._a = promise._c.slice();\n notify(promise, true);\n};\nvar $resolve = function (value) {\n var promise = this;\n var then;\n if (promise._d) return;\n promise._d = true;\n promise = promise._w || promise; // unwrap\n try {\n if (promise === value) throw TypeError(\"Promise can't be resolved itself\");\n if (then = isThenable(value)) {\n microtask(function () {\n var wrapper = { _w: promise, _d: false }; // wrap\n try {\n then.call(value, ctx($resolve, wrapper, 1), ctx($reject, wrapper, 1));\n } catch (e) {\n $reject.call(wrapper, e);\n }\n });\n } else {\n promise._v = value;\n promise._s = 1;\n notify(promise, false);\n }\n } catch (e) {\n $reject.call({ _w: promise, _d: false }, e); // wrap\n }\n};\n\n// constructor polyfill\nif (!USE_NATIVE) {\n // 25.4.3.1 Promise(executor)\n $Promise = function Promise(executor) {\n anInstance(this, $Promise, PROMISE, '_h');\n aFunction(executor);\n Internal.call(this);\n try {\n executor(ctx($resolve, this, 1), ctx($reject, this, 1));\n } catch (err) {\n $reject.call(this, err);\n }\n };\n // eslint-disable-next-line no-unused-vars\n Internal = function Promise(executor) {\n this._c = []; // <- awaiting reactions\n this._a = undefined; // <- checked in isUnhandled reactions\n this._s = 0; // <- state\n this._d = false; // <- done\n this._v = undefined; // <- value\n this._h = 0; // <- rejection state, 0 - default, 1 - handled, 2 - unhandled\n this._n = false; // <- notify\n };\n Internal.prototype = require('./_redefine-all')($Promise.prototype, {\n // 25.4.5.3 Promise.prototype.then(onFulfilled, onRejected)\n then: function then(onFulfilled, onRejected) {\n var reaction = newPromiseCapability(speciesConstructor(this, $Promise));\n reaction.ok = typeof onFulfilled == 'function' ? onFulfilled : true;\n reaction.fail = typeof onRejected == 'function' && onRejected;\n reaction.domain = isNode ? process.domain : undefined;\n this._c.push(reaction);\n if (this._a) this._a.push(reaction);\n if (this._s) notify(this, false);\n return reaction.promise;\n },\n // 25.4.5.1 Promise.prototype.catch(onRejected)\n 'catch': function (onRejected) {\n return this.then(undefined, onRejected);\n }\n });\n OwnPromiseCapability = function () {\n var promise = new Internal();\n this.promise = promise;\n this.resolve = ctx($resolve, promise, 1);\n this.reject = ctx($reject, promise, 1);\n };\n newPromiseCapabilityModule.f = newPromiseCapability = function (C) {\n return C === $Promise || C === Wrapper\n ? new OwnPromiseCapability(C)\n : newGenericPromiseCapability(C);\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Promise: $Promise });\nrequire('./_set-to-string-tag')($Promise, PROMISE);\nrequire('./_set-species')(PROMISE);\nWrapper = require('./_core')[PROMISE];\n\n// statics\n$export($export.S + $export.F * !USE_NATIVE, PROMISE, {\n // 25.4.4.5 Promise.reject(r)\n reject: function reject(r) {\n var capability = newPromiseCapability(this);\n var $$reject = capability.reject;\n $$reject(r);\n return capability.promise;\n }\n});\n$export($export.S + $export.F * (LIBRARY || !USE_NATIVE), PROMISE, {\n // 25.4.4.6 Promise.resolve(x)\n resolve: function resolve(x) {\n return promiseResolve(LIBRARY && this === Wrapper ? $Promise : this, x);\n }\n});\n$export($export.S + $export.F * !(USE_NATIVE && require('./_iter-detect')(function (iter) {\n $Promise.all(iter)['catch'](empty);\n})), PROMISE, {\n // 25.4.4.1 Promise.all(iterable)\n all: function all(iterable) {\n var C = this;\n var capability = newPromiseCapability(C);\n var resolve = capability.resolve;\n var reject = capability.reject;\n var result = perform(function () {\n var values = [];\n var index = 0;\n var remaining = 1;\n forOf(iterable, false, function (promise) {\n var $index = index++;\n var alreadyCalled = false;\n values.push(undefined);\n remaining++;\n C.resolve(promise).then(function (value) {\n if (alreadyCalled) return;\n alreadyCalled = true;\n values[$index] = value;\n --remaining || resolve(values);\n }, reject);\n });\n --remaining || resolve(values);\n });\n if (result.e) reject(result.v);\n return capability.promise;\n },\n // 25.4.4.4 Promise.race(iterable)\n race: function race(iterable) {\n var C = this;\n var capability = newPromiseCapability(C);\n var reject = capability.reject;\n var result = perform(function () {\n forOf(iterable, false, function (promise) {\n C.resolve(promise).then(capability.resolve, reject);\n });\n });\n if (result.e) reject(result.v);\n return capability.promise;\n }\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.promise.js\n// module id = CXw9\n// module chunks = 0","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_has.js\n// module id = D2L2\n// module chunks = 0","/**\n * @module ol/TileState\n */\n/**\n * @enum {number}\n */\nexport default {\n IDLE: 0,\n LOADING: 1,\n LOADED: 2,\n /**\n * Indicates that tile loading failed\n * @type {number}\n */\n ERROR: 3,\n EMPTY: 4,\n};\n//# sourceMappingURL=TileState.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/TileState.js\n// module id = DL7K\n// module chunks = 0","/**\n * @module ol/CollectionEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when an item is added to the collection.\n * @event module:ol/Collection.CollectionEvent#add\n * @api\n */\n ADD: 'add',\n /**\n * Triggered when an item is removed from the collection.\n * @event module:ol/Collection.CollectionEvent#remove\n * @api\n */\n REMOVE: 'remove',\n};\n//# sourceMappingURL=CollectionEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/CollectionEventType.js\n// module id = DM+O\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\n\nfunction encode(val) {\n return encodeURIComponent(val).\n replace(/%3A/gi, ':').\n replace(/%24/g, '$').\n replace(/%2C/gi, ',').\n replace(/%20/g, '+').\n replace(/%5B/gi, '[').\n replace(/%5D/gi, ']');\n}\n\n/**\n * Build a URL by appending params to the end\n *\n * @param {string} url The base of the url (e.g., http://www.google.com)\n * @param {object} [params] The params to be appended\n * @returns {string} The formatted url\n */\nmodule.exports = function buildURL(url, params, paramsSerializer) {\n /*eslint no-param-reassign:0*/\n if (!params) {\n return url;\n }\n\n var serializedParams;\n if (paramsSerializer) {\n serializedParams = paramsSerializer(params);\n } else if (utils.isURLSearchParams(params)) {\n serializedParams = params.toString();\n } else {\n var parts = [];\n\n utils.forEach(params, function serialize(val, key) {\n if (val === null || typeof val === 'undefined') {\n return;\n }\n\n if (utils.isArray(val)) {\n key = key + '[]';\n } else {\n val = [val];\n }\n\n utils.forEach(val, function parseValue(v) {\n if (utils.isDate(v)) {\n v = v.toISOString();\n } else if (utils.isObject(v)) {\n v = JSON.stringify(v);\n }\n parts.push(encode(key) + '=' + encode(v));\n });\n });\n\n serializedParams = parts.join('&');\n }\n\n if (serializedParams) {\n var hashmarkIndex = url.indexOf('#');\n if (hashmarkIndex !== -1) {\n url = url.slice(0, hashmarkIndex);\n }\n\n url += (url.indexOf('?') === -1 ? '?' : '&') + serializedParams;\n }\n\n return url;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/buildURL.js\n// module id = DQCr\n// module chunks = 0","'use strict';\n\nvar utils = require('../utils');\n\n/**\n * Config-specific merge-function which creates a new config-object\n * by merging two configuration objects together.\n *\n * @param {Object} config1\n * @param {Object} config2\n * @returns {Object} New object resulting from merging config2 to config1\n */\nmodule.exports = function mergeConfig(config1, config2) {\n // eslint-disable-next-line no-param-reassign\n config2 = config2 || {};\n var config = {};\n\n var valueFromConfig2Keys = ['url', 'method', 'data'];\n var mergeDeepPropertiesKeys = ['headers', 'auth', 'proxy', 'params'];\n var defaultToConfig2Keys = [\n 'baseURL', 'transformRequest', 'transformResponse', 'paramsSerializer',\n 'timeout', 'timeoutMessage', 'withCredentials', 'adapter', 'responseType', 'xsrfCookieName',\n 'xsrfHeaderName', 'onUploadProgress', 'onDownloadProgress', 'decompress',\n 'maxContentLength', 'maxBodyLength', 'maxRedirects', 'transport', 'httpAgent',\n 'httpsAgent', 'cancelToken', 'socketPath', 'responseEncoding'\n ];\n var directMergeKeys = ['validateStatus'];\n\n function getMergedValue(target, source) {\n if (utils.isPlainObject(target) && utils.isPlainObject(source)) {\n return utils.merge(target, source);\n } else if (utils.isPlainObject(source)) {\n return utils.merge({}, source);\n } else if (utils.isArray(source)) {\n return source.slice();\n }\n return source;\n }\n\n function mergeDeepProperties(prop) {\n if (!utils.isUndefined(config2[prop])) {\n config[prop] = getMergedValue(config1[prop], config2[prop]);\n } else if (!utils.isUndefined(config1[prop])) {\n config[prop] = getMergedValue(undefined, config1[prop]);\n }\n }\n\n utils.forEach(valueFromConfig2Keys, function valueFromConfig2(prop) {\n if (!utils.isUndefined(config2[prop])) {\n config[prop] = getMergedValue(undefined, config2[prop]);\n }\n });\n\n utils.forEach(mergeDeepPropertiesKeys, mergeDeepProperties);\n\n utils.forEach(defaultToConfig2Keys, function defaultToConfig2(prop) {\n if (!utils.isUndefined(config2[prop])) {\n config[prop] = getMergedValue(undefined, config2[prop]);\n } else if (!utils.isUndefined(config1[prop])) {\n config[prop] = getMergedValue(undefined, config1[prop]);\n }\n });\n\n utils.forEach(directMergeKeys, function merge(prop) {\n if (prop in config2) {\n config[prop] = getMergedValue(config1[prop], config2[prop]);\n } else if (prop in config1) {\n config[prop] = getMergedValue(undefined, config1[prop]);\n }\n });\n\n var axiosKeys = valueFromConfig2Keys\n .concat(mergeDeepPropertiesKeys)\n .concat(defaultToConfig2Keys)\n .concat(directMergeKeys);\n\n var otherKeys = Object\n .keys(config1)\n .concat(Object.keys(config2))\n .filter(function filterAxiosKeys(key) {\n return axiosKeys.indexOf(key) === -1;\n });\n\n utils.forEach(otherKeys, mergeDeepProperties);\n\n return config;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/mergeConfig.js\n// module id = DUeU\n// module chunks = 0","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\r\n} catch(e) {\r\n\t// This works if the window reference is available\r\n\tif(typeof window === \"object\")\r\n\t\tg = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/global.js\n// module id = DuR2\n// module chunks = 0","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-step.js\n// module id = EGZi\n// module chunks = 0","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/base64-js/index.js\n// module id = EKta\n// module chunks = 0","// https://github.com/tc39/proposal-promise-finally\n'use strict';\nvar $export = require('./_export');\nvar core = require('./_core');\nvar global = require('./_global');\nvar speciesConstructor = require('./_species-constructor');\nvar promiseResolve = require('./_promise-resolve');\n\n$export($export.P + $export.R, 'Promise', { 'finally': function (onFinally) {\n var C = speciesConstructor(this, core.Promise || global.Promise);\n var isFunction = typeof onFinally == 'function';\n return this.then(\n isFunction ? function (x) {\n return promiseResolve(C, onFinally()).then(function () { return x; });\n } : onFinally,\n isFunction ? function (e) {\n return promiseResolve(C, onFinally()).then(function () { throw e; });\n } : onFinally\n );\n} });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.promise.finally.js\n// module id = EqBC\n// module chunks = 0","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_is-object.js\n// module id = EqjI\n// module chunks = 0","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/buffer/index.js\n// module id = EuP9\n// module chunks = 0","var core = module.exports = { version: '2.6.12' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_core.js\n// module id = FeBl\n// module chunks = 0","/**\n * @module ol/color\n */\nimport { assert } from './asserts.js';\nimport { clamp } from './math.js';\n/**\n * A color represented as a short array [red, green, blue, alpha].\n * red, green, and blue should be integers in the range 0..255 inclusive.\n * alpha should be a float in the range 0..1 inclusive. If no alpha value is\n * given then `1` will be used.\n * @typedef {Array<number>} Color\n * @api\n */\n/**\n * This RegExp matches # followed by 3, 4, 6, or 8 hex digits.\n * @const\n * @type {RegExp}\n * @private\n */\nvar HEX_COLOR_RE_ = /^#([a-f0-9]{3}|[a-f0-9]{4}(?:[a-f0-9]{2}){0,2})$/i;\n/**\n * Regular expression for matching potential named color style strings.\n * @const\n * @type {RegExp}\n * @private\n */\nvar NAMED_COLOR_RE_ = /^([a-z]*)$|^hsla?\\(.*\\)$/i;\n/**\n * Return the color as an rgba string.\n * @param {Color|string} color Color.\n * @return {string} Rgba string.\n * @api\n */\nexport function asString(color) {\n if (typeof color === 'string') {\n return color;\n }\n else {\n return toString(color);\n }\n}\n/**\n * Return named color as an rgba string.\n * @param {string} color Named color.\n * @return {string} Rgb string.\n */\nfunction fromNamed(color) {\n var el = document.createElement('div');\n el.style.color = color;\n if (el.style.color !== '') {\n document.body.appendChild(el);\n var rgb = getComputedStyle(el).color;\n document.body.removeChild(el);\n return rgb;\n }\n else {\n return '';\n }\n}\n/**\n * @param {string} s String.\n * @return {Color} Color.\n */\nexport var fromString = (function () {\n // We maintain a small cache of parsed strings. To provide cheap LRU-like\n // semantics, whenever the cache grows too large we simply delete an\n // arbitrary 25% of the entries.\n /**\n * @const\n * @type {number}\n */\n var MAX_CACHE_SIZE = 1024;\n /**\n * @type {Object<string, Color>}\n */\n var cache = {};\n /**\n * @type {number}\n */\n var cacheSize = 0;\n return (\n /**\n * @param {string} s String.\n * @return {Color} Color.\n */\n function (s) {\n var color;\n if (cache.hasOwnProperty(s)) {\n color = cache[s];\n }\n else {\n if (cacheSize >= MAX_CACHE_SIZE) {\n var i = 0;\n for (var key in cache) {\n if ((i++ & 3) === 0) {\n delete cache[key];\n --cacheSize;\n }\n }\n }\n color = fromStringInternal_(s);\n cache[s] = color;\n ++cacheSize;\n }\n return color;\n });\n})();\n/**\n * Return the color as an array. This function maintains a cache of calculated\n * arrays which means the result should not be modified.\n * @param {Color|string} color Color.\n * @return {Color} Color.\n * @api\n */\nexport function asArray(color) {\n if (Array.isArray(color)) {\n return color;\n }\n else {\n return fromString(color);\n }\n}\n/**\n * @param {string} s String.\n * @private\n * @return {Color} Color.\n */\nfunction fromStringInternal_(s) {\n var r, g, b, a, color;\n if (NAMED_COLOR_RE_.exec(s)) {\n s = fromNamed(s);\n }\n if (HEX_COLOR_RE_.exec(s)) {\n // hex\n var n = s.length - 1; // number of hex digits\n var d = // number of digits per channel\n void 0; // number of digits per channel\n if (n <= 4) {\n d = 1;\n }\n else {\n d = 2;\n }\n var hasAlpha = n === 4 || n === 8;\n r = parseInt(s.substr(1 + 0 * d, d), 16);\n g = parseInt(s.substr(1 + 1 * d, d), 16);\n b = parseInt(s.substr(1 + 2 * d, d), 16);\n if (hasAlpha) {\n a = parseInt(s.substr(1 + 3 * d, d), 16);\n }\n else {\n a = 255;\n }\n if (d == 1) {\n r = (r << 4) + r;\n g = (g << 4) + g;\n b = (b << 4) + b;\n if (hasAlpha) {\n a = (a << 4) + a;\n }\n }\n color = [r, g, b, a / 255];\n }\n else if (s.indexOf('rgba(') == 0) {\n // rgba()\n color = s.slice(5, -1).split(',').map(Number);\n normalize(color);\n }\n else if (s.indexOf('rgb(') == 0) {\n // rgb()\n color = s.slice(4, -1).split(',').map(Number);\n color.push(1);\n normalize(color);\n }\n else {\n assert(false, 14); // Invalid color\n }\n return color;\n}\n/**\n * TODO this function is only used in the test, we probably shouldn't export it\n * @param {Color} color Color.\n * @return {Color} Clamped color.\n */\nexport function normalize(color) {\n color[0] = clamp((color[0] + 0.5) | 0, 0, 255);\n color[1] = clamp((color[1] + 0.5) | 0, 0, 255);\n color[2] = clamp((color[2] + 0.5) | 0, 0, 255);\n color[3] = clamp(color[3], 0, 1);\n return color;\n}\n/**\n * @param {Color} color Color.\n * @return {string} String.\n */\nexport function toString(color) {\n var r = color[0];\n if (r != (r | 0)) {\n r = (r + 0.5) | 0;\n }\n var g = color[1];\n if (g != (g | 0)) {\n g = (g + 0.5) | 0;\n }\n var b = color[2];\n if (b != (b | 0)) {\n b = (b + 0.5) | 0;\n }\n var a = color[3] === undefined ? 1 : color[3];\n return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';\n}\n/**\n * @param {string} s String.\n * @return {boolean} Whether the string is actually a valid color\n */\nexport function isStringColor(s) {\n if (NAMED_COLOR_RE_.test(s)) {\n s = fromNamed(s);\n }\n return (HEX_COLOR_RE_.test(s) || s.indexOf('rgba(') === 0 || s.indexOf('rgb(') === 0);\n}\n//# sourceMappingURL=color.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/color.js\n// module id = FeXB\n// module chunks = 0","'use strict';\n\nvar enhanceError = require('./enhanceError');\n\n/**\n * Create an Error with the specified message, config, error code, request and response.\n *\n * @param {string} message The error message.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The created error.\n */\nmodule.exports = function createError(message, config, code, request, response) {\n var error = new Error(message);\n return enhanceError(error, config, code, request, response);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/createError.js\n// module id = FtD3\n// module chunks = 0","/**\n * @module ol/geom/GeometryType\n */\n/**\n * The geometry type. One of `'Point'`, `'LineString'`, `'LinearRing'`,\n * `'Polygon'`, `'MultiPoint'`, `'MultiLineString'`, `'MultiPolygon'`,\n * `'GeometryCollection'`, `'Circle'`.\n * @enum {string}\n */\nexport default {\n POINT: 'Point',\n LINE_STRING: 'LineString',\n LINEAR_RING: 'LinearRing',\n POLYGON: 'Polygon',\n MULTI_POINT: 'MultiPoint',\n MULTI_LINE_STRING: 'MultiLineString',\n MULTI_POLYGON: 'MultiPolygon',\n GEOMETRY_COLLECTION: 'GeometryCollection',\n CIRCLE: 'Circle',\n};\n//# sourceMappingURL=GeometryType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/GeometryType.js\n// module id = Fu+J\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\n\nmodule.exports = (\n utils.isStandardBrowserEnv() ?\n\n // Standard browser envs have full support of the APIs needed to test\n // whether the request URL is of the same origin as current location.\n (function standardBrowserEnv() {\n var msie = /(msie|trident)/i.test(navigator.userAgent);\n var urlParsingNode = document.createElement('a');\n var originURL;\n\n /**\n * Parse a URL to discover it's components\n *\n * @param {String} url The URL to be parsed\n * @returns {Object}\n */\n function resolveURL(url) {\n var href = url;\n\n if (msie) {\n // IE needs attribute set twice to normalize properties\n urlParsingNode.setAttribute('href', href);\n href = urlParsingNode.href;\n }\n\n urlParsingNode.setAttribute('href', href);\n\n // urlParsingNode provides the UrlUtils interface - http://url.spec.whatwg.org/#urlutils\n return {\n href: urlParsingNode.href,\n protocol: urlParsingNode.protocol ? urlParsingNode.protocol.replace(/:$/, '') : '',\n host: urlParsingNode.host,\n search: urlParsingNode.search ? urlParsingNode.search.replace(/^\\?/, '') : '',\n hash: urlParsingNode.hash ? urlParsingNode.hash.replace(/^#/, '') : '',\n hostname: urlParsingNode.hostname,\n port: urlParsingNode.port,\n pathname: (urlParsingNode.pathname.charAt(0) === '/') ?\n urlParsingNode.pathname :\n '/' + urlParsingNode.pathname\n };\n }\n\n originURL = resolveURL(window.location.href);\n\n /**\n * Determine if a URL shares the same origin as the current location\n *\n * @param {String} requestURL The URL to test\n * @returns {boolean} True if URL shares the same origin, otherwise false\n */\n return function isURLSameOrigin(requestURL) {\n var parsed = (utils.isString(requestURL)) ? resolveURL(requestURL) : requestURL;\n return (parsed.protocol === originURL.protocol &&\n parsed.host === originURL.host);\n };\n })() :\n\n // Non standard browser envs (web workers, react-native) lack needed support.\n (function nonStandardBrowserEnv() {\n return function isURLSameOrigin() {\n return true;\n };\n })()\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/isURLSameOrigin.js\n// module id = GHBc\n// module chunks = 0","/**\n * @module ol/style/RegularShape\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport ImageState from '../ImageState.js';\nimport ImageStyle from './Image.js';\nimport { asArray } from '../color.js';\nimport { asColorLike } from '../colorlike.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { defaultFillStyle, defaultLineCap, defaultLineJoin, defaultLineWidth, defaultMiterLimit, defaultStrokeStyle, } from '../render/canvas.js';\n/**\n * Specify radius for regular polygons, or radius1 and radius2 for stars.\n * @typedef {Object} Options\n * @property {import(\"./Fill.js\").default} [fill] Fill style.\n * @property {number} points Number of points for stars and regular polygons. In case of a polygon, the number of points\n * is the number of sides.\n * @property {number} [radius] Radius of a regular polygon.\n * @property {number} [radius1] Outer radius of a star.\n * @property {number} [radius2] Inner radius of a star.\n * @property {number} [angle=0] Shape's angle in radians. A value of 0 will have one of the shape's point facing up.\n * @property {Array<number>} [displacement=[0,0]] Displacement of the shape\n * @property {import(\"./Stroke.js\").default} [stroke] Stroke style.\n * @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).\n * @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view.\n * @property {number|import(\"../size.js\").Size} [scale=1] Scale. Unless two dimensional scaling is required a better\n * result may be obtained with appropriate settings for `radius`, `radius1` and `radius2`.\n */\n/**\n * @typedef {Object} RenderOptions\n * @property {import(\"../colorlike.js\").ColorLike} [strokeStyle]\n * @property {number} strokeWidth\n * @property {number} size\n * @property {CanvasLineCap} lineCap\n * @property {Array<number>} lineDash\n * @property {number} lineDashOffset\n * @property {CanvasLineJoin} lineJoin\n * @property {number} miterLimit\n */\n/**\n * @classdesc\n * Set regular shape style for vector features. The resulting shape will be\n * a regular polygon when `radius` is provided, or a star when `radius1` and\n * `radius2` are provided.\n * @api\n */\nvar RegularShape = /** @class */ (function (_super) {\n __extends(RegularShape, _super);\n /**\n * @param {Options} options Options.\n */\n function RegularShape(options) {\n var _this = this;\n /**\n * @type {boolean}\n */\n var rotateWithView = options.rotateWithView !== undefined ? options.rotateWithView : false;\n _this = _super.call(this, {\n opacity: 1,\n rotateWithView: rotateWithView,\n rotation: options.rotation !== undefined ? options.rotation : 0,\n scale: options.scale !== undefined ? options.scale : 1,\n displacement: options.displacement !== undefined ? options.displacement : [0, 0],\n }) || this;\n /**\n * @private\n * @type {Object<number, HTMLCanvasElement>}\n */\n _this.canvas_ = {};\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.hitDetectionCanvas_ = null;\n /**\n * @private\n * @type {import(\"./Fill.js\").default}\n */\n _this.fill_ = options.fill !== undefined ? options.fill : null;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.origin_ = [0, 0];\n /**\n * @private\n * @type {number}\n */\n _this.points_ = options.points;\n /**\n * @protected\n * @type {number}\n */\n _this.radius_ =\n options.radius !== undefined ? options.radius : options.radius1;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.radius2_ = options.radius2;\n /**\n * @private\n * @type {number}\n */\n _this.angle_ = options.angle !== undefined ? options.angle : 0;\n /**\n * @private\n * @type {import(\"./Stroke.js\").default}\n */\n _this.stroke_ = options.stroke !== undefined ? options.stroke : null;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.anchor_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.size_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.imageSize_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.hitDetectionImageSize_ = null;\n _this.render();\n return _this;\n }\n /**\n * Clones the style.\n * @return {RegularShape} The cloned style.\n * @api\n */\n RegularShape.prototype.clone = function () {\n var scale = this.getScale();\n var style = new RegularShape({\n fill: this.getFill() ? this.getFill().clone() : undefined,\n points: this.getPoints(),\n radius: this.getRadius(),\n radius2: this.getRadius2(),\n angle: this.getAngle(),\n stroke: this.getStroke() ? this.getStroke().clone() : undefined,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n displacement: this.getDisplacement().slice(),\n });\n style.setOpacity(this.getOpacity());\n return style;\n };\n /**\n * Get the anchor point in pixels. The anchor determines the center point for the\n * symbolizer.\n * @return {Array<number>} Anchor.\n * @api\n */\n RegularShape.prototype.getAnchor = function () {\n return this.anchor_;\n };\n /**\n * Get the angle used in generating the shape.\n * @return {number} Shape's rotation in radians.\n * @api\n */\n RegularShape.prototype.getAngle = function () {\n return this.angle_;\n };\n /**\n * Get the fill style for the shape.\n * @return {import(\"./Fill.js\").default} Fill style.\n * @api\n */\n RegularShape.prototype.getFill = function () {\n return this.fill_;\n };\n /**\n * @return {HTMLCanvasElement} Image element.\n */\n RegularShape.prototype.getHitDetectionImage = function () {\n if (!this.hitDetectionCanvas_) {\n var renderOptions = this.createRenderOptions();\n this.createHitDetectionCanvas_(renderOptions);\n }\n return this.hitDetectionCanvas_;\n };\n /**\n * Get the image icon.\n * @param {number} pixelRatio Pixel ratio.\n * @return {HTMLCanvasElement} Image or Canvas element.\n * @api\n */\n RegularShape.prototype.getImage = function (pixelRatio) {\n if (!this.canvas_[pixelRatio || 1]) {\n var renderOptions = this.createRenderOptions();\n var context = createCanvasContext2D(renderOptions.size * pixelRatio || 1, renderOptions.size * pixelRatio || 1);\n this.draw_(renderOptions, context, 0, 0, pixelRatio || 1);\n this.canvas_[pixelRatio || 1] = context.canvas;\n }\n return this.canvas_[pixelRatio || 1];\n };\n /*\n * Get the image pixel ratio.\n * @param {number} pixelRatio Pixel ratio.\n * */\n RegularShape.prototype.getPixelRatio = function (pixelRatio) {\n return pixelRatio;\n };\n /**\n * @return {import(\"../size.js\").Size} Image size.\n */\n RegularShape.prototype.getImageSize = function () {\n return this.imageSize_;\n };\n /**\n * @return {import(\"../size.js\").Size} Size of the hit-detection image.\n */\n RegularShape.prototype.getHitDetectionImageSize = function () {\n return this.hitDetectionImageSize_;\n };\n /**\n * @return {import(\"../ImageState.js\").default} Image state.\n */\n RegularShape.prototype.getImageState = function () {\n return ImageState.LOADED;\n };\n /**\n * Get the origin of the symbolizer.\n * @return {Array<number>} Origin.\n * @api\n */\n RegularShape.prototype.getOrigin = function () {\n return this.origin_;\n };\n /**\n * Get the number of points for generating the shape.\n * @return {number} Number of points for stars and regular polygons.\n * @api\n */\n RegularShape.prototype.getPoints = function () {\n return this.points_;\n };\n /**\n * Get the (primary) radius for the shape.\n * @return {number} Radius.\n * @api\n */\n RegularShape.prototype.getRadius = function () {\n return this.radius_;\n };\n /**\n * Get the secondary radius for the shape.\n * @return {number|undefined} Radius2.\n * @api\n */\n RegularShape.prototype.getRadius2 = function () {\n return this.radius2_;\n };\n /**\n * Get the size of the symbolizer (in pixels).\n * @return {import(\"../size.js\").Size} Size.\n * @api\n */\n RegularShape.prototype.getSize = function () {\n return this.size_;\n };\n /**\n * Get the stroke style for the shape.\n * @return {import(\"./Stroke.js\").default} Stroke style.\n * @api\n */\n RegularShape.prototype.getStroke = function () {\n return this.stroke_;\n };\n /**\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n RegularShape.prototype.listenImageChange = function (listener) { };\n /**\n * Load not yet loaded URI.\n */\n RegularShape.prototype.load = function () { };\n /**\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n RegularShape.prototype.unlistenImageChange = function (listener) { };\n /**\n * @returns {RenderOptions} The render options\n * @protected\n */\n RegularShape.prototype.createRenderOptions = function () {\n var lineCap = defaultLineCap;\n var lineJoin = defaultLineJoin;\n var miterLimit = 0;\n var lineDash = null;\n var lineDashOffset = 0;\n var strokeStyle;\n var strokeWidth = 0;\n if (this.stroke_) {\n strokeStyle = this.stroke_.getColor();\n if (strokeStyle === null) {\n strokeStyle = defaultStrokeStyle;\n }\n strokeStyle = asColorLike(strokeStyle);\n strokeWidth = this.stroke_.getWidth();\n if (strokeWidth === undefined) {\n strokeWidth = defaultLineWidth;\n }\n lineDash = this.stroke_.getLineDash();\n lineDashOffset = this.stroke_.getLineDashOffset();\n lineJoin = this.stroke_.getLineJoin();\n if (lineJoin === undefined) {\n lineJoin = defaultLineJoin;\n }\n lineCap = this.stroke_.getLineCap();\n if (lineCap === undefined) {\n lineCap = defaultLineCap;\n }\n miterLimit = this.stroke_.getMiterLimit();\n if (miterLimit === undefined) {\n miterLimit = defaultMiterLimit;\n }\n }\n var size = 2 * (this.radius_ + strokeWidth) + 1;\n return {\n strokeStyle: strokeStyle,\n strokeWidth: strokeWidth,\n size: size,\n lineCap: lineCap,\n lineDash: lineDash,\n lineDashOffset: lineDashOffset,\n lineJoin: lineJoin,\n miterLimit: miterLimit,\n };\n };\n /**\n * @protected\n */\n RegularShape.prototype.render = function () {\n var renderOptions = this.createRenderOptions();\n var context = createCanvasContext2D(renderOptions.size, renderOptions.size);\n this.draw_(renderOptions, context, 0, 0, 1);\n this.canvas_ = {};\n this.canvas_[1] = context.canvas;\n // canvas.width and height are rounded to the closest integer\n var size = context.canvas.width;\n var imageSize = size;\n var displacement = this.getDisplacement();\n this.hitDetectionImageSize_ = [renderOptions.size, renderOptions.size];\n this.createHitDetectionCanvas_(renderOptions);\n this.anchor_ = [size / 2 - displacement[0], size / 2 + displacement[1]];\n this.size_ = [size, size];\n this.imageSize_ = [imageSize, imageSize];\n };\n /**\n * @private\n * @param {RenderOptions} renderOptions Render options.\n * @param {CanvasRenderingContext2D} context The rendering context.\n * @param {number} x The origin for the symbol (x).\n * @param {number} y The origin for the symbol (y).\n * @param {number} pixelRatio The pixel ratio.\n */\n RegularShape.prototype.draw_ = function (renderOptions, context, x, y, pixelRatio) {\n var i, angle0, radiusC;\n // reset transform\n context.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);\n // then move to (x, y)\n context.translate(x, y);\n context.beginPath();\n var points = this.points_;\n if (points === Infinity) {\n context.arc(renderOptions.size / 2, renderOptions.size / 2, this.radius_, 0, 2 * Math.PI, true);\n }\n else {\n var radius2 = this.radius2_ !== undefined ? this.radius2_ : this.radius_;\n if (radius2 !== this.radius_) {\n points = 2 * points;\n }\n for (i = 0; i <= points; i++) {\n angle0 = (i * 2 * Math.PI) / points - Math.PI / 2 + this.angle_;\n radiusC = i % 2 === 0 ? this.radius_ : radius2;\n context.lineTo(renderOptions.size / 2 + radiusC * Math.cos(angle0), renderOptions.size / 2 + radiusC * Math.sin(angle0));\n }\n }\n if (this.fill_) {\n var color = this.fill_.getColor();\n if (color === null) {\n color = defaultFillStyle;\n }\n context.fillStyle = asColorLike(color);\n context.fill();\n }\n if (this.stroke_) {\n context.strokeStyle = renderOptions.strokeStyle;\n context.lineWidth = renderOptions.strokeWidth;\n if (context.setLineDash && renderOptions.lineDash) {\n context.setLineDash(renderOptions.lineDash);\n context.lineDashOffset = renderOptions.lineDashOffset;\n }\n context.lineCap = renderOptions.lineCap;\n context.lineJoin = renderOptions.lineJoin;\n context.miterLimit = renderOptions.miterLimit;\n context.stroke();\n }\n context.closePath();\n };\n /**\n * @private\n * @param {RenderOptions} renderOptions Render options.\n */\n RegularShape.prototype.createHitDetectionCanvas_ = function (renderOptions) {\n this.hitDetectionCanvas_ = this.getImage(1);\n if (this.fill_) {\n var color = this.fill_.getColor();\n // determine if fill is transparent (or pattern or gradient)\n var opacity = 0;\n if (typeof color === 'string') {\n color = asArray(color);\n }\n if (color === null) {\n opacity = 1;\n }\n else if (Array.isArray(color)) {\n opacity = color.length === 4 ? color[3] : 1;\n }\n if (opacity === 0) {\n // if a transparent fill style is set, create an extra hit-detection image\n // with a default fill style\n var context = createCanvasContext2D(renderOptions.size, renderOptions.size);\n this.hitDetectionCanvas_ = context.canvas;\n this.drawHitDetectionCanvas_(renderOptions, context, 0, 0);\n }\n }\n };\n /**\n * @private\n * @param {RenderOptions} renderOptions Render options.\n * @param {CanvasRenderingContext2D} context The context.\n * @param {number} x The origin for the symbol (x).\n * @param {number} y The origin for the symbol (y).\n */\n RegularShape.prototype.drawHitDetectionCanvas_ = function (renderOptions, context, x, y) {\n // move to (x, y)\n context.translate(x, y);\n context.beginPath();\n var points = this.points_;\n if (points === Infinity) {\n context.arc(renderOptions.size / 2, renderOptions.size / 2, this.radius_, 0, 2 * Math.PI, true);\n }\n else {\n var radius2 = this.radius2_ !== undefined ? this.radius2_ : this.radius_;\n if (radius2 !== this.radius_) {\n points = 2 * points;\n }\n var i = void 0, radiusC = void 0, angle0 = void 0;\n for (i = 0; i <= points; i++) {\n angle0 = (i * 2 * Math.PI) / points - Math.PI / 2 + this.angle_;\n radiusC = i % 2 === 0 ? this.radius_ : radius2;\n context.lineTo(renderOptions.size / 2 + radiusC * Math.cos(angle0), renderOptions.size / 2 + radiusC * Math.sin(angle0));\n }\n }\n context.fillStyle = defaultFillStyle;\n context.fill();\n if (this.stroke_) {\n context.strokeStyle = renderOptions.strokeStyle;\n context.lineWidth = renderOptions.strokeWidth;\n if (renderOptions.lineDash) {\n context.setLineDash(renderOptions.lineDash);\n context.lineDashOffset = renderOptions.lineDashOffset;\n }\n context.stroke();\n }\n context.closePath();\n };\n return RegularShape;\n}(ImageStyle));\nexport default RegularShape;\n//# sourceMappingURL=RegularShape.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/RegularShape.js\n// module id = Gciu\n// module chunks = 0","/**\n * @module ol/render/VectorContext\n */\n/**\n * @classdesc\n * Context for drawing geometries. A vector context is available on render\n * events and does not need to be constructed directly.\n * @api\n */\nvar VectorContext = /** @class */ (function () {\n function VectorContext() {\n }\n /**\n * Render a geometry with a custom renderer.\n *\n * @param {import(\"../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {Function} renderer Renderer.\n */\n VectorContext.prototype.drawCustom = function (geometry, feature, renderer) { };\n /**\n * Render a geometry.\n *\n * @param {import(\"../geom/Geometry.js\").default} geometry The geometry to render.\n */\n VectorContext.prototype.drawGeometry = function (geometry) { };\n /**\n * Set the rendering style.\n *\n * @param {import(\"../style/Style.js\").default} style The rendering style.\n */\n VectorContext.prototype.setStyle = function (style) { };\n /**\n * @param {import(\"../geom/Circle.js\").default} circleGeometry Circle geometry.\n * @param {import(\"../Feature.js\").default} feature Feature.\n */\n VectorContext.prototype.drawCircle = function (circleGeometry, feature) { };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"../style/Style.js\").default} style Style.\n */\n VectorContext.prototype.drawFeature = function (feature, style) { };\n /**\n * @param {import(\"../geom/GeometryCollection.js\").default} geometryCollectionGeometry Geometry collection.\n * @param {import(\"../Feature.js\").default} feature Feature.\n */\n VectorContext.prototype.drawGeometryCollection = function (geometryCollectionGeometry, feature) { };\n /**\n * @param {import(\"../geom/LineString.js\").default|import(\"./Feature.js\").default} lineStringGeometry Line string geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawLineString = function (lineStringGeometry, feature) { };\n /**\n * @param {import(\"../geom/MultiLineString.js\").default|import(\"./Feature.js\").default} multiLineStringGeometry MultiLineString geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawMultiLineString = function (multiLineStringGeometry, feature) { };\n /**\n * @param {import(\"../geom/MultiPoint.js\").default|import(\"./Feature.js\").default} multiPointGeometry MultiPoint geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawMultiPoint = function (multiPointGeometry, feature) { };\n /**\n * @param {import(\"../geom/MultiPolygon.js\").default} multiPolygonGeometry MultiPolygon geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawMultiPolygon = function (multiPolygonGeometry, feature) { };\n /**\n * @param {import(\"../geom/Point.js\").default|import(\"./Feature.js\").default} pointGeometry Point geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawPoint = function (pointGeometry, feature) { };\n /**\n * @param {import(\"../geom/Polygon.js\").default|import(\"./Feature.js\").default} polygonGeometry Polygon geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawPolygon = function (polygonGeometry, feature) { };\n /**\n * @param {import(\"../geom/SimpleGeometry.js\").default|import(\"./Feature.js\").default} geometry Geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\n VectorContext.prototype.drawText = function (geometry, feature) { };\n /**\n * @param {import(\"../style/Fill.js\").default} fillStyle Fill style.\n * @param {import(\"../style/Stroke.js\").default} strokeStyle Stroke style.\n */\n VectorContext.prototype.setFillStrokeStyle = function (fillStyle, strokeStyle) { };\n /**\n * @param {import(\"../style/Image.js\").default} imageStyle Image style.\n * @param {import(\"../render/canvas.js\").DeclutterImageWithText=} opt_declutterImageWithText Shared data for combined decluttering with a text style.\n */\n VectorContext.prototype.setImageStyle = function (imageStyle, opt_declutterImageWithText) { };\n /**\n * @param {import(\"../style/Text.js\").default} textStyle Text style.\n * @param {import(\"../render/canvas.js\").DeclutterImageWithText=} opt_declutterImageWithText Shared data for combined decluttering with an image style.\n */\n VectorContext.prototype.setTextStyle = function (textStyle, opt_declutterImageWithText) { };\n return VectorContext;\n}());\nexport default VectorContext;\n//# sourceMappingURL=VectorContext.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/VectorContext.js\n// module id = Heua\n// module chunks = 0","/**\n * @module ol/render/Event\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Event from '../events/Event.js';\nvar RenderEvent = /** @class */ (function (_super) {\n __extends(RenderEvent, _super);\n /**\n * @param {import(\"./EventType.js\").default} type Type.\n * @param {import(\"../transform.js\").Transform=} opt_inversePixelTransform Transform for\n * CSS pixels to rendered pixels.\n * @param {import(\"../PluggableMap.js\").FrameState=} opt_frameState Frame state.\n * @param {?CanvasRenderingContext2D=} opt_context Context.\n */\n function RenderEvent(type, opt_inversePixelTransform, opt_frameState, opt_context) {\n var _this = _super.call(this, type) || this;\n /**\n * Transform from CSS pixels (relative to the top-left corner of the map viewport)\n * to rendered pixels on this event's `context`. Only available when a Canvas renderer is used, null otherwise.\n * @type {import(\"../transform.js\").Transform|undefined}\n * @api\n */\n _this.inversePixelTransform = opt_inversePixelTransform;\n /**\n * An object representing the current render frame state.\n * @type {import(\"../PluggableMap.js\").FrameState|undefined}\n * @api\n */\n _this.frameState = opt_frameState;\n /**\n * Canvas context. Not available when the event is dispatched by the map. Only available\n * when a Canvas renderer is used, null otherwise.\n * @type {CanvasRenderingContext2D|null|undefined}\n * @api\n */\n _this.context = opt_context;\n return _this;\n }\n return RenderEvent;\n}(Event));\nexport default RenderEvent;\n//# sourceMappingURL=Event.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/Event.js\n// module id = I+mf\n// module chunks = 0","/**\n * @module ol/Disposable\n */\n/**\n * @classdesc\n * Objects that need to clean up after themselves.\n */\nvar Disposable = /** @class */ (function () {\n function Disposable() {\n /**\n * The object has already been disposed.\n * @type {boolean}\n * @protected\n */\n this.disposed = false;\n }\n /**\n * Clean up.\n */\n Disposable.prototype.dispose = function () {\n if (!this.disposed) {\n this.disposed = true;\n this.disposeInternal();\n }\n };\n /**\n * Extension point for disposable objects.\n * @protected\n */\n Disposable.prototype.disposeInternal = function () { };\n return Disposable;\n}());\nexport default Disposable;\n//# sourceMappingURL=Disposable.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Disposable.js\n// module id = IU0A\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/Map\n */\nimport Disposable from '../Disposable.js';\nimport { TRUE } from '../functions.js';\nimport { abstract } from '../util.js';\nimport { compose as composeTransform, makeInverse } from '../transform.js';\nimport { getWidth } from '../extent.js';\nimport { shared as iconImageCache } from '../style/IconImageCache.js';\nimport { inView } from '../layer/Layer.js';\nimport { wrapX } from '../coordinate.js';\n/**\n * @typedef HitMatch\n * @property {import(\"../Feature.js\").FeatureLike} feature\n * @property {import(\"../layer/Layer.js\").default} layer\n * @property {import(\"../geom/SimpleGeometry.js\").default} geometry\n * @property {number} distanceSq\n * @property {import(\"./vector.js\").FeatureCallback<T>} callback\n * @template T\n */\n/**\n * @abstract\n */\nvar MapRenderer = /** @class */ (function (_super) {\n __extends(MapRenderer, _super);\n /**\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n function MapRenderer(map) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {import(\"../PluggableMap.js\").default}\n */\n _this.map_ = map;\n return _this;\n }\n /**\n * @abstract\n * @param {import(\"../render/EventType.js\").default} type Event type.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\n MapRenderer.prototype.dispatchRenderEvent = function (type, frameState) {\n abstract();\n };\n /**\n * @param {import(\"../PluggableMap.js\").FrameState} frameState FrameState.\n * @protected\n */\n MapRenderer.prototype.calculateMatrices2D = function (frameState) {\n var viewState = frameState.viewState;\n var coordinateToPixelTransform = frameState.coordinateToPixelTransform;\n var pixelToCoordinateTransform = frameState.pixelToCoordinateTransform;\n composeTransform(coordinateToPixelTransform, frameState.size[0] / 2, frameState.size[1] / 2, 1 / viewState.resolution, -1 / viewState.resolution, -viewState.rotation, -viewState.center[0], -viewState.center[1]);\n makeInverse(pixelToCoordinateTransform, coordinateToPixelTransform);\n };\n /**\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState FrameState.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {boolean} checkWrapped Check for wrapped geometries.\n * @param {import(\"./vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {S} thisArg Value to use as `this` when executing `callback`.\n * @param {function(this: U, import(\"../layer/Layer.js\").default): boolean} layerFilter Layer filter\n * function, only layers which are visible and for which this function\n * returns `true` will be tested for features. By default, all visible\n * layers will be tested.\n * @param {U} thisArg2 Value to use as `this` when executing `layerFilter`.\n * @return {T|undefined} Callback result.\n * @template S,T,U\n */\n MapRenderer.prototype.forEachFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, checkWrapped, callback, thisArg, layerFilter, thisArg2) {\n var result;\n var viewState = frameState.viewState;\n /**\n * @param {boolean} managed Managed layer.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../layer/Layer.js\").default} layer Layer.\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @return {T|undefined} Callback result.\n */\n function forEachFeatureAtCoordinate(managed, feature, layer, geometry) {\n return callback.call(thisArg, feature, managed ? layer : null, geometry);\n }\n var projection = viewState.projection;\n var translatedCoordinate = wrapX(coordinate.slice(), projection);\n var offsets = [[0, 0]];\n if (projection.canWrapX() && checkWrapped) {\n var projectionExtent = projection.getExtent();\n var worldWidth = getWidth(projectionExtent);\n offsets.push([-worldWidth, 0], [worldWidth, 0]);\n }\n var layerStates = frameState.layerStatesArray;\n var numLayers = layerStates.length;\n var matches = /** @type {Array<HitMatch<T>>} */ ([]);\n var tmpCoord = [];\n for (var i = 0; i < offsets.length; i++) {\n for (var j = numLayers - 1; j >= 0; --j) {\n var layerState = layerStates[j];\n var layer = layerState.layer;\n if (layer.hasRenderer() &&\n inView(layerState, viewState) &&\n layerFilter.call(thisArg2, layer)) {\n var layerRenderer = layer.getRenderer();\n var source = layer.getSource();\n if (layerRenderer && source) {\n var coordinates = source.getWrapX()\n ? translatedCoordinate\n : coordinate;\n var callback_1 = forEachFeatureAtCoordinate.bind(null, layerState.managed);\n tmpCoord[0] = coordinates[0] + offsets[i][0];\n tmpCoord[1] = coordinates[1] + offsets[i][1];\n result = layerRenderer.forEachFeatureAtCoordinate(tmpCoord, frameState, hitTolerance, callback_1, matches);\n }\n if (result) {\n return result;\n }\n }\n }\n }\n if (matches.length === 0) {\n return undefined;\n }\n var order = 1 / matches.length;\n matches.forEach(function (m, i) { return (m.distanceSq += i * order); });\n matches.sort(function (a, b) { return a.distanceSq - b.distanceSq; });\n matches.some(function (m) {\n return (result = m.callback(m.feature, m.layer, m.geometry));\n });\n return result;\n };\n /**\n * @abstract\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState FrameState.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {function(import(\"../layer/Layer.js\").default, (Uint8ClampedArray|Uint8Array)): T} callback Layer\n * callback.\n * @param {function(import(\"../layer/Layer.js\").default): boolean} layerFilter Layer filter\n * function, only layers which are visible and for which this function\n * returns `true` will be tested for features. By default, all visible\n * layers will be tested.\n * @return {T|undefined} Callback result.\n * @template T\n */\n MapRenderer.prototype.forEachLayerAtPixel = function (pixel, frameState, hitTolerance, callback, layerFilter) {\n return abstract();\n };\n /**\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState FrameState.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {boolean} checkWrapped Check for wrapped geometries.\n * @param {function(this: U, import(\"../layer/Layer.js\").default): boolean} layerFilter Layer filter\n * function, only layers which are visible and for which this function\n * returns `true` will be tested for features. By default, all visible\n * layers will be tested.\n * @param {U} thisArg Value to use as `this` when executing `layerFilter`.\n * @return {boolean} Is there a feature at the given coordinate?\n * @template U\n */\n MapRenderer.prototype.hasFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, checkWrapped, layerFilter, thisArg) {\n var hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, checkWrapped, TRUE, this, layerFilter, thisArg);\n return hasFeature !== undefined;\n };\n /**\n * @return {import(\"../PluggableMap.js\").default} Map.\n */\n MapRenderer.prototype.getMap = function () {\n return this.map_;\n };\n /**\n * Render.\n * @abstract\n * @param {?import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\n MapRenderer.prototype.renderFrame = function (frameState) {\n abstract();\n };\n /**\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @protected\n */\n MapRenderer.prototype.scheduleExpireIconCache = function (frameState) {\n if (iconImageCache.canExpireCache()) {\n frameState.postRenderFunctions.push(expireIconCache);\n }\n };\n return MapRenderer;\n}(Disposable));\n/**\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\nfunction expireIconCache(map, frameState) {\n iconImageCache.expire();\n}\nexport default MapRenderer;\n//# sourceMappingURL=Map.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/Map.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/Composite\n */\nimport MapRenderer from './Map.js';\nimport ObjectEventType from '../ObjectEventType.js';\nimport RenderEvent from '../render/Event.js';\nimport RenderEventType from '../render/EventType.js';\nimport SourceState from '../source/State.js';\nimport { CLASS_UNSELECTABLE } from '../css.js';\nimport { checkedFonts } from '../render/canvas.js';\nimport { inView } from '../layer/Layer.js';\nimport { listen, unlistenByKey } from '../events.js';\nimport { replaceChildren } from '../dom.js';\n/**\n * @classdesc\n * Canvas map renderer.\n * @api\n */\nvar CompositeMapRenderer = /** @class */ (function (_super) {\n __extends(CompositeMapRenderer, _super);\n /**\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n function CompositeMapRenderer(map) {\n var _this = _super.call(this, map) || this;\n /**\n * @type {import(\"../events.js\").EventsKey}\n */\n _this.fontChangeListenerKey_ = listen(checkedFonts, ObjectEventType.PROPERTYCHANGE, map.redrawText.bind(map));\n /**\n * @private\n * @type {HTMLDivElement}\n */\n _this.element_ = document.createElement('div');\n var style = _this.element_.style;\n style.position = 'absolute';\n style.width = '100%';\n style.height = '100%';\n style.zIndex = '0';\n _this.element_.className = CLASS_UNSELECTABLE + ' ol-layers';\n var container = map.getViewport();\n container.insertBefore(_this.element_, container.firstChild || null);\n /**\n * @private\n * @type {Array<HTMLElement>}\n */\n _this.children_ = [];\n /**\n * @private\n * @type {boolean}\n */\n _this.renderedVisible_ = true;\n return _this;\n }\n /**\n * @param {import(\"../render/EventType.js\").default} type Event type.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\n CompositeMapRenderer.prototype.dispatchRenderEvent = function (type, frameState) {\n var map = this.getMap();\n if (map.hasListener(type)) {\n var event_1 = new RenderEvent(type, undefined, frameState);\n map.dispatchEvent(event_1);\n }\n };\n CompositeMapRenderer.prototype.disposeInternal = function () {\n unlistenByKey(this.fontChangeListenerKey_);\n this.element_.parentNode.removeChild(this.element_);\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * Render.\n * @param {?import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\n CompositeMapRenderer.prototype.renderFrame = function (frameState) {\n if (!frameState) {\n if (this.renderedVisible_) {\n this.element_.style.display = 'none';\n this.renderedVisible_ = false;\n }\n return;\n }\n this.calculateMatrices2D(frameState);\n this.dispatchRenderEvent(RenderEventType.PRECOMPOSE, frameState);\n var layerStatesArray = frameState.layerStatesArray.sort(function (a, b) {\n return a.zIndex - b.zIndex;\n });\n var viewState = frameState.viewState;\n this.children_.length = 0;\n /**\n * @type {Array<import(\"../layer/BaseVector.js\").default>}\n */\n var declutterLayers = [];\n var previousElement = null;\n for (var i = 0, ii = layerStatesArray.length; i < ii; ++i) {\n var layerState = layerStatesArray[i];\n frameState.layerIndex = i;\n if (!inView(layerState, viewState) ||\n (layerState.sourceState != SourceState.READY &&\n layerState.sourceState != SourceState.UNDEFINED)) {\n continue;\n }\n var layer = layerState.layer;\n var element = layer.render(frameState, previousElement);\n if (!element) {\n continue;\n }\n if (element !== previousElement) {\n this.children_.push(element);\n previousElement = element;\n }\n if ('getDeclutter' in layer) {\n declutterLayers.push(layer);\n }\n }\n for (var i = declutterLayers.length - 1; i >= 0; --i) {\n declutterLayers[i].renderDeclutter(frameState);\n }\n replaceChildren(this.element_, this.children_);\n this.dispatchRenderEvent(RenderEventType.POSTCOMPOSE, frameState);\n if (!this.renderedVisible_) {\n this.element_.style.display = '';\n this.renderedVisible_ = true;\n }\n this.scheduleExpireIconCache(frameState);\n };\n /**\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState FrameState.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {function(import(\"../layer/Layer.js\").default, (Uint8ClampedArray|Uint8Array)): T} callback Layer\n * callback.\n * @param {function(import(\"../layer/Layer.js\").default): boolean} layerFilter Layer filter\n * function, only layers which are visible and for which this function\n * returns `true` will be tested for features. By default, all visible\n * layers will be tested.\n * @return {T|undefined} Callback result.\n * @template T\n */\n CompositeMapRenderer.prototype.forEachLayerAtPixel = function (pixel, frameState, hitTolerance, callback, layerFilter) {\n var viewState = frameState.viewState;\n var layerStates = frameState.layerStatesArray;\n var numLayers = layerStates.length;\n for (var i = numLayers - 1; i >= 0; --i) {\n var layerState = layerStates[i];\n var layer = layerState.layer;\n if (layer.hasRenderer() &&\n inView(layerState, viewState) &&\n layerFilter(layer)) {\n var layerRenderer = layer.getRenderer();\n var data = layerRenderer.getDataAtPixel(pixel, frameState, hitTolerance);\n if (data) {\n var result = callback(layer, data);\n if (result) {\n return result;\n }\n }\n }\n }\n return undefined;\n };\n return CompositeMapRenderer;\n}(MapRenderer));\nexport default CompositeMapRenderer;\n//# sourceMappingURL=Composite.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/Composite.js\n// module id = null\n// module chunks = ","/**\n * @module ol/coordinate\n */\nimport { getWidth } from './extent.js';\nimport { modulo } from './math.js';\nimport { padNumber } from './string.js';\n/**\n * An array of numbers representing an xy coordinate. Example: `[16, 48]`.\n * @typedef {Array<number>} Coordinate\n * @api\n */\n/**\n * A function that takes a {@link module:ol/coordinate~Coordinate} and\n * transforms it into a `{string}`.\n *\n * @typedef {function((Coordinate|undefined)): string} CoordinateFormat\n * @api\n */\n/**\n * Add `delta` to `coordinate`. `coordinate` is modified in place and returned\n * by the function.\n *\n * Example:\n *\n * import {add} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * add(coord, [-2, 4]);\n * // coord is now [5.85, 51.983333]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {Coordinate} delta Delta.\n * @return {Coordinate} The input coordinate adjusted by\n * the given delta.\n * @api\n */\nexport function add(coordinate, delta) {\n coordinate[0] += +delta[0];\n coordinate[1] += +delta[1];\n return coordinate;\n}\n/**\n * Calculates the point closest to the passed coordinate on the passed circle.\n *\n * @param {Coordinate} coordinate The coordinate.\n * @param {import(\"./geom/Circle.js\").default} circle The circle.\n * @return {Coordinate} Closest point on the circumference.\n */\nexport function closestOnCircle(coordinate, circle) {\n var r = circle.getRadius();\n var center = circle.getCenter();\n var x0 = center[0];\n var y0 = center[1];\n var x1 = coordinate[0];\n var y1 = coordinate[1];\n var dx = x1 - x0;\n var dy = y1 - y0;\n if (dx === 0 && dy === 0) {\n dx = 1;\n }\n var d = Math.sqrt(dx * dx + dy * dy);\n var x = x0 + (r * dx) / d;\n var y = y0 + (r * dy) / d;\n return [x, y];\n}\n/**\n * Calculates the point closest to the passed coordinate on the passed segment.\n * This is the foot of the perpendicular of the coordinate to the segment when\n * the foot is on the segment, or the closest segment coordinate when the foot\n * is outside the segment.\n *\n * @param {Coordinate} coordinate The coordinate.\n * @param {Array<Coordinate>} segment The two coordinates\n * of the segment.\n * @return {Coordinate} The foot of the perpendicular of\n * the coordinate to the segment.\n */\nexport function closestOnSegment(coordinate, segment) {\n var x0 = coordinate[0];\n var y0 = coordinate[1];\n var start = segment[0];\n var end = segment[1];\n var x1 = start[0];\n var y1 = start[1];\n var x2 = end[0];\n var y2 = end[1];\n var dx = x2 - x1;\n var dy = y2 - y1;\n var along = dx === 0 && dy === 0\n ? 0\n : (dx * (x0 - x1) + dy * (y0 - y1)) / (dx * dx + dy * dy || 0);\n var x, y;\n if (along <= 0) {\n x = x1;\n y = y1;\n }\n else if (along >= 1) {\n x = x2;\n y = y2;\n }\n else {\n x = x1 + along * dx;\n y = y1 + along * dy;\n }\n return [x, y];\n}\n/**\n * Returns a {@link module:ol/coordinate~CoordinateFormat} function that can be\n * used to format\n * a {Coordinate} to a string.\n *\n * Example without specifying the fractional digits:\n *\n * import {createStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var stringifyFunc = createStringXY();\n * var out = stringifyFunc(coord);\n * // out is now '8, 48'\n *\n * Example with explicitly specifying 2 fractional digits:\n *\n * import {createStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var stringifyFunc = createStringXY(2);\n * var out = stringifyFunc(coord);\n * // out is now '7.85, 47.98'\n *\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {CoordinateFormat} Coordinate format.\n * @api\n */\nexport function createStringXY(opt_fractionDigits) {\n return (\n /**\n * @param {Coordinate} coordinate Coordinate.\n * @return {string} String XY.\n */\n function (coordinate) {\n return toStringXY(coordinate, opt_fractionDigits);\n });\n}\n/**\n * @param {string} hemispheres Hemispheres.\n * @param {number} degrees Degrees.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} String.\n */\nexport function degreesToStringHDMS(hemispheres, degrees, opt_fractionDigits) {\n var normalizedDegrees = modulo(degrees + 180, 360) - 180;\n var x = Math.abs(3600 * normalizedDegrees);\n var dflPrecision = opt_fractionDigits || 0;\n var precision = Math.pow(10, dflPrecision);\n var deg = Math.floor(x / 3600);\n var min = Math.floor((x - deg * 3600) / 60);\n var sec = x - deg * 3600 - min * 60;\n sec = Math.ceil(sec * precision) / precision;\n if (sec >= 60) {\n sec = 0;\n min += 1;\n }\n if (min >= 60) {\n min = 0;\n deg += 1;\n }\n return (deg +\n '\\u00b0 ' +\n padNumber(min, 2) +\n '\\u2032 ' +\n padNumber(sec, 2, dflPrecision) +\n '\\u2033' +\n (normalizedDegrees == 0\n ? ''\n : ' ' + hemispheres.charAt(normalizedDegrees < 0 ? 1 : 0)));\n}\n/**\n * Transforms the given {@link module:ol/coordinate~Coordinate} to a string\n * using the given string template. The strings `{x}` and `{y}` in the template\n * will be replaced with the first and second coordinate values respectively.\n *\n * Example without specifying the fractional digits:\n *\n * import {format} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var template = 'Coordinate is ({x}|{y}).';\n * var out = format(coord, template);\n * // out is now 'Coordinate is (8|48).'\n *\n * Example explicitly specifying the fractional digits:\n *\n * import {format} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var template = 'Coordinate is ({x}|{y}).';\n * var out = format(coord, template, 2);\n * // out is now 'Coordinate is (7.85|47.98).'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {string} template A template string with `{x}` and `{y}` placeholders\n * that will be replaced by first and second coordinate values.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} Formatted coordinate.\n * @api\n */\nexport function format(coordinate, template, opt_fractionDigits) {\n if (coordinate) {\n return template\n .replace('{x}', coordinate[0].toFixed(opt_fractionDigits))\n .replace('{y}', coordinate[1].toFixed(opt_fractionDigits));\n }\n else {\n return '';\n }\n}\n/**\n * @param {Coordinate} coordinate1 First coordinate.\n * @param {Coordinate} coordinate2 Second coordinate.\n * @return {boolean} The two coordinates are equal.\n */\nexport function equals(coordinate1, coordinate2) {\n var equals = true;\n for (var i = coordinate1.length - 1; i >= 0; --i) {\n if (coordinate1[i] != coordinate2[i]) {\n equals = false;\n break;\n }\n }\n return equals;\n}\n/**\n * Rotate `coordinate` by `angle`. `coordinate` is modified in place and\n * returned by the function.\n *\n * Example:\n *\n * import {rotate} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var rotateRadians = Math.PI / 2; // 90 degrees\n * rotate(coord, rotateRadians);\n * // coord is now [-47.983333, 7.85]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} angle Angle in radian.\n * @return {Coordinate} Coordinate.\n * @api\n */\nexport function rotate(coordinate, angle) {\n var cosAngle = Math.cos(angle);\n var sinAngle = Math.sin(angle);\n var x = coordinate[0] * cosAngle - coordinate[1] * sinAngle;\n var y = coordinate[1] * cosAngle + coordinate[0] * sinAngle;\n coordinate[0] = x;\n coordinate[1] = y;\n return coordinate;\n}\n/**\n * Scale `coordinate` by `scale`. `coordinate` is modified in place and returned\n * by the function.\n *\n * Example:\n *\n * import {scale as scaleCoordinate} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var scale = 1.2;\n * scaleCoordinate(coord, scale);\n * // coord is now [9.42, 57.5799996]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} scale Scale factor.\n * @return {Coordinate} Coordinate.\n */\nexport function scale(coordinate, scale) {\n coordinate[0] *= scale;\n coordinate[1] *= scale;\n return coordinate;\n}\n/**\n * @param {Coordinate} coord1 First coordinate.\n * @param {Coordinate} coord2 Second coordinate.\n * @return {number} Squared distance between coord1 and coord2.\n */\nexport function squaredDistance(coord1, coord2) {\n var dx = coord1[0] - coord2[0];\n var dy = coord1[1] - coord2[1];\n return dx * dx + dy * dy;\n}\n/**\n * @param {Coordinate} coord1 First coordinate.\n * @param {Coordinate} coord2 Second coordinate.\n * @return {number} Distance between coord1 and coord2.\n */\nexport function distance(coord1, coord2) {\n return Math.sqrt(squaredDistance(coord1, coord2));\n}\n/**\n * Calculate the squared distance from a coordinate to a line segment.\n *\n * @param {Coordinate} coordinate Coordinate of the point.\n * @param {Array<Coordinate>} segment Line segment (2\n * coordinates).\n * @return {number} Squared distance from the point to the line segment.\n */\nexport function squaredDistanceToSegment(coordinate, segment) {\n return squaredDistance(coordinate, closestOnSegment(coordinate, segment));\n}\n/**\n * Format a geographic coordinate with the hemisphere, degrees, minutes, and\n * seconds.\n *\n * Example without specifying fractional digits:\n *\n * import {toStringHDMS} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringHDMS(coord);\n * // out is now '47° 58′ 60″ N 7° 50′ 60″ E'\n *\n * Example explicitly specifying 1 fractional digit:\n *\n * import {toStringHDMS} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringHDMS(coord, 1);\n * // out is now '47° 58′ 60.0″ N 7° 50′ 60.0″ E'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} Hemisphere, degrees, minutes and seconds.\n * @api\n */\nexport function toStringHDMS(coordinate, opt_fractionDigits) {\n if (coordinate) {\n return (degreesToStringHDMS('NS', coordinate[1], opt_fractionDigits) +\n ' ' +\n degreesToStringHDMS('EW', coordinate[0], opt_fractionDigits));\n }\n else {\n return '';\n }\n}\n/**\n * Format a coordinate as a comma delimited string.\n *\n * Example without specifying fractional digits:\n *\n * import {toStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringXY(coord);\n * // out is now '8, 48'\n *\n * Example explicitly specifying 1 fractional digit:\n *\n * import {toStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringXY(coord, 1);\n * // out is now '7.8, 48.0'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} XY.\n * @api\n */\nexport function toStringXY(coordinate, opt_fractionDigits) {\n return format(coordinate, '{x}, {y}', opt_fractionDigits);\n}\n/**\n * Modifies the provided coordinate in-place to be within the real world\n * extent. The lower projection extent boundary is inclusive, the upper one\n * exclusive.\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {Coordinate} The coordinate within the real world extent.\n */\nexport function wrapX(coordinate, projection) {\n if (projection.canWrapX()) {\n var worldWidth = getWidth(projection.getExtent());\n var worldsAway = getWorldsAway(coordinate, projection, worldWidth);\n if (worldsAway) {\n coordinate[0] -= worldsAway * worldWidth;\n }\n }\n return coordinate;\n}\n/**\n * @param {Coordinate} coordinate Coordinate.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @param {number=} opt_sourceExtentWidth Width of the source extent.\n * @return {number} Offset in world widths.\n */\nexport function getWorldsAway(coordinate, projection, opt_sourceExtentWidth) {\n var projectionExtent = projection.getExtent();\n var worldsAway = 0;\n if (projection.canWrapX() &&\n (coordinate[0] < projectionExtent[0] || coordinate[0] > projectionExtent[2])) {\n var sourceExtentWidth = opt_sourceExtentWidth || getWidth(projectionExtent);\n worldsAway = Math.floor((coordinate[0] - projectionExtent[0]) / sourceExtentWidth);\n }\n return worldsAway;\n}\n//# sourceMappingURL=coordinate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/coordinate.js\n// module id = IZoy\n// module chunks = 0","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-keys-internal.js\n// module id = Ibhu\n// module chunks = 0","/**\n * @module ol/geom/flat/textpath\n */\nimport { lerp } from '../../math.js';\nimport { rotate } from './transform.js';\n/**\n * @param {Array<number>} flatCoordinates Path to put text on.\n * @param {number} offset Start offset of the `flatCoordinates`.\n * @param {number} end End offset of the `flatCoordinates`.\n * @param {number} stride Stride.\n * @param {string} text Text to place on the path.\n * @param {number} startM m along the path where the text starts.\n * @param {number} maxAngle Max angle between adjacent chars in radians.\n * @param {number} scale The product of the text scale and the device pixel ratio.\n * @param {function(string, string, Object<string, number>):number} measureAndCacheTextWidth Measure and cache text width.\n * @param {string} font The font.\n * @param {Object<string, number>} cache A cache of measured widths.\n * @param {number} rotation Rotation to apply to the flatCoordinates to determine whether text needs to be reversed.\n * @return {Array<Array<*>>} The result array (or null if `maxAngle` was\n * exceeded). Entries of the array are x, y, anchorX, angle, chunk.\n */\nexport function drawTextOnPath(flatCoordinates, offset, end, stride, text, startM, maxAngle, scale, measureAndCacheTextWidth, font, cache, rotation) {\n var x2 = flatCoordinates[offset];\n var y2 = flatCoordinates[offset + 1];\n var x1 = 0;\n var y1 = 0;\n var segmentLength = 0;\n var segmentM = 0;\n function advance() {\n x1 = x2;\n y1 = y2;\n offset += stride;\n x2 = flatCoordinates[offset];\n y2 = flatCoordinates[offset + 1];\n segmentM += segmentLength;\n segmentLength = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));\n }\n do {\n advance();\n } while (offset < end - stride && segmentM + segmentLength < startM);\n var interpolate = (startM - segmentM) / segmentLength;\n var beginX = lerp(x1, x2, interpolate);\n var beginY = lerp(y1, y2, interpolate);\n var startOffset = offset - stride;\n var startLength = segmentM;\n var endM = startM + scale * measureAndCacheTextWidth(font, text, cache);\n while (offset < end - stride && segmentM + segmentLength < endM) {\n advance();\n }\n interpolate = (endM - segmentM) / segmentLength;\n var endX = lerp(x1, x2, interpolate);\n var endY = lerp(y1, y2, interpolate);\n // Keep text upright\n var reverse;\n if (rotation) {\n var flat = [beginX, beginY, endX, endY];\n rotate(flat, 0, 4, 2, rotation, flat, flat);\n reverse = flat[0] > flat[2];\n }\n else {\n reverse = beginX > endX;\n }\n var PI = Math.PI;\n var result = [];\n var singleSegment = startOffset + stride === offset;\n offset = startOffset;\n segmentLength = 0;\n segmentM = startLength;\n x2 = flatCoordinates[offset];\n y2 = flatCoordinates[offset + 1];\n // All on the same segment\n if (singleSegment) {\n advance();\n var previousAngle_1 = Math.atan2(y2 - y1, x2 - x1);\n if (reverse) {\n previousAngle_1 += previousAngle_1 > 0 ? -PI : PI;\n }\n var x = (endX + beginX) / 2;\n var y = (endY + beginY) / 2;\n result[0] = [x, y, (endM - startM) / 2, previousAngle_1, text];\n return result;\n }\n var previousAngle;\n for (var i = 0, ii = text.length; i < ii;) {\n advance();\n var angle = Math.atan2(y2 - y1, x2 - x1);\n if (reverse) {\n angle += angle > 0 ? -PI : PI;\n }\n if (previousAngle !== undefined) {\n var delta = angle - previousAngle;\n delta += delta > PI ? -2 * PI : delta < -PI ? 2 * PI : 0;\n if (Math.abs(delta) > maxAngle) {\n return null;\n }\n }\n previousAngle = angle;\n var iStart = i;\n var charLength = 0;\n for (; i < ii; ++i) {\n var index = reverse ? ii - i - 1 : i;\n var len = scale * measureAndCacheTextWidth(font, text[index], cache);\n if (offset + stride < end &&\n segmentM + segmentLength < startM + charLength + len / 2) {\n break;\n }\n charLength += len;\n }\n if (i === iStart) {\n continue;\n }\n var chars = reverse\n ? text.substring(ii - iStart, ii - i)\n : text.substring(iStart, i);\n interpolate = (startM + charLength / 2 - segmentM) / segmentLength;\n var x = lerp(x1, x2, interpolate);\n var y = lerp(y1, y2, interpolate);\n result.push([x, y, charLength / 2, angle, chars]);\n startM += charLength;\n }\n return result;\n}\n//# sourceMappingURL=textpath.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/textpath.js\n// module id = null\n// module chunks = ","/**\n * @module ol/render/canvas/Executor\n */\nimport CanvasInstruction from './Instruction.js';\nimport { TEXT_ALIGN } from './TextBuilder.js';\nimport { WORKER_OFFSCREEN_CANVAS } from '../../has.js';\nimport { apply as applyTransform, compose as composeTransform, create as createTransform, setFromArray as transformSetFromArray, } from '../../transform.js';\nimport { createEmpty, createOrUpdate, intersects } from '../../extent.js';\nimport { defaultPadding, defaultTextBaseline, drawImageOrLabel, } from '../canvas.js';\nimport { defaultTextAlign, measureAndCacheTextWidth, measureTextHeight, measureTextWidths, } from '../canvas.js';\nimport { drawTextOnPath } from '../../geom/flat/textpath.js';\nimport { equals } from '../../array.js';\nimport { lineStringLength } from '../../geom/flat/length.js';\nimport { transform2D } from '../../geom/flat/transform.js';\n/**\n * @typedef {Object} BBox\n * @property {number} minX\n * @property {number} minY\n * @property {number} maxX\n * @property {number} maxY\n * @property {*} value\n */\n/**\n * @typedef {Object} ImageOrLabelDimensions\n * @property {number} drawImageX\n * @property {number} drawImageY\n * @property {number} drawImageW\n * @property {number} drawImageH\n * @property {number} originX\n * @property {number} originY\n * @property {Array<number>} scale\n * @property {BBox} declutterBox\n * @property {import(\"../../transform.js\").Transform} canvasTransform\n */\n/**\n * @typedef {{0: CanvasRenderingContext2D, 1: number, 2: import(\"../canvas.js\").Label|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement, 3: ImageOrLabelDimensions, 4: number, 5: Array<*>, 6: Array<*>}} ReplayImageOrLabelArgs\n */\n/**\n * @template T\n * @typedef {function(import(\"../../Feature.js\").FeatureLike, import(\"../../geom/SimpleGeometry.js\").default): T} FeatureCallback\n */\n/**\n * @type {import(\"../../extent.js\").Extent}\n */\nvar tmpExtent = createEmpty();\n/** @type {import(\"../../coordinate.js\").Coordinate} */\nvar p1 = [];\n/** @type {import(\"../../coordinate.js\").Coordinate} */\nvar p2 = [];\n/** @type {import(\"../../coordinate.js\").Coordinate} */\nvar p3 = [];\n/** @type {import(\"../../coordinate.js\").Coordinate} */\nvar p4 = [];\n/**\n * @param {ReplayImageOrLabelArgs} replayImageOrLabelArgs Arguments to replayImageOrLabel\n * @return {BBox} Declutter bbox.\n */\nfunction getDeclutterBox(replayImageOrLabelArgs) {\n return replayImageOrLabelArgs[3].declutterBox;\n}\nvar rtlRegEx = new RegExp(\n/* eslint-disable prettier/prettier */\n'[' +\n String.fromCharCode(0x00591) + '-' + String.fromCharCode(0x008ff) +\n String.fromCharCode(0x0fb1d) + '-' + String.fromCharCode(0x0fdff) +\n String.fromCharCode(0x0fe70) + '-' + String.fromCharCode(0x0fefc) +\n String.fromCharCode(0x10800) + '-' + String.fromCharCode(0x10fff) +\n String.fromCharCode(0x1e800) + '-' + String.fromCharCode(0x1efff) +\n ']'\n/* eslint-enable prettier/prettier */\n);\n/**\n * @param {string} text Text.\n * @param {string} align Alignment.\n * @return {number} Text alignment.\n */\nfunction horizontalTextAlign(text, align) {\n if ((align === 'start' || align === 'end') && !rtlRegEx.test(text)) {\n align = align === 'start' ? 'left' : 'right';\n }\n return TEXT_ALIGN[align];\n}\nvar Executor = /** @class */ (function () {\n /**\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {boolean} overlaps The replay can have overlapping geometries.\n * @param {import(\"../canvas.js\").SerializableInstructions} instructions The serializable instructions\n * @param {import(\"../../size.js\").Size} renderBuffer Render buffer (width/height) in pixels.\n */\n function Executor(resolution, pixelRatio, overlaps, instructions, renderBuffer) {\n /**\n * @protected\n * @type {boolean}\n */\n this.overlaps = overlaps;\n /**\n * @protected\n * @type {number}\n */\n this.pixelRatio = pixelRatio;\n /**\n * @protected\n * @const\n * @type {number}\n */\n this.resolution = resolution;\n /**\n * @private\n * @type {boolean}\n */\n this.alignFill_;\n /**\n * @protected\n * @type {Array<*>}\n */\n this.instructions = instructions.instructions;\n /**\n * @protected\n * @type {Array<number>}\n */\n this.coordinates = instructions.coordinates;\n /**\n * @private\n * @type {!Object<number,import(\"../../coordinate.js\").Coordinate|Array<import(\"../../coordinate.js\").Coordinate>|Array<Array<import(\"../../coordinate.js\").Coordinate>>>}\n */\n this.coordinateCache_ = {};\n /**\n * @private\n * @type {import(\"../../size.js\").Size}\n */\n this.renderBuffer_ = renderBuffer;\n /**\n * @private\n * @type {!import(\"../../transform.js\").Transform}\n */\n this.renderedTransform_ = createTransform();\n /**\n * @protected\n * @type {Array<*>}\n */\n this.hitDetectionInstructions = instructions.hitDetectionInstructions;\n /**\n * @private\n * @type {Array<number>}\n */\n this.pixelCoordinates_ = null;\n /**\n * @private\n * @type {number}\n */\n this.viewRotation_ = 0;\n /**\n * @type {!Object<string, import(\"../canvas.js\").FillState>}\n */\n this.fillStates = instructions.fillStates || {};\n /**\n * @type {!Object<string, import(\"../canvas.js\").StrokeState>}\n */\n this.strokeStates = instructions.strokeStates || {};\n /**\n * @type {!Object<string, import(\"../canvas.js\").TextState>}\n */\n this.textStates = instructions.textStates || {};\n /**\n * @private\n * @type {Object<string, Object<string, number>>}\n */\n this.widths_ = {};\n /**\n * @private\n * @type {Object<string, import(\"../canvas.js\").Label>}\n */\n this.labels_ = {};\n }\n /**\n * @param {string} text Text.\n * @param {string} textKey Text style key.\n * @param {string} fillKey Fill style key.\n * @param {string} strokeKey Stroke style key.\n * @return {import(\"../canvas.js\").Label} Label.\n */\n Executor.prototype.createLabel = function (text, textKey, fillKey, strokeKey) {\n var key = text + textKey + fillKey + strokeKey;\n if (this.labels_[key]) {\n return this.labels_[key];\n }\n var strokeState = strokeKey ? this.strokeStates[strokeKey] : null;\n var fillState = fillKey ? this.fillStates[fillKey] : null;\n var textState = this.textStates[textKey];\n var pixelRatio = this.pixelRatio;\n var scale = [\n textState.scale[0] * pixelRatio,\n textState.scale[1] * pixelRatio,\n ];\n var align = horizontalTextAlign(text, textState.textAlign || defaultTextAlign);\n var strokeWidth = strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;\n var lines = text.split('\\n');\n var numLines = lines.length;\n var widths = [];\n var width = measureTextWidths(textState.font, lines, widths);\n var lineHeight = measureTextHeight(textState.font);\n var height = lineHeight * numLines;\n var renderWidth = width + strokeWidth;\n var contextInstructions = [];\n // make canvas 2 pixels wider to account for italic text width measurement errors\n var w = (renderWidth + 2) * scale[0];\n var h = (height + strokeWidth) * scale[1];\n /** @type {import(\"../canvas.js\").Label} */\n var label = {\n width: w < 0 ? Math.floor(w) : Math.ceil(w),\n height: h < 0 ? Math.floor(h) : Math.ceil(h),\n contextInstructions: contextInstructions,\n };\n if (scale[0] != 1 || scale[1] != 1) {\n contextInstructions.push('scale', scale);\n }\n contextInstructions.push('font', textState.font);\n if (strokeKey) {\n contextInstructions.push('strokeStyle', strokeState.strokeStyle);\n contextInstructions.push('lineWidth', strokeWidth);\n contextInstructions.push('lineCap', strokeState.lineCap);\n contextInstructions.push('lineJoin', strokeState.lineJoin);\n contextInstructions.push('miterLimit', strokeState.miterLimit);\n // eslint-disable-next-line\n var Context = WORKER_OFFSCREEN_CANVAS ? OffscreenCanvasRenderingContext2D : CanvasRenderingContext2D;\n if (Context.prototype.setLineDash) {\n contextInstructions.push('setLineDash', [strokeState.lineDash]);\n contextInstructions.push('lineDashOffset', strokeState.lineDashOffset);\n }\n }\n if (fillKey) {\n contextInstructions.push('fillStyle', fillState.fillStyle);\n }\n contextInstructions.push('textBaseline', 'middle');\n contextInstructions.push('textAlign', 'center');\n var leftRight = 0.5 - align;\n var x = align * renderWidth + leftRight * strokeWidth;\n var i;\n if (strokeKey) {\n for (i = 0; i < numLines; ++i) {\n contextInstructions.push('strokeText', [\n lines[i],\n x + leftRight * widths[i],\n 0.5 * (strokeWidth + lineHeight) + i * lineHeight,\n ]);\n }\n }\n if (fillKey) {\n for (i = 0; i < numLines; ++i) {\n contextInstructions.push('fillText', [\n lines[i],\n x + leftRight * widths[i],\n 0.5 * (strokeWidth + lineHeight) + i * lineHeight,\n ]);\n }\n }\n this.labels_[key] = label;\n return label;\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../coordinate.js\").Coordinate} p1 1st point of the background box.\n * @param {import(\"../../coordinate.js\").Coordinate} p2 2nd point of the background box.\n * @param {import(\"../../coordinate.js\").Coordinate} p3 3rd point of the background box.\n * @param {import(\"../../coordinate.js\").Coordinate} p4 4th point of the background box.\n * @param {Array<*>} fillInstruction Fill instruction.\n * @param {Array<*>} strokeInstruction Stroke instruction.\n */\n Executor.prototype.replayTextBackground_ = function (context, p1, p2, p3, p4, fillInstruction, strokeInstruction) {\n context.beginPath();\n context.moveTo.apply(context, p1);\n context.lineTo.apply(context, p2);\n context.lineTo.apply(context, p3);\n context.lineTo.apply(context, p4);\n context.lineTo.apply(context, p1);\n if (fillInstruction) {\n this.alignFill_ = /** @type {boolean} */ (fillInstruction[2]);\n this.fill_(context);\n }\n if (strokeInstruction) {\n this.setStrokeStyle_(context, \n /** @type {Array<*>} */ (strokeInstruction));\n context.stroke();\n }\n };\n /**\n * @private\n * @param {number} sheetWidth Width of the sprite sheet.\n * @param {number} sheetHeight Height of the sprite sheet.\n * @param {number} centerX X.\n * @param {number} centerY Y.\n * @param {number} width Width.\n * @param {number} height Height.\n * @param {number} anchorX Anchor X.\n * @param {number} anchorY Anchor Y.\n * @param {number} originX Origin X.\n * @param {number} originY Origin Y.\n * @param {number} rotation Rotation.\n * @param {import(\"../../size.js\").Size} scale Scale.\n * @param {boolean} snapToPixel Snap to pixel.\n * @param {Array<number>} padding Padding.\n * @param {boolean} fillStroke Background fill or stroke.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @return {ImageOrLabelDimensions} Dimensions for positioning and decluttering the image or label.\n */\n Executor.prototype.calculateImageOrLabelDimensions_ = function (sheetWidth, sheetHeight, centerX, centerY, width, height, anchorX, anchorY, originX, originY, rotation, scale, snapToPixel, padding, fillStroke, feature) {\n anchorX *= scale[0];\n anchorY *= scale[1];\n var x = centerX - anchorX;\n var y = centerY - anchorY;\n var w = width + originX > sheetWidth ? sheetWidth - originX : width;\n var h = height + originY > sheetHeight ? sheetHeight - originY : height;\n var boxW = padding[3] + w * scale[0] + padding[1];\n var boxH = padding[0] + h * scale[1] + padding[2];\n var boxX = x - padding[3];\n var boxY = y - padding[0];\n if (fillStroke || rotation !== 0) {\n p1[0] = boxX;\n p4[0] = boxX;\n p1[1] = boxY;\n p2[1] = boxY;\n p2[0] = boxX + boxW;\n p3[0] = p2[0];\n p3[1] = boxY + boxH;\n p4[1] = p3[1];\n }\n var transform;\n if (rotation !== 0) {\n transform = composeTransform(createTransform(), centerX, centerY, 1, 1, rotation, -centerX, -centerY);\n applyTransform(transform, p1);\n applyTransform(transform, p2);\n applyTransform(transform, p3);\n applyTransform(transform, p4);\n createOrUpdate(Math.min(p1[0], p2[0], p3[0], p4[0]), Math.min(p1[1], p2[1], p3[1], p4[1]), Math.max(p1[0], p2[0], p3[0], p4[0]), Math.max(p1[1], p2[1], p3[1], p4[1]), tmpExtent);\n }\n else {\n createOrUpdate(Math.min(boxX, boxX + boxW), Math.min(boxY, boxY + boxH), Math.max(boxX, boxX + boxW), Math.max(boxY, boxY + boxH), tmpExtent);\n }\n if (snapToPixel) {\n x = Math.round(x);\n y = Math.round(y);\n }\n return {\n drawImageX: x,\n drawImageY: y,\n drawImageW: w,\n drawImageH: h,\n originX: originX,\n originY: originY,\n declutterBox: {\n minX: tmpExtent[0],\n minY: tmpExtent[1],\n maxX: tmpExtent[2],\n maxY: tmpExtent[3],\n value: feature,\n },\n canvasTransform: transform,\n scale: scale,\n };\n };\n /**\n * @private\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} contextScale Scale of the context.\n * @param {import(\"../canvas.js\").Label|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} imageOrLabel Image.\n * @param {ImageOrLabelDimensions} dimensions Dimensions.\n * @param {number} opacity Opacity.\n * @param {Array<*>} fillInstruction Fill instruction.\n * @param {Array<*>} strokeInstruction Stroke instruction.\n * @return {boolean} The image or label was rendered.\n */\n Executor.prototype.replayImageOrLabel_ = function (context, contextScale, imageOrLabel, dimensions, opacity, fillInstruction, strokeInstruction) {\n var fillStroke = !!(fillInstruction || strokeInstruction);\n var box = dimensions.declutterBox;\n var canvas = context.canvas;\n var strokePadding = strokeInstruction\n ? (strokeInstruction[2] * dimensions.scale[0]) / 2\n : 0;\n var intersects = box.minX - strokePadding <= canvas.width / contextScale &&\n box.maxX + strokePadding >= 0 &&\n box.minY - strokePadding <= canvas.height / contextScale &&\n box.maxY + strokePadding >= 0;\n if (intersects) {\n if (fillStroke) {\n this.replayTextBackground_(context, p1, p2, p3, p4, \n /** @type {Array<*>} */ (fillInstruction), \n /** @type {Array<*>} */ (strokeInstruction));\n }\n drawImageOrLabel(context, dimensions.canvasTransform, opacity, imageOrLabel, dimensions.originX, dimensions.originY, dimensions.drawImageW, dimensions.drawImageH, dimensions.drawImageX, dimensions.drawImageY, dimensions.scale);\n }\n return true;\n };\n /**\n * @private\n * @param {CanvasRenderingContext2D} context Context.\n */\n Executor.prototype.fill_ = function (context) {\n if (this.alignFill_) {\n var origin_1 = applyTransform(this.renderedTransform_, [0, 0]);\n var repeatSize = 512 * this.pixelRatio;\n context.save();\n context.translate(origin_1[0] % repeatSize, origin_1[1] % repeatSize);\n context.rotate(this.viewRotation_);\n }\n context.fill();\n if (this.alignFill_) {\n context.restore();\n }\n };\n /**\n * @private\n * @param {CanvasRenderingContext2D} context Context.\n * @param {Array<*>} instruction Instruction.\n */\n Executor.prototype.setStrokeStyle_ = function (context, instruction) {\n context['strokeStyle'] = /** @type {import(\"../../colorlike.js\").ColorLike} */ (instruction[1]);\n context.lineWidth = /** @type {number} */ (instruction[2]);\n context.lineCap = /** @type {CanvasLineCap} */ (instruction[3]);\n context.lineJoin = /** @type {CanvasLineJoin} */ (instruction[4]);\n context.miterLimit = /** @type {number} */ (instruction[5]);\n if (context.setLineDash) {\n context.lineDashOffset = /** @type {number} */ (instruction[7]);\n context.setLineDash(/** @type {Array<number>} */ (instruction[6]));\n }\n };\n /**\n * @private\n * @param {string} text The text to draw.\n * @param {string} textKey The key of the text state.\n * @param {string} strokeKey The key for the stroke state.\n * @param {string} fillKey The key for the fill state.\n * @return {{label: import(\"../canvas.js\").Label, anchorX: number, anchorY: number}} The text image and its anchor.\n */\n Executor.prototype.drawLabelWithPointPlacement_ = function (text, textKey, strokeKey, fillKey) {\n var textState = this.textStates[textKey];\n var label = this.createLabel(text, textKey, fillKey, strokeKey);\n var strokeState = this.strokeStates[strokeKey];\n var pixelRatio = this.pixelRatio;\n var align = horizontalTextAlign(text, textState.textAlign || defaultTextAlign);\n var baseline = TEXT_ALIGN[textState.textBaseline || defaultTextBaseline];\n var strokeWidth = strokeState && strokeState.lineWidth ? strokeState.lineWidth : 0;\n // Remove the 2 pixels we added in createLabel() for the anchor\n var width = label.width / pixelRatio - 2 * textState.scale[0];\n var anchorX = align * width + 2 * (0.5 - align) * strokeWidth;\n var anchorY = (baseline * label.height) / pixelRatio +\n 2 * (0.5 - baseline) * strokeWidth;\n return {\n label: label,\n anchorX: anchorX,\n anchorY: anchorY,\n };\n };\n /**\n * @private\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} contextScale Scale of the context.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {Array<*>} instructions Instructions array.\n * @param {boolean} snapToPixel Snap point symbols and text to integer pixels.\n * @param {FeatureCallback<T>=} opt_featureCallback Feature callback.\n * @param {import(\"../../extent.js\").Extent=} opt_hitExtent Only check\n * features that intersect this extent.\n * @param {import(\"rbush\").default=} opt_declutterTree Declutter tree.\n * @return {T|undefined} Callback result.\n * @template T\n */\n Executor.prototype.execute_ = function (context, contextScale, transform, instructions, snapToPixel, opt_featureCallback, opt_hitExtent, opt_declutterTree) {\n /** @type {Array<number>} */\n var pixelCoordinates;\n if (this.pixelCoordinates_ && equals(transform, this.renderedTransform_)) {\n pixelCoordinates = this.pixelCoordinates_;\n }\n else {\n if (!this.pixelCoordinates_) {\n this.pixelCoordinates_ = [];\n }\n pixelCoordinates = transform2D(this.coordinates, 0, this.coordinates.length, 2, transform, this.pixelCoordinates_);\n transformSetFromArray(this.renderedTransform_, transform);\n }\n var i = 0; // instruction index\n var ii = instructions.length; // end of instructions\n var d = 0; // data index\n var dd; // end of per-instruction data\n var anchorX, anchorY, prevX, prevY, roundX, roundY, image, text, textKey, strokeKey, fillKey;\n var pendingFill = 0;\n var pendingStroke = 0;\n var lastFillInstruction = null;\n var lastStrokeInstruction = null;\n var coordinateCache = this.coordinateCache_;\n var viewRotation = this.viewRotation_;\n var viewRotationFromTransform = Math.round(Math.atan2(-transform[1], transform[0]) * 1e12) / 1e12;\n var state = /** @type {import(\"../../render.js\").State} */ ({\n context: context,\n pixelRatio: this.pixelRatio,\n resolution: this.resolution,\n rotation: viewRotation,\n });\n // When the batch size gets too big, performance decreases. 200 is a good\n // balance between batch size and number of fill/stroke instructions.\n var batchSize = this.instructions != instructions || this.overlaps ? 0 : 200;\n var /** @type {import(\"../../Feature.js\").FeatureLike} */ feature;\n var x, y, currentGeometry;\n while (i < ii) {\n var instruction = instructions[i];\n var type = /** @type {import(\"./Instruction.js\").default} */ (instruction[0]);\n switch (type) {\n case CanvasInstruction.BEGIN_GEOMETRY:\n feature = /** @type {import(\"../../Feature.js\").FeatureLike} */ (instruction[1]);\n currentGeometry = instruction[3];\n if (!feature.getGeometry()) {\n i = /** @type {number} */ (instruction[2]);\n }\n else if (opt_hitExtent !== undefined &&\n !intersects(opt_hitExtent, currentGeometry.getExtent())) {\n i = /** @type {number} */ (instruction[2]) + 1;\n }\n else {\n ++i;\n }\n break;\n case CanvasInstruction.BEGIN_PATH:\n if (pendingFill > batchSize) {\n this.fill_(context);\n pendingFill = 0;\n }\n if (pendingStroke > batchSize) {\n context.stroke();\n pendingStroke = 0;\n }\n if (!pendingFill && !pendingStroke) {\n context.beginPath();\n prevX = NaN;\n prevY = NaN;\n }\n ++i;\n break;\n case CanvasInstruction.CIRCLE:\n d = /** @type {number} */ (instruction[1]);\n var x1 = pixelCoordinates[d];\n var y1 = pixelCoordinates[d + 1];\n var x2 = pixelCoordinates[d + 2];\n var y2 = pixelCoordinates[d + 3];\n var dx = x2 - x1;\n var dy = y2 - y1;\n var r = Math.sqrt(dx * dx + dy * dy);\n context.moveTo(x1 + r, y1);\n context.arc(x1, y1, r, 0, 2 * Math.PI, true);\n ++i;\n break;\n case CanvasInstruction.CLOSE_PATH:\n context.closePath();\n ++i;\n break;\n case CanvasInstruction.CUSTOM:\n d = /** @type {number} */ (instruction[1]);\n dd = instruction[2];\n var geometry = /** @type {import(\"../../geom/SimpleGeometry.js\").default} */ (instruction[3]);\n var renderer = instruction[4];\n var fn = instruction.length == 6 ? instruction[5] : undefined;\n state.geometry = geometry;\n state.feature = feature;\n if (!(i in coordinateCache)) {\n coordinateCache[i] = [];\n }\n var coords = coordinateCache[i];\n if (fn) {\n fn(pixelCoordinates, d, dd, 2, coords);\n }\n else {\n coords[0] = pixelCoordinates[d];\n coords[1] = pixelCoordinates[d + 1];\n coords.length = 2;\n }\n renderer(coords, state);\n ++i;\n break;\n case CanvasInstruction.DRAW_IMAGE:\n d = /** @type {number} */ (instruction[1]);\n dd = /** @type {number} */ (instruction[2]);\n image = /** @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} */ (instruction[3]);\n // Remaining arguments in DRAW_IMAGE are in alphabetical order\n anchorX = /** @type {number} */ (instruction[4]);\n anchorY = /** @type {number} */ (instruction[5]);\n var height = /** @type {number} */ (instruction[6]);\n var opacity = /** @type {number} */ (instruction[7]);\n var originX = /** @type {number} */ (instruction[8]);\n var originY = /** @type {number} */ (instruction[9]);\n var rotateWithView = /** @type {boolean} */ (instruction[10]);\n var rotation = /** @type {number} */ (instruction[11]);\n var scale = /** @type {import(\"../../size.js\").Size} */ (instruction[12]);\n var width = /** @type {number} */ (instruction[13]);\n var declutterImageWithText = /** @type {import(\"../canvas.js\").DeclutterImageWithText} */ (instruction[14]);\n if (!image && instruction.length >= 19) {\n // create label images\n text = /** @type {string} */ (instruction[18]);\n textKey = /** @type {string} */ (instruction[19]);\n strokeKey = /** @type {string} */ (instruction[20]);\n fillKey = /** @type {string} */ (instruction[21]);\n var labelWithAnchor = this.drawLabelWithPointPlacement_(text, textKey, strokeKey, fillKey);\n image = labelWithAnchor.label;\n instruction[3] = image;\n var textOffsetX = /** @type {number} */ (instruction[22]);\n anchorX = (labelWithAnchor.anchorX - textOffsetX) * this.pixelRatio;\n instruction[4] = anchorX;\n var textOffsetY = /** @type {number} */ (instruction[23]);\n anchorY = (labelWithAnchor.anchorY - textOffsetY) * this.pixelRatio;\n instruction[5] = anchorY;\n height = image.height;\n instruction[6] = height;\n width = image.width;\n instruction[13] = width;\n }\n var geometryWidths = void 0;\n if (instruction.length > 24) {\n geometryWidths = /** @type {number} */ (instruction[24]);\n }\n var padding = void 0, backgroundFill = void 0, backgroundStroke = void 0;\n if (instruction.length > 16) {\n padding = /** @type {Array<number>} */ (instruction[15]);\n backgroundFill = /** @type {boolean} */ (instruction[16]);\n backgroundStroke = /** @type {boolean} */ (instruction[17]);\n }\n else {\n padding = defaultPadding;\n backgroundFill = false;\n backgroundStroke = false;\n }\n if (rotateWithView && viewRotationFromTransform) {\n // Canvas is expected to be rotated to reverse view rotation.\n rotation += viewRotation;\n }\n else if (!rotateWithView && !viewRotationFromTransform) {\n // Canvas is not rotated, images need to be rotated back to be north-up.\n rotation -= viewRotation;\n }\n var widthIndex = 0;\n for (; d < dd; d += 2) {\n if (geometryWidths &&\n geometryWidths[widthIndex++] < width / this.pixelRatio) {\n continue;\n }\n var dimensions = this.calculateImageOrLabelDimensions_(image.width, image.height, pixelCoordinates[d], pixelCoordinates[d + 1], width, height, anchorX, anchorY, originX, originY, rotation, scale, snapToPixel, padding, backgroundFill || backgroundStroke, feature);\n /** @type {ReplayImageOrLabelArgs} */\n var args = [\n context,\n contextScale,\n image,\n dimensions,\n opacity,\n backgroundFill\n ? /** @type {Array<*>} */ (lastFillInstruction)\n : null,\n backgroundStroke\n ? /** @type {Array<*>} */ (lastStrokeInstruction)\n : null,\n ];\n var imageArgs = void 0;\n var imageDeclutterBox = void 0;\n if (opt_declutterTree && declutterImageWithText) {\n if (!declutterImageWithText[d]) {\n // We now have the image for an image+text combination.\n declutterImageWithText[d] = args;\n // Don't render anything for now, wait for the text.\n continue;\n }\n imageArgs = declutterImageWithText[d];\n delete declutterImageWithText[d];\n imageDeclutterBox = getDeclutterBox(imageArgs);\n if (opt_declutterTree.collides(imageDeclutterBox)) {\n continue;\n }\n }\n if (opt_declutterTree &&\n opt_declutterTree.collides(dimensions.declutterBox)) {\n continue;\n }\n if (imageArgs) {\n // We now have image and text for an image+text combination.\n if (opt_declutterTree) {\n opt_declutterTree.insert(imageDeclutterBox);\n }\n // Render the image before we render the text.\n this.replayImageOrLabel_.apply(this, imageArgs);\n }\n if (opt_declutterTree) {\n opt_declutterTree.insert(dimensions.declutterBox);\n }\n this.replayImageOrLabel_.apply(this, args);\n }\n ++i;\n break;\n case CanvasInstruction.DRAW_CHARS:\n var begin = /** @type {number} */ (instruction[1]);\n var end = /** @type {number} */ (instruction[2]);\n var baseline = /** @type {number} */ (instruction[3]);\n var overflow = /** @type {number} */ (instruction[4]);\n fillKey = /** @type {string} */ (instruction[5]);\n var maxAngle = /** @type {number} */ (instruction[6]);\n var measurePixelRatio = /** @type {number} */ (instruction[7]);\n var offsetY = /** @type {number} */ (instruction[8]);\n strokeKey = /** @type {string} */ (instruction[9]);\n var strokeWidth = /** @type {number} */ (instruction[10]);\n text = /** @type {string} */ (instruction[11]);\n textKey = /** @type {string} */ (instruction[12]);\n var pixelRatioScale = [\n /** @type {number} */ (instruction[13]),\n /** @type {number} */ (instruction[13]),\n ];\n var textState = this.textStates[textKey];\n var font = textState.font;\n var textScale = [\n textState.scale[0] * measurePixelRatio,\n textState.scale[1] * measurePixelRatio,\n ];\n var cachedWidths = void 0;\n if (font in this.widths_) {\n cachedWidths = this.widths_[font];\n }\n else {\n cachedWidths = {};\n this.widths_[font] = cachedWidths;\n }\n var pathLength = lineStringLength(pixelCoordinates, begin, end, 2);\n var textLength = Math.abs(textScale[0]) *\n measureAndCacheTextWidth(font, text, cachedWidths);\n if (overflow || textLength <= pathLength) {\n var textAlign = this.textStates[textKey].textAlign;\n var startM = (pathLength - textLength) * TEXT_ALIGN[textAlign];\n var parts = drawTextOnPath(pixelCoordinates, begin, end, 2, text, startM, maxAngle, Math.abs(textScale[0]), measureAndCacheTextWidth, font, cachedWidths, viewRotationFromTransform ? 0 : this.viewRotation_);\n drawChars: if (parts) {\n /** @type {Array<ReplayImageOrLabelArgs>} */\n var replayImageOrLabelArgs = [];\n var c = void 0, cc = void 0, chars = void 0, label = void 0, part = void 0;\n if (strokeKey) {\n for (c = 0, cc = parts.length; c < cc; ++c) {\n part = parts[c]; // x, y, anchorX, rotation, chunk\n chars = /** @type {string} */ (part[4]);\n label = this.createLabel(chars, textKey, '', strokeKey);\n anchorX =\n /** @type {number} */ (part[2]) +\n (textScale[0] < 0 ? -strokeWidth : strokeWidth);\n anchorY =\n baseline * label.height +\n ((0.5 - baseline) * 2 * strokeWidth * textScale[1]) /\n textScale[0] -\n offsetY;\n var dimensions = this.calculateImageOrLabelDimensions_(label.width, label.height, part[0], part[1], label.width, label.height, anchorX, anchorY, 0, 0, part[3], pixelRatioScale, false, defaultPadding, false, feature);\n if (opt_declutterTree &&\n opt_declutterTree.collides(dimensions.declutterBox)) {\n break drawChars;\n }\n replayImageOrLabelArgs.push([\n context,\n contextScale,\n label,\n dimensions,\n 1,\n null,\n null,\n ]);\n }\n }\n if (fillKey) {\n for (c = 0, cc = parts.length; c < cc; ++c) {\n part = parts[c]; // x, y, anchorX, rotation, chunk\n chars = /** @type {string} */ (part[4]);\n label = this.createLabel(chars, textKey, fillKey, '');\n anchorX = /** @type {number} */ (part[2]);\n anchorY = baseline * label.height - offsetY;\n var dimensions = this.calculateImageOrLabelDimensions_(label.width, label.height, part[0], part[1], label.width, label.height, anchorX, anchorY, 0, 0, part[3], pixelRatioScale, false, defaultPadding, false, feature);\n if (opt_declutterTree &&\n opt_declutterTree.collides(dimensions.declutterBox)) {\n break drawChars;\n }\n replayImageOrLabelArgs.push([\n context,\n contextScale,\n label,\n dimensions,\n 1,\n null,\n null,\n ]);\n }\n }\n if (opt_declutterTree) {\n opt_declutterTree.load(replayImageOrLabelArgs.map(getDeclutterBox));\n }\n for (var i_1 = 0, ii_1 = replayImageOrLabelArgs.length; i_1 < ii_1; ++i_1) {\n this.replayImageOrLabel_.apply(this, replayImageOrLabelArgs[i_1]);\n }\n }\n }\n ++i;\n break;\n case CanvasInstruction.END_GEOMETRY:\n if (opt_featureCallback !== undefined) {\n feature = /** @type {import(\"../../Feature.js\").FeatureLike} */ (instruction[1]);\n var result = opt_featureCallback(feature, currentGeometry);\n if (result) {\n return result;\n }\n }\n ++i;\n break;\n case CanvasInstruction.FILL:\n if (batchSize) {\n pendingFill++;\n }\n else {\n this.fill_(context);\n }\n ++i;\n break;\n case CanvasInstruction.MOVE_TO_LINE_TO:\n d = /** @type {number} */ (instruction[1]);\n dd = /** @type {number} */ (instruction[2]);\n x = pixelCoordinates[d];\n y = pixelCoordinates[d + 1];\n roundX = (x + 0.5) | 0;\n roundY = (y + 0.5) | 0;\n if (roundX !== prevX || roundY !== prevY) {\n context.moveTo(x, y);\n prevX = roundX;\n prevY = roundY;\n }\n for (d += 2; d < dd; d += 2) {\n x = pixelCoordinates[d];\n y = pixelCoordinates[d + 1];\n roundX = (x + 0.5) | 0;\n roundY = (y + 0.5) | 0;\n if (d == dd - 2 || roundX !== prevX || roundY !== prevY) {\n context.lineTo(x, y);\n prevX = roundX;\n prevY = roundY;\n }\n }\n ++i;\n break;\n case CanvasInstruction.SET_FILL_STYLE:\n lastFillInstruction = instruction;\n this.alignFill_ = instruction[2];\n if (pendingFill) {\n this.fill_(context);\n pendingFill = 0;\n if (pendingStroke) {\n context.stroke();\n pendingStroke = 0;\n }\n }\n context.fillStyle = /** @type {import(\"../../colorlike.js\").ColorLike} */ (instruction[1]);\n ++i;\n break;\n case CanvasInstruction.SET_STROKE_STYLE:\n lastStrokeInstruction = instruction;\n if (pendingStroke) {\n context.stroke();\n pendingStroke = 0;\n }\n this.setStrokeStyle_(context, /** @type {Array<*>} */ (instruction));\n ++i;\n break;\n case CanvasInstruction.STROKE:\n if (batchSize) {\n pendingStroke++;\n }\n else {\n context.stroke();\n }\n ++i;\n break;\n default:\n ++i; // consume the instruction anyway, to avoid an infinite loop\n break;\n }\n }\n if (pendingFill) {\n this.fill_(context);\n }\n if (pendingStroke) {\n context.stroke();\n }\n return undefined;\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} contextScale Scale of the context.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {number} viewRotation View rotation.\n * @param {boolean} snapToPixel Snap point symbols and text to integer pixels.\n * @param {import(\"rbush\").default=} opt_declutterTree Declutter tree.\n */\n Executor.prototype.execute = function (context, contextScale, transform, viewRotation, snapToPixel, opt_declutterTree) {\n this.viewRotation_ = viewRotation;\n this.execute_(context, contextScale, transform, this.instructions, snapToPixel, undefined, undefined, opt_declutterTree);\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {number} viewRotation View rotation.\n * @param {FeatureCallback<T>=} opt_featureCallback Feature callback.\n * @param {import(\"../../extent.js\").Extent=} opt_hitExtent Only check\n * features that intersect this extent.\n * @return {T|undefined} Callback result.\n * @template T\n */\n Executor.prototype.executeHitDetection = function (context, transform, viewRotation, opt_featureCallback, opt_hitExtent) {\n this.viewRotation_ = viewRotation;\n return this.execute_(context, 1, transform, this.hitDetectionInstructions, true, opt_featureCallback, opt_hitExtent);\n };\n return Executor;\n}());\nexport default Executor;\n//# sourceMappingURL=Executor.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/Executor.js\n// module id = null\n// module chunks = ","/**\n * @module ol/render/canvas/ExecutorGroup\n */\nimport BuilderType from './BuilderType.js';\nimport Executor from './Executor.js';\nimport { buffer, createEmpty, extendCoordinate } from '../../extent.js';\nimport { compose as composeTransform, create as createTransform, } from '../../transform.js';\nimport { createCanvasContext2D } from '../../dom.js';\nimport { isEmpty } from '../../obj.js';\nimport { numberSafeCompareFunction } from '../../array.js';\nimport { transform2D } from '../../geom/flat/transform.js';\n/**\n * @const\n * @type {Array<import(\"./BuilderType.js\").default>}\n */\nvar ORDER = [\n BuilderType.POLYGON,\n BuilderType.CIRCLE,\n BuilderType.LINE_STRING,\n BuilderType.IMAGE,\n BuilderType.TEXT,\n BuilderType.DEFAULT,\n];\nvar ExecutorGroup = /** @class */ (function () {\n /**\n * @param {import(\"../../extent.js\").Extent} maxExtent Max extent for clipping. When a\n * `maxExtent` was set on the Buillder for this executor group, the same `maxExtent`\n * should be set here, unless the target context does not exceet that extent (which\n * can be the case when rendering to tiles).\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {boolean} overlaps The executor group can have overlapping geometries.\n * @param {!Object<string, !Object<import(\"./BuilderType.js\").default, import(\"../canvas.js\").SerializableInstructions>>} allInstructions\n * The serializable instructions.\n * @param {number=} opt_renderBuffer Optional rendering buffer.\n */\n function ExecutorGroup(maxExtent, resolution, pixelRatio, overlaps, allInstructions, opt_renderBuffer) {\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n this.maxExtent_ = maxExtent;\n /**\n * @private\n * @type {boolean}\n */\n this.overlaps_ = overlaps;\n /**\n * @private\n * @type {number}\n */\n this.pixelRatio_ = pixelRatio;\n /**\n * @private\n * @type {number}\n */\n this.resolution_ = resolution;\n /**\n * @private\n * @type {number|undefined}\n */\n this.renderBuffer_ = opt_renderBuffer;\n /**\n * @private\n * @type {!Object<string, !Object<import(\"./BuilderType.js\").default, import(\"./Executor\").default>>}\n */\n this.executorsByZIndex_ = {};\n /**\n * @private\n * @type {CanvasRenderingContext2D}\n */\n this.hitDetectionContext_ = null;\n /**\n * @private\n * @type {import(\"../../transform.js\").Transform}\n */\n this.hitDetectionTransform_ = createTransform();\n this.createExecutors_(allInstructions);\n }\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n */\n ExecutorGroup.prototype.clip = function (context, transform) {\n var flatClipCoords = this.getClipCoords(transform);\n context.beginPath();\n context.moveTo(flatClipCoords[0], flatClipCoords[1]);\n context.lineTo(flatClipCoords[2], flatClipCoords[3]);\n context.lineTo(flatClipCoords[4], flatClipCoords[5]);\n context.lineTo(flatClipCoords[6], flatClipCoords[7]);\n context.clip();\n };\n /**\n * Create executors and populate them using the provided instructions.\n * @private\n * @param {!Object<string, !Object<import(\"./BuilderType.js\").default, import(\"../canvas.js\").SerializableInstructions>>} allInstructions The serializable instructions\n */\n ExecutorGroup.prototype.createExecutors_ = function (allInstructions) {\n for (var zIndex in allInstructions) {\n var executors = this.executorsByZIndex_[zIndex];\n if (executors === undefined) {\n executors = {};\n this.executorsByZIndex_[zIndex] = executors;\n }\n var instructionByZindex = allInstructions[zIndex];\n var renderBuffer = [this.renderBuffer_ || 0, this.renderBuffer_ || 0];\n for (var builderType in instructionByZindex) {\n var instructions = instructionByZindex[builderType];\n executors[builderType] = new Executor(this.resolution_, this.pixelRatio_, this.overlaps_, instructions, renderBuffer);\n }\n }\n };\n /**\n * @param {Array<import(\"./BuilderType.js\").default>} executors Executors.\n * @return {boolean} Has executors of the provided types.\n */\n ExecutorGroup.prototype.hasExecutors = function (executors) {\n for (var zIndex in this.executorsByZIndex_) {\n var candidates = this.executorsByZIndex_[zIndex];\n for (var i = 0, ii = executors.length; i < ii; ++i) {\n if (executors[i] in candidates) {\n return true;\n }\n }\n }\n return false;\n };\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {function(import(\"../../Feature.js\").FeatureLike, import(\"../../geom/SimpleGeometry.js\").default, number): T} callback Feature callback.\n * @param {Array<import(\"../../Feature.js\").FeatureLike>} declutteredFeatures Decluttered features.\n * @return {T|undefined} Callback result.\n * @template T\n */\n ExecutorGroup.prototype.forEachFeatureAtCoordinate = function (coordinate, resolution, rotation, hitTolerance, callback, declutteredFeatures) {\n hitTolerance = Math.round(hitTolerance);\n var contextSize = hitTolerance * 2 + 1;\n var transform = composeTransform(this.hitDetectionTransform_, hitTolerance + 0.5, hitTolerance + 0.5, 1 / resolution, -1 / resolution, -rotation, -coordinate[0], -coordinate[1]);\n var newContext = !this.hitDetectionContext_;\n if (newContext) {\n this.hitDetectionContext_ = createCanvasContext2D(contextSize, contextSize);\n }\n var context = this.hitDetectionContext_;\n if (context.canvas.width !== contextSize ||\n context.canvas.height !== contextSize) {\n context.canvas.width = contextSize;\n context.canvas.height = contextSize;\n }\n else if (!newContext) {\n context.clearRect(0, 0, contextSize, contextSize);\n }\n /**\n * @type {import(\"../../extent.js\").Extent}\n */\n var hitExtent;\n if (this.renderBuffer_ !== undefined) {\n hitExtent = createEmpty();\n extendCoordinate(hitExtent, coordinate);\n buffer(hitExtent, resolution * (this.renderBuffer_ + hitTolerance), hitExtent);\n }\n var indexes = getPixelIndexArray(hitTolerance);\n var builderType;\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @return {T|undefined} Callback result.\n */\n function featureCallback(feature, geometry) {\n var imageData = context.getImageData(0, 0, contextSize, contextSize)\n .data;\n for (var i_1 = 0, ii = indexes.length; i_1 < ii; i_1++) {\n if (imageData[indexes[i_1]] > 0) {\n if (!declutteredFeatures ||\n (builderType !== BuilderType.IMAGE &&\n builderType !== BuilderType.TEXT) ||\n declutteredFeatures.indexOf(feature) !== -1) {\n var idx = (indexes[i_1] - 3) / 4;\n var x = hitTolerance - (idx % contextSize);\n var y = hitTolerance - ((idx / contextSize) | 0);\n var result_1 = callback(feature, geometry, x * x + y * y);\n if (result_1) {\n return result_1;\n }\n }\n context.clearRect(0, 0, contextSize, contextSize);\n break;\n }\n }\n return undefined;\n }\n /** @type {Array<number>} */\n var zs = Object.keys(this.executorsByZIndex_).map(Number);\n zs.sort(numberSafeCompareFunction);\n var i, j, executors, executor, result;\n for (i = zs.length - 1; i >= 0; --i) {\n var zIndexKey = zs[i].toString();\n executors = this.executorsByZIndex_[zIndexKey];\n for (j = ORDER.length - 1; j >= 0; --j) {\n builderType = ORDER[j];\n executor = executors[builderType];\n if (executor !== undefined) {\n result = executor.executeHitDetection(context, transform, rotation, featureCallback, hitExtent);\n if (result) {\n return result;\n }\n }\n }\n }\n return undefined;\n };\n /**\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @return {Array<number>} Clip coordinates.\n */\n ExecutorGroup.prototype.getClipCoords = function (transform) {\n var maxExtent = this.maxExtent_;\n if (!maxExtent) {\n return null;\n }\n var minX = maxExtent[0];\n var minY = maxExtent[1];\n var maxX = maxExtent[2];\n var maxY = maxExtent[3];\n var flatClipCoords = [minX, minY, minX, maxY, maxX, maxY, maxX, minY];\n transform2D(flatClipCoords, 0, 8, 2, transform, flatClipCoords);\n return flatClipCoords;\n };\n /**\n * @return {boolean} Is empty.\n */\n ExecutorGroup.prototype.isEmpty = function () {\n return isEmpty(this.executorsByZIndex_);\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} contextScale Scale of the context.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {number} viewRotation View rotation.\n * @param {boolean} snapToPixel Snap point symbols and test to integer pixel.\n * @param {Array<import(\"./BuilderType.js\").default>=} opt_builderTypes Ordered replay types to replay.\n * Default is {@link module:ol/render/replay~ORDER}\n * @param {import(\"rbush\").default=} opt_declutterTree Declutter tree.\n */\n ExecutorGroup.prototype.execute = function (context, contextScale, transform, viewRotation, snapToPixel, opt_builderTypes, opt_declutterTree) {\n /** @type {Array<number>} */\n var zs = Object.keys(this.executorsByZIndex_).map(Number);\n zs.sort(numberSafeCompareFunction);\n // setup clipping so that the parts of over-simplified geometries are not\n // visible outside the current extent when panning\n if (this.maxExtent_) {\n context.save();\n this.clip(context, transform);\n }\n var builderTypes = opt_builderTypes ? opt_builderTypes : ORDER;\n var i, ii, j, jj, replays, replay;\n if (opt_declutterTree) {\n zs.reverse();\n }\n for (i = 0, ii = zs.length; i < ii; ++i) {\n var zIndexKey = zs[i].toString();\n replays = this.executorsByZIndex_[zIndexKey];\n for (j = 0, jj = builderTypes.length; j < jj; ++j) {\n var builderType = builderTypes[j];\n replay = replays[builderType];\n if (replay !== undefined) {\n replay.execute(context, contextScale, transform, viewRotation, snapToPixel, opt_declutterTree);\n }\n }\n }\n if (this.maxExtent_) {\n context.restore();\n }\n };\n return ExecutorGroup;\n}());\n/**\n * This cache is used to store arrays of indexes for calculated pixel circles\n * to increase performance.\n * It is a static property to allow each Replaygroup to access it.\n * @type {Object<number, Array<number>>}\n */\nvar circlePixelIndexArrayCache = {};\n/**\n * This methods creates an array with indexes of all pixels within a circle,\n * ordered by how close they are to the center.\n * A cache is used to increase performance.\n * @param {number} radius Radius.\n * @returns {Array<number>} An array with indexes within a circle.\n */\nexport function getPixelIndexArray(radius) {\n if (circlePixelIndexArrayCache[radius] !== undefined) {\n return circlePixelIndexArrayCache[radius];\n }\n var size = radius * 2 + 1;\n var maxDistanceSq = radius * radius;\n var distances = new Array(maxDistanceSq + 1);\n for (var i = 0; i <= radius; ++i) {\n for (var j = 0; j <= radius; ++j) {\n var distanceSq = i * i + j * j;\n if (distanceSq > maxDistanceSq) {\n break;\n }\n var distance = distances[distanceSq];\n if (!distance) {\n distance = [];\n distances[distanceSq] = distance;\n }\n distance.push(((radius + i) * size + (radius + j)) * 4 + 3);\n if (i > 0) {\n distance.push(((radius - i) * size + (radius + j)) * 4 + 3);\n }\n if (j > 0) {\n distance.push(((radius + i) * size + (radius - j)) * 4 + 3);\n if (i > 0) {\n distance.push(((radius - i) * size + (radius - j)) * 4 + 3);\n }\n }\n }\n }\n var pixelIndex = [];\n for (var i = 0, ii = distances.length; i < ii; ++i) {\n if (distances[i]) {\n pixelIndex.push.apply(pixelIndex, distances[i]);\n }\n }\n circlePixelIndexArrayCache[radius] = pixelIndex;\n return pixelIndex;\n}\nexport default ExecutorGroup;\n//# sourceMappingURL=ExecutorGroup.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/ExecutorGroup.js\n// module id = null\n// module chunks = ","/**\n * @module ol/webgl\n */\n/**\n * Constants taken from goog.webgl\n */\n/**\n * Used by {@link module:ol/webgl/Helper~WebGLHelper} for buffers containing vertices data, such as\n * position, color, texture coordinate, etc. These vertices are then referenced by an index buffer\n * to be drawn on screen (see {@link module:ol/webgl.ELEMENT_ARRAY_BUFFER}).\n * @const\n * @type {number}\n * @api\n */\nexport var ARRAY_BUFFER = 0x8892;\n/**\n * Used by {@link module:ol/webgl/Helper~WebGLHelper} for buffers containing indices data.\n * Index buffers are essentially lists of references to vertices defined in a vertex buffer\n * (see {@link module:ol/webgl.ARRAY_BUFFER}), and define the primitives (triangles) to be drawn.\n * @const\n * @type {number}\n * @api\n */\nexport var ELEMENT_ARRAY_BUFFER = 0x8893;\n/**\n * Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.\n * @const\n * @type {number}\n * @api\n */\nexport var STREAM_DRAW = 0x88e0;\n/**\n * Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.\n * @const\n * @type {number}\n * @api\n */\nexport var STATIC_DRAW = 0x88e4;\n/**\n * Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.\n * @const\n * @type {number}\n * @api\n */\nexport var DYNAMIC_DRAW = 0x88e8;\n/**\n * @const\n * @type {number}\n */\nexport var UNSIGNED_BYTE = 0x1401;\n/**\n * @const\n * @type {number}\n */\nexport var UNSIGNED_SHORT = 0x1403;\n/**\n * @const\n * @type {number}\n */\nexport var UNSIGNED_INT = 0x1405;\n/**\n * @const\n * @type {number}\n */\nexport var FLOAT = 0x1406;\n/** end of goog.webgl constants\n */\n/**\n * @const\n * @type {Array<string>}\n */\nvar CONTEXT_IDS = ['experimental-webgl', 'webgl', 'webkit-3d', 'moz-webgl'];\n/**\n * @param {HTMLCanvasElement} canvas Canvas.\n * @param {Object=} opt_attributes Attributes.\n * @return {WebGLRenderingContext} WebGL rendering context.\n */\nexport function getContext(canvas, opt_attributes) {\n var ii = CONTEXT_IDS.length;\n for (var i = 0; i < ii; ++i) {\n try {\n var context = canvas.getContext(CONTEXT_IDS[i], opt_attributes);\n if (context) {\n return /** @type {!WebGLRenderingContext} */ (context);\n }\n }\n catch (e) {\n // pass\n }\n }\n return null;\n}\n/**\n * @type {Array<string>}\n */\nvar supportedExtensions;\n/**\n * @return {Array<string>} List of supported WebGL extensions.\n */\nexport function getSupportedExtensions() {\n if (!supportedExtensions) {\n var canvas = document.createElement('canvas');\n var gl = getContext(canvas);\n if (gl) {\n supportedExtensions = gl.getSupportedExtensions();\n }\n }\n return supportedExtensions;\n}\n//# sourceMappingURL=webgl.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl.js\n// module id = null\n// module chunks = ","/**\n * @module ol/webgl/Buffer\n */\nimport { ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER } from '../webgl.js';\nimport { DYNAMIC_DRAW, STATIC_DRAW, STREAM_DRAW } from '../webgl.js';\nimport { assert } from '../asserts.js';\n/**\n * Used to describe the intended usage for the data: `STATIC_DRAW`, `STREAM_DRAW`\n * or `DYNAMIC_DRAW`.\n * @enum {number}\n */\nexport var BufferUsage = {\n STATIC_DRAW: STATIC_DRAW,\n STREAM_DRAW: STREAM_DRAW,\n DYNAMIC_DRAW: DYNAMIC_DRAW,\n};\n/**\n * @classdesc\n * Object used to store an array of data as well as usage information for that data.\n * Stores typed arrays internally, either Float32Array or Uint16/32Array depending on\n * the buffer type (ARRAY_BUFFER or ELEMENT_ARRAY_BUFFER) and available extensions.\n *\n * To populate the array, you can either use:\n * * A size using `#ofSize(buffer)`\n * * An `ArrayBuffer` object using `#fromArrayBuffer(buffer)`\n * * A plain array using `#fromArray(array)`\n *\n * Note:\n * See the documentation of [WebGLRenderingContext.bufferData](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData)\n * for more info on buffer usage.\n * @api\n */\nvar WebGLArrayBuffer = /** @class */ (function () {\n /**\n * @param {number} type Buffer type, either ARRAY_BUFFER or ELEMENT_ARRAY_BUFFER.\n * @param {number=} opt_usage Intended usage, either `STATIC_DRAW`, `STREAM_DRAW` or `DYNAMIC_DRAW`.\n * Default is `DYNAMIC_DRAW`.\n */\n function WebGLArrayBuffer(type, opt_usage) {\n /**\n * @private\n * @type {Float32Array|Uint32Array}\n */\n this.array = null;\n /**\n * @private\n * @type {number}\n */\n this.type = type;\n assert(type === ARRAY_BUFFER || type === ELEMENT_ARRAY_BUFFER, 62);\n /**\n * @private\n * @type {number}\n */\n this.usage = opt_usage !== undefined ? opt_usage : BufferUsage.STATIC_DRAW;\n }\n /**\n * Populates the buffer with an array of the given size (all values will be zeroes).\n * @param {number} size Array size\n */\n WebGLArrayBuffer.prototype.ofSize = function (size) {\n this.array = new (getArrayClassForType(this.type))(size);\n };\n /**\n * Populates the buffer with an array of the given size (all values will be zeroes).\n * @param {Array<number>} array Numerical array\n */\n WebGLArrayBuffer.prototype.fromArray = function (array) {\n this.array = getArrayClassForType(this.type).from(array);\n };\n /**\n * Populates the buffer with a raw binary array buffer.\n * @param {ArrayBuffer} buffer Raw binary buffer to populate the array with. Note that this buffer must have been\n * initialized for the same typed array class.\n */\n WebGLArrayBuffer.prototype.fromArrayBuffer = function (buffer) {\n this.array = new (getArrayClassForType(this.type))(buffer);\n };\n /**\n * @return {number} Buffer type.\n */\n WebGLArrayBuffer.prototype.getType = function () {\n return this.type;\n };\n /**\n * Will return null if the buffer was not initialized\n * @return {Float32Array|Uint32Array} Array.\n */\n WebGLArrayBuffer.prototype.getArray = function () {\n return this.array;\n };\n /**\n * @return {number} Usage.\n */\n WebGLArrayBuffer.prototype.getUsage = function () {\n return this.usage;\n };\n /**\n * Will return 0 if the buffer is not initialized\n * @return {number} Array size\n */\n WebGLArrayBuffer.prototype.getSize = function () {\n return this.array ? this.array.length : 0;\n };\n return WebGLArrayBuffer;\n}());\n/**\n * Returns a typed array constructor based on the given buffer type\n * @param {number} type Buffer type, either ARRAY_BUFFER or ELEMENT_ARRAY_BUFFER.\n * @returns {Float32ArrayConstructor|Uint32ArrayConstructor} The typed array class to use for this buffer.\n */\nexport function getArrayClassForType(type) {\n switch (type) {\n case ARRAY_BUFFER:\n return Float32Array;\n case ELEMENT_ARRAY_BUFFER:\n return Uint32Array;\n default:\n return Float32Array;\n }\n}\nexport default WebGLArrayBuffer;\n//# sourceMappingURL=Buffer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl/Buffer.js\n// module id = null\n// module chunks = ","/**\n * @module ol/webgl/ContextEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n LOST: 'webglcontextlost',\n RESTORED: 'webglcontextrestored',\n};\n//# sourceMappingURL=ContextEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl/ContextEventType.js\n// module id = null\n// module chunks = ","/**\n * @module ol/webgl/PostProcessingPass\n */\nvar DEFAULT_VERTEX_SHADER = \"\\n precision mediump float;\\n \\n attribute vec2 a_position;\\n varying vec2 v_texCoord;\\n varying vec2 v_screenCoord;\\n \\n uniform vec2 u_screenSize;\\n \\n void main() {\\n v_texCoord = a_position * 0.5 + 0.5;\\n v_screenCoord = v_texCoord * u_screenSize;\\n gl_Position = vec4(a_position, 0.0, 1.0);\\n }\\n\";\nvar DEFAULT_FRAGMENT_SHADER = \"\\n precision mediump float;\\n \\n uniform sampler2D u_image;\\n \\n varying vec2 v_texCoord;\\n \\n void main() {\\n gl_FragColor = texture2D(u_image, v_texCoord);\\n }\\n\";\n/**\n * @typedef {Object} Options\n * @property {WebGLRenderingContext} webGlContext WebGL context; mandatory.\n * @property {number} [scaleRatio] Scale ratio; if < 1, the post process will render to a texture smaller than\n * the main canvas that will then be sampled up (useful for saving resource on blur steps).\n * @property {string} [vertexShader] Vertex shader source\n * @property {string} [fragmentShader] Fragment shader source\n * @property {Object.<string,import(\"./Helper\").UniformValue>} [uniforms] Uniform definitions for the post process step\n */\n/**\n * @typedef {Object} UniformInternalDescription\n * @property {import(\"./Helper\").UniformValue} value Value\n * @property {number} location Location\n * @property {WebGLTexture} [texture] Texture\n * @private\n */\n/**\n * @classdesc\n * This class is used to define Post Processing passes with custom shaders and uniforms.\n * This is used internally by {@link module:ol/webgl/Helper~WebGLHelper}.\n *\n * Please note that the final output on the DOM canvas is expected to have premultiplied alpha, which means that\n * a pixel which is 100% red with an opacity of 50% must have a color of (r=0.5, g=0, b=0, a=0.5).\n * Failing to provide pixel colors with premultiplied alpha will result in render anomalies.\n *\n * The default post-processing pass does *not* multiply color values with alpha value, it expects color values to be\n * premultiplied.\n *\n * Default shaders are shown hereafter:\n *\n * * Vertex shader:\n *\n * ```\n * precision mediump float;\n *\n * attribute vec2 a_position;\n * varying vec2 v_texCoord;\n * varying vec2 v_screenCoord;\n *\n * uniform vec2 u_screenSize;\n *\n * void main() {\n * v_texCoord = a_position * 0.5 + 0.5;\n * v_screenCoord = v_texCoord * u_screenSize;\n * gl_Position = vec4(a_position, 0.0, 1.0);\n * }\n * ```\n *\n * * Fragment shader:\n *\n * ```\n * precision mediump float;\n *\n * uniform sampler2D u_image;\n *\n * varying vec2 v_texCoord;\n *\n * void main() {\n * gl_FragColor = texture2D(u_image, v_texCoord);\n * }\n * ```\n *\n * @api\n */\nvar WebGLPostProcessingPass = /** @class */ (function () {\n /**\n * @param {Options} options Options.\n */\n function WebGLPostProcessingPass(options) {\n this.gl_ = options.webGlContext;\n var gl = this.gl_;\n this.scaleRatio_ = options.scaleRatio || 1;\n this.renderTargetTexture_ = gl.createTexture();\n this.renderTargetTextureSize_ = null;\n this.frameBuffer_ = gl.createFramebuffer();\n // compile the program for the frame buffer\n // TODO: make compilation errors show up\n var vertexShader = gl.createShader(gl.VERTEX_SHADER);\n gl.shaderSource(vertexShader, options.vertexShader || DEFAULT_VERTEX_SHADER);\n gl.compileShader(vertexShader);\n var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);\n gl.shaderSource(fragmentShader, options.fragmentShader || DEFAULT_FRAGMENT_SHADER);\n gl.compileShader(fragmentShader);\n this.renderTargetProgram_ = gl.createProgram();\n gl.attachShader(this.renderTargetProgram_, vertexShader);\n gl.attachShader(this.renderTargetProgram_, fragmentShader);\n gl.linkProgram(this.renderTargetProgram_);\n // bind the vertices buffer for the frame buffer\n this.renderTargetVerticesBuffer_ = gl.createBuffer();\n var verticesArray = [-1, -1, 1, -1, -1, 1, 1, -1, 1, 1, -1, 1];\n gl.bindBuffer(gl.ARRAY_BUFFER, this.renderTargetVerticesBuffer_);\n gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(verticesArray), gl.STATIC_DRAW);\n this.renderTargetAttribLocation_ = gl.getAttribLocation(this.renderTargetProgram_, 'a_position');\n this.renderTargetUniformLocation_ = gl.getUniformLocation(this.renderTargetProgram_, 'u_screenSize');\n this.renderTargetTextureLocation_ = gl.getUniformLocation(this.renderTargetProgram_, 'u_image');\n /**\n * Holds info about custom uniforms used in the post processing pass\n * @type {Array<UniformInternalDescription>}\n * @private\n */\n this.uniforms_ = [];\n options.uniforms &&\n Object.keys(options.uniforms).forEach(function (name) {\n this.uniforms_.push({\n value: options.uniforms[name],\n location: gl.getUniformLocation(this.renderTargetProgram_, name),\n });\n }.bind(this));\n }\n /**\n * Get the WebGL rendering context\n * @return {WebGLRenderingContext} The rendering context.\n * @api\n */\n WebGLPostProcessingPass.prototype.getGL = function () {\n return this.gl_;\n };\n /**\n * Initialize the render target texture of the post process, make sure it is at the\n * right size and bind it as a render target for the next draw calls.\n * The last step to be initialized will be the one where the primitives are rendered.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState current frame state\n * @api\n */\n WebGLPostProcessingPass.prototype.init = function (frameState) {\n var gl = this.getGL();\n var textureSize = [\n gl.drawingBufferWidth * this.scaleRatio_,\n gl.drawingBufferHeight * this.scaleRatio_,\n ];\n // rendering goes to my buffer\n gl.bindFramebuffer(gl.FRAMEBUFFER, this.getFrameBuffer());\n gl.viewport(0, 0, textureSize[0], textureSize[1]);\n // if size has changed: adjust canvas & render target texture\n if (!this.renderTargetTextureSize_ ||\n this.renderTargetTextureSize_[0] !== textureSize[0] ||\n this.renderTargetTextureSize_[1] !== textureSize[1]) {\n this.renderTargetTextureSize_ = textureSize;\n // create a new texture\n var level = 0;\n var internalFormat = gl.RGBA;\n var border = 0;\n var format = gl.RGBA;\n var type = gl.UNSIGNED_BYTE;\n var data = null;\n gl.bindTexture(gl.TEXTURE_2D, this.renderTargetTexture_);\n gl.texImage2D(gl.TEXTURE_2D, level, internalFormat, textureSize[0], textureSize[1], border, format, type, data);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n // bind the texture to the framebuffer\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.renderTargetTexture_, 0);\n }\n };\n /**\n * Render to the next postprocessing pass (or to the canvas if final pass).\n * @param {import(\"../PluggableMap.js\").FrameState} frameState current frame state\n * @param {WebGLPostProcessingPass} [nextPass] Next pass, optional\n * @api\n */\n WebGLPostProcessingPass.prototype.apply = function (frameState, nextPass) {\n var gl = this.getGL();\n var size = frameState.size;\n gl.bindFramebuffer(gl.FRAMEBUFFER, nextPass ? nextPass.getFrameBuffer() : null);\n gl.activeTexture(gl.TEXTURE0);\n gl.bindTexture(gl.TEXTURE_2D, this.renderTargetTexture_);\n // render the frame buffer to the canvas\n gl.clearColor(0.0, 0.0, 0.0, 0.0);\n gl.clear(gl.COLOR_BUFFER_BIT);\n gl.enable(gl.BLEND);\n gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);\n gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);\n gl.bindBuffer(gl.ARRAY_BUFFER, this.renderTargetVerticesBuffer_);\n gl.useProgram(this.renderTargetProgram_);\n gl.enableVertexAttribArray(this.renderTargetAttribLocation_);\n gl.vertexAttribPointer(this.renderTargetAttribLocation_, 2, gl.FLOAT, false, 0, 0);\n gl.uniform2f(this.renderTargetUniformLocation_, size[0], size[1]);\n gl.uniform1i(this.renderTargetTextureLocation_, 0);\n this.applyUniforms(frameState);\n gl.drawArrays(gl.TRIANGLES, 0, 6);\n };\n /**\n * @returns {WebGLFramebuffer} Frame buffer\n * @api\n */\n WebGLPostProcessingPass.prototype.getFrameBuffer = function () {\n return this.frameBuffer_;\n };\n /**\n * Sets the custom uniforms based on what was given in the constructor.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @private\n */\n WebGLPostProcessingPass.prototype.applyUniforms = function (frameState) {\n var gl = this.getGL();\n var value;\n var textureSlot = 1;\n this.uniforms_.forEach(function (uniform) {\n value =\n typeof uniform.value === 'function'\n ? uniform.value(frameState)\n : uniform.value;\n // apply value based on type\n if (value instanceof HTMLCanvasElement || value instanceof ImageData) {\n // create a texture & put data\n if (!uniform.texture) {\n uniform.texture = gl.createTexture();\n }\n gl.activeTexture(gl[\"TEXTURE\" + textureSlot]);\n gl.bindTexture(gl.TEXTURE_2D, uniform.texture);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n if (value instanceof ImageData) {\n gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, value.width, value.height, 0, gl.UNSIGNED_BYTE, new Uint8Array(value.data));\n }\n else {\n gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, value);\n }\n // fill texture slots\n gl.uniform1i(uniform.location, textureSlot++);\n }\n else if (Array.isArray(value)) {\n switch (value.length) {\n case 2:\n gl.uniform2f(uniform.location, value[0], value[1]);\n return;\n case 3:\n gl.uniform3f(uniform.location, value[0], value[1], value[2]);\n return;\n case 4:\n gl.uniform4f(uniform.location, value[0], value[1], value[2], value[3]);\n return;\n default:\n return;\n }\n }\n else if (typeof value === 'number') {\n gl.uniform1f(uniform.location, value);\n }\n });\n };\n return WebGLPostProcessingPass;\n}());\nexport default WebGLPostProcessingPass;\n//# sourceMappingURL=PostProcessingPass.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl/PostProcessingPass.js\n// module id = null\n// module chunks = ","/**\n * @module ol/vec/mat4\n */\n/**\n * @return {Array<number>} \"4x4 matrix representing a 3D identity transform.\"\n */\nexport function create() {\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n}\n/**\n * @param {Array<number>} mat4 Flattened 4x4 matrix receiving the result.\n * @param {import(\"../transform.js\").Transform} transform Transformation matrix.\n * @return {Array<number>} \"2D transformation matrix as flattened 4x4 matrix.\"\n */\nexport function fromTransform(mat4, transform) {\n mat4[0] = transform[0];\n mat4[1] = transform[1];\n mat4[4] = transform[2];\n mat4[5] = transform[3];\n mat4[12] = transform[4];\n mat4[13] = transform[5];\n return mat4;\n}\n//# sourceMappingURL=mat4.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/vec/mat4.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/webgl/Helper\n */\nimport ContextEventType from '../webgl/ContextEventType.js';\nimport Disposable from '../Disposable.js';\nimport WebGLPostProcessingPass from './PostProcessingPass.js';\nimport { FLOAT, UNSIGNED_BYTE, UNSIGNED_INT, UNSIGNED_SHORT, getContext, getSupportedExtensions, } from '../webgl.js';\nimport { assert } from '../asserts.js';\nimport { clear } from '../obj.js';\nimport { compose as composeTransform, create as createTransform, reset as resetTransform, rotate as rotateTransform, scale as scaleTransform, } from '../transform.js';\nimport { create, fromTransform } from '../vec/mat4.js';\nimport { getUid } from '../util.js';\nimport { includes } from '../array.js';\n/**\n * @typedef {Object} BufferCacheEntry\n * @property {import(\"./Buffer.js\").default} buffer\n * @property {WebGLBuffer} webGlBuffer\n */\n/**\n * Shader types, either `FRAGMENT_SHADER` or `VERTEX_SHADER`.\n * @enum {number}\n */\nexport var ShaderType = {\n FRAGMENT_SHADER: 0x8b30,\n VERTEX_SHADER: 0x8b31,\n};\n/**\n * Uniform names used in the default shaders: `PROJECTION_MATRIX`, `OFFSET_SCALE_MATRIX`.\n * and `OFFSET_ROTATION_MATRIX`.\n * @enum {string}\n */\nexport var DefaultUniform = {\n PROJECTION_MATRIX: 'u_projectionMatrix',\n OFFSET_SCALE_MATRIX: 'u_offsetScaleMatrix',\n OFFSET_ROTATION_MATRIX: 'u_offsetRotateMatrix',\n TIME: 'u_time',\n ZOOM: 'u_zoom',\n RESOLUTION: 'u_resolution',\n};\n/**\n * Attribute types, either `UNSIGNED_BYTE`, `UNSIGNED_SHORT`, `UNSIGNED_INT` or `FLOAT`\n * Note: an attribute stored in a `Float32Array` should be of type `FLOAT`.\n * @enum {number}\n */\nexport var AttributeType = {\n UNSIGNED_BYTE: UNSIGNED_BYTE,\n UNSIGNED_SHORT: UNSIGNED_SHORT,\n UNSIGNED_INT: UNSIGNED_INT,\n FLOAT: FLOAT,\n};\n/**\n * Description of an attribute in a buffer\n * @typedef {Object} AttributeDescription\n * @property {string} name Attribute name to use in shaders\n * @property {number} size Number of components per attributes\n * @property {AttributeType} [type] Attribute type, i.e. number of bytes used to store the value. This is\n * determined by the class of typed array which the buffer uses (eg. `Float32Array` for a `FLOAT` attribute).\n * Default is `FLOAT`.\n */\n/**\n * @typedef {number|Array<number>|HTMLCanvasElement|HTMLImageElement|ImageData|import(\"../transform\").Transform} UniformLiteralValue\n */\n/**\n * Uniform value can be a number, array of numbers (2 to 4), canvas element or a callback returning\n * one of the previous types.\n * @typedef {UniformLiteralValue|function(import(\"../PluggableMap.js\").FrameState):UniformLiteralValue} UniformValue\n */\n/**\n * @typedef {Object} PostProcessesOptions\n * @property {number} [scaleRatio] Scale ratio; if < 1, the post process will render to a texture smaller than\n * the main canvas which will then be sampled up (useful for saving resource on blur steps).\n * @property {string} [vertexShader] Vertex shader source\n * @property {string} [fragmentShader] Fragment shader source\n * @property {Object.<string,UniformValue>} [uniforms] Uniform definitions for the post process step\n */\n/**\n * @typedef {Object} Options\n * @property {Object.<string,UniformValue>} [uniforms] Uniform definitions; property names must match the uniform\n * names in the provided or default shaders.\n * @property {Array<PostProcessesOptions>} [postProcesses] Post-processes definitions\n */\n/**\n * @typedef {Object} UniformInternalDescription\n * @property {string} name Name\n * @property {UniformValue=} value Value\n * @property {WebGLTexture} [texture] Texture\n * @private\n */\n/**\n * @classdesc\n * This class is intended to provide low-level functions related to WebGL rendering, so that accessing\n * directly the WebGL API should not be required anymore.\n *\n * Several operations are handled by the `WebGLHelper` class:\n *\n * ### Define custom shaders and uniforms\n *\n * *Shaders* are low-level programs executed on the GPU and written in GLSL. There are two types of shaders:\n *\n * Vertex shaders are used to manipulate the position and attribute of *vertices* of rendered primitives (ie. corners of a square).\n * Outputs are:\n *\n * * `gl_Position`: position of the vertex in screen space\n *\n * * Varyings usually prefixed with `v_` are passed on to the fragment shader\n *\n * Fragment shaders are used to control the actual color of the pixels drawn on screen. Their only output is `gl_FragColor`.\n *\n * Both shaders can take *uniforms* or *attributes* as input. Attributes are explained later. Uniforms are common, read-only values that\n * can be changed at every frame and can be of type float, arrays of float or images.\n *\n * Shaders must be compiled and assembled into a program like so:\n * ```js\n * // here we simply create two shaders and assemble them in a program which is then used\n * // for subsequent rendering calls\n * const vertexShader = new WebGLVertex(VERTEX_SHADER);\n * const fragmentShader = new WebGLFragment(FRAGMENT_SHADER);\n * const program = this.context.getProgram(fragmentShader, vertexShader);\n * helper.useProgram(this.program);\n * ```\n *\n * Uniforms are defined using the `uniforms` option and can either be explicit values or callbacks taking the frame state as argument.\n * You can also change their value along the way like so:\n * ```js\n * helper.setUniformFloatValue('u_value', valueAsNumber);\n * ```\n *\n * ### Defining post processing passes\n *\n * *Post processing* describes the act of rendering primitives to a texture, and then rendering this texture to the final canvas\n * while applying special effects in screen space.\n * Typical uses are: blurring, color manipulation, depth of field, filtering...\n *\n * The `WebGLHelper` class offers the possibility to define post processes at creation time using the `postProcesses` option.\n * A post process step accepts the following options:\n *\n * * `fragmentShader` and `vertexShader`: text literals in GLSL language that will be compiled and used in the post processing step.\n * * `uniforms`: uniforms can be defined for the post processing steps just like for the main render.\n * * `scaleRatio`: allows using an intermediate texture smaller or higher than the final canvas in the post processing step.\n * This is typically used in blur steps to reduce the performance overhead by using an already downsampled texture as input.\n *\n * The {@link module:ol/webgl/PostProcessingPass~WebGLPostProcessingPass} class is used internally, refer to its documentation for more info.\n *\n * ### Binding WebGL buffers and flushing data into them\n *\n * Data that must be passed to the GPU has to be transferred using {@link module:ol/webgl/Buffer~WebGLArrayBuffer} objects.\n * A buffer has to be created only once, but must be bound every time the buffer content will be used for rendering.\n * This is done using {@link bindBuffer}.\n * When the buffer's array content has changed, the new data has to be flushed to the GPU memory; this is done using\n * {@link flushBufferData}. Note: this operation is expensive and should be done as infrequently as possible.\n *\n * When binding an array buffer, a `target` parameter must be given: it should be either {@link module:ol/webgl.ARRAY_BUFFER}\n * (if the buffer contains vertices data) or {@link module:ol/webgl.ELEMENT_ARRAY_BUFFER} (if the buffer contains indices data).\n *\n * Examples below:\n * ```js\n * // at initialization phase\n * const verticesBuffer = new WebGLArrayBuffer([], DYNAMIC_DRAW);\n * const indicesBuffer = new WebGLArrayBuffer([], DYNAMIC_DRAW);\n *\n * // when array values have changed\n * helper.flushBufferData(ARRAY_BUFFER, this.verticesBuffer);\n * helper.flushBufferData(ELEMENT_ARRAY_BUFFER, this.indicesBuffer);\n *\n * // at rendering phase\n * helper.bindBuffer(ARRAY_BUFFER, this.verticesBuffer);\n * helper.bindBuffer(ELEMENT_ARRAY_BUFFER, this.indicesBuffer);\n * ```\n *\n * ### Specifying attributes\n *\n * The GPU only receives the data as arrays of numbers. These numbers must be handled differently depending on what it describes (position, texture coordinate...).\n * Attributes are used to specify these uses. Use {@link enableAttributeArray_} and either\n * the default attribute names in {@link module:ol/webgl/Helper.DefaultAttrib} or custom ones.\n *\n * Please note that you will have to specify the type and offset of the attributes in the data array. You can refer to the documentation of [WebGLRenderingContext.vertexAttribPointer](https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/vertexAttribPointer) for more explanation.\n * ```js\n * // here we indicate that the data array has the following structure:\n * // [posX, posY, offsetX, offsetY, texCoordU, texCoordV, posX, posY, ...]\n * helper.enableAttributes([\n * {\n * name: 'a_position',\n * size: 2\n * },\n * {\n * name: 'a_offset',\n * size: 2\n * },\n * {\n * name: 'a_texCoord',\n * size: 2\n * }\n * ])\n * ```\n *\n * ### Rendering primitives\n *\n * Once all the steps above have been achieved, rendering primitives to the screen is done using {@link prepareDraw}, {@link drawElements} and {@link finalizeDraw}.\n * ```js\n * // frame preparation step\n * helper.prepareDraw(frameState);\n *\n * // call this for every data array that has to be rendered on screen\n * helper.drawElements(0, this.indicesBuffer.getArray().length);\n *\n * // finalize the rendering by applying post processes\n * helper.finalizeDraw(frameState);\n * ```\n *\n * For an example usage of this class, refer to {@link module:ol/renderer/webgl/PointsLayer~WebGLPointsLayerRenderer}.\n *\n *\n * @api\n */\nvar WebGLHelper = /** @class */ (function (_super) {\n __extends(WebGLHelper, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function WebGLHelper(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options || {};\n /** @private */\n _this.boundHandleWebGLContextLost_ = _this.handleWebGLContextLost.bind(_this);\n /** @private */\n _this.boundHandleWebGLContextRestored_ = _this.handleWebGLContextRestored.bind(_this);\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.canvas_ = document.createElement('canvas');\n _this.canvas_.style.position = 'absolute';\n _this.canvas_.style.left = '0';\n /**\n * @private\n * @type {WebGLRenderingContext}\n */\n _this.gl_ = getContext(_this.canvas_);\n var gl = _this.getGL();\n /**\n * @private\n * @type {!Object<string, BufferCacheEntry>}\n */\n _this.bufferCache_ = {};\n /**\n * @private\n * @type {WebGLProgram}\n */\n _this.currentProgram_ = null;\n assert(includes(getSupportedExtensions(), 'OES_element_index_uint'), 63);\n gl.getExtension('OES_element_index_uint');\n _this.canvas_.addEventListener(ContextEventType.LOST, _this.boundHandleWebGLContextLost_);\n _this.canvas_.addEventListener(ContextEventType.RESTORED, _this.boundHandleWebGLContextRestored_);\n /**\n * @private\n * @type {import(\"../transform.js\").Transform}\n */\n _this.offsetRotateMatrix_ = createTransform();\n /**\n * @private\n * @type {import(\"../transform.js\").Transform}\n */\n _this.offsetScaleMatrix_ = createTransform();\n /**\n * @private\n * @type {Array<number>}\n */\n _this.tmpMat4_ = create();\n /**\n * @private\n * @type {Object.<string, WebGLUniformLocation>}\n */\n _this.uniformLocations_ = {};\n /**\n * @private\n * @type {Object.<string, number>}\n */\n _this.attribLocations_ = {};\n /**\n * Holds info about custom uniforms used in the post processing pass.\n * If the uniform is a texture, the WebGL Texture object will be stored here.\n * @type {Array<UniformInternalDescription>}\n * @private\n */\n _this.uniforms_ = [];\n if (options.uniforms) {\n for (var name_1 in options.uniforms) {\n _this.uniforms_.push({\n name: name_1,\n value: options.uniforms[name_1],\n });\n }\n }\n /**\n * An array of PostProcessingPass objects is kept in this variable, built from the steps provided in the\n * options. If no post process was given, a default one is used (so as not to have to make an exception to\n * the frame buffer logic).\n * @type {Array<WebGLPostProcessingPass>}\n * @private\n */\n _this.postProcessPasses_ = options.postProcesses\n ? options.postProcesses.map(function (options) {\n return new WebGLPostProcessingPass({\n webGlContext: gl,\n scaleRatio: options.scaleRatio,\n vertexShader: options.vertexShader,\n fragmentShader: options.fragmentShader,\n uniforms: options.uniforms,\n });\n })\n : [new WebGLPostProcessingPass({ webGlContext: gl })];\n /**\n * @type {string|null}\n * @private\n */\n _this.shaderCompileErrors_ = null;\n /**\n * @type {number}\n * @private\n */\n _this.startTime_ = Date.now();\n return _this;\n }\n /**\n * Just bind the buffer if it's in the cache. Otherwise create\n * the WebGL buffer, bind it, populate it, and add an entry to\n * the cache.\n * @param {import(\"./Buffer\").default} buffer Buffer.\n * @api\n */\n WebGLHelper.prototype.bindBuffer = function (buffer) {\n var gl = this.getGL();\n var bufferKey = getUid(buffer);\n var bufferCache = this.bufferCache_[bufferKey];\n if (!bufferCache) {\n var webGlBuffer = gl.createBuffer();\n bufferCache = {\n buffer: buffer,\n webGlBuffer: webGlBuffer,\n };\n this.bufferCache_[bufferKey] = bufferCache;\n }\n gl.bindBuffer(buffer.getType(), bufferCache.webGlBuffer);\n };\n /**\n * Update the data contained in the buffer array; this is required for the\n * new data to be rendered\n * @param {import(\"./Buffer\").default} buffer Buffer.\n * @api\n */\n WebGLHelper.prototype.flushBufferData = function (buffer) {\n var gl = this.getGL();\n this.bindBuffer(buffer);\n gl.bufferData(buffer.getType(), buffer.getArray(), buffer.getUsage());\n };\n /**\n * @param {import(\"./Buffer.js\").default} buf Buffer.\n */\n WebGLHelper.prototype.deleteBuffer = function (buf) {\n var gl = this.getGL();\n var bufferKey = getUid(buf);\n var bufferCacheEntry = this.bufferCache_[bufferKey];\n if (!gl.isContextLost()) {\n gl.deleteBuffer(bufferCacheEntry.buffer);\n }\n delete this.bufferCache_[bufferKey];\n };\n /**\n * Clean up.\n */\n WebGLHelper.prototype.disposeInternal = function () {\n this.canvas_.removeEventListener(ContextEventType.LOST, this.boundHandleWebGLContextLost_);\n this.canvas_.removeEventListener(ContextEventType.RESTORED, this.boundHandleWebGLContextRestored_);\n };\n /**\n * Clear the buffer & set the viewport to draw.\n * Post process passes will be initialized here, the first one being bound as a render target for\n * subsequent draw calls.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState current frame state\n * @api\n */\n WebGLHelper.prototype.prepareDraw = function (frameState) {\n var gl = this.getGL();\n var canvas = this.getCanvas();\n var size = frameState.size;\n var pixelRatio = frameState.pixelRatio;\n canvas.width = size[0] * pixelRatio;\n canvas.height = size[1] * pixelRatio;\n canvas.style.width = size[0] + 'px';\n canvas.style.height = size[1] + 'px';\n gl.useProgram(this.currentProgram_);\n // loop backwards in post processes list\n for (var i = this.postProcessPasses_.length - 1; i >= 0; i--) {\n this.postProcessPasses_[i].init(frameState);\n }\n gl.bindTexture(gl.TEXTURE_2D, null);\n gl.clearColor(0.0, 0.0, 0.0, 0.0);\n gl.clear(gl.COLOR_BUFFER_BIT);\n gl.enable(gl.BLEND);\n gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);\n gl.useProgram(this.currentProgram_);\n this.applyFrameState(frameState);\n this.applyUniforms(frameState);\n };\n /**\n * Clear the render target & bind it for future draw operations.\n * This is similar to `prepareDraw`, only post processes will not be applied.\n * Note: the whole viewport will be drawn to the render target, regardless of its size.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState current frame state\n * @param {import(\"./RenderTarget.js\").default} renderTarget Render target to draw to\n * @param {boolean} [opt_disableAlphaBlend] If true, no alpha blending will happen.\n */\n WebGLHelper.prototype.prepareDrawToRenderTarget = function (frameState, renderTarget, opt_disableAlphaBlend) {\n var gl = this.getGL();\n var size = renderTarget.getSize();\n gl.bindFramebuffer(gl.FRAMEBUFFER, renderTarget.getFramebuffer());\n gl.viewport(0, 0, size[0], size[1]);\n gl.bindTexture(gl.TEXTURE_2D, renderTarget.getTexture());\n gl.clearColor(0.0, 0.0, 0.0, 0.0);\n gl.clear(gl.COLOR_BUFFER_BIT);\n gl.enable(gl.BLEND);\n gl.blendFunc(gl.ONE, opt_disableAlphaBlend ? gl.ZERO : gl.ONE_MINUS_SRC_ALPHA);\n gl.useProgram(this.currentProgram_);\n this.applyFrameState(frameState);\n this.applyUniforms(frameState);\n };\n /**\n * Execute a draw call based on the currently bound program, texture, buffers, attributes.\n * @param {number} start Start index.\n * @param {number} end End index.\n * @api\n */\n WebGLHelper.prototype.drawElements = function (start, end) {\n var gl = this.getGL();\n var elementType = gl.UNSIGNED_INT;\n var elementSize = 4;\n var numItems = end - start;\n var offsetInBytes = start * elementSize;\n gl.drawElements(gl.TRIANGLES, numItems, elementType, offsetInBytes);\n };\n /**\n * Apply the successive post process passes which will eventually render to the actual canvas.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState current frame state\n * @api\n */\n WebGLHelper.prototype.finalizeDraw = function (frameState) {\n // apply post processes using the next one as target\n for (var i = 0; i < this.postProcessPasses_.length; i++) {\n this.postProcessPasses_[i].apply(frameState, this.postProcessPasses_[i + 1] || null);\n }\n };\n /**\n * @return {HTMLCanvasElement} Canvas.\n * @api\n */\n WebGLHelper.prototype.getCanvas = function () {\n return this.canvas_;\n };\n /**\n * Get the WebGL rendering context\n * @return {WebGLRenderingContext} The rendering context.\n * @api\n */\n WebGLHelper.prototype.getGL = function () {\n return this.gl_;\n };\n /**\n * Sets the default matrix uniforms for a given frame state. This is called internally in `prepareDraw`.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @private\n */\n WebGLHelper.prototype.applyFrameState = function (frameState) {\n var size = frameState.size;\n var rotation = frameState.viewState.rotation;\n var offsetScaleMatrix = resetTransform(this.offsetScaleMatrix_);\n scaleTransform(offsetScaleMatrix, 2 / size[0], 2 / size[1]);\n var offsetRotateMatrix = resetTransform(this.offsetRotateMatrix_);\n if (rotation !== 0) {\n rotateTransform(offsetRotateMatrix, -rotation);\n }\n this.setUniformMatrixValue(DefaultUniform.OFFSET_SCALE_MATRIX, fromTransform(this.tmpMat4_, offsetScaleMatrix));\n this.setUniformMatrixValue(DefaultUniform.OFFSET_ROTATION_MATRIX, fromTransform(this.tmpMat4_, offsetRotateMatrix));\n this.setUniformFloatValue(DefaultUniform.TIME, (Date.now() - this.startTime_) * 0.001);\n this.setUniformFloatValue(DefaultUniform.ZOOM, frameState.viewState.zoom);\n this.setUniformFloatValue(DefaultUniform.RESOLUTION, frameState.viewState.resolution);\n };\n /**\n * Sets the custom uniforms based on what was given in the constructor. This is called internally in `prepareDraw`.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @private\n */\n WebGLHelper.prototype.applyUniforms = function (frameState) {\n var gl = this.getGL();\n var value;\n var textureSlot = 0;\n this.uniforms_.forEach(function (uniform) {\n value =\n typeof uniform.value === 'function'\n ? uniform.value(frameState)\n : uniform.value;\n // apply value based on type\n if (value instanceof HTMLCanvasElement ||\n value instanceof HTMLImageElement ||\n value instanceof ImageData) {\n // create a texture & put data\n if (!uniform.texture) {\n uniform.prevValue = undefined;\n uniform.texture = gl.createTexture();\n }\n gl.activeTexture(gl[\"TEXTURE\" + textureSlot]);\n gl.bindTexture(gl.TEXTURE_2D, uniform.texture);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n var imageReady = !(value instanceof HTMLImageElement) ||\n /** @type {HTMLImageElement} */ (value).complete;\n if (imageReady && uniform.prevValue !== value) {\n uniform.prevValue = value;\n gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, value);\n }\n // fill texture slots by increasing index\n gl.uniform1i(this.getUniformLocation(uniform.name), textureSlot++);\n }\n else if (Array.isArray(value) && value.length === 6) {\n this.setUniformMatrixValue(uniform.name, fromTransform(this.tmpMat4_, value));\n }\n else if (Array.isArray(value) && value.length <= 4) {\n switch (value.length) {\n case 2:\n gl.uniform2f(this.getUniformLocation(uniform.name), value[0], value[1]);\n return;\n case 3:\n gl.uniform3f(this.getUniformLocation(uniform.name), value[0], value[1], value[2]);\n return;\n case 4:\n gl.uniform4f(this.getUniformLocation(uniform.name), value[0], value[1], value[2], value[3]);\n return;\n default:\n return;\n }\n }\n else if (typeof value === 'number') {\n gl.uniform1f(this.getUniformLocation(uniform.name), value);\n }\n }.bind(this));\n };\n /**\n * Use a program. If the program is already in use, this will return `false`.\n * @param {WebGLProgram} program Program.\n * @return {boolean} Changed.\n * @api\n */\n WebGLHelper.prototype.useProgram = function (program) {\n if (program == this.currentProgram_) {\n return false;\n }\n else {\n var gl = this.getGL();\n gl.useProgram(program);\n this.currentProgram_ = program;\n this.uniformLocations_ = {};\n this.attribLocations_ = {};\n return true;\n }\n };\n /**\n * Will attempt to compile a vertex or fragment shader based on source\n * On error, the shader will be returned but\n * `gl.getShaderParameter(shader, gl.COMPILE_STATUS)` will return `true`\n * Use `gl.getShaderInfoLog(shader)` to have details\n * @param {string} source Shader source\n * @param {ShaderType} type VERTEX_SHADER or FRAGMENT_SHADER\n * @return {WebGLShader} Shader object\n */\n WebGLHelper.prototype.compileShader = function (source, type) {\n var gl = this.getGL();\n var shader = gl.createShader(type);\n gl.shaderSource(shader, source);\n gl.compileShader(shader);\n return shader;\n };\n /**\n * Create a program for a vertex and fragment shader. The shaders compilation may have failed:\n * use `WebGLHelper.getShaderCompileErrors()`to have details if any.\n * @param {string} fragmentShaderSource Fragment shader source.\n * @param {string} vertexShaderSource Vertex shader source.\n * @return {WebGLProgram} Program\n * @api\n */\n WebGLHelper.prototype.getProgram = function (fragmentShaderSource, vertexShaderSource) {\n var gl = this.getGL();\n var fragmentShader = this.compileShader(fragmentShaderSource, gl.FRAGMENT_SHADER);\n var vertexShader = this.compileShader(vertexShaderSource, gl.VERTEX_SHADER);\n this.shaderCompileErrors_ = null;\n if (gl.getShaderInfoLog(fragmentShader)) {\n this.shaderCompileErrors_ = \"Fragment shader compilation failed:\\n\" + gl.getShaderInfoLog(fragmentShader);\n }\n if (gl.getShaderInfoLog(vertexShader)) {\n this.shaderCompileErrors_ =\n (this.shaderCompileErrors_ || '') +\n (\"Vertex shader compilation failed:\\n\" + gl.getShaderInfoLog(vertexShader));\n }\n var program = gl.createProgram();\n gl.attachShader(program, fragmentShader);\n gl.attachShader(program, vertexShader);\n gl.linkProgram(program);\n return program;\n };\n /**\n * Will return the last shader compilation errors. If no error happened, will return null;\n * @return {string|null} Errors description, or null if last compilation was successful\n * @api\n */\n WebGLHelper.prototype.getShaderCompileErrors = function () {\n return this.shaderCompileErrors_;\n };\n /**\n * Will get the location from the shader or the cache\n * @param {string} name Uniform name\n * @return {WebGLUniformLocation} uniformLocation\n * @api\n */\n WebGLHelper.prototype.getUniformLocation = function (name) {\n if (this.uniformLocations_[name] === undefined) {\n this.uniformLocations_[name] = this.getGL().getUniformLocation(this.currentProgram_, name);\n }\n return this.uniformLocations_[name];\n };\n /**\n * Will get the location from the shader or the cache\n * @param {string} name Attribute name\n * @return {number} attribLocation\n * @api\n */\n WebGLHelper.prototype.getAttributeLocation = function (name) {\n if (this.attribLocations_[name] === undefined) {\n this.attribLocations_[name] = this.getGL().getAttribLocation(this.currentProgram_, name);\n }\n return this.attribLocations_[name];\n };\n /**\n * Modifies the given transform to apply the rotation/translation/scaling of the given frame state.\n * The resulting transform can be used to convert world space coordinates to view coordinates.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {import(\"../transform\").Transform} transform Transform to update.\n * @return {import(\"../transform\").Transform} The updated transform object.\n * @api\n */\n WebGLHelper.prototype.makeProjectionTransform = function (frameState, transform) {\n var size = frameState.size;\n var rotation = frameState.viewState.rotation;\n var resolution = frameState.viewState.resolution;\n var center = frameState.viewState.center;\n resetTransform(transform);\n composeTransform(transform, 0, 0, 2 / (resolution * size[0]), 2 / (resolution * size[1]), -rotation, -center[0], -center[1]);\n return transform;\n };\n /**\n * Give a value for a standard float uniform\n * @param {string} uniform Uniform name\n * @param {number} value Value\n * @api\n */\n WebGLHelper.prototype.setUniformFloatValue = function (uniform, value) {\n this.getGL().uniform1f(this.getUniformLocation(uniform), value);\n };\n /**\n * Give a value for a standard matrix4 uniform\n * @param {string} uniform Uniform name\n * @param {Array<number>} value Matrix value\n * @api\n */\n WebGLHelper.prototype.setUniformMatrixValue = function (uniform, value) {\n this.getGL().uniformMatrix4fv(this.getUniformLocation(uniform), false, value);\n };\n /**\n * Will set the currently bound buffer to an attribute of the shader program. Used by `#enableAttributes`\n * internally.\n * @param {string} attribName Attribute name\n * @param {number} size Number of components per attributes\n * @param {number} type UNSIGNED_INT, UNSIGNED_BYTE, UNSIGNED_SHORT or FLOAT\n * @param {number} stride Stride in bytes (0 means attribs are packed)\n * @param {number} offset Offset in bytes\n * @private\n */\n WebGLHelper.prototype.enableAttributeArray_ = function (attribName, size, type, stride, offset) {\n var location = this.getAttributeLocation(attribName);\n // the attribute has not been found in the shaders; do not enable it\n if (location < 0) {\n return;\n }\n this.getGL().enableVertexAttribArray(location);\n this.getGL().vertexAttribPointer(location, size, type, false, stride, offset);\n };\n /**\n * Will enable the following attributes to be read from the currently bound buffer,\n * i.e. tell the GPU where to read the different attributes in the buffer. An error in the\n * size/type/order of attributes will most likely break the rendering and throw a WebGL exception.\n * @param {Array<AttributeDescription>} attributes Ordered list of attributes to read from the buffer\n * @api\n */\n WebGLHelper.prototype.enableAttributes = function (attributes) {\n var stride = computeAttributesStride(attributes);\n var offset = 0;\n for (var i = 0; i < attributes.length; i++) {\n var attr = attributes[i];\n this.enableAttributeArray_(attr.name, attr.size, attr.type || FLOAT, stride, offset);\n offset += attr.size * getByteSizeFromType(attr.type);\n }\n };\n /**\n * WebGL context was lost\n * @private\n */\n WebGLHelper.prototype.handleWebGLContextLost = function () {\n clear(this.bufferCache_);\n this.currentProgram_ = null;\n };\n /**\n * WebGL context was restored\n * @private\n */\n WebGLHelper.prototype.handleWebGLContextRestored = function () { };\n /**\n * Will create or reuse a given webgl texture and apply the given size. If no image data\n * specified, the texture will be empty, otherwise image data will be used and the `size`\n * parameter will be ignored.\n * Note: wrap parameters are set to clamp to edge, min filter is set to linear.\n * @param {Array<number>} size Expected size of the texture\n * @param {ImageData|HTMLImageElement|HTMLCanvasElement} [opt_data] Image data/object to bind to the texture\n * @param {WebGLTexture} [opt_texture] Existing texture to reuse\n * @return {WebGLTexture} The generated texture\n * @api\n */\n WebGLHelper.prototype.createTexture = function (size, opt_data, opt_texture) {\n var gl = this.getGL();\n var texture = opt_texture || gl.createTexture();\n // set params & size\n var level = 0;\n var internalFormat = gl.RGBA;\n var border = 0;\n var format = gl.RGBA;\n var type = gl.UNSIGNED_BYTE;\n gl.bindTexture(gl.TEXTURE_2D, texture);\n if (opt_data) {\n gl.texImage2D(gl.TEXTURE_2D, level, internalFormat, format, type, opt_data);\n }\n else {\n gl.texImage2D(gl.TEXTURE_2D, level, internalFormat, size[0], size[1], border, format, type, null);\n }\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n return texture;\n };\n return WebGLHelper;\n}(Disposable));\n/**\n * Compute a stride in bytes based on a list of attributes\n * @param {Array<AttributeDescription>} attributes Ordered list of attributes\n * @returns {number} Stride, ie amount of values for each vertex in the vertex buffer\n * @api\n */\nexport function computeAttributesStride(attributes) {\n var stride = 0;\n for (var i = 0; i < attributes.length; i++) {\n var attr = attributes[i];\n stride += attr.size * getByteSizeFromType(attr.type);\n }\n return stride;\n}\n/**\n * Computes the size in byte of an attribute type.\n * @param {AttributeType} type Attribute type\n * @returns {number} The size in bytes\n */\nfunction getByteSizeFromType(type) {\n switch (type) {\n case AttributeType.UNSIGNED_BYTE:\n return Uint8Array.BYTES_PER_ELEMENT;\n case AttributeType.UNSIGNED_SHORT:\n return Uint16Array.BYTES_PER_ELEMENT;\n case AttributeType.UNSIGNED_INT:\n return Uint32Array.BYTES_PER_ELEMENT;\n case AttributeType.FLOAT:\n default:\n return Float32Array.BYTES_PER_ELEMENT;\n }\n}\nexport default WebGLHelper;\n//# sourceMappingURL=Helper.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl/Helper.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/webgl/Layer\n */\nimport LayerRenderer from '../Layer.js';\nimport RenderEvent from '../../render/Event.js';\nimport RenderEventType from '../../render/EventType.js';\nimport WebGLHelper from '../../webgl/Helper.js';\n/**\n * @enum {string}\n */\nexport var WebGLWorkerMessageType = {\n GENERATE_BUFFERS: 'GENERATE_BUFFERS',\n};\n/**\n * @typedef {Object} WebGLWorkerGenerateBuffersMessage\n * This message will trigger the generation of a vertex and an index buffer based on the given render instructions.\n * When the buffers are generated, the worked will send a message of the same type to the main thread, with\n * the generated buffers in it.\n * Note that any addition properties present in the message *will* be sent back to the main thread.\n * @property {WebGLWorkerMessageType} type Message type\n * @property {ArrayBuffer} renderInstructions Render instructions raw binary buffer.\n * @property {ArrayBuffer} [vertexBuffer] Vertices array raw binary buffer (sent by the worker).\n * @property {ArrayBuffer} [indexBuffer] Indices array raw binary buffer (sent by the worker).\n * @property {number} [customAttributesCount] Amount of custom attributes count in the render instructions.\n */\n/**\n * @typedef {Object} PostProcessesOptions\n * @property {number} [scaleRatio] Scale ratio; if < 1, the post process will render to a texture smaller than\n * the main canvas that will then be sampled up (useful for saving resource on blur steps).\n * @property {string} [vertexShader] Vertex shader source\n * @property {string} [fragmentShader] Fragment shader source\n * @property {Object.<string,import(\"../../webgl/Helper\").UniformValue>} [uniforms] Uniform definitions for the post process step\n */\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the canvas element.\n * @property {Object.<string,import(\"../../webgl/Helper\").UniformValue>} [uniforms] Uniform definitions for the post process steps\n * @property {Array<PostProcessesOptions>} [postProcesses] Post-processes definitions\n */\n/**\n * @classdesc\n * Base WebGL renderer class.\n * Holds all logic related to data manipulation & some common rendering logic\n * @template {import(\"../../layer/Layer.js\").default} LayerType\n */\nvar WebGLLayerRenderer = /** @class */ (function (_super) {\n __extends(WebGLLayerRenderer, _super);\n /**\n * @param {LayerType} layer Layer.\n * @param {Options=} [opt_options] Options.\n */\n function WebGLLayerRenderer(layer, opt_options) {\n var _this = _super.call(this, layer) || this;\n var options = opt_options || {};\n /**\n * @type {WebGLHelper}\n * @protected\n */\n _this.helper = new WebGLHelper({\n postProcesses: options.postProcesses,\n uniforms: options.uniforms,\n });\n if (options.className !== undefined) {\n _this.helper.getCanvas().className = options.className;\n }\n return _this;\n }\n /**\n * Clean up.\n */\n WebGLLayerRenderer.prototype.disposeInternal = function () {\n this.helper.dispose();\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * Will return the last shader compilation errors. If no error happened, will return null;\n * @return {string|null} Errors, or null if last compilation was successful\n * @api\n */\n WebGLLayerRenderer.prototype.getShaderCompileErrors = function () {\n return this.helper.getShaderCompileErrors();\n };\n /**\n * @param {import(\"../../render/EventType.js\").default} type Event type.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @private\n */\n WebGLLayerRenderer.prototype.dispatchRenderEvent_ = function (type, frameState) {\n var layer = this.getLayer();\n if (layer.hasListener(type)) {\n // RenderEvent does not get a context or an inversePixelTransform, because WebGL allows much less direct editing than Canvas2d does.\n var event_1 = new RenderEvent(type, null, frameState, null);\n layer.dispatchEvent(event_1);\n }\n };\n /**\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @protected\n */\n WebGLLayerRenderer.prototype.preRender = function (frameState) {\n this.dispatchRenderEvent_(RenderEventType.PRERENDER, frameState);\n };\n /**\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @protected\n */\n WebGLLayerRenderer.prototype.postRender = function (frameState) {\n this.dispatchRenderEvent_(RenderEventType.POSTRENDER, frameState);\n };\n return WebGLLayerRenderer;\n}(LayerRenderer));\nvar tmpArray_ = [];\nvar bufferPositions_ = { vertexPosition: 0, indexPosition: 0 };\nfunction writePointVertex(buffer, pos, x, y, index) {\n buffer[pos + 0] = x;\n buffer[pos + 1] = y;\n buffer[pos + 2] = index;\n}\n/**\n * An object holding positions both in an index and a vertex buffer.\n * @typedef {Object} BufferPositions\n * @property {number} vertexPosition Position in the vertex buffer\n * @property {number} indexPosition Position in the index buffer\n */\n/**\n * Pushes a quad (two triangles) based on a point geometry\n * @param {Float32Array} instructions Array of render instructions for points.\n * @param {number} elementIndex Index from which render instructions will be read.\n * @param {Float32Array} vertexBuffer Buffer in the form of a typed array.\n * @param {Uint32Array} indexBuffer Buffer in the form of a typed array.\n * @param {number} customAttributesCount Amount of custom attributes for each element.\n * @param {BufferPositions} [bufferPositions] Buffer write positions; if not specified, positions will be set at 0.\n * @return {BufferPositions} New buffer positions where to write next\n * @property {number} vertexPosition New position in the vertex buffer where future writes should start.\n * @property {number} indexPosition New position in the index buffer where future writes should start.\n * @private\n */\nexport function writePointFeatureToBuffers(instructions, elementIndex, vertexBuffer, indexBuffer, customAttributesCount, bufferPositions) {\n // This is for x, y and index\n var baseVertexAttrsCount = 3;\n var baseInstructionsCount = 2;\n var stride = baseVertexAttrsCount + customAttributesCount;\n var x = instructions[elementIndex + 0];\n var y = instructions[elementIndex + 1];\n // read custom numerical attributes on the feature\n var customAttrs = tmpArray_;\n customAttrs.length = customAttributesCount;\n for (var i = 0; i < customAttrs.length; i++) {\n customAttrs[i] = instructions[elementIndex + baseInstructionsCount + i];\n }\n var vPos = bufferPositions ? bufferPositions.vertexPosition : 0;\n var iPos = bufferPositions ? bufferPositions.indexPosition : 0;\n var baseIndex = vPos / stride;\n // push vertices for each of the four quad corners (first standard then custom attributes)\n writePointVertex(vertexBuffer, vPos, x, y, 0);\n customAttrs.length &&\n vertexBuffer.set(customAttrs, vPos + baseVertexAttrsCount);\n vPos += stride;\n writePointVertex(vertexBuffer, vPos, x, y, 1);\n customAttrs.length &&\n vertexBuffer.set(customAttrs, vPos + baseVertexAttrsCount);\n vPos += stride;\n writePointVertex(vertexBuffer, vPos, x, y, 2);\n customAttrs.length &&\n vertexBuffer.set(customAttrs, vPos + baseVertexAttrsCount);\n vPos += stride;\n writePointVertex(vertexBuffer, vPos, x, y, 3);\n customAttrs.length &&\n vertexBuffer.set(customAttrs, vPos + baseVertexAttrsCount);\n vPos += stride;\n indexBuffer[iPos++] = baseIndex;\n indexBuffer[iPos++] = baseIndex + 1;\n indexBuffer[iPos++] = baseIndex + 3;\n indexBuffer[iPos++] = baseIndex + 1;\n indexBuffer[iPos++] = baseIndex + 2;\n indexBuffer[iPos++] = baseIndex + 3;\n bufferPositions_.vertexPosition = vPos;\n bufferPositions_.indexPosition = iPos;\n return bufferPositions_;\n}\n/**\n * Returns a texture of 1x1 pixel, white\n * @private\n * @return {ImageData} Image data.\n */\nexport function getBlankImageData() {\n var canvas = document.createElement('canvas');\n var image = canvas.getContext('2d').createImageData(1, 1);\n image.data[0] = 255;\n image.data[1] = 255;\n image.data[2] = 255;\n image.data[3] = 255;\n return image;\n}\n/**\n * Generates a color array based on a numerical id\n * Note: the range for each component is 0 to 1 with 256 steps\n * @param {number} id Id\n * @param {Array<number>} [opt_array] Reusable array\n * @return {Array<number>} Color array containing the encoded id\n */\nexport function colorEncodeId(id, opt_array) {\n var array = opt_array || [];\n var radix = 256;\n var divide = radix - 1;\n array[0] = Math.floor(id / radix / radix / radix) / divide;\n array[1] = (Math.floor(id / radix / radix) % radix) / divide;\n array[2] = (Math.floor(id / radix) % radix) / divide;\n array[3] = (id % radix) / divide;\n return array;\n}\n/**\n * Reads an id from a color-encoded array\n * Note: the expected range for each component is 0 to 1 with 256 steps.\n * @param {Array<number>} color Color array containing the encoded id\n * @return {number} Decoded id\n */\nexport function colorDecodeId(color) {\n var id = 0;\n var radix = 256;\n var mult = radix - 1;\n id += Math.round(color[0] * radix * radix * radix * mult);\n id += Math.round(color[1] * radix * radix * mult);\n id += Math.round(color[2] * radix * mult);\n id += Math.round(color[3] * mult);\n return id;\n}\nexport default WebGLLayerRenderer;\n//# sourceMappingURL=Layer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/webgl/Layer.js\n// module id = null\n// module chunks = ","/**\n * A wrapper class to simplify rendering to a texture instead of the final canvas\n * @module ol/webgl/RenderTarget\n */\nimport { equals } from '../array.js';\n// for pixel color reading\nvar tmpArray4 = new Uint8Array(4);\n/**\n * @classdesc\n * This class is a wrapper around the association of both a `WebGLTexture` and a `WebGLFramebuffer` instances,\n * simplifying initialization and binding for rendering.\n * @api\n */\nvar WebGLRenderTarget = /** @class */ (function () {\n /**\n * @param {import(\"./Helper.js\").default} helper WebGL helper; mandatory.\n * @param {Array<number>} [opt_size] Expected size of the render target texture; note: this can be changed later on.\n */\n function WebGLRenderTarget(helper, opt_size) {\n /**\n * @private\n * @type {import(\"./Helper.js\").default}\n */\n this.helper_ = helper;\n var gl = helper.getGL();\n /**\n * @private\n * @type {WebGLTexture}\n */\n this.texture_ = gl.createTexture();\n /**\n * @private\n * @type {WebGLFramebuffer}\n */\n this.framebuffer_ = gl.createFramebuffer();\n /**\n * @type {Array<number>}\n * @private\n */\n this.size_ = opt_size || [1, 1];\n /**\n * @type {Uint8Array}\n * @private\n */\n this.data_ = new Uint8Array(0);\n /**\n * @type {boolean}\n * @private\n */\n this.dataCacheDirty_ = true;\n this.updateSize_();\n }\n /**\n * Changes the size of the render target texture. Note: will do nothing if the size\n * is already the same.\n * @param {Array<number>} size Expected size of the render target texture\n * @api\n */\n WebGLRenderTarget.prototype.setSize = function (size) {\n if (equals(size, this.size_)) {\n return;\n }\n this.size_[0] = size[0];\n this.size_[1] = size[1];\n this.updateSize_();\n };\n /**\n * Returns the size of the render target texture\n * @return {Array<number>} Size of the render target texture\n * @api\n */\n WebGLRenderTarget.prototype.getSize = function () {\n return this.size_;\n };\n /**\n * This will cause following calls to `#readAll` or `#readPixel` to download the content of the\n * render target into memory, which is an expensive operation.\n * This content will be kept in cache but should be cleared after each new render.\n * @api\n */\n WebGLRenderTarget.prototype.clearCachedData = function () {\n this.dataCacheDirty_ = true;\n };\n /**\n * Returns the full content of the frame buffer as a series of r, g, b, a components\n * in the 0-255 range (unsigned byte).\n * @return {Uint8Array} Integer array of color values\n * @api\n */\n WebGLRenderTarget.prototype.readAll = function () {\n if (this.dataCacheDirty_) {\n var size = this.size_;\n var gl = this.helper_.getGL();\n gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer_);\n gl.readPixels(0, 0, size[0], size[1], gl.RGBA, gl.UNSIGNED_BYTE, this.data_);\n this.dataCacheDirty_ = false;\n }\n return this.data_;\n };\n /**\n * Reads one pixel of the frame buffer as an array of r, g, b, a components\n * in the 0-255 range (unsigned byte).\n * If x and/or y are outside of existing data, an array filled with 0 is returned.\n * @param {number} x Pixel coordinate\n * @param {number} y Pixel coordinate\n * @returns {Uint8Array} Integer array with one color value (4 components)\n * @api\n */\n WebGLRenderTarget.prototype.readPixel = function (x, y) {\n if (x < 0 || y < 0 || x > this.size_[0] || y >= this.size_[1]) {\n tmpArray4[0] = 0;\n tmpArray4[1] = 0;\n tmpArray4[2] = 0;\n tmpArray4[3] = 0;\n return tmpArray4;\n }\n this.readAll();\n var index = Math.floor(x) + (this.size_[1] - Math.floor(y) - 1) * this.size_[0];\n tmpArray4[0] = this.data_[index * 4];\n tmpArray4[1] = this.data_[index * 4 + 1];\n tmpArray4[2] = this.data_[index * 4 + 2];\n tmpArray4[3] = this.data_[index * 4 + 3];\n return tmpArray4;\n };\n /**\n * @return {WebGLTexture} Texture to render to\n */\n WebGLRenderTarget.prototype.getTexture = function () {\n return this.texture_;\n };\n /**\n * @return {WebGLFramebuffer} Frame buffer of the render target\n */\n WebGLRenderTarget.prototype.getFramebuffer = function () {\n return this.framebuffer_;\n };\n /**\n * @private\n */\n WebGLRenderTarget.prototype.updateSize_ = function () {\n var size = this.size_;\n var gl = this.helper_.getGL();\n this.texture_ = this.helper_.createTexture(size, null, this.texture_);\n gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer_);\n gl.viewport(0, 0, size[0], size[1]);\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture_, 0);\n this.data_ = new Uint8Array(size[0] * size[1] * 4);\n };\n return WebGLRenderTarget;\n}());\nexport default WebGLRenderTarget;\n//# sourceMappingURL=RenderTarget.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl/RenderTarget.js\n// module id = null\n// module chunks = ","var source = \"var e=\\\"function\\\"==typeof Object.assign?Object.assign:function(e,n){if(null==e)throw new TypeError(\\\"Cannot convert undefined or null to object\\\");for(var t=Object(e),r=1,o=arguments.length;r<o;++r){var i=arguments[r];if(null!=i)for(var f in i)i.hasOwnProperty(f)&&(t[f]=i[f])}return t},n=\\\"GENERATE_BUFFERS\\\",t=[],r={vertexPosition:0,indexPosition:0};function o(e,n,t,r,o){e[n+0]=t,e[n+1]=r,e[n+2]=o}function i(e,n,i,f,s,u){var a=3+s,l=e[n+0],v=e[n+1],c=t;c.length=s;for(var g=0;g<c.length;g++)c[g]=e[n+2+g];var b=u?u.vertexPosition:0,h=u?u.indexPosition:0,d=b/a;return o(i,b,l,v,0),c.length&&i.set(c,b+3),o(i,b+=a,l,v,1),c.length&&i.set(c,b+3),o(i,b+=a,l,v,2),c.length&&i.set(c,b+3),o(i,b+=a,l,v,3),c.length&&i.set(c,b+3),b+=a,f[h++]=d,f[h++]=d+1,f[h++]=d+3,f[h++]=d+1,f[h++]=d+2,f[h++]=d+3,r.vertexPosition=b,r.indexPosition=h,r}var f=self;f.onmessage=function(t){var r=t.data;if(r.type===n){for(var o=r.customAttributesCount,s=2+o,u=new Float32Array(r.renderInstructions),a=u.length/s,l=4*a*(o+3),v=new Uint32Array(6*a),c=new Float32Array(l),g=null,b=0;b<u.length;b+=s)g=i(u,b,c,v,o,g);var h=e({vertexBuffer:c.buffer,indexBuffer:v.buffer,renderInstructions:u.buffer},r);f.postMessage(h,[c.buffer,v.buffer,u.buffer])}};\";\nvar blob = new Blob([source], { type: 'application/javascript' });\nvar url = URL.createObjectURL(blob);\nexport function create() {\n return new Worker(url);\n}\n//# sourceMappingURL=webgl.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/worker/webgl.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/webgl/PointsLayer\n */\nimport BaseVector from '../../layer/BaseVector.js';\nimport GeometryType from '../../geom/GeometryType.js';\nimport VectorEventType from '../../source/VectorEventType.js';\nimport ViewHint from '../../ViewHint.js';\nimport WebGLArrayBuffer from '../../webgl/Buffer.js';\nimport WebGLLayerRenderer, { WebGLWorkerMessageType, colorDecodeId, colorEncodeId, } from './Layer.js';\nimport WebGLRenderTarget from '../../webgl/RenderTarget.js';\nimport { ARRAY_BUFFER, DYNAMIC_DRAW, ELEMENT_ARRAY_BUFFER } from '../../webgl.js';\nimport { AttributeType, DefaultUniform } from '../../webgl/Helper.js';\nimport { apply as applyTransform, create as createTransform, makeInverse as makeInverseTransform, multiply as multiplyTransform, } from '../../transform.js';\nimport { assert } from '../../asserts.js';\nimport { buffer, createEmpty, equals } from '../../extent.js';\nimport { create as createWebGLWorker } from '../../worker/webgl.js';\nimport { getUid } from '../../util.js';\nimport { listen, unlistenByKey } from '../../events.js';\n/**\n * @typedef {Object} CustomAttribute A description of a custom attribute to be passed on to the GPU, with a value different\n * for each feature.\n * @property {string} name Attribute name.\n * @property {function(import(\"../../Feature\").default, Object<string, *>):number} callback This callback computes the numerical value of the\n * attribute for a given feature (properties are available as 2nd arg for quicker access).\n */\n/**\n * @typedef {Object} FeatureCacheItem Object that holds a reference to a feature, its geometry and properties. Used to optimize\n * rebuildBuffers by accessing these objects quicker.\n * @property {import(\"../../Feature\").default} feature Feature\n * @property {Object<string, *>} properties Feature properties\n * @property {import(\"../../geom\").Geometry} geometry Feature geometry\n */\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the canvas element.\n * @property {Array<CustomAttribute>} [attributes] These attributes will be read from the features in the source and then\n * passed to the GPU. The `name` property of each attribute will serve as its identifier:\n * * In the vertex shader as an `attribute` by prefixing it with `a_`\n * * In the fragment shader as a `varying` by prefixing it with `v_`\n * Please note that these can only be numerical values.\n * @property {string} vertexShader Vertex shader source, mandatory.\n * @property {string} fragmentShader Fragment shader source, mandatory.\n * @property {string} [hitVertexShader] Vertex shader source for hit detection rendering.\n * @property {string} [hitFragmentShader] Fragment shader source for hit detection rendering.\n * @property {Object.<string,import(\"../../webgl/Helper\").UniformValue>} [uniforms] Uniform definitions for the post process steps\n * Please note that `u_texture` is reserved for the main texture slot.\n * @property {Array<import(\"./Layer\").PostProcessesOptions>} [postProcesses] Post-processes definitions\n */\n/**\n * @classdesc\n * WebGL vector renderer optimized for points.\n * All features will be rendered as quads (two triangles forming a square). New data will be flushed to the GPU\n * every time the vector source changes.\n *\n * You need to provide vertex and fragment shaders for rendering. This can be done using\n * {@link module:ol/webgl/ShaderBuilder} utilities. These shaders shall expect a `a_position` attribute\n * containing the screen-space projected center of the quad, as well as a `a_index` attribute\n * whose value (0, 1, 2 or 3) indicates which quad vertex is currently getting processed (see structure below).\n *\n * To include variable attributes in the shaders, you need to declare them using the `attributes` property of\n * the options object like so:\n * ```js\n * new WebGLPointsLayerRenderer(layer, {\n * attributes: [\n * {\n * name: 'size',\n * callback: function(feature) {\n * // compute something with the feature\n * }\n * },\n * {\n * name: 'weight',\n * callback: function(feature) {\n * // compute something with the feature\n * }\n * },\n * ],\n * vertexShader:\n * // shader using attribute a_weight and a_size\n * fragmentShader:\n * // shader using varying v_weight and v_size\n * ```\n *\n * To enable hit detection, you must as well provide dedicated shaders using the `hitVertexShader`\n * and `hitFragmentShader` properties. These shall expect the `a_hitColor` attribute to contain\n * the final color that will have to be output for hit detection to work.\n *\n * The following uniform is used for the main texture: `u_texture`.\n *\n * Please note that the main shader output should have premultiplied alpha, otherwise visual anomalies may occur.\n *\n * Points are rendered as quads with the following structure:\n *\n * ```\n * (u0, v1) (u1, v1)\n * [3]----------[2]\n * |` |\n * | ` |\n * | ` |\n * | ` |\n * | ` |\n * | ` |\n * [0]----------[1]\n * (u0, v0) (u1, v0)\n * ```\n *\n * This uses {@link module:ol/webgl/Helper~WebGLHelper} internally.\n *\n * @api\n */\nvar WebGLPointsLayerRenderer = /** @class */ (function (_super) {\n __extends(WebGLPointsLayerRenderer, _super);\n /**\n * @param {import(\"../../layer/Layer.js\").default} layer Layer.\n * @param {Options} options Options.\n */\n function WebGLPointsLayerRenderer(layer, options) {\n var _this = this;\n var uniforms = options.uniforms || {};\n var projectionMatrixTransform = createTransform();\n uniforms[DefaultUniform.PROJECTION_MATRIX] = projectionMatrixTransform;\n _this = _super.call(this, layer, {\n className: options.className,\n uniforms: uniforms,\n postProcesses: options.postProcesses,\n }) || this;\n _this.sourceRevision_ = -1;\n _this.verticesBuffer_ = new WebGLArrayBuffer(ARRAY_BUFFER, DYNAMIC_DRAW);\n _this.hitVerticesBuffer_ = new WebGLArrayBuffer(ARRAY_BUFFER, DYNAMIC_DRAW);\n _this.indicesBuffer_ = new WebGLArrayBuffer(ELEMENT_ARRAY_BUFFER, DYNAMIC_DRAW);\n _this.program_ = _this.helper.getProgram(options.fragmentShader, options.vertexShader);\n /**\n * @type {boolean}\n * @private\n */\n _this.hitDetectionEnabled_ =\n options.hitFragmentShader && options.hitVertexShader ? true : false;\n _this.hitProgram_ =\n _this.hitDetectionEnabled_ &&\n _this.helper.getProgram(options.hitFragmentShader, options.hitVertexShader);\n var customAttributes = options.attributes\n ? options.attributes.map(function (attribute) {\n return {\n name: 'a_' + attribute.name,\n size: 1,\n type: AttributeType.FLOAT,\n };\n })\n : [];\n /**\n * A list of attributes used by the renderer. By default only the position and\n * index of the vertex (0 to 3) are required.\n * @type {Array<import('../../webgl/Helper.js').AttributeDescription>}\n */\n _this.attributes = [\n {\n name: 'a_position',\n size: 2,\n type: AttributeType.FLOAT,\n },\n {\n name: 'a_index',\n size: 1,\n type: AttributeType.FLOAT,\n },\n ].concat(customAttributes);\n /**\n * A list of attributes used for hit detection.\n * @type {Array<import('../../webgl/Helper.js').AttributeDescription>}\n */\n _this.hitDetectionAttributes = [\n {\n name: 'a_position',\n size: 2,\n type: AttributeType.FLOAT,\n },\n {\n name: 'a_index',\n size: 1,\n type: AttributeType.FLOAT,\n },\n {\n name: 'a_hitColor',\n size: 4,\n type: AttributeType.FLOAT,\n },\n {\n name: 'a_featureUid',\n size: 1,\n type: AttributeType.FLOAT,\n },\n ].concat(customAttributes);\n _this.customAttributes = options.attributes ? options.attributes : [];\n _this.previousExtent_ = createEmpty();\n /**\n * This transform is updated on every frame and is the composition of:\n * - invert of the world->screen transform that was used when rebuilding buffers (see `this.renderTransform_`)\n * - current world->screen transform\n * @type {import(\"../../transform.js\").Transform}\n * @private\n */\n _this.currentTransform_ = projectionMatrixTransform;\n /**\n * This transform is updated when buffers are rebuilt and converts world space coordinates to screen space\n * @type {import(\"../../transform.js\").Transform}\n * @private\n */\n _this.renderTransform_ = createTransform();\n /**\n * @type {import(\"../../transform.js\").Transform}\n * @private\n */\n _this.invertRenderTransform_ = createTransform();\n /**\n * @type {Float32Array}\n * @private\n */\n _this.renderInstructions_ = new Float32Array(0);\n /**\n * These instructions are used for hit detection\n * @type {Float32Array}\n * @private\n */\n _this.hitRenderInstructions_ = new Float32Array(0);\n /**\n * @type {WebGLRenderTarget}\n * @private\n */\n _this.hitRenderTarget_ =\n _this.hitDetectionEnabled_ && new WebGLRenderTarget(_this.helper);\n _this.worker_ = createWebGLWorker();\n _this.worker_.addEventListener('message', \n /**\n * @param {*} event Event.\n * @this {WebGLPointsLayerRenderer}\n */\n function (event) {\n var received = event.data;\n if (received.type === WebGLWorkerMessageType.GENERATE_BUFFERS) {\n var projectionTransform = received.projectionTransform;\n if (received.hitDetection) {\n this.hitVerticesBuffer_.fromArrayBuffer(received.vertexBuffer);\n this.helper.flushBufferData(this.hitVerticesBuffer_);\n }\n else {\n this.verticesBuffer_.fromArrayBuffer(received.vertexBuffer);\n this.helper.flushBufferData(this.verticesBuffer_);\n }\n this.indicesBuffer_.fromArrayBuffer(received.indexBuffer);\n this.helper.flushBufferData(this.indicesBuffer_);\n this.renderTransform_ = projectionTransform;\n makeInverseTransform(this.invertRenderTransform_, this.renderTransform_);\n if (received.hitDetection) {\n this.hitRenderInstructions_ = new Float32Array(event.data.renderInstructions);\n }\n else {\n this.renderInstructions_ = new Float32Array(event.data.renderInstructions);\n }\n this.getLayer().changed();\n }\n }.bind(_this));\n /**\n * This object will be updated when the source changes. Key is uid.\n * @type {Object<string, FeatureCacheItem>}\n * @private\n */\n _this.featureCache_ = {};\n /**\n * Amount of features in the cache.\n * @type {number}\n * @private\n */\n _this.featureCount_ = 0;\n var source = _this.getLayer().getSource();\n _this.sourceListenKeys_ = [\n listen(source, VectorEventType.ADDFEATURE, _this.handleSourceFeatureAdded_, _this),\n listen(source, VectorEventType.CHANGEFEATURE, _this.handleSourceFeatureChanged_, _this),\n listen(source, VectorEventType.REMOVEFEATURE, _this.handleSourceFeatureDelete_, _this),\n listen(source, VectorEventType.CLEAR, _this.handleSourceFeatureClear_, _this),\n ];\n source.forEachFeature(function (feature) {\n this.featureCache_[getUid(feature)] = {\n feature: feature,\n properties: feature.getProperties(),\n geometry: feature.getGeometry(),\n };\n this.featureCount_++;\n }.bind(_this));\n return _this;\n }\n /**\n * @param {import(\"../../source/Vector.js\").VectorSourceEvent} event Event.\n * @private\n */\n WebGLPointsLayerRenderer.prototype.handleSourceFeatureAdded_ = function (event) {\n var feature = event.feature;\n this.featureCache_[getUid(feature)] = {\n feature: feature,\n properties: feature.getProperties(),\n geometry: feature.getGeometry(),\n };\n this.featureCount_++;\n };\n /**\n * @param {import(\"../../source/Vector.js\").VectorSourceEvent} event Event.\n * @private\n */\n WebGLPointsLayerRenderer.prototype.handleSourceFeatureChanged_ = function (event) {\n var feature = event.feature;\n this.featureCache_[getUid(feature)] = {\n feature: feature,\n properties: feature.getProperties(),\n geometry: feature.getGeometry(),\n };\n };\n /**\n * @param {import(\"../../source/Vector.js\").VectorSourceEvent} event Event.\n * @private\n */\n WebGLPointsLayerRenderer.prototype.handleSourceFeatureDelete_ = function (event) {\n var feature = event.feature;\n delete this.featureCache_[getUid(feature)];\n this.featureCount_--;\n };\n /**\n * @private\n */\n WebGLPointsLayerRenderer.prototype.handleSourceFeatureClear_ = function () {\n this.featureCache_ = {};\n this.featureCount_ = 0;\n };\n /**\n * Render the layer.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {HTMLElement} The rendered element.\n */\n WebGLPointsLayerRenderer.prototype.renderFrame = function (frameState) {\n this.preRender(frameState);\n var renderCount = this.indicesBuffer_.getSize();\n this.helper.drawElements(0, renderCount);\n this.helper.finalizeDraw(frameState);\n var canvas = this.helper.getCanvas();\n var layerState = frameState.layerStatesArray[frameState.layerIndex];\n var opacity = layerState.opacity;\n if (opacity !== parseFloat(canvas.style.opacity)) {\n canvas.style.opacity = String(opacity);\n }\n if (this.hitDetectionEnabled_) {\n this.renderHitDetection(frameState);\n this.hitRenderTarget_.clearCachedData();\n }\n this.postRender(frameState);\n return canvas;\n };\n /**\n * Determine whether render should be called.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n WebGLPointsLayerRenderer.prototype.prepareFrame = function (frameState) {\n var layer = this.getLayer();\n var vectorSource = layer.getSource();\n var viewState = frameState.viewState;\n var viewNotMoving = !frameState.viewHints[ViewHint.ANIMATING] &&\n !frameState.viewHints[ViewHint.INTERACTING];\n var extentChanged = !equals(this.previousExtent_, frameState.extent);\n var sourceChanged = this.sourceRevision_ < vectorSource.getRevision();\n if (sourceChanged) {\n this.sourceRevision_ = vectorSource.getRevision();\n }\n if (viewNotMoving && (extentChanged || sourceChanged)) {\n var projection = viewState.projection;\n var resolution = viewState.resolution;\n var renderBuffer = layer instanceof BaseVector ? layer.getRenderBuffer() : 0;\n var extent = buffer(frameState.extent, renderBuffer * resolution);\n vectorSource.loadFeatures(extent, resolution, projection);\n this.rebuildBuffers_(frameState);\n this.previousExtent_ = frameState.extent.slice();\n }\n // apply the current projection transform with the invert of the one used to fill buffers\n this.helper.makeProjectionTransform(frameState, this.currentTransform_);\n multiplyTransform(this.currentTransform_, this.invertRenderTransform_);\n this.helper.useProgram(this.program_);\n this.helper.prepareDraw(frameState);\n // write new data\n this.helper.bindBuffer(this.verticesBuffer_);\n this.helper.bindBuffer(this.indicesBuffer_);\n this.helper.enableAttributes(this.attributes);\n return true;\n };\n /**\n * Rebuild internal webgl buffers based on current view extent; costly, should not be called too much\n * @param {import(\"../../PluggableMap\").FrameState} frameState Frame state.\n * @private\n */\n WebGLPointsLayerRenderer.prototype.rebuildBuffers_ = function (frameState) {\n // saves the projection transform for the current frame state\n var projectionTransform = createTransform();\n this.helper.makeProjectionTransform(frameState, projectionTransform);\n // here we anticipate the amount of render instructions that we well generate\n // this can be done since we know that for normal render we only have x, y as base instructions,\n // and x, y, r, g, b, a and featureUid for hit render instructions\n // and we also know the amount of custom attributes to append to these\n var totalInstructionsCount = (2 + this.customAttributes.length) * this.featureCount_;\n if (!this.renderInstructions_ ||\n this.renderInstructions_.length !== totalInstructionsCount) {\n this.renderInstructions_ = new Float32Array(totalInstructionsCount);\n }\n if (this.hitDetectionEnabled_) {\n var totalHitInstructionsCount = (7 + this.customAttributes.length) * this.featureCount_;\n if (!this.hitRenderInstructions_ ||\n this.hitRenderInstructions_.length !== totalHitInstructionsCount) {\n this.hitRenderInstructions_ = new Float32Array(totalHitInstructionsCount);\n }\n }\n // loop on features to fill the buffer\n var featureCache, geometry;\n var tmpCoords = [];\n var tmpColor = [];\n var renderIndex = 0;\n var hitIndex = 0;\n var hitColor;\n for (var featureUid in this.featureCache_) {\n featureCache = this.featureCache_[featureUid];\n geometry = /** @type {import(\"../../geom\").Point} */ (featureCache.geometry);\n if (!geometry || geometry.getType() !== GeometryType.POINT) {\n continue;\n }\n tmpCoords[0] = geometry.getFlatCoordinates()[0];\n tmpCoords[1] = geometry.getFlatCoordinates()[1];\n applyTransform(projectionTransform, tmpCoords);\n hitColor = colorEncodeId(hitIndex + 6, tmpColor);\n this.renderInstructions_[renderIndex++] = tmpCoords[0];\n this.renderInstructions_[renderIndex++] = tmpCoords[1];\n // for hit detection, the feature uid is saved in the opacity value\n // and the index of the opacity value is encoded in the color values\n if (this.hitDetectionEnabled_) {\n this.hitRenderInstructions_[hitIndex++] = tmpCoords[0];\n this.hitRenderInstructions_[hitIndex++] = tmpCoords[1];\n this.hitRenderInstructions_[hitIndex++] = hitColor[0];\n this.hitRenderInstructions_[hitIndex++] = hitColor[1];\n this.hitRenderInstructions_[hitIndex++] = hitColor[2];\n this.hitRenderInstructions_[hitIndex++] = hitColor[3];\n this.hitRenderInstructions_[hitIndex++] = Number(featureUid);\n }\n // pushing custom attributes\n var value = void 0;\n for (var j = 0; j < this.customAttributes.length; j++) {\n value = this.customAttributes[j].callback(featureCache.feature, featureCache.properties);\n this.renderInstructions_[renderIndex++] = value;\n if (this.hitDetectionEnabled_) {\n this.hitRenderInstructions_[hitIndex++] = value;\n }\n }\n }\n /** @type {import('./Layer').WebGLWorkerGenerateBuffersMessage} */\n var message = {\n type: WebGLWorkerMessageType.GENERATE_BUFFERS,\n renderInstructions: this.renderInstructions_.buffer,\n customAttributesCount: this.customAttributes.length,\n };\n // additional properties will be sent back as-is by the worker\n message['projectionTransform'] = projectionTransform;\n this.worker_.postMessage(message, [this.renderInstructions_.buffer]);\n this.renderInstructions_ = null;\n /** @type {import('./Layer').WebGLWorkerGenerateBuffersMessage} */\n if (this.hitDetectionEnabled_) {\n var hitMessage = {\n type: WebGLWorkerMessageType.GENERATE_BUFFERS,\n renderInstructions: this.hitRenderInstructions_.buffer,\n customAttributesCount: 5 + this.customAttributes.length,\n };\n hitMessage['projectionTransform'] = projectionTransform;\n hitMessage['hitDetection'] = true;\n this.worker_.postMessage(hitMessage, [\n this.hitRenderInstructions_.buffer,\n ]);\n this.hitRenderInstructions_ = null;\n }\n };\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {import(\"../vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {Array<import(\"../Map.js\").HitMatch<T>>} matches The hit detected matches with tolerance.\n * @return {T|undefined} Callback result.\n * @template T\n */\n WebGLPointsLayerRenderer.prototype.forEachFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, callback, matches) {\n assert(this.hitDetectionEnabled_, 66);\n if (!this.hitRenderInstructions_) {\n return undefined;\n }\n var pixel = applyTransform(frameState.coordinateToPixelTransform, coordinate.slice());\n var data = this.hitRenderTarget_.readPixel(pixel[0] / 2, pixel[1] / 2);\n var color = [data[0] / 255, data[1] / 255, data[2] / 255, data[3] / 255];\n var index = colorDecodeId(color);\n var opacity = this.hitRenderInstructions_[index];\n var uid = Math.floor(opacity).toString();\n var source = this.getLayer().getSource();\n var feature = source.getFeatureByUid(uid);\n if (feature) {\n return callback(feature, this.getLayer(), null);\n }\n return undefined;\n };\n /**\n * Render the hit detection data to the corresponding render target\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState current frame state\n */\n WebGLPointsLayerRenderer.prototype.renderHitDetection = function (frameState) {\n // skip render entirely if vertex buffers not ready/generated yet\n if (!this.hitVerticesBuffer_.getSize()) {\n return;\n }\n this.hitRenderTarget_.setSize([\n Math.floor(frameState.size[0] / 2),\n Math.floor(frameState.size[1] / 2),\n ]);\n this.helper.useProgram(this.hitProgram_);\n this.helper.prepareDrawToRenderTarget(frameState, this.hitRenderTarget_, true);\n this.helper.bindBuffer(this.hitVerticesBuffer_);\n this.helper.bindBuffer(this.indicesBuffer_);\n this.helper.enableAttributes(this.hitDetectionAttributes);\n var renderCount = this.indicesBuffer_.getSize();\n this.helper.drawElements(0, renderCount);\n };\n /**\n * Clean up.\n */\n WebGLPointsLayerRenderer.prototype.disposeInternal = function () {\n this.worker_.terminate();\n this.layer_ = null;\n this.sourceListenKeys_.forEach(function (key) {\n unlistenByKey(key);\n });\n this.sourceListenKeys_ = null;\n _super.prototype.disposeInternal.call(this);\n };\n return WebGLPointsLayerRenderer;\n}(WebGLLayerRenderer));\nexport default WebGLPointsLayerRenderer;\n//# sourceMappingURL=PointsLayer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/webgl/PointsLayer.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Heatmap\n */\nimport VectorLayer from './Vector.js';\nimport WebGLPointsLayerRenderer from '../renderer/webgl/PointsLayer.js';\nimport { assign } from '../obj.js';\nimport { clamp } from '../math.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { getChangeEventType } from '../Object.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {Array<string>} [gradient=['#00f', '#0ff', '#0f0', '#ff0', '#f00']] The color gradient\n * of the heatmap, specified as an array of CSS color strings.\n * @property {number} [radius=8] Radius size in pixels.\n * @property {number} [blur=15] Blur size in pixels.\n * @property {string|function(import(\"../Feature.js\").default):number} [weight='weight'] The feature\n * attribute to use for the weight or a function that returns a weight from a feature. Weight values\n * should range from 0 to 1 (and values outside will be clamped to that range).\n * @property {import(\"../source/Vector.js\").default} [source] Source.\n */\n/**\n * @enum {string}\n * @private\n */\nvar Property = {\n BLUR: 'blur',\n GRADIENT: 'gradient',\n RADIUS: 'radius',\n};\n/**\n * @const\n * @type {Array<string>}\n */\nvar DEFAULT_GRADIENT = ['#00f', '#0ff', '#0f0', '#ff0', '#f00'];\n/**\n * @classdesc\n * Layer for rendering vector data as a heatmap.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @fires import(\"../render/Event.js\").RenderEvent\n * @api\n */\nvar Heatmap = /** @class */ (function (_super) {\n __extends(Heatmap, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Heatmap(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var baseOptions = assign({}, options);\n delete baseOptions.gradient;\n delete baseOptions.radius;\n delete baseOptions.blur;\n delete baseOptions.weight;\n _this = _super.call(this, baseOptions) || this;\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.gradient_ = null;\n _this.addEventListener(getChangeEventType(Property.GRADIENT), _this.handleGradientChanged_);\n _this.setGradient(options.gradient ? options.gradient : DEFAULT_GRADIENT);\n _this.setBlur(options.blur !== undefined ? options.blur : 15);\n _this.setRadius(options.radius !== undefined ? options.radius : 8);\n var weight = options.weight ? options.weight : 'weight';\n if (typeof weight === 'string') {\n _this.weightFunction_ = function (feature) {\n return feature.get(weight);\n };\n }\n else {\n _this.weightFunction_ = weight;\n }\n // For performance reasons, don't sort the features before rendering.\n // The render order is not relevant for a heatmap representation.\n _this.setRenderOrder(null);\n return _this;\n }\n /**\n * Return the blur size in pixels.\n * @return {number} Blur size in pixels.\n * @api\n * @observable\n */\n Heatmap.prototype.getBlur = function () {\n return /** @type {number} */ (this.get(Property.BLUR));\n };\n /**\n * Return the gradient colors as array of strings.\n * @return {Array<string>} Colors.\n * @api\n * @observable\n */\n Heatmap.prototype.getGradient = function () {\n return /** @type {Array<string>} */ (this.get(Property.GRADIENT));\n };\n /**\n * Return the size of the radius in pixels.\n * @return {number} Radius size in pixel.\n * @api\n * @observable\n */\n Heatmap.prototype.getRadius = function () {\n return /** @type {number} */ (this.get(Property.RADIUS));\n };\n /**\n * @private\n */\n Heatmap.prototype.handleGradientChanged_ = function () {\n this.gradient_ = createGradient(this.getGradient());\n };\n /**\n * Set the blur size in pixels.\n * @param {number} blur Blur size in pixels.\n * @api\n * @observable\n */\n Heatmap.prototype.setBlur = function (blur) {\n this.set(Property.BLUR, blur);\n };\n /**\n * Set the gradient colors as array of strings.\n * @param {Array<string>} colors Gradient.\n * @api\n * @observable\n */\n Heatmap.prototype.setGradient = function (colors) {\n this.set(Property.GRADIENT, colors);\n };\n /**\n * Set the size of the radius in pixels.\n * @param {number} radius Radius size in pixel.\n * @api\n * @observable\n */\n Heatmap.prototype.setRadius = function (radius) {\n this.set(Property.RADIUS, radius);\n };\n /**\n * Create a renderer for this layer.\n * @return {WebGLPointsLayerRenderer} A layer renderer.\n */\n Heatmap.prototype.createRenderer = function () {\n return new WebGLPointsLayerRenderer(this, {\n className: this.getClassName(),\n attributes: [\n {\n name: 'weight',\n callback: function (feature) {\n var weight = this.weightFunction_(feature);\n return weight !== undefined ? clamp(weight, 0, 1) : 1;\n }.bind(this),\n },\n ],\n vertexShader: \"\\n precision mediump float;\\n uniform mat4 u_projectionMatrix;\\n uniform mat4 u_offsetScaleMatrix;\\n uniform float u_size;\\n attribute vec2 a_position;\\n attribute float a_index;\\n attribute float a_weight;\\n\\n varying vec2 v_texCoord;\\n varying float v_weight;\\n\\n void main(void) {\\n mat4 offsetMatrix = u_offsetScaleMatrix;\\n float offsetX = a_index == 0.0 || a_index == 3.0 ? -u_size / 2.0 : u_size / 2.0;\\n float offsetY = a_index == 0.0 || a_index == 1.0 ? -u_size / 2.0 : u_size / 2.0;\\n vec4 offsets = offsetMatrix * vec4(offsetX, offsetY, 0.0, 0.0);\\n gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0) + offsets;\\n float u = a_index == 0.0 || a_index == 3.0 ? 0.0 : 1.0;\\n float v = a_index == 0.0 || a_index == 1.0 ? 0.0 : 1.0;\\n v_texCoord = vec2(u, v);\\n v_weight = a_weight;\\n }\",\n fragmentShader: \"\\n precision mediump float;\\n uniform float u_blurSlope;\\n\\n varying vec2 v_texCoord;\\n varying float v_weight;\\n\\n void main(void) {\\n vec2 texCoord = v_texCoord * 2.0 - vec2(1.0, 1.0);\\n float sqRadius = texCoord.x * texCoord.x + texCoord.y * texCoord.y;\\n float value = (1.0 - sqrt(sqRadius)) * u_blurSlope;\\n float alpha = smoothstep(0.0, 1.0, value) * v_weight;\\n gl_FragColor = vec4(alpha, alpha, alpha, alpha);\\n }\",\n hitVertexShader: \"\\n precision mediump float;\\n uniform mat4 u_projectionMatrix;\\n uniform mat4 u_offsetScaleMatrix;\\n uniform float u_size;\\n attribute vec2 a_position;\\n attribute float a_index;\\n attribute float a_weight;\\n attribute vec4 a_hitColor;\\n\\n varying vec2 v_texCoord;\\n varying float v_weight;\\n varying vec4 v_hitColor;\\n\\n void main(void) {\\n mat4 offsetMatrix = u_offsetScaleMatrix;\\n float offsetX = a_index == 0.0 || a_index == 3.0 ? -u_size / 2.0 : u_size / 2.0;\\n float offsetY = a_index == 0.0 || a_index == 1.0 ? -u_size / 2.0 : u_size / 2.0;\\n vec4 offsets = offsetMatrix * vec4(offsetX, offsetY, 0.0, 0.0);\\n gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0) + offsets;\\n float u = a_index == 0.0 || a_index == 3.0 ? 0.0 : 1.0;\\n float v = a_index == 0.0 || a_index == 1.0 ? 0.0 : 1.0;\\n v_texCoord = vec2(u, v);\\n v_hitColor = a_hitColor;\\n v_weight = a_weight;\\n }\",\n hitFragmentShader: \"\\n precision mediump float;\\n uniform float u_blurSlope;\\n\\n varying vec2 v_texCoord;\\n varying float v_weight;\\n varying vec4 v_hitColor;\\n\\n void main(void) {\\n vec2 texCoord = v_texCoord * 2.0 - vec2(1.0, 1.0);\\n float sqRadius = texCoord.x * texCoord.x + texCoord.y * texCoord.y;\\n float value = (1.0 - sqrt(sqRadius)) * u_blurSlope;\\n float alpha = smoothstep(0.0, 1.0, value) * v_weight;\\n if (alpha < 0.05) {\\n discard;\\n }\\n\\n gl_FragColor = v_hitColor;\\n }\",\n uniforms: {\n u_size: function () {\n return (this.get(Property.RADIUS) + this.get(Property.BLUR)) * 2;\n }.bind(this),\n u_blurSlope: function () {\n return (this.get(Property.RADIUS) / Math.max(1, this.get(Property.BLUR)));\n }.bind(this),\n },\n postProcesses: [\n {\n fragmentShader: \"\\n precision mediump float;\\n\\n uniform sampler2D u_image;\\n uniform sampler2D u_gradientTexture;\\n\\n varying vec2 v_texCoord;\\n\\n void main() {\\n vec4 color = texture2D(u_image, v_texCoord);\\n gl_FragColor.a = color.a;\\n gl_FragColor.rgb = texture2D(u_gradientTexture, vec2(0.5, color.a)).rgb;\\n gl_FragColor.rgb *= gl_FragColor.a;\\n }\",\n uniforms: {\n u_gradientTexture: function () {\n return this.gradient_;\n }.bind(this),\n },\n },\n ],\n });\n };\n Heatmap.prototype.renderDeclutter = function () { };\n return Heatmap;\n}(VectorLayer));\n/**\n * @param {Array<string>} colors A list of colored.\n * @return {HTMLCanvasElement} canvas with gradient texture.\n */\nfunction createGradient(colors) {\n var width = 1;\n var height = 256;\n var context = createCanvasContext2D(width, height);\n var gradient = context.createLinearGradient(0, 0, width, height);\n var step = 1 / (colors.length - 1);\n for (var i = 0, ii = colors.length; i < ii; ++i) {\n gradient.addColorStop(i * step, colors[i]);\n }\n context.fillStyle = gradient;\n context.fillRect(0, 0, width, height);\n return context.canvas;\n}\nexport default Heatmap;\n//# sourceMappingURL=Heatmap.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Heatmap.js\n// module id = null\n// module chunks = ","/**\n * @module ol/format/Feature\n */\nimport Units from '../proj/Units.js';\nimport { abstract } from '../util.js';\nimport { assign } from '../obj.js';\nimport { equivalent as equivalentProjection, get as getProjection, transformExtent, } from '../proj.js';\n/**\n * @typedef {Object} ReadOptions\n * @property {import(\"../proj.js\").ProjectionLike} [dataProjection] Projection of the data we are reading.\n * If not provided, the projection will be derived from the data (where possible) or\n * the `dataProjection` of the format is assigned (where set). If the projection\n * can not be derived from the data and if no `dataProjection` is set for a format,\n * the features will not be reprojected.\n * @property {import(\"../extent.js\").Extent} [extent] Tile extent in map units of the tile being read.\n * This is only required when reading data with tile pixels as geometry units. When configured,\n * a `dataProjection` with `TILE_PIXELS` as `units` and the tile's pixel extent as `extent` needs to be\n * provided.\n * @property {import(\"../proj.js\").ProjectionLike} [featureProjection] Projection of the feature geometries\n * created by the format reader. If not provided, features will be returned in the\n * `dataProjection`.\n */\n/**\n * @typedef {Object} WriteOptions\n * @property {import(\"../proj.js\").ProjectionLike} [dataProjection] Projection of the data we are writing.\n * If not provided, the `dataProjection` of the format is assigned (where set).\n * If no `dataProjection` is set for a format, the features will be returned\n * in the `featureProjection`.\n * @property {import(\"../proj.js\").ProjectionLike} [featureProjection] Projection of the feature geometries\n * that will be serialized by the format writer. If not provided, geometries are assumed\n * to be in the `dataProjection` if that is set; in other words, they are not transformed.\n * @property {boolean} [rightHanded] When writing geometries, follow the right-hand\n * rule for linear ring orientation. This means that polygons will have counter-clockwise\n * exterior rings and clockwise interior rings. By default, coordinates are serialized\n * as they are provided at construction. If `true`, the right-hand rule will\n * be applied. If `false`, the left-hand rule will be applied (clockwise for\n * exterior and counter-clockwise for interior rings). Note that not all\n * formats support this. The GeoJSON format does use this property when writing\n * geometries.\n * @property {number} [decimals] Maximum number of decimal places for coordinates.\n * Coordinates are stored internally as floats, but floating-point arithmetic can create\n * coordinates with a large number of decimal places, not generally wanted on output.\n * Set a number here to round coordinates. Can also be used to ensure that\n * coordinates read in can be written back out with the same number of decimals.\n * Default is no rounding.\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for feature formats.\n * {@link module:ol/format/Feature~FeatureFormat} subclasses provide the ability to decode and encode\n * {@link module:ol/Feature~Feature} objects from a variety of commonly used geospatial\n * file formats. See the documentation for each format for more details.\n *\n * @abstract\n * @api\n */\nvar FeatureFormat = /** @class */ (function () {\n function FeatureFormat() {\n /**\n * @protected\n * @type {import(\"../proj/Projection.js\").default}\n */\n this.dataProjection = null;\n /**\n * @protected\n * @type {import(\"../proj/Projection.js\").default}\n */\n this.defaultFeatureProjection = null;\n }\n /**\n * Adds the data projection to the read options.\n * @param {Document|Element|Object|string} source Source.\n * @param {ReadOptions=} opt_options Options.\n * @return {ReadOptions|undefined} Options.\n * @protected\n */\n FeatureFormat.prototype.getReadOptions = function (source, opt_options) {\n var options;\n if (opt_options) {\n var dataProjection = opt_options.dataProjection\n ? getProjection(opt_options.dataProjection)\n : this.readProjection(source);\n if (opt_options.extent &&\n dataProjection &&\n dataProjection.getUnits() === Units.TILE_PIXELS) {\n dataProjection = getProjection(dataProjection);\n dataProjection.setWorldExtent(opt_options.extent);\n }\n options = {\n dataProjection: dataProjection,\n featureProjection: opt_options.featureProjection,\n };\n }\n return this.adaptOptions(options);\n };\n /**\n * Sets the `dataProjection` on the options, if no `dataProjection`\n * is set.\n * @param {WriteOptions|ReadOptions|undefined} options\n * Options.\n * @protected\n * @return {WriteOptions|ReadOptions|undefined}\n * Updated options.\n */\n FeatureFormat.prototype.adaptOptions = function (options) {\n return assign({\n dataProjection: this.dataProjection,\n featureProjection: this.defaultFeatureProjection,\n }, options);\n };\n /**\n * @abstract\n * @return {import(\"./FormatType.js\").default} Format.\n */\n FeatureFormat.prototype.getType = function () {\n return abstract();\n };\n /**\n * Read a single feature from a source.\n *\n * @abstract\n * @param {Document|Element|Object|string} source Source.\n * @param {ReadOptions=} opt_options Read options.\n * @return {import(\"../Feature.js\").FeatureLike} Feature.\n */\n FeatureFormat.prototype.readFeature = function (source, opt_options) {\n return abstract();\n };\n /**\n * Read all features from a source.\n *\n * @abstract\n * @param {Document|Element|ArrayBuffer|Object|string} source Source.\n * @param {ReadOptions=} opt_options Read options.\n * @return {Array<import(\"../Feature.js\").FeatureLike>} Features.\n */\n FeatureFormat.prototype.readFeatures = function (source, opt_options) {\n return abstract();\n };\n /**\n * Read a single geometry from a source.\n *\n * @abstract\n * @param {Document|Element|Object|string} source Source.\n * @param {ReadOptions=} opt_options Read options.\n * @return {import(\"../geom/Geometry.js\").default} Geometry.\n */\n FeatureFormat.prototype.readGeometry = function (source, opt_options) {\n return abstract();\n };\n /**\n * Read the projection from a source.\n *\n * @abstract\n * @param {Document|Element|Object|string} source Source.\n * @return {import(\"../proj/Projection.js\").default} Projection.\n */\n FeatureFormat.prototype.readProjection = function (source) {\n return abstract();\n };\n /**\n * Encode a feature in this format.\n *\n * @abstract\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {WriteOptions=} opt_options Write options.\n * @return {string} Result.\n */\n FeatureFormat.prototype.writeFeature = function (feature, opt_options) {\n return abstract();\n };\n /**\n * Encode an array of features in this format.\n *\n * @abstract\n * @param {Array<import(\"../Feature.js\").default>} features Features.\n * @param {WriteOptions=} opt_options Write options.\n * @return {string} Result.\n */\n FeatureFormat.prototype.writeFeatures = function (features, opt_options) {\n return abstract();\n };\n /**\n * Write a single geometry in this format.\n *\n * @abstract\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @param {WriteOptions=} opt_options Write options.\n * @return {string} Result.\n */\n FeatureFormat.prototype.writeGeometry = function (geometry, opt_options) {\n return abstract();\n };\n return FeatureFormat;\n}());\nexport default FeatureFormat;\n/**\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @param {boolean} write Set to true for writing, false for reading.\n * @param {(WriteOptions|ReadOptions)=} opt_options Options.\n * @return {import(\"../geom/Geometry.js\").default} Transformed geometry.\n */\nexport function transformGeometryWithOptions(geometry, write, opt_options) {\n var featureProjection = opt_options\n ? getProjection(opt_options.featureProjection)\n : null;\n var dataProjection = opt_options\n ? getProjection(opt_options.dataProjection)\n : null;\n var transformed;\n if (featureProjection &&\n dataProjection &&\n !equivalentProjection(featureProjection, dataProjection)) {\n transformed = (write ? geometry.clone() : geometry).transform(write ? featureProjection : dataProjection, write ? dataProjection : featureProjection);\n }\n else {\n transformed = geometry;\n }\n if (write &&\n opt_options &&\n /** @type {WriteOptions} */ (opt_options).decimals !== undefined) {\n var power_1 = Math.pow(10, \n /** @type {WriteOptions} */ (opt_options).decimals);\n // if decimals option on write, round each coordinate appropriately\n /**\n * @param {Array<number>} coordinates Coordinates.\n * @return {Array<number>} Transformed coordinates.\n */\n var transform = function (coordinates) {\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n coordinates[i] = Math.round(coordinates[i] * power_1) / power_1;\n }\n return coordinates;\n };\n if (transformed === geometry) {\n transformed = geometry.clone();\n }\n transformed.applyTransform(transform);\n }\n return transformed;\n}\n/**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {ReadOptions=} opt_options Read options.\n * @return {import(\"../extent.js\").Extent} Transformed extent.\n */\nexport function transformExtentWithOptions(extent, opt_options) {\n var featureProjection = opt_options\n ? getProjection(opt_options.featureProjection)\n : null;\n var dataProjection = opt_options\n ? getProjection(opt_options.dataProjection)\n : null;\n if (featureProjection &&\n dataProjection &&\n !equivalentProjection(featureProjection, dataProjection)) {\n return transformExtent(extent, dataProjection, featureProjection);\n }\n else {\n return extent;\n }\n}\n//# sourceMappingURL=Feature.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/format/Feature.js\n// module id = null\n// module chunks = ","/**\n * @module ol/render/Feature\n */\nimport GeometryType from '../geom/GeometryType.js';\nimport { compose as composeTransform, create as createTransform, } from '../transform.js';\nimport { createOrUpdateFromCoordinate, createOrUpdateFromFlatCoordinates, getCenter, getHeight, } from '../extent.js';\nimport { extend } from '../array.js';\nimport { getInteriorPointOfArray, getInteriorPointsOfMultiArray, } from '../geom/flat/interiorpoint.js';\nimport { get as getProjection } from '../proj.js';\nimport { interpolatePoint } from '../geom/flat/interpolate.js';\nimport { linearRingss as linearRingssCenter } from '../geom/flat/center.js';\nimport { transform2D } from '../geom/flat/transform.js';\n/**\n * @type {import(\"../transform.js\").Transform}\n */\nvar tmpTransform = createTransform();\n/**\n * Lightweight, read-only, {@link module:ol/Feature~Feature} and {@link module:ol/geom/Geometry~Geometry} like\n * structure, optimized for vector tile rendering and styling. Geometry access\n * through the API is limited to getting the type and extent of the geometry.\n */\nvar RenderFeature = /** @class */ (function () {\n /**\n * @param {import(\"../geom/GeometryType.js\").default} type Geometry type.\n * @param {Array<number>} flatCoordinates Flat coordinates. These always need\n * to be right-handed for polygons.\n * @param {Array<number>|Array<Array<number>>} ends Ends or Endss.\n * @param {Object<string, *>} properties Properties.\n * @param {number|string|undefined} id Feature id.\n */\n function RenderFeature(type, flatCoordinates, ends, properties, id) {\n /**\n * @private\n * @type {import(\"../extent.js\").Extent|undefined}\n */\n this.extent_;\n /**\n * @private\n * @type {number|string|undefined}\n */\n this.id_ = id;\n /**\n * @private\n * @type {import(\"../geom/GeometryType.js\").default}\n */\n this.type_ = type;\n /**\n * @private\n * @type {Array<number>}\n */\n this.flatCoordinates_ = flatCoordinates;\n /**\n * @private\n * @type {Array<number>}\n */\n this.flatInteriorPoints_ = null;\n /**\n * @private\n * @type {Array<number>}\n */\n this.flatMidpoints_ = null;\n /**\n * @private\n * @type {Array<number>|Array<Array<number>>}\n */\n this.ends_ = ends;\n /**\n * @private\n * @type {Object<string, *>}\n */\n this.properties_ = properties;\n }\n /**\n * Get a feature property by its key.\n * @param {string} key Key\n * @return {*} Value for the requested key.\n * @api\n */\n RenderFeature.prototype.get = function (key) {\n return this.properties_[key];\n };\n /**\n * Get the extent of this feature's geometry.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n RenderFeature.prototype.getExtent = function () {\n if (!this.extent_) {\n this.extent_ =\n this.type_ === GeometryType.POINT\n ? createOrUpdateFromCoordinate(this.flatCoordinates_)\n : createOrUpdateFromFlatCoordinates(this.flatCoordinates_, 0, this.flatCoordinates_.length, 2);\n }\n return this.extent_;\n };\n /**\n * @return {Array<number>} Flat interior points.\n */\n RenderFeature.prototype.getFlatInteriorPoint = function () {\n if (!this.flatInteriorPoints_) {\n var flatCenter = getCenter(this.getExtent());\n this.flatInteriorPoints_ = getInteriorPointOfArray(this.flatCoordinates_, 0, \n /** @type {Array<number>} */ (this.ends_), 2, flatCenter, 0);\n }\n return this.flatInteriorPoints_;\n };\n /**\n * @return {Array<number>} Flat interior points.\n */\n RenderFeature.prototype.getFlatInteriorPoints = function () {\n if (!this.flatInteriorPoints_) {\n var flatCenters = linearRingssCenter(this.flatCoordinates_, 0, \n /** @type {Array<Array<number>>} */ (this.ends_), 2);\n this.flatInteriorPoints_ = getInteriorPointsOfMultiArray(this.flatCoordinates_, 0, \n /** @type {Array<Array<number>>} */ (this.ends_), 2, flatCenters);\n }\n return this.flatInteriorPoints_;\n };\n /**\n * @return {Array<number>} Flat midpoint.\n */\n RenderFeature.prototype.getFlatMidpoint = function () {\n if (!this.flatMidpoints_) {\n this.flatMidpoints_ = interpolatePoint(this.flatCoordinates_, 0, this.flatCoordinates_.length, 2, 0.5);\n }\n return this.flatMidpoints_;\n };\n /**\n * @return {Array<number>} Flat midpoints.\n */\n RenderFeature.prototype.getFlatMidpoints = function () {\n if (!this.flatMidpoints_) {\n this.flatMidpoints_ = [];\n var flatCoordinates = this.flatCoordinates_;\n var offset = 0;\n var ends = /** @type {Array<number>} */ (this.ends_);\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var midpoint = interpolatePoint(flatCoordinates, offset, end, 2, 0.5);\n extend(this.flatMidpoints_, midpoint);\n offset = end;\n }\n }\n return this.flatMidpoints_;\n };\n /**\n * Get the feature identifier. This is a stable identifier for the feature and\n * is set when reading data from a remote source.\n * @return {number|string|undefined} Id.\n * @api\n */\n RenderFeature.prototype.getId = function () {\n return this.id_;\n };\n /**\n * @return {Array<number>} Flat coordinates.\n */\n RenderFeature.prototype.getOrientedFlatCoordinates = function () {\n return this.flatCoordinates_;\n };\n /**\n * For API compatibility with {@link module:ol/Feature~Feature}, this method is useful when\n * determining the geometry type in style function (see {@link #getType}).\n * @return {RenderFeature} Feature.\n * @api\n */\n RenderFeature.prototype.getGeometry = function () {\n return this;\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {RenderFeature} Simplified geometry.\n */\n RenderFeature.prototype.getSimplifiedGeometry = function (squaredTolerance) {\n return this;\n };\n /**\n * Get a transformed and simplified version of the geometry.\n * @abstract\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [opt_transform] Optional transform function.\n * @return {RenderFeature} Simplified geometry.\n */\n RenderFeature.prototype.simplifyTransformed = function (squaredTolerance, opt_transform) {\n return this;\n };\n /**\n * Get the feature properties.\n * @return {Object<string, *>} Feature properties.\n * @api\n */\n RenderFeature.prototype.getProperties = function () {\n return this.properties_;\n };\n /**\n * @return {number} Stride.\n */\n RenderFeature.prototype.getStride = function () {\n return 2;\n };\n /**\n * @return {undefined}\n */\n RenderFeature.prototype.getStyleFunction = function () {\n return undefined;\n };\n /**\n * Get the type of this feature's geometry.\n * @return {import(\"../geom/GeometryType.js\").default} Geometry type.\n * @api\n */\n RenderFeature.prototype.getType = function () {\n return this.type_;\n };\n /**\n * Transform geometry coordinates from tile pixel space to projected.\n *\n * @param {import(\"../proj.js\").ProjectionLike} projection The data projection\n */\n RenderFeature.prototype.transform = function (projection) {\n projection = getProjection(projection);\n var pixelExtent = projection.getExtent();\n var projectedExtent = projection.getWorldExtent();\n if (pixelExtent && projectedExtent) {\n var scale = getHeight(projectedExtent) / getHeight(pixelExtent);\n composeTransform(tmpTransform, projectedExtent[0], projectedExtent[3], scale, -scale, 0, 0, 0);\n transform2D(this.flatCoordinates_, 0, this.flatCoordinates_.length, 2, tmpTransform, this.flatCoordinates_);\n }\n };\n /**\n * @return {Array<number>|Array<Array<number>>} Ends or endss.\n */\n RenderFeature.prototype.getEnds = function () {\n return this.ends_;\n };\n return RenderFeature;\n}());\nRenderFeature.prototype.getEndss = RenderFeature.prototype.getEnds;\n/**\n * @return {Array<number>} Flat coordinates.\n */\nRenderFeature.prototype.getFlatCoordinates =\n RenderFeature.prototype.getOrientedFlatCoordinates;\nexport default RenderFeature;\n//# sourceMappingURL=Feature.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/Feature.js\n// module id = null\n// module chunks = ","/**\n * @module ol/format/MVT\n */\n//FIXME Implement projection handling\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport FeatureFormat, { transformGeometryWithOptions } from './Feature.js';\nimport FormatType from './FormatType.js';\nimport GeometryLayout from '../geom/GeometryLayout.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport LineString from '../geom/LineString.js';\nimport MultiLineString from '../geom/MultiLineString.js';\nimport MultiPoint from '../geom/MultiPoint.js';\nimport MultiPolygon from '../geom/MultiPolygon.js';\nimport PBF from 'pbf';\nimport Point from '../geom/Point.js';\nimport Polygon from '../geom/Polygon.js';\nimport Projection from '../proj/Projection.js';\nimport RenderFeature from '../render/Feature.js';\nimport Units from '../proj/Units.js';\nimport { assert } from '../asserts.js';\nimport { get } from '../proj.js';\nimport { linearRingIsClockwise } from '../geom/flat/orient.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../Feature.js\").FeatureClass} [featureClass] Class for features returned by\n * {@link module:ol/format/MVT#readFeatures}. Set to {@link module:ol/Feature~Feature} to get full editing and geometry\n * support at the cost of decreased rendering performance. The default is\n * {@link module:ol/render/Feature~RenderFeature}, which is optimized for rendering and hit detection.\n * @property {string} [geometryName='geometry'] Geometry name to use when creating features.\n * @property {string} [layerName='layer'] Name of the feature attribute that holds the layer name.\n * @property {Array<string>} [layers] Layers to read features from. If not provided, features will be read from all\n * @property {string} [idProperty] Optional property that will be assigned as the feature id and removed from the properties.\n * layers.\n */\n/**\n * @classdesc\n * Feature format for reading data in the Mapbox MVT format.\n *\n * @param {Options=} opt_options Options.\n * @api\n */\nvar MVT = /** @class */ (function (_super) {\n __extends(MVT, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function MVT(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @type {Projection}\n */\n _this.dataProjection = new Projection({\n code: '',\n units: Units.TILE_PIXELS,\n });\n /**\n * @private\n * @type {import(\"../Feature.js\").FeatureClass}\n */\n _this.featureClass_ = options.featureClass\n ? options.featureClass\n : RenderFeature;\n /**\n * @private\n * @type {string|undefined}\n */\n _this.geometryName_ = options.geometryName;\n /**\n * @private\n * @type {string}\n */\n _this.layerName_ = options.layerName ? options.layerName : 'layer';\n /**\n * @private\n * @type {Array<string>}\n */\n _this.layers_ = options.layers ? options.layers : null;\n /**\n * @private\n * @type {string}\n */\n _this.idProperty_ = options.idProperty;\n return _this;\n }\n /**\n * Read the raw geometry from the pbf offset stored in a raw feature's geometry\n * property.\n * @param {PBF} pbf PBF.\n * @param {Object} feature Raw feature.\n * @param {Array<number>} flatCoordinates Array to store flat coordinates in.\n * @param {Array<number>} ends Array to store ends in.\n * @private\n */\n MVT.prototype.readRawGeometry_ = function (pbf, feature, flatCoordinates, ends) {\n pbf.pos = feature.geometry;\n var end = pbf.readVarint() + pbf.pos;\n var cmd = 1;\n var length = 0;\n var x = 0;\n var y = 0;\n var coordsLen = 0;\n var currentEnd = 0;\n while (pbf.pos < end) {\n if (!length) {\n var cmdLen = pbf.readVarint();\n cmd = cmdLen & 0x7;\n length = cmdLen >> 3;\n }\n length--;\n if (cmd === 1 || cmd === 2) {\n x += pbf.readSVarint();\n y += pbf.readSVarint();\n if (cmd === 1) {\n // moveTo\n if (coordsLen > currentEnd) {\n ends.push(coordsLen);\n currentEnd = coordsLen;\n }\n }\n flatCoordinates.push(x, y);\n coordsLen += 2;\n }\n else if (cmd === 7) {\n if (coordsLen > currentEnd) {\n // close polygon\n flatCoordinates.push(flatCoordinates[currentEnd], flatCoordinates[currentEnd + 1]);\n coordsLen += 2;\n }\n }\n else {\n assert(false, 59); // Invalid command found in the PBF\n }\n }\n if (coordsLen > currentEnd) {\n ends.push(coordsLen);\n currentEnd = coordsLen;\n }\n };\n /**\n * @private\n * @param {PBF} pbf PBF\n * @param {Object} rawFeature Raw Mapbox feature.\n * @param {import(\"./Feature.js\").ReadOptions} options Read options.\n * @return {import(\"../Feature.js\").FeatureLike} Feature.\n */\n MVT.prototype.createFeature_ = function (pbf, rawFeature, options) {\n var type = rawFeature.type;\n if (type === 0) {\n return null;\n }\n var feature;\n var values = rawFeature.properties;\n var id;\n if (!this.idProperty_) {\n id = rawFeature.id;\n }\n else {\n id = values[this.idProperty_];\n delete values[this.idProperty_];\n }\n values[this.layerName_] = rawFeature.layer.name;\n var flatCoordinates = [];\n var ends = [];\n this.readRawGeometry_(pbf, rawFeature, flatCoordinates, ends);\n var geometryType = getGeometryType(type, ends.length);\n if (this.featureClass_ === RenderFeature) {\n feature = new this.featureClass_(geometryType, flatCoordinates, ends, values, id);\n feature.transform(options.dataProjection);\n }\n else {\n var geom = void 0;\n if (geometryType == GeometryType.POLYGON) {\n var endss = [];\n var offset = 0;\n var prevEndIndex = 0;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n // classifies an array of rings into polygons with outer rings and holes\n if (!linearRingIsClockwise(flatCoordinates, offset, end, 2)) {\n endss.push(ends.slice(prevEndIndex, i + 1));\n }\n else {\n if (endss.length === 0) {\n continue;\n }\n endss[endss.length - 1].push(ends[prevEndIndex]);\n }\n prevEndIndex = i + 1;\n offset = end;\n }\n if (endss.length > 1) {\n geom = new MultiPolygon(flatCoordinates, GeometryLayout.XY, endss);\n }\n else {\n geom = new Polygon(flatCoordinates, GeometryLayout.XY, ends);\n }\n }\n else {\n geom =\n geometryType === GeometryType.POINT\n ? new Point(flatCoordinates, GeometryLayout.XY)\n : geometryType === GeometryType.LINE_STRING\n ? new LineString(flatCoordinates, GeometryLayout.XY)\n : geometryType === GeometryType.POLYGON\n ? new Polygon(flatCoordinates, GeometryLayout.XY, ends)\n : geometryType === GeometryType.MULTI_POINT\n ? new MultiPoint(flatCoordinates, GeometryLayout.XY)\n : geometryType === GeometryType.MULTI_LINE_STRING\n ? new MultiLineString(flatCoordinates, GeometryLayout.XY, ends)\n : null;\n }\n var ctor = /** @type {typeof import(\"../Feature.js\").default} */ (this\n .featureClass_);\n feature = new ctor();\n if (this.geometryName_) {\n feature.setGeometryName(this.geometryName_);\n }\n var geometry = transformGeometryWithOptions(geom, false, options);\n feature.setGeometry(geometry);\n feature.setId(id);\n feature.setProperties(values, true);\n }\n return feature;\n };\n /**\n * @return {import(\"./FormatType.js\").default} Format.\n */\n MVT.prototype.getType = function () {\n return FormatType.ARRAY_BUFFER;\n };\n /**\n * Read all features.\n *\n * @param {ArrayBuffer} source Source.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @return {Array<import(\"../Feature.js\").FeatureLike>} Features.\n * @api\n */\n MVT.prototype.readFeatures = function (source, opt_options) {\n var layers = this.layers_;\n var options = /** @type {import(\"./Feature.js\").ReadOptions} */ (this.adaptOptions(opt_options));\n var dataProjection = get(options.dataProjection);\n dataProjection.setWorldExtent(options.extent);\n options.dataProjection = dataProjection;\n var pbf = new PBF(/** @type {ArrayBuffer} */ (source));\n var pbfLayers = pbf.readFields(layersPBFReader, {});\n var features = [];\n for (var name_1 in pbfLayers) {\n if (layers && layers.indexOf(name_1) == -1) {\n continue;\n }\n var pbfLayer = pbfLayers[name_1];\n var extent = pbfLayer ? [0, 0, pbfLayer.extent, pbfLayer.extent] : null;\n dataProjection.setExtent(extent);\n for (var i = 0, ii = pbfLayer.length; i < ii; ++i) {\n var rawFeature = readRawFeature(pbf, pbfLayer, i);\n features.push(this.createFeature_(pbf, rawFeature, options));\n }\n }\n return features;\n };\n /**\n * Read the projection from the source.\n *\n * @param {Document|Element|Object|string} source Source.\n * @return {import(\"../proj/Projection.js\").default} Projection.\n * @api\n */\n MVT.prototype.readProjection = function (source) {\n return this.dataProjection;\n };\n /**\n * Sets the layers that features will be read from.\n * @param {Array<string>} layers Layers.\n * @api\n */\n MVT.prototype.setLayers = function (layers) {\n this.layers_ = layers;\n };\n return MVT;\n}(FeatureFormat));\n/**\n * Reader callback for parsing layers.\n * @param {number} tag The tag.\n * @param {Object} layers The layers object.\n * @param {PBF} pbf The PBF.\n */\nfunction layersPBFReader(tag, layers, pbf) {\n if (tag === 3) {\n var layer = {\n keys: [],\n values: [],\n features: [],\n };\n var end = pbf.readVarint() + pbf.pos;\n pbf.readFields(layerPBFReader, layer, end);\n layer.length = layer.features.length;\n if (layer.length) {\n layers[layer.name] = layer;\n }\n }\n}\n/**\n * Reader callback for parsing layer.\n * @param {number} tag The tag.\n * @param {Object} layer The layer object.\n * @param {PBF} pbf The PBF.\n */\nfunction layerPBFReader(tag, layer, pbf) {\n if (tag === 15) {\n layer.version = pbf.readVarint();\n }\n else if (tag === 1) {\n layer.name = pbf.readString();\n }\n else if (tag === 5) {\n layer.extent = pbf.readVarint();\n }\n else if (tag === 2) {\n layer.features.push(pbf.pos);\n }\n else if (tag === 3) {\n layer.keys.push(pbf.readString());\n }\n else if (tag === 4) {\n var value = null;\n var end = pbf.readVarint() + pbf.pos;\n while (pbf.pos < end) {\n tag = pbf.readVarint() >> 3;\n value =\n tag === 1\n ? pbf.readString()\n : tag === 2\n ? pbf.readFloat()\n : tag === 3\n ? pbf.readDouble()\n : tag === 4\n ? pbf.readVarint64()\n : tag === 5\n ? pbf.readVarint()\n : tag === 6\n ? pbf.readSVarint()\n : tag === 7\n ? pbf.readBoolean()\n : null;\n }\n layer.values.push(value);\n }\n}\n/**\n * Reader callback for parsing feature.\n * @param {number} tag The tag.\n * @param {Object} feature The feature object.\n * @param {PBF} pbf The PBF.\n */\nfunction featurePBFReader(tag, feature, pbf) {\n if (tag == 1) {\n feature.id = pbf.readVarint();\n }\n else if (tag == 2) {\n var end = pbf.readVarint() + pbf.pos;\n while (pbf.pos < end) {\n var key = feature.layer.keys[pbf.readVarint()];\n var value = feature.layer.values[pbf.readVarint()];\n feature.properties[key] = value;\n }\n }\n else if (tag == 3) {\n feature.type = pbf.readVarint();\n }\n else if (tag == 4) {\n feature.geometry = pbf.pos;\n }\n}\n/**\n * Read a raw feature from the pbf offset stored at index `i` in the raw layer.\n * @param {PBF} pbf PBF.\n * @param {Object} layer Raw layer.\n * @param {number} i Index of the feature in the raw layer's `features` array.\n * @return {Object} Raw feature.\n */\nfunction readRawFeature(pbf, layer, i) {\n pbf.pos = layer.features[i];\n var end = pbf.readVarint() + pbf.pos;\n var feature = {\n layer: layer,\n type: 0,\n properties: {},\n };\n pbf.readFields(featurePBFReader, feature, end);\n return feature;\n}\n/**\n * @param {number} type The raw feature's geometry type\n * @param {number} numEnds Number of ends of the flat coordinates of the\n * geometry.\n * @return {import(\"../geom/GeometryType.js\").default} The geometry type.\n */\nfunction getGeometryType(type, numEnds) {\n /** @type {import(\"../geom/GeometryType.js\").default} */\n var geometryType;\n if (type === 1) {\n geometryType =\n numEnds === 1 ? GeometryType.POINT : GeometryType.MULTI_POINT;\n }\n else if (type === 2) {\n geometryType =\n numEnds === 1 ? GeometryType.LINE_STRING : GeometryType.MULTI_LINE_STRING;\n }\n else if (type === 3) {\n geometryType = GeometryType.POLYGON;\n // MultiPolygon not relevant for rendering - winding order determines\n // outer rings of polygons.\n }\n return geometryType;\n}\nexport default MVT;\n//# sourceMappingURL=MVT.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/format/MVT.js\n// module id = null\n// module chunks = ","/**\n * @module ol/layer/VectorTileRenderType\n */\n/**\n * @enum {string}\n * Render mode for vector tiles:\n * * `'image'`: Vector tiles are rendered as images. Great performance, but\n * point symbols and texts are always rotated with the view and pixels are\n * scaled during zoom animations.\n * * `'hybrid'`: Polygon and line elements are rendered as images, so pixels\n * are scaled during zoom animations. Point symbols and texts are accurately\n * rendered as vectors and can stay upright on rotated views.\n * * `'vector'`: Everything is rendered as vectors. Use this mode for improved\n * performance on vector tile layers with only a few rendered features (e.g.\n * for highlighting a subset of features of another layer with the same\n * source).\n * @api\n */\nexport default {\n IMAGE: 'image',\n HYBRID: 'hybrid',\n VECTOR: 'vector',\n};\n//# sourceMappingURL=VectorTileRenderType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/VectorTileRenderType.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/canvas/VectorTileLayer\n */\nimport CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';\nimport CanvasExecutorGroup from '../../render/canvas/ExecutorGroup.js';\nimport CanvasTileLayerRenderer from './TileLayer.js';\nimport EventType from '../../events/EventType.js';\nimport ReplayType from '../../render/canvas/BuilderType.js';\nimport TileState from '../../TileState.js';\nimport VectorTileRenderType from '../../layer/VectorTileRenderType.js';\nimport ViewHint from '../../ViewHint.js';\nimport { apply as applyTransform, create as createTransform, multiply, reset as resetTransform, scale, scale as scaleTransform, translate as translateTransform, } from '../../transform.js';\nimport { boundingExtent, buffer, containsExtent, equals, getIntersection, getTopLeft, intersects, } from '../../extent.js';\nimport { clear } from '../../obj.js';\nimport { createHitDetectionImageData, hitDetect, } from '../../render/canvas/hitdetect.js';\nimport { getSquaredTolerance as getSquaredRenderTolerance, renderFeature, } from '../vector.js';\nimport { getUid } from '../../util.js';\nimport { listen, unlistenByKey } from '../../events.js';\nimport { toSize } from '../../size.js';\nimport { wrapX } from '../../coordinate.js';\n/**\n * @type {!Object<string, Array<import(\"../../render/canvas/BuilderType.js\").default>>}\n */\nvar IMAGE_REPLAYS = {\n 'image': [\n ReplayType.POLYGON,\n ReplayType.CIRCLE,\n ReplayType.LINE_STRING,\n ReplayType.IMAGE,\n ReplayType.TEXT,\n ],\n 'hybrid': [ReplayType.POLYGON, ReplayType.LINE_STRING],\n 'vector': [],\n};\n/**\n * @type {!Object<string, Array<import(\"../../render/canvas/BuilderType.js\").default>>}\n */\nvar VECTOR_REPLAYS = {\n 'image': [ReplayType.DEFAULT],\n 'hybrid': [ReplayType.IMAGE, ReplayType.TEXT, ReplayType.DEFAULT],\n 'vector': [\n ReplayType.POLYGON,\n ReplayType.CIRCLE,\n ReplayType.LINE_STRING,\n ReplayType.IMAGE,\n ReplayType.TEXT,\n ReplayType.DEFAULT,\n ],\n};\n/**\n * @classdesc\n * Canvas renderer for vector tile layers.\n * @api\n */\nvar CanvasVectorTileLayerRenderer = /** @class */ (function (_super) {\n __extends(CanvasVectorTileLayerRenderer, _super);\n /**\n * @param {import(\"../../layer/VectorTile.js\").default} layer VectorTile layer.\n */\n function CanvasVectorTileLayerRenderer(layer) {\n var _this = _super.call(this, layer) || this;\n /** @private */\n _this.boundHandleStyleImageChange_ = _this.handleStyleImageChange_.bind(_this);\n /**\n * @private\n * @type {boolean}\n */\n _this.dirty_ = false;\n /**\n * @private\n * @type {number}\n */\n _this.renderedLayerRevision_;\n /**\n * @private\n * @type {import(\"../../transform\").Transform}\n */\n _this.renderedPixelToCoordinateTransform_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.renderedRotation_;\n /**\n * @private\n * @type {!Object<string, import(\"../../VectorRenderTile.js\").default>}\n */\n _this.renderTileImageQueue_ = {};\n /**\n * @type {Object<string, import(\"../../events.js\").EventsKey>}\n */\n _this.tileListenerKeys_ = {};\n /**\n * @private\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.tmpTransform_ = createTransform();\n return _this;\n }\n /**\n * @param {import(\"../../VectorRenderTile.js\").default} tile Tile.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../../proj/Projection\").default} projection Projection.\n * @param {boolean} queue Queue tile for rendering.\n * @return {boolean|undefined} Tile needs to be rendered.\n */\n CanvasVectorTileLayerRenderer.prototype.prepareTile = function (tile, pixelRatio, projection, queue) {\n var render;\n var tileUid = getUid(tile);\n var state = tile.getState();\n if (((state === TileState.LOADED && tile.hifi) ||\n state === TileState.ERROR) &&\n tileUid in this.tileListenerKeys_) {\n unlistenByKey(this.tileListenerKeys_[tileUid]);\n delete this.tileListenerKeys_[tileUid];\n }\n if (state === TileState.LOADED || state === TileState.ERROR) {\n this.updateExecutorGroup_(tile, pixelRatio, projection);\n if (this.tileImageNeedsRender_(tile, pixelRatio, projection)) {\n render = true;\n if (queue) {\n this.renderTileImageQueue_[tileUid] = tile;\n }\n }\n }\n return render;\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {!import(\"../../Tile.js\").default} Tile.\n */\n CanvasVectorTileLayerRenderer.prototype.getTile = function (z, x, y, frameState) {\n var pixelRatio = frameState.pixelRatio;\n var viewState = frameState.viewState;\n var resolution = viewState.resolution;\n var projection = viewState.projection;\n var layer = this.getLayer();\n var tile = layer.getSource().getTile(z, x, y, pixelRatio, projection);\n if (tile.getState() < TileState.LOADED) {\n tile.wantedResolution = resolution;\n var tileUid = getUid(tile);\n if (!(tileUid in this.tileListenerKeys_)) {\n var listenerKey = listen(tile, EventType.CHANGE, this.prepareTile.bind(this, tile, pixelRatio, projection, true));\n this.tileListenerKeys_[tileUid] = listenerKey;\n }\n }\n else {\n var viewHints = frameState.viewHints;\n var hifi = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);\n if (hifi || !tile.wantedResolution) {\n tile.wantedResolution = resolution;\n }\n var render = this.prepareTile(tile, pixelRatio, projection, false);\n if (render && layer.getRenderMode() !== VectorTileRenderType.VECTOR) {\n this.renderTileImage_(tile, frameState);\n }\n }\n return _super.prototype.getTile.call(this, z, x, y, frameState);\n };\n /**\n * @param {import(\"../../VectorRenderTile.js\").default} tile Tile.\n * @return {boolean} Tile is drawable.\n */\n CanvasVectorTileLayerRenderer.prototype.isDrawableTile = function (tile) {\n var layer = this.getLayer();\n return (_super.prototype.isDrawableTile.call(this, tile) &&\n (layer.getRenderMode() === VectorTileRenderType.VECTOR\n ? getUid(layer) in tile.executorGroups\n : tile.hasContext(layer)));\n };\n /**\n * @inheritDoc\n */\n CanvasVectorTileLayerRenderer.prototype.getTileImage = function (tile) {\n return tile.getImage(this.getLayer());\n };\n /**\n * Determine whether render should be called.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n CanvasVectorTileLayerRenderer.prototype.prepareFrame = function (frameState) {\n var layerRevision = this.getLayer().getRevision();\n if (this.renderedLayerRevision_ != layerRevision) {\n this.renderedTiles.length = 0;\n }\n this.renderedLayerRevision_ = layerRevision;\n return _super.prototype.prepareFrame.call(this, frameState);\n };\n /**\n * @param {import(\"../../VectorRenderTile.js\").default} tile Tile.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../../proj/Projection.js\").default} projection Projection.\n * @private\n */\n CanvasVectorTileLayerRenderer.prototype.updateExecutorGroup_ = function (tile, pixelRatio, projection) {\n var layer = /** @type {import(\"../../layer/VectorTile.js\").default} */ (this.getLayer());\n var revision = layer.getRevision();\n var renderOrder = layer.getRenderOrder() || null;\n var resolution = tile.wantedResolution;\n var builderState = tile.getReplayState(layer);\n if (!builderState.dirty &&\n builderState.renderedResolution === resolution &&\n builderState.renderedRevision == revision &&\n builderState.renderedRenderOrder == renderOrder &&\n builderState.renderedZ === tile.sourceZ) {\n return;\n }\n var source = layer.getSource();\n var declutter = layer.getDeclutter();\n var sourceTileGrid = source.getTileGrid();\n var tileGrid = source.getTileGridForProjection(projection);\n var tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);\n var sourceTiles = source.getSourceTiles(pixelRatio, projection, tile);\n var layerUid = getUid(layer);\n delete tile.hitDetectionImageData[layerUid];\n tile.executorGroups[layerUid] = [];\n if (declutter) {\n tile.declutterExecutorGroups[layerUid] = [];\n }\n var _loop_1 = function (t, tt) {\n var sourceTile = sourceTiles[t];\n if (sourceTile.getState() != TileState.LOADED) {\n return \"continue\";\n }\n var sourceTileCoord = sourceTile.tileCoord;\n var sourceTileExtent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);\n var sharedExtent = getIntersection(tileExtent, sourceTileExtent);\n var bufferedExtent = equals(sourceTileExtent, sharedExtent)\n ? null\n : buffer(sharedExtent, layer.getRenderBuffer() * resolution, this_1.tmpExtent);\n builderState.dirty = false;\n var builderGroup = new CanvasBuilderGroup(0, sharedExtent, resolution, pixelRatio);\n var declutterBuilderGroup = declutter\n ? new CanvasBuilderGroup(0, sharedExtent, resolution, pixelRatio)\n : undefined;\n var squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @this {CanvasVectorTileLayerRenderer}\n */\n var render = function (feature) {\n var styles;\n var styleFunction = feature.getStyleFunction() || layer.getStyleFunction();\n if (styleFunction) {\n styles = styleFunction(feature, resolution);\n }\n if (styles) {\n var dirty = this.renderFeature(feature, squaredTolerance, styles, builderGroup, declutterBuilderGroup);\n this.dirty_ = this.dirty_ || dirty;\n builderState.dirty = builderState.dirty || dirty;\n }\n };\n var features = sourceTile.getFeatures();\n if (renderOrder && renderOrder !== builderState.renderedRenderOrder) {\n features.sort(renderOrder);\n }\n for (var i = 0, ii = features.length; i < ii; ++i) {\n var feature = features[i];\n if (!bufferedExtent ||\n intersects(bufferedExtent, feature.getGeometry().getExtent())) {\n render.call(this_1, feature);\n }\n }\n var executorGroupInstructions = builderGroup.finish();\n // no need to clip when the render tile is covered by a single source tile\n var replayExtent = layer.getRenderMode() !== VectorTileRenderType.VECTOR &&\n declutter &&\n sourceTiles.length === 1\n ? null\n : sharedExtent;\n var renderingReplayGroup = new CanvasExecutorGroup(replayExtent, resolution, pixelRatio, source.getOverlaps(), executorGroupInstructions, layer.getRenderBuffer());\n tile.executorGroups[layerUid].push(renderingReplayGroup);\n if (declutterBuilderGroup) {\n var declutterExecutorGroup = new CanvasExecutorGroup(replayExtent, resolution, pixelRatio, source.getOverlaps(), declutterBuilderGroup.finish(), layer.getRenderBuffer());\n tile.declutterExecutorGroups[layerUid].push(declutterExecutorGroup);\n }\n };\n var this_1 = this;\n for (var t = 0, tt = sourceTiles.length; t < tt; ++t) {\n _loop_1(t, tt);\n }\n builderState.renderedRevision = revision;\n builderState.renderedZ = tile.sourceZ;\n builderState.renderedRenderOrder = renderOrder;\n builderState.renderedResolution = resolution;\n };\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {import(\"../vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {Array<import(\"../Map.js\").HitMatch<T>>} matches The hit detected matches with tolerance.\n * @return {T|undefined} Callback result.\n * @template T\n */\n CanvasVectorTileLayerRenderer.prototype.forEachFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, callback, matches) {\n var resolution = frameState.viewState.resolution;\n var rotation = frameState.viewState.rotation;\n hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;\n var layer = this.getLayer();\n var source = layer.getSource();\n var tileGrid = source.getTileGridForProjection(frameState.viewState.projection);\n var hitExtent = boundingExtent([coordinate]);\n buffer(hitExtent, resolution * hitTolerance, hitExtent);\n /** @type {!Object<string, import(\"../Map.js\").HitMatch<T>|true>} */\n var features = {};\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {number} distanceSq The squared distance to the click position.\n * @return {T|undefined} Callback result.\n */\n var featureCallback = function (feature, geometry, distanceSq) {\n var key = feature.getId();\n if (key === undefined) {\n key = getUid(feature);\n }\n var match = features[key];\n if (!match) {\n if (distanceSq === 0) {\n features[key] = true;\n return callback(feature, layer, geometry);\n }\n matches.push((features[key] = {\n feature: feature,\n layer: layer,\n geometry: geometry,\n distanceSq: distanceSq,\n callback: callback,\n }));\n }\n else if (match !== true && distanceSq < match.distanceSq) {\n if (distanceSq === 0) {\n features[key] = true;\n matches.splice(matches.lastIndexOf(match), 1);\n return callback(feature, layer, geometry);\n }\n match.geometry = geometry;\n match.distanceSq = distanceSq;\n }\n return undefined;\n };\n var renderedTiles = /** @type {Array<import(\"../../VectorRenderTile.js\").default>} */ (this\n .renderedTiles);\n var found;\n var _loop_2 = function (i, ii) {\n var tile = renderedTiles[i];\n var tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);\n if (!intersects(tileExtent, hitExtent)) {\n return \"continue\";\n }\n var layerUid = getUid(layer);\n var executorGroups = [tile.executorGroups[layerUid]];\n var declutterExecutorGroups = tile.declutterExecutorGroups[layerUid];\n if (declutterExecutorGroups) {\n executorGroups.push(declutterExecutorGroups);\n }\n executorGroups.some(function (executorGroups) {\n var declutteredFeatures = executorGroups === declutterExecutorGroups\n ? frameState.declutterTree.all().map(function (item) { return item.value; })\n : null;\n for (var t = 0, tt = executorGroups.length; t < tt; ++t) {\n var executorGroup = executorGroups[t];\n found = executorGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, featureCallback, declutteredFeatures);\n if (found) {\n return true;\n }\n }\n });\n };\n for (var i = 0, ii = renderedTiles.length; !found && i < ii; ++i) {\n _loop_2(i, ii);\n }\n return found;\n };\n /**\n * Asynchronous layer level hit detection.\n * @param {import(\"../../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../../Feature\").default>>} Promise that resolves with an array of features.\n */\n CanvasVectorTileLayerRenderer.prototype.getFeatures = function (pixel) {\n return new Promise(function (resolve, reject) {\n var layer = /** @type {import(\"../../layer/VectorTile.js\").default} */ (this.getLayer());\n var layerUid = getUid(layer);\n var source = layer.getSource();\n var projection = this.renderedProjection;\n var projectionExtent = projection.getExtent();\n var resolution = this.renderedResolution;\n var tileGrid = source.getTileGridForProjection(projection);\n var coordinate = applyTransform(this.renderedPixelToCoordinateTransform_, pixel.slice());\n var tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, resolution);\n var tile;\n for (var i = 0, ii = this.renderedTiles.length; i < ii; ++i) {\n if (tileCoord.toString() === this.renderedTiles[i].tileCoord.toString()) {\n tile = this.renderedTiles[i];\n if (tile.getState() === TileState.LOADED && tile.hifi) {\n var extent_1 = tileGrid.getTileCoordExtent(tile.tileCoord);\n if (source.getWrapX() &&\n projection.canWrapX() &&\n !containsExtent(projectionExtent, extent_1)) {\n wrapX(coordinate, projection);\n }\n break;\n }\n tile = undefined;\n }\n }\n if (!tile || tile.loadingSourceTiles > 0) {\n resolve([]);\n return;\n }\n var extent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);\n var corner = getTopLeft(extent);\n var tilePixel = [\n (coordinate[0] - corner[0]) / resolution,\n (corner[1] - coordinate[1]) / resolution,\n ];\n var features = tile\n .getSourceTiles()\n .reduce(function (accumulator, sourceTile) {\n return accumulator.concat(sourceTile.getFeatures());\n }, []);\n var hitDetectionImageData = tile.hitDetectionImageData[layerUid];\n if (!hitDetectionImageData && !this.animatingOrInteracting_) {\n var tileSize = toSize(tileGrid.getTileSize(tileGrid.getZForResolution(resolution)));\n var size = [tileSize[0] / 2, tileSize[1] / 2];\n var rotation = this.renderedRotation_;\n var transforms = [\n this.getRenderTransform(tileGrid.getTileCoordCenter(tile.wrappedTileCoord), resolution, 0, 0.5, size[0], size[1], 0),\n ];\n hitDetectionImageData = createHitDetectionImageData(tileSize, transforms, features, layer.getStyleFunction(), tileGrid.getTileCoordExtent(tile.wrappedTileCoord), tile.getReplayState(layer).renderedResolution, rotation);\n tile.hitDetectionImageData[layerUid] = hitDetectionImageData;\n }\n resolve(hitDetect(tilePixel, features, hitDetectionImageData));\n }.bind(this));\n };\n /**\n * Perform action necessary to get the layer rendered after new fonts have loaded\n */\n CanvasVectorTileLayerRenderer.prototype.handleFontsChanged = function () {\n clear(this.renderTileImageQueue_);\n var layer = this.getLayer();\n if (layer.getVisible() && this.renderedLayerRevision_ !== undefined) {\n layer.changed();\n }\n };\n /**\n * Handle changes in image style state.\n * @param {import(\"../../events/Event.js\").default} event Image style change event.\n * @private\n */\n CanvasVectorTileLayerRenderer.prototype.handleStyleImageChange_ = function (event) {\n this.renderIfReadyAndVisible();\n };\n /**\n * Render declutter items for this layer\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n */\n CanvasVectorTileLayerRenderer.prototype.renderDeclutter = function (frameState) {\n var viewHints = frameState.viewHints;\n var hifi = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);\n var tiles = /** @type {Array<import(\"../../VectorRenderTile.js\").default>} */ (this\n .renderedTiles);\n for (var i = 0, ii = tiles.length; i < ii; ++i) {\n var tile = tiles[i];\n var declutterExecutorGroups = tile.declutterExecutorGroups[getUid(this.getLayer())];\n if (declutterExecutorGroups) {\n for (var j = declutterExecutorGroups.length - 1; j >= 0; --j) {\n declutterExecutorGroups[j].execute(this.context, 1, this.getTileRenderTransform(tile, frameState), frameState.viewState.rotation, hifi, undefined, frameState.declutterTree);\n }\n }\n }\n };\n CanvasVectorTileLayerRenderer.prototype.getTileRenderTransform = function (tile, frameState) {\n var pixelRatio = frameState.pixelRatio;\n var viewState = frameState.viewState;\n var center = viewState.center;\n var resolution = viewState.resolution;\n var rotation = viewState.rotation;\n var size = frameState.size;\n var width = Math.round(size[0] * pixelRatio);\n var height = Math.round(size[1] * pixelRatio);\n var source = this.getLayer().getSource();\n var tileGrid = source.getTileGridForProjection(frameState.viewState.projection);\n var tileCoord = tile.tileCoord;\n var tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);\n var worldOffset = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent)[0] - tileExtent[0];\n var transform = multiply(scale(this.inversePixelTransform.slice(), 1 / pixelRatio, 1 / pixelRatio), this.getRenderTransform(center, resolution, rotation, pixelRatio, width, height, worldOffset));\n return transform;\n };\n /**\n * Render the layer.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {HTMLElement} target Target that may be used to render content to.\n * @return {HTMLElement} The rendered element.\n */\n CanvasVectorTileLayerRenderer.prototype.renderFrame = function (frameState, target) {\n var viewHints = frameState.viewHints;\n var hifi = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);\n this.renderQueuedTileImages_(hifi, frameState);\n _super.prototype.renderFrame.call(this, frameState, target);\n this.renderedPixelToCoordinateTransform_ = frameState.pixelToCoordinateTransform.slice();\n this.renderedRotation_ = frameState.viewState.rotation;\n var layer = /** @type {import(\"../../layer/VectorTile.js\").default} */ (this.getLayer());\n var renderMode = layer.getRenderMode();\n if (renderMode === VectorTileRenderType.IMAGE) {\n return this.container;\n }\n var source = layer.getSource();\n // Unqueue tiles from the image queue when we don't need any more\n var usedTiles = frameState.usedTiles[getUid(source)];\n for (var tileUid in this.renderTileImageQueue_) {\n if (!usedTiles || !(tileUid in usedTiles)) {\n delete this.renderTileImageQueue_[tileUid];\n }\n }\n var context = this.context;\n var replayTypes = VECTOR_REPLAYS[renderMode];\n var viewState = frameState.viewState;\n var rotation = viewState.rotation;\n var tiles = this.renderedTiles;\n var clips = [];\n var clipZs = [];\n for (var i = tiles.length - 1; i >= 0; --i) {\n var tile = /** @type {import(\"../../VectorRenderTile.js\").default} */ (tiles[i]);\n var transform = this.getTileRenderTransform(tile, frameState);\n var executorGroups = tile.executorGroups[getUid(layer)];\n var clipped = false;\n for (var t = 0, tt = executorGroups.length; t < tt; ++t) {\n var executorGroup = executorGroups[t];\n if (!executorGroup.hasExecutors(replayTypes)) {\n // sourceTile has no instructions of the types we want to render\n continue;\n }\n var currentZ = tile.tileCoord[0];\n var currentClip = void 0;\n if (!clipped) {\n currentClip = executorGroup.getClipCoords(transform);\n if (currentClip) {\n context.save();\n // Create a clip mask for regions in this low resolution tile that are\n // already filled by a higher resolution tile\n for (var j = 0, jj = clips.length; j < jj; ++j) {\n var clip = clips[j];\n if (currentZ < clipZs[j]) {\n context.beginPath();\n // counter-clockwise (outer ring) for current tile\n context.moveTo(currentClip[0], currentClip[1]);\n context.lineTo(currentClip[2], currentClip[3]);\n context.lineTo(currentClip[4], currentClip[5]);\n context.lineTo(currentClip[6], currentClip[7]);\n // clockwise (inner ring) for higher resolution tile\n context.moveTo(clip[6], clip[7]);\n context.lineTo(clip[4], clip[5]);\n context.lineTo(clip[2], clip[3]);\n context.lineTo(clip[0], clip[1]);\n context.clip();\n }\n }\n }\n }\n executorGroup.execute(context, 1, transform, rotation, hifi, replayTypes);\n if (!clipped && currentClip) {\n context.restore();\n clips.push(currentClip);\n clipZs.push(currentZ);\n clipped = true;\n }\n }\n }\n return this.container;\n };\n /**\n * @param {boolean} hifi We have time to render a high fidelity map image.\n * @param {import('../../PluggableMap.js').FrameState} frameState Frame state.\n */\n CanvasVectorTileLayerRenderer.prototype.renderQueuedTileImages_ = function (hifi, frameState) {\n // When we don't have time to render hifi, only render tiles until we have used up\n // half of the frame budget of 16 ms\n for (var uid in this.renderTileImageQueue_) {\n if (!hifi && Date.now() - frameState.time > 8) {\n frameState.animate = true;\n break;\n }\n var tile = this.renderTileImageQueue_[uid];\n delete this.renderTileImageQueue_[uid];\n this.renderTileImage_(tile, frameState);\n }\n };\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../../style/Style.js\").default|Array<import(\"../../style/Style.js\").default>} styles The style or array of styles.\n * @param {import(\"../../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder group for decluttering.\n * @return {boolean} `true` if an image is loading.\n */\n CanvasVectorTileLayerRenderer.prototype.renderFeature = function (feature, squaredTolerance, styles, builderGroup, opt_declutterBuilderGroup) {\n if (!styles) {\n return false;\n }\n var loading = false;\n if (Array.isArray(styles)) {\n for (var i = 0, ii = styles.length; i < ii; ++i) {\n loading =\n renderFeature(builderGroup, feature, styles[i], squaredTolerance, this.boundHandleStyleImageChange_, undefined, opt_declutterBuilderGroup) || loading;\n }\n }\n else {\n loading = renderFeature(builderGroup, feature, styles, squaredTolerance, this.boundHandleStyleImageChange_, undefined, opt_declutterBuilderGroup);\n }\n return loading;\n };\n /**\n * @param {import(\"../../VectorRenderTile.js\").default} tile Tile.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../../proj/Projection.js\").default} projection Projection.\n * @return {boolean} A new tile image was rendered.\n * @private\n */\n CanvasVectorTileLayerRenderer.prototype.tileImageNeedsRender_ = function (tile, pixelRatio, projection) {\n var layer = /** @type {import(\"../../layer/VectorTile.js\").default} */ (this.getLayer());\n var replayState = tile.getReplayState(layer);\n var revision = layer.getRevision();\n var sourceZ = tile.sourceZ;\n var resolution = tile.wantedResolution;\n return (replayState.renderedTileResolution !== resolution ||\n replayState.renderedTileRevision !== revision ||\n replayState.renderedTileZ !== sourceZ);\n };\n /**\n * @param {import(\"../../VectorRenderTile.js\").default} tile Tile.\n * @param {import(\"../../PluggableMap\").FrameState} frameState Frame state.\n * @private\n */\n CanvasVectorTileLayerRenderer.prototype.renderTileImage_ = function (tile, frameState) {\n var layer = /** @type {import(\"../../layer/VectorTile.js\").default} */ (this.getLayer());\n var replayState = tile.getReplayState(layer);\n var revision = layer.getRevision();\n var executorGroups = tile.executorGroups[getUid(layer)];\n replayState.renderedTileRevision = revision;\n replayState.renderedTileZ = tile.sourceZ;\n var tileCoord = tile.wrappedTileCoord;\n var z = tileCoord[0];\n var source = layer.getSource();\n var pixelRatio = frameState.pixelRatio;\n var viewState = frameState.viewState;\n var projection = viewState.projection;\n var tileGrid = source.getTileGridForProjection(projection);\n var tileResolution = tileGrid.getResolution(tile.tileCoord[0]);\n var renderPixelRatio = (frameState.pixelRatio / tile.wantedResolution) * tileResolution;\n var resolution = tileGrid.getResolution(z);\n var context = tile.getContext(layer);\n // Increase tile size when overzooming for low pixel ratio, to avoid blurry tiles\n pixelRatio = Math.round(Math.max(pixelRatio, renderPixelRatio / pixelRatio));\n var size = source.getTilePixelSize(z, pixelRatio, projection);\n context.canvas.width = size[0];\n context.canvas.height = size[1];\n var renderScale = pixelRatio / renderPixelRatio;\n if (renderScale !== 1) {\n var canvasTransform = resetTransform(this.tmpTransform_);\n scaleTransform(canvasTransform, renderScale, renderScale);\n context.setTransform.apply(context, canvasTransform);\n }\n var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);\n var pixelScale = renderPixelRatio / resolution;\n var transform = resetTransform(this.tmpTransform_);\n scaleTransform(transform, pixelScale, -pixelScale);\n translateTransform(transform, -tileExtent[0], -tileExtent[3]);\n for (var i = 0, ii = executorGroups.length; i < ii; ++i) {\n var executorGroup = executorGroups[i];\n executorGroup.execute(context, renderScale, transform, 0, true, IMAGE_REPLAYS[layer.getRenderMode()]);\n }\n replayState.renderedTileResolution = tile.wantedResolution;\n };\n return CanvasVectorTileLayerRenderer;\n}(CanvasTileLayerRenderer));\nexport default CanvasVectorTileLayerRenderer;\n//# sourceMappingURL=VectorTileLayer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/canvas/VectorTileLayer.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/VectorTile\n */\nimport BaseVectorLayer from './BaseVector.js';\nimport CanvasVectorTileLayerRenderer from '../renderer/canvas/VectorTileLayer.js';\nimport TileProperty from './TileProperty.js';\nimport VectorTileRenderType from './VectorTileRenderType.js';\nimport { assert } from '../asserts.js';\nimport { assign } from '../obj.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../render.js\").OrderFunction} [renderOrder] Render order. Function to be used when sorting\n * features before rendering. By default features are drawn in the order that they are created. Use\n * `null` to avoid the sort, but get an undefined draw order.\n * @property {number} [renderBuffer=100] The buffer in pixels around the tile extent used by the\n * renderer when getting features from the vector tile for the rendering or hit-detection.\n * Recommended value: Vector tiles are usually generated with a buffer, so this value should match\n * the largest possible buffer of the used tiles. It should be at least the size of the largest\n * point symbol or line width.\n * @property {import(\"./VectorTileRenderType.js\").default|string} [renderMode='hybrid'] Render mode for vector tiles:\n * * `'image'`: Vector tiles are rendered as images. Only available when `declutter` is set to `false` (default).\n * Otherwise, `'hybrid'` mode will used instead. Great performance, but point symbols and texts\n * are always rotated with the view and pixels are scaled during zoom animations. Labels and point symbols will\n * get cut off at tile boundaries.\n * * `'hybrid'`: Polygon and line elements are rendered as images, so pixels are scaled during zoom\n * animations. Point symbols and texts are accurately rendered as vectors and can stay upright on\n * rotated views.\n * * `'vector'`: Everything is rendered as vectors. Use this mode for improved performance on vector\n * tile layers with only a few rendered features (e.g. for highlighting a subset of features of\n * another layer with the same source).\n * @property {import(\"../source/VectorTile.js\").default} [source] Source.\n * @property {import(\"../PluggableMap.js\").default} [map] Sets the layer as overlay on a map. The map will not manage\n * this layer in its layers collection, and the layer will be rendered on top. This is useful for\n * temporary layers. The standard way to add a layer to a map and have it managed by the map is to\n * use {@link module:ol/Map#addLayer}.\n * @property {boolean} [declutter=false] Declutter images and text. Decluttering is applied to all\n * image and text styles of all Vector and VectorTile layers that have set this to `true`. The priority\n * is defined by the z-index of the layer, the `zIndex` of the style and the render order of features.\n * Higher z-index means higher priority. Within the same z-index, a feature rendered before another has\n * higher priority.\n * @property {import(\"../style/Style.js\").StyleLike} [style] Layer style. See\n * {@link module:ol/style} for default style which will be used if this is not defined.\n * @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will be\n * recreated during animations. This means that no vectors will be shown clipped, but the setting\n * will have a performance impact for large amounts of vector data. When set to `false`, batches\n * will be recreated when no animation is active.\n * @property {boolean} [updateWhileInteracting=false] When set to `true`, feature batches will be\n * recreated during interactions. See also `updateWhileAnimating`.\n * @property {number} [preload=0] Preload. Load low-resolution tiles up to `preload` levels. `0`\n * means no preloading.\n * @property {boolean} [useInterimTilesOnError=true] Use interim tiles on error.\n */\n/**\n * @classdesc\n * Layer for vector tile data that is rendered client-side.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @param {Options=} opt_options Options.\n * @extends {BaseVectorLayer<import(\"../source/VectorTile.js\").default>}\n * @api\n */\nvar VectorTileLayer = /** @class */ (function (_super) {\n __extends(VectorTileLayer, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function VectorTileLayer(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var baseOptions = /** @type {Object} */ (assign({}, options));\n delete baseOptions.preload;\n delete baseOptions.useInterimTilesOnError;\n _this = _super.call(this, /** @type {import(\"./BaseVector.js\").Options} */ (baseOptions)) || this;\n var renderMode = options.renderMode || VectorTileRenderType.HYBRID;\n assert(renderMode == undefined ||\n renderMode == VectorTileRenderType.IMAGE ||\n renderMode == VectorTileRenderType.HYBRID ||\n renderMode == VectorTileRenderType.VECTOR, 28); // `renderMode` must be `'image'`, `'hybrid'` or `'vector'`.\n /**\n * @private\n * @type {import(\"./VectorTileRenderType.js\").default}\n */\n _this.renderMode_ = renderMode;\n _this.setPreload(options.preload ? options.preload : 0);\n _this.setUseInterimTilesOnError(options.useInterimTilesOnError !== undefined\n ? options.useInterimTilesOnError\n : true);\n return _this;\n }\n /**\n * Create a renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} A layer renderer.\n * @protected\n */\n VectorTileLayer.prototype.createRenderer = function () {\n return new CanvasVectorTileLayerRenderer(this);\n };\n /**\n * Get the topmost feature that intersects the given pixel on the viewport. Returns a promise\n * that resolves with an array of features. The array will either contain the topmost feature\n * when a hit was detected, or it will be empty.\n *\n * The hit detection algorithm used for this method is optimized for performance, but is less\n * accurate than the one used in {@link import(\"../PluggableMap.js\").default#getFeaturesAtPixel}: Text\n * is not considered, and icons are only represented by their bounding box instead of the exact\n * image.\n *\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../Feature\").default>>} Promise that resolves with an array of features.\n * @api\n */\n VectorTileLayer.prototype.getFeatures = function (pixel) {\n return _super.prototype.getFeatures.call(this, pixel);\n };\n /**\n * @return {import(\"./VectorTileRenderType.js\").default} The render mode.\n */\n VectorTileLayer.prototype.getRenderMode = function () {\n return this.renderMode_;\n };\n /**\n * Return the level as number to which we will preload tiles up to.\n * @return {number} The level to preload tiles up to.\n * @observable\n * @api\n */\n VectorTileLayer.prototype.getPreload = function () {\n return /** @type {number} */ (this.get(TileProperty.PRELOAD));\n };\n /**\n * Whether we use interim tiles on error.\n * @return {boolean} Use interim tiles on error.\n * @observable\n * @api\n */\n VectorTileLayer.prototype.getUseInterimTilesOnError = function () {\n return /** @type {boolean} */ (this.get(TileProperty.USE_INTERIM_TILES_ON_ERROR));\n };\n /**\n * Set the level as number to which we will preload tiles up to.\n * @param {number} preload The level to preload tiles up to.\n * @observable\n * @api\n */\n VectorTileLayer.prototype.setPreload = function (preload) {\n this.set(TileProperty.PRELOAD, preload);\n };\n /**\n * Set whether we use interim tiles on error.\n * @param {boolean} useInterimTilesOnError Use interim tiles on error.\n * @observable\n * @api\n */\n VectorTileLayer.prototype.setUseInterimTilesOnError = function (useInterimTilesOnError) {\n this.set(TileProperty.USE_INTERIM_TILES_ON_ERROR, useInterimTilesOnError);\n };\n return VectorTileLayer;\n}(BaseVectorLayer));\nexport default VectorTileLayer;\n//# sourceMappingURL=VectorTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/VectorTile.js\n// module id = null\n// module chunks = ","import { listen } from 'ol/events';\nimport EventType from 'ol/events/EventType';\nimport { labelCache } from 'ol/render/canvas';\n/**\n * Polyfill for Object.assign(). Assigns enumerable and own properties from\n * one or more source objects to a target object.\n * See https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Object/assign.\n *\n * @param {!Object} target The target object.\n * @param {...Object} var_sources The source object(s).\n * @return {!Object} The modified target object.\n */\nexport var assign = typeof Object.assign === 'function'\n ? Object.assign\n : function (target, var_sources) {\n if (target === undefined || target === null) {\n throw new TypeError('Cannot convert undefined or null to object');\n }\n var output = Object(target);\n for (var i = 1, ii = arguments.length; i < ii; ++i) {\n var source = arguments[i];\n if (source !== undefined && source !== null) {\n for (var key in source) {\n if (source.hasOwnProperty(key)) {\n output[key] = source[key];\n }\n }\n }\n }\n return output;\n };\nexport function deg2rad(degrees) {\n return degrees * Math.PI / 180;\n}\nexport var defaultResolutions = (function () {\n var resolutions = [];\n for (var res = 78271.51696402048; resolutions.length <= 24; res /= 2) {\n resolutions.push(res);\n }\n return resolutions;\n})();\n/**\n * @param {number} width Width of the canvas.\n * @param {number} height Height of the canvas.\n * @return {HTMLCanvasElement} Canvas.\n */\nexport function createCanvas(width, height) {\n if (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope && typeof OffscreenCanvas !== 'undefined') { // eslint-disable-line\n return /** @type {?} */ (new OffscreenCanvas(width, height));\n }\n else {\n var canvas = document.createElement('canvas');\n canvas.width = width;\n canvas.height = height;\n return canvas;\n }\n}\nexport function getZoomForResolution(resolution, resolutions) {\n var i = 0;\n var ii = resolutions.length;\n for (; i < ii; ++i) {\n var candidate = resolutions[i];\n if (candidate < resolution && i + 1 < ii) {\n var zoomFactor = resolutions[i] / resolutions[i + 1];\n return i + Math.log(resolutions[i] / resolution) / Math.log(zoomFactor);\n }\n }\n return ii - 1;\n}\nvar hairSpacePool = Array(256).join('\\u200A');\nexport function applyLetterSpacing(text, letterSpacing) {\n if (letterSpacing >= 0.05) {\n var textWithLetterSpacing = '';\n var lines = text.split('\\n');\n var joinSpaceString = hairSpacePool.slice(0, Math.round(letterSpacing / 0.1));\n for (var l = 0, ll = lines.length; l < ll; ++l) {\n if (l > 0) {\n textWithLetterSpacing += '\\n';\n }\n textWithLetterSpacing += lines[l].split('').join(joinSpaceString);\n }\n return textWithLetterSpacing;\n }\n return text;\n}\nvar measureContext;\nfunction getMeasureContext() {\n if (!measureContext) {\n measureContext = createCanvas(1, 1).getContext('2d');\n }\n return measureContext;\n}\nfunction measureText(text, letterSpacing) {\n return getMeasureContext().measureText(text).width + (text.length - 1) * letterSpacing;\n}\nvar measureCache = {};\nif (labelCache) {\n // Only available when using ES modules\n listen(labelCache, EventType.CLEAR, function () {\n measureCache = {};\n });\n}\nexport function wrapText(text, font, em, letterSpacing) {\n if (text.indexOf('\\n') !== -1) {\n var hardLines = text.split('\\n');\n var lines = [];\n for (var i = 0, ii = hardLines.length; i < ii; ++i) {\n lines.push(wrapText(hardLines[i], font, em, letterSpacing));\n }\n return lines.join('\\n');\n }\n var key = em + ',' + font + ',' + text + ',' + letterSpacing;\n var wrappedText = measureCache[key];\n if (!wrappedText) {\n var words = text.split(' ');\n if (words.length > 1) {\n var ctx = getMeasureContext();\n ctx.font = font;\n var oneEm = ctx.measureText('M').width;\n var maxWidth = oneEm * em;\n var line = '';\n var lines = [];\n // Pass 1 - wrap lines to not exceed maxWidth\n for (var i = 0, ii = words.length; i < ii; ++i) {\n var word = words[i];\n var testLine = line + (line ? ' ' : '') + word;\n if (measureText(testLine, letterSpacing) <= maxWidth) {\n line = testLine;\n }\n else {\n if (line) {\n lines.push(line);\n }\n line = word;\n }\n }\n if (line) {\n lines.push(line);\n }\n // Pass 2 - add lines with a width of less than 30% of maxWidth to the previous or next line\n for (var i = 0, ii = lines.length; i < ii && ii > 1; ++i) {\n var line_1 = lines[i];\n if (measureText(line_1, letterSpacing) < maxWidth * 0.35) {\n var prevWidth = i > 0 ? measureText(lines[i - 1], letterSpacing) : Infinity;\n var nextWidth = i < ii - 1 ? measureText(lines[i + 1], letterSpacing) : Infinity;\n lines.splice(i, 1);\n ii -= 1;\n if (prevWidth < nextWidth) {\n lines[i - 1] += ' ' + line_1;\n i -= 1;\n }\n else {\n lines[i] = line_1 + ' ' + lines[i];\n }\n }\n }\n // Pass 3 - try to fill 80% of maxWidth for each line\n for (var i = 0, ii = lines.length - 1; i < ii; ++i) {\n var line_2 = lines[i];\n var next = lines[i + 1];\n if (measureText(line_2, letterSpacing) > maxWidth * 0.7 &&\n measureText(next, letterSpacing) < maxWidth * 0.6) {\n var lineWords = line_2.split(' ');\n var lastWord = lineWords.pop();\n if (measureText(lastWord, letterSpacing) < maxWidth * 0.2) {\n lines[i] = lineWords.join(' ');\n lines[i + 1] = lastWord + ' ' + next;\n }\n ii -= 1;\n }\n }\n wrappedText = lines.join('\\n');\n }\n else {\n wrappedText = text;\n }\n wrappedText = applyLetterSpacing(wrappedText, letterSpacing);\n measureCache[key] = wrappedText;\n }\n return wrappedText;\n}\n//# sourceMappingURL=util.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol-mapbox-style/dist/util.js\n// module id = null\n// module chunks = ","/*\nol-mapbox-style - Use Mapbox Style objects with OpenLayers\nCopyright 2016-present ol-mapbox-style contributors\nLicense: https://raw.githubusercontent.com/openlayers/ol-mapbox-style/master/LICENSE\n*/\nimport Style from 'ol/style/Style';\nimport Fill from 'ol/style/Fill';\nimport Stroke from 'ol/style/Stroke';\nimport Icon from 'ol/style/Icon';\nimport Text from 'ol/style/Text';\nimport Circle from 'ol/style/Circle';\nimport RenderFeature from 'ol/render/Feature';\nimport { derefLayers } from '@mapbox/mapbox-gl-style-spec';\nimport { expression, Color, function as fn, latest as spec, featureFilter as createFilter } from '@mapbox/mapbox-gl-style-spec';\nimport mb2css from 'mapbox-to-css-font';\nimport { deg2rad, defaultResolutions, getZoomForResolution, wrapText, applyLetterSpacing, createCanvas } from './util';\n/**\n * @typedef {import(\"ol/layer/Vector\").default} VectorLayer\n * @typedef {import(\"ol/layer/VectorTile\").default} VectorTileLayer\n * @typedef {import(\"ol/style/Style\").StyleFunction} StyleFunction\n */\nvar isFunction = fn.isFunction;\nvar convertFunction = fn.convertFunction;\nvar isExpression = expression.isExpression;\nvar createPropertyExpression = expression.createPropertyExpression;\nvar types = {\n 'Point': 1,\n 'MultiPoint': 1,\n 'LineString': 2,\n 'MultiLineString': 2,\n 'Polygon': 3,\n 'MultiPolygon': 3\n};\nvar anchor = {\n 'center': [0.5, 0.5],\n 'left': [0, 0.5],\n 'right': [1, 0.5],\n 'top': [0.5, 0],\n 'bottom': [0.5, 1],\n 'top-left': [0, 0],\n 'top-right': [1, 0],\n 'bottom-left': [0, 1],\n 'bottom-right': [1, 1]\n};\nvar expressionData = function (rawExpression, propertySpec) {\n var compiledExpression = createPropertyExpression(rawExpression, propertySpec);\n if (compiledExpression.result === 'error') {\n throw new Error(compiledExpression.value.map(function (err) { return err.key + \": \" + err.message; }).join(', '));\n }\n return compiledExpression.value;\n};\nvar emptyObj = {};\nvar zoomObj = { zoom: 0 };\n/** @private */\nvar functionCache = {};\nvar renderFeatureCoordinates, renderFeature;\n/**\n * @private\n * @param {Object} layer Gl object layer.\n * @param {string} layoutOrPaint 'layout' or 'paint'.\n * @param {string} property Feature property.\n * @param {number} zoom Zoom.\n * @param {Object} feature Gl feature.\n * @return {?} Value.\n */\nexport function getValue(layer, layoutOrPaint, property, zoom, feature) {\n var layerId = layer.id;\n if (!functionCache[layerId]) {\n functionCache[layerId] = {};\n }\n var functions = functionCache[layerId];\n if (!functions[property]) {\n var value_1 = (layer[layoutOrPaint] || emptyObj)[property];\n var propertySpec = spec[layoutOrPaint + \"_\" + layer.type][property];\n if (value_1 === undefined) {\n value_1 = propertySpec.default;\n }\n var isExpr = isExpression((value_1));\n if (!isExpr && isFunction(value_1)) {\n value_1 = convertFunction(value_1, propertySpec);\n isExpr = true;\n }\n if (isExpr) {\n var compiledExpression = expressionData(value_1, propertySpec);\n functions[property] = compiledExpression.evaluate.bind(compiledExpression);\n }\n else {\n if (propertySpec.type == 'color') {\n value_1 = Color.parse(value_1);\n }\n functions[property] = function () {\n return value_1;\n };\n }\n }\n zoomObj.zoom = zoom;\n return functions[property](zoomObj, feature);\n}\n/** @private */\nvar filterCache = {};\n/**\n * @private\n * @param {string} layerId Layer id.\n * @param {?} filter Filter.\n * @param {Object} feature Feature.\n * @param {number} zoom Zoom.\n * @return {boolean} Filter result.\n */\nfunction evaluateFilter(layerId, filter, feature, zoom) {\n if (!(layerId in filterCache)) {\n filterCache[layerId] = createFilter(filter).filter;\n }\n zoomObj.zoom = zoom;\n return filterCache[layerId](zoomObj, feature);\n}\n/**\n * @private\n * @param {?} color Color.\n * @param {number} opacity Opacity.\n * @return {string} Color.\n */\nfunction colorWithOpacity(color, opacity) {\n if (color) {\n if (color.a === 0 || opacity === 0) {\n return undefined;\n }\n var a = color.a;\n opacity = opacity === undefined ? 1 : opacity;\n return 'rgba(' + Math.round(color.r * 255 / a) + ',' + Math.round(color.g * 255 / a) +\n ',' + Math.round(color.b * 255 / a) + ',' + (a * opacity) + ')';\n }\n return color;\n}\nvar templateRegEx = /^([^]*)\\{(.*)\\}([^]*)$/;\n/**\n * @private\n * @param {string} text Text.\n * @param {Object} properties Properties.\n * @return {string} Text.\n */\nfunction fromTemplate(text, properties) {\n var parts;\n do {\n parts = text.match(templateRegEx);\n if (parts) {\n var value = properties[parts[2]] || '';\n text = parts[1] + value + parts[3];\n }\n } while (parts);\n return text;\n}\nvar recordLayer = false;\n/**\n * ```js\n * import {recordStyleLayer} from 'ol-mapbox-style/dist/stylefunction';\n * ```\n * Turns recording of the Mapbox Style's `layer` on and off. When turned on,\n * the layer that a rendered feature belongs to will be set as the feature's\n * `mapbox-layer` property.\n * @param {boolean} [record=false] Recording of the style layer is on.\n */\nexport function recordStyleLayer(record) {\n recordLayer = record;\n}\n/**\n * ```js\n * import stylefunction from 'ol-mapbox-style/dist/stylefunction';\n * ```\n * Creates a style function from the `glStyle` object for all layers that use\n * the specified `source`, which needs to be a `\"type\": \"vector\"` or\n * `\"type\": \"geojson\"` source and applies it to the specified OpenLayers layer.\n *\n * Two additional properties will be set on the provided layer:\n *\n * * `mapbox-source`: The `id` of the Mapbox Style document's source that the\n * OpenLayers layer was created from. Usually `apply()` creates one\n * OpenLayers layer per Mapbox Style source, unless the layer stack has\n * layers from different sources in between.\n * * `mapbox-layers`: The `id`s of the Mapbox Style document's layers that are\n * included in the OpenLayers layer.\n *\n * This function also works in a web worker. In worker mode, the main thread needs\n * to listen to messages from the worker and respond with another message to make\n * sure that sprite image loading works:\n *\n * ```js\n * worker.addEventListener('message', event => {\n * if (event.data.action === 'loadImage') {\n * const image = new Image();\n * image.crossOrigin = 'anonymous';\n * image.addEventListener('load', function() {\n * createImageBitmap(image, 0, 0, image.width, image.height).then(imageBitmap => {\n * worker.postMessage({\n * action: 'imageLoaded',\n * image: imageBitmap,\n * src: event.data.src\n * }, [imageBitmap]);\n * });\n * });\n * image.src = event.data.src;\n * }\n * });\n * ```\n *\n * @param {VectorLayer|VectorTileLayer} olLayer OpenLayers layer to\n * apply the style to. In addition to the style, the layer will get two\n * properties: `mapbox-source` will be the `id` of the `glStyle`'s source used\n * for the layer, and `mapbox-layers` will be an array of the `id`s of the\n * `glStyle`'s layers.\n * @param {string|Object} glStyle Mapbox Style object.\n * @param {string|Array<string>} source `source` key or an array of layer `id`s\n * from the Mapbox Style object. When a `source` key is provided, all layers for\n * the specified source will be included in the style function. When layer `id`s\n * are provided, they must be from layers that use the same source.\n * @param {Array<number>} [resolutions=[78271.51696402048, 39135.75848201024,\n 19567.87924100512, 9783.93962050256, 4891.96981025128, 2445.98490512564,\n 1222.99245256282, 611.49622628141, 305.748113140705, 152.8740565703525,\n 76.43702828517625, 38.21851414258813, 19.109257071294063, 9.554628535647032,\n 4.777314267823516, 2.388657133911758, 1.194328566955879, 0.5971642834779395,\n 0.29858214173896974, 0.14929107086948487, 0.07464553543474244]]\n * Resolutions for mapping resolution to zoom level.\n * @param {Object} [spriteData=undefined] Sprite data from the url specified in\n * the Mapbox Style object's `sprite` property. Only required if a `sprite`\n * property is specified in the Mapbox Style object.\n * @param {Object} [spriteImageUrl=undefined] Sprite image url for the sprite\n * specified in the Mapbox Style object's `sprite` property. Only required if a\n * `sprite` property is specified in the Mapbox Style object.\n * @param {function(Array<string>):Array<string>} [getFonts=undefined] Function that\n * receives a font stack as arguments, and returns a (modified) font stack that\n * is available. Font names are the names used in the Mapbox Style object. If\n * not provided, the font stack will be used as-is. This function can also be\n * used for loading web fonts.\n * @return {StyleFunction} Style function for use in\n * `ol.layer.Vector` or `ol.layer.VectorTile`.\n */\nexport default function (olLayer, glStyle, source, resolutions, spriteData, spriteImageUrl, getFonts) {\n if (resolutions === void 0) { resolutions = defaultResolutions; }\n if (typeof glStyle == 'string') {\n glStyle = JSON.parse(glStyle);\n }\n if (glStyle.version != 8) {\n throw new Error('glStyle version 8 required.');\n }\n var spriteImage, spriteImgSize;\n if (spriteImageUrl) {\n if (typeof Image !== 'undefined') {\n var img_1 = new Image();\n img_1.crossOrigin = 'anonymous';\n img_1.onload = function () {\n spriteImage = img_1;\n spriteImgSize = [img_1.width, img_1.height];\n olLayer.changed();\n img_1.onload = null;\n };\n img_1.src = spriteImageUrl;\n }\n else if (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope) { //eslint-disable-line\n var worker = /** @type {*} */ (self);\n // Main thread needs to handle 'loadImage' and dispatch 'imageLoaded'\n worker.postMessage({\n action: 'loadImage',\n src: spriteImageUrl\n });\n worker.addEventListener('message', function handler(event) {\n if (event.data.action === 'imageLoaded' && event.data.src === spriteImageUrl) {\n spriteImage = event.data.image;\n spriteImgSize = [spriteImage.width, spriteImage.height];\n }\n });\n }\n }\n var allLayers = derefLayers(glStyle.layers);\n var layersBySourceLayer = {};\n var mapboxLayers = [];\n var mapboxSource;\n for (var i = 0, ii = allLayers.length; i < ii; ++i) {\n var layer = allLayers[i];\n var layerId = layer.id;\n if (typeof source == 'string' && layer.source == source ||\n source.indexOf(layerId) !== -1) {\n var sourceLayer = layer['source-layer'];\n if (!mapboxSource) {\n mapboxSource = layer.source;\n var source_1 = glStyle.sources[mapboxSource];\n if (!source_1) {\n throw new Error(\"Source \\\"\" + mapboxSource + \"\\\" is not defined\");\n }\n var type = source_1.type;\n if (type !== 'vector' && type !== 'geojson') {\n throw new Error(\"Source \\\"\" + mapboxSource + \"\\\" is not of type \\\"vector\\\" or \\\"geojson\\\", but \\\"\" + type + \"\\\"\");\n }\n }\n var layers = layersBySourceLayer[sourceLayer];\n if (!layers) {\n layers = layersBySourceLayer[sourceLayer] = [];\n }\n layers.push({\n layer: layer,\n index: i\n });\n mapboxLayers.push(layerId);\n }\n // TODO revisit when diffing gets added\n delete functionCache[layerId];\n delete filterCache[layerId];\n }\n var textHalo = new Stroke();\n var textColor = new Fill();\n var iconImageCache = {};\n var patternCache = {};\n var styles = [];\n var styleFunction = function (feature, resolution) {\n var properties = feature.getProperties();\n var layers = layersBySourceLayer[properties.layer];\n if (!layers) {\n return;\n }\n var zoom = resolutions.indexOf(resolution);\n if (zoom == -1) {\n zoom = getZoomForResolution(resolution, resolutions);\n }\n var type = types[feature.getGeometry().getType()];\n var f = {\n properties: properties,\n type: type\n };\n var stylesLength = -1;\n var featureBelongsToLayer;\n var _loop_1 = function (i, ii) {\n var layerData = layers[i];\n var layer = layerData.layer;\n var layerId = layer.id;\n var layout = layer.layout || emptyObj;\n var paint = layer.paint || emptyObj;\n if (layout.visibility === 'none' || ('minzoom' in layer && zoom < layer.minzoom) ||\n ('maxzoom' in layer && zoom >= layer.maxzoom)) {\n return \"continue\";\n }\n var filter = layer.filter;\n if (!filter || evaluateFilter(layerId, filter, f, zoom)) {\n featureBelongsToLayer = layer;\n var color = void 0, opacity = void 0, fill = void 0, stroke = void 0, strokeColor = void 0, style = void 0;\n var index = layerData.index;\n if (type == 3 && (layer.type == 'fill' || layer.type == 'fill-extrusion')) {\n opacity = getValue(layer, 'paint', layer.type + '-opacity', zoom, f);\n if (layer.type + '-pattern' in paint) {\n var fillIcon = getValue(layer, 'paint', layer.type + '-pattern', zoom, f);\n if (fillIcon) {\n var icon_1 = typeof fillIcon === 'string'\n ? fromTemplate(fillIcon, properties)\n : fillIcon.toString();\n if (spriteImage && spriteData && spriteData[icon_1]) {\n ++stylesLength;\n style = styles[stylesLength];\n if (!style || !style.getFill() || style.getStroke() || style.getText()) {\n style = styles[stylesLength] = new Style({\n fill: new Fill()\n });\n }\n fill = style.getFill();\n style.setZIndex(index);\n var icon_cache_key = icon_1 + '.' + opacity;\n var pattern = patternCache[icon_cache_key];\n if (!pattern) {\n var spriteImageData = spriteData[icon_1];\n var canvas = createCanvas(spriteImageData.width, spriteImageData.height);\n var ctx = /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));\n ctx.globalAlpha = opacity;\n ctx.drawImage(spriteImage, spriteImageData.x, spriteImageData.y, spriteImageData.width, spriteImageData.height, 0, 0, spriteImageData.width, spriteImageData.height);\n pattern = ctx.createPattern(canvas, 'repeat');\n patternCache[icon_cache_key] = pattern;\n }\n fill.setColor(pattern);\n }\n }\n }\n else {\n color = colorWithOpacity(getValue(layer, 'paint', layer.type + '-color', zoom, f), opacity);\n if (color) {\n if (layer.type + '-outline-color' in paint) {\n strokeColor = colorWithOpacity(getValue(layer, 'paint', layer.type + '-outline-color', zoom, f), opacity);\n }\n if (!strokeColor) {\n strokeColor = color;\n }\n ++stylesLength;\n style = styles[stylesLength];\n if (!style || !(style.getFill() && style.getStroke()) || style.getText()) {\n style = styles[stylesLength] = new Style({\n fill: new Fill(),\n stroke: new Stroke()\n });\n }\n fill = style.getFill();\n fill.setColor(color);\n stroke = style.getStroke();\n stroke.setColor(strokeColor);\n stroke.setWidth(1);\n style.setZIndex(index);\n }\n }\n }\n if (type != 1 && layer.type == 'line') {\n color = !('line-pattern' in paint) && 'line-color' in paint ?\n colorWithOpacity(getValue(layer, 'paint', 'line-color', zoom, f), getValue(layer, 'paint', 'line-opacity', zoom, f)) :\n undefined;\n var width_1 = getValue(layer, 'paint', 'line-width', zoom, f);\n if (color && width_1 > 0) {\n ++stylesLength;\n style = styles[stylesLength];\n if (!style || !style.getStroke() || style.getFill() || style.getText()) {\n style = styles[stylesLength] = new Style({\n stroke: new Stroke()\n });\n }\n stroke = style.getStroke();\n stroke.setLineCap(getValue(layer, 'layout', 'line-cap', zoom, f));\n stroke.setLineJoin(getValue(layer, 'layout', 'line-join', zoom, f));\n stroke.setMiterLimit(getValue(layer, 'layout', 'line-miter-limit', zoom, f));\n stroke.setColor(color);\n stroke.setWidth(width_1);\n stroke.setLineDash(paint['line-dasharray'] ?\n getValue(layer, 'paint', 'line-dasharray', zoom, f).map(function (x) {\n return x * width_1;\n }) : null);\n style.setZIndex(index);\n }\n }\n var hasImage = false;\n var text = null;\n var placementAngle = 0;\n var icon = void 0, iconImg = void 0, skipLabel = void 0;\n if ((type == 1 || type == 2) && 'icon-image' in layout) {\n var iconImage = getValue(layer, 'layout', 'icon-image', zoom, f);\n if (iconImage) {\n icon = typeof iconImage === 'string'\n ? fromTemplate(iconImage, properties)\n : iconImage.toString();\n var styleGeom = undefined;\n if (spriteImage && spriteData && spriteData[icon]) {\n var iconRotationAlignment = getValue(layer, 'layout', 'icon-rotation-alignment', zoom, f);\n if (type == 2) {\n var geom = feature.getGeometry();\n // ol package and ol-debug.js only\n if (geom.getFlatMidpoint || geom.getFlatMidpoints) {\n var extent = geom.getExtent();\n var size = Math.sqrt(Math.max(Math.pow((extent[2] - extent[0]) / resolution, 2), Math.pow((extent[3] - extent[1]) / resolution, 2)));\n if (size > 150) {\n //FIXME Do not hard-code a size of 150\n var midpoint = geom.getType() === 'MultiLineString' ? geom.getFlatMidpoints() : geom.getFlatMidpoint();\n if (!renderFeature) {\n renderFeatureCoordinates = [NaN, NaN];\n renderFeature = new RenderFeature('Point', renderFeatureCoordinates, [], {}, null);\n }\n styleGeom = renderFeature;\n renderFeatureCoordinates[0] = midpoint[0];\n renderFeatureCoordinates[1] = midpoint[1];\n var placement = getValue(layer, 'layout', 'symbol-placement', zoom, f);\n if (placement === 'line' && iconRotationAlignment === 'map') {\n var stride = geom.getStride();\n var coordinates = geom.getFlatCoordinates();\n for (var i_1 = 0, ii_1 = coordinates.length - stride; i_1 < ii_1; i_1 += stride) {\n var x1 = coordinates[i_1];\n var y1 = coordinates[i_1 + 1];\n var x2 = coordinates[i_1 + stride];\n var y2 = coordinates[i_1 + stride + 1];\n var minX = Math.min(x1, x2);\n var minY = Math.min(y1, y2);\n var maxX = Math.max(x1, x2);\n var maxY = Math.max(y1, y2);\n if (midpoint[0] >= minX && midpoint[0] <= maxX &&\n midpoint[1] >= minY && midpoint[1] <= maxY) {\n placementAngle = Math.atan2(y1 - y2, x2 - x1);\n break;\n }\n }\n }\n }\n }\n }\n if (type !== 2 || styleGeom) {\n var iconSize = getValue(layer, 'layout', 'icon-size', zoom, f);\n var iconColor = paint['icon-color'] !== undefined ? getValue(layer, 'paint', 'icon-color', zoom, f) : null;\n if (!iconColor || iconColor.a !== 0) {\n var icon_cache_key = icon + '.' + iconSize;\n if (iconColor !== null) {\n icon_cache_key += '.' + iconColor;\n }\n iconImg = iconImageCache[icon_cache_key];\n if (!iconImg) {\n var spriteImageData = spriteData[icon];\n if (iconColor !== null) {\n // cut out the sprite and color it\n var canvas = createCanvas(spriteImageData.width, spriteImageData.height);\n var ctx = /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));\n ctx.drawImage(spriteImage, spriteImageData.x, spriteImageData.y, spriteImageData.width, spriteImageData.height, 0, 0, spriteImageData.width, spriteImageData.height);\n var data = ctx.getImageData(0, 0, canvas.width, canvas.height);\n for (var c = 0, cc = data.data.length; c < cc; c += 4) {\n var a = iconColor.a;\n if (a !== 0) {\n data.data[c] = iconColor.r * 255 / a;\n data.data[c + 1] = iconColor.g * 255 / a;\n data.data[c + 2] = iconColor.b * 255 / a;\n }\n data.data[c + 3] = a;\n }\n ctx.putImageData(data, 0, 0);\n iconImg = iconImageCache[icon_cache_key] = new Icon({\n img: canvas,\n imgSize: [canvas.width, canvas.height],\n scale: iconSize / spriteImageData.pixelRatio\n });\n }\n else {\n iconImg = iconImageCache[icon_cache_key] = new Icon({\n img: spriteImage,\n imgSize: spriteImgSize,\n size: [spriteImageData.width, spriteImageData.height],\n offset: [spriteImageData.x, spriteImageData.y],\n rotateWithView: iconRotationAlignment === 'map',\n scale: iconSize / spriteImageData.pixelRatio\n });\n }\n }\n }\n if (iconImg) {\n ++stylesLength;\n style = styles[stylesLength];\n if (!style || !style.getImage() || style.getFill() || style.getStroke()) {\n style = styles[stylesLength] = new Style();\n }\n style.setGeometry(styleGeom);\n iconImg.setRotation(placementAngle + deg2rad(getValue(layer, 'layout', 'icon-rotate', zoom, f)));\n iconImg.setOpacity(getValue(layer, 'paint', 'icon-opacity', zoom, f));\n iconImg.setAnchor(anchor[getValue(layer, 'layout', 'icon-anchor', zoom, f)]);\n style.setImage(iconImg);\n text = style.getText();\n style.setText(undefined);\n style.setZIndex(index);\n hasImage = true;\n skipLabel = false;\n }\n }\n else {\n skipLabel = true;\n }\n }\n }\n }\n if (type == 1 && 'circle-radius' in paint) {\n ++stylesLength;\n style = styles[stylesLength];\n if (!style || !style.getImage() || style.getFill() || style.getStroke()) {\n style = styles[stylesLength] = new Style();\n }\n var circleRadius = getValue(layer, 'paint', 'circle-radius', zoom, f);\n var circleStrokeColor = colorWithOpacity(getValue(layer, 'paint', 'circle-stroke-color', zoom, f), getValue(layer, 'paint', 'circle-stroke-opacity', zoom, f));\n var circleColor = colorWithOpacity(getValue(layer, 'paint', 'circle-color', zoom, f), getValue(layer, 'paint', 'circle-opacity', zoom, f));\n var circleStrokeWidth = getValue(layer, 'paint', 'circle-stroke-width', zoom, f);\n var cache_key = circleRadius + '.' + circleStrokeColor + '.' +\n circleColor + '.' + circleStrokeWidth;\n iconImg = iconImageCache[cache_key];\n if (!iconImg) {\n iconImg = iconImageCache[cache_key] = new Circle({\n radius: circleRadius,\n stroke: circleStrokeColor && circleStrokeWidth > 0 ? new Stroke({\n width: circleStrokeWidth,\n color: circleStrokeColor\n }) : undefined,\n fill: circleColor ? new Fill({\n color: circleColor\n }) : undefined\n });\n }\n style.setImage(iconImg);\n text = style.getText();\n style.setText(undefined);\n style.setGeometry(undefined);\n style.setZIndex(index);\n hasImage = true;\n }\n var label = void 0;\n if ('text-field' in layout) {\n var textField = getValue(layer, 'layout', 'text-field', zoom, f).toString();\n label = fromTemplate(textField, properties).trim();\n opacity = getValue(layer, 'paint', 'text-opacity', zoom, f);\n }\n if (label && opacity && !skipLabel) {\n if (!hasImage) {\n ++stylesLength;\n style = styles[stylesLength];\n if (!style || !style.getText() || style.getFill() || style.getStroke()) {\n style = styles[stylesLength] = new Style();\n }\n style.setImage(undefined);\n style.setGeometry(undefined);\n }\n if (!style.getText()) {\n style.setText(text || new Text({\n padding: [2, 2, 2, 2]\n }));\n }\n text = style.getText();\n var textSize = Math.round(getValue(layer, 'layout', 'text-size', zoom, f));\n var fontArray = getValue(layer, 'layout', 'text-font', zoom, f);\n var textLineHeight = getValue(layer, 'layout', 'text-line-height', zoom, f);\n var font = mb2css(getFonts ? getFonts(fontArray) : fontArray, textSize, textLineHeight);\n var textTransform = layout['text-transform'];\n if (textTransform == 'uppercase') {\n label = label.toUpperCase();\n }\n else if (textTransform == 'lowercase') {\n label = label.toLowerCase();\n }\n var maxTextWidth = getValue(layer, 'layout', 'text-max-width', zoom, f);\n var letterSpacing = getValue(layer, 'layout', 'text-letter-spacing', zoom, f);\n var wrappedLabel = type == 2 ? applyLetterSpacing(label, letterSpacing) : wrapText(label, font, maxTextWidth, letterSpacing);\n text.setText(wrappedLabel);\n text.setFont(font);\n text.setRotation(deg2rad(getValue(layer, 'layout', 'text-rotate', zoom, f)));\n var textAnchor = getValue(layer, 'layout', 'text-anchor', zoom, f);\n var placement = (hasImage || type == 1) ? 'point' : getValue(layer, 'layout', 'symbol-placement', zoom, f);\n text.setPlacement(placement);\n var textHaloWidth = getValue(layer, 'paint', 'text-halo-width', zoom, f);\n var textOffset = getValue(layer, 'layout', 'text-offset', zoom, f);\n var textTranslate = getValue(layer, 'paint', 'text-translate', zoom, f);\n // Text offset has to take halo width and line height into account\n var vOffset = 0;\n var hOffset = 0;\n if (placement == 'point') {\n var textAlign = 'center';\n if (textAnchor.indexOf('left') !== -1) {\n textAlign = 'left';\n hOffset = textHaloWidth;\n }\n else if (textAnchor.indexOf('right') !== -1) {\n textAlign = 'right';\n hOffset = -textHaloWidth;\n }\n text.setTextAlign(textAlign);\n var textRotationAlignment = getValue(layer, 'layout', 'text-rotation-alignment', zoom, f);\n text.setRotateWithView(textRotationAlignment == 'map');\n }\n else {\n text.setMaxAngle(deg2rad(getValue(layer, 'layout', 'text-max-angle', zoom, f)) * label.length / wrappedLabel.length);\n text.setTextAlign();\n text.setRotateWithView(false);\n }\n var textBaseline = 'middle';\n if (textAnchor.indexOf('bottom') == 0) {\n textBaseline = 'bottom';\n vOffset = -textHaloWidth - (0.5 * (textLineHeight - 1)) * textSize;\n }\n else if (textAnchor.indexOf('top') == 0) {\n textBaseline = 'top';\n vOffset = textHaloWidth + (0.5 * (textLineHeight - 1)) * textSize;\n }\n text.setTextBaseline(textBaseline);\n text.setOffsetX(textOffset[0] * textSize + hOffset + textTranslate[0]);\n text.setOffsetY(textOffset[1] * textSize + vOffset + textTranslate[1]);\n textColor.setColor(colorWithOpacity(getValue(layer, 'paint', 'text-color', zoom, f), opacity));\n text.setFill(textColor);\n var haloColor = colorWithOpacity(getValue(layer, 'paint', 'text-halo-color', zoom, f), opacity);\n if (haloColor) {\n textHalo.setColor(haloColor);\n // spec here : https://docs.mapbox.com/mapbox-gl-js/style-spec/#paint-symbol-text-halo-width\n // Halo width must be doubled because it is applied around the center of the text outline\n textHaloWidth *= 2;\n // 1/4 of text size (spec) x 2\n var halfTextSize = 0.5 * textSize;\n textHalo.setWidth(textHaloWidth <= halfTextSize ? textHaloWidth : halfTextSize);\n text.setStroke(textHalo);\n }\n else {\n text.setStroke(undefined);\n }\n var textPadding = getValue(layer, 'layout', 'text-padding', zoom, f);\n var padding = text.getPadding();\n if (textPadding !== padding[0]) {\n padding[0] = padding[1] = padding[2] = padding[3] = textPadding;\n }\n style.setZIndex(index);\n }\n }\n };\n for (var i = 0, ii = layers.length; i < ii; ++i) {\n _loop_1(i, ii);\n }\n if (stylesLength > -1) {\n styles.length = stylesLength + 1;\n if (recordLayer) {\n if (typeof feature.set === 'function') {\n // ol/Feature\n feature.set('mapbox-layer', featureBelongsToLayer);\n }\n else {\n // ol/render/Feature\n feature.getProperties()['mapbox-layer'] = featureBelongsToLayer;\n }\n }\n return styles;\n }\n };\n olLayer.setStyle(styleFunction);\n olLayer.set('mapbox-source', mapboxSource);\n olLayer.set('mapbox-layers', mapboxLayers);\n return styleFunction;\n}\nexport { colorWithOpacity as _colorWithOpacity, filterCache as _filterCache, evaluateFilter as _evaluateFilter, fromTemplate as _fromTemplate, getValue as _getValue, functionCache as _functionCache };\n//# sourceMappingURL=stylefunction.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol-mapbox-style/dist/stylefunction.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/format/JSONFeature\n */\nimport FeatureFormat from './Feature.js';\nimport FormatType from './FormatType.js';\nimport { abstract } from '../util.js';\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for JSON feature formats.\n *\n * @abstract\n */\nvar JSONFeature = /** @class */ (function (_super) {\n __extends(JSONFeature, _super);\n function JSONFeature() {\n return _super.call(this) || this;\n }\n /**\n * @return {import(\"./FormatType.js\").default} Format.\n */\n JSONFeature.prototype.getType = function () {\n return FormatType.JSON;\n };\n /**\n * Read a feature. Only works for a single feature. Use `readFeatures` to\n * read a feature collection.\n *\n * @param {ArrayBuffer|Document|Element|Object|string} source Source.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @return {import(\"../Feature.js\").default} Feature.\n * @api\n */\n JSONFeature.prototype.readFeature = function (source, opt_options) {\n return this.readFeatureFromObject(getObject(source), this.getReadOptions(source, opt_options));\n };\n /**\n * Read all features. Works with both a single feature and a feature\n * collection.\n *\n * @param {ArrayBuffer|Document|Element|Object|string} source Source.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @return {Array<import(\"../Feature.js\").default>} Features.\n * @api\n */\n JSONFeature.prototype.readFeatures = function (source, opt_options) {\n return this.readFeaturesFromObject(getObject(source), this.getReadOptions(source, opt_options));\n };\n /**\n * @abstract\n * @param {Object} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @protected\n * @return {import(\"../Feature.js\").default} Feature.\n */\n JSONFeature.prototype.readFeatureFromObject = function (object, opt_options) {\n return abstract();\n };\n /**\n * @abstract\n * @param {Object} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @protected\n * @return {Array<import(\"../Feature.js\").default>} Features.\n */\n JSONFeature.prototype.readFeaturesFromObject = function (object, opt_options) {\n return abstract();\n };\n /**\n * Read a geometry.\n *\n * @param {ArrayBuffer|Document|Element|Object|string} source Source.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @return {import(\"../geom/Geometry.js\").default} Geometry.\n * @api\n */\n JSONFeature.prototype.readGeometry = function (source, opt_options) {\n return this.readGeometryFromObject(getObject(source), this.getReadOptions(source, opt_options));\n };\n /**\n * @abstract\n * @param {Object} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @protected\n * @return {import(\"../geom/Geometry.js\").default} Geometry.\n */\n JSONFeature.prototype.readGeometryFromObject = function (object, opt_options) {\n return abstract();\n };\n /**\n * Read the projection.\n *\n * @param {ArrayBuffer|Document|Element|Object|string} source Source.\n * @return {import(\"../proj/Projection.js\").default} Projection.\n * @api\n */\n JSONFeature.prototype.readProjection = function (source) {\n return this.readProjectionFromObject(getObject(source));\n };\n /**\n * @abstract\n * @param {Object} object Object.\n * @protected\n * @return {import(\"../proj/Projection.js\").default} Projection.\n */\n JSONFeature.prototype.readProjectionFromObject = function (object) {\n return abstract();\n };\n /**\n * Encode a feature as string.\n *\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {string} Encoded feature.\n * @api\n */\n JSONFeature.prototype.writeFeature = function (feature, opt_options) {\n return JSON.stringify(this.writeFeatureObject(feature, opt_options));\n };\n /**\n * @abstract\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {Object} Object.\n */\n JSONFeature.prototype.writeFeatureObject = function (feature, opt_options) {\n return abstract();\n };\n /**\n * Encode an array of features as string.\n *\n * @param {Array<import(\"../Feature.js\").default>} features Features.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {string} Encoded features.\n * @api\n */\n JSONFeature.prototype.writeFeatures = function (features, opt_options) {\n return JSON.stringify(this.writeFeaturesObject(features, opt_options));\n };\n /**\n * @abstract\n * @param {Array<import(\"../Feature.js\").default>} features Features.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {Object} Object.\n */\n JSONFeature.prototype.writeFeaturesObject = function (features, opt_options) {\n return abstract();\n };\n /**\n * Encode a geometry as string.\n *\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {string} Encoded geometry.\n * @api\n */\n JSONFeature.prototype.writeGeometry = function (geometry, opt_options) {\n return JSON.stringify(this.writeGeometryObject(geometry, opt_options));\n };\n /**\n * @abstract\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {Object} Object.\n */\n JSONFeature.prototype.writeGeometryObject = function (geometry, opt_options) {\n return abstract();\n };\n return JSONFeature;\n}(FeatureFormat));\n/**\n * @param {Document|Element|Object|string} source Source.\n * @return {Object} Object.\n */\nfunction getObject(source) {\n if (typeof source === 'string') {\n var object = JSON.parse(source);\n return object ? /** @type {Object} */ (object) : null;\n }\n else if (source !== null) {\n return source;\n }\n else {\n return null;\n }\n}\nexport default JSONFeature;\n//# sourceMappingURL=JSONFeature.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/format/JSONFeature.js\n// module id = null\n// module chunks = ","/**\n * @module ol/format/GeoJSON\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Feature from '../Feature.js';\nimport GeometryCollection from '../geom/GeometryCollection.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport JSONFeature from './JSONFeature.js';\nimport LineString from '../geom/LineString.js';\nimport MultiLineString from '../geom/MultiLineString.js';\nimport MultiPoint from '../geom/MultiPoint.js';\nimport MultiPolygon from '../geom/MultiPolygon.js';\nimport Point from '../geom/Point.js';\nimport Polygon from '../geom/Polygon.js';\nimport { assert } from '../asserts.js';\nimport { assign, isEmpty } from '../obj.js';\nimport { get as getProjection } from '../proj.js';\nimport { transformGeometryWithOptions } from './Feature.js';\n/**\n * @typedef {import(\"geojson\").GeoJSON} GeoJSONObject\n * @typedef {import(\"geojson\").Feature} GeoJSONFeature\n * @typedef {import(\"geojson\").FeatureCollection} GeoJSONFeatureCollection\n * @typedef {import(\"geojson\").Geometry} GeoJSONGeometry\n * @typedef {import(\"geojson\").Point} GeoJSONPoint\n * @typedef {import(\"geojson\").LineString} GeoJSONLineString\n * @typedef {import(\"geojson\").Polygon} GeoJSONPolygon\n * @typedef {import(\"geojson\").MultiPoint} GeoJSONMultiPoint\n * @typedef {import(\"geojson\").MultiLineString} GeoJSONMultiLineString\n * @typedef {import(\"geojson\").MultiPolygon} GeoJSONMultiPolygon\n * @typedef {import(\"geojson\").GeometryCollection} GeoJSONGeometryCollection\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"../proj.js\").ProjectionLike} [dataProjection='EPSG:4326'] Default data projection.\n * @property {import(\"../proj.js\").ProjectionLike} [featureProjection] Projection for features read or\n * written by the format. Options passed to read or write methods will take precedence.\n * @property {string} [geometryName] Geometry name to use when creating features.\n * @property {boolean} [extractGeometryName=false] Certain GeoJSON providers include\n * the geometry_name field in the feature GeoJSON. If set to `true` the GeoJSON reader\n * will look for that field to set the geometry name. If both this field is set to `true`\n * and a `geometryName` is provided, the `geometryName` will take precedence.\n */\n/**\n * @classdesc\n * Feature format for reading and writing data in the GeoJSON format.\n *\n * @api\n */\nvar GeoJSON = /** @class */ (function (_super) {\n __extends(GeoJSON, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function GeoJSON(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this) || this;\n /**\n * @type {import(\"../proj/Projection.js\").default}\n */\n _this.dataProjection = getProjection(options.dataProjection ? options.dataProjection : 'EPSG:4326');\n if (options.featureProjection) {\n _this.defaultFeatureProjection = getProjection(options.featureProjection);\n }\n /**\n * Name of the geometry attribute for features.\n * @type {string|undefined}\n * @private\n */\n _this.geometryName_ = options.geometryName;\n /**\n * Look for the geometry name in the feature GeoJSON\n * @type {boolean|undefined}\n * @private\n */\n _this.extractGeometryName_ = options.extractGeometryName;\n return _this;\n }\n /**\n * @param {Object} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @protected\n * @return {import(\"../Feature.js\").default} Feature.\n */\n GeoJSON.prototype.readFeatureFromObject = function (object, opt_options) {\n /**\n * @type {GeoJSONFeature}\n */\n var geoJSONFeature = null;\n if (object['type'] === 'Feature') {\n geoJSONFeature = /** @type {GeoJSONFeature} */ (object);\n }\n else {\n geoJSONFeature = {\n 'type': 'Feature',\n 'geometry': /** @type {GeoJSONGeometry} */ (object),\n 'properties': null,\n };\n }\n var geometry = readGeometry(geoJSONFeature['geometry'], opt_options);\n var feature = new Feature();\n if (this.geometryName_) {\n feature.setGeometryName(this.geometryName_);\n }\n else if (this.extractGeometryName_ &&\n 'geometry_name' in geoJSONFeature !== undefined) {\n feature.setGeometryName(geoJSONFeature['geometry_name']);\n }\n feature.setGeometry(geometry);\n if ('id' in geoJSONFeature) {\n feature.setId(geoJSONFeature['id']);\n }\n if (geoJSONFeature['properties']) {\n feature.setProperties(geoJSONFeature['properties'], true);\n }\n return feature;\n };\n /**\n * @param {Object} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @protected\n * @return {Array<Feature>} Features.\n */\n GeoJSON.prototype.readFeaturesFromObject = function (object, opt_options) {\n var geoJSONObject = /** @type {GeoJSONObject} */ (object);\n /** @type {Array<import(\"../Feature.js\").default>} */\n var features = null;\n if (geoJSONObject['type'] === 'FeatureCollection') {\n var geoJSONFeatureCollection = /** @type {GeoJSONFeatureCollection} */ (object);\n features = [];\n var geoJSONFeatures = geoJSONFeatureCollection['features'];\n for (var i = 0, ii = geoJSONFeatures.length; i < ii; ++i) {\n features.push(this.readFeatureFromObject(geoJSONFeatures[i], opt_options));\n }\n }\n else {\n features = [this.readFeatureFromObject(object, opt_options)];\n }\n return features;\n };\n /**\n * @param {GeoJSONGeometry} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @protected\n * @return {import(\"../geom/Geometry.js\").default} Geometry.\n */\n GeoJSON.prototype.readGeometryFromObject = function (object, opt_options) {\n return readGeometry(object, opt_options);\n };\n /**\n * @param {Object} object Object.\n * @protected\n * @return {import(\"../proj/Projection.js\").default} Projection.\n */\n GeoJSON.prototype.readProjectionFromObject = function (object) {\n var crs = object['crs'];\n var projection;\n if (crs) {\n if (crs['type'] == 'name') {\n projection = getProjection(crs['properties']['name']);\n }\n else if (crs['type'] === 'EPSG') {\n projection = getProjection('EPSG:' + crs['properties']['code']);\n }\n else {\n assert(false, 36); // Unknown SRS type\n }\n }\n else {\n projection = this.dataProjection;\n }\n return /** @type {import(\"../proj/Projection.js\").default} */ (projection);\n };\n /**\n * Encode a feature as a GeoJSON Feature object.\n *\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONFeature} Object.\n * @api\n */\n GeoJSON.prototype.writeFeatureObject = function (feature, opt_options) {\n opt_options = this.adaptOptions(opt_options);\n /** @type {GeoJSONFeature} */\n var object = {\n 'type': 'Feature',\n geometry: null,\n properties: null,\n };\n var id = feature.getId();\n if (id !== undefined) {\n object.id = id;\n }\n if (!feature.hasProperties()) {\n return object;\n }\n var properties = feature.getProperties();\n var geometry = feature.getGeometry();\n if (geometry) {\n object.geometry = writeGeometry(geometry, opt_options);\n delete properties[feature.getGeometryName()];\n }\n if (!isEmpty(properties)) {\n object.properties = properties;\n }\n return object;\n };\n /**\n * Encode an array of features as a GeoJSON object.\n *\n * @param {Array<import(\"../Feature.js\").default>} features Features.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONFeatureCollection} GeoJSON Object.\n * @api\n */\n GeoJSON.prototype.writeFeaturesObject = function (features, opt_options) {\n opt_options = this.adaptOptions(opt_options);\n var objects = [];\n for (var i = 0, ii = features.length; i < ii; ++i) {\n objects.push(this.writeFeatureObject(features[i], opt_options));\n }\n return {\n type: 'FeatureCollection',\n features: objects,\n };\n };\n /**\n * Encode a geometry as a GeoJSON object.\n *\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry|GeoJSONGeometryCollection} Object.\n * @api\n */\n GeoJSON.prototype.writeGeometryObject = function (geometry, opt_options) {\n return writeGeometry(geometry, this.adaptOptions(opt_options));\n };\n return GeoJSON;\n}(JSONFeature));\n/**\n * @param {GeoJSONGeometry|GeoJSONGeometryCollection} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @return {import(\"../geom/Geometry.js\").default} Geometry.\n */\nfunction readGeometry(object, opt_options) {\n if (!object) {\n return null;\n }\n /**\n * @type {import(\"../geom/Geometry.js\").default}\n */\n var geometry;\n switch (object['type']) {\n case GeometryType.POINT: {\n geometry = readPointGeometry(/** @type {GeoJSONPoint} */ (object));\n break;\n }\n case GeometryType.LINE_STRING: {\n geometry = readLineStringGeometry(\n /** @type {GeoJSONLineString} */ (object));\n break;\n }\n case GeometryType.POLYGON: {\n geometry = readPolygonGeometry(/** @type {GeoJSONPolygon} */ (object));\n break;\n }\n case GeometryType.MULTI_POINT: {\n geometry = readMultiPointGeometry(\n /** @type {GeoJSONMultiPoint} */ (object));\n break;\n }\n case GeometryType.MULTI_LINE_STRING: {\n geometry = readMultiLineStringGeometry(\n /** @type {GeoJSONMultiLineString} */ (object));\n break;\n }\n case GeometryType.MULTI_POLYGON: {\n geometry = readMultiPolygonGeometry(\n /** @type {GeoJSONMultiPolygon} */ (object));\n break;\n }\n case GeometryType.GEOMETRY_COLLECTION: {\n geometry = readGeometryCollectionGeometry(\n /** @type {GeoJSONGeometryCollection} */ (object));\n break;\n }\n default: {\n throw new Error('Unsupported GeoJSON type: ' + object.type);\n }\n }\n return transformGeometryWithOptions(geometry, false, opt_options);\n}\n/**\n * @param {GeoJSONGeometryCollection} object Object.\n * @param {import(\"./Feature.js\").ReadOptions=} opt_options Read options.\n * @return {GeometryCollection} Geometry collection.\n */\nfunction readGeometryCollectionGeometry(object, opt_options) {\n var geometries = object['geometries'].map(\n /**\n * @param {GeoJSONGeometry} geometry Geometry.\n * @return {import(\"../geom/Geometry.js\").default} geometry Geometry.\n */\n function (geometry) {\n return readGeometry(geometry, opt_options);\n });\n return new GeometryCollection(geometries);\n}\n/**\n * @param {GeoJSONPoint} object Object.\n * @return {Point} Point.\n */\nfunction readPointGeometry(object) {\n return new Point(object['coordinates']);\n}\n/**\n * @param {GeoJSONLineString} object Object.\n * @return {LineString} LineString.\n */\nfunction readLineStringGeometry(object) {\n return new LineString(object['coordinates']);\n}\n/**\n * @param {GeoJSONMultiLineString} object Object.\n * @return {MultiLineString} MultiLineString.\n */\nfunction readMultiLineStringGeometry(object) {\n return new MultiLineString(object['coordinates']);\n}\n/**\n * @param {GeoJSONMultiPoint} object Object.\n * @return {MultiPoint} MultiPoint.\n */\nfunction readMultiPointGeometry(object) {\n return new MultiPoint(object['coordinates']);\n}\n/**\n * @param {GeoJSONMultiPolygon} object Object.\n * @return {MultiPolygon} MultiPolygon.\n */\nfunction readMultiPolygonGeometry(object) {\n return new MultiPolygon(object['coordinates']);\n}\n/**\n * @param {GeoJSONPolygon} object Object.\n * @return {Polygon} Polygon.\n */\nfunction readPolygonGeometry(object) {\n return new Polygon(object['coordinates']);\n}\n/**\n * @param {import(\"../geom/Geometry.js\").default} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writeGeometry(geometry, opt_options) {\n geometry = transformGeometryWithOptions(geometry, true, opt_options);\n var type = geometry.getType();\n /** @type {GeoJSONGeometry} */\n var geoJSON;\n switch (type) {\n case GeometryType.POINT: {\n geoJSON = writePointGeometry(\n /** @type {Point} */ (geometry), opt_options);\n break;\n }\n case GeometryType.LINE_STRING: {\n geoJSON = writeLineStringGeometry(\n /** @type {LineString} */ (geometry), opt_options);\n break;\n }\n case GeometryType.POLYGON: {\n geoJSON = writePolygonGeometry(\n /** @type {Polygon} */ (geometry), opt_options);\n break;\n }\n case GeometryType.MULTI_POINT: {\n geoJSON = writeMultiPointGeometry(\n /** @type {MultiPoint} */ (geometry), opt_options);\n break;\n }\n case GeometryType.MULTI_LINE_STRING: {\n geoJSON = writeMultiLineStringGeometry(\n /** @type {MultiLineString} */ (geometry), opt_options);\n break;\n }\n case GeometryType.MULTI_POLYGON: {\n geoJSON = writeMultiPolygonGeometry(\n /** @type {MultiPolygon} */ (geometry), opt_options);\n break;\n }\n case GeometryType.GEOMETRY_COLLECTION: {\n geoJSON = writeGeometryCollectionGeometry(\n /** @type {GeometryCollection} */ (geometry), opt_options);\n break;\n }\n case GeometryType.CIRCLE: {\n geoJSON = {\n type: 'GeometryCollection',\n geometries: [],\n };\n break;\n }\n default: {\n throw new Error('Unsupported geometry type: ' + type);\n }\n }\n return geoJSON;\n}\n/**\n * @param {GeometryCollection} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometryCollection} GeoJSON geometry collection.\n */\nfunction writeGeometryCollectionGeometry(geometry, opt_options) {\n var geometries = geometry.getGeometriesArray().map(function (geometry) {\n var options = assign({}, opt_options);\n delete options.featureProjection;\n return writeGeometry(geometry, options);\n });\n return {\n type: 'GeometryCollection',\n geometries: geometries,\n };\n}\n/**\n * @param {LineString} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writeLineStringGeometry(geometry, opt_options) {\n return {\n type: 'LineString',\n coordinates: geometry.getCoordinates(),\n };\n}\n/**\n * @param {MultiLineString} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writeMultiLineStringGeometry(geometry, opt_options) {\n return {\n type: 'MultiLineString',\n coordinates: geometry.getCoordinates(),\n };\n}\n/**\n * @param {MultiPoint} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writeMultiPointGeometry(geometry, opt_options) {\n return {\n type: 'MultiPoint',\n coordinates: geometry.getCoordinates(),\n };\n}\n/**\n * @param {MultiPolygon} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writeMultiPolygonGeometry(geometry, opt_options) {\n var right;\n if (opt_options) {\n right = opt_options.rightHanded;\n }\n return {\n type: 'MultiPolygon',\n coordinates: geometry.getCoordinates(right),\n };\n}\n/**\n * @param {Point} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writePointGeometry(geometry, opt_options) {\n return {\n type: 'Point',\n coordinates: geometry.getCoordinates(),\n };\n}\n/**\n * @param {Polygon} geometry Geometry.\n * @param {import(\"./Feature.js\").WriteOptions=} opt_options Write options.\n * @return {GeoJSONGeometry} GeoJSON geometry.\n */\nfunction writePolygonGeometry(geometry, opt_options) {\n var right;\n if (opt_options) {\n right = opt_options.rightHanded;\n }\n return {\n type: 'Polygon',\n coordinates: geometry.getCoordinates(right),\n };\n}\nexport default GeoJSON;\n//# sourceMappingURL=GeoJSON.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/format/GeoJSON.js\n// module id = null\n// module chunks = ","/*\nol-mapbox-style - Use Mapbox Style objects with OpenLayers\nCopyright 2016-present ol-mapbox-style contributors\nLicense: https://raw.githubusercontent.com/openlayers/ol-mapbox-style/master/LICENSE\n*/\nimport mb2css from 'mapbox-to-css-font';\nimport applyStyleFunction, { getValue } from './stylefunction';\nimport googleFonts from 'webfont-matcher/lib/fonts/google';\nimport { fromLonLat } from 'ol/proj';\nimport { createXYZ } from 'ol/tilegrid';\nimport TileGrid from 'ol/tilegrid/TileGrid';\nimport Map from 'ol/Map';\nimport View from 'ol/View';\nimport GeoJSON from 'ol/format/GeoJSON';\nimport MVT from 'ol/format/MVT';\nimport { unByKey } from 'ol/Observable';\nimport TileLayer from 'ol/layer/Tile';\nimport VectorLayer from 'ol/layer/Vector';\nimport VectorTileLayer from 'ol/layer/VectorTile';\nimport TileJSON from 'ol/source/TileJSON';\nimport VectorSource from 'ol/source/Vector';\nimport VectorTileSource from 'ol/source/VectorTile';\nimport { Color } from '@mapbox/mapbox-gl-style-spec';\nimport { assign, defaultResolutions } from './util';\n/**\n * @typedef {import(\"ol/Map\").default} PluggableMap\n * @typedef {import(\"ol/layer/Layer\").default} Layer\n * @typedef {import(\"ol/source/Source\").default} Source\n * @private\n */\nvar tilejsonCache = {};\nvar fontFamilyRegEx = /font-family: ?([^;]*);/;\nvar stripQuotesRegEx = /(\"|')/g;\nvar loadedFontFamilies;\nfunction hasFontFamily(family) {\n if (!loadedFontFamilies) {\n loadedFontFamilies = {};\n var styleSheets = document.styleSheets;\n for (var i = 0, ii = styleSheets.length; i < ii; ++i) {\n var styleSheet = /** @type {CSSStyleSheet} */ (styleSheets[i]);\n try {\n var cssRules = styleSheet.rules || styleSheet.cssRules;\n if (cssRules) {\n for (var j = 0, jj = cssRules.length; j < jj; ++j) {\n var cssRule = cssRules[j];\n if (cssRule.type == 5) {\n var match = cssRule.cssText.match(fontFamilyRegEx);\n loadedFontFamilies[match[1].replace(stripQuotesRegEx, '')] = true;\n }\n }\n }\n }\n catch (e) {\n // empty catch block\n }\n }\n }\n return family in loadedFontFamilies;\n}\nvar processedFontFamilies = {};\nvar googleFamilies = googleFonts.getNames();\n/**\n * @private\n * @param {Array} fonts Fonts.\n * @return {Array} Processed fonts.\n */\nfunction getFonts(fonts) {\n var fontsKey = fonts.toString();\n if (fontsKey in processedFontFamilies) {\n return fonts;\n }\n var googleFontDescriptions = fonts.map(function (font) {\n var parts = mb2css(font, 1).split(' ');\n return [parts.slice(3).join(' ').replace(/\"/g, ''), parts[1] + parts[0]];\n });\n for (var i = 0, ii = googleFontDescriptions.length; i < ii; ++i) {\n var googleFontDescription = googleFontDescriptions[i];\n var family = googleFontDescription[0];\n if (!hasFontFamily(family) && googleFamilies.indexOf(family) !== -1) {\n var fontUrl = 'https://fonts.googleapis.com/css?family=' + family.replace(/ /g, '+') + ':' + googleFontDescription[1];\n if (!document.querySelector('link[href=\"' + fontUrl + '\"]')) {\n var markup = document.createElement('link');\n markup.href = fontUrl;\n markup.rel = 'stylesheet';\n document.head.appendChild(markup);\n }\n }\n }\n processedFontFamilies[fontsKey] = true;\n return fonts;\n}\nvar spriteRegEx = /^(.*)(\\?.*)$/;\nfunction withPath(url, path) {\n if (path && url.indexOf('.') === 0) {\n url = path + url;\n }\n return url;\n}\nfunction toSpriteUrl(url, path, extension) {\n url = withPath(url, path);\n var parts = url.match(spriteRegEx);\n return parts ?\n parts[1] + extension + (parts.length > 2 ? parts[2] : '') :\n url + extension;\n}\n/**\n * ```js\n * import {applyStyle} from 'ol-mapbox-style';\n * ```\n *\n * Applies a style function to an `ol.layer.VectorTile` or `ol.layer.Vector`\n * with an `ol.source.VectorTile` or an `ol.source.Vector`. The style function\n * will render all layers from the `glStyle` object that use the specified\n * `source`, or a subset of layers from the same source. The source needs to be\n * a `\"type\": \"vector\"` or `\"type\": \"geojson\"` source.\n *\n * Two additional properties will be set on the provided layer:\n *\n * * `mapbox-source`: The `id` of the Mapbox Style document's source that the\n * OpenLayers layer was created from. Usually `apply()` creates one\n * OpenLayers layer per Mapbox Style source, unless the layer stack has\n * layers from different sources in between.\n * * `mapbox-layers`: The `id`s of the Mapbox Style document's layers that are\n * included in the OpenLayers layer.\n *\n * @param {VectorTileLayer|VectorLayer} layer OpenLayers layer.\n * @param {string|Object} glStyle Mapbox Style object.\n * @param {string|Array<string>} source `source` key or an array of layer `id`s from the\n * Mapbox Style object. When a `source` key is provided, all layers for the\n * specified source will be included in the style function. When layer `id`s\n * are provided, they must be from layers that use the same source.\n * @param {string} [path=undefined] Path of the style file. Only required when\n * a relative path is used with the `\"sprite\"` property of the style.\n * @param {Array<number>} [resolutions=undefined] Resolutions for mapping resolution to zoom level.\n * @return {Promise} Promise which will be resolved when the style can be used\n * for rendering.\n */\nexport function applyStyle(layer, glStyle, source, path, resolutions) {\n return new Promise(function (resolve, reject) {\n // TODO: figure out where best place to check source type is\n // Note that the source arg is an array of gl layer ids and each must be\n // dereferenced to get source type to validate\n if (typeof glStyle != 'object') {\n glStyle = JSON.parse(glStyle);\n }\n if (glStyle.version != 8) {\n return reject(new Error('glStyle version 8 required.'));\n }\n if (!(layer instanceof VectorLayer || layer instanceof VectorTileLayer)) {\n return reject(new Error('Can only apply to VectorLayer or VectorTileLayer'));\n }\n var spriteScale, spriteData, spriteImageUrl, style;\n function onChange() {\n if (!style && (!glStyle.sprite || spriteData)) {\n style = applyStyleFunction(layer, glStyle, source, resolutions, spriteData, spriteImageUrl, getFonts);\n if (!layer.getStyle()) {\n reject(new Error(\"Nothing to show for source [\" + source + \"]\"));\n }\n else {\n resolve();\n }\n }\n else if (style) {\n layer.setStyle(style);\n resolve();\n }\n else {\n reject(new Error('Something went wrong trying to apply style.'));\n }\n }\n if (glStyle.sprite) {\n spriteScale = window.devicePixelRatio >= 1.5 ? 0.5 : 1;\n var sizeFactor_1 = spriteScale == 0.5 ? '@2x' : '';\n var spriteUrl_1 = toSpriteUrl(glStyle.sprite, path, sizeFactor_1 + '.json');\n fetch(spriteUrl_1, { credentials: 'same-origin' })\n .then(function (response) {\n if (!response.ok && (sizeFactor_1 !== '')) {\n spriteUrl_1 = toSpriteUrl(glStyle.sprite, path, '.json');\n return fetch(spriteUrl_1, { credentials: 'same-origin' });\n }\n else {\n return response;\n }\n })\n .then(function (response) {\n if (response.ok) {\n return response.json();\n }\n else {\n reject(new Error(\"Problem fetching sprite from \" + spriteUrl_1 + \": \" + response.statusText));\n }\n })\n .then(function (spritesJson) {\n if ((spritesJson === undefined)) {\n return reject(new Error('No sprites found.'));\n }\n spriteData = spritesJson;\n spriteImageUrl = toSpriteUrl(glStyle.sprite, path, sizeFactor_1 + '.png');\n onChange();\n })\n .catch(function (err) {\n reject(new Error(\"Sprites cannot be loaded: \" + spriteUrl_1 + \": \" + err.message));\n });\n }\n else {\n onChange();\n }\n });\n}\nvar emptyObj = {};\nfunction setBackground(map, layer) {\n var background = {\n type: layer.type\n };\n function updateStyle() {\n var element = map.getTargetElement();\n if (!element) {\n return;\n }\n var layout = layer.layout || {};\n var paint = layer.paint || {};\n background['paint'] = paint;\n background.id = 'olms-bg-' + paint['background-opacity'] + paint['background-color'];\n var zoom = map.getView().getZoom();\n if (paint['background-color'] !== undefined) {\n var bg = getValue(background, 'paint', 'background-color', zoom, emptyObj);\n element.style.background = Color.parse(bg).toString();\n }\n if (paint['background-opacity'] !== undefined) {\n element.style.opacity = getValue(background, 'paint', 'background-opacity', zoom, emptyObj);\n }\n if (layout.visibility == 'none') {\n element.style.backgroundColor = '';\n element.style.opacity = '';\n }\n }\n if (map.getTargetElement()) {\n updateStyle();\n }\n map.on(['change:resolution', 'change:target'], updateStyle);\n}\n/**\n * ```js\n * import {applyBackground} from 'ol-mapbox-style';\n * ```\n * Applies properties of the Mapbox Style's first `background` layer to the map.\n * @param {PluggableMap} map OpenLayers Map.\n * @param {Object} glStyle Mapbox Style object.\n */\nexport function applyBackground(map, glStyle) {\n glStyle.layers.some(function (l) {\n if (l.type == 'background') {\n setBackground(map, l);\n return true;\n }\n });\n}\nfunction getSourceIdByRef(layers, ref) {\n var sourceId;\n layers.some(function (layer) {\n if (layer.id == ref) {\n sourceId = layer.source;\n return true;\n }\n });\n return sourceId;\n}\nfunction extentFromTileJSON(tileJSON) {\n var bounds = tileJSON.bounds;\n if (bounds) {\n var ll = fromLonLat([bounds[0], bounds[1]]);\n var tr = fromLonLat([bounds[2], bounds[3]]);\n return [ll[0], ll[1], tr[0], tr[1]];\n }\n}\nfunction setupVectorLayer(glSource, accessToken, url) {\n glSource = assign({}, glSource);\n var layer = new VectorTileLayer({\n declutter: true,\n visible: false\n });\n var cacheKey = JSON.stringify(glSource);\n var tilejson = tilejsonCache[cacheKey];\n if (!tilejson) {\n tilejson = tilejsonCache[cacheKey] = new TileJSON({\n url: glSource.tiles ? undefined : url,\n tileJSON: glSource.tiles ? glSource : undefined\n });\n }\n var key = tilejson.on('change', function () {\n var state = tilejson.getState();\n if (state === 'ready') {\n var tileJSONDoc = tilejson.getTileJSON();\n var tiles = Array.isArray(tileJSONDoc.tiles) ? tileJSONDoc.tiles : [tileJSONDoc.tiles];\n if (url) {\n for (var i = 0, ii = tiles.length; i < ii; ++i) {\n var tile = tiles[i];\n if (tile.indexOf('http') != 0) {\n tiles[i] = url.replace(/\\/?$/, '/') + tile.replace(/^\\//, '');\n }\n }\n }\n var tileGrid = tilejson.getTileGrid();\n var extent = extentFromTileJSON(tileJSONDoc);\n var minZoom = tileJSONDoc.minzoom || 0;\n var maxZoom = tileJSONDoc.maxzoom || 22;\n var source = tilejson.get('ol-source');\n if (source === undefined) {\n source = new VectorTileSource({\n attributions: tilejson.getAttributions(),\n format: new MVT(),\n tileGrid: new TileGrid({\n origin: tileGrid.getOrigin(0),\n extent: extent || tileGrid.getExtent(),\n minZoom: minZoom,\n resolutions: defaultResolutions.slice(0, maxZoom + 1),\n tileSize: 512\n }),\n urls: tiles\n });\n tilejson.set('ol-source', source);\n }\n unByKey(key);\n layer.setSource(source);\n }\n else if (state === 'error') {\n tilejson.set('ol-source', null);\n unByKey(key);\n layer.setSource(undefined);\n }\n });\n if (tilejson.getState() === 'ready') {\n tilejson.changed();\n }\n return layer;\n}\nfunction setupRasterLayer(glSource, url) {\n var layer = new TileLayer();\n var source = new TileJSON({\n transition: 0,\n url: glSource.tiles ? undefined : url,\n tileJSON: glSource.tiles ? glSource : undefined,\n crossOrigin: 'anonymous'\n });\n var key = source.on('change', function () {\n var state = source.getState();\n if (state === 'ready') {\n unByKey(key);\n var tileJSONDoc = /** @type {Object} */ (source.getTileJSON());\n var extent = extentFromTileJSON(tileJSONDoc);\n var tileGrid = source.getTileGrid();\n var tileSize = glSource.tileSize || tileJSONDoc.tileSize || 512;\n var minZoom = tileJSONDoc.minzoom || 0;\n var maxZoom = tileJSONDoc.maxzoom || 22;\n // Only works when using ES modules\n source.tileGrid = new TileGrid({\n origin: tileGrid.getOrigin(0),\n extent: extent || tileGrid.getExtent(),\n minZoom: minZoom,\n resolutions: createXYZ({\n maxZoom: maxZoom,\n tileSize: tileSize\n }).getResolutions(),\n tileSize: tileSize\n });\n layer.setSource(source);\n }\n else if (state === 'error') {\n unByKey(key);\n layer.setSource(undefined);\n }\n });\n source.setTileLoadFunction(function (tile, src) {\n if (src.indexOf('{bbox-epsg-3857}') != -1) {\n var bbox = source.getTileGrid().getTileCoordExtent(tile.getTileCoord());\n src = src.replace('{bbox-epsg-3857}', bbox.toString());\n }\n var img = /** @type {import(\"ol/ImageTile\").default} */ (tile).getImage();\n /** @type {HTMLImageElement} */ (img).src = src;\n });\n return layer;\n}\nvar geoJsonFormat = new GeoJSON();\nfunction setupGeoJSONLayer(glSource, path) {\n var data = glSource.data;\n var features, geoJsonUrl;\n if (typeof data == 'string') {\n geoJsonUrl = withPath(data, path);\n }\n else {\n features = geoJsonFormat.readFeatures(data, { featureProjection: 'EPSG:3857' });\n }\n return new VectorLayer({\n source: new VectorSource({\n attributions: glSource.attribution,\n features: features,\n format: geoJsonFormat,\n url: geoJsonUrl\n }),\n visible: false\n });\n}\nfunction updateRasterLayerProperties(glLayer, layer, view) {\n var zoom = view.getZoom();\n var opacity = getValue(glLayer, 'paint', 'raster-opacity', zoom, emptyObj);\n layer.setOpacity(opacity);\n}\nfunction processStyle(glStyle, map, baseUrl, host, path, accessToken) {\n if (accessToken === void 0) { accessToken = ''; }\n var promises = [];\n var view = map.getView();\n if (!view.isDef() && !view.getRotation() && !view.getResolutions()) {\n view = new View({\n maxResolution: defaultResolutions[0]\n });\n map.setView(view);\n }\n if ('center' in glStyle && !view.getCenter()) {\n view.setCenter(fromLonLat(glStyle.center));\n }\n if ('zoom' in glStyle && view.getZoom() === undefined) {\n view.setResolution(defaultResolutions[0] / Math.pow(2, glStyle.zoom));\n }\n if (!view.getCenter() || view.getZoom() === undefined) {\n view.fit(view.getProjection().getExtent(), {\n nearest: true,\n size: map.getSize()\n });\n }\n if (glStyle.sprite) {\n if (glStyle.sprite.indexOf('mapbox://') == 0) {\n glStyle.sprite = baseUrl + '/sprite' + accessToken;\n }\n else if (glStyle.sprite.indexOf('http') != 0) {\n glStyle.sprite = (host ? (host + path) : '') + glStyle.sprite + accessToken;\n }\n }\n var glLayers = glStyle.layers;\n var layerIds = [];\n var glLayer, glSource, glSourceId, id, layer, url;\n var _loop_1 = function (i, ii) {\n glLayer = glLayers[i];\n var type = glLayer.type;\n if (type == 'heatmap' || type == 'hillshade') {\n //FIXME Unsupported layer type\n }\n else if (type == 'background') {\n setBackground(map, glLayer);\n }\n else {\n id = glLayer.source || getSourceIdByRef(glLayers, glLayer.ref);\n // this technique assumes gl layers will be in a particular order\n if (id != glSourceId) {\n if (layerIds.length) {\n promises.push(finalizeLayer(layer, layerIds, glStyle, path, map));\n layerIds = [];\n }\n glSource = glStyle.sources[id];\n url = glSource.url;\n if (url) {\n url = withPath(url, path);\n if (url.indexOf('mapbox://') == 0) {\n var mapid_1 = url.replace('mapbox://', '');\n glSource.tiles = ['a', 'b', 'c', 'd'].map(function (host) {\n return 'https://' + host + '.tiles.mapbox.com/v4/' + mapid_1 +\n '/{z}/{x}/{y}.' +\n (glSource.type == 'vector' ? 'vector.pbf' : 'png') +\n accessToken;\n });\n }\n else if (url.indexOf('/') === 0 && host.indexOf('http') === 0) {\n url = host + url;\n }\n }\n if (glSource.tiles) {\n glSource.tiles = glSource.tiles.map(function (url) { return withPath(url, path); });\n }\n if (glSource.type == 'vector') {\n layer = setupVectorLayer(glSource, accessToken, url);\n }\n else if (glSource.type == 'raster') {\n layer = setupRasterLayer(glSource, url);\n layer.setVisible(glLayer.layout ? glLayer.layout.visibility !== 'none' : true);\n view.on('change:resolution', updateRasterLayerProperties.bind(this_1, glLayer, layer, view));\n updateRasterLayerProperties(glLayer, layer, view);\n }\n else if (glSource.type == 'geojson') {\n layer = setupGeoJSONLayer(glSource, path);\n }\n glSourceId = id;\n if (layer) {\n layer.set('mapbox-source', glSourceId);\n }\n }\n layerIds.push(glLayer.id);\n }\n };\n var this_1 = this;\n for (var i = 0, ii = glLayers.length; i < ii; ++i) {\n _loop_1(i, ii);\n }\n promises.push(finalizeLayer(layer, layerIds, glStyle, path, map));\n map.set('mapbox-style', glStyle);\n return Promise.all(promises);\n}\n/**\n * ```js\n * import olms from 'ol-mapbox-style';\n * ```\n *\n * Loads and applies a Mapbox Style object to an OpenLayers Map. This includes\n * the map background, the layers, the center and the zoom.\n *\n * The center and zoom will only be set if present in the Mapbox Style document,\n * and if not already set on the OpenLayers map.\n *\n * Layers will be added to the OpenLayers map, without affecting any layers that\n * might already be set on the map.\n *\n * Layers added by `apply()` will have two additional properties:\n *\n * * `mapbox-source`: The `id` of the Mapbox Style document's source that the\n * OpenLayers layer was created from. Usually `apply()` creates one\n * OpenLayers layer per Mapbox Style source, unless the layer stack has\n * layers from different sources in between.\n * * `mapbox-layers`: The `id`s of the Mapbox Style document's layers that are\n * included in the OpenLayers layer.\n *\n * This function sets an additional `mapbox-style` property on the OpenLayers\n * map instance, which holds the Mapbox Style object.\n *\n * @param {PluggableMap|HTMLElement|string} map Either an existing OpenLayers Map\n * instance, or a HTML element, or the id of a HTML element that will be the\n * target of a new OpenLayers Map.\n * @param {string|Object} style JSON style object or style url pointing to a\n * Mapbox Style object. When using Mapbox APIs, the url must contain an access\n * token and look like\n * `https://api.mapbox.com/styles/v1/mapbox/bright-v9?access_token=[your_access_token_here]`.\n * When passed as JSON style object, all OpenLayers layers created by `apply()`\n * will be immediately available, but they may not have a source yet (i.e. when\n * they are defined by a TileJSON url in the Mapbox Style document). When passed\n * as style url, layers will be added to the map when the Mapbox Style document\n * is loaded and parsed.\n * @return {Promise} A promise that resolves after all layers have been added to\n * the OpenLayers Map instance, their sources set, and their styles applied. the\n * `resolve` callback will be called with the OpenLayers Map instance as\n * argument.\n */\nexport default function olms(map, style) {\n var accessToken, baseUrl, host, path, promise;\n accessToken = baseUrl = host = path = '';\n if (typeof map === 'string' || map instanceof HTMLElement) {\n map = new Map({\n target: map\n });\n }\n if (typeof style === 'string') {\n var parts = style.match(spriteRegEx);\n if (parts) {\n baseUrl = parts[1];\n accessToken = parts.length > 2 ? parts[2] : '';\n }\n promise = new Promise(function (resolve, reject) {\n fetch(style, {\n credentials: 'same-origin'\n })\n .then(function (response) {\n return response.json();\n })\n .then(function (glStyle) {\n var a = /** @type {HTMLAnchorElement} */ (document.createElement('A'));\n a.href = style;\n var href = a.href;\n path = a.pathname.split('/').slice(0, -1).join('/') + '/';\n host = href.substr(0, href.indexOf(path));\n processStyle(glStyle, map, baseUrl, host, path, accessToken)\n .then(function () {\n resolve(map);\n })\n .catch(reject);\n })\n .catch(function (err) {\n reject(new Error(\"Could not load \" + style + \": \" + err.message));\n });\n });\n }\n else {\n promise = new Promise(function (resolve, reject) {\n processStyle(style, map)\n .then(function () {\n resolve(map);\n })\n .catch(reject);\n });\n }\n return promise;\n}\n/**\n * ```js\n * import {apply} from 'ol-mapbox-style';\n * ```\n * Like `olms`, but returns an `ol/Map` instance instead of a `Promise`.\n *\n * @param {PluggableMap|HTMLElement|string} map Either an existing OpenLayers Map\n * instance, or a HTML element, or the id of a HTML element that will be the\n * target of a new OpenLayers Map.\n * @param {string|Object} style JSON style object or style url pointing to a\n * Mapbox Style object. When using Mapbox APIs, the url must contain an access\n * token and look like\n * `https://api.mapbox.com/styles/v1/mapbox/bright-v9?access_token=[your_access_token_here]`.\n * When passed as JSON style object, all OpenLayers layers created by `apply()`\n * will be immediately available, but they may not have a source yet (i.e. when\n * they are defined by a TileJSON url in the Mapbox Style document). When passed\n * as style url, layers will be added to the map when the Mapbox Style document\n * is loaded and parsed.\n * @return {PluggableMap} The OpenLayers Map instance that will be populated with the\n * contents described in the Mapbox Style object.\n */\nexport function apply(map, style) {\n if (typeof map === 'string' || map instanceof HTMLElement) {\n map = new Map({\n target: map\n });\n }\n setTimeout(function () {\n olms(map, style);\n }, 0);\n return map;\n}\n/**\n * @private\n * If layerIds is not empty, applies the style specified in glStyle to the layer,\n * and adds the layer to the map.\n *\n * The layer may not yet have a source when the function is called. If so, the style\n * is applied to the layer via a once listener on the 'change:source' event.\n *\n * @param {Layer} layer An OpenLayers layer instance.\n * @param {Array<string>} layerIds Array containing layer ids of already-processed layers.\n * @param {Object} glStyle Style as a JSON object.\n * @param {string|undefined} path The path part of the style URL. Only required\n * when a relative path is used with the `\"sprite\"` property of the style.\n * @param {PluggableMap} map OpenLayers Map.\n * @return {Promise} Returns a promise that resolves after the source has\n * been set on the specified layer, and the style has been applied.\n */\nfunction finalizeLayer(layer, layerIds, glStyle, path, map) {\n var minZoom = 24;\n var maxZoom = 0;\n var glLayers = glStyle.layers;\n for (var i = 0, ii = glLayers.length; i < ii; ++i) {\n var glLayer = glLayers[i];\n if (layerIds.indexOf(glLayer.id) !== -1) {\n minZoom = Math.min('minzoom' in glLayer ? glLayer.minzoom : 0, minZoom);\n maxZoom = Math.max('maxzoom' in glLayer ? glLayer.maxzoom : 24, maxZoom);\n }\n }\n return new Promise(function (resolve, reject) {\n var setStyle = function () {\n var source = layer.getSource();\n if (!source || source.getState() === 'error') {\n reject(new Error('Error accessing data for source ' + layer.get('mapbox-source')));\n return;\n }\n if (typeof source.getTileGrid === 'function') {\n var tileGrid = source.getTileGrid();\n if (tileGrid) {\n var sourceMinZoom = tileGrid.getMinZoom();\n if (minZoom > 0 || sourceMinZoom > 0) {\n layer.setMaxResolution(Math.min(defaultResolutions[minZoom], tileGrid.getResolution(sourceMinZoom)) + 1e-9);\n }\n if (maxZoom < 24) {\n layer.setMinResolution(defaultResolutions[maxZoom] + 1e-9);\n }\n }\n }\n if (source instanceof VectorSource || source instanceof VectorTileSource) {\n applyStyle(/** @type {import(\"ol/layer/Vector\").default|import(\"ol/layer/VectorTile\").default} */ (layer), glStyle, layerIds, path).then(function () {\n layer.setVisible(true);\n resolve();\n }, function (e) {\n reject(e);\n });\n }\n else {\n resolve();\n }\n };\n layer.set('mapbox-layers', layerIds);\n if (map.getLayers().getArray().indexOf(layer) === -1) {\n map.addLayer(layer);\n }\n if (layer.getSource()) {\n setStyle();\n }\n else {\n layer.once('change:source', setStyle);\n }\n });\n}\n/**\n * ```js\n * import {getLayer} from 'ol-mapbox-style';\n * ```\n * Get the OpenLayers layer instance that contains the provided Mapbox Style\n * `layer`. Note that multiple Mapbox Style layers are combined in a single\n * OpenLayers layer instance when they use the same Mapbox Style `source`.\n * @param {PluggableMap} map OpenLayers Map.\n * @param {string} layerId Mapbox Style layer id.\n * @return {Layer} OpenLayers layer instance.\n */\nexport function getLayer(map, layerId) {\n var layers = map.getLayers().getArray();\n for (var i = 0, ii = layers.length; i < ii; ++i) {\n var mapboxLayers = layers[i].get('mapbox-layers');\n if (mapboxLayers && mapboxLayers.indexOf(layerId) !== -1) {\n return /** @type {Layer} */ (layers[i]);\n }\n }\n}\n/**\n * ```js\n * import {getLayers} from 'ol-mapbox-style';\n * ```\n * Get the OpenLayers layer instances for the provided Mapbox Style `source`.\n * @param {PluggableMap} map OpenLayers Map.\n * @param {string} sourceId Mapbox Style source id.\n * @return {Array<Layer>} OpenLayers layer instances.\n */\nexport function getLayers(map, sourceId) {\n var result = [];\n var layers = map.getLayers().getArray();\n for (var i = 0, ii = layers.length; i < ii; ++i) {\n if (layers[i].get('mapbox-source') === sourceId) {\n result.push(/** @type {Layer} */ (layers[i]));\n }\n }\n return result;\n}\n/**\n * ```js\n * import {getSource} from 'ol-mapbox-style';\n * ```\n * Get the OpenLayers source instance for the provided Mapbox Style `source`.\n * @param {PluggableMap} map OpenLayers Map.\n * @param {string} sourceId Mapbox Style source id.\n * @return {Source} OpenLayers source instance.\n */\nexport function getSource(map, sourceId) {\n var layers = map.getLayers().getArray();\n for (var i = 0, ii = layers.length; i < ii; ++i) {\n var source = /** @type {Layer} */ (layers[i]).getSource();\n if (layers[i].get('mapbox-source') === sourceId) {\n return source;\n }\n }\n}\nexport { finalizeLayer as _finalizeLayer, getFonts as _getFonts };\n//# sourceMappingURL=index.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol-mapbox-style/dist/index.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/MapboxVector\n */\nimport BaseEvent from '../events/Event.js';\nimport EventType from '../events/EventType.js';\nimport MVT from '../format/MVT.js';\nimport SourceState from '../source/State.js';\nimport VectorTileLayer from '../layer/VectorTile.js';\nimport VectorTileSource from '../source/VectorTile.js';\nimport { applyStyle } from 'ol-mapbox-style';\nvar mapboxBaseUrl = 'https://api.mapbox.com';\n/**\n * Gets the path from a mapbox:// URL.\n * @param {string} url The Mapbox URL.\n * @return {string} The path.\n * @private\n */\nexport function getMapboxPath(url) {\n var startsWith = 'mapbox://';\n if (url.indexOf(startsWith) !== 0) {\n return '';\n }\n return url.slice(startsWith.length);\n}\n/**\n * Turns mapbox:// sprite URLs into resolvable URLs.\n * @param {string} url The sprite URL.\n * @param {string} token The access token.\n * @return {string} A resolvable URL.\n * @private\n */\nexport function normalizeSpriteUrl(url, token) {\n var mapboxPath = getMapboxPath(url);\n if (!mapboxPath) {\n return url;\n }\n var startsWith = 'sprites/';\n if (mapboxPath.indexOf(startsWith) !== 0) {\n throw new Error(\"unexpected sprites url: \" + url);\n }\n var sprite = mapboxPath.slice(startsWith.length);\n return mapboxBaseUrl + \"/styles/v1/\" + sprite + \"/sprite?access_token=\" + token;\n}\n/**\n * Turns mapbox:// glyphs URLs into resolvable URLs.\n * @param {string} url The glyphs URL.\n * @param {string} token The access token.\n * @return {string} A resolvable URL.\n * @private\n */\nexport function normalizeGlyphsUrl(url, token) {\n var mapboxPath = getMapboxPath(url);\n if (!mapboxPath) {\n return url;\n }\n var startsWith = 'fonts/';\n if (mapboxPath.indexOf(startsWith) !== 0) {\n throw new Error(\"unexpected fonts url: \" + url);\n }\n var font = mapboxPath.slice(startsWith.length);\n return mapboxBaseUrl + \"/fonts/v1/\" + font + \"/0-255.pbf?access_token=\" + token;\n}\n/**\n * Turns mapbox:// style URLs into resolvable URLs.\n * @param {string} url The style URL.\n * @param {string} token The access token.\n * @return {string} A resolvable URL.\n * @private\n */\nexport function normalizeStyleUrl(url, token) {\n var mapboxPath = getMapboxPath(url);\n if (!mapboxPath) {\n return url;\n }\n var startsWith = 'styles/';\n if (mapboxPath.indexOf(startsWith) !== 0) {\n throw new Error(\"unexpected style url: \" + url);\n }\n var style = mapboxPath.slice(startsWith.length);\n return mapboxBaseUrl + \"/styles/v1/\" + style + \"?&access_token=\" + token;\n}\n/**\n * Turns mapbox:// source URLs into vector tile URL templates.\n * @param {string} url The source URL.\n * @param {string} token The access token.\n * @return {string} A vector tile template.\n * @private\n */\nexport function normalizeSourceUrl(url, token) {\n var mapboxPath = getMapboxPath(url);\n if (!mapboxPath) {\n return url;\n }\n return \"https://{a-d}.tiles.mapbox.com/v4/\" + mapboxPath + \"/{z}/{x}/{y}.vector.pbf?access_token=\" + token;\n}\n/**\n * @classdesc\n * Event emitted on configuration or loading error.\n */\nvar ErrorEvent = /** @class */ (function (_super) {\n __extends(ErrorEvent, _super);\n /**\n * @param {Error} error error object.\n */\n function ErrorEvent(error) {\n var _this = _super.call(this, EventType.ERROR) || this;\n /**\n * @type {Error}\n */\n _this.error = error;\n return _this;\n }\n return ErrorEvent;\n}(BaseEvent));\n/**\n * @typedef {Object} StyleObject\n * @property {Object<string, SourceObject>} sources The style sources.\n * @property {string} sprite The sprite URL.\n * @property {string} glyphs The glyphs URL.\n * @property {Array<LayerObject>} layers The style layers.\n */\n/**\n * @typedef {Object} SourceObject\n * @property {string} url The source URL.\n * @property {SourceType} type The source type.\n */\n/**\n * The Mapbox source type.\n * @enum {string}\n */\nvar SourceType = {\n VECTOR: 'vector',\n};\n/**\n * @typedef {Object} LayerObject\n * @property {string} id The layer id.\n * @property {string} source The source id.\n */\n/**\n * @typedef {Object} Options\n * @property {string} styleUrl The URL of the Mapbox style object to use for this layer. For a\n * style created with Mapbox Studio and hosted on Mapbox, this will look like\n * 'mapbox://styles/you/your-style'.\n * @property {string} accessToken The access token for your Mapbox style.\n * @property {string} [source] If your style uses more than one source, you need to use either the\n * `source` property or the `layers` property to limit rendering to a single vector source. The\n * `source` property corresponds to the id of a vector source in your Mapbox style.\n * @property {Array<string>} [layers] Limit rendering to the list of included layers. All layers\n * must share the same vector soource. If your style uses more than one source, you need to use\n * either the `source` property or the `layers` property to limit rendering to a single vector\n * source.\n * @property {boolean} [declutter=true] Declutter images and text. Decluttering is applied to all\n * image and text styles of all Vector and VectorTile layers that have set this to `true`. The priority\n * is defined by the z-index of the layer, the `zIndex` of the style and the render order of features.\n * Higher z-index means higher priority. Within the same z-index, a feature rendered before another has\n * higher priority.\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../render.js\").OrderFunction} [renderOrder] Render order. Function to be used when sorting\n * features before rendering. By default features are drawn in the order that they are created. Use\n * `null` to avoid the sort, but get an undefined draw order.\n * @property {number} [renderBuffer=100] The buffer in pixels around the tile extent used by the\n * renderer when getting features from the vector tile for the rendering or hit-detection.\n * Recommended value: Vector tiles are usually generated with a buffer, so this value should match\n * the largest possible buffer of the used tiles. It should be at least the size of the largest\n * point symbol or line width.\n * @property {import(\"./VectorTileRenderType.js\").default|string} [renderMode='hybrid'] Render mode for vector tiles:\n * * `'image'`: Vector tiles are rendered as images. Great performance, but point symbols and texts\n * are always rotated with the view and pixels are scaled during zoom animations. When `declutter`\n * is set to `true`, the decluttering is done per tile resulting in labels and point symbols getting\n * cut off at tile boundaries.\n * * `'hybrid'`: Polygon and line elements are rendered as images, so pixels are scaled during zoom\n * animations. Point symbols and texts are accurately rendered as vectors and can stay upright on\n * rotated views.\n * * `'vector'`: Everything is rendered as vectors. Use this mode for improved performance on vector\n * tile layers with only a few rendered features (e.g. for highlighting a subset of features of\n * another layer with the same source).\n * @property {import(\"../PluggableMap.js\").default} [map] Sets the layer as overlay on a map. The map will not manage\n * this layer in its layers collection, and the layer will be rendered on top. This is useful for\n * temporary layers. The standard way to add a layer to a map and have it managed by the map is to\n * use {@link module:ol/Map#addLayer}.\n * @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will be\n * recreated during animations. This means that no vectors will be shown clipped, but the setting\n * will have a performance impact for large amounts of vector data. When set to `false`, batches\n * will be recreated when no animation is active.\n * @property {boolean} [updateWhileInteracting=false] When set to `true`, feature batches will be\n * recreated during interactions. See also `updateWhileAnimating`.\n * @property {number} [preload=0] Preload. Load low-resolution tiles up to `preload` levels. `0`\n * means no preloading.\n * @property {boolean} [useInterimTilesOnError=true] Use interim tiles on error.\n */\n/**\n * @classdesc\n * A vector tile layer based on a Mapbox style that uses a single vector source. Configure\n * the layer with the `styleUrl` and `accessToken` shown in Mapbox Studio's share panel.\n * If the style uses more than one source, use the `source` property to choose a single\n * vector source. If you want to render a subset of the layers in the style, use the `layers`\n * property (all layers must share the same vector source). See the constructor options for\n * more detail.\n *\n * var map = new Map({\n * view: new View({\n * center: [0, 0],\n * zoom: 1\n * }),\n * layers: [\n * new MapboxVector({\n * styleUrl: 'mapbox://styles/mapbox/bright-v9',\n * accessToken: 'your-mapbox-access-token-here'\n * })\n * ],\n * target: 'map'\n * });\n *\n * On configuration or loading error, the layer will trigger an `'error'` event. Listeners\n * will receive an object with an `error` property that can be used to diagnose the problem.\n *\n * @param {Options} options Options.\n * @extends {VectorTileLayer}\n * @fires module:ol/events/Event~BaseEvent#event:error\n * @api\n */\nvar MapboxVectorLayer = /** @class */ (function (_super) {\n __extends(MapboxVectorLayer, _super);\n /**\n * @param {Options} options Layer options. At a minimum, `styleUrl` and `accessToken`\n * must be provided.\n */\n function MapboxVectorLayer(options) {\n var _this = this;\n var declutter = 'declutter' in options ? options.declutter : true;\n var source = new VectorTileSource({\n state: SourceState.LOADING,\n format: new MVT(),\n });\n _this = _super.call(this, {\n source: source,\n declutter: declutter,\n className: options.className,\n opacity: options.opacity,\n visible: options.visible,\n zIndex: options.zIndex,\n minResolution: options.minResolution,\n maxResolution: options.maxResolution,\n minZoom: options.minZoom,\n maxZoom: options.maxZoom,\n renderOrder: options.renderOrder,\n renderBuffer: options.renderBuffer,\n renderMode: options.renderMode,\n map: options.map,\n updateWhileAnimating: options.updateWhileAnimating,\n updateWhileInteracting: options.updateWhileInteracting,\n preload: options.preload,\n useInterimTilesOnError: options.useInterimTilesOnError,\n }) || this;\n _this.sourceId = options.source;\n _this.layers = options.layers;\n _this.accessToken = options.accessToken;\n _this.fetchStyle(options.styleUrl);\n return _this;\n }\n /**\n * Fetch the style object.\n * @param {string} styleUrl The URL of the style to load.\n * @protected\n */\n MapboxVectorLayer.prototype.fetchStyle = function (styleUrl) {\n var _this = this;\n var url = normalizeStyleUrl(styleUrl, this.accessToken);\n fetch(url)\n .then(function (response) {\n if (!response.ok) {\n throw new Error(\"unexpected response when fetching style: \" + response.status);\n }\n return response.json();\n })\n .then(function (style) {\n _this.onStyleLoad(style);\n })\n .catch(function (error) {\n _this.handleError(error);\n });\n };\n /**\n * Handle the loaded style object.\n * @param {StyleObject} style The loaded style.\n * @protected\n */\n MapboxVectorLayer.prototype.onStyleLoad = function (style) {\n var _this = this;\n var sourceId;\n var sourceIdOrLayersList;\n if (this.layers) {\n // confirm all layers share the same source\n var lookup = {};\n for (var i = 0; i < style.layers.length; ++i) {\n var layer = style.layers[i];\n if (layer.source) {\n lookup[layer.id] = layer.source;\n }\n }\n var firstSource = void 0;\n for (var i = 0; i < this.layers.length; ++i) {\n var candidate = lookup[this.layers[i]];\n if (!candidate) {\n this.handleError(new Error(\"could not find source for \" + this.layers[i]));\n return;\n }\n if (!firstSource) {\n firstSource = candidate;\n }\n else if (firstSource !== candidate) {\n this.handleError(new Error(\"layers can only use a single source, found \" + firstSource + \" and \" + candidate));\n return;\n }\n }\n sourceId = firstSource;\n sourceIdOrLayersList = this.layers;\n }\n else {\n sourceId = this.sourceId;\n sourceIdOrLayersList = sourceId;\n }\n if (!sourceIdOrLayersList) {\n // default to the first source in the style\n sourceId = Object.keys(style.sources)[0];\n sourceIdOrLayersList = sourceId;\n }\n if (style.sprite) {\n style.sprite = normalizeSpriteUrl(style.sprite, this.accessToken);\n }\n if (style.glyphs) {\n style.glyphs = normalizeGlyphsUrl(style.glyphs, this.accessToken);\n }\n var styleSource = style.sources[sourceId];\n if (styleSource.type !== SourceType.VECTOR) {\n this.handleError(new Error(\"only works for vector sources, found \" + styleSource.type));\n return;\n }\n var source = this.getSource();\n source.setUrl(normalizeSourceUrl(styleSource.url, this.accessToken));\n applyStyle(this, style, sourceIdOrLayersList)\n .then(function () {\n source.setState(SourceState.READY);\n })\n .catch(function (error) {\n _this.handleError(error);\n });\n };\n /**\n * Handle configuration or loading error.\n * @param {Error} error The error.\n * @protected\n */\n MapboxVectorLayer.prototype.handleError = function (error) {\n this.dispatchEvent(new ErrorEvent(error));\n var source = this.getSource();\n source.setState(SourceState.ERROR);\n };\n return MapboxVectorLayer;\n}(VectorTileLayer));\nexport default MapboxVectorLayer;\n//# sourceMappingURL=MapboxVector.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/MapboxVector.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/canvas/VectorImageLayer\n */\nimport CanvasImageLayerRenderer from './ImageLayer.js';\nimport CanvasVectorLayerRenderer from './VectorLayer.js';\nimport EventType from '../../events/EventType.js';\nimport ImageCanvas from '../../ImageCanvas.js';\nimport ImageState from '../../ImageState.js';\nimport RBush from 'rbush';\nimport ViewHint from '../../ViewHint.js';\nimport { apply, compose, create } from '../../transform.js';\nimport { assign } from '../../obj.js';\nimport { getHeight, getWidth, isEmpty, scaleFromCenter } from '../../extent.js';\n/**\n * @classdesc\n * Canvas renderer for image layers.\n * @api\n */\nvar CanvasVectorImageLayerRenderer = /** @class */ (function (_super) {\n __extends(CanvasVectorImageLayerRenderer, _super);\n /**\n * @param {import(\"../../layer/VectorImage.js\").default} layer Vector image layer.\n */\n function CanvasVectorImageLayerRenderer(layer) {\n var _this = _super.call(this, layer) || this;\n /**\n * @private\n * @type {import(\"./VectorLayer.js\").default}\n */\n _this.vectorRenderer_ = new CanvasVectorLayerRenderer(layer);\n /**\n * @private\n * @type {number}\n */\n _this.layerImageRatio_ = layer.getImageRatio();\n /**\n * @private\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.coordinateToVectorPixelTransform_ = create();\n /**\n * @private\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.renderedPixelToCoordinateTransform_ = null;\n return _this;\n }\n /**\n * Clean up.\n */\n CanvasVectorImageLayerRenderer.prototype.disposeInternal = function () {\n this.vectorRenderer_.dispose();\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * Asynchronous layer level hit detection.\n * @param {import(\"../../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../../Feature\").default>>} Promise that resolves with an array of features.\n */\n CanvasVectorImageLayerRenderer.prototype.getFeatures = function (pixel) {\n if (this.vectorRenderer_) {\n var vectorPixel = apply(this.coordinateToVectorPixelTransform_, apply(this.renderedPixelToCoordinateTransform_, pixel.slice()));\n return this.vectorRenderer_.getFeatures(vectorPixel);\n }\n else {\n var promise = new Promise(function (resolve, reject) {\n resolve([]);\n });\n return promise;\n }\n };\n /**\n * Perform action necessary to get the layer rendered after new fonts have loaded\n */\n CanvasVectorImageLayerRenderer.prototype.handleFontsChanged = function () {\n this.vectorRenderer_.handleFontsChanged();\n };\n /**\n * Determine whether render should be called.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n CanvasVectorImageLayerRenderer.prototype.prepareFrame = function (frameState) {\n var pixelRatio = frameState.pixelRatio;\n var viewState = frameState.viewState;\n var viewResolution = viewState.resolution;\n var hints = frameState.viewHints;\n var vectorRenderer = this.vectorRenderer_;\n var renderedExtent = frameState.extent;\n if (this.layerImageRatio_ !== 1) {\n renderedExtent = renderedExtent.slice(0);\n scaleFromCenter(renderedExtent, this.layerImageRatio_);\n }\n var width = getWidth(renderedExtent) / viewResolution;\n var height = getHeight(renderedExtent) / viewResolution;\n if (!hints[ViewHint.ANIMATING] &&\n !hints[ViewHint.INTERACTING] &&\n !isEmpty(renderedExtent)) {\n vectorRenderer.useContainer(null, null, 1);\n var context = vectorRenderer.context;\n var imageFrameState_1 = /** @type {import(\"../../PluggableMap.js\").FrameState} */ (assign({}, frameState, {\n declutterTree: new RBush(9),\n extent: renderedExtent,\n size: [width, height],\n viewState: /** @type {import(\"../../View.js\").State} */ (assign({}, frameState.viewState, {\n rotation: 0,\n })),\n }));\n var image_1 = new ImageCanvas(renderedExtent, viewResolution, pixelRatio, context.canvas, function (callback) {\n if (vectorRenderer.prepareFrame(imageFrameState_1) &&\n vectorRenderer.replayGroupChanged) {\n vectorRenderer.clipping = false;\n vectorRenderer.renderFrame(imageFrameState_1, null);\n vectorRenderer.renderDeclutter(imageFrameState_1);\n callback();\n }\n });\n image_1.addEventListener(EventType.CHANGE, function () {\n if (image_1.getState() === ImageState.LOADED) {\n this.image_ = image_1;\n var imageResolution = image_1.getResolution();\n var imagePixelRatio = image_1.getPixelRatio();\n var renderedResolution = (imageResolution * pixelRatio) / imagePixelRatio;\n this.renderedResolution = renderedResolution;\n this.coordinateToVectorPixelTransform_ = compose(this.coordinateToVectorPixelTransform_, width / 2, height / 2, 1 / renderedResolution, -1 / renderedResolution, 0, -viewState.center[0], -viewState.center[1]);\n }\n }.bind(this));\n image_1.load();\n }\n if (this.image_) {\n this.renderedPixelToCoordinateTransform_ = frameState.pixelToCoordinateTransform.slice();\n }\n return !!this.image_;\n };\n /**\n */\n CanvasVectorImageLayerRenderer.prototype.preRender = function () { };\n /**\n */\n CanvasVectorImageLayerRenderer.prototype.postRender = function () { };\n /**\n */\n CanvasVectorImageLayerRenderer.prototype.renderDeclutter = function () { };\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {import(\"../vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {Array<import(\"../Map.js\").HitMatch<T>>} matches The hit detected matches with tolerance.\n * @return {T|undefined} Callback result.\n * @template T\n */\n CanvasVectorImageLayerRenderer.prototype.forEachFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, callback, matches) {\n if (this.vectorRenderer_) {\n return this.vectorRenderer_.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, matches);\n }\n else {\n return _super.prototype.forEachFeatureAtCoordinate.call(this, coordinate, frameState, hitTolerance, callback, matches);\n }\n };\n return CanvasVectorImageLayerRenderer;\n}(CanvasImageLayerRenderer));\nexport default CanvasVectorImageLayerRenderer;\n//# sourceMappingURL=VectorImageLayer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/canvas/VectorImageLayer.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/VectorImage\n */\nimport BaseVectorLayer from './BaseVector.js';\nimport CanvasVectorImageLayerRenderer from '../renderer/canvas/VectorImageLayer.js';\nimport { assign } from '../obj.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../render.js\").OrderFunction} [renderOrder] Render order. Function to be used when sorting\n * features before rendering. By default features are drawn in the order that they are created. Use\n * `null` to avoid the sort, but get an undefined draw order.\n * @property {number} [renderBuffer=100] The buffer in pixels around the viewport extent used by the\n * renderer when getting features from the vector source for the rendering or hit-detection.\n * Recommended value: the size of the largest symbol, line width or label.\n * @property {import(\"../source/Vector.js\").default} [source] Source.\n * @property {import(\"../PluggableMap.js\").default} [map] Sets the layer as overlay on a map. The map will not manage\n * this layer in its layers collection, and the layer will be rendered on top. This is useful for\n * temporary layers. The standard way to add a layer to a map and have it managed by the map is to\n * use {@link module:ol/Map#addLayer}.\n * @property {boolean} [declutter=false] Declutter images and text on this layer. The priority is defined\n * by the `zIndex` of the style and the render order of features. Higher z-index means higher priority.\n * Within the same z-index, a feature rendered before another has higher priority.\n * @property {import(\"../style/Style.js\").StyleLike} [style] Layer style. See\n * {@link module:ol/style} for default style which will be used if this is not defined.\n * @property {number} [imageRatio=1] Ratio by which the rendered extent should be larger than the\n * viewport extent. A larger ratio avoids cut images during panning, but will cause a decrease in performance.\n */\n/**\n * @classdesc\n * Vector data that is rendered client-side.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @api\n */\nvar VectorImageLayer = /** @class */ (function (_super) {\n __extends(VectorImageLayer, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function VectorImageLayer(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var baseOptions = assign({}, options);\n delete baseOptions.imageRatio;\n _this = _super.call(this, baseOptions) || this;\n /**\n * @type {number}\n * @private\n */\n _this.imageRatio_ =\n options.imageRatio !== undefined ? options.imageRatio : 1;\n return _this;\n }\n /**\n * @return {number} Ratio between rendered extent size and viewport extent size.\n */\n VectorImageLayer.prototype.getImageRatio = function () {\n return this.imageRatio_;\n };\n /**\n * Create a renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} A layer renderer.\n */\n VectorImageLayer.prototype.createRenderer = function () {\n return new CanvasVectorImageLayerRenderer(this);\n };\n return VectorImageLayer;\n}(BaseVectorLayer));\nexport default VectorImageLayer;\n//# sourceMappingURL=VectorImage.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/VectorImage.js\n// module id = null\n// module chunks = ","/**\n * Operators and utilities used for style expressions\n * @module ol/style/expressions\n */\nimport { asArray, isStringColor } from '../color.js';\n/**\n * Base type used for literal style parameters; can be a number literal or the output of an operator,\n * which in turns takes {@link ExpressionValue} arguments.\n *\n * The following operators can be used:\n *\n * * Reading operators:\n * * `['get', 'attributeName']` fetches a feature attribute (it will be prefixed by `a_` in the shader)\n * Note: those will be taken from the attributes provided to the renderer\n * * `['var', 'varName']` fetches a value from the style variables, or 0 if undefined\n * * `['time']` returns the time in seconds since the creation of the layer\n * * `['zoom']` returns the current zoom level\n * * `['resolution']` returns the current resolution\n *\n * * Math operators:\n * * `['*', value1, value2]` multiplies `value1` by `value2`\n * * `['/', value1, value2]` divides `value1` by `value2`\n * * `['+', value1, value2]` adds `value1` and `value2`\n * * `['-', value1, value2]` subtracts `value2` from `value1`\n * * `['clamp', value, low, high]` clamps `value` between `low` and `high`\n * * `['%', value1, value2]` returns the result of `value1 % value2` (modulo)\n * * `['^', value1, value2]` returns the value of `value1` raised to the `value2` power\n *\n * * Transform operators:\n * * `['case', condition1, output1, ...conditionN, outputN, fallback]` selects the first output whose corresponding\n * condition evaluates to `true`. If no match is found, returns the `fallback` value.\n * All conditions should be `boolean`, output and fallback can be any kind.\n * * `['match', input, match1, output1, ...matchN, outputN, fallback]` compares the `input` value against all\n * provided `matchX` values, returning the output associated with the first valid match. If no match is found,\n * returns the `fallback` value.\n * `input` and `matchX` values must all be of the same type, and can be `number` or `string`. `outputX` and\n * `fallback` values must be of the same type, and can be of any kind.\n * * `['interpolate', interpolation, input, stop1, output1, ...stopN, outputN]` returns a value by interpolating between\n * pairs of inputs and outputs; `interpolation` can either be `['linear']` or `['exponential', base]` where `base` is\n * the rate of increase from stop A to stop B (i.e. power to which the interpolation ratio is raised); a value\n * of 1 is equivalent to `['linear']`.\n * `input` and `stopX` values must all be of type `number`. `outputX` values can be `number` or `color` values.\n * Note: `input` will be clamped between `stop1` and `stopN`, meaning that all output values will be comprised\n * between `output1` and `outputN`.\n *\n * * Logical operators:\n * * `['<', value1, value2]` returns `true` if `value1` is strictly lower than `value2`, or `false` otherwise.\n * * `['<=', value1, value2]` returns `true` if `value1` is lower than or equals `value2`, or `false` otherwise.\n * * `['>', value1, value2]` returns `true` if `value1` is strictly greater than `value2`, or `false` otherwise.\n * * `['>=', value1, value2]` returns `true` if `value1` is greater than or equals `value2`, or `false` otherwise.\n * * `['==', value1, value2]` returns `true` if `value1` equals `value2`, or `false` otherwise.\n * * `['!=', value1, value2]` returns `true` if `value1` does not equal `value2`, or `false` otherwise.\n * * `['!', value1]` returns `false` if `value1` is `true` or greater than `0`, or `true` otherwise.\n * * `['all', value1, value2, ...]` returns `true` if all the inputs are `true`, `false` otherwise.\n * * `['any', value1, value2, ...]` returns `true` if any of the inputs are `true`, `false` otherwise.\n * * `['between', value1, value2, value3]` returns `true` if `value1` is contained between `value2` and `value3`\n * (inclusively), or `false` otherwise.\n *\n * * Conversion operators:\n * * `['array', value1, ...valueN]` creates a numerical array from `number` values; please note that the amount of\n * values can currently only be 2, 3 or 4.\n * * `['color', red, green, blue, alpha]` creates a `color` value from `number` values; the `alpha` parameter is\n * optional; if not specified, it will be set to 1.\n * Note: `red`, `green` and `blue` components must be values between 0 and 255; `alpha` between 0 and 1.\n *\n * Values can either be literals or another operator, as they will be evaluated recursively.\n * Literal values can be of the following types:\n * * `boolean`\n * * `number`\n * * `string`\n * * {@link module:ol/color~Color}\n *\n * @typedef {Array<*>|import(\"../color.js\").Color|string|number|boolean} ExpressionValue\n */\n/**\n * Possible inferred types from a given value or expression.\n * Note: these are binary flags.\n * @enum {number}\n */\nexport var ValueTypes = {\n NUMBER: 1,\n STRING: 2,\n COLOR: 4,\n BOOLEAN: 8,\n NUMBER_ARRAY: 16,\n ANY: 31,\n NONE: 0,\n};\n/**\n * An operator declaration must contain two methods: `getReturnType` which returns a type based on\n * the operator arguments, and `toGlsl` which returns a GLSL-compatible string.\n * Note: both methods can process arguments recursively.\n * @typedef {Object} Operator\n * @property {function(Array<ExpressionValue>): ValueTypes|number} getReturnType Returns one or several types\n * @property {function(ParsingContext, Array<ExpressionValue>, ValueTypes=): string} toGlsl Returns a GLSL-compatible string\n * Note: takes in an optional type hint as 3rd parameter\n */\n/**\n * Operator declarations\n * @type {Object<string, Operator>}\n */\nexport var Operators = {};\n/**\n * Returns the possible types for a given value (each type being a binary flag)\n * To test a value use e.g. `getValueType(v) & ValueTypes.BOOLEAN`\n * @param {ExpressionValue} value Value\n * @returns {ValueTypes|number} Type or types inferred from the value\n */\nexport function getValueType(value) {\n if (typeof value === 'number') {\n return ValueTypes.NUMBER;\n }\n if (typeof value === 'boolean') {\n return ValueTypes.BOOLEAN;\n }\n if (typeof value === 'string') {\n if (isStringColor(value)) {\n return ValueTypes.COLOR | ValueTypes.STRING;\n }\n return ValueTypes.STRING;\n }\n if (!Array.isArray(value)) {\n throw new Error(\"Unhandled value type: \" + JSON.stringify(value));\n }\n var valueArr = /** @type {Array<*>} */ (value);\n var onlyNumbers = valueArr.every(function (v) {\n return typeof v === 'number';\n });\n if (onlyNumbers) {\n if (valueArr.length === 3 || valueArr.length === 4) {\n return ValueTypes.COLOR | ValueTypes.NUMBER_ARRAY;\n }\n return ValueTypes.NUMBER_ARRAY;\n }\n if (typeof valueArr[0] !== 'string') {\n throw new Error(\"Expected an expression operator but received: \" + JSON.stringify(valueArr));\n }\n var operator = Operators[valueArr[0]];\n if (operator === undefined) {\n throw new Error(\"Unrecognized expression operator: \" + JSON.stringify(valueArr));\n }\n return operator.getReturnType(valueArr.slice(1));\n}\n/**\n * Checks if only one value type is enabled in the input number.\n * @param {ValueTypes|number} valueType Number containing value type binary flags\n * @return {boolean} True if only one type flag is enabled, false if zero or multiple\n */\nexport function isTypeUnique(valueType) {\n return Math.log2(valueType) % 1 === 0;\n}\n/**\n * Context available during the parsing of an expression.\n * @typedef {Object} ParsingContext\n * @property {boolean} [inFragmentShader] If false, means the expression output should be made for a vertex shader\n * @property {Array<string>} variables List of variables used in the expression; contains **unprefixed names**\n * @property {Array<string>} attributes List of attributes used in the expression; contains **unprefixed names**\n * @property {Object<string, number>} stringLiteralsMap This object maps all encountered string values to a number\n */\n/**\n * Will return the number as a float with a dot separator, which is required by GLSL.\n * @param {number} v Numerical value.\n * @returns {string} The value as string.\n */\nexport function numberToGlsl(v) {\n var s = v.toString();\n return s.indexOf('.') === -1 ? s + '.0' : s;\n}\n/**\n * Will return the number array as a float with a dot separator, concatenated with ', '.\n * @param {Array<number>} array Numerical values array.\n * @returns {string} The array as a vector, e. g.: `vec3(1.0, 2.0, 3.0)`.\n */\nexport function arrayToGlsl(array) {\n if (array.length < 2 || array.length > 4) {\n throw new Error('`formatArray` can only output `vec2`, `vec3` or `vec4` arrays.');\n }\n return \"vec\" + array.length + \"(\" + array.map(numberToGlsl).join(', ') + \")\";\n}\n/**\n * Will normalize and converts to string a `vec4` color array compatible with GLSL.\n * @param {string|import(\"../color.js\").Color} color Color either in string format or [r, g, b, a] array format,\n * with RGB components in the 0..255 range and the alpha component in the 0..1 range.\n * Note that the final array will always have 4 components.\n * @returns {string} The color expressed in the `vec4(1.0, 1.0, 1.0, 1.0)` form.\n */\nexport function colorToGlsl(color) {\n var array = asArray(color).slice();\n if (array.length < 4) {\n array.push(1);\n }\n return arrayToGlsl(array.map(function (c, i) {\n return i < 3 ? c / 255 : c;\n }));\n}\n/**\n * Returns a stable equivalent number for the string literal.\n * @param {ParsingContext} context Parsing context\n * @param {string} string String literal value\n * @returns {number} Number equivalent\n */\nexport function getStringNumberEquivalent(context, string) {\n if (context.stringLiteralsMap[string] === undefined) {\n context.stringLiteralsMap[string] = Object.keys(context.stringLiteralsMap).length;\n }\n return context.stringLiteralsMap[string];\n}\n/**\n * Returns a stable equivalent number for the string literal, for use in shaders. This number is then\n * converted to be a GLSL-compatible string.\n * @param {ParsingContext} context Parsing context\n * @param {string} string String literal value\n * @returns {string} GLSL-compatible string containing a number\n */\nexport function stringToGlsl(context, string) {\n return numberToGlsl(getStringNumberEquivalent(context, string));\n}\n/**\n * Recursively parses a style expression and outputs a GLSL-compatible string. Takes in a parsing context that\n * will be read and modified during the parsing operation.\n * @param {ParsingContext} context Parsing context\n * @param {ExpressionValue} value Value\n * @param {ValueTypes|number} [typeHint] Hint for the expected final type (can be several types combined)\n * @returns {string} GLSL-compatible output\n */\nexport function expressionToGlsl(context, value, typeHint) {\n // operator\n if (Array.isArray(value) && typeof value[0] === 'string') {\n var operator = Operators[value[0]];\n if (operator === undefined) {\n throw new Error(\"Unrecognized expression operator: \" + JSON.stringify(value));\n }\n return operator.toGlsl(context, value.slice(1), typeHint);\n }\n var valueType = getValueType(value);\n if ((valueType & ValueTypes.NUMBER) > 0) {\n return numberToGlsl(/** @type {number} */ (value));\n }\n else if ((valueType & ValueTypes.BOOLEAN) > 0) {\n return value.toString();\n }\n else if ((valueType & ValueTypes.STRING) > 0 &&\n (typeHint === undefined || typeHint == ValueTypes.STRING)) {\n return stringToGlsl(context, value.toString());\n }\n else if ((valueType & ValueTypes.COLOR) > 0 &&\n (typeHint === undefined || typeHint == ValueTypes.COLOR)) {\n return colorToGlsl(/** @type {number[]|string} */ (value));\n }\n else if ((valueType & ValueTypes.NUMBER_ARRAY) > 0) {\n return arrayToGlsl(/** @type {number[]} */ (value));\n }\n}\nfunction assertNumber(value) {\n if (!(getValueType(value) & ValueTypes.NUMBER)) {\n throw new Error(\"A numeric value was expected, got \" + JSON.stringify(value) + \" instead\");\n }\n}\nfunction assertNumbers(values) {\n for (var i = 0; i < values.length; i++) {\n assertNumber(values[i]);\n }\n}\nfunction assertString(value) {\n if (!(getValueType(value) & ValueTypes.STRING)) {\n throw new Error(\"A string value was expected, got \" + JSON.stringify(value) + \" instead\");\n }\n}\nfunction assertBoolean(value) {\n if (!(getValueType(value) & ValueTypes.BOOLEAN)) {\n throw new Error(\"A boolean value was expected, got \" + JSON.stringify(value) + \" instead\");\n }\n}\nfunction assertArgsCount(args, count) {\n if (args.length !== count) {\n throw new Error(\"Exactly \" + count + \" arguments were expected, got \" + args.length + \" instead\");\n }\n}\nfunction assertArgsMinCount(args, count) {\n if (args.length < count) {\n throw new Error(\"At least \" + count + \" arguments were expected, got \" + args.length + \" instead\");\n }\n}\nfunction assertArgsMaxCount(args, count) {\n if (args.length > count) {\n throw new Error(\"At most \" + count + \" arguments were expected, got \" + args.length + \" instead\");\n }\n}\nfunction assertArgsEven(args) {\n if (args.length % 2 !== 0) {\n throw new Error(\"An even amount of arguments was expected, got \" + args + \" instead\");\n }\n}\nfunction assertArgsOdd(args) {\n if (args.length % 2 === 0) {\n throw new Error(\"An odd amount of arguments was expected, got \" + args + \" instead\");\n }\n}\nfunction assertUniqueInferredType(args, types) {\n if (!isTypeUnique(types)) {\n throw new Error(\"Could not infer only one type from the following expression: \" + JSON.stringify(args));\n }\n}\nOperators['get'] = {\n getReturnType: function (args) {\n return ValueTypes.ANY;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 1);\n assertString(args[0]);\n var value = args[0].toString();\n if (context.attributes.indexOf(value) === -1) {\n context.attributes.push(value);\n }\n var prefix = context.inFragmentShader ? 'v_' : 'a_';\n return prefix + value;\n },\n};\nOperators['var'] = {\n getReturnType: function (args) {\n return ValueTypes.ANY;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 1);\n assertString(args[0]);\n var value = args[0].toString();\n if (context.variables.indexOf(value) === -1) {\n context.variables.push(value);\n }\n return \"u_\" + value;\n },\n};\nOperators['time'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 0);\n return 'u_time';\n },\n};\nOperators['zoom'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 0);\n return 'u_zoom';\n },\n};\nOperators['resolution'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 0);\n return 'u_resolution';\n },\n};\nOperators['*'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" * \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['/'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" / \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['+'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" + \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['-'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" - \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['clamp'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 3);\n assertNumbers(args);\n var min = expressionToGlsl(context, args[1]);\n var max = expressionToGlsl(context, args[2]);\n return \"clamp(\" + expressionToGlsl(context, args[0]) + \", \" + min + \", \" + max + \")\";\n },\n};\nOperators['%'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"mod(\" + expressionToGlsl(context, args[0]) + \", \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['^'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"pow(\" + expressionToGlsl(context, args[0]) + \", \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['>'] = {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" > \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['>='] = {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" >= \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['<'] = {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" < \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nOperators['<='] = {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n assertNumbers(args);\n return \"(\" + expressionToGlsl(context, args[0]) + \" <= \" + expressionToGlsl(context, args[1]) + \")\";\n },\n};\nfunction getEqualOperator(operator) {\n return {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 2);\n // find common type\n var type = ValueTypes.ANY;\n for (var i = 0; i < args.length; i++) {\n type = type & getValueType(args[i]);\n }\n if (type === 0) {\n throw new Error(\"All arguments should be of compatible type, got \" + JSON.stringify(args) + \" instead\");\n }\n return \"(\" + expressionToGlsl(context, args[0], type) + \" \" + operator + \" \" + expressionToGlsl(context, args[1], type) + \")\";\n },\n };\n}\nOperators['=='] = getEqualOperator('==');\nOperators['!='] = getEqualOperator('!=');\nOperators['!'] = {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 1);\n assertBoolean(args[0]);\n return \"(!\" + expressionToGlsl(context, args[0]) + \")\";\n },\n};\nfunction getDecisionOperator(operator) {\n return {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsMinCount(args, 2);\n for (var i = 0; i < args.length; i++) {\n assertBoolean(args[i]);\n }\n var result = '';\n result = args\n .map(function (arg) { return expressionToGlsl(context, arg); })\n .join(\" \" + operator + \" \");\n result = \"(\" + result + \")\";\n return result;\n },\n };\n}\nOperators['all'] = getDecisionOperator('&&');\nOperators['any'] = getDecisionOperator('||');\nOperators['between'] = {\n getReturnType: function (args) {\n return ValueTypes.BOOLEAN;\n },\n toGlsl: function (context, args) {\n assertArgsCount(args, 3);\n assertNumbers(args);\n var min = expressionToGlsl(context, args[1]);\n var max = expressionToGlsl(context, args[2]);\n var value = expressionToGlsl(context, args[0]);\n return \"(\" + value + \" >= \" + min + \" && \" + value + \" <= \" + max + \")\";\n },\n};\nOperators['array'] = {\n getReturnType: function (args) {\n return ValueTypes.NUMBER_ARRAY;\n },\n toGlsl: function (context, args) {\n assertArgsMinCount(args, 2);\n assertArgsMaxCount(args, 4);\n assertNumbers(args);\n var parsedArgs = args.map(function (val) {\n return expressionToGlsl(context, val, ValueTypes.NUMBER);\n });\n return \"vec\" + args.length + \"(\" + parsedArgs.join(', ') + \")\";\n },\n};\nOperators['color'] = {\n getReturnType: function (args) {\n return ValueTypes.COLOR;\n },\n toGlsl: function (context, args) {\n assertArgsMinCount(args, 3);\n assertArgsMaxCount(args, 4);\n assertNumbers(args);\n var array = /** @type {number[]} */ (args);\n if (args.length === 3) {\n array.push(1);\n }\n var parsedArgs = args.map(function (val, i) {\n return (expressionToGlsl(context, val, ValueTypes.NUMBER) +\n (i < 3 ? ' / 255.0' : ''));\n });\n return \"vec\" + args.length + \"(\" + parsedArgs.join(', ') + \")\";\n },\n};\nOperators['interpolate'] = {\n getReturnType: function (args) {\n var type = ValueTypes.COLOR | ValueTypes.NUMBER;\n for (var i = 3; i < args.length; i += 2) {\n type = type & getValueType(args[i]);\n }\n return type;\n },\n toGlsl: function (context, args, opt_typeHint) {\n assertArgsEven(args);\n assertArgsMinCount(args, 6);\n // validate interpolation type\n var type = args[0];\n var interpolation;\n switch (type[0]) {\n case 'linear':\n interpolation = 1;\n break;\n case 'exponential':\n interpolation = type[1];\n break;\n default:\n interpolation = null;\n }\n if (!interpolation) {\n throw new Error(\"Invalid interpolation type for \\\"interpolate\\\" operator, received: \" + JSON.stringify(type));\n }\n // compute input/output types\n var typeHint = opt_typeHint !== undefined ? opt_typeHint : ValueTypes.ANY;\n var outputType = Operators['interpolate'].getReturnType(args) & typeHint;\n assertUniqueInferredType(args, outputType);\n var input = expressionToGlsl(context, args[1]);\n var result = null;\n for (var i = 2; i < args.length - 2; i += 2) {\n var stop1 = expressionToGlsl(context, args[i]);\n var output1 = expressionToGlsl(context, args[i + 1], outputType);\n var stop2 = expressionToGlsl(context, args[i + 2]);\n var output2 = expressionToGlsl(context, args[i + 3], outputType);\n result = \"mix(\" + (result || output1) + \", \" + output2 + \", pow(clamp((\" + input + \" - \" + stop1 + \") / (\" + stop2 + \" - \" + stop1 + \"), 0.0, 1.0), \" + numberToGlsl(interpolation) + \"))\";\n }\n return result;\n },\n};\nOperators['match'] = {\n getReturnType: function (args) {\n var type = ValueTypes.ANY;\n for (var i = 2; i < args.length; i += 2) {\n type = type & getValueType(args[i]);\n }\n type = type & getValueType(args[args.length - 1]);\n return type;\n },\n toGlsl: function (context, args, opt_typeHint) {\n assertArgsEven(args);\n assertArgsMinCount(args, 4);\n var typeHint = opt_typeHint !== undefined ? opt_typeHint : ValueTypes.ANY;\n var outputType = Operators['match'].getReturnType(args) & typeHint;\n assertUniqueInferredType(args, outputType);\n var input = expressionToGlsl(context, args[0]);\n var fallback = expressionToGlsl(context, args[args.length - 1], outputType);\n var result = null;\n for (var i = args.length - 3; i >= 1; i -= 2) {\n var match = expressionToGlsl(context, args[i]);\n var output = expressionToGlsl(context, args[i + 1], outputType);\n result = \"(\" + input + \" == \" + match + \" ? \" + output + \" : \" + (result || fallback) + \")\";\n }\n return result;\n },\n};\nOperators['case'] = {\n getReturnType: function (args) {\n var type = ValueTypes.ANY;\n for (var i = 1; i < args.length; i += 2) {\n type = type & getValueType(args[i]);\n }\n type = type & getValueType(args[args.length - 1]);\n return type;\n },\n toGlsl: function (context, args, opt_typeHint) {\n assertArgsOdd(args);\n assertArgsMinCount(args, 3);\n var typeHint = opt_typeHint !== undefined ? opt_typeHint : ValueTypes.ANY;\n var outputType = Operators['case'].getReturnType(args) & typeHint;\n assertUniqueInferredType(args, outputType);\n for (var i = 0; i < args.length - 1; i += 2) {\n assertBoolean(args[i]);\n }\n var fallback = expressionToGlsl(context, args[args.length - 1], outputType);\n var result = null;\n for (var i = args.length - 3; i >= 0; i -= 2) {\n var condition = expressionToGlsl(context, args[i]);\n var output = expressionToGlsl(context, args[i + 1], outputType);\n result = \"(\" + condition + \" ? \" + output + \" : \" + (result || fallback) + \")\";\n }\n return result;\n },\n};\n//# sourceMappingURL=expressions.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/expressions.js\n// module id = null\n// module chunks = ","/**\n * Classes and utilities for generating shaders from literal style objects\n * @module ol/webgl/ShaderBuilder\n */\nimport { ValueTypes, expressionToGlsl, getStringNumberEquivalent, } from '../style/expressions.js';\n/**\n * @typedef {Object} VaryingDescription\n * @property {string} name Varying name, as will be declared in the header.\n * @property {string} type Varying type, either `float`, `vec2`, `vec4`...\n * @property {string} expression Expression which will be assigned to the varying in the vertex shader, and\n * passed on to the fragment shader.\n */\n/**\n * @classdesc\n * This class implements a classic builder pattern for generating many different types of shaders.\n * Methods can be chained, e. g.:\n *\n * ```js\n * const shader = new ShaderBuilder()\n * .addVarying('v_width', 'float', 'a_width')\n * .addUniform('u_time')\n * .setColorExpression('...')\n * .setSizeExpression('...')\n * .outputSymbolFragmentShader();\n * ```\n */\nvar ShaderBuilder = /** @class */ (function () {\n function ShaderBuilder() {\n /**\n * Uniforms; these will be declared in the header (should include the type).\n * @type {Array<string>}\n * @private\n */\n this.uniforms = [];\n /**\n * Attributes; these will be declared in the header (should include the type).\n * @type {Array<string>}\n * @private\n */\n this.attributes = [];\n /**\n * Varyings with a name, a type and an expression.\n * @type {Array<VaryingDescription>}\n * @private\n */\n this.varyings = [];\n /**\n * @type {string}\n * @private\n */\n this.sizeExpression = 'vec2(1.0)';\n /**\n * @type {string}\n * @private\n */\n this.rotationExpression = '0.0';\n /**\n * @type {string}\n * @private\n */\n this.offsetExpression = 'vec2(0.0)';\n /**\n * @type {string}\n * @private\n */\n this.colorExpression = 'vec4(1.0)';\n /**\n * @type {string}\n * @private\n */\n this.texCoordExpression = 'vec4(0.0, 0.0, 1.0, 1.0)';\n /**\n * @type {string}\n * @private\n */\n this.discardExpression = 'false';\n /**\n * @type {boolean}\n * @private\n */\n this.rotateWithView = false;\n }\n /**\n * Adds a uniform accessible in both fragment and vertex shaders.\n * The given name should include a type, such as `sampler2D u_texture`.\n * @param {string} name Uniform name\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.addUniform = function (name) {\n this.uniforms.push(name);\n return this;\n };\n /**\n * Adds an attribute accessible in the vertex shader, read from the geometry buffer.\n * The given name should include a type, such as `vec2 a_position`.\n * @param {string} name Attribute name\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.addAttribute = function (name) {\n this.attributes.push(name);\n return this;\n };\n /**\n * Adds a varying defined in the vertex shader and accessible from the fragment shader.\n * The type and expression of the varying have to be specified separately.\n * @param {string} name Varying name\n * @param {'float'|'vec2'|'vec3'|'vec4'} type Type\n * @param {string} expression Expression used to assign a value to the varying.\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.addVarying = function (name, type, expression) {\n this.varyings.push({\n name: name,\n type: type,\n expression: expression,\n });\n return this;\n };\n /**\n * Sets an expression to compute the size of the shape.\n * This expression can use all the uniforms and attributes available\n * in the vertex shader, and should evaluate to a `vec2` value.\n * @param {string} expression Size expression\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setSizeExpression = function (expression) {\n this.sizeExpression = expression;\n return this;\n };\n /**\n * Sets an expression to compute the rotation of the shape.\n * This expression can use all the uniforms and attributes available\n * in the vertex shader, and should evaluate to a `float` value in radians.\n * @param {string} expression Size expression\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setRotationExpression = function (expression) {\n this.rotationExpression = expression;\n return this;\n };\n /**\n * Sets an expression to compute the offset of the symbol from the point center.\n * This expression can use all the uniforms and attributes available\n * in the vertex shader, and should evaluate to a `vec2` value.\n * Note: will only be used for point geometry shaders.\n * @param {string} expression Offset expression\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setSymbolOffsetExpression = function (expression) {\n this.offsetExpression = expression;\n return this;\n };\n /**\n * Sets an expression to compute the color of the shape.\n * This expression can use all the uniforms, varyings and attributes available\n * in the fragment shader, and should evaluate to a `vec4` value.\n * @param {string} expression Color expression\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setColorExpression = function (expression) {\n this.colorExpression = expression;\n return this;\n };\n /**\n * Sets an expression to compute the texture coordinates of the vertices.\n * This expression can use all the uniforms and attributes available\n * in the vertex shader, and should evaluate to a `vec4` value.\n * @param {string} expression Texture coordinate expression\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setTextureCoordinateExpression = function (expression) {\n this.texCoordExpression = expression;\n return this;\n };\n /**\n * Sets an expression to determine whether a fragment (pixel) should be discarded,\n * i.e. not drawn at all.\n * This expression can use all the uniforms, varyings and attributes available\n * in the fragment shader, and should evaluate to a `bool` value (it will be\n * used in an `if` statement)\n * @param {string} expression Fragment discard expression\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setFragmentDiscardExpression = function (expression) {\n this.discardExpression = expression;\n return this;\n };\n /**\n * Sets whether the symbols should rotate with the view or stay aligned with the map.\n * Note: will only be used for point geometry shaders.\n * @param {boolean} rotateWithView Rotate with view\n * @return {ShaderBuilder} the builder object\n */\n ShaderBuilder.prototype.setSymbolRotateWithView = function (rotateWithView) {\n this.rotateWithView = rotateWithView;\n return this;\n };\n /**\n * @returns {string} Previously set size expression\n */\n ShaderBuilder.prototype.getSizeExpression = function () {\n return this.sizeExpression;\n };\n /**\n * @returns {string} Previously set symbol offset expression\n */\n ShaderBuilder.prototype.getOffsetExpression = function () {\n return this.offsetExpression;\n };\n /**\n * @returns {string} Previously set color expression\n */\n ShaderBuilder.prototype.getColorExpression = function () {\n return this.colorExpression;\n };\n /**\n * @returns {string} Previously set texture coordinate expression\n */\n ShaderBuilder.prototype.getTextureCoordinateExpression = function () {\n return this.texCoordExpression;\n };\n /**\n * @returns {string} Previously set fragment discard expression\n */\n ShaderBuilder.prototype.getFragmentDiscardExpression = function () {\n return this.discardExpression;\n };\n /**\n * Generates a symbol vertex shader from the builder parameters,\n * intended to be used on point geometries.\n *\n * Three uniforms are hardcoded in all shaders: `u_projectionMatrix`, `u_offsetScaleMatrix`,\n * `u_offsetRotateMatrix`, `u_time`.\n *\n * The following attributes are hardcoded and expected to be present in the vertex buffers:\n * `vec2 a_position`, `float a_index` (being the index of the vertex in the quad, 0 to 3).\n *\n * The following varyings are hardcoded and gives the coordinate of the pixel both in the quad and on the texture:\n * `vec2 v_quadCoord`, `vec2 v_texCoord`\n *\n * @param {boolean} [forHitDetection] If true, the shader will be modified to include hit detection variables\n * (namely, hit color with encoded feature id).\n * @returns {string} The full shader as a string.\n */\n ShaderBuilder.prototype.getSymbolVertexShader = function (forHitDetection) {\n var offsetMatrix = this.rotateWithView\n ? 'u_offsetScaleMatrix * u_offsetRotateMatrix'\n : 'u_offsetScaleMatrix';\n var attributes = this.attributes;\n var varyings = this.varyings;\n if (forHitDetection) {\n attributes = attributes.concat('vec4 a_hitColor');\n varyings = varyings.concat({\n name: 'v_hitColor',\n type: 'vec4',\n expression: 'a_hitColor',\n });\n }\n return \"precision mediump float;\\nuniform mat4 u_projectionMatrix;\\nuniform mat4 u_offsetScaleMatrix;\\nuniform mat4 u_offsetRotateMatrix;\\nuniform float u_time;\\nuniform float u_zoom;\\nuniform float u_resolution;\\n\" + this.uniforms\n .map(function (uniform) {\n return 'uniform ' + uniform + ';';\n })\n .join('\\n') + \"\\nattribute vec2 a_position;\\nattribute float a_index;\\n\" + attributes\n .map(function (attribute) {\n return 'attribute ' + attribute + ';';\n })\n .join('\\n') + \"\\nvarying vec2 v_texCoord;\\nvarying vec2 v_quadCoord;\\n\" + varyings\n .map(function (varying) {\n return 'varying ' + varying.type + ' ' + varying.name + ';';\n })\n .join('\\n') + \"\\nvoid main(void) {\\n mat4 offsetMatrix = \" + offsetMatrix + \";\\n vec2 halfSize = \" + this.sizeExpression + \" * 0.5;\\n vec2 offset = \" + this.offsetExpression + \";\\n float angle = \" + this.rotationExpression + \";\\n float offsetX;\\n float offsetY;\\n if (a_index == 0.0) {\\n offsetX = (offset.x - halfSize.x) * cos(angle) + (offset.y - halfSize.y) * sin(angle);\\n offsetY = (offset.y - halfSize.y) * cos(angle) - (offset.x - halfSize.x) * sin(angle);\\n } else if (a_index == 1.0) {\\n offsetX = (offset.x + halfSize.x) * cos(angle) + (offset.y - halfSize.y) * sin(angle);\\n offsetY = (offset.y - halfSize.y) * cos(angle) - (offset.x + halfSize.x) * sin(angle);\\n } else if (a_index == 2.0) {\\n offsetX = (offset.x + halfSize.x) * cos(angle) + (offset.y + halfSize.y) * sin(angle);\\n offsetY = (offset.y + halfSize.y) * cos(angle) - (offset.x + halfSize.x) * sin(angle);\\n } else {\\n offsetX = (offset.x - halfSize.x) * cos(angle) + (offset.y + halfSize.y) * sin(angle);\\n offsetY = (offset.y + halfSize.y) * cos(angle) - (offset.x - halfSize.x) * sin(angle);\\n }\\n vec4 offsets = offsetMatrix * vec4(offsetX, offsetY, 0.0, 0.0);\\n gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0) + offsets;\\n vec4 texCoord = \" + this.texCoordExpression + \";\\n float u = a_index == 0.0 || a_index == 3.0 ? texCoord.s : texCoord.p;\\n float v = a_index == 2.0 || a_index == 3.0 ? texCoord.t : texCoord.q;\\n v_texCoord = vec2(u, v);\\n u = a_index == 0.0 || a_index == 3.0 ? 0.0 : 1.0;\\n v = a_index == 2.0 || a_index == 3.0 ? 0.0 : 1.0;\\n v_quadCoord = vec2(u, v);\\n\" + varyings\n .map(function (varying) {\n return ' ' + varying.name + ' = ' + varying.expression + ';';\n })\n .join('\\n') + \"\\n}\";\n };\n /**\n * Generates a symbol fragment shader from the builder parameters,\n * intended to be used on point geometries.\n *\n * Expects the following varyings to be transmitted by the vertex shader:\n * `vec2 v_quadCoord`, `vec2 v_texCoord`\n *\n * @param {boolean} [forHitDetection] If true, the shader will be modified to include hit detection variables\n * (namely, hit color with encoded feature id).\n * @returns {string} The full shader as a string.\n */\n ShaderBuilder.prototype.getSymbolFragmentShader = function (forHitDetection) {\n var hitDetectionBypass = forHitDetection\n ? ' if (gl_FragColor.a < 0.1) { discard; } gl_FragColor = v_hitColor;'\n : '';\n var varyings = this.varyings;\n if (forHitDetection) {\n varyings = varyings.concat({\n name: 'v_hitColor',\n type: 'vec4',\n expression: 'a_hitColor',\n });\n }\n return \"precision mediump float;\\nuniform float u_time;\\nuniform float u_zoom;\\nuniform float u_resolution;\\n\" + this.uniforms\n .map(function (uniform) {\n return 'uniform ' + uniform + ';';\n })\n .join('\\n') + \"\\nvarying vec2 v_texCoord;\\nvarying vec2 v_quadCoord;\\n\" + varyings\n .map(function (varying) {\n return 'varying ' + varying.type + ' ' + varying.name + ';';\n })\n .join('\\n') + \"\\nvoid main(void) {\\n if (\" + this.discardExpression + \") { discard; }\\n gl_FragColor = \" + this.colorExpression + \";\\n gl_FragColor.rgb *= gl_FragColor.a;\\n\" + hitDetectionBypass + \"\\n}\";\n };\n return ShaderBuilder;\n}());\nexport { ShaderBuilder };\n/**\n * @typedef {Object} StyleParseResult\n * @property {ShaderBuilder} builder Shader builder pre-configured according to a given style\n * @property {Object.<string,import(\"./Helper\").UniformValue>} uniforms Uniform definitions.\n * @property {Array<import(\"../renderer/webgl/PointsLayer\").CustomAttribute>} attributes Attribute descriptions.\n */\n/**\n * Parses a {@link import(\"../style/LiteralStyle\").LiteralStyle} object and returns a {@link ShaderBuilder}\n * object that has been configured according to the given style, as well as `attributes` and `uniforms`\n * arrays to be fed to the `WebGLPointsRenderer` class.\n *\n * Also returns `uniforms` and `attributes` properties as expected by the\n * {@link module:ol/renderer/webgl/PointsLayer~WebGLPointsLayerRenderer}.\n *\n * @param {import(\"../style/LiteralStyle\").LiteralStyle} style Literal style.\n * @returns {StyleParseResult} Result containing shader params, attributes and uniforms.\n */\nexport function parseLiteralStyle(style) {\n var symbStyle = style.symbol;\n var size = symbStyle.size !== undefined ? symbStyle.size : 1;\n var color = symbStyle.color || 'white';\n var texCoord = symbStyle.textureCoord || [0, 0, 1, 1];\n var offset = symbStyle.offset || [0, 0];\n var opacity = symbStyle.opacity !== undefined ? symbStyle.opacity : 1;\n var rotation = symbStyle.rotation !== undefined ? symbStyle.rotation : 0;\n /**\n * @type {import(\"../style/expressions.js\").ParsingContext}\n */\n var vertContext = {\n inFragmentShader: false,\n variables: [],\n attributes: [],\n stringLiteralsMap: {},\n };\n var parsedSize = expressionToGlsl(vertContext, size, ValueTypes.NUMBER_ARRAY | ValueTypes.NUMBER);\n var parsedOffset = expressionToGlsl(vertContext, offset, ValueTypes.NUMBER_ARRAY);\n var parsedTexCoord = expressionToGlsl(vertContext, texCoord, ValueTypes.NUMBER_ARRAY);\n var parsedRotation = expressionToGlsl(vertContext, rotation, ValueTypes.NUMBER);\n /**\n * @type {import(\"../style/expressions.js\").ParsingContext}\n */\n var fragContext = {\n inFragmentShader: true,\n variables: vertContext.variables,\n attributes: [],\n stringLiteralsMap: vertContext.stringLiteralsMap,\n };\n var parsedColor = expressionToGlsl(fragContext, color, ValueTypes.COLOR);\n var parsedOpacity = expressionToGlsl(fragContext, opacity, ValueTypes.NUMBER);\n var opacityFilter = '1.0';\n var visibleSize = \"vec2(\" + expressionToGlsl(fragContext, size, ValueTypes.NUMBER_ARRAY | ValueTypes.NUMBER) + \").x\";\n switch (symbStyle.symbolType) {\n case 'square':\n break;\n case 'image':\n break;\n // taken from https://thebookofshaders.com/07/\n case 'circle':\n opacityFilter = \"(1.0-smoothstep(1.-4./\" + visibleSize + \",1.,dot(v_quadCoord-.5,v_quadCoord-.5)*4.))\";\n break;\n case 'triangle':\n var st = '(v_quadCoord*2.-1.)';\n var a = \"(atan(\" + st + \".x,\" + st + \".y))\";\n opacityFilter = \"(1.0-smoothstep(.5-3./\" + visibleSize + \",.5,cos(floor(.5+\" + a + \"/2.094395102)*2.094395102-\" + a + \")*length(\" + st + \")))\";\n break;\n default:\n throw new Error('Unexpected symbol type: ' + symbStyle.symbolType);\n }\n var builder = new ShaderBuilder()\n .setSizeExpression(\"vec2(\" + parsedSize + \")\")\n .setRotationExpression(parsedRotation)\n .setSymbolOffsetExpression(parsedOffset)\n .setTextureCoordinateExpression(parsedTexCoord)\n .setSymbolRotateWithView(!!symbStyle.rotateWithView)\n .setColorExpression(\"vec4(\" + parsedColor + \".rgb, \" + parsedColor + \".a * \" + parsedOpacity + \" * \" + opacityFilter + \")\");\n if (style.filter) {\n var parsedFilter = expressionToGlsl(fragContext, style.filter, ValueTypes.BOOLEAN);\n builder.setFragmentDiscardExpression(\"!\" + parsedFilter);\n }\n /** @type {Object.<string,import(\"../webgl/Helper\").UniformValue>} */\n var uniforms = {};\n // define one uniform per variable\n fragContext.variables.forEach(function (varName) {\n builder.addUniform(\"float u_\" + varName);\n uniforms[\"u_\" + varName] = function () {\n if (!style.variables || style.variables[varName] === undefined) {\n throw new Error(\"The following variable is missing from the style: \" + varName);\n }\n var value = style.variables[varName];\n if (typeof value === 'string') {\n value = getStringNumberEquivalent(vertContext, value);\n }\n return value !== undefined ? value : -9999999; // to avoid matching with the first string literal\n };\n });\n if (symbStyle.symbolType === 'image' && symbStyle.src) {\n var texture = new Image();\n texture.src = symbStyle.src;\n builder\n .addUniform('sampler2D u_texture')\n .setColorExpression(builder.getColorExpression() + ' * texture2D(u_texture, v_texCoord)');\n uniforms['u_texture'] = texture;\n }\n // for each feature attribute used in the fragment shader, define a varying that will be used to pass data\n // from the vertex to the fragment shader, as well as an attribute in the vertex shader (if not already present)\n fragContext.attributes.forEach(function (attrName) {\n if (vertContext.attributes.indexOf(attrName) === -1) {\n vertContext.attributes.push(attrName);\n }\n builder.addVarying(\"v_\" + attrName, 'float', \"a_\" + attrName);\n });\n // for each feature attribute used in the vertex shader, define an attribute in the vertex shader.\n vertContext.attributes.forEach(function (attrName) {\n builder.addAttribute(\"float a_\" + attrName);\n });\n return {\n builder: builder,\n attributes: vertContext.attributes.map(function (attributeName) {\n return {\n name: attributeName,\n callback: function (feature, props) {\n var value = props[attributeName];\n if (typeof value === 'string') {\n value = getStringNumberEquivalent(vertContext, value);\n }\n return value !== undefined ? value : -9999999; // to avoid matching with the first string literal\n },\n };\n }),\n uniforms: uniforms,\n };\n}\n//# sourceMappingURL=ShaderBuilder.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/webgl/ShaderBuilder.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/WebGLPoints\n */\nimport Layer from './Layer.js';\nimport WebGLPointsLayerRenderer from '../renderer/webgl/PointsLayer.js';\nimport { assign } from '../obj.js';\nimport { parseLiteralStyle } from '../webgl/ShaderBuilder.js';\n/**\n * @typedef {Object} Options\n * @property {import('../style/LiteralStyle.js').LiteralStyle} style Literal style to apply to the layer features.\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../source/Vector.js\").default} [source] Source.\n * @property {boolean} [disableHitDetection=false] Setting this to true will provide a slight performance boost, but will\n * prevent all hit detection on the layer.\n */\n/**\n * @classdesc\n * Layer optimized for rendering large point datasets. Takes a `style` property which\n * is a serializable JSON object describing how the layer should be rendered.\n *\n * Here are a few samples of literal style objects:\n * ```js\n * const style = {\n * symbol: {\n * symbolType: 'circle',\n * size: 8,\n * color: '#33AAFF',\n * opacity: 0.9\n * }\n * }\n * ```\n *\n * ```js\n * const style = {\n * symbol: {\n * symbolType: 'image',\n * offset: [0, 12],\n * size: [4, 8],\n * src: '../static/exclamation-mark.png'\n * }\n * }\n * ```\n *\n * **Important: a `WebGLPoints` layer must be manually disposed when removed, otherwise the underlying WebGL context\n * will not be garbage collected.**\n *\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @fires import(\"../render/Event.js\").RenderEvent\n */\nvar WebGLPointsLayer = /** @class */ (function (_super) {\n __extends(WebGLPointsLayer, _super);\n /**\n * @param {Options} options Options.\n */\n function WebGLPointsLayer(options) {\n var _this = this;\n var baseOptions = assign({}, options);\n _this = _super.call(this, baseOptions) || this;\n /**\n * @private\n * @type {import('../webgl/ShaderBuilder.js').StyleParseResult}\n */\n _this.parseResult_ = parseLiteralStyle(options.style);\n /**\n * @private\n * @type {boolean}\n */\n _this.hitDetectionDisabled_ = !!options.disableHitDetection;\n return _this;\n }\n /**\n * Create a renderer for this layer.\n * @return {WebGLPointsLayerRenderer} A layer renderer.\n */\n WebGLPointsLayer.prototype.createRenderer = function () {\n return new WebGLPointsLayerRenderer(this, {\n className: this.getClassName(),\n vertexShader: this.parseResult_.builder.getSymbolVertexShader(),\n fragmentShader: this.parseResult_.builder.getSymbolFragmentShader(),\n hitVertexShader: !this.hitDetectionDisabled_ &&\n this.parseResult_.builder.getSymbolVertexShader(true),\n hitFragmentShader: !this.hitDetectionDisabled_ &&\n this.parseResult_.builder.getSymbolFragmentShader(true),\n uniforms: this.parseResult_.uniforms,\n attributes: this.parseResult_.attributes,\n });\n };\n /**\n * Clean up.\n */\n WebGLPointsLayer.prototype.disposeInternal = function () {\n this.getRenderer().disposeInternal();\n _super.prototype.disposeInternal.call(this);\n };\n return WebGLPointsLayer;\n}(Layer));\nexport default WebGLPointsLayer;\n//# sourceMappingURL=WebGLPoints.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/WebGLPoints.js\n// module id = null\n// module chunks = ","/**\n * @module ol/layer\n */\nexport { default as Graticule } from './layer/Graticule.js';\nexport { default as Group } from './layer/Group.js';\nexport { default as Heatmap } from './layer/Heatmap.js';\nexport { default as Image } from './layer/Image.js';\nexport { default as Layer } from './layer/Layer.js';\nexport { default as MapboxVector } from './layer/MapboxVector.js';\nexport { default as Tile } from './layer/Tile.js';\nexport { default as Vector } from './layer/Vector.js';\nexport { default as VectorImage } from './layer/VectorImage.js';\nexport { default as VectorTile } from './layer/VectorTile.js';\nexport { default as WebGLPoints } from './layer/WebGLPoints.js';\n//# sourceMappingURL=layer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer.js\n// module id = null\n// module chunks = ","/**\n * @module ol/string\n */\n/**\n * @param {number} number Number to be formatted\n * @param {number} width The desired width\n * @param {number=} opt_precision Precision of the output string (i.e. number of decimal places)\n * @returns {string} Formatted string\n */\nexport function padNumber(number, width, opt_precision) {\n var numberString = opt_precision !== undefined ? number.toFixed(opt_precision) : '' + number;\n var decimal = numberString.indexOf('.');\n decimal = decimal === -1 ? numberString.length : decimal;\n return decimal > width\n ? numberString\n : new Array(1 + width - decimal).join('0') + numberString;\n}\n/**\n * Adapted from https://github.com/omichelsen/compare-versions/blob/master/index.js\n * @param {string|number} v1 First version\n * @param {string|number} v2 Second version\n * @returns {number} Value\n */\nexport function compareVersions(v1, v2) {\n var s1 = ('' + v1).split('.');\n var s2 = ('' + v2).split('.');\n for (var i = 0; i < Math.max(s1.length, s2.length); i++) {\n var n1 = parseInt(s1[i] || '0', 10);\n var n2 = parseInt(s2[i] || '0', 10);\n if (n1 > n2) {\n return 1;\n }\n if (n2 > n1) {\n return -1;\n }\n }\n return 0;\n}\n//# sourceMappingURL=string.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/string.js\n// module id = J23v\n// module chunks = 0","'use strict';\n\nmodule.exports = function bind(fn, thisArg) {\n return function wrap() {\n var args = new Array(arguments.length);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n return fn.apply(thisArg, args);\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/bind.js\n// module id = JP+z\n// module chunks = 0","/**\n * @module ol/featureloader\n */\nimport FormatType from './format/FormatType.js';\nimport { VOID } from './functions.js';\n/**\n *\n * @type {boolean}\n * @private\n */\nvar withCredentials = false;\n/**\n * {@link module:ol/source/Vector} sources use a function of this type to\n * load features.\n *\n * This function takes an {@link module:ol/extent~Extent} representing the area to be loaded,\n * a `{number}` representing the resolution (map units per pixel), an\n * {@link module:ol/proj/Projection} for the projection and success and failure callbacks as\n * arguments. `this` within the function is bound to the\n * {@link module:ol/source/Vector} it's called from.\n *\n * The function is responsible for loading the features and adding them to the\n * source.\n * @typedef {function(this:(import(\"./source/Vector\").default|import(\"./VectorTile.js\").default),\n * import(\"./extent.js\").Extent,\n * number,\n * import(\"./proj/Projection.js\").default,\n * function(Array<import(\"./Feature.js\").default>): void=,\n * function(): void=): void} FeatureLoader\n * @api\n */\n/**\n * {@link module:ol/source/Vector} sources use a function of this type to\n * get the url to load features from.\n *\n * This function takes an {@link module:ol/extent~Extent} representing the area\n * to be loaded, a `{number}` representing the resolution (map units per pixel)\n * and an {@link module:ol/proj/Projection} for the projection as\n * arguments and returns a `{string}` representing the URL.\n * @typedef {function(import(\"./extent.js\").Extent, number, import(\"./proj/Projection.js\").default): string} FeatureUrlFunction\n * @api\n */\n/**\n * @param {string|FeatureUrlFunction} url Feature URL service.\n * @param {import(\"./format/Feature.js\").default} format Feature format.\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @param {function(Array<import(\"./Feature.js\").default>, import(\"./proj/Projection.js\").default): void} success Success\n * Function called with the loaded features and optionally with the data projection.\n * @param {function(): void} failure Failure\n * Function called when loading failed.\n */\nexport function loadFeaturesXhr(url, format, extent, resolution, projection, success, failure) {\n var xhr = new XMLHttpRequest();\n xhr.open('GET', typeof url === 'function' ? url(extent, resolution, projection) : url, true);\n if (format.getType() == FormatType.ARRAY_BUFFER) {\n xhr.responseType = 'arraybuffer';\n }\n xhr.withCredentials = withCredentials;\n /**\n * @param {Event} event Event.\n * @private\n */\n xhr.onload = function (event) {\n // status will be 0 for file:// urls\n if (!xhr.status || (xhr.status >= 200 && xhr.status < 300)) {\n var type = format.getType();\n /** @type {Document|Node|Object|string|undefined} */\n var source = void 0;\n if (type == FormatType.JSON || type == FormatType.TEXT) {\n source = xhr.responseText;\n }\n else if (type == FormatType.XML) {\n source = xhr.responseXML;\n if (!source) {\n source = new DOMParser().parseFromString(xhr.responseText, 'application/xml');\n }\n }\n else if (type == FormatType.ARRAY_BUFFER) {\n source = /** @type {ArrayBuffer} */ (xhr.response);\n }\n if (source) {\n success(\n /** @type {Array<import(\"./Feature.js\").default>} */\n (format.readFeatures(source, {\n extent: extent,\n featureProjection: projection,\n })), format.readProjection(source));\n }\n else {\n failure();\n }\n }\n else {\n failure();\n }\n };\n /**\n * @private\n */\n xhr.onerror = failure;\n xhr.send();\n}\n/**\n * Create an XHR feature loader for a `url` and `format`. The feature loader\n * loads features (with XHR), parses the features, and adds them to the\n * vector source.\n * @param {string|FeatureUrlFunction} url Feature URL service.\n * @param {import(\"./format/Feature.js\").default} format Feature format.\n * @return {FeatureLoader} The feature loader.\n * @api\n */\nexport function xhr(url, format) {\n /**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @param {function(): void=} success Success\n * Function called when loading succeeded.\n * @param {function(): void=} failure Failure\n * Function called when loading failed.\n * @this {import(\"./source/Vector\").default}\n */\n return function (extent, resolution, projection, success, failure) {\n var source = /** @type {import(\"./source/Vector\").default} */ (this);\n loadFeaturesXhr(url, format, extent, resolution, projection, \n /**\n * @param {Array<import(\"./Feature.js\").default>} features The loaded features.\n * @param {import(\"./proj/Projection.js\").default} dataProjection Data\n * projection.\n */\n function (features, dataProjection) {\n if (success !== undefined) {\n success(features);\n }\n source.addFeatures(features);\n }, \n /* FIXME handle error */ failure ? failure : VOID);\n };\n}\n/**\n * Setter for the withCredentials configuration for the XHR.\n *\n * @param {boolean} xhrWithCredentials The value of withCredentials to set.\n * Compare https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/\n * @api\n */\nexport function setWithCredentials(xhrWithCredentials) {\n withCredentials = xhrWithCredentials;\n}\n//# sourceMappingURL=featureloader.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/featureloader.js\n// module id = JX9a\n// module chunks = 0","'use strict';\n\nvar utils = require('./utils');\nvar normalizeHeaderName = require('./helpers/normalizeHeaderName');\n\nvar DEFAULT_CONTENT_TYPE = {\n 'Content-Type': 'application/x-www-form-urlencoded'\n};\n\nfunction setContentTypeIfUnset(headers, value) {\n if (!utils.isUndefined(headers) && utils.isUndefined(headers['Content-Type'])) {\n headers['Content-Type'] = value;\n }\n}\n\nfunction getDefaultAdapter() {\n var adapter;\n if (typeof XMLHttpRequest !== 'undefined') {\n // For browsers use XHR adapter\n adapter = require('./adapters/xhr');\n } else if (typeof process !== 'undefined' && Object.prototype.toString.call(process) === '[object process]') {\n // For node use HTTP adapter\n adapter = require('./adapters/http');\n }\n return adapter;\n}\n\nvar defaults = {\n adapter: getDefaultAdapter(),\n\n transformRequest: [function transformRequest(data, headers) {\n normalizeHeaderName(headers, 'Accept');\n normalizeHeaderName(headers, 'Content-Type');\n if (utils.isFormData(data) ||\n utils.isArrayBuffer(data) ||\n utils.isBuffer(data) ||\n utils.isStream(data) ||\n utils.isFile(data) ||\n utils.isBlob(data)\n ) {\n return data;\n }\n if (utils.isArrayBufferView(data)) {\n return data.buffer;\n }\n if (utils.isURLSearchParams(data)) {\n setContentTypeIfUnset(headers, 'application/x-www-form-urlencoded;charset=utf-8');\n return data.toString();\n }\n if (utils.isObject(data)) {\n setContentTypeIfUnset(headers, 'application/json;charset=utf-8');\n return JSON.stringify(data);\n }\n return data;\n }],\n\n transformResponse: [function transformResponse(data) {\n /*eslint no-param-reassign:0*/\n if (typeof data === 'string') {\n try {\n data = JSON.parse(data);\n } catch (e) { /* Ignore */ }\n }\n return data;\n }],\n\n /**\n * A timeout in milliseconds to abort a request. If set to 0 (default) a\n * timeout is not created.\n */\n timeout: 0,\n\n xsrfCookieName: 'XSRF-TOKEN',\n xsrfHeaderName: 'X-XSRF-TOKEN',\n\n maxContentLength: -1,\n maxBodyLength: -1,\n\n validateStatus: function validateStatus(status) {\n return status >= 200 && status < 300;\n }\n};\n\ndefaults.headers = {\n common: {\n 'Accept': 'application/json, text/plain, */*'\n }\n};\n\nutils.forEach(['delete', 'get', 'head'], function forEachMethodNoData(method) {\n defaults.headers[method] = {};\n});\n\nutils.forEach(['post', 'put', 'patch'], function forEachMethodWithData(method) {\n defaults.headers[method] = utils.merge(DEFAULT_CONTENT_TYPE);\n});\n\nmodule.exports = defaults;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/defaults.js\n// module id = KCLY\n// module chunks = 0","var ctx = require('./_ctx');\nvar invoke = require('./_invoke');\nvar html = require('./_html');\nvar cel = require('./_dom-create');\nvar global = require('./_global');\nvar process = global.process;\nvar setTask = global.setImmediate;\nvar clearTask = global.clearImmediate;\nvar MessageChannel = global.MessageChannel;\nvar Dispatch = global.Dispatch;\nvar counter = 0;\nvar queue = {};\nvar ONREADYSTATECHANGE = 'onreadystatechange';\nvar defer, channel, port;\nvar run = function () {\n var id = +this;\n // eslint-disable-next-line no-prototype-builtins\n if (queue.hasOwnProperty(id)) {\n var fn = queue[id];\n delete queue[id];\n fn();\n }\n};\nvar listener = function (event) {\n run.call(event.data);\n};\n// Node.js 0.9+ & IE10+ has setImmediate, otherwise:\nif (!setTask || !clearTask) {\n setTask = function setImmediate(fn) {\n var args = [];\n var i = 1;\n while (arguments.length > i) args.push(arguments[i++]);\n queue[++counter] = function () {\n // eslint-disable-next-line no-new-func\n invoke(typeof fn == 'function' ? fn : Function(fn), args);\n };\n defer(counter);\n return counter;\n };\n clearTask = function clearImmediate(id) {\n delete queue[id];\n };\n // Node.js 0.8-\n if (require('./_cof')(process) == 'process') {\n defer = function (id) {\n process.nextTick(ctx(run, id, 1));\n };\n // Sphere (JS game engine) Dispatch API\n } else if (Dispatch && Dispatch.now) {\n defer = function (id) {\n Dispatch.now(ctx(run, id, 1));\n };\n // Browsers with MessageChannel, includes WebWorkers\n } else if (MessageChannel) {\n channel = new MessageChannel();\n port = channel.port2;\n channel.port1.onmessage = listener;\n defer = ctx(port.postMessage, port, 1);\n // Browsers with postMessage, skip WebWorkers\n // IE8 has postMessage, but it's sync & typeof its postMessage is 'object'\n } else if (global.addEventListener && typeof postMessage == 'function' && !global.importScripts) {\n defer = function (id) {\n global.postMessage(id + '', '*');\n };\n global.addEventListener('message', listener, false);\n // IE8-\n } else if (ONREADYSTATECHANGE in cel('script')) {\n defer = function (id) {\n html.appendChild(cel('script'))[ONREADYSTATECHANGE] = function () {\n html.removeChild(this);\n run.call(id);\n };\n };\n // Rest old browsers\n } else {\n defer = function (id) {\n setTimeout(ctx(run, id, 1), 0);\n };\n }\n}\nmodule.exports = {\n set: setTask,\n clear: clearTask\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_task.js\n// module id = L42u\n// module chunks = 0","/**\n * @module ol/events/Event\n */\n/**\n * @classdesc\n * Stripped down implementation of the W3C DOM Level 2 Event interface.\n * See https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-interface.\n *\n * This implementation only provides `type` and `target` properties, and\n * `stopPropagation` and `preventDefault` methods. It is meant as base class\n * for higher level events defined in the library, and works with\n * {@link module:ol/events/Target~Target}.\n */\nvar BaseEvent = /** @class */ (function () {\n /**\n * @param {string} type Type.\n */\n function BaseEvent(type) {\n /**\n * @type {boolean}\n */\n this.propagationStopped;\n /**\n * The event type.\n * @type {string}\n * @api\n */\n this.type = type;\n /**\n * The event target.\n * @type {Object}\n * @api\n */\n this.target = null;\n }\n /**\n * Stop event propagation.\n * @api\n */\n BaseEvent.prototype.preventDefault = function () {\n this.propagationStopped = true;\n };\n /**\n * Stop event propagation.\n * @api\n */\n BaseEvent.prototype.stopPropagation = function () {\n this.propagationStopped = true;\n };\n return BaseEvent;\n}());\n/**\n * @param {Event|import(\"./Event.js\").default} evt Event\n */\nexport function stopPropagation(evt) {\n evt.stopPropagation();\n}\n/**\n * @param {Event|import(\"./Event.js\").default} evt Event\n */\nexport function preventDefault(evt) {\n evt.preventDefault();\n}\nexport default BaseEvent;\n//# sourceMappingURL=Event.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/events/Event.js\n// module id = LKHy\n// module chunks = 0","/**\n * @module ol/centerconstraint\n */\nimport { clamp } from './math.js';\n/**\n * @typedef {function((import(\"./coordinate.js\").Coordinate|undefined), number, import(\"./size.js\").Size, boolean=, Array<number>=): (import(\"./coordinate.js\").Coordinate|undefined)} Type\n */\n/**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {boolean} onlyCenter If true, the constraint will only apply to the view center.\n * @param {boolean} smooth If true, the view will be able to go slightly out of the given extent\n * (only during interaction and animation).\n * @return {Type} The constraint.\n */\nexport function createExtent(extent, onlyCenter, smooth) {\n return (\n /**\n * @param {import(\"./coordinate.js\").Coordinate|undefined} center Center.\n * @param {number} resolution Resolution.\n * @param {import(\"./size.js\").Size} size Viewport size; unused if `onlyCenter` was specified.\n * @param {boolean=} opt_isMoving True if an interaction or animation is in progress.\n * @param {Array<number>=} opt_centerShift Shift between map center and viewport center.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} Center.\n */\n function (center, resolution, size, opt_isMoving, opt_centerShift) {\n if (center) {\n var viewWidth = onlyCenter ? 0 : size[0] * resolution;\n var viewHeight = onlyCenter ? 0 : size[1] * resolution;\n var shiftX = opt_centerShift ? opt_centerShift[0] : 0;\n var shiftY = opt_centerShift ? opt_centerShift[1] : 0;\n var minX = extent[0] + viewWidth / 2 + shiftX;\n var maxX = extent[2] - viewWidth / 2 + shiftX;\n var minY = extent[1] + viewHeight / 2 + shiftY;\n var maxY = extent[3] - viewHeight / 2 + shiftY;\n // note: when zooming out of bounds, min and max values for x and y may\n // end up inverted (min > max); this has to be accounted for\n if (minX > maxX) {\n minX = (maxX + minX) / 2;\n maxX = minX;\n }\n if (minY > maxY) {\n minY = (maxY + minY) / 2;\n maxY = minY;\n }\n var x = clamp(center[0], minX, maxX);\n var y = clamp(center[1], minY, maxY);\n var ratio = 30 * resolution;\n // during an interaction, allow some overscroll\n if (opt_isMoving && smooth) {\n x +=\n -ratio * Math.log(1 + Math.max(0, minX - center[0]) / ratio) +\n ratio * Math.log(1 + Math.max(0, center[0] - maxX) / ratio);\n y +=\n -ratio * Math.log(1 + Math.max(0, minY - center[1]) / ratio) +\n ratio * Math.log(1 + Math.max(0, center[1] - maxY) / ratio);\n }\n return [x, y];\n }\n else {\n return undefined;\n }\n });\n}\n/**\n * @param {import(\"./coordinate.js\").Coordinate=} center Center.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} Center.\n */\nexport function none(center) {\n return center;\n}\n//# sourceMappingURL=centerconstraint.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/centerconstraint.js\n// module id = null\n// module chunks = ","/**\n * @module ol/resolutionconstraint\n */\nimport { clamp } from './math.js';\nimport { getHeight, getWidth } from './extent.js';\nimport { linearFindNearest } from './array.js';\n/**\n * @typedef {function((number|undefined), number, import(\"./size.js\").Size, boolean=): (number|undefined)} Type\n */\n/**\n * Returns a modified resolution taking into account the viewport size and maximum\n * allowed extent.\n * @param {number} resolution Resolution\n * @param {import(\"./extent.js\").Extent} maxExtent Maximum allowed extent.\n * @param {import(\"./size.js\").Size} viewportSize Viewport size.\n * @param {boolean} showFullExtent Whether to show the full extent.\n * @return {number} Capped resolution.\n */\nfunction getViewportClampedResolution(resolution, maxExtent, viewportSize, showFullExtent) {\n var xResolution = getWidth(maxExtent) / viewportSize[0];\n var yResolution = getHeight(maxExtent) / viewportSize[1];\n if (showFullExtent) {\n return Math.min(resolution, Math.max(xResolution, yResolution));\n }\n return Math.min(resolution, Math.min(xResolution, yResolution));\n}\n/**\n * Returns a modified resolution to be between maxResolution and minResolution while\n * still allowing the value to be slightly out of bounds.\n * Note: the computation is based on the logarithm function (ln):\n * - at 1, ln(x) is 0\n * - above 1, ln(x) keeps increasing but at a much slower pace than x\n * The final result is clamped to prevent getting too far away from bounds.\n * @param {number} resolution Resolution.\n * @param {number} maxResolution Max resolution.\n * @param {number} minResolution Min resolution.\n * @return {number} Smoothed resolution.\n */\nfunction getSmoothClampedResolution(resolution, maxResolution, minResolution) {\n var result = Math.min(resolution, maxResolution);\n var ratio = 50;\n result *=\n Math.log(1 + ratio * Math.max(0, resolution / maxResolution - 1)) / ratio +\n 1;\n if (minResolution) {\n result = Math.max(result, minResolution);\n result /=\n Math.log(1 + ratio * Math.max(0, minResolution / resolution - 1)) /\n ratio +\n 1;\n }\n return clamp(result, minResolution / 2, maxResolution * 2);\n}\n/**\n * @param {Array<number>} resolutions Resolutions.\n * @param {boolean=} opt_smooth If true, the view will be able to slightly exceed resolution limits. Default: true.\n * @param {import(\"./extent.js\").Extent=} opt_maxExtent Maximum allowed extent.\n * @param {boolean=} opt_showFullExtent If true, allows us to show the full extent. Default: false.\n * @return {Type} Zoom function.\n */\nexport function createSnapToResolutions(resolutions, opt_smooth, opt_maxExtent, opt_showFullExtent) {\n return (\n /**\n * @param {number|undefined} resolution Resolution.\n * @param {number} direction Direction.\n * @param {import(\"./size.js\").Size} size Viewport size.\n * @param {boolean=} opt_isMoving True if an interaction or animation is in progress.\n * @return {number|undefined} Resolution.\n */\n function (resolution, direction, size, opt_isMoving) {\n if (resolution !== undefined) {\n var maxResolution = resolutions[0];\n var minResolution = resolutions[resolutions.length - 1];\n var cappedMaxRes = opt_maxExtent\n ? getViewportClampedResolution(maxResolution, opt_maxExtent, size, opt_showFullExtent)\n : maxResolution;\n // during interacting or animating, allow intermediary values\n if (opt_isMoving) {\n var smooth = opt_smooth !== undefined ? opt_smooth : true;\n if (!smooth) {\n return clamp(resolution, minResolution, cappedMaxRes);\n }\n return getSmoothClampedResolution(resolution, cappedMaxRes, minResolution);\n }\n var capped = Math.min(cappedMaxRes, resolution);\n var z = Math.floor(linearFindNearest(resolutions, capped, direction));\n if (resolutions[z] > cappedMaxRes && z < resolutions.length - 1) {\n return resolutions[z + 1];\n }\n return resolutions[z];\n }\n else {\n return undefined;\n }\n });\n}\n/**\n * @param {number} power Power.\n * @param {number} maxResolution Maximum resolution.\n * @param {number=} opt_minResolution Minimum resolution.\n * @param {boolean=} opt_smooth If true, the view will be able to slightly exceed resolution limits. Default: true.\n * @param {import(\"./extent.js\").Extent=} opt_maxExtent Maximum allowed extent.\n * @param {boolean=} opt_showFullExtent If true, allows us to show the full extent. Default: false.\n * @return {Type} Zoom function.\n */\nexport function createSnapToPower(power, maxResolution, opt_minResolution, opt_smooth, opt_maxExtent, opt_showFullExtent) {\n return (\n /**\n * @param {number|undefined} resolution Resolution.\n * @param {number} direction Direction.\n * @param {import(\"./size.js\").Size} size Viewport size.\n * @param {boolean=} opt_isMoving True if an interaction or animation is in progress.\n * @return {number|undefined} Resolution.\n */\n function (resolution, direction, size, opt_isMoving) {\n if (resolution !== undefined) {\n var cappedMaxRes = opt_maxExtent\n ? getViewportClampedResolution(maxResolution, opt_maxExtent, size, opt_showFullExtent)\n : maxResolution;\n var minResolution = opt_minResolution !== undefined ? opt_minResolution : 0;\n // during interacting or animating, allow intermediary values\n if (opt_isMoving) {\n var smooth = opt_smooth !== undefined ? opt_smooth : true;\n if (!smooth) {\n return clamp(resolution, minResolution, cappedMaxRes);\n }\n return getSmoothClampedResolution(resolution, cappedMaxRes, minResolution);\n }\n var tolerance = 1e-9;\n var minZoomLevel = Math.ceil(Math.log(maxResolution / cappedMaxRes) / Math.log(power) - tolerance);\n var offset = -direction * (0.5 - tolerance) + 0.5;\n var capped = Math.min(cappedMaxRes, resolution);\n var cappedZoomLevel = Math.floor(Math.log(maxResolution / capped) / Math.log(power) + offset);\n var zoomLevel = Math.max(minZoomLevel, cappedZoomLevel);\n var newResolution = maxResolution / Math.pow(power, zoomLevel);\n return clamp(newResolution, minResolution, cappedMaxRes);\n }\n else {\n return undefined;\n }\n });\n}\n/**\n * @param {number} maxResolution Max resolution.\n * @param {number} minResolution Min resolution.\n * @param {boolean=} opt_smooth If true, the view will be able to slightly exceed resolution limits. Default: true.\n * @param {import(\"./extent.js\").Extent=} opt_maxExtent Maximum allowed extent.\n * @param {boolean=} opt_showFullExtent If true, allows us to show the full extent. Default: false.\n * @return {Type} Zoom function.\n */\nexport function createMinMaxResolution(maxResolution, minResolution, opt_smooth, opt_maxExtent, opt_showFullExtent) {\n return (\n /**\n * @param {number|undefined} resolution Resolution.\n * @param {number} direction Direction.\n * @param {import(\"./size.js\").Size} size Viewport size.\n * @param {boolean=} opt_isMoving True if an interaction or animation is in progress.\n * @return {number|undefined} Resolution.\n */\n function (resolution, direction, size, opt_isMoving) {\n if (resolution !== undefined) {\n var cappedMaxRes = opt_maxExtent\n ? getViewportClampedResolution(maxResolution, opt_maxExtent, size, opt_showFullExtent)\n : maxResolution;\n var smooth = opt_smooth !== undefined ? opt_smooth : true;\n if (!smooth || !opt_isMoving) {\n return clamp(resolution, minResolution, cappedMaxRes);\n }\n return getSmoothClampedResolution(resolution, cappedMaxRes, minResolution);\n }\n else {\n return undefined;\n }\n });\n}\n//# sourceMappingURL=resolutionconstraint.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/resolutionconstraint.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/View\n */\nimport BaseObject from './Object.js';\nimport GeometryType from './geom/GeometryType.js';\nimport Units from './proj/Units.js';\nimport ViewHint from './ViewHint.js';\nimport ViewProperty from './ViewProperty.js';\nimport { DEFAULT_TILE_SIZE } from './tilegrid/common.js';\nimport { METERS_PER_UNIT, createProjection, fromUserCoordinate, fromUserExtent, getUserProjection, toUserCoordinate, toUserExtent, } from './proj.js';\nimport { VOID } from './functions.js';\nimport { add as addCoordinate, equals as coordinatesEqual, rotate as rotateCoordinate, } from './coordinate.js';\nimport { assert } from './asserts.js';\nimport { assign } from './obj.js';\nimport { none as centerNone, createExtent } from './centerconstraint.js';\nimport { clamp, modulo } from './math.js';\nimport { createMinMaxResolution } from './resolutionconstraint.js';\nimport { createSnapToN, createSnapToZero, disable, none as rotationNone, } from './rotationconstraint.js';\nimport { createSnapToPower, createSnapToResolutions, } from './resolutionconstraint.js';\nimport { easeOut } from './easing.js';\nimport { equals } from './coordinate.js';\nimport { getCenter, getForViewAndSize, getHeight, getWidth, isEmpty, } from './extent.js';\nimport { inAndOut } from './easing.js';\nimport { linearFindNearest } from './array.js';\nimport { fromExtent as polygonFromExtent } from './geom/Polygon.js';\n/**\n * An animation configuration\n *\n * @typedef {Object} Animation\n * @property {import(\"./coordinate.js\").Coordinate} [sourceCenter]\n * @property {import(\"./coordinate.js\").Coordinate} [targetCenter]\n * @property {number} [sourceResolution]\n * @property {number} [targetResolution]\n * @property {number} [sourceRotation]\n * @property {number} [targetRotation]\n * @property {import(\"./coordinate.js\").Coordinate} [anchor]\n * @property {number} start\n * @property {number} duration\n * @property {boolean} complete\n * @property {function(number):number} easing\n * @property {function(boolean):void} callback\n */\n/**\n * @typedef {Object} Constraints\n * @property {import(\"./centerconstraint.js\").Type} center\n * @property {import(\"./resolutionconstraint.js\").Type} resolution\n * @property {import(\"./rotationconstraint.js\").Type} rotation\n */\n/**\n * @typedef {Object} FitOptions\n * @property {import(\"./size.js\").Size} [size] The size in pixels of the box to fit\n * the extent into. Default is the current size of the first map in the DOM that\n * uses this view, or `[100, 100]` if no such map is found.\n * @property {!Array<number>} [padding=[0, 0, 0, 0]] Padding (in pixels) to be\n * cleared inside the view. Values in the array are top, right, bottom and left\n * padding.\n * @property {boolean} [nearest=false] If the view `constrainResolution` option is `true`,\n * get the nearest extent instead of the closest that actually fits the view.\n * @property {number} [minResolution=0] Minimum resolution that we zoom to.\n * @property {number} [maxZoom] Maximum zoom level that we zoom to. If\n * `minResolution` is given, this property is ignored.\n * @property {number} [duration] The duration of the animation in milliseconds.\n * By default, there is no animation to the target extent.\n * @property {function(number):number} [easing] The easing function used during\n * the animation (defaults to {@link module:ol/easing~inAndOut}).\n * The function will be called for each frame with a number representing a\n * fraction of the animation's duration. The function should return a number\n * between 0 and 1 representing the progress toward the destination state.\n * @property {function(boolean):void} [callback] Function called when the view is in\n * its final position. The callback will be called with `true` if the animation\n * series completed on its own or `false` if it was cancelled.\n */\n/**\n * @typedef {Object} ViewOptions\n * @property {import(\"./coordinate.js\").Coordinate} [center] The initial center for\n * the view. If a user projection is not set, the coordinate system for the center is\n * specified with the `projection` option. Layer sources will not be fetched if this\n * is not set, but the center can be set later with {@link #setCenter}.\n * @property {boolean|number} [constrainRotation=true] Rotation constraint.\n * `false` means no constraint. `true` means no constraint, but snap to zero\n * near zero. A number constrains the rotation to that number of values. For\n * example, `4` will constrain the rotation to 0, 90, 180, and 270 degrees.\n * @property {boolean} [enableRotation=true] Enable rotation.\n * If `false`, a rotation constraint that always sets the rotation to zero is\n * used. The `constrainRotation` option has no effect if `enableRotation` is\n * `false`.\n * @property {import(\"./extent.js\").Extent} [extent] The extent that constrains the\n * view, in other words, nothing outside of this extent can be visible on the map.\n * @property {boolean} [constrainOnlyCenter=false] If true, the extent\n * constraint will only apply to the view center and not the whole extent.\n * @property {boolean} [smoothExtentConstraint=true] If true, the extent\n * constraint will be applied smoothly, i.e. allow the view to go slightly outside\n * of the given `extent`.\n * @property {number} [maxResolution] The maximum resolution used to determine\n * the resolution constraint. It is used together with `minResolution` (or\n * `maxZoom`) and `zoomFactor`. If unspecified it is calculated in such a way\n * that the projection's validity extent fits in a 256x256 px tile. If the\n * projection is Spherical Mercator (the default) then `maxResolution` defaults\n * to `40075016.68557849 / 256 = 156543.03392804097`.\n * @property {number} [minResolution] The minimum resolution used to determine\n * the resolution constraint. It is used together with `maxResolution` (or\n * `minZoom`) and `zoomFactor`. If unspecified it is calculated assuming 29\n * zoom levels (with a factor of 2). If the projection is Spherical Mercator\n * (the default) then `minResolution` defaults to\n * `40075016.68557849 / 256 / Math.pow(2, 28) = 0.0005831682455839253`.\n * @property {number} [maxZoom=28] The maximum zoom level used to determine the\n * resolution constraint. It is used together with `minZoom` (or\n * `maxResolution`) and `zoomFactor`. Note that if `minResolution` is also\n * provided, it is given precedence over `maxZoom`.\n * @property {number} [minZoom=0] The minimum zoom level used to determine the\n * resolution constraint. It is used together with `maxZoom` (or\n * `minResolution`) and `zoomFactor`. Note that if `maxResolution` is also\n * provided, it is given precedence over `minZoom`.\n * @property {boolean} [multiWorld=false] If `false` the view is constrained so\n * only one world is visible, and you cannot pan off the edge. If `true` the map\n * may show multiple worlds at low zoom levels. Only used if the `projection` is\n * global. Note that if `extent` is also provided it is given precedence.\n * @property {boolean} [constrainResolution=false] If true, the view will always\n * animate to the closest zoom level after an interaction; false means\n * intermediary zoom levels are allowed.\n * @property {boolean} [smoothResolutionConstraint=true] If true, the resolution\n * min/max values will be applied smoothly, i. e. allow the view to exceed slightly\n * the given resolution or zoom bounds.\n * @property {boolean} [showFullExtent=false] Allow the view to be zoomed out to\n * show the full configured extent. By default, when a view is configured with an\n * extent, users will not be able to zoom out so the viewport exceeds the extent in\n * either dimension. This means the full extent may not be visible if the viewport\n * is taller or wider than the aspect ratio of the configured extent. If\n * showFullExtent is true, the user will be able to zoom out so that the viewport\n * exceeds the height or width of the configured extent, but not both, allowing the\n * full extent to be shown.\n * @property {import(\"./proj.js\").ProjectionLike} [projection='EPSG:3857'] The\n * projection. The default is Spherical Mercator.\n * @property {number} [resolution] The initial resolution for the view. The\n * units are `projection` units per pixel (e.g. meters per pixel). An\n * alternative to setting this is to set `zoom`. Layer sources will not be\n * fetched if neither this nor `zoom` are defined, but they can be set later\n * with {@link #setZoom} or {@link #setResolution}.\n * @property {Array<number>} [resolutions] Resolutions to determine the\n * resolution constraint. If set the `maxResolution`, `minResolution`,\n * `minZoom`, `maxZoom`, and `zoomFactor` options are ignored.\n * @property {number} [rotation=0] The initial rotation for the view in radians\n * (positive rotation clockwise, 0 means North).\n * @property {number} [zoom] Only used if `resolution` is not defined. Zoom\n * level used to calculate the initial resolution for the view.\n * @property {number} [zoomFactor=2] The zoom factor used to compute the\n * corresponding resolution.\n * @property {!Array<number>} [padding=[0, 0, 0, 0]] Padding (in css pixels).\n * If the map viewport is partially covered with other content (overlays) along\n * its edges, this setting allows to shift the center of the viewport away from\n * that content. The order of the values is top, right, bottom, left.\n */\n/**\n * @typedef {Object} AnimationOptions\n * @property {import(\"./coordinate.js\").Coordinate} [center] The center of the view at the end of\n * the animation.\n * @property {number} [zoom] The zoom level of the view at the end of the\n * animation. This takes precedence over `resolution`.\n * @property {number} [resolution] The resolution of the view at the end\n * of the animation. If `zoom` is also provided, this option will be ignored.\n * @property {number} [rotation] The rotation of the view at the end of\n * the animation.\n * @property {import(\"./coordinate.js\").Coordinate} [anchor] Optional anchor to remain fixed\n * during a rotation or resolution animation.\n * @property {number} [duration=1000] The duration of the animation in milliseconds.\n * @property {function(number):number} [easing] The easing function used\n * during the animation (defaults to {@link module:ol/easing~inAndOut}).\n * The function will be called for each frame with a number representing a\n * fraction of the animation's duration. The function should return a number\n * between 0 and 1 representing the progress toward the destination state.\n */\n/**\n * @typedef {Object} State\n * @property {import(\"./coordinate.js\").Coordinate} center\n * @property {import(\"./proj/Projection.js\").default} projection\n * @property {number} resolution\n * @property {number} rotation\n * @property {number} zoom\n */\n/**\n * Default min zoom level for the map view.\n * @type {number}\n */\nvar DEFAULT_MIN_ZOOM = 0;\n/**\n * @classdesc\n * A View object represents a simple 2D view of the map.\n *\n * This is the object to act upon to change the center, resolution,\n * and rotation of the map.\n *\n * A View has a `projection`. The projection determines the\n * coordinate system of the center, and its units determine the units of the\n * resolution (projection units per pixel). The default projection is\n * Spherical Mercator (EPSG:3857).\n *\n * ### The view states\n *\n * A View is determined by three states: `center`, `resolution`,\n * and `rotation`. Each state has a corresponding getter and setter, e.g.\n * `getCenter` and `setCenter` for the `center` state.\n *\n * The `zoom` state is actually not saved on the view: all computations\n * internally use the `resolution` state. Still, the `setZoom` and `getZoom`\n * methods are available, as well as `getResolutionForZoom` and\n * `getZoomForResolution` to switch from one system to the other.\n *\n * ### The constraints\n *\n * `setCenter`, `setResolution` and `setRotation` can be used to change the\n * states of the view, but any constraint defined in the constructor will\n * be applied along the way.\n *\n * A View object can have a *resolution constraint*, a *rotation constraint*\n * and a *center constraint*.\n *\n * The *resolution constraint* typically restricts min/max values and\n * snaps to specific resolutions. It is determined by the following\n * options: `resolutions`, `maxResolution`, `maxZoom` and `zoomFactor`.\n * If `resolutions` is set, the other three options are ignored. See\n * documentation for each option for more information. By default, the view\n * only has a min/max restriction and allow intermediary zoom levels when\n * pinch-zooming for example.\n *\n * The *rotation constraint* snaps to specific angles. It is determined\n * by the following options: `enableRotation` and `constrainRotation`.\n * By default rotation is allowed and its value is snapped to zero when approaching the\n * horizontal.\n *\n * The *center constraint* is determined by the `extent` option. By\n * default the view center is not constrained at all.\n *\n * ### Changing the view state\n *\n * It is important to note that `setZoom`, `setResolution`, `setCenter` and\n * `setRotation` are subject to the above mentioned constraints. As such, it\n * may sometimes not be possible to know in advance the resulting state of the\n * View. For example, calling `setResolution(10)` does not guarantee that\n * `getResolution()` will return `10`.\n *\n * A consequence of this is that, when applying a delta on the view state, one\n * should use `adjustCenter`, `adjustRotation`, `adjustZoom` and `adjustResolution`\n * rather than the corresponding setters. This will let view do its internal\n * computations. Besides, the `adjust*` methods also take an `opt_anchor`\n * argument which allows specifying an origin for the transformation.\n *\n * ### Interacting with the view\n *\n * View constraints are usually only applied when the view is *at rest*, meaning that\n * no interaction or animation is ongoing. As such, if the user puts the view in a\n * state that is not equivalent to a constrained one (e.g. rotating the view when\n * the snap angle is 0), an animation will be triggered at the interaction end to\n * put back the view to a stable state;\n *\n * @api\n */\nvar View = /** @class */ (function (_super) {\n __extends(View, _super);\n /**\n * @param {ViewOptions=} opt_options View options.\n */\n function View(opt_options) {\n var _this = _super.call(this) || this;\n var options = assign({}, opt_options);\n /**\n * @private\n * @type {Array<number>}\n */\n _this.hints_ = [0, 0];\n /**\n * @private\n * @type {Array<Array<Animation>>}\n */\n _this.animations_ = [];\n /**\n * @private\n * @type {number|undefined}\n */\n _this.updateAnimationKey_;\n /**\n * @private\n * @const\n * @type {import(\"./proj/Projection.js\").default}\n */\n _this.projection_ = createProjection(options.projection, 'EPSG:3857');\n /**\n * @private\n * @type {import(\"./size.js\").Size}\n */\n _this.viewportSize_ = [100, 100];\n /**\n * @private\n * @type {import(\"./coordinate.js\").Coordinate|undefined}\n */\n _this.targetCenter_ = null;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.targetResolution_;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.targetRotation_;\n /**\n * @private\n * @type {import(\"./coordinate.js\").Coordinate|undefined}\n */\n _this.cancelAnchor_ = undefined;\n if (options.center) {\n options.center = fromUserCoordinate(options.center, _this.projection_);\n }\n if (options.extent) {\n options.extent = fromUserExtent(options.extent, _this.projection_);\n }\n _this.applyOptions_(options);\n return _this;\n }\n /**\n * Set up the view with the given options.\n * @param {ViewOptions} options View options.\n */\n View.prototype.applyOptions_ = function (options) {\n /**\n * @type {Object<string, *>}\n */\n var properties = {};\n var resolutionConstraintInfo = createResolutionConstraint(options);\n /**\n * @private\n * @type {number}\n */\n this.maxResolution_ = resolutionConstraintInfo.maxResolution;\n /**\n * @private\n * @type {number}\n */\n this.minResolution_ = resolutionConstraintInfo.minResolution;\n /**\n * @private\n * @type {number}\n */\n this.zoomFactor_ = resolutionConstraintInfo.zoomFactor;\n /**\n * @private\n * @type {Array<number>|undefined}\n */\n this.resolutions_ = options.resolutions;\n /**\n * Padding (in css pixels).\n * If the map viewport is partially covered with other content (overlays) along\n * its edges, this setting allows to shift the center of the viewport away from that\n * content. The order of the values in the array is top, right, bottom, left.\n * The default is no padding, which is equivalent to `[0, 0, 0, 0]`.\n * @type {Array<number>|undefined}\n * @api\n */\n this.padding = options.padding;\n /**\n * @private\n * @type {number}\n */\n this.minZoom_ = resolutionConstraintInfo.minZoom;\n var centerConstraint = createCenterConstraint(options);\n var resolutionConstraint = resolutionConstraintInfo.constraint;\n var rotationConstraint = createRotationConstraint(options);\n /**\n * @private\n * @type {Constraints}\n */\n this.constraints_ = {\n center: centerConstraint,\n resolution: resolutionConstraint,\n rotation: rotationConstraint,\n };\n this.setRotation(options.rotation !== undefined ? options.rotation : 0);\n this.setCenterInternal(options.center !== undefined ? options.center : null);\n if (options.resolution !== undefined) {\n this.setResolution(options.resolution);\n }\n else if (options.zoom !== undefined) {\n this.setZoom(options.zoom);\n }\n this.setProperties(properties);\n /**\n * @private\n * @type {ViewOptions}\n */\n this.options_ = options;\n };\n /**\n * Get an updated version of the view options used to construct the view. The\n * current resolution (or zoom), center, and rotation are applied to any stored\n * options. The provided options can be used to apply new min/max zoom or\n * resolution limits.\n * @param {ViewOptions} newOptions New options to be applied.\n * @return {ViewOptions} New options updated with the current view state.\n */\n View.prototype.getUpdatedOptions_ = function (newOptions) {\n var options = assign({}, this.options_);\n // preserve resolution (or zoom)\n if (options.resolution !== undefined) {\n options.resolution = this.getResolution();\n }\n else {\n options.zoom = this.getZoom();\n }\n // preserve center\n options.center = this.getCenterInternal();\n // preserve rotation\n options.rotation = this.getRotation();\n return assign({}, options, newOptions);\n };\n /**\n * Animate the view. The view's center, zoom (or resolution), and rotation\n * can be animated for smooth transitions between view states. For example,\n * to animate the view to a new zoom level:\n *\n * view.animate({zoom: view.getZoom() + 1});\n *\n * By default, the animation lasts one second and uses in-and-out easing. You\n * can customize this behavior by including `duration` (in milliseconds) and\n * `easing` options (see {@link module:ol/easing}).\n *\n * To chain together multiple animations, call the method with multiple\n * animation objects. For example, to first zoom and then pan:\n *\n * view.animate({zoom: 10}, {center: [0, 0]});\n *\n * If you provide a function as the last argument to the animate method, it\n * will get called at the end of an animation series. The callback will be\n * called with `true` if the animation series completed on its own or `false`\n * if it was cancelled.\n *\n * Animations are cancelled by user interactions (e.g. dragging the map) or by\n * calling `view.setCenter()`, `view.setResolution()`, or `view.setRotation()`\n * (or another method that calls one of these).\n *\n * @param {...(AnimationOptions|function(boolean): void)} var_args Animation\n * options. Multiple animations can be run in series by passing multiple\n * options objects. To run multiple animations in parallel, call the method\n * multiple times. An optional callback can be provided as a final\n * argument. The callback will be called with a boolean indicating whether\n * the animation completed without being cancelled.\n * @api\n */\n View.prototype.animate = function (var_args) {\n if (this.isDef() && !this.getAnimating()) {\n this.resolveConstraints(0);\n }\n var args = new Array(arguments.length);\n for (var i = 0; i < args.length; ++i) {\n var options = arguments[i];\n if (options.center) {\n options = assign({}, options);\n options.center = fromUserCoordinate(options.center, this.getProjection());\n }\n if (options.anchor) {\n options = assign({}, options);\n options.anchor = fromUserCoordinate(options.anchor, this.getProjection());\n }\n args[i] = options;\n }\n this.animateInternal.apply(this, args);\n };\n /**\n * @param {...(AnimationOptions|function(boolean): void)} var_args Animation options.\n */\n View.prototype.animateInternal = function (var_args) {\n var animationCount = arguments.length;\n var callback;\n if (animationCount > 1 &&\n typeof arguments[animationCount - 1] === 'function') {\n callback = arguments[animationCount - 1];\n --animationCount;\n }\n if (!this.isDef()) {\n // if view properties are not yet set, shortcut to the final state\n var state = arguments[animationCount - 1];\n if (state.center) {\n this.setCenterInternal(state.center);\n }\n if (state.zoom !== undefined) {\n this.setZoom(state.zoom);\n }\n if (state.rotation !== undefined) {\n this.setRotation(state.rotation);\n }\n if (callback) {\n animationCallback(callback, true);\n }\n return;\n }\n var start = Date.now();\n var center = this.targetCenter_.slice();\n var resolution = this.targetResolution_;\n var rotation = this.targetRotation_;\n var series = [];\n for (var i = 0; i < animationCount; ++i) {\n var options = /** @type {AnimationOptions} */ (arguments[i]);\n var animation = {\n start: start,\n complete: false,\n anchor: options.anchor,\n duration: options.duration !== undefined ? options.duration : 1000,\n easing: options.easing || inAndOut,\n callback: callback,\n };\n if (options.center) {\n animation.sourceCenter = center;\n animation.targetCenter = options.center.slice();\n center = animation.targetCenter;\n }\n if (options.zoom !== undefined) {\n animation.sourceResolution = resolution;\n animation.targetResolution = this.getResolutionForZoom(options.zoom);\n resolution = animation.targetResolution;\n }\n else if (options.resolution) {\n animation.sourceResolution = resolution;\n animation.targetResolution = options.resolution;\n resolution = animation.targetResolution;\n }\n if (options.rotation !== undefined) {\n animation.sourceRotation = rotation;\n var delta = modulo(options.rotation - rotation + Math.PI, 2 * Math.PI) - Math.PI;\n animation.targetRotation = rotation + delta;\n rotation = animation.targetRotation;\n }\n // check if animation is a no-op\n if (isNoopAnimation(animation)) {\n animation.complete = true;\n // we still push it onto the series for callback handling\n }\n else {\n start += animation.duration;\n }\n series.push(animation);\n }\n this.animations_.push(series);\n this.setHint(ViewHint.ANIMATING, 1);\n this.updateAnimations_();\n };\n /**\n * Determine if the view is being animated.\n * @return {boolean} The view is being animated.\n * @api\n */\n View.prototype.getAnimating = function () {\n return this.hints_[ViewHint.ANIMATING] > 0;\n };\n /**\n * Determine if the user is interacting with the view, such as panning or zooming.\n * @return {boolean} The view is being interacted with.\n * @api\n */\n View.prototype.getInteracting = function () {\n return this.hints_[ViewHint.INTERACTING] > 0;\n };\n /**\n * Cancel any ongoing animations.\n * @api\n */\n View.prototype.cancelAnimations = function () {\n this.setHint(ViewHint.ANIMATING, -this.hints_[ViewHint.ANIMATING]);\n var anchor;\n for (var i = 0, ii = this.animations_.length; i < ii; ++i) {\n var series = this.animations_[i];\n if (series[0].callback) {\n animationCallback(series[0].callback, false);\n }\n if (!anchor) {\n for (var j = 0, jj = series.length; j < jj; ++j) {\n var animation = series[j];\n if (!animation.complete) {\n anchor = animation.anchor;\n break;\n }\n }\n }\n }\n this.animations_.length = 0;\n this.cancelAnchor_ = anchor;\n };\n /**\n * Update all animations.\n */\n View.prototype.updateAnimations_ = function () {\n if (this.updateAnimationKey_ !== undefined) {\n cancelAnimationFrame(this.updateAnimationKey_);\n this.updateAnimationKey_ = undefined;\n }\n if (!this.getAnimating()) {\n return;\n }\n var now = Date.now();\n var more = false;\n for (var i = this.animations_.length - 1; i >= 0; --i) {\n var series = this.animations_[i];\n var seriesComplete = true;\n for (var j = 0, jj = series.length; j < jj; ++j) {\n var animation = series[j];\n if (animation.complete) {\n continue;\n }\n var elapsed = now - animation.start;\n var fraction = animation.duration > 0 ? elapsed / animation.duration : 1;\n if (fraction >= 1) {\n animation.complete = true;\n fraction = 1;\n }\n else {\n seriesComplete = false;\n }\n var progress = animation.easing(fraction);\n if (animation.sourceCenter) {\n var x0 = animation.sourceCenter[0];\n var y0 = animation.sourceCenter[1];\n var x1 = animation.targetCenter[0];\n var y1 = animation.targetCenter[1];\n var x = x0 + progress * (x1 - x0);\n var y = y0 + progress * (y1 - y0);\n this.targetCenter_ = [x, y];\n }\n if (animation.sourceResolution && animation.targetResolution) {\n var resolution = progress === 1\n ? animation.targetResolution\n : animation.sourceResolution +\n progress *\n (animation.targetResolution - animation.sourceResolution);\n if (animation.anchor) {\n var size = this.getViewportSize_(this.getRotation());\n var constrainedResolution = this.constraints_.resolution(resolution, 0, size, true);\n this.targetCenter_ = this.calculateCenterZoom(constrainedResolution, animation.anchor);\n }\n this.targetResolution_ = resolution;\n this.applyTargetState_(true);\n }\n if (animation.sourceRotation !== undefined &&\n animation.targetRotation !== undefined) {\n var rotation = progress === 1\n ? modulo(animation.targetRotation + Math.PI, 2 * Math.PI) -\n Math.PI\n : animation.sourceRotation +\n progress *\n (animation.targetRotation - animation.sourceRotation);\n if (animation.anchor) {\n var constrainedRotation = this.constraints_.rotation(rotation, true);\n this.targetCenter_ = this.calculateCenterRotate(constrainedRotation, animation.anchor);\n }\n this.targetRotation_ = rotation;\n }\n this.applyTargetState_(true);\n more = true;\n if (!animation.complete) {\n break;\n }\n }\n if (seriesComplete) {\n this.animations_[i] = null;\n this.setHint(ViewHint.ANIMATING, -1);\n var callback = series[0].callback;\n if (callback) {\n animationCallback(callback, true);\n }\n }\n }\n // prune completed series\n this.animations_ = this.animations_.filter(Boolean);\n if (more && this.updateAnimationKey_ === undefined) {\n this.updateAnimationKey_ = requestAnimationFrame(this.updateAnimations_.bind(this));\n }\n };\n /**\n * @param {number} rotation Target rotation.\n * @param {import(\"./coordinate.js\").Coordinate} anchor Rotation anchor.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} Center for rotation and anchor.\n */\n View.prototype.calculateCenterRotate = function (rotation, anchor) {\n var center;\n var currentCenter = this.getCenterInternal();\n if (currentCenter !== undefined) {\n center = [currentCenter[0] - anchor[0], currentCenter[1] - anchor[1]];\n rotateCoordinate(center, rotation - this.getRotation());\n addCoordinate(center, anchor);\n }\n return center;\n };\n /**\n * @param {number} resolution Target resolution.\n * @param {import(\"./coordinate.js\").Coordinate} anchor Zoom anchor.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} Center for resolution and anchor.\n */\n View.prototype.calculateCenterZoom = function (resolution, anchor) {\n var center;\n var currentCenter = this.getCenterInternal();\n var currentResolution = this.getResolution();\n if (currentCenter !== undefined && currentResolution !== undefined) {\n var x = anchor[0] -\n (resolution * (anchor[0] - currentCenter[0])) / currentResolution;\n var y = anchor[1] -\n (resolution * (anchor[1] - currentCenter[1])) / currentResolution;\n center = [x, y];\n }\n return center;\n };\n /**\n * Returns the current viewport size.\n * @private\n * @param {number=} opt_rotation Take into account the rotation of the viewport when giving the size\n * @return {import(\"./size.js\").Size} Viewport size or `[100, 100]` when no viewport is found.\n */\n View.prototype.getViewportSize_ = function (opt_rotation) {\n var size = this.viewportSize_;\n if (opt_rotation) {\n var w = size[0];\n var h = size[1];\n return [\n Math.abs(w * Math.cos(opt_rotation)) +\n Math.abs(h * Math.sin(opt_rotation)),\n Math.abs(w * Math.sin(opt_rotation)) +\n Math.abs(h * Math.cos(opt_rotation)),\n ];\n }\n else {\n return size;\n }\n };\n /**\n * Stores the viewport size on the view. The viewport size is not read every time from the DOM\n * to avoid performance hit and layout reflow.\n * This should be done on map size change.\n * Note: the constraints are not resolved during an animation to avoid stopping it\n * @param {import(\"./size.js\").Size=} opt_size Viewport size; if undefined, [100, 100] is assumed\n */\n View.prototype.setViewportSize = function (opt_size) {\n this.viewportSize_ = Array.isArray(opt_size)\n ? opt_size.slice()\n : [100, 100];\n if (!this.getAnimating()) {\n this.resolveConstraints(0);\n }\n };\n /**\n * Get the view center.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} The center of the view.\n * @observable\n * @api\n */\n View.prototype.getCenter = function () {\n var center = this.getCenterInternal();\n if (!center) {\n return center;\n }\n return toUserCoordinate(center, this.getProjection());\n };\n /**\n * Get the view center without transforming to user projection.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} The center of the view.\n */\n View.prototype.getCenterInternal = function () {\n return /** @type {import(\"./coordinate.js\").Coordinate|undefined} */ (this.get(ViewProperty.CENTER));\n };\n /**\n * @return {Constraints} Constraints.\n */\n View.prototype.getConstraints = function () {\n return this.constraints_;\n };\n /**\n * @return {boolean} Resolution constraint is set\n */\n View.prototype.getConstrainResolution = function () {\n return this.options_.constrainResolution;\n };\n /**\n * @param {Array<number>=} opt_hints Destination array.\n * @return {Array<number>} Hint.\n */\n View.prototype.getHints = function (opt_hints) {\n if (opt_hints !== undefined) {\n opt_hints[0] = this.hints_[0];\n opt_hints[1] = this.hints_[1];\n return opt_hints;\n }\n else {\n return this.hints_.slice();\n }\n };\n /**\n * Calculate the extent for the current view state and the passed size.\n * The size is the pixel dimensions of the box into which the calculated extent\n * should fit. In most cases you want to get the extent of the entire map,\n * that is `map.getSize()`.\n * @param {import(\"./size.js\").Size=} opt_size Box pixel size. If not provided, the size\n * of the map that uses this view will be used.\n * @return {import(\"./extent.js\").Extent} Extent.\n * @api\n */\n View.prototype.calculateExtent = function (opt_size) {\n var extent = this.calculateExtentInternal(opt_size);\n return toUserExtent(extent, this.getProjection());\n };\n /**\n * @param {import(\"./size.js\").Size=} opt_size Box pixel size. If not provided,\n * the map's last known viewport size will be used.\n * @return {import(\"./extent.js\").Extent} Extent.\n */\n View.prototype.calculateExtentInternal = function (opt_size) {\n var size = opt_size || this.getViewportSize_();\n var center = /** @type {!import(\"./coordinate.js\").Coordinate} */ (this.getCenterInternal());\n assert(center, 1); // The view center is not defined\n var resolution = /** @type {!number} */ (this.getResolution());\n assert(resolution !== undefined, 2); // The view resolution is not defined\n var rotation = /** @type {!number} */ (this.getRotation());\n assert(rotation !== undefined, 3); // The view rotation is not defined\n return getForViewAndSize(center, resolution, rotation, size);\n };\n /**\n * Get the maximum resolution of the view.\n * @return {number} The maximum resolution of the view.\n * @api\n */\n View.prototype.getMaxResolution = function () {\n return this.maxResolution_;\n };\n /**\n * Get the minimum resolution of the view.\n * @return {number} The minimum resolution of the view.\n * @api\n */\n View.prototype.getMinResolution = function () {\n return this.minResolution_;\n };\n /**\n * Get the maximum zoom level for the view.\n * @return {number} The maximum zoom level.\n * @api\n */\n View.prototype.getMaxZoom = function () {\n return /** @type {number} */ (this.getZoomForResolution(this.minResolution_));\n };\n /**\n * Set a new maximum zoom level for the view.\n * @param {number} zoom The maximum zoom level.\n * @api\n */\n View.prototype.setMaxZoom = function (zoom) {\n this.applyOptions_(this.getUpdatedOptions_({ maxZoom: zoom }));\n };\n /**\n * Get the minimum zoom level for the view.\n * @return {number} The minimum zoom level.\n * @api\n */\n View.prototype.getMinZoom = function () {\n return /** @type {number} */ (this.getZoomForResolution(this.maxResolution_));\n };\n /**\n * Set a new minimum zoom level for the view.\n * @param {number} zoom The minimum zoom level.\n * @api\n */\n View.prototype.setMinZoom = function (zoom) {\n this.applyOptions_(this.getUpdatedOptions_({ minZoom: zoom }));\n };\n /**\n * Set whether the view shoud allow intermediary zoom levels.\n * @param {boolean} enabled Whether the resolution is constrained.\n * @api\n */\n View.prototype.setConstrainResolution = function (enabled) {\n this.applyOptions_(this.getUpdatedOptions_({ constrainResolution: enabled }));\n };\n /**\n * Get the view projection.\n * @return {import(\"./proj/Projection.js\").default} The projection of the view.\n * @api\n */\n View.prototype.getProjection = function () {\n return this.projection_;\n };\n /**\n * Get the view resolution.\n * @return {number|undefined} The resolution of the view.\n * @observable\n * @api\n */\n View.prototype.getResolution = function () {\n return /** @type {number|undefined} */ (this.get(ViewProperty.RESOLUTION));\n };\n /**\n * Get the resolutions for the view. This returns the array of resolutions\n * passed to the constructor of the View, or undefined if none were given.\n * @return {Array<number>|undefined} The resolutions of the view.\n * @api\n */\n View.prototype.getResolutions = function () {\n return this.resolutions_;\n };\n /**\n * Get the resolution for a provided extent (in map units) and size (in pixels).\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {import(\"./size.js\").Size=} opt_size Box pixel size.\n * @return {number} The resolution at which the provided extent will render at\n * the given size.\n * @api\n */\n View.prototype.getResolutionForExtent = function (extent, opt_size) {\n return this.getResolutionForExtentInternal(fromUserExtent(extent, this.getProjection()), opt_size);\n };\n /**\n * Get the resolution for a provided extent (in map units) and size (in pixels).\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {import(\"./size.js\").Size=} opt_size Box pixel size.\n * @return {number} The resolution at which the provided extent will render at\n * the given size.\n */\n View.prototype.getResolutionForExtentInternal = function (extent, opt_size) {\n var size = opt_size || this.getViewportSize_();\n var xResolution = getWidth(extent) / size[0];\n var yResolution = getHeight(extent) / size[1];\n return Math.max(xResolution, yResolution);\n };\n /**\n * Return a function that returns a value between 0 and 1 for a\n * resolution. Exponential scaling is assumed.\n * @param {number=} opt_power Power.\n * @return {function(number): number} Resolution for value function.\n */\n View.prototype.getResolutionForValueFunction = function (opt_power) {\n var power = opt_power || 2;\n var maxResolution = this.getConstrainedResolution(this.maxResolution_);\n var minResolution = this.minResolution_;\n var max = Math.log(maxResolution / minResolution) / Math.log(power);\n return (\n /**\n * @param {number} value Value.\n * @return {number} Resolution.\n */\n function (value) {\n var resolution = maxResolution / Math.pow(power, value * max);\n return resolution;\n });\n };\n /**\n * Get the view rotation.\n * @return {number} The rotation of the view in radians.\n * @observable\n * @api\n */\n View.prototype.getRotation = function () {\n return /** @type {number} */ (this.get(ViewProperty.ROTATION));\n };\n /**\n * Return a function that returns a resolution for a value between\n * 0 and 1. Exponential scaling is assumed.\n * @param {number=} opt_power Power.\n * @return {function(number): number} Value for resolution function.\n */\n View.prototype.getValueForResolutionFunction = function (opt_power) {\n var logPower = Math.log(opt_power || 2);\n var maxResolution = this.getConstrainedResolution(this.maxResolution_);\n var minResolution = this.minResolution_;\n var max = Math.log(maxResolution / minResolution) / logPower;\n return (\n /**\n * @param {number} resolution Resolution.\n * @return {number} Value.\n */\n function (resolution) {\n var value = Math.log(maxResolution / resolution) / logPower / max;\n return value;\n });\n };\n /**\n * Returns the size of the viewport minus padding.\n * @private\n * @param {number=} opt_rotation Take into account the rotation of the viewport when giving the size\n * @return {import(\"./size.js\").Size} Viewport size reduced by the padding.\n */\n View.prototype.getViewportSizeMinusPadding_ = function (opt_rotation) {\n var size = this.getViewportSize_(opt_rotation);\n var padding = this.padding;\n if (padding) {\n size = [\n size[0] - padding[1] - padding[3],\n size[1] - padding[0] - padding[2],\n ];\n }\n return size;\n };\n /**\n * @return {State} View state.\n */\n View.prototype.getState = function () {\n var projection = this.getProjection();\n var resolution = /** @type {number} */ (this.getResolution());\n var rotation = this.getRotation();\n var center = /** @type {import(\"./coordinate.js\").Coordinate} */ (this.getCenterInternal());\n var padding = this.padding;\n if (padding) {\n var reducedSize = this.getViewportSizeMinusPadding_();\n center = calculateCenterOn(center, this.getViewportSize_(), [reducedSize[0] / 2 + padding[3], reducedSize[1] / 2 + padding[0]], resolution, rotation);\n }\n return {\n center: center.slice(0),\n projection: projection !== undefined ? projection : null,\n resolution: resolution,\n rotation: rotation,\n zoom: this.getZoom(),\n };\n };\n /**\n * Get the current zoom level. This method may return non-integer zoom levels\n * if the view does not constrain the resolution, or if an interaction or\n * animation is underway.\n * @return {number|undefined} Zoom.\n * @api\n */\n View.prototype.getZoom = function () {\n var zoom;\n var resolution = this.getResolution();\n if (resolution !== undefined) {\n zoom = this.getZoomForResolution(resolution);\n }\n return zoom;\n };\n /**\n * Get the zoom level for a resolution.\n * @param {number} resolution The resolution.\n * @return {number|undefined} The zoom level for the provided resolution.\n * @api\n */\n View.prototype.getZoomForResolution = function (resolution) {\n var offset = this.minZoom_ || 0;\n var max, zoomFactor;\n if (this.resolutions_) {\n var nearest = linearFindNearest(this.resolutions_, resolution, 1);\n offset = nearest;\n max = this.resolutions_[nearest];\n if (nearest == this.resolutions_.length - 1) {\n zoomFactor = 2;\n }\n else {\n zoomFactor = max / this.resolutions_[nearest + 1];\n }\n }\n else {\n max = this.maxResolution_;\n zoomFactor = this.zoomFactor_;\n }\n return offset + Math.log(max / resolution) / Math.log(zoomFactor);\n };\n /**\n * Get the resolution for a zoom level.\n * @param {number} zoom Zoom level.\n * @return {number} The view resolution for the provided zoom level.\n * @api\n */\n View.prototype.getResolutionForZoom = function (zoom) {\n if (this.resolutions_) {\n if (this.resolutions_.length <= 1) {\n return 0;\n }\n var baseLevel = clamp(Math.floor(zoom), 0, this.resolutions_.length - 2);\n var zoomFactor = this.resolutions_[baseLevel] / this.resolutions_[baseLevel + 1];\n return (this.resolutions_[baseLevel] /\n Math.pow(zoomFactor, clamp(zoom - baseLevel, 0, 1)));\n }\n else {\n return (this.maxResolution_ / Math.pow(this.zoomFactor_, zoom - this.minZoom_));\n }\n };\n /**\n * Fit the given geometry or extent based on the given map size and border.\n * The size is pixel dimensions of the box to fit the extent into.\n * In most cases you will want to use the map size, that is `map.getSize()`.\n * Takes care of the map angle.\n * @param {import(\"./geom/SimpleGeometry.js\").default|import(\"./extent.js\").Extent} geometryOrExtent The geometry or\n * extent to fit the view to.\n * @param {FitOptions=} opt_options Options.\n * @api\n */\n View.prototype.fit = function (geometryOrExtent, opt_options) {\n /** @type {import(\"./geom/SimpleGeometry.js\").default} */\n var geometry;\n assert(Array.isArray(geometryOrExtent) ||\n typeof ( /** @type {?} */(geometryOrExtent).getSimplifiedGeometry) ===\n 'function', 24); // Invalid extent or geometry provided as `geometry`\n if (Array.isArray(geometryOrExtent)) {\n assert(!isEmpty(geometryOrExtent), 25); // Cannot fit empty extent provided as `geometry`\n var extent = fromUserExtent(geometryOrExtent, this.getProjection());\n geometry = polygonFromExtent(extent);\n }\n else if (geometryOrExtent.getType() === GeometryType.CIRCLE) {\n var extent = fromUserExtent(geometryOrExtent.getExtent(), this.getProjection());\n geometry = polygonFromExtent(extent);\n geometry.rotate(this.getRotation(), getCenter(extent));\n }\n else {\n var userProjection = getUserProjection();\n if (userProjection) {\n geometry = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (geometryOrExtent\n .clone()\n .transform(userProjection, this.getProjection()));\n }\n else {\n geometry = geometryOrExtent;\n }\n }\n this.fitInternal(geometry, opt_options);\n };\n /**\n * @param {import(\"./geom/SimpleGeometry.js\").default} geometry The geometry.\n * @param {FitOptions=} opt_options Options.\n */\n View.prototype.fitInternal = function (geometry, opt_options) {\n var options = opt_options || {};\n var size = options.size;\n if (!size) {\n size = this.getViewportSizeMinusPadding_();\n }\n var padding = options.padding !== undefined ? options.padding : [0, 0, 0, 0];\n var nearest = options.nearest !== undefined ? options.nearest : false;\n var minResolution;\n if (options.minResolution !== undefined) {\n minResolution = options.minResolution;\n }\n else if (options.maxZoom !== undefined) {\n minResolution = this.getResolutionForZoom(options.maxZoom);\n }\n else {\n minResolution = 0;\n }\n var coords = geometry.getFlatCoordinates();\n // calculate rotated extent\n var rotation = this.getRotation();\n var cosAngle = Math.cos(-rotation);\n var sinAngle = Math.sin(-rotation);\n var minRotX = +Infinity;\n var minRotY = +Infinity;\n var maxRotX = -Infinity;\n var maxRotY = -Infinity;\n var stride = geometry.getStride();\n for (var i = 0, ii = coords.length; i < ii; i += stride) {\n var rotX = coords[i] * cosAngle - coords[i + 1] * sinAngle;\n var rotY = coords[i] * sinAngle + coords[i + 1] * cosAngle;\n minRotX = Math.min(minRotX, rotX);\n minRotY = Math.min(minRotY, rotY);\n maxRotX = Math.max(maxRotX, rotX);\n maxRotY = Math.max(maxRotY, rotY);\n }\n // calculate resolution\n var resolution = this.getResolutionForExtentInternal([minRotX, minRotY, maxRotX, maxRotY], [size[0] - padding[1] - padding[3], size[1] - padding[0] - padding[2]]);\n resolution = isNaN(resolution)\n ? minResolution\n : Math.max(resolution, minResolution);\n resolution = this.getConstrainedResolution(resolution, nearest ? 0 : 1);\n // calculate center\n sinAngle = -sinAngle; // go back to original rotation\n var centerRotX = (minRotX + maxRotX) / 2;\n var centerRotY = (minRotY + maxRotY) / 2;\n centerRotX += ((padding[1] - padding[3]) / 2) * resolution;\n centerRotY += ((padding[0] - padding[2]) / 2) * resolution;\n var centerX = centerRotX * cosAngle - centerRotY * sinAngle;\n var centerY = centerRotY * cosAngle + centerRotX * sinAngle;\n var center = this.getConstrainedCenter([centerX, centerY], resolution);\n var callback = options.callback ? options.callback : VOID;\n if (options.duration !== undefined) {\n this.animateInternal({\n resolution: resolution,\n center: center,\n duration: options.duration,\n easing: options.easing,\n }, callback);\n }\n else {\n this.targetResolution_ = resolution;\n this.targetCenter_ = center;\n this.applyTargetState_(false, true);\n animationCallback(callback, true);\n }\n };\n /**\n * Center on coordinate and view position.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"./size.js\").Size} size Box pixel size.\n * @param {import(\"./pixel.js\").Pixel} position Position on the view to center on.\n * @api\n */\n View.prototype.centerOn = function (coordinate, size, position) {\n this.centerOnInternal(fromUserCoordinate(coordinate, this.getProjection()), size, position);\n };\n /**\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"./size.js\").Size} size Box pixel size.\n * @param {import(\"./pixel.js\").Pixel} position Position on the view to center on.\n */\n View.prototype.centerOnInternal = function (coordinate, size, position) {\n this.setCenterInternal(calculateCenterOn(coordinate, size, position, this.getResolution(), this.getRotation()));\n };\n /**\n * Calculates the shift between map and viewport center.\n * @param {import(\"./coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {import(\"./size.js\").Size} size Size.\n * @return {Array<number>|undefined} Center shift.\n */\n View.prototype.calculateCenterShift = function (center, resolution, rotation, size) {\n var centerShift;\n var padding = this.padding;\n if (padding && center) {\n var reducedSize = this.getViewportSizeMinusPadding_(-rotation);\n var shiftedCenter = calculateCenterOn(center, size, [reducedSize[0] / 2 + padding[3], reducedSize[1] / 2 + padding[0]], resolution, rotation);\n centerShift = [\n center[0] - shiftedCenter[0],\n center[1] - shiftedCenter[1],\n ];\n }\n return centerShift;\n };\n /**\n * @return {boolean} Is defined.\n */\n View.prototype.isDef = function () {\n return !!this.getCenterInternal() && this.getResolution() !== undefined;\n };\n /**\n * Adds relative coordinates to the center of the view. Any extent constraint will apply.\n * @param {import(\"./coordinate.js\").Coordinate} deltaCoordinates Relative value to add.\n * @api\n */\n View.prototype.adjustCenter = function (deltaCoordinates) {\n var center = toUserCoordinate(this.targetCenter_, this.getProjection());\n this.setCenter([\n center[0] + deltaCoordinates[0],\n center[1] + deltaCoordinates[1],\n ]);\n };\n /**\n * Adds relative coordinates to the center of the view. Any extent constraint will apply.\n * @param {import(\"./coordinate.js\").Coordinate} deltaCoordinates Relative value to add.\n */\n View.prototype.adjustCenterInternal = function (deltaCoordinates) {\n var center = this.targetCenter_;\n this.setCenterInternal([\n center[0] + deltaCoordinates[0],\n center[1] + deltaCoordinates[1],\n ]);\n };\n /**\n * Multiply the view resolution by a ratio, optionally using an anchor. Any resolution\n * constraint will apply.\n * @param {number} ratio The ratio to apply on the view resolution.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The origin of the transformation.\n * @api\n */\n View.prototype.adjustResolution = function (ratio, opt_anchor) {\n var anchor = opt_anchor && fromUserCoordinate(opt_anchor, this.getProjection());\n this.adjustResolutionInternal(ratio, anchor);\n };\n /**\n * Multiply the view resolution by a ratio, optionally using an anchor. Any resolution\n * constraint will apply.\n * @param {number} ratio The ratio to apply on the view resolution.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The origin of the transformation.\n */\n View.prototype.adjustResolutionInternal = function (ratio, opt_anchor) {\n var isMoving = this.getAnimating() || this.getInteracting();\n var size = this.getViewportSize_(this.getRotation());\n var newResolution = this.constraints_.resolution(this.targetResolution_ * ratio, 0, size, isMoving);\n if (opt_anchor) {\n this.targetCenter_ = this.calculateCenterZoom(newResolution, opt_anchor);\n }\n this.targetResolution_ *= ratio;\n this.applyTargetState_();\n };\n /**\n * Adds a value to the view zoom level, optionally using an anchor. Any resolution\n * constraint will apply.\n * @param {number} delta Relative value to add to the zoom level.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The origin of the transformation.\n * @api\n */\n View.prototype.adjustZoom = function (delta, opt_anchor) {\n this.adjustResolution(Math.pow(this.zoomFactor_, -delta), opt_anchor);\n };\n /**\n * Adds a value to the view rotation, optionally using an anchor. Any rotation\n * constraint will apply.\n * @param {number} delta Relative value to add to the zoom rotation, in radians.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The rotation center.\n * @api\n */\n View.prototype.adjustRotation = function (delta, opt_anchor) {\n if (opt_anchor) {\n opt_anchor = fromUserCoordinate(opt_anchor, this.getProjection());\n }\n this.adjustRotationInternal(delta, opt_anchor);\n };\n /**\n * @param {number} delta Relative value to add to the zoom rotation, in radians.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The rotation center.\n */\n View.prototype.adjustRotationInternal = function (delta, opt_anchor) {\n var isMoving = this.getAnimating() || this.getInteracting();\n var newRotation = this.constraints_.rotation(this.targetRotation_ + delta, isMoving);\n if (opt_anchor) {\n this.targetCenter_ = this.calculateCenterRotate(newRotation, opt_anchor);\n }\n this.targetRotation_ += delta;\n this.applyTargetState_();\n };\n /**\n * Set the center of the current view. Any extent constraint will apply.\n * @param {import(\"./coordinate.js\").Coordinate|undefined} center The center of the view.\n * @observable\n * @api\n */\n View.prototype.setCenter = function (center) {\n this.setCenterInternal(fromUserCoordinate(center, this.getProjection()));\n };\n /**\n * Set the center using the view projection (not the user projection).\n * @param {import(\"./coordinate.js\").Coordinate|undefined} center The center of the view.\n */\n View.prototype.setCenterInternal = function (center) {\n this.targetCenter_ = center;\n this.applyTargetState_();\n };\n /**\n * @param {import(\"./ViewHint.js\").default} hint Hint.\n * @param {number} delta Delta.\n * @return {number} New value.\n */\n View.prototype.setHint = function (hint, delta) {\n this.hints_[hint] += delta;\n this.changed();\n return this.hints_[hint];\n };\n /**\n * Set the resolution for this view. Any resolution constraint will apply.\n * @param {number|undefined} resolution The resolution of the view.\n * @observable\n * @api\n */\n View.prototype.setResolution = function (resolution) {\n this.targetResolution_ = resolution;\n this.applyTargetState_();\n };\n /**\n * Set the rotation for this view. Any rotation constraint will apply.\n * @param {number} rotation The rotation of the view in radians.\n * @observable\n * @api\n */\n View.prototype.setRotation = function (rotation) {\n this.targetRotation_ = rotation;\n this.applyTargetState_();\n };\n /**\n * Zoom to a specific zoom level. Any resolution constrain will apply.\n * @param {number} zoom Zoom level.\n * @api\n */\n View.prototype.setZoom = function (zoom) {\n this.setResolution(this.getResolutionForZoom(zoom));\n };\n /**\n * Recompute rotation/resolution/center based on target values.\n * Note: we have to compute rotation first, then resolution and center considering that\n * parameters can influence one another in case a view extent constraint is present.\n * @param {boolean=} opt_doNotCancelAnims Do not cancel animations.\n * @param {boolean=} opt_forceMoving Apply constraints as if the view is moving.\n * @private\n */\n View.prototype.applyTargetState_ = function (opt_doNotCancelAnims, opt_forceMoving) {\n var isMoving = this.getAnimating() || this.getInteracting() || opt_forceMoving;\n // compute rotation\n var newRotation = this.constraints_.rotation(this.targetRotation_, isMoving);\n var size = this.getViewportSize_(newRotation);\n var newResolution = this.constraints_.resolution(this.targetResolution_, 0, size, isMoving);\n var newCenter = this.constraints_.center(this.targetCenter_, newResolution, size, isMoving, this.calculateCenterShift(this.targetCenter_, newResolution, newRotation, size));\n if (this.get(ViewProperty.ROTATION) !== newRotation) {\n this.set(ViewProperty.ROTATION, newRotation);\n }\n if (this.get(ViewProperty.RESOLUTION) !== newResolution) {\n this.set(ViewProperty.RESOLUTION, newResolution);\n }\n if (!this.get(ViewProperty.CENTER) ||\n !equals(this.get(ViewProperty.CENTER), newCenter)) {\n this.set(ViewProperty.CENTER, newCenter);\n }\n if (this.getAnimating() && !opt_doNotCancelAnims) {\n this.cancelAnimations();\n }\n this.cancelAnchor_ = undefined;\n };\n /**\n * If any constraints need to be applied, an animation will be triggered.\n * This is typically done on interaction end.\n * Note: calling this with a duration of 0 will apply the constrained values straight away,\n * without animation.\n * @param {number=} opt_duration The animation duration in ms.\n * @param {number=} opt_resolutionDirection Which direction to zoom.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The origin of the transformation.\n */\n View.prototype.resolveConstraints = function (opt_duration, opt_resolutionDirection, opt_anchor) {\n var duration = opt_duration !== undefined ? opt_duration : 200;\n var direction = opt_resolutionDirection || 0;\n var newRotation = this.constraints_.rotation(this.targetRotation_);\n var size = this.getViewportSize_(newRotation);\n var newResolution = this.constraints_.resolution(this.targetResolution_, direction, size);\n var newCenter = this.constraints_.center(this.targetCenter_, newResolution, size, false, this.calculateCenterShift(this.targetCenter_, newResolution, newRotation, size));\n if (duration === 0 && !this.cancelAnchor_) {\n this.targetResolution_ = newResolution;\n this.targetRotation_ = newRotation;\n this.targetCenter_ = newCenter;\n this.applyTargetState_();\n return;\n }\n var anchor = opt_anchor || (duration === 0 ? this.cancelAnchor_ : undefined);\n this.cancelAnchor_ = undefined;\n if (this.getResolution() !== newResolution ||\n this.getRotation() !== newRotation ||\n !this.getCenterInternal() ||\n !equals(this.getCenterInternal(), newCenter)) {\n if (this.getAnimating()) {\n this.cancelAnimations();\n }\n this.animateInternal({\n rotation: newRotation,\n center: newCenter,\n resolution: newResolution,\n duration: duration,\n easing: easeOut,\n anchor: anchor,\n });\n }\n };\n /**\n * Notify the View that an interaction has started.\n * The view state will be resolved to a stable one if needed\n * (depending on its constraints).\n * @api\n */\n View.prototype.beginInteraction = function () {\n this.resolveConstraints(0);\n this.setHint(ViewHint.INTERACTING, 1);\n };\n /**\n * Notify the View that an interaction has ended. The view state will be resolved\n * to a stable one if needed (depending on its constraints).\n * @param {number=} opt_duration Animation duration in ms.\n * @param {number=} opt_resolutionDirection Which direction to zoom.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The origin of the transformation.\n * @api\n */\n View.prototype.endInteraction = function (opt_duration, opt_resolutionDirection, opt_anchor) {\n var anchor = opt_anchor && fromUserCoordinate(opt_anchor, this.getProjection());\n this.endInteractionInternal(opt_duration, opt_resolutionDirection, anchor);\n };\n /**\n * Notify the View that an interaction has ended. The view state will be resolved\n * to a stable one if needed (depending on its constraints).\n * @param {number=} opt_duration Animation duration in ms.\n * @param {number=} opt_resolutionDirection Which direction to zoom.\n * @param {import(\"./coordinate.js\").Coordinate=} opt_anchor The origin of the transformation.\n */\n View.prototype.endInteractionInternal = function (opt_duration, opt_resolutionDirection, opt_anchor) {\n this.setHint(ViewHint.INTERACTING, -1);\n this.resolveConstraints(opt_duration, opt_resolutionDirection, opt_anchor);\n };\n /**\n * Get a valid position for the view center according to the current constraints.\n * @param {import(\"./coordinate.js\").Coordinate|undefined} targetCenter Target center position.\n * @param {number=} opt_targetResolution Target resolution. If not supplied, the current one will be used.\n * This is useful to guess a valid center position at a different zoom level.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} Valid center position.\n */\n View.prototype.getConstrainedCenter = function (targetCenter, opt_targetResolution) {\n var size = this.getViewportSize_(this.getRotation());\n return this.constraints_.center(targetCenter, opt_targetResolution || this.getResolution(), size);\n };\n /**\n * Get a valid zoom level according to the current view constraints.\n * @param {number|undefined} targetZoom Target zoom.\n * @param {number=} [opt_direction=0] Indicate which resolution should be used\n * by a renderer if the view resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n * @return {number|undefined} Valid zoom level.\n */\n View.prototype.getConstrainedZoom = function (targetZoom, opt_direction) {\n var targetRes = this.getResolutionForZoom(targetZoom);\n return this.getZoomForResolution(this.getConstrainedResolution(targetRes, opt_direction));\n };\n /**\n * Get a valid resolution according to the current view constraints.\n * @param {number|undefined} targetResolution Target resolution.\n * @param {number=} [opt_direction=0] Indicate which resolution should be used\n * by a renderer if the view resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n * @return {number|undefined} Valid resolution.\n */\n View.prototype.getConstrainedResolution = function (targetResolution, opt_direction) {\n var direction = opt_direction || 0;\n var size = this.getViewportSize_(this.getRotation());\n return this.constraints_.resolution(targetResolution, direction, size);\n };\n return View;\n}(BaseObject));\n/**\n * @param {Function} callback Callback.\n * @param {*} returnValue Return value.\n */\nfunction animationCallback(callback, returnValue) {\n setTimeout(function () {\n callback(returnValue);\n }, 0);\n}\n/**\n * @param {ViewOptions} options View options.\n * @return {import(\"./centerconstraint.js\").Type} The constraint.\n */\nexport function createCenterConstraint(options) {\n if (options.extent !== undefined) {\n var smooth = options.smoothExtentConstraint !== undefined\n ? options.smoothExtentConstraint\n : true;\n return createExtent(options.extent, options.constrainOnlyCenter, smooth);\n }\n var projection = createProjection(options.projection, 'EPSG:3857');\n if (options.multiWorld !== true && projection.isGlobal()) {\n var extent = projection.getExtent().slice();\n extent[0] = -Infinity;\n extent[2] = Infinity;\n return createExtent(extent, false, false);\n }\n return centerNone;\n}\n/**\n * @param {ViewOptions} options View options.\n * @return {{constraint: import(\"./resolutionconstraint.js\").Type, maxResolution: number,\n * minResolution: number, minZoom: number, zoomFactor: number}} The constraint.\n */\nexport function createResolutionConstraint(options) {\n var resolutionConstraint;\n var maxResolution;\n var minResolution;\n // TODO: move these to be ol constants\n // see https://github.com/openlayers/openlayers/issues/2076\n var defaultMaxZoom = 28;\n var defaultZoomFactor = 2;\n var minZoom = options.minZoom !== undefined ? options.minZoom : DEFAULT_MIN_ZOOM;\n var maxZoom = options.maxZoom !== undefined ? options.maxZoom : defaultMaxZoom;\n var zoomFactor = options.zoomFactor !== undefined ? options.zoomFactor : defaultZoomFactor;\n var multiWorld = options.multiWorld !== undefined ? options.multiWorld : false;\n var smooth = options.smoothResolutionConstraint !== undefined\n ? options.smoothResolutionConstraint\n : true;\n var showFullExtent = options.showFullExtent !== undefined ? options.showFullExtent : false;\n var projection = createProjection(options.projection, 'EPSG:3857');\n var projExtent = projection.getExtent();\n var constrainOnlyCenter = options.constrainOnlyCenter;\n var extent = options.extent;\n if (!multiWorld && !extent && projection.isGlobal()) {\n constrainOnlyCenter = false;\n extent = projExtent;\n }\n if (options.resolutions !== undefined) {\n var resolutions = options.resolutions;\n maxResolution = resolutions[minZoom];\n minResolution =\n resolutions[maxZoom] !== undefined\n ? resolutions[maxZoom]\n : resolutions[resolutions.length - 1];\n if (options.constrainResolution) {\n resolutionConstraint = createSnapToResolutions(resolutions, smooth, !constrainOnlyCenter && extent, showFullExtent);\n }\n else {\n resolutionConstraint = createMinMaxResolution(maxResolution, minResolution, smooth, !constrainOnlyCenter && extent, showFullExtent);\n }\n }\n else {\n // calculate the default min and max resolution\n var size = !projExtent\n ? // use an extent that can fit the whole world if need be\n (360 * METERS_PER_UNIT[Units.DEGREES]) / projection.getMetersPerUnit()\n : Math.max(getWidth(projExtent), getHeight(projExtent));\n var defaultMaxResolution = size / DEFAULT_TILE_SIZE / Math.pow(defaultZoomFactor, DEFAULT_MIN_ZOOM);\n var defaultMinResolution = defaultMaxResolution /\n Math.pow(defaultZoomFactor, defaultMaxZoom - DEFAULT_MIN_ZOOM);\n // user provided maxResolution takes precedence\n maxResolution = options.maxResolution;\n if (maxResolution !== undefined) {\n minZoom = 0;\n }\n else {\n maxResolution = defaultMaxResolution / Math.pow(zoomFactor, minZoom);\n }\n // user provided minResolution takes precedence\n minResolution = options.minResolution;\n if (minResolution === undefined) {\n if (options.maxZoom !== undefined) {\n if (options.maxResolution !== undefined) {\n minResolution = maxResolution / Math.pow(zoomFactor, maxZoom);\n }\n else {\n minResolution = defaultMaxResolution / Math.pow(zoomFactor, maxZoom);\n }\n }\n else {\n minResolution = defaultMinResolution;\n }\n }\n // given discrete zoom levels, minResolution may be different than provided\n maxZoom =\n minZoom +\n Math.floor(Math.log(maxResolution / minResolution) / Math.log(zoomFactor));\n minResolution = maxResolution / Math.pow(zoomFactor, maxZoom - minZoom);\n if (options.constrainResolution) {\n resolutionConstraint = createSnapToPower(zoomFactor, maxResolution, minResolution, smooth, !constrainOnlyCenter && extent, showFullExtent);\n }\n else {\n resolutionConstraint = createMinMaxResolution(maxResolution, minResolution, smooth, !constrainOnlyCenter && extent, showFullExtent);\n }\n }\n return {\n constraint: resolutionConstraint,\n maxResolution: maxResolution,\n minResolution: minResolution,\n minZoom: minZoom,\n zoomFactor: zoomFactor,\n };\n}\n/**\n * @param {ViewOptions} options View options.\n * @return {import(\"./rotationconstraint.js\").Type} Rotation constraint.\n */\nexport function createRotationConstraint(options) {\n var enableRotation = options.enableRotation !== undefined ? options.enableRotation : true;\n if (enableRotation) {\n var constrainRotation = options.constrainRotation;\n if (constrainRotation === undefined || constrainRotation === true) {\n return createSnapToZero();\n }\n else if (constrainRotation === false) {\n return rotationNone;\n }\n else if (typeof constrainRotation === 'number') {\n return createSnapToN(constrainRotation);\n }\n else {\n return rotationNone;\n }\n }\n else {\n return disable;\n }\n}\n/**\n * Determine if an animation involves no view change.\n * @param {Animation} animation The animation.\n * @return {boolean} The animation involves no view change.\n */\nexport function isNoopAnimation(animation) {\n if (animation.sourceCenter && animation.targetCenter) {\n if (!coordinatesEqual(animation.sourceCenter, animation.targetCenter)) {\n return false;\n }\n }\n if (animation.sourceResolution !== animation.targetResolution) {\n return false;\n }\n if (animation.sourceRotation !== animation.targetRotation) {\n return false;\n }\n return true;\n}\n/**\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"./size.js\").Size} size Box pixel size.\n * @param {import(\"./pixel.js\").Pixel} position Position on the view to center on.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @return {import(\"./coordinate.js\").Coordinate} Shifted center.\n */\nfunction calculateCenterOn(coordinate, size, position, resolution, rotation) {\n // calculate rotated position\n var cosAngle = Math.cos(-rotation);\n var sinAngle = Math.sin(-rotation);\n var rotX = coordinate[0] * cosAngle - coordinate[1] * sinAngle;\n var rotY = coordinate[1] * cosAngle + coordinate[0] * sinAngle;\n rotX += (size[0] / 2 - position[0]) * resolution;\n rotY += (position[1] - size[1] / 2) * resolution;\n // go back to original angle\n sinAngle = -sinAngle; // go back to original rotation\n var centerX = rotX * cosAngle - rotY * sinAngle;\n var centerY = rotY * cosAngle + rotX * sinAngle;\n return [centerX, centerY];\n}\nexport default View;\n//# sourceMappingURL=View.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/View.js\n// module id = null\n// module chunks = ","/**\n * @module ol/geom/flat/simplify\n */\n// Based on simplify-js https://github.com/mourner/simplify-js\n// Copyright (c) 2012, Vladimir Agafonkin\n// All rights reserved.\n//\n// Redistribution and use in source and binary forms, with or without\n// modification, are permitted provided that the following conditions are met:\n//\n// 1. Redistributions of source code must retain the above copyright notice,\n// this list of conditions and the following disclaimer.\n//\n// 2. Redistributions in binary form must reproduce the above copyright\n// notice, this list of conditions and the following disclaimer in the\n// documentation and/or other materials provided with the distribution.\n//\n// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"\n// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\n// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE\n// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR\n// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF\n// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\n// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\n// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\n// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE\n// POSSIBILITY OF SUCH DAMAGE.\nimport { squaredDistance, squaredSegmentDistance } from '../../math.js';\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {boolean} highQuality Highest quality.\n * @param {Array<number>=} opt_simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @return {Array<number>} Simplified line string.\n */\nexport function simplifyLineString(flatCoordinates, offset, end, stride, squaredTolerance, highQuality, opt_simplifiedFlatCoordinates) {\n var simplifiedFlatCoordinates = opt_simplifiedFlatCoordinates !== undefined\n ? opt_simplifiedFlatCoordinates\n : [];\n if (!highQuality) {\n end = radialDistance(flatCoordinates, offset, end, stride, squaredTolerance, simplifiedFlatCoordinates, 0);\n flatCoordinates = simplifiedFlatCoordinates;\n offset = 0;\n stride = 2;\n }\n simplifiedFlatCoordinates.length = douglasPeucker(flatCoordinates, offset, end, stride, squaredTolerance, simplifiedFlatCoordinates, 0);\n return simplifiedFlatCoordinates;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @return {number} Simplified offset.\n */\nexport function douglasPeucker(flatCoordinates, offset, end, stride, squaredTolerance, simplifiedFlatCoordinates, simplifiedOffset) {\n var n = (end - offset) / stride;\n if (n < 3) {\n for (; offset < end; offset += stride) {\n simplifiedFlatCoordinates[simplifiedOffset++] = flatCoordinates[offset];\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + 1];\n }\n return simplifiedOffset;\n }\n /** @type {Array<number>} */\n var markers = new Array(n);\n markers[0] = 1;\n markers[n - 1] = 1;\n /** @type {Array<number>} */\n var stack = [offset, end - stride];\n var index = 0;\n while (stack.length > 0) {\n var last = stack.pop();\n var first = stack.pop();\n var maxSquaredDistance = 0;\n var x1 = flatCoordinates[first];\n var y1 = flatCoordinates[first + 1];\n var x2 = flatCoordinates[last];\n var y2 = flatCoordinates[last + 1];\n for (var i = first + stride; i < last; i += stride) {\n var x = flatCoordinates[i];\n var y = flatCoordinates[i + 1];\n var squaredDistance_1 = squaredSegmentDistance(x, y, x1, y1, x2, y2);\n if (squaredDistance_1 > maxSquaredDistance) {\n index = i;\n maxSquaredDistance = squaredDistance_1;\n }\n }\n if (maxSquaredDistance > squaredTolerance) {\n markers[(index - offset) / stride] = 1;\n if (first + stride < index) {\n stack.push(first, index);\n }\n if (index + stride < last) {\n stack.push(index, last);\n }\n }\n }\n for (var i = 0; i < n; ++i) {\n if (markers[i]) {\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + i * stride];\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + i * stride + 1];\n }\n }\n return simplifiedOffset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array<number>} simplifiedEnds Simplified ends.\n * @return {number} Simplified offset.\n */\nexport function douglasPeuckerArray(flatCoordinates, offset, ends, stride, squaredTolerance, simplifiedFlatCoordinates, simplifiedOffset, simplifiedEnds) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n simplifiedOffset = douglasPeucker(flatCoordinates, offset, end, stride, squaredTolerance, simplifiedFlatCoordinates, simplifiedOffset);\n simplifiedEnds.push(simplifiedOffset);\n offset = end;\n }\n return simplifiedOffset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array<Array<number>>} simplifiedEndss Simplified endss.\n * @return {number} Simplified offset.\n */\nexport function douglasPeuckerMultiArray(flatCoordinates, offset, endss, stride, squaredTolerance, simplifiedFlatCoordinates, simplifiedOffset, simplifiedEndss) {\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n var simplifiedEnds = [];\n simplifiedOffset = douglasPeuckerArray(flatCoordinates, offset, ends, stride, squaredTolerance, simplifiedFlatCoordinates, simplifiedOffset, simplifiedEnds);\n simplifiedEndss.push(simplifiedEnds);\n offset = ends[ends.length - 1];\n }\n return simplifiedOffset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @return {number} Simplified offset.\n */\nexport function radialDistance(flatCoordinates, offset, end, stride, squaredTolerance, simplifiedFlatCoordinates, simplifiedOffset) {\n if (end <= offset + stride) {\n // zero or one point, no simplification possible, so copy and return\n for (; offset < end; offset += stride) {\n simplifiedFlatCoordinates[simplifiedOffset++] = flatCoordinates[offset];\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + 1];\n }\n return simplifiedOffset;\n }\n var x1 = flatCoordinates[offset];\n var y1 = flatCoordinates[offset + 1];\n // copy first point\n simplifiedFlatCoordinates[simplifiedOffset++] = x1;\n simplifiedFlatCoordinates[simplifiedOffset++] = y1;\n var x2 = x1;\n var y2 = y1;\n for (offset += stride; offset < end; offset += stride) {\n x2 = flatCoordinates[offset];\n y2 = flatCoordinates[offset + 1];\n if (squaredDistance(x1, y1, x2, y2) > squaredTolerance) {\n // copy point at offset\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n x1 = x2;\n y1 = y2;\n }\n }\n if (x2 != x1 || y2 != y1) {\n // copy last point\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n }\n return simplifiedOffset;\n}\n/**\n * @param {number} value Value.\n * @param {number} tolerance Tolerance.\n * @return {number} Rounded value.\n */\nexport function snap(value, tolerance) {\n return tolerance * Math.round(value / tolerance);\n}\n/**\n * Simplifies a line string using an algorithm designed by Tim Schaub.\n * Coordinates are snapped to the nearest value in a virtual grid and\n * consecutive duplicate coordinates are discarded. This effectively preserves\n * topology as the simplification of any subsection of a line string is\n * independent of the rest of the line string. This means that, for examples,\n * the common edge between two polygons will be simplified to the same line\n * string independently in both polygons. This implementation uses a single\n * pass over the coordinates and eliminates intermediate collinear points.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} tolerance Tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @return {number} Simplified offset.\n */\nexport function quantize(flatCoordinates, offset, end, stride, tolerance, simplifiedFlatCoordinates, simplifiedOffset) {\n // do nothing if the line is empty\n if (offset == end) {\n return simplifiedOffset;\n }\n // snap the first coordinate (P1)\n var x1 = snap(flatCoordinates[offset], tolerance);\n var y1 = snap(flatCoordinates[offset + 1], tolerance);\n offset += stride;\n // add the first coordinate to the output\n simplifiedFlatCoordinates[simplifiedOffset++] = x1;\n simplifiedFlatCoordinates[simplifiedOffset++] = y1;\n // find the next coordinate that does not snap to the same value as the first\n // coordinate (P2)\n var x2, y2;\n do {\n x2 = snap(flatCoordinates[offset], tolerance);\n y2 = snap(flatCoordinates[offset + 1], tolerance);\n offset += stride;\n if (offset == end) {\n // all coordinates snap to the same value, the line collapses to a point\n // push the last snapped value anyway to ensure that the output contains\n // at least two points\n // FIXME should we really return at least two points anyway?\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n return simplifiedOffset;\n }\n } while (x2 == x1 && y2 == y1);\n while (offset < end) {\n // snap the next coordinate (P3)\n var x3 = snap(flatCoordinates[offset], tolerance);\n var y3 = snap(flatCoordinates[offset + 1], tolerance);\n offset += stride;\n // skip P3 if it is equal to P2\n if (x3 == x2 && y3 == y2) {\n continue;\n }\n // calculate the delta between P1 and P2\n var dx1 = x2 - x1;\n var dy1 = y2 - y1;\n // calculate the delta between P3 and P1\n var dx2 = x3 - x1;\n var dy2 = y3 - y1;\n // if P1, P2, and P3 are colinear and P3 is further from P1 than P2 is from\n // P1 in the same direction then P2 is on the straight line between P1 and\n // P3\n if (dx1 * dy2 == dy1 * dx2 &&\n ((dx1 < 0 && dx2 < dx1) || dx1 == dx2 || (dx1 > 0 && dx2 > dx1)) &&\n ((dy1 < 0 && dy2 < dy1) || dy1 == dy2 || (dy1 > 0 && dy2 > dy1))) {\n // discard P2 and set P2 = P3\n x2 = x3;\n y2 = y3;\n continue;\n }\n // either P1, P2, and P3 are not colinear, or they are colinear but P3 is\n // between P3 and P1 or on the opposite half of the line to P2. add P2,\n // and continue with P1 = P2 and P2 = P3\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n x1 = x2;\n y1 = y2;\n x2 = x3;\n y2 = y3;\n }\n // add the last point (P2)\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n return simplifiedOffset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {number} tolerance Tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array<number>} simplifiedEnds Simplified ends.\n * @return {number} Simplified offset.\n */\nexport function quantizeArray(flatCoordinates, offset, ends, stride, tolerance, simplifiedFlatCoordinates, simplifiedOffset, simplifiedEnds) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n simplifiedOffset = quantize(flatCoordinates, offset, end, stride, tolerance, simplifiedFlatCoordinates, simplifiedOffset);\n simplifiedEnds.push(simplifiedOffset);\n offset = end;\n }\n return simplifiedOffset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} tolerance Tolerance.\n * @param {Array<number>} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array<Array<number>>} simplifiedEndss Simplified endss.\n * @return {number} Simplified offset.\n */\nexport function quantizeMultiArray(flatCoordinates, offset, endss, stride, tolerance, simplifiedFlatCoordinates, simplifiedOffset, simplifiedEndss) {\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n var simplifiedEnds = [];\n simplifiedOffset = quantizeArray(flatCoordinates, offset, ends, stride, tolerance, simplifiedFlatCoordinates, simplifiedOffset, simplifiedEnds);\n simplifiedEndss.push(simplifiedEnds);\n offset = ends[ends.length - 1];\n }\n return simplifiedOffset;\n}\n//# sourceMappingURL=simplify.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/simplify.js\n// module id = LmAy\n// module chunks = 0","/**\n * @module ol/MapBrowserEventHandler\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventTarget from './events/Target.js';\nimport EventType from './events/EventType.js';\nimport MapBrowserEvent from './MapBrowserEvent.js';\nimport MapBrowserEventType from './MapBrowserEventType.js';\nimport PointerEventType from './pointer/EventType.js';\nimport { DEVICE_PIXEL_RATIO, PASSIVE_EVENT_LISTENERS } from './has.js';\nimport { listen, unlistenByKey } from './events.js';\nvar MapBrowserEventHandler = /** @class */ (function (_super) {\n __extends(MapBrowserEventHandler, _super);\n /**\n * @param {import(\"./PluggableMap.js\").default} map The map with the viewport to listen to events on.\n * @param {number=} moveTolerance The minimal distance the pointer must travel to trigger a move.\n */\n function MapBrowserEventHandler(map, moveTolerance) {\n var _this = _super.call(this, map) || this;\n /**\n * This is the element that we will listen to the real events on.\n * @type {import(\"./PluggableMap.js\").default}\n * @private\n */\n _this.map_ = map;\n /**\n * @type {any}\n * @private\n */\n _this.clickTimeoutId_;\n /**\n * Emulate dblclick and singleclick. Will be true when only one pointer is active.\n * @type {boolean}\n */\n _this.emulateClicks_ = false;\n /**\n * @type {boolean}\n * @private\n */\n _this.dragging_ = false;\n /**\n * @type {!Array<import(\"./events.js\").EventsKey>}\n * @private\n */\n _this.dragListenerKeys_ = [];\n /**\n * @type {number}\n * @private\n */\n _this.moveTolerance_ = moveTolerance\n ? moveTolerance * DEVICE_PIXEL_RATIO\n : DEVICE_PIXEL_RATIO;\n /**\n * The most recent \"down\" type event (or null if none have occurred).\n * Set on pointerdown.\n * @type {PointerEvent}\n * @private\n */\n _this.down_ = null;\n var element = _this.map_.getViewport();\n /**\n * @type {number}\n * @private\n */\n _this.activePointers_ = 0;\n /**\n * @type {!Object<number, boolean>}\n * @private\n */\n _this.trackedTouches_ = {};\n _this.element_ = element;\n /**\n * @type {?import(\"./events.js\").EventsKey}\n * @private\n */\n _this.pointerdownListenerKey_ = listen(element, PointerEventType.POINTERDOWN, _this.handlePointerDown_, _this);\n /**\n * @type {PointerEvent}\n * @private\n */\n _this.originalPointerMoveEvent_;\n /**\n * @type {?import(\"./events.js\").EventsKey}\n * @private\n */\n _this.relayedListenerKey_ = listen(element, PointerEventType.POINTERMOVE, _this.relayEvent_, _this);\n /**\n * @private\n */\n _this.boundHandleTouchMove_ = _this.handleTouchMove_.bind(_this);\n _this.element_.addEventListener(EventType.TOUCHMOVE, _this.boundHandleTouchMove_, PASSIVE_EVENT_LISTENERS ? { passive: false } : false);\n return _this;\n }\n /**\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @private\n */\n MapBrowserEventHandler.prototype.emulateClick_ = function (pointerEvent) {\n var newEvent = new MapBrowserEvent(MapBrowserEventType.CLICK, this.map_, pointerEvent);\n this.dispatchEvent(newEvent);\n if (this.clickTimeoutId_ !== undefined) {\n // double-click\n clearTimeout(this.clickTimeoutId_);\n this.clickTimeoutId_ = undefined;\n newEvent = new MapBrowserEvent(MapBrowserEventType.DBLCLICK, this.map_, pointerEvent);\n this.dispatchEvent(newEvent);\n }\n else {\n // click\n this.clickTimeoutId_ = setTimeout(\n /** @this {MapBrowserEventHandler} */\n function () {\n this.clickTimeoutId_ = undefined;\n var newEvent = new MapBrowserEvent(MapBrowserEventType.SINGLECLICK, this.map_, pointerEvent);\n this.dispatchEvent(newEvent);\n }.bind(this), 250);\n }\n };\n /**\n * Keeps track on how many pointers are currently active.\n *\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @private\n */\n MapBrowserEventHandler.prototype.updateActivePointers_ = function (pointerEvent) {\n var event = pointerEvent;\n if (event.type == MapBrowserEventType.POINTERUP ||\n event.type == MapBrowserEventType.POINTERCANCEL) {\n delete this.trackedTouches_[event.pointerId];\n }\n else if (event.type == MapBrowserEventType.POINTERDOWN) {\n this.trackedTouches_[event.pointerId] = true;\n }\n this.activePointers_ = Object.keys(this.trackedTouches_).length;\n };\n /**\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @private\n */\n MapBrowserEventHandler.prototype.handlePointerUp_ = function (pointerEvent) {\n this.updateActivePointers_(pointerEvent);\n var newEvent = new MapBrowserEvent(MapBrowserEventType.POINTERUP, this.map_, pointerEvent);\n this.dispatchEvent(newEvent);\n // We emulate click events on left mouse button click, touch contact, and pen\n // contact. isMouseActionButton returns true in these cases (evt.button is set\n // to 0).\n // See http://www.w3.org/TR/pointerevents/#button-states\n // We only fire click, singleclick, and doubleclick if nobody has called\n // event.stopPropagation() or event.preventDefault().\n if (this.emulateClicks_ &&\n !newEvent.propagationStopped &&\n !this.dragging_ &&\n this.isMouseActionButton_(pointerEvent)) {\n this.emulateClick_(this.down_);\n }\n if (this.activePointers_ === 0) {\n this.dragListenerKeys_.forEach(unlistenByKey);\n this.dragListenerKeys_.length = 0;\n this.dragging_ = false;\n this.down_ = null;\n }\n };\n /**\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @return {boolean} If the left mouse button was pressed.\n * @private\n */\n MapBrowserEventHandler.prototype.isMouseActionButton_ = function (pointerEvent) {\n return pointerEvent.button === 0;\n };\n /**\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @private\n */\n MapBrowserEventHandler.prototype.handlePointerDown_ = function (pointerEvent) {\n this.emulateClicks_ = this.activePointers_ === 0;\n this.updateActivePointers_(pointerEvent);\n var newEvent = new MapBrowserEvent(MapBrowserEventType.POINTERDOWN, this.map_, pointerEvent);\n this.dispatchEvent(newEvent);\n this.down_ = pointerEvent;\n if (this.dragListenerKeys_.length === 0) {\n var doc = this.map_.getOwnerDocument();\n this.dragListenerKeys_.push(listen(doc, MapBrowserEventType.POINTERMOVE, this.handlePointerMove_, this), listen(doc, MapBrowserEventType.POINTERUP, this.handlePointerUp_, this), \n /* Note that the listener for `pointercancel is set up on\n * `pointerEventHandler_` and not `documentPointerEventHandler_` like\n * the `pointerup` and `pointermove` listeners.\n *\n * The reason for this is the following: `TouchSource.vacuumTouches_()`\n * issues `pointercancel` events, when there was no `touchend` for a\n * `touchstart`. Now, let's say a first `touchstart` is registered on\n * `pointerEventHandler_`. The `documentPointerEventHandler_` is set up.\n * But `documentPointerEventHandler_` doesn't know about the first\n * `touchstart`. If there is no `touchend` for the `touchstart`, we can\n * only receive a `touchcancel` from `pointerEventHandler_`, because it is\n * only registered there.\n */\n listen(this.element_, MapBrowserEventType.POINTERCANCEL, this.handlePointerUp_, this));\n if (this.element_.getRootNode && this.element_.getRootNode() !== doc) {\n this.dragListenerKeys_.push(listen(this.element_.getRootNode(), MapBrowserEventType.POINTERUP, this.handlePointerUp_, this));\n }\n }\n };\n /**\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @private\n */\n MapBrowserEventHandler.prototype.handlePointerMove_ = function (pointerEvent) {\n // Between pointerdown and pointerup, pointermove events are triggered.\n // To avoid a 'false' touchmove event to be dispatched, we test if the pointer\n // moved a significant distance.\n if (this.isMoving_(pointerEvent)) {\n this.dragging_ = true;\n var newEvent = new MapBrowserEvent(MapBrowserEventType.POINTERDRAG, this.map_, pointerEvent, this.dragging_);\n this.dispatchEvent(newEvent);\n }\n };\n /**\n * Wrap and relay a pointer event. Note that this requires that the type\n * string for the MapBrowserEvent matches the PointerEvent type.\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @private\n */\n MapBrowserEventHandler.prototype.relayEvent_ = function (pointerEvent) {\n this.originalPointerMoveEvent_ = pointerEvent;\n var dragging = !!(this.down_ && this.isMoving_(pointerEvent));\n this.dispatchEvent(new MapBrowserEvent(pointerEvent.type, this.map_, pointerEvent, dragging));\n };\n /**\n * Flexible handling of a `touch-action: none` css equivalent: because calling\n * `preventDefault()` on a `pointermove` event does not stop native page scrolling\n * and zooming, we also listen for `touchmove` and call `preventDefault()` on it\n * when an interaction (currently `DragPan` handles the event.\n * @param {TouchEvent} event Event.\n * @private\n */\n MapBrowserEventHandler.prototype.handleTouchMove_ = function (event) {\n // Due to https://github.com/mpizenberg/elm-pep/issues/2, `this.originalPointerMoveEvent_`\n // may not be initialized yet when we get here on a platform without native pointer events.\n if (!this.originalPointerMoveEvent_ ||\n this.originalPointerMoveEvent_.defaultPrevented) {\n event.preventDefault();\n }\n };\n /**\n * @param {PointerEvent} pointerEvent Pointer\n * event.\n * @return {boolean} Is moving.\n * @private\n */\n MapBrowserEventHandler.prototype.isMoving_ = function (pointerEvent) {\n return (this.dragging_ ||\n Math.abs(pointerEvent.clientX - this.down_.clientX) >\n this.moveTolerance_ ||\n Math.abs(pointerEvent.clientY - this.down_.clientY) > this.moveTolerance_);\n };\n /**\n * Clean up.\n */\n MapBrowserEventHandler.prototype.disposeInternal = function () {\n if (this.relayedListenerKey_) {\n unlistenByKey(this.relayedListenerKey_);\n this.relayedListenerKey_ = null;\n }\n this.element_.removeEventListener(EventType.TOUCHMOVE, this.boundHandleTouchMove_);\n if (this.pointerdownListenerKey_) {\n unlistenByKey(this.pointerdownListenerKey_);\n this.pointerdownListenerKey_ = null;\n }\n this.dragListenerKeys_.forEach(unlistenByKey);\n this.dragListenerKeys_.length = 0;\n this.element_ = null;\n _super.prototype.disposeInternal.call(this);\n };\n return MapBrowserEventHandler;\n}(EventTarget));\nexport default MapBrowserEventHandler;\n//# sourceMappingURL=MapBrowserEventHandler.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/MapBrowserEventHandler.js\n// module id = M+7Q\n// module chunks = 0","/**\n * @module ol/geom/flat/interpolate\n */\nimport { binarySearch } from '../../array.js';\nimport { lerp } from '../../math.js';\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} fraction Fraction.\n * @param {Array<number>=} opt_dest Destination.\n * @param {number=} opt_dimension Destination dimension (default is `2`)\n * @return {Array<number>} Destination.\n */\nexport function interpolatePoint(flatCoordinates, offset, end, stride, fraction, opt_dest, opt_dimension) {\n var o, t;\n var n = (end - offset) / stride;\n if (n === 1) {\n o = offset;\n }\n else if (n === 2) {\n o = offset;\n t = fraction;\n }\n else if (n !== 0) {\n var x1 = flatCoordinates[offset];\n var y1 = flatCoordinates[offset + 1];\n var length_1 = 0;\n var cumulativeLengths = [0];\n for (var i = offset + stride; i < end; i += stride) {\n var x2 = flatCoordinates[i];\n var y2 = flatCoordinates[i + 1];\n length_1 += Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));\n cumulativeLengths.push(length_1);\n x1 = x2;\n y1 = y2;\n }\n var target = fraction * length_1;\n var index = binarySearch(cumulativeLengths, target);\n if (index < 0) {\n t =\n (target - cumulativeLengths[-index - 2]) /\n (cumulativeLengths[-index - 1] - cumulativeLengths[-index - 2]);\n o = offset + (-index - 2) * stride;\n }\n else {\n o = offset + index * stride;\n }\n }\n var dimension = opt_dimension > 1 ? opt_dimension : 2;\n var dest = opt_dest ? opt_dest : new Array(dimension);\n for (var i = 0; i < dimension; ++i) {\n dest[i] =\n o === undefined\n ? NaN\n : t === undefined\n ? flatCoordinates[o + i]\n : lerp(flatCoordinates[o + i], flatCoordinates[o + stride + i], t);\n }\n return dest;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} m M.\n * @param {boolean} extrapolate Extrapolate.\n * @return {import(\"../../coordinate.js\").Coordinate} Coordinate.\n */\nexport function lineStringCoordinateAtM(flatCoordinates, offset, end, stride, m, extrapolate) {\n if (end == offset) {\n return null;\n }\n var coordinate;\n if (m < flatCoordinates[offset + stride - 1]) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(offset, offset + stride);\n coordinate[stride - 1] = m;\n return coordinate;\n }\n else {\n return null;\n }\n }\n else if (flatCoordinates[end - 1] < m) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(end - stride, end);\n coordinate[stride - 1] = m;\n return coordinate;\n }\n else {\n return null;\n }\n }\n // FIXME use O(1) search\n if (m == flatCoordinates[offset + stride - 1]) {\n return flatCoordinates.slice(offset, offset + stride);\n }\n var lo = offset / stride;\n var hi = end / stride;\n while (lo < hi) {\n var mid = (lo + hi) >> 1;\n if (m < flatCoordinates[(mid + 1) * stride - 1]) {\n hi = mid;\n }\n else {\n lo = mid + 1;\n }\n }\n var m0 = flatCoordinates[lo * stride - 1];\n if (m == m0) {\n return flatCoordinates.slice((lo - 1) * stride, (lo - 1) * stride + stride);\n }\n var m1 = flatCoordinates[(lo + 1) * stride - 1];\n var t = (m - m0) / (m1 - m0);\n coordinate = [];\n for (var i = 0; i < stride - 1; ++i) {\n coordinate.push(lerp(flatCoordinates[(lo - 1) * stride + i], flatCoordinates[lo * stride + i], t));\n }\n coordinate.push(m);\n return coordinate;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {number} m M.\n * @param {boolean} extrapolate Extrapolate.\n * @param {boolean} interpolate Interpolate.\n * @return {import(\"../../coordinate.js\").Coordinate} Coordinate.\n */\nexport function lineStringsCoordinateAtM(flatCoordinates, offset, ends, stride, m, extrapolate, interpolate) {\n if (interpolate) {\n return lineStringCoordinateAtM(flatCoordinates, offset, ends[ends.length - 1], stride, m, extrapolate);\n }\n var coordinate;\n if (m < flatCoordinates[stride - 1]) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(0, stride);\n coordinate[stride - 1] = m;\n return coordinate;\n }\n else {\n return null;\n }\n }\n if (flatCoordinates[flatCoordinates.length - 1] < m) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(flatCoordinates.length - stride);\n coordinate[stride - 1] = m;\n return coordinate;\n }\n else {\n return null;\n }\n }\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n if (offset == end) {\n continue;\n }\n if (m < flatCoordinates[offset + stride - 1]) {\n return null;\n }\n else if (m <= flatCoordinates[end - 1]) {\n return lineStringCoordinateAtM(flatCoordinates, offset, end, stride, m, false);\n }\n offset = end;\n }\n return null;\n}\n//# sourceMappingURL=interpolate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/interpolate.js\n// module id = MB6k\n// module chunks = 0","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iobject.js\n// module id = MU5D\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/BaseTile\n */\nimport Layer from './Layer.js';\nimport TileProperty from './TileProperty.js';\nimport { assign } from '../obj.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {number} [preload=0] Preload. Load low-resolution tiles up to `preload` levels. `0`\n * means no preloading.\n * @property {import(\"../source/Tile.js\").default} [source] Source for this layer.\n * @property {import(\"../PluggableMap.js\").default} [map] Sets the layer as overlay on a map. The map will not manage\n * this layer in its layers collection, and the layer will be rendered on top. This is useful for\n * temporary layers. The standard way to add a layer to a map and have it managed by the map is to\n * use {@link module:ol/Map#addLayer}.\n * @property {boolean} [useInterimTilesOnError=true] Use interim tiles on error.\n */\n/**\n * @classdesc\n * For layer sources that provide pre-rendered, tiled images in grids that are\n * organized by zoom levels for specific resolutions.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @extends {Layer<import(\"../source/Tile.js\").default>}\n * @api\n */\nvar BaseTileLayer = /** @class */ (function (_super) {\n __extends(BaseTileLayer, _super);\n /**\n * @param {Options=} opt_options Tile layer options.\n */\n function BaseTileLayer(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var baseOptions = assign({}, options);\n delete baseOptions.preload;\n delete baseOptions.useInterimTilesOnError;\n _this = _super.call(this, baseOptions) || this;\n _this.setPreload(options.preload !== undefined ? options.preload : 0);\n _this.setUseInterimTilesOnError(options.useInterimTilesOnError !== undefined\n ? options.useInterimTilesOnError\n : true);\n return _this;\n }\n /**\n * Return the level as number to which we will preload tiles up to.\n * @return {number} The level to preload tiles up to.\n * @observable\n * @api\n */\n BaseTileLayer.prototype.getPreload = function () {\n return /** @type {number} */ (this.get(TileProperty.PRELOAD));\n };\n /**\n * Set the level as number to which we will preload tiles up to.\n * @param {number} preload The level to preload tiles up to.\n * @observable\n * @api\n */\n BaseTileLayer.prototype.setPreload = function (preload) {\n this.set(TileProperty.PRELOAD, preload);\n };\n /**\n * Whether we use interim tiles on error.\n * @return {boolean} Use interim tiles on error.\n * @observable\n * @api\n */\n BaseTileLayer.prototype.getUseInterimTilesOnError = function () {\n return /** @type {boolean} */ (this.get(TileProperty.USE_INTERIM_TILES_ON_ERROR));\n };\n /**\n * Set whether we use interim tiles on error.\n * @param {boolean} useInterimTilesOnError Use interim tiles on error.\n * @observable\n * @api\n */\n BaseTileLayer.prototype.setUseInterimTilesOnError = function (useInterimTilesOnError) {\n this.set(TileProperty.USE_INTERIM_TILES_ON_ERROR, useInterimTilesOnError);\n };\n return BaseTileLayer;\n}(Layer));\nexport default BaseTileLayer;\n//# sourceMappingURL=BaseTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/BaseTile.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Tile\n */\nimport BaseTileLayer from './BaseTile.js';\nimport CanvasTileLayerRenderer from '../renderer/canvas/TileLayer.js';\n/**\n * @classdesc\n * For layer sources that provide pre-rendered, tiled images in grids that are\n * organized by zoom levels for specific resolutions.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @api\n */\nvar TileLayer = /** @class */ (function (_super) {\n __extends(TileLayer, _super);\n /**\n * @param {import(\"./BaseTile.js\").Options=} opt_options Tile layer options.\n */\n function TileLayer(opt_options) {\n return _super.call(this, opt_options) || this;\n }\n /**\n * Create a renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} A layer renderer.\n * @protected\n */\n TileLayer.prototype.createRenderer = function () {\n return new CanvasTileLayerRenderer(this);\n };\n return TileLayer;\n}(BaseTileLayer));\nexport default TileLayer;\n//# sourceMappingURL=Tile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Tile.js\n// module id = null\n// module chunks = ","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_is-array-iter.js\n// module id = Mhyx\n// module chunks = 0","/**\n * @module ol/style/Style\n */\nimport CircleStyle from './Circle.js';\nimport Fill from './Fill.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport Stroke from './Stroke.js';\nimport { assert } from '../asserts.js';\n/**\n * A function that takes an {@link module:ol/Feature} and a `{number}`\n * representing the view's resolution. The function should return a\n * {@link module:ol/style/Style} or an array of them. This way e.g. a\n * vector layer can be styled. If the function returns `undefined`, the\n * feature will not be rendered.\n *\n * @typedef {function(import(\"../Feature.js\").FeatureLike, number):(Style|Array<Style>|void)} StyleFunction\n */\n/**\n * A {@link Style}, an array of {@link Style}, or a {@link StyleFunction}.\n * @typedef {Style|Array<Style>|StyleFunction} StyleLike\n */\n/**\n * A function that takes an {@link module:ol/Feature} as argument and returns an\n * {@link module:ol/geom/Geometry} that will be rendered and styled for the feature.\n *\n * @typedef {function(import(\"../Feature.js\").FeatureLike):\n * (import(\"../geom/Geometry.js\").default|import(\"../render/Feature.js\").default|undefined)} GeometryFunction\n */\n/**\n * Custom renderer function. Takes two arguments:\n *\n * 1. The pixel coordinates of the geometry in GeoJSON notation.\n * 2. The {@link module:ol/render~State} of the layer renderer.\n *\n * @typedef {function((import(\"../coordinate.js\").Coordinate|Array<import(\"../coordinate.js\").Coordinate>|Array<Array<import(\"../coordinate.js\").Coordinate>>),import(\"../render.js\").State): void}\n * RenderFunction\n */\n/**\n * @typedef {Object} Options\n * @property {string|import(\"../geom/Geometry.js\").default|GeometryFunction} [geometry] Feature property or geometry\n * or function returning a geometry to render for this style.\n * @property {import(\"./Fill.js\").default} [fill] Fill style.\n * @property {import(\"./Image.js\").default} [image] Image style.\n * @property {RenderFunction} [renderer] Custom renderer. When configured, `fill`, `stroke` and `image` will be\n * ignored, and the provided function will be called with each render frame for each geometry.\n * @property {import(\"./Stroke.js\").default} [stroke] Stroke style.\n * @property {import(\"./Text.js\").default} [text] Text style.\n * @property {number} [zIndex] Z index.\n */\n/**\n * @classdesc\n * Container for vector feature rendering styles. Any changes made to the style\n * or its children through `set*()` methods will not take effect until the\n * feature or layer that uses the style is re-rendered.\n *\n * ## Feature styles\n *\n * If no style is defined, the following default style is used:\n * ```js\n * import {Fill, Stroke, Circle, Style} from 'ol/style';\n *\n * var fill = new Fill({\n * color: 'rgba(255,255,255,0.4)'\n * });\n * var stroke = new Stroke({\n * color: '#3399CC',\n * width: 1.25\n * });\n * var styles = [\n * new Style({\n * image: new Circle({\n * fill: fill,\n * stroke: stroke,\n * radius: 5\n * }),\n * fill: fill,\n * stroke: stroke\n * })\n * ];\n * ```\n *\n * A separate editing style has the following defaults:\n * ```js\n * import {Fill, Stroke, Circle, Style} from 'ol/style';\n * import GeometryType from 'ol/geom/GeometryType';\n *\n * var white = [255, 255, 255, 1];\n * var blue = [0, 153, 255, 1];\n * var width = 3;\n * styles[GeometryType.POLYGON] = [\n * new Style({\n * fill: new Fill({\n * color: [255, 255, 255, 0.5]\n * })\n * })\n * ];\n * styles[GeometryType.MULTI_POLYGON] =\n * styles[GeometryType.POLYGON];\n * styles[GeometryType.LINE_STRING] = [\n * new Style({\n * stroke: new Stroke({\n * color: white,\n * width: width + 2\n * })\n * }),\n * new Style({\n * stroke: new Stroke({\n * color: blue,\n * width: width\n * })\n * })\n * ];\n * styles[GeometryType.MULTI_LINE_STRING] =\n * styles[GeometryType.LINE_STRING];\n * styles[GeometryType.POINT] = [\n * new Style({\n * image: new Circle({\n * radius: width * 2,\n * fill: new Fill({\n * color: blue\n * }),\n * stroke: new Stroke({\n * color: white,\n * width: width / 2\n * })\n * }),\n * zIndex: Infinity\n * })\n * ];\n * styles[GeometryType.MULTI_POINT] =\n * styles[GeometryType.POINT];\n * styles[GeometryType.GEOMETRY_COLLECTION] =\n * styles[GeometryType.POLYGON].concat(\n * styles[GeometryType.LINE_STRING],\n * styles[GeometryType.POINT]\n * );\n * ```\n *\n * @api\n */\nvar Style = /** @class */ (function () {\n /**\n * @param {Options=} opt_options Style options.\n */\n function Style(opt_options) {\n var options = opt_options || {};\n /**\n * @private\n * @type {string|import(\"../geom/Geometry.js\").default|GeometryFunction}\n */\n this.geometry_ = null;\n /**\n * @private\n * @type {!GeometryFunction}\n */\n this.geometryFunction_ = defaultGeometryFunction;\n if (options.geometry !== undefined) {\n this.setGeometry(options.geometry);\n }\n /**\n * @private\n * @type {import(\"./Fill.js\").default}\n */\n this.fill_ = options.fill !== undefined ? options.fill : null;\n /**\n * @private\n * @type {import(\"./Image.js\").default}\n */\n this.image_ = options.image !== undefined ? options.image : null;\n /**\n * @private\n * @type {RenderFunction|null}\n */\n this.renderer_ = options.renderer !== undefined ? options.renderer : null;\n /**\n * @private\n * @type {import(\"./Stroke.js\").default}\n */\n this.stroke_ = options.stroke !== undefined ? options.stroke : null;\n /**\n * @private\n * @type {import(\"./Text.js\").default}\n */\n this.text_ = options.text !== undefined ? options.text : null;\n /**\n * @private\n * @type {number|undefined}\n */\n this.zIndex_ = options.zIndex;\n }\n /**\n * Clones the style.\n * @return {Style} The cloned style.\n * @api\n */\n Style.prototype.clone = function () {\n var geometry = this.getGeometry();\n if (geometry && typeof geometry === 'object') {\n geometry = /** @type {import(\"../geom/Geometry.js\").default} */ (geometry).clone();\n }\n return new Style({\n geometry: geometry,\n fill: this.getFill() ? this.getFill().clone() : undefined,\n image: this.getImage() ? this.getImage().clone() : undefined,\n stroke: this.getStroke() ? this.getStroke().clone() : undefined,\n text: this.getText() ? this.getText().clone() : undefined,\n zIndex: this.getZIndex(),\n });\n };\n /**\n * Get the custom renderer function that was configured with\n * {@link #setRenderer} or the `renderer` constructor option.\n * @return {RenderFunction|null} Custom renderer function.\n * @api\n */\n Style.prototype.getRenderer = function () {\n return this.renderer_;\n };\n /**\n * Sets a custom renderer function for this style. When set, `fill`, `stroke`\n * and `image` options of the style will be ignored.\n * @param {RenderFunction|null} renderer Custom renderer function.\n * @api\n */\n Style.prototype.setRenderer = function (renderer) {\n this.renderer_ = renderer;\n };\n /**\n * Get the geometry to be rendered.\n * @return {string|import(\"../geom/Geometry.js\").default|GeometryFunction}\n * Feature property or geometry or function that returns the geometry that will\n * be rendered with this style.\n * @api\n */\n Style.prototype.getGeometry = function () {\n return this.geometry_;\n };\n /**\n * Get the function used to generate a geometry for rendering.\n * @return {!GeometryFunction} Function that is called with a feature\n * and returns the geometry to render instead of the feature's geometry.\n * @api\n */\n Style.prototype.getGeometryFunction = function () {\n return this.geometryFunction_;\n };\n /**\n * Get the fill style.\n * @return {import(\"./Fill.js\").default} Fill style.\n * @api\n */\n Style.prototype.getFill = function () {\n return this.fill_;\n };\n /**\n * Set the fill style.\n * @param {import(\"./Fill.js\").default} fill Fill style.\n * @api\n */\n Style.prototype.setFill = function (fill) {\n this.fill_ = fill;\n };\n /**\n * Get the image style.\n * @return {import(\"./Image.js\").default} Image style.\n * @api\n */\n Style.prototype.getImage = function () {\n return this.image_;\n };\n /**\n * Set the image style.\n * @param {import(\"./Image.js\").default} image Image style.\n * @api\n */\n Style.prototype.setImage = function (image) {\n this.image_ = image;\n };\n /**\n * Get the stroke style.\n * @return {import(\"./Stroke.js\").default} Stroke style.\n * @api\n */\n Style.prototype.getStroke = function () {\n return this.stroke_;\n };\n /**\n * Set the stroke style.\n * @param {import(\"./Stroke.js\").default} stroke Stroke style.\n * @api\n */\n Style.prototype.setStroke = function (stroke) {\n this.stroke_ = stroke;\n };\n /**\n * Get the text style.\n * @return {import(\"./Text.js\").default} Text style.\n * @api\n */\n Style.prototype.getText = function () {\n return this.text_;\n };\n /**\n * Set the text style.\n * @param {import(\"./Text.js\").default} text Text style.\n * @api\n */\n Style.prototype.setText = function (text) {\n this.text_ = text;\n };\n /**\n * Get the z-index for the style.\n * @return {number|undefined} ZIndex.\n * @api\n */\n Style.prototype.getZIndex = function () {\n return this.zIndex_;\n };\n /**\n * Set a geometry that is rendered instead of the feature's geometry.\n *\n * @param {string|import(\"../geom/Geometry.js\").default|GeometryFunction} geometry\n * Feature property or geometry or function returning a geometry to render\n * for this style.\n * @api\n */\n Style.prototype.setGeometry = function (geometry) {\n if (typeof geometry === 'function') {\n this.geometryFunction_ = geometry;\n }\n else if (typeof geometry === 'string') {\n this.geometryFunction_ = function (feature) {\n return /** @type {import(\"../geom/Geometry.js\").default} */ (feature.get(geometry));\n };\n }\n else if (!geometry) {\n this.geometryFunction_ = defaultGeometryFunction;\n }\n else if (geometry !== undefined) {\n this.geometryFunction_ = function () {\n return /** @type {import(\"../geom/Geometry.js\").default} */ (geometry);\n };\n }\n this.geometry_ = geometry;\n };\n /**\n * Set the z-index.\n *\n * @param {number|undefined} zIndex ZIndex.\n * @api\n */\n Style.prototype.setZIndex = function (zIndex) {\n this.zIndex_ = zIndex;\n };\n return Style;\n}());\n/**\n * Convert the provided object into a style function. Functions passed through\n * unchanged. Arrays of Style or single style objects wrapped in a\n * new style function.\n * @param {StyleFunction|Array<Style>|Style} obj\n * A style function, a single style, or an array of styles.\n * @return {StyleFunction} A style function.\n */\nexport function toFunction(obj) {\n var styleFunction;\n if (typeof obj === 'function') {\n styleFunction = obj;\n }\n else {\n /**\n * @type {Array<Style>}\n */\n var styles_1;\n if (Array.isArray(obj)) {\n styles_1 = obj;\n }\n else {\n assert(typeof ( /** @type {?} */(obj).getZIndex) === 'function', 41); // Expected an `Style` or an array of `Style`\n var style = /** @type {Style} */ (obj);\n styles_1 = [style];\n }\n styleFunction = function () {\n return styles_1;\n };\n }\n return styleFunction;\n}\n/**\n * @type {Array<Style>}\n */\nvar defaultStyles = null;\n/**\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} resolution Resolution.\n * @return {Array<Style>} Style.\n */\nexport function createDefaultStyle(feature, resolution) {\n // We don't use an immediately-invoked function\n // and a closure so we don't get an error at script evaluation time in\n // browsers that do not support Canvas. (import(\"./Circle.js\").CircleStyle does\n // canvas.getContext('2d') at construction time, which will cause an.error\n // in such browsers.)\n if (!defaultStyles) {\n var fill = new Fill({\n color: 'rgba(255,255,255,0.4)',\n });\n var stroke = new Stroke({\n color: '#3399CC',\n width: 1.25,\n });\n defaultStyles = [\n new Style({\n image: new CircleStyle({\n fill: fill,\n stroke: stroke,\n radius: 5,\n }),\n fill: fill,\n stroke: stroke,\n }),\n ];\n }\n return defaultStyles;\n}\n/**\n * Default styles for editing features.\n * @return {Object<import(\"../geom/GeometryType.js\").default, Array<Style>>} Styles\n */\nexport function createEditingStyle() {\n /** @type {Object<import(\"../geom/GeometryType.js\").default, Array<Style>>} */\n var styles = {};\n var white = [255, 255, 255, 1];\n var blue = [0, 153, 255, 1];\n var width = 3;\n styles[GeometryType.POLYGON] = [\n new Style({\n fill: new Fill({\n color: [255, 255, 255, 0.5],\n }),\n }),\n ];\n styles[GeometryType.MULTI_POLYGON] = styles[GeometryType.POLYGON];\n styles[GeometryType.LINE_STRING] = [\n new Style({\n stroke: new Stroke({\n color: white,\n width: width + 2,\n }),\n }),\n new Style({\n stroke: new Stroke({\n color: blue,\n width: width,\n }),\n }),\n ];\n styles[GeometryType.MULTI_LINE_STRING] = styles[GeometryType.LINE_STRING];\n styles[GeometryType.CIRCLE] = styles[GeometryType.POLYGON].concat(styles[GeometryType.LINE_STRING]);\n styles[GeometryType.POINT] = [\n new Style({\n image: new CircleStyle({\n radius: width * 2,\n fill: new Fill({\n color: blue,\n }),\n stroke: new Stroke({\n color: white,\n width: width / 2,\n }),\n }),\n zIndex: Infinity,\n }),\n ];\n styles[GeometryType.MULTI_POINT] = styles[GeometryType.POINT];\n styles[GeometryType.GEOMETRY_COLLECTION] = styles[GeometryType.POLYGON].concat(styles[GeometryType.LINE_STRING], styles[GeometryType.POINT]);\n return styles;\n}\n/**\n * Function that is called with a feature and returns its default geometry.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature to get the geometry for.\n * @return {import(\"../geom/Geometry.js\").default|import(\"../render/Feature.js\").default|undefined} Geometry to render.\n */\nfunction defaultGeometryFunction(feature) {\n return feature.getGeometry();\n}\nexport default Style;\n//# sourceMappingURL=Style.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Style.js\n// module id = Mjwz\n// module chunks = 0","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-primitive.js\n// module id = MmMw\n// module chunks = 0","/**\n * @module ol/reproj\n */\nimport { IMAGE_SMOOTHING_DISABLED } from './source/common.js';\nimport { assign } from './obj.js';\nimport { containsCoordinate, createEmpty, extend, forEachCorner, getCenter, getHeight, getTopLeft, getWidth, } from './extent.js';\nimport { createCanvasContext2D } from './dom.js';\nimport { getPointResolution, transform } from './proj.js';\nimport { solveLinearSystem } from './math.js';\nvar brokenDiagonalRendering_;\n/**\n * This draws a small triangle into a canvas by setting the triangle as the clip region\n * and then drawing a (too large) rectangle\n *\n * @param {CanvasRenderingContext2D} ctx The context in which to draw the triangle\n * @param {number} u1 The x-coordinate of the second point. The first point is 0,0.\n * @param {number} v1 The y-coordinate of the second point.\n * @param {number} u2 The x-coordinate of the third point.\n * @param {number} v2 The y-coordinate of the third point.\n */\nfunction drawTestTriangle(ctx, u1, v1, u2, v2) {\n ctx.beginPath();\n ctx.moveTo(0, 0);\n ctx.lineTo(u1, v1);\n ctx.lineTo(u2, v2);\n ctx.closePath();\n ctx.save();\n ctx.clip();\n ctx.fillRect(0, 0, Math.max(u1, u2) + 1, Math.max(v1, v2));\n ctx.restore();\n}\n/**\n * Given the data from getImageData, see if the right values appear at the provided offset.\n * Returns true if either the color or transparency is off\n *\n * @param {Uint8ClampedArray} data The data returned from getImageData\n * @param {number} offset The pixel offset from the start of data.\n * @return {boolean} true if the diagonal rendering is broken\n */\nfunction verifyBrokenDiagonalRendering(data, offset) {\n // the values ought to be close to the rgba(210, 0, 0, 0.75)\n return (Math.abs(data[offset * 4] - 210) > 2 ||\n Math.abs(data[offset * 4 + 3] - 0.75 * 255) > 2);\n}\n/**\n * Determines if the current browser configuration can render triangular clip regions correctly.\n * This value is cached so the function is only expensive the first time called.\n * Firefox on Windows (as of now) does not if HWA is enabled. See https://bugzilla.mozilla.org/show_bug.cgi?id=1606976\n * IE also doesn't. Chrome works, and everything seems to work on OSX and Android. This function caches the\n * result. I suppose that it is conceivably possible that a browser might flip modes while the app is\n * running, but lets hope not.\n *\n * @return {boolean} true if the Diagonal Rendering is broken.\n */\nfunction isBrokenDiagonalRendering() {\n if (brokenDiagonalRendering_ === undefined) {\n var ctx = document.createElement('canvas').getContext('2d');\n ctx.globalCompositeOperation = 'lighter';\n ctx.fillStyle = 'rgba(210, 0, 0, 0.75)';\n drawTestTriangle(ctx, 4, 5, 4, 0);\n drawTestTriangle(ctx, 4, 5, 0, 5);\n var data = ctx.getImageData(0, 0, 3, 3).data;\n brokenDiagonalRendering_ =\n verifyBrokenDiagonalRendering(data, 0) ||\n verifyBrokenDiagonalRendering(data, 4) ||\n verifyBrokenDiagonalRendering(data, 8);\n }\n return brokenDiagonalRendering_;\n}\n/**\n * Calculates ideal resolution to use from the source in order to achieve\n * pixel mapping as close as possible to 1:1 during reprojection.\n * The resolution is calculated regardless of what resolutions\n * are actually available in the dataset (TileGrid, Image, ...).\n *\n * @param {import(\"./proj/Projection.js\").default} sourceProj Source projection.\n * @param {import(\"./proj/Projection.js\").default} targetProj Target projection.\n * @param {import(\"./coordinate.js\").Coordinate} targetCenter Target center.\n * @param {number} targetResolution Target resolution.\n * @return {number} The best resolution to use. Can be +-Infinity, NaN or 0.\n */\nexport function calculateSourceResolution(sourceProj, targetProj, targetCenter, targetResolution) {\n var sourceCenter = transform(targetCenter, targetProj, sourceProj);\n // calculate the ideal resolution of the source data\n var sourceResolution = getPointResolution(targetProj, targetResolution, targetCenter);\n var targetMetersPerUnit = targetProj.getMetersPerUnit();\n if (targetMetersPerUnit !== undefined) {\n sourceResolution *= targetMetersPerUnit;\n }\n var sourceMetersPerUnit = sourceProj.getMetersPerUnit();\n if (sourceMetersPerUnit !== undefined) {\n sourceResolution /= sourceMetersPerUnit;\n }\n // Based on the projection properties, the point resolution at the specified\n // coordinates may be slightly different. We need to reverse-compensate this\n // in order to achieve optimal results.\n var sourceExtent = sourceProj.getExtent();\n if (!sourceExtent || containsCoordinate(sourceExtent, sourceCenter)) {\n var compensationFactor = getPointResolution(sourceProj, sourceResolution, sourceCenter) /\n sourceResolution;\n if (isFinite(compensationFactor) && compensationFactor > 0) {\n sourceResolution /= compensationFactor;\n }\n }\n return sourceResolution;\n}\n/**\n * Calculates ideal resolution to use from the source in order to achieve\n * pixel mapping as close as possible to 1:1 during reprojection.\n * The resolution is calculated regardless of what resolutions\n * are actually available in the dataset (TileGrid, Image, ...).\n *\n * @param {import(\"./proj/Projection.js\").default} sourceProj Source projection.\n * @param {import(\"./proj/Projection.js\").default} targetProj Target projection.\n * @param {import(\"./extent.js\").Extent} targetExtent Target extent\n * @param {number} targetResolution Target resolution.\n * @return {number} The best resolution to use. Can be +-Infinity, NaN or 0.\n */\nexport function calculateSourceExtentResolution(sourceProj, targetProj, targetExtent, targetResolution) {\n var targetCenter = getCenter(targetExtent);\n var sourceResolution = calculateSourceResolution(sourceProj, targetProj, targetCenter, targetResolution);\n if (!isFinite(sourceResolution) || sourceResolution <= 0) {\n forEachCorner(targetExtent, function (corner) {\n sourceResolution = calculateSourceResolution(sourceProj, targetProj, corner, targetResolution);\n return isFinite(sourceResolution) && sourceResolution > 0;\n });\n }\n return sourceResolution;\n}\n/**\n * Renders the source data into new canvas based on the triangulation.\n *\n * @param {number} width Width of the canvas.\n * @param {number} height Height of the canvas.\n * @param {number} pixelRatio Pixel ratio.\n * @param {number} sourceResolution Source resolution.\n * @param {import(\"./extent.js\").Extent} sourceExtent Extent of the data source.\n * @param {number} targetResolution Target resolution.\n * @param {import(\"./extent.js\").Extent} targetExtent Target extent.\n * @param {import(\"./reproj/Triangulation.js\").default} triangulation\n * Calculated triangulation.\n * @param {Array<{extent: import(\"./extent.js\").Extent,\n * image: (HTMLCanvasElement|HTMLImageElement|HTMLVideoElement)}>} sources\n * Array of sources.\n * @param {number} gutter Gutter of the sources.\n * @param {boolean=} opt_renderEdges Render reprojection edges.\n * @param {object=} opt_contextOptions Properties to set on the canvas context.\n * @return {HTMLCanvasElement} Canvas with reprojected data.\n */\nexport function render(width, height, pixelRatio, sourceResolution, sourceExtent, targetResolution, targetExtent, triangulation, sources, gutter, opt_renderEdges, opt_contextOptions) {\n var context = createCanvasContext2D(Math.round(pixelRatio * width), Math.round(pixelRatio * height));\n assign(context, opt_contextOptions);\n if (sources.length === 0) {\n return context.canvas;\n }\n context.scale(pixelRatio, pixelRatio);\n function pixelRound(value) {\n return Math.round(value * pixelRatio) / pixelRatio;\n }\n context.globalCompositeOperation = 'lighter';\n var sourceDataExtent = createEmpty();\n sources.forEach(function (src, i, arr) {\n extend(sourceDataExtent, src.extent);\n });\n var canvasWidthInUnits = getWidth(sourceDataExtent);\n var canvasHeightInUnits = getHeight(sourceDataExtent);\n var stitchContext = createCanvasContext2D(Math.round((pixelRatio * canvasWidthInUnits) / sourceResolution), Math.round((pixelRatio * canvasHeightInUnits) / sourceResolution));\n assign(stitchContext, opt_contextOptions);\n var stitchScale = pixelRatio / sourceResolution;\n sources.forEach(function (src, i, arr) {\n var xPos = src.extent[0] - sourceDataExtent[0];\n var yPos = -(src.extent[3] - sourceDataExtent[3]);\n var srcWidth = getWidth(src.extent);\n var srcHeight = getHeight(src.extent);\n // This test should never fail -- but it does. Need to find a fix the upstream condition\n if (src.image.width > 0 && src.image.height > 0) {\n stitchContext.drawImage(src.image, gutter, gutter, src.image.width - 2 * gutter, src.image.height - 2 * gutter, xPos * stitchScale, yPos * stitchScale, srcWidth * stitchScale, srcHeight * stitchScale);\n }\n });\n var targetTopLeft = getTopLeft(targetExtent);\n triangulation.getTriangles().forEach(function (triangle, i, arr) {\n /* Calculate affine transform (src -> dst)\n * Resulting matrix can be used to transform coordinate\n * from `sourceProjection` to destination pixels.\n *\n * To optimize number of context calls and increase numerical stability,\n * we also do the following operations:\n * trans(-topLeftExtentCorner), scale(1 / targetResolution), scale(1, -1)\n * here before solving the linear system so [ui, vi] are pixel coordinates.\n *\n * Src points: xi, yi\n * Dst points: ui, vi\n * Affine coefficients: aij\n *\n * | x0 y0 1 0 0 0 | |a00| |u0|\n * | x1 y1 1 0 0 0 | |a01| |u1|\n * | x2 y2 1 0 0 0 | x |a02| = |u2|\n * | 0 0 0 x0 y0 1 | |a10| |v0|\n * | 0 0 0 x1 y1 1 | |a11| |v1|\n * | 0 0 0 x2 y2 1 | |a12| |v2|\n */\n var source = triangle.source;\n var target = triangle.target;\n var x0 = source[0][0], y0 = source[0][1];\n var x1 = source[1][0], y1 = source[1][1];\n var x2 = source[2][0], y2 = source[2][1];\n // Make sure that everything is on pixel boundaries\n var u0 = pixelRound((target[0][0] - targetTopLeft[0]) / targetResolution);\n var v0 = pixelRound(-(target[0][1] - targetTopLeft[1]) / targetResolution);\n var u1 = pixelRound((target[1][0] - targetTopLeft[0]) / targetResolution);\n var v1 = pixelRound(-(target[1][1] - targetTopLeft[1]) / targetResolution);\n var u2 = pixelRound((target[2][0] - targetTopLeft[0]) / targetResolution);\n var v2 = pixelRound(-(target[2][1] - targetTopLeft[1]) / targetResolution);\n // Shift all the source points to improve numerical stability\n // of all the subsequent calculations. The [x0, y0] is used here.\n // This is also used to simplify the linear system.\n var sourceNumericalShiftX = x0;\n var sourceNumericalShiftY = y0;\n x0 = 0;\n y0 = 0;\n x1 -= sourceNumericalShiftX;\n y1 -= sourceNumericalShiftY;\n x2 -= sourceNumericalShiftX;\n y2 -= sourceNumericalShiftY;\n var augmentedMatrix = [\n [x1, y1, 0, 0, u1 - u0],\n [x2, y2, 0, 0, u2 - u0],\n [0, 0, x1, y1, v1 - v0],\n [0, 0, x2, y2, v2 - v0],\n ];\n var affineCoefs = solveLinearSystem(augmentedMatrix);\n if (!affineCoefs) {\n return;\n }\n context.save();\n context.beginPath();\n if (isBrokenDiagonalRendering() ||\n opt_contextOptions === IMAGE_SMOOTHING_DISABLED) {\n // Make sure that all lines are horizontal or vertical\n context.moveTo(u1, v1);\n // This is the diagonal line. Do it in 4 steps\n var steps = 4;\n var ud = u0 - u1;\n var vd = v0 - v1;\n for (var step = 0; step < steps; step++) {\n // Go horizontally\n context.lineTo(u1 + pixelRound(((step + 1) * ud) / steps), v1 + pixelRound((step * vd) / (steps - 1)));\n // Go vertically\n if (step != steps - 1) {\n context.lineTo(u1 + pixelRound(((step + 1) * ud) / steps), v1 + pixelRound(((step + 1) * vd) / (steps - 1)));\n }\n }\n // We are almost at u0r, v0r\n context.lineTo(u2, v2);\n }\n else {\n context.moveTo(u1, v1);\n context.lineTo(u0, v0);\n context.lineTo(u2, v2);\n }\n context.clip();\n context.transform(affineCoefs[0], affineCoefs[2], affineCoefs[1], affineCoefs[3], u0, v0);\n context.translate(sourceDataExtent[0] - sourceNumericalShiftX, sourceDataExtent[3] - sourceNumericalShiftY);\n context.scale(sourceResolution / pixelRatio, -sourceResolution / pixelRatio);\n context.drawImage(stitchContext.canvas, 0, 0);\n context.restore();\n });\n if (opt_renderEdges) {\n context.save();\n context.globalCompositeOperation = 'source-over';\n context.strokeStyle = 'black';\n context.lineWidth = 1;\n triangulation.getTriangles().forEach(function (triangle, i, arr) {\n var target = triangle.target;\n var u0 = (target[0][0] - targetTopLeft[0]) / targetResolution;\n var v0 = -(target[0][1] - targetTopLeft[1]) / targetResolution;\n var u1 = (target[1][0] - targetTopLeft[0]) / targetResolution;\n var v1 = -(target[1][1] - targetTopLeft[1]) / targetResolution;\n var u2 = (target[2][0] - targetTopLeft[0]) / targetResolution;\n var v2 = -(target[2][1] - targetTopLeft[1]) / targetResolution;\n context.beginPath();\n context.moveTo(u1, v1);\n context.lineTo(u0, v0);\n context.lineTo(u2, v2);\n context.closePath();\n context.stroke();\n });\n context.restore();\n }\n return context.canvas;\n}\n//# sourceMappingURL=reproj.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/reproj.js\n// module id = N9JB\n// module chunks = 0","/**\n * @module ol/format/FormatType\n */\n/**\n * @enum {string}\n */\nexport default {\n ARRAY_BUFFER: 'arraybuffer',\n JSON: 'json',\n TEXT: 'text',\n XML: 'xml',\n};\n//# sourceMappingURL=FormatType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/format/FormatType.js\n// module id = NBiL\n// module chunks = 0","/**\n * @module ol/source/VectorEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when a feature is added to the source.\n * @event module:ol/source/Vector.VectorSourceEvent#addfeature\n * @api\n */\n ADDFEATURE: 'addfeature',\n /**\n * Triggered when a feature is updated.\n * @event module:ol/source/Vector.VectorSourceEvent#changefeature\n * @api\n */\n CHANGEFEATURE: 'changefeature',\n /**\n * Triggered when the clear method is called on the source.\n * @event module:ol/source/Vector.VectorSourceEvent#clear\n * @api\n */\n CLEAR: 'clear',\n /**\n * Triggered when a feature is removed from the source.\n * See {@link module:ol/source/Vector#clear source.clear()} for exceptions.\n * @event module:ol/source/Vector.VectorSourceEvent#removefeature\n * @api\n */\n REMOVEFEATURE: 'removefeature',\n /**\n * Triggered when features starts loading.\n * @event module:ol/source/Vector.VectorSourceEvent#featuresloadstart\n * @api\n */\n FEATURESLOADSTART: 'featuresloadstart',\n /**\n * Triggered when features finishes loading.\n * @event module:ol/source/Vector.VectorSourceEvent#featuresloadend\n * @api\n */\n FEATURESLOADEND: 'featuresloadend',\n /**\n * Triggered if feature loading results in an error.\n * @event module:ol/source/Vector.VectorSourceEvent#featuresloaderror\n * @api\n */\n FEATURESLOADERROR: 'featuresloaderror',\n};\n//# sourceMappingURL=VectorEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/VectorEventType.js\n// module id = NNCy\n// module chunks = 0","var ctx = require('./_ctx');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar getIterFn = require('./core.get-iterator-method');\nvar BREAK = {};\nvar RETURN = {};\nvar exports = module.exports = function (iterable, entries, fn, that, ITERATOR) {\n var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable);\n var f = ctx(fn, that, entries ? 2 : 1);\n var index = 0;\n var length, step, iterator, result;\n if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!');\n // fast case for arrays with default iterator\n if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) {\n result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]);\n if (result === BREAK || result === RETURN) return result;\n } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) {\n result = call(iterator, f, step.value, entries);\n if (result === BREAK || result === RETURN) return result;\n }\n};\nexports.BREAK = BREAK;\nexports.RETURN = RETURN;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_for-of.js\n// module id = NWt+\n// module chunks = 0","/*!\n * vuex v3.6.2\n * (c) 2021 Evan You\n * @license MIT\n */\nfunction applyMixin (Vue) {\n var version = Number(Vue.version.split('.')[0]);\n\n if (version >= 2) {\n Vue.mixin({ beforeCreate: vuexInit });\n } else {\n // override init and inject vuex init procedure\n // for 1.x backwards compatibility.\n var _init = Vue.prototype._init;\n Vue.prototype._init = function (options) {\n if ( options === void 0 ) options = {};\n\n options.init = options.init\n ? [vuexInit].concat(options.init)\n : vuexInit;\n _init.call(this, options);\n };\n }\n\n /**\n * Vuex init hook, injected into each instances init hooks list.\n */\n\n function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }\n}\n\nvar target = typeof window !== 'undefined'\n ? window\n : typeof global !== 'undefined'\n ? global\n : {};\nvar devtoolHook = target.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n\nfunction devtoolPlugin (store) {\n if (!devtoolHook) { return }\n\n store._devtoolHook = devtoolHook;\n\n devtoolHook.emit('vuex:init', store);\n\n devtoolHook.on('vuex:travel-to-state', function (targetState) {\n store.replaceState(targetState);\n });\n\n store.subscribe(function (mutation, state) {\n devtoolHook.emit('vuex:mutation', mutation, state);\n }, { prepend: true });\n\n store.subscribeAction(function (action, state) {\n devtoolHook.emit('vuex:action', action, state);\n }, { prepend: true });\n}\n\n/**\n * Get the first item that pass the test\n * by second argument function\n *\n * @param {Array} list\n * @param {Function} f\n * @return {*}\n */\nfunction find (list, f) {\n return list.filter(f)[0]\n}\n\n/**\n * Deep copy the given object considering circular structure.\n * This function caches all nested objects and its copies.\n * If it detects circular structure, use cached copy to avoid infinite loop.\n *\n * @param {*} obj\n * @param {Array<Object>} cache\n * @return {*}\n */\nfunction deepCopy (obj, cache) {\n if ( cache === void 0 ) cache = [];\n\n // just return if obj is immutable value\n if (obj === null || typeof obj !== 'object') {\n return obj\n }\n\n // if obj is hit, it is in circular structure\n var hit = find(cache, function (c) { return c.original === obj; });\n if (hit) {\n return hit.copy\n }\n\n var copy = Array.isArray(obj) ? [] : {};\n // put the copy into cache at first\n // because we want to refer it in recursive deepCopy\n cache.push({\n original: obj,\n copy: copy\n });\n\n Object.keys(obj).forEach(function (key) {\n copy[key] = deepCopy(obj[key], cache);\n });\n\n return copy\n}\n\n/**\n * forEach for object\n */\nfunction forEachValue (obj, fn) {\n Object.keys(obj).forEach(function (key) { return fn(obj[key], key); });\n}\n\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\nfunction isPromise (val) {\n return val && typeof val.then === 'function'\n}\n\nfunction assert (condition, msg) {\n if (!condition) { throw new Error((\"[vuex] \" + msg)) }\n}\n\nfunction partial (fn, arg) {\n return function () {\n return fn(arg)\n }\n}\n\n// Base data struct for store's module, package with some attribute and method\nvar Module = function Module (rawModule, runtime) {\n this.runtime = runtime;\n // Store some children item\n this._children = Object.create(null);\n // Store the origin module object which passed by programmer\n this._rawModule = rawModule;\n var rawState = rawModule.state;\n\n // Store the origin module's state\n this.state = (typeof rawState === 'function' ? rawState() : rawState) || {};\n};\n\nvar prototypeAccessors = { namespaced: { configurable: true } };\n\nprototypeAccessors.namespaced.get = function () {\n return !!this._rawModule.namespaced\n};\n\nModule.prototype.addChild = function addChild (key, module) {\n this._children[key] = module;\n};\n\nModule.prototype.removeChild = function removeChild (key) {\n delete this._children[key];\n};\n\nModule.prototype.getChild = function getChild (key) {\n return this._children[key]\n};\n\nModule.prototype.hasChild = function hasChild (key) {\n return key in this._children\n};\n\nModule.prototype.update = function update (rawModule) {\n this._rawModule.namespaced = rawModule.namespaced;\n if (rawModule.actions) {\n this._rawModule.actions = rawModule.actions;\n }\n if (rawModule.mutations) {\n this._rawModule.mutations = rawModule.mutations;\n }\n if (rawModule.getters) {\n this._rawModule.getters = rawModule.getters;\n }\n};\n\nModule.prototype.forEachChild = function forEachChild (fn) {\n forEachValue(this._children, fn);\n};\n\nModule.prototype.forEachGetter = function forEachGetter (fn) {\n if (this._rawModule.getters) {\n forEachValue(this._rawModule.getters, fn);\n }\n};\n\nModule.prototype.forEachAction = function forEachAction (fn) {\n if (this._rawModule.actions) {\n forEachValue(this._rawModule.actions, fn);\n }\n};\n\nModule.prototype.forEachMutation = function forEachMutation (fn) {\n if (this._rawModule.mutations) {\n forEachValue(this._rawModule.mutations, fn);\n }\n};\n\nObject.defineProperties( Module.prototype, prototypeAccessors );\n\nvar ModuleCollection = function ModuleCollection (rawRootModule) {\n // register root module (Vuex.Store options)\n this.register([], rawRootModule, false);\n};\n\nModuleCollection.prototype.get = function get (path) {\n return path.reduce(function (module, key) {\n return module.getChild(key)\n }, this.root)\n};\n\nModuleCollection.prototype.getNamespace = function getNamespace (path) {\n var module = this.root;\n return path.reduce(function (namespace, key) {\n module = module.getChild(key);\n return namespace + (module.namespaced ? key + '/' : '')\n }, '')\n};\n\nModuleCollection.prototype.update = function update$1 (rawRootModule) {\n update([], this.root, rawRootModule);\n};\n\nModuleCollection.prototype.register = function register (path, rawModule, runtime) {\n var this$1 = this;\n if ( runtime === void 0 ) runtime = true;\n\n if ((process.env.NODE_ENV !== 'production')) {\n assertRawModule(path, rawModule);\n }\n\n var newModule = new Module(rawModule, runtime);\n if (path.length === 0) {\n this.root = newModule;\n } else {\n var parent = this.get(path.slice(0, -1));\n parent.addChild(path[path.length - 1], newModule);\n }\n\n // register nested modules\n if (rawModule.modules) {\n forEachValue(rawModule.modules, function (rawChildModule, key) {\n this$1.register(path.concat(key), rawChildModule, runtime);\n });\n }\n};\n\nModuleCollection.prototype.unregister = function unregister (path) {\n var parent = this.get(path.slice(0, -1));\n var key = path[path.length - 1];\n var child = parent.getChild(key);\n\n if (!child) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\n \"[vuex] trying to unregister module '\" + key + \"', which is \" +\n \"not registered\"\n );\n }\n return\n }\n\n if (!child.runtime) {\n return\n }\n\n parent.removeChild(key);\n};\n\nModuleCollection.prototype.isRegistered = function isRegistered (path) {\n var parent = this.get(path.slice(0, -1));\n var key = path[path.length - 1];\n\n if (parent) {\n return parent.hasChild(key)\n }\n\n return false\n};\n\nfunction update (path, targetModule, newModule) {\n if ((process.env.NODE_ENV !== 'production')) {\n assertRawModule(path, newModule);\n }\n\n // update target module\n targetModule.update(newModule);\n\n // update nested modules\n if (newModule.modules) {\n for (var key in newModule.modules) {\n if (!targetModule.getChild(key)) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\n \"[vuex] trying to add a new module '\" + key + \"' on hot reloading, \" +\n 'manual reload is needed'\n );\n }\n return\n }\n update(\n path.concat(key),\n targetModule.getChild(key),\n newModule.modules[key]\n );\n }\n }\n}\n\nvar functionAssert = {\n assert: function (value) { return typeof value === 'function'; },\n expected: 'function'\n};\n\nvar objectAssert = {\n assert: function (value) { return typeof value === 'function' ||\n (typeof value === 'object' && typeof value.handler === 'function'); },\n expected: 'function or object with \"handler\" function'\n};\n\nvar assertTypes = {\n getters: functionAssert,\n mutations: functionAssert,\n actions: objectAssert\n};\n\nfunction assertRawModule (path, rawModule) {\n Object.keys(assertTypes).forEach(function (key) {\n if (!rawModule[key]) { return }\n\n var assertOptions = assertTypes[key];\n\n forEachValue(rawModule[key], function (value, type) {\n assert(\n assertOptions.assert(value),\n makeAssertionMessage(path, key, type, value, assertOptions.expected)\n );\n });\n });\n}\n\nfunction makeAssertionMessage (path, key, type, value, expected) {\n var buf = key + \" should be \" + expected + \" but \\\"\" + key + \".\" + type + \"\\\"\";\n if (path.length > 0) {\n buf += \" in module \\\"\" + (path.join('.')) + \"\\\"\";\n }\n buf += \" is \" + (JSON.stringify(value)) + \".\";\n return buf\n}\n\nvar Vue; // bind on install\n\nvar Store = function Store (options) {\n var this$1 = this;\n if ( options === void 0 ) options = {};\n\n // Auto install if it is not done yet and `window` has `Vue`.\n // To allow users to avoid auto-installation in some cases,\n // this code should be placed here. See #731\n if (!Vue && typeof window !== 'undefined' && window.Vue) {\n install(window.Vue);\n }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Vue, \"must call Vue.use(Vuex) before creating a store instance.\");\n assert(typeof Promise !== 'undefined', \"vuex requires a Promise polyfill in this browser.\");\n assert(this instanceof Store, \"store must be called with the new operator.\");\n }\n\n var plugins = options.plugins; if ( plugins === void 0 ) plugins = [];\n var strict = options.strict; if ( strict === void 0 ) strict = false;\n\n // store internal state\n this._committing = false;\n this._actions = Object.create(null);\n this._actionSubscribers = [];\n this._mutations = Object.create(null);\n this._wrappedGetters = Object.create(null);\n this._modules = new ModuleCollection(options);\n this._modulesNamespaceMap = Object.create(null);\n this._subscribers = [];\n this._watcherVM = new Vue();\n this._makeLocalGettersCache = Object.create(null);\n\n // bind commit and dispatch to self\n var store = this;\n var ref = this;\n var dispatch = ref.dispatch;\n var commit = ref.commit;\n this.dispatch = function boundDispatch (type, payload) {\n return dispatch.call(store, type, payload)\n };\n this.commit = function boundCommit (type, payload, options) {\n return commit.call(store, type, payload, options)\n };\n\n // strict mode\n this.strict = strict;\n\n var state = this._modules.root.state;\n\n // init root module.\n // this also recursively registers all sub-modules\n // and collects all module getters inside this._wrappedGetters\n installModule(this, state, [], this._modules.root);\n\n // initialize the store vm, which is responsible for the reactivity\n // (also registers _wrappedGetters as computed properties)\n resetStoreVM(this, state);\n\n // apply plugins\n plugins.forEach(function (plugin) { return plugin(this$1); });\n\n var useDevtools = options.devtools !== undefined ? options.devtools : Vue.config.devtools;\n if (useDevtools) {\n devtoolPlugin(this);\n }\n};\n\nvar prototypeAccessors$1 = { state: { configurable: true } };\n\nprototypeAccessors$1.state.get = function () {\n return this._vm._data.$$state\n};\n\nprototypeAccessors$1.state.set = function (v) {\n if ((process.env.NODE_ENV !== 'production')) {\n assert(false, \"use store.replaceState() to explicit replace store state.\");\n }\n};\n\nStore.prototype.commit = function commit (_type, _payload, _options) {\n var this$1 = this;\n\n // check object-style commit\n var ref = unifyObjectStyle(_type, _payload, _options);\n var type = ref.type;\n var payload = ref.payload;\n var options = ref.options;\n\n var mutation = { type: type, payload: payload };\n var entry = this._mutations[type];\n if (!entry) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] unknown mutation type: \" + type));\n }\n return\n }\n this._withCommit(function () {\n entry.forEach(function commitIterator (handler) {\n handler(payload);\n });\n });\n\n this._subscribers\n .slice() // shallow copy to prevent iterator invalidation if subscriber synchronously calls unsubscribe\n .forEach(function (sub) { return sub(mutation, this$1.state); });\n\n if (\n (process.env.NODE_ENV !== 'production') &&\n options && options.silent\n ) {\n console.warn(\n \"[vuex] mutation type: \" + type + \". Silent option has been removed. \" +\n 'Use the filter functionality in the vue-devtools'\n );\n }\n};\n\nStore.prototype.dispatch = function dispatch (_type, _payload) {\n var this$1 = this;\n\n // check object-style dispatch\n var ref = unifyObjectStyle(_type, _payload);\n var type = ref.type;\n var payload = ref.payload;\n\n var action = { type: type, payload: payload };\n var entry = this._actions[type];\n if (!entry) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] unknown action type: \" + type));\n }\n return\n }\n\n try {\n this._actionSubscribers\n .slice() // shallow copy to prevent iterator invalidation if subscriber synchronously calls unsubscribe\n .filter(function (sub) { return sub.before; })\n .forEach(function (sub) { return sub.before(action, this$1.state); });\n } catch (e) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\"[vuex] error in before action subscribers: \");\n console.error(e);\n }\n }\n\n var result = entry.length > 1\n ? Promise.all(entry.map(function (handler) { return handler(payload); }))\n : entry[0](payload);\n\n return new Promise(function (resolve, reject) {\n result.then(function (res) {\n try {\n this$1._actionSubscribers\n .filter(function (sub) { return sub.after; })\n .forEach(function (sub) { return sub.after(action, this$1.state); });\n } catch (e) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\"[vuex] error in after action subscribers: \");\n console.error(e);\n }\n }\n resolve(res);\n }, function (error) {\n try {\n this$1._actionSubscribers\n .filter(function (sub) { return sub.error; })\n .forEach(function (sub) { return sub.error(action, this$1.state, error); });\n } catch (e) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\"[vuex] error in error action subscribers: \");\n console.error(e);\n }\n }\n reject(error);\n });\n })\n};\n\nStore.prototype.subscribe = function subscribe (fn, options) {\n return genericSubscribe(fn, this._subscribers, options)\n};\n\nStore.prototype.subscribeAction = function subscribeAction (fn, options) {\n var subs = typeof fn === 'function' ? { before: fn } : fn;\n return genericSubscribe(subs, this._actionSubscribers, options)\n};\n\nStore.prototype.watch = function watch (getter, cb, options) {\n var this$1 = this;\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(typeof getter === 'function', \"store.watch only accepts a function.\");\n }\n return this._watcherVM.$watch(function () { return getter(this$1.state, this$1.getters); }, cb, options)\n};\n\nStore.prototype.replaceState = function replaceState (state) {\n var this$1 = this;\n\n this._withCommit(function () {\n this$1._vm._data.$$state = state;\n });\n};\n\nStore.prototype.registerModule = function registerModule (path, rawModule, options) {\n if ( options === void 0 ) options = {};\n\n if (typeof path === 'string') { path = [path]; }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n assert(path.length > 0, 'cannot register the root module by using registerModule.');\n }\n\n this._modules.register(path, rawModule);\n installModule(this, this.state, path, this._modules.get(path), options.preserveState);\n // reset store to update getters...\n resetStoreVM(this, this.state);\n};\n\nStore.prototype.unregisterModule = function unregisterModule (path) {\n var this$1 = this;\n\n if (typeof path === 'string') { path = [path]; }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n }\n\n this._modules.unregister(path);\n this._withCommit(function () {\n var parentState = getNestedState(this$1.state, path.slice(0, -1));\n Vue.delete(parentState, path[path.length - 1]);\n });\n resetStore(this);\n};\n\nStore.prototype.hasModule = function hasModule (path) {\n if (typeof path === 'string') { path = [path]; }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n }\n\n return this._modules.isRegistered(path)\n};\n\nStore.prototype.hotUpdate = function hotUpdate (newOptions) {\n this._modules.update(newOptions);\n resetStore(this, true);\n};\n\nStore.prototype._withCommit = function _withCommit (fn) {\n var committing = this._committing;\n this._committing = true;\n fn();\n this._committing = committing;\n};\n\nObject.defineProperties( Store.prototype, prototypeAccessors$1 );\n\nfunction genericSubscribe (fn, subs, options) {\n if (subs.indexOf(fn) < 0) {\n options && options.prepend\n ? subs.unshift(fn)\n : subs.push(fn);\n }\n return function () {\n var i = subs.indexOf(fn);\n if (i > -1) {\n subs.splice(i, 1);\n }\n }\n}\n\nfunction resetStore (store, hot) {\n store._actions = Object.create(null);\n store._mutations = Object.create(null);\n store._wrappedGetters = Object.create(null);\n store._modulesNamespaceMap = Object.create(null);\n var state = store.state;\n // init all modules\n installModule(store, state, [], store._modules.root, true);\n // reset vm\n resetStoreVM(store, state, hot);\n}\n\nfunction resetStoreVM (store, state, hot) {\n var oldVm = store._vm;\n\n // bind store public getters\n store.getters = {};\n // reset local getters cache\n store._makeLocalGettersCache = Object.create(null);\n var wrappedGetters = store._wrappedGetters;\n var computed = {};\n forEachValue(wrappedGetters, function (fn, key) {\n // use computed to leverage its lazy-caching mechanism\n // direct inline function use will lead to closure preserving oldVm.\n // using partial to return function with only arguments preserved in closure environment.\n computed[key] = partial(fn, store);\n Object.defineProperty(store.getters, key, {\n get: function () { return store._vm[key]; },\n enumerable: true // for local getters\n });\n });\n\n // use a Vue instance to store the state tree\n // suppress warnings just in case the user has added\n // some funky global mixins\n var silent = Vue.config.silent;\n Vue.config.silent = true;\n store._vm = new Vue({\n data: {\n $$state: state\n },\n computed: computed\n });\n Vue.config.silent = silent;\n\n // enable strict mode for new vm\n if (store.strict) {\n enableStrictMode(store);\n }\n\n if (oldVm) {\n if (hot) {\n // dispatch changes in all subscribed watchers\n // to force getter re-evaluation for hot reloading.\n store._withCommit(function () {\n oldVm._data.$$state = null;\n });\n }\n Vue.nextTick(function () { return oldVm.$destroy(); });\n }\n}\n\nfunction installModule (store, rootState, path, module, hot) {\n var isRoot = !path.length;\n var namespace = store._modules.getNamespace(path);\n\n // register in namespace map\n if (module.namespaced) {\n if (store._modulesNamespaceMap[namespace] && (process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] duplicate namespace \" + namespace + \" for the namespaced module \" + (path.join('/'))));\n }\n store._modulesNamespaceMap[namespace] = module;\n }\n\n // set state\n if (!isRoot && !hot) {\n var parentState = getNestedState(rootState, path.slice(0, -1));\n var moduleName = path[path.length - 1];\n store._withCommit(function () {\n if ((process.env.NODE_ENV !== 'production')) {\n if (moduleName in parentState) {\n console.warn(\n (\"[vuex] state field \\\"\" + moduleName + \"\\\" was overridden by a module with the same name at \\\"\" + (path.join('.')) + \"\\\"\")\n );\n }\n }\n Vue.set(parentState, moduleName, module.state);\n });\n }\n\n var local = module.context = makeLocalContext(store, namespace, path);\n\n module.forEachMutation(function (mutation, key) {\n var namespacedType = namespace + key;\n registerMutation(store, namespacedType, mutation, local);\n });\n\n module.forEachAction(function (action, key) {\n var type = action.root ? key : namespace + key;\n var handler = action.handler || action;\n registerAction(store, type, handler, local);\n });\n\n module.forEachGetter(function (getter, key) {\n var namespacedType = namespace + key;\n registerGetter(store, namespacedType, getter, local);\n });\n\n module.forEachChild(function (child, key) {\n installModule(store, rootState, path.concat(key), child, hot);\n });\n}\n\n/**\n * make localized dispatch, commit, getters and state\n * if there is no namespace, just use root ones\n */\nfunction makeLocalContext (store, namespace, path) {\n var noNamespace = namespace === '';\n\n var local = {\n dispatch: noNamespace ? store.dispatch : function (_type, _payload, _options) {\n var args = unifyObjectStyle(_type, _payload, _options);\n var payload = args.payload;\n var options = args.options;\n var type = args.type;\n\n if (!options || !options.root) {\n type = namespace + type;\n if ((process.env.NODE_ENV !== 'production') && !store._actions[type]) {\n console.error((\"[vuex] unknown local action type: \" + (args.type) + \", global type: \" + type));\n return\n }\n }\n\n return store.dispatch(type, payload)\n },\n\n commit: noNamespace ? store.commit : function (_type, _payload, _options) {\n var args = unifyObjectStyle(_type, _payload, _options);\n var payload = args.payload;\n var options = args.options;\n var type = args.type;\n\n if (!options || !options.root) {\n type = namespace + type;\n if ((process.env.NODE_ENV !== 'production') && !store._mutations[type]) {\n console.error((\"[vuex] unknown local mutation type: \" + (args.type) + \", global type: \" + type));\n return\n }\n }\n\n store.commit(type, payload, options);\n }\n };\n\n // getters and state object must be gotten lazily\n // because they will be changed by vm update\n Object.defineProperties(local, {\n getters: {\n get: noNamespace\n ? function () { return store.getters; }\n : function () { return makeLocalGetters(store, namespace); }\n },\n state: {\n get: function () { return getNestedState(store.state, path); }\n }\n });\n\n return local\n}\n\nfunction makeLocalGetters (store, namespace) {\n if (!store._makeLocalGettersCache[namespace]) {\n var gettersProxy = {};\n var splitPos = namespace.length;\n Object.keys(store.getters).forEach(function (type) {\n // skip if the target getter is not match this namespace\n if (type.slice(0, splitPos) !== namespace) { return }\n\n // extract local getter type\n var localType = type.slice(splitPos);\n\n // Add a port to the getters proxy.\n // Define as getter property because\n // we do not want to evaluate the getters in this time.\n Object.defineProperty(gettersProxy, localType, {\n get: function () { return store.getters[type]; },\n enumerable: true\n });\n });\n store._makeLocalGettersCache[namespace] = gettersProxy;\n }\n\n return store._makeLocalGettersCache[namespace]\n}\n\nfunction registerMutation (store, type, handler, local) {\n var entry = store._mutations[type] || (store._mutations[type] = []);\n entry.push(function wrappedMutationHandler (payload) {\n handler.call(store, local.state, payload);\n });\n}\n\nfunction registerAction (store, type, handler, local) {\n var entry = store._actions[type] || (store._actions[type] = []);\n entry.push(function wrappedActionHandler (payload) {\n var res = handler.call(store, {\n dispatch: local.dispatch,\n commit: local.commit,\n getters: local.getters,\n state: local.state,\n rootGetters: store.getters,\n rootState: store.state\n }, payload);\n if (!isPromise(res)) {\n res = Promise.resolve(res);\n }\n if (store._devtoolHook) {\n return res.catch(function (err) {\n store._devtoolHook.emit('vuex:error', err);\n throw err\n })\n } else {\n return res\n }\n });\n}\n\nfunction registerGetter (store, type, rawGetter, local) {\n if (store._wrappedGetters[type]) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] duplicate getter key: \" + type));\n }\n return\n }\n store._wrappedGetters[type] = function wrappedGetter (store) {\n return rawGetter(\n local.state, // local state\n local.getters, // local getters\n store.state, // root state\n store.getters // root getters\n )\n };\n}\n\nfunction enableStrictMode (store) {\n store._vm.$watch(function () { return this._data.$$state }, function () {\n if ((process.env.NODE_ENV !== 'production')) {\n assert(store._committing, \"do not mutate vuex store state outside mutation handlers.\");\n }\n }, { deep: true, sync: true });\n}\n\nfunction getNestedState (state, path) {\n return path.reduce(function (state, key) { return state[key]; }, state)\n}\n\nfunction unifyObjectStyle (type, payload, options) {\n if (isObject(type) && type.type) {\n options = payload;\n payload = type;\n type = type.type;\n }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(typeof type === 'string', (\"expects string as the type, but found \" + (typeof type) + \".\"));\n }\n\n return { type: type, payload: payload, options: options }\n}\n\nfunction install (_Vue) {\n if (Vue && _Vue === Vue) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error(\n '[vuex] already installed. Vue.use(Vuex) should be called only once.'\n );\n }\n return\n }\n Vue = _Vue;\n applyMixin(Vue);\n}\n\n/**\n * Reduce the code which written in Vue.js for getting the state.\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} states # Object's item can be a function which accept state and getters for param, you can do something for state and getters in it.\n * @param {Object}\n */\nvar mapState = normalizeNamespace(function (namespace, states) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(states)) {\n console.error('[vuex] mapState: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(states).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedState () {\n var state = this.$store.state;\n var getters = this.$store.getters;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapState', namespace);\n if (!module) {\n return\n }\n state = module.context.state;\n getters = module.context.getters;\n }\n return typeof val === 'function'\n ? val.call(this, state, getters)\n : state[val]\n };\n // mark vuex getter for devtools\n res[key].vuex = true;\n });\n return res\n});\n\n/**\n * Reduce the code which written in Vue.js for committing the mutation\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} mutations # Object's item can be a function which accept `commit` function as the first param, it can accept another params. You can commit mutation and do any other things in this function. specially, You need to pass anthor params from the mapped function.\n * @return {Object}\n */\nvar mapMutations = normalizeNamespace(function (namespace, mutations) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(mutations)) {\n console.error('[vuex] mapMutations: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(mutations).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedMutation () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n // Get the commit method from store\n var commit = this.$store.commit;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapMutations', namespace);\n if (!module) {\n return\n }\n commit = module.context.commit;\n }\n return typeof val === 'function'\n ? val.apply(this, [commit].concat(args))\n : commit.apply(this.$store, [val].concat(args))\n };\n });\n return res\n});\n\n/**\n * Reduce the code which written in Vue.js for getting the getters\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} getters\n * @return {Object}\n */\nvar mapGetters = normalizeNamespace(function (namespace, getters) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(getters)) {\n console.error('[vuex] mapGetters: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(getters).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n // The namespace has been mutated by normalizeNamespace\n val = namespace + val;\n res[key] = function mappedGetter () {\n if (namespace && !getModuleByNamespace(this.$store, 'mapGetters', namespace)) {\n return\n }\n if ((process.env.NODE_ENV !== 'production') && !(val in this.$store.getters)) {\n console.error((\"[vuex] unknown getter: \" + val));\n return\n }\n return this.$store.getters[val]\n };\n // mark vuex getter for devtools\n res[key].vuex = true;\n });\n return res\n});\n\n/**\n * Reduce the code which written in Vue.js for dispatch the action\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} actions # Object's item can be a function which accept `dispatch` function as the first param, it can accept anthor params. You can dispatch action and do any other things in this function. specially, You need to pass anthor params from the mapped function.\n * @return {Object}\n */\nvar mapActions = normalizeNamespace(function (namespace, actions) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(actions)) {\n console.error('[vuex] mapActions: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(actions).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedAction () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n // get dispatch function from store\n var dispatch = this.$store.dispatch;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapActions', namespace);\n if (!module) {\n return\n }\n dispatch = module.context.dispatch;\n }\n return typeof val === 'function'\n ? val.apply(this, [dispatch].concat(args))\n : dispatch.apply(this.$store, [val].concat(args))\n };\n });\n return res\n});\n\n/**\n * Rebinding namespace param for mapXXX function in special scoped, and return them by simple object\n * @param {String} namespace\n * @return {Object}\n */\nvar createNamespacedHelpers = function (namespace) { return ({\n mapState: mapState.bind(null, namespace),\n mapGetters: mapGetters.bind(null, namespace),\n mapMutations: mapMutations.bind(null, namespace),\n mapActions: mapActions.bind(null, namespace)\n}); };\n\n/**\n * Normalize the map\n * normalizeMap([1, 2, 3]) => [ { key: 1, val: 1 }, { key: 2, val: 2 }, { key: 3, val: 3 } ]\n * normalizeMap({a: 1, b: 2, c: 3}) => [ { key: 'a', val: 1 }, { key: 'b', val: 2 }, { key: 'c', val: 3 } ]\n * @param {Array|Object} map\n * @return {Object}\n */\nfunction normalizeMap (map) {\n if (!isValidMap(map)) {\n return []\n }\n return Array.isArray(map)\n ? map.map(function (key) { return ({ key: key, val: key }); })\n : Object.keys(map).map(function (key) { return ({ key: key, val: map[key] }); })\n}\n\n/**\n * Validate whether given map is valid or not\n * @param {*} map\n * @return {Boolean}\n */\nfunction isValidMap (map) {\n return Array.isArray(map) || isObject(map)\n}\n\n/**\n * Return a function expect two param contains namespace and map. it will normalize the namespace and then the param's function will handle the new namespace and the map.\n * @param {Function} fn\n * @return {Function}\n */\nfunction normalizeNamespace (fn) {\n return function (namespace, map) {\n if (typeof namespace !== 'string') {\n map = namespace;\n namespace = '';\n } else if (namespace.charAt(namespace.length - 1) !== '/') {\n namespace += '/';\n }\n return fn(namespace, map)\n }\n}\n\n/**\n * Search a special module from store by namespace. if module not exist, print error message.\n * @param {Object} store\n * @param {String} helper\n * @param {String} namespace\n * @return {Object}\n */\nfunction getModuleByNamespace (store, helper, namespace) {\n var module = store._modulesNamespaceMap[namespace];\n if ((process.env.NODE_ENV !== 'production') && !module) {\n console.error((\"[vuex] module namespace not found in \" + helper + \"(): \" + namespace));\n }\n return module\n}\n\n// Credits: borrowed code from fcomb/redux-logger\n\nfunction createLogger (ref) {\n if ( ref === void 0 ) ref = {};\n var collapsed = ref.collapsed; if ( collapsed === void 0 ) collapsed = true;\n var filter = ref.filter; if ( filter === void 0 ) filter = function (mutation, stateBefore, stateAfter) { return true; };\n var transformer = ref.transformer; if ( transformer === void 0 ) transformer = function (state) { return state; };\n var mutationTransformer = ref.mutationTransformer; if ( mutationTransformer === void 0 ) mutationTransformer = function (mut) { return mut; };\n var actionFilter = ref.actionFilter; if ( actionFilter === void 0 ) actionFilter = function (action, state) { return true; };\n var actionTransformer = ref.actionTransformer; if ( actionTransformer === void 0 ) actionTransformer = function (act) { return act; };\n var logMutations = ref.logMutations; if ( logMutations === void 0 ) logMutations = true;\n var logActions = ref.logActions; if ( logActions === void 0 ) logActions = true;\n var logger = ref.logger; if ( logger === void 0 ) logger = console;\n\n return function (store) {\n var prevState = deepCopy(store.state);\n\n if (typeof logger === 'undefined') {\n return\n }\n\n if (logMutations) {\n store.subscribe(function (mutation, state) {\n var nextState = deepCopy(state);\n\n if (filter(mutation, prevState, nextState)) {\n var formattedTime = getFormattedTime();\n var formattedMutation = mutationTransformer(mutation);\n var message = \"mutation \" + (mutation.type) + formattedTime;\n\n startMessage(logger, message, collapsed);\n logger.log('%c prev state', 'color: #9E9E9E; font-weight: bold', transformer(prevState));\n logger.log('%c mutation', 'color: #03A9F4; font-weight: bold', formattedMutation);\n logger.log('%c next state', 'color: #4CAF50; font-weight: bold', transformer(nextState));\n endMessage(logger);\n }\n\n prevState = nextState;\n });\n }\n\n if (logActions) {\n store.subscribeAction(function (action, state) {\n if (actionFilter(action, state)) {\n var formattedTime = getFormattedTime();\n var formattedAction = actionTransformer(action);\n var message = \"action \" + (action.type) + formattedTime;\n\n startMessage(logger, message, collapsed);\n logger.log('%c action', 'color: #03A9F4; font-weight: bold', formattedAction);\n endMessage(logger);\n }\n });\n }\n }\n}\n\nfunction startMessage (logger, message, collapsed) {\n var startMessage = collapsed\n ? logger.groupCollapsed\n : logger.group;\n\n // render\n try {\n startMessage.call(logger, message);\n } catch (e) {\n logger.log(message);\n }\n}\n\nfunction endMessage (logger) {\n try {\n logger.groupEnd();\n } catch (e) {\n logger.log('—— log end ——');\n }\n}\n\nfunction getFormattedTime () {\n var time = new Date();\n return (\" @ \" + (pad(time.getHours(), 2)) + \":\" + (pad(time.getMinutes(), 2)) + \":\" + (pad(time.getSeconds(), 2)) + \".\" + (pad(time.getMilliseconds(), 3)))\n}\n\nfunction repeat (str, times) {\n return (new Array(times + 1)).join(str)\n}\n\nfunction pad (num, maxLength) {\n return repeat('0', maxLength - num.toString().length) + num\n}\n\nvar index = {\n Store: Store,\n install: install,\n version: '3.6.2',\n mapState: mapState,\n mapMutations: mapMutations,\n mapGetters: mapGetters,\n mapActions: mapActions,\n createNamespacedHelpers: createNamespacedHelpers,\n createLogger: createLogger\n};\n\nexport default index;\nexport { Store, createLogger, createNamespacedHelpers, install, mapActions, mapGetters, mapMutations, mapState };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/vuex/dist/vuex.esm.js\n// module id = NYxO\n// module chunks = 0","/**\n * @module ol/MapEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered after a map frame is rendered.\n * @event module:ol/MapEvent~MapEvent#postrender\n * @api\n */\n POSTRENDER: 'postrender',\n /**\n * Triggered when the map starts moving.\n * @event module:ol/MapEvent~MapEvent#movestart\n * @api\n */\n MOVESTART: 'movestart',\n /**\n * Triggered after the map is moved.\n * @event module:ol/MapEvent~MapEvent#moveend\n * @api\n */\n MOVEEND: 'moveend',\n};\n//# sourceMappingURL=MapEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/MapEventType.js\n// module id = Nhaw\n// module chunks = 0","module.exports = true;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_library.js\n// module id = O4g8\n// module chunks = 0","/**\n * @module ol/asserts\n */\nimport AssertionError from './AssertionError.js';\n/**\n * @param {*} assertion Assertion we expected to be truthy.\n * @param {number} errorCode Error code.\n */\nexport function assert(assertion, errorCode) {\n if (!assertion) {\n throw new AssertionError(errorCode);\n }\n}\n//# sourceMappingURL=asserts.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/asserts.js\n// module id = OEyb\n// module chunks = 0","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_dom-create.js\n// module id = ON07\n// module chunks = 0","/**\n * @module ol/render/canvas\n */\nimport BaseObject from '../Object.js';\nimport EventTarget from '../events/Target.js';\nimport { WORKER_OFFSCREEN_CANVAS } from '../has.js';\nimport { clear } from '../obj.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { getFontParameters } from '../css.js';\nimport { toString } from '../transform.js';\n/**\n * @typedef {Object} FillState\n * @property {import(\"../colorlike.js\").ColorLike} fillStyle\n */\n/**\n * @typedef Label\n * @property {number} width\n * @property {number} height\n * @property {Array<string|number>} contextInstructions\n */\n/**\n * @typedef {Object} FillStrokeState\n * @property {import(\"../colorlike.js\").ColorLike} [currentFillStyle]\n * @property {import(\"../colorlike.js\").ColorLike} [currentStrokeStyle]\n * @property {CanvasLineCap} [currentLineCap]\n * @property {Array<number>} currentLineDash\n * @property {number} [currentLineDashOffset]\n * @property {CanvasLineJoin} [currentLineJoin]\n * @property {number} [currentLineWidth]\n * @property {number} [currentMiterLimit]\n * @property {number} [lastStroke]\n * @property {import(\"../colorlike.js\").ColorLike} [fillStyle]\n * @property {import(\"../colorlike.js\").ColorLike} [strokeStyle]\n * @property {CanvasLineCap} [lineCap]\n * @property {Array<number>} lineDash\n * @property {number} [lineDashOffset]\n * @property {CanvasLineJoin} [lineJoin]\n * @property {number} [lineWidth]\n * @property {number} [miterLimit]\n */\n/**\n * @typedef {Object} StrokeState\n * @property {CanvasLineCap} lineCap\n * @property {Array<number>} lineDash\n * @property {number} lineDashOffset\n * @property {CanvasLineJoin} lineJoin\n * @property {number} lineWidth\n * @property {number} miterLimit\n * @property {import(\"../colorlike.js\").ColorLike} strokeStyle\n */\n/**\n * @typedef {Object} TextState\n * @property {string} font\n * @property {string} [textAlign]\n * @property {string} textBaseline\n * @property {string} [placement]\n * @property {number} [maxAngle]\n * @property {boolean} [overflow]\n * @property {import(\"../style/Fill.js\").default} [backgroundFill]\n * @property {import(\"../style/Stroke.js\").default} [backgroundStroke]\n * @property {import(\"../size.js\").Size} [scale]\n * @property {Array<number>} [padding]\n */\n/**\n * @typedef {Object} SerializableInstructions\n * @property {Array<*>} instructions The rendering instructions.\n * @property {Array<*>} hitDetectionInstructions The rendering hit detection instructions.\n * @property {Array<number>} coordinates The array of all coordinates.\n * @property {!Object<string, TextState>} [textStates] The text states (decluttering).\n * @property {!Object<string, FillState>} [fillStates] The fill states (decluttering).\n * @property {!Object<string, StrokeState>} [strokeStates] The stroke states (decluttering).\n */\n/**\n * @typedef {Object<number, import(\"./canvas/Executor.js\").ReplayImageOrLabelArgs>} DeclutterImageWithText\n */\n/**\n * @const\n * @type {string}\n */\nexport var defaultFont = '10px sans-serif';\n/**\n * @const\n * @type {import(\"../colorlike.js\").ColorLike}\n */\nexport var defaultFillStyle = '#000';\n/**\n * @const\n * @type {CanvasLineCap}\n */\nexport var defaultLineCap = 'round';\n/**\n * @const\n * @type {Array<number>}\n */\nexport var defaultLineDash = [];\n/**\n * @const\n * @type {number}\n */\nexport var defaultLineDashOffset = 0;\n/**\n * @const\n * @type {CanvasLineJoin}\n */\nexport var defaultLineJoin = 'round';\n/**\n * @const\n * @type {number}\n */\nexport var defaultMiterLimit = 10;\n/**\n * @const\n * @type {import(\"../colorlike.js\").ColorLike}\n */\nexport var defaultStrokeStyle = '#000';\n/**\n * @const\n * @type {string}\n */\nexport var defaultTextAlign = 'center';\n/**\n * @const\n * @type {string}\n */\nexport var defaultTextBaseline = 'middle';\n/**\n * @const\n * @type {Array<number>}\n */\nexport var defaultPadding = [0, 0, 0, 0];\n/**\n * @const\n * @type {number}\n */\nexport var defaultLineWidth = 1;\n/**\n * @type {BaseObject}\n */\nexport var checkedFonts = new BaseObject();\n/**\n * The label cache for text rendering. To change the default cache size of 2048\n * entries, use {@link module:ol/structs/LRUCache#setSize}.\n * Deprecated - there is no label cache any more.\n * @type {?}\n * @api\n * @deprecated\n */\nexport var labelCache = new EventTarget();\nlabelCache.setSize = function () {\n console.warn('labelCache is deprecated.'); //eslint-disable-line\n};\n/**\n * @type {CanvasRenderingContext2D}\n */\nvar measureContext = null;\n/**\n * @type {string}\n */\nvar measureFont;\n/**\n * @type {!Object<string, number>}\n */\nexport var textHeights = {};\n/**\n * Clears the label cache when a font becomes available.\n * @param {string} fontSpec CSS font spec.\n */\nexport var registerFont = (function () {\n var retries = 100;\n var size = '32px ';\n var referenceFonts = ['monospace', 'serif'];\n var len = referenceFonts.length;\n var text = 'wmytzilWMYTZIL@#/&?$%10\\uF013';\n var interval, referenceWidth;\n /**\n * @param {string} fontStyle Css font-style\n * @param {string} fontWeight Css font-weight\n * @param {*} fontFamily Css font-family\n * @return {boolean} Font with style and weight is available\n */\n function isAvailable(fontStyle, fontWeight, fontFamily) {\n var available = true;\n for (var i = 0; i < len; ++i) {\n var referenceFont = referenceFonts[i];\n referenceWidth = measureTextWidth(fontStyle + ' ' + fontWeight + ' ' + size + referenceFont, text);\n if (fontFamily != referenceFont) {\n var width = measureTextWidth(fontStyle +\n ' ' +\n fontWeight +\n ' ' +\n size +\n fontFamily +\n ',' +\n referenceFont, text);\n // If width and referenceWidth are the same, then the fallback was used\n // instead of the font we wanted, so the font is not available.\n available = available && width != referenceWidth;\n }\n }\n if (available) {\n return true;\n }\n return false;\n }\n function check() {\n var done = true;\n var fonts = checkedFonts.getKeys();\n for (var i = 0, ii = fonts.length; i < ii; ++i) {\n var font = fonts[i];\n if (checkedFonts.get(font) < retries) {\n if (isAvailable.apply(this, font.split('\\n'))) {\n clear(textHeights);\n // Make sure that loaded fonts are picked up by Safari\n measureContext = null;\n measureFont = undefined;\n checkedFonts.set(font, retries);\n }\n else {\n checkedFonts.set(font, checkedFonts.get(font) + 1, true);\n done = false;\n }\n }\n }\n if (done) {\n clearInterval(interval);\n interval = undefined;\n }\n }\n return function (fontSpec) {\n var font = getFontParameters(fontSpec);\n if (!font) {\n return;\n }\n var families = font.families;\n for (var i = 0, ii = families.length; i < ii; ++i) {\n var family = families[i];\n var key = font.style + '\\n' + font.weight + '\\n' + family;\n if (checkedFonts.get(key) === undefined) {\n checkedFonts.set(key, retries, true);\n if (!isAvailable(font.style, font.weight, family)) {\n checkedFonts.set(key, 0, true);\n if (interval === undefined) {\n interval = setInterval(check, 32);\n }\n }\n }\n }\n };\n})();\n/**\n * @param {string} font Font to use for measuring.\n * @return {import(\"../size.js\").Size} Measurement.\n */\nexport var measureTextHeight = (function () {\n /**\n * @type {HTMLDivElement}\n */\n var div;\n return function (fontSpec) {\n var height = textHeights[fontSpec];\n if (height == undefined) {\n if (WORKER_OFFSCREEN_CANVAS) {\n var font = getFontParameters(fontSpec);\n var metrics = measureText(fontSpec, 'Žg');\n var lineHeight = isNaN(Number(font.lineHeight))\n ? 1.2\n : Number(font.lineHeight);\n height =\n lineHeight *\n (metrics.actualBoundingBoxAscent + metrics.actualBoundingBoxDescent);\n }\n else {\n if (!div) {\n div = document.createElement('div');\n div.innerHTML = 'M';\n div.style.margin = '0 !important';\n div.style.padding = '0 !important';\n div.style.position = 'absolute !important';\n div.style.left = '-99999px !important';\n }\n div.style.font = fontSpec;\n document.body.appendChild(div);\n height = div.offsetHeight;\n document.body.removeChild(div);\n }\n textHeights[fontSpec] = height;\n }\n return height;\n };\n})();\n/**\n * @param {string} font Font.\n * @param {string} text Text.\n * @return {TextMetrics} Text metrics.\n */\nfunction measureText(font, text) {\n if (!measureContext) {\n measureContext = createCanvasContext2D(1, 1);\n }\n if (font != measureFont) {\n measureContext.font = font;\n measureFont = measureContext.font;\n }\n return measureContext.measureText(text);\n}\n/**\n * @param {string} font Font.\n * @param {string} text Text.\n * @return {number} Width.\n */\nexport function measureTextWidth(font, text) {\n return measureText(font, text).width;\n}\n/**\n * Measure text width using a cache.\n * @param {string} font The font.\n * @param {string} text The text to measure.\n * @param {Object<string, number>} cache A lookup of cached widths by text.\n * @returns {number} The text width.\n */\nexport function measureAndCacheTextWidth(font, text, cache) {\n if (text in cache) {\n return cache[text];\n }\n var width = measureTextWidth(font, text);\n cache[text] = width;\n return width;\n}\n/**\n * @param {string} font Font to use for measuring.\n * @param {Array<string>} lines Lines to measure.\n * @param {Array<number>} widths Array will be populated with the widths of\n * each line.\n * @return {number} Width of the whole text.\n */\nexport function measureTextWidths(font, lines, widths) {\n var numLines = lines.length;\n var width = 0;\n for (var i = 0; i < numLines; ++i) {\n var currentWidth = measureTextWidth(font, lines[i]);\n width = Math.max(width, currentWidth);\n widths.push(currentWidth);\n }\n return width;\n}\n/**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} rotation Rotation.\n * @param {number} offsetX X offset.\n * @param {number} offsetY Y offset.\n */\nexport function rotateAtOffset(context, rotation, offsetX, offsetY) {\n if (rotation !== 0) {\n context.translate(offsetX, offsetY);\n context.rotate(rotation);\n context.translate(-offsetX, -offsetY);\n }\n}\n/**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../transform.js\").Transform|null} transform Transform.\n * @param {number} opacity Opacity.\n * @param {Label|HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} labelOrImage Label.\n * @param {number} originX Origin X.\n * @param {number} originY Origin Y.\n * @param {number} w Width.\n * @param {number} h Height.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../size.js\").Size} scale Scale.\n */\nexport function drawImageOrLabel(context, transform, opacity, labelOrImage, originX, originY, w, h, x, y, scale) {\n context.save();\n if (opacity !== 1) {\n context.globalAlpha *= opacity;\n }\n if (transform) {\n context.setTransform.apply(context, transform);\n }\n if ( /** @type {*} */(labelOrImage).contextInstructions) {\n // label\n context.translate(x, y);\n context.scale(scale[0], scale[1]);\n executeLabelInstructions(/** @type {Label} */ (labelOrImage), context);\n }\n else if (scale[0] < 0 || scale[1] < 0) {\n // flipped image\n context.translate(x, y);\n context.scale(scale[0], scale[1]);\n context.drawImage(\n /** @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} */ (labelOrImage), originX, originY, w, h, 0, 0, w, h);\n }\n else {\n // if image not flipped translate and scale can be avoided\n context.drawImage(\n /** @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} */ (labelOrImage), originX, originY, w, h, x, y, w * scale[0], h * scale[1]);\n }\n context.restore();\n}\n/**\n * @param {Label} label Label.\n * @param {CanvasRenderingContext2D} context Context.\n */\nfunction executeLabelInstructions(label, context) {\n var contextInstructions = label.contextInstructions;\n for (var i = 0, ii = contextInstructions.length; i < ii; i += 2) {\n if (Array.isArray(contextInstructions[i + 1])) {\n context[contextInstructions[i]].apply(context, contextInstructions[i + 1]);\n }\n else {\n context[contextInstructions[i]] = contextInstructions[i + 1];\n }\n }\n}\n/**\n * @type {HTMLCanvasElement}\n * @private\n */\nvar createTransformStringCanvas = null;\n/**\n * @param {import(\"../transform.js\").Transform} transform Transform.\n * @return {string} CSS transform.\n */\nexport function createTransformString(transform) {\n if (WORKER_OFFSCREEN_CANVAS) {\n return toString(transform);\n }\n else {\n if (!createTransformStringCanvas) {\n createTransformStringCanvas = createCanvasContext2D(1, 1).canvas;\n }\n createTransformStringCanvas.style.transform = toString(transform);\n return createTransformStringCanvas.style.transform;\n }\n}\n//# sourceMappingURL=canvas.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas.js\n// module id = Oeue\n// module chunks = 0","'use strict';\n\nvar isAbsoluteURL = require('../helpers/isAbsoluteURL');\nvar combineURLs = require('../helpers/combineURLs');\n\n/**\n * Creates a new URL by combining the baseURL with the requestedURL,\n * only when the requestedURL is not already an absolute URL.\n * If the requestURL is absolute, this function returns the requestedURL untouched.\n *\n * @param {string} baseURL The base URL\n * @param {string} requestedURL Absolute or relative URL to combine\n * @returns {string} The combined full path\n */\nmodule.exports = function buildFullPath(baseURL, requestedURL) {\n if (baseURL && !isAbsoluteURL(requestedURL)) {\n return combineURLs(baseURL, requestedURL);\n }\n return requestedURL;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/buildFullPath.js\n// module id = Oi+a\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Base\n */\nimport BaseObject from '../Object.js';\nimport LayerProperty from './Property.js';\nimport { abstract } from '../util.js';\nimport { assert } from '../asserts.js';\nimport { assign } from '../obj.js';\nimport { clamp } from '../math.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Note that with {@link module:ol/layer/Base} and all its subclasses, any property set in\n * the options is set as a {@link module:ol/Object} property on the layer object, so\n * is observable, and has get/set accessors.\n *\n * @api\n */\nvar BaseLayer = /** @class */ (function (_super) {\n __extends(BaseLayer, _super);\n /**\n * @param {Options} options Layer options.\n */\n function BaseLayer(options) {\n var _this = _super.call(this) || this;\n /**\n * @type {Object<string, *>}\n */\n var properties = assign({}, options);\n properties[LayerProperty.OPACITY] =\n options.opacity !== undefined ? options.opacity : 1;\n assert(typeof properties[LayerProperty.OPACITY] === 'number', 64); // Layer opacity must be a number\n properties[LayerProperty.VISIBLE] =\n options.visible !== undefined ? options.visible : true;\n properties[LayerProperty.Z_INDEX] = options.zIndex;\n properties[LayerProperty.MAX_RESOLUTION] =\n options.maxResolution !== undefined ? options.maxResolution : Infinity;\n properties[LayerProperty.MIN_RESOLUTION] =\n options.minResolution !== undefined ? options.minResolution : 0;\n properties[LayerProperty.MIN_ZOOM] =\n options.minZoom !== undefined ? options.minZoom : -Infinity;\n properties[LayerProperty.MAX_ZOOM] =\n options.maxZoom !== undefined ? options.maxZoom : Infinity;\n /**\n * @type {string}\n * @private\n */\n _this.className_ =\n properties.className !== undefined ? options.className : 'ol-layer';\n delete properties.className;\n _this.setProperties(properties);\n /**\n * @type {import(\"./Layer.js\").State}\n * @private\n */\n _this.state_ = null;\n return _this;\n }\n /**\n * @return {string} CSS class name.\n */\n BaseLayer.prototype.getClassName = function () {\n return this.className_;\n };\n /**\n * This method is not meant to be called by layers or layer renderers because the state\n * is incorrect if the layer is included in a layer group.\n *\n * @param {boolean=} opt_managed Layer is managed.\n * @return {import(\"./Layer.js\").State} Layer state.\n */\n BaseLayer.prototype.getLayerState = function (opt_managed) {\n /** @type {import(\"./Layer.js\").State} */\n var state = this.state_ ||\n /** @type {?} */ ({\n layer: this,\n managed: opt_managed === undefined ? true : opt_managed,\n });\n var zIndex = this.getZIndex();\n state.opacity = clamp(Math.round(this.getOpacity() * 100) / 100, 0, 1);\n state.sourceState = this.getSourceState();\n state.visible = this.getVisible();\n state.extent = this.getExtent();\n state.zIndex =\n zIndex !== undefined ? zIndex : state.managed === false ? Infinity : 0;\n state.maxResolution = this.getMaxResolution();\n state.minResolution = Math.max(this.getMinResolution(), 0);\n state.minZoom = this.getMinZoom();\n state.maxZoom = this.getMaxZoom();\n this.state_ = state;\n return state;\n };\n /**\n * @abstract\n * @param {Array<import(\"./Layer.js\").default>=} opt_array Array of layers (to be\n * modified in place).\n * @return {Array<import(\"./Layer.js\").default>} Array of layers.\n */\n BaseLayer.prototype.getLayersArray = function (opt_array) {\n return abstract();\n };\n /**\n * @abstract\n * @param {Array<import(\"./Layer.js\").State>=} opt_states Optional list of layer\n * states (to be modified in place).\n * @return {Array<import(\"./Layer.js\").State>} List of layer states.\n */\n BaseLayer.prototype.getLayerStatesArray = function (opt_states) {\n return abstract();\n };\n /**\n * Return the {@link module:ol/extent~Extent extent} of the layer or `undefined` if it\n * will be visible regardless of extent.\n * @return {import(\"../extent.js\").Extent|undefined} The layer extent.\n * @observable\n * @api\n */\n BaseLayer.prototype.getExtent = function () {\n return /** @type {import(\"../extent.js\").Extent|undefined} */ (this.get(LayerProperty.EXTENT));\n };\n /**\n * Return the maximum resolution of the layer.\n * @return {number} The maximum resolution of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getMaxResolution = function () {\n return /** @type {number} */ (this.get(LayerProperty.MAX_RESOLUTION));\n };\n /**\n * Return the minimum resolution of the layer.\n * @return {number} The minimum resolution of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getMinResolution = function () {\n return /** @type {number} */ (this.get(LayerProperty.MIN_RESOLUTION));\n };\n /**\n * Return the minimum zoom level of the layer.\n * @return {number} The minimum zoom level of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getMinZoom = function () {\n return /** @type {number} */ (this.get(LayerProperty.MIN_ZOOM));\n };\n /**\n * Return the maximum zoom level of the layer.\n * @return {number} The maximum zoom level of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getMaxZoom = function () {\n return /** @type {number} */ (this.get(LayerProperty.MAX_ZOOM));\n };\n /**\n * Return the opacity of the layer (between 0 and 1).\n * @return {number} The opacity of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getOpacity = function () {\n return /** @type {number} */ (this.get(LayerProperty.OPACITY));\n };\n /**\n * @abstract\n * @return {import(\"../source/State.js\").default} Source state.\n */\n BaseLayer.prototype.getSourceState = function () {\n return abstract();\n };\n /**\n * Return the visibility of the layer (`true` or `false`).\n * @return {boolean} The visibility of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getVisible = function () {\n return /** @type {boolean} */ (this.get(LayerProperty.VISIBLE));\n };\n /**\n * Return the Z-index of the layer, which is used to order layers before\n * rendering. The default Z-index is 0.\n * @return {number} The Z-index of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.getZIndex = function () {\n return /** @type {number} */ (this.get(LayerProperty.Z_INDEX));\n };\n /**\n * Set the extent at which the layer is visible. If `undefined`, the layer\n * will be visible at all extents.\n * @param {import(\"../extent.js\").Extent|undefined} extent The extent of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setExtent = function (extent) {\n this.set(LayerProperty.EXTENT, extent);\n };\n /**\n * Set the maximum resolution at which the layer is visible.\n * @param {number} maxResolution The maximum resolution of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setMaxResolution = function (maxResolution) {\n this.set(LayerProperty.MAX_RESOLUTION, maxResolution);\n };\n /**\n * Set the minimum resolution at which the layer is visible.\n * @param {number} minResolution The minimum resolution of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setMinResolution = function (minResolution) {\n this.set(LayerProperty.MIN_RESOLUTION, minResolution);\n };\n /**\n * Set the maximum zoom (exclusive) at which the layer is visible.\n * Note that the zoom levels for layer visibility are based on the\n * view zoom level, which may be different from a tile source zoom level.\n * @param {number} maxZoom The maximum zoom of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setMaxZoom = function (maxZoom) {\n this.set(LayerProperty.MAX_ZOOM, maxZoom);\n };\n /**\n * Set the minimum zoom (inclusive) at which the layer is visible.\n * Note that the zoom levels for layer visibility are based on the\n * view zoom level, which may be different from a tile source zoom level.\n * @param {number} minZoom The minimum zoom of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setMinZoom = function (minZoom) {\n this.set(LayerProperty.MIN_ZOOM, minZoom);\n };\n /**\n * Set the opacity of the layer, allowed values range from 0 to 1.\n * @param {number} opacity The opacity of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setOpacity = function (opacity) {\n assert(typeof opacity === 'number', 64); // Layer opacity must be a number\n this.set(LayerProperty.OPACITY, opacity);\n };\n /**\n * Set the visibility of the layer (`true` or `false`).\n * @param {boolean} visible The visibility of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setVisible = function (visible) {\n this.set(LayerProperty.VISIBLE, visible);\n };\n /**\n * Set Z-index of the layer, which is used to order layers before rendering.\n * The default Z-index is 0.\n * @param {number} zindex The z-index of the layer.\n * @observable\n * @api\n */\n BaseLayer.prototype.setZIndex = function (zindex) {\n this.set(LayerProperty.Z_INDEX, zindex);\n };\n /**\n * Clean up.\n */\n BaseLayer.prototype.disposeInternal = function () {\n if (this.state_) {\n this.state_.layer = null;\n this.state_ = null;\n }\n _super.prototype.disposeInternal.call(this);\n };\n return BaseLayer;\n}(BaseObject));\nexport default BaseLayer;\n//# sourceMappingURL=Base.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Base.js\n// module id = OrOo\n// module chunks = 0","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-gpo.js\n// module id = PzxK\n// module chunks = 0","/**\n * @module ol/colorlike\n */\nimport { toString } from './color.js';\n/**\n * A type accepted by CanvasRenderingContext2D.fillStyle\n * or CanvasRenderingContext2D.strokeStyle.\n * Represents a color, pattern, or gradient. The origin for patterns and\n * gradients as fill style is an increment of 512 css pixels from map coordinate\n * `[0, 0]`. For seamless repeat patterns, width and height of the pattern image\n * must be a factor of two (2, 4, 8, ..., 512).\n *\n * @typedef {string|CanvasPattern|CanvasGradient} ColorLike\n * @api\n */\n/**\n * @param {import(\"./color.js\").Color|ColorLike} color Color.\n * @return {ColorLike} The color as an {@link ol/colorlike~ColorLike}.\n * @api\n */\nexport function asColorLike(color) {\n if (Array.isArray(color)) {\n return toString(color);\n }\n else {\n return color;\n }\n}\n//# sourceMappingURL=colorlike.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/colorlike.js\n// module id = QBya\n// module chunks = 0","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-length.js\n// module id = QRG4\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/Tile\n */\nimport Event from '../events/Event.js';\nimport Source from './Source.js';\nimport TileCache from '../TileCache.js';\nimport TileState from '../TileState.js';\nimport { abstract } from '../util.js';\nimport { assert } from '../asserts.js';\nimport { equivalent } from '../proj.js';\nimport { getKeyZXY, withinExtentAndZ } from '../tilecoord.js';\nimport { getForProjection as getTileGridForProjection, wrapX, } from '../tilegrid.js';\nimport { scale as scaleSize, toSize } from '../size.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions]\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {number} [cacheSize]\n * @property {boolean} [opaque=false] Whether the layer is opaque.\n * @property {number} [tilePixelRatio]\n * @property {import(\"../proj.js\").ProjectionLike} [projection]\n * @property {import(\"./State.js\").default} [state]\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid]\n * @property {boolean} [wrapX=true]\n * @property {number} [transition]\n * @property {string} [key]\n * @property {number} [zDirection=0]\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for sources providing images divided into a tile grid.\n * @abstract\n * @api\n */\nvar TileSource = /** @class */ (function (_super) {\n __extends(TileSource, _super);\n /**\n * @param {Options} options SourceTile source options.\n */\n function TileSource(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n attributionsCollapsible: options.attributionsCollapsible,\n projection: options.projection,\n state: options.state,\n wrapX: options.wrapX,\n }) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.opaque_ = options.opaque !== undefined ? options.opaque : false;\n /**\n * @private\n * @type {number}\n */\n _this.tilePixelRatio_ =\n options.tilePixelRatio !== undefined ? options.tilePixelRatio : 1;\n /**\n * @protected\n * @type {import(\"../tilegrid/TileGrid.js\").default}\n */\n _this.tileGrid = options.tileGrid !== undefined ? options.tileGrid : null;\n var tileSize = [256, 256];\n var tileGrid = options.tileGrid;\n if (tileGrid) {\n toSize(tileGrid.getTileSize(tileGrid.getMinZoom()), tileSize);\n }\n /**\n * @protected\n * @type {import(\"../TileCache.js\").default}\n */\n _this.tileCache = new TileCache(options.cacheSize || 0);\n /**\n * @protected\n * @type {import(\"../size.js\").Size}\n */\n _this.tmpSize = [0, 0];\n /**\n * @private\n * @type {string}\n */\n _this.key_ = options.key || '';\n /**\n * @protected\n * @type {import(\"../Tile.js\").Options}\n */\n _this.tileOptions = { transition: options.transition };\n /**\n * zDirection hint, read by the renderer. Indicates which resolution should be used\n * by a renderer if the views resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n * @type {number}\n */\n _this.zDirection = options.zDirection ? options.zDirection : 0;\n return _this;\n }\n /**\n * @return {boolean} Can expire cache.\n */\n TileSource.prototype.canExpireCache = function () {\n return this.tileCache.canExpireCache();\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {!Object<string, boolean>} usedTiles Used tiles.\n */\n TileSource.prototype.expireCache = function (projection, usedTiles) {\n var tileCache = this.getTileCacheForProjection(projection);\n if (tileCache) {\n tileCache.expireCache(usedTiles);\n }\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {number} z Zoom level.\n * @param {import(\"../TileRange.js\").default} tileRange Tile range.\n * @param {function(import(\"../Tile.js\").default):(boolean|void)} callback Called with each\n * loaded tile. If the callback returns `false`, the tile will not be\n * considered loaded.\n * @return {boolean} The tile range is fully covered with loaded tiles.\n */\n TileSource.prototype.forEachLoadedTile = function (projection, z, tileRange, callback) {\n var tileCache = this.getTileCacheForProjection(projection);\n if (!tileCache) {\n return false;\n }\n var covered = true;\n var tile, tileCoordKey, loaded;\n for (var x = tileRange.minX; x <= tileRange.maxX; ++x) {\n for (var y = tileRange.minY; y <= tileRange.maxY; ++y) {\n tileCoordKey = getKeyZXY(z, x, y);\n loaded = false;\n if (tileCache.containsKey(tileCoordKey)) {\n tile = /** @type {!import(\"../Tile.js\").default} */ (tileCache.get(tileCoordKey));\n loaded = tile.getState() === TileState.LOADED;\n if (loaded) {\n loaded = callback(tile) !== false;\n }\n }\n if (!loaded) {\n covered = false;\n }\n }\n }\n return covered;\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {number} Gutter.\n */\n TileSource.prototype.getGutterForProjection = function (projection) {\n return 0;\n };\n /**\n * Return the key to be used for all tiles in the source.\n * @return {string} The key for all tiles.\n * @protected\n */\n TileSource.prototype.getKey = function () {\n return this.key_;\n };\n /**\n * Set the value to be used as the key for all tiles in the source.\n * @param {string} key The key for tiles.\n * @protected\n */\n TileSource.prototype.setKey = function (key) {\n if (this.key_ !== key) {\n this.key_ = key;\n this.changed();\n }\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {boolean} Opaque.\n */\n TileSource.prototype.getOpaque = function (projection) {\n return this.opaque_;\n };\n /**\n * @return {Array<number>} Resolutions.\n */\n TileSource.prototype.getResolutions = function () {\n return this.tileGrid.getResolutions();\n };\n /**\n * @abstract\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!import(\"../Tile.js\").default} Tile.\n */\n TileSource.prototype.getTile = function (z, x, y, pixelRatio, projection) {\n return abstract();\n };\n /**\n * Return the tile grid of the tile source.\n * @return {import(\"../tilegrid/TileGrid.js\").default} Tile grid.\n * @api\n */\n TileSource.prototype.getTileGrid = function () {\n return this.tileGrid;\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!import(\"../tilegrid/TileGrid.js\").default} Tile grid.\n */\n TileSource.prototype.getTileGridForProjection = function (projection) {\n if (!this.tileGrid) {\n return getTileGridForProjection(projection);\n }\n else {\n return this.tileGrid;\n }\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../TileCache.js\").default} Tile cache.\n * @protected\n */\n TileSource.prototype.getTileCacheForProjection = function (projection) {\n assert(equivalent(this.getProjection(), projection), 68 // A VectorTile source can only be rendered if it has a projection compatible with the view projection.\n );\n return this.tileCache;\n };\n /**\n * Get the tile pixel ratio for this source. Subclasses may override this\n * method, which is meant to return a supported pixel ratio that matches the\n * provided `pixelRatio` as close as possible.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Tile pixel ratio.\n */\n TileSource.prototype.getTilePixelRatio = function (pixelRatio) {\n return this.tilePixelRatio_;\n };\n /**\n * @param {number} z Z.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../size.js\").Size} Tile size.\n */\n TileSource.prototype.getTilePixelSize = function (z, pixelRatio, projection) {\n var tileGrid = this.getTileGridForProjection(projection);\n var tilePixelRatio = this.getTilePixelRatio(pixelRatio);\n var tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);\n if (tilePixelRatio == 1) {\n return tileSize;\n }\n else {\n return scaleSize(tileSize, tilePixelRatio, this.tmpSize);\n }\n };\n /**\n * Returns a tile coordinate wrapped around the x-axis. When the tile coordinate\n * is outside the resolution and extent range of the tile grid, `null` will be\n * returned.\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../proj/Projection.js\").default=} opt_projection Projection.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate to be passed to the tileUrlFunction or\n * null if no tile URL should be created for the passed `tileCoord`.\n */\n TileSource.prototype.getTileCoordForTileUrlFunction = function (tileCoord, opt_projection) {\n var projection = opt_projection !== undefined ? opt_projection : this.getProjection();\n var tileGrid = this.getTileGridForProjection(projection);\n if (this.getWrapX() && projection.isGlobal()) {\n tileCoord = wrapX(tileGrid, tileCoord, projection);\n }\n return withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null;\n };\n /**\n * Remove all cached tiles from the source. The next render cycle will fetch new tiles.\n * @api\n */\n TileSource.prototype.clear = function () {\n this.tileCache.clear();\n };\n TileSource.prototype.refresh = function () {\n this.clear();\n _super.prototype.refresh.call(this);\n };\n /**\n * Increases the cache size if needed\n * @param {number} tileCount Minimum number of tiles needed.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n */\n TileSource.prototype.updateCacheSize = function (tileCount, projection) {\n var tileCache = this.getTileCacheForProjection(projection);\n if (tileCount > tileCache.highWaterMark) {\n tileCache.highWaterMark = tileCount;\n }\n };\n /**\n * Marks a tile coord as being used, without triggering a load.\n * @abstract\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n */\n TileSource.prototype.useTile = function (z, x, y, projection) { };\n return TileSource;\n}(Source));\n/**\n * @classdesc\n * Events emitted by {@link module:ol/source/Tile~TileSource} instances are instances of this\n * type.\n */\nvar TileSourceEvent = /** @class */ (function (_super) {\n __extends(TileSourceEvent, _super);\n /**\n * @param {string} type Type.\n * @param {import(\"../Tile.js\").default} tile The tile.\n */\n function TileSourceEvent(type, tile) {\n var _this = _super.call(this, type) || this;\n /**\n * The tile related to the event.\n * @type {import(\"../Tile.js\").default}\n * @api\n */\n _this.tile = tile;\n return _this;\n }\n return TileSourceEvent;\n}(Event));\nexport { TileSourceEvent };\nexport default TileSource;\n//# sourceMappingURL=Tile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Tile.js\n// module id = Qa85\n// module chunks = 0","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_cof.js\n// module id = R9M2\n// module chunks = 0","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_html.js\n// module id = RPLV\n// module chunks = 0","/**\n * @module ol/geom/flat/transform\n */\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {Array<number>=} opt_dest Destination.\n * @return {Array<number>} Transformed coordinates.\n */\nexport function transform2D(flatCoordinates, offset, end, stride, transform, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n var x = flatCoordinates[j];\n var y = flatCoordinates[j + 1];\n dest[i++] = transform[0] * x + transform[2] * y + transform[4];\n dest[i++] = transform[1] * x + transform[3] * y + transform[5];\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} angle Angle.\n * @param {Array<number>} anchor Rotation anchor point.\n * @param {Array<number>=} opt_dest Destination.\n * @return {Array<number>} Transformed coordinates.\n */\nexport function rotate(flatCoordinates, offset, end, stride, angle, anchor, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n var anchorX = anchor[0];\n var anchorY = anchor[1];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n var deltaX = flatCoordinates[j] - anchorX;\n var deltaY = flatCoordinates[j + 1] - anchorY;\n dest[i++] = anchorX + deltaX * cos - deltaY * sin;\n dest[i++] = anchorY + deltaX * sin + deltaY * cos;\n for (var k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n/**\n * Scale the coordinates.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} sx Scale factor in the x-direction.\n * @param {number} sy Scale factor in the y-direction.\n * @param {Array<number>} anchor Scale anchor point.\n * @param {Array<number>=} opt_dest Destination.\n * @return {Array<number>} Transformed coordinates.\n */\nexport function scale(flatCoordinates, offset, end, stride, sx, sy, anchor, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var anchorX = anchor[0];\n var anchorY = anchor[1];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n var deltaX = flatCoordinates[j] - anchorX;\n var deltaY = flatCoordinates[j + 1] - anchorY;\n dest[i++] = anchorX + sx * deltaX;\n dest[i++] = anchorY + sy * deltaY;\n for (var k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @param {Array<number>=} opt_dest Destination.\n * @return {Array<number>} Transformed coordinates.\n */\nexport function translate(flatCoordinates, offset, end, stride, deltaX, deltaY, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n dest[i++] = flatCoordinates[j] + deltaX;\n dest[i++] = flatCoordinates[j + 1] + deltaY;\n for (var k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n//# sourceMappingURL=transform.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/transform.js\n// module id = RUSk\n// module chunks = 0","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n try {\n return it[key];\n } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n var O, T, B;\n return it === undefined ? 'Undefined' : it === null ? 'Null'\n // @@toStringTag case\n : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n // builtinTag case\n : ARG ? cof(O)\n // ES3 arguments fallback\n : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_classof.js\n// module id = RY/4\n// module chunks = 0","/**\n * @module ol/reproj/Triangulation\n */\nimport { boundingExtent, createEmpty, extendCoordinate, getArea, getBottomLeft, getBottomRight, getTopLeft, getTopRight, getWidth, intersects, } from '../extent.js';\nimport { getTransform } from '../proj.js';\nimport { log2, modulo } from '../math.js';\n/**\n * Single triangle; consists of 3 source points and 3 target points.\n * @typedef {Object} Triangle\n * @property {Array<import(\"../coordinate.js\").Coordinate>} source\n * @property {Array<import(\"../coordinate.js\").Coordinate>} target\n */\n/**\n * Maximum number of subdivision steps during raster reprojection triangulation.\n * Prevents high memory usage and large number of proj4 calls (for certain\n * transformations and areas). At most `2*(2^this)` triangles are created for\n * each triangulated extent (tile/image).\n * @type {number}\n */\nvar MAX_SUBDIVISION = 10;\n/**\n * Maximum allowed size of triangle relative to world width. When transforming\n * corners of world extent between certain projections, the resulting\n * triangulation seems to have zero error and no subdivision is performed. If\n * the triangle width is more than this (relative to world width; 0-1),\n * subdivison is forced (up to `MAX_SUBDIVISION`). Default is `0.25`.\n * @type {number}\n */\nvar MAX_TRIANGLE_WIDTH = 0.25;\n/**\n * @classdesc\n * Class containing triangulation of the given target extent.\n * Used for determining source data and the reprojection itself.\n */\nvar Triangulation = /** @class */ (function () {\n /**\n * @param {import(\"../proj/Projection.js\").default} sourceProj Source projection.\n * @param {import(\"../proj/Projection.js\").default} targetProj Target projection.\n * @param {import(\"../extent.js\").Extent} targetExtent Target extent to triangulate.\n * @param {import(\"../extent.js\").Extent} maxSourceExtent Maximal source extent that can be used.\n * @param {number} errorThreshold Acceptable error (in source units).\n * @param {?number} opt_destinationResolution The (optional) resolution of the destination.\n */\n function Triangulation(sourceProj, targetProj, targetExtent, maxSourceExtent, errorThreshold, opt_destinationResolution) {\n /**\n * @type {import(\"../proj/Projection.js\").default}\n * @private\n */\n this.sourceProj_ = sourceProj;\n /**\n * @type {import(\"../proj/Projection.js\").default}\n * @private\n */\n this.targetProj_ = targetProj;\n /** @type {!Object<string, import(\"../coordinate.js\").Coordinate>} */\n var transformInvCache = {};\n var transformInv = getTransform(this.targetProj_, this.sourceProj_);\n /**\n * @param {import(\"../coordinate.js\").Coordinate} c A coordinate.\n * @return {import(\"../coordinate.js\").Coordinate} Transformed coordinate.\n * @private\n */\n this.transformInv_ = function (c) {\n var key = c[0] + '/' + c[1];\n if (!transformInvCache[key]) {\n transformInvCache[key] = transformInv(c);\n }\n return transformInvCache[key];\n };\n /**\n * @type {import(\"../extent.js\").Extent}\n * @private\n */\n this.maxSourceExtent_ = maxSourceExtent;\n /**\n * @type {number}\n * @private\n */\n this.errorThresholdSquared_ = errorThreshold * errorThreshold;\n /**\n * @type {Array<Triangle>}\n * @private\n */\n this.triangles_ = [];\n /**\n * Indicates that the triangulation crosses edge of the source projection.\n * @type {boolean}\n * @private\n */\n this.wrapsXInSource_ = false;\n /**\n * @type {boolean}\n * @private\n */\n this.canWrapXInSource_ =\n this.sourceProj_.canWrapX() &&\n !!maxSourceExtent &&\n !!this.sourceProj_.getExtent() &&\n getWidth(maxSourceExtent) == getWidth(this.sourceProj_.getExtent());\n /**\n * @type {?number}\n * @private\n */\n this.sourceWorldWidth_ = this.sourceProj_.getExtent()\n ? getWidth(this.sourceProj_.getExtent())\n : null;\n /**\n * @type {?number}\n * @private\n */\n this.targetWorldWidth_ = this.targetProj_.getExtent()\n ? getWidth(this.targetProj_.getExtent())\n : null;\n var destinationTopLeft = getTopLeft(targetExtent);\n var destinationTopRight = getTopRight(targetExtent);\n var destinationBottomRight = getBottomRight(targetExtent);\n var destinationBottomLeft = getBottomLeft(targetExtent);\n var sourceTopLeft = this.transformInv_(destinationTopLeft);\n var sourceTopRight = this.transformInv_(destinationTopRight);\n var sourceBottomRight = this.transformInv_(destinationBottomRight);\n var sourceBottomLeft = this.transformInv_(destinationBottomLeft);\n /*\n * The maxSubdivision controls how many splittings of the target area can\n * be done. The idea here is to do a linear mapping of the target areas\n * but the actual overal reprojection (can be) extremely non-linear. The\n * default value of MAX_SUBDIVISION was chosen based on mapping a 256x256\n * tile size. However this function is also called to remap canvas rendered\n * layers which can be much larger. This calculation increases the maxSubdivision\n * value by the right factor so that each 256x256 pixel area has\n * MAX_SUBDIVISION divisions.\n */\n var maxSubdivision = MAX_SUBDIVISION +\n (opt_destinationResolution\n ? Math.max(0, Math.ceil(log2(getArea(targetExtent) /\n (opt_destinationResolution *\n opt_destinationResolution *\n 256 *\n 256))))\n : 0);\n this.addQuad_(destinationTopLeft, destinationTopRight, destinationBottomRight, destinationBottomLeft, sourceTopLeft, sourceTopRight, sourceBottomRight, sourceBottomLeft, maxSubdivision);\n if (this.wrapsXInSource_) {\n var leftBound_1 = Infinity;\n this.triangles_.forEach(function (triangle, i, arr) {\n leftBound_1 = Math.min(leftBound_1, triangle.source[0][0], triangle.source[1][0], triangle.source[2][0]);\n });\n // Shift triangles to be as close to `leftBound` as possible\n // (if the distance is more than `worldWidth / 2` it can be closer.\n this.triangles_.forEach(function (triangle) {\n if (Math.max(triangle.source[0][0], triangle.source[1][0], triangle.source[2][0]) -\n leftBound_1 >\n this.sourceWorldWidth_ / 2) {\n var newTriangle = [\n [triangle.source[0][0], triangle.source[0][1]],\n [triangle.source[1][0], triangle.source[1][1]],\n [triangle.source[2][0], triangle.source[2][1]],\n ];\n if (newTriangle[0][0] - leftBound_1 > this.sourceWorldWidth_ / 2) {\n newTriangle[0][0] -= this.sourceWorldWidth_;\n }\n if (newTriangle[1][0] - leftBound_1 > this.sourceWorldWidth_ / 2) {\n newTriangle[1][0] -= this.sourceWorldWidth_;\n }\n if (newTriangle[2][0] - leftBound_1 > this.sourceWorldWidth_ / 2) {\n newTriangle[2][0] -= this.sourceWorldWidth_;\n }\n // Rarely (if the extent contains both the dateline and prime meridian)\n // the shift can in turn break some triangles.\n // Detect this here and don't shift in such cases.\n var minX = Math.min(newTriangle[0][0], newTriangle[1][0], newTriangle[2][0]);\n var maxX = Math.max(newTriangle[0][0], newTriangle[1][0], newTriangle[2][0]);\n if (maxX - minX < this.sourceWorldWidth_ / 2) {\n triangle.source = newTriangle;\n }\n }\n }.bind(this));\n }\n transformInvCache = {};\n }\n /**\n * Adds triangle to the triangulation.\n * @param {import(\"../coordinate.js\").Coordinate} a The target a coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} b The target b coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} c The target c coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} aSrc The source a coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} bSrc The source b coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} cSrc The source c coordinate.\n * @private\n */\n Triangulation.prototype.addTriangle_ = function (a, b, c, aSrc, bSrc, cSrc) {\n this.triangles_.push({\n source: [aSrc, bSrc, cSrc],\n target: [a, b, c],\n });\n };\n /**\n * Adds quad (points in clock-wise order) to the triangulation\n * (and reprojects the vertices) if valid.\n * Performs quad subdivision if needed to increase precision.\n *\n * @param {import(\"../coordinate.js\").Coordinate} a The target a coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} b The target b coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} c The target c coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} d The target d coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} aSrc The source a coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} bSrc The source b coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} cSrc The source c coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} dSrc The source d coordinate.\n * @param {number} maxSubdivision Maximal allowed subdivision of the quad.\n * @private\n */\n Triangulation.prototype.addQuad_ = function (a, b, c, d, aSrc, bSrc, cSrc, dSrc, maxSubdivision) {\n var sourceQuadExtent = boundingExtent([aSrc, bSrc, cSrc, dSrc]);\n var sourceCoverageX = this.sourceWorldWidth_\n ? getWidth(sourceQuadExtent) / this.sourceWorldWidth_\n : null;\n var sourceWorldWidth = /** @type {number} */ (this.sourceWorldWidth_);\n // when the quad is wrapped in the source projection\n // it covers most of the projection extent, but not fully\n var wrapsX = this.sourceProj_.canWrapX() &&\n sourceCoverageX > 0.5 &&\n sourceCoverageX < 1;\n var needsSubdivision = false;\n if (maxSubdivision > 0) {\n if (this.targetProj_.isGlobal() && this.targetWorldWidth_) {\n var targetQuadExtent = boundingExtent([a, b, c, d]);\n var targetCoverageX = getWidth(targetQuadExtent) / this.targetWorldWidth_;\n needsSubdivision =\n targetCoverageX > MAX_TRIANGLE_WIDTH || needsSubdivision;\n }\n if (!wrapsX && this.sourceProj_.isGlobal() && sourceCoverageX) {\n needsSubdivision =\n sourceCoverageX > MAX_TRIANGLE_WIDTH || needsSubdivision;\n }\n }\n if (!needsSubdivision && this.maxSourceExtent_) {\n if (isFinite(sourceQuadExtent[0]) &&\n isFinite(sourceQuadExtent[1]) &&\n isFinite(sourceQuadExtent[2]) &&\n isFinite(sourceQuadExtent[3])) {\n if (!intersects(sourceQuadExtent, this.maxSourceExtent_)) {\n // whole quad outside source projection extent -> ignore\n return;\n }\n }\n }\n var isNotFinite = 0;\n if (!needsSubdivision) {\n if (!isFinite(aSrc[0]) ||\n !isFinite(aSrc[1]) ||\n !isFinite(bSrc[0]) ||\n !isFinite(bSrc[1]) ||\n !isFinite(cSrc[0]) ||\n !isFinite(cSrc[1]) ||\n !isFinite(dSrc[0]) ||\n !isFinite(dSrc[1])) {\n if (maxSubdivision > 0) {\n needsSubdivision = true;\n }\n else {\n // It might be the case that only 1 of the points is infinite. In this case\n // we can draw a single triangle with the other three points\n isNotFinite =\n (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) ? 8 : 0) +\n (!isFinite(bSrc[0]) || !isFinite(bSrc[1]) ? 4 : 0) +\n (!isFinite(cSrc[0]) || !isFinite(cSrc[1]) ? 2 : 0) +\n (!isFinite(dSrc[0]) || !isFinite(dSrc[1]) ? 1 : 0);\n if (isNotFinite != 1 &&\n isNotFinite != 2 &&\n isNotFinite != 4 &&\n isNotFinite != 8) {\n return;\n }\n }\n }\n }\n if (maxSubdivision > 0) {\n if (!needsSubdivision) {\n var center = [(a[0] + c[0]) / 2, (a[1] + c[1]) / 2];\n var centerSrc = this.transformInv_(center);\n var dx = void 0;\n if (wrapsX) {\n var centerSrcEstimX = (modulo(aSrc[0], sourceWorldWidth) +\n modulo(cSrc[0], sourceWorldWidth)) /\n 2;\n dx = centerSrcEstimX - modulo(centerSrc[0], sourceWorldWidth);\n }\n else {\n dx = (aSrc[0] + cSrc[0]) / 2 - centerSrc[0];\n }\n var dy = (aSrc[1] + cSrc[1]) / 2 - centerSrc[1];\n var centerSrcErrorSquared = dx * dx + dy * dy;\n needsSubdivision = centerSrcErrorSquared > this.errorThresholdSquared_;\n }\n if (needsSubdivision) {\n if (Math.abs(a[0] - c[0]) <= Math.abs(a[1] - c[1])) {\n // split horizontally (top & bottom)\n var bc = [(b[0] + c[0]) / 2, (b[1] + c[1]) / 2];\n var bcSrc = this.transformInv_(bc);\n var da = [(d[0] + a[0]) / 2, (d[1] + a[1]) / 2];\n var daSrc = this.transformInv_(da);\n this.addQuad_(a, b, bc, da, aSrc, bSrc, bcSrc, daSrc, maxSubdivision - 1);\n this.addQuad_(da, bc, c, d, daSrc, bcSrc, cSrc, dSrc, maxSubdivision - 1);\n }\n else {\n // split vertically (left & right)\n var ab = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];\n var abSrc = this.transformInv_(ab);\n var cd = [(c[0] + d[0]) / 2, (c[1] + d[1]) / 2];\n var cdSrc = this.transformInv_(cd);\n this.addQuad_(a, ab, cd, d, aSrc, abSrc, cdSrc, dSrc, maxSubdivision - 1);\n this.addQuad_(ab, b, c, cd, abSrc, bSrc, cSrc, cdSrc, maxSubdivision - 1);\n }\n return;\n }\n }\n if (wrapsX) {\n if (!this.canWrapXInSource_) {\n return;\n }\n this.wrapsXInSource_ = true;\n }\n // Exactly zero or one of *Src is not finite\n // The triangles must have the diagonal line as the first side\n // This is to allow easy code in reproj.s to make it straight for broken\n // browsers that can't handle diagonal clipping\n if ((isNotFinite & 0xb) == 0) {\n this.addTriangle_(a, c, d, aSrc, cSrc, dSrc);\n }\n if ((isNotFinite & 0xe) == 0) {\n this.addTriangle_(a, c, b, aSrc, cSrc, bSrc);\n }\n if (isNotFinite) {\n // Try the other two triangles\n if ((isNotFinite & 0xd) == 0) {\n this.addTriangle_(b, d, a, bSrc, dSrc, aSrc);\n }\n if ((isNotFinite & 0x7) == 0) {\n this.addTriangle_(b, d, c, bSrc, dSrc, cSrc);\n }\n }\n };\n /**\n * Calculates extent of the 'source' coordinates from all the triangles.\n *\n * @return {import(\"../extent.js\").Extent} Calculated extent.\n */\n Triangulation.prototype.calculateSourceExtent = function () {\n var extent = createEmpty();\n this.triangles_.forEach(function (triangle, i, arr) {\n var src = triangle.source;\n extendCoordinate(extent, src[0]);\n extendCoordinate(extent, src[1]);\n extendCoordinate(extent, src[2]);\n });\n return extent;\n };\n /**\n * @return {Array<Triangle>} Array of the calculated triangles.\n */\n Triangulation.prototype.getTriangles = function () {\n return this.triangles_;\n };\n return Triangulation;\n}());\nexport default Triangulation;\n//# sourceMappingURL=Triangulation.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/reproj/Triangulation.js\n// module id = S+g9\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/ImageTile\n */\nimport Tile from './Tile.js';\nimport TileState from './TileState.js';\nimport { createCanvasContext2D } from './dom.js';\nimport { listenImage } from './Image.js';\nvar ImageTile = /** @class */ (function (_super) {\n __extends(ImageTile, _super);\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"./TileState.js\").default} state State.\n * @param {string} src Image source URI.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"./Tile.js\").LoadFunction} tileLoadFunction Tile load function.\n * @param {import(\"./Tile.js\").Options=} opt_options Tile options.\n */\n function ImageTile(tileCoord, state, src, crossOrigin, tileLoadFunction, opt_options) {\n var _this = _super.call(this, tileCoord, state, opt_options) || this;\n /**\n * @private\n * @type {?string}\n */\n _this.crossOrigin_ = crossOrigin;\n /**\n * Image URI\n *\n * @private\n * @type {string}\n */\n _this.src_ = src;\n _this.key = src;\n /**\n * @private\n * @type {HTMLImageElement|HTMLCanvasElement}\n */\n _this.image_ = new Image();\n if (crossOrigin !== null) {\n _this.image_.crossOrigin = crossOrigin;\n }\n /**\n * @private\n * @type {?function():void}\n */\n _this.unlisten_ = null;\n /**\n * @private\n * @type {import(\"./Tile.js\").LoadFunction}\n */\n _this.tileLoadFunction_ = tileLoadFunction;\n return _this;\n }\n /**\n * Get the HTML image element for this tile (may be a Canvas, Image, or Video).\n * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.\n * @api\n */\n ImageTile.prototype.getImage = function () {\n return this.image_;\n };\n /**\n * Tracks loading or read errors.\n *\n * @private\n */\n ImageTile.prototype.handleImageError_ = function () {\n this.state = TileState.ERROR;\n this.unlistenImage_();\n this.image_ = getBlankImage();\n this.changed();\n };\n /**\n * Tracks successful image load.\n *\n * @private\n */\n ImageTile.prototype.handleImageLoad_ = function () {\n var image = /** @type {HTMLImageElement} */ (this.image_);\n if (image.naturalWidth && image.naturalHeight) {\n this.state = TileState.LOADED;\n }\n else {\n this.state = TileState.EMPTY;\n }\n this.unlistenImage_();\n this.changed();\n };\n /**\n * Load not yet loaded URI.\n * @api\n */\n ImageTile.prototype.load = function () {\n if (this.state == TileState.ERROR) {\n this.state = TileState.IDLE;\n this.image_ = new Image();\n if (this.crossOrigin_ !== null) {\n this.image_.crossOrigin = this.crossOrigin_;\n }\n }\n if (this.state == TileState.IDLE) {\n this.state = TileState.LOADING;\n this.changed();\n this.tileLoadFunction_(this, this.src_);\n this.unlisten_ = listenImage(this.image_, this.handleImageLoad_.bind(this), this.handleImageError_.bind(this));\n }\n };\n /**\n * Discards event handlers which listen for load completion or errors.\n *\n * @private\n */\n ImageTile.prototype.unlistenImage_ = function () {\n if (this.unlisten_) {\n this.unlisten_();\n this.unlisten_ = null;\n }\n };\n return ImageTile;\n}(Tile));\n/**\n * Get a 1-pixel blank image.\n * @return {HTMLCanvasElement} Blank image.\n */\nfunction getBlankImage() {\n var ctx = createCanvasContext2D(1, 1);\n ctx.fillStyle = 'rgba(0,0,0,0)';\n ctx.fillRect(0, 0, 1, 1);\n return ctx.canvas;\n}\nexport default ImageTile;\n//# sourceMappingURL=ImageTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ImageTile.js\n// module id = S/bM\n// module chunks = 0","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_fails.js\n// module id = S82l\n// module chunks = 0","'use strict';\n\n/**\n * Determines whether the payload is an error thrown by Axios\n *\n * @param {*} payload The value to test\n * @returns {boolean} True if the payload is an error thrown by Axios, otherwise false\n */\nmodule.exports = function isAxiosError(payload) {\n return (typeof payload === 'object') && (payload.isAxiosError === true);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/isAxiosError.js\n// module id = SLDG\n// module chunks = 0","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_ie8-dom-define.js\n// module id = SfB7\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/Geometry\n */\nimport BaseObject from '../Object.js';\nimport Units from '../proj/Units.js';\nimport { abstract } from '../util.js';\nimport { compose as composeTransform, create as createTransform, } from '../transform.js';\nimport { createEmpty, createOrUpdateEmpty, getHeight, returnOrUpdate, } from '../extent.js';\nimport { get as getProjection, getTransform } from '../proj.js';\nimport { memoizeOne } from '../functions.js';\nimport { transform2D } from './flat/transform.js';\n/**\n * @type {import(\"../transform.js\").Transform}\n */\nvar tmpTransform = createTransform();\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for vector geometries.\n *\n * To get notified of changes to the geometry, register a listener for the\n * generic `change` event on your geometry instance.\n *\n * @abstract\n * @api\n */\nvar Geometry = /** @class */ (function (_super) {\n __extends(Geometry, _super);\n function Geometry() {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n _this.extent_ = createEmpty();\n /**\n * @private\n * @type {number}\n */\n _this.extentRevision_ = -1;\n /**\n * @protected\n * @type {number}\n */\n _this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n /**\n * @protected\n * @type {number}\n */\n _this.simplifiedGeometryRevision = 0;\n /**\n * Get a transformed and simplified version of the geometry.\n * @abstract\n * @param {number} revision The geometry revision.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [opt_transform] Optional transform function.\n * @return {Geometry} Simplified geometry.\n */\n _this.simplifyTransformedInternal = memoizeOne(function (revision, squaredTolerance, opt_transform) {\n if (!opt_transform) {\n return this.getSimplifiedGeometry(squaredTolerance);\n }\n var clone = this.clone();\n clone.applyTransform(opt_transform);\n return clone.getSimplifiedGeometry(squaredTolerance);\n });\n return _this;\n }\n /**\n * Get a transformed and simplified version of the geometry.\n * @abstract\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [opt_transform] Optional transform function.\n * @return {Geometry} Simplified geometry.\n */\n Geometry.prototype.simplifyTransformed = function (squaredTolerance, opt_transform) {\n return this.simplifyTransformedInternal(this.getRevision(), squaredTolerance, opt_transform);\n };\n /**\n * Make a complete copy of the geometry.\n * @abstract\n * @return {!Geometry} Clone.\n */\n Geometry.prototype.clone = function () {\n return abstract();\n };\n /**\n * @abstract\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n Geometry.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n return abstract();\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n Geometry.prototype.containsXY = function (x, y) {\n var coord = this.getClosestPoint([x, y]);\n return coord[0] === x && coord[1] === y;\n };\n /**\n * Return the closest point of the geometry to the passed point as\n * {@link module:ol/coordinate~Coordinate coordinate}.\n * @param {import(\"../coordinate.js\").Coordinate} point Point.\n * @param {import(\"../coordinate.js\").Coordinate=} opt_closestPoint Closest point.\n * @return {import(\"../coordinate.js\").Coordinate} Closest point.\n * @api\n */\n Geometry.prototype.getClosestPoint = function (point, opt_closestPoint) {\n var closestPoint = opt_closestPoint ? opt_closestPoint : [NaN, NaN];\n this.closestPointXY(point[0], point[1], closestPoint, Infinity);\n return closestPoint;\n };\n /**\n * Returns true if this geometry includes the specified coordinate. If the\n * coordinate is on the boundary of the geometry, returns false.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} Contains coordinate.\n * @api\n */\n Geometry.prototype.intersectsCoordinate = function (coordinate) {\n return this.containsXY(coordinate[0], coordinate[1]);\n };\n /**\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n Geometry.prototype.computeExtent = function (extent) {\n return abstract();\n };\n /**\n * Get the extent of the geometry.\n * @param {import(\"../extent.js\").Extent=} opt_extent Extent.\n * @return {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\n Geometry.prototype.getExtent = function (opt_extent) {\n if (this.extentRevision_ != this.getRevision()) {\n var extent = this.computeExtent(this.extent_);\n if (isNaN(extent[0]) || isNaN(extent[1])) {\n createOrUpdateEmpty(extent);\n }\n this.extentRevision_ = this.getRevision();\n }\n return returnOrUpdate(this.extent_, opt_extent);\n };\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} angle Rotation angle in radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n Geometry.prototype.rotate = function (angle, anchor) {\n abstract();\n };\n /**\n * Scale the geometry (with an optional origin). This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} sx The scaling factor in the x-direction.\n * @param {number=} opt_sy The scaling factor in the y-direction (defaults to sx).\n * @param {import(\"../coordinate.js\").Coordinate=} opt_anchor The scale origin (defaults to the center\n * of the geometry extent).\n * @api\n */\n Geometry.prototype.scale = function (sx, opt_sy, opt_anchor) {\n abstract();\n };\n /**\n * Create a simplified version of this geometry. For linestrings, this uses\n * the [Douglas Peucker](https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm)\n * algorithm. For polygons, a quantization-based\n * simplification is used to preserve topology.\n * @param {number} tolerance The tolerance distance for simplification.\n * @return {Geometry} A new, simplified version of the original geometry.\n * @api\n */\n Geometry.prototype.simplify = function (tolerance) {\n return this.getSimplifiedGeometry(tolerance * tolerance);\n };\n /**\n * Create a simplified version of this geometry using the Douglas Peucker\n * algorithm.\n * See https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm.\n * @abstract\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Geometry} Simplified geometry.\n */\n Geometry.prototype.getSimplifiedGeometry = function (squaredTolerance) {\n return abstract();\n };\n /**\n * Get the type of this geometry.\n * @abstract\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n */\n Geometry.prototype.getType = function () {\n return abstract();\n };\n /**\n * Apply a transform function to the coordinates of the geometry.\n * The geometry is modified in place.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n * @abstract\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform function.\n * Called with a flat array of geometry coordinates.\n */\n Geometry.prototype.applyTransform = function (transformFn) {\n abstract();\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n */\n Geometry.prototype.intersectsExtent = function (extent) {\n return abstract();\n };\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @abstract\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n Geometry.prototype.translate = function (deltaX, deltaY) {\n abstract();\n };\n /**\n * Transform each coordinate of the geometry from one coordinate reference\n * system to another. The geometry is modified in place.\n * For example, a line will be transformed to a line and a circle to a circle.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n *\n * @param {import(\"../proj.js\").ProjectionLike} source The current projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @param {import(\"../proj.js\").ProjectionLike} destination The desired projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @return {Geometry} This geometry. Note that original geometry is\n * modified in place.\n * @api\n */\n Geometry.prototype.transform = function (source, destination) {\n /** @type {import(\"../proj/Projection.js\").default} */\n var sourceProj = getProjection(source);\n var transformFn = sourceProj.getUnits() == Units.TILE_PIXELS\n ? function (inCoordinates, outCoordinates, stride) {\n var pixelExtent = sourceProj.getExtent();\n var projectedExtent = sourceProj.getWorldExtent();\n var scale = getHeight(projectedExtent) / getHeight(pixelExtent);\n composeTransform(tmpTransform, projectedExtent[0], projectedExtent[3], scale, -scale, 0, 0, 0);\n transform2D(inCoordinates, 0, inCoordinates.length, stride, tmpTransform, outCoordinates);\n return getTransform(sourceProj, destination)(inCoordinates, outCoordinates, stride);\n }\n : getTransform(sourceProj, destination);\n this.applyTransform(transformFn);\n return this;\n };\n return Geometry;\n}(BaseObject));\nexport default Geometry;\n//# sourceMappingURL=Geometry.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/Geometry.js\n// module id = SfaQ\n// module chunks = 0","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n!(function(global) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n var inModule = typeof module === \"object\";\n var runtime = global.regeneratorRuntime;\n if (runtime) {\n if (inModule) {\n // If regeneratorRuntime is defined globally and we're in a module,\n // make the exports object identical to regeneratorRuntime.\n module.exports = runtime;\n }\n // Don't bother evaluating the rest of this file if the runtime was\n // already defined globally.\n return;\n }\n\n // Define the runtime globally (as expected by generated code) as either\n // module.exports (if we're in a module) or a new, empty object.\n runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n runtime.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n runtime.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n runtime.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n runtime.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration. If the Promise is rejected, however, the\n // result for this iteration will be rejected with the same\n // reason. Note that rejections of yielded Promises are not\n // thrown back into the generator function, as is the case\n // when an awaited Promise is rejected. This difference in\n // behavior between yield and await is important, because it\n // allows the consumer to decide what to do with the yielded\n // rejection (swallow it and continue, manually .throw it back\n // into the generator, abandon iteration, whatever). With\n // await, by contrast, there is no opportunity to examine the\n // rejection reason outside the generator function, so the\n // only option is to throw it from the await expression, and\n // let the generator function handle the exception.\n result.value = unwrapped;\n resolve(result);\n }, reject);\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n runtime.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return runtime.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n if (delegate.iterator.return) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n runtime.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n runtime.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n})(\n // In sloppy mode, unbound `this` refers to the global object, fallback to\n // Function constructor if we're in global strict mode. That is sadly a form\n // of indirect eval which violates Content Security Policy.\n (function() { return this })() || Function(\"return this\")()\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/regenerator-runtime/runtime.js\n// module id = SldL\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/Point\n */\nimport GeometryType from './GeometryType.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { containsXY, createOrUpdateFromCoordinate } from '../extent.js';\nimport { deflateCoordinate } from './flat/deflate.js';\nimport { squaredDistance as squaredDx } from '../math.js';\n/**\n * @classdesc\n * Point geometry.\n *\n * @api\n */\nvar Point = /** @class */ (function (_super) {\n __extends(Point, _super);\n /**\n * @param {import(\"../coordinate.js\").Coordinate} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n */\n function Point(coordinates, opt_layout) {\n var _this = _super.call(this) || this;\n _this.setCoordinates(coordinates, opt_layout);\n return _this;\n }\n /**\n * Make a complete copy of the geometry.\n * @return {!Point} Clone.\n * @api\n */\n Point.prototype.clone = function () {\n var point = new Point(this.flatCoordinates.slice(), this.layout);\n point.applyProperties(this);\n return point;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n Point.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n var flatCoordinates = this.flatCoordinates;\n var squaredDistance = squaredDx(x, y, flatCoordinates[0], flatCoordinates[1]);\n if (squaredDistance < minSquaredDistance) {\n var stride = this.stride;\n for (var i = 0; i < stride; ++i) {\n closestPoint[i] = flatCoordinates[i];\n }\n closestPoint.length = stride;\n return squaredDistance;\n }\n else {\n return minSquaredDistance;\n }\n };\n /**\n * Return the coordinate of the point.\n * @return {import(\"../coordinate.js\").Coordinate} Coordinates.\n * @api\n */\n Point.prototype.getCoordinates = function () {\n return !this.flatCoordinates ? [] : this.flatCoordinates.slice();\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n Point.prototype.computeExtent = function (extent) {\n return createOrUpdateFromCoordinate(this.flatCoordinates, extent);\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n Point.prototype.getType = function () {\n return GeometryType.POINT;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n Point.prototype.intersectsExtent = function (extent) {\n return containsXY(extent, this.flatCoordinates[0], this.flatCoordinates[1]);\n };\n /**\n * @param {!Array<*>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n Point.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 0);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinate(this.flatCoordinates, 0, coordinates, this.stride);\n this.changed();\n };\n return Point;\n}(SimpleGeometry));\nexport default Point;\n//# sourceMappingURL=Point.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/Point.js\n// module id = T18w\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Interaction\n */\nimport BaseObject from '../Object.js';\nimport InteractionProperty from './Property.js';\nimport { easeOut, linear } from '../easing.js';\n/**\n * Object literal with config options for interactions.\n * @typedef {Object} InteractionOptions\n * @property {function(import(\"../MapBrowserEvent.js\").default):boolean} handleEvent\n * Method called by the map to notify the interaction that a browser event was\n * dispatched to the map. If the function returns a falsy value, propagation of\n * the event to other interactions in the map's interactions chain will be\n * prevented (this includes functions with no explicit return). The interactions\n * are traversed in reverse order of the interactions collection of the map.\n */\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * User actions that change the state of the map. Some are similar to controls,\n * but are not associated with a DOM element.\n * For example, {@link module:ol/interaction/KeyboardZoom~KeyboardZoom} is\n * functionally the same as {@link module:ol/control/Zoom~Zoom}, but triggered\n * by a keyboard event not a button element event.\n * Although interactions do not have a DOM element, some of them do render\n * vectors and so are visible on the screen.\n * @api\n */\nvar Interaction = /** @class */ (function (_super) {\n __extends(Interaction, _super);\n /**\n * @param {InteractionOptions=} opt_options Options.\n */\n function Interaction(opt_options) {\n var _this = _super.call(this) || this;\n if (opt_options && opt_options.handleEvent) {\n _this.handleEvent = opt_options.handleEvent;\n }\n /**\n * @private\n * @type {import(\"../PluggableMap.js\").default}\n */\n _this.map_ = null;\n _this.setActive(true);\n return _this;\n }\n /**\n * Return whether the interaction is currently active.\n * @return {boolean} `true` if the interaction is active, `false` otherwise.\n * @observable\n * @api\n */\n Interaction.prototype.getActive = function () {\n return /** @type {boolean} */ (this.get(InteractionProperty.ACTIVE));\n };\n /**\n * Get the map associated with this interaction.\n * @return {import(\"../PluggableMap.js\").default} Map.\n * @api\n */\n Interaction.prototype.getMap = function () {\n return this.map_;\n };\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event}.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n * @api\n */\n Interaction.prototype.handleEvent = function (mapBrowserEvent) {\n return true;\n };\n /**\n * Activate or deactivate the interaction.\n * @param {boolean} active Active.\n * @observable\n * @api\n */\n Interaction.prototype.setActive = function (active) {\n this.set(InteractionProperty.ACTIVE, active);\n };\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n Interaction.prototype.setMap = function (map) {\n this.map_ = map;\n };\n return Interaction;\n}(BaseObject));\n/**\n * @param {import(\"../View.js\").default} view View.\n * @param {import(\"../coordinate.js\").Coordinate} delta Delta.\n * @param {number=} opt_duration Duration.\n */\nexport function pan(view, delta, opt_duration) {\n var currentCenter = view.getCenterInternal();\n if (currentCenter) {\n var center = [currentCenter[0] + delta[0], currentCenter[1] + delta[1]];\n view.animateInternal({\n duration: opt_duration !== undefined ? opt_duration : 250,\n easing: linear,\n center: view.getConstrainedCenter(center),\n });\n }\n}\n/**\n * @param {import(\"../View.js\").default} view View.\n * @param {number} delta Delta from previous zoom level.\n * @param {import(\"../coordinate.js\").Coordinate=} opt_anchor Anchor coordinate in the user projection.\n * @param {number=} opt_duration Duration.\n */\nexport function zoomByDelta(view, delta, opt_anchor, opt_duration) {\n var currentZoom = view.getZoom();\n if (currentZoom === undefined) {\n return;\n }\n var newZoom = view.getConstrainedZoom(currentZoom + delta);\n var newResolution = view.getResolutionForZoom(newZoom);\n if (view.getAnimating()) {\n view.cancelAnimations();\n }\n view.animate({\n resolution: newResolution,\n anchor: opt_anchor,\n duration: opt_duration !== undefined ? opt_duration : 250,\n easing: easeOut,\n });\n}\nexport default Interaction;\n//# sourceMappingURL=Interaction.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Interaction.js\n// module id = null\n// module chunks = ","/**\n * @module ol/interaction/Property\n */\n/**\n * @enum {string}\n */\nexport default {\n ACTIVE: 'active',\n};\n//# sourceMappingURL=Property.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Property.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/DoubleClickZoom\n */\nimport Interaction, { zoomByDelta } from './Interaction.js';\nimport MapBrowserEventType from '../MapBrowserEventType.js';\n/**\n * @typedef {Object} Options\n * @property {number} [duration=250] Animation duration in milliseconds.\n * @property {number} [delta=1] The zoom delta applied on each double click.\n */\n/**\n * @classdesc\n * Allows the user to zoom by double-clicking on the map.\n * @api\n */\nvar DoubleClickZoom = /** @class */ (function (_super) {\n __extends(DoubleClickZoom, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DoubleClickZoom(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @private\n * @type {number}\n */\n _this.delta_ = options.delta ? options.delta : 1;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 250;\n return _this;\n }\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} (if it was a\n * doubleclick) and eventually zooms the map.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n */\n DoubleClickZoom.prototype.handleEvent = function (mapBrowserEvent) {\n var stopEvent = false;\n if (mapBrowserEvent.type == MapBrowserEventType.DBLCLICK) {\n var browserEvent = /** @type {MouseEvent} */ (mapBrowserEvent.originalEvent);\n var map = mapBrowserEvent.map;\n var anchor = mapBrowserEvent.coordinate;\n var delta = browserEvent.shiftKey ? -this.delta_ : this.delta_;\n var view = map.getView();\n zoomByDelta(view, delta, anchor, this.duration_);\n browserEvent.preventDefault();\n stopEvent = true;\n }\n return !stopEvent;\n };\n return DoubleClickZoom;\n}(Interaction));\nexport default DoubleClickZoom;\n//# sourceMappingURL=DoubleClickZoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DoubleClickZoom.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Pointer\n */\nimport Interaction from './Interaction.js';\nimport MapBrowserEventType from '../MapBrowserEventType.js';\nimport { getValues } from '../obj.js';\n/**\n * @typedef {Object} Options\n * @property {function(import(\"../MapBrowserEvent.js\").default):boolean} [handleDownEvent]\n * Function handling \"down\" events. If the function returns `true` then a drag\n * sequence is started.\n * @property {function(import(\"../MapBrowserEvent.js\").default):void} [handleDragEvent]\n * Function handling \"drag\" events. This function is called on \"move\" events\n * during a drag sequence.\n * @property {function(import(\"../MapBrowserEvent.js\").default):boolean} [handleEvent]\n * Method called by the map to notify the interaction that a browser event was\n * dispatched to the map. The function may return `false` to prevent the\n * propagation of the event to other interactions in the map's interactions\n * chain.\n * @property {function(import(\"../MapBrowserEvent.js\").default):void} [handleMoveEvent]\n * Function handling \"move\" events. This function is called on \"move\" events.\n * This functions is also called during a drag sequence, so during a drag\n * sequence both the `handleDragEvent` function and this function are called.\n * If `handleDownEvent` is defined and it returns true this function will not\n * be called during a drag sequence.\n * @property {function(import(\"../MapBrowserEvent.js\").default):boolean} [handleUpEvent]\n * Function handling \"up\" events. If the function returns `false` then the\n * current drag sequence is stopped.\n * @property {function(boolean):boolean} [stopDown]\n * Should the down event be propagated to other interactions, or should be\n * stopped?\n */\n/**\n * @classdesc\n * Base class that calls user-defined functions on `down`, `move` and `up`\n * events. This class also manages \"drag sequences\".\n *\n * When the `handleDownEvent` user function returns `true` a drag sequence is\n * started. During a drag sequence the `handleDragEvent` user function is\n * called on `move` events. The drag sequence ends when the `handleUpEvent`\n * user function is called and returns `false`.\n * @api\n */\nvar PointerInteraction = /** @class */ (function (_super) {\n __extends(PointerInteraction, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function PointerInteraction(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, \n /** @type {import(\"./Interaction.js\").InteractionOptions} */ (options)) || this;\n if (options.handleDownEvent) {\n _this.handleDownEvent = options.handleDownEvent;\n }\n if (options.handleDragEvent) {\n _this.handleDragEvent = options.handleDragEvent;\n }\n if (options.handleMoveEvent) {\n _this.handleMoveEvent = options.handleMoveEvent;\n }\n if (options.handleUpEvent) {\n _this.handleUpEvent = options.handleUpEvent;\n }\n if (options.stopDown) {\n _this.stopDown = options.stopDown;\n }\n /**\n * @type {boolean}\n * @protected\n */\n _this.handlingDownUpSequence = false;\n /**\n * @type {!Object<string, PointerEvent>}\n * @private\n */\n _this.trackedPointers_ = {};\n /**\n * @type {Array<PointerEvent>}\n * @protected\n */\n _this.targetPointers = [];\n return _this;\n }\n /**\n * Returns the current number of pointers involved in the interaction,\n * e.g. `2` when two fingers are used.\n * @return {number} The number of pointers.\n * @api\n */\n PointerInteraction.prototype.getPointerCount = function () {\n return this.targetPointers.length;\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n * @protected\n */\n PointerInteraction.prototype.handleDownEvent = function (mapBrowserEvent) {\n return false;\n };\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @protected\n */\n PointerInteraction.prototype.handleDragEvent = function (mapBrowserEvent) { };\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} and may call into\n * other functions, if event sequences like e.g. 'drag' or 'down-up' etc. are\n * detected.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n * @api\n */\n PointerInteraction.prototype.handleEvent = function (mapBrowserEvent) {\n if (!mapBrowserEvent.originalEvent) {\n return true;\n }\n var stopEvent = false;\n this.updateTrackedPointers_(mapBrowserEvent);\n if (this.handlingDownUpSequence) {\n if (mapBrowserEvent.type == MapBrowserEventType.POINTERDRAG) {\n this.handleDragEvent(mapBrowserEvent);\n // prevent page scrolling during dragging\n mapBrowserEvent.originalEvent.preventDefault();\n }\n else if (mapBrowserEvent.type == MapBrowserEventType.POINTERUP) {\n var handledUp = this.handleUpEvent(mapBrowserEvent);\n this.handlingDownUpSequence =\n handledUp && this.targetPointers.length > 0;\n }\n }\n else {\n if (mapBrowserEvent.type == MapBrowserEventType.POINTERDOWN) {\n var handled = this.handleDownEvent(mapBrowserEvent);\n this.handlingDownUpSequence = handled;\n stopEvent = this.stopDown(handled);\n }\n else if (mapBrowserEvent.type == MapBrowserEventType.POINTERMOVE) {\n this.handleMoveEvent(mapBrowserEvent);\n }\n }\n return !stopEvent;\n };\n /**\n * Handle pointer move events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @protected\n */\n PointerInteraction.prototype.handleMoveEvent = function (mapBrowserEvent) { };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n * @protected\n */\n PointerInteraction.prototype.handleUpEvent = function (mapBrowserEvent) {\n return false;\n };\n /**\n * This function is used to determine if \"down\" events should be propagated\n * to other interactions or should be stopped.\n * @param {boolean} handled Was the event handled by the interaction?\n * @return {boolean} Should the `down` event be stopped?\n */\n PointerInteraction.prototype.stopDown = function (handled) {\n return handled;\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @private\n */\n PointerInteraction.prototype.updateTrackedPointers_ = function (mapBrowserEvent) {\n if (isPointerDraggingEvent(mapBrowserEvent)) {\n var event_1 = mapBrowserEvent.originalEvent;\n var id = event_1.pointerId.toString();\n if (mapBrowserEvent.type == MapBrowserEventType.POINTERUP) {\n delete this.trackedPointers_[id];\n }\n else if (mapBrowserEvent.type == MapBrowserEventType.POINTERDOWN) {\n this.trackedPointers_[id] = event_1;\n }\n else if (id in this.trackedPointers_) {\n // update only when there was a pointerdown event for this pointer\n this.trackedPointers_[id] = event_1;\n }\n this.targetPointers = getValues(this.trackedPointers_);\n }\n };\n return PointerInteraction;\n}(Interaction));\n/**\n * @param {Array<PointerEvent>} pointerEvents List of events.\n * @return {import(\"../pixel.js\").Pixel} Centroid pixel.\n */\nexport function centroid(pointerEvents) {\n var length = pointerEvents.length;\n var clientX = 0;\n var clientY = 0;\n for (var i = 0; i < length; i++) {\n clientX += pointerEvents[i].clientX;\n clientY += pointerEvents[i].clientY;\n }\n return [clientX / length, clientY / length];\n}\n/**\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} Whether the event is a pointerdown, pointerdrag\n * or pointerup event.\n */\nfunction isPointerDraggingEvent(mapBrowserEvent) {\n var type = mapBrowserEvent.type;\n return (type === MapBrowserEventType.POINTERDOWN ||\n type === MapBrowserEventType.POINTERDRAG ||\n type === MapBrowserEventType.POINTERUP);\n}\nexport default PointerInteraction;\n//# sourceMappingURL=Pointer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Pointer.js\n// module id = null\n// module chunks = ","/**\n * @module ol/events/condition\n */\nimport MapBrowserEventType from '../MapBrowserEventType.js';\nimport { FALSE, TRUE } from '../functions.js';\nimport { MAC, WEBKIT } from '../has.js';\nimport { assert } from '../asserts.js';\n/**\n * A function that takes an {@link module:ol/MapBrowserEvent} and returns a\n * `{boolean}`. If the condition is met, true should be returned.\n *\n * @typedef {function(this: ?, import(\"../MapBrowserEvent.js\").default): boolean} Condition\n */\n/**\n * Creates a condition function that passes when all provided conditions pass.\n * @param {...Condition} var_args Conditions to check.\n * @return {Condition} Condition function.\n */\nexport function all(var_args) {\n var conditions = arguments;\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n * @return {boolean} All conditions passed.\n */\n return function (event) {\n var pass = true;\n for (var i = 0, ii = conditions.length; i < ii; ++i) {\n pass = pass && conditions[i](event);\n if (!pass) {\n break;\n }\n }\n return pass;\n };\n}\n/**\n * Return `true` if only the alt-key is pressed, `false` otherwise (e.g. when\n * additionally the shift-key is pressed).\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if only the alt key is pressed.\n * @api\n */\nexport var altKeyOnly = function (mapBrowserEvent) {\n var originalEvent = /** @type {KeyboardEvent|MouseEvent|TouchEvent} */ (mapBrowserEvent.originalEvent);\n return (originalEvent.altKey &&\n !(originalEvent.metaKey || originalEvent.ctrlKey) &&\n !originalEvent.shiftKey);\n};\n/**\n * Return `true` if only the alt-key and shift-key is pressed, `false` otherwise\n * (e.g. when additionally the platform-modifier-key is pressed).\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if only the alt and shift keys are pressed.\n * @api\n */\nexport var altShiftKeysOnly = function (mapBrowserEvent) {\n var originalEvent = /** @type {KeyboardEvent|MouseEvent|TouchEvent} */ (mapBrowserEvent.originalEvent);\n return (originalEvent.altKey &&\n !(originalEvent.metaKey || originalEvent.ctrlKey) &&\n originalEvent.shiftKey);\n};\n/**\n * Return `true` if the map has the focus. This condition requires a map target\n * element with a `tabindex` attribute, e.g. `<div id=\"map\" tabindex=\"1\">`.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} event Map browser event.\n * @return {boolean} The map has the focus.\n * @api\n */\nexport var focus = function (event) {\n return event.target.getTargetElement().contains(document.activeElement);\n};\n/**\n * Return `true` if the map has the focus or no 'tabindex' attribute set.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} event Map browser event.\n * @return {boolean} The map container has the focus or no 'tabindex' attribute.\n */\nexport var focusWithTabindex = function (event) {\n return event.map.getTargetElement().hasAttribute('tabindex')\n ? focus(event)\n : true;\n};\n/**\n * Return always true.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True.\n * @api\n */\nexport var always = TRUE;\n/**\n * Return `true` if the event is a `click` event, `false` otherwise.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event is a map `click` event.\n * @api\n */\nexport var click = function (mapBrowserEvent) {\n return mapBrowserEvent.type == MapBrowserEventType.CLICK;\n};\n/**\n * Return `true` if the event has an \"action\"-producing mouse button.\n *\n * By definition, this includes left-click on windows/linux, and left-click\n * without the ctrl key on Macs.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} The result.\n */\nexport var mouseActionButton = function (mapBrowserEvent) {\n var originalEvent = /** @type {MouseEvent} */ (mapBrowserEvent.originalEvent);\n return originalEvent.button == 0 && !(WEBKIT && MAC && originalEvent.ctrlKey);\n};\n/**\n * Return always false.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} False.\n * @api\n */\nexport var never = FALSE;\n/**\n * Return `true` if the browser event is a `pointermove` event, `false`\n * otherwise.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the browser event is a `pointermove` event.\n * @api\n */\nexport var pointerMove = function (mapBrowserEvent) {\n return mapBrowserEvent.type == 'pointermove';\n};\n/**\n * Return `true` if the event is a map `singleclick` event, `false` otherwise.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event is a map `singleclick` event.\n * @api\n */\nexport var singleClick = function (mapBrowserEvent) {\n return mapBrowserEvent.type == MapBrowserEventType.SINGLECLICK;\n};\n/**\n * Return `true` if the event is a map `dblclick` event, `false` otherwise.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event is a map `dblclick` event.\n * @api\n */\nexport var doubleClick = function (mapBrowserEvent) {\n return mapBrowserEvent.type == MapBrowserEventType.DBLCLICK;\n};\n/**\n * Return `true` if no modifier key (alt-, shift- or platform-modifier-key) is\n * pressed.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True only if there no modifier keys are pressed.\n * @api\n */\nexport var noModifierKeys = function (mapBrowserEvent) {\n var originalEvent = /** @type {KeyboardEvent|MouseEvent|TouchEvent} */ (mapBrowserEvent.originalEvent);\n return (!originalEvent.altKey &&\n !(originalEvent.metaKey || originalEvent.ctrlKey) &&\n !originalEvent.shiftKey);\n};\n/**\n * Return `true` if only the platform-modifier-key (the meta-key on Mac,\n * ctrl-key otherwise) is pressed, `false` otherwise (e.g. when additionally\n * the shift-key is pressed).\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if only the platform modifier key is pressed.\n * @api\n */\nexport var platformModifierKeyOnly = function (mapBrowserEvent) {\n var originalEvent = /** @type {KeyboardEvent|MouseEvent|TouchEvent} */ (mapBrowserEvent.originalEvent);\n return (!originalEvent.altKey &&\n (MAC ? originalEvent.metaKey : originalEvent.ctrlKey) &&\n !originalEvent.shiftKey);\n};\n/**\n * Return `true` if only the shift-key is pressed, `false` otherwise (e.g. when\n * additionally the alt-key is pressed).\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if only the shift key is pressed.\n * @api\n */\nexport var shiftKeyOnly = function (mapBrowserEvent) {\n var originalEvent = /** @type {KeyboardEvent|MouseEvent|TouchEvent} */ (mapBrowserEvent.originalEvent);\n return (!originalEvent.altKey &&\n !(originalEvent.metaKey || originalEvent.ctrlKey) &&\n originalEvent.shiftKey);\n};\n/**\n * Return `true` if the target element is not editable, i.e. not a `<input>`-,\n * `<select>`- or `<textarea>`-element, `false` otherwise.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True only if the target element is not editable.\n * @api\n */\nexport var targetNotEditable = function (mapBrowserEvent) {\n var originalEvent = /** @type {KeyboardEvent|MouseEvent|TouchEvent} */ (mapBrowserEvent.originalEvent);\n var tagName = /** @type {Element} */ (originalEvent.target).tagName;\n return tagName !== 'INPUT' && tagName !== 'SELECT' && tagName !== 'TEXTAREA';\n};\n/**\n * Return `true` if the event originates from a mouse device.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event originates from a mouse device.\n * @api\n */\nexport var mouseOnly = function (mapBrowserEvent) {\n var pointerEvent = /** @type {import(\"../MapBrowserEvent\").default} */ (mapBrowserEvent)\n .originalEvent;\n assert(pointerEvent !== undefined, 56); // mapBrowserEvent must originate from a pointer event\n // see http://www.w3.org/TR/pointerevents/#widl-PointerEvent-pointerType\n return pointerEvent.pointerType == 'mouse';\n};\n/**\n * Return `true` if the event originates from a touchable device.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event originates from a touchable device.\n * @api\n */\nexport var touchOnly = function (mapBrowserEvent) {\n var pointerEvt = /** @type {import(\"../MapBrowserEvent\").default} */ (mapBrowserEvent)\n .originalEvent;\n assert(pointerEvt !== undefined, 56); // mapBrowserEvent must originate from a pointer event\n // see http://www.w3.org/TR/pointerevents/#widl-PointerEvent-pointerType\n return pointerEvt.pointerType === 'touch';\n};\n/**\n * Return `true` if the event originates from a digital pen.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event originates from a digital pen.\n * @api\n */\nexport var penOnly = function (mapBrowserEvent) {\n var pointerEvt = /** @type {import(\"../MapBrowserEvent\").default} */ (mapBrowserEvent)\n .originalEvent;\n assert(pointerEvt !== undefined, 56); // mapBrowserEvent must originate from a pointer event\n // see http://www.w3.org/TR/pointerevents/#widl-PointerEvent-pointerType\n return pointerEvt.pointerType === 'pen';\n};\n/**\n * Return `true` if the event originates from a primary pointer in\n * contact with the surface or if the left mouse button is pressed.\n * See http://www.w3.org/TR/pointerevents/#button-states.\n *\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} True if the event originates from a primary pointer.\n * @api\n */\nexport var primaryAction = function (mapBrowserEvent) {\n var pointerEvent = /** @type {import(\"../MapBrowserEvent\").default} */ (mapBrowserEvent)\n .originalEvent;\n assert(pointerEvent !== undefined, 56); // mapBrowserEvent must originate from a pointer event\n return pointerEvent.isPrimary && pointerEvent.button === 0;\n};\n//# sourceMappingURL=condition.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/events/condition.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/DragPan\n */\nimport PointerInteraction, { centroid as centroidFromPointers, } from './Pointer.js';\nimport { FALSE } from '../functions.js';\nimport { all, focusWithTabindex, noModifierKeys, primaryAction, } from '../events/condition.js';\nimport { easeOut } from '../easing.js';\nimport { rotate as rotateCoordinate, scale as scaleCoordinate, } from '../coordinate.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a boolean\n * to indicate whether that event should be handled.\n * Default is {@link module:ol/events/condition~noModifierKeys} and {@link module:ol/events/condition~primaryAction}.\n * @property {boolean} [onFocusOnly=false] When the map's target has a `tabindex` attribute set,\n * the interaction will only handle events when the map has the focus.\n * @property {import(\"../Kinetic.js\").default} [kinetic] Kinetic inertia to apply to the pan.\n */\n/**\n * @classdesc\n * Allows the user to pan the map by dragging the map.\n * @api\n */\nvar DragPan = /** @class */ (function (_super) {\n __extends(DragPan, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DragPan(opt_options) {\n var _this = _super.call(this, {\n stopDown: FALSE,\n }) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @private\n * @type {import(\"../Kinetic.js\").default|undefined}\n */\n _this.kinetic_ = options.kinetic;\n /**\n * @type {import(\"../pixel.js\").Pixel}\n */\n _this.lastCentroid = null;\n /**\n * @type {number}\n */\n _this.lastPointersCount_;\n /**\n * @type {boolean}\n */\n _this.panning_ = false;\n var condition = options.condition\n ? options.condition\n : all(noModifierKeys, primaryAction);\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.onFocusOnly\n ? all(focusWithTabindex, condition)\n : condition;\n /**\n * @private\n * @type {boolean}\n */\n _this.noKinetic_ = false;\n return _this;\n }\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n DragPan.prototype.handleDragEvent = function (mapBrowserEvent) {\n if (!this.panning_) {\n this.panning_ = true;\n this.getMap().getView().beginInteraction();\n }\n var targetPointers = this.targetPointers;\n var centroid = centroidFromPointers(targetPointers);\n if (targetPointers.length == this.lastPointersCount_) {\n if (this.kinetic_) {\n this.kinetic_.update(centroid[0], centroid[1]);\n }\n if (this.lastCentroid) {\n var delta = [\n this.lastCentroid[0] - centroid[0],\n centroid[1] - this.lastCentroid[1],\n ];\n var map = mapBrowserEvent.map;\n var view = map.getView();\n scaleCoordinate(delta, view.getResolution());\n rotateCoordinate(delta, view.getRotation());\n view.adjustCenterInternal(delta);\n }\n }\n else if (this.kinetic_) {\n // reset so we don't overestimate the kinetic energy after\n // after one finger down, tiny drag, second finger down\n this.kinetic_.begin();\n }\n this.lastCentroid = centroid;\n this.lastPointersCount_ = targetPointers.length;\n mapBrowserEvent.originalEvent.preventDefault();\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragPan.prototype.handleUpEvent = function (mapBrowserEvent) {\n var map = mapBrowserEvent.map;\n var view = map.getView();\n if (this.targetPointers.length === 0) {\n if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {\n var distance = this.kinetic_.getDistance();\n var angle = this.kinetic_.getAngle();\n var center = view.getCenterInternal();\n var centerpx = map.getPixelFromCoordinateInternal(center);\n var dest = map.getCoordinateFromPixelInternal([\n centerpx[0] - distance * Math.cos(angle),\n centerpx[1] - distance * Math.sin(angle),\n ]);\n view.animateInternal({\n center: view.getConstrainedCenter(dest),\n duration: 500,\n easing: easeOut,\n });\n }\n if (this.panning_) {\n this.panning_ = false;\n view.endInteraction();\n }\n return false;\n }\n else {\n if (this.kinetic_) {\n // reset so we don't overestimate the kinetic energy after\n // after one finger up, tiny drag, second finger up\n this.kinetic_.begin();\n }\n this.lastCentroid = null;\n return true;\n }\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragPan.prototype.handleDownEvent = function (mapBrowserEvent) {\n if (this.targetPointers.length > 0 && this.condition_(mapBrowserEvent)) {\n var map = mapBrowserEvent.map;\n var view = map.getView();\n this.lastCentroid = null;\n // stop any current animation\n if (view.getAnimating()) {\n view.cancelAnimations();\n }\n if (this.kinetic_) {\n this.kinetic_.begin();\n }\n // No kinetic as soon as more than one pointer on the screen is\n // detected. This is to prevent nasty pans after pinch.\n this.noKinetic_ = this.targetPointers.length > 1;\n return true;\n }\n else {\n return false;\n }\n };\n return DragPan;\n}(PointerInteraction));\nexport default DragPan;\n//# sourceMappingURL=DragPan.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DragPan.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/DragRotate\n */\nimport PointerInteraction from './Pointer.js';\nimport { FALSE } from '../functions.js';\nimport { altShiftKeysOnly, mouseActionButton, mouseOnly, } from '../events/condition.js';\nimport { disable } from '../rotationconstraint.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that takes an\n * {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a boolean\n * to indicate whether that event should be handled.\n * Default is {@link module:ol/events/condition~altShiftKeysOnly}.\n * @property {number} [duration=250] Animation duration in milliseconds.\n */\n/**\n * @classdesc\n * Allows the user to rotate the map by clicking and dragging on the map,\n * normally combined with an {@link module:ol/events/condition} that limits\n * it to when the alt and shift keys are held down.\n *\n * This interaction is only supported for mouse devices.\n * @api\n */\nvar DragRotate = /** @class */ (function (_super) {\n __extends(DragRotate, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DragRotate(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n stopDown: FALSE,\n }) || this;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : altShiftKeysOnly;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.lastAngle_ = undefined;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 250;\n return _this;\n }\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n DragRotate.prototype.handleDragEvent = function (mapBrowserEvent) {\n if (!mouseOnly(mapBrowserEvent)) {\n return;\n }\n var map = mapBrowserEvent.map;\n var view = map.getView();\n if (view.getConstraints().rotation === disable) {\n return;\n }\n var size = map.getSize();\n var offset = mapBrowserEvent.pixel;\n var theta = Math.atan2(size[1] / 2 - offset[1], offset[0] - size[0] / 2);\n if (this.lastAngle_ !== undefined) {\n var delta = theta - this.lastAngle_;\n view.adjustRotationInternal(-delta);\n }\n this.lastAngle_ = theta;\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragRotate.prototype.handleUpEvent = function (mapBrowserEvent) {\n if (!mouseOnly(mapBrowserEvent)) {\n return true;\n }\n var map = mapBrowserEvent.map;\n var view = map.getView();\n view.endInteraction(this.duration_);\n return false;\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragRotate.prototype.handleDownEvent = function (mapBrowserEvent) {\n if (!mouseOnly(mapBrowserEvent)) {\n return false;\n }\n if (mouseActionButton(mapBrowserEvent) &&\n this.condition_(mapBrowserEvent)) {\n var map = mapBrowserEvent.map;\n map.getView().beginInteraction();\n this.lastAngle_ = undefined;\n return true;\n }\n else {\n return false;\n }\n };\n return DragRotate;\n}(PointerInteraction));\nexport default DragRotate;\n//# sourceMappingURL=DragRotate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DragRotate.js\n// module id = null\n// module chunks = ","/**\n * @module ol/render/Box\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Disposable from '../Disposable.js';\nimport Polygon from '../geom/Polygon.js';\nvar RenderBox = /** @class */ (function (_super) {\n __extends(RenderBox, _super);\n /**\n * @param {string} className CSS class name.\n */\n function RenderBox(className) {\n var _this = _super.call(this) || this;\n /**\n * @type {import(\"../geom/Polygon.js\").default}\n * @private\n */\n _this.geometry_ = null;\n /**\n * @type {HTMLDivElement}\n * @private\n */\n _this.element_ = document.createElement('div');\n _this.element_.style.position = 'absolute';\n _this.element_.style.pointerEvents = 'auto';\n _this.element_.className = 'ol-box ' + className;\n /**\n * @private\n * @type {import(\"../PluggableMap.js\").default}\n */\n _this.map_ = null;\n /**\n * @private\n * @type {import(\"../pixel.js\").Pixel}\n */\n _this.startPixel_ = null;\n /**\n * @private\n * @type {import(\"../pixel.js\").Pixel}\n */\n _this.endPixel_ = null;\n return _this;\n }\n /**\n * Clean up.\n */\n RenderBox.prototype.disposeInternal = function () {\n this.setMap(null);\n };\n /**\n * @private\n */\n RenderBox.prototype.render_ = function () {\n var startPixel = this.startPixel_;\n var endPixel = this.endPixel_;\n var px = 'px';\n var style = this.element_.style;\n style.left = Math.min(startPixel[0], endPixel[0]) + px;\n style.top = Math.min(startPixel[1], endPixel[1]) + px;\n style.width = Math.abs(endPixel[0] - startPixel[0]) + px;\n style.height = Math.abs(endPixel[1] - startPixel[1]) + px;\n };\n /**\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n RenderBox.prototype.setMap = function (map) {\n if (this.map_) {\n this.map_.getOverlayContainer().removeChild(this.element_);\n var style = this.element_.style;\n style.left = 'inherit';\n style.top = 'inherit';\n style.width = 'inherit';\n style.height = 'inherit';\n }\n this.map_ = map;\n if (this.map_) {\n this.map_.getOverlayContainer().appendChild(this.element_);\n }\n };\n /**\n * @param {import(\"../pixel.js\").Pixel} startPixel Start pixel.\n * @param {import(\"../pixel.js\").Pixel} endPixel End pixel.\n */\n RenderBox.prototype.setPixels = function (startPixel, endPixel) {\n this.startPixel_ = startPixel;\n this.endPixel_ = endPixel;\n this.createOrUpdateGeometry();\n this.render_();\n };\n /**\n * Creates or updates the cached geometry.\n */\n RenderBox.prototype.createOrUpdateGeometry = function () {\n var startPixel = this.startPixel_;\n var endPixel = this.endPixel_;\n var pixels = [\n startPixel,\n [startPixel[0], endPixel[1]],\n endPixel,\n [endPixel[0], startPixel[1]],\n ];\n var coordinates = pixels.map(this.map_.getCoordinateFromPixelInternal, this.map_);\n // close the polygon\n coordinates[4] = coordinates[0].slice();\n if (!this.geometry_) {\n this.geometry_ = new Polygon([coordinates]);\n }\n else {\n this.geometry_.setCoordinates([coordinates]);\n }\n };\n /**\n * @return {import(\"../geom/Polygon.js\").default} Geometry.\n */\n RenderBox.prototype.getGeometry = function () {\n return this.geometry_;\n };\n return RenderBox;\n}(Disposable));\nexport default RenderBox;\n//# sourceMappingURL=Box.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/Box.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/DragBox\n */\n// FIXME draw drag box\nimport Event from '../events/Event.js';\nimport PointerInteraction from './Pointer.js';\nimport RenderBox from '../render/Box.js';\nimport { mouseActionButton } from '../events/condition.js';\n/**\n * A function that takes a {@link module:ol/MapBrowserEvent} and two\n * {@link module:ol/pixel~Pixel}s and returns a `{boolean}`. If the condition is met,\n * true should be returned.\n * @typedef {function(this: ?, import(\"../MapBrowserEvent.js\").default, import(\"../pixel.js\").Pixel, import(\"../pixel.js\").Pixel):boolean} EndCondition\n */\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-dragbox'] CSS class name for styling the box.\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a boolean\n * to indicate whether that event should be handled.\n * Default is {@link ol/events/condition~mouseActionButton}.\n * @property {number} [minArea=64] The minimum area of the box in pixel, this value is used by the default\n * `boxEndCondition` function.\n * @property {EndCondition} [boxEndCondition] A function that takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and two\n * {@link module:ol/pixel~Pixel}s to indicate whether a `boxend` event should be fired.\n * Default is `true` if the area of the box is bigger than the `minArea` option.\n * @property {function(this:DragBox, import(\"../MapBrowserEvent.js\").default):void} [onBoxEnd] Code to execute just\n * before `boxend` is fired.\n */\n/**\n * @enum {string}\n */\nvar DragBoxEventType = {\n /**\n * Triggered upon drag box start.\n * @event DragBoxEvent#boxstart\n * @api\n */\n BOXSTART: 'boxstart',\n /**\n * Triggered on drag when box is active.\n * @event DragBoxEvent#boxdrag\n * @api\n */\n BOXDRAG: 'boxdrag',\n /**\n * Triggered upon drag box end.\n * @event DragBoxEvent#boxend\n * @api\n */\n BOXEND: 'boxend',\n /**\n * Triggered upon drag box canceled.\n * @event DragBoxEvent#boxcancel\n * @api\n */\n BOXCANCEL: 'boxcancel',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/DragBox~DragBox} instances are instances of\n * this type.\n */\nvar DragBoxEvent = /** @class */ (function (_super) {\n __extends(DragBoxEvent, _super);\n /**\n * @param {string} type The event type.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate The event coordinate.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Originating event.\n */\n function DragBoxEvent(type, coordinate, mapBrowserEvent) {\n var _this = _super.call(this, type) || this;\n /**\n * The coordinate of the drag event.\n * @const\n * @type {import(\"../coordinate.js\").Coordinate}\n * @api\n */\n _this.coordinate = coordinate;\n /**\n * @const\n * @type {import(\"../MapBrowserEvent.js\").default}\n * @api\n */\n _this.mapBrowserEvent = mapBrowserEvent;\n return _this;\n }\n return DragBoxEvent;\n}(Event));\nexport { DragBoxEvent };\n/**\n * @classdesc\n * Allows the user to draw a vector box by clicking and dragging on the map,\n * normally combined with an {@link module:ol/events/condition} that limits\n * it to when the shift or other key is held down. This is used, for example,\n * for zooming to a specific area of the map\n * (see {@link module:ol/interaction/DragZoom~DragZoom} and\n * {@link module:ol/interaction/DragRotateAndZoom}).\n *\n * @fires DragBoxEvent\n * @api\n */\nvar DragBox = /** @class */ (function (_super) {\n __extends(DragBox, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DragBox(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @type {import(\"../render/Box.js\").default}\n * @private\n */\n _this.box_ = new RenderBox(options.className || 'ol-dragbox');\n /**\n * @type {number}\n * @private\n */\n _this.minArea_ = options.minArea !== undefined ? options.minArea : 64;\n if (options.onBoxEnd) {\n _this.onBoxEnd = options.onBoxEnd;\n }\n /**\n * @type {import(\"../pixel.js\").Pixel}\n * @private\n */\n _this.startPixel_ = null;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : mouseActionButton;\n /**\n * @private\n * @type {EndCondition}\n */\n _this.boxEndCondition_ = options.boxEndCondition\n ? options.boxEndCondition\n : _this.defaultBoxEndCondition;\n return _this;\n }\n /**\n * The default condition for determining whether the boxend event\n * should fire.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent The originating MapBrowserEvent\n * leading to the box end.\n * @param {import(\"../pixel.js\").Pixel} startPixel The starting pixel of the box.\n * @param {import(\"../pixel.js\").Pixel} endPixel The end pixel of the box.\n * @return {boolean} Whether or not the boxend condition should be fired.\n */\n DragBox.prototype.defaultBoxEndCondition = function (mapBrowserEvent, startPixel, endPixel) {\n var width = endPixel[0] - startPixel[0];\n var height = endPixel[1] - startPixel[1];\n return width * width + height * height >= this.minArea_;\n };\n /**\n * Returns geometry of last drawn box.\n * @return {import(\"../geom/Polygon.js\").default} Geometry.\n * @api\n */\n DragBox.prototype.getGeometry = function () {\n return this.box_.getGeometry();\n };\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n DragBox.prototype.handleDragEvent = function (mapBrowserEvent) {\n this.box_.setPixels(this.startPixel_, mapBrowserEvent.pixel);\n this.dispatchEvent(new DragBoxEvent(DragBoxEventType.BOXDRAG, mapBrowserEvent.coordinate, mapBrowserEvent));\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragBox.prototype.handleUpEvent = function (mapBrowserEvent) {\n this.box_.setMap(null);\n var completeBox = this.boxEndCondition_(mapBrowserEvent, this.startPixel_, mapBrowserEvent.pixel);\n if (completeBox) {\n this.onBoxEnd(mapBrowserEvent);\n }\n this.dispatchEvent(new DragBoxEvent(completeBox ? DragBoxEventType.BOXEND : DragBoxEventType.BOXCANCEL, mapBrowserEvent.coordinate, mapBrowserEvent));\n return false;\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragBox.prototype.handleDownEvent = function (mapBrowserEvent) {\n if (this.condition_(mapBrowserEvent)) {\n this.startPixel_ = mapBrowserEvent.pixel;\n this.box_.setMap(mapBrowserEvent.map);\n this.box_.setPixels(this.startPixel_, this.startPixel_);\n this.dispatchEvent(new DragBoxEvent(DragBoxEventType.BOXSTART, mapBrowserEvent.coordinate, mapBrowserEvent));\n return true;\n }\n else {\n return false;\n }\n };\n /**\n * Function to execute just before `onboxend` is fired\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n */\n DragBox.prototype.onBoxEnd = function (event) { };\n return DragBox;\n}(PointerInteraction));\nexport default DragBox;\n//# sourceMappingURL=DragBox.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DragBox.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/DragZoom\n */\nimport DragBox from './DragBox.js';\nimport { createOrUpdateFromCoordinates, getBottomLeft, getCenter, getTopRight, scaleFromCenter, } from '../extent.js';\nimport { easeOut } from '../easing.js';\nimport { shiftKeyOnly } from '../events/condition.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-dragzoom'] CSS class name for styling the\n * box.\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled.\n * Default is {@link module:ol/events/condition~shiftKeyOnly}.\n * @property {number} [duration=200] Animation duration in milliseconds.\n * @property {boolean} [out=false] Use interaction for zooming out.\n * @property {number} [minArea=64] The minimum area of the box in pixel, this value is used by the parent default\n * `boxEndCondition` function.\n */\n/**\n * @classdesc\n * Allows the user to zoom the map by clicking and dragging on the map,\n * normally combined with an {@link module:ol/events/condition} that limits\n * it to when a key, shift by default, is held down.\n *\n * To change the style of the box, use CSS and the `.ol-dragzoom` selector, or\n * your custom one configured with `className`.\n * @api\n */\nvar DragZoom = /** @class */ (function (_super) {\n __extends(DragZoom, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DragZoom(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var condition = options.condition ? options.condition : shiftKeyOnly;\n _this = _super.call(this, {\n condition: condition,\n className: options.className || 'ol-dragzoom',\n minArea: options.minArea,\n }) || this;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 200;\n /**\n * @private\n * @type {boolean}\n */\n _this.out_ = options.out !== undefined ? options.out : false;\n return _this;\n }\n /**\n * Function to execute just before `onboxend` is fired\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n */\n DragZoom.prototype.onBoxEnd = function (event) {\n var map = this.getMap();\n var view = /** @type {!import(\"../View.js\").default} */ (map.getView());\n var size = /** @type {!import(\"../size.js\").Size} */ (map.getSize());\n var extent = this.getGeometry().getExtent();\n if (this.out_) {\n var mapExtent = view.calculateExtentInternal(size);\n var boxPixelExtent = createOrUpdateFromCoordinates([\n map.getPixelFromCoordinateInternal(getBottomLeft(extent)),\n map.getPixelFromCoordinateInternal(getTopRight(extent)),\n ]);\n var factor = view.getResolutionForExtentInternal(boxPixelExtent, size);\n scaleFromCenter(mapExtent, 1 / factor);\n extent = mapExtent;\n }\n var resolution = view.getConstrainedResolution(view.getResolutionForExtentInternal(extent, size));\n var center = view.getConstrainedCenter(getCenter(extent), resolution);\n view.animateInternal({\n resolution: resolution,\n center: center,\n duration: this.duration_,\n easing: easeOut,\n });\n };\n return DragZoom;\n}(DragBox));\nexport default DragZoom;\n//# sourceMappingURL=DragZoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DragZoom.js\n// module id = null\n// module chunks = ","/**\n * @module ol/events/KeyCode\n */\n/**\n * @enum {number}\n * @const\n */\nexport default {\n LEFT: 37,\n UP: 38,\n RIGHT: 39,\n DOWN: 40,\n};\n//# sourceMappingURL=KeyCode.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/events/KeyCode.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/KeyboardPan\n */\nimport EventType from '../events/EventType.js';\nimport Interaction, { pan } from './Interaction.js';\nimport KeyCode from '../events/KeyCode.js';\nimport { noModifierKeys, targetNotEditable } from '../events/condition.js';\nimport { rotate as rotateCoordinate } from '../coordinate.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled. Default is\n * {@link module:ol/events/condition~noModifierKeys} and\n * {@link module:ol/events/condition~targetNotEditable}.\n * @property {number} [duration=100] Animation duration in milliseconds.\n * @property {number} [pixelDelta=128] The amount of pixels to pan on each key\n * press.\n */\n/**\n * @classdesc\n * Allows the user to pan the map using keyboard arrows.\n * Note that, although this interaction is by default included in maps,\n * the keys can only be used when browser focus is on the element to which\n * the keyboard events are attached. By default, this is the map div,\n * though you can change this with the `keyboardEventTarget` in\n * {@link module:ol/Map~Map}. `document` never loses focus but, for any other\n * element, focus will have to be on, and returned to, this element if the keys\n * are to function.\n * See also {@link module:ol/interaction/KeyboardZoom~KeyboardZoom}.\n * @api\n */\nvar KeyboardPan = /** @class */ (function (_super) {\n __extends(KeyboardPan, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function KeyboardPan(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options || {};\n /**\n * @private\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Browser event.\n * @return {boolean} Combined condition result.\n */\n _this.defaultCondition_ = function (mapBrowserEvent) {\n return (noModifierKeys(mapBrowserEvent) && targetNotEditable(mapBrowserEvent));\n };\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ =\n options.condition !== undefined\n ? options.condition\n : _this.defaultCondition_;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 100;\n /**\n * @private\n * @type {number}\n */\n _this.pixelDelta_ =\n options.pixelDelta !== undefined ? options.pixelDelta : 128;\n return _this;\n }\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} if it was a\n * `KeyEvent`, and decides the direction to pan to (if an arrow key was\n * pressed).\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n * @this {KeyboardPan}\n */\n KeyboardPan.prototype.handleEvent = function (mapBrowserEvent) {\n var stopEvent = false;\n if (mapBrowserEvent.type == EventType.KEYDOWN) {\n var keyEvent = /** @type {KeyboardEvent} */ (mapBrowserEvent.originalEvent);\n var keyCode = keyEvent.keyCode;\n if (this.condition_(mapBrowserEvent) &&\n (keyCode == KeyCode.DOWN ||\n keyCode == KeyCode.LEFT ||\n keyCode == KeyCode.RIGHT ||\n keyCode == KeyCode.UP)) {\n var map = mapBrowserEvent.map;\n var view = map.getView();\n var mapUnitsDelta = view.getResolution() * this.pixelDelta_;\n var deltaX = 0, deltaY = 0;\n if (keyCode == KeyCode.DOWN) {\n deltaY = -mapUnitsDelta;\n }\n else if (keyCode == KeyCode.LEFT) {\n deltaX = -mapUnitsDelta;\n }\n else if (keyCode == KeyCode.RIGHT) {\n deltaX = mapUnitsDelta;\n }\n else {\n deltaY = mapUnitsDelta;\n }\n var delta = [deltaX, deltaY];\n rotateCoordinate(delta, view.getRotation());\n pan(view, delta, this.duration_);\n keyEvent.preventDefault();\n stopEvent = true;\n }\n }\n return !stopEvent;\n };\n return KeyboardPan;\n}(Interaction));\nexport default KeyboardPan;\n//# sourceMappingURL=KeyboardPan.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/KeyboardPan.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/KeyboardZoom\n */\nimport EventType from '../events/EventType.js';\nimport Interaction, { zoomByDelta } from './Interaction.js';\nimport { targetNotEditable } from '../events/condition.js';\n/**\n * @typedef {Object} Options\n * @property {number} [duration=100] Animation duration in milliseconds.\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled. Default is\n * {@link module:ol/events/condition~targetNotEditable}.\n * @property {number} [delta=1] The zoom level delta on each key press.\n */\n/**\n * @classdesc\n * Allows the user to zoom the map using keyboard + and -.\n * Note that, although this interaction is by default included in maps,\n * the keys can only be used when browser focus is on the element to which\n * the keyboard events are attached. By default, this is the map div,\n * though you can change this with the `keyboardEventTarget` in\n * {@link module:ol/Map~Map}. `document` never loses focus but, for any other\n * element, focus will have to be on, and returned to, this element if the keys\n * are to function.\n * See also {@link module:ol/interaction/KeyboardPan~KeyboardPan}.\n * @api\n */\nvar KeyboardZoom = /** @class */ (function (_super) {\n __extends(KeyboardZoom, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function KeyboardZoom(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : targetNotEditable;\n /**\n * @private\n * @type {number}\n */\n _this.delta_ = options.delta ? options.delta : 1;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 100;\n return _this;\n }\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} if it was a\n * `KeyEvent`, and decides whether to zoom in or out (depending on whether the\n * key pressed was '+' or '-').\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n * @this {KeyboardZoom}\n */\n KeyboardZoom.prototype.handleEvent = function (mapBrowserEvent) {\n var stopEvent = false;\n if (mapBrowserEvent.type == EventType.KEYDOWN ||\n mapBrowserEvent.type == EventType.KEYPRESS) {\n var keyEvent = /** @type {KeyboardEvent} */ (mapBrowserEvent.originalEvent);\n var charCode = keyEvent.charCode;\n if (this.condition_(mapBrowserEvent) &&\n (charCode == '+'.charCodeAt(0) || charCode == '-'.charCodeAt(0))) {\n var map = mapBrowserEvent.map;\n var delta = charCode == '+'.charCodeAt(0) ? this.delta_ : -this.delta_;\n var view = map.getView();\n zoomByDelta(view, delta, undefined, this.duration_);\n keyEvent.preventDefault();\n stopEvent = true;\n }\n }\n return !stopEvent;\n };\n return KeyboardZoom;\n}(Interaction));\nexport default KeyboardZoom;\n//# sourceMappingURL=KeyboardZoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/KeyboardZoom.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/MouseWheelZoom\n */\nimport EventType from '../events/EventType.js';\nimport Interaction, { zoomByDelta } from './Interaction.js';\nimport { DEVICE_PIXEL_RATIO, FIREFOX } from '../has.js';\nimport { all, always, focusWithTabindex } from '../events/condition.js';\nimport { clamp } from '../math.js';\n/**\n * @enum {string}\n */\nexport var Mode = {\n TRACKPAD: 'trackpad',\n WHEEL: 'wheel',\n};\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled. Default is\n * {@link module:ol/events/condition~always}.\n * @property {boolean} [onFocusOnly=false] When the map's target has a `tabindex` attribute set,\n * the interaction will only handle events when the map has the focus.\n * @property {number} [maxDelta=1] Maximum mouse wheel delta.\n * @property {number} [duration=250] Animation duration in milliseconds.\n * @property {number} [timeout=80] Mouse wheel timeout duration in milliseconds.\n * @property {boolean} [useAnchor=true] Enable zooming using the mouse's\n * location as the anchor. When set to `false`, zooming in and out will zoom to\n * the center of the screen instead of zooming on the mouse's location.\n * @property {boolean} [constrainResolution=false] If true, the mouse wheel zoom\n * event will always animate to the closest zoom level after an interaction;\n * false means intermediary zoom levels are allowed.\n */\n/**\n * @classdesc\n * Allows the user to zoom the map by scrolling the mouse wheel.\n * @api\n */\nvar MouseWheelZoom = /** @class */ (function (_super) {\n __extends(MouseWheelZoom, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function MouseWheelZoom(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, \n /** @type {import(\"./Interaction.js\").InteractionOptions} */ (options)) || this;\n /**\n * @private\n * @type {number}\n */\n _this.totalDelta_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.lastDelta_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.maxDelta_ = options.maxDelta !== undefined ? options.maxDelta : 1;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 250;\n /**\n * @private\n * @type {number}\n */\n _this.timeout_ = options.timeout !== undefined ? options.timeout : 80;\n /**\n * @private\n * @type {boolean}\n */\n _this.useAnchor_ =\n options.useAnchor !== undefined ? options.useAnchor : true;\n /**\n * @private\n * @type {boolean}\n */\n _this.constrainResolution_ =\n options.constrainResolution !== undefined\n ? options.constrainResolution\n : false;\n var condition = options.condition ? options.condition : always;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.onFocusOnly\n ? all(focusWithTabindex, condition)\n : condition;\n /**\n * @private\n * @type {?import(\"../coordinate.js\").Coordinate}\n */\n _this.lastAnchor_ = null;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.startTime_ = undefined;\n /**\n * @private\n * @type {?}\n */\n _this.timeoutId_;\n /**\n * @private\n * @type {Mode|undefined}\n */\n _this.mode_ = undefined;\n /**\n * Trackpad events separated by this delay will be considered separate\n * interactions.\n * @type {number}\n */\n _this.trackpadEventGap_ = 400;\n /**\n * @type {?}\n */\n _this.trackpadTimeoutId_;\n /**\n * The number of delta values per zoom level\n * @private\n * @type {number}\n */\n _this.deltaPerZoom_ = 300;\n return _this;\n }\n /**\n * @private\n */\n MouseWheelZoom.prototype.endInteraction_ = function () {\n this.trackpadTimeoutId_ = undefined;\n var view = this.getMap().getView();\n view.endInteraction(undefined, this.lastDelta_ ? (this.lastDelta_ > 0 ? 1 : -1) : 0, this.lastAnchor_);\n };\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} (if it was a mousewheel-event) and eventually\n * zooms the map.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n */\n MouseWheelZoom.prototype.handleEvent = function (mapBrowserEvent) {\n if (!this.condition_(mapBrowserEvent)) {\n return true;\n }\n var type = mapBrowserEvent.type;\n if (type !== EventType.WHEEL) {\n return true;\n }\n var map = mapBrowserEvent.map;\n var wheelEvent = /** @type {WheelEvent} */ (mapBrowserEvent.originalEvent);\n wheelEvent.preventDefault();\n if (this.useAnchor_) {\n this.lastAnchor_ = mapBrowserEvent.coordinate;\n }\n // Delta normalisation inspired by\n // https://github.com/mapbox/mapbox-gl-js/blob/001c7b9/js/ui/handler/scroll_zoom.js\n var delta;\n if (mapBrowserEvent.type == EventType.WHEEL) {\n delta = wheelEvent.deltaY;\n if (FIREFOX && wheelEvent.deltaMode === WheelEvent.DOM_DELTA_PIXEL) {\n delta /= DEVICE_PIXEL_RATIO;\n }\n if (wheelEvent.deltaMode === WheelEvent.DOM_DELTA_LINE) {\n delta *= 40;\n }\n }\n if (delta === 0) {\n return false;\n }\n else {\n this.lastDelta_ = delta;\n }\n var now = Date.now();\n if (this.startTime_ === undefined) {\n this.startTime_ = now;\n }\n if (!this.mode_ || now - this.startTime_ > this.trackpadEventGap_) {\n this.mode_ = Math.abs(delta) < 4 ? Mode.TRACKPAD : Mode.WHEEL;\n }\n var view = map.getView();\n if (this.mode_ === Mode.TRACKPAD &&\n !(view.getConstrainResolution() || this.constrainResolution_)) {\n if (this.trackpadTimeoutId_) {\n clearTimeout(this.trackpadTimeoutId_);\n }\n else {\n if (view.getAnimating()) {\n view.cancelAnimations();\n }\n view.beginInteraction();\n }\n this.trackpadTimeoutId_ = setTimeout(this.endInteraction_.bind(this), this.timeout_);\n view.adjustZoom(-delta / this.deltaPerZoom_, this.lastAnchor_);\n this.startTime_ = now;\n return false;\n }\n this.totalDelta_ += delta;\n var timeLeft = Math.max(this.timeout_ - (now - this.startTime_), 0);\n clearTimeout(this.timeoutId_);\n this.timeoutId_ = setTimeout(this.handleWheelZoom_.bind(this, map), timeLeft);\n return false;\n };\n /**\n * @private\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n MouseWheelZoom.prototype.handleWheelZoom_ = function (map) {\n var view = map.getView();\n if (view.getAnimating()) {\n view.cancelAnimations();\n }\n var delta = -clamp(this.totalDelta_, -this.maxDelta_ * this.deltaPerZoom_, this.maxDelta_ * this.deltaPerZoom_) / this.deltaPerZoom_;\n if (view.getConstrainResolution() || this.constrainResolution_) {\n // view has a zoom constraint, zoom by 1\n delta = delta ? (delta > 0 ? 1 : -1) : 0;\n }\n zoomByDelta(view, delta, this.lastAnchor_, this.duration_);\n this.mode_ = undefined;\n this.totalDelta_ = 0;\n this.lastAnchor_ = null;\n this.startTime_ = undefined;\n this.timeoutId_ = undefined;\n };\n /**\n * Enable or disable using the mouse's location as an anchor when zooming\n * @param {boolean} useAnchor true to zoom to the mouse's location, false\n * to zoom to the center of the map\n * @api\n */\n MouseWheelZoom.prototype.setMouseAnchor = function (useAnchor) {\n this.useAnchor_ = useAnchor;\n if (!useAnchor) {\n this.lastAnchor_ = null;\n }\n };\n return MouseWheelZoom;\n}(Interaction));\nexport default MouseWheelZoom;\n//# sourceMappingURL=MouseWheelZoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/MouseWheelZoom.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/PinchRotate\n */\nimport PointerInteraction, { centroid as centroidFromPointers, } from './Pointer.js';\nimport { FALSE } from '../functions.js';\nimport { disable } from '../rotationconstraint.js';\n/**\n * @typedef {Object} Options\n * @property {number} [duration=250] The duration of the animation in\n * milliseconds.\n * @property {number} [threshold=0.3] Minimal angle in radians to start a rotation.\n */\n/**\n * @classdesc\n * Allows the user to rotate the map by twisting with two fingers\n * on a touch screen.\n * @api\n */\nvar PinchRotate = /** @class */ (function (_super) {\n __extends(PinchRotate, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function PinchRotate(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var pointerOptions = /** @type {import(\"./Pointer.js\").Options} */ (options);\n if (!pointerOptions.stopDown) {\n pointerOptions.stopDown = FALSE;\n }\n _this = _super.call(this, pointerOptions) || this;\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n _this.anchor_ = null;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.lastAngle_ = undefined;\n /**\n * @private\n * @type {boolean}\n */\n _this.rotating_ = false;\n /**\n * @private\n * @type {number}\n */\n _this.rotationDelta_ = 0.0;\n /**\n * @private\n * @type {number}\n */\n _this.threshold_ = options.threshold !== undefined ? options.threshold : 0.3;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 250;\n return _this;\n }\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n PinchRotate.prototype.handleDragEvent = function (mapBrowserEvent) {\n var rotationDelta = 0.0;\n var touch0 = this.targetPointers[0];\n var touch1 = this.targetPointers[1];\n // angle between touches\n var angle = Math.atan2(touch1.clientY - touch0.clientY, touch1.clientX - touch0.clientX);\n if (this.lastAngle_ !== undefined) {\n var delta = angle - this.lastAngle_;\n this.rotationDelta_ += delta;\n if (!this.rotating_ && Math.abs(this.rotationDelta_) > this.threshold_) {\n this.rotating_ = true;\n }\n rotationDelta = delta;\n }\n this.lastAngle_ = angle;\n var map = mapBrowserEvent.map;\n var view = map.getView();\n if (view.getConstraints().rotation === disable) {\n return;\n }\n // rotate anchor point.\n // FIXME: should be the intersection point between the lines:\n // touch0,touch1 and previousTouch0,previousTouch1\n var viewportPosition = map.getViewport().getBoundingClientRect();\n var centroid = centroidFromPointers(this.targetPointers);\n centroid[0] -= viewportPosition.left;\n centroid[1] -= viewportPosition.top;\n this.anchor_ = map.getCoordinateFromPixelInternal(centroid);\n // rotate\n if (this.rotating_) {\n map.render();\n view.adjustRotationInternal(rotationDelta, this.anchor_);\n }\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n PinchRotate.prototype.handleUpEvent = function (mapBrowserEvent) {\n if (this.targetPointers.length < 2) {\n var map = mapBrowserEvent.map;\n var view = map.getView();\n view.endInteraction(this.duration_);\n return false;\n }\n else {\n return true;\n }\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n PinchRotate.prototype.handleDownEvent = function (mapBrowserEvent) {\n if (this.targetPointers.length >= 2) {\n var map = mapBrowserEvent.map;\n this.anchor_ = null;\n this.lastAngle_ = undefined;\n this.rotating_ = false;\n this.rotationDelta_ = 0.0;\n if (!this.handlingDownUpSequence) {\n map.getView().beginInteraction();\n }\n return true;\n }\n else {\n return false;\n }\n };\n return PinchRotate;\n}(PointerInteraction));\nexport default PinchRotate;\n//# sourceMappingURL=PinchRotate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/PinchRotate.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/PinchZoom\n */\nimport PointerInteraction, { centroid as centroidFromPointers, } from './Pointer.js';\nimport { FALSE } from '../functions.js';\n/**\n * @typedef {Object} Options\n * @property {number} [duration=400] Animation duration in milliseconds.\n */\n/**\n * @classdesc\n * Allows the user to zoom the map by pinching with two fingers\n * on a touch screen.\n * @api\n */\nvar PinchZoom = /** @class */ (function (_super) {\n __extends(PinchZoom, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function PinchZoom(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var pointerOptions = /** @type {import(\"./Pointer.js\").Options} */ (options);\n if (!pointerOptions.stopDown) {\n pointerOptions.stopDown = FALSE;\n }\n _this = _super.call(this, pointerOptions) || this;\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n _this.anchor_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 400;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.lastDistance_ = undefined;\n /**\n * @private\n * @type {number}\n */\n _this.lastScaleDelta_ = 1;\n return _this;\n }\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n PinchZoom.prototype.handleDragEvent = function (mapBrowserEvent) {\n var scaleDelta = 1.0;\n var touch0 = this.targetPointers[0];\n var touch1 = this.targetPointers[1];\n var dx = touch0.clientX - touch1.clientX;\n var dy = touch0.clientY - touch1.clientY;\n // distance between touches\n var distance = Math.sqrt(dx * dx + dy * dy);\n if (this.lastDistance_ !== undefined) {\n scaleDelta = this.lastDistance_ / distance;\n }\n this.lastDistance_ = distance;\n var map = mapBrowserEvent.map;\n var view = map.getView();\n if (scaleDelta != 1.0) {\n this.lastScaleDelta_ = scaleDelta;\n }\n // scale anchor point.\n var viewportPosition = map.getViewport().getBoundingClientRect();\n var centroid = centroidFromPointers(this.targetPointers);\n centroid[0] -= viewportPosition.left;\n centroid[1] -= viewportPosition.top;\n this.anchor_ = map.getCoordinateFromPixelInternal(centroid);\n // scale, bypass the resolution constraint\n map.render();\n view.adjustResolutionInternal(scaleDelta, this.anchor_);\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n PinchZoom.prototype.handleUpEvent = function (mapBrowserEvent) {\n if (this.targetPointers.length < 2) {\n var map = mapBrowserEvent.map;\n var view = map.getView();\n var direction = this.lastScaleDelta_ > 1 ? 1 : -1;\n view.endInteraction(this.duration_, direction);\n return false;\n }\n else {\n return true;\n }\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n PinchZoom.prototype.handleDownEvent = function (mapBrowserEvent) {\n if (this.targetPointers.length >= 2) {\n var map = mapBrowserEvent.map;\n this.anchor_ = null;\n this.lastDistance_ = undefined;\n this.lastScaleDelta_ = 1;\n if (!this.handlingDownUpSequence) {\n map.getView().beginInteraction();\n }\n return true;\n }\n else {\n return false;\n }\n };\n return PinchZoom;\n}(PointerInteraction));\nexport default PinchZoom;\n//# sourceMappingURL=PinchZoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/PinchZoom.js\n// module id = null\n// module chunks = ","/**\n * @module ol/interaction/DragAndDrop\n */\n// FIXME should handle all geo-referenced data, not just vector data\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Event from '../events/Event.js';\nimport EventType from '../events/EventType.js';\nimport FormatType from '../format/FormatType.js';\nimport Interaction from './Interaction.js';\nimport { TRUE } from '../functions.js';\nimport { get as getProjection } from '../proj.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @typedef {Object} Options\n * @property {Array<typeof import(\"../format/Feature.js\").default|import(\"../format/Feature.js\").default>} [formatConstructors] Format constructors\n * (and/or formats pre-constructed with options).\n * @property {import(\"../source/Vector.js\").default} [source] Optional vector source where features will be added. If a source is provided\n * all existing features will be removed and new features will be added when\n * they are dropped on the target. If you want to add features to a vector\n * source without removing the existing features (append only), instead of\n * providing the source option listen for the \"addfeatures\" event.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Target projection. By default, the map's view's projection is used.\n * @property {HTMLElement} [target] The element that is used as the drop target, default is the viewport element.\n */\n/**\n * @enum {string}\n */\nvar DragAndDropEventType = {\n /**\n * Triggered when features are added\n * @event DragAndDropEvent#addfeatures\n * @api\n */\n ADD_FEATURES: 'addfeatures',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/DragAndDrop~DragAndDrop} instances are instances\n * of this type.\n */\nvar DragAndDropEvent = /** @class */ (function (_super) {\n __extends(DragAndDropEvent, _super);\n /**\n * @param {DragAndDropEventType} type Type.\n * @param {File} file File.\n * @param {Array<import(\"../Feature.js\").default>=} opt_features Features.\n * @param {import(\"../proj/Projection.js\").default=} opt_projection Projection.\n */\n function DragAndDropEvent(type, file, opt_features, opt_projection) {\n var _this = _super.call(this, type) || this;\n /**\n * The features parsed from dropped data.\n * @type {Array<import(\"../Feature.js\").FeatureLike>|undefined}\n * @api\n */\n _this.features = opt_features;\n /**\n * The dropped file.\n * @type {File}\n * @api\n */\n _this.file = file;\n /**\n * The feature projection.\n * @type {import(\"../proj/Projection.js\").default|undefined}\n * @api\n */\n _this.projection = opt_projection;\n return _this;\n }\n return DragAndDropEvent;\n}(Event));\nexport { DragAndDropEvent };\n/**\n * @classdesc\n * Handles input of vector data by drag and drop.\n *\n * Note that the DragAndDrop interaction uses the TextDecoder() constructor if the supplied\n * combinnation of formats read both text string and ArrayBuffer sources. Older browsers such\n * as IE which do not support this will need a TextDecoder polyfill to be loaded before use.\n *\n * @api\n *\n * @fires DragAndDropEvent\n */\nvar DragAndDrop = /** @class */ (function (_super) {\n __extends(DragAndDrop, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DragAndDrop(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n handleEvent: TRUE,\n }) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.readAsBuffer_ = false;\n /**\n * @private\n * @type {Array<import(\"../format/Feature.js\").default>}\n */\n _this.formats_ = [];\n var formatConstructors = options.formatConstructors\n ? options.formatConstructors\n : [];\n for (var i = 0, ii = formatConstructors.length; i < ii; ++i) {\n var format = formatConstructors[i];\n if (typeof format === 'function') {\n format = new format();\n }\n _this.formats_.push(format);\n _this.readAsBuffer_ =\n _this.readAsBuffer_ || format.getType() === FormatType.ARRAY_BUFFER;\n }\n /**\n * @private\n * @type {import(\"../proj/Projection.js\").default}\n */\n _this.projection_ = options.projection\n ? getProjection(options.projection)\n : null;\n /**\n * @private\n * @type {?Array<import(\"../events.js\").EventsKey>}\n */\n _this.dropListenKeys_ = null;\n /**\n * @private\n * @type {import(\"../source/Vector.js\").default}\n */\n _this.source_ = options.source || null;\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.target = options.target ? options.target : null;\n return _this;\n }\n /**\n * @param {File} file File.\n * @param {Event} event Load event.\n * @private\n */\n DragAndDrop.prototype.handleResult_ = function (file, event) {\n var result = event.target.result;\n var map = this.getMap();\n var projection = this.projection_;\n if (!projection) {\n var view = map.getView();\n projection = view.getProjection();\n }\n var text;\n var formats = this.formats_;\n for (var i = 0, ii = formats.length; i < ii; ++i) {\n var format = formats[i];\n var input = result;\n if (this.readAsBuffer_ && format.getType() !== FormatType.ARRAY_BUFFER) {\n if (text === undefined) {\n text = new TextDecoder().decode(result);\n }\n input = text;\n }\n var features = this.tryReadFeatures_(format, input, {\n featureProjection: projection,\n });\n if (features && features.length > 0) {\n if (this.source_) {\n this.source_.clear();\n this.source_.addFeatures(features);\n }\n this.dispatchEvent(new DragAndDropEvent(DragAndDropEventType.ADD_FEATURES, file, features, projection));\n break;\n }\n }\n };\n /**\n * @private\n */\n DragAndDrop.prototype.registerListeners_ = function () {\n var map = this.getMap();\n if (map) {\n var dropArea = this.target ? this.target : map.getViewport();\n this.dropListenKeys_ = [\n listen(dropArea, EventType.DROP, this.handleDrop, this),\n listen(dropArea, EventType.DRAGENTER, this.handleStop, this),\n listen(dropArea, EventType.DRAGOVER, this.handleStop, this),\n listen(dropArea, EventType.DROP, this.handleStop, this),\n ];\n }\n };\n /**\n * Activate or deactivate the interaction.\n * @param {boolean} active Active.\n * @observable\n * @api\n */\n DragAndDrop.prototype.setActive = function (active) {\n if (!this.getActive() && active) {\n this.registerListeners_();\n }\n if (this.getActive() && !active) {\n this.unregisterListeners_();\n }\n _super.prototype.setActive.call(this, active);\n };\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n DragAndDrop.prototype.setMap = function (map) {\n this.unregisterListeners_();\n _super.prototype.setMap.call(this, map);\n if (this.getActive()) {\n this.registerListeners_();\n }\n };\n /**\n * @param {import(\"../format/Feature.js\").default} format Format.\n * @param {string} text Text.\n * @param {import(\"../format/Feature.js\").ReadOptions} options Read options.\n * @private\n * @return {Array<import(\"../Feature.js\").default>} Features.\n */\n DragAndDrop.prototype.tryReadFeatures_ = function (format, text, options) {\n try {\n return (\n /** @type {Array<import(\"../Feature.js\").default>} */\n (format.readFeatures(text, options)));\n }\n catch (e) {\n return null;\n }\n };\n /**\n * @private\n */\n DragAndDrop.prototype.unregisterListeners_ = function () {\n if (this.dropListenKeys_) {\n this.dropListenKeys_.forEach(unlistenByKey);\n this.dropListenKeys_ = null;\n }\n };\n /**\n * @param {DragEvent} event Event.\n */\n DragAndDrop.prototype.handleDrop = function (event) {\n var files = event.dataTransfer.files;\n for (var i = 0, ii = files.length; i < ii; ++i) {\n var file = files.item(i);\n var reader = new FileReader();\n reader.addEventListener(EventType.LOAD, this.handleResult_.bind(this, file));\n if (this.readAsBuffer_) {\n reader.readAsArrayBuffer(file);\n }\n else {\n reader.readAsText(file);\n }\n }\n };\n /**\n * @param {DragEvent} event Event.\n */\n DragAndDrop.prototype.handleStop = function (event) {\n event.stopPropagation();\n event.preventDefault();\n event.dataTransfer.dropEffect = 'copy';\n };\n return DragAndDrop;\n}(Interaction));\nexport default DragAndDrop;\n//# sourceMappingURL=DragAndDrop.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DragAndDrop.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/DragRotateAndZoom\n */\nimport PointerInteraction from './Pointer.js';\nimport { mouseOnly, shiftKeyOnly } from '../events/condition.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled.\n * Default is {@link module:ol/events/condition~shiftKeyOnly}.\n * @property {number} [duration=400] Animation duration in milliseconds.\n */\n/**\n * @classdesc\n * Allows the user to zoom and rotate the map by clicking and dragging\n * on the map. By default, this interaction is limited to when the shift\n * key is held down.\n *\n * This interaction is only supported for mouse devices.\n *\n * And this interaction is not included in the default interactions.\n * @api\n */\nvar DragRotateAndZoom = /** @class */ (function (_super) {\n __extends(DragRotateAndZoom, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function DragRotateAndZoom(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, /** @type {import(\"./Pointer.js\").Options} */ (options)) || this;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : shiftKeyOnly;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.lastAngle_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.lastMagnitude_ = undefined;\n /**\n * @private\n * @type {number}\n */\n _this.lastScaleDelta_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 400;\n return _this;\n }\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n DragRotateAndZoom.prototype.handleDragEvent = function (mapBrowserEvent) {\n if (!mouseOnly(mapBrowserEvent)) {\n return;\n }\n var map = mapBrowserEvent.map;\n var size = map.getSize();\n var offset = mapBrowserEvent.pixel;\n var deltaX = offset[0] - size[0] / 2;\n var deltaY = size[1] / 2 - offset[1];\n var theta = Math.atan2(deltaY, deltaX);\n var magnitude = Math.sqrt(deltaX * deltaX + deltaY * deltaY);\n var view = map.getView();\n if (this.lastAngle_ !== undefined) {\n var angleDelta = this.lastAngle_ - theta;\n view.adjustRotationInternal(angleDelta);\n }\n this.lastAngle_ = theta;\n if (this.lastMagnitude_ !== undefined) {\n view.adjustResolutionInternal(this.lastMagnitude_ / magnitude);\n }\n if (this.lastMagnitude_ !== undefined) {\n this.lastScaleDelta_ = this.lastMagnitude_ / magnitude;\n }\n this.lastMagnitude_ = magnitude;\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragRotateAndZoom.prototype.handleUpEvent = function (mapBrowserEvent) {\n if (!mouseOnly(mapBrowserEvent)) {\n return true;\n }\n var map = mapBrowserEvent.map;\n var view = map.getView();\n var direction = this.lastScaleDelta_ > 1 ? 1 : -1;\n view.endInteraction(this.duration_, direction);\n this.lastScaleDelta_ = 0;\n return false;\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n DragRotateAndZoom.prototype.handleDownEvent = function (mapBrowserEvent) {\n if (!mouseOnly(mapBrowserEvent)) {\n return false;\n }\n if (this.condition_(mapBrowserEvent)) {\n mapBrowserEvent.map.getView().beginInteraction();\n this.lastAngle_ = undefined;\n this.lastMagnitude_ = undefined;\n return true;\n }\n else {\n return false;\n }\n };\n return DragRotateAndZoom;\n}(PointerInteraction));\nexport default DragRotateAndZoom;\n//# sourceMappingURL=DragRotateAndZoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/DragRotateAndZoom.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Draw\n */\nimport Circle from '../geom/Circle.js';\nimport Event from '../events/Event.js';\nimport EventType from '../events/EventType.js';\nimport Feature from '../Feature.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport InteractionProperty from './Property.js';\nimport LineString from '../geom/LineString.js';\nimport MapBrowserEvent from '../MapBrowserEvent.js';\nimport MapBrowserEventType from '../MapBrowserEventType.js';\nimport MultiLineString from '../geom/MultiLineString.js';\nimport MultiPoint from '../geom/MultiPoint.js';\nimport MultiPolygon from '../geom/MultiPolygon.js';\nimport Point from '../geom/Point.js';\nimport PointerInteraction from './Pointer.js';\nimport Polygon, { fromCircle, makeRegular } from '../geom/Polygon.js';\nimport VectorLayer from '../layer/Vector.js';\nimport VectorSource from '../source/Vector.js';\nimport { FALSE, TRUE } from '../functions.js';\nimport { always, noModifierKeys, shiftKeyOnly } from '../events/condition.js';\nimport { boundingExtent, getBottomLeft, getBottomRight, getTopLeft, getTopRight, } from '../extent.js';\nimport { createEditingStyle } from '../style/Style.js';\nimport { fromUserCoordinate, getUserProjection } from '../proj.js';\nimport { getChangeEventType } from '../Object.js';\nimport { squaredDistance as squaredCoordinateDistance } from '../coordinate.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../geom/GeometryType.js\").default} type Geometry type of\n * the geometries being drawn with this instance.\n * @property {number} [clickTolerance=6] The maximum distance in pixels between\n * \"down\" and \"up\" for a \"up\" event to be considered a \"click\" event and\n * actually add a point/vertex to the geometry being drawn. The default of `6`\n * was chosen for the draw interaction to behave correctly on mouse as well as\n * on touch devices.\n * @property {import(\"../Collection.js\").default<Feature>} [features]\n * Destination collection for the drawn features.\n * @property {VectorSource} [source] Destination source for\n * the drawn features.\n * @property {number} [dragVertexDelay=500] Delay in milliseconds after pointerdown\n * before the current vertex can be dragged to its exact position.\n * @property {number} [snapTolerance=12] Pixel distance for snapping to the\n * drawing finish. Must be greater than `0`.\n * @property {boolean} [stopClick=false] Stop click, singleclick, and\n * doubleclick events from firing during drawing.\n * @property {number} [maxPoints] The number of points that can be drawn before\n * a polygon ring or line string is finished. By default there is no\n * restriction.\n * @property {number} [minPoints] The number of points that must be drawn\n * before a polygon ring or line string can be finished. Default is `3` for\n * polygon rings and `2` for line strings.\n * @property {import(\"../events/condition.js\").Condition} [finishCondition] A function\n * that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether the drawing can be finished. Not used when drawing\n * POINT or MULTI_POINT geometries.\n * @property {import(\"../style/Style.js\").StyleLike} [style]\n * Style for sketch features.\n * @property {GeometryFunction} [geometryFunction]\n * Function that is called when a geometry's coordinates are updated.\n * @property {string} [geometryName] Geometry name to use for features created\n * by the draw interaction.\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled.\n * By default {@link module:ol/events/condition~noModifierKeys}, i.e. a click,\n * adds a vertex or deactivates freehand drawing.\n * @property {boolean} [freehand=false] Operate in freehand mode for lines,\n * polygons, and circles. This makes the interaction always operate in freehand\n * mode and takes precedence over any `freehandCondition` option.\n * @property {import(\"../events/condition.js\").Condition} [freehandCondition]\n * Condition that activates freehand drawing for lines and polygons. This\n * function takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and\n * returns a boolean to indicate whether that event should be handled. The\n * default is {@link module:ol/events/condition~shiftKeyOnly}, meaning that the\n * Shift key activates freehand drawing.\n * @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch\n * overlay.\n */\n/**\n * Coordinate type when drawing points.\n * @typedef {import(\"../coordinate.js\").Coordinate} PointCoordType\n */\n/**\n * Coordinate type when drawing lines.\n * @typedef {Array<import(\"../coordinate.js\").Coordinate>} LineCoordType\n */\n/**\n * Coordinate type when drawing polygons.\n * @typedef {Array<Array<import(\"../coordinate.js\").Coordinate>>} PolyCoordType\n */\n/**\n * Types used for drawing coordinates.\n * @typedef {PointCoordType|LineCoordType|PolyCoordType} SketchCoordType\n */\n/**\n * Function that takes an array of coordinates and an optional existing geometry\n * and a projection as arguments, and returns a geometry. The optional existing\n * geometry is the geometry that is returned when the function is called without\n * a second argument.\n * @typedef {function(!SketchCoordType, import(\"../geom/SimpleGeometry.js\").default,\n * import(\"../proj/Projection.js\").default):\n * import(\"../geom/SimpleGeometry.js\").default} GeometryFunction\n */\n/**\n * Draw mode. This collapses multi-part geometry types with their single-part\n * cousins.\n * @enum {string}\n */\nvar Mode = {\n POINT: 'Point',\n LINE_STRING: 'LineString',\n POLYGON: 'Polygon',\n CIRCLE: 'Circle',\n};\n/**\n * @enum {string}\n */\nvar DrawEventType = {\n /**\n * Triggered upon feature draw start\n * @event DrawEvent#drawstart\n * @api\n */\n DRAWSTART: 'drawstart',\n /**\n * Triggered upon feature draw end\n * @event DrawEvent#drawend\n * @api\n */\n DRAWEND: 'drawend',\n /**\n * Triggered upon feature draw abortion\n * @event DrawEvent#drawabort\n * @api\n */\n DRAWABORT: 'drawabort',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/Draw~Draw} instances are\n * instances of this type.\n */\nvar DrawEvent = /** @class */ (function (_super) {\n __extends(DrawEvent, _super);\n /**\n * @param {DrawEventType} type Type.\n * @param {Feature} feature The feature drawn.\n */\n function DrawEvent(type, feature) {\n var _this = _super.call(this, type) || this;\n /**\n * The feature being drawn.\n * @type {Feature}\n * @api\n */\n _this.feature = feature;\n return _this;\n }\n return DrawEvent;\n}(Event));\nexport { DrawEvent };\n/**\n * @classdesc\n * Interaction for drawing feature geometries.\n *\n * @fires DrawEvent\n * @api\n */\nvar Draw = /** @class */ (function (_super) {\n __extends(Draw, _super);\n /**\n * @param {Options} options Options.\n */\n function Draw(options) {\n var _this = this;\n var pointerOptions = /** @type {import(\"./Pointer.js\").Options} */ (options);\n if (!pointerOptions.stopDown) {\n pointerOptions.stopDown = FALSE;\n }\n _this = _super.call(this, pointerOptions) || this;\n /**\n * @type {boolean}\n * @private\n */\n _this.shouldHandle_ = false;\n /**\n * @type {import(\"../pixel.js\").Pixel}\n * @private\n */\n _this.downPx_ = null;\n /**\n * @type {?}\n * @private\n */\n _this.downTimeout_;\n /**\n * @type {number|undefined}\n * @private\n */\n _this.lastDragTime_;\n /**\n * Pointer type of the last pointermove event\n * @type {string}\n * @private\n */\n _this.pointerType_;\n /**\n * @type {boolean}\n * @private\n */\n _this.freehand_ = false;\n /**\n * Target source for drawn features.\n * @type {VectorSource}\n * @private\n */\n _this.source_ = options.source ? options.source : null;\n /**\n * Target collection for drawn features.\n * @type {import(\"../Collection.js\").default<Feature>}\n * @private\n */\n _this.features_ = options.features ? options.features : null;\n /**\n * Pixel distance for snapping.\n * @type {number}\n * @private\n */\n _this.snapTolerance_ = options.snapTolerance ? options.snapTolerance : 12;\n /**\n * Geometry type.\n * @type {import(\"../geom/GeometryType.js\").default}\n * @private\n */\n _this.type_ = /** @type {import(\"../geom/GeometryType.js\").default} */ (options.type);\n /**\n * Drawing mode (derived from geometry type.\n * @type {Mode}\n * @private\n */\n _this.mode_ = getMode(_this.type_);\n /**\n * Stop click, singleclick, and doubleclick events from firing during drawing.\n * Default is `false`.\n * @type {boolean}\n * @private\n */\n _this.stopClick_ = !!options.stopClick;\n /**\n * The number of points that must be drawn before a polygon ring or line\n * string can be finished. The default is 3 for polygon rings and 2 for\n * line strings.\n * @type {number}\n * @private\n */\n _this.minPoints_ = options.minPoints\n ? options.minPoints\n : _this.mode_ === Mode.POLYGON\n ? 3\n : 2;\n /**\n * The number of points that can be drawn before a polygon ring or line string\n * is finished. The default is no restriction.\n * @type {number}\n * @private\n */\n _this.maxPoints_ =\n _this.mode_ === Mode.CIRCLE\n ? 2\n : options.maxPoints\n ? options.maxPoints\n : Infinity;\n /**\n * A function to decide if a potential finish coordinate is permissible\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.finishCondition_ = options.finishCondition\n ? options.finishCondition\n : TRUE;\n var geometryFunction = options.geometryFunction;\n if (!geometryFunction) {\n var mode_1 = _this.mode_;\n if (mode_1 === Mode.CIRCLE) {\n /**\n * @param {!LineCoordType} coordinates The coordinates.\n * @param {import(\"../geom/SimpleGeometry.js\").default|undefined} geometry Optional geometry.\n * @param {import(\"../proj/Projection.js\").default} projection The view projection.\n * @return {import(\"../geom/SimpleGeometry.js\").default} A geometry.\n */\n geometryFunction = function (coordinates, geometry, projection) {\n var circle = geometry\n ? /** @type {Circle} */ (geometry)\n : new Circle([NaN, NaN]);\n var center = fromUserCoordinate(coordinates[0], projection);\n var squaredLength = squaredCoordinateDistance(center, fromUserCoordinate(coordinates[coordinates.length - 1], projection));\n circle.setCenterAndRadius(center, Math.sqrt(squaredLength));\n var userProjection = getUserProjection();\n if (userProjection) {\n circle.transform(projection, userProjection);\n }\n return circle;\n };\n }\n else {\n var Constructor_1;\n if (mode_1 === Mode.POINT) {\n Constructor_1 = Point;\n }\n else if (mode_1 === Mode.LINE_STRING) {\n Constructor_1 = LineString;\n }\n else if (mode_1 === Mode.POLYGON) {\n Constructor_1 = Polygon;\n }\n /**\n * @param {!LineCoordType} coordinates The coordinates.\n * @param {import(\"../geom/SimpleGeometry.js\").default|undefined} geometry Optional geometry.\n * @param {import(\"../proj/Projection.js\").default} projection The view projection.\n * @return {import(\"../geom/SimpleGeometry.js\").default} A geometry.\n */\n geometryFunction = function (coordinates, geometry, projection) {\n if (geometry) {\n if (mode_1 === Mode.POLYGON) {\n if (coordinates[0].length) {\n // Add a closing coordinate to match the first\n geometry.setCoordinates([\n coordinates[0].concat([coordinates[0][0]]),\n ]);\n }\n else {\n geometry.setCoordinates([]);\n }\n }\n else {\n geometry.setCoordinates(coordinates);\n }\n }\n else {\n geometry = new Constructor_1(coordinates);\n }\n return geometry;\n };\n }\n }\n /**\n * @type {GeometryFunction}\n * @private\n */\n _this.geometryFunction_ = geometryFunction;\n /**\n * @type {number}\n * @private\n */\n _this.dragVertexDelay_ =\n options.dragVertexDelay !== undefined ? options.dragVertexDelay : 500;\n /**\n * Finish coordinate for the feature (first point for polygons, last point for\n * linestrings).\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.finishCoordinate_ = null;\n /**\n * Sketch feature.\n * @type {Feature}\n * @private\n */\n _this.sketchFeature_ = null;\n /**\n * Sketch point.\n * @type {Feature<Point>}\n * @private\n */\n _this.sketchPoint_ = null;\n /**\n * Sketch coordinates. Used when drawing a line or polygon.\n * @type {SketchCoordType}\n * @private\n */\n _this.sketchCoords_ = null;\n /**\n * Sketch line. Used when drawing polygon.\n * @type {Feature<LineString>}\n * @private\n */\n _this.sketchLine_ = null;\n /**\n * Sketch line coordinates. Used when drawing a polygon or circle.\n * @type {LineCoordType}\n * @private\n */\n _this.sketchLineCoords_ = null;\n /**\n * Squared tolerance for handling up events. If the squared distance\n * between a down and up event is greater than this tolerance, up events\n * will not be handled.\n * @type {number}\n * @private\n */\n _this.squaredClickTolerance_ = options.clickTolerance\n ? options.clickTolerance * options.clickTolerance\n : 36;\n /**\n * Draw overlay where our sketch features are drawn.\n * @type {VectorLayer}\n * @private\n */\n _this.overlay_ = new VectorLayer({\n source: new VectorSource({\n useSpatialIndex: false,\n wrapX: options.wrapX ? options.wrapX : false,\n }),\n style: options.style ? options.style : getDefaultStyleFunction(),\n updateWhileInteracting: true,\n });\n /**\n * Name of the geometry attribute for newly created features.\n * @type {string|undefined}\n * @private\n */\n _this.geometryName_ = options.geometryName;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : noModifierKeys;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.freehandCondition_;\n if (options.freehand) {\n _this.freehandCondition_ = always;\n }\n else {\n _this.freehandCondition_ = options.freehandCondition\n ? options.freehandCondition\n : shiftKeyOnly;\n }\n _this.addEventListener(getChangeEventType(InteractionProperty.ACTIVE), _this.updateState_);\n return _this;\n }\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n Draw.prototype.setMap = function (map) {\n _super.prototype.setMap.call(this, map);\n this.updateState_();\n };\n /**\n * Get the overlay layer that this interaction renders sketch features to.\n * @return {VectorLayer} Overlay layer.\n * @api\n */\n Draw.prototype.getOverlay = function () {\n return this.overlay_;\n };\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} and may actually draw or finish the drawing.\n * @param {import(\"../MapBrowserEvent.js\").default} event Map browser event.\n * @return {boolean} `false` to stop event propagation.\n * @api\n */\n Draw.prototype.handleEvent = function (event) {\n if (event.originalEvent.type === EventType.CONTEXTMENU) {\n // Avoid context menu for long taps when drawing on mobile\n event.originalEvent.preventDefault();\n }\n this.freehand_ =\n this.mode_ !== Mode.POINT && this.freehandCondition_(event);\n var move = event.type === MapBrowserEventType.POINTERMOVE;\n var pass = true;\n if (!this.freehand_ &&\n this.lastDragTime_ &&\n event.type === MapBrowserEventType.POINTERDRAG) {\n var now = Date.now();\n if (now - this.lastDragTime_ >= this.dragVertexDelay_) {\n this.downPx_ = event.pixel;\n this.shouldHandle_ = !this.freehand_;\n move = true;\n }\n else {\n this.lastDragTime_ = undefined;\n }\n if (this.shouldHandle_ && this.downTimeout_ !== undefined) {\n clearTimeout(this.downTimeout_);\n this.downTimeout_ = undefined;\n }\n }\n if (this.freehand_ &&\n event.type === MapBrowserEventType.POINTERDRAG &&\n this.sketchFeature_ !== null) {\n this.addToDrawing_(event.coordinate);\n pass = false;\n }\n else if (this.freehand_ &&\n event.type === MapBrowserEventType.POINTERDOWN) {\n pass = false;\n }\n else if (move && this.getPointerCount() < 2) {\n pass = event.type === MapBrowserEventType.POINTERMOVE;\n if (pass && this.freehand_) {\n this.handlePointerMove_(event);\n if (this.shouldHandle_) {\n // Avoid page scrolling when freehand drawing on mobile\n event.originalEvent.preventDefault();\n }\n }\n else if (event.originalEvent.pointerType === 'mouse' ||\n (event.type === MapBrowserEventType.POINTERDRAG &&\n this.downTimeout_ === undefined)) {\n this.handlePointerMove_(event);\n }\n }\n else if (event.type === MapBrowserEventType.DBLCLICK) {\n pass = false;\n }\n return _super.prototype.handleEvent.call(this, event) && pass;\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n * @return {boolean} If the event was consumed.\n */\n Draw.prototype.handleDownEvent = function (event) {\n this.shouldHandle_ = !this.freehand_;\n if (this.freehand_) {\n this.downPx_ = event.pixel;\n if (!this.finishCoordinate_) {\n this.startDrawing_(event.coordinate);\n }\n return true;\n }\n else if (this.condition_(event)) {\n this.lastDragTime_ = Date.now();\n this.downTimeout_ = setTimeout(function () {\n this.handlePointerMove_(new MapBrowserEvent(MapBrowserEventType.POINTERMOVE, event.map, event.originalEvent, false, event.frameState));\n }.bind(this), this.dragVertexDelay_);\n this.downPx_ = event.pixel;\n return true;\n }\n else {\n this.lastDragTime_ = undefined;\n return false;\n }\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n * @return {boolean} If the event was consumed.\n */\n Draw.prototype.handleUpEvent = function (event) {\n var pass = true;\n if (this.getPointerCount() === 0) {\n if (this.downTimeout_) {\n clearTimeout(this.downTimeout_);\n this.downTimeout_ = undefined;\n }\n this.handlePointerMove_(event);\n if (this.shouldHandle_) {\n switch (true) {\n case !this.finishCoordinate_:\n this.startDrawing_(event.coordinate);\n if (this.mode_ !== Mode.POINT) {\n break;\n }\n // eslint-disable-next-line no-fallthrough\n case this.freehand_ ||\n (this.atFinish_(event.pixel) && this.finishCondition_(event)):\n this.finishDrawing();\n break;\n case !this.freehand_:\n this.addToDrawing_(event.coordinate);\n break;\n default:\n break;\n }\n pass = false;\n }\n else if (this.freehand_) {\n this.abortDrawing();\n }\n }\n if (!pass && this.stopClick_) {\n event.originalEvent.stopPropagation();\n }\n return pass;\n };\n /**\n * Handle move events.\n * @param {import(\"../MapBrowserEvent.js\").default} event A move event.\n * @private\n */\n Draw.prototype.handlePointerMove_ = function (event) {\n this.pointerType_ = event.originalEvent.pointerType;\n if (this.downPx_ &&\n ((!this.freehand_ && this.shouldHandle_) ||\n (this.freehand_ && !this.shouldHandle_))) {\n var downPx = this.downPx_;\n var clickPx = event.pixel;\n var dx = downPx[0] - clickPx[0];\n var dy = downPx[1] - clickPx[1];\n var squaredDistance = dx * dx + dy * dy;\n this.shouldHandle_ = this.freehand_\n ? squaredDistance > this.squaredClickTolerance_\n : squaredDistance <= this.squaredClickTolerance_;\n if (!this.shouldHandle_) {\n return;\n }\n }\n if (this.finishCoordinate_) {\n this.modifyDrawing_(event.coordinate);\n }\n else {\n this.createOrUpdateSketchPoint_(event);\n }\n };\n /**\n * Determine if an event is within the snapping tolerance of the start coord.\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @return {boolean} The event is within the snapping tolerance of the start.\n * @private\n */\n Draw.prototype.atFinish_ = function (pixel) {\n var at = false;\n if (this.sketchFeature_) {\n var potentiallyDone = false;\n var potentiallyFinishCoordinates = [this.finishCoordinate_];\n var mode = this.mode_;\n if (mode === Mode.POINT) {\n at = true;\n }\n else if (mode === Mode.CIRCLE) {\n at = this.sketchCoords_.length === 2;\n }\n else if (mode === Mode.LINE_STRING) {\n potentiallyDone = this.sketchCoords_.length > this.minPoints_;\n }\n else if (mode === Mode.POLYGON) {\n var sketchCoords = /** @type {PolyCoordType} */ (this.sketchCoords_);\n potentiallyDone = sketchCoords[0].length > this.minPoints_;\n potentiallyFinishCoordinates = [\n sketchCoords[0][0],\n sketchCoords[0][sketchCoords[0].length - 2],\n ];\n }\n if (potentiallyDone) {\n var map = this.getMap();\n for (var i = 0, ii = potentiallyFinishCoordinates.length; i < ii; i++) {\n var finishCoordinate = potentiallyFinishCoordinates[i];\n var finishPixel = map.getPixelFromCoordinate(finishCoordinate);\n var dx = pixel[0] - finishPixel[0];\n var dy = pixel[1] - finishPixel[1];\n var snapTolerance = this.freehand_ ? 1 : this.snapTolerance_;\n at = Math.sqrt(dx * dx + dy * dy) <= snapTolerance;\n if (at) {\n this.finishCoordinate_ = finishCoordinate;\n break;\n }\n }\n }\n }\n return at;\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n * @private\n */\n Draw.prototype.createOrUpdateSketchPoint_ = function (event) {\n var coordinates = event.coordinate.slice();\n if (!this.sketchPoint_) {\n this.sketchPoint_ = new Feature(new Point(coordinates));\n this.updateSketchFeatures_();\n }\n else {\n var sketchPointGeom = this.sketchPoint_.getGeometry();\n sketchPointGeom.setCoordinates(coordinates);\n }\n };\n /**\n * @param {import(\"../geom/Polygon.js\").default} geometry Polygon geometry.\n * @private\n */\n Draw.prototype.createOrUpdateCustomSketchLine_ = function (geometry) {\n if (!this.sketchLine_) {\n this.sketchLine_ = new Feature();\n }\n var ring = geometry.getLinearRing(0);\n var sketchLineGeom = this.sketchLine_.getGeometry();\n if (!sketchLineGeom) {\n sketchLineGeom = new LineString(ring.getFlatCoordinates(), ring.getLayout());\n this.sketchLine_.setGeometry(sketchLineGeom);\n }\n else {\n sketchLineGeom.setFlatCoordinates(ring.getLayout(), ring.getFlatCoordinates());\n sketchLineGeom.changed();\n }\n };\n /**\n * Start the drawing.\n * @param {import(\"../coordinate.js\").Coordinate} start Start coordinate.\n * @private\n */\n Draw.prototype.startDrawing_ = function (start) {\n var projection = this.getMap().getView().getProjection();\n this.finishCoordinate_ = start;\n if (this.mode_ === Mode.POINT) {\n this.sketchCoords_ = start.slice();\n }\n else if (this.mode_ === Mode.POLYGON) {\n this.sketchCoords_ = [[start.slice(), start.slice()]];\n this.sketchLineCoords_ = this.sketchCoords_[0];\n }\n else {\n this.sketchCoords_ = [start.slice(), start.slice()];\n }\n if (this.sketchLineCoords_) {\n this.sketchLine_ = new Feature(new LineString(this.sketchLineCoords_));\n }\n var geometry = this.geometryFunction_(this.sketchCoords_, undefined, projection);\n this.sketchFeature_ = new Feature();\n if (this.geometryName_) {\n this.sketchFeature_.setGeometryName(this.geometryName_);\n }\n this.sketchFeature_.setGeometry(geometry);\n this.updateSketchFeatures_();\n this.dispatchEvent(new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_));\n };\n /**\n * Modify the drawing.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @private\n */\n Draw.prototype.modifyDrawing_ = function (coordinate) {\n var map = this.getMap();\n var geometry = this.sketchFeature_.getGeometry();\n var projection = map.getView().getProjection();\n var coordinates, last;\n if (this.mode_ === Mode.POINT) {\n last = this.sketchCoords_;\n }\n else if (this.mode_ === Mode.POLYGON) {\n coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];\n last = coordinates[coordinates.length - 1];\n if (this.atFinish_(map.getPixelFromCoordinate(coordinate))) {\n // snap to finish\n coordinate = this.finishCoordinate_.slice();\n }\n }\n else {\n coordinates = this.sketchCoords_;\n last = coordinates[coordinates.length - 1];\n }\n last[0] = coordinate[0];\n last[1] = coordinate[1];\n this.geometryFunction_(\n /** @type {!LineCoordType} */ (this.sketchCoords_), geometry, projection);\n if (this.sketchPoint_) {\n var sketchPointGeom = this.sketchPoint_.getGeometry();\n sketchPointGeom.setCoordinates(coordinate);\n }\n if (geometry.getType() === GeometryType.POLYGON &&\n this.mode_ !== Mode.POLYGON) {\n this.createOrUpdateCustomSketchLine_(/** @type {Polygon} */ (geometry));\n }\n else if (this.sketchLineCoords_) {\n var sketchLineGeom = this.sketchLine_.getGeometry();\n sketchLineGeom.setCoordinates(this.sketchLineCoords_);\n }\n this.updateSketchFeatures_();\n };\n /**\n * Add a new coordinate to the drawing.\n * @param {!PointCoordType} coordinate Coordinate\n * @private\n */\n Draw.prototype.addToDrawing_ = function (coordinate) {\n var geometry = this.sketchFeature_.getGeometry();\n var projection = this.getMap().getView().getProjection();\n var done;\n var coordinates;\n var mode = this.mode_;\n if (mode === Mode.LINE_STRING || mode === Mode.CIRCLE) {\n this.finishCoordinate_ = coordinate.slice();\n coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);\n if (coordinates.length >= this.maxPoints_) {\n if (this.freehand_) {\n coordinates.pop();\n }\n else {\n done = true;\n }\n }\n coordinates.push(coordinate.slice());\n this.geometryFunction_(coordinates, geometry, projection);\n }\n else if (mode === Mode.POLYGON) {\n coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];\n if (coordinates.length >= this.maxPoints_) {\n if (this.freehand_) {\n coordinates.pop();\n }\n else {\n done = true;\n }\n }\n coordinates.push(coordinate.slice());\n if (done) {\n this.finishCoordinate_ = coordinates[0];\n }\n this.geometryFunction_(this.sketchCoords_, geometry, projection);\n }\n this.updateSketchFeatures_();\n if (done) {\n this.finishDrawing();\n }\n };\n /**\n * Remove last point of the feature currently being drawn. Does not do anything when\n * drawing POINT or MULTI_POINT geometries.\n * @api\n */\n Draw.prototype.removeLastPoint = function () {\n if (!this.sketchFeature_) {\n return;\n }\n var geometry = this.sketchFeature_.getGeometry();\n var projection = this.getMap().getView().getProjection();\n var coordinates;\n var mode = this.mode_;\n if (mode === Mode.LINE_STRING || mode === Mode.CIRCLE) {\n coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);\n coordinates.splice(-2, 1);\n if (coordinates.length >= 2) {\n this.finishCoordinate_ = coordinates[coordinates.length - 2].slice();\n var finishCoordinate = this.finishCoordinate_.slice();\n coordinates[coordinates.length - 1] = finishCoordinate;\n this.sketchPoint_.setGeometry(new Point(finishCoordinate));\n }\n this.geometryFunction_(coordinates, geometry, projection);\n if (geometry.getType() === GeometryType.POLYGON && this.sketchLine_) {\n this.createOrUpdateCustomSketchLine_(/** @type {Polygon} */ (geometry));\n }\n }\n else if (mode === Mode.POLYGON) {\n coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];\n coordinates.splice(-2, 1);\n var sketchLineGeom = this.sketchLine_.getGeometry();\n if (coordinates.length >= 2) {\n var finishCoordinate = coordinates[coordinates.length - 2].slice();\n coordinates[coordinates.length - 1] = finishCoordinate;\n this.sketchPoint_.setGeometry(new Point(finishCoordinate));\n }\n sketchLineGeom.setCoordinates(coordinates);\n this.geometryFunction_(this.sketchCoords_, geometry, projection);\n }\n if (coordinates.length === 1) {\n this.abortDrawing();\n }\n this.updateSketchFeatures_();\n };\n /**\n * Stop drawing and add the sketch feature to the target layer.\n * The {@link module:ol/interaction/Draw~DrawEventType.DRAWEND} event is\n * dispatched before inserting the feature.\n * @api\n */\n Draw.prototype.finishDrawing = function () {\n var sketchFeature = this.abortDrawing_();\n if (!sketchFeature) {\n return;\n }\n var coordinates = this.sketchCoords_;\n var geometry = sketchFeature.getGeometry();\n var projection = this.getMap().getView().getProjection();\n if (this.mode_ === Mode.LINE_STRING) {\n // remove the redundant last point\n coordinates.pop();\n this.geometryFunction_(coordinates, geometry, projection);\n }\n else if (this.mode_ === Mode.POLYGON) {\n // remove the redundant last point in ring\n /** @type {PolyCoordType} */ (coordinates)[0].pop();\n this.geometryFunction_(coordinates, geometry, projection);\n coordinates = geometry.getCoordinates();\n }\n // cast multi-part geometries\n if (this.type_ === GeometryType.MULTI_POINT) {\n sketchFeature.setGeometry(new MultiPoint([/** @type {PointCoordType} */ (coordinates)]));\n }\n else if (this.type_ === GeometryType.MULTI_LINE_STRING) {\n sketchFeature.setGeometry(new MultiLineString([/** @type {LineCoordType} */ (coordinates)]));\n }\n else if (this.type_ === GeometryType.MULTI_POLYGON) {\n sketchFeature.setGeometry(new MultiPolygon([/** @type {PolyCoordType} */ (coordinates)]));\n }\n // First dispatch event to allow full set up of feature\n this.dispatchEvent(new DrawEvent(DrawEventType.DRAWEND, sketchFeature));\n // Then insert feature\n if (this.features_) {\n this.features_.push(sketchFeature);\n }\n if (this.source_) {\n this.source_.addFeature(sketchFeature);\n }\n };\n /**\n * Stop drawing without adding the sketch feature to the target layer.\n * @return {Feature} The sketch feature (or null if none).\n * @private\n */\n Draw.prototype.abortDrawing_ = function () {\n this.finishCoordinate_ = null;\n var sketchFeature = this.sketchFeature_;\n this.sketchFeature_ = null;\n this.sketchPoint_ = null;\n this.sketchLine_ = null;\n this.overlay_.getSource().clear(true);\n return sketchFeature;\n };\n /**\n * Stop drawing without adding the sketch feature to the target layer.\n * @api\n */\n Draw.prototype.abortDrawing = function () {\n var sketchFeature = this.abortDrawing_();\n if (sketchFeature) {\n this.dispatchEvent(new DrawEvent(DrawEventType.DRAWABORT, sketchFeature));\n }\n };\n /**\n * Append coordinates to the end of the geometry that is currently being drawn.\n * This can be used when drawing LineStrings or Polygons. Coordinates will\n * either be appended to the current LineString or the outer ring of the current\n * Polygon. If no geometry is being drawn, a new one will be created.\n * @param {!LineCoordType} coordinates Linear coordinates to be appended to\n * the coordinate array.\n * @api\n */\n Draw.prototype.appendCoordinates = function (coordinates) {\n var mode = this.mode_;\n var newDrawing = !this.sketchFeature_;\n if (newDrawing) {\n this.startDrawing_(coordinates[0]);\n }\n /** @type {LineCoordType} */\n var sketchCoords;\n if (mode === Mode.LINE_STRING || mode === Mode.CIRCLE) {\n sketchCoords = /** @type {LineCoordType} */ (this.sketchCoords_);\n }\n else if (mode === Mode.POLYGON) {\n sketchCoords =\n this.sketchCoords_ && this.sketchCoords_.length\n ? /** @type {PolyCoordType} */ (this.sketchCoords_)[0]\n : [];\n }\n else {\n return;\n }\n if (newDrawing) {\n sketchCoords.shift();\n }\n // Remove last coordinate from sketch drawing (this coordinate follows cursor position)\n sketchCoords.pop();\n // Append coordinate list\n for (var i = 0; i < coordinates.length; i++) {\n this.addToDrawing_(coordinates[i]);\n }\n var ending = coordinates[coordinates.length - 1];\n // Duplicate last coordinate for sketch drawing (cursor position)\n this.addToDrawing_(ending);\n this.modifyDrawing_(ending);\n };\n /**\n * Initiate draw mode by starting from an existing geometry which will\n * receive new additional points. This only works on features with\n * `LineString` geometries, where the interaction will extend lines by adding\n * points to the end of the coordinates array.\n * This will change the original feature, instead of drawing a copy.\n *\n * The function will dispatch a `drawstart` event.\n *\n * @param {!Feature<LineString>} feature Feature to be extended.\n * @api\n */\n Draw.prototype.extend = function (feature) {\n var geometry = feature.getGeometry();\n var lineString = geometry;\n this.sketchFeature_ = feature;\n this.sketchCoords_ = lineString.getCoordinates();\n var last = this.sketchCoords_[this.sketchCoords_.length - 1];\n this.finishCoordinate_ = last.slice();\n this.sketchCoords_.push(last.slice());\n this.sketchPoint_ = new Feature(new Point(last));\n this.updateSketchFeatures_();\n this.dispatchEvent(new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_));\n };\n /**\n * Redraw the sketch features.\n * @private\n */\n Draw.prototype.updateSketchFeatures_ = function () {\n var sketchFeatures = [];\n if (this.sketchFeature_) {\n sketchFeatures.push(this.sketchFeature_);\n }\n if (this.sketchLine_) {\n sketchFeatures.push(this.sketchLine_);\n }\n if (this.sketchPoint_) {\n sketchFeatures.push(this.sketchPoint_);\n }\n var overlaySource = this.overlay_.getSource();\n overlaySource.clear(true);\n overlaySource.addFeatures(sketchFeatures);\n };\n /**\n * @private\n */\n Draw.prototype.updateState_ = function () {\n var map = this.getMap();\n var active = this.getActive();\n if (!map || !active) {\n this.abortDrawing();\n }\n this.overlay_.setMap(active ? map : null);\n };\n return Draw;\n}(PointerInteraction));\n/**\n * @return {import(\"../style/Style.js\").StyleFunction} Styles.\n */\nfunction getDefaultStyleFunction() {\n var styles = createEditingStyle();\n return function (feature, resolution) {\n return styles[feature.getGeometry().getType()];\n };\n}\n/**\n * Create a `geometryFunction` for `type: 'Circle'` that will create a regular\n * polygon with a user specified number of sides and start angle instead of a\n * `import(\"../geom/Circle.js\").Circle` geometry.\n * @param {number=} opt_sides Number of sides of the regular polygon.\n * Default is 32.\n * @param {number=} opt_angle Angle of the first point in counter-clockwise\n * radians. 0 means East.\n * Default is the angle defined by the heading from the center of the\n * regular polygon to the current pointer position.\n * @return {GeometryFunction} Function that draws a polygon.\n * @api\n */\nexport function createRegularPolygon(opt_sides, opt_angle) {\n return function (coordinates, opt_geometry, projection) {\n var center = fromUserCoordinate(\n /** @type {LineCoordType} */ (coordinates)[0], projection);\n var end = fromUserCoordinate(\n /** @type {LineCoordType} */ (coordinates)[coordinates.length - 1], projection);\n var radius = Math.sqrt(squaredCoordinateDistance(center, end));\n var geometry = opt_geometry\n ? /** @type {Polygon} */ (opt_geometry)\n : fromCircle(new Circle(center), opt_sides);\n var angle = opt_angle;\n if (!opt_angle && opt_angle !== 0) {\n var x = end[0] - center[0];\n var y = end[1] - center[1];\n angle = Math.atan2(y, x);\n }\n makeRegular(geometry, center, radius, angle);\n var userProjection = getUserProjection();\n if (userProjection) {\n geometry.transform(projection, userProjection);\n }\n return geometry;\n };\n}\n/**\n * Create a `geometryFunction` that will create a box-shaped polygon (aligned\n * with the coordinate system axes). Use this with the draw interaction and\n * `type: 'Circle'` to return a box instead of a circle geometry.\n * @return {GeometryFunction} Function that draws a box-shaped polygon.\n * @api\n */\nexport function createBox() {\n return function (coordinates, opt_geometry, projection) {\n var extent = boundingExtent(\n /** @type {LineCoordType} */ ([\n coordinates[0],\n coordinates[coordinates.length - 1],\n ]).map(function (coordinate) {\n return fromUserCoordinate(coordinate, projection);\n }));\n var boxCoordinates = [\n [\n getBottomLeft(extent),\n getBottomRight(extent),\n getTopRight(extent),\n getTopLeft(extent),\n getBottomLeft(extent),\n ],\n ];\n var geometry = opt_geometry;\n if (geometry) {\n geometry.setCoordinates(boxCoordinates);\n }\n else {\n geometry = new Polygon(boxCoordinates);\n }\n var userProjection = getUserProjection();\n if (userProjection) {\n geometry.transform(projection, userProjection);\n }\n return geometry;\n };\n}\n/**\n * Get the drawing mode. The mode for mult-part geometries is the same as for\n * their single-part cousins.\n * @param {import(\"../geom/GeometryType.js\").default} type Geometry type.\n * @return {Mode} Drawing mode.\n */\nfunction getMode(type) {\n var mode;\n if (type === GeometryType.POINT || type === GeometryType.MULTI_POINT) {\n mode = Mode.POINT;\n }\n else if (type === GeometryType.LINE_STRING ||\n type === GeometryType.MULTI_LINE_STRING) {\n mode = Mode.LINE_STRING;\n }\n else if (type === GeometryType.POLYGON ||\n type === GeometryType.MULTI_POLYGON) {\n mode = Mode.POLYGON;\n }\n else if (type === GeometryType.CIRCLE) {\n mode = Mode.CIRCLE;\n }\n return /** @type {!Mode} */ (mode);\n}\nexport default Draw;\n//# sourceMappingURL=Draw.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Draw.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Extent\n */\nimport Event from '../events/Event.js';\nimport Feature from '../Feature.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport MapBrowserEventType from '../MapBrowserEventType.js';\nimport Point from '../geom/Point.js';\nimport PointerInteraction from './Pointer.js';\nimport VectorLayer from '../layer/Vector.js';\nimport VectorSource from '../source/Vector.js';\nimport { always } from '../events/condition.js';\nimport { boundingExtent, getArea } from '../extent.js';\nimport { closestOnSegment, distance as coordinateDistance, squaredDistance as squaredCoordinateDistance, squaredDistanceToSegment, } from '../coordinate.js';\nimport { createEditingStyle } from '../style/Style.js';\nimport { fromExtent as polygonFromExtent } from '../geom/Polygon.js';\nimport { toUserExtent } from '../proj.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled.\n * Default is {@link module:ol/events/condition~always}.\n * @property {import(\"../extent.js\").Extent} [extent] Initial extent. Defaults to no\n * initial extent.\n * @property {import(\"../style/Style.js\").StyleLike} [boxStyle]\n * Style for the drawn extent box. Defaults to\n * {@link module:ol/style/Style~createEditing()['Polygon']}\n * @property {number} [pixelTolerance=10] Pixel tolerance for considering the\n * pointer close enough to a segment or vertex for editing.\n * @property {import(\"../style/Style.js\").StyleLike} [pointerStyle]\n * Style for the cursor used to draw the extent. Defaults to\n * {@link module:ol/style/Style~createEditing()['Point']}\n * @property {boolean} [wrapX=false] Wrap the drawn extent across multiple maps\n * in the X direction? Only affects visuals, not functionality.\n */\n/**\n * @enum {string}\n */\nvar ExtentEventType = {\n /**\n * Triggered after the extent is changed\n * @event ExtentEvent#extentchanged\n * @api\n */\n EXTENTCHANGED: 'extentchanged',\n};\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/Extent~Extent} instances are\n * instances of this type.\n */\nvar ExtentEvent = /** @class */ (function (_super) {\n __extends(ExtentEvent, _super);\n /**\n * @param {import(\"../extent.js\").Extent} extent the new extent\n */\n function ExtentEvent(extent) {\n var _this = _super.call(this, ExtentEventType.EXTENTCHANGED) || this;\n /**\n * The current extent.\n * @type {import(\"../extent.js\").Extent}\n * @api\n */\n _this.extent = extent;\n return _this;\n }\n return ExtentEvent;\n}(Event));\nexport { ExtentEvent };\n/**\n * @classdesc\n * Allows the user to draw a vector box by clicking and dragging on the map.\n * Once drawn, the vector box can be modified by dragging its vertices or edges.\n * This interaction is only supported for mouse devices.\n *\n * @fires ExtentEvent\n * @api\n */\nvar Extent = /** @class */ (function (_super) {\n __extends(Extent, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Extent(opt_options) {\n var _this = this;\n var options = opt_options || {};\n _this = _super.call(this, /** @type {import(\"./Pointer.js\").Options} */ (options)) || this;\n /**\n * Condition\n * @type {import(\"../events/condition.js\").Condition}\n * @private\n */\n _this.condition_ = options.condition ? options.condition : always;\n /**\n * Extent of the drawn box\n * @type {import(\"../extent.js\").Extent}\n * @private\n */\n _this.extent_ = null;\n /**\n * Handler for pointer move events\n * @type {function (import(\"../coordinate.js\").Coordinate): import(\"../extent.js\").Extent|null}\n * @private\n */\n _this.pointerHandler_ = null;\n /**\n * Pixel threshold to snap to extent\n * @type {number}\n * @private\n */\n _this.pixelTolerance_ =\n options.pixelTolerance !== undefined ? options.pixelTolerance : 10;\n /**\n * Is the pointer snapped to an extent vertex\n * @type {boolean}\n * @private\n */\n _this.snappedToVertex_ = false;\n /**\n * Feature for displaying the visible extent\n * @type {Feature}\n * @private\n */\n _this.extentFeature_ = null;\n /**\n * Feature for displaying the visible pointer\n * @type {Feature<Point>}\n * @private\n */\n _this.vertexFeature_ = null;\n if (!opt_options) {\n opt_options = {};\n }\n /**\n * Layer for the extentFeature\n * @type {VectorLayer}\n * @private\n */\n _this.extentOverlay_ = new VectorLayer({\n source: new VectorSource({\n useSpatialIndex: false,\n wrapX: !!opt_options.wrapX,\n }),\n style: opt_options.boxStyle\n ? opt_options.boxStyle\n : getDefaultExtentStyleFunction(),\n updateWhileAnimating: true,\n updateWhileInteracting: true,\n });\n /**\n * Layer for the vertexFeature\n * @type {VectorLayer}\n * @private\n */\n _this.vertexOverlay_ = new VectorLayer({\n source: new VectorSource({\n useSpatialIndex: false,\n wrapX: !!opt_options.wrapX,\n }),\n style: opt_options.pointerStyle\n ? opt_options.pointerStyle\n : getDefaultPointerStyleFunction(),\n updateWhileAnimating: true,\n updateWhileInteracting: true,\n });\n if (opt_options.extent) {\n _this.setExtent(opt_options.extent);\n }\n return _this;\n }\n /**\n * @param {import(\"../pixel.js\").Pixel} pixel cursor location\n * @param {import(\"../PluggableMap.js\").default} map map\n * @returns {import(\"../coordinate.js\").Coordinate|null} snapped vertex on extent\n * @private\n */\n Extent.prototype.snapToVertex_ = function (pixel, map) {\n var pixelCoordinate = map.getCoordinateFromPixelInternal(pixel);\n var sortByDistance = function (a, b) {\n return (squaredDistanceToSegment(pixelCoordinate, a) -\n squaredDistanceToSegment(pixelCoordinate, b));\n };\n var extent = this.getExtentInternal();\n if (extent) {\n //convert extents to line segments and find the segment closest to pixelCoordinate\n var segments = getSegments(extent);\n segments.sort(sortByDistance);\n var closestSegment = segments[0];\n var vertex = closestOnSegment(pixelCoordinate, closestSegment);\n var vertexPixel = map.getPixelFromCoordinateInternal(vertex);\n //if the distance is within tolerance, snap to the segment\n if (coordinateDistance(pixel, vertexPixel) <= this.pixelTolerance_) {\n //test if we should further snap to a vertex\n var pixel1 = map.getPixelFromCoordinateInternal(closestSegment[0]);\n var pixel2 = map.getPixelFromCoordinateInternal(closestSegment[1]);\n var squaredDist1 = squaredCoordinateDistance(vertexPixel, pixel1);\n var squaredDist2 = squaredCoordinateDistance(vertexPixel, pixel2);\n var dist = Math.sqrt(Math.min(squaredDist1, squaredDist2));\n this.snappedToVertex_ = dist <= this.pixelTolerance_;\n if (this.snappedToVertex_) {\n vertex =\n squaredDist1 > squaredDist2 ? closestSegment[1] : closestSegment[0];\n }\n return vertex;\n }\n }\n return null;\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent pointer move event\n * @private\n */\n Extent.prototype.handlePointerMove_ = function (mapBrowserEvent) {\n var pixel = mapBrowserEvent.pixel;\n var map = mapBrowserEvent.map;\n var vertex = this.snapToVertex_(pixel, map);\n if (!vertex) {\n vertex = map.getCoordinateFromPixelInternal(pixel);\n }\n this.createOrUpdatePointerFeature_(vertex);\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent extent\n * @returns {Feature} extent as featrue\n * @private\n */\n Extent.prototype.createOrUpdateExtentFeature_ = function (extent) {\n var extentFeature = this.extentFeature_;\n if (!extentFeature) {\n if (!extent) {\n extentFeature = new Feature({});\n }\n else {\n extentFeature = new Feature(polygonFromExtent(extent));\n }\n this.extentFeature_ = extentFeature;\n this.extentOverlay_.getSource().addFeature(extentFeature);\n }\n else {\n if (!extent) {\n extentFeature.setGeometry(undefined);\n }\n else {\n extentFeature.setGeometry(polygonFromExtent(extent));\n }\n }\n return extentFeature;\n };\n /**\n * @param {import(\"../coordinate.js\").Coordinate} vertex location of feature\n * @returns {Feature} vertex as feature\n * @private\n */\n Extent.prototype.createOrUpdatePointerFeature_ = function (vertex) {\n var vertexFeature = this.vertexFeature_;\n if (!vertexFeature) {\n vertexFeature = new Feature(new Point(vertex));\n this.vertexFeature_ = vertexFeature;\n this.vertexOverlay_.getSource().addFeature(vertexFeature);\n }\n else {\n var geometry = vertexFeature.getGeometry();\n geometry.setCoordinates(vertex);\n }\n return vertexFeature;\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n */\n Extent.prototype.handleEvent = function (mapBrowserEvent) {\n if (!mapBrowserEvent.originalEvent || !this.condition_(mapBrowserEvent)) {\n return true;\n }\n //display pointer (if not dragging)\n if (mapBrowserEvent.type == MapBrowserEventType.POINTERMOVE &&\n !this.handlingDownUpSequence) {\n this.handlePointerMove_(mapBrowserEvent);\n }\n //call pointer to determine up/down/drag\n _super.prototype.handleEvent.call(this, mapBrowserEvent);\n //return false to stop propagation\n return false;\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n Extent.prototype.handleDownEvent = function (mapBrowserEvent) {\n var pixel = mapBrowserEvent.pixel;\n var map = mapBrowserEvent.map;\n var extent = this.getExtentInternal();\n var vertex = this.snapToVertex_(pixel, map);\n //find the extent corner opposite the passed corner\n var getOpposingPoint = function (point) {\n var x_ = null;\n var y_ = null;\n if (point[0] == extent[0]) {\n x_ = extent[2];\n }\n else if (point[0] == extent[2]) {\n x_ = extent[0];\n }\n if (point[1] == extent[1]) {\n y_ = extent[3];\n }\n else if (point[1] == extent[3]) {\n y_ = extent[1];\n }\n if (x_ !== null && y_ !== null) {\n return [x_, y_];\n }\n return null;\n };\n if (vertex && extent) {\n var x = vertex[0] == extent[0] || vertex[0] == extent[2] ? vertex[0] : null;\n var y = vertex[1] == extent[1] || vertex[1] == extent[3] ? vertex[1] : null;\n //snap to point\n if (x !== null && y !== null) {\n this.pointerHandler_ = getPointHandler(getOpposingPoint(vertex));\n //snap to edge\n }\n else if (x !== null) {\n this.pointerHandler_ = getEdgeHandler(getOpposingPoint([x, extent[1]]), getOpposingPoint([x, extent[3]]));\n }\n else if (y !== null) {\n this.pointerHandler_ = getEdgeHandler(getOpposingPoint([extent[0], y]), getOpposingPoint([extent[2], y]));\n }\n //no snap - new bbox\n }\n else {\n vertex = map.getCoordinateFromPixelInternal(pixel);\n this.setExtent([vertex[0], vertex[1], vertex[0], vertex[1]]);\n this.pointerHandler_ = getPointHandler(vertex);\n }\n return true; //event handled; start downup sequence\n };\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n */\n Extent.prototype.handleDragEvent = function (mapBrowserEvent) {\n if (this.pointerHandler_) {\n var pixelCoordinate = mapBrowserEvent.coordinate;\n this.setExtent(this.pointerHandler_(pixelCoordinate));\n this.createOrUpdatePointerFeature_(pixelCoordinate);\n }\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Event.\n * @return {boolean} If the event was consumed.\n */\n Extent.prototype.handleUpEvent = function (mapBrowserEvent) {\n this.pointerHandler_ = null;\n //If bbox is zero area, set to null;\n var extent = this.getExtentInternal();\n if (!extent || getArea(extent) === 0) {\n this.setExtent(null);\n }\n return false; //Stop handling downup sequence\n };\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n Extent.prototype.setMap = function (map) {\n this.extentOverlay_.setMap(map);\n this.vertexOverlay_.setMap(map);\n _super.prototype.setMap.call(this, map);\n };\n /**\n * Returns the current drawn extent in the view projection (or user projection if set)\n *\n * @return {import(\"../extent.js\").Extent} Drawn extent in the view projection.\n * @api\n */\n Extent.prototype.getExtent = function () {\n return toUserExtent(this.getExtentInternal(), this.getMap().getView().getProjection());\n };\n /**\n * Returns the current drawn extent in the view projection\n *\n * @return {import(\"../extent.js\").Extent} Drawn extent in the view projection.\n * @api\n */\n Extent.prototype.getExtentInternal = function () {\n return this.extent_;\n };\n /**\n * Manually sets the drawn extent, using the view projection.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent\n * @api\n */\n Extent.prototype.setExtent = function (extent) {\n //Null extent means no bbox\n this.extent_ = extent ? extent : null;\n this.createOrUpdateExtentFeature_(extent);\n this.dispatchEvent(new ExtentEvent(this.extent_));\n };\n return Extent;\n}(PointerInteraction));\n/**\n * Returns the default style for the drawn bbox\n *\n * @return {import(\"../style/Style.js\").StyleFunction} Default Extent style\n */\nfunction getDefaultExtentStyleFunction() {\n var style = createEditingStyle();\n return function (feature, resolution) {\n return style[GeometryType.POLYGON];\n };\n}\n/**\n * Returns the default style for the pointer\n *\n * @return {import(\"../style/Style.js\").StyleFunction} Default pointer style\n */\nfunction getDefaultPointerStyleFunction() {\n var style = createEditingStyle();\n return function (feature, resolution) {\n return style[GeometryType.POINT];\n };\n}\n/**\n * @param {import(\"../coordinate.js\").Coordinate} fixedPoint corner that will be unchanged in the new extent\n * @returns {function (import(\"../coordinate.js\").Coordinate): import(\"../extent.js\").Extent} event handler\n */\nfunction getPointHandler(fixedPoint) {\n return function (point) {\n return boundingExtent([fixedPoint, point]);\n };\n}\n/**\n * @param {import(\"../coordinate.js\").Coordinate} fixedP1 first corner that will be unchanged in the new extent\n * @param {import(\"../coordinate.js\").Coordinate} fixedP2 second corner that will be unchanged in the new extent\n * @returns {function (import(\"../coordinate.js\").Coordinate): import(\"../extent.js\").Extent|null} event handler\n */\nfunction getEdgeHandler(fixedP1, fixedP2) {\n if (fixedP1[0] == fixedP2[0]) {\n return function (point) {\n return boundingExtent([fixedP1, [point[0], fixedP2[1]]]);\n };\n }\n else if (fixedP1[1] == fixedP2[1]) {\n return function (point) {\n return boundingExtent([fixedP1, [fixedP2[0], point[1]]]);\n };\n }\n else {\n return null;\n }\n}\n/**\n * @param {import(\"../extent.js\").Extent} extent extent\n * @returns {Array<Array<import(\"../coordinate.js\").Coordinate>>} extent line segments\n */\nfunction getSegments(extent) {\n return [\n [\n [extent[0], extent[1]],\n [extent[0], extent[3]],\n ],\n [\n [extent[0], extent[3]],\n [extent[2], extent[3]],\n ],\n [\n [extent[2], extent[3]],\n [extent[2], extent[1]],\n ],\n [\n [extent[2], extent[1]],\n [extent[0], extent[1]],\n ],\n ];\n}\nexport default Extent;\n//# sourceMappingURL=Extent.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Extent.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Modify\n */\nimport Collection from '../Collection.js';\nimport CollectionEventType from '../CollectionEventType.js';\nimport Event from '../events/Event.js';\nimport EventType from '../events/EventType.js';\nimport Feature from '../Feature.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport MapBrowserEventType from '../MapBrowserEventType.js';\nimport Point from '../geom/Point.js';\nimport PointerInteraction from './Pointer.js';\nimport RBush from '../structs/RBush.js';\nimport VectorEventType from '../source/VectorEventType.js';\nimport VectorLayer from '../layer/Vector.js';\nimport VectorSource from '../source/Vector.js';\nimport { altKeyOnly, always, primaryAction, singleClick, } from '../events/condition.js';\nimport { boundingExtent, buffer as bufferExtent, createOrUpdateFromCoordinate as createExtent, } from '../extent.js';\nimport { closestOnSegment, distance as coordinateDistance, equals as coordinatesEqual, squaredDistance as squaredCoordinateDistance, squaredDistanceToSegment, } from '../coordinate.js';\nimport { createEditingStyle } from '../style/Style.js';\nimport { equals } from '../array.js';\nimport { fromCircle } from '../geom/Polygon.js';\nimport { fromUserCoordinate, fromUserExtent, getUserProjection, toUserCoordinate, toUserExtent, } from '../proj.js';\nimport { getUid } from '../util.js';\n/**\n * The segment index assigned to a circle's center when\n * breaking up a circle into ModifySegmentDataType segments.\n * @type {number}\n */\nvar CIRCLE_CENTER_INDEX = 0;\n/**\n * The segment index assigned to a circle's circumference when\n * breaking up a circle into ModifySegmentDataType segments.\n * @type {number}\n */\nvar CIRCLE_CIRCUMFERENCE_INDEX = 1;\nvar tempExtent = [0, 0, 0, 0];\nvar tempSegment = [];\n/**\n * @enum {string}\n */\nvar ModifyEventType = {\n /**\n * Triggered upon feature modification start\n * @event ModifyEvent#modifystart\n * @api\n */\n MODIFYSTART: 'modifystart',\n /**\n * Triggered upon feature modification end\n * @event ModifyEvent#modifyend\n * @api\n */\n MODIFYEND: 'modifyend',\n};\n/**\n * @typedef {Object} SegmentData\n * @property {Array<number>} [depth]\n * @property {Feature} feature\n * @property {import(\"../geom/SimpleGeometry.js\").default} geometry\n * @property {number} [index]\n * @property {Array<import(\"../extent.js\").Extent>} segment\n * @property {Array<SegmentData>} [featureSegments]\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event will be considered to add or move a\n * vertex to the sketch. Default is\n * {@link module:ol/events/condition~primaryAction}.\n * @property {import(\"../events/condition.js\").Condition} [deleteCondition] A function\n * that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled. By default,\n * {@link module:ol/events/condition~singleClick} with\n * {@link module:ol/events/condition~altKeyOnly} results in a vertex deletion.\n * @property {import(\"../events/condition.js\").Condition} [insertVertexCondition] A\n * function that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and\n * returns a boolean to indicate whether a new vertex should be added to the sketch\n * features. Default is {@link module:ol/events/condition~always}.\n * @property {number} [pixelTolerance=10] Pixel tolerance for considering the\n * pointer close enough to a segment or vertex for editing.\n * @property {import(\"../style/Style.js\").StyleLike} [style]\n * Style used for the modification point or vertex. For linestrings and polygons, this will\n * be the affected vertex, for circles a point along the circle, and for points the actual\n * point. If not configured, the default edit style is used (see {@link module:ol/style}).\n * When using a style function, the point feature passed to the function will have a `features`\n * property - an array whose entries are the features that are being modified, and a `geometries`\n * property - an array whose entries are the geometries that are being modified. Both arrays are\n * in the same order. The `geometries` are only useful when modifying geometry collections, where\n * the geometry will be the particular geometry from the collection that is being modified.\n * @property {VectorSource} [source] The vector source with\n * features to modify. If a vector source is not provided, a feature collection\n * must be provided with the `features` option.\n * @property {boolean|import(\"../layer/BaseVector\").default} [hitDetection] When configured, point\n * features will be considered for modification based on their visual appearance, instead of being within\n * the `pixelTolerance` from the pointer location. When a {@link module:ol/layer/BaseVector} is\n * provided, only the rendered representation of the features on that layer will be considered.\n * @property {Collection<Feature>} [features]\n * The features the interaction works on. If a feature collection is not\n * provided, a vector source must be provided with the `source` option.\n * @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch\n * overlay.\n */\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/Modify~Modify} instances are\n * instances of this type.\n */\nvar ModifyEvent = /** @class */ (function (_super) {\n __extends(ModifyEvent, _super);\n /**\n * @param {ModifyEventType} type Type.\n * @param {Collection<Feature>} features\n * The features modified.\n * @param {import(\"../MapBrowserEvent.js\").default} MapBrowserEvent\n * Associated {@link module:ol/MapBrowserEvent}.\n */\n function ModifyEvent(type, features, MapBrowserEvent) {\n var _this = _super.call(this, type) || this;\n /**\n * The features being modified.\n * @type {Collection<Feature>}\n * @api\n */\n _this.features = features;\n /**\n * Associated {@link module:ol/MapBrowserEvent}.\n * @type {import(\"../MapBrowserEvent.js\").default}\n * @api\n */\n _this.mapBrowserEvent = MapBrowserEvent;\n return _this;\n }\n return ModifyEvent;\n}(Event));\nexport { ModifyEvent };\n/**\n * @classdesc\n * Interaction for modifying feature geometries. To modify features that have\n * been added to an existing source, construct the modify interaction with the\n * `source` option. If you want to modify features in a collection (for example,\n * the collection used by a select interaction), construct the interaction with\n * the `features` option. The interaction must be constructed with either a\n * `source` or `features` option.\n *\n * Cartesian distance from the pointer is used to determine the features that\n * will be modified. This means that geometries will only be considered for\n * modification when they are within the configured `pixelTolerane`. For point\n * geometries, the `hitDetection` option can be used to match their visual\n * appearance.\n *\n * By default, the interaction will allow deletion of vertices when the `alt`\n * key is pressed. To configure the interaction with a different condition\n * for deletion, use the `deleteCondition` option.\n * @fires ModifyEvent\n * @api\n */\nvar Modify = /** @class */ (function (_super) {\n __extends(Modify, _super);\n /**\n * @param {Options} options Options.\n */\n function Modify(options) {\n var _this = _super.call(this, /** @type {import(\"./Pointer.js\").Options} */ (options)) || this;\n /** @private */\n _this.boundHandleFeatureChange_ = _this.handleFeatureChange_.bind(_this);\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : primaryAction;\n /**\n * @private\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Browser event.\n * @return {boolean} Combined condition result.\n */\n _this.defaultDeleteCondition_ = function (mapBrowserEvent) {\n return altKeyOnly(mapBrowserEvent) && singleClick(mapBrowserEvent);\n };\n /**\n * @type {import(\"../events/condition.js\").Condition}\n * @private\n */\n _this.deleteCondition_ = options.deleteCondition\n ? options.deleteCondition\n : _this.defaultDeleteCondition_;\n /**\n * @type {import(\"../events/condition.js\").Condition}\n * @private\n */\n _this.insertVertexCondition_ = options.insertVertexCondition\n ? options.insertVertexCondition\n : always;\n /**\n * Editing vertex.\n * @type {Feature}\n * @private\n */\n _this.vertexFeature_ = null;\n /**\n * Segments intersecting {@link this.vertexFeature_} by segment uid.\n * @type {Object<string, boolean>}\n * @private\n */\n _this.vertexSegments_ = null;\n /**\n * @type {import(\"../pixel.js\").Pixel}\n * @private\n */\n _this.lastPixel_ = [0, 0];\n /**\n * Tracks if the next `singleclick` event should be ignored to prevent\n * accidental deletion right after vertex creation.\n * @type {boolean}\n * @private\n */\n _this.ignoreNextSingleClick_ = false;\n /**\n * @type {Collection<Feature>}\n * @private\n */\n _this.featuresBeingModified_ = null;\n /**\n * Segment RTree for each layer\n * @type {RBush<SegmentData>}\n * @private\n */\n _this.rBush_ = new RBush();\n /**\n * @type {number}\n * @private\n */\n _this.pixelTolerance_ =\n options.pixelTolerance !== undefined ? options.pixelTolerance : 10;\n /**\n * @type {boolean}\n * @private\n */\n _this.snappedToVertex_ = false;\n /**\n * Indicate whether the interaction is currently changing a feature's\n * coordinates.\n * @type {boolean}\n * @private\n */\n _this.changingFeature_ = false;\n /**\n * @type {Array}\n * @private\n */\n _this.dragSegments_ = [];\n /**\n * Draw overlay where sketch features are drawn.\n * @type {VectorLayer}\n * @private\n */\n _this.overlay_ = new VectorLayer({\n source: new VectorSource({\n useSpatialIndex: false,\n wrapX: !!options.wrapX,\n }),\n style: options.style ? options.style : getDefaultStyleFunction(),\n updateWhileAnimating: true,\n updateWhileInteracting: true,\n });\n /**\n * @const\n * @private\n * @type {!Object<string, function(Feature, import(\"../geom/Geometry.js\").default): void>}\n */\n _this.SEGMENT_WRITERS_ = {\n 'Point': _this.writePointGeometry_.bind(_this),\n 'LineString': _this.writeLineStringGeometry_.bind(_this),\n 'LinearRing': _this.writeLineStringGeometry_.bind(_this),\n 'Polygon': _this.writePolygonGeometry_.bind(_this),\n 'MultiPoint': _this.writeMultiPointGeometry_.bind(_this),\n 'MultiLineString': _this.writeMultiLineStringGeometry_.bind(_this),\n 'MultiPolygon': _this.writeMultiPolygonGeometry_.bind(_this),\n 'Circle': _this.writeCircleGeometry_.bind(_this),\n 'GeometryCollection': _this.writeGeometryCollectionGeometry_.bind(_this),\n };\n /**\n * @type {VectorSource}\n * @private\n */\n _this.source_ = null;\n /**\n * @type {boolean|import(\"../layer/BaseVector\").default}\n */\n _this.hitDetection_ = null;\n var features;\n if (options.features) {\n features = options.features;\n }\n else if (options.source) {\n _this.source_ = options.source;\n features = new Collection(_this.source_.getFeatures());\n _this.source_.addEventListener(VectorEventType.ADDFEATURE, _this.handleSourceAdd_.bind(_this));\n _this.source_.addEventListener(VectorEventType.REMOVEFEATURE, _this.handleSourceRemove_.bind(_this));\n }\n if (!features) {\n throw new Error('The modify interaction requires features, a source or a layer');\n }\n if (options.hitDetection) {\n _this.hitDetection_ = options.hitDetection;\n }\n /**\n * @type {Collection<import(\"../Feature.js\").FeatureLike>}\n * @private\n */\n _this.features_ = features;\n _this.features_.forEach(_this.addFeature_.bind(_this));\n _this.features_.addEventListener(CollectionEventType.ADD, _this.handleFeatureAdd_.bind(_this));\n _this.features_.addEventListener(CollectionEventType.REMOVE, _this.handleFeatureRemove_.bind(_this));\n /**\n * @type {import(\"../MapBrowserEvent.js\").default}\n * @private\n */\n _this.lastPointerEvent_ = null;\n /**\n * Delta (x, y in map units) between matched rtree vertex and pointer vertex.\n * @type {Array<number>}\n */\n _this.delta_ = [0, 0];\n return _this;\n }\n /**\n * @param {Feature} feature Feature.\n * @private\n */\n Modify.prototype.addFeature_ = function (feature) {\n var geometry = feature.getGeometry();\n if (geometry) {\n var writer = this.SEGMENT_WRITERS_[geometry.getType()];\n if (writer) {\n writer(feature, geometry);\n }\n }\n var map = this.getMap();\n if (map && map.isRendered() && this.getActive()) {\n this.handlePointerAtPixel_(this.lastPixel_, map);\n }\n feature.addEventListener(EventType.CHANGE, this.boundHandleFeatureChange_);\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} evt Map browser event.\n * @param {Array<Array<SegmentData>>} segments The segments subject to modification.\n * @private\n */\n Modify.prototype.willModifyFeatures_ = function (evt, segments) {\n if (!this.featuresBeingModified_) {\n this.featuresBeingModified_ = new Collection();\n var features = this.featuresBeingModified_.getArray();\n for (var i = 0, ii = segments.length; i < ii; ++i) {\n var feature = segments[i][0].feature;\n if (features.indexOf(feature) === -1) {\n this.featuresBeingModified_.push(feature);\n }\n }\n this.dispatchEvent(new ModifyEvent(ModifyEventType.MODIFYSTART, this.featuresBeingModified_, evt));\n }\n };\n /**\n * @param {Feature} feature Feature.\n * @private\n */\n Modify.prototype.removeFeature_ = function (feature) {\n this.removeFeatureSegmentData_(feature);\n // Remove the vertex feature if the collection of canditate features is empty.\n if (this.vertexFeature_ && this.features_.getLength() === 0) {\n this.overlay_.getSource().removeFeature(this.vertexFeature_);\n this.vertexFeature_ = null;\n }\n feature.removeEventListener(EventType.CHANGE, this.boundHandleFeatureChange_);\n };\n /**\n * @param {Feature} feature Feature.\n * @private\n */\n Modify.prototype.removeFeatureSegmentData_ = function (feature) {\n var rBush = this.rBush_;\n /** @type {Array<SegmentData>} */\n var nodesToRemove = [];\n rBush.forEach(\n /**\n * @param {SegmentData} node RTree node.\n */\n function (node) {\n if (feature === node.feature) {\n nodesToRemove.push(node);\n }\n });\n for (var i = nodesToRemove.length - 1; i >= 0; --i) {\n var nodeToRemove = nodesToRemove[i];\n for (var j = this.dragSegments_.length - 1; j >= 0; --j) {\n if (this.dragSegments_[j][0] === nodeToRemove) {\n this.dragSegments_.splice(j, 1);\n }\n }\n rBush.remove(nodeToRemove);\n }\n };\n /**\n * Activate or deactivate the interaction.\n * @param {boolean} active Active.\n * @observable\n * @api\n */\n Modify.prototype.setActive = function (active) {\n if (this.vertexFeature_ && !active) {\n this.overlay_.getSource().removeFeature(this.vertexFeature_);\n this.vertexFeature_ = null;\n }\n _super.prototype.setActive.call(this, active);\n };\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n Modify.prototype.setMap = function (map) {\n this.overlay_.setMap(map);\n _super.prototype.setMap.call(this, map);\n };\n /**\n * Get the overlay layer that this interaction renders the modification point or vertex to.\n * @return {VectorLayer} Overlay layer.\n * @api\n */\n Modify.prototype.getOverlay = function () {\n return this.overlay_;\n };\n /**\n * @param {import(\"../source/Vector.js\").VectorSourceEvent} event Event.\n * @private\n */\n Modify.prototype.handleSourceAdd_ = function (event) {\n if (event.feature) {\n this.features_.push(event.feature);\n }\n };\n /**\n * @param {import(\"../source/Vector.js\").VectorSourceEvent} event Event.\n * @private\n */\n Modify.prototype.handleSourceRemove_ = function (event) {\n if (event.feature) {\n this.features_.remove(event.feature);\n }\n };\n /**\n * @param {import(\"../Collection.js\").CollectionEvent} evt Event.\n * @private\n */\n Modify.prototype.handleFeatureAdd_ = function (evt) {\n this.addFeature_(/** @type {Feature} */ (evt.element));\n };\n /**\n * @param {import(\"../events/Event.js\").default} evt Event.\n * @private\n */\n Modify.prototype.handleFeatureChange_ = function (evt) {\n if (!this.changingFeature_) {\n var feature = /** @type {Feature} */ (evt.target);\n this.removeFeature_(feature);\n this.addFeature_(feature);\n }\n };\n /**\n * @param {import(\"../Collection.js\").CollectionEvent} evt Event.\n * @private\n */\n Modify.prototype.handleFeatureRemove_ = function (evt) {\n var feature = /** @type {Feature} */ (evt.element);\n this.removeFeature_(feature);\n };\n /**\n * @param {Feature} feature Feature\n * @param {Point} geometry Geometry.\n * @private\n */\n Modify.prototype.writePointGeometry_ = function (feature, geometry) {\n var coordinates = geometry.getCoordinates();\n /** @type {SegmentData} */\n var segmentData = {\n feature: feature,\n geometry: geometry,\n segment: [coordinates, coordinates],\n };\n this.rBush_.insert(geometry.getExtent(), segmentData);\n };\n /**\n * @param {Feature} feature Feature\n * @param {import(\"../geom/MultiPoint.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writeMultiPointGeometry_ = function (feature, geometry) {\n var points = geometry.getCoordinates();\n for (var i = 0, ii = points.length; i < ii; ++i) {\n var coordinates = points[i];\n /** @type {SegmentData} */\n var segmentData = {\n feature: feature,\n geometry: geometry,\n depth: [i],\n index: i,\n segment: [coordinates, coordinates],\n };\n this.rBush_.insert(geometry.getExtent(), segmentData);\n }\n };\n /**\n * @param {Feature} feature Feature\n * @param {import(\"../geom/LineString.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writeLineStringGeometry_ = function (feature, geometry) {\n var coordinates = geometry.getCoordinates();\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n /** @type {SegmentData} */\n var segmentData = {\n feature: feature,\n geometry: geometry,\n index: i,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n };\n /**\n * @param {Feature} feature Feature\n * @param {import(\"../geom/MultiLineString.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writeMultiLineStringGeometry_ = function (feature, geometry) {\n var lines = geometry.getCoordinates();\n for (var j = 0, jj = lines.length; j < jj; ++j) {\n var coordinates = lines[j];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n /** @type {SegmentData} */\n var segmentData = {\n feature: feature,\n geometry: geometry,\n depth: [j],\n index: i,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n }\n };\n /**\n * @param {Feature} feature Feature\n * @param {import(\"../geom/Polygon.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writePolygonGeometry_ = function (feature, geometry) {\n var rings = geometry.getCoordinates();\n for (var j = 0, jj = rings.length; j < jj; ++j) {\n var coordinates = rings[j];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n /** @type {SegmentData} */\n var segmentData = {\n feature: feature,\n geometry: geometry,\n depth: [j],\n index: i,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n }\n };\n /**\n * @param {Feature} feature Feature\n * @param {import(\"../geom/MultiPolygon.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writeMultiPolygonGeometry_ = function (feature, geometry) {\n var polygons = geometry.getCoordinates();\n for (var k = 0, kk = polygons.length; k < kk; ++k) {\n var rings = polygons[k];\n for (var j = 0, jj = rings.length; j < jj; ++j) {\n var coordinates = rings[j];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n /** @type {SegmentData} */\n var segmentData = {\n feature: feature,\n geometry: geometry,\n depth: [j, k],\n index: i,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n }\n }\n };\n /**\n * We convert a circle into two segments. The segment at index\n * {@link CIRCLE_CENTER_INDEX} is the\n * circle's center (a point). The segment at index\n * {@link CIRCLE_CIRCUMFERENCE_INDEX} is\n * the circumference, and is not a line segment.\n *\n * @param {Feature} feature Feature.\n * @param {import(\"../geom/Circle.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writeCircleGeometry_ = function (feature, geometry) {\n var coordinates = geometry.getCenter();\n /** @type {SegmentData} */\n var centerSegmentData = {\n feature: feature,\n geometry: geometry,\n index: CIRCLE_CENTER_INDEX,\n segment: [coordinates, coordinates],\n };\n /** @type {SegmentData} */\n var circumferenceSegmentData = {\n feature: feature,\n geometry: geometry,\n index: CIRCLE_CIRCUMFERENCE_INDEX,\n segment: [coordinates, coordinates],\n };\n var featureSegments = [centerSegmentData, circumferenceSegmentData];\n centerSegmentData.featureSegments = featureSegments;\n circumferenceSegmentData.featureSegments = featureSegments;\n this.rBush_.insert(createExtent(coordinates), centerSegmentData);\n var circleGeometry = /** @type {import(\"../geom/Geometry.js\").default} */ (geometry);\n var userProjection = getUserProjection();\n if (userProjection && this.getMap()) {\n var projection = this.getMap().getView().getProjection();\n circleGeometry = circleGeometry\n .clone()\n .transform(userProjection, projection);\n circleGeometry = fromCircle(\n /** @type {import(\"../geom/Circle.js\").default} */ (circleGeometry)).transform(projection, userProjection);\n }\n this.rBush_.insert(circleGeometry.getExtent(), circumferenceSegmentData);\n };\n /**\n * @param {Feature} feature Feature\n * @param {import(\"../geom/GeometryCollection.js\").default} geometry Geometry.\n * @private\n */\n Modify.prototype.writeGeometryCollectionGeometry_ = function (feature, geometry) {\n var geometries = geometry.getGeometriesArray();\n for (var i = 0; i < geometries.length; ++i) {\n var geometry_1 = geometries[i];\n var writer = this.SEGMENT_WRITERS_[geometry_1.getType()];\n writer(feature, geometry_1);\n }\n };\n /**\n * @param {import(\"../coordinate.js\").Coordinate} coordinates Coordinates.\n * @param {Array<Feature>} features The features being modified.\n * @param {Array<import(\"../geom/SimpleGeometry.js\").default>} geometries The geometries being modified.\n * @return {Feature} Vertex feature.\n * @private\n */\n Modify.prototype.createOrUpdateVertexFeature_ = function (coordinates, features, geometries) {\n var vertexFeature = this.vertexFeature_;\n if (!vertexFeature) {\n vertexFeature = new Feature(new Point(coordinates));\n this.vertexFeature_ = vertexFeature;\n this.overlay_.getSource().addFeature(vertexFeature);\n }\n else {\n var geometry = vertexFeature.getGeometry();\n geometry.setCoordinates(coordinates);\n }\n vertexFeature.set('features', features);\n vertexFeature.set('geometries', geometries);\n return vertexFeature;\n };\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} and may modify the geometry.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n */\n Modify.prototype.handleEvent = function (mapBrowserEvent) {\n if (!mapBrowserEvent.originalEvent) {\n return true;\n }\n this.lastPointerEvent_ = mapBrowserEvent;\n var handled;\n if (!mapBrowserEvent.map.getView().getInteracting() &&\n mapBrowserEvent.type == MapBrowserEventType.POINTERMOVE &&\n !this.handlingDownUpSequence) {\n this.handlePointerMove_(mapBrowserEvent);\n }\n if (this.vertexFeature_ && this.deleteCondition_(mapBrowserEvent)) {\n if (mapBrowserEvent.type != MapBrowserEventType.SINGLECLICK ||\n !this.ignoreNextSingleClick_) {\n handled = this.removePoint();\n }\n else {\n handled = true;\n }\n }\n if (mapBrowserEvent.type == MapBrowserEventType.SINGLECLICK) {\n this.ignoreNextSingleClick_ = false;\n }\n return _super.prototype.handleEvent.call(this, mapBrowserEvent) && !handled;\n };\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} evt Event.\n */\n Modify.prototype.handleDragEvent = function (evt) {\n this.ignoreNextSingleClick_ = false;\n this.willModifyFeatures_(evt, this.dragSegments_);\n var vertex = [\n evt.coordinate[0] + this.delta_[0],\n evt.coordinate[1] + this.delta_[1],\n ];\n var features = [];\n var geometries = [];\n for (var i = 0, ii = this.dragSegments_.length; i < ii; ++i) {\n var dragSegment = this.dragSegments_[i];\n var segmentData = dragSegment[0];\n var feature = segmentData.feature;\n if (features.indexOf(feature) === -1) {\n features.push(feature);\n }\n var geometry = segmentData.geometry;\n if (geometries.indexOf(geometry) === -1) {\n geometries.push(geometry);\n }\n var depth = segmentData.depth;\n var coordinates = void 0;\n var segment = segmentData.segment;\n var index = dragSegment[1];\n while (vertex.length < geometry.getStride()) {\n vertex.push(segment[index][vertex.length]);\n }\n switch (geometry.getType()) {\n case GeometryType.POINT:\n coordinates = vertex;\n segment[0] = vertex;\n segment[1] = vertex;\n break;\n case GeometryType.MULTI_POINT:\n coordinates = geometry.getCoordinates();\n coordinates[segmentData.index] = vertex;\n segment[0] = vertex;\n segment[1] = vertex;\n break;\n case GeometryType.LINE_STRING:\n coordinates = geometry.getCoordinates();\n coordinates[segmentData.index + index] = vertex;\n segment[index] = vertex;\n break;\n case GeometryType.MULTI_LINE_STRING:\n coordinates = geometry.getCoordinates();\n coordinates[depth[0]][segmentData.index + index] = vertex;\n segment[index] = vertex;\n break;\n case GeometryType.POLYGON:\n coordinates = geometry.getCoordinates();\n coordinates[depth[0]][segmentData.index + index] = vertex;\n segment[index] = vertex;\n break;\n case GeometryType.MULTI_POLYGON:\n coordinates = geometry.getCoordinates();\n coordinates[depth[1]][depth[0]][segmentData.index + index] = vertex;\n segment[index] = vertex;\n break;\n case GeometryType.CIRCLE:\n segment[0] = vertex;\n segment[1] = vertex;\n if (segmentData.index === CIRCLE_CENTER_INDEX) {\n this.changingFeature_ = true;\n geometry.setCenter(vertex);\n this.changingFeature_ = false;\n }\n else {\n // We're dragging the circle's circumference:\n this.changingFeature_ = true;\n var projection = evt.map.getView().getProjection();\n var radius = coordinateDistance(fromUserCoordinate(geometry.getCenter(), projection), fromUserCoordinate(vertex, projection));\n var userProjection = getUserProjection();\n if (userProjection) {\n var circleGeometry = geometry\n .clone()\n .transform(userProjection, projection);\n circleGeometry.setRadius(radius);\n radius = circleGeometry\n .transform(projection, userProjection)\n .getRadius();\n }\n geometry.setRadius(radius);\n this.changingFeature_ = false;\n }\n break;\n default:\n // pass\n }\n if (coordinates) {\n this.setGeometryCoordinates_(geometry, coordinates);\n }\n }\n this.createOrUpdateVertexFeature_(vertex, features, geometries);\n };\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} evt Event.\n * @return {boolean} If the event was consumed.\n */\n Modify.prototype.handleDownEvent = function (evt) {\n if (!this.condition_(evt)) {\n return false;\n }\n var pixelCoordinate = evt.coordinate;\n this.handlePointerAtPixel_(evt.pixel, evt.map, pixelCoordinate);\n this.dragSegments_.length = 0;\n this.featuresBeingModified_ = null;\n var vertexFeature = this.vertexFeature_;\n if (vertexFeature) {\n var projection = evt.map.getView().getProjection();\n var insertVertices = [];\n var vertex = vertexFeature.getGeometry().getCoordinates();\n var vertexExtent = boundingExtent([vertex]);\n var segmentDataMatches = this.rBush_.getInExtent(vertexExtent);\n var componentSegments = {};\n segmentDataMatches.sort(compareIndexes);\n for (var i = 0, ii = segmentDataMatches.length; i < ii; ++i) {\n var segmentDataMatch = segmentDataMatches[i];\n var segment = segmentDataMatch.segment;\n var uid = getUid(segmentDataMatch.geometry);\n var depth = segmentDataMatch.depth;\n if (depth) {\n uid += '-' + depth.join('-'); // separate feature components\n }\n if (!componentSegments[uid]) {\n componentSegments[uid] = new Array(2);\n }\n if (segmentDataMatch.geometry.getType() === GeometryType.CIRCLE &&\n segmentDataMatch.index === CIRCLE_CIRCUMFERENCE_INDEX) {\n var closestVertex = closestOnSegmentData(pixelCoordinate, segmentDataMatch, projection);\n if (coordinatesEqual(closestVertex, vertex) &&\n !componentSegments[uid][0]) {\n this.dragSegments_.push([segmentDataMatch, 0]);\n componentSegments[uid][0] = segmentDataMatch;\n }\n continue;\n }\n if (coordinatesEqual(segment[0], vertex) &&\n !componentSegments[uid][0]) {\n this.dragSegments_.push([segmentDataMatch, 0]);\n componentSegments[uid][0] = segmentDataMatch;\n continue;\n }\n if (coordinatesEqual(segment[1], vertex) &&\n !componentSegments[uid][1]) {\n // prevent dragging closed linestrings by the connecting node\n if ((segmentDataMatch.geometry.getType() === GeometryType.LINE_STRING ||\n segmentDataMatch.geometry.getType() ===\n GeometryType.MULTI_LINE_STRING) &&\n componentSegments[uid][0] &&\n componentSegments[uid][0].index === 0) {\n continue;\n }\n this.dragSegments_.push([segmentDataMatch, 1]);\n componentSegments[uid][1] = segmentDataMatch;\n continue;\n }\n if (getUid(segment) in this.vertexSegments_ &&\n !componentSegments[uid][0] &&\n !componentSegments[uid][1] &&\n this.insertVertexCondition_(evt)) {\n insertVertices.push(segmentDataMatch);\n }\n }\n if (insertVertices.length) {\n this.willModifyFeatures_(evt, [insertVertices]);\n }\n for (var j = insertVertices.length - 1; j >= 0; --j) {\n this.insertVertex_(insertVertices[j], vertex);\n }\n }\n return !!this.vertexFeature_;\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} evt Event.\n * @return {boolean} If the event was consumed.\n */\n Modify.prototype.handleUpEvent = function (evt) {\n for (var i = this.dragSegments_.length - 1; i >= 0; --i) {\n var segmentData = this.dragSegments_[i][0];\n var geometry = segmentData.geometry;\n if (geometry.getType() === GeometryType.CIRCLE) {\n // Update a circle object in the R* bush:\n var coordinates = geometry.getCenter();\n var centerSegmentData = segmentData.featureSegments[0];\n var circumferenceSegmentData = segmentData.featureSegments[1];\n centerSegmentData.segment[0] = coordinates;\n centerSegmentData.segment[1] = coordinates;\n circumferenceSegmentData.segment[0] = coordinates;\n circumferenceSegmentData.segment[1] = coordinates;\n this.rBush_.update(createExtent(coordinates), centerSegmentData);\n var circleGeometry = geometry;\n var userProjection = getUserProjection();\n if (userProjection) {\n var projection = evt.map.getView().getProjection();\n circleGeometry = circleGeometry\n .clone()\n .transform(userProjection, projection);\n circleGeometry = fromCircle(circleGeometry).transform(projection, userProjection);\n }\n this.rBush_.update(circleGeometry.getExtent(), circumferenceSegmentData);\n }\n else {\n this.rBush_.update(boundingExtent(segmentData.segment), segmentData);\n }\n }\n if (this.featuresBeingModified_) {\n this.dispatchEvent(new ModifyEvent(ModifyEventType.MODIFYEND, this.featuresBeingModified_, evt));\n this.featuresBeingModified_ = null;\n }\n return false;\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} evt Event.\n * @private\n */\n Modify.prototype.handlePointerMove_ = function (evt) {\n this.lastPixel_ = evt.pixel;\n this.handlePointerAtPixel_(evt.pixel, evt.map, evt.coordinate);\n };\n /**\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @param {import(\"../coordinate.js\").Coordinate=} opt_coordinate The pixel Coordinate.\n * @private\n */\n Modify.prototype.handlePointerAtPixel_ = function (pixel, map, opt_coordinate) {\n var _this = this;\n var pixelCoordinate = opt_coordinate || map.getCoordinateFromPixel(pixel);\n var projection = map.getView().getProjection();\n var sortByDistance = function (a, b) {\n return (projectedDistanceToSegmentDataSquared(pixelCoordinate, a, projection) -\n projectedDistanceToSegmentDataSquared(pixelCoordinate, b, projection));\n };\n var nodes, hitPointGeometry;\n if (this.hitDetection_) {\n var layerFilter = typeof this.hitDetection_ === 'object'\n ? function (layer) { return layer === _this.hitDetection_; }\n : undefined;\n map.forEachFeatureAtPixel(pixel, function (feature, layer, geometry) {\n geometry = geometry || feature.getGeometry();\n if (geometry.getType() === GeometryType.POINT) {\n hitPointGeometry = geometry;\n var coordinate = geometry.getCoordinates();\n nodes = [\n {\n feature: feature,\n geometry: geometry,\n segment: [coordinate, coordinate],\n },\n ];\n }\n return true;\n }, { layerFilter: layerFilter });\n }\n if (!nodes) {\n var viewExtent = fromUserExtent(createExtent(pixelCoordinate, tempExtent), projection);\n var buffer = map.getView().getResolution() * this.pixelTolerance_;\n var box = toUserExtent(bufferExtent(viewExtent, buffer, tempExtent), projection);\n nodes = this.rBush_.getInExtent(box);\n }\n if (nodes && nodes.length > 0) {\n var node = nodes.sort(sortByDistance)[0];\n var closestSegment = node.segment;\n var vertex = closestOnSegmentData(pixelCoordinate, node, projection);\n var vertexPixel = map.getPixelFromCoordinate(vertex);\n var dist = coordinateDistance(pixel, vertexPixel);\n if (hitPointGeometry || dist <= this.pixelTolerance_) {\n /** @type {Object<string, boolean>} */\n var vertexSegments = {};\n vertexSegments[getUid(closestSegment)] = true;\n this.delta_[0] = vertex[0] - pixelCoordinate[0];\n this.delta_[1] = vertex[1] - pixelCoordinate[1];\n if (node.geometry.getType() === GeometryType.CIRCLE &&\n node.index === CIRCLE_CIRCUMFERENCE_INDEX) {\n this.snappedToVertex_ = true;\n this.createOrUpdateVertexFeature_(vertex, [node.feature], [node.geometry]);\n }\n else {\n var pixel1 = map.getPixelFromCoordinate(closestSegment[0]);\n var pixel2 = map.getPixelFromCoordinate(closestSegment[1]);\n var squaredDist1 = squaredCoordinateDistance(vertexPixel, pixel1);\n var squaredDist2 = squaredCoordinateDistance(vertexPixel, pixel2);\n dist = Math.sqrt(Math.min(squaredDist1, squaredDist2));\n this.snappedToVertex_ = dist <= this.pixelTolerance_;\n if (this.snappedToVertex_) {\n vertex =\n squaredDist1 > squaredDist2\n ? closestSegment[1]\n : closestSegment[0];\n }\n this.createOrUpdateVertexFeature_(vertex, [node.feature], [node.geometry]);\n var geometries = {};\n geometries[getUid(node.geometry)] = true;\n for (var i = 1, ii = nodes.length; i < ii; ++i) {\n var segment = nodes[i].segment;\n if ((coordinatesEqual(closestSegment[0], segment[0]) &&\n coordinatesEqual(closestSegment[1], segment[1])) ||\n (coordinatesEqual(closestSegment[0], segment[1]) &&\n coordinatesEqual(closestSegment[1], segment[0]))) {\n var geometryUid = getUid(nodes[i].geometry);\n if (!(geometryUid in geometries)) {\n geometries[geometryUid] = true;\n vertexSegments[getUid(segment)] = true;\n }\n }\n else {\n break;\n }\n }\n }\n this.vertexSegments_ = vertexSegments;\n return;\n }\n }\n if (this.vertexFeature_) {\n this.overlay_.getSource().removeFeature(this.vertexFeature_);\n this.vertexFeature_ = null;\n }\n };\n /**\n * @param {SegmentData} segmentData Segment data.\n * @param {import(\"../coordinate.js\").Coordinate} vertex Vertex.\n * @private\n */\n Modify.prototype.insertVertex_ = function (segmentData, vertex) {\n var segment = segmentData.segment;\n var feature = segmentData.feature;\n var geometry = segmentData.geometry;\n var depth = segmentData.depth;\n var index = segmentData.index;\n var coordinates;\n while (vertex.length < geometry.getStride()) {\n vertex.push(0);\n }\n switch (geometry.getType()) {\n case GeometryType.MULTI_LINE_STRING:\n coordinates = geometry.getCoordinates();\n coordinates[depth[0]].splice(index + 1, 0, vertex);\n break;\n case GeometryType.POLYGON:\n coordinates = geometry.getCoordinates();\n coordinates[depth[0]].splice(index + 1, 0, vertex);\n break;\n case GeometryType.MULTI_POLYGON:\n coordinates = geometry.getCoordinates();\n coordinates[depth[1]][depth[0]].splice(index + 1, 0, vertex);\n break;\n case GeometryType.LINE_STRING:\n coordinates = geometry.getCoordinates();\n coordinates.splice(index + 1, 0, vertex);\n break;\n default:\n return;\n }\n this.setGeometryCoordinates_(geometry, coordinates);\n var rTree = this.rBush_;\n rTree.remove(segmentData);\n this.updateSegmentIndices_(geometry, index, depth, 1);\n /** @type {SegmentData} */\n var newSegmentData = {\n segment: [segment[0], vertex],\n feature: feature,\n geometry: geometry,\n depth: depth,\n index: index,\n };\n rTree.insert(boundingExtent(newSegmentData.segment), newSegmentData);\n this.dragSegments_.push([newSegmentData, 1]);\n /** @type {SegmentData} */\n var newSegmentData2 = {\n segment: [vertex, segment[1]],\n feature: feature,\n geometry: geometry,\n depth: depth,\n index: index + 1,\n };\n rTree.insert(boundingExtent(newSegmentData2.segment), newSegmentData2);\n this.dragSegments_.push([newSegmentData2, 0]);\n this.ignoreNextSingleClick_ = true;\n };\n /**\n * Removes the vertex currently being pointed.\n * @return {boolean} True when a vertex was removed.\n * @api\n */\n Modify.prototype.removePoint = function () {\n if (this.lastPointerEvent_ &&\n this.lastPointerEvent_.type != MapBrowserEventType.POINTERDRAG) {\n var evt = this.lastPointerEvent_;\n this.willModifyFeatures_(evt, this.dragSegments_);\n var removed = this.removeVertex_();\n this.dispatchEvent(new ModifyEvent(ModifyEventType.MODIFYEND, this.featuresBeingModified_, evt));\n this.featuresBeingModified_ = null;\n return removed;\n }\n return false;\n };\n /**\n * Removes a vertex from all matching features.\n * @return {boolean} True when a vertex was removed.\n * @private\n */\n Modify.prototype.removeVertex_ = function () {\n var dragSegments = this.dragSegments_;\n var segmentsByFeature = {};\n var deleted = false;\n var component, coordinates, dragSegment, geometry, i, index, left;\n var newIndex, right, segmentData, uid;\n for (i = dragSegments.length - 1; i >= 0; --i) {\n dragSegment = dragSegments[i];\n segmentData = dragSegment[0];\n uid = getUid(segmentData.feature);\n if (segmentData.depth) {\n // separate feature components\n uid += '-' + segmentData.depth.join('-');\n }\n if (!(uid in segmentsByFeature)) {\n segmentsByFeature[uid] = {};\n }\n if (dragSegment[1] === 0) {\n segmentsByFeature[uid].right = segmentData;\n segmentsByFeature[uid].index = segmentData.index;\n }\n else if (dragSegment[1] == 1) {\n segmentsByFeature[uid].left = segmentData;\n segmentsByFeature[uid].index = segmentData.index + 1;\n }\n }\n for (uid in segmentsByFeature) {\n right = segmentsByFeature[uid].right;\n left = segmentsByFeature[uid].left;\n index = segmentsByFeature[uid].index;\n newIndex = index - 1;\n if (left !== undefined) {\n segmentData = left;\n }\n else {\n segmentData = right;\n }\n if (newIndex < 0) {\n newIndex = 0;\n }\n geometry = segmentData.geometry;\n coordinates = geometry.getCoordinates();\n component = coordinates;\n deleted = false;\n switch (geometry.getType()) {\n case GeometryType.MULTI_LINE_STRING:\n if (coordinates[segmentData.depth[0]].length > 2) {\n coordinates[segmentData.depth[0]].splice(index, 1);\n deleted = true;\n }\n break;\n case GeometryType.LINE_STRING:\n if (coordinates.length > 2) {\n coordinates.splice(index, 1);\n deleted = true;\n }\n break;\n case GeometryType.MULTI_POLYGON:\n component = component[segmentData.depth[1]];\n /* falls through */\n case GeometryType.POLYGON:\n component = component[segmentData.depth[0]];\n if (component.length > 4) {\n if (index == component.length - 1) {\n index = 0;\n }\n component.splice(index, 1);\n deleted = true;\n if (index === 0) {\n // close the ring again\n component.pop();\n component.push(component[0]);\n newIndex = component.length - 1;\n }\n }\n break;\n default:\n // pass\n }\n if (deleted) {\n this.setGeometryCoordinates_(geometry, coordinates);\n var segments = [];\n if (left !== undefined) {\n this.rBush_.remove(left);\n segments.push(left.segment[0]);\n }\n if (right !== undefined) {\n this.rBush_.remove(right);\n segments.push(right.segment[1]);\n }\n if (left !== undefined && right !== undefined) {\n /** @type {SegmentData} */\n var newSegmentData = {\n depth: segmentData.depth,\n feature: segmentData.feature,\n geometry: segmentData.geometry,\n index: newIndex,\n segment: segments,\n };\n this.rBush_.insert(boundingExtent(newSegmentData.segment), newSegmentData);\n }\n this.updateSegmentIndices_(geometry, index, segmentData.depth, -1);\n if (this.vertexFeature_) {\n this.overlay_.getSource().removeFeature(this.vertexFeature_);\n this.vertexFeature_ = null;\n }\n dragSegments.length = 0;\n }\n }\n return deleted;\n };\n /**\n * @param {import(\"../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {Array} coordinates Coordinates.\n * @private\n */\n Modify.prototype.setGeometryCoordinates_ = function (geometry, coordinates) {\n this.changingFeature_ = true;\n geometry.setCoordinates(coordinates);\n this.changingFeature_ = false;\n };\n /**\n * @param {import(\"../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {number} index Index.\n * @param {Array<number>|undefined} depth Depth.\n * @param {number} delta Delta (1 or -1).\n * @private\n */\n Modify.prototype.updateSegmentIndices_ = function (geometry, index, depth, delta) {\n this.rBush_.forEachInExtent(geometry.getExtent(), function (segmentDataMatch) {\n if (segmentDataMatch.geometry === geometry &&\n (depth === undefined ||\n segmentDataMatch.depth === undefined ||\n equals(segmentDataMatch.depth, depth)) &&\n segmentDataMatch.index > index) {\n segmentDataMatch.index += delta;\n }\n });\n };\n return Modify;\n}(PointerInteraction));\n/**\n * @param {SegmentData} a The first segment data.\n * @param {SegmentData} b The second segment data.\n * @return {number} The difference in indexes.\n */\nfunction compareIndexes(a, b) {\n return a.index - b.index;\n}\n/**\n * Returns the distance from a point to a line segment.\n *\n * @param {import(\"../coordinate.js\").Coordinate} pointCoordinates The coordinates of the point from\n * which to calculate the distance.\n * @param {SegmentData} segmentData The object describing the line\n * segment we are calculating the distance to.\n * @param {import(\"../proj/Projection.js\").default} projection The view projection.\n * @return {number} The square of the distance between a point and a line segment.\n */\nfunction projectedDistanceToSegmentDataSquared(pointCoordinates, segmentData, projection) {\n var geometry = segmentData.geometry;\n if (geometry.getType() === GeometryType.CIRCLE) {\n var circleGeometry = /** @type {import(\"../geom/Circle.js\").default} */ (geometry);\n if (segmentData.index === CIRCLE_CIRCUMFERENCE_INDEX) {\n var userProjection = getUserProjection();\n if (userProjection) {\n circleGeometry = /** @type {import(\"../geom/Circle.js\").default} */ (circleGeometry\n .clone()\n .transform(userProjection, projection));\n }\n var distanceToCenterSquared = squaredCoordinateDistance(circleGeometry.getCenter(), fromUserCoordinate(pointCoordinates, projection));\n var distanceToCircumference = Math.sqrt(distanceToCenterSquared) - circleGeometry.getRadius();\n return distanceToCircumference * distanceToCircumference;\n }\n }\n var coordinate = fromUserCoordinate(pointCoordinates, projection);\n tempSegment[0] = fromUserCoordinate(segmentData.segment[0], projection);\n tempSegment[1] = fromUserCoordinate(segmentData.segment[1], projection);\n return squaredDistanceToSegment(coordinate, tempSegment);\n}\n/**\n * Returns the point closest to a given line segment.\n *\n * @param {import(\"../coordinate.js\").Coordinate} pointCoordinates The point to which a closest point\n * should be found.\n * @param {SegmentData} segmentData The object describing the line\n * segment which should contain the closest point.\n * @param {import(\"../proj/Projection.js\").default} projection The view projection.\n * @return {import(\"../coordinate.js\").Coordinate} The point closest to the specified line segment.\n */\nfunction closestOnSegmentData(pointCoordinates, segmentData, projection) {\n var geometry = segmentData.geometry;\n if (geometry.getType() === GeometryType.CIRCLE &&\n segmentData.index === CIRCLE_CIRCUMFERENCE_INDEX) {\n var circleGeometry = /** @type {import(\"../geom/Circle.js\").default} */ (geometry);\n var userProjection = getUserProjection();\n if (userProjection) {\n circleGeometry = /** @type {import(\"../geom/Circle.js\").default} */ (circleGeometry\n .clone()\n .transform(userProjection, projection));\n }\n return toUserCoordinate(circleGeometry.getClosestPoint(fromUserCoordinate(pointCoordinates, projection)), projection);\n }\n var coordinate = fromUserCoordinate(pointCoordinates, projection);\n tempSegment[0] = fromUserCoordinate(segmentData.segment[0], projection);\n tempSegment[1] = fromUserCoordinate(segmentData.segment[1], projection);\n return toUserCoordinate(closestOnSegment(coordinate, tempSegment), projection);\n}\n/**\n * @return {import(\"../style/Style.js\").StyleFunction} Styles.\n */\nfunction getDefaultStyleFunction() {\n var style = createEditingStyle();\n return function (feature, resolution) {\n return style[GeometryType.POINT];\n };\n}\nexport default Modify;\n//# sourceMappingURL=Modify.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Modify.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Select\n */\nimport Collection from '../Collection.js';\nimport CollectionEventType from '../CollectionEventType.js';\nimport Event from '../events/Event.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport Interaction from './Interaction.js';\nimport { TRUE } from '../functions.js';\nimport { clear } from '../obj.js';\nimport { createEditingStyle } from '../style/Style.js';\nimport { extend, includes } from '../array.js';\nimport { getUid } from '../util.js';\nimport { never, shiftKeyOnly, singleClick } from '../events/condition.js';\n/**\n * @enum {string}\n */\nvar SelectEventType = {\n /**\n * Triggered when feature(s) has been (de)selected.\n * @event SelectEvent#select\n * @api\n */\n SELECT: 'select',\n};\n/**\n * A function that takes an {@link module:ol/Feature} or\n * {@link module:ol/render/Feature} and an\n * {@link module:ol/layer/Layer} and returns `true` if the feature may be\n * selected or `false` otherwise.\n * @typedef {function(import(\"../Feature.js\").FeatureLike, import(\"../layer/Layer.js\").default):boolean} FilterFunction\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"../events/condition.js\").Condition} [addCondition] A function\n * that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled.\n * By default, this is {@link module:ol/events/condition~never}. Use this if you\n * want to use different events for add and remove instead of `toggle`.\n * @property {import(\"../events/condition.js\").Condition} [condition] A function that\n * takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled. This is the event\n * for the selected features as a whole. By default, this is\n * {@link module:ol/events/condition~singleClick}. Clicking on a feature selects that\n * feature and removes any that were in the selection. Clicking outside any\n * feature removes all from the selection.\n * See `toggle`, `add`, `remove` options for adding/removing extra features to/\n * from the selection.\n * @property {Array<import(\"../layer/Layer.js\").default>|function(import(\"../layer/Layer.js\").default): boolean} [layers]\n * A list of layers from which features should be selected. Alternatively, a\n * filter function can be provided. The function will be called for each layer\n * in the map and should return `true` for layers that you want to be\n * selectable. If the option is absent, all visible layers will be considered\n * selectable.\n * @property {import(\"../style/Style.js\").StyleLike|null} [style]\n * Style for the selected features. By default the default edit style is used\n * (see {@link module:ol/style}). Set to `null` if this interaction should not apply\n * any style changes for selected features.\n * If set to a falsey value, the selected feature's style will not change.\n * @property {import(\"../events/condition.js\").Condition} [removeCondition] A function\n * that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled.\n * By default, this is {@link module:ol/events/condition~never}. Use this if you\n * want to use different events for add and remove instead of `toggle`.\n * @property {import(\"../events/condition.js\").Condition} [toggleCondition] A function\n * that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a\n * boolean to indicate whether that event should be handled. This is in addition\n * to the `condition` event. By default,\n * {@link module:ol/events/condition~shiftKeyOnly}, i.e. pressing `shift` as\n * well as the `condition` event, adds that feature to the current selection if\n * it is not currently selected, and removes it if it is. See `add` and `remove`\n * if you want to use different events instead of a toggle.\n * @property {boolean} [multi=false] A boolean that determines if the default\n * behaviour should select only single features or all (overlapping) features at\n * the clicked map position. The default of `false` means single select.\n * @property {import(\"../Collection.js\").default<import(\"../Feature.js\").default>} [features]\n * Collection where the interaction will place selected features. Optional. If\n * not set the interaction will create a collection. In any case the collection\n * used by the interaction is returned by\n * {@link module:ol/interaction/Select~Select#getFeatures}.\n * @property {FilterFunction} [filter] A function\n * that takes an {@link module:ol/Feature} and an\n * {@link module:ol/layer/Layer} and returns `true` if the feature may be\n * selected or `false` otherwise.\n * @property {number} [hitTolerance=0] Hit-detection tolerance. Pixels inside\n * the radius around the given position will be checked for features.\n */\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/Select~Select} instances are instances of\n * this type.\n */\nvar SelectEvent = /** @class */ (function (_super) {\n __extends(SelectEvent, _super);\n /**\n * @param {SelectEventType} type The event type.\n * @param {Array<import(\"../Feature.js\").default>} selected Selected features.\n * @param {Array<import(\"../Feature.js\").default>} deselected Deselected features.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Associated\n * {@link module:ol/MapBrowserEvent}.\n */\n function SelectEvent(type, selected, deselected, mapBrowserEvent) {\n var _this = _super.call(this, type) || this;\n /**\n * Selected features array.\n * @type {Array<import(\"../Feature.js\").default>}\n * @api\n */\n _this.selected = selected;\n /**\n * Deselected features array.\n * @type {Array<import(\"../Feature.js\").default>}\n * @api\n */\n _this.deselected = deselected;\n /**\n * Associated {@link module:ol/MapBrowserEvent}.\n * @type {import(\"../MapBrowserEvent.js\").default}\n * @api\n */\n _this.mapBrowserEvent = mapBrowserEvent;\n return _this;\n }\n return SelectEvent;\n}(Event));\nexport { SelectEvent };\n/**\n * Original feature styles to reset to when features are no longer selected.\n * @type {Object.<number, import(\"../style/Style.js\").default|Array.<import(\"../style/Style.js\").default>|import(\"../style/Style.js\").StyleFunction>}\n */\nvar originalFeatureStyles = {};\n/**\n * @classdesc\n * Interaction for selecting vector features. By default, selected features are\n * styled differently, so this interaction can be used for visual highlighting,\n * as well as selecting features for other actions, such as modification or\n * output. There are three ways of controlling which features are selected:\n * using the browser event as defined by the `condition` and optionally the\n * `toggle`, `add`/`remove`, and `multi` options; a `layers` filter; and a\n * further feature filter using the `filter` option.\n *\n * Selected features are added to an internal unmanaged layer.\n *\n * @fires SelectEvent\n * @api\n */\nvar Select = /** @class */ (function (_super) {\n __extends(Select, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Select(opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @private\n */\n _this.boundAddFeature_ = _this.addFeature_.bind(_this);\n /**\n * @private\n */\n _this.boundRemoveFeature_ = _this.removeFeature_.bind(_this);\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.condition_ = options.condition ? options.condition : singleClick;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.addCondition_ = options.addCondition ? options.addCondition : never;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.removeCondition_ = options.removeCondition\n ? options.removeCondition\n : never;\n /**\n * @private\n * @type {import(\"../events/condition.js\").Condition}\n */\n _this.toggleCondition_ = options.toggleCondition\n ? options.toggleCondition\n : shiftKeyOnly;\n /**\n * @private\n * @type {boolean}\n */\n _this.multi_ = options.multi ? options.multi : false;\n /**\n * @private\n * @type {FilterFunction}\n */\n _this.filter_ = options.filter ? options.filter : TRUE;\n /**\n * @private\n * @type {number}\n */\n _this.hitTolerance_ = options.hitTolerance ? options.hitTolerance : 0;\n /**\n * @private\n * @type {import(\"../style/Style.js\").default|Array.<import(\"../style/Style.js\").default>|import(\"../style/Style.js\").StyleFunction|null}\n */\n _this.style_ =\n options.style !== undefined ? options.style : getDefaultStyleFunction();\n /**\n * @private\n * @type {import(\"../Collection.js\").default}\n */\n _this.features_ = options.features || new Collection();\n /** @type {function(import(\"../layer/Layer.js\").default): boolean} */\n var layerFilter;\n if (options.layers) {\n if (typeof options.layers === 'function') {\n layerFilter = options.layers;\n }\n else {\n var layers_1 = options.layers;\n layerFilter = function (layer) {\n return includes(layers_1, layer);\n };\n }\n }\n else {\n layerFilter = TRUE;\n }\n /**\n * @private\n * @type {function(import(\"../layer/Layer.js\").default): boolean}\n */\n _this.layerFilter_ = layerFilter;\n /**\n * An association between selected feature (key)\n * and layer (value)\n * @private\n * @type {Object<string, import(\"../layer/Layer.js\").default>}\n */\n _this.featureLayerAssociation_ = {};\n return _this;\n }\n /**\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../layer/Layer.js\").default} layer Layer.\n * @private\n */\n Select.prototype.addFeatureLayerAssociation_ = function (feature, layer) {\n this.featureLayerAssociation_[getUid(feature)] = layer;\n };\n /**\n * Get the selected features.\n * @return {import(\"../Collection.js\").default<import(\"../Feature.js\").default>} Features collection.\n * @api\n */\n Select.prototype.getFeatures = function () {\n return this.features_;\n };\n /**\n * Returns the Hit-detection tolerance.\n * @returns {number} Hit tolerance in pixels.\n * @api\n */\n Select.prototype.getHitTolerance = function () {\n return this.hitTolerance_;\n };\n /**\n * Returns the associated {@link module:ol/layer/Vector~Vector vectorlayer} of\n * the (last) selected feature. Note that this will not work with any\n * programmatic method like pushing features to\n * {@link module:ol/interaction/Select~Select#getFeatures collection}.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature\n * @return {import('../layer/Vector.js').default} Layer.\n * @api\n */\n Select.prototype.getLayer = function (feature) {\n return /** @type {import('../layer/Vector.js').default} */ (this\n .featureLayerAssociation_[getUid(feature)]);\n };\n /**\n * Hit-detection tolerance. Pixels inside the radius around the given position\n * will be checked for features.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @api\n */\n Select.prototype.setHitTolerance = function (hitTolerance) {\n this.hitTolerance_ = hitTolerance;\n };\n /**\n * Remove the interaction from its current map, if any, and attach it to a new\n * map, if any. Pass `null` to just remove the interaction from the current map.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n Select.prototype.setMap = function (map) {\n var currentMap = this.getMap();\n if (currentMap && this.style_) {\n this.features_.forEach(this.restorePreviousStyle_.bind(this));\n }\n _super.prototype.setMap.call(this, map);\n if (map) {\n this.features_.addEventListener(CollectionEventType.ADD, this.boundAddFeature_);\n this.features_.addEventListener(CollectionEventType.REMOVE, this.boundRemoveFeature_);\n if (this.style_) {\n this.features_.forEach(this.applySelectedStyle_.bind(this));\n }\n }\n else {\n this.features_.removeEventListener(CollectionEventType.ADD, this.boundAddFeature_);\n this.features_.removeEventListener(CollectionEventType.REMOVE, this.boundRemoveFeature_);\n }\n };\n /**\n * @param {import(\"../Collection.js\").CollectionEvent} evt Event.\n * @private\n */\n Select.prototype.addFeature_ = function (evt) {\n var feature = evt.element;\n if (this.style_) {\n this.applySelectedStyle_(feature);\n }\n };\n /**\n * @param {import(\"../Collection.js\").CollectionEvent} evt Event.\n * @private\n */\n Select.prototype.removeFeature_ = function (evt) {\n var feature = evt.element;\n if (this.style_) {\n this.restorePreviousStyle_(feature);\n }\n };\n /**\n * @return {import(\"../style/Style.js\").StyleLike|null} Select style.\n */\n Select.prototype.getStyle = function () {\n return this.style_;\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @private\n */\n Select.prototype.applySelectedStyle_ = function (feature) {\n var key = getUid(feature);\n if (!(key in originalFeatureStyles)) {\n originalFeatureStyles[key] = feature.getStyle();\n }\n feature.setStyle(this.style_);\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @private\n */\n Select.prototype.restorePreviousStyle_ = function (feature) {\n var interactions = this.getMap().getInteractions().getArray();\n for (var i = interactions.length - 1; i >= 0; --i) {\n var interaction = interactions[i];\n if (interaction !== this &&\n interaction instanceof Select &&\n interaction.getStyle() &&\n interaction.getFeatures().getArray().lastIndexOf(feature) !== -1) {\n feature.setStyle(interaction.getStyle());\n return;\n }\n }\n var key = getUid(feature);\n feature.setStyle(originalFeatureStyles[key]);\n delete originalFeatureStyles[key];\n };\n /**\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @private\n */\n Select.prototype.removeFeatureLayerAssociation_ = function (feature) {\n delete this.featureLayerAssociation_[getUid(feature)];\n };\n /**\n * Handles the {@link module:ol/MapBrowserEvent map browser event} and may change the\n * selected state of features.\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n * @return {boolean} `false` to stop event propagation.\n * @this {Select}\n */\n Select.prototype.handleEvent = function (mapBrowserEvent) {\n if (!this.condition_(mapBrowserEvent)) {\n return true;\n }\n var add = this.addCondition_(mapBrowserEvent);\n var remove = this.removeCondition_(mapBrowserEvent);\n var toggle = this.toggleCondition_(mapBrowserEvent);\n var set = !add && !remove && !toggle;\n var map = mapBrowserEvent.map;\n var features = this.getFeatures();\n var deselected = [];\n var selected = [];\n if (set) {\n // Replace the currently selected feature(s) with the feature(s) at the\n // pixel, or clear the selected feature(s) if there is no feature at\n // the pixel.\n clear(this.featureLayerAssociation_);\n map.forEachFeatureAtPixel(mapBrowserEvent.pixel, \n /**\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../layer/Layer.js\").default} layer Layer.\n * @return {boolean|undefined} Continue to iterate over the features.\n */\n function (feature, layer) {\n if (this.filter_(feature, layer)) {\n selected.push(feature);\n this.addFeatureLayerAssociation_(feature, layer);\n return !this.multi_;\n }\n }.bind(this), {\n layerFilter: this.layerFilter_,\n hitTolerance: this.hitTolerance_,\n });\n for (var i = features.getLength() - 1; i >= 0; --i) {\n var feature = features.item(i);\n var index = selected.indexOf(feature);\n if (index > -1) {\n // feature is already selected\n selected.splice(index, 1);\n }\n else {\n features.remove(feature);\n deselected.push(feature);\n }\n }\n if (selected.length !== 0) {\n features.extend(selected);\n }\n }\n else {\n // Modify the currently selected feature(s).\n map.forEachFeatureAtPixel(mapBrowserEvent.pixel, \n /**\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../layer/Layer.js\").default} layer Layer.\n * @return {boolean|undefined} Continue to iterate over the features.\n */\n function (feature, layer) {\n if (this.filter_(feature, layer)) {\n if ((add || toggle) && !includes(features.getArray(), feature)) {\n selected.push(feature);\n this.addFeatureLayerAssociation_(feature, layer);\n }\n else if ((remove || toggle) &&\n includes(features.getArray(), feature)) {\n deselected.push(feature);\n this.removeFeatureLayerAssociation_(feature);\n }\n return !this.multi_;\n }\n }.bind(this), {\n layerFilter: this.layerFilter_,\n hitTolerance: this.hitTolerance_,\n });\n for (var j = deselected.length - 1; j >= 0; --j) {\n features.remove(deselected[j]);\n }\n features.extend(selected);\n }\n if (selected.length > 0 || deselected.length > 0) {\n this.dispatchEvent(new SelectEvent(SelectEventType.SELECT, selected, deselected, mapBrowserEvent));\n }\n return true;\n };\n return Select;\n}(Interaction));\n/**\n * @return {import(\"../style/Style.js\").StyleFunction} Styles.\n */\nfunction getDefaultStyleFunction() {\n var styles = createEditingStyle();\n extend(styles[GeometryType.POLYGON], styles[GeometryType.LINE_STRING]);\n extend(styles[GeometryType.GEOMETRY_COLLECTION], styles[GeometryType.LINE_STRING]);\n return function (feature) {\n if (!feature.getGeometry()) {\n return null;\n }\n return styles[feature.getGeometry().getType()];\n };\n}\nexport default Select;\n//# sourceMappingURL=Select.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Select.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Snap\n */\nimport CollectionEventType from '../CollectionEventType.js';\nimport EventType from '../events/EventType.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport PointerInteraction from './Pointer.js';\nimport RBush from '../structs/RBush.js';\nimport VectorEventType from '../source/VectorEventType.js';\nimport { FALSE, TRUE } from '../functions.js';\nimport { boundingExtent, createEmpty } from '../extent.js';\nimport { closestOnCircle, closestOnSegment, distance as coordinateDistance, squaredDistance as squaredCoordinateDistance, squaredDistanceToSegment, } from '../coordinate.js';\nimport { fromCircle } from '../geom/Polygon.js';\nimport { fromUserCoordinate, getUserProjection, toUserCoordinate, } from '../proj.js';\nimport { getUid } from '../util.js';\nimport { getValues } from '../obj.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @typedef {Object} Result\n * @property {boolean} snapped\n * @property {import(\"../coordinate.js\").Coordinate|null} vertex\n * @property {import(\"../pixel.js\").Pixel|null} vertexPixel\n */\n/**\n * @typedef {Object} SegmentData\n * @property {import(\"../Feature.js\").default} feature\n * @property {Array<import(\"../coordinate.js\").Coordinate>} segment\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"../Collection.js\").default<import(\"../Feature.js\").default>} [features] Snap to these features. Either this option or source should be provided.\n * @property {boolean} [edge=true] Snap to edges.\n * @property {boolean} [vertex=true] Snap to vertices.\n * @property {number} [pixelTolerance=10] Pixel tolerance for considering the pointer close enough to a segment or\n * vertex for snapping.\n * @property {import(\"../source/Vector.js\").default} [source] Snap to features from this source. Either this option or features should be provided\n */\n/**\n * @param {import(\"../source/Vector.js\").VectorSourceEvent|import(\"../Collection.js\").CollectionEvent} evt Event.\n * @return {import(\"../Feature.js\").default} Feature.\n */\nfunction getFeatureFromEvent(evt) {\n if (\n /** @type {import(\"../source/Vector.js\").VectorSourceEvent} */ (evt).feature) {\n return /** @type {import(\"../source/Vector.js\").VectorSourceEvent} */ (evt)\n .feature;\n }\n else if (\n /** @type {import(\"../Collection.js\").CollectionEvent} */ (evt).element) {\n return /** @type {import(\"../Feature.js\").default} */ (\n /** @type {import(\"../Collection.js\").CollectionEvent} */ (evt).element);\n }\n}\nvar tempSegment = [];\n/**\n * @classdesc\n * Handles snapping of vector features while modifying or drawing them. The\n * features can come from a {@link module:ol/source/Vector} or {@link module:ol/Collection~Collection}\n * Any interaction object that allows the user to interact\n * with the features using the mouse can benefit from the snapping, as long\n * as it is added before.\n *\n * The snap interaction modifies map browser event `coordinate` and `pixel`\n * properties to force the snap to occur to any interaction that them.\n *\n * Example:\n *\n * import Snap from 'ol/interaction/Snap';\n *\n * const snap = new Snap({\n * source: source\n * });\n *\n * map.addInteraction(snap);\n *\n * @api\n */\nvar Snap = /** @class */ (function (_super) {\n __extends(Snap, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Snap(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var pointerOptions = /** @type {import(\"./Pointer.js\").Options} */ (options);\n if (!pointerOptions.handleDownEvent) {\n pointerOptions.handleDownEvent = TRUE;\n }\n if (!pointerOptions.stopDown) {\n pointerOptions.stopDown = FALSE;\n }\n _this = _super.call(this, pointerOptions) || this;\n /**\n * @type {import(\"../source/Vector.js\").default}\n * @private\n */\n _this.source_ = options.source ? options.source : null;\n /**\n * @private\n * @type {boolean}\n */\n _this.vertex_ = options.vertex !== undefined ? options.vertex : true;\n /**\n * @private\n * @type {boolean}\n */\n _this.edge_ = options.edge !== undefined ? options.edge : true;\n /**\n * @type {import(\"../Collection.js\").default<import(\"../Feature.js\").default>}\n * @private\n */\n _this.features_ = options.features ? options.features : null;\n /**\n * @type {Array<import(\"../events.js\").EventsKey>}\n * @private\n */\n _this.featuresListenerKeys_ = [];\n /**\n * @type {Object<string, import(\"../events.js\").EventsKey>}\n * @private\n */\n _this.featureChangeListenerKeys_ = {};\n /**\n * Extents are preserved so indexed segment can be quickly removed\n * when its feature geometry changes\n * @type {Object<string, import(\"../extent.js\").Extent>}\n * @private\n */\n _this.indexedFeaturesExtents_ = {};\n /**\n * If a feature geometry changes while a pointer drag|move event occurs, the\n * feature doesn't get updated right away. It will be at the next 'pointerup'\n * event fired.\n * @type {!Object<string, import(\"../Feature.js\").default>}\n * @private\n */\n _this.pendingFeatures_ = {};\n /**\n * @type {number}\n * @private\n */\n _this.pixelTolerance_ =\n options.pixelTolerance !== undefined ? options.pixelTolerance : 10;\n /**\n * Segment RTree for each layer\n * @type {import(\"../structs/RBush.js\").default<SegmentData>}\n * @private\n */\n _this.rBush_ = new RBush();\n /**\n * @const\n * @private\n * @type {Object<string, function(import(\"../Feature.js\").default, import(\"../geom/Geometry.js\").default): void>}\n */\n _this.SEGMENT_WRITERS_ = {\n 'Point': _this.writePointGeometry_.bind(_this),\n 'LineString': _this.writeLineStringGeometry_.bind(_this),\n 'LinearRing': _this.writeLineStringGeometry_.bind(_this),\n 'Polygon': _this.writePolygonGeometry_.bind(_this),\n 'MultiPoint': _this.writeMultiPointGeometry_.bind(_this),\n 'MultiLineString': _this.writeMultiLineStringGeometry_.bind(_this),\n 'MultiPolygon': _this.writeMultiPolygonGeometry_.bind(_this),\n 'GeometryCollection': _this.writeGeometryCollectionGeometry_.bind(_this),\n 'Circle': _this.writeCircleGeometry_.bind(_this),\n };\n return _this;\n }\n /**\n * Add a feature to the collection of features that we may snap to.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {boolean=} opt_listen Whether to listen to the feature change or not\n * Defaults to `true`.\n * @api\n */\n Snap.prototype.addFeature = function (feature, opt_listen) {\n var register = opt_listen !== undefined ? opt_listen : true;\n var feature_uid = getUid(feature);\n var geometry = feature.getGeometry();\n if (geometry) {\n var segmentWriter = this.SEGMENT_WRITERS_[geometry.getType()];\n if (segmentWriter) {\n this.indexedFeaturesExtents_[feature_uid] = geometry.getExtent(createEmpty());\n segmentWriter(feature, geometry);\n }\n }\n if (register) {\n this.featureChangeListenerKeys_[feature_uid] = listen(feature, EventType.CHANGE, this.handleFeatureChange_, this);\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @private\n */\n Snap.prototype.forEachFeatureAdd_ = function (feature) {\n this.addFeature(feature);\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @private\n */\n Snap.prototype.forEachFeatureRemove_ = function (feature) {\n this.removeFeature(feature);\n };\n /**\n * @return {import(\"../Collection.js\").default<import(\"../Feature.js\").default>|Array<import(\"../Feature.js\").default>} Features.\n * @private\n */\n Snap.prototype.getFeatures_ = function () {\n var features;\n if (this.features_) {\n features = this.features_;\n }\n else if (this.source_) {\n features = this.source_.getFeatures();\n }\n return features;\n };\n /**\n * @param {import(\"../MapBrowserEvent.js\").default} evt Map browser event.\n * @return {boolean} `false` to stop event propagation.\n */\n Snap.prototype.handleEvent = function (evt) {\n var result = this.snapTo(evt.pixel, evt.coordinate, evt.map);\n if (result.snapped) {\n evt.coordinate = result.vertex.slice(0, 2);\n evt.pixel = result.vertexPixel;\n }\n return _super.prototype.handleEvent.call(this, evt);\n };\n /**\n * @param {import(\"../source/Vector.js\").VectorSourceEvent|import(\"../Collection.js\").CollectionEvent} evt Event.\n * @private\n */\n Snap.prototype.handleFeatureAdd_ = function (evt) {\n var feature = getFeatureFromEvent(evt);\n this.addFeature(feature);\n };\n /**\n * @param {import(\"../source/Vector.js\").VectorSourceEvent|import(\"../Collection.js\").CollectionEvent} evt Event.\n * @private\n */\n Snap.prototype.handleFeatureRemove_ = function (evt) {\n var feature = getFeatureFromEvent(evt);\n this.removeFeature(feature);\n };\n /**\n * @param {import(\"../events/Event.js\").default} evt Event.\n * @private\n */\n Snap.prototype.handleFeatureChange_ = function (evt) {\n var feature = /** @type {import(\"../Feature.js\").default} */ (evt.target);\n if (this.handlingDownUpSequence) {\n var uid = getUid(feature);\n if (!(uid in this.pendingFeatures_)) {\n this.pendingFeatures_[uid] = feature;\n }\n }\n else {\n this.updateFeature_(feature);\n }\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} evt Event.\n * @return {boolean} If the event was consumed.\n */\n Snap.prototype.handleUpEvent = function (evt) {\n var featuresToUpdate = getValues(this.pendingFeatures_);\n if (featuresToUpdate.length) {\n featuresToUpdate.forEach(this.updateFeature_.bind(this));\n this.pendingFeatures_ = {};\n }\n return false;\n };\n /**\n * Remove a feature from the collection of features that we may snap to.\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {boolean=} opt_unlisten Whether to unlisten to the feature change\n * or not. Defaults to `true`.\n * @api\n */\n Snap.prototype.removeFeature = function (feature, opt_unlisten) {\n var unregister = opt_unlisten !== undefined ? opt_unlisten : true;\n var feature_uid = getUid(feature);\n var extent = this.indexedFeaturesExtents_[feature_uid];\n if (extent) {\n var rBush = this.rBush_;\n var nodesToRemove_1 = [];\n rBush.forEachInExtent(extent, function (node) {\n if (feature === node.feature) {\n nodesToRemove_1.push(node);\n }\n });\n for (var i = nodesToRemove_1.length - 1; i >= 0; --i) {\n rBush.remove(nodesToRemove_1[i]);\n }\n }\n if (unregister) {\n unlistenByKey(this.featureChangeListenerKeys_[feature_uid]);\n delete this.featureChangeListenerKeys_[feature_uid];\n }\n };\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n Snap.prototype.setMap = function (map) {\n var currentMap = this.getMap();\n var keys = this.featuresListenerKeys_;\n var features = /** @type {Array<import(\"../Feature.js\").default>} */ (this.getFeatures_());\n if (currentMap) {\n keys.forEach(unlistenByKey);\n keys.length = 0;\n features.forEach(this.forEachFeatureRemove_.bind(this));\n }\n _super.prototype.setMap.call(this, map);\n if (map) {\n if (this.features_) {\n keys.push(listen(this.features_, CollectionEventType.ADD, this.handleFeatureAdd_, this), listen(this.features_, CollectionEventType.REMOVE, this.handleFeatureRemove_, this));\n }\n else if (this.source_) {\n keys.push(listen(this.source_, VectorEventType.ADDFEATURE, this.handleFeatureAdd_, this), listen(this.source_, VectorEventType.REMOVEFEATURE, this.handleFeatureRemove_, this));\n }\n features.forEach(this.forEachFeatureAdd_.bind(this));\n }\n };\n /**\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel\n * @param {import(\"../coordinate.js\").Coordinate} pixelCoordinate Coordinate\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @return {Result} Snap result\n */\n Snap.prototype.snapTo = function (pixel, pixelCoordinate, map) {\n var lowerLeft = map.getCoordinateFromPixel([\n pixel[0] - this.pixelTolerance_,\n pixel[1] + this.pixelTolerance_,\n ]);\n var upperRight = map.getCoordinateFromPixel([\n pixel[0] + this.pixelTolerance_,\n pixel[1] - this.pixelTolerance_,\n ]);\n var box = boundingExtent([lowerLeft, upperRight]);\n var segments = this.rBush_.getInExtent(box);\n // If snapping on vertices only, don't consider circles\n if (this.vertex_ && !this.edge_) {\n segments = segments.filter(function (segment) {\n return segment.feature.getGeometry().getType() !== GeometryType.CIRCLE;\n });\n }\n var snapped = false;\n var vertex = null;\n var vertexPixel = null;\n if (segments.length === 0) {\n return {\n snapped: snapped,\n vertex: vertex,\n vertexPixel: vertexPixel,\n };\n }\n var projection = map.getView().getProjection();\n var projectedCoordinate = fromUserCoordinate(pixelCoordinate, projection);\n var closestSegmentData;\n var minSquaredDistance = Infinity;\n for (var i = 0; i < segments.length; ++i) {\n var segmentData = segments[i];\n tempSegment[0] = fromUserCoordinate(segmentData.segment[0], projection);\n tempSegment[1] = fromUserCoordinate(segmentData.segment[1], projection);\n var delta = squaredDistanceToSegment(projectedCoordinate, tempSegment);\n if (delta < minSquaredDistance) {\n closestSegmentData = segmentData;\n minSquaredDistance = delta;\n }\n }\n var closestSegment = closestSegmentData.segment;\n if (this.vertex_ && !this.edge_) {\n var pixel1 = map.getPixelFromCoordinate(closestSegment[0]);\n var pixel2 = map.getPixelFromCoordinate(closestSegment[1]);\n var squaredDist1 = squaredCoordinateDistance(pixel, pixel1);\n var squaredDist2 = squaredCoordinateDistance(pixel, pixel2);\n var dist = Math.sqrt(Math.min(squaredDist1, squaredDist2));\n if (dist <= this.pixelTolerance_) {\n snapped = true;\n vertex =\n squaredDist1 > squaredDist2 ? closestSegment[1] : closestSegment[0];\n vertexPixel = map.getPixelFromCoordinate(vertex);\n }\n }\n else if (this.edge_) {\n var isCircle = closestSegmentData.feature.getGeometry().getType() ===\n GeometryType.CIRCLE;\n if (isCircle) {\n var circleGeometry = closestSegmentData.feature.getGeometry();\n var userProjection = getUserProjection();\n if (userProjection) {\n circleGeometry = circleGeometry\n .clone()\n .transform(userProjection, projection);\n }\n vertex = toUserCoordinate(closestOnCircle(projectedCoordinate, \n /** @type {import(\"../geom/Circle.js\").default} */ (circleGeometry)), projection);\n }\n else {\n tempSegment[0] = fromUserCoordinate(closestSegment[0], projection);\n tempSegment[1] = fromUserCoordinate(closestSegment[1], projection);\n vertex = toUserCoordinate(closestOnSegment(projectedCoordinate, tempSegment), projection);\n }\n vertexPixel = map.getPixelFromCoordinate(vertex);\n if (coordinateDistance(pixel, vertexPixel) <= this.pixelTolerance_) {\n snapped = true;\n if (this.vertex_ && !isCircle) {\n var pixel1 = map.getPixelFromCoordinate(closestSegment[0]);\n var pixel2 = map.getPixelFromCoordinate(closestSegment[1]);\n var squaredDist1 = squaredCoordinateDistance(vertexPixel, pixel1);\n var squaredDist2 = squaredCoordinateDistance(vertexPixel, pixel2);\n var dist = Math.sqrt(Math.min(squaredDist1, squaredDist2));\n if (dist <= this.pixelTolerance_) {\n vertex =\n squaredDist1 > squaredDist2\n ? closestSegment[1]\n : closestSegment[0];\n vertexPixel = map.getPixelFromCoordinate(vertex);\n }\n }\n }\n }\n if (snapped) {\n vertexPixel = [Math.round(vertexPixel[0]), Math.round(vertexPixel[1])];\n }\n return {\n snapped: snapped,\n vertex: vertex,\n vertexPixel: vertexPixel,\n };\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @private\n */\n Snap.prototype.updateFeature_ = function (feature) {\n this.removeFeature(feature, false);\n this.addFeature(feature, false);\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/Circle.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writeCircleGeometry_ = function (feature, geometry) {\n var projection = this.getMap().getView().getProjection();\n var circleGeometry = geometry;\n var userProjection = getUserProjection();\n if (userProjection) {\n circleGeometry = /** @type {import(\"../geom/Circle.js\").default} */ (circleGeometry\n .clone()\n .transform(userProjection, projection));\n }\n var polygon = fromCircle(circleGeometry);\n if (userProjection) {\n polygon.transform(projection, userProjection);\n }\n var coordinates = polygon.getCoordinates()[0];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n var segmentData = {\n feature: feature,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/GeometryCollection.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writeGeometryCollectionGeometry_ = function (feature, geometry) {\n var geometries = geometry.getGeometriesArray();\n for (var i = 0; i < geometries.length; ++i) {\n var segmentWriter = this.SEGMENT_WRITERS_[geometries[i].getType()];\n if (segmentWriter) {\n segmentWriter(feature, geometries[i]);\n }\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/LineString.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writeLineStringGeometry_ = function (feature, geometry) {\n var coordinates = geometry.getCoordinates();\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n var segmentData = {\n feature: feature,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/MultiLineString.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writeMultiLineStringGeometry_ = function (feature, geometry) {\n var lines = geometry.getCoordinates();\n for (var j = 0, jj = lines.length; j < jj; ++j) {\n var coordinates = lines[j];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n var segmentData = {\n feature: feature,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/MultiPoint.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writeMultiPointGeometry_ = function (feature, geometry) {\n var points = geometry.getCoordinates();\n for (var i = 0, ii = points.length; i < ii; ++i) {\n var coordinates = points[i];\n var segmentData = {\n feature: feature,\n segment: [coordinates, coordinates],\n };\n this.rBush_.insert(geometry.getExtent(), segmentData);\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/MultiPolygon.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writeMultiPolygonGeometry_ = function (feature, geometry) {\n var polygons = geometry.getCoordinates();\n for (var k = 0, kk = polygons.length; k < kk; ++k) {\n var rings = polygons[k];\n for (var j = 0, jj = rings.length; j < jj; ++j) {\n var coordinates = rings[j];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n var segmentData = {\n feature: feature,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n }\n }\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/Point.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writePointGeometry_ = function (feature, geometry) {\n var coordinates = geometry.getCoordinates();\n var segmentData = {\n feature: feature,\n segment: [coordinates, coordinates],\n };\n this.rBush_.insert(geometry.getExtent(), segmentData);\n };\n /**\n * @param {import(\"../Feature.js\").default} feature Feature\n * @param {import(\"../geom/Polygon.js\").default} geometry Geometry.\n * @private\n */\n Snap.prototype.writePolygonGeometry_ = function (feature, geometry) {\n var rings = geometry.getCoordinates();\n for (var j = 0, jj = rings.length; j < jj; ++j) {\n var coordinates = rings[j];\n for (var i = 0, ii = coordinates.length - 1; i < ii; ++i) {\n var segment = coordinates.slice(i, i + 2);\n var segmentData = {\n feature: feature,\n segment: segment,\n };\n this.rBush_.insert(boundingExtent(segment), segmentData);\n }\n }\n };\n return Snap;\n}(PointerInteraction));\nexport default Snap;\n//# sourceMappingURL=Snap.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Snap.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/interaction/Translate\n */\nimport Collection from '../Collection.js';\nimport Event from '../events/Event.js';\nimport InteractionProperty from './Property.js';\nimport PointerInteraction from './Pointer.js';\nimport { TRUE } from '../functions.js';\nimport { getChangeEventType } from '../Object.js';\nimport { includes } from '../array.js';\n/**\n * @enum {string}\n */\nvar TranslateEventType = {\n /**\n * Triggered upon feature translation start.\n * @event TranslateEvent#translatestart\n * @api\n */\n TRANSLATESTART: 'translatestart',\n /**\n * Triggered upon feature translation.\n * @event TranslateEvent#translating\n * @api\n */\n TRANSLATING: 'translating',\n /**\n * Triggered upon feature translation end.\n * @event TranslateEvent#translateend\n * @api\n */\n TRANSLATEEND: 'translateend',\n};\n/**\n * A function that takes an {@link module:ol/Feature} or\n * {@link module:ol/render/Feature} and an\n * {@link module:ol/layer/Layer} and returns `true` if the feature may be\n * translated or `false` otherwise.\n * @typedef {function(import(\"../Feature.js\").FeatureLike, import(\"../layer/Layer.js\").default):boolean} FilterFunction\n */\n/**\n * @typedef {Object} Options\n * @property {Collection<import(\"../Feature.js\").default>} [features] Only features contained in this collection will be able to be translated. If\n * not specified, all features on the map will be able to be translated.\n * @property {Array<import(\"../layer/Layer.js\").default>|function(import(\"../layer/Layer.js\").default): boolean} [layers] A list of layers from which features should be\n * translated. Alternatively, a filter function can be provided. The\n * function will be called for each layer in the map and should return\n * `true` for layers that you want to be translatable. If the option is\n * absent, all visible layers will be considered translatable.\n * @property {FilterFunction} [filter] A function\n * that takes an {@link module:ol/Feature} and an\n * {@link module:ol/layer/Layer} and returns `true` if the feature may be\n * translated or `false` otherwise.\n * @property {number} [hitTolerance=0] Hit-detection tolerance. Pixels inside the radius around the given position\n * will be checked for features.\n */\n/**\n * @classdesc\n * Events emitted by {@link module:ol/interaction/Translate~Translate} instances\n * are instances of this type.\n */\nvar TranslateEvent = /** @class */ (function (_super) {\n __extends(TranslateEvent, _super);\n /**\n * @param {TranslateEventType} type Type.\n * @param {Collection<import(\"../Feature.js\").default>} features The features translated.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate The event coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} startCoordinate The original coordinates before.translation started\n * @param {import(\"../MapBrowserEvent.js\").default} mapBrowserEvent Map browser event.\n */\n function TranslateEvent(type, features, coordinate, startCoordinate, mapBrowserEvent) {\n var _this = _super.call(this, type) || this;\n /**\n * The features being translated.\n * @type {Collection<import(\"../Feature.js\").default>}\n * @api\n */\n _this.features = features;\n /**\n * The coordinate of the drag event.\n * @const\n * @type {import(\"../coordinate.js\").Coordinate}\n * @api\n */\n _this.coordinate = coordinate;\n /**\n * The coordinate of the start position before translation started.\n * @const\n * @type {import(\"../coordinate.js\").Coordinate}\n * @api\n */\n _this.startCoordinate = startCoordinate;\n /**\n * Associated {@link module:ol/MapBrowserEvent}.\n * @type {import(\"../MapBrowserEvent.js\").default}\n * @api\n */\n _this.mapBrowserEvent = mapBrowserEvent;\n return _this;\n }\n return TranslateEvent;\n}(Event));\nexport { TranslateEvent };\n/**\n * @classdesc\n * Interaction for translating (moving) features.\n *\n * @fires TranslateEvent\n * @api\n */\nvar Translate = /** @class */ (function (_super) {\n __extends(Translate, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Translate(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, /** @type {import(\"./Pointer.js\").Options} */ (options)) || this;\n /**\n * The last position we translated to.\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.lastCoordinate_ = null;\n /**\n * The start position before translation started.\n * @type {import(\"../coordinate.js\").Coordinate}\n * @private\n */\n _this.startCoordinate_ = null;\n /**\n * @type {Collection<import(\"../Feature.js\").default>}\n * @private\n */\n _this.features_ = options.features !== undefined ? options.features : null;\n /** @type {function(import(\"../layer/Layer.js\").default): boolean} */\n var layerFilter;\n if (options.layers) {\n if (typeof options.layers === 'function') {\n layerFilter = options.layers;\n }\n else {\n var layers_1 = options.layers;\n layerFilter = function (layer) {\n return includes(layers_1, layer);\n };\n }\n }\n else {\n layerFilter = TRUE;\n }\n /**\n * @private\n * @type {function(import(\"../layer/Layer.js\").default): boolean}\n */\n _this.layerFilter_ = layerFilter;\n /**\n * @private\n * @type {FilterFunction}\n */\n _this.filter_ = options.filter ? options.filter : TRUE;\n /**\n * @private\n * @type {number}\n */\n _this.hitTolerance_ = options.hitTolerance ? options.hitTolerance : 0;\n /**\n * @type {import(\"../Feature.js\").default}\n * @private\n */\n _this.lastFeature_ = null;\n _this.addEventListener(getChangeEventType(InteractionProperty.ACTIVE), _this.handleActiveChanged_);\n return _this;\n }\n /**\n * Handle pointer down events.\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n * @return {boolean} If the event was consumed.\n */\n Translate.prototype.handleDownEvent = function (event) {\n this.lastFeature_ = this.featuresAtPixel_(event.pixel, event.map);\n if (!this.lastCoordinate_ && this.lastFeature_) {\n this.startCoordinate_ = event.coordinate;\n this.lastCoordinate_ = event.coordinate;\n this.handleMoveEvent(event);\n var features = this.features_ || new Collection([this.lastFeature_]);\n this.dispatchEvent(new TranslateEvent(TranslateEventType.TRANSLATESTART, features, event.coordinate, this.startCoordinate_, event));\n return true;\n }\n return false;\n };\n /**\n * Handle pointer up events.\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n * @return {boolean} If the event was consumed.\n */\n Translate.prototype.handleUpEvent = function (event) {\n if (this.lastCoordinate_) {\n this.lastCoordinate_ = null;\n this.handleMoveEvent(event);\n var features = this.features_ || new Collection([this.lastFeature_]);\n this.dispatchEvent(new TranslateEvent(TranslateEventType.TRANSLATEEND, features, event.coordinate, this.startCoordinate_, event));\n // cleanup\n this.startCoordinate_ = null;\n return true;\n }\n return false;\n };\n /**\n * Handle pointer drag events.\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n */\n Translate.prototype.handleDragEvent = function (event) {\n if (this.lastCoordinate_) {\n var newCoordinate = event.coordinate;\n var deltaX_1 = newCoordinate[0] - this.lastCoordinate_[0];\n var deltaY_1 = newCoordinate[1] - this.lastCoordinate_[1];\n var features = this.features_ || new Collection([this.lastFeature_]);\n features.forEach(function (feature) {\n var geom = feature.getGeometry();\n geom.translate(deltaX_1, deltaY_1);\n feature.setGeometry(geom);\n });\n this.lastCoordinate_ = newCoordinate;\n this.dispatchEvent(new TranslateEvent(TranslateEventType.TRANSLATING, features, newCoordinate, this.startCoordinate_, event));\n }\n };\n /**\n * Handle pointer move events.\n * @param {import(\"../MapBrowserEvent.js\").default} event Event.\n */\n Translate.prototype.handleMoveEvent = function (event) {\n var elem = event.map.getViewport();\n // Change the cursor to grab/grabbing if hovering any of the features managed\n // by the interaction\n if (this.featuresAtPixel_(event.pixel, event.map)) {\n elem.classList.remove(this.lastCoordinate_ ? 'ol-grab' : 'ol-grabbing');\n elem.classList.add(this.lastCoordinate_ ? 'ol-grabbing' : 'ol-grab');\n }\n else {\n elem.classList.remove('ol-grab', 'ol-grabbing');\n }\n };\n /**\n * Tests to see if the given coordinates intersects any of our selected\n * features.\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel coordinate to test for intersection.\n * @param {import(\"../PluggableMap.js\").default} map Map to test the intersection on.\n * @return {import(\"../Feature.js\").default} Returns the feature found at the specified pixel\n * coordinates.\n * @private\n */\n Translate.prototype.featuresAtPixel_ = function (pixel, map) {\n return map.forEachFeatureAtPixel(pixel, function (feature, layer) {\n if (this.filter_(feature, layer)) {\n if (!this.features_ || includes(this.features_.getArray(), feature)) {\n return feature;\n }\n }\n }.bind(this), {\n layerFilter: this.layerFilter_,\n hitTolerance: this.hitTolerance_,\n });\n };\n /**\n * Returns the Hit-detection tolerance.\n * @returns {number} Hit tolerance in pixels.\n * @api\n */\n Translate.prototype.getHitTolerance = function () {\n return this.hitTolerance_;\n };\n /**\n * Hit-detection tolerance. Pixels inside the radius around the given position\n * will be checked for features.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @api\n */\n Translate.prototype.setHitTolerance = function (hitTolerance) {\n this.hitTolerance_ = hitTolerance;\n };\n /**\n * Remove the interaction from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n */\n Translate.prototype.setMap = function (map) {\n var oldMap = this.getMap();\n _super.prototype.setMap.call(this, map);\n this.updateState_(oldMap);\n };\n /**\n * @private\n */\n Translate.prototype.handleActiveChanged_ = function () {\n this.updateState_(null);\n };\n /**\n * @param {import(\"../PluggableMap.js\").default} oldMap Old map.\n * @private\n */\n Translate.prototype.updateState_ = function (oldMap) {\n var map = this.getMap();\n var active = this.getActive();\n if (!map || !active) {\n map = map || oldMap;\n if (map) {\n var elem = map.getViewport();\n elem.classList.remove('ol-grab', 'ol-grabbing');\n }\n }\n };\n return Translate;\n}(PointerInteraction));\nexport default Translate;\n//# sourceMappingURL=Translate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction/Translate.js\n// module id = null\n// module chunks = ","/**\n * @module ol/interaction\n */\nimport Collection from './Collection.js';\nimport DoubleClickZoom from './interaction/DoubleClickZoom.js';\nimport DragPan from './interaction/DragPan.js';\nimport DragRotate from './interaction/DragRotate.js';\nimport DragZoom from './interaction/DragZoom.js';\nimport KeyboardPan from './interaction/KeyboardPan.js';\nimport KeyboardZoom from './interaction/KeyboardZoom.js';\nimport Kinetic from './Kinetic.js';\nimport MouseWheelZoom from './interaction/MouseWheelZoom.js';\nimport PinchRotate from './interaction/PinchRotate.js';\nimport PinchZoom from './interaction/PinchZoom.js';\nexport { default as DoubleClickZoom } from './interaction/DoubleClickZoom.js';\nexport { default as DragAndDrop } from './interaction/DragAndDrop.js';\nexport { default as DragBox } from './interaction/DragBox.js';\nexport { default as DragPan } from './interaction/DragPan.js';\nexport { default as DragRotate } from './interaction/DragRotate.js';\nexport { default as DragRotateAndZoom } from './interaction/DragRotateAndZoom.js';\nexport { default as DragZoom } from './interaction/DragZoom.js';\nexport { default as Draw } from './interaction/Draw.js';\nexport { default as Extent } from './interaction/Extent.js';\nexport { default as Interaction } from './interaction/Interaction.js';\nexport { default as KeyboardPan } from './interaction/KeyboardPan.js';\nexport { default as KeyboardZoom } from './interaction/KeyboardZoom.js';\nexport { default as Modify } from './interaction/Modify.js';\nexport { default as MouseWheelZoom } from './interaction/MouseWheelZoom.js';\nexport { default as PinchRotate } from './interaction/PinchRotate.js';\nexport { default as PinchZoom } from './interaction/PinchZoom.js';\nexport { default as Pointer } from './interaction/Pointer.js';\nexport { default as Select } from './interaction/Select.js';\nexport { default as Snap } from './interaction/Snap.js';\nexport { default as Translate } from './interaction/Translate.js';\n/**\n * @typedef {Object} DefaultsOptions\n * @property {boolean} [altShiftDragRotate=true] Whether Alt-Shift-drag rotate is\n * desired.\n * @property {boolean} [onFocusOnly=false] Interact only when the map has the\n * focus. This affects the `MouseWheelZoom` and `DragPan` interactions and is\n * useful when page scroll is desired for maps that do not have the browser's\n * focus.\n * @property {boolean} [doubleClickZoom=true] Whether double click zoom is\n * desired.\n * @property {boolean} [keyboard=true] Whether keyboard interaction is desired.\n * @property {boolean} [mouseWheelZoom=true] Whether mousewheel zoom is desired.\n * @property {boolean} [shiftDragZoom=true] Whether Shift-drag zoom is desired.\n * @property {boolean} [dragPan=true] Whether drag pan is desired.\n * @property {boolean} [pinchRotate=true] Whether pinch rotate is desired.\n * @property {boolean} [pinchZoom=true] Whether pinch zoom is desired.\n * @property {number} [zoomDelta] Zoom level delta when using keyboard or double click zoom.\n * @property {number} [zoomDuration] Duration of the zoom animation in\n * milliseconds.\n */\n/**\n * Set of interactions included in maps by default. Specific interactions can be\n * excluded by setting the appropriate option to false in the constructor\n * options, but the order of the interactions is fixed. If you want to specify\n * a different order for interactions, you will need to create your own\n * {@link module:ol/interaction/Interaction} instances and insert\n * them into a {@link module:ol/Collection} in the order you want\n * before creating your {@link module:ol/Map~Map} instance. Changing the order can\n * be of interest if the event propagation needs to be stopped at a point.\n * The default set of interactions, in sequence, is:\n * * {@link module:ol/interaction/DragRotate~DragRotate}\n * * {@link module:ol/interaction/DoubleClickZoom~DoubleClickZoom}\n * * {@link module:ol/interaction/DragPan~DragPan}\n * * {@link module:ol/interaction/PinchRotate~PinchRotate}\n * * {@link module:ol/interaction/PinchZoom~PinchZoom}\n * * {@link module:ol/interaction/KeyboardPan~KeyboardPan}\n * * {@link module:ol/interaction/KeyboardZoom~KeyboardZoom}\n * * {@link module:ol/interaction/MouseWheelZoom~MouseWheelZoom}\n * * {@link module:ol/interaction/DragZoom~DragZoom}\n *\n * @param {DefaultsOptions=} opt_options Defaults options.\n * @return {import(\"./Collection.js\").default<import(\"./interaction/Interaction.js\").default>}\n * A collection of interactions to be used with the {@link module:ol/Map~Map}\n * constructor's `interactions` option.\n * @api\n */\nexport function defaults(opt_options) {\n var options = opt_options ? opt_options : {};\n var interactions = new Collection();\n var kinetic = new Kinetic(-0.005, 0.05, 100);\n var altShiftDragRotate = options.altShiftDragRotate !== undefined\n ? options.altShiftDragRotate\n : true;\n if (altShiftDragRotate) {\n interactions.push(new DragRotate());\n }\n var doubleClickZoom = options.doubleClickZoom !== undefined ? options.doubleClickZoom : true;\n if (doubleClickZoom) {\n interactions.push(new DoubleClickZoom({\n delta: options.zoomDelta,\n duration: options.zoomDuration,\n }));\n }\n var dragPan = options.dragPan !== undefined ? options.dragPan : true;\n if (dragPan) {\n interactions.push(new DragPan({\n onFocusOnly: options.onFocusOnly,\n kinetic: kinetic,\n }));\n }\n var pinchRotate = options.pinchRotate !== undefined ? options.pinchRotate : true;\n if (pinchRotate) {\n interactions.push(new PinchRotate());\n }\n var pinchZoom = options.pinchZoom !== undefined ? options.pinchZoom : true;\n if (pinchZoom) {\n interactions.push(new PinchZoom({\n duration: options.zoomDuration,\n }));\n }\n var keyboard = options.keyboard !== undefined ? options.keyboard : true;\n if (keyboard) {\n interactions.push(new KeyboardPan());\n interactions.push(new KeyboardZoom({\n delta: options.zoomDelta,\n duration: options.zoomDuration,\n }));\n }\n var mouseWheelZoom = options.mouseWheelZoom !== undefined ? options.mouseWheelZoom : true;\n if (mouseWheelZoom) {\n interactions.push(new MouseWheelZoom({\n onFocusOnly: options.onFocusOnly,\n duration: options.zoomDuration,\n }));\n }\n var shiftDragZoom = options.shiftDragZoom !== undefined ? options.shiftDragZoom : true;\n if (shiftDragZoom) {\n interactions.push(new DragZoom({\n duration: options.zoomDuration,\n }));\n }\n return interactions;\n}\n//# sourceMappingURL=interaction.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/interaction.js\n// module id = null\n// module chunks = ","'use strict';\n\nvar utils = require('./../utils');\n\n/**\n * Transform the data for a request or a response\n *\n * @param {Object|String} data The data to be transformed\n * @param {Array} headers The headers for the request or response\n * @param {Array|Function} fns A single function or Array of functions\n * @returns {*} The resulting transformed data\n */\nmodule.exports = function transformData(data, headers, fns) {\n /*eslint no-param-reassign:0*/\n utils.forEach(fns, function transform(fn) {\n data = fn(data, headers);\n });\n\n return data;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/transformData.js\n// module id = TNV1\n// module chunks = 0","\n /*! \n * portal-vue © Thorsten Lünborg, 2019 \n * \n * Version: 2.1.7\n * \n * LICENCE: MIT \n * \n * https://github.com/linusborg/portal-vue\n * \n */\n\n'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar Vue = _interopDefault(require('vue'));\n\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nvar inBrowser = typeof window !== 'undefined';\nfunction freeze(item) {\n if (Array.isArray(item) || _typeof(item) === 'object') {\n return Object.freeze(item);\n }\n\n return item;\n}\nfunction combinePassengers(transports) {\n var slotProps = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return transports.reduce(function (passengers, transport) {\n var temp = transport.passengers[0];\n var newPassengers = typeof temp === 'function' ? temp(slotProps) : transport.passengers;\n return passengers.concat(newPassengers);\n }, []);\n}\nfunction stableSort(array, compareFn) {\n return array.map(function (v, idx) {\n return [idx, v];\n }).sort(function (a, b) {\n return compareFn(a[1], b[1]) || a[0] - b[0];\n }).map(function (c) {\n return c[1];\n });\n}\nfunction pick(obj, keys) {\n return keys.reduce(function (acc, key) {\n if (obj.hasOwnProperty(key)) {\n acc[key] = obj[key];\n }\n\n return acc;\n }, {});\n}\n\nvar transports = {};\nvar targets = {};\nvar sources = {};\nvar Wormhole = Vue.extend({\n data: function data() {\n return {\n transports: transports,\n targets: targets,\n sources: sources,\n trackInstances: inBrowser\n };\n },\n methods: {\n open: function open(transport) {\n if (!inBrowser) return;\n var to = transport.to,\n from = transport.from,\n passengers = transport.passengers,\n _transport$order = transport.order,\n order = _transport$order === void 0 ? Infinity : _transport$order;\n if (!to || !from || !passengers) return;\n var newTransport = {\n to: to,\n from: from,\n passengers: freeze(passengers),\n order: order\n };\n var keys = Object.keys(this.transports);\n\n if (keys.indexOf(to) === -1) {\n Vue.set(this.transports, to, []);\n }\n\n var currentIndex = this.$_getTransportIndex(newTransport); // Copying the array here so that the PortalTarget change event will actually contain two distinct arrays\n\n var newTransports = this.transports[to].slice(0);\n\n if (currentIndex === -1) {\n newTransports.push(newTransport);\n } else {\n newTransports[currentIndex] = newTransport;\n }\n\n this.transports[to] = stableSort(newTransports, function (a, b) {\n return a.order - b.order;\n });\n },\n close: function close(transport) {\n var force = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n var to = transport.to,\n from = transport.from;\n if (!to || !from && force === false) return;\n\n if (!this.transports[to]) {\n return;\n }\n\n if (force) {\n this.transports[to] = [];\n } else {\n var index = this.$_getTransportIndex(transport);\n\n if (index >= 0) {\n // Copying the array here so that the PortalTarget change event will actually contain two distinct arrays\n var newTransports = this.transports[to].slice(0);\n newTransports.splice(index, 1);\n this.transports[to] = newTransports;\n }\n }\n },\n registerTarget: function registerTarget(target, vm, force) {\n if (!inBrowser) return;\n\n if (this.trackInstances && !force && this.targets[target]) {\n console.warn(\"[portal-vue]: Target \".concat(target, \" already exists\"));\n }\n\n this.$set(this.targets, target, Object.freeze([vm]));\n },\n unregisterTarget: function unregisterTarget(target) {\n this.$delete(this.targets, target);\n },\n registerSource: function registerSource(source, vm, force) {\n if (!inBrowser) return;\n\n if (this.trackInstances && !force && this.sources[source]) {\n console.warn(\"[portal-vue]: source \".concat(source, \" already exists\"));\n }\n\n this.$set(this.sources, source, Object.freeze([vm]));\n },\n unregisterSource: function unregisterSource(source) {\n this.$delete(this.sources, source);\n },\n hasTarget: function hasTarget(to) {\n return !!(this.targets[to] && this.targets[to][0]);\n },\n hasSource: function hasSource(to) {\n return !!(this.sources[to] && this.sources[to][0]);\n },\n hasContentFor: function hasContentFor(to) {\n return !!this.transports[to] && !!this.transports[to].length;\n },\n // Internal\n $_getTransportIndex: function $_getTransportIndex(_ref) {\n var to = _ref.to,\n from = _ref.from;\n\n for (var i in this.transports[to]) {\n if (this.transports[to][i].from === from) {\n return +i;\n }\n }\n\n return -1;\n }\n }\n});\nvar wormhole = new Wormhole(transports);\n\nvar _id = 1;\nvar Portal = Vue.extend({\n name: 'portal',\n props: {\n disabled: {\n type: Boolean\n },\n name: {\n type: String,\n default: function _default() {\n return String(_id++);\n }\n },\n order: {\n type: Number,\n default: 0\n },\n slim: {\n type: Boolean\n },\n slotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n tag: {\n type: String,\n default: 'DIV'\n },\n to: {\n type: String,\n default: function _default() {\n return String(Math.round(Math.random() * 10000000));\n }\n }\n },\n created: function created() {\n var _this = this;\n\n this.$nextTick(function () {\n wormhole.registerSource(_this.name, _this);\n });\n },\n mounted: function mounted() {\n if (!this.disabled) {\n this.sendUpdate();\n }\n },\n updated: function updated() {\n if (this.disabled) {\n this.clear();\n } else {\n this.sendUpdate();\n }\n },\n beforeDestroy: function beforeDestroy() {\n wormhole.unregisterSource(this.name);\n this.clear();\n },\n watch: {\n to: function to(newValue, oldValue) {\n oldValue && oldValue !== newValue && this.clear(oldValue);\n this.sendUpdate();\n }\n },\n methods: {\n clear: function clear(target) {\n var closer = {\n from: this.name,\n to: target || this.to\n };\n wormhole.close(closer);\n },\n normalizeSlots: function normalizeSlots() {\n return this.$scopedSlots.default ? [this.$scopedSlots.default] : this.$slots.default;\n },\n normalizeOwnChildren: function normalizeOwnChildren(children) {\n return typeof children === 'function' ? children(this.slotProps) : children;\n },\n sendUpdate: function sendUpdate() {\n var slotContent = this.normalizeSlots();\n\n if (slotContent) {\n var transport = {\n from: this.name,\n to: this.to,\n passengers: _toConsumableArray(slotContent),\n order: this.order\n };\n wormhole.open(transport);\n } else {\n this.clear();\n }\n }\n },\n render: function render(h) {\n var children = this.$slots.default || this.$scopedSlots.default || [];\n var Tag = this.tag;\n\n if (children && this.disabled) {\n return children.length <= 1 && this.slim ? this.normalizeOwnChildren(children)[0] : h(Tag, [this.normalizeOwnChildren(children)]);\n } else {\n return this.slim ? h() : h(Tag, {\n class: {\n 'v-portal': true\n },\n style: {\n display: 'none'\n },\n key: 'v-portal-placeholder'\n });\n }\n }\n});\n\nvar PortalTarget = Vue.extend({\n name: 'portalTarget',\n props: {\n multiple: {\n type: Boolean,\n default: false\n },\n name: {\n type: String,\n required: true\n },\n slim: {\n type: Boolean,\n default: false\n },\n slotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n tag: {\n type: String,\n default: 'div'\n },\n transition: {\n type: [String, Object, Function]\n }\n },\n data: function data() {\n return {\n transports: wormhole.transports,\n firstRender: true\n };\n },\n created: function created() {\n var _this = this;\n\n this.$nextTick(function () {\n wormhole.registerTarget(_this.name, _this);\n });\n },\n watch: {\n ownTransports: function ownTransports() {\n this.$emit('change', this.children().length > 0);\n },\n name: function name(newVal, oldVal) {\n /**\r\n * TODO\r\n * This should warn as well ...\r\n */\n wormhole.unregisterTarget(oldVal);\n wormhole.registerTarget(newVal, this);\n }\n },\n mounted: function mounted() {\n var _this2 = this;\n\n if (this.transition) {\n this.$nextTick(function () {\n // only when we have a transition, because it causes a re-render\n _this2.firstRender = false;\n });\n }\n },\n beforeDestroy: function beforeDestroy() {\n wormhole.unregisterTarget(this.name);\n },\n computed: {\n ownTransports: function ownTransports() {\n var transports = this.transports[this.name] || [];\n\n if (this.multiple) {\n return transports;\n }\n\n return transports.length === 0 ? [] : [transports[transports.length - 1]];\n },\n passengers: function passengers() {\n return combinePassengers(this.ownTransports, this.slotProps);\n }\n },\n methods: {\n // can't be a computed prop because it has to \"react\" to $slot changes.\n children: function children() {\n return this.passengers.length !== 0 ? this.passengers : this.$scopedSlots.default ? this.$scopedSlots.default(this.slotProps) : this.$slots.default || [];\n },\n // can't be a computed prop because it has to \"react\" to this.children().\n noWrapper: function noWrapper() {\n var noWrapper = this.slim && !this.transition;\n\n if (noWrapper && this.children().length > 1) {\n console.warn('[portal-vue]: PortalTarget with `slim` option received more than one child element.');\n }\n\n return noWrapper;\n }\n },\n render: function render(h) {\n var noWrapper = this.noWrapper();\n var children = this.children();\n var Tag = this.transition || this.tag;\n return noWrapper ? children[0] : this.slim && !Tag ? h() : h(Tag, {\n props: {\n // if we have a transition component, pass the tag if it exists\n tag: this.transition && this.tag ? this.tag : undefined\n },\n class: {\n 'vue-portal-target': true\n }\n }, children);\n }\n});\n\nvar _id$1 = 0;\nvar portalProps = ['disabled', 'name', 'order', 'slim', 'slotProps', 'tag', 'to'];\nvar targetProps = ['multiple', 'transition'];\nvar MountingPortal = Vue.extend({\n name: 'MountingPortal',\n inheritAttrs: false,\n props: {\n append: {\n type: [Boolean, String]\n },\n bail: {\n type: Boolean\n },\n mountTo: {\n type: String,\n required: true\n },\n // Portal\n disabled: {\n type: Boolean\n },\n // name for the portal\n name: {\n type: String,\n default: function _default() {\n return 'mounted_' + String(_id$1++);\n }\n },\n order: {\n type: Number,\n default: 0\n },\n slim: {\n type: Boolean\n },\n slotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n tag: {\n type: String,\n default: 'DIV'\n },\n // name for the target\n to: {\n type: String,\n default: function _default() {\n return String(Math.round(Math.random() * 10000000));\n }\n },\n // Target\n multiple: {\n type: Boolean,\n default: false\n },\n targetSlim: {\n type: Boolean\n },\n targetSlotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n targetTag: {\n type: String,\n default: 'div'\n },\n transition: {\n type: [String, Object, Function]\n }\n },\n created: function created() {\n if (typeof document === 'undefined') return;\n var el = document.querySelector(this.mountTo);\n\n if (!el) {\n console.error(\"[portal-vue]: Mount Point '\".concat(this.mountTo, \"' not found in document\"));\n return;\n }\n\n var props = this.$props; // Target already exists\n\n if (wormhole.targets[props.name]) {\n if (props.bail) {\n console.warn(\"[portal-vue]: Target \".concat(props.name, \" is already mounted.\\n Aborting because 'bail: true' is set\"));\n } else {\n this.portalTarget = wormhole.targets[props.name];\n }\n\n return;\n }\n\n var append = props.append;\n\n if (append) {\n var type = typeof append === 'string' ? append : 'DIV';\n var mountEl = document.createElement(type);\n el.appendChild(mountEl);\n el = mountEl;\n } // get props for target from $props\n // we have to rename a few of them\n\n\n var _props = pick(this.$props, targetProps);\n\n _props.slim = this.targetSlim;\n _props.tag = this.targetTag;\n _props.slotProps = this.targetSlotProps;\n _props.name = this.to;\n this.portalTarget = new PortalTarget({\n el: el,\n parent: this.$parent || this,\n propsData: _props\n });\n },\n beforeDestroy: function beforeDestroy() {\n var target = this.portalTarget;\n\n if (this.append) {\n var el = target.$el;\n el.parentNode.removeChild(el);\n }\n\n target.$destroy();\n },\n render: function render(h) {\n if (!this.portalTarget) {\n console.warn(\"[portal-vue] Target wasn't mounted\");\n return h();\n } // if there's no \"manual\" scoped slot, so we create a <Portal> ourselves\n\n\n if (!this.$scopedSlots.manual) {\n var props = pick(this.$props, portalProps);\n return h(Portal, {\n props: props,\n attrs: this.$attrs,\n on: this.$listeners,\n scopedSlots: this.$scopedSlots\n }, this.$slots.default);\n } // else, we render the scoped slot\n\n\n var content = this.$scopedSlots.manual({\n to: this.to\n }); // if user used <template> for the scoped slot\n // content will be an array\n\n if (Array.isArray(content)) {\n content = content[0];\n }\n\n if (!content) return h();\n return content;\n }\n});\n\nfunction install(Vue$$1) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n Vue$$1.component(options.portalName || 'Portal', Portal);\n Vue$$1.component(options.portalTargetName || 'PortalTarget', PortalTarget);\n Vue$$1.component(options.MountingPortalName || 'MountingPortal', MountingPortal);\n}\n\nvar index = {\n install: install\n};\n\nexports.default = index;\nexports.Portal = Portal;\nexports.PortalTarget = PortalTarget;\nexports.MountingPortal = MountingPortal;\nexports.Wormhole = wormhole;\n//# sourceMappingURL=portal-vue.common.js.map\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/portal-vue/dist/portal-vue.common.js\n// module id = TX8X\n// module chunks = 0","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-iobject.js\n// module id = TcQ7\n// module chunks = 0","var e=function(){return(e=Object.assign||function(e){for(var t,r=1,s=arguments.length;r<s;r++)for(var a in t=arguments[r])Object.prototype.hasOwnProperty.call(t,a)&&(e[a]=t[a]);return e}).apply(this,arguments)},t={kebab:/-(\\w)/g,styleProp:/:(.*)/,styleList:/;(?![^(]*\\))/g};function r(e,t){return t?t.toUpperCase():\"\"}function s(e){for(var s,a={},c=0,o=e.split(t.styleList);c<o.length;c++){var n=o[c].split(t.styleProp),i=n[0],l=n[1];(i=i.trim())&&(\"string\"==typeof l&&(l=l.trim()),a[(s=i,s.replace(t.kebab,r))]=l)}return a}function a(){for(var t,r,a={},c=arguments.length;c--;)for(var o=0,n=Object.keys(arguments[c]);o<n.length;o++)switch(t=n[o]){case\"class\":case\"style\":case\"directives\":if(Array.isArray(a[t])||(a[t]=[]),\"style\"===t){var i=void 0;i=Array.isArray(arguments[c].style)?arguments[c].style:[arguments[c].style];for(var l=0;l<i.length;l++){var y=i[l];\"string\"==typeof y&&(i[l]=s(y))}arguments[c].style=i}a[t]=a[t].concat(arguments[c][t]);break;case\"staticClass\":if(!arguments[c][t])break;void 0===a[t]&&(a[t]=\"\"),a[t]&&(a[t]+=\" \"),a[t]+=arguments[c][t].trim();break;case\"on\":case\"nativeOn\":a[t]||(a[t]={});for(var p=0,f=Object.keys(arguments[c][t]||{});p<f.length;p++)r=f[p],a[t][r]?a[t][r]=[].concat(a[t][r],arguments[c][t][r]):a[t][r]=arguments[c][t][r];break;case\"attrs\":case\"props\":case\"domProps\":case\"scopedSlots\":case\"staticStyle\":case\"hook\":case\"transition\":a[t]||(a[t]={}),a[t]=e({},arguments[c][t],a[t]);break;case\"slot\":case\"key\":case\"ref\":case\"tag\":case\"show\":case\"keepAlive\":default:a[t]||(a[t]=arguments[c][t])}return a}export{a as mergeData};\n//# sourceMappingURL=lib.esm.js.map\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/vue-functional-data-merge/dist/lib.esm.js\n// module id = null\n// module chunks = ","import Vue from 'vue';\nimport { mergeData } from 'vue-functional-data-merge'; // --- Constants ---\n\nvar COMPONENT_UID_KEY = '_uid';\nexport { COMPONENT_UID_KEY, Vue, mergeData };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/vue.js\n// module id = null\n// module chunks = ","export var HAS_WINDOW_SUPPORT = typeof window !== 'undefined';\nexport var HAS_DOCUMENT_SUPPORT = typeof document !== 'undefined';\nexport var HAS_NAVIGATOR_SUPPORT = typeof navigator !== 'undefined';\nexport var HAS_PROMISE_SUPPORT = typeof Promise !== 'undefined';\n/* istanbul ignore next: JSDOM always returns false */\n\nexport var HAS_MUTATION_OBSERVER_SUPPORT = typeof MutationObserver !== 'undefined' || typeof WebKitMutationObserver !== 'undefined' || typeof MozMutationObserver !== 'undefined';\nexport var IS_BROWSER = HAS_WINDOW_SUPPORT && HAS_DOCUMENT_SUPPORT && HAS_NAVIGATOR_SUPPORT;\nexport var WINDOW = HAS_WINDOW_SUPPORT ? window : {};\nexport var DOCUMENT = HAS_DOCUMENT_SUPPORT ? document : {};\nexport var NAVIGATOR = HAS_NAVIGATOR_SUPPORT ? navigator : {};\nexport var USER_AGENT = (NAVIGATOR.userAgent || '').toLowerCase();\nexport var IS_JSDOM = USER_AGENT.indexOf('jsdom') > 0;\nexport var IS_IE = /msie|trident/.test(USER_AGENT); // Determine if the browser supports the option passive for events\n\nexport var HAS_PASSIVE_EVENT_SUPPORT = function () {\n var passiveEventSupported = false;\n\n if (IS_BROWSER) {\n try {\n var options = {\n // This function will be called when the browser\n // attempts to access the passive property\n get passive() {\n /* istanbul ignore next: will never be called in JSDOM */\n passiveEventSupported = true;\n }\n\n };\n WINDOW.addEventListener('test', options, options);\n WINDOW.removeEventListener('test', options, options);\n } catch (_unused) {\n /* istanbul ignore next: will never be called in JSDOM */\n passiveEventSupported = false;\n }\n }\n\n return passiveEventSupported;\n}();\nexport var HAS_TOUCH_SUPPORT = IS_BROWSER && ('ontouchstart' in DOCUMENT.documentElement || NAVIGATOR.maxTouchPoints > 0);\nexport var HAS_POINTER_EVENT_SUPPORT = IS_BROWSER && Boolean(WINDOW.PointerEvent || WINDOW.MSPointerEvent);\n/* istanbul ignore next: JSDOM only checks for 'IntersectionObserver' */\n\nexport var HAS_INTERACTION_OBSERVER_SUPPORT = IS_BROWSER && 'IntersectionObserver' in WINDOW && 'IntersectionObserverEntry' in WINDOW && // Edge 15 and UC Browser lack support for `isIntersecting`\n// but we an use `intersectionRatio > 0` instead\n// 'isIntersecting' in window.IntersectionObserverEntry.prototype &&\n'intersectionRatio' in WINDOW.IntersectionObserverEntry.prototype;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/env.js\n// module id = null\n// module chunks = ","export var NAME = 'BvConfig';\nexport var PROP_NAME = '$bvConfig';\nexport var DEFAULT_BREAKPOINT = ['xs', 'sm', 'md', 'lg', 'xl'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/config.js\n// module id = null\n// module chunks = ","// --- General ---\nexport var RX_ARRAY_NOTATION = /\\[(\\d+)]/g;\nexport var RX_BV_PREFIX = /^(BV?)/;\nexport var RX_DIGITS = /^\\d+$/;\nexport var RX_EXTENSION = /^\\..+/;\nexport var RX_HASH = /^#/;\nexport var RX_HASH_ID = /^#[A-Za-z]+[\\w\\-:.]*$/;\nexport var RX_HTML_TAGS = /(<([^>]+)>)/gi;\nexport var RX_HYPHENATE = /\\B([A-Z])/g;\nexport var RX_LOWER_UPPER = /([a-z])([A-Z])/g;\nexport var RX_NUMBER = /^[0-9]*\\.?[0-9]+$/;\nexport var RX_PLUS = /\\+/g;\nexport var RX_REGEXP_REPLACE = /[-/\\\\^$*+?.()|[\\]{}]/g;\nexport var RX_SPACES = /[\\s\\uFEFF\\xA0]+/g;\nexport var RX_SPACE_SPLIT = /\\s+/;\nexport var RX_STAR = /\\/\\*$/;\nexport var RX_START_SPACE_WORD = /(\\s|^)(\\w)/g;\nexport var RX_TRIM_LEFT = /^\\s+/;\nexport var RX_TRIM_RIGHT = /\\s+$/;\nexport var RX_UNDERSCORE = /_/g;\nexport var RX_UN_KEBAB = /-(\\w)/g; // --- Date ---\n// Loose YYYY-MM-DD matching, ignores any appended time inforation\n// Matches '1999-12-20', '1999-1-1', '1999-01-20T22:51:49.118Z', '1999-01-02 13:00:00'\n\nexport var RX_DATE = /^\\d+-\\d\\d?-\\d\\d?(?:\\s|T|$)/; // Used to split off the date parts of the YYYY-MM-DD string\n\nexport var RX_DATE_SPLIT = /-|\\s|T/; // Time string RegEx (optional seconds)\n\nexport var RX_TIME = /^([0-1]?[0-9]|2[0-3]):[0-5]?[0-9](:[0-5]?[0-9])?$/; // --- URL ---\n// HREFs must end with a hash followed by at least one non-hash character\n\nexport var RX_HREF = /^.*(#[^#]+)$/;\nexport var RX_ENCODED_COMMA = /%2C/g;\nexport var RX_ENCODE_REVERSE = /[!'()*]/g;\nexport var RX_QUERY_START = /^(\\?|#|&)/; // --- Aspect ---\n\nexport var RX_ASPECT = /^\\d+(\\.\\d*)?[/:]\\d+(\\.\\d*)?$/;\nexport var RX_ASPECT_SEPARATOR = /[/:]/; // --- Grid ---\n\nexport var RX_COL_CLASS = /^col-/; // --- Icon ---\n\nexport var RX_ICON_PREFIX = /^BIcon/; // --- Locale ---\n\nexport var RX_STRIP_LOCALE_MODS = /-u-.+/;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/regex.js\n// module id = null\n// module chunks = ","function _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _wrapNativeSuper(Class) { var _cache = typeof Map === \"function\" ? new Map() : undefined; _wrapNativeSuper = function _wrapNativeSuper(Class) { if (Class === null || !_isNativeFunction(Class)) return Class; if (typeof Class !== \"function\") { throw new TypeError(\"Super expression must either be null or a function\"); } if (typeof _cache !== \"undefined\") { if (_cache.has(Class)) return _cache.get(Class); _cache.set(Class, Wrapper); } function Wrapper() { return _construct(Class, arguments, _getPrototypeOf(this).constructor); } Wrapper.prototype = Object.create(Class.prototype, { constructor: { value: Wrapper, enumerable: false, writable: true, configurable: true } }); return _setPrototypeOf(Wrapper, Class); }; return _wrapNativeSuper(Class); }\n\nfunction _construct(Parent, args, Class) { if (_isNativeReflectConstruct()) { _construct = Reflect.construct; } else { _construct = function _construct(Parent, args, Class) { var a = [null]; a.push.apply(a, args); var Constructor = Function.bind.apply(Parent, a); var instance = new Constructor(); if (Class) _setPrototypeOf(instance, Class.prototype); return instance; }; } return _construct.apply(null, arguments); }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _isNativeFunction(fn) { return Function.toString.call(fn).indexOf(\"[native code]\") !== -1; }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nimport { HAS_WINDOW_SUPPORT, WINDOW } from './env';\n/* istanbul ignore next */\n\nexport var Element = HAS_WINDOW_SUPPORT ? WINDOW.Element : /*#__PURE__*/function (_Object) {\n _inherits(Element, _Object);\n\n var _super = _createSuper(Element);\n\n function Element() {\n _classCallCheck(this, Element);\n\n return _super.apply(this, arguments);\n }\n\n return Element;\n}( /*#__PURE__*/_wrapNativeSuper(Object));\n/* istanbul ignore next */\n\nexport var HTMLElement = HAS_WINDOW_SUPPORT ? WINDOW.HTMLElement : /*#__PURE__*/function (_Element) {\n _inherits(HTMLElement, _Element);\n\n var _super2 = _createSuper(HTMLElement);\n\n function HTMLElement() {\n _classCallCheck(this, HTMLElement);\n\n return _super2.apply(this, arguments);\n }\n\n return HTMLElement;\n}(Element);\n/* istanbul ignore next */\n\nexport var SVGElement = HAS_WINDOW_SUPPORT ? WINDOW.SVGElement : /*#__PURE__*/function (_Element2) {\n _inherits(SVGElement, _Element2);\n\n var _super3 = _createSuper(SVGElement);\n\n function SVGElement() {\n _classCallCheck(this, SVGElement);\n\n return _super3.apply(this, arguments);\n }\n\n return SVGElement;\n}(Element);\n/* istanbul ignore next */\n\nexport var File = HAS_WINDOW_SUPPORT ? WINDOW.File : /*#__PURE__*/function (_Object2) {\n _inherits(File, _Object2);\n\n var _super4 = _createSuper(File);\n\n function File() {\n _classCallCheck(this, File);\n\n return _super4.apply(this, arguments);\n }\n\n return File;\n}( /*#__PURE__*/_wrapNativeSuper(Object));\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/safe-types.js\n// module id = null\n// module chunks = ","function _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nimport { RX_NUMBER } from '../constants/regex';\nimport { File } from '../constants/safe-types'; // --- Convenience inspection utilities ---\n\nexport var toType = function toType(value) {\n return _typeof(value);\n};\nexport var toRawType = function toRawType(value) {\n return Object.prototype.toString.call(value).slice(8, -1);\n};\nexport var toRawTypeLC = function toRawTypeLC(value) {\n return toRawType(value).toLowerCase();\n};\nexport var isUndefined = function isUndefined(value) {\n return value === undefined;\n};\nexport var isNull = function isNull(value) {\n return value === null;\n};\nexport var isEmptyString = function isEmptyString(value) {\n return value === '';\n};\nexport var isUndefinedOrNull = function isUndefinedOrNull(value) {\n return isUndefined(value) || isNull(value);\n};\nexport var isUndefinedOrNullOrEmpty = function isUndefinedOrNullOrEmpty(value) {\n return isUndefinedOrNull(value) || isEmptyString(value);\n};\nexport var isFunction = function isFunction(value) {\n return toType(value) === 'function';\n};\nexport var isBoolean = function isBoolean(value) {\n return toType(value) === 'boolean';\n};\nexport var isString = function isString(value) {\n return toType(value) === 'string';\n};\nexport var isNumber = function isNumber(value) {\n return toType(value) === 'number';\n};\nexport var isNumeric = function isNumeric(value) {\n return RX_NUMBER.test(String(value));\n};\nexport var isPrimitive = function isPrimitive(value) {\n return isBoolean(value) || isString(value) || isNumber(value);\n};\nexport var isArray = function isArray(value) {\n return Array.isArray(value);\n}; // Quick object check\n// This is primarily used to tell Objects from primitive values\n// when we know the value is a JSON-compliant type\n// Note object could be a complex type like array, Date, etc.\n\nexport var isObject = function isObject(obj) {\n return obj !== null && _typeof(obj) === 'object';\n}; // Strict object type check\n// Only returns true for plain JavaScript objects\n\nexport var isPlainObject = function isPlainObject(obj) {\n return Object.prototype.toString.call(obj) === '[object Object]';\n};\nexport var isDate = function isDate(value) {\n return value instanceof Date;\n};\nexport var isEvent = function isEvent(value) {\n return value instanceof Event;\n};\nexport var isFile = function isFile(value) {\n return value instanceof File;\n};\nexport var isRegExp = function isRegExp(value) {\n return toRawType(value) === 'RegExp';\n};\nexport var isPromise = function isPromise(value) {\n return !isUndefinedOrNull(value) && isFunction(value.then) && isFunction(value.catch);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/inspect.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { isObject } from './inspect'; // --- Static ---\n\nexport var assign = function assign() {\n return Object.assign.apply(Object, arguments);\n};\nexport var create = function create(proto, optionalProps) {\n return Object.create(proto, optionalProps);\n};\nexport var defineProperties = function defineProperties(obj, props) {\n return Object.defineProperties(obj, props);\n};\nexport var defineProperty = function defineProperty(obj, prop, descriptor) {\n return Object.defineProperty(obj, prop, descriptor);\n};\nexport var freeze = function freeze(obj) {\n return Object.freeze(obj);\n};\nexport var getOwnPropertyNames = function getOwnPropertyNames(obj) {\n return Object.getOwnPropertyNames(obj);\n};\nexport var getOwnPropertyDescriptor = function getOwnPropertyDescriptor(obj, prop) {\n return Object.getOwnPropertyDescriptor(obj, prop);\n};\nexport var getOwnPropertySymbols = function getOwnPropertySymbols(obj) {\n return Object.getOwnPropertySymbols(obj);\n};\nexport var getPrototypeOf = function getPrototypeOf(obj) {\n return Object.getPrototypeOf(obj);\n};\nexport var is = function is(value1, value2) {\n return Object.is(value1, value2);\n};\nexport var isFrozen = function isFrozen(obj) {\n return Object.isFrozen(obj);\n};\nexport var keys = function keys(obj) {\n return Object.keys(obj);\n}; // --- \"Instance\" ---\n\nexport var hasOwnProperty = function hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n};\nexport var toString = function toString(obj) {\n return Object.prototype.toString.call(obj);\n}; // --- Utilities ---\n// Shallow copy an object\n\nexport var clone = function clone(obj) {\n return _objectSpread({}, obj);\n}; // Return a shallow copy of object with the specified properties only\n// See: https://gist.github.com/bisubus/2da8af7e801ffd813fab7ac221aa7afc\n\nexport var pick = function pick(obj, props) {\n return keys(obj).filter(function (key) {\n return props.indexOf(key) !== -1;\n }).reduce(function (result, key) {\n return _objectSpread(_objectSpread({}, result), {}, _defineProperty({}, key, obj[key]));\n }, {});\n}; // Return a shallow copy of object with the specified properties omitted\n// See: https://gist.github.com/bisubus/2da8af7e801ffd813fab7ac221aa7afc\n\nexport var omit = function omit(obj, props) {\n return keys(obj).filter(function (key) {\n return props.indexOf(key) === -1;\n }).reduce(function (result, key) {\n return _objectSpread(_objectSpread({}, result), {}, _defineProperty({}, key, obj[key]));\n }, {});\n}; // Merges two object deeply together\n// See: https://gist.github.com/Salakar/1d7137de9cb8b704e48a\n\nexport var mergeDeep = function mergeDeep(target, source) {\n if (isObject(target) && isObject(source)) {\n keys(source).forEach(function (key) {\n if (isObject(source[key])) {\n if (!target[key] || !isObject(target[key])) {\n target[key] = source[key];\n }\n\n mergeDeep(target[key], source[key]);\n } else {\n assign(target, _defineProperty({}, key, source[key]));\n }\n });\n }\n\n return target;\n}; // Returns a shallow copy of the object with keys in sorted order\n\nexport var sortKeys = function sortKeys(obj) {\n return keys(obj).sort().reduce(function (result, key) {\n return _objectSpread(_objectSpread({}, result), {}, _defineProperty({}, key, obj[key]));\n }, {});\n}; // Convenience method to create a read-only descriptor\n\nexport var readonlyDescriptor = function readonlyDescriptor() {\n return {\n enumerable: true,\n configurable: false,\n writable: false\n };\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/object.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nimport { isArray, isPlainObject } from './inspect';\nimport { keys } from './object';\nexport var cloneDeep = function cloneDeep(obj) {\n var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : obj;\n\n if (isArray(obj)) {\n return obj.reduce(function (result, val) {\n return [].concat(_toConsumableArray(result), [cloneDeep(val, val)]);\n }, []);\n }\n\n if (isPlainObject(obj)) {\n return keys(obj).reduce(function (result, key) {\n return _objectSpread(_objectSpread({}, result), {}, _defineProperty({}, key, cloneDeep(obj[key], obj[key])));\n }, {});\n }\n\n return defaultValue;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/clone-deep.js\n// module id = null\n// module chunks = ","export var identity = function identity(x) {\n return x;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/identity.js\n// module id = null\n// module chunks = ","import { RX_ARRAY_NOTATION } from '../constants/regex';\nimport { identity } from './identity';\nimport { isArray, isNull, isObject, isUndefinedOrNull } from './inspect';\n/**\n * Get property defined by dot/array notation in string, returns undefined if not found\n *\n * @link https://gist.github.com/jeneg/9767afdcca45601ea44930ea03e0febf#gistcomment-1935901\n *\n * @param {Object} obj\n * @param {string|Array} path\n * @return {*}\n */\n\nexport var getRaw = function getRaw(obj, path) {\n var defaultValue = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : undefined;\n // Handle array of path values\n path = isArray(path) ? path.join('.') : path; // If no path or no object passed\n\n if (!path || !isObject(obj)) {\n return defaultValue;\n } // Handle edge case where user has dot(s) in top-level item field key\n // See https://github.com/bootstrap-vue/bootstrap-vue/issues/2762\n // Switched to `in` operator vs `hasOwnProperty` to handle obj.prototype getters\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/3463\n\n\n if (path in obj) {\n return obj[path];\n } // Handle string array notation (numeric indices only)\n\n\n path = String(path).replace(RX_ARRAY_NOTATION, '.$1');\n var steps = path.split('.').filter(identity); // Handle case where someone passes a string of only dots\n\n if (steps.length === 0) {\n return defaultValue;\n } // Traverse path in object to find result\n // Switched to `in` operator vs `hasOwnProperty` to handle obj.prototype getters\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/3463\n\n\n return steps.every(function (step) {\n return isObject(obj) && step in obj && !isUndefinedOrNull(obj = obj[step]);\n }) ? obj : isNull(obj) ? null : defaultValue;\n};\n/**\n * Get property defined by dot/array notation in string.\n *\n * @link https://gist.github.com/jeneg/9767afdcca45601ea44930ea03e0febf#gistcomment-1935901\n *\n * @param {Object} obj\n * @param {string|Array} path\n * @param {*} defaultValue (optional)\n * @return {*}\n */\n\nexport var get = function get(obj, path) {\n var defaultValue = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n var value = getRaw(obj, path);\n return isUndefinedOrNull(value) ? defaultValue : value;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/get.js\n// module id = null\n// module chunks = ","import { IS_BROWSER, HAS_PROMISE_SUPPORT, HAS_MUTATION_OBSERVER_SUPPORT } from '../constants/env';\nimport { getNoWarn } from './env';\n/**\n * Log a warning message to the console with BootstrapVue formatting\n * @param {string} message\n */\n\nexport var warn = function warn(message)\n/* istanbul ignore next */\n{\n var source = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n if (!getNoWarn()) {\n console.warn(\"[BootstrapVue warn]: \".concat(source ? \"\".concat(source, \" - \") : '').concat(message));\n }\n};\n/**\n * Warn when no Promise support is given\n * @param {string} source\n * @returns {boolean} warned\n */\n\nexport var warnNotClient = function warnNotClient(source) {\n /* istanbul ignore else */\n if (IS_BROWSER) {\n return false;\n } else {\n warn(\"\".concat(source, \": Can not be called during SSR.\"));\n return true;\n }\n};\n/**\n * Warn when no Promise support is given\n * @param {string} source\n * @returns {boolean} warned\n */\n\nexport var warnNoPromiseSupport = function warnNoPromiseSupport(source) {\n /* istanbul ignore else */\n if (HAS_PROMISE_SUPPORT) {\n return false;\n } else {\n warn(\"\".concat(source, \": Requires Promise support.\"));\n return true;\n }\n};\n/**\n * Warn when no MutationObserver support is given\n * @param {string} source\n * @returns {boolean} warned\n */\n\nexport var warnNoMutationObserverSupport = function warnNoMutationObserverSupport(source) {\n /* istanbul ignore else */\n if (HAS_MUTATION_OBSERVER_SUPPORT) {\n return false;\n } else {\n warn(\"\".concat(source, \": Requires MutationObserver support.\"));\n return true;\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/warn.js\n// module id = null\n// module chunks = ","function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nimport { Vue as OurVue } from '../vue';\nimport { NAME, PROP_NAME } from '../constants/config';\nimport { cloneDeep } from './clone-deep';\nimport { getRaw } from './get';\nimport { isArray, isPlainObject, isString, isUndefined } from './inspect';\nimport { getOwnPropertyNames } from './object';\nimport { warn } from './warn'; // Config manager class\n\nvar BvConfig = /*#__PURE__*/function () {\n function BvConfig() {\n _classCallCheck(this, BvConfig);\n\n this.$_config = {};\n } // Method to merge in user config parameters\n\n\n _createClass(BvConfig, [{\n key: \"setConfig\",\n value: function setConfig() {\n var _this = this;\n\n var config = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n /* istanbul ignore next */\n if (!isPlainObject(config)) {\n return;\n }\n\n var configKeys = getOwnPropertyNames(config);\n configKeys.forEach(function (key) {\n /* istanbul ignore next */\n var subConfig = config[key];\n\n if (key === 'breakpoints') {\n /* istanbul ignore if */\n if (!isArray(subConfig) || subConfig.length < 2 || subConfig.some(function (b) {\n return !isString(b) || b.length === 0;\n })) {\n warn('\"breakpoints\" must be an array of at least 2 breakpoint names', NAME);\n } else {\n _this.$_config[key] = cloneDeep(subConfig);\n }\n } else if (isPlainObject(subConfig)) {\n // Component prop defaults\n _this.$_config[key] = getOwnPropertyNames(subConfig).reduce(function (config, prop) {\n if (!isUndefined(subConfig[prop])) {\n config[prop] = cloneDeep(subConfig[prop]);\n }\n\n return config;\n }, _this.$_config[key] || {});\n }\n });\n } // Clear the config\n\n }, {\n key: \"resetConfig\",\n value: function resetConfig() {\n this.$_config = {};\n } // Returns a deep copy of the user config\n\n }, {\n key: \"getConfig\",\n value: function getConfig() {\n return cloneDeep(this.$_config);\n } // Returns a deep copy of the config value\n\n }, {\n key: \"getConfigValue\",\n value: function getConfigValue(key) {\n var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : undefined;\n return cloneDeep(getRaw(this.$_config, key, defaultValue));\n }\n }]);\n\n return BvConfig;\n}(); // Method for applying a global config\n\n\nexport var setConfig = function setConfig() {\n var config = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var Vue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : OurVue;\n // Ensure we have a `$bvConfig` Object on the Vue prototype\n // We set on Vue and OurVue just in case consumer has not set an alias of `vue`\n Vue.prototype[PROP_NAME] = OurVue.prototype[PROP_NAME] = Vue.prototype[PROP_NAME] || OurVue.prototype[PROP_NAME] || new BvConfig(); // Apply the config values\n\n Vue.prototype[PROP_NAME].setConfig(config);\n}; // Method for resetting the user config\n// Exported for testing purposes only\n\nexport var resetConfig = function resetConfig() {\n if (OurVue.prototype[PROP_NAME] && OurVue.prototype[PROP_NAME].resetConfig) {\n OurVue.prototype[PROP_NAME].resetConfig();\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/config-set.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue as OurVue } from '../vue';\nimport { HAS_WINDOW_SUPPORT, IS_JSDOM } from '../constants/env';\nimport { setConfig } from './config-set';\nimport { warn } from './warn';\n/**\n * Checks if there are multiple instances of Vue, and warns (once) about possible issues.\n * @param {object} Vue\n */\n\nexport var checkMultipleVue = function () {\n var checkMultipleVueWarned = false;\n var MULTIPLE_VUE_WARNING = ['Multiple instances of Vue detected!', 'You may need to set up an alias for Vue in your bundler config.', 'See: https://bootstrap-vue.org/docs#using-module-bundlers'].join('\\n');\n return function (Vue) {\n /* istanbul ignore next */\n if (!checkMultipleVueWarned && OurVue !== Vue && !IS_JSDOM) {\n warn(MULTIPLE_VUE_WARNING);\n }\n\n checkMultipleVueWarned = true;\n };\n}();\n/**\n * Plugin install factory function.\n * @param {object} { components, directives }\n * @returns {function} plugin install function\n */\n\nexport var installFactory = function installFactory() {\n var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n components = _ref.components,\n directives = _ref.directives,\n plugins = _ref.plugins;\n\n var install = function install(Vue) {\n var config = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n if (install.installed) {\n /* istanbul ignore next */\n return;\n }\n\n install.installed = true;\n checkMultipleVue(Vue);\n setConfig(config, Vue);\n registerComponents(Vue, components);\n registerDirectives(Vue, directives);\n registerPlugins(Vue, plugins);\n };\n\n install.installed = false;\n return install;\n};\n/**\n * Plugin install factory function (no plugin config option).\n * @param {object} { components, directives }\n * @returns {function} plugin install function\n */\n\nexport var installFactoryNoConfig = function installFactoryNoConfig() {\n var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n components = _ref2.components,\n directives = _ref2.directives,\n plugins = _ref2.plugins;\n\n var install = function install(Vue) {\n if (install.installed) {\n /* istanbul ignore next */\n return;\n }\n\n install.installed = true;\n checkMultipleVue(Vue);\n registerComponents(Vue, components);\n registerDirectives(Vue, directives);\n registerPlugins(Vue, plugins);\n };\n\n install.installed = false;\n return install;\n};\n/**\n * Plugin object factory function.\n * @param {object} { components, directives, plugins }\n * @returns {object} plugin install object\n */\n\nexport var pluginFactory = function pluginFactory() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var extend = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return _objectSpread(_objectSpread({}, extend), {}, {\n install: installFactory(options)\n });\n};\n/**\n * Plugin object factory function (no config option).\n * @param {object} { components, directives, plugins }\n * @returns {object} plugin install object\n */\n\nexport var pluginFactoryNoConfig = function pluginFactoryNoConfig() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var extend = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return _objectSpread(_objectSpread({}, extend), {}, {\n install: installFactoryNoConfig(options)\n });\n};\n/**\n * Load a group of plugins.\n * @param {object} Vue\n * @param {object} Plugin definitions\n */\n\nexport var registerPlugins = function registerPlugins(Vue) {\n var plugins = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n for (var plugin in plugins) {\n if (plugin && plugins[plugin]) {\n Vue.use(plugins[plugin]);\n }\n }\n};\n/**\n * Load a component.\n * @param {object} Vue\n * @param {string} Component name\n * @param {object} Component definition\n */\n\nexport var registerComponent = function registerComponent(Vue, name, def) {\n if (Vue && name && def) {\n Vue.component(name, def);\n }\n};\n/**\n * Load a group of components.\n * @param {object} Vue\n * @param {object} Object of component definitions\n */\n\nexport var registerComponents = function registerComponents(Vue) {\n var components = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n for (var component in components) {\n registerComponent(Vue, component, components[component]);\n }\n};\n/**\n * Load a directive.\n * @param {object} Vue\n * @param {string} Directive name\n * @param {object} Directive definition\n */\n\nexport var registerDirective = function registerDirective(Vue, name, def) {\n if (Vue && name && def) {\n // Ensure that any leading V is removed from the\n // name, as Vue adds it automatically\n Vue.directive(name.replace(/^VB/, 'B'), def);\n }\n};\n/**\n * Load a group of directives.\n * @param {object} Vue\n * @param {object} Object of directive definitions\n */\n\nexport var registerDirectives = function registerDirectives(Vue) {\n var directives = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n for (var directive in directives) {\n registerDirective(Vue, directive, directives[directive]);\n }\n};\n/**\n * Install plugin if window.Vue available\n * @param {object} Plugin definition\n */\n\nexport var vueUse = function vueUse(VuePlugin) {\n /* istanbul ignore next */\n if (HAS_WINDOW_SUPPORT && window.Vue) {\n window.Vue.use(VuePlugin);\n }\n /* istanbul ignore next */\n\n\n if (HAS_WINDOW_SUPPORT && VuePlugin.NAME) {\n window[VuePlugin.NAME] = VuePlugin;\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/plugins.js\n// module id = null\n// module chunks = ","export var EVENT_NAME_ACTIVATE_TAB = 'activate-tab';\nexport var EVENT_NAME_BLUR = 'blur';\nexport var EVENT_NAME_CANCEL = 'cancel';\nexport var EVENT_NAME_CHANGE = 'change';\nexport var EVENT_NAME_CHANGED = 'changed';\nexport var EVENT_NAME_CLICK = 'click';\nexport var EVENT_NAME_CLOSE = 'close';\nexport var EVENT_NAME_CONTEXT = 'context';\nexport var EVENT_NAME_CONTEXT_CHANGED = 'context-changed';\nexport var EVENT_NAME_DESTROYED = 'destroyed';\nexport var EVENT_NAME_DISABLE = 'disable';\nexport var EVENT_NAME_DISABLED = 'disabled';\nexport var EVENT_NAME_DISMISSED = 'dismissed';\nexport var EVENT_NAME_DISMISS_COUNT_DOWN = 'dismiss-count-down';\nexport var EVENT_NAME_ENABLE = 'enable';\nexport var EVENT_NAME_ENABLED = 'enabled';\nexport var EVENT_NAME_FILTERED = 'filtered';\nexport var EVENT_NAME_FIRST = 'first';\nexport var EVENT_NAME_FOCUSIN = 'focusin';\nexport var EVENT_NAME_FOCUSOUT = 'focusout';\nexport var EVENT_NAME_HEAD_CLICKED = 'head-clicked';\nexport var EVENT_NAME_HIDDEN = 'hidden';\nexport var EVENT_NAME_HIDE = 'hide';\nexport var EVENT_NAME_IMG_ERROR = 'img-error';\nexport var EVENT_NAME_INPUT = 'input';\nexport var EVENT_NAME_LAST = 'last';\nexport var EVENT_NAME_MOUSEENTER = 'mouseenter';\nexport var EVENT_NAME_MOUSELEAVE = 'mouseleave';\nexport var EVENT_NAME_NEXT = 'next';\nexport var EVENT_NAME_OK = 'ok';\nexport var EVENT_NAME_OPEN = 'open';\nexport var EVENT_NAME_PAGE_CLICK = 'page-click';\nexport var EVENT_NAME_PAUSED = 'paused';\nexport var EVENT_NAME_PREV = 'prev';\nexport var EVENT_NAME_REFRESH = 'refresh';\nexport var EVENT_NAME_REFRESHED = 'refreshed';\nexport var EVENT_NAME_REMOVE = 'remove';\nexport var EVENT_NAME_ROW_CLICKED = 'row-clicked';\nexport var EVENT_NAME_ROW_CONTEXTMENU = 'row-contextmenu';\nexport var EVENT_NAME_ROW_DBLCLICKED = 'row-dblclicked';\nexport var EVENT_NAME_ROW_HOVERED = 'row-hovered';\nexport var EVENT_NAME_ROW_MIDDLE_CLICKED = 'row-middle-clicked';\nexport var EVENT_NAME_ROW_SELECTED = 'row-selected';\nexport var EVENT_NAME_ROW_UNHOVERED = 'row-unhovered';\nexport var EVENT_NAME_SELECTED = 'selected';\nexport var EVENT_NAME_SHOW = 'show';\nexport var EVENT_NAME_SHOWN = 'shown';\nexport var EVENT_NAME_SLIDING_END = 'sliding-end';\nexport var EVENT_NAME_SLIDING_START = 'sliding-start';\nexport var EVENT_NAME_SORT_CHANGED = 'sort-changed';\nexport var EVENT_NAME_TAG_STATE = 'tag-state';\nexport var EVENT_NAME_TOGGLE = 'toggle';\nexport var EVENT_NAME_UNPAUSED = 'unpaused';\nexport var EVENT_NAME_UPDATE = 'update';\nexport var HOOK_EVENT_NAME_BEFORE_DESTROY = 'hook:beforeDestroy';\nexport var HOOK_EVENT_NAME_DESTROYED = 'hook:destroyed';\nexport var MODEL_EVENT_NAME_PREFIX = 'update:';\nexport var ROOT_EVENT_NAME_PREFIX = 'bv';\nexport var ROOT_EVENT_NAME_SEPARATOR = '::';\nexport var EVENT_OPTIONS_PASSIVE = {\n passive: true\n};\nexport var EVENT_OPTIONS_NO_CAPTURE = {\n passive: true,\n capture: false\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/events.js\n// module id = null\n// module chunks = ","// General types\nexport var PROP_TYPE_ANY = undefined;\nexport var PROP_TYPE_ARRAY = Array;\nexport var PROP_TYPE_BOOLEAN = Boolean;\nexport var PROP_TYPE_DATE = Date;\nexport var PROP_TYPE_FUNCTION = Function;\nexport var PROP_TYPE_NUMBER = Number;\nexport var PROP_TYPE_OBJECT = Object;\nexport var PROP_TYPE_REG_EXP = RegExp;\nexport var PROP_TYPE_STRING = String; // Multiple types\n\nexport var PROP_TYPE_ARRAY_FUNCTION = [PROP_TYPE_ARRAY, PROP_TYPE_FUNCTION];\nexport var PROP_TYPE_ARRAY_OBJECT = [PROP_TYPE_ARRAY, PROP_TYPE_OBJECT];\nexport var PROP_TYPE_ARRAY_OBJECT_STRING = [PROP_TYPE_ARRAY, PROP_TYPE_OBJECT, PROP_TYPE_STRING];\nexport var PROP_TYPE_ARRAY_STRING = [PROP_TYPE_ARRAY, PROP_TYPE_STRING];\nexport var PROP_TYPE_BOOLEAN_NUMBER = [PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER];\nexport var PROP_TYPE_BOOLEAN_NUMBER_STRING = [PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER, PROP_TYPE_STRING];\nexport var PROP_TYPE_BOOLEAN_STRING = [PROP_TYPE_BOOLEAN, PROP_TYPE_STRING];\nexport var PROP_TYPE_DATE_STRING = [PROP_TYPE_DATE, PROP_TYPE_STRING];\nexport var PROP_TYPE_FUNCTION_STRING = [PROP_TYPE_FUNCTION, PROP_TYPE_STRING];\nexport var PROP_TYPE_NUMBER_STRING = [PROP_TYPE_NUMBER, PROP_TYPE_STRING];\nexport var PROP_TYPE_NUMBER_OBJECT_STRING = [PROP_TYPE_NUMBER, PROP_TYPE_OBJECT, PROP_TYPE_STRING];\nexport var PROP_TYPE_OBJECT_FUNCTION = [PROP_TYPE_OBJECT, PROP_TYPE_FUNCTION];\nexport var PROP_TYPE_OBJECT_STRING = [PROP_TYPE_OBJECT, PROP_TYPE_STRING];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/props.js\n// module id = null\n// module chunks = ","import { isFunction } from './inspect'; // --- Static ---\n\nexport var from = function from() {\n return Array.from.apply(Array, arguments);\n}; // --- Instance ---\n\nexport var arrayIncludes = function arrayIncludes(array, value) {\n return array.indexOf(value) !== -1;\n};\nexport var concat = function concat() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return Array.prototype.concat.apply([], args);\n}; // --- Utilities ---\n\nexport var createArray = function createArray(length, fillFn) {\n var mapFn = isFunction(fillFn) ? fillFn : function () {\n return fillFn;\n };\n return Array.apply(null, {\n length: length\n }).map(mapFn);\n};\nexport var flatten = function flatten(array) {\n return array.reduce(function (result, item) {\n return concat(result, item);\n }, []);\n};\nexport var flattenDeep = function flattenDeep(array) {\n return array.reduce(function (result, item) {\n return concat(result, Array.isArray(item) ? flattenDeep(item) : item);\n }, []);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/array.js\n// module id = null\n// module chunks = ","// Number utilities\n// Converts a value (string, number, etc.) to an integer number\n// Assumes radix base 10\nexport var toInteger = function toInteger(value) {\n var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : NaN;\n var integer = parseInt(value, 10);\n return isNaN(integer) ? defaultValue : integer;\n}; // Converts a value (string, number, etc.) to a number\n\nexport var toFloat = function toFloat(value) {\n var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : NaN;\n var float = parseFloat(value);\n return isNaN(float) ? defaultValue : float;\n}; // Converts a value (string, number, etc.) to a string\n// representation with `precision` digits after the decimal\n// Returns the string 'NaN' if the value cannot be converted\n\nexport var toFixed = function toFixed(val, precision) {\n return toFloat(val).toFixed(toInteger(precision, 0));\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/number.js\n// module id = null\n// module chunks = ","// String utilities\nimport { RX_HYPHENATE, RX_LOWER_UPPER, RX_REGEXP_REPLACE, RX_START_SPACE_WORD, RX_TRIM_LEFT, RX_TRIM_RIGHT, RX_UNDERSCORE, RX_UN_KEBAB } from '../constants/regex';\nimport { isArray, isPlainObject, isString, isUndefinedOrNull } from './inspect'; // --- Utilities ---\n// Converts PascalCase or camelCase to kebab-case\n\nexport var kebabCase = function kebabCase(str) {\n return str.replace(RX_HYPHENATE, '-$1').toLowerCase();\n}; // Converts a kebab-case or camelCase string to PascalCase\n\nexport var pascalCase = function pascalCase(str) {\n str = kebabCase(str).replace(RX_UN_KEBAB, function (_, c) {\n return c ? c.toUpperCase() : '';\n });\n return str.charAt(0).toUpperCase() + str.slice(1);\n}; // Converts a string, including strings in camelCase or snake_case, into Start Case\n// It keeps original single quote and hyphen in the word\n// https://github.com/UrbanCompass/to-start-case\n\nexport var startCase = function startCase(str) {\n return str.replace(RX_UNDERSCORE, ' ').replace(RX_LOWER_UPPER, function (str, $1, $2) {\n return $1 + ' ' + $2;\n }).replace(RX_START_SPACE_WORD, function (str, $1, $2) {\n return $1 + $2.toUpperCase();\n });\n}; // Lowercases the first letter of a string and returns a new string\n\nexport var lowerFirst = function lowerFirst(str) {\n str = isString(str) ? str.trim() : String(str);\n return str.charAt(0).toLowerCase() + str.slice(1);\n}; // Uppercases the first letter of a string and returns a new string\n\nexport var upperFirst = function upperFirst(str) {\n str = isString(str) ? str.trim() : String(str);\n return str.charAt(0).toUpperCase() + str.slice(1);\n}; // Escape characters to be used in building a regular expression\n\nexport var escapeRegExp = function escapeRegExp(str) {\n return str.replace(RX_REGEXP_REPLACE, '\\\\$&');\n}; // Convert a value to a string that can be rendered\n// `undefined`/`null` will be converted to `''`\n// Plain objects and arrays will be JSON stringified\n\nexport var toString = function toString(val) {\n var spaces = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 2;\n return isUndefinedOrNull(val) ? '' : isArray(val) || isPlainObject(val) && val.toString === Object.prototype.toString ? JSON.stringify(val, null, spaces) : String(val);\n}; // Remove leading white space from a string\n\nexport var trimLeft = function trimLeft(str) {\n return toString(str).replace(RX_TRIM_LEFT, '');\n}; // Remove Trailing white space from a string\n\nexport var trimRight = function trimRight(str) {\n return toString(str).replace(RX_TRIM_RIGHT, '');\n}; // Remove leading and trailing white space from a string\n\nexport var trim = function trim(str) {\n return toString(str).trim();\n}; // Lower case a string\n\nexport var lowerCase = function lowerCase(str) {\n return toString(str).toLowerCase();\n}; // Upper case a string\n\nexport var upperCase = function upperCase(str) {\n return toString(str).toUpperCase();\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/string.js\n// module id = null\n// module chunks = ","import { DOCUMENT, WINDOW } from '../constants/env';\nimport { Element } from '../constants/safe-types';\nimport { from as arrayFrom } from './array';\nimport { isFunction, isNull } from './inspect';\nimport { toFloat } from './number';\nimport { toString } from './string'; // --- Constants ---\n\nvar ELEMENT_PROTO = Element.prototype;\nvar TABABLE_SELECTOR = ['button', '[href]:not(.disabled)', 'input', 'select', 'textarea', '[tabindex]', '[contenteditable]'].map(function (s) {\n return \"\".concat(s, \":not(:disabled):not([disabled])\");\n}).join(', '); // --- Normalization utils ---\n// See: https://developer.mozilla.org/en-US/docs/Web/API/Element/matches#Polyfill\n\n/* istanbul ignore next */\n\nexport var matchesEl = ELEMENT_PROTO.matches || ELEMENT_PROTO.msMatchesSelector || ELEMENT_PROTO.webkitMatchesSelector; // See: https://developer.mozilla.org/en-US/docs/Web/API/Element/closest\n\n/* istanbul ignore next */\n\nexport var closestEl = ELEMENT_PROTO.closest || function (sel) {\n var el = this;\n\n do {\n // Use our \"patched\" matches function\n if (matches(el, sel)) {\n return el;\n }\n\n el = el.parentElement || el.parentNode;\n } while (!isNull(el) && el.nodeType === Node.ELEMENT_NODE);\n\n return null;\n}; // `requestAnimationFrame()` convenience method\n\n/* istanbul ignore next: JSDOM always returns the first option */\n\nexport var requestAF = WINDOW.requestAnimationFrame || WINDOW.webkitRequestAnimationFrame || WINDOW.mozRequestAnimationFrame || WINDOW.msRequestAnimationFrame || WINDOW.oRequestAnimationFrame || // Fallback, but not a true polyfill\n// Only needed for Opera Mini\n\n/* istanbul ignore next */\nfunction (cb) {\n return setTimeout(cb, 16);\n};\nexport var MutationObs = WINDOW.MutationObserver || WINDOW.WebKitMutationObserver || WINDOW.MozMutationObserver || null; // --- Utils ---\n// Remove a node from DOM\n\nexport var removeNode = function removeNode(el) {\n return el && el.parentNode && el.parentNode.removeChild(el);\n}; // Determine if an element is an HTML element\n\nexport var isElement = function isElement(el) {\n return !!(el && el.nodeType === Node.ELEMENT_NODE);\n}; // Get the currently active HTML element\n\nexport var getActiveElement = function getActiveElement() {\n var excludes = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n var activeElement = DOCUMENT.activeElement;\n return activeElement && !excludes.some(function (el) {\n return el === activeElement;\n }) ? activeElement : null;\n}; // Returns `true` if a tag's name equals `name`\n\nexport var isTag = function isTag(tag, name) {\n return toString(tag).toLowerCase() === toString(name).toLowerCase();\n}; // Determine if an HTML element is the currently active element\n\nexport var isActiveElement = function isActiveElement(el) {\n return isElement(el) && el === getActiveElement();\n}; // Determine if an HTML element is visible - Faster than CSS check\n\nexport var isVisible = function isVisible(el) {\n if (!isElement(el) || !el.parentNode || !contains(DOCUMENT.body, el)) {\n // Note this can fail for shadow dom elements since they\n // are not a direct descendant of document.body\n return false;\n }\n\n if (getStyle(el, 'display') === 'none') {\n // We do this check to help with vue-test-utils when using v-show\n\n /* istanbul ignore next */\n return false;\n } // All browsers support getBoundingClientRect(), except JSDOM as it returns all 0's for values :(\n // So any tests that need isVisible will fail in JSDOM\n // Except when we override the getBCR prototype in some tests\n\n\n var bcr = getBCR(el);\n return !!(bcr && bcr.height > 0 && bcr.width > 0);\n}; // Determine if an element is disabled\n\nexport var isDisabled = function isDisabled(el) {\n return !isElement(el) || el.disabled || hasAttr(el, 'disabled') || hasClass(el, 'disabled');\n}; // Cause/wait-for an element to reflow its content (adjusting its height/width)\n\nexport var reflow = function reflow(el) {\n // Requesting an elements offsetHight will trigger a reflow of the element content\n\n /* istanbul ignore next: reflow doesn't happen in JSDOM */\n return isElement(el) && el.offsetHeight;\n}; // Select all elements matching selector. Returns `[]` if none found\n\nexport var selectAll = function selectAll(selector, root) {\n return arrayFrom((isElement(root) ? root : DOCUMENT).querySelectorAll(selector));\n}; // Select a single element, returns `null` if not found\n\nexport var select = function select(selector, root) {\n return (isElement(root) ? root : DOCUMENT).querySelector(selector) || null;\n}; // Determine if an element matches a selector\n\nexport var matches = function matches(el, selector) {\n return isElement(el) ? matchesEl.call(el, selector) : false;\n}; // Finds closest element matching selector. Returns `null` if not found\n\nexport var closest = function closest(selector, root) {\n var includeRoot = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n if (!isElement(root)) {\n return null;\n }\n\n var el = closestEl.call(root, selector); // Native closest behaviour when `includeRoot` is truthy,\n // else emulate jQuery closest and return `null` if match is\n // the passed in root element when `includeRoot` is falsey\n\n return includeRoot ? el : el === root ? null : el;\n}; // Returns true if the parent element contains the child element\n\nexport var contains = function contains(parent, child) {\n return parent && isFunction(parent.contains) ? parent.contains(child) : false;\n}; // Get an element given an ID\n\nexport var getById = function getById(id) {\n return DOCUMENT.getElementById(/^#/.test(id) ? id.slice(1) : id) || null;\n}; // Add a class to an element\n\nexport var addClass = function addClass(el, className) {\n // We are checking for `el.classList` existence here since IE 11\n // returns `undefined` for some elements (e.g. SVG elements)\n // See https://github.com/bootstrap-vue/bootstrap-vue/issues/2713\n if (className && isElement(el) && el.classList) {\n el.classList.add(className);\n }\n}; // Remove a class from an element\n\nexport var removeClass = function removeClass(el, className) {\n // We are checking for `el.classList` existence here since IE 11\n // returns `undefined` for some elements (e.g. SVG elements)\n // See https://github.com/bootstrap-vue/bootstrap-vue/issues/2713\n if (className && isElement(el) && el.classList) {\n el.classList.remove(className);\n }\n}; // Test if an element has a class\n\nexport var hasClass = function hasClass(el, className) {\n // We are checking for `el.classList` existence here since IE 11\n // returns `undefined` for some elements (e.g. SVG elements)\n // See https://github.com/bootstrap-vue/bootstrap-vue/issues/2713\n if (className && isElement(el) && el.classList) {\n return el.classList.contains(className);\n }\n\n return false;\n}; // Set an attribute on an element\n\nexport var setAttr = function setAttr(el, attr, value) {\n if (attr && isElement(el)) {\n el.setAttribute(attr, value);\n }\n}; // Remove an attribute from an element\n\nexport var removeAttr = function removeAttr(el, attr) {\n if (attr && isElement(el)) {\n el.removeAttribute(attr);\n }\n}; // Get an attribute value from an element\n// Returns `null` if not found\n\nexport var getAttr = function getAttr(el, attr) {\n return attr && isElement(el) ? el.getAttribute(attr) : null;\n}; // Determine if an attribute exists on an element\n// Returns `true` or `false`, or `null` if element not found\n\nexport var hasAttr = function hasAttr(el, attr) {\n return attr && isElement(el) ? el.hasAttribute(attr) : null;\n}; // Set an style property on an element\n\nexport var setStyle = function setStyle(el, prop, value) {\n if (prop && isElement(el)) {\n el.style[prop] = value;\n }\n}; // Remove an style property from an element\n\nexport var removeStyle = function removeStyle(el, prop) {\n if (prop && isElement(el)) {\n el.style[prop] = '';\n }\n}; // Get an style property value from an element\n// Returns `null` if not found\n\nexport var getStyle = function getStyle(el, prop) {\n return prop && isElement(el) ? el.style[prop] || null : null;\n}; // Return the Bounding Client Rect of an element\n// Returns `null` if not an element\n\n/* istanbul ignore next: getBoundingClientRect() doesn't work in JSDOM */\n\nexport var getBCR = function getBCR(el) {\n return isElement(el) ? el.getBoundingClientRect() : null;\n}; // Get computed style object for an element\n\n/* istanbul ignore next: getComputedStyle() doesn't work in JSDOM */\n\nexport var getCS = function getCS(el) {\n var getComputedStyle = WINDOW.getComputedStyle;\n return getComputedStyle && isElement(el) ? getComputedStyle(el) : {};\n}; // Returns a `Selection` object representing the range of text selected\n// Returns `null` if no window support is given\n\n/* istanbul ignore next: getSelection() doesn't work in JSDOM */\n\nexport var getSel = function getSel() {\n var getSelection = WINDOW.getSelection;\n return getSelection ? WINDOW.getSelection() : null;\n}; // Return an element's offset with respect to document element\n// https://j11y.io/jquery/#v=git&fn=jQuery.fn.offset\n\nexport var offset = function offset(el)\n/* istanbul ignore next: getBoundingClientRect(), getClientRects() doesn't work in JSDOM */\n{\n var _offset = {\n top: 0,\n left: 0\n };\n\n if (!isElement(el) || el.getClientRects().length === 0) {\n return _offset;\n }\n\n var bcr = getBCR(el);\n\n if (bcr) {\n var win = el.ownerDocument.defaultView;\n _offset.top = bcr.top + win.pageYOffset;\n _offset.left = bcr.left + win.pageXOffset;\n }\n\n return _offset;\n}; // Return an element's offset with respect to to its offsetParent\n// https://j11y.io/jquery/#v=git&fn=jQuery.fn.position\n\nexport var position = function position(el)\n/* istanbul ignore next: getBoundingClientRect() doesn't work in JSDOM */\n{\n var _offset = {\n top: 0,\n left: 0\n };\n\n if (!isElement(el)) {\n return _offset;\n }\n\n var parentOffset = {\n top: 0,\n left: 0\n };\n var elStyles = getCS(el);\n\n if (elStyles.position === 'fixed') {\n _offset = getBCR(el) || _offset;\n } else {\n _offset = offset(el);\n var doc = el.ownerDocument;\n var offsetParent = el.offsetParent || doc.documentElement;\n\n while (offsetParent && (offsetParent === doc.body || offsetParent === doc.documentElement) && getCS(offsetParent).position === 'static') {\n offsetParent = offsetParent.parentNode;\n }\n\n if (offsetParent && offsetParent !== el && offsetParent.nodeType === Node.ELEMENT_NODE) {\n parentOffset = offset(offsetParent);\n var offsetParentStyles = getCS(offsetParent);\n parentOffset.top += toFloat(offsetParentStyles.borderTopWidth, 0);\n parentOffset.left += toFloat(offsetParentStyles.borderLeftWidth, 0);\n }\n }\n\n return {\n top: _offset.top - parentOffset.top - toFloat(elStyles.marginTop, 0),\n left: _offset.left - parentOffset.left - toFloat(elStyles.marginLeft, 0)\n };\n}; // Find all tabable elements in the given element\n// Assumes users have not used `tabindex` > `0` on elements\n\nexport var getTabables = function getTabables() {\n var rootEl = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n return selectAll(TABABLE_SELECTOR, rootEl).filter(isVisible).filter(function (el) {\n return el.tabIndex > -1 && !el.disabled;\n });\n}; // Attempt to focus an element, and return `true` if successful\n\nexport var attemptFocus = function attemptFocus(el) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n try {\n el.focus(options);\n } catch (_unused) {}\n\n return isActiveElement(el);\n}; // Attempt to blur an element, and return `true` if successful\n\nexport var attemptBlur = function attemptBlur(el) {\n try {\n el.blur();\n } catch (_unused2) {}\n\n return !isActiveElement(el);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/dom.js\n// module id = null\n// module chunks = ","import { create } from './object';\nexport var memoize = function memoize(fn) {\n var cache = create(null);\n return function () {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n var argsKey = JSON.stringify(args);\n return cache[argsKey] = cache[argsKey] || fn.apply(null, args);\n };\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/memoize.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { DEFAULT_BREAKPOINT, PROP_NAME } from '../constants/config';\nimport { cloneDeep } from './clone-deep';\nimport { memoize } from './memoize'; // --- Constants ---\n\nvar VueProto = Vue.prototype; // --- Getter methods ---\n// All methods return a deep clone (immutable) copy of the config value,\n// to prevent mutation of the user config object\n// Get the current config\n\nexport var getConfig = function getConfig() {\n var bvConfig = VueProto[PROP_NAME];\n return bvConfig ? bvConfig.getConfig() : {};\n}; // Method to grab a config value based on a dotted/array notation key\n\nexport var getConfigValue = function getConfigValue(key) {\n var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : undefined;\n var bvConfig = VueProto[PROP_NAME];\n return bvConfig ? bvConfig.getConfigValue(key, defaultValue) : cloneDeep(defaultValue);\n}; // Method to grab a config value for a particular component\n\nexport var getComponentConfig = function getComponentConfig(key) {\n var propKey = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n var defaultValue = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : undefined;\n // Return the particular config value for key if specified,\n // otherwise we return the full config (or an empty object if not found)\n return propKey ? getConfigValue(\"\".concat(key, \".\").concat(propKey), defaultValue) : getConfigValue(key, {});\n}; // Get all breakpoint names\n\nexport var getBreakpoints = function getBreakpoints() {\n return getConfigValue('breakpoints', DEFAULT_BREAKPOINT);\n}; // Private method for caching breakpoint names\n\nvar _getBreakpointsCached = memoize(function () {\n return getBreakpoints();\n}); // Get all breakpoint names (cached)\n\n\nexport var getBreakpointsCached = function getBreakpointsCached() {\n return cloneDeep(_getBreakpointsCached());\n}; // Get breakpoints with the smallest breakpoint set as ''\n// Useful for components that create breakpoint specific props\n\nexport var getBreakpointsUp = function getBreakpointsUp() {\n var breakpoints = getBreakpoints();\n breakpoints[0] = '';\n return breakpoints;\n}; // Get breakpoints with the smallest breakpoint set as '' (cached)\n// Useful for components that create breakpoint specific props\n\nexport var getBreakpointsUpCached = memoize(function () {\n var breakpoints = getBreakpointsCached();\n breakpoints[0] = '';\n return breakpoints;\n}); // Get breakpoints with the largest breakpoint set as ''\n\nexport var getBreakpointsDown = function getBreakpointsDown() {\n var breakpoints = getBreakpoints();\n breakpoints[breakpoints.length - 1] = '';\n return breakpoints;\n}; // Get breakpoints with the largest breakpoint set as '' (cached)\n// Useful for components that create breakpoint specific props\n\n/* istanbul ignore next: we don't use this method anywhere, yet */\n\nexport var getBreakpointsDownCached = function getBreakpointsDownCached() {\n var breakpoints = getBreakpointsCached();\n breakpoints[breakpoints.length - 1] = '';\n return breakpoints;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/config.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { PROP_TYPE_ANY } from '../constants/props';\nimport { cloneDeep } from './clone-deep';\nimport { getComponentConfig } from './config';\nimport { identity } from './identity';\nimport { isArray, isFunction, isObject, isUndefined } from './inspect';\nimport { clone, hasOwnProperty, keys } from './object';\nimport { lowerFirst, upperFirst } from './string'; // Prefix a property\n\nexport var prefixPropName = function prefixPropName(prefix, value) {\n return prefix + upperFirst(value);\n}; // Remove a prefix from a property\n\nexport var unprefixPropName = function unprefixPropName(prefix, value) {\n return lowerFirst(value.replace(prefix, ''));\n}; // Suffix can be a falsey value so nothing is appended to string\n// (helps when looping over props & some shouldn't change)\n// Use data last parameters to allow for currying\n\nexport var suffixPropName = function suffixPropName(suffix, value) {\n return value + (suffix ? upperFirst(suffix) : '');\n}; // Generates a prop object\n\nexport var makeProp = function makeProp() {\n var type = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : PROP_TYPE_ANY;\n var value = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : undefined;\n var requiredOrValidator = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : undefined;\n var validator = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : undefined;\n var required = requiredOrValidator === true;\n validator = required ? validator : requiredOrValidator;\n return _objectSpread(_objectSpread(_objectSpread({}, type ? {\n type: type\n } : {}), required ? {\n required: required\n } : isUndefined(value) ? {} : {\n default: isObject(value) ? function () {\n return value;\n } : value\n }), isUndefined(validator) ? {} : {\n validator: validator\n });\n}; // Copies props from one array/object to a new array/object\n// Prop values are also cloned as new references to prevent possible\n// mutation of original prop object values\n// Optionally accepts a function to transform the prop name\n\nexport var copyProps = function copyProps(props) {\n var transformFn = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : identity;\n\n if (isArray(props)) {\n return props.map(transformFn);\n }\n\n var copied = {};\n\n for (var prop in props) {\n /* istanbul ignore else */\n if (hasOwnProperty(props, prop)) {\n // If the prop value is an object, do a shallow clone\n // to prevent potential mutations to the original object\n copied[transformFn(prop)] = isObject(props[prop]) ? clone(props[prop]) : props[prop];\n }\n }\n\n return copied;\n}; // Given an array of properties or an object of property keys,\n// plucks all the values off the target object, returning a new object\n// that has props that reference the original prop values\n\nexport var pluckProps = function pluckProps(keysToPluck, objToPluck) {\n var transformFn = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : identity;\n return (isArray(keysToPluck) ? keysToPluck.slice() : keys(keysToPluck)).reduce(function (memo, prop) {\n memo[transformFn(prop)] = objToPluck[prop];\n return memo;\n }, {});\n}; // Make a prop object configurable by global configuration\n// Replaces the current `default` key of each prop with a `getComponentConfig()`\n// call that falls back to the current default value of the prop\n\nexport var makePropConfigurable = function makePropConfigurable(prop, key, componentKey) {\n return _objectSpread(_objectSpread({}, cloneDeep(prop)), {}, {\n default: function bvConfigurablePropDefault() {\n var value = getComponentConfig(componentKey, key, prop.default);\n return isFunction(value) ? value() : value;\n }\n });\n}; // Make a props object configurable by global configuration\n// Replaces the current `default` key of each prop with a `getComponentConfig()`\n// call that falls back to the current default value of the prop\n\nexport var makePropsConfigurable = function makePropsConfigurable(props, componentKey) {\n return keys(props).reduce(function (result, key) {\n return _objectSpread(_objectSpread({}, result), {}, _defineProperty({}, key, makePropConfigurable(props[key], key, componentKey)));\n }, {});\n}; // Get function name we use in `makePropConfigurable()`\n// for the prop default value override to compare\n// against in `hasPropFunction()`\n\nvar configurablePropDefaultFnName = makePropConfigurable({}, '', '').default.name; // Detect wether the given value is currently a function\n// and isn't the props default function\n\nexport var hasPropFunction = function hasPropFunction(fn) {\n return isFunction(fn) && fn.name !== configurablePropDefaultFnName;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/props.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { EVENT_NAME_INPUT } from '../constants/events';\nimport { PROP_TYPE_ANY } from '../constants/props';\nimport { makeProp } from './props';\nexport var makeModelMixin = function makeModelMixin(prop) {\n var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},\n _ref$type = _ref.type,\n type = _ref$type === void 0 ? PROP_TYPE_ANY : _ref$type,\n _ref$defaultValue = _ref.defaultValue,\n defaultValue = _ref$defaultValue === void 0 ? undefined : _ref$defaultValue,\n _ref$validator = _ref.validator,\n validator = _ref$validator === void 0 ? undefined : _ref$validator,\n _ref$event = _ref.event,\n event = _ref$event === void 0 ? EVENT_NAME_INPUT : _ref$event;\n\n var props = _defineProperty({}, prop, makeProp(type, defaultValue, validator)); // @vue/component\n\n\n var mixin = Vue.extend({\n model: {\n prop: prop,\n event: event\n },\n props: props\n });\n return {\n mixin: mixin,\n props: props,\n prop: prop,\n event: event\n };\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/model.js\n// module id = null\n// module chunks = ","import { concat } from './array';\nimport { identity } from './identity';\nimport { isFunction } from './inspect'; // Note for functional components:\n// In functional components, `slots` is a function so it must be called\n// first before passing to the below methods. `scopedSlots` is always an\n// object and may be undefined (for Vue < 2.6.x)\n\n/**\n * Returns true if either scoped or unscoped named slot exists\n *\n * @param {String, Array} name or name[]\n * @param {Object} scopedSlots\n * @param {Object} slots\n * @returns {Array|undefined} VNodes\n */\n\nexport var hasNormalizedSlot = function hasNormalizedSlot(names) {\n var $scopedSlots = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var $slots = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n // Ensure names is an array\n names = concat(names).filter(identity); // Returns true if the either a $scopedSlot or $slot exists with the specified name\n\n return names.some(function (name) {\n return $scopedSlots[name] || $slots[name];\n });\n};\n/**\n * Returns VNodes for named slot either scoped or unscoped\n *\n * @param {String, Array} name or name[]\n * @param {String} scope\n * @param {Object} scopedSlots\n * @param {Object} slots\n * @returns {Array|undefined} VNodes\n */\n\nexport var normalizeSlot = function normalizeSlot(names) {\n var scope = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var $scopedSlots = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var $slots = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n // Ensure names is an array\n names = concat(names).filter(identity);\n var slot;\n\n for (var i = 0; i < names.length && !slot; i++) {\n var name = names[i];\n slot = $scopedSlots[name] || $slots[name];\n } // Note: in Vue 2.6.x, all named slots are also scoped slots\n\n\n return isFunction(slot) ? slot(scope) : slot;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/normalize-slot.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { SLOT_NAME_DEFAULT } from '../constants/slots';\nimport { hasNormalizedSlot as _hasNormalizedSlot, normalizeSlot as _normalizeSlot } from '../utils/normalize-slot';\nimport { concat } from '../utils/array'; // @vue/component\n\nexport var normalizeSlotMixin = Vue.extend({\n methods: {\n // Returns `true` if the either a `$scopedSlot` or `$slot` exists with the specified name\n // `name` can be a string name or an array of names\n hasNormalizedSlot: function hasNormalizedSlot() {\n var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : SLOT_NAME_DEFAULT;\n var scopedSlots = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.$scopedSlots;\n var slots = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.$slots;\n return _hasNormalizedSlot(name, scopedSlots, slots);\n },\n // Returns an array of rendered VNodes if slot found, otherwise `undefined`\n // `name` can be a string name or an array of names\n normalizeSlot: function normalizeSlot() {\n var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : SLOT_NAME_DEFAULT;\n var scope = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var scopedSlots = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.$scopedSlots;\n var slots = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : this.$slots;\n\n var vNodes = _normalizeSlot(name, scope, scopedSlots, slots);\n\n return vNodes ? concat(vNodes) : vNodes;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/normalize-slot.js\n// module id = null\n// module chunks = ","export var SLOT_NAME_ADD_BUTTON_TEXT = 'add-button-text';\nexport var SLOT_NAME_APPEND = 'append';\nexport var SLOT_NAME_ASIDE = 'aside';\nexport var SLOT_NAME_BADGE = 'badge';\nexport var SLOT_NAME_BOTTOM_ROW = 'bottom-row';\nexport var SLOT_NAME_BUTTON_CONTENT = 'button-content';\nexport var SLOT_NAME_CUSTOM_FOOT = 'custom-foot';\nexport var SLOT_NAME_DECREMENT = 'decrement';\nexport var SLOT_NAME_DEFAULT = 'default';\nexport var SLOT_NAME_DESCRIPTION = 'description';\nexport var SLOT_NAME_DISMISS = 'dismiss';\nexport var SLOT_NAME_DROP_PLACEHOLDER = 'drop-placeholder';\nexport var SLOT_NAME_ELLIPSIS_TEXT = 'ellipsis-text';\nexport var SLOT_NAME_EMPTY = 'empty';\nexport var SLOT_NAME_EMPTYFILTERED = 'emptyfiltered';\nexport var SLOT_NAME_FILE_NAME = 'file-name';\nexport var SLOT_NAME_FIRST = 'first';\nexport var SLOT_NAME_FIRST_TEXT = 'first-text';\nexport var SLOT_NAME_FOOTER = 'footer';\nexport var SLOT_NAME_HEADER = 'header';\nexport var SLOT_NAME_HEADER_CLOSE = 'header-close';\nexport var SLOT_NAME_ICON_CLEAR = 'icon-clear';\nexport var SLOT_NAME_ICON_EMPTY = 'icon-empty';\nexport var SLOT_NAME_ICON_FULL = 'icon-full';\nexport var SLOT_NAME_ICON_HALF = 'icon-half';\nexport var SLOT_NAME_IMG = 'img';\nexport var SLOT_NAME_INCREMENT = 'increment';\nexport var SLOT_NAME_INVALID_FEEDBACK = 'invalid-feedback';\nexport var SLOT_NAME_LABEL = 'label';\nexport var SLOT_NAME_LAST_TEXT = 'last-text';\nexport var SLOT_NAME_LEAD = 'lead';\nexport var SLOT_NAME_LOADING = 'loading';\nexport var SLOT_NAME_MODAL_BACKDROP = 'modal-backdrop';\nexport var SLOT_NAME_MODAL_CANCEL = 'modal-cancel';\nexport var SLOT_NAME_MODAL_FOOTER = 'modal-footer';\nexport var SLOT_NAME_MODAL_HEADER = 'modal-header';\nexport var SLOT_NAME_MODAL_HEADER_CLOSE = 'modal-header-close';\nexport var SLOT_NAME_MODAL_OK = 'modal-ok';\nexport var SLOT_NAME_MODAL_TITLE = 'modal-title';\nexport var SLOT_NAME_NAV_NEXT_DECADE = 'nav-next-decade';\nexport var SLOT_NAME_NAV_NEXT_MONTH = 'nav-next-month';\nexport var SLOT_NAME_NAV_NEXT_YEAR = 'nav-next-year';\nexport var SLOT_NAME_NAV_PEV_DECADE = 'nav-prev-decade';\nexport var SLOT_NAME_NAV_PEV_MONTH = 'nav-prev-month';\nexport var SLOT_NAME_NAV_PEV_YEAR = 'nav-prev-year';\nexport var SLOT_NAME_NAV_THIS_MONTH = 'nav-this-month';\nexport var SLOT_NAME_NEXT_TEXT = 'next-text';\nexport var SLOT_NAME_OVERLAY = 'overlay';\nexport var SLOT_NAME_PAGE = 'page';\nexport var SLOT_NAME_PLACEHOLDER = 'placeholder';\nexport var SLOT_NAME_PREPEND = 'prepend';\nexport var SLOT_NAME_PREV_TEXT = 'prev-text';\nexport var SLOT_NAME_ROW_DETAILS = 'row-details';\nexport var SLOT_NAME_TABLE_BUSY = 'table-busy';\nexport var SLOT_NAME_TABLE_CAPTION = 'table-caption';\nexport var SLOT_NAME_TABLE_COLGROUP = 'table-colgroup';\nexport var SLOT_NAME_TABS_END = 'tabs-end';\nexport var SLOT_NAME_TABS_START = 'tabs-start';\nexport var SLOT_NAME_TEXT = 'text';\nexport var SLOT_NAME_THEAD_TOP = 'thead-top';\nexport var SLOT_NAME_TITLE = 'title';\nexport var SLOT_NAME_TOAST_TITLE = 'toast-title';\nexport var SLOT_NAME_TOP_ROW = 'top-row';\nexport var SLOT_NAME_VALID_FEEDBACK = 'valid-feedback';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/slots.js\n// module id = null\n// module chunks = ","import { HAS_PASSIVE_EVENT_SUPPORT } from '../constants/env';\nimport { ROOT_EVENT_NAME_PREFIX, ROOT_EVENT_NAME_SEPARATOR } from '../constants/events';\nimport { RX_BV_PREFIX } from '../constants/regex';\nimport { isObject } from './inspect';\nimport { kebabCase } from './string'; // --- Utils ---\n// Normalize event options based on support of passive option\n// Exported only for testing purposes\n\nexport var parseEventOptions = function parseEventOptions(options) {\n /* istanbul ignore else: can't test in JSDOM, as it supports passive */\n if (HAS_PASSIVE_EVENT_SUPPORT) {\n return isObject(options) ? options : {\n capture: !!options || false\n };\n } else {\n // Need to translate to actual Boolean value\n return !!(isObject(options) ? options.capture : options);\n }\n}; // Attach an event listener to an element\n\nexport var eventOn = function eventOn(el, eventName, handler, options) {\n if (el && el.addEventListener) {\n el.addEventListener(eventName, handler, parseEventOptions(options));\n }\n}; // Remove an event listener from an element\n\nexport var eventOff = function eventOff(el, eventName, handler, options) {\n if (el && el.removeEventListener) {\n el.removeEventListener(eventName, handler, parseEventOptions(options));\n }\n}; // Utility method to add/remove a event listener based on first argument (boolean)\n// It passes all other arguments to the `eventOn()` or `eventOff` method\n\nexport var eventOnOff = function eventOnOff(on) {\n var method = on ? eventOn : eventOff;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n method.apply(void 0, args);\n}; // Utility method to prevent the default event handling and propagation\n\nexport var stopEvent = function stopEvent(event) {\n var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},\n _ref$preventDefault = _ref.preventDefault,\n preventDefault = _ref$preventDefault === void 0 ? true : _ref$preventDefault,\n _ref$propagation = _ref.propagation,\n propagation = _ref$propagation === void 0 ? true : _ref$propagation,\n _ref$immediatePropaga = _ref.immediatePropagation,\n immediatePropagation = _ref$immediatePropaga === void 0 ? false : _ref$immediatePropaga;\n\n if (preventDefault) {\n event.preventDefault();\n }\n\n if (propagation) {\n event.stopPropagation();\n }\n\n if (immediatePropagation) {\n event.stopImmediatePropagation();\n }\n}; // Helper method to convert a component/directive name to a base event name\n// `getBaseEventName('BNavigationItem')` => 'navigation-item'\n// `getBaseEventName('BVToggle')` => 'toggle'\n\nvar getBaseEventName = function getBaseEventName(value) {\n return kebabCase(value.replace(RX_BV_PREFIX, ''));\n}; // Get a root event name by component/directive and event name\n// `getBaseEventName('BModal', 'show')` => 'bv::modal::show'\n\n\nexport var getRootEventName = function getRootEventName(name, eventName) {\n return [ROOT_EVENT_NAME_PREFIX, getBaseEventName(name), eventName].join(ROOT_EVENT_NAME_SEPARATOR);\n}; // Get a root action event name by component/directive and action name\n// `getRootActionEventName('BModal', 'show')` => 'bv::show::modal'\n\nexport var getRootActionEventName = function getRootActionEventName(name, actionName) {\n return [ROOT_EVENT_NAME_PREFIX, actionName, getBaseEventName(name)].join(ROOT_EVENT_NAME_SEPARATOR);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/events.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_BUTTON_CLOSE } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT } from '../../constants/slots';\nimport { stopEvent } from '../../utils/events';\nimport { isEvent } from '../../utils/inspect';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { hasNormalizedSlot, normalizeSlot } from '../../utils/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n ariaLabel: makeProp(PROP_TYPE_STRING, 'Close'),\n content: makeProp(PROP_TYPE_STRING, '&times;'),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n textVariant: makeProp(PROP_TYPE_STRING)\n}, NAME_BUTTON_CLOSE); // --- Main component ---\n// @vue/component\n\nexport var BButtonClose = /*#__PURE__*/Vue.extend({\n name: NAME_BUTTON_CLOSE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var $slots = slots();\n var $scopedSlots = scopedSlots || {};\n var componentData = {\n staticClass: 'close',\n class: _defineProperty({}, \"text-\".concat(props.textVariant), props.textVariant),\n attrs: {\n type: 'button',\n disabled: props.disabled,\n 'aria-label': props.ariaLabel ? String(props.ariaLabel) : null\n },\n on: {\n click: function click(event) {\n // Ensure click on button HTML content is also disabled\n\n /* istanbul ignore if: bug in JSDOM still emits click on inner element */\n if (props.disabled && isEvent(event)) {\n stopEvent(event);\n }\n }\n }\n }; // Careful not to override the default slot with innerHTML\n\n if (!hasNormalizedSlot(SLOT_NAME_DEFAULT, $scopedSlots, $slots)) {\n componentData.domProps = {\n innerHTML: props.content\n };\n }\n\n return h('button', mergeData(data, componentData), normalizeSlot(SLOT_NAME_DEFAULT, {}, $scopedSlots, $slots));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button/button-close.js\n// module id = null\n// module chunks = ","// Component names\nexport var NAME_ALERT = 'BAlert';\nexport var NAME_ASPECT = 'BAspect';\nexport var NAME_AVATAR = 'BAvatar';\nexport var NAME_AVATAR_GROUP = 'BAvatarGroup';\nexport var NAME_BADGE = 'BBadge';\nexport var NAME_BREADCRUMB = 'BBreadcrumb';\nexport var NAME_BREADCRUMB_ITEM = 'BBreadcrumbItem';\nexport var NAME_BREADCRUMB_LINK = 'BBreadcrumbLink';\nexport var NAME_BUTTON = 'BButton';\nexport var NAME_BUTTON_CLOSE = 'BButtonClose';\nexport var NAME_BUTTON_GROUP = 'BButtonGroup';\nexport var NAME_BUTTON_TOOLBAR = 'BButtonToolbar';\nexport var NAME_CALENDAR = 'BCalendar';\nexport var NAME_CARD = 'BCard';\nexport var NAME_CARD_BODY = 'BCardBody';\nexport var NAME_CARD_FOOTER = 'BCardFooter';\nexport var NAME_CARD_GROUP = 'BCardGroup';\nexport var NAME_CARD_HEADER = 'BCardHeader';\nexport var NAME_CARD_IMG = 'BCardImg';\nexport var NAME_CARD_IMG_LAZY = 'BCardImgLazy';\nexport var NAME_CARD_SUB_TITLE = 'BCardSubTitle';\nexport var NAME_CARD_TEXT = 'BCardText';\nexport var NAME_CARD_TITLE = 'BCardTitle';\nexport var NAME_CAROUSEL = 'BCarousel';\nexport var NAME_CAROUSEL_SLIDE = 'BCarouselSlide';\nexport var NAME_COL = 'BCol';\nexport var NAME_COLLAPSE = 'BCollapse';\nexport var NAME_CONTAINER = 'BContainer';\nexport var NAME_DROPDOWN = 'BDropdown';\nexport var NAME_DROPDOWN_DIVIDER = 'BDropdownDivider';\nexport var NAME_DROPDOWN_FORM = 'BDropdownForm';\nexport var NAME_DROPDOWN_GROUP = 'BDropdownGroup';\nexport var NAME_DROPDOWN_HEADER = 'BDropdownHeader';\nexport var NAME_DROPDOWN_ITEM = 'BDropdownItem';\nexport var NAME_DROPDOWN_ITEM_BUTTON = 'BDropdownItemButton';\nexport var NAME_DROPDOWN_TEXT = 'BDropdownText';\nexport var NAME_EMBED = 'BEmbed';\nexport var NAME_FORM = 'BForm';\nexport var NAME_FORM_CHECKBOX = 'BFormCheckbox';\nexport var NAME_FORM_CHECKBOX_GROUP = 'BFormCheckboxGroup';\nexport var NAME_FORM_DATALIST = 'BFormDatalist';\nexport var NAME_FORM_DATEPICKER = 'BFormDatepicker';\nexport var NAME_FORM_FILE = 'BFormFile';\nexport var NAME_FORM_GROUP = 'BFormGroup';\nexport var NAME_FORM_INPUT = 'BFormInput';\nexport var NAME_FORM_INVALID_FEEDBACK = 'BFormInvalidFeedback';\nexport var NAME_FORM_RADIO = 'BFormRadio';\nexport var NAME_FORM_RADIO_GROUP = 'BFormRadioGroup';\nexport var NAME_FORM_RATING = 'BFormRating';\nexport var NAME_FORM_ROW = 'BFormRow';\nexport var NAME_FORM_SELECT = 'BFormSelect';\nexport var NAME_FORM_SELECT_OPTION = 'BFormSelectOption';\nexport var NAME_FORM_SELECT_OPTION_GROUP = 'BFormSelectOptionGroup';\nexport var NAME_FORM_SPINBUTTON = 'BFormSpinbutton';\nexport var NAME_FORM_TAG = 'BFormTag';\nexport var NAME_FORM_TAGS = 'BFormTags';\nexport var NAME_FORM_TEXT = 'BFormText';\nexport var NAME_FORM_TEXTAREA = 'BFormTextarea';\nexport var NAME_FORM_TIMEPICKER = 'BFormTimepicker';\nexport var NAME_FORM_VALID_FEEDBACK = 'BFormValidFeedback';\nexport var NAME_ICON = 'BIcon';\nexport var NAME_ICONSTACK = 'BIconstack';\nexport var NAME_ICON_BASE = 'BIconBase';\nexport var NAME_IMG = 'BImg';\nexport var NAME_IMG_LAZY = 'BImgLazy';\nexport var NAME_INPUT_GROUP = 'BInputGroup';\nexport var NAME_INPUT_GROUP_ADDON = 'BInputGroupAddon';\nexport var NAME_INPUT_GROUP_APPEND = 'BInputGroupAppend';\nexport var NAME_INPUT_GROUP_PREPEND = 'BInputGroupPrepend';\nexport var NAME_INPUT_GROUP_TEXT = 'BInputGroupText';\nexport var NAME_JUMBOTRON = 'BJumbotron';\nexport var NAME_LINK = 'BLink';\nexport var NAME_LIST_GROUP = 'BListGroup';\nexport var NAME_LIST_GROUP_ITEM = 'BListGroupItem';\nexport var NAME_MEDIA = 'BMedia';\nexport var NAME_MEDIA_ASIDE = 'BMediaAside';\nexport var NAME_MEDIA_BODY = 'BMediaBody';\nexport var NAME_MODAL = 'BModal';\nexport var NAME_MSG_BOX = 'BMsgBox';\nexport var NAME_NAV = 'BNav';\nexport var NAME_NAVBAR = 'BNavbar';\nexport var NAME_NAVBAR_BRAND = 'BNavbarBrand';\nexport var NAME_NAVBAR_NAV = 'BNavbarNav';\nexport var NAME_NAVBAR_TOGGLE = 'BNavbarToggle';\nexport var NAME_NAV_FORM = 'BNavForm';\nexport var NAME_NAV_ITEM = 'BNavItem';\nexport var NAME_NAV_ITEM_DROPDOWN = 'BNavItemDropdown';\nexport var NAME_NAV_TEXT = 'BNavText';\nexport var NAME_OVERLAY = 'BOverlay';\nexport var NAME_PAGINATION = 'BPagination';\nexport var NAME_PAGINATION_NAV = 'BPaginationNav';\nexport var NAME_POPOVER = 'BPopover';\nexport var NAME_PROGRESS = 'BProgress';\nexport var NAME_PROGRESS_BAR = 'BProgressBar';\nexport var NAME_ROW = 'BRow';\nexport var NAME_SIDEBAR = 'BSidebar';\nexport var NAME_SKELETON = 'BSkeleton';\nexport var NAME_SKELETON_ICON = 'BSkeletonIcon';\nexport var NAME_SKELETON_IMG = 'BSkeletonImg';\nexport var NAME_SKELETON_TABLE = 'BSkeletonTable';\nexport var NAME_SKELETON_WRAPPER = 'BSkeletonWrapper';\nexport var NAME_SPINNER = 'BSpinner';\nexport var NAME_TAB = 'BTab';\nexport var NAME_TABLE = 'BTable';\nexport var NAME_TABLE_CELL = 'BTableCell';\nexport var NAME_TABLE_LITE = 'BTableLite';\nexport var NAME_TABLE_SIMPLE = 'BTableSimple';\nexport var NAME_TABS = 'BTabs';\nexport var NAME_TBODY = 'BTbody';\nexport var NAME_TFOOT = 'BTfoot';\nexport var NAME_TH = 'BTh';\nexport var NAME_THEAD = 'BThead';\nexport var NAME_TIME = 'BTime';\nexport var NAME_TOAST = 'BToast';\nexport var NAME_TOASTER = 'BToaster';\nexport var NAME_TOOLTIP = 'BTooltip';\nexport var NAME_TR = 'BTr'; // Helper component names\n\nexport var NAME_COLLAPSE_HELPER = 'BVCollapse';\nexport var NAME_FORM_BUTTON_LABEL_CONTROL = 'BVFormBtnLabelControl';\nexport var NAME_FORM_RATING_STAR = 'BVFormRatingStar';\nexport var NAME_POPOVER_HELPER = 'BVPopover';\nexport var NAME_POPOVER_TEMPLATE = 'BVPopoverTemplate';\nexport var NAME_POPPER = 'BVPopper';\nexport var NAME_TAB_BUTTON_HELPER = 'BVTabButton';\nexport var NAME_TOAST_POP = 'BVToastPop';\nexport var NAME_TOOLTIP_HELPER = 'BVTooltip';\nexport var NAME_TOOLTIP_TEMPLATE = 'BVTooltipTemplate';\nexport var NAME_TRANSITION = 'BVTransition';\nexport var NAME_TRANSPORTER = 'BVTransporter';\nexport var NAME_TRANSPORTER_TARGET = 'BVTransporterTarget';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/components.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// Generic Bootstrap v4 fade (no-fade) transition component\n//\n// Assumes that `show` class is not required when\n// the transition has finished the enter transition\n// (show and fade classes are only applied during transition)\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_TRANSITION } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { isPlainObject } from '../../utils/inspect';\nimport { makeProp } from '../../utils/props'; // --- Constants ---\n\nvar NO_FADE_PROPS = {\n name: '',\n enterClass: '',\n enterActiveClass: '',\n enterToClass: 'show',\n leaveClass: 'show',\n leaveActiveClass: '',\n leaveToClass: ''\n};\n\nvar FADE_PROPS = _objectSpread(_objectSpread({}, NO_FADE_PROPS), {}, {\n enterActiveClass: 'fade',\n leaveActiveClass: 'fade'\n}); // --- Props ---\n\n\nexport var props = {\n // Has no effect if `trans-props` provided\n appear: makeProp(PROP_TYPE_BOOLEAN, false),\n // Can be overridden by user supplied `trans-props`\n mode: makeProp(PROP_TYPE_STRING),\n // Only applicable to the built in transition\n // Has no effect if `trans-props` provided\n noFade: makeProp(PROP_TYPE_BOOLEAN, false),\n // For user supplied transitions (if needed)\n transProps: makeProp(PROP_TYPE_OBJECT)\n}; // --- Main component ---\n// @vue/component\n\nexport var BVTransition = /*#__PURE__*/Vue.extend({\n name: NAME_TRANSITION,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var children = _ref.children,\n data = _ref.data,\n props = _ref.props;\n var transProps = props.transProps;\n\n if (!isPlainObject(transProps)) {\n transProps = props.noFade ? NO_FADE_PROPS : FADE_PROPS;\n\n if (props.appear) {\n // Default the appear classes to equal the enter classes\n transProps = _objectSpread(_objectSpread({}, transProps), {}, {\n appear: true,\n appearClass: transProps.enterClass,\n appearActiveClass: transProps.enterActiveClass,\n appearToClass: transProps.enterToClass\n });\n }\n }\n\n transProps = _objectSpread(_objectSpread({\n mode: props.mode\n }, transProps), {}, {\n // We always need `css` true\n css: true\n });\n return h('transition', // Any transition event listeners will get merged here\n mergeData(data, {\n props: transProps\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/transition/bv-transition.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { COMPONENT_UID_KEY, Vue } from '../../vue';\nimport { NAME_ALERT } from '../../constants/components';\nimport { EVENT_NAME_DISMISSED, EVENT_NAME_DISMISS_COUNT_DOWN } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DISMISS } from '../../constants/slots';\nimport { requestAF } from '../../utils/dom';\nimport { isBoolean, isNumeric } from '../../utils/inspect';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger } from '../../utils/number';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BButtonClose } from '../button/button-close';\nimport { BVTransition } from '../transition/bv-transition'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('show', {\n type: PROP_TYPE_BOOLEAN_NUMBER_STRING,\n defaultValue: false\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Helper methods ---\n// Convert `show` value to a number\n\n\nvar parseCountDown = function parseCountDown(show) {\n if (show === '' || isBoolean(show)) {\n return 0;\n }\n\n show = toInteger(show, 0);\n return show > 0 ? show : 0;\n}; // Convert `show` value to a boolean\n\n\nvar parseShow = function parseShow(show) {\n if (show === '' || show === true) {\n return true;\n }\n\n if (toInteger(show, 0) < 1) {\n // Boolean will always return false for the above comparison\n return false;\n }\n\n return !!show;\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, modelProps), {}, {\n dismissLabel: makeProp(PROP_TYPE_STRING, 'Close'),\n dismissible: makeProp(PROP_TYPE_BOOLEAN, false),\n fade: makeProp(PROP_TYPE_BOOLEAN, false),\n variant: makeProp(PROP_TYPE_STRING, 'info')\n})), NAME_ALERT); // --- Main component ---\n// @vue/component\n\nexport var BAlert = /*#__PURE__*/Vue.extend({\n name: NAME_ALERT,\n mixins: [modelMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n return {\n countDown: 0,\n // If initially shown, we need to set these for SSR\n localShow: parseShow(this[MODEL_PROP_NAME])\n };\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n this.countDown = parseCountDown(newValue);\n this.localShow = parseShow(newValue);\n }), _defineProperty(_watch, \"countDown\", function countDown(newValue) {\n var _this = this;\n\n this.clearCountDownInterval();\n var show = this[MODEL_PROP_NAME]; // Ignore if `show` transitions to a boolean value\n\n if (isNumeric(show)) {\n this.$emit(EVENT_NAME_DISMISS_COUNT_DOWN, newValue); // Update the v-model if needed\n\n if (show !== newValue) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n\n if (newValue > 0) {\n this.localShow = true;\n this.$_countDownTimeout = setTimeout(function () {\n _this.countDown--;\n }, 1000);\n } else {\n // Slightly delay the hide to allow any UI updates\n this.$nextTick(function () {\n requestAF(function () {\n _this.localShow = false;\n });\n });\n }\n }\n }), _defineProperty(_watch, \"localShow\", function localShow(newValue) {\n var show = this[MODEL_PROP_NAME]; // Only emit dismissed events for dismissible or auto-dismissing alerts\n\n if (!newValue && (this.dismissible || isNumeric(show))) {\n this.$emit(EVENT_NAME_DISMISSED);\n } // Only emit booleans if we weren't passed a number via v-model\n\n\n if (!isNumeric(show) && show !== newValue) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }), _watch),\n created: function created() {\n // Create private non-reactive props\n this.$_filterTimer = null;\n var show = this[MODEL_PROP_NAME];\n this.countDown = parseCountDown(show);\n this.localShow = parseShow(show);\n },\n beforeDestroy: function beforeDestroy() {\n this.clearCountDownInterval();\n },\n methods: {\n dismiss: function dismiss() {\n this.clearCountDownInterval();\n this.countDown = 0;\n this.localShow = false;\n },\n clearCountDownInterval: function clearCountDownInterval() {\n clearTimeout(this.$_countDownTimeout);\n this.$_countDownTimeout = null;\n }\n },\n render: function render(h) {\n var $alert = h();\n\n if (this.localShow) {\n var dismissible = this.dismissible,\n variant = this.variant;\n var $dismissButton = h();\n\n if (dismissible) {\n // Add dismiss button\n $dismissButton = h(BButtonClose, {\n attrs: {\n 'aria-label': this.dismissLabel\n },\n on: {\n click: this.dismiss\n }\n }, [this.normalizeSlot(SLOT_NAME_DISMISS)]);\n }\n\n $alert = h('div', {\n staticClass: 'alert',\n class: _defineProperty({\n 'alert-dismissible': dismissible\n }, \"alert-\".concat(variant), variant),\n attrs: {\n role: 'alert',\n 'aria-live': 'polite',\n 'aria-atomic': true\n },\n key: this[COMPONENT_UID_KEY]\n }, [$dismissButton, this.normalizeSlot()]);\n }\n\n return h(BVTransition, {\n props: {\n noFade: !this.fade\n }\n }, [$alert]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/alert/alert.js\n// module id = null\n// module chunks = ","import { BAlert } from './alert';\nimport { pluginFactory } from '../../utils/plugins';\nvar AlertPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BAlert: BAlert\n }\n});\nexport { AlertPlugin, BAlert };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/alert/index.js\n// module id = null\n// module chunks = ","// Math utilty functions\nexport var mathMin = Math.min;\nexport var mathMax = Math.max;\nexport var mathAbs = Math.abs;\nexport var mathCeil = Math.ceil;\nexport var mathFloor = Math.floor;\nexport var mathPow = Math.pow;\nexport var mathRound = Math.round;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/math.js\n// module id = null\n// module chunks = ","function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }\n\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _iterableToArrayLimit(arr, i) { if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"] != null) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; }\n\nfunction _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }\n\nimport { Vue } from '../../vue';\nimport { NAME_ASPECT } from '../../constants/components';\nimport { PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { RX_ASPECT, RX_ASPECT_SEPARATOR } from '../../constants/regex';\nimport { mathAbs } from '../../utils/math';\nimport { toFloat } from '../../utils/number';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Constants ---\n\nvar CLASS_NAME = 'b-aspect'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n // Accepts a number (i.e. `16 / 9`, `1`, `4 / 3`)\n // Or a string (i.e. '16/9', '16:9', '4:3' '1:1')\n aspect: makeProp(PROP_TYPE_NUMBER_STRING, '1:1'),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_ASPECT); // --- Main component ---\n// @vue/component\n\nexport var BAspect = /*#__PURE__*/Vue.extend({\n name: NAME_ASPECT,\n mixins: [normalizeSlotMixin],\n props: props,\n computed: {\n padding: function padding() {\n var aspect = this.aspect;\n var ratio = 1;\n\n if (RX_ASPECT.test(aspect)) {\n // Width and/or Height can be a decimal value below `1`, so\n // we only fallback to `1` if the value is `0` or `NaN`\n var _aspect$split$map = aspect.split(RX_ASPECT_SEPARATOR).map(function (v) {\n return toFloat(v) || 1;\n }),\n _aspect$split$map2 = _slicedToArray(_aspect$split$map, 2),\n width = _aspect$split$map2[0],\n height = _aspect$split$map2[1];\n\n ratio = width / height;\n } else {\n ratio = toFloat(aspect) || 1;\n }\n\n return \"\".concat(100 / mathAbs(ratio), \"%\");\n }\n },\n render: function render(h) {\n var $sizer = h('div', {\n staticClass: \"\".concat(CLASS_NAME, \"-sizer flex-grow-1\"),\n style: {\n paddingBottom: this.padding,\n height: 0\n }\n });\n var $content = h('div', {\n staticClass: \"\".concat(CLASS_NAME, \"-content flex-grow-1 w-100 mw-100\"),\n style: {\n marginLeft: '-100%'\n }\n }, this.normalizeSlot());\n return h(this.tag, {\n staticClass: \"\".concat(CLASS_NAME, \" d-flex\")\n }, [$sizer, $content]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/aspect/aspect.js\n// module id = null\n// module chunks = ","import { BAspect } from './aspect';\nimport { pluginFactory } from '../../utils/plugins';\nvar AspectPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BAspect: BAspect\n }\n});\nexport { AspectPlugin, BAspect };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/aspect/index.js\n// module id = null\n// module chunks = ","import { RX_ENCODED_COMMA, RX_ENCODE_REVERSE, RX_PLUS, RX_QUERY_START } from '../constants/regex';\nimport { isTag } from './dom';\nimport { isArray, isNull, isPlainObject, isString, isUndefined } from './inspect';\nimport { keys } from './object';\nimport { toString } from './string';\nvar ANCHOR_TAG = 'a'; // Method to replace reserved chars\n\nvar encodeReserveReplacer = function encodeReserveReplacer(c) {\n return '%' + c.charCodeAt(0).toString(16);\n}; // Fixed encodeURIComponent which is more conformant to RFC3986:\n// - escapes [!'()*]\n// - preserve commas\n\n\nvar encode = function encode(str) {\n return encodeURIComponent(toString(str)).replace(RX_ENCODE_REVERSE, encodeReserveReplacer).replace(RX_ENCODED_COMMA, ',');\n};\n\nvar decode = decodeURIComponent; // Stringifies an object of query parameters\n// See: https://github.com/vuejs/vue-router/blob/dev/src/util/query.js\n\nexport var stringifyQueryObj = function stringifyQueryObj(obj) {\n if (!isPlainObject(obj)) {\n return '';\n }\n\n var query = keys(obj).map(function (key) {\n var value = obj[key];\n\n if (isUndefined(value)) {\n return '';\n } else if (isNull(value)) {\n return encode(key);\n } else if (isArray(value)) {\n return value.reduce(function (results, value2) {\n if (isNull(value2)) {\n results.push(encode(key));\n } else if (!isUndefined(value2)) {\n // Faster than string interpolation\n results.push(encode(key) + '=' + encode(value2));\n }\n\n return results;\n }, []).join('&');\n } // Faster than string interpolation\n\n\n return encode(key) + '=' + encode(value);\n })\n /* must check for length, as we only want to filter empty strings, not things that look falsey! */\n .filter(function (x) {\n return x.length > 0;\n }).join('&');\n return query ? \"?\".concat(query) : '';\n};\nexport var parseQuery = function parseQuery(query) {\n var parsed = {};\n query = toString(query).trim().replace(RX_QUERY_START, '');\n\n if (!query) {\n return parsed;\n }\n\n query.split('&').forEach(function (param) {\n var parts = param.replace(RX_PLUS, ' ').split('=');\n var key = decode(parts.shift());\n var value = parts.length > 0 ? decode(parts.join('=')) : null;\n\n if (isUndefined(parsed[key])) {\n parsed[key] = value;\n } else if (isArray(parsed[key])) {\n parsed[key].push(value);\n } else {\n parsed[key] = [parsed[key], value];\n }\n });\n return parsed;\n};\nexport var isLink = function isLink(props) {\n return !!(props.href || props.to);\n};\nexport var isRouterLink = function isRouterLink(tag) {\n return !!(tag && !isTag(tag, 'a'));\n};\nexport var computeTag = function computeTag(_ref, thisOrParent) {\n var to = _ref.to,\n disabled = _ref.disabled,\n routerComponentName = _ref.routerComponentName;\n var hasRouter = !!thisOrParent.$router;\n\n if (!hasRouter || hasRouter && (disabled || !to)) {\n return ANCHOR_TAG;\n } // TODO:\n // Check registered components for existence of user supplied router link component name\n // We would need to check PascalCase, kebab-case, and camelCase versions of name:\n // const name = routerComponentName\n // const names = [name, PascalCase(name), KebabCase(name), CamelCase(name)]\n // exists = names.some(name => !!thisOrParent.$options.components[name])\n // And may want to cache the result for performance or we just let the render fail\n // if the component is not registered\n\n\n return routerComponentName || (thisOrParent.$nuxt ? 'nuxt-link' : 'router-link');\n};\nexport var computeRel = function computeRel() {\n var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n target = _ref2.target,\n rel = _ref2.rel;\n\n return target === '_blank' && isNull(rel) ? 'noopener' : rel || null;\n};\nexport var computeHref = function computeHref() {\n var _ref3 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n href = _ref3.href,\n to = _ref3.to;\n\n var tag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : ANCHOR_TAG;\n var fallback = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '#';\n var toFallback = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : '/';\n\n // Return `href` when explicitly provided\n if (href) {\n return href;\n } // We've checked for `$router` in `computeTag()`, so `isRouterLink()` indicates a live router\n // When deferring to Vue Router's `<router-link>`, don't use the `href` attribute at all\n // We return `null`, and then remove `href` from the attributes passed to `<router-link>`\n\n\n if (isRouterLink(tag)) {\n return null;\n } // Fallback to `to` prop (if `to` is a string)\n\n\n if (isString(to)) {\n return to || toFallback;\n } // Fallback to `to.path' + `to.query` + `to.hash` prop (if `to` is an object)\n\n\n if (isPlainObject(to) && (to.path || to.query || to.hash)) {\n var path = toString(to.path);\n var query = stringifyQueryObj(to.query);\n var hash = toString(to.hash);\n hash = !hash || hash.charAt(0) === '#' ? hash : \"#\".concat(hash);\n return \"\".concat(path).concat(query).concat(hash) || toFallback;\n } // If nothing is provided return the fallback\n\n\n return fallback;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/router.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_ICON_BASE } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { identity } from '../../utils/identity';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { mathMax } from '../../utils/math';\nimport { toFloat } from '../../utils/number';\nimport { makeProp } from '../../utils/props'; // --- Constants ---\n// Base attributes needed on all icons\n\nvar BASE_ATTRS = {\n viewBox: '0 0 16 16',\n width: '1em',\n height: '1em',\n focusable: 'false',\n role: 'img',\n 'aria-label': 'icon'\n}; // Attributes that are nulled out when stacked\n\nvar STACKED_ATTRS = {\n width: null,\n height: null,\n focusable: null,\n role: null,\n 'aria-label': null\n}; // --- Props ---\n\nexport var props = {\n animation: makeProp(PROP_TYPE_STRING),\n content: makeProp(PROP_TYPE_STRING),\n flipH: makeProp(PROP_TYPE_BOOLEAN, false),\n flipV: makeProp(PROP_TYPE_BOOLEAN, false),\n fontScale: makeProp(PROP_TYPE_NUMBER_STRING, 1),\n rotate: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n scale: makeProp(PROP_TYPE_NUMBER_STRING, 1),\n shiftH: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n shiftV: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n stacked: makeProp(PROP_TYPE_BOOLEAN, false),\n title: makeProp(PROP_TYPE_STRING),\n variant: makeProp(PROP_TYPE_STRING)\n}; // --- Main component ---\n// Shared private base component to reduce bundle/runtime size\n// @vue/component\n\nexport var BVIconBase = /*#__PURE__*/Vue.extend({\n name: NAME_ICON_BASE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var data = _ref.data,\n props = _ref.props,\n children = _ref.children;\n var animation = props.animation,\n content = props.content,\n flipH = props.flipH,\n flipV = props.flipV,\n stacked = props.stacked,\n title = props.title,\n variant = props.variant;\n var fontScale = mathMax(toFloat(props.fontScale, 1), 0) || 1;\n var scale = mathMax(toFloat(props.scale, 1), 0) || 1;\n var rotate = toFloat(props.rotate, 0);\n var shiftH = toFloat(props.shiftH, 0);\n var shiftV = toFloat(props.shiftV, 0); // Compute the transforms\n // Note that order is important as SVG transforms are applied in order from\n // left to right and we want flipping/scale to occur before rotation\n // Note shifting is applied separately\n // Assumes that the viewbox is `0 0 16 16` (`8 8` is the center)\n\n var hasScale = flipH || flipV || scale !== 1;\n var hasTransforms = hasScale || rotate;\n var hasShift = shiftH || shiftV;\n var hasContent = !isUndefinedOrNull(content);\n var transforms = [hasTransforms ? 'translate(8 8)' : null, hasScale ? \"scale(\".concat((flipH ? -1 : 1) * scale, \" \").concat((flipV ? -1 : 1) * scale, \")\") : null, rotate ? \"rotate(\".concat(rotate, \")\") : null, hasTransforms ? 'translate(-8 -8)' : null].filter(identity); // We wrap the content in a `<g>` for handling the transforms (except shift)\n\n var $inner = h('g', {\n attrs: {\n transform: transforms.join(' ') || null\n },\n domProps: hasContent ? {\n innerHTML: content || ''\n } : {}\n }, children); // If needed, we wrap in an additional `<g>` in order to handle the shifting\n\n if (hasShift) {\n $inner = h('g', {\n attrs: {\n transform: \"translate(\".concat(16 * shiftH / 16, \" \").concat(-16 * shiftV / 16, \")\")\n }\n }, [$inner]);\n } // Wrap in an additional `<g>` for proper animation handling if stacked\n\n\n if (stacked) {\n $inner = h('g', [$inner]);\n }\n\n var $title = title ? h('title', title) : null;\n var $content = [$title, $inner].filter(identity);\n return h('svg', mergeData({\n staticClass: 'b-icon bi',\n class: (_class = {}, _defineProperty(_class, \"text-\".concat(variant), variant), _defineProperty(_class, \"b-icon-animation-\".concat(animation), animation), _class),\n attrs: BASE_ATTRS,\n style: stacked ? {} : {\n fontSize: fontScale === 1 ? null : \"\".concat(fontScale * 100, \"%\")\n }\n }, // Merge in user supplied data\n data, // If icon is stacked, null-out some attrs\n stacked ? {\n attrs: STACKED_ATTRS\n } : {}, // These cannot be overridden by users\n {\n attrs: {\n xmlns: stacked ? null : 'http://www.w3.org/2000/svg',\n fill: 'currentColor'\n }\n }), $content);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/icons/helpers/icon-base.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { omit } from '../../utils/object';\nimport { kebabCase, pascalCase, trim } from '../../utils/string';\nimport { BVIconBase, props as BVIconBaseProps } from './icon-base';\n/**\n * Icon component generator function\n *\n * @param {string} icon name (minus the leading `BIcon`)\n * @param {string} raw `innerHTML` for SVG\n * @return {VueComponent}\n */\n\nexport var makeIcon = function makeIcon(name, content) {\n // For performance reason we pre-compute some values, so that\n // they are not computed on each render of the icon component\n var kebabName = kebabCase(name);\n var iconName = \"BIcon\".concat(pascalCase(name));\n var iconNameClass = \"bi-\".concat(kebabName);\n var iconTitle = kebabName.replace(/-/g, ' ');\n var svgContent = trim(content || '');\n return /*#__PURE__*/Vue.extend({\n name: iconName,\n functional: true,\n props: omit(BVIconBaseProps, ['content']),\n render: function render(h, _ref) {\n var data = _ref.data,\n props = _ref.props;\n return h(BVIconBase, mergeData( // Defaults\n {\n props: {\n title: iconTitle\n },\n attrs: {\n 'aria-label': iconTitle\n }\n }, // User data\n data, // Required data\n {\n staticClass: iconNameClass,\n props: _objectSpread(_objectSpread({}, props), {}, {\n content: svgContent\n })\n }));\n }\n });\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/icons/helpers/make-icon.js\n// module id = null\n// module chunks = ","// --- BEGIN AUTO-GENERATED FILE ---\n//\n// @IconsVersion: 1.2.2\n// @Generated: 2021-01-01T00:29:10.157Z\n//\n// This file is generated on each build. Do not edit this file!\n/*!\n * BootstrapVue Icons, generated from Bootstrap Icons 1.2.2\n *\n * @link https://icons.getbootstrap.com/\n * @license MIT\n * https://github.com/twbs/icons/blob/master/LICENSE.md\n */import{makeIcon}from'./helpers/make-icon';// --- BootstrapVue custom icons ---\nexport var BIconBlank=/*#__PURE__*/makeIcon('Blank','');// --- Bootstrap Icons ---\n// eslint-disable-next-line\nexport var BIconAlarm=/*#__PURE__*/makeIcon('Alarm','<path d=\"M8.5 5.5a.5.5 0 0 0-1 0v3.362l-1.429 2.38a.5.5 0 1 0 .858.515l1.5-2.5A.5.5 0 0 0 8.5 9V5.5z\"/><path d=\"M6.5 0a.5.5 0 0 0 0 1H7v1.07a7.001 7.001 0 0 0-3.273 12.474l-.602.602a.5.5 0 0 0 .707.708l.746-.746A6.97 6.97 0 0 0 8 16a6.97 6.97 0 0 0 3.422-.892l.746.746a.5.5 0 0 0 .707-.708l-.601-.602A7.001 7.001 0 0 0 9 2.07V1h.5a.5.5 0 0 0 0-1h-3zm1.038 3.018a6.093 6.093 0 0 1 .924 0 6 6 0 1 1-.924 0zM0 3.5c0 .753.333 1.429.86 1.887A8.035 8.035 0 0 1 4.387 1.86 2.5 2.5 0 0 0 0 3.5zM13.5 1c-.753 0-1.429.333-1.887.86a8.035 8.035 0 0 1 3.527 3.527A2.5 2.5 0 0 0 13.5 1z\"/>');// eslint-disable-next-line\nexport var BIconAlarmFill=/*#__PURE__*/makeIcon('AlarmFill','<path d=\"M6 .5a.5.5 0 0 1 .5-.5h3a.5.5 0 0 1 0 1H9v1.07a7.001 7.001 0 0 1 3.274 12.474l.601.602a.5.5 0 0 1-.707.708l-.746-.746A6.97 6.97 0 0 1 8 16a6.97 6.97 0 0 1-3.422-.892l-.746.746a.5.5 0 0 1-.707-.708l.602-.602A7.001 7.001 0 0 1 7 2.07V1h-.5A.5.5 0 0 1 6 .5zm2.5 5a.5.5 0 0 0-1 0v3.362l-1.429 2.38a.5.5 0 1 0 .858.515l1.5-2.5A.5.5 0 0 0 8.5 9V5.5zM.86 5.387A2.5 2.5 0 1 1 4.387 1.86 8.035 8.035 0 0 0 .86 5.387zM11.613 1.86a2.5 2.5 0 1 1 3.527 3.527 8.035 8.035 0 0 0-3.527-3.527z\"/>');// eslint-disable-next-line\nexport var BIconAlignBottom=/*#__PURE__*/makeIcon('AlignBottom','<rect width=\"4\" height=\"12\" x=\"6\" y=\"1\" rx=\"1\"/><path d=\"M1.5 14a.5.5 0 0 0 0 1v-1zm13 1a.5.5 0 0 0 0-1v1zm-13 0h13v-1h-13v1z\"/>');// eslint-disable-next-line\nexport var BIconAlignCenter=/*#__PURE__*/makeIcon('AlignCenter','<path d=\"M8 1a.5.5 0 0 1 .5.5V6h-1V1.5A.5.5 0 0 1 8 1zm0 14a.5.5 0 0 1-.5-.5V10h1v4.5a.5.5 0 0 1-.5.5zM2 7a1 1 0 0 1 1-1h10a1 1 0 0 1 1 1v2a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V7z\"/>');// eslint-disable-next-line\nexport var BIconAlignEnd=/*#__PURE__*/makeIcon('AlignEnd','<path fill-rule=\"evenodd\" d=\"M14.5 1a.5.5 0 0 0-.5.5v13a.5.5 0 0 0 1 0v-13a.5.5 0 0 0-.5-.5z\"/><path d=\"M13 7a1 1 0 0 0-1-1H2a1 1 0 0 0-1 1v2a1 1 0 0 0 1 1h10a1 1 0 0 0 1-1V7z\"/>');// eslint-disable-next-line\nexport var BIconAlignMiddle=/*#__PURE__*/makeIcon('AlignMiddle','<path d=\"M6 13a1 1 0 0 0 1 1h2a1 1 0 0 0 1-1V3a1 1 0 0 0-1-1H7a1 1 0 0 0-1 1v10zM1 8a.5.5 0 0 0 .5.5H6v-1H1.5A.5.5 0 0 0 1 8zm14 0a.5.5 0 0 1-.5.5H10v-1h4.5a.5.5 0 0 1 .5.5z\"/>');// eslint-disable-next-line\nexport var BIconAlignStart=/*#__PURE__*/makeIcon('AlignStart','<path fill-rule=\"evenodd\" d=\"M1.5 1a.5.5 0 0 1 .5.5v13a.5.5 0 0 1-1 0v-13a.5.5 0 0 1 .5-.5z\"/><path d=\"M3 7a1 1 0 0 1 1-1h10a1 1 0 0 1 1 1v2a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V7z\"/>');// eslint-disable-next-line\nexport var BIconAlignTop=/*#__PURE__*/makeIcon('AlignTop','<rect width=\"4\" height=\"12\" rx=\"1\" transform=\"matrix(1 0 0 -1 6 15)\"/><path d=\"M1.5 2a.5.5 0 0 1 0-1v1zm13-1a.5.5 0 0 1 0 1V1zm-13 0h13v1h-13V1z\"/>');// eslint-disable-next-line\nexport var BIconAlt=/*#__PURE__*/makeIcon('Alt','<path d=\"M1 13.5a.5.5 0 0 0 .5.5h3.797a.5.5 0 0 0 .439-.26L11 3h3.5a.5.5 0 0 0 0-1h-3.797a.5.5 0 0 0-.439.26L5 13H1.5a.5.5 0 0 0-.5.5zm10 0a.5.5 0 0 0 .5.5h3a.5.5 0 0 0 0-1h-3a.5.5 0 0 0-.5.5z\"/>');// eslint-disable-next-line\nexport var BIconApp=/*#__PURE__*/makeIcon('App','<path d=\"M11 2a3 3 0 0 1 3 3v6a3 3 0 0 1-3 3H5a3 3 0 0 1-3-3V5a3 3 0 0 1 3-3h6zM5 1a4 4 0 0 0-4 4v6a4 4 0 0 0 4 4h6a4 4 0 0 0 4-4V5a4 4 0 0 0-4-4H5z\"/>');// eslint-disable-next-line\nexport var BIconAppIndicator=/*#__PURE__*/makeIcon('AppIndicator','<path d=\"M5.5 2A3.5 3.5 0 0 0 2 5.5v5A3.5 3.5 0 0 0 5.5 14h5a3.5 3.5 0 0 0 3.5-3.5V8a.5.5 0 0 1 1 0v2.5a4.5 4.5 0 0 1-4.5 4.5h-5A4.5 4.5 0 0 1 1 10.5v-5A4.5 4.5 0 0 1 5.5 1H8a.5.5 0 0 1 0 1H5.5z\"/><path d=\"M16 3a3 3 0 1 1-6 0 3 3 0 0 1 6 0z\"/>');// eslint-disable-next-line\nexport var BIconArchive=/*#__PURE__*/makeIcon('Archive','<path d=\"M0 2a1 1 0 0 1 1-1h14a1 1 0 0 1 1 1v2a1 1 0 0 1-1 1v7.5a2.5 2.5 0 0 1-2.5 2.5h-9A2.5 2.5 0 0 1 1 12.5V5a1 1 0 0 1-1-1V2zm2 3v7.5A1.5 1.5 0 0 0 3.5 14h9a1.5 1.5 0 0 0 1.5-1.5V5H2zm13-3H1v2h14V2zM5 7.5a.5.5 0 0 1 .5-.5h5a.5.5 0 0 1 0 1h-5a.5.5 0 0 1-.5-.5z\"/>');// eslint-disable-next-line\nexport var BIconArchiveFill=/*#__PURE__*/makeIcon('ArchiveFill','<path d=\"M12.643 15C13.979 15 15 13.845 15 12.5V5H1v7.5C1 13.845 2.021 15 3.357 15h9.286zM5.5 7h5a.5.5 0 0 1 0 1h-5a.5.5 0 0 1 0-1zM.8 1a.8.8 0 0 0-.8.8V3a.8.8 0 0 0 .8.8h14.4A.8.8 0 0 0 16 3V1.8a.8.8 0 0 0-.8-.8H.8z\"/>');// eslint-disable-next-line\nexport var BIconArrow90degDown=/*#__PURE__*/makeIcon('Arrow90degDown','<path fill-rule=\"evenodd\" d=\"M4.854 14.854a.5.5 0 0 1-.708 0l-4-4a.5.5 0 0 1 .708-.708L4 13.293V3.5A2.5 2.5 0 0 1 6.5 1h8a.5.5 0 0 1 0 1h-8A1.5 1.5 0 0 0 5 3.5v9.793l3.146-3.147a.5.5 0 0 1 .708.708l-4 4z\"/>');// eslint-disable-next-line\nexport var BIconArrow90degLeft=/*#__PURE__*/makeIcon('Arrow90degLeft','<path fill-rule=\"evenodd\" d=\"M1.146 4.854a.5.5 0 0 1 0-.708l4-4a.5.5 0 1 1 .708.708L2.707 4H12.5A2.5 2.5 0 0 1 15 6.5v8a.5.5 0 0 1-1 0v-8A1.5 1.5 0 0 0 12.5 5H2.707l3.147 3.146a.5.5 0 1 1-.708.708l-4-4z\"/>');// eslint-disable-next-line\nexport var BIconArrow90degRight=/*#__PURE__*/makeIcon('Arrow90degRight','<path fill-rule=\"evenodd\" d=\"M14.854 4.854a.5.5 0 0 0 0-.708l-4-4a.5.5 0 0 0-.708.708L13.293 4H3.5A2.5 2.5 0 0 0 1 6.5v8a.5.5 0 0 0 1 0v-8A1.5 1.5 0 0 1 3.5 5h9.793l-3.147 3.146a.5.5 0 0 0 .708.708l4-4z\"/>');// eslint-disable-next-line\nexport var BIconArrow90degUp=/*#__PURE__*/makeIcon('Arrow90degUp','<path fill-rule=\"evenodd\" d=\"M4.854 1.146a.5.5 0 0 0-.708 0l-4 4a.5.5 0 1 0 .708.708L4 2.707V12.5A2.5 2.5 0 0 0 6.5 15h8a.5.5 0 0 0 0-1h-8A1.5 1.5 0 0 1 5 12.5V2.707l3.146 3.147a.5.5 0 1 0 .708-.708l-4-4z\"/>');// eslint-disable-next-line\nexport var BIconArrowBarDown=/*#__PURE__*/makeIcon('ArrowBarDown','<path fill-rule=\"evenodd\" d=\"M1 3.5a.5.5 0 0 1 .5-.5h13a.5.5 0 0 1 0 1h-13a.5.5 0 0 1-.5-.5zM8 6a.5.5 0 0 1 .5.5v5.793l2.146-2.147a.5.5 0 0 1 .708.708l-3 3a.5.5 0 0 1-.708 0l-3-3a.5.5 0 0 1 .708-.708L7.5 12.293V6.5A.5.5 0 0 1 8 6z\"/>');// eslint-disable-next-line\nexport var BIconArrowBarLeft=/*#__PURE__*/makeIcon('ArrowBarLeft','<path fill-rule=\"evenodd\" d=\"M12.5 15a.5.5 0 0 1-.5-.5v-13a.5.5 0 0 1 1 0v13a.5.5 0 0 1-.5.5zM10 8a.5.5 0 0 1-.5.5H3.707l2.147 2.146a.5.5 0 0 1-.708.708l-3-3a.5.5 0 0 1 0-.708l3-3a.5.5 0 1 1 .708.708L3.707 7.5H9.5a.5.5 0 0 1 .5.5z\"/>');// eslint-disable-next-line\nexport var BIconArrowBarRight=/*#__PURE__*/makeIcon('ArrowBarRight','<path fill-rule=\"evenodd\" d=\"M6 8a.5.5 0 0 0 .5.5h5.793l-2.147 2.146a.5.5 0 0 0 .708.708l3-3a.5.5 0 0 0 0-.708l-3-3a.5.5 0 0 0-.708.708L12.293 7.5H6.5A.5.5 0 0 0 6 8zm-2.5 7a.5.5 0 0 1-.5-.5v-13a.5.5 0 0 1 1 0v13a.5.5 0 0 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eslint-disable-next-line\nexport var BIconArrowDown=/*#__PURE__*/makeIcon('ArrowDown','<path fill-rule=\"evenodd\" d=\"M8 1a.5.5 0 0 1 .5.5v11.793l3.146-3.147a.5.5 0 0 1 .708.708l-4 4a.5.5 0 0 1-.708 0l-4-4a.5.5 0 0 1 .708-.708L7.5 13.293V1.5A.5.5 0 0 1 8 1z\"/>');// eslint-disable-next-line\nexport var BIconArrowDownCircle=/*#__PURE__*/makeIcon('ArrowDownCircle','<path fill-rule=\"evenodd\" d=\"M1 8a7 7 0 1 0 14 0A7 7 0 0 0 1 8zm15 0A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM8.5 4.5a.5.5 0 0 0-1 0v5.793L5.354 8.146a.5.5 0 1 0-.708.708l3 3a.5.5 0 0 0 .708 0l3-3a.5.5 0 0 0-.708-.708L8.5 10.293V4.5z\"/>');// eslint-disable-next-line\nexport var BIconArrowDownCircleFill=/*#__PURE__*/makeIcon('ArrowDownCircleFill','<path d=\"M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM8.5 4.5a.5.5 0 0 0-1 0v5.793L5.354 8.146a.5.5 0 1 0-.708.708l3 3a.5.5 0 0 0 .708 0l3-3a.5.5 0 0 0-.708-.708L8.5 10.293V4.5z\"/>');// eslint-disable-next-line\nexport var BIconArrowDownLeft=/*#__PURE__*/makeIcon('ArrowDownLeft','<path 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BIconBadgeTmFill=/*#__PURE__*/makeIcon('BadgeTmFill','<path d=\"M2 2a2 2 0 0 0-2 2v8a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V4a2 2 0 0 0-2-2H2zm3.295 3.995V11H4.104V5.995h-1.7V5H7v.994H5.295zM8.692 7.01V11H7.633V5.001h1.209l1.71 3.894h.039l1.71-3.894H13.5V11h-1.072V7.01h-.057l-1.42 3.239h-.773L8.75 7.008h-.058z\"/>');// eslint-disable-next-line\nexport var BIconBadgeVo=/*#__PURE__*/makeIcon('BadgeVo','<path d=\"M4.508 11h1.429l1.99-5.999H6.61L5.277 9.708H5.22L3.875 5.001H2.5L4.508 11zM13.5 8.39v-.77c0-1.696-.962-2.733-2.566-2.733-1.604 0-2.571 1.029-2.571 2.734v.769c0 1.691.967 2.724 2.57 2.724 1.605 0 2.567-1.033 2.567-2.724zm-1.204-.778v.782c0 1.156-.571 1.732-1.362 1.732-.796 0-1.363-.576-1.363-1.732v-.782c0-1.156.567-1.736 1.363-1.736.79 0 1.362.58 1.362 1.736z\"/><path d=\"M14 3a1 1 0 0 1 1 1v8a1 1 0 0 1-1 1H2a1 1 0 0 1-1-1V4a1 1 0 0 1 1-1h12zM2 2a2 2 0 0 0-2 2v8a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V4a2 2 0 0 0-2-2H2z\"/>');// eslint-disable-next-line\nexport var BIconBadgeVoFill=/*#__PURE__*/makeIcon('BadgeVoFill','<path d=\"M12.296 8.394v-.782c0-1.156-.571-1.736-1.362-1.736-.796 0-1.363.58-1.363 1.736v.782c0 1.156.567 1.732 1.363 1.732.79 0 1.362-.576 1.362-1.732z\"/><path d=\"M2 2a2 2 0 0 0-2 2v8a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V4a2 2 0 0 0-2-2H2zm11.5 5.62v.77c0 1.691-.962 2.724-2.566 2.724-1.604 0-2.571-1.033-2.571-2.724v-.77c0-1.704.967-2.733 2.57-2.733 1.605 0 2.567 1.037 2.567 2.734zM5.937 11H4.508L2.5 5.001h1.375L5.22 9.708h.057L6.61 5.001h1.318L5.937 11z\"/>');// eslint-disable-next-line\nexport var BIconBag=/*#__PURE__*/makeIcon('Bag','<path d=\"M8 1a2.5 2.5 0 0 1 2.5 2.5V4h-5v-.5A2.5 2.5 0 0 1 8 1zm3.5 3v-.5a3.5 3.5 0 1 0-7 0V4H1v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-3.5zM2 5h12v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V5z\"/>');// eslint-disable-next-line\nexport var BIconBagCheck=/*#__PURE__*/makeIcon('BagCheck','<path fill-rule=\"evenodd\" d=\"M10.854 8.146a.5.5 0 0 1 0 .708l-3 3a.5.5 0 0 1-.708 0l-1.5-1.5a.5.5 0 0 1 .708-.708L7.5 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BIconBagDashFill=/*#__PURE__*/makeIcon('BagDashFill','<path fill-rule=\"evenodd\" d=\"M10.5 3.5a2.5 2.5 0 0 0-5 0V4h5v-.5zm1 0V4H15v10a2 2 0 0 1-2 2H3a2 2 0 0 1-2-2V4h3.5v-.5a3.5 3.5 0 1 1 7 0zM6 9.5a.5.5 0 0 0 0 1h4a.5.5 0 0 0 0-1H6z\"/>');// eslint-disable-next-line\nexport var BIconBagFill=/*#__PURE__*/makeIcon('BagFill','<path d=\"M8 1a2.5 2.5 0 0 1 2.5 2.5V4h-5v-.5A2.5 2.5 0 0 1 8 1zm3.5 3v-.5a3.5 3.5 0 1 0-7 0V4H1v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-3.5z\"/>');// eslint-disable-next-line\nexport var BIconBagPlus=/*#__PURE__*/makeIcon('BagPlus','<path fill-rule=\"evenodd\" d=\"M8 7.5a.5.5 0 0 1 .5.5v1.5H10a.5.5 0 0 1 0 1H8.5V12a.5.5 0 0 1-1 0v-1.5H6a.5.5 0 0 1 0-1h1.5V8a.5.5 0 0 1 .5-.5z\"/><path d=\"M8 1a2.5 2.5 0 0 1 2.5 2.5V4h-5v-.5A2.5 2.5 0 0 1 8 1zm3.5 3v-.5a3.5 3.5 0 1 0-7 0V4H1v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-3.5zM2 5h12v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V5z\"/>');// eslint-disable-next-line\nexport var BIconBagPlusFill=/*#__PURE__*/makeIcon('BagPlusFill','<path fill-rule=\"evenodd\" d=\"M10.5 3.5a2.5 2.5 0 0 0-5 0V4h5v-.5zm1 0V4H15v10a2 2 0 0 1-2 2H3a2 2 0 0 1-2-2V4h3.5v-.5a3.5 3.5 0 1 1 7 0zM8.5 8a.5.5 0 0 0-1 0v1.5H6a.5.5 0 0 0 0 1h1.5V12a.5.5 0 0 0 1 0v-1.5H10a.5.5 0 0 0 0-1H8.5V8z\"/>');// eslint-disable-next-line\nexport var BIconBagX=/*#__PURE__*/makeIcon('BagX','<path fill-rule=\"evenodd\" d=\"M6.146 8.146a.5.5 0 0 1 .708 0L8 9.293l1.146-1.147a.5.5 0 1 1 .708.708L8.707 10l1.147 1.146a.5.5 0 0 1-.708.708L8 10.707l-1.146 1.147a.5.5 0 0 1-.708-.708L7.293 10 6.146 8.854a.5.5 0 0 1 0-.708z\"/><path d=\"M8 1a2.5 2.5 0 0 1 2.5 2.5V4h-5v-.5A2.5 2.5 0 0 1 8 1zm3.5 3v-.5a3.5 3.5 0 1 0-7 0V4H1v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V4h-3.5zM2 5h12v9a1 1 0 0 1-1 1H3a1 1 0 0 1-1-1V5z\"/>');// eslint-disable-next-line\nexport var BIconBagXFill=/*#__PURE__*/makeIcon('BagXFill','<path fill-rule=\"evenodd\" d=\"M10.5 3.5a2.5 2.5 0 0 0-5 0V4h5v-.5zm1 0V4H15v10a2 2 0 0 1-2 2H3a2 2 0 0 1-2-2V4h3.5v-.5a3.5 3.5 0 1 1 7 0zM6.854 8.146a.5.5 0 1 0-.708.708L7.293 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BIconBookHalf=/*#__PURE__*/makeIcon('BookHalf','<path d=\"M8.5 2.687c.654-.689 1.782-.886 3.112-.752 1.234.124 2.503.523 3.388.893v9.923c-.918-.35-2.107-.692-3.287-.81-1.094-.111-2.278-.039-3.213.492V2.687zM8 1.783C7.015.936 5.587.81 4.287.94c-1.514.153-3.042.672-3.994 1.105A.5.5 0 0 0 0 2.5v11a.5.5 0 0 0 .707.455c.882-.4 2.303-.881 3.68-1.02 1.409-.142 2.59.087 3.223.877a.5.5 0 0 0 .78 0c.633-.79 1.814-1.019 3.222-.877 1.378.139 2.8.62 3.681 1.02A.5.5 0 0 0 16 13.5v-11a.5.5 0 0 0-.293-.455c-.952-.433-2.48-.952-3.994-1.105C10.413.809 8.985.936 8 1.783z\"/>');// eslint-disable-next-line\nexport var BIconBookmark=/*#__PURE__*/makeIcon('Bookmark','<path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v13.5a.5.5 0 0 1-.777.416L8 13.101l-5.223 2.815A.5.5 0 0 1 2 15.5V2zm2-1a1 1 0 0 0-1 1v12.566l4.723-2.482a.5.5 0 0 1 .554 0L13 14.566V2a1 1 0 0 0-1-1H4z\"/>');// eslint-disable-next-line\nexport var BIconBookmarkCheck=/*#__PURE__*/makeIcon('BookmarkCheck','<path fill-rule=\"evenodd\" d=\"M10.854 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eslint-disable-next-line\nexport var BIconBookmarkHeartFill=/*#__PURE__*/makeIcon('BookmarkHeartFill','<path d=\"M2 15.5a.5.5 0 0 0 .74.439L8 13.069l5.26 2.87A.5.5 0 0 0 14 15.5V2a2 2 0 0 0-2-2H4a2 2 0 0 0-2 2v13.5zM8 4.41c1.387-1.425 4.854 1.07 0 4.277C3.146 5.48 6.613 2.986 8 4.412z\"/>');// eslint-disable-next-line\nexport var BIconBookmarkPlus=/*#__PURE__*/makeIcon('BookmarkPlus','<path fill-rule=\"evenodd\" d=\"M8 4a.5.5 0 0 1 .5.5V6H10a.5.5 0 0 1 0 1H8.5v1.5a.5.5 0 0 1-1 0V7H6a.5.5 0 0 1 0-1h1.5V4.5A.5.5 0 0 1 8 4z\"/><path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v13.5a.5.5 0 0 1-.777.416L8 13.101l-5.223 2.815A.5.5 0 0 1 2 15.5V2zm2-1a1 1 0 0 0-1 1v12.566l4.723-2.482a.5.5 0 0 1 .554 0L13 14.566V2a1 1 0 0 0-1-1H4z\"/>');// eslint-disable-next-line\nexport var BIconBookmarkPlusFill=/*#__PURE__*/makeIcon('BookmarkPlusFill','<path fill-rule=\"evenodd\" d=\"M2 15.5V2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v13.5a.5.5 0 0 1-.74.439L8 13.069l-5.26 2.87A.5.5 0 0 1 2 15.5zm6.5-11a.5.5 0 0 0-1 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1v11a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V3a1 1 0 0 0-1-1H2z\"/><path d=\"M2.5 4a.5.5 0 0 1 .5-.5h10a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5H3a.5.5 0 0 1-.5-.5V4z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2MonthFill=/*#__PURE__*/makeIcon('Calendar2MonthFill','<path d=\"M4.104 7.805L4.9 10.18H3.284l.8-2.375h.02zm9.074 2.297c0-.832-.414-1.36-1.062-1.36-.692 0-1.098.492-1.098 1.36v.253c0 .852.406 1.364 1.098 1.364.671 0 1.062-.516 1.062-1.364v-.253z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zm9.954 3H2.545c-.3 0-.545.224-.545.5v1c0 .276.244.5.545.5h10.91c.3 0 .545-.224.545-.5v-1c0-.276-.244-.5-.546-.5zM2.561 12.332L3.1 10.73h1.984l.54 1.602h.718L4.444 7h-.696L1.85 12.332h.71zM9.85 8.227h-.676v2.543c0 .652-.414 1.023-1.004 1.023-.539 0-.98-.246-.98-1.012V8.227h-.676v2.746c0 .941.606 1.425 1.453 1.425.656 0 1.043-.28 1.188-.605h.027v.539h.668V8.227zm1.273 4.41h-.687c.094.683.625 1.199 1.668 1.199.93 0 1.746-.527 1.746-1.578V8.227h-.649v.578h-.019c-.191-.348-.637-.64-1.195-.64-.965 0-1.64.679-1.64 1.886v.34c0 1.23.683 1.902 1.64 1.902.558 0 1.008-.293 1.172-.648h.02v.605c0 .645-.423 1.023-1.071 1.023-.563 0-.91-.304-.985-.636z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2Plus=/*#__PURE__*/makeIcon('Calendar2Plus','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM2 2a1 1 0 0 0-1 1v11a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V3a1 1 0 0 0-1-1H2z\"/><path d=\"M2.5 4a.5.5 0 0 1 .5-.5h10a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5H3a.5.5 0 0 1-.5-.5V4zM8 8a.5.5 0 0 1 .5.5V10H10a.5.5 0 0 1 0 1H8.5v1.5a.5.5 0 0 1-1 0V11H6a.5.5 0 0 1 0-1h1.5V8.5A.5.5 0 0 1 8 8z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2PlusFill=/*#__PURE__*/makeIcon('Calendar2PlusFill','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM2 3.5v1c0 .276.244.5.545.5h10.91c.3 0 .545-.224.545-.5v-1c0-.276-.244-.5-.546-.5H2.545c-.3 0-.545.224-.545.5zm6.5 5a.5.5 0 0 0-1 0V10H6a.5.5 0 0 0 0 1h1.5v1.5a.5.5 0 0 0 1 0V11H10a.5.5 0 0 0 0-1H8.5V8.5z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2Range=/*#__PURE__*/makeIcon('Calendar2Range','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM2 2a1 1 0 0 0-1 1v11a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V3a1 1 0 0 0-1-1H2z\"/><path d=\"M2.5 4a.5.5 0 0 1 .5-.5h10a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5H3a.5.5 0 0 1-.5-.5V4zM9 8a1 1 0 0 1 1-1h5v2h-5a1 1 0 0 1-1-1zm-8 2h4a1 1 0 1 1 0 2H1v-2z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2RangeFill=/*#__PURE__*/makeIcon('Calendar2RangeFill','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zm9.954 3H2.545c-.3 0-.545.224-.545.5v1c0 .276.244.5.545.5h10.91c.3 0 .545-.224.545-.5v-1c0-.276-.244-.5-.546-.5zM10 7a1 1 0 0 0 0 2h5V7h-5zm-4 4a1 1 0 0 0-1-1H1v2h4a1 1 0 0 0 1-1z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2Week=/*#__PURE__*/makeIcon('Calendar2Week','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM2 2a1 1 0 0 0-1 1v11a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V3a1 1 0 0 0-1-1H2z\"/><path d=\"M2.5 4a.5.5 0 0 1 .5-.5h10a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5H3a.5.5 0 0 1-.5-.5V4zM11 7.5a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm-3 0a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm-5 3a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm3 0a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2WeekFill=/*#__PURE__*/makeIcon('Calendar2WeekFill','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zm9.954 3H2.545c-.3 0-.545.224-.545.5v1c0 .276.244.5.545.5h10.91c.3 0 .545-.224.545-.5v-1c0-.276-.244-.5-.546-.5zM8.5 7a.5.5 0 0 0-.5.5v1a.5.5 0 0 0 .5.5h1a.5.5 0 0 0 .5-.5v-1a.5.5 0 0 0-.5-.5h-1zm3 0a.5.5 0 0 0-.5.5v1a.5.5 0 0 0 .5.5h1a.5.5 0 0 0 .5-.5v-1a.5.5 0 0 0-.5-.5h-1zM3 10.5v1a.5.5 0 0 0 .5.5h1a.5.5 0 0 0 .5-.5v-1a.5.5 0 0 0-.5-.5h-1a.5.5 0 0 0-.5.5zm3.5-.5a.5.5 0 0 0-.5.5v1a.5.5 0 0 0 .5.5h1a.5.5 0 0 0 .5-.5v-1a.5.5 0 0 0-.5-.5h-1z\"/>');// eslint-disable-next-line\nexport var BIconCalendar2X=/*#__PURE__*/makeIcon('Calendar2X','<path d=\"M6.146 8.146a.5.5 0 0 1 .708 0L8 9.293l1.146-1.147a.5.5 0 1 1 .708.708L8.707 10l1.147 1.146a.5.5 0 0 1-.708.708L8 10.707l-1.146 1.147a.5.5 0 0 1-.708-.708L7.293 10 6.146 8.854a.5.5 0 0 1 0-.708z\"/><path d=\"M3.5 0a.5.5 0 0 1 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0-2-2zM1 3.857C1 3.384 1.448 3 2 3h12c.552 0 1 .384 1 .857v10.286c0 .473-.448.857-1 .857H2c-.552 0-1-.384-1-.857V3.857z\"/><path d=\"M6.5 7a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm-9 3a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm-9 3a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm3 0a1 1 0 1 0 0-2 1 1 0 0 0 0 2z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3Event=/*#__PURE__*/makeIcon('Calendar3Event','<path d=\"M14 0H2a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM1 3.857C1 3.384 1.448 3 2 3h12c.552 0 1 .384 1 .857v10.286c0 .473-.448.857-1 .857H2c-.552 0-1-.384-1-.857V3.857z\"/><path d=\"M12 7a1 1 0 1 0 0-2 1 1 0 0 0 0 2z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3EventFill=/*#__PURE__*/makeIcon('Calendar3EventFill','<path fill-rule=\"evenodd\" d=\"M2 0a2 2 0 0 0-2 2h16a2 2 0 0 0-2-2H2zM0 14V3h16v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm12-8a1 1 0 1 0 2 0 1 1 0 0 0-2 0z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3Fill=/*#__PURE__*/makeIcon('Calendar3Fill','<path d=\"M0 2a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2H0zm0 1v11a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V3H0z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3Range=/*#__PURE__*/makeIcon('Calendar3Range','<path d=\"M14 0H2a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM1 3.857C1 3.384 1.448 3 2 3h12c.552 0 1 .384 1 .857v10.286c0 .473-.448.857-1 .857H2c-.552 0-1-.384-1-.857V3.857z\"/><path d=\"M7 10a1 1 0 0 0 0-2H1v2h6zm2-3h6V5H9a1 1 0 0 0 0 2z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3RangeFill=/*#__PURE__*/makeIcon('Calendar3RangeFill','<path fill-rule=\"evenodd\" d=\"M2 0a2 2 0 0 0-2 2h16a2 2 0 0 0-2-2H2zM0 8V3h16v2h-6a1 1 0 1 0 0 2h6v7a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2v-4h6a1 1 0 1 0 0-2H0z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3Week=/*#__PURE__*/makeIcon('Calendar3Week','<path d=\"M14 0H2a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM1 3.857C1 3.384 1.448 3 2 3h12c.552 0 1 .384 1 .857v10.286c0 .473-.448.857-1 .857H2c-.552 0-1-.384-1-.857V3.857z\"/><path d=\"M12 7a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm-5 3a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm2-3a1 1 0 1 0 0-2 1 1 0 0 0 0 2zm-5 3a1 1 0 1 0 0-2 1 1 0 0 0 0 2z\"/>');// eslint-disable-next-line\nexport var BIconCalendar3WeekFill=/*#__PURE__*/makeIcon('Calendar3WeekFill','<path fill-rule=\"evenodd\" d=\"M2 0a2 2 0 0 0-2 2h16a2 2 0 0 0-2-2H2zM0 14V3h16v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm12-8a1 1 0 1 0 2 0 1 1 0 0 0-2 0zM5 9a1 1 0 1 0 2 0 1 1 0 0 0-2 0zm5-2a1 1 0 1 1 0-2 1 1 0 0 1 0 2zM2 9a1 1 0 1 0 2 0 1 1 0 0 0-2 0z\"/>');// eslint-disable-next-line\nexport var BIconCalendar4=/*#__PURE__*/makeIcon('Calendar4','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 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eslint-disable-next-line\nexport var BIconCalendar4Week=/*#__PURE__*/makeIcon('Calendar4Week','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM2 2a1 1 0 0 0-1 1v1h14V3a1 1 0 0 0-1-1H2zm13 3H1v9a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V5z\"/><path d=\"M11 7.5a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm-3 0a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm-2 3a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm-3 0a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1z\"/>');// eslint-disable-next-line\nexport var BIconCalendarCheck=/*#__PURE__*/makeIcon('CalendarCheck','<path d=\"M10.854 7.146a.5.5 0 0 1 0 .708l-3 3a.5.5 0 0 1-.708 0l-1.5-1.5a.5.5 0 1 1 .708-.708L7.5 9.793l2.646-2.647a.5.5 0 0 1 .708 0z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 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eslint-disable-next-line\nexport var BIconCalendarDay=/*#__PURE__*/makeIcon('CalendarDay','<path d=\"M4.684 11.523v-2.3h2.261v-.61H4.684V6.801h2.464v-.61H4v5.332h.684zm3.296 0h.676V8.98c0-.554.227-1.007.953-1.007.125 0 .258.004.329.015v-.613a1.806 1.806 0 0 0-.254-.02c-.582 0-.891.32-1.012.567h-.02v-.504H7.98v4.105zm2.805-5.093c0 .238.192.425.43.425a.428.428 0 1 0 0-.855.426.426 0 0 0-.43.43zm.094 5.093h.672V7.418h-.672v4.105z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM1 4v10a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V4H1z\"/>');// eslint-disable-next-line\nexport var BIconCalendarDayFill=/*#__PURE__*/makeIcon('CalendarDayFill','<path d=\"M4 .5a.5.5 0 0 0-1 0V1H2a2 2 0 0 0-2 2v1h16V3a2 2 0 0 0-2-2h-1V.5a.5.5 0 0 0-1 0V1H4V.5zM16 14a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V5h16v9zm-4.785-6.145a.428.428 0 1 0 0-.855.426.426 0 0 0-.43.43c0 .238.192.425.43.425zm.336.563h-.672v4.105h.672V8.418zm-6.867 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BIconCalendarFill=/*#__PURE__*/makeIcon('CalendarFill','<path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V5h16V4H0V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5z\"/>');// eslint-disable-next-line\nexport var BIconCalendarMinus=/*#__PURE__*/makeIcon('CalendarMinus','<path d=\"M5.5 9.5A.5.5 0 0 1 6 9h4a.5.5 0 0 1 0 1H6a.5.5 0 0 1-.5-.5z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM1 4v10a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V4H1z\"/>');// eslint-disable-next-line\nexport var BIconCalendarMinusFill=/*#__PURE__*/makeIcon('CalendarMinusFill','<path d=\"M4 .5a.5.5 0 0 0-1 0V1H2a2 2 0 0 0-2 2v1h16V3a2 2 0 0 0-2-2h-1V.5a.5.5 0 0 0-1 0V1H4V.5zM16 14V5H0v9a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2zM6 10h4a.5.5 0 0 1 0 1H6a.5.5 0 0 1 0-1z\"/>');// eslint-disable-next-line\nexport var BIconCalendarMonth=/*#__PURE__*/makeIcon('CalendarMonth','<path d=\"M2.56 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BIconCalendarMonthFill=/*#__PURE__*/makeIcon('CalendarMonthFill','<path d=\"M4 .5a.5.5 0 0 0-1 0V1H2a2 2 0 0 0-2 2v1h16V3a2 2 0 0 0-2-2h-1V.5a.5.5 0 0 0-1 0V1H4V.5zm.104 7.305L4.9 10.18H3.284l.8-2.375h.02zm9.074 2.297c0-.832-.414-1.36-1.062-1.36-.692 0-1.098.492-1.098 1.36v.253c0 .852.406 1.364 1.098 1.364.671 0 1.062-.516 1.062-1.364v-.253z\"/><path d=\"M16 14V5H0v9a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2zM2.56 12.332h-.71L3.748 7h.696l1.898 5.332h-.719l-.539-1.602H3.1l-.54 1.602zm7.29-4.105v4.105h-.668v-.539h-.027c-.145.324-.532.605-1.188.605-.847 0-1.453-.484-1.453-1.425V8.227h.676v2.554c0 .766.441 1.012.98 1.012.59 0 1.004-.371 1.004-1.023V8.227h.676zm1.273 4.41c.075.332.422.636.985.636.648 0 1.07-.378 1.07-1.023v-.605h-.02c-.163.355-.613.648-1.171.648-.957 0-1.64-.672-1.64-1.902v-.34c0-1.207.675-1.887 1.64-1.887.558 0 1.004.293 1.195.64h.02v-.577h.648v4.03c0 1.052-.816 1.579-1.746 1.579-1.043 0-1.574-.516-1.668-1.2h.687z\"/>');// eslint-disable-next-line\nexport var BIconCalendarPlus=/*#__PURE__*/makeIcon('CalendarPlus','<path d=\"M8 7a.5.5 0 0 1 .5.5V9H10a.5.5 0 0 1 0 1H8.5v1.5a.5.5 0 0 1-1 0V10H6a.5.5 0 0 1 0-1h1.5V7.5A.5.5 0 0 1 8 7z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3a2 2 0 0 1 2-2h1V.5a.5.5 0 0 1 .5-.5zM1 4v10a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V4H1z\"/>');// eslint-disable-next-line\nexport var BIconCalendarPlusFill=/*#__PURE__*/makeIcon('CalendarPlusFill','<path d=\"M4 .5a.5.5 0 0 0-1 0V1H2a2 2 0 0 0-2 2v1h16V3a2 2 0 0 0-2-2h-1V.5a.5.5 0 0 0-1 0V1H4V.5zM16 14V5H0v9a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2zM8.5 8.5V10H10a.5.5 0 0 1 0 1H8.5v1.5a.5.5 0 0 1-1 0V11H6a.5.5 0 0 1 0-1h1.5V8.5a.5.5 0 0 1 1 0z\"/>');// eslint-disable-next-line\nexport var BIconCalendarRange=/*#__PURE__*/makeIcon('CalendarRange','<path d=\"M9 7a1 1 0 0 1 1-1h5v2h-5a1 1 0 0 1-1-1zM1 9h4a1 1 0 0 1 0 2H1V9z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 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0 0 0 1-1V4H1z\"/>');// eslint-disable-next-line\nexport var BIconCalendarWeekFill=/*#__PURE__*/makeIcon('CalendarWeekFill','<path d=\"M4 .5a.5.5 0 0 0-1 0V1H2a2 2 0 0 0-2 2v1h16V3a2 2 0 0 0-2-2h-1V.5a.5.5 0 0 0-1 0V1H4V.5zM16 14V5H0v9a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2zM9.5 7h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1a.5.5 0 0 1 .5-.5zm3 0h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1a.5.5 0 0 1 .5-.5zM2 10.5a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1zm3.5-.5h1a.5.5 0 0 1 .5.5v1a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-1a.5.5 0 0 1 .5-.5z\"/>');// eslint-disable-next-line\nexport var BIconCalendarX=/*#__PURE__*/makeIcon('CalendarX','<path d=\"M6.146 7.146a.5.5 0 0 1 .708 0L8 8.293l1.146-1.147a.5.5 0 1 1 .708.708L8.707 9l1.147 1.146a.5.5 0 0 1-.708.708L8 9.707l-1.146 1.147a.5.5 0 0 1-.708-.708L7.293 9 6.146 7.854a.5.5 0 0 1 0-.708z\"/><path d=\"M3.5 0a.5.5 0 0 1 .5.5V1h8V.5a.5.5 0 0 1 1 0V1h1a2 2 0 0 1 2 2v11a2 2 0 0 1-2 2H2a2 2 0 0 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BIconCloudSlashFill=/*#__PURE__*/makeIcon('CloudSlashFill','<path fill-rule=\"evenodd\" d=\"M3.112 5.112a3.125 3.125 0 0 0-.17.613C1.266 6.095 0 7.555 0 9.318 0 11.366 1.708 13 3.781 13H11L3.112 5.112zm11.372 7.372L4.937 2.937A5.512 5.512 0 0 1 8 2c2.69 0 4.923 2 5.166 4.579C14.758 6.804 16 8.137 16 9.773a3.2 3.2 0 0 1-1.516 2.711zm-.838 1.87l-12-12 .708-.708 12 12-.707.707z\"/>');// eslint-disable-next-line\nexport var BIconCloudUpload=/*#__PURE__*/makeIcon('CloudUpload','<path fill-rule=\"evenodd\" d=\"M4.406 1.342A5.53 5.53 0 0 1 8 0c2.69 0 4.923 2 5.166 4.579C14.758 4.804 16 6.137 16 7.773 16 9.569 14.502 11 12.687 11H10a.5.5 0 0 1 0-1h2.688C13.979 10 15 8.988 15 7.773c0-1.216-1.02-2.228-2.313-2.228h-.5v-.5C12.188 2.825 10.328 1 8 1a4.53 4.53 0 0 0-2.941 1.1c-.757.652-1.153 1.438-1.153 2.055v.448l-.445.049C2.064 4.805 1 5.952 1 7.318 1 8.785 2.23 10 3.781 10H6a.5.5 0 0 1 0 1H3.781C1.708 11 0 9.366 0 7.318c0-1.763 1.266-3.223 2.942-3.593.143-.863.698-1.723 1.464-2.383z\"/><path 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eslint-disable-next-line\nexport var BIconEmojiWink=/*#__PURE__*/makeIcon('EmojiWink','<path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\"/><path d=\"M4.285 9.567a.5.5 0 0 1 .683.183A3.498 3.498 0 0 0 8 11.5a3.498 3.498 0 0 0 3.032-1.75.5.5 0 1 1 .866.5A4.498 4.498 0 0 1 8 12.5a4.498 4.498 0 0 1-3.898-2.25.5.5 0 0 1 .183-.683zM7 6.5C7 7.328 6.552 8 6 8s-1-.672-1-1.5S5.448 5 6 5s1 .672 1 1.5zm1.757-.437a.5.5 0 0 1 .68.194.934.934 0 0 0 .813.493c.339 0 .645-.19.813-.493a.5.5 0 1 1 .874.486A1.934 1.934 0 0 1 10.25 7.75c-.73 0-1.356-.412-1.687-1.007a.5.5 0 0 1 .194-.68z\"/>');// eslint-disable-next-line\nexport var BIconEmojiWinkFill=/*#__PURE__*/makeIcon('EmojiWinkFill','<path d=\"M8 0a8 8 0 1 1 0 16A8 8 0 0 1 8 0zM7 6.5C7 5.672 6.552 5 6 5s-1 .672-1 1.5S5.448 8 6 8s1-.672 1-1.5zM4.285 9.567a.5.5 0 0 0-.183.683A4.498 4.498 0 0 0 8 12.5a4.5 4.5 0 0 0 3.898-2.25.5.5 0 1 0-.866-.5A3.498 3.498 0 0 1 8 11.5a3.498 3.498 0 0 1-3.032-1.75.5.5 0 0 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BIconEnvelopeOpen=/*#__PURE__*/makeIcon('EnvelopeOpen','<path d=\"M8.47 1.318a1 1 0 0 0-.94 0l-6 3.2A1 1 0 0 0 1 5.4v.818l5.724 3.465L8 8.917l1.276.766L15 6.218V5.4a1 1 0 0 0-.53-.882l-6-3.2zM15 7.388l-4.754 2.877L15 13.117v-5.73zm-.035 6.874L8 10.083l-6.965 4.18A1 1 0 0 0 2 15h12a1 1 0 0 0 .965-.738zM1 13.117l4.754-2.852L1 7.387v5.73zM7.059.435a2 2 0 0 1 1.882 0l6 3.2A2 2 0 0 1 16 5.4V14a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V5.4a2 2 0 0 1 1.059-1.765l6-3.2z\"/>');// eslint-disable-next-line\nexport var BIconEnvelopeOpenFill=/*#__PURE__*/makeIcon('EnvelopeOpenFill','<path d=\"M8.941.435a2 2 0 0 0-1.882 0l-6 3.2A2 2 0 0 0 0 5.4v.313l6.709 3.933L8 8.928l1.291.717L16 5.715V5.4a2 2 0 0 0-1.059-1.765l-6-3.2zM16 6.873l-5.693 3.337L16 13.372v-6.5zm-.059 7.611L8 10.072.059 14.484A2 2 0 0 0 2 16h12a2 2 0 0 0 1.941-1.516zM0 13.373l5.693-3.163L0 6.873v6.5z\"/>');// eslint-disable-next-line\nexport var BIconExclamation=/*#__PURE__*/makeIcon('Exclamation','<path d=\"M7.002 11a1 1 0 1 1 2 0 1 1 0 0 1-2 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BIconFileEarmarkCodeFill=/*#__PURE__*/makeIcon('FileEarmarkCodeFill','<path d=\"M9.293 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V4.707A1 1 0 0 0 13.707 4L10 .293A1 1 0 0 0 9.293 0zM9.5 3.5v-2l3 3h-2a1 1 0 0 1-1-1zM6.646 7.646a.5.5 0 1 1 .708.708L5.707 10l1.647 1.646a.5.5 0 0 1-.708.708l-2-2a.5.5 0 0 1 0-.708l2-2zm2.708 0l2 2a.5.5 0 0 1 0 .708l-2 2a.5.5 0 0 1-.708-.708L10.293 10 8.646 8.354a.5.5 0 1 1 .708-.708z\"/>');// eslint-disable-next-line\nexport var BIconFileEarmarkDiff=/*#__PURE__*/makeIcon('FileEarmarkDiff','<path d=\"M8 5a.5.5 0 0 1 .5.5V7H10a.5.5 0 0 1 0 1H8.5v1.5a.5.5 0 0 1-1 0V8H6a.5.5 0 0 1 0-1h1.5V5.5A.5.5 0 0 1 8 5zm-2.5 6.5A.5.5 0 0 1 6 11h4a.5.5 0 0 1 0 1H6a.5.5 0 0 1-.5-.5z\"/><path d=\"M14 14V4.5L9.5 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2zM9.5 3A1.5 1.5 0 0 0 11 4.5h2V14a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1h5.5v2z\"/>');// eslint-disable-next-line\nexport var BIconFileEarmarkDiffFill=/*#__PURE__*/makeIcon('FileEarmarkDiffFill','<path 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BIconFileEarmarkEaselFill=/*#__PURE__*/makeIcon('FileEarmarkEaselFill','<path d=\"M5 7.5a.5.5 0 0 1 .5-.5h5a.5.5 0 0 1 .5.5v2a.5.5 0 0 1-.5.5h-5a.5.5 0 0 1-.5-.5v-2z\"/><path d=\"M9.293 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V4.707A1 1 0 0 0 13.707 4L10 .293A1 1 0 0 0 9.293 0zM9.5 3.5v-2l3 3h-2a1 1 0 0 1-1-1zM8.5 6h2A1.5 1.5 0 0 1 12 7.5v2a1.5 1.5 0 0 1-1.5 1.5h-.473l.447 1.342a.5.5 0 0 1-.948.316L8.973 11H8.5v1a.5.5 0 0 1-1 0v-1h-.473l-.553 1.658a.5.5 0 1 1-.948-.316L5.973 11H5.5A1.5 1.5 0 0 1 4 9.5v-2A1.5 1.5 0 0 1 5.5 6h2a.5.5 0 0 1 1 0z\"/>');// eslint-disable-next-line\nexport var BIconFileEarmarkExcel=/*#__PURE__*/makeIcon('FileEarmarkExcel','<path d=\"M5.884 6.68a.5.5 0 1 0-.768.64L7.349 10l-2.233 2.68a.5.5 0 0 0 .768.64L8 10.781l2.116 2.54a.5.5 0 0 0 .768-.641L8.651 10l2.233-2.68a.5.5 0 0 0-.768-.64L8 9.219l-2.116-2.54z\"/><path d=\"M14 14V4.5L9.5 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2zM9.5 3A1.5 1.5 0 0 0 11 4.5h2V14a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 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BIconFileLock=/*#__PURE__*/makeIcon('FileLock','<path d=\"M8 5a1 1 0 0 1 1 1v1H7V6a1 1 0 0 1 1-1zm2 2.076V6a2 2 0 1 0-4 0v1.076c-.54.166-1 .597-1 1.224v2.4c0 .816.781 1.3 1.5 1.3h3c.719 0 1.5-.484 1.5-1.3V8.3c0-.627-.46-1.058-1-1.224zM6.105 8.125A.637.637 0 0 1 6.5 8h3a.64.64 0 0 1 .395.125c.085.068.105.133.105.175v2.4c0 .042-.02.107-.105.175A.637.637 0 0 1 9.5 11h-3a.637.637 0 0 1-.395-.125C6.02 10.807 6 10.742 6 10.7V8.3c0-.042.02-.107.105-.175z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1z\"/>');// eslint-disable-next-line\nexport var BIconFileLock2=/*#__PURE__*/makeIcon('FileLock2','<path d=\"M8 5a1 1 0 0 1 1 1v1H7V6a1 1 0 0 1 1-1zm2 2.076V6a2 2 0 1 0-4 0v1.076c-.54.166-1 .597-1 1.224v2.4c0 .816.781 1.3 1.5 1.3h3c.719 0 1.5-.484 1.5-1.3V8.3c0-.627-.46-1.058-1-1.224z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 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eslint-disable-next-line\nexport var BIconFileMedical=/*#__PURE__*/makeIcon('FileMedical','<path d=\"M8.5 4.5a.5.5 0 0 0-1 0v.634l-.549-.317a.5.5 0 1 0-.5.866L7 6l-.549.317a.5.5 0 1 0 .5.866l.549-.317V7.5a.5.5 0 1 0 1 0v-.634l.549.317a.5.5 0 1 0 .5-.866L9 6l.549-.317a.5.5 0 1 0-.5-.866l-.549.317V4.5zM5.5 9a.5.5 0 0 0 0 1h5a.5.5 0 0 0 0-1h-5zm0 2a.5.5 0 0 0 0 1h5a.5.5 0 0 0 0-1h-5z\"/><path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V2zm10-1H4a1 1 0 0 0-1 1v12a1 1 0 0 0 1 1h8a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1z\"/>');// eslint-disable-next-line\nexport var BIconFileMedicalFill=/*#__PURE__*/makeIcon('FileMedicalFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM8.5 4.5v.634l.549-.317a.5.5 0 1 1 .5.866L9 6l.549.317a.5.5 0 1 1-.5.866L8.5 6.866V7.5a.5.5 0 0 1-1 0v-.634l-.549.317a.5.5 0 1 1-.5-.866L7 6l-.549-.317a.5.5 0 0 1 .5-.866l.549.317V4.5a.5.5 0 1 1 1 0zM5.5 9h5a.5.5 0 0 1 0 1h-5a.5.5 0 0 1 0-1zm0 2h5a.5.5 0 0 1 0 1h-5a.5.5 0 0 1 0-1z\"/>');// eslint-disable-next-line\nexport var BIconFileMinus=/*#__PURE__*/makeIcon('FileMinus','<path d=\"M5.5 8a.5.5 0 0 1 .5-.5h4a.5.5 0 0 1 0 1H6a.5.5 0 0 1-.5-.5z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1z\"/>');// eslint-disable-next-line\nexport var BIconFileMinusFill=/*#__PURE__*/makeIcon('FileMinusFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM6 7.5h4a.5.5 0 0 1 0 1H6a.5.5 0 0 1 0-1z\"/>');// eslint-disable-next-line\nexport var BIconFileMusic=/*#__PURE__*/makeIcon('FileMusic','<path d=\"M10.304 3.13a1 1 0 0 1 1.196.98v1.8l-2.5.5v5.09c0 .495-.301.883-.662 1.123C7.974 12.866 7.499 13 7 13c-.5 0-.974-.134-1.338-.377-.36-.24-.662-.628-.662-1.123s.301-.883.662-1.123C6.026 10.134 6.501 10 7 10c.356 0 .7.068 1 .196V4.41a1 1 0 0 1 .804-.98l1.5-.3z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1z\"/>');// eslint-disable-next-line\nexport var BIconFileMusicFill=/*#__PURE__*/makeIcon('FileMusicFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zm-.5 4.11v1.8l-2.5.5v5.09c0 .495-.301.883-.662 1.123C7.974 12.866 7.499 13 7 13c-.5 0-.974-.134-1.338-.377-.36-.24-.662-.628-.662-1.123s.301-.883.662-1.123C6.026 10.134 6.501 10 7 10c.356 0 .7.068 1 .196V4.41a1 1 0 0 1 .804-.98l1.5-.3a1 1 0 0 1 1.196.98z\"/>');// eslint-disable-next-line\nexport var BIconFilePerson=/*#__PURE__*/makeIcon('FilePerson','<path d=\"M12 1a1 1 0 0 1 1 1v10.755S12 11 8 11s-5 1.755-5 1.755V2a1 1 0 0 1 1-1h8zM4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4z\"/><path d=\"M8 10a3 3 0 1 0 0-6 3 3 0 0 0 0 6z\"/>');// eslint-disable-next-line\nexport var BIconFilePersonFill=/*#__PURE__*/makeIcon('FilePersonFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zm-1 7a3 3 0 1 1-6 0 3 3 0 0 1 6 0zm-3 4c2.623 0 4.146.826 5 1.755V14a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1v-1.245C3.854 11.825 5.377 11 8 11z\"/>');// eslint-disable-next-line\nexport var BIconFilePlay=/*#__PURE__*/makeIcon('FilePlay','<path d=\"M6 10.117V5.883a.5.5 0 0 1 .757-.429l3.528 2.117a.5.5 0 0 1 0 .858l-3.528 2.117a.5.5 0 0 1-.757-.43z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1z\"/>');// eslint-disable-next-line\nexport var BIconFilePlayFill=/*#__PURE__*/makeIcon('FilePlayFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM6 5.883a.5.5 0 0 1 .757-.429l3.528 2.117a.5.5 0 0 1 0 .858l-3.528 2.117a.5.5 0 0 1-.757-.43V5.884z\"/>');// eslint-disable-next-line\nexport var BIconFilePlus=/*#__PURE__*/makeIcon('FilePlus','<path d=\"M8.5 6a.5.5 0 0 0-1 0v1.5H6a.5.5 0 0 0 0 1h1.5V10a.5.5 0 0 0 1 0V8.5H10a.5.5 0 0 0 0-1H8.5V6z\"/><path d=\"M2 2a2 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BIconFileSlidesFill=/*#__PURE__*/makeIcon('FileSlidesFill','<path d=\"M7 7.78V5.22c0-.096.106-.156.19-.106l2.13 1.279a.125.125 0 0 1 0 .214l-2.13 1.28A.125.125 0 0 1 7 7.778z\"/><path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM5 4h6a.5.5 0 0 1 .496.438l.5 4A.5.5 0 0 1 11.5 9h-3v2.016c.863.055 1.5.251 1.5.484 0 .276-.895.5-2 .5s-2-.224-2-.5c0-.233.637-.429 1.5-.484V9h-3a.5.5 0 0 1-.496-.562l.5-4A.5.5 0 0 1 5 4z\"/>');// eslint-disable-next-line\nexport var BIconFileSpreadsheet=/*#__PURE__*/makeIcon('FileSpreadsheet','<path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V2zm2-1a1 1 0 0 0-1 1v4h10V2a1 1 0 0 0-1-1H4zm9 6h-3v2h3V7zm0 3h-3v2h3v-2zm0 3h-3v2h2a1 1 0 0 0 1-1v-1zm-4 2v-2H6v2h3zm-4 0v-2H3v1a1 1 0 0 0 1 1h1zm-2-3h2v-2H3v2zm0-3h2V7H3v2zm3-2v2h3V7H6zm3 3H6v2h3v-2z\"/>');// eslint-disable-next-line\nexport var BIconFileSpreadsheetFill=/*#__PURE__*/makeIcon('FileSpreadsheetFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v4h12V2a2 2 0 0 0-2-2zm2 7h-4v2h4V7zm0 3h-4v2h4v-2zm0 3h-4v3h2a2 2 0 0 0 2-2v-1zm-5 3v-3H6v3h3zm-4 0v-3H2v1a2 2 0 0 0 2 2h1zm-3-4h3v-2H2v2zm0-3h3V7H2v2zm4 0V7h3v2H6zm0 1h3v2H6v-2z\"/>');// eslint-disable-next-line\nexport var BIconFileText=/*#__PURE__*/makeIcon('FileText','<path d=\"M5 4a.5.5 0 0 0 0 1h6a.5.5 0 0 0 0-1H5zm-.5 2.5A.5.5 0 0 1 5 6h6a.5.5 0 0 1 0 1H5a.5.5 0 0 1-.5-.5zM5 8a.5.5 0 0 0 0 1h6a.5.5 0 0 0 0-1H5zm0 2a.5.5 0 0 0 0 1h3a.5.5 0 0 0 0-1H5z\"/><path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V2zm10-1H4a1 1 0 0 0-1 1v12a1 1 0 0 0 1 1h8a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1z\"/>');// eslint-disable-next-line\nexport var BIconFileTextFill=/*#__PURE__*/makeIcon('FileTextFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM5 4h6a.5.5 0 0 1 0 1H5a.5.5 0 0 1 0-1zm-.5 2.5A.5.5 0 0 1 5 6h6a.5.5 0 0 1 0 1H5a.5.5 0 0 1-.5-.5zM5 8h6a.5.5 0 0 1 0 1H5a.5.5 0 0 1 0-1zm0 2h3a.5.5 0 0 1 0 1H5a.5.5 0 0 1 0-1z\"/>');// eslint-disable-next-line\nexport var BIconFileWord=/*#__PURE__*/makeIcon('FileWord','<path d=\"M4.879 4.515a.5.5 0 0 1 .606.364l1.036 4.144.997-3.655a.5.5 0 0 1 .964 0l.997 3.655 1.036-4.144a.5.5 0 0 1 .97.242l-1.5 6a.5.5 0 0 1-.967.01L8 7.402l-1.018 3.73a.5.5 0 0 1-.967-.01l-1.5-6a.5.5 0 0 1 .364-.606z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm0 1h8a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1z\"/>');// eslint-disable-next-line\nexport var BIconFileWordFill=/*#__PURE__*/makeIcon('FileWordFill','<path d=\"M12 0H4a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM5.485 4.879l1.036 4.144.997-3.655a.5.5 0 0 1 .964 0l.997 3.655 1.036-4.144a.5.5 0 0 1 .97.242l-1.5 6a.5.5 0 0 1-.967.01L8 7.402l-1.018 3.73a.5.5 0 0 1-.967-.01l-1.5-6a.5.5 0 1 1 .97-.242z\"/>');// eslint-disable-next-line\nexport var BIconFileX=/*#__PURE__*/makeIcon('FileX','<path d=\"M6.146 6.146a.5.5 0 0 1 .708 0L8 7.293l1.146-1.147a.5.5 0 1 1 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BIconMusicPlayer=/*#__PURE__*/makeIcon('MusicPlayer','<path d=\"M4 3a1 1 0 0 1 1-1h6a1 1 0 0 1 1 1v3a1 1 0 0 1-1 1H5a1 1 0 0 1-1-1V3zm1 0v3h6V3H5zm3 9a1 1 0 1 0 0-2 1 1 0 0 0 0 2z\"/><path d=\"M11 11a3 3 0 1 1-6 0 3 3 0 0 1 6 0zm-3 2a2 2 0 1 0 0-4 2 2 0 0 0 0 4z\"/><path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V2zm2-1a1 1 0 0 0-1 1v12a1 1 0 0 0 1 1h8a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1H4z\"/>');// eslint-disable-next-line\nexport var BIconMusicPlayerFill=/*#__PURE__*/makeIcon('MusicPlayerFill','<path d=\"M8 12a1 1 0 1 0 0-2 1 1 0 0 0 0 2z\"/><path d=\"M4 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H4zm1 2h6a1 1 0 0 1 1 1v2.5a1 1 0 0 1-1 1H5a1 1 0 0 1-1-1V3a1 1 0 0 1 1-1zm3 12a3 3 0 1 1 0-6 3 3 0 0 1 0 6z\"/>');// eslint-disable-next-line\nexport var BIconNewspaper=/*#__PURE__*/makeIcon('Newspaper','<path d=\"M0 2.5A1.5 1.5 0 0 1 1.5 1h11A1.5 1.5 0 0 1 14 2.5v10.528c0 .3-.05.654-.238.972h.738a.5.5 0 0 0 .5-.5v-9a.5.5 0 0 1 1 0v9a1.5 1.5 0 0 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1.288zM16 6.5L8 0 0 6.5 3 16h10l3-9.5z\"/>');// eslint-disable-next-line\nexport var BIconPentagonFill=/*#__PURE__*/makeIcon('PentagonFill','<path d=\"M8 0l8 6.5-3 9.5H3L0 6.5 8 0z\"/>');// eslint-disable-next-line\nexport var BIconPentagonHalf=/*#__PURE__*/makeIcon('PentagonHalf','<path d=\"M8 1.288l6.842 5.56L12.267 15H8V1.288zM16 6.5L8 0 0 6.5 3 16h10l3-9.5z\"/>');// eslint-disable-next-line\nexport var BIconPeople=/*#__PURE__*/makeIcon('People','<path d=\"M15 14s1 0 1-1-1-4-5-4-5 3-5 4 1 1 1 1h8zm-7.978-1A.261.261 0 0 1 7 12.996c.001-.264.167-1.03.76-1.72C8.312 10.629 9.282 10 11 10c1.717 0 2.687.63 3.24 1.276.593.69.758 1.457.76 1.72l-.008.002a.274.274 0 0 1-.014.002H7.022zM11 7a2 2 0 1 0 0-4 2 2 0 0 0 0 4zm3-2a3 3 0 1 1-6 0 3 3 0 0 1 6 0zM6.936 9.28a5.88 5.88 0 0 0-1.23-.247A7.35 7.35 0 0 0 5 9c-4 0-5 3-5 4 0 .667.333 1 1 1h4.216A2.238 2.238 0 0 1 5 13c0-1.01.377-2.042 1.09-2.904.243-.294.526-.569.846-.816zM4.92 10A5.493 5.493 0 0 0 4 13H1c0-.26.164-1.03.76-1.724.545-.636 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0 0 1 4 0zm4 8c0 1-1 1-1 1H3s-1 0-1-1 1-4 6-4 6 3 6 4zm-1-.004c-.001-.246-.154-.986-.832-1.664C11.516 10.68 10.289 10 8 10c-2.29 0-3.516.68-4.168 1.332-.678.678-.83 1.418-.832 1.664h10z\"/>');// eslint-disable-next-line\nexport var BIconPersonBadge=/*#__PURE__*/makeIcon('PersonBadge','<path d=\"M6.5 2a.5.5 0 0 0 0 1h3a.5.5 0 0 0 0-1h-3zM11 8a3 3 0 1 1-6 0 3 3 0 0 1 6 0z\"/><path d=\"M4.5 0A2.5 2.5 0 0 0 2 2.5V14a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V2.5A2.5 2.5 0 0 0 11.5 0h-7zM3 2.5A1.5 1.5 0 0 1 4.5 1h7A1.5 1.5 0 0 1 13 2.5v10.795a4.2 4.2 0 0 0-.776-.492C11.392 12.387 10.063 12 8 12s-3.392.387-4.224.803a4.2 4.2 0 0 0-.776.492V2.5z\"/>');// eslint-disable-next-line\nexport var BIconPersonBadgeFill=/*#__PURE__*/makeIcon('PersonBadgeFill','<path d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V2zm4.5 0a.5.5 0 0 0 0 1h3a.5.5 0 0 0 0-1h-3zM8 11a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm5 2.755C12.146 12.825 10.623 12 8 12s-4.146.826-5 1.755V14a1 1 0 0 0 1 1h8a1 1 0 0 0 1-1v-.245z\"/>');// eslint-disable-next-line\nexport var BIconPersonBoundingBox=/*#__PURE__*/makeIcon('PersonBoundingBox','<path d=\"M1.5 1a.5.5 0 0 0-.5.5v3a.5.5 0 0 1-1 0v-3A1.5 1.5 0 0 1 1.5 0h3a.5.5 0 0 1 0 1h-3zM11 .5a.5.5 0 0 1 .5-.5h3A1.5 1.5 0 0 1 16 1.5v3a.5.5 0 0 1-1 0v-3a.5.5 0 0 0-.5-.5h-3a.5.5 0 0 1-.5-.5zM.5 11a.5.5 0 0 1 .5.5v3a.5.5 0 0 0 .5.5h3a.5.5 0 0 1 0 1h-3A1.5 1.5 0 0 1 0 14.5v-3a.5.5 0 0 1 .5-.5zm15 0a.5.5 0 0 1 .5.5v3a1.5 1.5 0 0 1-1.5 1.5h-3a.5.5 0 0 1 0-1h3a.5.5 0 0 0 .5-.5v-3a.5.5 0 0 1 .5-.5z\"/><path d=\"M3 14s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H3zm8-9a3 3 0 1 1-6 0 3 3 0 0 1 6 0z\"/>');// eslint-disable-next-line\nexport var BIconPersonCheck=/*#__PURE__*/makeIcon('PersonCheck','<path d=\"M6 8a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm2-3a2 2 0 1 1-4 0 2 2 0 0 1 4 0zm4 8c0 1-1 1-1 1H1s-1 0-1-1 1-4 6-4 6 3 6 4zm-1-.004c-.001-.246-.154-.986-.832-1.664C9.516 10.68 8.289 10 6 10c-2.29 0-3.516.68-4.168 1.332-.678.678-.83 1.418-.832 1.664h10z\"/><path fill-rule=\"evenodd\" d=\"M15.854 5.146a.5.5 0 0 1 0 .708l-3 3a.5.5 0 0 1-.708 0l-1.5-1.5a.5.5 0 0 1 .708-.708L12.5 7.793l2.646-2.647a.5.5 0 0 1 .708 0z\"/>');// eslint-disable-next-line\nexport var BIconPersonCheckFill=/*#__PURE__*/makeIcon('PersonCheckFill','<path fill-rule=\"evenodd\" d=\"M15.854 5.146a.5.5 0 0 1 0 .708l-3 3a.5.5 0 0 1-.708 0l-1.5-1.5a.5.5 0 0 1 .708-.708L12.5 7.793l2.646-2.647a.5.5 0 0 1 .708 0z\"/><path d=\"M1 14s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H1zm5-6a3 3 0 1 0 0-6 3 3 0 0 0 0 6z\"/>');// eslint-disable-next-line\nexport var BIconPersonCircle=/*#__PURE__*/makeIcon('PersonCircle','<path d=\"M13.468 12.37C12.758 11.226 11.195 10 8 10s-4.757 1.225-5.468 2.37A6.987 6.987 0 0 0 8 15a6.987 6.987 0 0 0 5.468-2.63z\"/><path fill-rule=\"evenodd\" d=\"M8 9a3 3 0 1 0 0-6 3 3 0 0 0 0 6z\"/><path fill-rule=\"evenodd\" d=\"M8 1a7 7 0 1 0 0 14A7 7 0 0 0 8 1zM0 8a8 8 0 1 1 16 0A8 8 0 0 1 0 8z\"/>');// eslint-disable-next-line\nexport var BIconPersonDash=/*#__PURE__*/makeIcon('PersonDash','<path d=\"M6 8a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm2-3a2 2 0 1 1-4 0 2 2 0 0 1 4 0zm4 8c0 1-1 1-1 1H1s-1 0-1-1 1-4 6-4 6 3 6 4zm-1-.004c-.001-.246-.154-.986-.832-1.664C9.516 10.68 8.289 10 6 10c-2.29 0-3.516.68-4.168 1.332-.678.678-.83 1.418-.832 1.664h10z\"/><path fill-rule=\"evenodd\" d=\"M11 7.5a.5.5 0 0 1 .5-.5h4a.5.5 0 0 1 0 1h-4a.5.5 0 0 1-.5-.5z\"/>');// eslint-disable-next-line\nexport var BIconPersonDashFill=/*#__PURE__*/makeIcon('PersonDashFill','<path fill-rule=\"evenodd\" d=\"M11 7.5a.5.5 0 0 1 .5-.5h4a.5.5 0 0 1 0 1h-4a.5.5 0 0 1-.5-.5z\"/><path d=\"M1 14s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H1zm5-6a3 3 0 1 0 0-6 3 3 0 0 0 0 6z\"/>');// eslint-disable-next-line\nexport var BIconPersonFill=/*#__PURE__*/makeIcon('PersonFill','<path d=\"M3 14s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H3zm5-6a3 3 0 1 0 0-6 3 3 0 0 0 0 6z\"/>');// eslint-disable-next-line\nexport var BIconPersonLinesFill=/*#__PURE__*/makeIcon('PersonLinesFill','<path d=\"M6 8a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm-5 6s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H1zM11 3.5a.5.5 0 0 1 .5-.5h4a.5.5 0 0 1 0 1h-4a.5.5 0 0 1-.5-.5zm.5 2.5a.5.5 0 0 0 0 1h4a.5.5 0 0 0 0-1h-4zm2 3a.5.5 0 0 0 0 1h2a.5.5 0 0 0 0-1h-2zm0 3a.5.5 0 0 0 0 1h2a.5.5 0 0 0 0-1h-2z\"/>');// eslint-disable-next-line\nexport var BIconPersonPlus=/*#__PURE__*/makeIcon('PersonPlus','<path d=\"M6 8a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm2-3a2 2 0 1 1-4 0 2 2 0 0 1 4 0zm4 8c0 1-1 1-1 1H1s-1 0-1-1 1-4 6-4 6 3 6 4zm-1-.004c-.001-.246-.154-.986-.832-1.664C9.516 10.68 8.289 10 6 10c-2.29 0-3.516.68-4.168 1.332-.678.678-.83 1.418-.832 1.664h10z\"/><path fill-rule=\"evenodd\" d=\"M13.5 5a.5.5 0 0 1 .5.5V7h1.5a.5.5 0 0 1 0 1H14v1.5a.5.5 0 0 1-1 0V8h-1.5a.5.5 0 0 1 0-1H13V5.5a.5.5 0 0 1 .5-.5z\"/>');// eslint-disable-next-line\nexport var BIconPersonPlusFill=/*#__PURE__*/makeIcon('PersonPlusFill','<path d=\"M1 14s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H1zm5-6a3 3 0 1 0 0-6 3 3 0 0 0 0 6z\"/><path fill-rule=\"evenodd\" d=\"M13.5 5a.5.5 0 0 1 .5.5V7h1.5a.5.5 0 0 1 0 1H14v1.5a.5.5 0 0 1-1 0V8h-1.5a.5.5 0 0 1 0-1H13V5.5a.5.5 0 0 1 .5-.5z\"/>');// eslint-disable-next-line\nexport var BIconPersonSquare=/*#__PURE__*/makeIcon('PersonSquare','<path d=\"M11 6a3 3 0 1 1-6 0 3 3 0 0 1 6 0z\"/><path d=\"M2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2zm12 1a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1v-1c0-1-1-4-6-4s-6 3-6 4v1a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1h12z\"/>');// eslint-disable-next-line\nexport var BIconPersonX=/*#__PURE__*/makeIcon('PersonX','<path d=\"M6 8a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm2-3a2 2 0 1 1-4 0 2 2 0 0 1 4 0zm4 8c0 1-1 1-1 1H1s-1 0-1-1 1-4 6-4 6 3 6 4zm-1-.004c-.001-.246-.154-.986-.832-1.664C9.516 10.68 8.289 10 6 10c-2.29 0-3.516.68-4.168 1.332-.678.678-.83 1.418-.832 1.664h10z\"/><path fill-rule=\"evenodd\" d=\"M12.146 5.146a.5.5 0 0 1 .708 0L14 6.293l1.146-1.147a.5.5 0 0 1 .708.708L14.707 7l1.147 1.146a.5.5 0 0 1-.708.708L14 7.707l-1.146 1.147a.5.5 0 0 1-.708-.708L13.293 7l-1.147-1.146a.5.5 0 0 1 0-.708z\"/>');// eslint-disable-next-line\nexport var BIconPersonXFill=/*#__PURE__*/makeIcon('PersonXFill','<path fill-rule=\"evenodd\" d=\"M1 14s-1 0-1-1 1-4 6-4 6 3 6 4-1 1-1 1H1zm5-6a3 3 0 1 0 0-6 3 3 0 0 0 0 6zm6.146-2.854a.5.5 0 0 1 .708 0L14 6.293l1.146-1.147a.5.5 0 0 1 .708.708L14.707 7l1.147 1.146a.5.5 0 0 1-.708.708L14 7.707l-1.146 1.147a.5.5 0 0 1-.708-.708L13.293 7l-1.147-1.146a.5.5 0 0 1 0-.708z\"/>');// eslint-disable-next-line\nexport var BIconPhone=/*#__PURE__*/makeIcon('Phone','<path d=\"M11 1a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H5a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1h6zM5 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h6a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H5z\"/><path d=\"M8 14a1 1 0 1 0 0-2 1 1 0 0 0 0 2z\"/>');// eslint-disable-next-line\nexport var BIconPhoneFill=/*#__PURE__*/makeIcon('PhoneFill','<path d=\"M3 2a2 2 0 0 1 2-2h6a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V2zm6 11a1 1 0 1 0-2 0 1 1 0 0 0 2 0z\"/>');// eslint-disable-next-line\nexport var BIconPhoneLandscape=/*#__PURE__*/makeIcon('PhoneLandscape','<path d=\"M1 4.5a1 1 0 0 1 1-1h12a1 1 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BIconPip=/*#__PURE__*/makeIcon('Pip','<path d=\"M0 3.5A1.5 1.5 0 0 1 1.5 2h13A1.5 1.5 0 0 1 16 3.5v9a1.5 1.5 0 0 1-1.5 1.5h-13A1.5 1.5 0 0 1 0 12.5v-9zM1.5 3a.5.5 0 0 0-.5.5v9a.5.5 0 0 0 .5.5h13a.5.5 0 0 0 .5-.5v-9a.5.5 0 0 0-.5-.5h-13z\"/><path d=\"M8 8.5a.5.5 0 0 1 .5-.5h5a.5.5 0 0 1 .5.5v3a.5.5 0 0 1-.5.5h-5a.5.5 0 0 1-.5-.5v-3z\"/>');// eslint-disable-next-line\nexport var BIconPipFill=/*#__PURE__*/makeIcon('PipFill','<path d=\"M1.5 2A1.5 1.5 0 0 0 0 3.5v9A1.5 1.5 0 0 0 1.5 14h13a1.5 1.5 0 0 0 1.5-1.5v-9A1.5 1.5 0 0 0 14.5 2h-13zm7 6h5a.5.5 0 0 1 .5.5v3a.5.5 0 0 1-.5.5h-5a.5.5 0 0 1-.5-.5v-3a.5.5 0 0 1 .5-.5z\"/>');// eslint-disable-next-line\nexport var BIconPlay=/*#__PURE__*/makeIcon('Play','<path d=\"M10.804 8L5 4.633v6.734L10.804 8zm.792-.696a.802.802 0 0 1 0 1.392l-6.363 3.692C4.713 12.69 4 12.345 4 11.692V4.308c0-.653.713-.998 1.233-.696l6.363 3.692z\"/>');// eslint-disable-next-line\nexport var BIconPlayBtn=/*#__PURE__*/makeIcon('PlayBtn','<path d=\"M6.79 5.093A.5.5 0 0 0 6 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BIconPlusCircleFill=/*#__PURE__*/makeIcon('PlusCircleFill','<path d=\"M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM8.5 4.5a.5.5 0 0 0-1 0v3h-3a.5.5 0 0 0 0 1h3v3a.5.5 0 0 0 1 0v-3h3a.5.5 0 0 0 0-1h-3v-3z\"/>');// eslint-disable-next-line\nexport var BIconPlusSquare=/*#__PURE__*/makeIcon('PlusSquare','<path d=\"M14 1a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H2a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1h12zM2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2z\"/><path d=\"M8 4a.5.5 0 0 1 .5.5v3h3a.5.5 0 0 1 0 1h-3v3a.5.5 0 0 1-1 0v-3h-3a.5.5 0 0 1 0-1h3v-3A.5.5 0 0 1 8 4z\"/>');// eslint-disable-next-line\nexport var BIconPlusSquareFill=/*#__PURE__*/makeIcon('PlusSquareFill','<path d=\"M2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2zm6.5 4.5v3h3a.5.5 0 0 1 0 1h-3v3a.5.5 0 0 1-1 0v-3h-3a.5.5 0 0 1 0-1h3v-3a.5.5 0 0 1 1 0z\"/>');// eslint-disable-next-line\nexport var BIconPower=/*#__PURE__*/makeIcon('Power','<path d=\"M7.5 1v7h1V1h-1z\"/><path d=\"M3 8.812a4.999 4.999 0 0 1 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eslint-disable-next-line\nexport var BIconReplyFill=/*#__PURE__*/makeIcon('ReplyFill','<path d=\"M9.079 11.9l4.568-3.281a.719.719 0 0 0 0-1.238L9.079 4.1A.716.716 0 0 0 8 4.719V6c-1.5 0-6 0-7 8 2.5-4.5 7-4 7-4v1.281c0 .56.606.898 1.079.62z\"/>');// eslint-disable-next-line\nexport var BIconRss=/*#__PURE__*/makeIcon('Rss','<path d=\"M14 1a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H2a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1h12zM2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2z\"/><path d=\"M5.5 12a1.5 1.5 0 1 1-3 0 1.5 1.5 0 0 1 3 0zm-3-8.5a1 1 0 0 1 1-1c5.523 0 10 4.477 10 10a1 1 0 1 1-2 0 8 8 0 0 0-8-8 1 1 0 0 1-1-1zm0 4a1 1 0 0 1 1-1 6 6 0 0 1 6 6 1 1 0 1 1-2 0 4 4 0 0 0-4-4 1 1 0 0 1-1-1z\"/>');// eslint-disable-next-line\nexport var BIconRssFill=/*#__PURE__*/makeIcon('RssFill','<path d=\"M2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2zm1.5 2.5c5.523 0 10 4.477 10 10a1 1 0 1 1-2 0 8 8 0 0 0-8-8 1 1 0 0 1 0-2zm0 4a6 6 0 0 1 6 6 1 1 0 1 1-2 0 4 4 0 0 0-4-4 1 1 0 0 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d=\"M8 0c-.69 0-1.843.265-2.928.56-1.11.3-2.229.655-2.887.87a1.54 1.54 0 0 0-1.044 1.262c-.596 4.477.787 7.795 2.465 9.99a11.777 11.777 0 0 0 2.517 2.453c.386.273.744.482 1.048.625.28.132.581.24.829.24s.548-.108.829-.24a7.159 7.159 0 0 0 1.048-.625 11.775 11.775 0 0 0 2.517-2.453c1.678-2.195 3.061-5.513 2.465-9.99a1.541 1.541 0 0 0-1.044-1.263 62.467 62.467 0 0 0-2.887-.87C9.843.266 8.69 0 8 0zM6.854 5.146L8 6.293l1.146-1.147a.5.5 0 1 1 .708.708L8.707 7l1.147 1.146a.5.5 0 0 1-.708.708L8 7.707 6.854 8.854a.5.5 0 1 1-.708-.708L7.293 7 6.146 5.854a.5.5 0 1 1 .708-.708z\"/>');// eslint-disable-next-line\nexport var BIconShieldLock=/*#__PURE__*/makeIcon('ShieldLock','<path d=\"M5.338 1.59a61.44 61.44 0 0 0-2.837.856.481.481 0 0 0-.328.39c-.554 4.157.726 7.19 2.253 9.188a10.725 10.725 0 0 0 2.287 2.233c.346.244.652.42.893.533.12.057.218.095.293.118a.55.55 0 0 0 .101.025.615.615 0 0 0 .1-.025c.076-.023.174-.061.294-.118.24-.113.547-.29.893-.533a10.726 10.726 0 0 0 2.287-2.233c1.527-1.997 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eslint-disable-next-line\nexport var BIconShift=/*#__PURE__*/makeIcon('Shift','<path d=\"M7.27 2.047a1 1 0 0 1 1.46 0l6.345 6.77c.6.638.146 1.683-.73 1.683H11.5v3a1 1 0 0 1-1 1h-5a1 1 0 0 1-1-1v-3H1.654C.78 10.5.326 9.455.924 8.816L7.27 2.047zM14.346 9.5L8 2.731 1.654 9.5H4.5a1 1 0 0 1 1 1v3h5v-3a1 1 0 0 1 1-1h2.846z\"/>');// eslint-disable-next-line\nexport var BIconShiftFill=/*#__PURE__*/makeIcon('ShiftFill','<path d=\"M7.27 2.047a1 1 0 0 1 1.46 0l6.345 6.77c.6.638.146 1.683-.73 1.683H11.5v3a1 1 0 0 1-1 1h-5a1 1 0 0 1-1-1v-3H1.654C.78 10.5.326 9.455.924 8.816L7.27 2.047z\"/>');// eslint-disable-next-line\nexport var BIconShop=/*#__PURE__*/makeIcon('Shop','<path d=\"M2.97 1.35A1 1 0 0 1 3.73 1h8.54a1 1 0 0 1 .76.35l2.609 3.044A1.5 1.5 0 0 1 16 5.37v.255a2.375 2.375 0 0 1-4.25 1.458A2.371 2.371 0 0 1 9.875 8 2.37 2.37 0 0 1 8 7.083 2.37 2.37 0 0 1 6.125 8a2.37 2.37 0 0 1-1.875-.917A2.375 2.375 0 0 1 0 5.625V5.37a1.5 1.5 0 0 1 .361-.976l2.61-3.045zm1.78 4.275a1.375 1.375 0 0 0 2.75 0 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eslint-disable-next-line\nexport var BIconSkipEndBtn=/*#__PURE__*/makeIcon('SkipEndBtn','<path d=\"M6.79 5.093L9.5 7.028V5.5a.5.5 0 0 1 1 0v5a.5.5 0 0 1-1 0V8.972l-2.71 1.935A.5.5 0 0 1 6 10.5v-5a.5.5 0 0 1 .79-.407z\"/><path d=\"M0 4a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V4zm15 0a1 1 0 0 0-1-1H2a1 1 0 0 0-1 1v8a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V4z\"/>');// eslint-disable-next-line\nexport var BIconSkipEndBtnFill=/*#__PURE__*/makeIcon('SkipEndBtnFill','<path d=\"M0 12V4a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm6.79-6.907A.5.5 0 0 0 6 5.5v5a.5.5 0 0 0 .79.407L9.5 8.972V10.5a.5.5 0 0 0 1 0v-5a.5.5 0 0 0-1 0v1.528L6.79 5.093z\"/>');// eslint-disable-next-line\nexport var BIconSkipEndCircle=/*#__PURE__*/makeIcon('SkipEndCircle','<path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\"/><path d=\"M6.271 5.055a.5.5 0 0 1 .52.038L9.5 7.028V5.5a.5.5 0 0 1 1 0v5a.5.5 0 0 1-1 0V8.972l-2.71 1.935A.5.5 0 0 1 6 10.5v-5a.5.5 0 0 1 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BIconSkipForwardBtn=/*#__PURE__*/makeIcon('SkipForwardBtn','<path d=\"M11.21 5.093A.5.5 0 0 1 12 5.5v5a.5.5 0 0 1-.79.407L8.5 8.972V10.5a.5.5 0 0 1-.79.407L5 8.972V10.5a.5.5 0 0 1-1 0v-5a.5.5 0 0 1 1 0v1.528l2.71-1.935a.5.5 0 0 1 .79.407v1.528l2.71-1.935z\"/><path d=\"M0 4a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V4zm15 0a1 1 0 0 0-1-1H2a1 1 0 0 0-1 1v8a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V4z\"/>');// eslint-disable-next-line\nexport var BIconSkipForwardBtnFill=/*#__PURE__*/makeIcon('SkipForwardBtnFill','<path d=\"M0 12V4a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm11.21-6.907L8.5 7.028V5.5a.5.5 0 0 0-.79-.407L5 7.028V5.5a.5.5 0 0 0-1 0v5a.5.5 0 0 0 1 0V8.972l2.71 1.935a.5.5 0 0 0 .79-.407V8.972l2.71 1.935A.5.5 0 0 0 12 10.5v-5a.5.5 0 0 0-.79-.407z\"/>');// eslint-disable-next-line\nexport var BIconSkipForwardCircle=/*#__PURE__*/makeIcon('SkipForwardCircle','<path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\"/><path 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BIconStickyFill=/*#__PURE__*/makeIcon('StickyFill','<path d=\"M2.5 1A1.5 1.5 0 0 0 1 2.5v11A1.5 1.5 0 0 0 2.5 15h6.086a1.5 1.5 0 0 0 1.06-.44l4.915-4.914A1.5 1.5 0 0 0 15 8.586V2.5A1.5 1.5 0 0 0 13.5 1h-11zm6 8.5a1 1 0 0 1 1-1h4.396a.25.25 0 0 1 .177.427l-5.146 5.146a.25.25 0 0 1-.427-.177V9.5z\"/>');// eslint-disable-next-line\nexport var BIconStop=/*#__PURE__*/makeIcon('Stop','<path d=\"M3.5 5A1.5 1.5 0 0 1 5 3.5h6A1.5 1.5 0 0 1 12.5 5v6a1.5 1.5 0 0 1-1.5 1.5H5A1.5 1.5 0 0 1 3.5 11V5zM5 4.5a.5.5 0 0 0-.5.5v6a.5.5 0 0 0 .5.5h6a.5.5 0 0 0 .5-.5V5a.5.5 0 0 0-.5-.5H5z\"/>');// eslint-disable-next-line\nexport var BIconStopBtn=/*#__PURE__*/makeIcon('StopBtn','<path d=\"M6.5 5A1.5 1.5 0 0 0 5 6.5v3A1.5 1.5 0 0 0 6.5 11h3A1.5 1.5 0 0 0 11 9.5v-3A1.5 1.5 0 0 0 9.5 5h-3z\"/><path d=\"M0 4a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V4zm15 0a1 1 0 0 0-1-1H2a1 1 0 0 0-1 1v8a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V4z\"/>');// eslint-disable-next-line\nexport var BIconStopBtnFill=/*#__PURE__*/makeIcon('StopBtnFill','<path d=\"M0 12V4a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm6.5-7A1.5 1.5 0 0 0 5 6.5v3A1.5 1.5 0 0 0 6.5 11h3A1.5 1.5 0 0 0 11 9.5v-3A1.5 1.5 0 0 0 9.5 5h-3z\"/>');// eslint-disable-next-line\nexport var BIconStopCircle=/*#__PURE__*/makeIcon('StopCircle','<path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\"/><path d=\"M5 6.5A1.5 1.5 0 0 1 6.5 5h3A1.5 1.5 0 0 1 11 6.5v3A1.5 1.5 0 0 1 9.5 11h-3A1.5 1.5 0 0 1 5 9.5v-3z\"/>');// eslint-disable-next-line\nexport var BIconStopCircleFill=/*#__PURE__*/makeIcon('StopCircleFill','<path d=\"M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM6.5 5A1.5 1.5 0 0 0 5 6.5v3A1.5 1.5 0 0 0 6.5 11h3A1.5 1.5 0 0 0 11 9.5v-3A1.5 1.5 0 0 0 9.5 5h-3z\"/>');// eslint-disable-next-line\nexport var BIconStopFill=/*#__PURE__*/makeIcon('StopFill','<path d=\"M5 3.5h6A1.5 1.5 0 0 1 12.5 5v6a1.5 1.5 0 0 1-1.5 1.5H5A1.5 1.5 0 0 1 3.5 11V5A1.5 1.5 0 0 1 5 3.5z\"/>');// 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BIconSubtract=/*#__PURE__*/makeIcon('Subtract','<path d=\"M0 10V2a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm4.79-6.907A.5.5 0 0 0 4 3.5v5a.5.5 0 0 0 .79.407L7.5 6.972V8.5a.5.5 0 0 0 .79.407L11 6.972V8.5a.5.5 0 0 0 1 0v-5a.5.5 0 0 0-1 0v1.528L8.29 3.093a.5.5 0 0 0-.79.407v1.528L4.79 3.093z\"/>');// eslint-disable-next-line\nexport var BIconSuitClub=/*#__PURE__*/makeIcon('SuitClub','<path d=\"M8 1a3.25 3.25 0 0 0-3.25 3.25c0 .186 0 .29.016.41.014.12.045.27.12.527l.19.665-.692-.028a3.25 3.25 0 1 0 2.357 5.334.5.5 0 0 1 .844.518l-.003.005-.006.015-.024.055a21.893 21.893 0 0 1-.438.92 22.38 22.38 0 0 1-1.266 2.197c-.013.018-.02.05.001.09.01.02.021.03.03.036A.036.036 0 0 0 5.9 15h4.2c.01 0 .016-.002.022-.006a.092.092 0 0 0 .029-.035c.02-.04.014-.073.001-.091a22.875 22.875 0 0 1-1.704-3.117l-.024-.054-.006-.015-.002-.004a.5.5 0 0 1 .838-.524c.601.7 1.516 1.168 2.496 1.168a3.25 3.25 0 1 0-.139-6.498l-.699.03.199-.671c.14-.47.14-.745.139-.927V4.25A3.25 3.25 0 0 0 8 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eslint-disable-next-line\nexport var BIconUpcScan=/*#__PURE__*/makeIcon('UpcScan','<path d=\"M1.5 1a.5.5 0 0 0-.5.5v3a.5.5 0 0 1-1 0v-3A1.5 1.5 0 0 1 1.5 0h3a.5.5 0 0 1 0 1h-3zM11 .5a.5.5 0 0 1 .5-.5h3A1.5 1.5 0 0 1 16 1.5v3a.5.5 0 0 1-1 0v-3a.5.5 0 0 0-.5-.5h-3a.5.5 0 0 1-.5-.5zM.5 11a.5.5 0 0 1 .5.5v3a.5.5 0 0 0 .5.5h3a.5.5 0 0 1 0 1h-3A1.5 1.5 0 0 1 0 14.5v-3a.5.5 0 0 1 .5-.5zm15 0a.5.5 0 0 1 .5.5v3a1.5 1.5 0 0 1-1.5 1.5h-3a.5.5 0 0 1 0-1h3a.5.5 0 0 0 .5-.5v-3a.5.5 0 0 1 .5-.5zM3 4.5a.5.5 0 0 1 1 0v7a.5.5 0 0 1-1 0v-7zm2 0a.5.5 0 0 1 1 0v7a.5.5 0 0 1-1 0v-7zm2 0a.5.5 0 0 1 1 0v7a.5.5 0 0 1-1 0v-7zm2 0a.5.5 0 0 1 .5-.5h1a.5.5 0 0 1 .5.5v7a.5.5 0 0 1-.5.5h-1a.5.5 0 0 1-.5-.5v-7zm3 0a.5.5 0 0 1 1 0v7a.5.5 0 0 1-1 0v-7z\"/>');// eslint-disable-next-line\nexport var BIconUpload=/*#__PURE__*/makeIcon('Upload','<path d=\"M.5 9.9a.5.5 0 0 1 .5.5v2.5a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1v-2.5a.5.5 0 0 1 1 0v2.5a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2v-2.5a.5.5 0 0 1 .5-.5z\"/><path d=\"M7.646 1.146a.5.5 0 0 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eslint-disable-next-line\nexport var BIconViewStacked=/*#__PURE__*/makeIcon('ViewStacked','<path d=\"M3 0h10a2 2 0 0 1 2 2v3a2 2 0 0 1-2 2H3a2 2 0 0 1-2-2V2a2 2 0 0 1 2-2zm0 1a1 1 0 0 0-1 1v3a1 1 0 0 0 1 1h10a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1H3zm0 8h10a2 2 0 0 1 2 2v3a2 2 0 0 1-2 2H3a2 2 0 0 1-2-2v-3a2 2 0 0 1 2-2zm0 1a1 1 0 0 0-1 1v3a1 1 0 0 0 1 1h10a1 1 0 0 0 1-1v-3a1 1 0 0 0-1-1H3z\"/>');// eslint-disable-next-line\nexport var BIconVinyl=/*#__PURE__*/makeIcon('Vinyl','<path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\"/><path d=\"M8 6a2 2 0 1 0 0 4 2 2 0 0 0 0-4zM4 8a4 4 0 1 1 8 0 4 4 0 0 1-8 0z\"/><path d=\"M9 8a1 1 0 1 1-2 0 1 1 0 0 1 2 0z\"/>');// eslint-disable-next-line\nexport var BIconVinylFill=/*#__PURE__*/makeIcon('VinylFill','<path d=\"M8 6a2 2 0 1 0 0 4 2 2 0 0 0 0-4zm0 3a1 1 0 1 1 0-2 1 1 0 0 1 0 2z\"/><path d=\"M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM4 8a4 4 0 1 0 8 0 4 4 0 0 0-8 0z\"/>');// eslint-disable-next-line\nexport var BIconVoicemail=/*#__PURE__*/makeIcon('Voicemail','<path d=\"M7 8.5A3.49 3.49 0 0 1 5.95 11h4.1a3.5 3.5 0 1 1 2.45 1h-9A3.5 3.5 0 1 1 7 8.5zm-6 0a2.5 2.5 0 1 0 5 0 2.5 2.5 0 0 0-5 0zm14 0a2.5 2.5 0 1 0-5 0 2.5 2.5 0 0 0 5 0z\"/>');// eslint-disable-next-line\nexport var BIconVolumeDown=/*#__PURE__*/makeIcon('VolumeDown','<path d=\"M9 4a.5.5 0 0 0-.812-.39L5.825 5.5H3.5A.5.5 0 0 0 3 6v4a.5.5 0 0 0 .5.5h2.325l2.363 1.89A.5.5 0 0 0 9 12V4zM6.312 6.39L8 5.04v5.92L6.312 9.61A.5.5 0 0 0 6 9.5H4v-3h2a.5.5 0 0 0 .312-.11zM12.025 8a4.486 4.486 0 0 1-1.318 3.182L10 10.475A3.489 3.489 0 0 0 11.025 8 3.49 3.49 0 0 0 10 5.525l.707-.707A4.486 4.486 0 0 1 12.025 8z\"/>');// eslint-disable-next-line\nexport var BIconVolumeDownFill=/*#__PURE__*/makeIcon('VolumeDownFill','<path d=\"M9 4a.5.5 0 0 0-.812-.39L5.825 5.5H3.5A.5.5 0 0 0 3 6v4a.5.5 0 0 0 .5.5h2.325l2.363 1.89A.5.5 0 0 0 9 12V4zm3.025 4a4.486 4.486 0 0 1-1.318 3.182L10 10.475A3.489 3.489 0 0 0 11.025 8 3.49 3.49 0 0 0 10 5.525l.707-.707A4.486 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eslint-disable-next-line\nexport var BIconVolumeOff=/*#__PURE__*/makeIcon('VolumeOff','<path d=\"M10.717 3.55A.5.5 0 0 1 11 4v8a.5.5 0 0 1-.812.39L7.825 10.5H5.5A.5.5 0 0 1 5 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06zM10 5.04L8.312 6.39A.5.5 0 0 1 8 6.5H6v3h2a.5.5 0 0 1 .312.11L10 10.96V5.04z\"/>');// eslint-disable-next-line\nexport var BIconVolumeOffFill=/*#__PURE__*/makeIcon('VolumeOffFill','<path d=\"M10.717 3.55A.5.5 0 0 1 11 4v8a.5.5 0 0 1-.812.39L7.825 10.5H5.5A.5.5 0 0 1 5 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06z\"/>');// eslint-disable-next-line\nexport var BIconVolumeUp=/*#__PURE__*/makeIcon('VolumeUp','<path d=\"M11.536 14.01A8.473 8.473 0 0 0 14.026 8a8.473 8.473 0 0 0-2.49-6.01l-.708.707A7.476 7.476 0 0 1 13.025 8c0 2.071-.84 3.946-2.197 5.303l.708.707z\"/><path d=\"M10.121 12.596A6.48 6.48 0 0 0 12.025 8a6.48 6.48 0 0 0-1.904-4.596l-.707.707A5.483 5.483 0 0 1 11.025 8a5.483 5.483 0 0 1-1.61 3.89l.706.706z\"/><path d=\"M10.025 8a4.486 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0 .5.5h13a.5.5 0 0 0 .5-.5v-9a.5.5 0 0 0-.5-.5h-13z\"/>');// eslint-disable-next-line\nexport var BIconWalletFill=/*#__PURE__*/makeIcon('WalletFill','<path d=\"M1.5 2A1.5 1.5 0 0 0 0 3.5v2h6a.5.5 0 0 1 .5.5c0 .253.08.644.306.958.207.288.557.542 1.194.542.637 0 .987-.254 1.194-.542.226-.314.306-.705.306-.958a.5.5 0 0 1 .5-.5h6v-2A1.5 1.5 0 0 0 14.5 2h-13z\"/><path d=\"M16 6.5h-5.551a2.678 2.678 0 0 1-.443 1.042C9.613 8.088 8.963 8.5 8 8.5c-.963 0-1.613-.412-2.006-.958A2.679 2.679 0 0 1 5.551 6.5H0v6A1.5 1.5 0 0 0 1.5 14h13a1.5 1.5 0 0 0 1.5-1.5v-6z\"/>');// eslint-disable-next-line\nexport var BIconWatch=/*#__PURE__*/makeIcon('Watch','<path d=\"M8.5 5a.5.5 0 0 0-1 0v2.5H6a.5.5 0 0 0 0 1h2a.5.5 0 0 0 .5-.5V5z\"/><path d=\"M5.667 16C4.747 16 4 15.254 4 14.333v-1.86A5.985 5.985 0 0 1 2 8c0-1.777.772-3.374 2-4.472V1.667C4 .747 4.746 0 5.667 0h4.666C11.253 0 12 .746 12 1.667v1.86a5.99 5.99 0 0 1 1.918 3.48.502.502 0 0 1 .582.493v1a.5.5 0 0 1-.582.493A5.99 5.99 0 0 1 12 12.473v1.86c0 .92-.746 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eslint-disable-next-line\nexport var BIconWifi1=/*#__PURE__*/makeIcon('Wifi1','<path d=\"M11.046 10.454c.226-.226.185-.605-.1-.75A6.473 6.473 0 0 0 8 9c-1.06 0-2.062.254-2.946.704-.285.145-.326.524-.1.75l.015.015c.16.16.407.19.611.09A5.478 5.478 0 0 1 8 10c.868 0 1.69.201 2.42.56.203.1.45.07.611-.091l.015-.015zM9.06 12.44c.196-.196.198-.52-.04-.66A1.99 1.99 0 0 0 8 11.5a1.99 1.99 0 0 0-1.02.28c-.238.14-.236.464-.04.66l.706.706a.5.5 0 0 0 .707 0l.708-.707z\"/>');// eslint-disable-next-line\nexport var BIconWifi2=/*#__PURE__*/makeIcon('Wifi2','<path d=\"M13.229 8.271c.216-.216.194-.578-.063-.745A9.456 9.456 0 0 0 8 6c-1.905 0-3.68.56-5.166 1.526a.48.48 0 0 0-.063.745.525.525 0 0 0 .652.065A8.46 8.46 0 0 1 8 7a8.46 8.46 0 0 1 4.577 1.336c.205.132.48.108.652-.065zm-2.183 2.183c.226-.226.185-.605-.1-.75A6.473 6.473 0 0 0 8 9c-1.06 0-2.062.254-2.946.704-.285.145-.326.524-.1.75l.015.015c.16.16.408.19.611.09A5.478 5.478 0 0 1 8 10c.868 0 1.69.201 2.42.56.203.1.45.07.611-.091l.015-.015zM9.06 12.44c.196-.196.198-.52-.04-.66A1.99 1.99 0 0 0 8 11.5a1.99 1.99 0 0 0-1.02.28c-.238.14-.236.464-.04.66l.706.706a.5.5 0 0 0 .708 0l.707-.707z\"/>');// eslint-disable-next-line\nexport var BIconWifiOff=/*#__PURE__*/makeIcon('WifiOff','<path d=\"M10.706 3.294A12.546 12.546 0 0 0 8 3 12.44 12.44 0 0 0 .663 5.379a.485.485 0 0 0-.048.736.518.518 0 0 0 .668.05A11.448 11.448 0 0 1 8 4c.63 0 1.249.05 1.852.148l.854-.854zM8 6c-1.905 0-3.68.56-5.166 1.526a.48.48 0 0 0-.063.745.525.525 0 0 0 .652.065 8.448 8.448 0 0 1 3.51-1.27L8 6zm2.596 1.404l.785-.785c.63.24 1.228.545 1.785.907a.482.482 0 0 1 .063.745.525.525 0 0 1-.652.065 8.462 8.462 0 0 0-1.98-.932zM8 10l.934-.933a6.454 6.454 0 0 1 2.012.637c.285.145.326.524.1.75l-.015.015a.532.532 0 0 1-.611.09A5.478 5.478 0 0 0 8 10zm4.905-4.905l.747-.747c.59.3 1.153.645 1.685 1.03a.485.485 0 0 1 .048.737.518.518 0 0 1-.668.05 11.496 11.496 0 0 0-1.812-1.07zM9.02 11.78c.238.14.236.464.04.66l-.706.706a.5.5 0 0 1-.708 0l-.707-.707c-.195-.195-.197-.518.04-.66A1.99 1.99 0 0 1 8 11.5c.373 0 .722.102 1.02.28zm4.355-9.905a.53.53 0 1 1 .75.75l-10.75 10.75a.53.53 0 0 1-.75-.75l10.75-10.75z\"/>');// eslint-disable-next-line\nexport var BIconWindow=/*#__PURE__*/makeIcon('Window','<path d=\"M2.5 4a.5.5 0 1 0 0-1 .5.5 0 0 0 0 1zm2-.5a.5.5 0 1 1-1 0 .5.5 0 0 1 1 0zm1 .5a.5.5 0 1 0 0-1 .5.5 0 0 0 0 1z\"/><path d=\"M2 1a2 2 0 0 0-2 2v10a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V3a2 2 0 0 0-2-2H2zm13 2v2H1V3a1 1 0 0 1 1-1h12a1 1 0 0 1 1 1zM2 14a1 1 0 0 1-1-1V6h14v7a1 1 0 0 1-1 1H2z\"/>');// eslint-disable-next-line\nexport var BIconWrench=/*#__PURE__*/makeIcon('Wrench','<path d=\"M.102 2.223A3.004 3.004 0 0 0 3.78 5.897l6.341 6.252A3.003 3.003 0 0 0 13 16a3 3 0 1 0-.851-5.878L5.897 3.781A3.004 3.004 0 0 0 2.223.1l2.141 2.142L4 4l-1.757.364L.102 2.223zm13.37 9.019l.528.026.287.445.445.287.026.529L15 13l-.242.471-.026.529-.445.287-.287.445-.529.026L13 15l-.471-.242-.529-.026-.287-.445-.445-.287-.026-.529L11 13l.242-.471.026-.529.445-.287.287-.445.529-.026L13 11l.471.242z\"/>');// eslint-disable-next-line\nexport var BIconX=/*#__PURE__*/makeIcon('X','<path d=\"M4.646 4.646a.5.5 0 0 1 .708 0L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 0 1 0-.708z\"/>');// eslint-disable-next-line\nexport var BIconXCircle=/*#__PURE__*/makeIcon('XCircle','<path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\"/><path d=\"M4.646 4.646a.5.5 0 0 1 .708 0L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 0 1 0-.708z\"/>');// eslint-disable-next-line\nexport var BIconXCircleFill=/*#__PURE__*/makeIcon('XCircleFill','<path d=\"M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM5.354 4.646a.5.5 0 1 0-.708.708L7.293 8l-2.647 2.646a.5.5 0 0 0 .708.708L8 8.707l2.646 2.647a.5.5 0 0 0 .708-.708L8.707 8l2.647-2.646a.5.5 0 0 0-.708-.708L8 7.293 5.354 4.646z\"/>');// eslint-disable-next-line\nexport var BIconXDiamond=/*#__PURE__*/makeIcon('XDiamond','<path d=\"M7.987 16a1.526 1.526 0 0 1-1.07-.448L.45 9.082a1.531 1.531 0 0 1 0-2.165L6.917.45a1.531 1.531 0 0 1 2.166 0l6.469 6.468A1.526 1.526 0 0 1 16 8.013a1.526 1.526 0 0 1-.448 1.07l-6.47 6.469A1.526 1.526 0 0 1 7.988 16zM7.639 1.17L4.766 4.044 8 7.278l3.234-3.234L8.361 1.17a.51.51 0 0 0-.722 0zM8.722 8l3.234 3.234 2.873-2.873c.2-.2.2-.523 0-.722l-2.873-2.873L8.722 8zM8 8.722l-3.234 3.234 2.873 2.873c.2.2.523.2.722 0l2.873-2.873L8 8.722zM7.278 8L4.044 4.766 1.17 7.639a.511.511 0 0 0 0 .722l2.874 2.873L7.278 8z\"/>');// eslint-disable-next-line\nexport var BIconXDiamondFill=/*#__PURE__*/makeIcon('XDiamondFill','<path d=\"M9.05.435c-.58-.58-1.52-.58-2.1 0L4.047 3.339 8 7.293l3.954-3.954L9.049.435zm3.61 3.611L8.708 8l3.954 3.954 2.904-2.905c.58-.58.58-1.519 0-2.098l-2.904-2.905zm-.706 8.614L8 8.708l-3.954 3.954 2.905 2.904c.58.58 1.519.58 2.098 0l2.905-2.904zm-8.614-.706L7.292 8 3.339 4.046.435 6.951c-.58.58-.58 1.519 0 2.098l2.904 2.905z\"/>');// eslint-disable-next-line\nexport var BIconXOctagon=/*#__PURE__*/makeIcon('XOctagon','<path d=\"M4.54.146A.5.5 0 0 1 4.893 0h6.214a.5.5 0 0 1 .353.146l4.394 4.394a.5.5 0 0 1 .146.353v6.214a.5.5 0 0 1-.146.353l-4.394 4.394a.5.5 0 0 1-.353.146H4.893a.5.5 0 0 1-.353-.146L.146 11.46A.5.5 0 0 1 0 11.107V4.893a.5.5 0 0 1 .146-.353L4.54.146zM5.1 1L1 5.1v5.8L5.1 15h5.8l4.1-4.1V5.1L10.9 1H5.1z\"/><path d=\"M4.646 4.646a.5.5 0 0 1 .708 0L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 0 1 0-.708z\"/>');// eslint-disable-next-line\nexport var BIconXOctagonFill=/*#__PURE__*/makeIcon('XOctagonFill','<path d=\"M11.46.146A.5.5 0 0 0 11.107 0H4.893a.5.5 0 0 0-.353.146L.146 4.54A.5.5 0 0 0 0 4.893v6.214a.5.5 0 0 0 .146.353l4.394 4.394a.5.5 0 0 0 .353.146h6.214a.5.5 0 0 0 .353-.146l4.394-4.394a.5.5 0 0 0 .146-.353V4.893a.5.5 0 0 0-.146-.353L11.46.146zm-6.106 4.5L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 1 1 .708-.708z\"/>');// eslint-disable-next-line\nexport var BIconXSquare=/*#__PURE__*/makeIcon('XSquare','<path d=\"M14 1a1 1 0 0 1 1 1v12a1 1 0 0 1-1 1H2a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1h12zM2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2z\"/><path d=\"M4.646 4.646a.5.5 0 0 1 .708 0L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 0 1 0-.708z\"/>');// eslint-disable-next-line\nexport var BIconXSquareFill=/*#__PURE__*/makeIcon('XSquareFill','<path d=\"M2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2zm3.354 4.646L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 1 1 .708-.708z\"/>');// eslint-disable-next-line\nexport var BIconYoutube=/*#__PURE__*/makeIcon('Youtube','<path d=\"M8.051 1.999h.089c.822.003 4.987.033 6.11.335a2.01 2.01 0 0 1 1.415 1.42c.101.38.172.883.22 1.402l.01.104.022.26.008.104c.065.914.073 1.77.074 1.957v.075c-.001.194-.01 1.108-.082 2.06l-.008.105-.009.104c-.05.572-.124 1.14-.235 1.558a2.007 2.007 0 0 1-1.415 1.42c-1.16.312-5.569.334-6.18.335h-.142c-.309 0-1.587-.006-2.927-.052l-.17-.006-.087-.004-.171-.007-.171-.007c-1.11-.049-2.167-.128-2.654-.26a2.007 2.007 0 0 1-1.415-1.419c-.111-.417-.185-.986-.235-1.558L.09 9.82l-.008-.104A31.4 31.4 0 0 1 0 7.68v-.122C.002 7.343.01 6.6.064 5.78l.007-.103.003-.052.008-.104.022-.26.01-.104c.048-.519.119-1.023.22-1.402a2.007 2.007 0 0 1 1.415-1.42c.487-.13 1.544-.21 2.654-.26l.17-.007.172-.006.086-.003.171-.007A99.788 99.788 0 0 1 7.858 2h.193zM6.4 5.209v4.818l4.157-2.408L6.4 5.209z\"/>');// eslint-disable-next-line\nexport var BIconZoomIn=/*#__PURE__*/makeIcon('ZoomIn','<path fill-rule=\"evenodd\" d=\"M6.5 12a5.5 5.5 0 1 0 0-11 5.5 5.5 0 0 0 0 11zM13 6.5a6.5 6.5 0 1 1-13 0 6.5 6.5 0 0 1 13 0z\"/><path d=\"M10.344 11.742c.03.04.062.078.098.115l3.85 3.85a1 1 0 0 0 1.415-1.414l-3.85-3.85a1.007 1.007 0 0 0-.115-.1 6.538 6.538 0 0 1-1.398 1.4z\"/><path fill-rule=\"evenodd\" d=\"M6.5 3a.5.5 0 0 1 .5.5V6h2.5a.5.5 0 0 1 0 1H7v2.5a.5.5 0 0 1-1 0V7H3.5a.5.5 0 0 1 0-1H6V3.5a.5.5 0 0 1 .5-.5z\"/>');// eslint-disable-next-line\nexport var BIconZoomOut=/*#__PURE__*/makeIcon('ZoomOut','<path fill-rule=\"evenodd\" d=\"M6.5 12a5.5 5.5 0 1 0 0-11 5.5 5.5 0 0 0 0 11zM13 6.5a6.5 6.5 0 1 1-13 0 6.5 6.5 0 0 1 13 0z\"/><path d=\"M10.344 11.742c.03.04.062.078.098.115l3.85 3.85a1 1 0 0 0 1.415-1.414l-3.85-3.85a1.007 1.007 0 0 0-.115-.1 6.538 6.538 0 0 1-1.398 1.4z\"/><path fill-rule=\"evenodd\" d=\"M3 6.5a.5.5 0 0 1 .5-.5h6a.5.5 0 0 1 0 1h-6a.5.5 0 0 1-.5-.5z\"/>');// --- END AUTO-GENERATED FILE ---\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/icons/icons.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../vue';\nimport { NAME_ICON } from '../constants/components';\nimport { PROP_TYPE_STRING } from '../constants/props';\nimport { RX_ICON_PREFIX } from '../constants/regex';\nimport { omit, sortKeys } from '../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../utils/props';\nimport { pascalCase, trim } from '../utils/string';\nimport { BIconBlank } from './icons';\nimport { props as BVIconBaseProps } from './helpers/icon-base'; // --- Helper methods ---\n\nvar findIconComponent = function findIconComponent(ctx, iconName) {\n if (!ctx) {\n return null;\n }\n\n var components = (ctx.$options || {}).components;\n var iconComponent = components[iconName];\n return iconComponent || findIconComponent(ctx.$parent, iconName);\n}; // --- Props ---\n\n\nvar iconProps = omit(BVIconBaseProps, ['content']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, iconProps), {}, {\n icon: makeProp(PROP_TYPE_STRING)\n})), NAME_ICON); // --- Main component ---\n// Helper BIcon component\n// Requires the requested icon component to be installed\n// @vue/component\n\nexport var BIcon = /*#__PURE__*/Vue.extend({\n name: NAME_ICON,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var data = _ref.data,\n props = _ref.props,\n parent = _ref.parent;\n var icon = pascalCase(trim(props.icon || '')).replace(RX_ICON_PREFIX, ''); // If parent context exists, we check to see if the icon has been registered\n // either locally in the parent component, or globally at the `$root` level\n // If not registered, we render a blank icon\n\n return h(icon ? findIconComponent(parent, \"BIcon\".concat(icon)) || BIconBlank : BIconBlank, mergeData(data, {\n props: pluckProps(iconProps, props)\n }));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/icons/icon.js\n// module id = null\n// module chunks = ","export var CODE_BACKSPACE = 8;\nexport var CODE_BREAK = 19;\nexport var CODE_DELETE = 46;\nexport var CODE_DOWN = 40;\nexport var CODE_END = 35;\nexport var CODE_ENTER = 13;\nexport var CODE_ESC = 27;\nexport var CODE_HOME = 36;\nexport var CODE_LEFT = 37;\nexport var CODE_PAGEDOWN = 34;\nexport var CODE_PAGEUP = 33;\nexport var CODE_RIGHT = 39;\nexport var CODE_SPACE = 32;\nexport var CODE_UP = 38;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/key-codes.js\n// module id = null\n// module chunks = ","import { hasOwnProperty, keys } from './object';\nimport { isArray, isDate, isObject } from './inspect'; // Assumes both a and b are arrays!\n// Handles when arrays are \"sparse\" (array.every(...) doesn't handle sparse)\n\nvar compareArrays = function compareArrays(a, b) {\n if (a.length !== b.length) {\n return false;\n }\n\n var equal = true;\n\n for (var i = 0; equal && i < a.length; i++) {\n equal = looseEqual(a[i], b[i]);\n }\n\n return equal;\n};\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n * Returns boolean true or false\n */\n\n\nexport var looseEqual = function looseEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n var aValidType = isDate(a);\n var bValidType = isDate(b);\n\n if (aValidType || bValidType) {\n return aValidType && bValidType ? a.getTime() === b.getTime() : false;\n }\n\n aValidType = isArray(a);\n bValidType = isArray(b);\n\n if (aValidType || bValidType) {\n return aValidType && bValidType ? compareArrays(a, b) : false;\n }\n\n aValidType = isObject(a);\n bValidType = isObject(b);\n\n if (aValidType || bValidType) {\n /* istanbul ignore if: this if will probably never be called */\n if (!aValidType || !bValidType) {\n return false;\n }\n\n var aKeysCount = keys(a).length;\n var bKeysCount = keys(b).length;\n\n if (aKeysCount !== bKeysCount) {\n return false;\n }\n\n for (var key in a) {\n var aHasKey = hasOwnProperty(a, key);\n var bHasKey = hasOwnProperty(b, key);\n\n if (aHasKey && !bHasKey || !aHasKey && bHasKey || !looseEqual(a[key], b[key])) {\n return false;\n }\n }\n }\n\n return String(a) === String(b);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/loose-equal.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { cloneDeep } from './clone-deep';\nimport { looseEqual } from './loose-equal';\nimport { hasOwnProperty, keys } from './object';\n\nvar isEmpty = function isEmpty(value) {\n return !value || keys(value).length === 0;\n};\n\nexport var makePropWatcher = function makePropWatcher(propName) {\n return {\n handler: function handler(newValue, oldValue) {\n if (looseEqual(newValue, oldValue)) {\n return;\n }\n\n if (isEmpty(newValue) || isEmpty(oldValue)) {\n this[propName] = cloneDeep(newValue);\n return;\n }\n\n for (var key in oldValue) {\n if (!hasOwnProperty(newValue, key)) {\n this.$delete(this.$data[propName], key);\n }\n }\n\n for (var _key in newValue) {\n this.$set(this.$data[propName], _key, newValue[_key]);\n }\n }\n };\n};\nexport var makePropCacheMixin = function makePropCacheMixin(propName, proxyPropName) {\n return Vue.extend({\n data: function data() {\n return _defineProperty({}, proxyPropName, cloneDeep(this[propName]));\n },\n watch: _defineProperty({}, propName, makePropWatcher(proxyPropName))\n });\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/cache.js\n// module id = null\n// module chunks = ","import { makePropCacheMixin } from '../utils/cache';\nexport var attrsMixin = makePropCacheMixin('$attrs', 'bvAttrs');\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/attrs.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { HOOK_EVENT_NAME_BEFORE_DESTROY } from '../constants/events'; // @vue/component\n\nexport var listenOnRootMixin = Vue.extend({\n methods: {\n /**\n * Safely register event listeners on the root Vue node\n * While Vue automatically removes listeners for individual components,\n * when a component registers a listener on root and is destroyed,\n * this orphans a callback because the node is gone,\n * but the root does not clear the callback\n *\n * When registering a `$root` listener, it also registers a listener on\n * the component's `beforeDestroy()` hook to automatically remove the\n * event listener from the `$root` instance\n *\n * @param {string} event\n * @param {function} callback\n */\n listenOnRoot: function listenOnRoot(event, callback) {\n var _this = this;\n\n this.$root.$on(event, callback);\n this.$on(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n _this.$root.$off(event, callback);\n });\n },\n\n /**\n * Safely register a `$once()` event listener on the root Vue node\n * While Vue automatically removes listeners for individual components,\n * when a component registers a listener on root and is destroyed,\n * this orphans a callback because the node is gone,\n * but the root does not clear the callback\n *\n * When registering a $root listener, it also registers a listener on\n * the component's `beforeDestroy` hook to automatically remove the\n * event listener from the $root instance.\n *\n * @param {string} event\n * @param {function} callback\n */\n listenOnRootOnce: function listenOnRootOnce(event, callback) {\n var _this2 = this;\n\n this.$root.$once(event, callback);\n this.$on(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n _this2.$root.$off(event, callback);\n });\n },\n\n /**\n * Convenience method for calling `vm.$emit()` on `vm.$root`\n *\n * @param {string} event\n * @param {*} args\n */\n emitOnRoot: function emitOnRoot(event) {\n var _this$$root;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n (_this$$root = this.$root).$emit.apply(_this$$root, [event].concat(args));\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/listen-on-root.js\n// module id = null\n// module chunks = ","import { makePropCacheMixin } from '../utils/cache';\nexport var listenersMixin = makePropCacheMixin('$listeners', 'bvListeners');\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/listeners.js\n// module id = null\n// module chunks = ","function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_LINK } from '../../constants/components';\nimport { EVENT_NAME_CLICK } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { concat } from '../../utils/array';\nimport { attemptBlur, attemptFocus, isTag } from '../../utils/dom';\nimport { getRootEventName, stopEvent } from '../../utils/events';\nimport { isBoolean, isEvent, isFunction, isUndefined } from '../../utils/inspect';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { computeHref, computeRel, computeTag, isRouterLink as _isRouterLink } from '../../utils/router';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Constants ---\n\nvar ROOT_EVENT_NAME_CLICKED = getRootEventName(NAME_LINK, 'clicked'); // --- Props ---\n// `<router-link>` specific props\n\nexport var routerLinkProps = {\n activeClass: makeProp(PROP_TYPE_STRING),\n append: makeProp(PROP_TYPE_BOOLEAN, false),\n event: makeProp(PROP_TYPE_ARRAY_STRING, EVENT_NAME_CLICK),\n exact: makeProp(PROP_TYPE_BOOLEAN, false),\n exactActiveClass: makeProp(PROP_TYPE_STRING),\n replace: makeProp(PROP_TYPE_BOOLEAN, false),\n routerTag: makeProp(PROP_TYPE_STRING, 'a'),\n to: makeProp(PROP_TYPE_OBJECT_STRING)\n}; // `<nuxt-link>` specific props\n\nexport var nuxtLinkProps = {\n noPrefetch: makeProp(PROP_TYPE_BOOLEAN, false),\n // Must be `null` to fall back to the value defined in the\n // `nuxt.config.js` configuration file for `router.prefetchLinks`\n // We convert `null` to `undefined`, so that Nuxt.js will use the\n // compiled default\n // Vue treats `undefined` as default of `false` for Boolean props,\n // so we must set it as `null` here to be a true tri-state prop\n prefetch: makeProp(PROP_TYPE_BOOLEAN, null)\n}; // All `<b-link>` props\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, nuxtLinkProps), routerLinkProps), {}, {\n active: makeProp(PROP_TYPE_BOOLEAN, false),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n href: makeProp(PROP_TYPE_STRING),\n // Must be `null` if no value provided\n rel: makeProp(PROP_TYPE_STRING, null),\n // To support 3rd party router links based on `<router-link>` (i.e. `g-link` for Gridsome)\n // Default is to auto choose between `<router-link>` and `<nuxt-link>`\n // Gridsome doesn't provide a mechanism to auto detect and has caveats\n // such as not supporting FQDN URLs or hash only URLs\n routerComponentName: makeProp(PROP_TYPE_STRING),\n target: makeProp(PROP_TYPE_STRING, '_self')\n})), NAME_LINK); // --- Main component ---\n// @vue/component\n\nexport var BLink = /*#__PURE__*/Vue.extend({\n name: NAME_LINK,\n // Mixin order is important!\n mixins: [attrsMixin, listenersMixin, listenOnRootMixin, normalizeSlotMixin],\n inheritAttrs: false,\n props: props,\n computed: {\n computedTag: function computedTag() {\n // We don't pass `this` as the first arg as we need reactivity of the props\n var to = this.to,\n disabled = this.disabled,\n routerComponentName = this.routerComponentName;\n return computeTag({\n to: to,\n disabled: disabled,\n routerComponentName: routerComponentName\n }, this);\n },\n isRouterLink: function isRouterLink() {\n return _isRouterLink(this.computedTag);\n },\n computedRel: function computedRel() {\n // We don't pass `this` as the first arg as we need reactivity of the props\n var target = this.target,\n rel = this.rel;\n return computeRel({\n target: target,\n rel: rel\n });\n },\n computedHref: function computedHref() {\n // We don't pass `this` as the first arg as we need reactivity of the props\n var to = this.to,\n href = this.href;\n return computeHref({\n to: to,\n href: href\n }, this.computedTag);\n },\n computedProps: function computedProps() {\n var prefetch = this.prefetch;\n return this.isRouterLink ? _objectSpread(_objectSpread({}, pluckProps(_objectSpread(_objectSpread({}, routerLinkProps), nuxtLinkProps), this)), {}, {\n // Coerce `prefetch` value `null` to be `undefined`\n prefetch: isBoolean(prefetch) ? prefetch : undefined,\n // Pass `router-tag` as `tag` prop\n tag: this.routerTag\n }) : {};\n },\n computedAttrs: function computedAttrs() {\n var bvAttrs = this.bvAttrs,\n href = this.computedHref,\n rel = this.computedRel,\n disabled = this.disabled,\n target = this.target,\n routerTag = this.routerTag,\n isRouterLink = this.isRouterLink;\n return _objectSpread(_objectSpread(_objectSpread(_objectSpread({}, bvAttrs), href ? {\n href: href\n } : {}), isRouterLink && !isTag(routerTag, 'a') ? {} : {\n rel: rel,\n target: target\n }), {}, {\n tabindex: disabled ? '-1' : isUndefined(bvAttrs.tabindex) ? null : bvAttrs.tabindex,\n 'aria-disabled': disabled ? 'true' : null\n });\n },\n computedListeners: function computedListeners() {\n return _objectSpread(_objectSpread({}, this.bvListeners), {}, {\n // We want to overwrite any click handler since our callback\n // will invoke the user supplied handler(s) if `!this.disabled`\n click: this.onClick\n });\n }\n },\n methods: {\n onClick: function onClick(event) {\n var _arguments = arguments;\n var eventIsEvent = isEvent(event);\n var isRouterLink = this.isRouterLink;\n var suppliedHandler = this.bvListeners.click;\n\n if (eventIsEvent && this.disabled) {\n // Stop event from bubbling up\n // Kill the event loop attached to this specific `EventTarget`\n // Needed to prevent `vue-router` for doing its thing\n stopEvent(event, {\n immediatePropagation: true\n });\n } else {\n /* istanbul ignore next: difficult to test, but we know it works */\n if (isRouterLink && event.currentTarget.__vue__) {\n // Router links do not emit instance `click` events, so we\n // add in an `$emit('click', event)` on its Vue instance\n event.currentTarget.__vue__.$emit(EVENT_NAME_CLICK, event);\n } // Call the suppliedHandler(s), if any provided\n\n\n concat(suppliedHandler).filter(function (h) {\n return isFunction(h);\n }).forEach(function (handler) {\n handler.apply(void 0, _toConsumableArray(_arguments));\n }); // Emit the global `$root` click event\n\n this.emitOnRoot(ROOT_EVENT_NAME_CLICKED, event); // TODO: Remove deprecated 'clicked::link' event with next major release\n\n this.emitOnRoot('clicked::link', event);\n } // Stop scroll-to-top behavior or navigation on\n // regular links when href is just '#'\n\n\n if (eventIsEvent && !isRouterLink && this.computedHref === '#') {\n stopEvent(event, {\n propagation: false\n });\n }\n },\n focus: function focus() {\n attemptFocus(this.$el);\n },\n blur: function blur() {\n attemptBlur(this.$el);\n }\n },\n render: function render(h) {\n var active = this.active,\n disabled = this.disabled;\n return h(this.computedTag, _defineProperty({\n class: {\n active: active,\n disabled: disabled\n },\n attrs: this.computedAttrs,\n props: this.computedProps\n }, this.isRouterLink ? 'nativeOn' : 'on', this.computedListeners), this.normalizeSlot());\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/link/link.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_BUTTON } from '../../constants/components';\nimport { CODE_ENTER, CODE_SPACE } from '../../constants/key-codes';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { concat } from '../../utils/array';\nimport { addClass, isTag, removeClass } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { isBoolean, isEvent, isFunction } from '../../utils/inspect';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { isLink as isLinkStrict } from '../../utils/router';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['event', 'routerTag']);\ndelete linkProps.href.default;\ndelete linkProps.to.default;\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n block: makeProp(PROP_TYPE_BOOLEAN, false),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n pill: makeProp(PROP_TYPE_BOOLEAN, false),\n // Tri-state: `true`, `false` or `null`\n // => On, off, not a toggle\n pressed: makeProp(PROP_TYPE_BOOLEAN, null),\n size: makeProp(PROP_TYPE_STRING),\n squared: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'button'),\n type: makeProp(PROP_TYPE_STRING, 'button'),\n variant: makeProp(PROP_TYPE_STRING, 'secondary')\n})), NAME_BUTTON); // --- Helper methods ---\n// Focus handler for toggle buttons\n// Needs class of 'focus' when focused\n\nvar handleFocus = function handleFocus(event) {\n if (event.type === 'focusin') {\n addClass(event.target, 'focus');\n } else if (event.type === 'focusout') {\n removeClass(event.target, 'focus');\n }\n}; // Is the requested button a link?\n// If tag prop is set to `a`, we use a <b-link> to get proper disabled handling\n\n\nvar isLink = function isLink(props) {\n return isLinkStrict(props) || isTag(props.tag, 'a');\n}; // Is the button to be a toggle button?\n\n\nvar isToggle = function isToggle(props) {\n return isBoolean(props.pressed);\n}; // Is the button \"really\" a button?\n\n\nvar isButton = function isButton(props) {\n return !(isLink(props) || props.tag && !isTag(props.tag, 'button'));\n}; // Is the requested tag not a button or link?\n\n\nvar isNonStandardTag = function isNonStandardTag(props) {\n return !isLink(props) && !isButton(props);\n}; // Compute required classes (non static classes)\n\n\nvar computeClass = function computeClass(props) {\n var _ref;\n\n return [\"btn-\".concat(props.variant || 'secondary'), (_ref = {}, _defineProperty(_ref, \"btn-\".concat(props.size), props.size), _defineProperty(_ref, 'btn-block', props.block), _defineProperty(_ref, 'rounded-pill', props.pill), _defineProperty(_ref, 'rounded-0', props.squared && !props.pill), _defineProperty(_ref, \"disabled\", props.disabled), _defineProperty(_ref, \"active\", props.pressed), _ref)];\n}; // Compute the link props to pass to b-link (if required)\n\n\nvar computeLinkProps = function computeLinkProps(props) {\n return isLink(props) ? pluckProps(linkProps, props) : {};\n}; // Compute the attributes for a button\n\n\nvar computeAttrs = function computeAttrs(props, data) {\n var button = isButton(props);\n var link = isLink(props);\n var toggle = isToggle(props);\n var nonStandardTag = isNonStandardTag(props);\n var hashLink = link && props.href === '#';\n var role = data.attrs && data.attrs.role ? data.attrs.role : null;\n var tabindex = data.attrs ? data.attrs.tabindex : null;\n\n if (nonStandardTag || hashLink) {\n tabindex = '0';\n }\n\n return {\n // Type only used for \"real\" buttons\n type: button && !link ? props.type : null,\n // Disabled only set on \"real\" buttons\n disabled: button ? props.disabled : null,\n // We add a role of button when the tag is not a link or button for ARIA\n // Don't bork any role provided in `data.attrs` when `isLink` or `isButton`\n // Except when link has `href` of `#`\n role: nonStandardTag || hashLink ? 'button' : role,\n // We set the `aria-disabled` state for non-standard tags\n 'aria-disabled': nonStandardTag ? String(props.disabled) : null,\n // For toggles, we need to set the pressed state for ARIA\n 'aria-pressed': toggle ? String(props.pressed) : null,\n // `autocomplete=\"off\"` is needed in toggle mode to prevent some browsers\n // from remembering the previous setting when using the back button\n autocomplete: toggle ? 'off' : null,\n // `tabindex` is used when the component is not a button\n // Links are tabbable, but don't allow disabled, while non buttons or links\n // are not tabbable, so we mimic that functionality by disabling tabbing\n // when disabled, and adding a `tabindex=\"0\"` to non buttons or non links\n tabindex: props.disabled && !button ? '-1' : tabindex\n };\n}; // --- Main component ---\n// @vue/component\n\n\nexport var BButton = /*#__PURE__*/Vue.extend({\n name: NAME_BUTTON,\n functional: true,\n props: props,\n render: function render(h, _ref2) {\n var props = _ref2.props,\n data = _ref2.data,\n listeners = _ref2.listeners,\n children = _ref2.children;\n var toggle = isToggle(props);\n var link = isLink(props);\n var nonStandardTag = isNonStandardTag(props);\n var hashLink = link && props.href === '#';\n var on = {\n keydown: function keydown(event) {\n // When the link is a `href=\"#\"` or a non-standard tag (has `role=\"button\"`),\n // we add a keydown handlers for CODE_SPACE/CODE_ENTER\n\n /* istanbul ignore next */\n if (props.disabled || !(nonStandardTag || hashLink)) {\n return;\n }\n\n var keyCode = event.keyCode; // Add CODE_SPACE handler for `href=\"#\"` and CODE_ENTER handler for non-standard tags\n\n if (keyCode === CODE_SPACE || keyCode === CODE_ENTER && nonStandardTag) {\n var target = event.currentTarget || event.target;\n stopEvent(event, {\n propagation: false\n });\n target.click();\n }\n },\n click: function click(event) {\n /* istanbul ignore if: blink/button disabled should handle this */\n if (props.disabled && isEvent(event)) {\n stopEvent(event);\n } else if (toggle && listeners && listeners['update:pressed']) {\n // Send `.sync` updates to any \"pressed\" prop (if `.sync` listeners)\n // `concat()` will normalize the value to an array without\n // double wrapping an array value in an array\n concat(listeners['update:pressed']).forEach(function (fn) {\n if (isFunction(fn)) {\n fn(!props.pressed);\n }\n });\n }\n }\n };\n\n if (toggle) {\n on.focusin = handleFocus;\n on.focusout = handleFocus;\n }\n\n var componentData = {\n staticClass: 'btn',\n class: computeClass(props),\n props: computeLinkProps(props),\n attrs: computeAttrs(props, data),\n on: on\n };\n return h(link ? BLink : props.tag, mergeData(data, componentData), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button/button.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_AVATAR } from '../../constants/components';\nimport { EVENT_NAME_CLICK, EVENT_NAME_IMG_ERROR } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_BADGE } from '../../constants/slots';\nimport { isNumber, isNumeric, isString } from '../../utils/inspect';\nimport { toFloat } from '../../utils/number';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { isLink } from '../../utils/router';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BIcon } from '../../icons/icon';\nimport { BIconPersonFill } from '../../icons/icons';\nimport { BButton } from '../button/button';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Constants ---\n\nvar CLASS_NAME = 'b-avatar';\nvar SIZES = ['sm', null, 'lg'];\nvar FONT_SIZE_SCALE = 0.4;\nvar BADGE_FONT_SIZE_SCALE = FONT_SIZE_SCALE * 0.7; // --- Helper methods ---\n\nexport var computeSize = function computeSize(value) {\n // Parse to number when value is a float-like string\n value = isString(value) && isNumeric(value) ? toFloat(value, 0) : value; // Convert all numbers to pixel values\n\n return isNumber(value) ? \"\".concat(value, \"px\") : value || null;\n}; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['active', 'event', 'routerTag']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n alt: makeProp(PROP_TYPE_STRING, 'avatar'),\n ariaLabel: makeProp(PROP_TYPE_STRING),\n badge: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n badgeLeft: makeProp(PROP_TYPE_BOOLEAN, false),\n badgeOffset: makeProp(PROP_TYPE_STRING),\n badgeTop: makeProp(PROP_TYPE_BOOLEAN, false),\n badgeVariant: makeProp(PROP_TYPE_STRING, 'primary'),\n button: makeProp(PROP_TYPE_BOOLEAN, false),\n buttonType: makeProp(PROP_TYPE_STRING, 'button'),\n icon: makeProp(PROP_TYPE_STRING),\n rounded: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n size: makeProp(PROP_TYPE_NUMBER_STRING),\n square: makeProp(PROP_TYPE_BOOLEAN, false),\n src: makeProp(PROP_TYPE_STRING),\n text: makeProp(PROP_TYPE_STRING),\n variant: makeProp(PROP_TYPE_STRING, 'secondary')\n})), NAME_AVATAR); // --- Main component ---\n// @vue/component\n\nexport var BAvatar = /*#__PURE__*/Vue.extend({\n name: NAME_AVATAR,\n mixins: [normalizeSlotMixin],\n inject: {\n bvAvatarGroup: {\n default: null\n }\n },\n props: props,\n data: function data() {\n return {\n localSrc: this.src || null\n };\n },\n computed: {\n computedSize: function computedSize() {\n // Always use the avatar group size\n var bvAvatarGroup = this.bvAvatarGroup;\n return computeSize(bvAvatarGroup ? bvAvatarGroup.size : this.size);\n },\n computedVariant: function computedVariant() {\n var bvAvatarGroup = this.bvAvatarGroup;\n return bvAvatarGroup && bvAvatarGroup.variant ? bvAvatarGroup.variant : this.variant;\n },\n computedRounded: function computedRounded() {\n var bvAvatarGroup = this.bvAvatarGroup;\n var square = bvAvatarGroup && bvAvatarGroup.square ? true : this.square;\n var rounded = bvAvatarGroup && bvAvatarGroup.rounded ? bvAvatarGroup.rounded : this.rounded;\n return square ? '0' : rounded === '' ? true : rounded || 'circle';\n },\n fontStyle: function fontStyle() {\n var size = this.computedSize;\n var fontSize = SIZES.indexOf(size) === -1 ? \"calc(\".concat(size, \" * \").concat(FONT_SIZE_SCALE, \")\") : null;\n return fontSize ? {\n fontSize: fontSize\n } : {};\n },\n marginStyle: function marginStyle() {\n var size = this.computedSize,\n bvAvatarGroup = this.bvAvatarGroup;\n var overlapScale = bvAvatarGroup ? bvAvatarGroup.overlapScale : 0;\n var value = size && overlapScale ? \"calc(\".concat(size, \" * -\").concat(overlapScale, \")\") : null;\n return value ? {\n marginLeft: value,\n marginRight: value\n } : {};\n },\n badgeStyle: function badgeStyle() {\n var size = this.computedSize,\n badgeTop = this.badgeTop,\n badgeLeft = this.badgeLeft,\n badgeOffset = this.badgeOffset;\n var offset = badgeOffset || '0px';\n return {\n fontSize: SIZES.indexOf(size) === -1 ? \"calc(\".concat(size, \" * \").concat(BADGE_FONT_SIZE_SCALE, \" )\") : null,\n top: badgeTop ? offset : null,\n bottom: badgeTop ? null : offset,\n left: badgeLeft ? offset : null,\n right: badgeLeft ? null : offset\n };\n }\n },\n watch: {\n src: function src(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.localSrc = newValue || null;\n }\n }\n },\n methods: {\n onImgError: function onImgError(event) {\n this.localSrc = null;\n this.$emit(EVENT_NAME_IMG_ERROR, event);\n },\n onClick: function onClick(event) {\n this.$emit(EVENT_NAME_CLICK, event);\n }\n },\n render: function render(h) {\n var _class2;\n\n var variant = this.computedVariant,\n disabled = this.disabled,\n rounded = this.computedRounded,\n icon = this.icon,\n src = this.localSrc,\n text = this.text,\n fontStyle = this.fontStyle,\n marginStyle = this.marginStyle,\n size = this.computedSize,\n button = this.button,\n type = this.buttonType,\n badge = this.badge,\n badgeVariant = this.badgeVariant,\n badgeStyle = this.badgeStyle;\n var link = !button && isLink(this);\n var tag = button ? BButton : link ? BLink : 'span';\n var alt = this.alt;\n var ariaLabel = this.ariaLabel || null;\n var $content = null;\n\n if (this.hasNormalizedSlot()) {\n // Default slot overrides props\n $content = h('span', {\n staticClass: 'b-avatar-custom'\n }, [this.normalizeSlot()]);\n } else if (src) {\n $content = h('img', {\n style: variant ? {} : {\n width: '100%',\n height: '100%'\n },\n attrs: {\n src: src,\n alt: alt\n },\n on: {\n error: this.onImgError\n }\n });\n $content = h('span', {\n staticClass: 'b-avatar-img'\n }, [$content]);\n } else if (icon) {\n $content = h(BIcon, {\n props: {\n icon: icon\n },\n attrs: {\n 'aria-hidden': 'true',\n alt: alt\n }\n });\n } else if (text) {\n $content = h('span', {\n staticClass: 'b-avatar-text',\n style: fontStyle\n }, [h('span', text)]);\n } else {\n // Fallback default avatar content\n $content = h(BIconPersonFill, {\n attrs: {\n 'aria-hidden': 'true',\n alt: alt\n }\n });\n }\n\n var $badge = h();\n var hasBadgeSlot = this.hasNormalizedSlot(SLOT_NAME_BADGE);\n\n if (badge || badge === '' || hasBadgeSlot) {\n var badgeText = badge === true ? '' : badge;\n $badge = h('span', {\n staticClass: 'b-avatar-badge',\n class: _defineProperty({}, \"badge-\".concat(badgeVariant), badgeVariant),\n style: badgeStyle\n }, [hasBadgeSlot ? this.normalizeSlot(SLOT_NAME_BADGE) : badgeText]);\n }\n\n var componentData = {\n staticClass: CLASS_NAME,\n class: (_class2 = {}, _defineProperty(_class2, \"\".concat(CLASS_NAME, \"-\").concat(size), size && SIZES.indexOf(size) !== -1), _defineProperty(_class2, \"badge-\".concat(variant), !button && variant), _defineProperty(_class2, \"rounded\", rounded === true), _defineProperty(_class2, \"rounded-\".concat(rounded), rounded && rounded !== true), _defineProperty(_class2, \"disabled\", disabled), _class2),\n style: _objectSpread(_objectSpread({}, marginStyle), {}, {\n width: size,\n height: size\n }),\n attrs: {\n 'aria-label': ariaLabel || null\n },\n props: button ? {\n variant: variant,\n disabled: disabled,\n type: type\n } : link ? pluckProps(linkProps, this) : {},\n on: button || link ? {\n click: this.onClick\n } : {}\n };\n return h(tag, componentData, [$content, $badge]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/avatar/avatar.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_AVATAR_GROUP } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { mathMax, mathMin } from '../../utils/math';\nimport { toFloat } from '../../utils/number';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { computeSize } from './avatar'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n overlap: makeProp(PROP_TYPE_NUMBER_STRING, 0.3),\n // Child avatars will prefer this prop (if set) over their own\n rounded: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n // Child avatars will always use this over their own size\n size: makeProp(PROP_TYPE_STRING),\n // Child avatars will prefer this prop (if set) over their own\n square: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n // Child avatars will prefer this variant over their own\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_AVATAR_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BAvatarGroup = /*#__PURE__*/Vue.extend({\n name: NAME_AVATAR_GROUP,\n mixins: [normalizeSlotMixin],\n provide: function provide() {\n return {\n bvAvatarGroup: this\n };\n },\n props: props,\n computed: {\n computedSize: function computedSize() {\n return computeSize(this.size);\n },\n overlapScale: function overlapScale() {\n return mathMin(mathMax(toFloat(this.overlap, 0), 0), 1) / 2;\n },\n paddingStyle: function paddingStyle() {\n var value = this.computedSize;\n value = value ? \"calc(\".concat(value, \" * \").concat(this.overlapScale, \")\") : null;\n return value ? {\n paddingLeft: value,\n paddingRight: value\n } : {};\n }\n },\n render: function render(h) {\n var $inner = h('div', {\n staticClass: 'b-avatar-group-inner',\n style: this.paddingStyle\n }, this.normalizeSlot());\n return h(this.tag, {\n staticClass: 'b-avatar-group',\n attrs: {\n role: 'group'\n }\n }, [$inner]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/avatar/avatar-group.js\n// module id = null\n// module chunks = ","import { BAvatar } from './avatar';\nimport { BAvatarGroup } from './avatar-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar AvatarPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BAvatar: BAvatar,\n BAvatarGroup: BAvatarGroup\n }\n});\nexport { AvatarPlugin, BAvatar, BAvatarGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/avatar/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_BADGE } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { isLink } from '../../utils/router';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['event', 'routerTag']);\ndelete linkProps.href.default;\ndelete linkProps.to.default;\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n pill: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'span'),\n variant: makeProp(PROP_TYPE_STRING, 'secondary')\n})), NAME_BADGE); // --- Main component ---\n// @vue/component\n\nexport var BBadge = /*#__PURE__*/Vue.extend({\n name: NAME_BADGE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var active = props.active,\n disabled = props.disabled;\n var link = isLink(props);\n var tag = link ? BLink : props.tag;\n var variant = props.variant || 'secondary';\n return h(tag, mergeData(data, {\n staticClass: 'badge',\n class: [\"badge-\".concat(variant), {\n 'badge-pill': props.pill,\n active: active,\n disabled: disabled\n }],\n props: link ? pluckProps(linkProps, props) : {}\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/badge/badge.js\n// module id = null\n// module chunks = ","import { BBadge } from './badge';\nimport { pluginFactory } from '../../utils/plugins';\nvar BadgePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BBadge: BBadge\n }\n});\nexport { BadgePlugin, BBadge };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/badge/index.js\n// module id = null\n// module chunks = ","import { RX_HTML_TAGS } from '../constants/regex'; // Removes anything that looks like an HTML tag from the supplied string\n\nexport var stripTags = function stripTags() {\n var text = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n return String(text).replace(RX_HTML_TAGS, '');\n}; // Generate a `domProps` object for either `innerHTML`, `textContent` or an empty object\n\nexport var htmlOrText = function htmlOrText(innerHTML, textContent) {\n return innerHTML ? {\n innerHTML: innerHTML\n } : textContent ? {\n textContent: textContent\n } : {};\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/html.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_BREADCRUMB_LINK } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { htmlOrText } from '../../utils/html';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, omit(BLinkProps, ['event', 'routerTag'])), {}, {\n ariaCurrent: makeProp(PROP_TYPE_STRING, 'location'),\n html: makeProp(PROP_TYPE_STRING),\n text: makeProp(PROP_TYPE_STRING)\n})), NAME_BREADCRUMB_LINK); // --- Main component ---\n// @vue/component\n\nexport var BBreadcrumbLink = /*#__PURE__*/Vue.extend({\n name: NAME_BREADCRUMB_LINK,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var suppliedProps = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var active = suppliedProps.active;\n var tag = active ? 'span' : BLink;\n var componentData = {\n attrs: {\n 'aria-current': active ? suppliedProps.ariaCurrent : null\n },\n props: pluckProps(props, suppliedProps)\n };\n\n if (!children) {\n componentData.domProps = htmlOrText(suppliedProps.html, suppliedProps.text);\n }\n\n return h(tag, mergeData(data, componentData), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/breadcrumb/breadcrumb-link.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_BREADCRUMB_ITEM } from '../../constants/components';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { BBreadcrumbLink, props as BBreadcrumbLinkProps } from './breadcrumb-link'; // --- Props ---\n\nexport var props = makePropsConfigurable(BBreadcrumbLinkProps, NAME_BREADCRUMB_ITEM); // --- Main component ---\n// @vue/component\n\nexport var BBreadcrumbItem = /*#__PURE__*/Vue.extend({\n name: NAME_BREADCRUMB_ITEM,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h('li', mergeData(data, {\n staticClass: 'breadcrumb-item',\n class: {\n active: props.active\n }\n }), [h(BBreadcrumbLink, {\n props: props\n }, children)]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/breadcrumb/breadcrumb-item.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_BREADCRUMB } from '../../constants/components';\nimport { PROP_TYPE_ARRAY } from '../../constants/props';\nimport { isArray, isObject } from '../../utils/inspect';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { BBreadcrumbItem } from './breadcrumb-item'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n items: makeProp(PROP_TYPE_ARRAY)\n}, NAME_BREADCRUMB); // --- Main component ---\n// @vue/component\n\nexport var BBreadcrumb = /*#__PURE__*/Vue.extend({\n name: NAME_BREADCRUMB,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var items = props.items; // Build child nodes from items, if given\n\n var childNodes = children;\n\n if (isArray(items)) {\n var activeDefined = false;\n childNodes = items.map(function (item, idx) {\n if (!isObject(item)) {\n item = {\n text: toString(item)\n };\n } // Copy the value here so we can normalize it\n\n\n var _item = item,\n active = _item.active;\n\n if (active) {\n activeDefined = true;\n } // Auto-detect active by position in list\n\n\n if (!active && !activeDefined) {\n active = idx + 1 === items.length;\n }\n\n return h(BBreadcrumbItem, {\n props: _objectSpread(_objectSpread({}, item), {}, {\n active: active\n })\n });\n });\n }\n\n return h('ol', mergeData(data, {\n staticClass: 'breadcrumb'\n }), childNodes);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/breadcrumb/breadcrumb.js\n// module id = null\n// module chunks = ","import { BBreadcrumb } from './breadcrumb';\nimport { BBreadcrumbItem } from './breadcrumb-item';\nimport { BBreadcrumbLink } from './breadcrumb-link';\nimport { pluginFactory } from '../../utils/plugins';\nvar BreadcrumbPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BBreadcrumb: BBreadcrumb,\n BBreadcrumbItem: BBreadcrumbItem,\n BBreadcrumbLink: BBreadcrumbLink\n }\n});\nexport { BreadcrumbPlugin, BBreadcrumb, BBreadcrumbItem, BBreadcrumbLink };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/breadcrumb/index.js\n// module id = null\n// module chunks = ","import { BButton } from './button';\nimport { BButtonClose } from './button-close';\nimport { pluginFactory } from '../../utils/plugins';\nvar ButtonPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BButton: BButton,\n BBtn: BButton,\n BButtonClose: BButtonClose,\n BBtnClose: BButtonClose\n }\n});\nexport { ButtonPlugin, BButton, BButtonClose };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_BUTTON_GROUP } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { pick, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { props as buttonProps } from '../button/button'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, pick(buttonProps, ['size'])), {}, {\n ariaRole: makeProp(PROP_TYPE_STRING, 'group'),\n size: makeProp(PROP_TYPE_STRING),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n vertical: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_BUTTON_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BButtonGroup = /*#__PURE__*/Vue.extend({\n name: NAME_BUTTON_GROUP,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.tag, mergeData(data, {\n class: _defineProperty({\n 'btn-group': !props.vertical,\n 'btn-group-vertical': props.vertical\n }, \"btn-group-\".concat(props.size), props.size),\n attrs: {\n role: props.ariaRole\n }\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button-group/button-group.js\n// module id = null\n// module chunks = ","import { BButtonGroup } from './button-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar ButtonGroupPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BButtonGroup: BButtonGroup,\n BBtnGroup: BButtonGroup\n }\n});\nexport { ButtonGroupPlugin, BButtonGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button-group/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_BUTTON_TOOLBAR } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { CODE_DOWN, CODE_LEFT, CODE_RIGHT, CODE_UP } from '../../constants/key-codes';\nimport { attemptFocus, contains, isVisible, selectAll } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Constants ---\n\nvar ITEM_SELECTOR = ['.btn:not(.disabled):not([disabled]):not(.dropdown-item)', '.form-control:not(.disabled):not([disabled])', 'select:not(.disabled):not([disabled])', 'input[type=\"checkbox\"]:not(.disabled)', 'input[type=\"radio\"]:not(.disabled)'].join(','); // --- Props ---\n\nexport var props = makePropsConfigurable({\n justify: makeProp(PROP_TYPE_BOOLEAN, false),\n keyNav: makeProp(PROP_TYPE_BOOLEAN, false)\n}, NAME_BUTTON_TOOLBAR); // --- Main component ---\n// @vue/component\n\nexport var BButtonToolbar = /*#__PURE__*/Vue.extend({\n name: NAME_BUTTON_TOOLBAR,\n mixins: [normalizeSlotMixin],\n props: props,\n mounted: function mounted() {\n // Pre-set the tabindexes if the markup does not include\n // `tabindex=\"-1\"` on the toolbar items\n if (this.keyNav) {\n this.getItems();\n }\n },\n methods: {\n getItems: function getItems() {\n var items = selectAll(ITEM_SELECTOR, this.$el); // Ensure `tabindex=\"-1\"` is set on every item\n\n items.forEach(function (item) {\n item.tabIndex = -1;\n });\n return items.filter(function (el) {\n return isVisible(el);\n });\n },\n focusFirst: function focusFirst() {\n var items = this.getItems();\n attemptFocus(items[0]);\n },\n focusPrev: function focusPrev(event) {\n var items = this.getItems();\n var index = items.indexOf(event.target);\n\n if (index > -1) {\n items = items.slice(0, index).reverse();\n attemptFocus(items[0]);\n }\n },\n focusNext: function focusNext(event) {\n var items = this.getItems();\n var index = items.indexOf(event.target);\n\n if (index > -1) {\n items = items.slice(index + 1);\n attemptFocus(items[0]);\n }\n },\n focusLast: function focusLast() {\n var items = this.getItems().reverse();\n attemptFocus(items[0]);\n },\n onFocusin: function onFocusin(event) {\n var $el = this.$el;\n\n if (event.target === $el && !contains($el, event.relatedTarget)) {\n stopEvent(event);\n this.focusFirst(event);\n }\n },\n onKeydown: function onKeydown(event) {\n var keyCode = event.keyCode,\n shiftKey = event.shiftKey;\n\n if (keyCode === CODE_UP || keyCode === CODE_LEFT) {\n stopEvent(event);\n shiftKey ? this.focusFirst(event) : this.focusPrev(event);\n } else if (keyCode === CODE_DOWN || keyCode === CODE_RIGHT) {\n stopEvent(event);\n shiftKey ? this.focusLast(event) : this.focusNext(event);\n }\n }\n },\n render: function render(h) {\n var keyNav = this.keyNav;\n return h('div', {\n staticClass: 'btn-toolbar',\n class: {\n 'justify-content-between': this.justify\n },\n attrs: {\n role: 'toolbar',\n tabindex: keyNav ? '0' : null\n },\n on: keyNav ? {\n focusin: this.onFocusin,\n keydown: this.onKeydown\n } : {}\n }, [this.normalizeSlot()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button-toolbar/button-toolbar.js\n// module id = null\n// module chunks = ","import { BButtonToolbar } from './button-toolbar';\nimport { pluginFactory } from '../../utils/plugins';\nvar ButtonToolbarPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BButtonToolbar: BButtonToolbar,\n BBtnToolbar: BButtonToolbar\n }\n});\nexport { ButtonToolbarPlugin, BButtonToolbar };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/button-toolbar/index.js\n// module id = null\n// module chunks = ","function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }\n\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _iterableToArrayLimit(arr, i) { if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"] != null) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; }\n\nfunction _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }\n\nfunction _construct(Parent, args, Class) { if (_isNativeReflectConstruct()) { _construct = Reflect.construct; } else { _construct = function _construct(Parent, args, Class) { var a = [null]; a.push.apply(a, args); var Constructor = Function.bind.apply(Parent, a); var instance = new Constructor(); if (Class) _setPrototypeOf(instance, Class.prototype); return instance; }; } return _construct.apply(null, arguments); }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\n// Date utility functions\nimport { CALENDAR_GREGORY } from '../constants/date';\nimport { RX_DATE, RX_DATE_SPLIT } from '../constants/regex';\nimport { concat } from './array';\nimport { identity } from './identity';\nimport { isDate, isString } from './inspect';\nimport { toInteger } from './number'; // --- Date utility methods ---\n// Create or clone a date (`new Date(...)` shortcut)\n\nexport var createDate = function createDate() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _construct(Date, args);\n}; // Parse a date sting, or Date object, into a Date object (with no time information)\n\nexport var parseYMD = function parseYMD(date) {\n if (isString(date) && RX_DATE.test(date.trim())) {\n var _date$split$map = date.split(RX_DATE_SPLIT).map(function (v) {\n return toInteger(v, 1);\n }),\n _date$split$map2 = _slicedToArray(_date$split$map, 3),\n year = _date$split$map2[0],\n month = _date$split$map2[1],\n day = _date$split$map2[2];\n\n return createDate(year, month - 1, day);\n } else if (isDate(date)) {\n return createDate(date.getFullYear(), date.getMonth(), date.getDate());\n }\n\n return null;\n}; // Format a date object as `YYYY-MM-DD` format\n\nexport var formatYMD = function formatYMD(date) {\n date = parseYMD(date);\n\n if (!date) {\n return null;\n }\n\n var year = date.getFullYear();\n var month = \"0\".concat(date.getMonth() + 1).slice(-2);\n var day = \"0\".concat(date.getDate()).slice(-2);\n return \"\".concat(year, \"-\").concat(month, \"-\").concat(day);\n}; // Given a locale (or locales), resolve the browser available locale\n\nexport var resolveLocale = function resolveLocale(locales)\n/* istanbul ignore next */\n{\n var calendar = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : CALENDAR_GREGORY;\n locales = concat(locales).filter(identity);\n var fmt = new Intl.DateTimeFormat(locales, {\n calendar: calendar\n });\n return fmt.resolvedOptions().locale;\n}; // Create a `Intl.DateTimeFormat` formatter function\n\nexport var createDateFormatter = function createDateFormatter(locale, options)\n/* istanbul ignore next */\n{\n var dtf = new Intl.DateTimeFormat(locale, options);\n return dtf.format;\n}; // Determine if two dates are the same date (ignoring time portion)\n\nexport var datesEqual = function datesEqual(date1, date2) {\n // Returns true of the date portion of two date objects are equal\n // We don't compare the time portion\n return formatYMD(date1) === formatYMD(date2);\n}; // --- Date \"math\" utility methods (for BCalendar component mainly) ---\n\nexport var firstDateOfMonth = function firstDateOfMonth(date) {\n date = createDate(date);\n date.setDate(1);\n return date;\n};\nexport var lastDateOfMonth = function lastDateOfMonth(date) {\n date = createDate(date);\n date.setMonth(date.getMonth() + 1);\n date.setDate(0);\n return date;\n};\nexport var addYears = function addYears(date, numberOfYears) {\n date = createDate(date);\n var month = date.getMonth();\n date.setFullYear(date.getFullYear() + numberOfYears); // Handle Feb 29th for leap years\n\n if (date.getMonth() !== month) {\n date.setDate(0);\n }\n\n return date;\n};\nexport var oneMonthAgo = function oneMonthAgo(date) {\n date = createDate(date);\n var month = date.getMonth();\n date.setMonth(month - 1); // Handle when days in month are different\n\n if (date.getMonth() === month) {\n date.setDate(0);\n }\n\n return date;\n};\nexport var oneMonthAhead = function oneMonthAhead(date) {\n date = createDate(date);\n var month = date.getMonth();\n date.setMonth(month + 1); // Handle when days in month are different\n\n if (date.getMonth() === (month + 2) % 12) {\n date.setDate(0);\n }\n\n return date;\n};\nexport var oneYearAgo = function oneYearAgo(date) {\n return addYears(date, -1);\n};\nexport var oneYearAhead = function oneYearAhead(date) {\n return addYears(date, 1);\n};\nexport var oneDecadeAgo = function oneDecadeAgo(date) {\n return addYears(date, -10);\n};\nexport var oneDecadeAhead = function oneDecadeAhead(date) {\n return addYears(date, 10);\n}; // Helper function to constrain a date between two values\n// Always returns a `Date` object or `null` if no date passed\n\nexport var constrainDate = function constrainDate(date) {\n var min = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n var max = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n // Ensure values are `Date` objects (or `null`)\n date = parseYMD(date);\n min = parseYMD(min) || date;\n max = parseYMD(max) || date; // Return a new `Date` object (or `null`)\n\n return date ? date < min ? min : date > max ? max : date : null;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/date.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_CALENDAR } from '../../constants/components';\nimport { CALENDAR_GREGORY, CALENDAR_LONG, CALENDAR_NARROW, CALENDAR_SHORT, DATE_FORMAT_2_DIGIT, DATE_FORMAT_NUMERIC } from '../../constants/date';\nimport { EVENT_NAME_CONTEXT, EVENT_NAME_SELECTED } from '../../constants/events';\nimport { CODE_DOWN, CODE_END, CODE_ENTER, CODE_HOME, CODE_LEFT, CODE_PAGEDOWN, CODE_PAGEUP, CODE_RIGHT, CODE_SPACE, CODE_UP } from '../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_DATE_STRING, PROP_TYPE_FUNCTION, PROP_TYPE_NUMBER_STRING, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_NAV_NEXT_DECADE, SLOT_NAME_NAV_NEXT_MONTH, SLOT_NAME_NAV_NEXT_YEAR, SLOT_NAME_NAV_PEV_DECADE, SLOT_NAME_NAV_PEV_MONTH, SLOT_NAME_NAV_PEV_YEAR, SLOT_NAME_NAV_THIS_MONTH } from '../../constants/slots';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { createDate, createDateFormatter, constrainDate as _constrainDate, datesEqual, firstDateOfMonth, formatYMD, lastDateOfMonth, oneMonthAgo, oneMonthAhead, oneYearAgo, oneYearAhead, oneDecadeAgo, oneDecadeAhead, parseYMD, resolveLocale } from '../../utils/date';\nimport { attemptBlur, attemptFocus, requestAF } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isArray, isPlainObject, isString } from '../../utils/inspect';\nimport { isLocaleRTL } from '../../utils/locale';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { mathMax } from '../../utils/math';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger } from '../../utils/number';\nimport { sortKeys } from '../../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BIconChevronLeft, BIconChevronDoubleLeft, BIconChevronBarLeft, BIconCircleFill } from '../../icons/icons'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_DATE_STRING\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), {}, {\n ariaControls: makeProp(PROP_TYPE_STRING),\n // Makes calendar the full width of its parent container\n block: makeProp(PROP_TYPE_BOOLEAN, false),\n dateDisabledFn: makeProp(PROP_TYPE_FUNCTION),\n // `Intl.DateTimeFormat` object\n dateFormatOptions: makeProp(PROP_TYPE_OBJECT, {\n year: DATE_FORMAT_NUMERIC,\n month: CALENDAR_LONG,\n day: DATE_FORMAT_NUMERIC,\n weekday: CALENDAR_LONG\n }),\n // Function to set a class of (classes) on the date cell\n // if passed a string or an array\n // TODO:\n // If the function returns an object, look for class prop for classes,\n // and other props for handling events/details/descriptions\n dateInfoFn: makeProp(PROP_TYPE_FUNCTION),\n // 'ltr', 'rtl', or `null` (for auto detect)\n direction: makeProp(PROP_TYPE_STRING),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n // When `true`, renders a comment node, but keeps the component instance active\n // Mainly for <b-form-date>, so that we can get the component's value and locale\n // But we might just use separate date formatters, using the resolved locale\n // (adjusted for the gregorian calendar)\n hidden: makeProp(PROP_TYPE_BOOLEAN, false),\n // When `true` makes the selected date header `sr-only`\n hideHeader: makeProp(PROP_TYPE_BOOLEAN, false),\n // This specifies the calendar year/month/day that will be shown when\n // first opening the datepicker if no v-model value is provided\n // Default is the current date (or `min`/`max`)\n initialDate: makeProp(PROP_TYPE_DATE_STRING),\n // Labels for buttons and keyboard shortcuts\n labelCalendar: makeProp(PROP_TYPE_STRING, 'Calendar'),\n labelCurrentMonth: makeProp(PROP_TYPE_STRING, 'Current month'),\n labelHelp: makeProp(PROP_TYPE_STRING, 'Use cursor keys to navigate calendar dates'),\n labelNav: makeProp(PROP_TYPE_STRING, 'Calendar navigation'),\n labelNextDecade: makeProp(PROP_TYPE_STRING, 'Next decade'),\n labelNextMonth: makeProp(PROP_TYPE_STRING, 'Next month'),\n labelNextYear: makeProp(PROP_TYPE_STRING, 'Next year'),\n labelNoDateSelected: makeProp(PROP_TYPE_STRING, 'No date selected'),\n labelPrevDecade: makeProp(PROP_TYPE_STRING, 'Previous decade'),\n labelPrevMonth: makeProp(PROP_TYPE_STRING, 'Previous month'),\n labelPrevYear: makeProp(PROP_TYPE_STRING, 'Previous year'),\n labelSelected: makeProp(PROP_TYPE_STRING, 'Selected date'),\n labelToday: makeProp(PROP_TYPE_STRING, 'Today'),\n // Locale(s) to use\n // Default is to use page/browser default setting\n locale: makeProp(PROP_TYPE_ARRAY_STRING),\n max: makeProp(PROP_TYPE_DATE_STRING),\n min: makeProp(PROP_TYPE_DATE_STRING),\n // Variant color to use for the navigation buttons\n navButtonVariant: makeProp(PROP_TYPE_STRING, 'secondary'),\n // Disable highlighting today's date\n noHighlightToday: makeProp(PROP_TYPE_BOOLEAN, false),\n noKeyNav: makeProp(PROP_TYPE_BOOLEAN, false),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n roleDescription: makeProp(PROP_TYPE_STRING),\n // Variant color to use for the selected date\n selectedVariant: makeProp(PROP_TYPE_STRING, 'primary'),\n // When `true` enables the decade navigation buttons\n showDecadeNav: makeProp(PROP_TYPE_BOOLEAN, false),\n // Day of week to start calendar on\n // `0` (Sunday), `1` (Monday), ... `6` (Saturday)\n startWeekday: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n // Variant color to use for today's date (defaults to `selectedVariant`)\n todayVariant: makeProp(PROP_TYPE_STRING),\n // Always return the `v-model` value as a date object\n valueAsDate: makeProp(PROP_TYPE_BOOLEAN, false),\n // Format of the weekday names at the top of the calendar\n // `short` is typically a 3 letter abbreviation,\n // `narrow` is typically a single letter\n // `long` is the full week day name\n // Although some locales may override this (i.e `ar`, etc.)\n weekdayHeaderFormat: makeProp(PROP_TYPE_STRING, CALENDAR_SHORT, function (value) {\n return arrayIncludes([CALENDAR_LONG, CALENDAR_SHORT, CALENDAR_NARROW], value);\n }),\n // Has no effect if prop `block` is set\n width: makeProp(PROP_TYPE_STRING, '270px')\n})), NAME_CALENDAR); // --- Main component ---\n// @vue/component\n\nexport var BCalendar = Vue.extend({\n name: NAME_CALENDAR,\n // Mixin order is important!\n mixins: [attrsMixin, idMixin, modelMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n var selected = formatYMD(this[MODEL_PROP_NAME]) || '';\n return {\n // Selected date\n selectedYMD: selected,\n // Date in calendar grid that has `tabindex` of `0`\n activeYMD: selected || formatYMD(_constrainDate(this.initialDate || this.getToday()), this.min, this.max),\n // Will be true if the calendar grid has/contains focus\n gridHasFocus: false,\n // Flag to enable the `aria-live` region(s) after mount\n // to prevent screen reader \"outbursts\" when mounting\n isLive: false\n };\n },\n computed: {\n valueId: function valueId() {\n return this.safeId();\n },\n widgetId: function widgetId() {\n return this.safeId('_calendar-wrapper_');\n },\n navId: function navId() {\n return this.safeId('_calendar-nav_');\n },\n gridId: function gridId() {\n return this.safeId('_calendar-grid_');\n },\n gridCaptionId: function gridCaptionId() {\n return this.safeId('_calendar-grid-caption_');\n },\n gridHelpId: function gridHelpId() {\n return this.safeId('_calendar-grid-help_');\n },\n activeId: function activeId() {\n return this.activeYMD ? this.safeId(\"_cell-\".concat(this.activeYMD, \"_\")) : null;\n },\n // TODO: Use computed props to convert `YYYY-MM-DD` to `Date` object\n selectedDate: function selectedDate() {\n // Selected as a `Date` object\n return parseYMD(this.selectedYMD);\n },\n activeDate: function activeDate() {\n // Active as a `Date` object\n return parseYMD(this.activeYMD);\n },\n computedMin: function computedMin() {\n return parseYMD(this.min);\n },\n computedMax: function computedMax() {\n return parseYMD(this.max);\n },\n computedWeekStarts: function computedWeekStarts() {\n // `startWeekday` is a prop (constrained to `0` through `6`)\n return mathMax(toInteger(this.startWeekday, 0), 0) % 7;\n },\n computedLocale: function computedLocale() {\n // Returns the resolved locale used by the calendar\n return resolveLocale(concat(this.locale).filter(identity), CALENDAR_GREGORY);\n },\n computedDateDisabledFn: function computedDateDisabledFn() {\n var dateDisabledFn = this.dateDisabledFn;\n return hasPropFunction(dateDisabledFn) ? dateDisabledFn : function () {\n return false;\n };\n },\n // TODO: Change `dateInfoFn` to handle events and notes as well as classes\n computedDateInfoFn: function computedDateInfoFn() {\n var dateInfoFn = this.dateInfoFn;\n return hasPropFunction(dateInfoFn) ? dateInfoFn : function () {\n return {};\n };\n },\n calendarLocale: function calendarLocale() {\n // This locale enforces the gregorian calendar (for use in formatter functions)\n // Needed because IE 11 resolves `ar-IR` as islamic-civil calendar\n // and IE 11 (and some other browsers) do not support the `calendar` option\n // And we currently only support the gregorian calendar\n var fmt = new Intl.DateTimeFormat(this.computedLocale, {\n calendar: CALENDAR_GREGORY\n });\n var calendar = fmt.resolvedOptions().calendar;\n var locale = fmt.resolvedOptions().locale;\n /* istanbul ignore if: mainly for IE 11 and a few other browsers, hard to test in JSDOM */\n\n if (calendar !== CALENDAR_GREGORY) {\n // Ensure the locale requests the gregorian calendar\n // Mainly for IE 11, and currently we can't handle non-gregorian calendars\n // TODO: Should we always return this value?\n locale = locale.replace(/-u-.+$/i, '').concat('-u-ca-gregory');\n }\n\n return locale;\n },\n calendarYear: function calendarYear() {\n return this.activeDate.getFullYear();\n },\n calendarMonth: function calendarMonth() {\n return this.activeDate.getMonth();\n },\n calendarFirstDay: function calendarFirstDay() {\n // We set the time for this date to 12pm to work around\n // date formatting issues in Firefox and Safari\n // See: https://github.com/bootstrap-vue/bootstrap-vue/issues/5818\n return createDate(this.calendarYear, this.calendarMonth, 1, 12);\n },\n calendarDaysInMonth: function calendarDaysInMonth() {\n // We create a new date as to not mutate the original\n var date = createDate(this.calendarFirstDay);\n date.setMonth(date.getMonth() + 1, 0);\n return date.getDate();\n },\n computedVariant: function computedVariant() {\n return \"btn-\".concat(this.selectedVariant || 'primary');\n },\n computedTodayVariant: function computedTodayVariant() {\n return \"btn-outline-\".concat(this.todayVariant || this.selectedVariant || 'primary');\n },\n computedNavButtonVariant: function computedNavButtonVariant() {\n return \"btn-outline-\".concat(this.navButtonVariant || 'primary');\n },\n isRTL: function isRTL() {\n // `true` if the language requested is RTL\n var dir = toString(this.direction).toLowerCase();\n\n if (dir === 'rtl') {\n /* istanbul ignore next */\n return true;\n } else if (dir === 'ltr') {\n /* istanbul ignore next */\n return false;\n }\n\n return isLocaleRTL(this.computedLocale);\n },\n context: function context() {\n var selectedYMD = this.selectedYMD,\n activeYMD = this.activeYMD;\n var selectedDate = parseYMD(selectedYMD);\n var activeDate = parseYMD(activeYMD);\n return {\n // The current value of the `v-model`\n selectedYMD: selectedYMD,\n selectedDate: selectedDate,\n selectedFormatted: selectedDate ? this.formatDateString(selectedDate) : this.labelNoDateSelected,\n // Which date cell is considered active due to navigation\n activeYMD: activeYMD,\n activeDate: activeDate,\n activeFormatted: activeDate ? this.formatDateString(activeDate) : '',\n // `true` if the date is disabled (when using keyboard navigation)\n disabled: this.dateDisabled(activeDate),\n // Locales used in formatting dates\n locale: this.computedLocale,\n calendarLocale: this.calendarLocale,\n rtl: this.isRTL\n };\n },\n // Computed props that return a function reference\n dateOutOfRange: function dateOutOfRange() {\n // Check whether a date is within the min/max range\n // Returns a new function ref if the pops change\n // We do this as we need to trigger the calendar computed prop\n // to update when these props update\n var min = this.computedMin,\n max = this.computedMax;\n return function (date) {\n // Handle both `YYYY-MM-DD` and `Date` objects\n date = parseYMD(date);\n return min && date < min || max && date > max;\n };\n },\n dateDisabled: function dateDisabled() {\n var _this = this;\n\n // Returns a function for validating if a date is within range\n // We grab this variables first to ensure a new function ref\n // is generated when the props value changes\n // We do this as we need to trigger the calendar computed prop\n // to update when these props update\n var rangeFn = this.dateOutOfRange; // Return the function ref\n\n return function (date) {\n // Handle both `YYYY-MM-DD` and `Date` objects\n date = parseYMD(date);\n var ymd = formatYMD(date);\n return !!(rangeFn(date) || _this.computedDateDisabledFn(ymd, date));\n };\n },\n // Computed props that return date formatter functions\n formatDateString: function formatDateString() {\n // Returns a date formatter function\n return createDateFormatter(this.calendarLocale, _objectSpread(_objectSpread({\n // Ensure we have year, month, day shown for screen readers/ARIA\n // If users really want to leave one of these out, they can\n // pass `undefined` for the property value\n year: DATE_FORMAT_NUMERIC,\n month: DATE_FORMAT_2_DIGIT,\n day: DATE_FORMAT_2_DIGIT\n }, this.dateFormatOptions), {}, {\n // Ensure hours/minutes/seconds are not shown\n // As we do not support the time portion (yet)\n hour: undefined,\n minute: undefined,\n second: undefined,\n // Ensure calendar is gregorian\n calendar: CALENDAR_GREGORY\n }));\n },\n formatYearMonth: function formatYearMonth() {\n // Returns a date formatter function\n return createDateFormatter(this.calendarLocale, {\n year: DATE_FORMAT_NUMERIC,\n month: CALENDAR_LONG,\n calendar: CALENDAR_GREGORY\n });\n },\n formatWeekdayName: function formatWeekdayName() {\n // Long weekday name for weekday header aria-label\n return createDateFormatter(this.calendarLocale, {\n weekday: CALENDAR_LONG,\n calendar: CALENDAR_GREGORY\n });\n },\n formatWeekdayNameShort: function formatWeekdayNameShort() {\n // Weekday header cell format\n // defaults to 'short' 3 letter days, where possible\n return createDateFormatter(this.calendarLocale, {\n weekday: this.weekdayHeaderFormat || CALENDAR_SHORT,\n calendar: CALENDAR_GREGORY\n });\n },\n formatDay: function formatDay() {\n // Calendar grid day number formatter\n // We don't use DateTimeFormatter here as it can place extra\n // character(s) after the number (i.e the `zh` locale)\n var nf = new Intl.NumberFormat([this.computedLocale], {\n style: 'decimal',\n minimumIntegerDigits: 1,\n minimumFractionDigits: 0,\n maximumFractionDigits: 0,\n notation: 'standard'\n }); // Return a formatter function instance\n\n return function (date) {\n return nf.format(date.getDate());\n };\n },\n // Disabled states for the nav buttons\n prevDecadeDisabled: function prevDecadeDisabled() {\n var min = this.computedMin;\n return this.disabled || min && lastDateOfMonth(oneDecadeAgo(this.activeDate)) < min;\n },\n prevYearDisabled: function prevYearDisabled() {\n var min = this.computedMin;\n return this.disabled || min && lastDateOfMonth(oneYearAgo(this.activeDate)) < min;\n },\n prevMonthDisabled: function prevMonthDisabled() {\n var min = this.computedMin;\n return this.disabled || min && lastDateOfMonth(oneMonthAgo(this.activeDate)) < min;\n },\n thisMonthDisabled: function thisMonthDisabled() {\n // TODO: We could/should check if today is out of range\n return this.disabled;\n },\n nextMonthDisabled: function nextMonthDisabled() {\n var max = this.computedMax;\n return this.disabled || max && firstDateOfMonth(oneMonthAhead(this.activeDate)) > max;\n },\n nextYearDisabled: function nextYearDisabled() {\n var max = this.computedMax;\n return this.disabled || max && firstDateOfMonth(oneYearAhead(this.activeDate)) > max;\n },\n nextDecadeDisabled: function nextDecadeDisabled() {\n var max = this.computedMax;\n return this.disabled || max && firstDateOfMonth(oneDecadeAhead(this.activeDate)) > max;\n },\n // Calendar dates generation\n calendar: function calendar() {\n var matrix = [];\n var firstDay = this.calendarFirstDay;\n var calendarYear = firstDay.getFullYear();\n var calendarMonth = firstDay.getMonth();\n var daysInMonth = this.calendarDaysInMonth;\n var startIndex = firstDay.getDay(); // `0`..`6`\n\n var weekOffset = (this.computedWeekStarts > startIndex ? 7 : 0) - this.computedWeekStarts; // Build the calendar matrix\n\n var currentDay = 0 - weekOffset - startIndex;\n\n for (var week = 0; week < 6 && currentDay < daysInMonth; week++) {\n // For each week\n matrix[week] = []; // The following could be a map function\n\n for (var j = 0; j < 7; j++) {\n // For each day in week\n currentDay++;\n var date = createDate(calendarYear, calendarMonth, currentDay);\n var month = date.getMonth();\n var dayYMD = formatYMD(date);\n var dayDisabled = this.dateDisabled(date); // TODO: This could be a normalizer method\n\n var dateInfo = this.computedDateInfoFn(dayYMD, parseYMD(dayYMD));\n dateInfo = isString(dateInfo) || isArray(dateInfo) ?\n /* istanbul ignore next */\n {\n class: dateInfo\n } : isPlainObject(dateInfo) ? _objectSpread({\n class: ''\n }, dateInfo) :\n /* istanbul ignore next */\n {\n class: ''\n };\n matrix[week].push({\n ymd: dayYMD,\n // Cell content\n day: this.formatDay(date),\n label: this.formatDateString(date),\n // Flags for styling\n isThisMonth: month === calendarMonth,\n isDisabled: dayDisabled,\n // TODO: Handle other dateInfo properties such as notes/events\n info: dateInfo\n });\n }\n }\n\n return matrix;\n },\n calendarHeadings: function calendarHeadings() {\n var _this2 = this;\n\n return this.calendar[0].map(function (d) {\n return {\n text: _this2.formatWeekdayNameShort(parseYMD(d.ymd)),\n label: _this2.formatWeekdayName(parseYMD(d.ymd))\n };\n });\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n var selected = formatYMD(newValue) || '';\n var old = formatYMD(oldValue) || '';\n\n if (!datesEqual(selected, old)) {\n this.activeYMD = selected || this.activeYMD;\n this.selectedYMD = selected;\n }\n }), _defineProperty(_watch, \"selectedYMD\", function selectedYMD(newYMD, oldYMD) {\n // TODO:\n // Should we compare to `formatYMD(this.value)` and emit\n // only if they are different?\n if (newYMD !== oldYMD) {\n this.$emit(MODEL_EVENT_NAME, this.valueAsDate ? parseYMD(newYMD) || null : newYMD || '');\n }\n }), _defineProperty(_watch, \"context\", function context(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(EVENT_NAME_CONTEXT, newValue);\n }\n }), _defineProperty(_watch, \"hidden\", function hidden(newValue) {\n // Reset the active focused day when hidden\n this.activeYMD = this.selectedYMD || formatYMD(this[MODEL_PROP_NAME] || this.constrainDate(this.initialDate || this.getToday())); // Enable/disable the live regions\n\n this.setLive(!newValue);\n }), _watch),\n created: function created() {\n var _this3 = this;\n\n this.$nextTick(function () {\n _this3.$emit(EVENT_NAME_CONTEXT, _this3.context);\n });\n },\n mounted: function mounted() {\n this.setLive(true);\n },\n\n /* istanbul ignore next */\n activated: function activated() {\n this.setLive(true);\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n this.setLive(false);\n },\n beforeDestroy: function beforeDestroy() {\n this.setLive(false);\n },\n methods: {\n // Public method(s)\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.$refs.grid);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.$refs.grid);\n }\n },\n // Private methods\n setLive: function setLive(on) {\n var _this4 = this;\n\n if (on) {\n this.$nextTick(function () {\n requestAF(function () {\n _this4.isLive = true;\n });\n });\n } else {\n this.isLive = false;\n }\n },\n getToday: function getToday() {\n return parseYMD(createDate());\n },\n constrainDate: function constrainDate(date) {\n // Constrains a date between min and max\n // returns a new `Date` object instance\n return _constrainDate(date, this.computedMin, this.computedMax);\n },\n emitSelected: function emitSelected(date) {\n var _this5 = this;\n\n // Performed in a `$nextTick()` to (probably) ensure\n // the input event has emitted first\n this.$nextTick(function () {\n _this5.$emit(EVENT_NAME_SELECTED, formatYMD(date) || '', parseYMD(date) || null);\n });\n },\n // Event handlers\n setGridFocusFlag: function setGridFocusFlag(event) {\n // Sets the gridHasFocus flag to make date \"button\" look focused\n this.gridHasFocus = !this.disabled && event.type === 'focus';\n },\n onKeydownWrapper: function onKeydownWrapper(event) {\n // Calendar keyboard navigation\n // Handles PAGEUP/PAGEDOWN/END/HOME/LEFT/UP/RIGHT/DOWN\n // Focuses grid after updating\n if (this.noKeyNav) {\n /* istanbul ignore next */\n return;\n }\n\n var altKey = event.altKey,\n ctrlKey = event.ctrlKey,\n keyCode = event.keyCode;\n\n if (!arrayIncludes([CODE_PAGEUP, CODE_PAGEDOWN, CODE_END, CODE_HOME, CODE_LEFT, CODE_UP, CODE_RIGHT, CODE_DOWN], keyCode)) {\n /* istanbul ignore next */\n return;\n }\n\n stopEvent(event);\n var activeDate = createDate(this.activeDate);\n var checkDate = createDate(this.activeDate);\n var day = activeDate.getDate();\n var constrainedToday = this.constrainDate(this.getToday());\n var isRTL = this.isRTL;\n\n if (keyCode === CODE_PAGEUP) {\n // PAGEUP - Previous month/year\n activeDate = (altKey ? ctrlKey ? oneDecadeAgo : oneYearAgo : oneMonthAgo)(activeDate); // We check the first day of month to be in rage\n\n checkDate = createDate(activeDate);\n checkDate.setDate(1);\n } else if (keyCode === CODE_PAGEDOWN) {\n // PAGEDOWN - Next month/year\n activeDate = (altKey ? ctrlKey ? oneDecadeAhead : oneYearAhead : oneMonthAhead)(activeDate); // We check the last day of month to be in rage\n\n checkDate = createDate(activeDate);\n checkDate.setMonth(checkDate.getMonth() + 1);\n checkDate.setDate(0);\n } else if (keyCode === CODE_LEFT) {\n // LEFT - Previous day (or next day for RTL)\n activeDate.setDate(day + (isRTL ? 1 : -1));\n activeDate = this.constrainDate(activeDate);\n checkDate = activeDate;\n } else if (keyCode === CODE_RIGHT) {\n // RIGHT - Next day (or previous day for RTL)\n activeDate.setDate(day + (isRTL ? -1 : 1));\n activeDate = this.constrainDate(activeDate);\n checkDate = activeDate;\n } else if (keyCode === CODE_UP) {\n // UP - Previous week\n activeDate.setDate(day - 7);\n activeDate = this.constrainDate(activeDate);\n checkDate = activeDate;\n } else if (keyCode === CODE_DOWN) {\n // DOWN - Next week\n activeDate.setDate(day + 7);\n activeDate = this.constrainDate(activeDate);\n checkDate = activeDate;\n } else if (keyCode === CODE_HOME) {\n // HOME - Today\n activeDate = constrainedToday;\n checkDate = activeDate;\n } else if (keyCode === CODE_END) {\n // END - Selected date, or today if no selected date\n activeDate = parseYMD(this.selectedDate) || constrainedToday;\n checkDate = activeDate;\n }\n\n if (!this.dateOutOfRange(checkDate) && !datesEqual(activeDate, this.activeDate)) {\n // We only jump to date if within min/max\n // We don't check for individual disabled dates though (via user function)\n this.activeYMD = formatYMD(activeDate);\n } // Ensure grid is focused\n\n\n this.focus();\n },\n onKeydownGrid: function onKeydownGrid(event) {\n // Pressing enter/space on grid to select active date\n var keyCode = event.keyCode;\n var activeDate = this.activeDate;\n\n if (keyCode === CODE_ENTER || keyCode === CODE_SPACE) {\n stopEvent(event);\n\n if (!this.disabled && !this.readonly && !this.dateDisabled(activeDate)) {\n this.selectedYMD = formatYMD(activeDate);\n this.emitSelected(activeDate);\n } // Ensure grid is focused\n\n\n this.focus();\n }\n },\n onClickDay: function onClickDay(day) {\n // Clicking on a date \"button\" to select it\n var selectedDate = this.selectedDate,\n activeDate = this.activeDate;\n var clickedDate = parseYMD(day.ymd);\n\n if (!this.disabled && !day.isDisabled && !this.dateDisabled(clickedDate)) {\n if (!this.readonly) {\n // If readonly mode, we don't set the selected date, just the active date\n // If the clicked date is equal to the already selected date, we don't update the model\n this.selectedYMD = formatYMD(datesEqual(clickedDate, selectedDate) ? selectedDate : clickedDate);\n this.emitSelected(clickedDate);\n }\n\n this.activeYMD = formatYMD(datesEqual(clickedDate, activeDate) ? activeDate : createDate(clickedDate)); // Ensure grid is focused\n\n this.focus();\n }\n },\n gotoPrevDecade: function gotoPrevDecade() {\n this.activeYMD = formatYMD(this.constrainDate(oneDecadeAgo(this.activeDate)));\n },\n gotoPrevYear: function gotoPrevYear() {\n this.activeYMD = formatYMD(this.constrainDate(oneYearAgo(this.activeDate)));\n },\n gotoPrevMonth: function gotoPrevMonth() {\n this.activeYMD = formatYMD(this.constrainDate(oneMonthAgo(this.activeDate)));\n },\n gotoCurrentMonth: function gotoCurrentMonth() {\n // TODO: Maybe this goto date should be configurable?\n this.activeYMD = formatYMD(this.constrainDate(this.getToday()));\n },\n gotoNextMonth: function gotoNextMonth() {\n this.activeYMD = formatYMD(this.constrainDate(oneMonthAhead(this.activeDate)));\n },\n gotoNextYear: function gotoNextYear() {\n this.activeYMD = formatYMD(this.constrainDate(oneYearAhead(this.activeDate)));\n },\n gotoNextDecade: function gotoNextDecade() {\n this.activeYMD = formatYMD(this.constrainDate(oneDecadeAhead(this.activeDate)));\n },\n onHeaderClick: function onHeaderClick() {\n if (!this.disabled) {\n this.activeYMD = this.selectedYMD || formatYMD(this.getToday());\n this.focus();\n }\n }\n },\n render: function render(h) {\n var _this6 = this;\n\n // If `hidden` prop is set, render just a placeholder node\n if (this.hidden) {\n return h();\n }\n\n var valueId = this.valueId,\n widgetId = this.widgetId,\n navId = this.navId,\n gridId = this.gridId,\n gridCaptionId = this.gridCaptionId,\n gridHelpId = this.gridHelpId,\n activeId = this.activeId,\n disabled = this.disabled,\n noKeyNav = this.noKeyNav,\n isLive = this.isLive,\n isRTL = this.isRTL,\n activeYMD = this.activeYMD,\n selectedYMD = this.selectedYMD,\n safeId = this.safeId;\n var hideDecadeNav = !this.showDecadeNav;\n var todayYMD = formatYMD(this.getToday());\n var highlightToday = !this.noHighlightToday; // Header showing current selected date\n\n var $header = h('output', {\n staticClass: 'form-control form-control-sm text-center',\n class: {\n 'text-muted': disabled,\n readonly: this.readonly || disabled\n },\n attrs: {\n id: valueId,\n for: gridId,\n role: 'status',\n tabindex: disabled ? null : '-1',\n // Mainly for testing purposes, as we do not know\n // the exact format `Intl` will format the date string\n 'data-selected': toString(selectedYMD),\n // We wait until after mount to enable `aria-live`\n // to prevent initial announcement on page render\n 'aria-live': isLive ? 'polite' : 'off',\n 'aria-atomic': isLive ? 'true' : null\n },\n on: {\n // Transfer focus/click to focus grid\n // and focus active date (or today if no selection)\n click: this.onHeaderClick,\n focus: this.onHeaderClick\n }\n }, this.selectedDate ? [// We use `bdi` elements here in case the label doesn't match the locale\n // Although IE 11 does not deal with <BDI> at all (equivalent to a span)\n h('bdi', {\n staticClass: 'sr-only'\n }, \" (\".concat(toString(this.labelSelected), \") \")), h('bdi', this.formatDateString(this.selectedDate))] : this.labelNoDateSelected || \"\\xA0\" // '&nbsp;'\n );\n $header = h('header', {\n staticClass: 'b-calendar-header',\n class: {\n 'sr-only': this.hideHeader\n },\n attrs: {\n title: this.selectedDate ? this.labelSelectedDate || null : null\n }\n }, [$header]); // Content for the date navigation buttons\n\n var navScope = {\n isRTL: isRTL\n };\n var navProps = {\n shiftV: 0.5\n };\n\n var navPrevProps = _objectSpread(_objectSpread({}, navProps), {}, {\n flipH: isRTL\n });\n\n var navNextProps = _objectSpread(_objectSpread({}, navProps), {}, {\n flipH: !isRTL\n });\n\n var $prevDecadeIcon = this.normalizeSlot(SLOT_NAME_NAV_PEV_DECADE, navScope) || h(BIconChevronBarLeft, {\n props: navPrevProps\n });\n var $prevYearIcon = this.normalizeSlot(SLOT_NAME_NAV_PEV_YEAR, navScope) || h(BIconChevronDoubleLeft, {\n props: navPrevProps\n });\n var $prevMonthIcon = this.normalizeSlot(SLOT_NAME_NAV_PEV_MONTH, navScope) || h(BIconChevronLeft, {\n props: navPrevProps\n });\n var $thisMonthIcon = this.normalizeSlot(SLOT_NAME_NAV_THIS_MONTH, navScope) || h(BIconCircleFill, {\n props: navProps\n });\n var $nextMonthIcon = this.normalizeSlot(SLOT_NAME_NAV_NEXT_MONTH, navScope) || h(BIconChevronLeft, {\n props: navNextProps\n });\n var $nextYearIcon = this.normalizeSlot(SLOT_NAME_NAV_NEXT_YEAR, navScope) || h(BIconChevronDoubleLeft, {\n props: navNextProps\n });\n var $nextDecadeIcon = this.normalizeSlot(SLOT_NAME_NAV_NEXT_DECADE, navScope) || h(BIconChevronBarLeft, {\n props: navNextProps\n }); // Utility to create the date navigation buttons\n\n var makeNavBtn = function makeNavBtn(content, label, handler, btnDisabled, shortcut) {\n return h('button', {\n staticClass: 'btn btn-sm border-0 flex-fill',\n class: [_this6.computedNavButtonVariant, {\n disabled: btnDisabled\n }],\n attrs: {\n title: label || null,\n type: 'button',\n tabindex: noKeyNav ? '-1' : null,\n 'aria-label': label || null,\n 'aria-disabled': btnDisabled ? 'true' : null,\n 'aria-keyshortcuts': shortcut || null\n },\n on: btnDisabled ? {} : {\n click: handler\n }\n }, [h('div', {\n attrs: {\n 'aria-hidden': 'true'\n }\n }, [content])]);\n }; // Generate the date navigation buttons\n\n\n var $nav = h('div', {\n staticClass: 'b-calendar-nav d-flex',\n attrs: {\n id: navId,\n role: 'group',\n tabindex: noKeyNav ? '-1' : null,\n 'aria-hidden': disabled ? 'true' : null,\n 'aria-label': this.labelNav || null,\n 'aria-controls': gridId\n }\n }, [hideDecadeNav ? h() : makeNavBtn($prevDecadeIcon, this.labelPrevDecade, this.gotoPrevDecade, this.prevDecadeDisabled, 'Ctrl+Alt+PageDown'), makeNavBtn($prevYearIcon, this.labelPrevYear, this.gotoPrevYear, this.prevYearDisabled, 'Alt+PageDown'), makeNavBtn($prevMonthIcon, this.labelPrevMonth, this.gotoPrevMonth, this.prevMonthDisabled, 'PageDown'), makeNavBtn($thisMonthIcon, this.labelCurrentMonth, this.gotoCurrentMonth, this.thisMonthDisabled, 'Home'), makeNavBtn($nextMonthIcon, this.labelNextMonth, this.gotoNextMonth, this.nextMonthDisabled, 'PageUp'), makeNavBtn($nextYearIcon, this.labelNextYear, this.gotoNextYear, this.nextYearDisabled, 'Alt+PageUp'), hideDecadeNav ? h() : makeNavBtn($nextDecadeIcon, this.labelNextDecade, this.gotoNextDecade, this.nextDecadeDisabled, 'Ctrl+Alt+PageUp')]); // Caption for calendar grid\n\n var $gridCaption = h('header', {\n staticClass: 'b-calendar-grid-caption text-center font-weight-bold',\n class: {\n 'text-muted': disabled\n },\n attrs: {\n id: gridCaptionId,\n 'aria-live': isLive ? 'polite' : null,\n 'aria-atomic': isLive ? 'true' : null\n },\n key: 'grid-caption'\n }, this.formatYearMonth(this.calendarFirstDay)); // Calendar weekday headings\n\n var $gridWeekDays = h('div', {\n staticClass: 'b-calendar-grid-weekdays row no-gutters border-bottom',\n attrs: {\n 'aria-hidden': 'true'\n }\n }, this.calendarHeadings.map(function (d, idx) {\n return h('small', {\n staticClass: 'col text-truncate',\n class: {\n 'text-muted': disabled\n },\n attrs: {\n title: d.label === d.text ? null : d.label,\n 'aria-label': d.label\n },\n key: idx\n }, d.text);\n })); // Calendar day grid\n\n var $gridBody = this.calendar.map(function (week) {\n var $cells = week.map(function (day, dIndex) {\n var _class;\n\n var isSelected = day.ymd === selectedYMD;\n var isActive = day.ymd === activeYMD;\n var isToday = day.ymd === todayYMD;\n var idCell = safeId(\"_cell-\".concat(day.ymd, \"_\")); // \"fake\" button\n\n var $btn = h('span', {\n staticClass: 'btn border-0 rounded-circle text-nowrap',\n // Should we add some classes to signify if today/selected/etc?\n class: (_class = {\n // Give the fake button a focus ring\n focus: isActive && _this6.gridHasFocus,\n // Styling\n disabled: day.isDisabled || disabled,\n active: isSelected\n }, _defineProperty(_class, _this6.computedVariant, isSelected), _defineProperty(_class, _this6.computedTodayVariant, isToday && highlightToday && !isSelected && day.isThisMonth), _defineProperty(_class, 'btn-outline-light', !(isToday && highlightToday) && !isSelected && !isActive), _defineProperty(_class, 'btn-light', !(isToday && highlightToday) && !isSelected && isActive), _defineProperty(_class, 'text-muted', !day.isThisMonth && !isSelected), _defineProperty(_class, 'text-dark', !(isToday && highlightToday) && !isSelected && !isActive && day.isThisMonth), _defineProperty(_class, 'font-weight-bold', (isSelected || day.isThisMonth) && !day.isDisabled), _class),\n on: {\n click: function click() {\n return _this6.onClickDay(day);\n }\n }\n }, day.day);\n return h('div', // Cell with button\n {\n staticClass: 'col p-0',\n class: day.isDisabled ? 'bg-light' : day.info.class || '',\n attrs: {\n id: idCell,\n role: 'button',\n 'data-date': day.ymd,\n // Primarily for testing purposes\n // Only days in the month are presented as buttons to screen readers\n 'aria-hidden': day.isThisMonth ? null : 'true',\n 'aria-disabled': day.isDisabled || disabled ? 'true' : null,\n 'aria-label': [day.label, isSelected ? \"(\".concat(_this6.labelSelected, \")\") : null, isToday ? \"(\".concat(_this6.labelToday, \")\") : null].filter(identity).join(' '),\n // NVDA doesn't convey `aria-selected`, but does `aria-current`,\n // ChromeVox doesn't convey `aria-current`, but does `aria-selected`,\n // so we set both attributes for robustness\n 'aria-selected': isSelected ? 'true' : null,\n 'aria-current': isSelected ? 'date' : null\n },\n key: dIndex\n }, [$btn]);\n }); // Return the week \"row\"\n // We use the first day of the weeks YMD value as a\n // key for efficient DOM patching / element re-use\n\n return h('div', {\n staticClass: 'row no-gutters',\n key: week[0].ymd\n }, $cells);\n });\n $gridBody = h('div', {\n // A key is only required on the body if we add in transition support\n staticClass: 'b-calendar-grid-body',\n style: disabled ? {\n pointerEvents: 'none'\n } : {} // key: this.activeYMD.slice(0, -3)\n\n }, $gridBody);\n var $gridHelp = h('footer', {\n staticClass: 'b-calendar-grid-help border-top small text-muted text-center bg-light',\n attrs: {\n id: gridHelpId\n }\n }, [h('div', {\n staticClass: 'small'\n }, this.labelHelp)]);\n var $grid = h('div', {\n staticClass: 'b-calendar-grid form-control h-auto text-center',\n attrs: {\n id: gridId,\n role: 'application',\n tabindex: noKeyNav ? '-1' : disabled ? null : '0',\n 'data-month': activeYMD.slice(0, -3),\n // `YYYY-MM`, mainly for testing\n 'aria-roledescription': this.labelCalendar || null,\n 'aria-labelledby': gridCaptionId,\n 'aria-describedby': gridHelpId,\n // `aria-readonly` is not considered valid on `role=\"application\"`\n // https://www.w3.org/TR/wai-aria-1.1/#aria-readonly\n // 'aria-readonly': this.readonly && !disabled ? 'true' : null,\n 'aria-disabled': disabled ? 'true' : null,\n 'aria-activedescendant': activeId\n },\n on: {\n keydown: this.onKeydownGrid,\n focus: this.setGridFocusFlag,\n blur: this.setGridFocusFlag\n },\n ref: 'grid'\n }, [$gridCaption, $gridWeekDays, $gridBody, $gridHelp]); // Optional bottom slot\n\n var $slot = this.normalizeSlot();\n $slot = $slot ? h('footer', {\n staticClass: 'b-calendar-footer'\n }, $slot) : h();\n var $widget = h('div', {\n staticClass: 'b-calendar-inner',\n style: this.block ? {} : {\n width: this.width\n },\n attrs: {\n id: widgetId,\n dir: isRTL ? 'rtl' : 'ltr',\n lang: this.computedLocale || null,\n role: 'group',\n 'aria-disabled': disabled ? 'true' : null,\n // If datepicker controls an input, this will specify the ID of the input\n 'aria-controls': this.ariaControls || null,\n // This should be a prop (so it can be changed to Date picker, etc, localized\n 'aria-roledescription': this.roleDescription || null,\n 'aria-describedby': [// Should the attr (if present) go last?\n // Or should this attr be a prop?\n this.bvAttrs['aria-describedby'], valueId, gridHelpId].filter(identity).join(' ')\n },\n on: {\n keydown: this.onKeydownWrapper\n }\n }, [$header, $nav, $grid, $slot]); // Wrap in an outer div that can be styled\n\n return h('div', {\n staticClass: 'b-calendar',\n class: {\n 'd-block': this.block\n }\n }, [$widget]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/calendar/calendar.js\n// module id = null\n// module chunks = ","// Localization utilities\nimport { RX_STRIP_LOCALE_MODS } from '../constants/regex';\nimport { arrayIncludes } from './array';\nimport { toString } from './string'; // Languages that are RTL\n\nvar RTL_LANGS = ['ar', 'az', 'ckb', 'fa', 'he', 'ks', 'lrc', 'mzn', 'ps', 'sd', 'te', 'ug', 'ur', 'yi'].map(function (locale) {\n return locale.toLowerCase();\n}); // Returns true if the locale is RTL\n\nexport var isLocaleRTL = function isLocaleRTL(locale) {\n // Determines if the locale is RTL (only single locale supported)\n var parts = toString(locale).toLowerCase().replace(RX_STRIP_LOCALE_MODS, '').split('-');\n var locale1 = parts.slice(0, 2).join('-');\n var locale2 = parts[0];\n return arrayIncludes(RTL_LANGS, locale1) || arrayIncludes(RTL_LANGS, locale2);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/locale.js\n// module id = null\n// module chunks = ","// SSR safe client-side ID attribute generation\n// ID's can only be generated client-side, after mount\n// `this._uid` is not synched between server and client\nimport { COMPONENT_UID_KEY, Vue } from '../vue';\nimport { PROP_TYPE_STRING } from '../constants/props';\nimport { makeProp } from '../utils/props'; // --- Props ---\n\nexport var props = {\n id: makeProp(PROP_TYPE_STRING)\n}; // --- Mixin ---\n// @vue/component\n\nexport var idMixin = Vue.extend({\n props: props,\n data: function data() {\n return {\n localId_: null\n };\n },\n computed: {\n safeId: function safeId() {\n // Computed property that returns a dynamic function for creating the ID\n // Reacts to changes in both `.id` and `.localId_` and regenerates a new function\n var id = this.id || this.localId_; // We return a function that accepts an optional suffix string\n // So this computed prop looks and works like a method\n // but benefits from Vue's computed prop caching\n\n var fn = function fn(suffix) {\n if (!id) {\n return null;\n }\n\n suffix = String(suffix || '').replace(/\\s+/g, '_');\n return suffix ? id + '_' + suffix : id;\n };\n\n return fn;\n }\n },\n mounted: function mounted() {\n var _this = this;\n\n // `mounted()` only occurs client-side\n this.$nextTick(function () {\n // Update DOM with auto-generated ID after mount\n // to prevent SSR hydration errors\n _this.localId_ = \"__BVID__\".concat(_this[COMPONENT_UID_KEY]);\n });\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/id.js\n// module id = null\n// module chunks = ","export var CALENDAR_GREGORY = 'gregory';\nexport var CALENDAR_LONG = 'long';\nexport var CALENDAR_NARROW = 'narrow';\nexport var CALENDAR_SHORT = 'short';\nexport var DATE_FORMAT_2_DIGIT = '2-digit';\nexport var DATE_FORMAT_NUMERIC = 'numeric';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/date.js\n// module id = null\n// module chunks = ","import { BCalendar } from './calendar';\nimport { pluginFactory } from '../../utils/plugins';\nvar CalendarPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BCalendar: BCalendar\n }\n});\nexport { CalendarPlugin, BCalendar };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/calendar/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { NAME_CARD } from '../constants/components';\nimport { PROP_TYPE_STRING } from '../constants/props';\nimport { makeProp, makePropsConfigurable } from '../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n bgVariant: makeProp(PROP_TYPE_STRING),\n borderVariant: makeProp(PROP_TYPE_STRING),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n textVariant: makeProp(PROP_TYPE_STRING)\n}, NAME_CARD); // --- Mixin ---\n// @vue/component\n\nexport var cardMixin = Vue.extend({\n props: props\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/card.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_TITLE } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n title: makeProp(PROP_TYPE_STRING),\n titleTag: makeProp(PROP_TYPE_STRING, 'h4')\n}, NAME_CARD_TITLE); // --- Main component ---\n// @vue/component\n\nexport var BCardTitle = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_TITLE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.titleTag, mergeData(data, {\n staticClass: 'card-title'\n }), children || toString(props.title));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-title.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_SUB_TITLE } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n subTitle: makeProp(PROP_TYPE_STRING),\n subTitleTag: makeProp(PROP_TYPE_STRING, 'h6'),\n subTitleTextVariant: makeProp(PROP_TYPE_STRING, 'muted')\n}, NAME_CARD_SUB_TITLE); // --- Main component ---\n// @vue/component\n\nexport var BCardSubTitle = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_SUB_TITLE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.subTitleTag, mergeData(data, {\n staticClass: 'card-subtitle',\n class: [props.subTitleTextVariant ? \"text-\".concat(props.subTitleTextVariant) : null]\n }), children || toString(props.subTitle));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-sub-title.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_BODY } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { sortKeys } from '../../utils/object';\nimport { copyProps, makeProp, makePropsConfigurable, pluckProps, prefixPropName } from '../../utils/props';\nimport { props as cardProps } from '../../mixins/card';\nimport { BCardTitle, props as titleProps } from './card-title';\nimport { BCardSubTitle, props as subTitleProps } from './card-sub-title'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, titleProps), subTitleProps), copyProps(cardProps, prefixPropName.bind(null, 'body'))), {}, {\n bodyClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n overlay: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_CARD_BODY); // --- Main component ---\n// @vue/component\n\nexport var BCardBody = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_BODY,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _ref2;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var bodyBgVariant = props.bodyBgVariant,\n bodyBorderVariant = props.bodyBorderVariant,\n bodyTextVariant = props.bodyTextVariant;\n var $title = h();\n\n if (props.title) {\n $title = h(BCardTitle, {\n props: pluckProps(titleProps, props)\n });\n }\n\n var $subTitle = h();\n\n if (props.subTitle) {\n $subTitle = h(BCardSubTitle, {\n props: pluckProps(subTitleProps, props),\n class: ['mb-2']\n });\n }\n\n return h(props.bodyTag, mergeData(data, {\n staticClass: 'card-body',\n class: [(_ref2 = {\n 'card-img-overlay': props.overlay\n }, _defineProperty(_ref2, \"bg-\".concat(bodyBgVariant), bodyBgVariant), _defineProperty(_ref2, \"border-\".concat(bodyBorderVariant), bodyBorderVariant), _defineProperty(_ref2, \"text-\".concat(bodyTextVariant), bodyTextVariant), _ref2), props.bodyClass]\n }), [$title, $subTitle, children]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-body.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_HEADER } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { htmlOrText } from '../../utils/html';\nimport { sortKeys } from '../../utils/object';\nimport { copyProps, makeProp, makePropsConfigurable, prefixPropName } from '../../utils/props';\nimport { props as BCardProps } from '../../mixins/card'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, copyProps(BCardProps, prefixPropName.bind(null, 'header'))), {}, {\n header: makeProp(PROP_TYPE_STRING),\n headerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n headerHtml: makeProp(PROP_TYPE_STRING)\n})), NAME_CARD_HEADER); // --- Main component ---\n// @vue/component\n\nexport var BCardHeader = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_HEADER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _ref2;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var headerBgVariant = props.headerBgVariant,\n headerBorderVariant = props.headerBorderVariant,\n headerTextVariant = props.headerTextVariant;\n return h(props.headerTag, mergeData(data, {\n staticClass: 'card-header',\n class: [props.headerClass, (_ref2 = {}, _defineProperty(_ref2, \"bg-\".concat(headerBgVariant), headerBgVariant), _defineProperty(_ref2, \"border-\".concat(headerBorderVariant), headerBorderVariant), _defineProperty(_ref2, \"text-\".concat(headerTextVariant), headerTextVariant), _ref2)],\n domProps: children ? {} : htmlOrText(props.headerHtml, props.header)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-header.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_FOOTER } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { htmlOrText } from '../../utils/html';\nimport { sortKeys } from '../../utils/object';\nimport { copyProps, makeProp, makePropsConfigurable, prefixPropName } from '../../utils/props';\nimport { props as BCardProps } from '../../mixins/card'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, copyProps(BCardProps, prefixPropName.bind(null, 'footer'))), {}, {\n footer: makeProp(PROP_TYPE_STRING),\n footerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n footerHtml: makeProp(PROP_TYPE_STRING)\n})), NAME_CARD_FOOTER); // --- Main component ---\n// @vue/component\n\nexport var BCardFooter = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_FOOTER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _ref2;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var footerBgVariant = props.footerBgVariant,\n footerBorderVariant = props.footerBorderVariant,\n footerTextVariant = props.footerTextVariant;\n return h(props.footerTag, mergeData(data, {\n staticClass: 'card-footer',\n class: [props.footerClass, (_ref2 = {}, _defineProperty(_ref2, \"bg-\".concat(footerBgVariant), footerBgVariant), _defineProperty(_ref2, \"border-\".concat(footerBorderVariant), footerBorderVariant), _defineProperty(_ref2, \"text-\".concat(footerTextVariant), footerTextVariant), _ref2)],\n domProps: children ? {} : htmlOrText(props.footerHtml, props.footer)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-footer.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_IMG } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { concat } from '../../utils/array';\nimport { identity } from '../../utils/identity';\nimport { isString } from '../../utils/inspect';\nimport { toInteger } from '../../utils/number';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string'; // --- Constants --\n// Blank image with fill template\n\nvar BLANK_TEMPLATE = '<svg width=\"%{w}\" height=\"%{h}\" ' + 'xmlns=\"http://www.w3.org/2000/svg\" ' + 'viewBox=\"0 0 %{w} %{h}\" preserveAspectRatio=\"none\">' + '<rect width=\"100%\" height=\"100%\" style=\"fill:%{f};\"></rect>' + '</svg>'; // --- Helper methods ---\n\nvar makeBlankImgSrc = function makeBlankImgSrc(width, height, color) {\n var src = encodeURIComponent(BLANK_TEMPLATE.replace('%{w}', toString(width)).replace('%{h}', toString(height)).replace('%{f}', color));\n return \"data:image/svg+xml;charset=UTF-8,\".concat(src);\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable({\n alt: makeProp(PROP_TYPE_STRING),\n blank: makeProp(PROP_TYPE_BOOLEAN, false),\n blankColor: makeProp(PROP_TYPE_STRING, 'transparent'),\n block: makeProp(PROP_TYPE_BOOLEAN, false),\n center: makeProp(PROP_TYPE_BOOLEAN, false),\n fluid: makeProp(PROP_TYPE_BOOLEAN, false),\n // Gives fluid images class `w-100` to make them grow to fit container\n fluidGrow: makeProp(PROP_TYPE_BOOLEAN, false),\n height: makeProp(PROP_TYPE_NUMBER_STRING),\n left: makeProp(PROP_TYPE_BOOLEAN, false),\n right: makeProp(PROP_TYPE_BOOLEAN, false),\n // Possible values:\n // `false`: no rounding of corners\n // `true`: slightly rounded corners\n // 'top': top corners rounded\n // 'right': right corners rounded\n // 'bottom': bottom corners rounded\n // 'left': left corners rounded\n // 'circle': circle/oval\n // '0': force rounding off\n rounded: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n sizes: makeProp(PROP_TYPE_ARRAY_STRING),\n src: makeProp(PROP_TYPE_STRING),\n srcset: makeProp(PROP_TYPE_ARRAY_STRING),\n thumbnail: makeProp(PROP_TYPE_BOOLEAN, false),\n width: makeProp(PROP_TYPE_NUMBER_STRING)\n}, NAME_IMG); // --- Main component ---\n// @vue/component\n\nexport var BImg = /*#__PURE__*/Vue.extend({\n name: NAME_IMG,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var props = _ref.props,\n data = _ref.data;\n var alt = props.alt,\n src = props.src,\n block = props.block,\n fluidGrow = props.fluidGrow,\n rounded = props.rounded;\n var width = toInteger(props.width) || null;\n var height = toInteger(props.height) || null;\n var align = null;\n var srcset = concat(props.srcset).filter(identity).join(',');\n var sizes = concat(props.sizes).filter(identity).join(',');\n\n if (props.blank) {\n if (!height && width) {\n height = width;\n } else if (!width && height) {\n width = height;\n }\n\n if (!width && !height) {\n width = 1;\n height = 1;\n } // Make a blank SVG image\n\n\n src = makeBlankImgSrc(width, height, props.blankColor || 'transparent'); // Disable srcset and sizes\n\n srcset = null;\n sizes = null;\n }\n\n if (props.left) {\n align = 'float-left';\n } else if (props.right) {\n align = 'float-right';\n } else if (props.center) {\n align = 'mx-auto';\n block = true;\n }\n\n return h('img', mergeData(data, {\n attrs: {\n src: src,\n alt: alt,\n width: width ? toString(width) : null,\n height: height ? toString(height) : null,\n srcset: srcset || null,\n sizes: sizes || null\n },\n class: (_class = {\n 'img-thumbnail': props.thumbnail,\n 'img-fluid': props.fluid || fluidGrow,\n 'w-100': fluidGrow,\n rounded: rounded === '' || rounded === true\n }, _defineProperty(_class, \"rounded-\".concat(rounded), isString(rounded) && rounded !== ''), _defineProperty(_class, align, align), _defineProperty(_class, 'd-block', block), _class)\n }));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/image/img.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_IMG } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { pick, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { props as BImgProps } from '../image/img'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, pick(BImgProps, ['src', 'alt', 'width', 'height', 'left', 'right'])), {}, {\n bottom: makeProp(PROP_TYPE_BOOLEAN, false),\n end: makeProp(PROP_TYPE_BOOLEAN, false),\n start: makeProp(PROP_TYPE_BOOLEAN, false),\n top: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_CARD_IMG); // --- Main component ---\n// @vue/component\n\nexport var BCardImg = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_IMG,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data;\n var src = props.src,\n alt = props.alt,\n width = props.width,\n height = props.height;\n var baseClass = 'card-img';\n\n if (props.top) {\n baseClass += '-top';\n } else if (props.right || props.end) {\n baseClass += '-right';\n } else if (props.bottom) {\n baseClass += '-bottom';\n } else if (props.left || props.start) {\n baseClass += '-left';\n }\n\n return h('img', mergeData(data, {\n class: baseClass,\n attrs: {\n src: src,\n alt: alt,\n width: width,\n height: height\n }\n }));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-img.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CARD } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_FOOTER, SLOT_NAME_HEADER } from '../../constants/slots';\nimport { htmlOrText } from '../../utils/html';\nimport { hasNormalizedSlot, normalizeSlot } from '../../utils/normalize-slot';\nimport { sortKeys } from '../../utils/object';\nimport { copyProps, makeProp, makePropsConfigurable, pluckProps, prefixPropName, unprefixPropName } from '../../utils/props';\nimport { props as cardProps } from '../../mixins/card';\nimport { BCardBody, props as BCardBodyProps } from './card-body';\nimport { BCardHeader, props as BCardHeaderProps } from './card-header';\nimport { BCardFooter, props as BCardFooterProps } from './card-footer';\nimport { BCardImg, props as BCardImgProps } from './card-img'; // --- Props ---\n\nvar cardImgProps = copyProps(BCardImgProps, prefixPropName.bind(null, 'img'));\ncardImgProps.imgSrc.required = false;\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, BCardBodyProps), BCardHeaderProps), BCardFooterProps), cardImgProps), cardProps), {}, {\n align: makeProp(PROP_TYPE_STRING),\n noBody: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_CARD); // --- Main component ---\n// @vue/component\n\nexport var BCard = /*#__PURE__*/Vue.extend({\n name: NAME_CARD,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var imgSrc = props.imgSrc,\n imgLeft = props.imgLeft,\n imgRight = props.imgRight,\n imgStart = props.imgStart,\n imgEnd = props.imgEnd,\n imgBottom = props.imgBottom,\n header = props.header,\n headerHtml = props.headerHtml,\n footer = props.footer,\n footerHtml = props.footerHtml,\n align = props.align,\n textVariant = props.textVariant,\n bgVariant = props.bgVariant,\n borderVariant = props.borderVariant;\n var $scopedSlots = scopedSlots || {};\n var $slots = slots();\n var slotScope = {};\n var $imgFirst = h();\n var $imgLast = h();\n\n if (imgSrc) {\n var $img = h(BCardImg, {\n props: pluckProps(cardImgProps, props, unprefixPropName.bind(null, 'img'))\n });\n\n if (imgBottom) {\n $imgLast = $img;\n } else {\n $imgFirst = $img;\n }\n }\n\n var $header = h();\n var hasHeaderSlot = hasNormalizedSlot(SLOT_NAME_HEADER, $scopedSlots, $slots);\n\n if (hasHeaderSlot || header || headerHtml) {\n $header = h(BCardHeader, {\n props: pluckProps(BCardHeaderProps, props),\n domProps: hasHeaderSlot ? {} : htmlOrText(headerHtml, header)\n }, normalizeSlot(SLOT_NAME_HEADER, slotScope, $scopedSlots, $slots));\n }\n\n var $content = normalizeSlot(SLOT_NAME_DEFAULT, slotScope, $scopedSlots, $slots); // Wrap content in `<card-body>` when `noBody` prop set\n\n if (!props.noBody) {\n $content = h(BCardBody, {\n props: pluckProps(BCardBodyProps, props)\n }, $content); // When the `overlap` prop is set we need to wrap the `<b-card-img>` and `<b-card-body>`\n // into a relative positioned wrapper to don't distract a potential header or footer\n\n if (props.overlay && imgSrc) {\n $content = h('div', {\n staticClass: 'position-relative'\n }, [$imgFirst, $content, $imgLast]); // Reset image variables since they are already in the wrapper\n\n $imgFirst = h();\n $imgLast = h();\n }\n }\n\n var $footer = h();\n var hasFooterSlot = hasNormalizedSlot(SLOT_NAME_FOOTER, $scopedSlots, $slots);\n\n if (hasFooterSlot || footer || footerHtml) {\n $footer = h(BCardFooter, {\n props: pluckProps(BCardFooterProps, props),\n domProps: hasHeaderSlot ? {} : htmlOrText(footerHtml, footer)\n }, normalizeSlot(SLOT_NAME_FOOTER, slotScope, $scopedSlots, $slots));\n }\n\n return h(props.tag, mergeData(data, {\n staticClass: 'card',\n class: (_class = {\n 'flex-row': imgLeft || imgStart,\n 'flex-row-reverse': (imgRight || imgEnd) && !(imgLeft || imgStart)\n }, _defineProperty(_class, \"text-\".concat(align), align), _defineProperty(_class, \"bg-\".concat(bgVariant), bgVariant), _defineProperty(_class, \"border-\".concat(borderVariant), borderVariant), _defineProperty(_class, \"text-\".concat(textVariant), textVariant), _class)\n }), [$imgFirst, $header, $content, $footer, $imgLast]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card.js\n// module id = null\n// module chunks = ","function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\n// v-b-visible\n// Private visibility check directive\n// Based on IntersectionObserver\n//\n// Usage:\n// v-b-visibility.<margin>.<once>=\"<callback>\"\n//\n// Value:\n// <callback>: method to be called when visibility state changes, receives one arg:\n// true: element is visible\n// false: element is not visible\n// null: IntersectionObserver not supported\n//\n// Modifiers:\n// <margin>: a positive decimal value of pixels away from viewport edge\n// before being considered \"visible\". default is 0\n// <once>: keyword 'once', meaning when the element becomes visible and\n// callback is called observation/notification will stop.\n//\n// When used in a render function:\n// export default {\n// directives: { 'b-visible': VBVisible },\n// render(h) {\n// h(\n// 'div',\n// {\n// directives: [\n// { name: 'b-visible', value=this.callback, modifiers: { '123':true, 'once':true } }\n// ]\n// }\n// )\n// }\nimport { RX_DIGITS } from '../../constants/regex';\nimport { requestAF } from '../../utils/dom';\nimport { isFunction } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { clone, keys } from '../../utils/object';\nvar OBSERVER_PROP_NAME = '__bv__visibility_observer';\n\nvar VisibilityObserver = /*#__PURE__*/function () {\n function VisibilityObserver(el, options, vnode) {\n _classCallCheck(this, VisibilityObserver);\n\n this.el = el;\n this.callback = options.callback;\n this.margin = options.margin || 0;\n this.once = options.once || false;\n this.observer = null;\n this.visible = undefined;\n this.doneOnce = false; // Create the observer instance (if possible)\n\n this.createObserver(vnode);\n }\n\n _createClass(VisibilityObserver, [{\n key: \"createObserver\",\n value: function createObserver(vnode) {\n var _this = this;\n\n // Remove any previous observer\n if (this.observer) {\n /* istanbul ignore next */\n this.stop();\n } // Should only be called once and `callback` prop should be a function\n\n\n if (this.doneOnce || !isFunction(this.callback)) {\n /* istanbul ignore next */\n return;\n } // Create the observer instance\n\n\n try {\n // Future: Possibly add in other modifiers for left/right/top/bottom\n // offsets, root element reference, and thresholds\n this.observer = new IntersectionObserver(this.handler.bind(this), {\n // `null` = 'viewport'\n root: null,\n // Pixels away from view port to consider \"visible\"\n rootMargin: this.margin,\n // Intersection ratio of el and root (as a value from 0 to 1)\n threshold: 0\n });\n } catch (_unused) {\n // No IntersectionObserver support, so just stop trying to observe\n this.doneOnce = true;\n this.observer = undefined;\n this.callback(null);\n return;\n } // Start observing in a `$nextTick()` (to allow DOM to complete rendering)\n\n /* istanbul ignore next: IntersectionObserver not supported in JSDOM */\n\n\n vnode.context.$nextTick(function () {\n requestAF(function () {\n // Placed in an `if` just in case we were destroyed before\n // this `requestAnimationFrame` runs\n if (_this.observer) {\n _this.observer.observe(_this.el);\n }\n });\n });\n }\n /* istanbul ignore next */\n\n }, {\n key: \"handler\",\n value: function handler(entries) {\n var entry = entries ? entries[0] : {};\n var isIntersecting = Boolean(entry.isIntersecting || entry.intersectionRatio > 0.0);\n\n if (isIntersecting !== this.visible) {\n this.visible = isIntersecting;\n this.callback(isIntersecting);\n\n if (this.once && this.visible) {\n this.doneOnce = true;\n this.stop();\n }\n }\n }\n }, {\n key: \"stop\",\n value: function stop() {\n /* istanbul ignore next */\n this.observer && this.observer.disconnect();\n this.observer = null;\n }\n }]);\n\n return VisibilityObserver;\n}();\n\nvar destroy = function destroy(el) {\n var observer = el[OBSERVER_PROP_NAME];\n\n if (observer && observer.stop) {\n observer.stop();\n }\n\n delete el[OBSERVER_PROP_NAME];\n};\n\nvar bind = function bind(el, _ref, vnode) {\n var value = _ref.value,\n modifiers = _ref.modifiers;\n // `value` is the callback function\n var options = {\n margin: '0px',\n once: false,\n callback: value\n }; // Parse modifiers\n\n keys(modifiers).forEach(function (mod) {\n /* istanbul ignore else: Until <b-img-lazy> is switched to use this directive */\n if (RX_DIGITS.test(mod)) {\n options.margin = \"\".concat(mod, \"px\");\n } else if (mod.toLowerCase() === 'once') {\n options.once = true;\n }\n }); // Destroy any previous observer\n\n destroy(el); // Create new observer\n\n el[OBSERVER_PROP_NAME] = new VisibilityObserver(el, options, vnode); // Store the current modifiers on the object (cloned)\n\n el[OBSERVER_PROP_NAME]._prevModifiers = clone(modifiers);\n}; // When the directive options may have been updated (or element)\n\n\nvar componentUpdated = function componentUpdated(el, _ref2, vnode) {\n var value = _ref2.value,\n oldValue = _ref2.oldValue,\n modifiers = _ref2.modifiers;\n // Compare value/oldValue and modifiers to see if anything has changed\n // and if so, destroy old observer and create new observer\n\n /* istanbul ignore next */\n modifiers = clone(modifiers);\n /* istanbul ignore next */\n\n if (el && (value !== oldValue || !el[OBSERVER_PROP_NAME] || !looseEqual(modifiers, el[OBSERVER_PROP_NAME]._prevModifiers))) {\n // Re-bind on element\n bind(el, {\n value: value,\n modifiers: modifiers\n }, vnode);\n }\n}; // When directive un-binds from element\n\n\nvar unbind = function unbind(el) {\n // Remove the observer\n destroy(el);\n}; // Export the directive\n\n\nexport var VBVisible = {\n bind: bind,\n componentUpdated: componentUpdated,\n unbind: unbind\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/visible/visible.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_IMG_LAZY } from '../../constants/components';\nimport { HAS_INTERACTION_OBSERVER_SUPPORT } from '../../constants/env';\nimport { MODEL_EVENT_NAME_PREFIX } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { concat } from '../../utils/array';\nimport { identity } from '../../utils/identity';\nimport { toInteger } from '../../utils/number';\nimport { omit } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { VBVisible } from '../../directives/visible/visible';\nimport { BImg, props as BImgProps } from './img'; // --- Constants ---\n\nvar MODEL_PROP_NAME_SHOW = 'show';\nvar MODEL_EVENT_NAME_SHOW = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_SHOW; // --- Props ---\n\nvar imgProps = omit(BImgProps, ['blank']);\nexport var props = makePropsConfigurable(_objectSpread(_objectSpread({}, imgProps), {}, _defineProperty({\n blankColor: makeProp(PROP_TYPE_STRING, 'transparent'),\n blankHeight: makeProp(PROP_TYPE_NUMBER_STRING),\n // If `null`, a blank image is generated\n blankSrc: makeProp(PROP_TYPE_STRING, null),\n blankWidth: makeProp(PROP_TYPE_NUMBER_STRING),\n // Distance away from viewport (in pixels)\n // before being considered \"visible\"\n offset: makeProp(PROP_TYPE_NUMBER_STRING, 360)\n}, MODEL_PROP_NAME_SHOW, makeProp(PROP_TYPE_BOOLEAN, false))), NAME_IMG_LAZY); // --- Main component ---\n// @vue/component\n\nexport var BImgLazy = /*#__PURE__*/Vue.extend({\n name: NAME_IMG_LAZY,\n directives: {\n 'b-visible': VBVisible\n },\n props: props,\n data: function data() {\n return {\n isShown: this[MODEL_PROP_NAME_SHOW]\n };\n },\n computed: {\n computedSrc: function computedSrc() {\n var blankSrc = this.blankSrc;\n return !blankSrc || this.isShown ? this.src : blankSrc;\n },\n computedBlank: function computedBlank() {\n return !(this.isShown || this.blankSrc);\n },\n computedWidth: function computedWidth() {\n var width = this.width;\n return this.isShown ? width : this.blankWidth || width;\n },\n computedHeight: function computedHeight() {\n var height = this.height;\n return this.isShown ? height : this.blankHeight || height;\n },\n computedSrcset: function computedSrcset() {\n var srcset = concat(this.srcset).filter(identity).join(',');\n return !this.blankSrc || this.isShown ? srcset : null;\n },\n computedSizes: function computedSizes() {\n var sizes = concat(this.sizes).filter(identity).join(',');\n return !this.blankSrc || this.isShown ? sizes : null;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME_SHOW, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n // If `IntersectionObserver` support is not available, image is always shown\n var visible = HAS_INTERACTION_OBSERVER_SUPPORT ? newValue : true;\n this.isShown = visible; // Ensure the show prop is synced (when no `IntersectionObserver`)\n\n if (visible !== newValue) {\n this.$nextTick(this.updateShowProp);\n }\n }\n }), _defineProperty(_watch, \"isShown\", function isShown(newValue, oldValue) {\n // Update synched show prop\n if (newValue !== oldValue) {\n this.updateShowProp();\n }\n }), _watch),\n mounted: function mounted() {\n // If `IntersectionObserver` is not available, image is always shown\n this.isShown = HAS_INTERACTION_OBSERVER_SUPPORT ? this[MODEL_PROP_NAME_SHOW] : true;\n },\n methods: {\n updateShowProp: function updateShowProp() {\n this.$emit(MODEL_EVENT_NAME_SHOW, this.isShown);\n },\n doShow: function doShow(visible) {\n // If IntersectionObserver is not supported, the callback\n // will be called with `null` rather than `true` or `false`\n if ((visible || visible === null) && !this.isShown) {\n this.isShown = true;\n }\n }\n },\n render: function render(h) {\n var directives = [];\n\n if (!this.isShown) {\n var _modifiers;\n\n // We only add the visible directive if we are not shown\n directives.push({\n // Visible directive will silently do nothing if\n // IntersectionObserver is not supported\n name: 'b-visible',\n // Value expects a callback (passed one arg of `visible` = `true` or `false`)\n value: this.doShow,\n modifiers: (_modifiers = {}, _defineProperty(_modifiers, \"\".concat(toInteger(this.offset, 0)), true), _defineProperty(_modifiers, \"once\", true), _modifiers)\n });\n }\n\n return h(BImg, {\n directives: directives,\n props: _objectSpread({\n // Computed value props\n src: this.computedSrc,\n blank: this.computedBlank,\n width: this.computedWidth,\n height: this.computedHeight,\n srcset: this.computedSrcset || null,\n sizes: this.computedSizes || null\n }, pluckProps(imgProps, this.$props))\n });\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/image/img-lazy.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_IMG_LAZY } from '../../constants/components';\nimport { keys, omit, sortKeys } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { props as BImgProps } from '../image/img';\nimport { BImgLazy, props as BImgLazyProps } from '../image/img-lazy';\nimport { props as BCardImgProps } from './card-img'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, omit(BImgLazyProps, keys(BImgProps))), omit(BCardImgProps, ['src', 'alt', 'width', 'height']))), NAME_CARD_IMG_LAZY); // --- Main component ---\n// @vue/component\n\nexport var BCardImgLazy = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_IMG_LAZY,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data;\n var baseClass = 'card-img';\n\n if (props.top) {\n baseClass += '-top';\n } else if (props.right || props.end) {\n baseClass += '-right';\n } else if (props.bottom) {\n baseClass += '-bottom';\n } else if (props.left || props.start) {\n baseClass += '-left';\n }\n\n return h(BImgLazy, mergeData(data, {\n class: [baseClass],\n // Exclude `left` and `right` props before passing to `<b-img-lazy>`\n props: omit(props, ['left', 'right'])\n }));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-img-lazy.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_TEXT } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n textTag: makeProp(PROP_TYPE_STRING, 'p')\n}, NAME_CARD_TEXT); // --- Main component ---\n// @vue/component\n\nexport var BCardText = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_TEXT,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.textTag, mergeData(data, {\n staticClass: 'card-text'\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-text.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_CARD_GROUP } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n columns: makeProp(PROP_TYPE_BOOLEAN, false),\n deck: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_CARD_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BCardGroup = /*#__PURE__*/Vue.extend({\n name: NAME_CARD_GROUP,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.tag, mergeData(data, {\n class: props.deck ? 'card-deck' : props.columns ? 'card-columns' : 'card-group'\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/card-group.js\n// module id = null\n// module chunks = ","import { BCard } from './card';\nimport { BCardHeader } from './card-header';\nimport { BCardBody } from './card-body';\nimport { BCardTitle } from './card-title';\nimport { BCardSubTitle } from './card-sub-title';\nimport { BCardFooter } from './card-footer';\nimport { BCardImg } from './card-img';\nimport { BCardImgLazy } from './card-img-lazy';\nimport { BCardText } from './card-text';\nimport { BCardGroup } from './card-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar CardPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BCard: BCard,\n BCardHeader: BCardHeader,\n BCardBody: BCardBody,\n BCardTitle: BCardTitle,\n BCardSubTitle: BCardSubTitle,\n BCardFooter: BCardFooter,\n BCardImg: BCardImg,\n BCardImgLazy: BCardImgLazy,\n BCardText: BCardText,\n BCardGroup: BCardGroup\n }\n});\nexport { CardPlugin, BCard, BCardHeader, BCardBody, BCardTitle, BCardSubTitle, BCardFooter, BCardImg, BCardImgLazy, BCardText, BCardGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/card/index.js\n// module id = null\n// module chunks = ","export var noop = function noop() {};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/noop.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { MutationObs, isElement } from './dom';\nimport { warnNoMutationObserverSupport } from './warn';\n/**\n * Observe a DOM element changes, falls back to eventListener mode\n * @param {Element} el The DOM element to observe\n * @param {Function} callback callback to be called on change\n * @param {object} [options={childList: true, subtree: true}] observe options\n * @see https://stackoverflow.com/questions/3219758\n */\n\nexport var observeDom = function observeDom(el, callback, options)\n/* istanbul ignore next: difficult to test in JSDOM */\n{\n // Handle cases where we might be passed a Vue instance\n el = el ? el.$el || el : null; // Early exit when we have no element\n\n /* istanbul ignore next: difficult to test in JSDOM */\n\n if (!isElement(el)) {\n return null;\n } // Exit and throw a warning when `MutationObserver` isn't available\n\n\n if (warnNoMutationObserverSupport('observeDom')) {\n return null;\n } // Define a new observer\n\n\n var obs = new MutationObs(function (mutations) {\n var changed = false; // A mutation can contain several change records, so we loop\n // through them to see what has changed\n // We break out of the loop early if any \"significant\" change\n // has been detected\n\n for (var i = 0; i < mutations.length && !changed; i++) {\n // The mutation record\n var mutation = mutations[i]; // Mutation type\n\n var type = mutation.type; // DOM node (could be any DOM node type - HTMLElement, Text, comment, etc.)\n\n var target = mutation.target; // Detect whether a change happened based on type and target\n\n if (type === 'characterData' && target.nodeType === Node.TEXT_NODE) {\n // We ignore nodes that are not TEXT (i.e. comments, etc.)\n // as they don't change layout\n changed = true;\n } else if (type === 'attributes') {\n changed = true;\n } else if (type === 'childList' && (mutation.addedNodes.length > 0 || mutation.removedNodes.length > 0)) {\n // This includes HTMLElement and text nodes being\n // added/removed/re-arranged\n changed = true;\n }\n } // We only call the callback if a change that could affect\n // layout/size truly happened\n\n\n if (changed) {\n callback();\n }\n }); // Have the observer observe foo for changes in children, etc\n\n obs.observe(el, _objectSpread({\n childList: true,\n subtree: true\n }, options)); // We return a reference to the observer so that `obs.disconnect()`\n // can be called if necessary\n // To reduce overhead when the root element is hidden\n\n return obs;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/observe-dom.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_CAROUSEL } from '../../constants/components';\nimport { IS_BROWSER, HAS_POINTER_EVENT_SUPPORT, HAS_TOUCH_SUPPORT } from '../../constants/env';\nimport { EVENT_NAME_PAUSED, EVENT_NAME_SLIDING_END, EVENT_NAME_SLIDING_START, EVENT_NAME_UNPAUSED, EVENT_OPTIONS_NO_CAPTURE } from '../../constants/events';\nimport { CODE_ENTER, CODE_LEFT, CODE_RIGHT, CODE_SPACE } from '../../constants/key-codes';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { addClass, getActiveElement, reflow, removeClass, requestAF, selectAll, setAttr } from '../../utils/dom';\nimport { eventOn, eventOff, stopEvent } from '../../utils/events';\nimport { isUndefined } from '../../utils/inspect';\nimport { mathAbs, mathFloor, mathMax, mathMin } from '../../utils/math';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger } from '../../utils/number';\nimport { noop } from '../../utils/noop';\nimport { sortKeys } from '../../utils/object';\nimport { observeDom } from '../../utils/observe-dom';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_NUMBER,\n defaultValue: 0\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // Slide directional classes\n\n\nvar DIRECTION = {\n next: {\n dirClass: 'carousel-item-left',\n overlayClass: 'carousel-item-next'\n },\n prev: {\n dirClass: 'carousel-item-right',\n overlayClass: 'carousel-item-prev'\n }\n}; // Fallback Transition duration (with a little buffer) in ms\n\nvar TRANS_DURATION = 600 + 50; // Time for mouse compat events to fire after touch\n\nvar TOUCH_EVENT_COMPAT_WAIT = 500; // Number of pixels to consider touch move a swipe\n\nvar SWIPE_THRESHOLD = 40; // PointerEvent pointer types\n\nvar PointerType = {\n TOUCH: 'touch',\n PEN: 'pen'\n}; // Transition Event names\n\nvar TransitionEndEvents = {\n WebkitTransition: 'webkitTransitionEnd',\n MozTransition: 'transitionend',\n OTransition: 'otransitionend oTransitionEnd',\n transition: 'transitionend'\n}; // --- Helper methods ---\n// Return the browser specific transitionEnd event name\n\nvar getTransitionEndEvent = function getTransitionEndEvent(el) {\n for (var name in TransitionEndEvents) {\n if (!isUndefined(el.style[name])) {\n return TransitionEndEvents[name];\n }\n } // Fallback\n\n /* istanbul ignore next */\n\n\n return null;\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), {}, {\n background: makeProp(PROP_TYPE_STRING),\n controls: makeProp(PROP_TYPE_BOOLEAN, false),\n // Enable cross-fade animation instead of slide animation\n fade: makeProp(PROP_TYPE_BOOLEAN, false),\n // Sniffed by carousel-slide\n imgHeight: makeProp(PROP_TYPE_NUMBER_STRING),\n // Sniffed by carousel-slide\n imgWidth: makeProp(PROP_TYPE_NUMBER_STRING),\n indicators: makeProp(PROP_TYPE_BOOLEAN, false),\n interval: makeProp(PROP_TYPE_NUMBER, 5000),\n labelGotoSlide: makeProp(PROP_TYPE_STRING, 'Goto slide'),\n labelIndicators: makeProp(PROP_TYPE_STRING, 'Select a slide to display'),\n labelNext: makeProp(PROP_TYPE_STRING, 'Next slide'),\n labelPrev: makeProp(PROP_TYPE_STRING, 'Previous slide'),\n // Disable slide/fade animation\n noAnimation: makeProp(PROP_TYPE_BOOLEAN, false),\n // Disable pause on hover\n noHoverPause: makeProp(PROP_TYPE_BOOLEAN, false),\n // Sniffed by carousel-slide\n noTouch: makeProp(PROP_TYPE_BOOLEAN, false),\n // Disable wrapping/looping when start/end is reached\n noWrap: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_CAROUSEL); // --- Main component ---\n// @vue/component\n\nexport var BCarousel = /*#__PURE__*/Vue.extend({\n name: NAME_CAROUSEL,\n mixins: [idMixin, modelMixin, normalizeSlotMixin],\n provide: function provide() {\n return {\n bvCarousel: this\n };\n },\n props: props,\n data: function data() {\n return {\n index: this[MODEL_PROP_NAME] || 0,\n isSliding: false,\n transitionEndEvent: null,\n slides: [],\n direction: null,\n isPaused: !(toInteger(this.interval, 0) > 0),\n // Touch event handling values\n touchStartX: 0,\n touchDeltaX: 0\n };\n },\n computed: {\n numSlides: function numSlides() {\n return this.slides.length;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n this.setSlide(toInteger(newValue, 0));\n }\n }), _defineProperty(_watch, \"interval\", function interval(newValue, oldValue) {\n /* istanbul ignore next */\n if (newValue === oldValue) {\n return;\n }\n\n if (!newValue) {\n // Pausing slide show\n this.pause(false);\n } else {\n // Restarting or Changing interval\n this.pause(true);\n this.start(false);\n }\n }), _defineProperty(_watch, \"isPaused\", function isPaused(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.$emit(newValue ? EVENT_NAME_PAUSED : EVENT_NAME_UNPAUSED);\n }\n }), _defineProperty(_watch, \"index\", function index(to, from) {\n /* istanbul ignore next */\n if (to === from || this.isSliding) {\n return;\n }\n\n this.doSlide(to, from);\n }), _watch),\n created: function created() {\n // Create private non-reactive props\n this.$_interval = null;\n this.$_animationTimeout = null;\n this.$_touchTimeout = null;\n this.$_observer = null; // Set initial paused state\n\n this.isPaused = !(toInteger(this.interval, 0) > 0);\n },\n mounted: function mounted() {\n // Cache current browser transitionend event name\n this.transitionEndEvent = getTransitionEndEvent(this.$el) || null; // Get all slides\n\n this.updateSlides(); // Observe child changes so we can update slide list\n\n this.setObserver(true);\n },\n beforeDestroy: function beforeDestroy() {\n this.clearInterval();\n this.clearAnimationTimeout();\n this.clearTouchTimeout();\n this.setObserver(false);\n },\n methods: {\n clearInterval: function (_clearInterval) {\n function clearInterval() {\n return _clearInterval.apply(this, arguments);\n }\n\n clearInterval.toString = function () {\n return _clearInterval.toString();\n };\n\n return clearInterval;\n }(function () {\n clearInterval(this.$_interval);\n this.$_interval = null;\n }),\n clearAnimationTimeout: function clearAnimationTimeout() {\n clearTimeout(this.$_animationTimeout);\n this.$_animationTimeout = null;\n },\n clearTouchTimeout: function clearTouchTimeout() {\n clearTimeout(this.$_touchTimeout);\n this.$_touchTimeout = null;\n },\n setObserver: function setObserver() {\n var on = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n this.$_observer && this.$_observer.disconnect();\n this.$_observer = null;\n\n if (on) {\n this.$_observer = observeDom(this.$refs.inner, this.updateSlides.bind(this), {\n subtree: false,\n childList: true,\n attributes: true,\n attributeFilter: ['id']\n });\n }\n },\n // Set slide\n setSlide: function setSlide(slide) {\n var _this = this;\n\n var direction = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n // Don't animate when page is not visible\n\n /* istanbul ignore if: difficult to test */\n if (IS_BROWSER && document.visibilityState && document.hidden) {\n return;\n }\n\n var noWrap = this.noWrap;\n var numSlides = this.numSlides; // Make sure we have an integer (you never know!)\n\n slide = mathFloor(slide); // Don't do anything if nothing to slide to\n\n if (numSlides === 0) {\n return;\n } // Don't change slide while transitioning, wait until transition is done\n\n\n if (this.isSliding) {\n // Schedule slide after sliding complete\n this.$once(EVENT_NAME_SLIDING_END, function () {\n // Wrap in `requestAF()` to allow the slide to properly finish to avoid glitching\n requestAF(function () {\n return _this.setSlide(slide, direction);\n });\n });\n return;\n }\n\n this.direction = direction; // Set new slide index\n // Wrap around if necessary (if no-wrap not enabled)\n\n this.index = slide >= numSlides ? noWrap ? numSlides - 1 : 0 : slide < 0 ? noWrap ? 0 : numSlides - 1 : slide; // Ensure the v-model is synched up if no-wrap is enabled\n // and user tried to slide pass either ends\n\n if (noWrap && this.index !== slide && this.index !== this[MODEL_PROP_NAME]) {\n this.$emit(MODEL_EVENT_NAME, this.index);\n }\n },\n // Previous slide\n prev: function prev() {\n this.setSlide(this.index - 1, 'prev');\n },\n // Next slide\n next: function next() {\n this.setSlide(this.index + 1, 'next');\n },\n // Pause auto rotation\n pause: function pause(event) {\n if (!event) {\n this.isPaused = true;\n }\n\n this.clearInterval();\n },\n // Start auto rotate slides\n start: function start(event) {\n if (!event) {\n this.isPaused = false;\n }\n /* istanbul ignore next: most likely will never happen, but just in case */\n\n\n this.clearInterval(); // Don't start if no interval, or less than 2 slides\n\n if (this.interval && this.numSlides > 1) {\n this.$_interval = setInterval(this.next, mathMax(1000, this.interval));\n }\n },\n // Restart auto rotate slides when focus/hover leaves the carousel\n\n /* istanbul ignore next */\n restart: function restart() {\n if (!this.$el.contains(getActiveElement())) {\n this.start();\n }\n },\n doSlide: function doSlide(to, from) {\n var _this2 = this;\n\n var isCycling = Boolean(this.interval); // Determine sliding direction\n\n var direction = this.calcDirection(this.direction, from, to);\n var overlayClass = direction.overlayClass;\n var dirClass = direction.dirClass; // Determine current and next slides\n\n var currentSlide = this.slides[from];\n var nextSlide = this.slides[to]; // Don't do anything if there aren't any slides to slide to\n\n if (!currentSlide || !nextSlide) {\n /* istanbul ignore next */\n return;\n } // Start animating\n\n\n this.isSliding = true;\n\n if (isCycling) {\n this.pause(false);\n }\n\n this.$emit(EVENT_NAME_SLIDING_START, to); // Update v-model\n\n this.$emit(MODEL_EVENT_NAME, this.index);\n\n if (this.noAnimation) {\n addClass(nextSlide, 'active');\n removeClass(currentSlide, 'active');\n this.isSliding = false; // Notify ourselves that we're done sliding (slid)\n\n this.$nextTick(function () {\n return _this2.$emit(EVENT_NAME_SLIDING_END, to);\n });\n } else {\n addClass(nextSlide, overlayClass); // Trigger a reflow of next slide\n\n reflow(nextSlide);\n addClass(currentSlide, dirClass);\n addClass(nextSlide, dirClass); // Transition End handler\n\n var called = false;\n /* istanbul ignore next: difficult to test */\n\n var onceTransEnd = function onceTransEnd() {\n if (called) {\n return;\n }\n\n called = true;\n /* istanbul ignore if: transition events cant be tested in JSDOM */\n\n if (_this2.transitionEndEvent) {\n var events = _this2.transitionEndEvent.split(/\\s+/);\n\n events.forEach(function (event) {\n return eventOff(nextSlide, event, onceTransEnd, EVENT_OPTIONS_NO_CAPTURE);\n });\n }\n\n _this2.clearAnimationTimeout();\n\n removeClass(nextSlide, dirClass);\n removeClass(nextSlide, overlayClass);\n addClass(nextSlide, 'active');\n removeClass(currentSlide, 'active');\n removeClass(currentSlide, dirClass);\n removeClass(currentSlide, overlayClass);\n setAttr(currentSlide, 'aria-current', 'false');\n setAttr(nextSlide, 'aria-current', 'true');\n setAttr(currentSlide, 'aria-hidden', 'true');\n setAttr(nextSlide, 'aria-hidden', 'false');\n _this2.isSliding = false;\n _this2.direction = null; // Notify ourselves that we're done sliding (slid)\n\n _this2.$nextTick(function () {\n return _this2.$emit(EVENT_NAME_SLIDING_END, to);\n });\n }; // Set up transitionend handler\n\n /* istanbul ignore if: transition events cant be tested in JSDOM */\n\n\n if (this.transitionEndEvent) {\n var events = this.transitionEndEvent.split(/\\s+/);\n events.forEach(function (event) {\n return eventOn(nextSlide, event, onceTransEnd, EVENT_OPTIONS_NO_CAPTURE);\n });\n } // Fallback to setTimeout()\n\n\n this.$_animationTimeout = setTimeout(onceTransEnd, TRANS_DURATION);\n }\n\n if (isCycling) {\n this.start(false);\n }\n },\n // Update slide list\n updateSlides: function updateSlides() {\n this.pause(true); // Get all slides as DOM elements\n\n this.slides = selectAll('.carousel-item', this.$refs.inner);\n var numSlides = this.slides.length; // Keep slide number in range\n\n var index = mathMax(0, mathMin(mathFloor(this.index), numSlides - 1));\n this.slides.forEach(function (slide, idx) {\n var n = idx + 1;\n\n if (idx === index) {\n addClass(slide, 'active');\n setAttr(slide, 'aria-current', 'true');\n } else {\n removeClass(slide, 'active');\n setAttr(slide, 'aria-current', 'false');\n }\n\n setAttr(slide, 'aria-posinset', String(n));\n setAttr(slide, 'aria-setsize', String(numSlides));\n }); // Set slide as active\n\n this.setSlide(index);\n this.start(this.isPaused);\n },\n calcDirection: function calcDirection() {\n var direction = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n var curIndex = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var nextIndex = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n\n if (!direction) {\n return nextIndex > curIndex ? DIRECTION.next : DIRECTION.prev;\n }\n\n return DIRECTION[direction];\n },\n handleClick: function handleClick(event, fn) {\n var keyCode = event.keyCode;\n\n if (event.type === 'click' || keyCode === CODE_SPACE || keyCode === CODE_ENTER) {\n stopEvent(event);\n fn();\n }\n },\n\n /* istanbul ignore next: JSDOM doesn't support touch events */\n handleSwipe: function handleSwipe() {\n var absDeltaX = mathAbs(this.touchDeltaX);\n\n if (absDeltaX <= SWIPE_THRESHOLD) {\n return;\n }\n\n var direction = absDeltaX / this.touchDeltaX; // Reset touch delta X\n // https://github.com/twbs/bootstrap/pull/28558\n\n this.touchDeltaX = 0;\n\n if (direction > 0) {\n // Swipe left\n this.prev();\n } else if (direction < 0) {\n // Swipe right\n this.next();\n }\n },\n\n /* istanbul ignore next: JSDOM doesn't support touch events */\n touchStart: function touchStart(event) {\n if (HAS_POINTER_EVENT_SUPPORT && PointerType[event.pointerType.toUpperCase()]) {\n this.touchStartX = event.clientX;\n } else if (!HAS_POINTER_EVENT_SUPPORT) {\n this.touchStartX = event.touches[0].clientX;\n }\n },\n\n /* istanbul ignore next: JSDOM doesn't support touch events */\n touchMove: function touchMove(event) {\n // Ensure swiping with one touch and not pinching\n if (event.touches && event.touches.length > 1) {\n this.touchDeltaX = 0;\n } else {\n this.touchDeltaX = event.touches[0].clientX - this.touchStartX;\n }\n },\n\n /* istanbul ignore next: JSDOM doesn't support touch events */\n touchEnd: function touchEnd(event) {\n if (HAS_POINTER_EVENT_SUPPORT && PointerType[event.pointerType.toUpperCase()]) {\n this.touchDeltaX = event.clientX - this.touchStartX;\n }\n\n this.handleSwipe(); // If it's a touch-enabled device, mouseenter/leave are fired as\n // part of the mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause(false);\n this.clearTouchTimeout();\n this.$_touchTimeout = setTimeout(this.start, TOUCH_EVENT_COMPAT_WAIT + mathMax(1000, this.interval));\n }\n },\n render: function render(h) {\n var _this3 = this;\n\n var indicators = this.indicators,\n background = this.background,\n noAnimation = this.noAnimation,\n noHoverPause = this.noHoverPause,\n noTouch = this.noTouch,\n index = this.index,\n isSliding = this.isSliding,\n pause = this.pause,\n restart = this.restart,\n touchStart = this.touchStart,\n touchEnd = this.touchEnd;\n var idInner = this.safeId('__BV_inner_'); // Wrapper for slides\n\n var $inner = h('div', {\n staticClass: 'carousel-inner',\n attrs: {\n id: idInner,\n role: 'list'\n },\n ref: 'inner'\n }, [this.normalizeSlot()]); // Prev and next controls\n\n var $controls = h();\n\n if (this.controls) {\n var makeControl = function makeControl(direction, label, handler) {\n var handlerWrapper = function handlerWrapper(event) {\n /* istanbul ignore next */\n if (!isSliding) {\n _this3.handleClick(event, handler);\n } else {\n stopEvent(event, {\n propagation: false\n });\n }\n };\n\n return h('a', {\n staticClass: \"carousel-control-\".concat(direction),\n attrs: {\n href: '#',\n role: 'button',\n 'aria-controls': idInner,\n 'aria-disabled': isSliding ? 'true' : null\n },\n on: {\n click: handlerWrapper,\n keydown: handlerWrapper\n }\n }, [h('span', {\n staticClass: \"carousel-control-\".concat(direction, \"-icon\"),\n attrs: {\n 'aria-hidden': 'true'\n }\n }), h('span', {\n class: 'sr-only'\n }, [label])]);\n };\n\n $controls = [makeControl('prev', this.labelPrev, this.prev), makeControl('next', this.labelNext, this.next)];\n } // Indicators\n\n\n var $indicators = h('ol', {\n staticClass: 'carousel-indicators',\n directives: [{\n name: 'show',\n value: indicators\n }],\n attrs: {\n id: this.safeId('__BV_indicators_'),\n 'aria-hidden': indicators ? 'false' : 'true',\n 'aria-label': this.labelIndicators,\n 'aria-owns': idInner\n }\n }, this.slides.map(function (slide, i) {\n var handler = function handler(event) {\n _this3.handleClick(event, function () {\n _this3.setSlide(i);\n });\n };\n\n return h('li', {\n class: {\n active: i === index\n },\n attrs: {\n role: 'button',\n id: _this3.safeId(\"__BV_indicator_\".concat(i + 1, \"_\")),\n tabindex: indicators ? '0' : '-1',\n 'aria-current': i === index ? 'true' : 'false',\n 'aria-label': \"\".concat(_this3.labelGotoSlide, \" \").concat(i + 1),\n 'aria-describedby': slide.id || null,\n 'aria-controls': idInner\n },\n on: {\n click: handler,\n keydown: handler\n },\n key: \"slide_\".concat(i)\n });\n }));\n var on = {\n mouseenter: noHoverPause ? noop : pause,\n mouseleave: noHoverPause ? noop : restart,\n focusin: pause,\n focusout: restart,\n keydown: function keydown(event) {\n /* istanbul ignore next */\n if (/input|textarea/i.test(event.target.tagName)) {\n return;\n }\n\n var keyCode = event.keyCode;\n\n if (keyCode === CODE_LEFT || keyCode === CODE_RIGHT) {\n stopEvent(event);\n\n _this3[keyCode === CODE_LEFT ? 'prev' : 'next']();\n }\n }\n }; // Touch support event handlers for environment\n\n if (HAS_TOUCH_SUPPORT && !noTouch) {\n // Attach appropriate listeners (prepend event name with '&' for passive mode)\n\n /* istanbul ignore next: JSDOM doesn't support touch events */\n if (HAS_POINTER_EVENT_SUPPORT) {\n on['&pointerdown'] = touchStart;\n on['&pointerup'] = touchEnd;\n } else {\n on['&touchstart'] = touchStart;\n on['&touchmove'] = this.touchMove;\n on['&touchend'] = touchEnd;\n }\n } // Return the carousel\n\n\n return h('div', {\n staticClass: 'carousel',\n class: {\n slide: !noAnimation,\n 'carousel-fade': !noAnimation && this.fade,\n 'pointer-event': HAS_TOUCH_SUPPORT && HAS_POINTER_EVENT_SUPPORT && !noTouch\n },\n style: {\n background: background\n },\n attrs: {\n role: 'region',\n id: this.safeId(),\n 'aria-busy': isSliding ? 'true' : 'false'\n },\n on: on\n }, [$inner, $controls, $indicators]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/carousel/carousel.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_CAROUSEL_SLIDE } from '../../constants/components';\nimport { HAS_TOUCH_SUPPORT } from '../../constants/env';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_IMG } from '../../constants/slots';\nimport { stopEvent } from '../../utils/events';\nimport { htmlOrText } from '../../utils/html';\nimport { identity } from '../../utils/identity';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps, unprefixPropName } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BImg } from '../image/img'; // --- Props ---\n\nvar imgProps = {\n imgAlt: makeProp(PROP_TYPE_STRING),\n imgBlank: makeProp(PROP_TYPE_BOOLEAN, false),\n imgBlankColor: makeProp(PROP_TYPE_STRING, 'transparent'),\n imgHeight: makeProp(PROP_TYPE_NUMBER_STRING),\n imgSrc: makeProp(PROP_TYPE_STRING),\n imgWidth: makeProp(PROP_TYPE_NUMBER_STRING)\n};\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), imgProps), {}, {\n background: makeProp(PROP_TYPE_STRING),\n caption: makeProp(PROP_TYPE_STRING),\n captionHtml: makeProp(PROP_TYPE_STRING),\n captionTag: makeProp(PROP_TYPE_STRING, 'h3'),\n contentTag: makeProp(PROP_TYPE_STRING, 'div'),\n contentVisibleUp: makeProp(PROP_TYPE_STRING),\n text: makeProp(PROP_TYPE_STRING),\n textHtml: makeProp(PROP_TYPE_STRING),\n textTag: makeProp(PROP_TYPE_STRING, 'p')\n})), NAME_CAROUSEL_SLIDE); // --- Main component ---\n// @vue/component\n\nexport var BCarouselSlide = /*#__PURE__*/Vue.extend({\n name: NAME_CAROUSEL_SLIDE,\n mixins: [idMixin, normalizeSlotMixin],\n inject: {\n bvCarousel: {\n // Explicitly disable touch if not a child of carousel\n default: function _default() {\n return {\n noTouch: true\n };\n }\n }\n },\n props: props,\n computed: {\n contentClasses: function contentClasses() {\n return [this.contentVisibleUp ? 'd-none' : '', this.contentVisibleUp ? \"d-\".concat(this.contentVisibleUp, \"-block\") : ''];\n },\n computedWidth: function computedWidth() {\n // Use local width, or try parent width\n return this.imgWidth || this.bvCarousel.imgWidth || null;\n },\n computedHeight: function computedHeight() {\n // Use local height, or try parent height\n return this.imgHeight || this.bvCarousel.imgHeight || null;\n }\n },\n render: function render(h) {\n var $img = this.normalizeSlot(SLOT_NAME_IMG);\n\n if (!$img && (this.imgSrc || this.imgBlank)) {\n var on = {}; // Touch support event handler\n\n /* istanbul ignore if: difficult to test in JSDOM */\n\n if (!this.bvCarousel.noTouch && HAS_TOUCH_SUPPORT) {\n on.dragstart = function (event) {\n return stopEvent(event, {\n propagation: false\n });\n };\n }\n\n $img = h(BImg, {\n props: _objectSpread(_objectSpread({}, pluckProps(imgProps, this.$props, unprefixPropName.bind(null, 'img'))), {}, {\n width: this.computedWidth,\n height: this.computedHeight,\n fluidGrow: true,\n block: true\n }),\n on: on\n });\n }\n\n var $contentChildren = [// Caption\n this.caption || this.captionHtml ? h(this.captionTag, {\n domProps: htmlOrText(this.captionHtml, this.caption)\n }) : false, // Text\n this.text || this.textHtml ? h(this.textTag, {\n domProps: htmlOrText(this.textHtml, this.text)\n }) : false, // Children\n this.normalizeSlot() || false];\n var $content = h();\n\n if ($contentChildren.some(identity)) {\n $content = h(this.contentTag, {\n staticClass: 'carousel-caption',\n class: this.contentClasses\n }, $contentChildren.map(function ($child) {\n return $child || h();\n }));\n }\n\n return h('div', {\n staticClass: 'carousel-item',\n style: {\n background: this.background || this.bvCarousel.background || null\n },\n attrs: {\n id: this.safeId(),\n role: 'listitem'\n }\n }, [$img, $content]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/carousel/carousel-slide.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_COLLAPSE } from '../../constants/components';\nimport { CLASS_NAME_SHOW } from '../../constants/classes';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, EVENT_OPTIONS_NO_CAPTURE } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT } from '../../constants/slots';\nimport { addClass, hasClass, removeClass, closest, matches, getCS } from '../../utils/dom';\nimport { getRootActionEventName, getRootEventName, eventOnOff } from '../../utils/events';\nimport { makeModelMixin } from '../../utils/model';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BVCollapse } from './helpers/bv-collapse'; // --- Constants ---\n\nvar ROOT_ACTION_EVENT_NAME_TOGGLE = getRootActionEventName(NAME_COLLAPSE, 'toggle');\nvar ROOT_ACTION_EVENT_NAME_REQUEST_STATE = getRootActionEventName(NAME_COLLAPSE, 'request-state');\nvar ROOT_EVENT_NAME_ACCORDION = getRootEventName(NAME_COLLAPSE, 'accordion');\nvar ROOT_EVENT_NAME_STATE = getRootEventName(NAME_COLLAPSE, 'state');\nvar ROOT_EVENT_NAME_SYNC_STATE = getRootEventName(NAME_COLLAPSE, 'sync-state');\n\nvar _makeModelMixin = makeModelMixin('visible', {\n type: PROP_TYPE_BOOLEAN,\n defaultValue: false\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), {}, {\n // If `true` (and `visible` is `true` on mount), animate initially visible\n accordion: makeProp(PROP_TYPE_STRING),\n appear: makeProp(PROP_TYPE_BOOLEAN, false),\n isNav: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n})), NAME_COLLAPSE); // --- Main component ---\n// @vue/component\n\nexport var BCollapse = /*#__PURE__*/Vue.extend({\n name: NAME_COLLAPSE,\n mixins: [idMixin, modelMixin, normalizeSlotMixin, listenOnRootMixin],\n props: props,\n data: function data() {\n return {\n show: this[MODEL_PROP_NAME],\n transitioning: false\n };\n },\n computed: {\n classObject: function classObject() {\n var transitioning = this.transitioning;\n return {\n 'navbar-collapse': this.isNav,\n collapse: !transitioning,\n show: this.show && !transitioning\n };\n },\n slotScope: function slotScope() {\n var _this = this;\n\n return {\n visible: this.show,\n close: function close() {\n _this.show = false;\n }\n };\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n if (newValue !== this.show) {\n this.show = newValue;\n }\n }), _defineProperty(_watch, \"show\", function show(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.emitState();\n }\n }), _watch),\n created: function created() {\n this.show = this[MODEL_PROP_NAME];\n },\n mounted: function mounted() {\n var _this2 = this;\n\n this.show = this[MODEL_PROP_NAME]; // Listen for toggle events to open/close us\n\n this.listenOnRoot(ROOT_ACTION_EVENT_NAME_TOGGLE, this.handleToggleEvt); // Listen to other collapses for accordion events\n\n this.listenOnRoot(ROOT_EVENT_NAME_ACCORDION, this.handleAccordionEvt);\n\n if (this.isNav) {\n // Set up handlers\n this.setWindowEvents(true);\n this.handleResize();\n }\n\n this.$nextTick(function () {\n _this2.emitState();\n }); // Listen for \"Sync state\" requests from `v-b-toggle`\n\n this.listenOnRoot(ROOT_ACTION_EVENT_NAME_REQUEST_STATE, function (id) {\n if (id === _this2.safeId()) {\n _this2.$nextTick(_this2.emitSync);\n }\n });\n },\n updated: function updated() {\n // Emit a private event every time this component updates to ensure\n // the toggle button is in sync with the collapse's state\n // It is emitted regardless if the visible state changes\n this.emitSync();\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n if (this.isNav) {\n this.setWindowEvents(false);\n }\n },\n\n /* istanbul ignore next */\n activated: function activated() {\n if (this.isNav) {\n this.setWindowEvents(true);\n }\n\n this.emitSync();\n },\n beforeDestroy: function beforeDestroy() {\n // Trigger state emit if needed\n this.show = false;\n\n if (this.isNav && IS_BROWSER) {\n this.setWindowEvents(false);\n }\n },\n methods: {\n setWindowEvents: function setWindowEvents(on) {\n eventOnOff(on, window, 'resize', this.handleResize, EVENT_OPTIONS_NO_CAPTURE);\n eventOnOff(on, window, 'orientationchange', this.handleResize, EVENT_OPTIONS_NO_CAPTURE);\n },\n toggle: function toggle() {\n this.show = !this.show;\n },\n onEnter: function onEnter() {\n this.transitioning = true; // This should be moved out so we can add cancellable events\n\n this.$emit(EVENT_NAME_SHOW);\n },\n onAfterEnter: function onAfterEnter() {\n this.transitioning = false;\n this.$emit(EVENT_NAME_SHOWN);\n },\n onLeave: function onLeave() {\n this.transitioning = true; // This should be moved out so we can add cancellable events\n\n this.$emit(EVENT_NAME_HIDE);\n },\n onAfterLeave: function onAfterLeave() {\n this.transitioning = false;\n this.$emit(EVENT_NAME_HIDDEN);\n },\n emitState: function emitState() {\n var show = this.show,\n accordion = this.accordion;\n var id = this.safeId();\n this.$emit(MODEL_EVENT_NAME, show); // Let `v-b-toggle` know the state of this collapse\n\n this.emitOnRoot(ROOT_EVENT_NAME_STATE, id, show);\n\n if (accordion && show) {\n // Tell the other collapses in this accordion to close\n this.emitOnRoot(ROOT_EVENT_NAME_ACCORDION, id, accordion);\n }\n },\n emitSync: function emitSync() {\n // Emit a private event every time this component updates to ensure\n // the toggle button is in sync with the collapse's state\n // It is emitted regardless if the visible state changes\n this.emitOnRoot(ROOT_EVENT_NAME_SYNC_STATE, this.safeId(), this.show);\n },\n checkDisplayBlock: function checkDisplayBlock() {\n // Check to see if the collapse has `display: block !important` set\n // We can't set `display: none` directly on `this.$el`, as it would\n // trigger a new transition to start (or cancel a current one)\n var $el = this.$el;\n var restore = hasClass($el, CLASS_NAME_SHOW);\n removeClass($el, CLASS_NAME_SHOW);\n var isBlock = getCS($el).display === 'block';\n\n if (restore) {\n addClass($el, CLASS_NAME_SHOW);\n }\n\n return isBlock;\n },\n clickHandler: function clickHandler(event) {\n var el = event.target; // If we are in a nav/navbar, close the collapse when non-disabled link clicked\n\n /* istanbul ignore next: can't test `getComputedStyle()` in JSDOM */\n\n if (!this.isNav || !el || getCS(this.$el).display !== 'block') {\n return;\n } // Only close the collapse if it is not forced to be `display: block !important`\n\n\n if ((matches(el, '.nav-link,.dropdown-item') || closest('.nav-link,.dropdown-item', el)) && !this.checkDisplayBlock()) {\n this.show = false;\n }\n },\n handleToggleEvt: function handleToggleEvt(id) {\n if (id === this.safeId()) {\n this.toggle();\n }\n },\n handleAccordionEvt: function handleAccordionEvt(openedId, openAccordion) {\n var accordion = this.accordion,\n show = this.show;\n\n if (!accordion || accordion !== openAccordion) {\n return;\n }\n\n var isThis = openedId === this.safeId(); // Open this collapse if not shown or\n // close this collapse if shown\n\n if (isThis && !show || !isThis && show) {\n this.toggle();\n }\n },\n handleResize: function handleResize() {\n // Handler for orientation/resize to set collapsed state in nav/navbar\n this.show = getCS(this.$el).display === 'block';\n }\n },\n render: function render(h) {\n var appear = this.appear;\n var $content = h(this.tag, {\n class: this.classObject,\n directives: [{\n name: 'show',\n value: this.show\n }],\n attrs: {\n id: this.safeId()\n },\n on: {\n click: this.clickHandler\n }\n }, this.normalizeSlot(SLOT_NAME_DEFAULT, this.slotScope));\n return h(BVCollapse, {\n props: {\n appear: appear\n },\n on: {\n enter: this.onEnter,\n afterEnter: this.onAfterEnter,\n leave: this.onLeave,\n afterLeave: this.onAfterLeave\n }\n }, [$content]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/collapse/collapse.js\n// module id = null\n// module chunks = ","import { BCarousel } from './carousel';\nimport { BCarouselSlide } from './carousel-slide';\nimport { pluginFactory } from '../../utils/plugins';\nvar CarouselPlugin =\n/*#__PURE*/\npluginFactory({\n components: {\n BCarousel: BCarousel,\n BCarouselSlide: BCarouselSlide\n }\n});\nexport { CarouselPlugin, BCarousel, BCarouselSlide };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/carousel/index.js\n// module id = null\n// module chunks = ","// Generic collapse transion helper component\n//\n// Note:\n// Applies the classes `collapse`, `show` and `collapsing`\n// during the enter/leave transition phases only\n// Although it appears that Vue may be leaving the classes\n// in-place after the transition completes\nimport { Vue, mergeData } from '../../../vue';\nimport { NAME_COLLAPSE_HELPER } from '../../../constants/components';\nimport { PROP_TYPE_BOOLEAN } from '../../../constants/props';\nimport { getBCR, reflow, removeStyle, requestAF, setStyle } from '../../../utils/dom';\nimport { makeProp } from '../../../utils/props'; // --- Helper methods ---\n// Transition event handler helpers\n\nvar onEnter = function onEnter(el) {\n setStyle(el, 'height', 0); // In a `requestAF()` for `appear` to work\n\n requestAF(function () {\n reflow(el);\n setStyle(el, 'height', \"\".concat(el.scrollHeight, \"px\"));\n });\n};\n\nvar onAfterEnter = function onAfterEnter(el) {\n removeStyle(el, 'height');\n};\n\nvar onLeave = function onLeave(el) {\n setStyle(el, 'height', 'auto');\n setStyle(el, 'display', 'block');\n setStyle(el, 'height', \"\".concat(getBCR(el).height, \"px\"));\n reflow(el);\n setStyle(el, 'height', 0);\n};\n\nvar onAfterLeave = function onAfterLeave(el) {\n removeStyle(el, 'height');\n}; // --- Constants ---\n// Default transition props\n// `appear` will use the enter classes\n\n\nvar TRANSITION_PROPS = {\n css: true,\n enterClass: '',\n enterActiveClass: 'collapsing',\n enterToClass: 'collapse show',\n leaveClass: 'collapse show',\n leaveActiveClass: 'collapsing',\n leaveToClass: 'collapse'\n}; // Default transition handlers\n// `appear` will use the enter handlers\n\nvar TRANSITION_HANDLERS = {\n enter: onEnter,\n afterEnter: onAfterEnter,\n leave: onLeave,\n afterLeave: onAfterLeave\n}; // --- Main component ---\n\nexport var props = {\n // // If `true` (and `visible` is `true` on mount), animate initially visible\n appear: makeProp(PROP_TYPE_BOOLEAN, false)\n}; // --- Main component ---\n// @vue/component\n\nexport var BVCollapse = /*#__PURE__*/Vue.extend({\n name: NAME_COLLAPSE_HELPER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h('transition', // We merge in the `appear` prop last\n mergeData(data, {\n props: TRANSITION_PROPS,\n on: TRANSITION_HANDLERS\n }, {\n props: props\n }), // Note: `<transition>` supports a single root element only\n children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/collapse/helpers/bv-collapse.js\n// module id = null\n// module chunks = ","export var CLASS_NAME_SHOW = 'show';\nexport var CLASS_NAME_FADE = 'fade';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/classes.js\n// module id = null\n// module chunks = ","import { NAME_COLLAPSE } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_OPTIONS_PASSIVE } from '../../constants/events';\nimport { CODE_ENTER, CODE_SPACE } from '../../constants/key-codes';\nimport { RX_HASH, RX_HASH_ID, RX_SPACE_SPLIT } from '../../constants/regex';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { addClass, getAttr, hasAttr, isDisabled, isTag, removeAttr, removeClass, removeStyle, requestAF, setAttr, setStyle } from '../../utils/dom';\nimport { getRootActionEventName, getRootEventName, eventOn, eventOff } from '../../utils/events';\nimport { isString } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { keys } from '../../utils/object'; // --- Constants ---\n// Classes to apply to trigger element\n\nvar CLASS_BV_TOGGLE_COLLAPSED = 'collapsed';\nvar CLASS_BV_TOGGLE_NOT_COLLAPSED = 'not-collapsed'; // Property key for handler storage\n\nvar BV_BASE = '__BV_toggle'; // Root event listener property (Function)\n\nvar BV_TOGGLE_ROOT_HANDLER = \"\".concat(BV_BASE, \"_HANDLER__\"); // Trigger element click handler property (Function)\n\nvar BV_TOGGLE_CLICK_HANDLER = \"\".concat(BV_BASE, \"_CLICK__\"); // Target visibility state property (Boolean)\n\nvar BV_TOGGLE_STATE = \"\".concat(BV_BASE, \"_STATE__\"); // Target ID list property (Array)\n\nvar BV_TOGGLE_TARGETS = \"\".concat(BV_BASE, \"_TARGETS__\"); // Commonly used strings\n\nvar STRING_FALSE = 'false';\nvar STRING_TRUE = 'true'; // Commonly used attribute names\n\nvar ATTR_ARIA_CONTROLS = 'aria-controls';\nvar ATTR_ARIA_EXPANDED = 'aria-expanded';\nvar ATTR_ROLE = 'role';\nvar ATTR_TABINDEX = 'tabindex'; // Commonly used style properties\n\nvar STYLE_OVERFLOW_ANCHOR = 'overflow-anchor'; // Emitted control event for collapse (emitted to collapse)\n\nvar ROOT_ACTION_EVENT_NAME_TOGGLE = getRootActionEventName(NAME_COLLAPSE, 'toggle'); // Listen to event for toggle state update (emitted by collapse)\n\nvar ROOT_EVENT_NAME_STATE = getRootEventName(NAME_COLLAPSE, 'state'); // Private event emitted on `$root` to ensure the toggle state is always synced\n// Gets emitted even if the state of b-collapse has not changed\n// This event is NOT to be documented as people should not be using it\n\nvar ROOT_EVENT_NAME_SYNC_STATE = getRootEventName(NAME_COLLAPSE, 'sync-state'); // Private event we send to collapse to request state update sync event\n\nvar ROOT_ACTION_EVENT_NAME_REQUEST_STATE = getRootActionEventName(NAME_COLLAPSE, 'request-state');\nvar KEYDOWN_KEY_CODES = [CODE_ENTER, CODE_SPACE]; // --- Helper methods ---\n\nvar isNonStandardTag = function isNonStandardTag(el) {\n return !arrayIncludes(['button', 'a'], el.tagName.toLowerCase());\n};\n\nvar getTargets = function getTargets(_ref, el) {\n var modifiers = _ref.modifiers,\n arg = _ref.arg,\n value = _ref.value;\n // Any modifiers are considered target IDs\n var targets = keys(modifiers || {}); // If value is a string, split out individual targets (if space delimited)\n\n value = isString(value) ? value.split(RX_SPACE_SPLIT) : value; // Support target ID as link href (`href=\"#id\"`)\n\n if (isTag(el.tagName, 'a')) {\n var href = getAttr(el, 'href') || '';\n\n if (RX_HASH_ID.test(href)) {\n targets.push(href.replace(RX_HASH, ''));\n }\n } // Add ID from `arg` (if provided), and support value\n // as a single string ID or an array of string IDs\n // If `value` is not an array or string, then it gets filtered out\n\n\n concat(arg, value).forEach(function (t) {\n return isString(t) && targets.push(t);\n }); // Return only unique and truthy target IDs\n\n return targets.filter(function (t, index, arr) {\n return t && arr.indexOf(t) === index;\n });\n};\n\nvar removeClickListener = function removeClickListener(el) {\n var handler = el[BV_TOGGLE_CLICK_HANDLER];\n\n if (handler) {\n eventOff(el, 'click', handler, EVENT_OPTIONS_PASSIVE);\n eventOff(el, 'keydown', handler, EVENT_OPTIONS_PASSIVE);\n }\n\n el[BV_TOGGLE_CLICK_HANDLER] = null;\n};\n\nvar addClickListener = function addClickListener(el, vnode) {\n removeClickListener(el);\n\n if (vnode.context) {\n var handler = function handler(event) {\n if (!(event.type === 'keydown' && !arrayIncludes(KEYDOWN_KEY_CODES, event.keyCode)) && !isDisabled(el)) {\n var targets = el[BV_TOGGLE_TARGETS] || [];\n targets.forEach(function (target) {\n vnode.context.$root.$emit(ROOT_ACTION_EVENT_NAME_TOGGLE, target);\n });\n }\n };\n\n el[BV_TOGGLE_CLICK_HANDLER] = handler;\n eventOn(el, 'click', handler, EVENT_OPTIONS_PASSIVE);\n\n if (isNonStandardTag(el)) {\n eventOn(el, 'keydown', handler, EVENT_OPTIONS_PASSIVE);\n }\n }\n};\n\nvar removeRootListeners = function removeRootListeners(el, vnode) {\n if (el[BV_TOGGLE_ROOT_HANDLER] && vnode.context) {\n vnode.context.$root.$off([ROOT_EVENT_NAME_STATE, ROOT_EVENT_NAME_SYNC_STATE], el[BV_TOGGLE_ROOT_HANDLER]);\n }\n\n el[BV_TOGGLE_ROOT_HANDLER] = null;\n};\n\nvar addRootListeners = function addRootListeners(el, vnode) {\n removeRootListeners(el, vnode);\n\n if (vnode.context) {\n var handler = function handler(id, state) {\n // `state` will be `true` if target is expanded\n if (arrayIncludes(el[BV_TOGGLE_TARGETS] || [], id)) {\n // Set/Clear 'collapsed' visibility class state\n el[BV_TOGGLE_STATE] = state; // Set `aria-expanded` and class state on trigger element\n\n setToggleState(el, state);\n }\n };\n\n el[BV_TOGGLE_ROOT_HANDLER] = handler; // Listen for toggle state changes (public) and sync (private)\n\n vnode.context.$root.$on([ROOT_EVENT_NAME_STATE, ROOT_EVENT_NAME_SYNC_STATE], handler);\n }\n};\n\nvar setToggleState = function setToggleState(el, state) {\n // State refers to the visibility of the collapse/sidebar\n if (state) {\n removeClass(el, CLASS_BV_TOGGLE_COLLAPSED);\n addClass(el, CLASS_BV_TOGGLE_NOT_COLLAPSED);\n setAttr(el, ATTR_ARIA_EXPANDED, STRING_TRUE);\n } else {\n removeClass(el, CLASS_BV_TOGGLE_NOT_COLLAPSED);\n addClass(el, CLASS_BV_TOGGLE_COLLAPSED);\n setAttr(el, ATTR_ARIA_EXPANDED, STRING_FALSE);\n }\n}; // Reset and remove a property from the provided element\n\n\nvar resetProp = function resetProp(el, prop) {\n el[prop] = null;\n delete el[prop];\n}; // Handle directive updates\n\n\nvar handleUpdate = function handleUpdate(el, binding, vnode) {\n /* istanbul ignore next: should never happen */\n if (!IS_BROWSER || !vnode.context) {\n return;\n } // If element is not a button or link, we add `role=\"button\"`\n // and `tabindex=\"0\"` for accessibility reasons\n\n\n if (isNonStandardTag(el)) {\n if (!hasAttr(el, ATTR_ROLE)) {\n setAttr(el, ATTR_ROLE, 'button');\n }\n\n if (!hasAttr(el, ATTR_TABINDEX)) {\n setAttr(el, ATTR_TABINDEX, '0');\n }\n } // Ensure the collapse class and `aria-*` attributes persist\n // after element is updated (either by parent re-rendering\n // or changes to this element or its contents)\n\n\n setToggleState(el, el[BV_TOGGLE_STATE]); // Parse list of target IDs\n\n var targets = getTargets(binding, el); // Ensure the `aria-controls` hasn't been overwritten\n // or removed when vnode updates\n // Also ensure to set `overflow-anchor` to `none` to prevent\n // the browser's scroll anchoring behavior\n\n /* istanbul ignore else */\n\n if (targets.length > 0) {\n setAttr(el, ATTR_ARIA_CONTROLS, targets.join(' '));\n setStyle(el, STYLE_OVERFLOW_ANCHOR, 'none');\n } else {\n removeAttr(el, ATTR_ARIA_CONTROLS);\n removeStyle(el, STYLE_OVERFLOW_ANCHOR);\n } // Add/Update our click listener(s)\n // Wrap in a `requestAF()` to allow any previous\n // click handling to occur first\n\n\n requestAF(function () {\n addClickListener(el, vnode);\n }); // If targets array has changed, update\n\n if (!looseEqual(targets, el[BV_TOGGLE_TARGETS])) {\n // Update targets array to element storage\n el[BV_TOGGLE_TARGETS] = targets; // Ensure `aria-controls` is up to date\n // Request a state update from targets so that we can\n // ensure expanded state is correct (in most cases)\n\n targets.forEach(function (target) {\n vnode.context.$root.$emit(ROOT_ACTION_EVENT_NAME_REQUEST_STATE, target);\n });\n }\n};\n/*\n * Export our directive\n */\n\n\nexport var VBToggle = {\n bind: function bind(el, binding, vnode) {\n // State is initially collapsed until we receive a state event\n el[BV_TOGGLE_STATE] = false; // Assume no targets initially\n\n el[BV_TOGGLE_TARGETS] = []; // Add our root listeners\n\n addRootListeners(el, vnode); // Initial update of trigger\n\n handleUpdate(el, binding, vnode);\n },\n componentUpdated: handleUpdate,\n updated: handleUpdate,\n unbind: function unbind(el, binding, vnode) {\n removeClickListener(el); // Remove our $root listener\n\n removeRootListeners(el, vnode); // Reset custom props\n\n resetProp(el, BV_TOGGLE_ROOT_HANDLER);\n resetProp(el, BV_TOGGLE_CLICK_HANDLER);\n resetProp(el, BV_TOGGLE_STATE);\n resetProp(el, BV_TOGGLE_TARGETS); // Reset classes/attrs/styles\n\n removeClass(el, CLASS_BV_TOGGLE_COLLAPSED);\n removeClass(el, CLASS_BV_TOGGLE_NOT_COLLAPSED);\n removeAttr(el, ATTR_ARIA_EXPANDED);\n removeAttr(el, ATTR_ARIA_CONTROLS);\n removeAttr(el, ATTR_ROLE);\n removeStyle(el, STYLE_OVERFLOW_ANCHOR);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/toggle/toggle.js\n// module id = null\n// module chunks = ","import { VBToggle } from './toggle';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBTogglePlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBToggle: VBToggle\n }\n});\nexport { VBTogglePlugin, VBToggle };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/toggle/index.js\n// module id = null\n// module chunks = ","import { BCollapse } from './collapse';\nimport { VBTogglePlugin } from '../../directives/toggle';\nimport { pluginFactory } from '../../utils/plugins';\nvar CollapsePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BCollapse: BCollapse\n },\n plugins: {\n VBTogglePlugin: VBTogglePlugin\n }\n});\nexport { CollapsePlugin, BCollapse };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/collapse/index.js\n// module id = null\n// module chunks = ","function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nimport { assign, defineProperty, defineProperties, readonlyDescriptor } from './object';\nexport var BvEvent = /*#__PURE__*/function () {\n function BvEvent(type) {\n var eventInit = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n _classCallCheck(this, BvEvent);\n\n // Start by emulating native Event constructor\n if (!type) {\n /* istanbul ignore next */\n throw new TypeError(\"Failed to construct '\".concat(this.constructor.name, \"'. 1 argument required, \").concat(arguments.length, \" given.\"));\n } // Merge defaults first, the eventInit, and the type last\n // so it can't be overwritten\n\n\n assign(this, BvEvent.Defaults, this.constructor.Defaults, eventInit, {\n type: type\n }); // Freeze some props as readonly, but leave them enumerable\n\n defineProperties(this, {\n type: readonlyDescriptor(),\n cancelable: readonlyDescriptor(),\n nativeEvent: readonlyDescriptor(),\n target: readonlyDescriptor(),\n relatedTarget: readonlyDescriptor(),\n vueTarget: readonlyDescriptor(),\n componentId: readonlyDescriptor()\n }); // Create a private variable using closure scoping\n\n var defaultPrevented = false; // Recreate preventDefault method. One way setter\n\n this.preventDefault = function preventDefault() {\n if (this.cancelable) {\n defaultPrevented = true;\n }\n }; // Create `defaultPrevented` publicly accessible prop that\n // can only be altered by the preventDefault method\n\n\n defineProperty(this, 'defaultPrevented', {\n enumerable: true,\n get: function get() {\n return defaultPrevented;\n }\n });\n }\n\n _createClass(BvEvent, null, [{\n key: \"Defaults\",\n get: function get() {\n return {\n type: '',\n cancelable: true,\n nativeEvent: null,\n target: null,\n relatedTarget: null,\n vueTarget: null,\n componentId: null\n };\n }\n }]);\n\n return BvEvent;\n}();\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/bv-event.class.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { EVENT_OPTIONS_NO_CAPTURE } from '../constants/events';\nimport { contains } from '../utils/dom';\nimport { eventOn, eventOff } from '../utils/events'; // @vue/component\n\nexport var clickOutMixin = Vue.extend({\n data: function data() {\n return {\n listenForClickOut: false\n };\n },\n watch: {\n listenForClickOut: function listenForClickOut(newValue, oldValue) {\n if (newValue !== oldValue) {\n eventOff(this.clickOutElement, this.clickOutEventName, this._clickOutHandler, EVENT_OPTIONS_NO_CAPTURE);\n\n if (newValue) {\n eventOn(this.clickOutElement, this.clickOutEventName, this._clickOutHandler, EVENT_OPTIONS_NO_CAPTURE);\n }\n }\n }\n },\n beforeCreate: function beforeCreate() {\n // Declare non-reactive properties\n this.clickOutElement = null;\n this.clickOutEventName = null;\n },\n mounted: function mounted() {\n if (!this.clickOutElement) {\n this.clickOutElement = document;\n }\n\n if (!this.clickOutEventName) {\n this.clickOutEventName = 'click';\n }\n\n if (this.listenForClickOut) {\n eventOn(this.clickOutElement, this.clickOutEventName, this._clickOutHandler, EVENT_OPTIONS_NO_CAPTURE);\n }\n },\n beforeDestroy: function beforeDestroy() {\n eventOff(this.clickOutElement, this.clickOutEventName, this._clickOutHandler, EVENT_OPTIONS_NO_CAPTURE);\n },\n methods: {\n isClickOut: function isClickOut(event) {\n return !contains(this.$el, event.target);\n },\n _clickOutHandler: function _clickOutHandler(event) {\n if (this.clickOutHandler && this.isClickOut(event)) {\n this.clickOutHandler(event);\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/click-out.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { EVENT_OPTIONS_NO_CAPTURE } from '../constants/events';\nimport { eventOn, eventOff } from '../utils/events'; // @vue/component\n\nexport var focusInMixin = Vue.extend({\n data: function data() {\n return {\n listenForFocusIn: false\n };\n },\n watch: {\n listenForFocusIn: function listenForFocusIn(newValue, oldValue) {\n if (newValue !== oldValue) {\n eventOff(this.focusInElement, 'focusin', this._focusInHandler, EVENT_OPTIONS_NO_CAPTURE);\n\n if (newValue) {\n eventOn(this.focusInElement, 'focusin', this._focusInHandler, EVENT_OPTIONS_NO_CAPTURE);\n }\n }\n }\n },\n beforeCreate: function beforeCreate() {\n // Declare non-reactive properties\n this.focusInElement = null;\n },\n mounted: function mounted() {\n if (!this.focusInElement) {\n this.focusInElement = document;\n }\n\n if (this.listenForFocusIn) {\n eventOn(this.focusInElement, 'focusin', this._focusInHandler, EVENT_OPTIONS_NO_CAPTURE);\n }\n },\n beforeDestroy: function beforeDestroy() {\n eventOff(this.focusInElement, 'focusin', this._focusInHandler, EVENT_OPTIONS_NO_CAPTURE);\n },\n methods: {\n _focusInHandler: function _focusInHandler(event) {\n if (this.focusInHandler) {\n this.focusInHandler(event);\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/focus-in.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport Popper from 'popper.js';\nimport { Vue } from '../vue';\nimport { NAME_DROPDOWN } from '../constants/components';\nimport { EVENT_NAME_CLICK, EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, EVENT_NAME_TOGGLE } from '../constants/events';\nimport { CODE_DOWN, CODE_ENTER, CODE_ESC, CODE_SPACE, CODE_UP } from '../constants/key-codes';\nimport { PLACEMENT_TOP_START, PLACEMENT_TOP_END, PLACEMENT_BOTTOM_START, PLACEMENT_BOTTOM_END, PLACEMENT_RIGHT_START, PLACEMENT_LEFT_START } from '../constants/popper';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../constants/props';\nimport { HTMLElement } from '../constants/safe-types';\nimport { BvEvent } from '../utils/bv-event.class';\nimport { attemptFocus, closest, contains, isVisible, requestAF, selectAll } from '../utils/dom';\nimport { getRootEventName, stopEvent } from '../utils/events';\nimport { isNull } from '../utils/inspect';\nimport { mergeDeep, sortKeys } from '../utils/object';\nimport { makeProp, makePropsConfigurable } from '../utils/props';\nimport { warn } from '../utils/warn';\nimport { clickOutMixin } from './click-out';\nimport { focusInMixin } from './focus-in';\nimport { idMixin, props as idProps } from './id';\nimport { listenOnRootMixin } from './listen-on-root'; // --- Constants ---\n\nvar ROOT_EVENT_NAME_SHOWN = getRootEventName(NAME_DROPDOWN, EVENT_NAME_SHOWN);\nvar ROOT_EVENT_NAME_HIDDEN = getRootEventName(NAME_DROPDOWN, EVENT_NAME_HIDDEN); // CSS selectors\n\nvar SELECTOR_FORM_CHILD = '.dropdown form';\nvar SELECTOR_ITEM = ['.dropdown-item', '.b-dropdown-form'].map(function (selector) {\n return \"\".concat(selector, \":not(.disabled):not([disabled])\");\n}).join(', '); // --- Helper methods ---\n// Return an array of visible items\n\nvar filterVisibles = function filterVisibles(els) {\n return (els || []).filter(isVisible);\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, idProps), {}, {\n // String: `scrollParent`, `window` or `viewport`\n // HTMLElement: HTML Element reference\n boundary: makeProp([HTMLElement, PROP_TYPE_STRING], 'scrollParent'),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n // Place left if possible\n dropleft: makeProp(PROP_TYPE_BOOLEAN, false),\n // Place right if possible\n dropright: makeProp(PROP_TYPE_BOOLEAN, false),\n // Place on top if possible\n dropup: makeProp(PROP_TYPE_BOOLEAN, false),\n // Disable auto-flipping of menu from bottom <=> top\n noFlip: makeProp(PROP_TYPE_BOOLEAN, false),\n // Number of pixels or a CSS unit value to offset menu\n // (i.e. `1px`, `1rem`, etc.)\n offset: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n popperOpts: makeProp(PROP_TYPE_OBJECT, {}),\n // Right align menu (default is left align)\n right: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_DROPDOWN); // --- Mixin ---\n// @vue/component\n\nexport var dropdownMixin = Vue.extend({\n mixins: [idMixin, listenOnRootMixin, clickOutMixin, focusInMixin],\n provide: function provide() {\n return {\n bvDropdown: this\n };\n },\n inject: {\n bvNavbar: {\n default: null\n }\n },\n props: props,\n data: function data() {\n return {\n visible: false,\n visibleChangePrevented: false\n };\n },\n computed: {\n inNavbar: function inNavbar() {\n return !isNull(this.bvNavbar);\n },\n toggler: function toggler() {\n var toggle = this.$refs.toggle;\n return toggle ? toggle.$el || toggle : null;\n },\n directionClass: function directionClass() {\n if (this.dropup) {\n return 'dropup';\n } else if (this.dropright) {\n return 'dropright';\n } else if (this.dropleft) {\n return 'dropleft';\n }\n\n return '';\n },\n boundaryClass: function boundaryClass() {\n // Position `static` is needed to allow menu to \"breakout\" of the `scrollParent`\n // boundaries when boundary is anything other than `scrollParent`\n // See: https://github.com/twbs/bootstrap/issues/24251#issuecomment-341413786\n return this.boundary !== 'scrollParent' && !this.inNavbar ? 'position-static' : '';\n }\n },\n watch: {\n visible: function visible(newValue, oldValue) {\n if (this.visibleChangePrevented) {\n this.visibleChangePrevented = false;\n return;\n }\n\n if (newValue !== oldValue) {\n var eventName = newValue ? EVENT_NAME_SHOW : EVENT_NAME_HIDE;\n var bvEvent = new BvEvent(eventName, {\n cancelable: true,\n vueTarget: this,\n target: this.$refs.menu,\n relatedTarget: null,\n componentId: this.safeId ? this.safeId() : this.id || null\n });\n this.emitEvent(bvEvent);\n\n if (bvEvent.defaultPrevented) {\n // Reset value and exit if canceled\n this.visibleChangePrevented = true;\n this.visible = oldValue; // Just in case a child element triggered `this.hide(true)`\n\n this.$off(EVENT_NAME_HIDDEN, this.focusToggler);\n return;\n }\n\n if (newValue) {\n this.showMenu();\n } else {\n this.hideMenu();\n }\n }\n },\n disabled: function disabled(newValue, oldValue) {\n if (newValue !== oldValue && newValue && this.visible) {\n // Hide dropdown if disabled changes to true\n this.visible = false;\n }\n }\n },\n created: function created() {\n // Create private non-reactive props\n this.$_popper = null;\n this.$_hideTimeout = null;\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n // In case we are inside a `<keep-alive>`\n this.visible = false;\n this.whileOpenListen(false);\n this.destroyPopper();\n },\n beforeDestroy: function beforeDestroy() {\n this.visible = false;\n this.whileOpenListen(false);\n this.destroyPopper();\n this.clearHideTimeout();\n },\n methods: {\n // Event emitter\n emitEvent: function emitEvent(bvEvent) {\n var type = bvEvent.type;\n this.emitOnRoot(getRootEventName(NAME_DROPDOWN, type), bvEvent);\n this.$emit(type, bvEvent);\n },\n showMenu: function showMenu() {\n var _this = this;\n\n if (this.disabled) {\n /* istanbul ignore next */\n return;\n } // Only instantiate Popper.js when dropdown is not in `<b-navbar>`\n\n\n if (!this.inNavbar) {\n if (typeof Popper === 'undefined') {\n /* istanbul ignore next */\n warn('Popper.js not found. Falling back to CSS positioning', NAME_DROPDOWN);\n } else {\n // For dropup with alignment we use the parent element as popper container\n var el = this.dropup && this.right || this.split ? this.$el : this.$refs.toggle; // Make sure we have a reference to an element, not a component!\n\n el = el.$el || el; // Instantiate Popper.js\n\n this.createPopper(el);\n }\n } // Ensure other menus are closed\n\n\n this.emitOnRoot(ROOT_EVENT_NAME_SHOWN, this); // Enable listeners\n\n this.whileOpenListen(true); // Wrap in `$nextTick()` to ensure menu is fully rendered/shown\n\n this.$nextTick(function () {\n // Focus on the menu container on show\n _this.focusMenu(); // Emit the shown event\n\n\n _this.$emit(EVENT_NAME_SHOWN);\n });\n },\n hideMenu: function hideMenu() {\n this.whileOpenListen(false);\n this.emitOnRoot(ROOT_EVENT_NAME_HIDDEN, this);\n this.$emit(EVENT_NAME_HIDDEN);\n this.destroyPopper();\n },\n createPopper: function createPopper(element) {\n this.destroyPopper();\n this.$_popper = new Popper(element, this.$refs.menu, this.getPopperConfig());\n },\n // Ensure popper event listeners are removed cleanly\n destroyPopper: function destroyPopper() {\n this.$_popper && this.$_popper.destroy();\n this.$_popper = null;\n },\n // Instructs popper to re-computes the dropdown position\n // useful if the content changes size\n updatePopper: function updatePopper() {\n try {\n this.$_popper.scheduleUpdate();\n } catch (_unused) {}\n },\n clearHideTimeout: function clearHideTimeout() {\n clearTimeout(this.$_hideTimeout);\n this.$_hideTimeout = null;\n },\n getPopperConfig: function getPopperConfig() {\n var placement = PLACEMENT_BOTTOM_START;\n\n if (this.dropup) {\n placement = this.right ? PLACEMENT_TOP_END : PLACEMENT_TOP_START;\n } else if (this.dropright) {\n placement = PLACEMENT_RIGHT_START;\n } else if (this.dropleft) {\n placement = PLACEMENT_LEFT_START;\n } else if (this.right) {\n placement = PLACEMENT_BOTTOM_END;\n }\n\n var popperConfig = {\n placement: placement,\n modifiers: {\n offset: {\n offset: this.offset || 0\n },\n flip: {\n enabled: !this.noFlip\n }\n }\n };\n var boundariesElement = this.boundary;\n\n if (boundariesElement) {\n popperConfig.modifiers.preventOverflow = {\n boundariesElement: boundariesElement\n };\n }\n\n return mergeDeep(popperConfig, this.popperOpts || {});\n },\n // Turn listeners on/off while open\n whileOpenListen: function whileOpenListen(isOpen) {\n // Hide the dropdown when clicked outside\n this.listenForClickOut = isOpen; // Hide the dropdown when it loses focus\n\n this.listenForFocusIn = isOpen; // Hide the dropdown when another dropdown is opened\n\n var method = isOpen ? '$on' : '$off';\n this.$root[method](ROOT_EVENT_NAME_SHOWN, this.rootCloseListener);\n },\n rootCloseListener: function rootCloseListener(vm) {\n if (vm !== this) {\n this.visible = false;\n }\n },\n // Public method to show dropdown\n show: function show() {\n var _this2 = this;\n\n if (this.disabled) {\n return;\n } // Wrap in a `requestAF()` to allow any previous\n // click handling to occur first\n\n\n requestAF(function () {\n _this2.visible = true;\n });\n },\n // Public method to hide dropdown\n hide: function hide() {\n var refocus = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n\n /* istanbul ignore next */\n if (this.disabled) {\n return;\n }\n\n this.visible = false;\n\n if (refocus) {\n // Child element is closing the dropdown on click\n this.$once(EVENT_NAME_HIDDEN, this.focusToggler);\n }\n },\n // Called only by a button that toggles the menu\n toggle: function toggle(event) {\n event = event || {}; // Early exit when not a click event or ENTER, SPACE or DOWN were pressed\n\n var _event = event,\n type = _event.type,\n keyCode = _event.keyCode;\n\n if (type !== 'click' && !(type === 'keydown' && [CODE_ENTER, CODE_SPACE, CODE_DOWN].indexOf(keyCode) !== -1)) {\n /* istanbul ignore next */\n return;\n }\n /* istanbul ignore next */\n\n\n if (this.disabled) {\n this.visible = false;\n return;\n }\n\n this.$emit(EVENT_NAME_TOGGLE, event);\n stopEvent(event); // Toggle visibility\n\n if (this.visible) {\n this.hide(true);\n } else {\n this.show();\n }\n },\n // Mousedown handler for the toggle\n\n /* istanbul ignore next */\n onMousedown: function onMousedown(event) {\n // We prevent the 'mousedown' event for the toggle to stop the\n // 'focusin' event from being fired\n // The event would otherwise be picked up by the global 'focusin'\n // listener and there is no cross-browser solution to detect it\n // relates to the toggle click\n // The 'click' event will still be fired and we handle closing\n // other dropdowns there too\n // See https://github.com/bootstrap-vue/bootstrap-vue/issues/4328\n stopEvent(event, {\n propagation: false\n });\n },\n // Called from dropdown menu context\n onKeydown: function onKeydown(event) {\n var keyCode = event.keyCode;\n\n if (keyCode === CODE_ESC) {\n // Close on ESC\n this.onEsc(event);\n } else if (keyCode === CODE_DOWN) {\n // Down Arrow\n this.focusNext(event, false);\n } else if (keyCode === CODE_UP) {\n // Up Arrow\n this.focusNext(event, true);\n }\n },\n // If user presses ESC, close the menu\n onEsc: function onEsc(event) {\n if (this.visible) {\n this.visible = false;\n stopEvent(event); // Return focus to original trigger button\n\n this.$once(EVENT_NAME_HIDDEN, this.focusToggler);\n }\n },\n // Called only in split button mode, for the split button\n onSplitClick: function onSplitClick(event) {\n /* istanbul ignore next */\n if (this.disabled) {\n this.visible = false;\n return;\n }\n\n this.$emit(EVENT_NAME_CLICK, event);\n },\n // Shared hide handler between click-out and focus-in events\n hideHandler: function hideHandler(event) {\n var _this3 = this;\n\n var target = event.target;\n\n if (this.visible && !contains(this.$refs.menu, target) && !contains(this.toggler, target)) {\n this.clearHideTimeout();\n this.$_hideTimeout = setTimeout(function () {\n return _this3.hide();\n }, this.inNavbar ? 300 : 0);\n }\n },\n // Document click-out listener\n clickOutHandler: function clickOutHandler(event) {\n this.hideHandler(event);\n },\n // Document focus-in listener\n focusInHandler: function focusInHandler(event) {\n this.hideHandler(event);\n },\n // Keyboard nav\n focusNext: function focusNext(event, up) {\n var _this4 = this;\n\n // Ignore key up/down on form elements\n var target = event.target;\n\n if (!this.visible || event && closest(SELECTOR_FORM_CHILD, target)) {\n /* istanbul ignore next: should never happen */\n return;\n }\n\n stopEvent(event);\n this.$nextTick(function () {\n var items = _this4.getItems();\n\n if (items.length < 1) {\n /* istanbul ignore next: should never happen */\n return;\n }\n\n var index = items.indexOf(target);\n\n if (up && index > 0) {\n index--;\n } else if (!up && index < items.length - 1) {\n index++;\n }\n\n if (index < 0) {\n /* istanbul ignore next: should never happen */\n index = 0;\n }\n\n _this4.focusItem(index, items);\n });\n },\n focusItem: function focusItem(index, items) {\n var el = items.find(function (el, i) {\n return i === index;\n });\n attemptFocus(el);\n },\n getItems: function getItems() {\n // Get all items\n return filterVisibles(selectAll(SELECTOR_ITEM, this.$refs.menu));\n },\n focusMenu: function focusMenu() {\n attemptFocus(this.$refs.menu);\n },\n focusToggler: function focusToggler() {\n var _this5 = this;\n\n this.$nextTick(function () {\n attemptFocus(_this5.toggler);\n });\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/dropdown.js\n// module id = null\n// module chunks = ","export var PLACEMENT_TOP_START = 'top-start';\nexport var PLACEMENT_TOP_END = 'top-end';\nexport var PLACEMENT_BOTTOM_START = 'bottom-start';\nexport var PLACEMENT_BOTTOM_END = 'bottom-end';\nexport var PLACEMENT_RIGHT_START = 'right-start';\nexport var PLACEMENT_RIGHT_END = 'right-end';\nexport var PLACEMENT_LEFT_START = 'left-start';\nexport var PLACEMENT_LEFT_END = 'left-end';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/constants/popper.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_DROPDOWN } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_BUTTON_CONTENT, SLOT_NAME_DEFAULT } from '../../constants/slots';\nimport { arrayIncludes } from '../../utils/array';\nimport { htmlOrText } from '../../utils/html';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { dropdownMixin, props as dropdownProps } from '../../mixins/dropdown';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BButton } from '../button/button';\nimport { sortKeys } from '../../utils/object'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), dropdownProps), {}, {\n block: makeProp(PROP_TYPE_BOOLEAN, false),\n html: makeProp(PROP_TYPE_STRING),\n // If `true`, only render menu contents when open\n lazy: makeProp(PROP_TYPE_BOOLEAN, false),\n menuClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n noCaret: makeProp(PROP_TYPE_BOOLEAN, false),\n role: makeProp(PROP_TYPE_STRING, 'menu'),\n size: makeProp(PROP_TYPE_STRING),\n split: makeProp(PROP_TYPE_BOOLEAN, false),\n splitButtonType: makeProp(PROP_TYPE_STRING, 'button', function (value) {\n return arrayIncludes(['button', 'submit', 'reset'], value);\n }),\n splitClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n splitHref: makeProp(PROP_TYPE_STRING),\n splitTo: makeProp(PROP_TYPE_OBJECT_STRING),\n splitVariant: makeProp(PROP_TYPE_STRING),\n text: makeProp(PROP_TYPE_STRING),\n toggleClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n toggleTag: makeProp(PROP_TYPE_STRING, 'button'),\n // TODO: This really should be `toggleLabel`\n toggleText: makeProp(PROP_TYPE_STRING, 'Toggle dropdown'),\n variant: makeProp(PROP_TYPE_STRING, 'secondary')\n})), NAME_DROPDOWN); // --- Main component ---\n// @vue/component\n\nexport var BDropdown = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN,\n mixins: [idMixin, dropdownMixin, normalizeSlotMixin],\n props: props,\n computed: {\n dropdownClasses: function dropdownClasses() {\n var block = this.block,\n split = this.split;\n return [this.directionClass, this.boundaryClass, {\n show: this.visible,\n // The 'btn-group' class is required in `split` mode for button alignment\n // It needs also to be applied when `block` is disabled to allow multiple\n // dropdowns to be aligned one line\n 'btn-group': split || !block,\n // When `block` is enabled and we are in `split` mode the 'd-flex' class\n // needs to be applied to allow the buttons to stretch to full width\n 'd-flex': block && split\n }];\n },\n menuClasses: function menuClasses() {\n return [this.menuClass, {\n 'dropdown-menu-right': this.right,\n show: this.visible\n }];\n },\n toggleClasses: function toggleClasses() {\n var split = this.split;\n return [this.toggleClass, {\n 'dropdown-toggle-split': split,\n 'dropdown-toggle-no-caret': this.noCaret && !split\n }];\n }\n },\n render: function render(h) {\n var visible = this.visible,\n variant = this.variant,\n size = this.size,\n block = this.block,\n disabled = this.disabled,\n split = this.split,\n role = this.role,\n hide = this.hide,\n toggle = this.toggle;\n var commonProps = {\n variant: variant,\n size: size,\n block: block,\n disabled: disabled\n };\n var $buttonChildren = this.normalizeSlot(SLOT_NAME_BUTTON_CONTENT);\n var buttonContentDomProps = this.hasNormalizedSlot(SLOT_NAME_BUTTON_CONTENT) ? {} : htmlOrText(this.html, this.text);\n var $split = h();\n\n if (split) {\n var splitTo = this.splitTo,\n splitHref = this.splitHref,\n splitButtonType = this.splitButtonType;\n\n var btnProps = _objectSpread(_objectSpread({}, commonProps), {}, {\n variant: this.splitVariant || variant\n }); // We add these as needed due to <router-link> issues with\n // defined property with `undefined`/`null` values\n\n\n if (splitTo) {\n btnProps.to = splitTo;\n } else if (splitHref) {\n btnProps.href = splitHref;\n } else if (splitButtonType) {\n btnProps.type = splitButtonType;\n }\n\n $split = h(BButton, {\n class: this.splitClass,\n attrs: {\n id: this.safeId('_BV_button_')\n },\n props: btnProps,\n domProps: buttonContentDomProps,\n on: {\n click: this.onSplitClick\n },\n ref: 'button'\n }, $buttonChildren); // Overwrite button content for the toggle when in `split` mode\n\n $buttonChildren = [h('span', {\n class: ['sr-only']\n }, [this.toggleText])];\n buttonContentDomProps = {};\n }\n\n var $toggle = h(BButton, {\n staticClass: 'dropdown-toggle',\n class: this.toggleClasses,\n attrs: {\n id: this.safeId('_BV_toggle_'),\n 'aria-haspopup': 'true',\n 'aria-expanded': toString(visible)\n },\n props: _objectSpread(_objectSpread({}, commonProps), {}, {\n tag: this.toggleTag,\n block: block && !split\n }),\n domProps: buttonContentDomProps,\n on: {\n mousedown: this.onMousedown,\n click: toggle,\n keydown: toggle // Handle ENTER, SPACE and DOWN\n\n },\n ref: 'toggle'\n }, $buttonChildren);\n var $menu = h('ul', {\n staticClass: 'dropdown-menu',\n class: this.menuClasses,\n attrs: {\n role: role,\n tabindex: '-1',\n 'aria-labelledby': this.safeId(split ? '_BV_button_' : '_BV_toggle_')\n },\n on: {\n keydown: this.onKeydown // Handle UP, DOWN and ESC\n\n },\n ref: 'menu'\n }, [!this.lazy || visible ? this.normalizeSlot(SLOT_NAME_DEFAULT, {\n hide: hide\n }) : h()]);\n return h('div', {\n staticClass: 'dropdown b-dropdown',\n class: this.dropdownClasses,\n attrs: {\n id: this.safeId()\n }\n }, [$split, $toggle, $menu]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_DROPDOWN_ITEM } from '../../constants/components';\nimport { EVENT_NAME_CLICK } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { requestAF } from '../../utils/dom';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['event', 'routerTag']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n linkClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n variant: makeProp(PROP_TYPE_STRING)\n})), NAME_DROPDOWN_ITEM); // --- Main component ---\n// @vue/component\n\nexport var BDropdownItem = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_ITEM,\n mixins: [attrsMixin, normalizeSlotMixin],\n inject: {\n bvDropdown: {\n default: null\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n computedAttrs: function computedAttrs() {\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n role: 'menuitem'\n });\n }\n },\n methods: {\n closeDropdown: function closeDropdown() {\n var _this = this;\n\n // Close on next animation frame to allow <b-link> time to process\n requestAF(function () {\n if (_this.bvDropdown) {\n _this.bvDropdown.hide(true);\n }\n });\n },\n onClick: function onClick(event) {\n this.$emit(EVENT_NAME_CLICK, event);\n this.closeDropdown();\n }\n },\n render: function render(h) {\n var linkClass = this.linkClass,\n variant = this.variant,\n active = this.active,\n disabled = this.disabled,\n onClick = this.onClick,\n bvAttrs = this.bvAttrs;\n return h('li', {\n class: bvAttrs.class,\n style: bvAttrs.style,\n attrs: {\n role: 'presentation'\n }\n }, [h(BLink, {\n staticClass: 'dropdown-item',\n class: [linkClass, _defineProperty({}, \"text-\".concat(variant), variant && !(active || disabled))],\n props: pluckProps(linkProps, this.$props),\n attrs: this.computedAttrs,\n on: {\n click: onClick\n },\n ref: 'item'\n }, this.normalizeSlot())]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-item.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_DROPDOWN_ITEM_BUTTON } from '../../constants/components';\nimport { EVENT_NAME_CLICK } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n active: makeProp(PROP_TYPE_BOOLEAN, false),\n activeClass: makeProp(PROP_TYPE_STRING, 'active'),\n buttonClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_DROPDOWN_ITEM_BUTTON); // --- Main component ---\n// @vue/component\n\nexport var BDropdownItemButton = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_ITEM_BUTTON,\n mixins: [attrsMixin, normalizeSlotMixin],\n inject: {\n bvDropdown: {\n default: null\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n computedAttrs: function computedAttrs() {\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n role: 'menuitem',\n type: 'button',\n disabled: this.disabled\n });\n }\n },\n methods: {\n closeDropdown: function closeDropdown() {\n if (this.bvDropdown) {\n this.bvDropdown.hide(true);\n }\n },\n onClick: function onClick(event) {\n this.$emit(EVENT_NAME_CLICK, event);\n this.closeDropdown();\n }\n },\n render: function render(h) {\n var _ref;\n\n var active = this.active,\n variant = this.variant,\n bvAttrs = this.bvAttrs;\n return h('li', {\n class: bvAttrs.class,\n style: bvAttrs.style,\n attrs: {\n role: 'presentation'\n }\n }, [h('button', {\n staticClass: 'dropdown-item',\n class: [this.buttonClass, (_ref = {}, _defineProperty(_ref, this.activeClass, active), _defineProperty(_ref, \"text-\".concat(variant), variant && !(active || this.disabled)), _ref)],\n attrs: this.computedAttrs,\n on: {\n click: this.onClick\n },\n ref: 'button'\n }, this.normalizeSlot())]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-item-button.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_DROPDOWN_HEADER } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { isTag } from '../../utils/dom';\nimport { omit } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n id: makeProp(PROP_TYPE_STRING),\n tag: makeProp(PROP_TYPE_STRING, 'header'),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_DROPDOWN_HEADER); // --- Main component ---\n// @vue/component\n\nexport var BDropdownHeader = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_HEADER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var tag = props.tag,\n variant = props.variant;\n return h('li', mergeData(omit(data, ['attrs']), {\n attrs: {\n role: 'presentation'\n }\n }), [h(tag, {\n staticClass: 'dropdown-header',\n class: _defineProperty({}, \"text-\".concat(variant), variant),\n attrs: _objectSpread(_objectSpread({}, data.attrs || {}), {}, {\n id: props.id || null,\n role: isTag(tag, 'header') ? null : 'heading'\n }),\n ref: 'header'\n }, children)]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-header.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_DROPDOWN_DIVIDER } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { omit } from '../../utils/object'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n tag: makeProp(PROP_TYPE_STRING, 'hr')\n}, NAME_DROPDOWN_DIVIDER); // --- Main component ---\n// @vue/component\n\nexport var BDropdownDivider = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_DIVIDER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data;\n return h('li', mergeData(omit(data, ['attrs']), {\n attrs: {\n role: 'presentation'\n }\n }), [h(props.tag, {\n staticClass: 'dropdown-divider',\n attrs: _objectSpread(_objectSpread({}, data.attrs || {}), {}, {\n role: 'separator',\n 'aria-orientation': 'horizontal'\n }),\n ref: 'divider'\n })]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-divider.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_FORM } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n id: makeProp(PROP_TYPE_STRING),\n inline: makeProp(PROP_TYPE_BOOLEAN, false),\n novalidate: makeProp(PROP_TYPE_BOOLEAN, false),\n validated: makeProp(PROP_TYPE_BOOLEAN, false)\n}, NAME_FORM); // --- Main component ---\n// @vue/component\n\nexport var BForm = /*#__PURE__*/Vue.extend({\n name: NAME_FORM,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h('form', mergeData(data, {\n class: {\n 'form-inline': props.inline,\n 'was-validated': props.validated\n },\n attrs: {\n id: props.id,\n novalidate: props.novalidate\n }\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form/form.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_DROPDOWN_FORM } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BForm, props as formControlProps } from '../form/form'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formControlProps), {}, {\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n formClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)\n})), NAME_DROPDOWN_FORM); // --- Main component ---\n// @vue/component\n\nexport var BDropdownForm = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_FORM,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n listeners = _ref.listeners,\n children = _ref.children;\n return h('li', mergeData(omit(data, ['attrs', 'on']), {\n attrs: {\n role: 'presentation'\n }\n }), [h(BForm, {\n staticClass: 'b-dropdown-form',\n class: [props.formClass, {\n disabled: props.disabled\n }],\n props: props,\n attrs: _objectSpread(_objectSpread({}, data.attrs || {}), {}, {\n disabled: props.disabled,\n // Tab index of -1 for keyboard navigation\n tabindex: props.disabled ? null : '-1'\n }),\n on: listeners,\n ref: 'form'\n }, children)]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-form.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_DROPDOWN_TEXT } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { omit } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n tag: makeProp(PROP_TYPE_STRING, 'p'),\n textClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_DROPDOWN_TEXT); // --- Main component ---\n// @vue/component\n\nexport var BDropdownText = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_TEXT,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var tag = props.tag,\n textClass = props.textClass,\n variant = props.variant;\n return h('li', mergeData(omit(data, ['attrs']), {\n attrs: {\n role: 'presentation'\n }\n }), [h(tag, {\n staticClass: 'b-dropdown-text',\n class: [textClass, _defineProperty({}, \"text-\".concat(variant), variant)],\n props: props,\n attrs: data.attrs || {},\n ref: 'text'\n }, children)]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-text.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_DROPDOWN_GROUP } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_HEADER } from '../../constants/slots';\nimport { isTag } from '../../utils/dom';\nimport { identity } from '../../utils/identity';\nimport { hasNormalizedSlot, normalizeSlot } from '../../utils/normalize-slot';\nimport { omit } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n ariaDescribedby: makeProp(PROP_TYPE_STRING),\n header: makeProp(PROP_TYPE_STRING),\n headerClasses: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n headerTag: makeProp(PROP_TYPE_STRING, 'header'),\n headerVariant: makeProp(PROP_TYPE_STRING),\n id: makeProp(PROP_TYPE_STRING)\n}, NAME_DROPDOWN_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BDropdownGroup = /*#__PURE__*/Vue.extend({\n name: NAME_DROPDOWN_GROUP,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var id = props.id,\n variant = props.variant,\n header = props.header,\n headerTag = props.headerTag;\n var $slots = slots();\n var $scopedSlots = scopedSlots || {};\n var slotScope = {};\n var headerId = id ? \"_bv_\".concat(id, \"_group_dd_header\") : null;\n var $header = h();\n\n if (hasNormalizedSlot(SLOT_NAME_HEADER, $scopedSlots, $slots) || header) {\n $header = h(headerTag, {\n staticClass: 'dropdown-header',\n class: [props.headerClasses, _defineProperty({}, \"text-\".concat(variant), variant)],\n attrs: {\n id: headerId,\n role: isTag(headerTag, 'header') ? null : 'heading'\n }\n }, normalizeSlot(SLOT_NAME_HEADER, slotScope, $scopedSlots, $slots) || header);\n }\n\n return h('li', mergeData(omit(data, ['attrs']), {\n attrs: {\n role: 'presentation'\n }\n }), [$header, h('ul', {\n staticClass: 'list-unstyled',\n attrs: _objectSpread(_objectSpread({}, data.attrs || {}), {}, {\n id: id,\n role: 'group',\n 'aria-describedby': [headerId, props.ariaDescribedBy].filter(identity).join(' ').trim() || null\n })\n }, normalizeSlot(SLOT_NAME_DEFAULT, slotScope, $scopedSlots, $slots))]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/dropdown-group.js\n// module id = null\n// module chunks = ","import { BDropdown } from './dropdown';\nimport { BDropdownItem } from './dropdown-item';\nimport { BDropdownItemButton } from './dropdown-item-button';\nimport { BDropdownHeader } from './dropdown-header';\nimport { BDropdownDivider } from './dropdown-divider';\nimport { BDropdownForm } from './dropdown-form';\nimport { BDropdownText } from './dropdown-text';\nimport { BDropdownGroup } from './dropdown-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar DropdownPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BDropdown: BDropdown,\n BDd: BDropdown,\n BDropdownItem: BDropdownItem,\n BDdItem: BDropdownItem,\n BDropdownItemButton: BDropdownItemButton,\n BDropdownItemBtn: BDropdownItemButton,\n BDdItemButton: BDropdownItemButton,\n BDdItemBtn: BDropdownItemButton,\n BDropdownHeader: BDropdownHeader,\n BDdHeader: BDropdownHeader,\n BDropdownDivider: BDropdownDivider,\n BDdDivider: BDropdownDivider,\n BDropdownForm: BDropdownForm,\n BDdForm: BDropdownForm,\n BDropdownText: BDropdownText,\n BDdText: BDropdownText,\n BDropdownGroup: BDropdownGroup,\n BDdGroup: BDropdownGroup\n }\n});\nexport { DropdownPlugin, BDropdown, BDropdownItem, BDropdownItemButton, BDropdownHeader, BDropdownDivider, BDropdownForm, BDropdownText, BDropdownGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/dropdown/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_EMBED } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { arrayIncludes } from '../../utils/array';\nimport { omit } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Constants ---\n\nvar TYPES = ['iframe', 'embed', 'video', 'object', 'img', 'b-img', 'b-img-lazy']; // --- Props ---\n\nexport var props = makePropsConfigurable({\n aspect: makeProp(PROP_TYPE_STRING, '16by9'),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n type: makeProp(PROP_TYPE_STRING, 'iframe', function (value) {\n return arrayIncludes(TYPES, value);\n })\n}, NAME_EMBED); // --- Main component ---\n// @vue/component\n\nexport var BEmbed = /*#__PURE__*/Vue.extend({\n name: NAME_EMBED,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var aspect = props.aspect;\n return h(props.tag, {\n staticClass: 'embed-responsive',\n class: _defineProperty({}, \"embed-responsive-\".concat(aspect), aspect),\n ref: data.ref\n }, [h(props.type, mergeData(omit(data, ['ref']), {\n staticClass: 'embed-responsive-item'\n }), children)]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/embed/embed.js\n// module id = null\n// module chunks = ","import { BEmbed } from './embed';\nimport { pluginFactory } from '../../utils/plugins';\nvar EmbedPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BEmbed: BEmbed\n }\n});\nexport { EmbedPlugin, BEmbed };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/embed/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { PROP_TYPE_ARRAY_OBJECT, PROP_TYPE_STRING } from '../constants/props';\nimport { get } from '../utils/get';\nimport { stripTags } from '../utils/html';\nimport { isArray, isPlainObject, isUndefined } from '../utils/inspect';\nimport { keys } from '../utils/object';\nimport { makeProp, makePropsConfigurable } from '../utils/props';\nimport { warn } from '../utils/warn'; // --- Constants ---\n\nvar OPTIONS_OBJECT_DEPRECATED_MSG = 'Setting prop \"options\" to an object is deprecated. Use the array format instead.'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n disabledField: makeProp(PROP_TYPE_STRING, 'disabled'),\n htmlField: makeProp(PROP_TYPE_STRING, 'html'),\n options: makeProp(PROP_TYPE_ARRAY_OBJECT, []),\n textField: makeProp(PROP_TYPE_STRING, 'text'),\n valueField: makeProp(PROP_TYPE_STRING, 'value')\n}, 'formOptionControls'); // --- Mixin ---\n// @vue/component\n\nexport var formOptionsMixin = Vue.extend({\n props: props,\n computed: {\n formOptions: function formOptions() {\n return this.normalizeOptions(this.options);\n }\n },\n methods: {\n normalizeOption: function normalizeOption(option) {\n var key = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n // When the option is an object, normalize it\n if (isPlainObject(option)) {\n var value = get(option, this.valueField);\n var text = get(option, this.textField);\n return {\n value: isUndefined(value) ? key || text : value,\n text: stripTags(String(isUndefined(text) ? key : text)),\n html: get(option, this.htmlField),\n disabled: Boolean(get(option, this.disabledField))\n };\n } // Otherwise create an `<option>` object from the given value\n\n\n return {\n value: key || option,\n text: stripTags(String(option)),\n disabled: false\n };\n },\n normalizeOptions: function normalizeOptions(options) {\n var _this = this;\n\n // Normalize the given options array\n if (isArray(options)) {\n return options.map(function (option) {\n return _this.normalizeOption(option);\n });\n } else if (isPlainObject(options)) {\n // Deprecate the object options format\n warn(OPTIONS_OBJECT_DEPRECATED_MSG, this.$options.name); // Normalize a `options` object to an array of options\n\n return keys(options).map(function (key) {\n return _this.normalizeOption(options[key] || {}, key);\n });\n } // If not an array or object, return an empty array\n\n /* istanbul ignore next */\n\n\n return [];\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-options.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_DATALIST } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { htmlOrText } from '../../utils/html';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { formOptionsMixin, props as formOptionsProps } from '../../mixins/form-options';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formOptionsProps), {}, {\n id: makeProp(PROP_TYPE_STRING, undefined, true) // Required\n\n})), NAME_FORM_DATALIST); // --- Main component ---\n// @vue/component\n\nexport var BFormDatalist = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_DATALIST,\n mixins: [formOptionsMixin, normalizeSlotMixin],\n props: props,\n render: function render(h) {\n var id = this.id;\n var $options = this.formOptions.map(function (option, index) {\n var value = option.value,\n text = option.text,\n html = option.html,\n disabled = option.disabled;\n return h('option', {\n attrs: {\n value: value,\n disabled: disabled\n },\n domProps: htmlOrText(html, text),\n key: \"option_\".concat(index)\n });\n });\n return h('datalist', {\n attrs: {\n id: id\n }\n }, [$options, this.normalizeSlot()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form/form-datalist.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_FORM_TEXT } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n id: makeProp(PROP_TYPE_STRING),\n inline: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'small'),\n textVariant: makeProp(PROP_TYPE_STRING, 'muted')\n}, NAME_FORM_TEXT); // --- Main component ---\n// @vue/component\n\nexport var BFormText = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_TEXT,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.tag, mergeData(data, {\n class: _defineProperty({\n 'form-text': !props.inline\n }, \"text-\".concat(props.textVariant), props.textVariant),\n attrs: {\n id: props.id\n }\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form/form-text.js\n// module id = null\n// module chunks = ","var _watch, _methods;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { PROP_TYPE_ANY, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../constants/props';\nimport { EVENT_NAME_CHANGE } from '../constants/events';\nimport { attemptBlur, attemptFocus } from '../utils/dom';\nimport { isBoolean } from '../utils/inspect';\nimport { looseEqual } from '../utils/loose-equal';\nimport { makeModelMixin } from '../utils/model';\nimport { sortKeys } from '../utils/object';\nimport { makeProp, makePropsConfigurable } from '../utils/props';\nimport { attrsMixin } from './attrs';\nimport { formControlMixin, props as formControlProps } from './form-control';\nimport { formCustomMixin, props as formCustomProps } from './form-custom';\nimport { formSizeMixin, props as formSizeProps } from './form-size';\nimport { formStateMixin, props as formStateProps } from './form-state';\nimport { idMixin, props as idProps } from './id';\nimport { normalizeSlotMixin } from './normalize-slot'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('checked', {\n defaultValue: null\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nexport { MODEL_PROP_NAME, MODEL_EVENT_NAME }; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), formControlProps), formSizeProps), formStateProps), formCustomProps), {}, {\n ariaLabel: makeProp(PROP_TYPE_STRING),\n ariaLabelledby: makeProp(PROP_TYPE_STRING),\n // Only applicable in standalone mode (non group)\n button: makeProp(PROP_TYPE_BOOLEAN, false),\n // Only applicable when rendered with button style\n buttonVariant: makeProp(PROP_TYPE_STRING),\n inline: makeProp(PROP_TYPE_BOOLEAN, false),\n value: makeProp(PROP_TYPE_ANY)\n})), 'formRadioCheckControls'); // --- Mixin ---\n// @vue/component\n\nexport var formRadioCheckMixin = Vue.extend({\n mixins: [attrsMixin, idMixin, modelMixin, normalizeSlotMixin, formControlMixin, formSizeMixin, formStateMixin, formCustomMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n localChecked: this.isGroup ? this.bvGroup[MODEL_PROP_NAME] : this[MODEL_PROP_NAME],\n hasFocus: false\n };\n },\n computed: {\n computedLocalChecked: {\n get: function get() {\n return this.isGroup ? this.bvGroup.localChecked : this.localChecked;\n },\n set: function set(value) {\n if (this.isGroup) {\n this.bvGroup.localChecked = value;\n } else {\n this.localChecked = value;\n }\n }\n },\n isChecked: function isChecked() {\n return looseEqual(this.value, this.computedLocalChecked);\n },\n isRadio: function isRadio() {\n return true;\n },\n isGroup: function isGroup() {\n // Is this check/radio a child of check-group or radio-group?\n return !!this.bvGroup;\n },\n isBtnMode: function isBtnMode() {\n // Support button style in single input mode\n return this.isGroup ? this.bvGroup.buttons : this.button;\n },\n isPlain: function isPlain() {\n return this.isBtnMode ? false : this.isGroup ? this.bvGroup.plain : this.plain;\n },\n isCustom: function isCustom() {\n return this.isBtnMode ? false : !this.isPlain;\n },\n isSwitch: function isSwitch() {\n // Custom switch styling (checkboxes only)\n return this.isBtnMode || this.isRadio || this.isPlain ? false : this.isGroup ? this.bvGroup.switches : this.switch;\n },\n isInline: function isInline() {\n return this.isGroup ? this.bvGroup.inline : this.inline;\n },\n isDisabled: function isDisabled() {\n // Child can be disabled while parent isn't, but is always disabled if group is\n return this.isGroup ? this.bvGroup.disabled || this.disabled : this.disabled;\n },\n isRequired: function isRequired() {\n // Required only works when a name is provided for the input(s)\n // Child can only be required when parent is\n // Groups will always have a name (either user supplied or auto generated)\n return this.computedName && (this.isGroup ? this.bvGroup.required : this.required);\n },\n computedName: function computedName() {\n // Group name preferred over local name\n return (this.isGroup ? this.bvGroup.groupName : this.name) || null;\n },\n computedForm: function computedForm() {\n return (this.isGroup ? this.bvGroup.form : this.form) || null;\n },\n computedSize: function computedSize() {\n return (this.isGroup ? this.bvGroup.size : this.size) || '';\n },\n computedState: function computedState() {\n return this.isGroup ? this.bvGroup.computedState : isBoolean(this.state) ? this.state : null;\n },\n computedButtonVariant: function computedButtonVariant() {\n // Local variant preferred over group variant\n var buttonVariant = this.buttonVariant;\n\n if (buttonVariant) {\n return buttonVariant;\n }\n\n if (this.isGroup && this.bvGroup.buttonVariant) {\n return this.bvGroup.buttonVariant;\n }\n\n return 'secondary';\n },\n buttonClasses: function buttonClasses() {\n var _ref;\n\n var computedSize = this.computedSize;\n return ['btn', \"btn-\".concat(this.computedButtonVariant), (_ref = {}, _defineProperty(_ref, \"btn-\".concat(computedSize), computedSize), _defineProperty(_ref, \"disabled\", this.isDisabled), _defineProperty(_ref, \"active\", this.isChecked), _defineProperty(_ref, \"focus\", this.hasFocus), _ref)];\n },\n computedAttrs: function computedAttrs() {\n var disabled = this.isDisabled,\n required = this.isRequired;\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n id: this.safeId(),\n type: this.isRadio ? 'radio' : 'checkbox',\n name: this.computedName,\n form: this.computedForm,\n disabled: disabled,\n required: required,\n 'aria-required': required || null,\n 'aria-label': this.ariaLabel || null,\n 'aria-labelledby': this.ariaLabelledby || null\n });\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function () {\n this[\"\".concat(MODEL_PROP_NAME, \"Watcher\")].apply(this, arguments);\n }), _defineProperty(_watch, \"computedLocalChecked\", function computedLocalChecked() {\n this.computedLocalCheckedWatcher.apply(this, arguments);\n }), _watch),\n methods: (_methods = {}, _defineProperty(_methods, \"\".concat(MODEL_PROP_NAME, \"Watcher\"), function Watcher(newValue) {\n if (!looseEqual(newValue, this.computedLocalChecked)) {\n this.computedLocalChecked = newValue;\n }\n }), _defineProperty(_methods, \"computedLocalCheckedWatcher\", function computedLocalCheckedWatcher(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }), _defineProperty(_methods, \"handleChange\", function handleChange(_ref2) {\n var _this = this;\n\n var checked = _ref2.target.checked;\n var value = this.value;\n var localChecked = checked ? value : null;\n this.computedLocalChecked = value; // Fire events in a `$nextTick()` to ensure the `v-model` is updated\n\n this.$nextTick(function () {\n // Change is only emitted on user interaction\n _this.$emit(EVENT_NAME_CHANGE, localChecked); // If this is a child of a group, we emit a change event on it as well\n\n\n if (_this.isGroup) {\n _this.bvGroup.$emit(EVENT_NAME_CHANGE, localChecked);\n }\n });\n }), _defineProperty(_methods, \"handleFocus\", function handleFocus(event) {\n // When in buttons mode, we need to add 'focus' class to label when input focused\n // As it is the hidden input which has actual focus\n if (event.target) {\n if (event.type === 'focus') {\n this.hasFocus = true;\n } else if (event.type === 'blur') {\n this.hasFocus = false;\n }\n }\n }), _defineProperty(_methods, \"focus\", function focus() {\n if (!this.isDisabled) {\n attemptFocus(this.$refs.input);\n }\n }), _defineProperty(_methods, \"blur\", function blur() {\n if (!this.isDisabled) {\n attemptBlur(this.$refs.input);\n }\n }), _methods),\n render: function render(h) {\n var isRadio = this.isRadio,\n isBtnMode = this.isBtnMode,\n isPlain = this.isPlain,\n isCustom = this.isCustom,\n isInline = this.isInline,\n isSwitch = this.isSwitch,\n computedSize = this.computedSize,\n bvAttrs = this.bvAttrs;\n var $content = this.normalizeSlot();\n var $input = h('input', {\n class: [{\n 'form-check-input': isPlain,\n 'custom-control-input': isCustom,\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/2911\n 'position-static': isPlain && !$content\n }, isBtnMode ? '' : this.stateClass],\n directives: [{\n name: 'model',\n value: this.computedLocalChecked\n }],\n attrs: this.computedAttrs,\n domProps: {\n value: this.value,\n checked: this.isChecked\n },\n on: _objectSpread({\n change: this.handleChange\n }, isBtnMode ? {\n focus: this.handleFocus,\n blur: this.handleFocus\n } : {}),\n key: 'input',\n ref: 'input'\n });\n\n if (isBtnMode) {\n var $button = h('label', {\n class: this.buttonClasses\n }, [$input, $content]);\n\n if (!this.isGroup) {\n // Standalone button mode, so wrap in 'btn-group-toggle'\n // and flag it as inline-block to mimic regular buttons\n $button = h('div', {\n class: ['btn-group-toggle', 'd-inline-block']\n }, [$button]);\n }\n\n return $button;\n } // If no label content in plain mode we dont render the label\n // See: https://github.com/bootstrap-vue/bootstrap-vue/issues/2911\n\n\n var $label = h();\n\n if (!(isPlain && !$content)) {\n $label = h('label', {\n class: {\n 'form-check-label': isPlain,\n 'custom-control-label': isCustom\n },\n attrs: {\n for: this.safeId()\n }\n }, $content);\n }\n\n return h('div', {\n class: [_defineProperty({\n 'form-check': isPlain,\n 'form-check-inline': isPlain && isInline,\n 'custom-control': isCustom,\n 'custom-control-inline': isCustom && isInline,\n 'custom-checkbox': isCustom && !isRadio && !isSwitch,\n 'custom-switch': isSwitch,\n 'custom-radio': isCustom && isRadio\n }, \"b-custom-control-\".concat(computedSize), computedSize && !isBtnMode), bvAttrs.class],\n style: bvAttrs.style\n }, [$input, $label]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-radio-check.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_FORM_INVALID_FEEDBACK } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n ariaLive: makeProp(PROP_TYPE_STRING),\n forceShow: makeProp(PROP_TYPE_BOOLEAN, false),\n id: makeProp(PROP_TYPE_STRING),\n role: makeProp(PROP_TYPE_STRING),\n // Tri-state prop: `true`, `false`, or `null`\n state: makeProp(PROP_TYPE_BOOLEAN, null),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n tooltip: makeProp(PROP_TYPE_BOOLEAN, false)\n}, NAME_FORM_INVALID_FEEDBACK); // --- Main component ---\n// @vue/component\n\nexport var BFormInvalidFeedback = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_INVALID_FEEDBACK,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var tooltip = props.tooltip,\n ariaLive = props.ariaLive;\n var show = props.forceShow === true || props.state === false;\n return h(props.tag, mergeData(data, {\n class: {\n 'd-block': show,\n 'invalid-feedback': !tooltip,\n 'invalid-tooltip': tooltip\n },\n attrs: {\n id: props.id || null,\n role: props.role || null,\n 'aria-live': ariaLive || null,\n 'aria-atomic': ariaLive ? 'true' : null\n }\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form/form-invalid-feedback.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_FORM_VALID_FEEDBACK } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n ariaLive: makeProp(PROP_TYPE_STRING),\n forceShow: makeProp(PROP_TYPE_BOOLEAN, false),\n id: makeProp(PROP_TYPE_STRING),\n role: makeProp(PROP_TYPE_STRING),\n // Tri-state prop: `true`, `false`, or `null`\n state: makeProp(PROP_TYPE_BOOLEAN, null),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n tooltip: makeProp(PROP_TYPE_BOOLEAN, false)\n}, NAME_FORM_VALID_FEEDBACK); // --- Main component ---\n// @vue/component\n\nexport var BFormValidFeedback = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_VALID_FEEDBACK,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var tooltip = props.tooltip,\n ariaLive = props.ariaLive;\n var show = props.forceShow === true || props.state === true;\n return h(props.tag, mergeData(data, {\n class: {\n 'd-block': show,\n 'valid-feedback': !tooltip,\n 'valid-tooltip': tooltip\n },\n attrs: {\n id: props.id || null,\n role: props.role || null,\n 'aria-live': ariaLive || null,\n 'aria-atomic': ariaLive ? 'true' : null\n }\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form/form-valid-feedback.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_FORM_ROW } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_FORM_ROW); // --- Main component ---\n// @vue/component\n\nexport var BFormRow = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_ROW,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.tag, mergeData(data, {\n staticClass: 'form-row'\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/layout/form-row.js\n// module id = null\n// module chunks = ","import { BForm } from './form';\nimport { BFormDatalist } from './form-datalist';\nimport { BFormText } from './form-text';\nimport { BFormInvalidFeedback } from './form-invalid-feedback';\nimport { BFormValidFeedback } from './form-valid-feedback';\nimport { BFormRow } from '../layout/form-row';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BForm: BForm,\n BFormDatalist: BFormDatalist,\n BDatalist: BFormDatalist,\n BFormText: BFormText,\n BFormInvalidFeedback: BFormInvalidFeedback,\n BFormFeedback: BFormInvalidFeedback,\n BFormValidFeedback: BFormValidFeedback,\n // Added here for convenience\n BFormRow: BFormRow\n }\n}); // BFormRow is not exported here as a named export, as it is exported by Layout\n\nexport { FormPlugin, BForm, BFormDatalist, BFormText, BFormInvalidFeedback, BFormValidFeedback };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form/index.js\n// module id = null\n// module chunks = ","import { looseEqual } from './loose-equal'; // Assumes that the first argument is an array\n\nexport var looseIndexOf = function looseIndexOf(array, value) {\n for (var i = 0; i < array.length; i++) {\n if (looseEqual(array[i], value)) {\n return i;\n }\n }\n\n return -1;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/loose-index-of.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../constants/props';\nimport { attemptFocus, isVisible, matches, requestAF, select } from '../utils/dom';\nimport { makeProp, makePropsConfigurable } from '../utils/props'; // --- Constants ---\n\nvar SELECTOR = 'input, textarea, select'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n autofocus: makeProp(PROP_TYPE_BOOLEAN, false),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n form: makeProp(PROP_TYPE_STRING),\n id: makeProp(PROP_TYPE_STRING),\n name: makeProp(PROP_TYPE_STRING),\n required: makeProp(PROP_TYPE_BOOLEAN, false)\n}, 'formControls'); // --- Mixin ---\n// @vue/component\n\nexport var formControlMixin = Vue.extend({\n props: props,\n mounted: function mounted() {\n this.handleAutofocus();\n },\n\n /* istanbul ignore next */\n activated: function activated() {\n this.handleAutofocus();\n },\n methods: {\n handleAutofocus: function handleAutofocus() {\n var _this = this;\n\n this.$nextTick(function () {\n requestAF(function () {\n var el = _this.$el;\n\n if (_this.autofocus && isVisible(el)) {\n if (!matches(el, SELECTOR)) {\n el = select(SELECTOR, el);\n }\n\n attemptFocus(el);\n }\n });\n });\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-control.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { PROP_TYPE_BOOLEAN } from '../constants/props';\nimport { makeProp, makePropsConfigurable } from '../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n plain: makeProp(PROP_TYPE_BOOLEAN, false)\n}, 'formControls'); // --- Mixin ---\n// @vue/component\n\nexport var formCustomMixin = Vue.extend({\n props: props,\n computed: {\n custom: function custom() {\n return !this.plain;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-custom.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { PROP_TYPE_STRING } from '../constants/props';\nimport { makeProp, makePropsConfigurable } from '../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n size: makeProp(PROP_TYPE_STRING)\n}, 'formControls'); // --- Mixin ---\n// @vue/component\n\nexport var formSizeMixin = Vue.extend({\n props: props,\n computed: {\n sizeFormClass: function sizeFormClass() {\n return [this.size ? \"form-control-\".concat(this.size) : null];\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-size.js\n// module id = null\n// module chunks = ","/* Form control contextual state class computation\n *\n * Returned class is either 'is-valid' or 'is-invalid' based on the 'state' prop\n * state can be one of five values:\n * - true for is-valid\n * - false for is-invalid\n * - null for no contextual state\n */\nimport { Vue } from '../vue';\nimport { PROP_TYPE_BOOLEAN } from '../constants/props';\nimport { isBoolean } from '../utils/inspect';\nimport { makeProp, makePropsConfigurable } from '../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n // Tri-state prop: true, false, null (or undefined)\n state: makeProp(PROP_TYPE_BOOLEAN, null)\n}, 'formState'); // --- Mixin ---\n// @vue/component\n\nexport var formStateMixin = Vue.extend({\n props: props,\n computed: {\n computedState: function computedState() {\n // If not a boolean, ensure that value is null\n return isBoolean(this.state) ? this.state : null;\n },\n stateClass: function stateClass() {\n var state = this.computedState;\n return state === true ? 'is-valid' : state === false ? 'is-invalid' : null;\n },\n computedAriaInvalid: function computedAriaInvalid() {\n var ariaInvalid = this.ariaInvalid;\n\n if (ariaInvalid === true || ariaInvalid === 'true' || ariaInvalid === '') {\n return 'true';\n }\n\n return this.computedState === false ? 'true' : ariaInvalid;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-state.js\n// module id = null\n// module chunks = ","var _objectSpread2;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_CHECKBOX } from '../../constants/components';\nimport { EVENT_NAME_CHANGE, MODEL_EVENT_NAME_PREFIX } from '../../constants/events';\nimport { PROP_TYPE_ANY, PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { isArray } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { looseIndexOf } from '../../utils/loose-index-of';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { MODEL_EVENT_NAME, formRadioCheckMixin, props as formRadioCheckProps } from '../../mixins/form-radio-check'; // --- Constants ---\n\nvar MODEL_PROP_NAME_INDETERMINATE = 'indeterminate';\nvar MODEL_EVENT_NAME_INDETERMINATE = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_INDETERMINATE; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formRadioCheckProps), {}, (_objectSpread2 = {}, _defineProperty(_objectSpread2, MODEL_PROP_NAME_INDETERMINATE, makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_objectSpread2, \"switch\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_objectSpread2, \"uncheckedValue\", makeProp(PROP_TYPE_ANY, false)), _defineProperty(_objectSpread2, \"value\", makeProp(PROP_TYPE_ANY, true)), _objectSpread2))), NAME_FORM_CHECKBOX); // --- Main component ---\n// @vue/component\n\nexport var BFormCheckbox = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_CHECKBOX,\n mixins: [formRadioCheckMixin],\n inject: {\n bvGroup: {\n from: 'bvCheckGroup',\n default: null\n }\n },\n props: props,\n computed: {\n isChecked: function isChecked() {\n var value = this.value,\n checked = this.computedLocalChecked;\n return isArray(checked) ? looseIndexOf(checked, value) > -1 : looseEqual(checked, value);\n },\n isRadio: function isRadio() {\n return false;\n }\n },\n watch: _defineProperty({}, MODEL_PROP_NAME_INDETERMINATE, function (newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.setIndeterminate(newValue);\n }\n }),\n mounted: function mounted() {\n // Set initial indeterminate state\n this.setIndeterminate(this[MODEL_PROP_NAME_INDETERMINATE]);\n },\n methods: {\n computedLocalCheckedWatcher: function computedLocalCheckedWatcher(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n var $input = this.$refs.input;\n\n if ($input) {\n this.$emit(MODEL_EVENT_NAME_INDETERMINATE, $input.indeterminate);\n }\n }\n },\n handleChange: function handleChange(_ref) {\n var _this = this;\n\n var _ref$target = _ref.target,\n checked = _ref$target.checked,\n indeterminate = _ref$target.indeterminate;\n var value = this.value,\n uncheckedValue = this.uncheckedValue; // Update `computedLocalChecked`\n\n var localChecked = this.computedLocalChecked;\n\n if (isArray(localChecked)) {\n var index = looseIndexOf(localChecked, value);\n\n if (checked && index < 0) {\n // Add value to array\n localChecked = localChecked.concat(value);\n } else if (!checked && index > -1) {\n // Remove value from array\n localChecked = localChecked.slice(0, index).concat(localChecked.slice(index + 1));\n }\n } else {\n localChecked = checked ? value : uncheckedValue;\n }\n\n this.computedLocalChecked = localChecked; // Fire events in a `$nextTick()` to ensure the `v-model` is updated\n\n this.$nextTick(function () {\n // Change is only emitted on user interaction\n _this.$emit(EVENT_NAME_CHANGE, localChecked); // If this is a child of a group, we emit a change event on it as well\n\n\n if (_this.isGroup) {\n _this.bvGroup.$emit(EVENT_NAME_CHANGE, localChecked);\n }\n\n _this.$emit(MODEL_EVENT_NAME_INDETERMINATE, indeterminate);\n });\n },\n setIndeterminate: function setIndeterminate(state) {\n // Indeterminate only supported in single checkbox mode\n if (isArray(this.computedLocalChecked)) {\n state = false;\n }\n\n var $input = this.$refs.input;\n\n if ($input) {\n $input.indeterminate = state; // Emit update event to prop\n\n this.$emit(MODEL_EVENT_NAME_INDETERMINATE, state);\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-checkbox/form-checkbox.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_RADIO } from '../../constants/components';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { sortKeys } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { formControlMixin, props as formControlProps } from '../../mixins/form-control';\nimport { MODEL_EVENT_NAME, formRadioCheckMixin, props as formRadioCheckProps } from '../../mixins/form-radio-check';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), formControlProps), formRadioCheckProps), formSizeProps), formStateProps)), NAME_FORM_RADIO); // --- Main component ---\n// @vue/component\n\nexport var BFormRadio = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_RADIO,\n mixins: [idMixin, formRadioCheckMixin, // Includes shared render function\n formControlMixin, formSizeMixin, formStateMixin],\n inject: {\n bvGroup: {\n from: 'bvRadioGroup',\n default: false\n }\n },\n props: props,\n watch: {\n computedLocalChecked: function computedLocalChecked(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-radio/form-radio.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_STRING } from '../constants/props';\nimport { SLOT_NAME_FIRST } from '../constants/slots';\nimport { htmlOrText } from '../utils/html';\nimport { looseEqual } from '../utils/loose-equal';\nimport { makeModelMixin } from '../utils/model';\nimport { omit, pick, sortKeys } from '../utils/object';\nimport { makeProp, makePropsConfigurable } from '../utils/props';\nimport { BFormCheckbox } from '../components/form-checkbox/form-checkbox';\nimport { BFormRadio } from '../components/form-radio/form-radio';\nimport { formControlMixin, props as formControlProps } from './form-control';\nimport { formCustomMixin, props as formCustomProps } from './form-custom';\nimport { formOptionsMixin, props as formOptionsProps } from './form-options';\nimport { formSizeMixin, props as formSizeProps } from './form-size';\nimport { formStateMixin, props as formStateProps } from './form-state';\nimport { idMixin, props as idProps } from './id';\nimport { normalizeSlotMixin } from './normalize-slot'; // --- Constants ---\n// Attributes to pass down to checks/radios instead of applying them to the group\n\nvar PASS_DOWN_ATTRS = ['aria-describedby', 'aria-labelledby'];\n\nvar _makeModelMixin = makeModelMixin('checked'),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nexport { MODEL_PROP_NAME, MODEL_EVENT_NAME }; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), formControlProps), formOptionsProps), formSizeProps), formStateProps), formCustomProps), {}, {\n ariaInvalid: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n // Only applicable when rendered with button style\n buttonVariant: makeProp(PROP_TYPE_STRING),\n // Render as button style\n buttons: makeProp(PROP_TYPE_BOOLEAN, false),\n stacked: makeProp(PROP_TYPE_BOOLEAN, false),\n validated: makeProp(PROP_TYPE_BOOLEAN, false)\n})), 'formRadioCheckGroups'); // --- Mixin ---\n// @vue/component\n\nexport var formRadioCheckGroupMixin = Vue.extend({\n mixins: [idMixin, modelMixin, normalizeSlotMixin, formControlMixin, formOptionsMixin, formSizeMixin, formStateMixin, formCustomMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n localChecked: this[MODEL_PROP_NAME]\n };\n },\n computed: {\n inline: function inline() {\n return !this.stacked;\n },\n groupName: function groupName() {\n // Checks/Radios tied to the same model must have the same name,\n // especially for ARIA accessibility\n return this.name || this.safeId();\n },\n groupClasses: function groupClasses() {\n var inline = this.inline,\n size = this.size,\n validated = this.validated;\n var classes = {\n 'was-validated': validated\n };\n\n if (this.buttons) {\n classes = [classes, 'btn-group-toggle', _defineProperty({\n 'btn-group': inline,\n 'btn-group-vertical': !inline\n }, \"btn-group-\".concat(size), size)];\n }\n\n return classes;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n if (!looseEqual(newValue, this.localChecked)) {\n this.localChecked = newValue;\n }\n }), _defineProperty(_watch, \"localChecked\", function localChecked(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }), _watch),\n render: function render(h) {\n var _this = this;\n\n var isRadioGroup = this.isRadioGroup;\n var attrs = pick(this.$attrs, PASS_DOWN_ATTRS);\n var optionComponent = isRadioGroup ? BFormRadio : BFormCheckbox;\n var $inputs = this.formOptions.map(function (option, index) {\n var key = \"BV_option_\".concat(index);\n return h(optionComponent, {\n props: {\n // Individual radios or checks can be disabled in a group\n disabled: option.disabled || false,\n id: _this.safeId(key),\n value: option.value // We don't need to include these, since the input's will know they are inside here\n // form: this.form || null,\n // name: this.groupName,\n // required: Boolean(this.name && this.required)\n\n },\n attrs: attrs,\n key: key\n }, [h('span', {\n domProps: htmlOrText(option.html, option.text)\n })]);\n });\n return h('div', {\n class: [this.groupClasses, 'bv-no-focus-ring'],\n attrs: _objectSpread(_objectSpread({}, omit(this.$attrs, PASS_DOWN_ATTRS)), {}, {\n 'aria-invalid': this.computedAriaInvalid,\n 'aria-required': this.required ? 'true' : null,\n id: this.safeId(),\n role: isRadioGroup ? 'radiogroup' : 'group',\n // Add `tabindex=\"-1\"` to allow group to be focused if needed by screen readers\n tabindex: '-1'\n })\n }, [this.normalizeSlot(SLOT_NAME_FIRST), $inputs, this.normalizeSlot()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-radio-check-group.js\n// module id = null\n// module chunks = ","var _objectSpread2;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_CHECKBOX_GROUP } from '../../constants/components';\nimport { PROP_TYPE_ARRAY, PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { MODEL_PROP_NAME, formRadioCheckGroupMixin, props as formRadioCheckGroupProps } from '../../mixins/form-radio-check-group'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formRadioCheckGroupProps), {}, (_objectSpread2 = {}, _defineProperty(_objectSpread2, MODEL_PROP_NAME, makeProp(PROP_TYPE_ARRAY, [])), _defineProperty(_objectSpread2, \"switches\", makeProp(PROP_TYPE_BOOLEAN, false)), _objectSpread2))), NAME_FORM_CHECKBOX_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BFormCheckboxGroup = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_CHECKBOX_GROUP,\n // Includes render function\n mixins: [formRadioCheckGroupMixin],\n provide: function provide() {\n return {\n bvCheckGroup: this\n };\n },\n props: props,\n computed: {\n isRadioGroup: function isRadioGroup() {\n return false;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-checkbox/form-checkbox-group.js\n// module id = null\n// module chunks = ","import { BFormCheckbox } from './form-checkbox';\nimport { BFormCheckboxGroup } from './form-checkbox-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormCheckboxPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormCheckbox: BFormCheckbox,\n BCheckbox: BFormCheckbox,\n BCheck: BFormCheckbox,\n BFormCheckboxGroup: BFormCheckboxGroup,\n BCheckboxGroup: BFormCheckboxGroup,\n BCheckGroup: BFormCheckboxGroup\n }\n});\nexport { FormCheckboxPlugin, BFormCheckbox, BFormCheckboxGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-checkbox/index.js\n// module id = null\n// module chunks = ","// v-b-hover directive\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_OPTIONS_NO_CAPTURE } from '../../constants/events';\nimport { eventOnOff } from '../../utils/events';\nimport { isFunction } from '../../utils/inspect'; // --- Constants ---\n\nvar PROP = '__BV_hover_handler__';\nvar MOUSEENTER = 'mouseenter';\nvar MOUSELEAVE = 'mouseleave'; // --- Helper methods ---\n\nvar createListener = function createListener(handler) {\n var listener = function listener(event) {\n handler(event.type === MOUSEENTER, event);\n };\n\n listener.fn = handler;\n return listener;\n};\n\nvar updateListeners = function updateListeners(on, el, listener) {\n eventOnOff(on, el, MOUSEENTER, listener, EVENT_OPTIONS_NO_CAPTURE);\n eventOnOff(on, el, MOUSELEAVE, listener, EVENT_OPTIONS_NO_CAPTURE);\n}; // --- Directive bind/unbind/update handler ---\n\n\nvar directive = function directive(el, _ref) {\n var _ref$value = _ref.value,\n handler = _ref$value === void 0 ? null : _ref$value;\n\n if (IS_BROWSER) {\n var listener = el[PROP];\n var hasListener = isFunction(listener);\n var handlerChanged = !(hasListener && listener.fn === handler);\n\n if (hasListener && handlerChanged) {\n updateListeners(false, el, listener);\n delete el[PROP];\n }\n\n if (isFunction(handler) && handlerChanged) {\n el[PROP] = createListener(handler);\n updateListeners(true, el, el[PROP]);\n }\n }\n}; // VBHover directive\n\n\nexport var VBHover = {\n bind: directive,\n componentUpdated: directive,\n unbind: function unbind(el) {\n directive(el, {\n value: null\n });\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/hover/hover.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n//\n// Private component used by `b-form-datepicker` and `b-form-timepicker`\n//\nimport { Vue } from '../../vue';\nimport { NAME_FORM_BUTTON_LABEL_CONTROL } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_BUTTON_CONTENT, SLOT_NAME_DEFAULT } from '../../constants/slots';\nimport { attemptBlur, attemptFocus } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { dropdownMixin, props as dropdownProps } from '../../mixins/dropdown';\nimport { props as formControlProps } from '../../mixins/form-control';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { VBHover } from '../../directives/hover/hover';\nimport { BIconChevronDown } from '../../icons/icons'; // --- Props ---\n\nexport var props = sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), formSizeProps), formStateProps), omit(dropdownProps, ['disabled'])), omit(formControlProps, ['autofocus'])), {}, {\n // When `true`, renders a `btn-group` wrapper and visually hides the label\n buttonOnly: makeProp(PROP_TYPE_BOOLEAN, false),\n // Applicable in button mode only\n buttonVariant: makeProp(PROP_TYPE_STRING, 'secondary'),\n // This is the value shown in the label\n // Defaults back to `value`\n formattedValue: makeProp(PROP_TYPE_STRING),\n // Value placed in `.sr-only` span inside label when value is present\n labelSelected: makeProp(PROP_TYPE_STRING),\n lang: makeProp(PROP_TYPE_STRING),\n // Extra classes to apply to the `dropdown-menu` div\n menuClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n // This is the value placed on the hidden input when no value selected\n placeholder: makeProp(PROP_TYPE_STRING),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n // Tri-state prop: `true`, `false` or `null`\n rtl: makeProp(PROP_TYPE_BOOLEAN, null),\n value: makeProp(PROP_TYPE_STRING, '')\n})); // --- Main component ---\n// @vue/component\n\nexport var BVFormBtnLabelControl = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_BUTTON_LABEL_CONTROL,\n directives: {\n 'b-hover': VBHover\n },\n mixins: [idMixin, formSizeMixin, formStateMixin, dropdownMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n return {\n isHovered: false,\n hasFocus: false\n };\n },\n computed: {\n idButton: function idButton() {\n return this.safeId();\n },\n idLabel: function idLabel() {\n return this.safeId('_value_');\n },\n idMenu: function idMenu() {\n return this.safeId('_dialog_');\n },\n idWrapper: function idWrapper() {\n return this.safeId('_outer_');\n },\n computedDir: function computedDir() {\n return this.rtl === true ? 'rtl' : this.rtl === false ? 'ltr' : null;\n }\n },\n methods: {\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.$refs.toggle);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.$refs.toggle);\n }\n },\n setFocus: function setFocus(event) {\n this.hasFocus = event.type === 'focus';\n },\n handleHover: function handleHover(hovered) {\n this.isHovered = hovered;\n }\n },\n render: function render(h) {\n var _class;\n\n var idButton = this.idButton,\n idLabel = this.idLabel,\n idMenu = this.idMenu,\n idWrapper = this.idWrapper,\n disabled = this.disabled,\n readonly = this.readonly,\n required = this.required,\n name = this.name,\n state = this.state,\n visible = this.visible,\n size = this.size,\n isHovered = this.isHovered,\n hasFocus = this.hasFocus,\n labelSelected = this.labelSelected,\n buttonVariant = this.buttonVariant,\n buttonOnly = this.buttonOnly;\n var value = toString(this.value) || '';\n var invalid = state === false || required && !value;\n var btnScope = {\n isHovered: isHovered,\n hasFocus: hasFocus,\n state: state,\n opened: visible\n };\n var $button = h('button', {\n staticClass: 'btn',\n class: (_class = {}, _defineProperty(_class, \"btn-\".concat(buttonVariant), buttonOnly), _defineProperty(_class, \"btn-\".concat(size), size), _defineProperty(_class, 'h-auto', !buttonOnly), _defineProperty(_class, 'dropdown-toggle', buttonOnly), _defineProperty(_class, 'dropdown-toggle-no-caret', buttonOnly), _class),\n attrs: {\n id: idButton,\n type: 'button',\n disabled: disabled,\n 'aria-haspopup': 'dialog',\n 'aria-expanded': visible ? 'true' : 'false',\n 'aria-invalid': invalid ? 'true' : null,\n 'aria-required': required ? 'true' : null\n },\n directives: [{\n name: 'b-hover',\n value: this.handleHover\n }],\n on: {\n mousedown: this.onMousedown,\n click: this.toggle,\n keydown: this.toggle,\n // Handle ENTER, SPACE and DOWN\n '!focus': this.setFocus,\n '!blur': this.setFocus\n },\n ref: 'toggle'\n }, [this.hasNormalizedSlot(SLOT_NAME_BUTTON_CONTENT) ? this.normalizeSlot(SLOT_NAME_BUTTON_CONTENT, btnScope) :\n /* istanbul ignore next */\n h(BIconChevronDown, {\n props: {\n scale: 1.25\n }\n })]); // Hidden input\n\n var $hidden = h();\n\n if (name && !disabled) {\n $hidden = h('input', {\n attrs: {\n type: 'hidden',\n name: name || null,\n form: this.form || null,\n value: value\n }\n });\n } // Dropdown content\n\n\n var $menu = h('div', {\n staticClass: 'dropdown-menu',\n class: [this.menuClass, {\n show: visible,\n 'dropdown-menu-right': this.right\n }],\n attrs: {\n id: idMenu,\n role: 'dialog',\n tabindex: '-1',\n 'aria-modal': 'false',\n 'aria-labelledby': idLabel\n },\n on: {\n keydown: this.onKeydown // Handle ESC\n\n },\n ref: 'menu'\n }, [this.normalizeSlot(SLOT_NAME_DEFAULT, {\n opened: visible\n })]); // Value label\n\n var $label = h('label', {\n class: buttonOnly ? 'sr-only' // Hidden in button only mode\n : ['form-control', // Mute the text if showing the placeholder\n {\n 'text-muted': !value\n }, this.stateClass, this.sizeFormClass],\n attrs: {\n id: idLabel,\n for: idButton,\n 'aria-invalid': invalid ? 'true' : null,\n 'aria-required': required ? 'true' : null\n },\n directives: [{\n name: 'b-hover',\n value: this.handleHover\n }],\n on: {\n // Disable bubbling of the click event to\n // prevent menu from closing and re-opening\n '!click':\n /* istanbul ignore next */\n function click(event) {\n stopEvent(event, {\n preventDefault: false\n });\n }\n }\n }, [value ? this.formattedValue || value : this.placeholder || '', // Add the selected label for screen readers when a value is provided\n value && labelSelected ? h('bdi', {\n staticClass: 'sr-only'\n }, labelSelected) : '']); // Return the custom form control wrapper\n\n return h('div', {\n staticClass: 'b-form-btn-label-control dropdown',\n class: [this.directionClass, this.boundaryClass, [{\n 'btn-group': buttonOnly,\n 'form-control': !buttonOnly,\n focus: hasFocus && !buttonOnly,\n show: visible,\n 'is-valid': state === true,\n 'is-invalid': state === false\n }, buttonOnly ? null : this.sizeFormClass]],\n attrs: {\n id: idWrapper,\n role: buttonOnly ? null : 'group',\n lang: this.lang || null,\n dir: this.computedDir,\n 'aria-disabled': disabled,\n 'aria-readonly': readonly && !disabled,\n 'aria-labelledby': idLabel,\n 'aria-invalid': state === false || required && !value ? 'true' : null,\n 'aria-required': required ? 'true' : null\n }\n }, [$button, $hidden, $menu, $label]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-btn-label-control/bv-form-btn-label-control.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_DATEPICKER } from '../../constants/components';\nimport { EVENT_NAME_CONTEXT, EVENT_NAME_HIDDEN, EVENT_NAME_SHOWN } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_DATE_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_BUTTON_CONTENT } from '../../constants/slots';\nimport { createDate, constrainDate, formatYMD, parseYMD } from '../../utils/date';\nimport { attemptBlur, attemptFocus } from '../../utils/dom';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { makeModelMixin } from '../../utils/model';\nimport { omit, pick, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { BIconCalendar, BIconCalendarFill } from '../../icons/icons';\nimport { BButton } from '../button/button';\nimport { BCalendar, props as BCalendarProps } from '../calendar/calendar';\nimport { BVFormBtnLabelControl, props as BVFormBtnLabelControlProps } from '../form-btn-label-control/bv-form-btn-label-control'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_DATE_STRING\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Props ---\n\n\nvar calendarProps = omit(BCalendarProps, ['block', 'hidden', 'id', 'noKeyNav', 'roleDescription', 'value', 'width']);\nvar formBtnLabelControlProps = omit(BVFormBtnLabelControlProps, ['formattedValue', 'id', 'lang', 'rtl', 'value']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), calendarProps), formBtnLabelControlProps), {}, {\n // Width of the calendar dropdown\n calendarWidth: makeProp(PROP_TYPE_STRING, '270px'),\n closeButton: makeProp(PROP_TYPE_BOOLEAN, false),\n closeButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-secondary'),\n // Dark mode\n dark: makeProp(PROP_TYPE_BOOLEAN, false),\n labelCloseButton: makeProp(PROP_TYPE_STRING, 'Close'),\n labelResetButton: makeProp(PROP_TYPE_STRING, 'Reset'),\n labelTodayButton: makeProp(PROP_TYPE_STRING, 'Select today'),\n noCloseOnSelect: makeProp(PROP_TYPE_BOOLEAN, false),\n resetButton: makeProp(PROP_TYPE_BOOLEAN, false),\n resetButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-danger'),\n resetValue: makeProp(PROP_TYPE_DATE_STRING),\n todayButton: makeProp(PROP_TYPE_BOOLEAN, false),\n todayButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-primary')\n})), NAME_FORM_DATEPICKER); // --- Main component ---\n// @vue/component\n\nexport var BFormDatepicker = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_DATEPICKER,\n mixins: [idMixin, modelMixin],\n props: props,\n data: function data() {\n return {\n // We always use `YYYY-MM-DD` value internally\n localYMD: formatYMD(this[MODEL_PROP_NAME]) || '',\n // If the popup is open\n isVisible: false,\n // Context data from BCalendar\n localLocale: null,\n isRTL: false,\n formattedValue: '',\n activeYMD: ''\n };\n },\n computed: {\n calendarYM: function calendarYM() {\n // Returns the calendar year/month\n // Returns the `YYYY-MM` portion of the active calendar date\n return this.activeYMD.slice(0, -3);\n },\n computedLang: function computedLang() {\n return (this.localLocale || '').replace(/-u-.*$/i, '') || null;\n },\n computedResetValue: function computedResetValue() {\n return formatYMD(constrainDate(this.resetValue)) || '';\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n this.localYMD = formatYMD(newValue) || '';\n }), _defineProperty(_watch, \"localYMD\", function localYMD(newValue) {\n // We only update the v-model when the datepicker is open\n if (this.isVisible) {\n this.$emit(MODEL_EVENT_NAME, this.valueAsDate ? parseYMD(newValue) || null : newValue || '');\n }\n }), _defineProperty(_watch, \"calendarYM\", function calendarYM(newValue, oldValue) {\n // Displayed calendar month has changed\n // So possibly the calendar height has changed...\n // We need to update popper computed position\n if (newValue !== oldValue && oldValue) {\n try {\n this.$refs.control.updatePopper();\n } catch (_unused) {}\n }\n }), _watch),\n methods: {\n // Public methods\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.$refs.control);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.$refs.control);\n }\n },\n // Private methods\n setAndClose: function setAndClose(ymd) {\n var _this = this;\n\n this.localYMD = ymd; // Close calendar popup, unless `noCloseOnSelect`\n\n if (!this.noCloseOnSelect) {\n this.$nextTick(function () {\n _this.$refs.control.hide(true);\n });\n }\n },\n onSelected: function onSelected(ymd) {\n var _this2 = this;\n\n this.$nextTick(function () {\n _this2.setAndClose(ymd);\n });\n },\n onInput: function onInput(ymd) {\n if (this.localYMD !== ymd) {\n this.localYMD = ymd;\n }\n },\n onContext: function onContext(ctx) {\n var activeYMD = ctx.activeYMD,\n isRTL = ctx.isRTL,\n locale = ctx.locale,\n selectedYMD = ctx.selectedYMD,\n selectedFormatted = ctx.selectedFormatted;\n this.isRTL = isRTL;\n this.localLocale = locale;\n this.formattedValue = selectedFormatted;\n this.localYMD = selectedYMD;\n this.activeYMD = activeYMD; // Re-emit the context event\n\n this.$emit(EVENT_NAME_CONTEXT, ctx);\n },\n onTodayButton: function onTodayButton() {\n // Set to today (or min/max if today is out of range)\n this.setAndClose(formatYMD(constrainDate(createDate(), this.min, this.max)));\n },\n onResetButton: function onResetButton() {\n this.setAndClose(this.computedResetValue);\n },\n onCloseButton: function onCloseButton() {\n this.$refs.control.hide(true);\n },\n // Menu handlers\n onShow: function onShow() {\n this.isVisible = true;\n },\n onShown: function onShown() {\n var _this3 = this;\n\n this.$nextTick(function () {\n attemptFocus(_this3.$refs.calendar);\n\n _this3.$emit(EVENT_NAME_SHOWN);\n });\n },\n onHidden: function onHidden() {\n this.isVisible = false;\n this.$emit(EVENT_NAME_HIDDEN);\n },\n // Render helpers\n defaultButtonFn: function defaultButtonFn(_ref) {\n var isHovered = _ref.isHovered,\n hasFocus = _ref.hasFocus;\n return this.$createElement(isHovered || hasFocus ? BIconCalendarFill : BIconCalendar, {\n attrs: {\n 'aria-hidden': 'true'\n }\n });\n }\n },\n render: function render(h) {\n var localYMD = this.localYMD,\n disabled = this.disabled,\n readonly = this.readonly,\n dark = this.dark,\n $props = this.$props,\n $scopedSlots = this.$scopedSlots;\n var placeholder = isUndefinedOrNull(this.placeholder) ? this.labelNoDateSelected : this.placeholder; // Optional footer buttons\n\n var $footer = [];\n\n if (this.todayButton) {\n var label = this.labelTodayButton;\n $footer.push(h(BButton, {\n props: {\n disabled: disabled || readonly,\n size: 'sm',\n variant: this.todayButtonVariant\n },\n attrs: {\n 'aria-label': label || null\n },\n on: {\n click: this.onTodayButton\n }\n }, label));\n }\n\n if (this.resetButton) {\n var _label = this.labelResetButton;\n $footer.push(h(BButton, {\n props: {\n disabled: disabled || readonly,\n size: 'sm',\n variant: this.resetButtonVariant\n },\n attrs: {\n 'aria-label': _label || null\n },\n on: {\n click: this.onResetButton\n }\n }, _label));\n }\n\n if (this.closeButton) {\n var _label2 = this.labelCloseButton;\n $footer.push(h(BButton, {\n props: {\n disabled: disabled,\n size: 'sm',\n variant: this.closeButtonVariant\n },\n attrs: {\n 'aria-label': _label2 || null\n },\n on: {\n click: this.onCloseButton\n }\n }, _label2));\n }\n\n if ($footer.length > 0) {\n $footer = [h('div', {\n staticClass: 'b-form-date-controls d-flex flex-wrap',\n class: {\n 'justify-content-between': $footer.length > 1,\n 'justify-content-end': $footer.length < 2\n }\n }, $footer)];\n }\n\n var $calendar = h(BCalendar, {\n staticClass: 'b-form-date-calendar w-100',\n props: _objectSpread(_objectSpread({}, pluckProps(calendarProps, $props)), {}, {\n hidden: !this.isVisible,\n value: localYMD,\n valueAsDate: false,\n width: this.calendarWidth\n }),\n on: {\n selected: this.onSelected,\n input: this.onInput,\n context: this.onContext\n },\n scopedSlots: pick($scopedSlots, ['nav-prev-decade', 'nav-prev-year', 'nav-prev-month', 'nav-this-month', 'nav-next-month', 'nav-next-year', 'nav-next-decade']),\n key: 'calendar',\n ref: 'calendar'\n }, $footer);\n return h(BVFormBtnLabelControl, {\n staticClass: 'b-form-datepicker',\n props: _objectSpread(_objectSpread({}, pluckProps(formBtnLabelControlProps, $props)), {}, {\n formattedValue: localYMD ? this.formattedValue : '',\n id: this.safeId(),\n lang: this.computedLang,\n menuClass: [{\n 'bg-dark': dark,\n 'text-light': dark\n }, this.menuClass],\n placeholder: placeholder,\n rtl: this.isRTL,\n value: localYMD\n }),\n on: {\n show: this.onShow,\n shown: this.onShown,\n hidden: this.onHidden\n },\n scopedSlots: _defineProperty({}, SLOT_NAME_BUTTON_CONTENT, $scopedSlots[SLOT_NAME_BUTTON_CONTENT] || this.defaultButtonFn),\n ref: 'control'\n }, [$calendar]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-datepicker/form-datepicker.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_FILE } from '../../constants/components';\nimport { HAS_PROMISE_SUPPORT } from '../../constants/env';\nimport { EVENT_NAME_CHANGE, EVENT_OPTIONS_PASSIVE } from '../../constants/events';\nimport { PROP_TYPE_ARRAY, PROP_TYPE_BOOLEAN, PROP_TYPE_FUNCTION, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DROP_PLACEHOLDER, SLOT_NAME_FILE_NAME, SLOT_NAME_PLACEHOLDER } from '../../constants/slots';\nimport { RX_EXTENSION, RX_STAR } from '../../constants/regex';\nimport { File } from '../../constants/safe-types';\nimport { from as arrayFrom, flatten, flattenDeep } from '../../utils/array';\nimport { cloneDeep } from '../../utils/clone-deep';\nimport { closest } from '../../utils/dom';\nimport { eventOn, eventOff, stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isArray, isFile, isFunction, isNull, isUndefinedOrNull } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { makeModelMixin } from '../../utils/model';\nimport { sortKeys } from '../../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable } from '../../utils/props';\nimport { escapeRegExp } from '../../utils/string';\nimport { warn } from '../../utils/warn';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { formControlMixin, props as formControlProps } from '../../mixins/form-control';\nimport { formCustomMixin, props as formCustomProps } from '../../mixins/form-custom';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { props as formSizeProps } from '../../mixins/form-size'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: [PROP_TYPE_ARRAY, File],\n defaultValue: null,\n validator: function validator(value) {\n /* istanbul ignore next */\n if (value === '') {\n warn(VALUE_EMPTY_DEPRECATED_MSG, NAME_FORM_FILE);\n return true;\n }\n\n return isUndefinedOrNull(value) || isValidValue(value);\n }\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nvar VALUE_EMPTY_DEPRECATED_MSG = 'Setting \"value\"/\"v-model\" to an empty string for reset is deprecated. Set to \"null\" instead.'; // --- Helper methods ---\n\nvar isValidValue = function isValidValue(value) {\n return isFile(value) || isArray(value) && value.every(function (v) {\n return isValidValue(v);\n });\n}; // Helper method to \"safely\" get the entry from a data-transfer item\n\n/* istanbul ignore next: not supported in JSDOM */\n\n\nvar getDataTransferItemEntry = function getDataTransferItemEntry(item) {\n return isFunction(item.getAsEntry) ? item.getAsEntry() : isFunction(item.webkitGetAsEntry) ? item.webkitGetAsEntry() : null;\n}; // Drop handler function to get all files\n\n/* istanbul ignore next: not supported in JSDOM */\n\n\nvar getAllFileEntries = function getAllFileEntries(dataTransferItemList) {\n var traverseDirectories = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n return Promise.all(arrayFrom(dataTransferItemList).filter(function (item) {\n return item.kind === 'file';\n }).map(function (item) {\n var entry = getDataTransferItemEntry(item);\n\n if (entry) {\n if (entry.isDirectory && traverseDirectories) {\n return getAllFileEntriesInDirectory(entry.createReader(), \"\".concat(entry.name, \"/\"));\n } else if (entry.isFile) {\n return new Promise(function (resolve) {\n entry.file(function (file) {\n file.$path = '';\n resolve(file);\n });\n });\n }\n }\n\n return null;\n }).filter(identity));\n}; // Get all the file entries (recursive) in a directory\n\n/* istanbul ignore next: not supported in JSDOM */\n\n\nvar getAllFileEntriesInDirectory = function getAllFileEntriesInDirectory(directoryReader) {\n var path = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : '';\n return new Promise(function (resolve) {\n var entryPromises = [];\n\n var readDirectoryEntries = function readDirectoryEntries() {\n directoryReader.readEntries(function (entries) {\n if (entries.length === 0) {\n resolve(Promise.all(entryPromises).then(function (entries) {\n return flatten(entries);\n }));\n } else {\n entryPromises.push(Promise.all(entries.map(function (entry) {\n if (entry) {\n if (entry.isDirectory) {\n return getAllFileEntriesInDirectory(entry.createReader(), \"\".concat(path).concat(entry.name, \"/\"));\n } else if (entry.isFile) {\n return new Promise(function (resolve) {\n entry.file(function (file) {\n file.$path = \"\".concat(path).concat(file.name);\n resolve(file);\n });\n });\n }\n }\n\n return null;\n }).filter(identity)));\n readDirectoryEntries();\n }\n });\n };\n\n readDirectoryEntries();\n });\n}; // --- Props ---\n\n\nvar props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), formControlProps), formCustomProps), formStateProps), formSizeProps), {}, {\n accept: makeProp(PROP_TYPE_STRING, ''),\n browseText: makeProp(PROP_TYPE_STRING, 'Browse'),\n // Instruct input to capture from camera\n capture: makeProp(PROP_TYPE_BOOLEAN, false),\n directory: makeProp(PROP_TYPE_BOOLEAN, false),\n dropPlaceholder: makeProp(PROP_TYPE_STRING, 'Drop files here'),\n fileNameFormatter: makeProp(PROP_TYPE_FUNCTION),\n multiple: makeProp(PROP_TYPE_BOOLEAN, false),\n noDrop: makeProp(PROP_TYPE_BOOLEAN, false),\n noDropPlaceholder: makeProp(PROP_TYPE_STRING, 'Not allowed'),\n // TODO:\n // Should we deprecate this and only support flat file structures?\n // Nested file structures are only supported when files are dropped\n // A Chromium \"bug\" prevents `webkitEntries` from being populated\n // on the file input's `change` event and is marked as \"WontFix\"\n // Mozilla implemented the behavior the same way as Chromium\n // See: https://bugs.chromium.org/p/chromium/issues/detail?id=138987\n // See: https://bugzilla.mozilla.org/show_bug.cgi?id=1326031\n noTraverse: makeProp(PROP_TYPE_BOOLEAN, false),\n placeholder: makeProp(PROP_TYPE_STRING, 'No file chosen')\n})), NAME_FORM_FILE); // --- Main component ---\n// @vue/component\n\nexport var BFormFile = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_FILE,\n mixins: [attrsMixin, idMixin, modelMixin, normalizeSlotMixin, formControlMixin, formStateMixin, formCustomMixin, normalizeSlotMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n files: [],\n dragging: false,\n // IE 11 doesn't respect setting `event.dataTransfer.dropEffect`,\n // so we handle it ourselves as well\n // https://stackoverflow.com/a/46915971/2744776\n dropAllowed: !this.noDrop,\n hasFocus: false\n };\n },\n computed: {\n // Convert `accept` to an array of `[{ RegExpr, isMime }, ...]`\n computedAccept: function computedAccept() {\n var accept = this.accept;\n accept = (accept || '').trim().split(/[,\\s]+/).filter(identity); // Allow any file type/extension\n\n if (accept.length === 0) {\n return null;\n }\n\n return accept.map(function (extOrType) {\n var prop = 'name';\n var startMatch = '^';\n var endMatch = '$';\n\n if (RX_EXTENSION.test(extOrType)) {\n // File extension /\\.ext$/\n startMatch = '';\n } else {\n // MIME type /^mime\\/.+$/ or /^mime\\/type$/\n prop = 'type';\n\n if (RX_STAR.test(extOrType)) {\n endMatch = '.+$'; // Remove trailing `*`\n\n extOrType = extOrType.slice(0, -1);\n }\n } // Escape all RegExp special chars\n\n\n extOrType = escapeRegExp(extOrType);\n var rx = new RegExp(\"\".concat(startMatch).concat(extOrType).concat(endMatch));\n return {\n rx: rx,\n prop: prop\n };\n });\n },\n computedCapture: function computedCapture() {\n var capture = this.capture;\n return capture === true || capture === '' ? true : capture || null;\n },\n computedAttrs: function computedAttrs() {\n var name = this.name,\n disabled = this.disabled,\n required = this.required,\n form = this.form,\n computedCapture = this.computedCapture,\n accept = this.accept,\n multiple = this.multiple,\n directory = this.directory;\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n type: 'file',\n id: this.safeId(),\n name: name,\n disabled: disabled,\n required: required,\n form: form || null,\n capture: computedCapture,\n accept: accept || null,\n multiple: multiple,\n directory: directory,\n webkitdirectory: directory,\n 'aria-required': required ? 'true' : null\n });\n },\n computedFileNameFormatter: function computedFileNameFormatter() {\n var fileNameFormatter = this.fileNameFormatter;\n return hasPropFunction(fileNameFormatter) ? fileNameFormatter : this.defaultFileNameFormatter;\n },\n clonedFiles: function clonedFiles() {\n return cloneDeep(this.files);\n },\n flattenedFiles: function flattenedFiles() {\n return flattenDeep(this.files);\n },\n fileNames: function fileNames() {\n return this.flattenedFiles.map(function (file) {\n return file.name;\n });\n },\n labelContent: function labelContent() {\n // Draging active\n\n /* istanbul ignore next: used by drag/drop which can't be tested easily */\n if (this.dragging && !this.noDrop) {\n return (// TODO: Add additional scope with file count, and other not-allowed reasons\n this.normalizeSlot(SLOT_NAME_DROP_PLACEHOLDER, {\n allowed: this.dropAllowed\n }) || (this.dropAllowed ? this.dropPlaceholder : this.$createElement('span', {\n staticClass: 'text-danger'\n }, this.noDropPlaceholder))\n );\n } // No file chosen\n\n\n if (this.files.length === 0) {\n return this.normalizeSlot(SLOT_NAME_PLACEHOLDER) || this.placeholder;\n }\n\n var flattenedFiles = this.flattenedFiles,\n clonedFiles = this.clonedFiles,\n fileNames = this.fileNames,\n computedFileNameFormatter = this.computedFileNameFormatter; // There is a slot for formatting the files/names\n\n if (this.hasNormalizedSlot(SLOT_NAME_FILE_NAME)) {\n return this.normalizeSlot(SLOT_NAME_FILE_NAME, {\n files: flattenedFiles,\n filesTraversed: clonedFiles,\n names: fileNames\n });\n }\n\n return computedFileNameFormatter(flattenedFiles, clonedFiles, fileNames);\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n if (!newValue || isArray(newValue) && newValue.length === 0) {\n this.reset();\n }\n }), _defineProperty(_watch, \"files\", function files(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n var multiple = this.multiple,\n noTraverse = this.noTraverse;\n var files = !multiple || noTraverse ? flattenDeep(newValue) : newValue;\n this.$emit(MODEL_EVENT_NAME, multiple ? files : files[0] || null);\n }\n }), _watch),\n created: function created() {\n // Create private non-reactive props\n this.$_form = null;\n },\n mounted: function mounted() {\n // Listen for form reset events, to reset the file input\n var $form = closest('form', this.$el);\n\n if ($form) {\n eventOn($form, 'reset', this.reset, EVENT_OPTIONS_PASSIVE);\n this.$_form = $form;\n }\n },\n beforeDestroy: function beforeDestroy() {\n var $form = this.$_form;\n\n if ($form) {\n eventOff($form, 'reset', this.reset, EVENT_OPTIONS_PASSIVE);\n }\n },\n methods: {\n isFileValid: function isFileValid(file) {\n if (!file) {\n return false;\n }\n\n var accept = this.computedAccept;\n return accept ? accept.some(function (a) {\n return a.rx.test(file[a.prop]);\n }) : true;\n },\n isFilesArrayValid: function isFilesArrayValid(files) {\n var _this = this;\n\n return isArray(files) ? files.every(function (file) {\n return _this.isFileValid(file);\n }) : this.isFileValid(files);\n },\n defaultFileNameFormatter: function defaultFileNameFormatter(flattenedFiles, clonedFiles, fileNames) {\n return fileNames.join(', ');\n },\n setFiles: function setFiles(files) {\n // Reset the dragging flags\n this.dropAllowed = !this.noDrop;\n this.dragging = false; // Set the selected files\n\n this.files = this.multiple ? this.directory ? files : flattenDeep(files) : flattenDeep(files).slice(0, 1);\n },\n\n /* istanbul ignore next: used by Drag/Drop */\n setInputFiles: function setInputFiles(files) {\n // Try an set the file input files array so that `required`\n // constraint works for dropped files (will fail in IE11 though)\n // To be used only when dropping files\n try {\n // Firefox < 62 workaround exploiting https://bugzilla.mozilla.org/show_bug.cgi?id=1422655\n var dataTransfer = new ClipboardEvent('').clipboardData || new DataTransfer(); // Add flattened files to temp `dataTransfer` object to get a true `FileList` array\n\n flattenDeep(cloneDeep(files)).forEach(function (file) {\n // Make sure to remove the custom `$path` attribute\n delete file.$path;\n dataTransfer.items.add(file);\n });\n this.$refs.input.files = dataTransfer.files;\n } catch (_unused) {}\n },\n reset: function reset() {\n // IE 11 doesn't support setting `$input.value` to `''` or `null`\n // So we use this little extra hack to reset the value, just in case\n // This also appears to work on modern browsers as well\n // Wrapped in try in case IE 11 or mobile Safari crap out\n try {\n var $input = this.$refs.input;\n $input.value = '';\n $input.type = '';\n $input.type = 'file';\n } catch (_unused2) {}\n\n this.files = [];\n },\n handleFiles: function handleFiles(files) {\n var isDrop = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n if (isDrop) {\n // When dropped, make sure to filter files with the internal `accept` logic\n var filteredFiles = files.filter(this.isFilesArrayValid); // Only update files when we have any after filtering\n\n if (filteredFiles.length > 0) {\n this.setFiles(filteredFiles); // Try an set the file input's files array so that `required`\n // constraint works for dropped files (will fail in IE 11 though)\n\n this.setInputFiles(filteredFiles);\n }\n } else {\n // We always update the files from the `change` event\n this.setFiles(files);\n }\n },\n focusHandler: function focusHandler(event) {\n // Bootstrap v4 doesn't have focus styling for custom file input\n // Firefox has a `[type=file]:focus ~ sibling` selector issue,\n // so we add a `focus` class to get around these bugs\n if (this.plain || event.type === 'focusout') {\n this.hasFocus = false;\n } else {\n // Add focus styling for custom file input\n this.hasFocus = true;\n }\n },\n onChange: function onChange(event) {\n var _this2 = this;\n\n var type = event.type,\n target = event.target,\n _event$dataTransfer = event.dataTransfer,\n dataTransfer = _event$dataTransfer === void 0 ? {} : _event$dataTransfer;\n var isDrop = type === 'drop'; // Always emit original event\n\n this.$emit(EVENT_NAME_CHANGE, event);\n var items = arrayFrom(dataTransfer.items || []);\n\n if (HAS_PROMISE_SUPPORT && items.length > 0 && !isNull(getDataTransferItemEntry(items[0]))) {\n // Drop handling for modern browsers\n // Supports nested directory structures in `directory` mode\n\n /* istanbul ignore next: not supported in JSDOM */\n getAllFileEntries(items, this.directory).then(function (files) {\n return _this2.handleFiles(files, isDrop);\n });\n } else {\n // Standard file input handling (native file input change event),\n // or fallback drop mode (IE 11 / Opera) which don't support `directory` mode\n var files = arrayFrom(target.files || dataTransfer.files || []).map(function (file) {\n // Add custom `$path` property to each file (to be consistent with drop mode)\n file.$path = file.webkitRelativePath || '';\n return file;\n });\n this.handleFiles(files, isDrop);\n }\n },\n onDragenter: function onDragenter(event) {\n stopEvent(event);\n this.dragging = true;\n var _event$dataTransfer2 = event.dataTransfer,\n dataTransfer = _event$dataTransfer2 === void 0 ? {} : _event$dataTransfer2; // Early exit when the input or dropping is disabled\n\n if (this.noDrop || this.disabled || !this.dropAllowed) {\n // Show deny feedback\n\n /* istanbul ignore next: not supported in JSDOM */\n dataTransfer.dropEffect = 'none';\n this.dropAllowed = false;\n return;\n }\n /* istanbul ignore next: not supported in JSDOM */\n\n\n dataTransfer.dropEffect = 'copy';\n },\n // Note this event fires repeatedly while the mouse is over the dropzone at\n // intervals in the milliseconds, so avoid doing much processing in here\n onDragover: function onDragover(event) {\n stopEvent(event);\n this.dragging = true;\n var _event$dataTransfer3 = event.dataTransfer,\n dataTransfer = _event$dataTransfer3 === void 0 ? {} : _event$dataTransfer3; // Early exit when the input or dropping is disabled\n\n if (this.noDrop || this.disabled || !this.dropAllowed) {\n // Show deny feedback\n\n /* istanbul ignore next: not supported in JSDOM */\n dataTransfer.dropEffect = 'none';\n this.dropAllowed = false;\n return;\n }\n /* istanbul ignore next: not supported in JSDOM */\n\n\n dataTransfer.dropEffect = 'copy';\n },\n onDragleave: function onDragleave(event) {\n var _this3 = this;\n\n stopEvent(event);\n this.$nextTick(function () {\n _this3.dragging = false; // Reset `dropAllowed` to default\n\n _this3.dropAllowed = !_this3.noDrop;\n });\n },\n // Triggered by a file drop onto drop target\n onDrop: function onDrop(event) {\n var _this4 = this;\n\n stopEvent(event);\n this.dragging = false; // Early exit when the input or dropping is disabled\n\n if (this.noDrop || this.disabled || !this.dropAllowed) {\n this.$nextTick(function () {\n // Reset `dropAllowed` to default\n _this4.dropAllowed = !_this4.noDrop;\n });\n return;\n }\n\n this.onChange(event);\n }\n },\n render: function render(h) {\n var custom = this.custom,\n plain = this.plain,\n size = this.size,\n dragging = this.dragging,\n stateClass = this.stateClass,\n bvAttrs = this.bvAttrs; // Form Input\n\n var $input = h('input', {\n class: [{\n 'form-control-file': plain,\n 'custom-file-input': custom,\n focus: custom && this.hasFocus\n }, stateClass],\n // With IE 11, the input gets in the \"way\" of the drop events,\n // so we move it out of the way by putting it behind the label\n // Bootstrap v4 has it in front\n style: custom ? {\n zIndex: -5\n } : {},\n attrs: this.computedAttrs,\n on: {\n change: this.onChange,\n focusin: this.focusHandler,\n focusout: this.focusHandler,\n reset: this.reset\n },\n ref: 'input'\n });\n\n if (plain) {\n return $input;\n } // Overlay label\n\n\n var $label = h('label', {\n staticClass: 'custom-file-label',\n class: {\n dragging: dragging\n },\n attrs: {\n for: this.safeId(),\n // This goes away in Bootstrap v5\n 'data-browse': this.browseText || null\n }\n }, [h('span', {\n staticClass: 'd-block form-file-text',\n // `pointer-events: none` is used to make sure\n // the drag events fire only on the label\n style: {\n pointerEvents: 'none'\n }\n }, [this.labelContent])]); // Return rendered custom file input\n\n return h('div', {\n staticClass: 'custom-file b-form-file',\n class: [_defineProperty({}, \"b-custom-control-\".concat(size), size), stateClass, bvAttrs.class],\n style: bvAttrs.style,\n attrs: {\n id: this.safeId('_BV_file_outer_')\n },\n on: {\n dragenter: this.onDragenter,\n dragover: this.onDragover,\n dragleave: this.onDragleave,\n drop: this.onDrop\n }\n }, [$input, $label]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-file/form-file.js\n// module id = null\n// module chunks = ","import { BFormDatepicker } from './form-datepicker';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormDatepickerPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormDatepicker: BFormDatepicker,\n BDatepicker: BFormDatepicker\n }\n});\nexport { FormDatepickerPlugin, BFormDatepicker };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-datepicker/index.js\n// module id = null\n// module chunks = ","import { BFormFile } from './form-file';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormFilePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormFile: BFormFile,\n BFile: BFormFile\n }\n});\nexport { FormFilePlugin, BFormFile };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-file/index.js\n// module id = null\n// module chunks = ","import { toString } from './string';\n\nvar escapeChar = function escapeChar(value) {\n return '\\\\' + value;\n}; // The `cssEscape()` util is based on this `CSS.escape()` polyfill:\n// https://github.com/mathiasbynens/CSS.escape\n\n\nexport var cssEscape = function cssEscape(value) {\n value = toString(value);\n var length = value.length;\n var firstCharCode = value.charCodeAt(0);\n return value.split('').reduce(function (result, char, index) {\n var charCode = value.charCodeAt(index); // If the character is NULL (U+0000), use (U+FFFD) as replacement\n\n if (charCode === 0x0000) {\n return result + \"\\uFFFD\";\n } // If the character ...\n\n\n if ( // ... is U+007F OR\n charCode === 0x007f || // ... is in the range [\\1-\\1F] (U+0001 to U+001F) OR ...\n charCode >= 0x0001 && charCode <= 0x001f || // ... is the first character and is in the range [0-9] (U+0030 to U+0039) OR ...\n index === 0 && charCode >= 0x0030 && charCode <= 0x0039 || // ... is the second character and is in the range [0-9] (U+0030 to U+0039)\n // and the first character is a `-` (U+002D) ...\n index === 1 && charCode >= 0x0030 && charCode <= 0x0039 && firstCharCode === 0x002d) {\n // ... https://drafts.csswg.org/cssom/#escape-a-character-as-code-point\n return result + escapeChar(\"\".concat(charCode.toString(16), \" \"));\n } // If the character ...\n\n\n if ( // ... is the first character AND ...\n index === 0 && // ... is a `-` (U+002D) AND ...\n charCode === 0x002d && // ... there is no second character ...\n length === 1) {\n // ... use the escaped character\n return result + escapeChar(char);\n } // If the character ...\n\n\n if ( // ... is greater than or equal to U+0080 OR ...\n charCode >= 0x0080 || // ... is `-` (U+002D) OR ...\n charCode === 0x002d || // ... is `_` (U+005F) OR ...\n charCode === 0x005f || // ... is in the range [0-9] (U+0030 to U+0039) OR ...\n charCode >= 0x0030 && charCode <= 0x0039 || // ... is in the range [A-Z] (U+0041 to U+005A) OR ...\n charCode >= 0x0041 && charCode <= 0x005a || // ... is in the range [a-z] (U+0061 to U+007A) ...\n charCode >= 0x0061 && charCode <= 0x007a) {\n // ... use the character itself\n return result + char;\n } // Otherwise use the escaped character\n // See: https://drafts.csswg.org/cssom/#escape-a-character\n\n\n return result + escapeChar(char);\n }, '');\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/css-escape.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { mergeData } from '../../vue';\nimport { NAME_COL } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_NUMBER_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { RX_COL_CLASS } from '../../constants/regex';\nimport { arrayIncludes } from '../../utils/array';\nimport { getBreakpointsUpCached } from '../../utils/config';\nimport { identity } from '../../utils/identity';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { memoize } from '../../utils/memoize';\nimport { assign, create, keys, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, suffixPropName } from '../../utils/props';\nimport { lowerCase } from '../../utils/string'; // --- Constants ---\n\nvar ALIGN_SELF_VALUES = ['auto', 'start', 'end', 'center', 'baseline', 'stretch']; // --- Helper methods ---\n// Compute a breakpoint class name\n\nvar computeBreakpoint = function computeBreakpoint(type, breakpoint, value) {\n var className = type;\n\n if (isUndefinedOrNull(value) || value === false) {\n return undefined;\n }\n\n if (breakpoint) {\n className += \"-\".concat(breakpoint);\n } // Handling the boolean style prop when accepting `[Boolean, String, Number]`\n // means Vue will not convert `<b-col sm></b-col>` to `sm: true` for us\n // Since the default is `false`, '' indicates the prop's presence\n\n\n if (type === 'col' && (value === '' || value === true)) {\n // .col-md\n return lowerCase(className);\n } // .order-md-6\n\n\n className += \"-\".concat(value);\n return lowerCase(className);\n}; // Memoized function for better performance on generating class names\n\n\nvar computeBreakpointClass = memoize(computeBreakpoint); // Cached copy of the breakpoint prop names\n\nvar breakpointPropMap = create(null); // --- Props ---\n// Prop generator for lazy generation of props\n\nexport var generateProps = function generateProps() {\n // Grab the breakpoints from the cached config (exclude the '' (xs) breakpoint)\n var breakpoints = getBreakpointsUpCached().filter(identity); // i.e. 'col-sm', 'col-md-6', 'col-lg-auto', ...\n\n var breakpointCol = breakpoints.reduce(function (props, breakpoint) {\n props[breakpoint] = makeProp(PROP_TYPE_BOOLEAN_NUMBER_STRING);\n return props;\n }, create(null)); // i.e. 'offset-md-1', 'offset-lg-12', ...\n\n var breakpointOffset = breakpoints.reduce(function (props, breakpoint) {\n props[suffixPropName(breakpoint, 'offset')] = makeProp(PROP_TYPE_NUMBER_STRING);\n return props;\n }, create(null)); // i.e. 'order-md-1', 'order-lg-12', ...\n\n var breakpointOrder = breakpoints.reduce(function (props, breakpoint) {\n props[suffixPropName(breakpoint, 'order')] = makeProp(PROP_TYPE_NUMBER_STRING);\n return props;\n }, create(null)); // For loop doesn't need to check `.hasOwnProperty()`\n // when using an object created from `null`\n\n breakpointPropMap = assign(create(null), {\n col: keys(breakpointCol),\n offset: keys(breakpointOffset),\n order: keys(breakpointOrder)\n }); // Return the generated props\n\n return makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, breakpointCol), breakpointOffset), breakpointOrder), {}, {\n // Flex alignment\n alignSelf: makeProp(PROP_TYPE_STRING, null, function (value) {\n return arrayIncludes(ALIGN_SELF_VALUES, value);\n }),\n // Generic flexbox 'col' (xs)\n col: makeProp(PROP_TYPE_BOOLEAN, false),\n // i.e. 'col-1', 'col-2', 'col-auto', ...\n cols: makeProp(PROP_TYPE_NUMBER_STRING),\n offset: makeProp(PROP_TYPE_NUMBER_STRING),\n order: makeProp(PROP_TYPE_NUMBER_STRING),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n })), NAME_COL);\n}; // --- Main component ---\n// We do not use Vue.extend here as that would evaluate the props\n// immediately, which we do not want to happen\n// @vue/component\n\nexport var BCol = {\n name: NAME_COL,\n functional: true,\n\n get props() {\n // Allow props to be lazy evaled on first access and\n // then they become a non-getter afterwards.\n // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/get#Smart_self-overwriting_lazy_getters\n delete this.props; // eslint-disable-next-line no-return-assign\n\n return this.props = generateProps();\n },\n\n render: function render(h, _ref) {\n var _classList$push;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var cols = props.cols,\n offset = props.offset,\n order = props.order,\n alignSelf = props.alignSelf;\n var classList = []; // Loop through `col`, `offset`, `order` breakpoint props\n\n for (var type in breakpointPropMap) {\n // Returns colSm, offset, offsetSm, orderMd, etc.\n var _keys = breakpointPropMap[type];\n\n for (var i = 0; i < _keys.length; i++) {\n // computeBreakpoint(col, colSm => Sm, value=[String, Number, Boolean])\n var c = computeBreakpointClass(type, _keys[i].replace(type, ''), props[_keys[i]]); // If a class is returned, push it onto the array.\n\n if (c) {\n classList.push(c);\n }\n }\n }\n\n var hasColClasses = classList.some(function (className) {\n return RX_COL_CLASS.test(className);\n });\n classList.push((_classList$push = {\n // Default to .col if no other col-{bp}-* classes generated nor `cols` specified.\n col: props.col || !hasColClasses && !cols\n }, _defineProperty(_classList$push, \"col-\".concat(cols), cols), _defineProperty(_classList$push, \"offset-\".concat(offset), offset), _defineProperty(_classList$push, \"order-\".concat(order), order), _defineProperty(_classList$push, \"align-self-\".concat(alignSelf), alignSelf), _classList$push));\n return h(props.tag, mergeData(data, {\n class: classList\n }), children);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/layout/col.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { NAME_FORM_GROUP } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { RX_SPACE_SPLIT } from '../../constants/regex';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_DESCRIPTION, SLOT_NAME_INVALID_FEEDBACK, SLOT_NAME_LABEL, SLOT_NAME_VALID_FEEDBACK } from '../../constants/slots';\nimport { arrayIncludes } from '../../utils/array';\nimport { getBreakpointsUpCached } from '../../utils/config';\nimport { cssEscape } from '../../utils/css-escape';\nimport { select, selectAll, isVisible, setAttr, removeAttr, getAttr, attemptFocus } from '../../utils/dom';\nimport { identity } from '../../utils/identity';\nimport { isBoolean } from '../../utils/inspect';\nimport { toInteger } from '../../utils/number';\nimport { create, keys, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, suffixPropName } from '../../utils/props';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BCol } from '../layout/col';\nimport { BFormRow } from '../layout/form-row';\nimport { BFormText } from '../form/form-text';\nimport { BFormInvalidFeedback } from '../form/form-invalid-feedback';\nimport { BFormValidFeedback } from '../form/form-valid-feedback'; // --- Constants ---\n\nvar INPUTS = ['input', 'select', 'textarea']; // Selector for finding first input in the form group\n\nvar INPUT_SELECTOR = INPUTS.map(function (v) {\n return \"\".concat(v, \":not([disabled])\");\n}).join(); // A list of interactive elements (tag names) inside `<b-form-group>`'s legend\n\nvar LEGEND_INTERACTIVE_ELEMENTS = [].concat(INPUTS, ['a', 'button', 'label']); // --- Props ---\n// Prop generator for lazy generation of props\n\nexport var generateProps = function generateProps() {\n return makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), formStateProps), getBreakpointsUpCached().reduce(function (props, breakpoint) {\n // i.e. 'content-cols', 'content-cols-sm', 'content-cols-md', ...\n props[suffixPropName(breakpoint, 'contentCols')] = makeProp(PROP_TYPE_BOOLEAN_NUMBER_STRING); // i.e. 'label-align', 'label-align-sm', 'label-align-md', ...\n\n props[suffixPropName(breakpoint, 'labelAlign')] = makeProp(PROP_TYPE_STRING); // i.e. 'label-cols', 'label-cols-sm', 'label-cols-md', ...\n\n props[suffixPropName(breakpoint, 'labelCols')] = makeProp(PROP_TYPE_BOOLEAN_NUMBER_STRING);\n return props;\n }, create(null))), {}, {\n description: makeProp(PROP_TYPE_STRING),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n feedbackAriaLive: makeProp(PROP_TYPE_STRING, 'assertive'),\n invalidFeedback: makeProp(PROP_TYPE_STRING),\n label: makeProp(PROP_TYPE_STRING),\n labelClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n labelFor: makeProp(PROP_TYPE_STRING),\n labelSize: makeProp(PROP_TYPE_STRING),\n labelSrOnly: makeProp(PROP_TYPE_BOOLEAN, false),\n tooltip: makeProp(PROP_TYPE_BOOLEAN, false),\n validFeedback: makeProp(PROP_TYPE_STRING),\n validated: makeProp(PROP_TYPE_BOOLEAN, false)\n })), NAME_FORM_GROUP);\n}; // --- Main component ---\n// We do not use `Vue.extend()` here as that would evaluate the props\n// immediately, which we do not want to happen\n// @vue/component\n\nexport var BFormGroup = {\n name: NAME_FORM_GROUP,\n mixins: [idMixin, formStateMixin, normalizeSlotMixin],\n\n get props() {\n // Allow props to be lazy evaled on first access and\n // then they become a non-getter afterwards\n // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/get#Smart_self-overwriting_lazy_getters\n delete this.props; // eslint-disable-next-line no-return-assign\n\n return this.props = generateProps();\n },\n\n data: function data() {\n return {\n ariaDescribedby: null\n };\n },\n computed: {\n contentColProps: function contentColProps() {\n return this.getColProps(this.$props, 'content');\n },\n labelAlignClasses: function labelAlignClasses() {\n return this.getAlignClasses(this.$props, 'label');\n },\n labelColProps: function labelColProps() {\n return this.getColProps(this.$props, 'label');\n },\n isHorizontal: function isHorizontal() {\n // Determine if the form group will be rendered horizontal\n // based on the existence of 'content-col' or 'label-col' props\n return keys(this.contentColProps).length > 0 || keys(this.labelColProps).length > 0;\n }\n },\n watch: {\n ariaDescribedby: function ariaDescribedby(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.updateAriaDescribedby(newValue, oldValue);\n }\n }\n },\n mounted: function mounted() {\n var _this = this;\n\n this.$nextTick(function () {\n // Set `aria-describedby` on the input specified by `labelFor`\n // We do this in a `$nextTick()` to ensure the children have finished rendering\n _this.updateAriaDescribedby(_this.ariaDescribedby);\n });\n },\n methods: {\n getAlignClasses: function getAlignClasses(props, prefix) {\n return getBreakpointsUpCached().reduce(function (result, breakpoint) {\n var propValue = props[suffixPropName(breakpoint, \"\".concat(prefix, \"Align\"))] || null;\n\n if (propValue) {\n result.push(['text', breakpoint, propValue].filter(identity).join('-'));\n }\n\n return result;\n }, []);\n },\n getColProps: function getColProps(props, prefix) {\n return getBreakpointsUpCached().reduce(function (result, breakpoint) {\n var propValue = props[suffixPropName(breakpoint, \"\".concat(prefix, \"Cols\"))]; // Handle case where the prop's value is an empty string,\n // which represents `true`\n\n propValue = propValue === '' ? true : propValue || false;\n\n if (!isBoolean(propValue) && propValue !== 'auto') {\n // Convert to column size to number\n propValue = toInteger(propValue, 0); // Ensure column size is greater than `0`\n\n propValue = propValue > 0 ? propValue : false;\n } // Add the prop to the list of props to give to `<b-col>`\n // If breakpoint is '' (`${prefix}Cols` is `true`), then we use\n // the 'col' prop to make equal width at 'xs'\n\n\n if (propValue) {\n result[breakpoint || (isBoolean(propValue) ? 'col' : 'cols')] = propValue;\n }\n\n return result;\n }, {});\n },\n // Sets the `aria-describedby` attribute on the input if `labelFor` is set\n // Optionally accepts a string of IDs to remove as the second parameter\n // Preserves any `aria-describedby` value(s) user may have on input\n updateAriaDescribedby: function updateAriaDescribedby(newValue, oldValue) {\n var labelFor = this.labelFor;\n\n if (IS_BROWSER && labelFor) {\n // We need to escape `labelFor` since it can be user-provided\n var $input = select(\"#\".concat(cssEscape(labelFor)), this.$refs.content);\n\n if ($input) {\n var attr = 'aria-describedby';\n var newIds = (newValue || '').split(RX_SPACE_SPLIT);\n var oldIds = (oldValue || '').split(RX_SPACE_SPLIT); // Update ID list, preserving any original IDs\n // and ensuring the ID's are unique\n\n var ids = (getAttr($input, attr) || '').split(RX_SPACE_SPLIT).filter(function (id) {\n return !arrayIncludes(oldIds, id);\n }).concat(newIds).filter(function (id, index, ids) {\n return ids.indexOf(id) === index;\n }).filter(identity).join(' ').trim();\n\n if (ids) {\n setAttr($input, attr, ids);\n } else {\n removeAttr($input, attr);\n }\n }\n }\n },\n onLegendClick: function onLegendClick(event) {\n // Don't do anything if `labelFor` is set\n\n /* istanbul ignore next: clicking a label will focus the input, so no need to test */\n if (this.labelFor) {\n return;\n }\n\n var target = event.target;\n var tagName = target ? target.tagName : ''; // If clicked an interactive element inside legend,\n // we just let the default happen\n\n /* istanbul ignore next */\n\n if (LEGEND_INTERACTIVE_ELEMENTS.indexOf(tagName) !== -1) {\n return;\n } // If only a single input, focus it, emulating label behaviour\n\n\n var inputs = selectAll(INPUT_SELECTOR, this.$refs.content).filter(isVisible);\n\n if (inputs.length === 1) {\n attemptFocus(inputs[0]);\n }\n }\n },\n render: function render(h) {\n var state = this.computedState,\n feedbackAriaLive = this.feedbackAriaLive,\n isHorizontal = this.isHorizontal,\n labelFor = this.labelFor,\n normalizeSlot = this.normalizeSlot,\n safeId = this.safeId,\n tooltip = this.tooltip;\n var id = safeId();\n var isFieldset = !labelFor;\n var $label = h();\n var labelContent = normalizeSlot(SLOT_NAME_LABEL) || this.label;\n var labelId = labelContent ? safeId('_BV_label_') : null;\n\n if (labelContent || isHorizontal) {\n var labelSize = this.labelSize,\n labelColProps = this.labelColProps;\n var labelTag = isFieldset ? 'legend' : 'label';\n\n if (this.labelSrOnly) {\n if (labelContent) {\n $label = h(labelTag, {\n class: 'sr-only',\n attrs: {\n id: labelId,\n for: labelFor || null\n }\n }, [labelContent]);\n }\n\n $label = h(isHorizontal ? BCol : 'div', {\n props: isHorizontal ? labelColProps : {}\n }, [$label]);\n } else {\n $label = h(isHorizontal ? BCol : labelTag, {\n on: isFieldset ? {\n click: this.onLegendClick\n } : {},\n props: isHorizontal ? _objectSpread(_objectSpread({}, labelColProps), {}, {\n tag: labelTag\n }) : {},\n attrs: {\n id: labelId,\n for: labelFor || null,\n // We add a `tabindex` to legend so that screen readers\n // will properly read the `aria-labelledby` in IE\n tabindex: isFieldset ? '-1' : null\n },\n class: [// Hide the focus ring on the legend\n isFieldset ? 'bv-no-focus-ring' : '', // When horizontal or if a legend is rendered, add 'col-form-label' class\n // for correct sizing as Bootstrap has inconsistent font styling for\n // legend in non-horizontal form groups\n // See: https://github.com/twbs/bootstrap/issues/27805\n isHorizontal || isFieldset ? 'col-form-label' : '', // Emulate label padding top of `0` on legend when not horizontal\n !isHorizontal && isFieldset ? 'pt-0' : '', // If not horizontal and not a legend, we add 'd-block' class to label\n // so that label-align works\n !isHorizontal && !isFieldset ? 'd-block' : '', labelSize ? \"col-form-label-\".concat(labelSize) : '', this.labelAlignClasses, this.labelClass]\n }, [labelContent]);\n }\n }\n\n var $invalidFeedback = h();\n var invalidFeedbackContent = normalizeSlot(SLOT_NAME_INVALID_FEEDBACK) || this.invalidFeedback;\n var invalidFeedbackId = invalidFeedbackContent ? safeId('_BV_feedback_invalid_') : null;\n\n if (invalidFeedbackContent) {\n $invalidFeedback = h(BFormInvalidFeedback, {\n props: {\n ariaLive: feedbackAriaLive,\n id: invalidFeedbackId,\n role: feedbackAriaLive ? 'alert' : null,\n // If state is explicitly `false`, always show the feedback\n state: state,\n tooltip: tooltip\n },\n attrs: {\n tabindex: invalidFeedbackContent ? '-1' : null\n }\n }, [invalidFeedbackContent]);\n }\n\n var $validFeedback = h();\n var validFeedbackContent = normalizeSlot(SLOT_NAME_VALID_FEEDBACK) || this.validFeedback;\n var validFeedbackId = validFeedbackContent ? safeId('_BV_feedback_valid_') : null;\n\n if (validFeedbackContent) {\n $validFeedback = h(BFormValidFeedback, {\n props: {\n ariaLive: feedbackAriaLive,\n id: validFeedbackId,\n role: feedbackAriaLive ? 'alert' : null,\n // If state is explicitly `true`, always show the feedback\n state: state,\n tooltip: tooltip\n },\n attrs: {\n tabindex: validFeedbackContent ? '-1' : null\n }\n }, [validFeedbackContent]);\n }\n\n var $description = h();\n var descriptionContent = normalizeSlot(SLOT_NAME_DESCRIPTION) || this.description;\n var descriptionId = descriptionContent ? safeId('_BV_description_') : null;\n\n if (descriptionContent) {\n $description = h(BFormText, {\n attrs: {\n id: descriptionId,\n tabindex: '-1'\n }\n }, [descriptionContent]);\n } // Update `ariaDescribedby`\n // Screen readers will read out any content linked to by `aria-describedby`\n // even if the content is hidden with `display: none;`, hence we only include\n // feedback IDs if the form group's state is explicitly valid or invalid\n\n\n var ariaDescribedby = this.ariaDescribedby = [descriptionId, state === false ? invalidFeedbackId : null, state === true ? validFeedbackId : null].filter(identity).join(' ') || null;\n var $content = h(isHorizontal ? BCol : 'div', {\n props: isHorizontal ? this.contentColProps : {},\n ref: 'content'\n }, [normalizeSlot(SLOT_NAME_DEFAULT, {\n ariaDescribedby: ariaDescribedby,\n descriptionId: descriptionId,\n id: id,\n labelId: labelId\n }) || h(), $invalidFeedback, $validFeedback, $description]); // Return it wrapped in a form group\n // Note: Fieldsets do not support adding `row` or `form-row` directly\n // to them due to browser specific render issues, so we move the `form-row`\n // to an inner wrapper div when horizontal and using a fieldset\n\n return h(isFieldset ? 'fieldset' : isHorizontal ? BFormRow : 'div', {\n staticClass: 'form-group',\n class: [{\n 'was-validated': this.validated\n }, this.stateClass],\n attrs: {\n id: id,\n disabled: isFieldset ? this.disabled : null,\n role: isFieldset ? null : 'group',\n 'aria-invalid': this.computedAriaInvalid,\n // Only apply `aria-labelledby` if we are a horizontal fieldset\n // as the legend is no longer a direct child of fieldset\n 'aria-labelledby': isFieldset && isHorizontal ? labelId : null\n }\n }, isHorizontal && isFieldset ? [h(BFormRow, [$label, $content])] : [$label, $content]);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-group/form-group.js\n// module id = null\n// module chunks = ","import { BFormGroup } from './form-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormGroupPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormGroup: BFormGroup,\n BFormFieldset: BFormGroup\n }\n});\nexport { FormGroupPlugin, BFormGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-group/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue'; // @vue/component\n\nexport var formSelectionMixin = Vue.extend({\n computed: {\n selectionStart: {\n // Expose selectionStart for formatters, etc\n cache: false,\n\n /* istanbul ignore next */\n get: function get() {\n return this.$refs.input.selectionStart;\n },\n\n /* istanbul ignore next */\n set: function set(val) {\n this.$refs.input.selectionStart = val;\n }\n },\n selectionEnd: {\n // Expose selectionEnd for formatters, etc\n cache: false,\n\n /* istanbul ignore next */\n get: function get() {\n return this.$refs.input.selectionEnd;\n },\n\n /* istanbul ignore next */\n set: function set(val) {\n this.$refs.input.selectionEnd = val;\n }\n },\n selectionDirection: {\n // Expose selectionDirection for formatters, etc\n cache: false,\n\n /* istanbul ignore next */\n get: function get() {\n return this.$refs.input.selectionDirection;\n },\n\n /* istanbul ignore next */\n set: function set(val) {\n this.$refs.input.selectionDirection = val;\n }\n }\n },\n methods: {\n /* istanbul ignore next */\n select: function select() {\n var _this$$refs$input;\n\n // For external handler that may want a select() method\n (_this$$refs$input = this.$refs.input).select.apply(_this$$refs$input, arguments);\n },\n\n /* istanbul ignore next */\n setSelectionRange: function setSelectionRange() {\n var _this$$refs$input2;\n\n // For external handler that may want a setSelectionRange(a,b,c) method\n (_this$$refs$input2 = this.$refs.input).setSelectionRange.apply(_this$$refs$input2, arguments);\n },\n\n /* istanbul ignore next */\n setRangeText: function setRangeText() {\n var _this$$refs$input3;\n\n // For external handler that may want a setRangeText(a,b,c) method\n (_this$$refs$input3 = this.$refs.input).setRangeText.apply(_this$$refs$input3, arguments);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-selection.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { EVENT_NAME_BLUR, EVENT_NAME_CHANGE, EVENT_NAME_INPUT, EVENT_NAME_UPDATE, HOOK_EVENT_NAME_BEFORE_DESTROY } from '../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_FUNCTION, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../constants/props';\nimport { attemptBlur, attemptFocus } from '../utils/dom';\nimport { stopEvent } from '../utils/events';\nimport { mathMax } from '../utils/math';\nimport { makeModelMixin } from '../utils/model';\nimport { toInteger, toFloat } from '../utils/number';\nimport { sortKeys } from '../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable } from '../utils/props';\nimport { toString } from '../utils/string'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_NUMBER_STRING,\n defaultValue: '',\n event: EVENT_NAME_UPDATE\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nexport { MODEL_PROP_NAME, MODEL_EVENT_NAME }; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, modelProps), {}, {\n ariaInvalid: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n autocomplete: makeProp(PROP_TYPE_STRING),\n // Debounce timeout (in ms). Not applicable with `lazy` prop\n debounce: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n formatter: makeProp(PROP_TYPE_FUNCTION),\n // Only update the `v-model` on blur/change events\n lazy: makeProp(PROP_TYPE_BOOLEAN, false),\n lazyFormatter: makeProp(PROP_TYPE_BOOLEAN, false),\n number: makeProp(PROP_TYPE_BOOLEAN, false),\n placeholder: makeProp(PROP_TYPE_STRING),\n plaintext: makeProp(PROP_TYPE_BOOLEAN, false),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n trim: makeProp(PROP_TYPE_BOOLEAN, false)\n})), 'formTextControls'); // --- Mixin ---\n// @vue/component\n\nexport var formTextMixin = Vue.extend({\n mixins: [modelMixin],\n props: props,\n data: function data() {\n var value = this[MODEL_PROP_NAME];\n return {\n localValue: toString(value),\n vModelValue: this.modifyValue(value)\n };\n },\n computed: {\n computedClass: function computedClass() {\n var plaintext = this.plaintext,\n type = this.type;\n var isRange = type === 'range';\n var isColor = type === 'color';\n return [{\n // Range input needs class `custom-range`\n 'custom-range': isRange,\n // `plaintext` not supported by `type=\"range\"` or `type=\"color\"`\n 'form-control-plaintext': plaintext && !isRange && !isColor,\n // `form-control` not used by `type=\"range\"` or `plaintext`\n // Always used by `type=\"color\"`\n 'form-control': isColor || !plaintext && !isRange\n }, this.sizeFormClass, this.stateClass];\n },\n computedDebounce: function computedDebounce() {\n // Ensure we have a positive number equal to or greater than 0\n return mathMax(toInteger(this.debounce, 0), 0);\n },\n hasFormatter: function hasFormatter() {\n return hasPropFunction(this.formatter);\n }\n },\n watch: _defineProperty({}, MODEL_PROP_NAME, function (newValue) {\n var stringifyValue = toString(newValue);\n var modifiedValue = this.modifyValue(newValue);\n\n if (stringifyValue !== this.localValue || modifiedValue !== this.vModelValue) {\n // Clear any pending debounce timeout, as we are overwriting the user input\n this.clearDebounce(); // Update the local values\n\n this.localValue = stringifyValue;\n this.vModelValue = modifiedValue;\n }\n }),\n created: function created() {\n // Create private non-reactive props\n this.$_inputDebounceTimer = null;\n },\n mounted: function mounted() {\n // Set up destroy handler\n this.$on(HOOK_EVENT_NAME_BEFORE_DESTROY, this.clearDebounce);\n },\n beforeDestroy: function beforeDestroy() {\n this.clearDebounce();\n },\n methods: {\n clearDebounce: function clearDebounce() {\n clearTimeout(this.$_inputDebounceTimer);\n this.$_inputDebounceTimer = null;\n },\n formatValue: function formatValue(value, event) {\n var force = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n value = toString(value);\n\n if (this.hasFormatter && (!this.lazyFormatter || force)) {\n value = this.formatter(value, event);\n }\n\n return value;\n },\n modifyValue: function modifyValue(value) {\n value = toString(value); // Emulate `.trim` modifier behaviour\n\n if (this.trim) {\n value = value.trim();\n } // Emulate `.number` modifier behaviour\n\n\n if (this.number) {\n value = toFloat(value, value);\n }\n\n return value;\n },\n updateValue: function updateValue(value) {\n var _this = this;\n\n var force = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n var lazy = this.lazy;\n\n if (lazy && !force) {\n return;\n } // Make sure to always clear the debounce when `updateValue()`\n // is called, even when the v-model hasn't changed\n\n\n this.clearDebounce(); // Define the shared update logic in a method to be able to use\n // it for immediate and debounced value changes\n\n var doUpdate = function doUpdate() {\n value = _this.modifyValue(value);\n\n if (value !== _this.vModelValue) {\n _this.vModelValue = value;\n\n _this.$emit(MODEL_EVENT_NAME, value);\n } else if (_this.hasFormatter) {\n // When the `vModelValue` hasn't changed but the actual input value\n // is out of sync, make sure to change it to the given one\n // Usually caused by browser autocomplete and how it triggers the\n // change or input event, or depending on the formatter function\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/2657\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/3498\n\n /* istanbul ignore next: hard to test */\n var $input = _this.$refs.input;\n /* istanbul ignore if: hard to test out of sync value */\n\n if ($input && value !== $input.value) {\n $input.value = value;\n }\n }\n }; // Only debounce the value update when a value greater than `0`\n // is set and we are not in lazy mode or this is a forced update\n\n\n var debounce = this.computedDebounce;\n\n if (debounce > 0 && !lazy && !force) {\n this.$_inputDebounceTimer = setTimeout(doUpdate, debounce);\n } else {\n // Immediately update the v-model\n doUpdate();\n }\n },\n onInput: function onInput(event) {\n // `event.target.composing` is set by Vue\n // https://github.com/vuejs/vue/blob/dev/src/platforms/web/runtime/directives/model.js\n // TODO: Is this needed now with the latest Vue?\n\n /* istanbul ignore if: hard to test composition events */\n if (event.target.composing) {\n return;\n }\n\n var value = event.target.value;\n var formattedValue = this.formatValue(value, event); // Exit when the `formatter` function strictly returned `false`\n // or prevented the input event\n\n /* istanbul ignore next */\n\n if (formattedValue === false || event.defaultPrevented) {\n stopEvent(event, {\n propagation: false\n });\n return;\n }\n\n this.localValue = formattedValue;\n this.updateValue(formattedValue);\n this.$emit(EVENT_NAME_INPUT, formattedValue);\n },\n onChange: function onChange(event) {\n var value = event.target.value;\n var formattedValue = this.formatValue(value, event); // Exit when the `formatter` function strictly returned `false`\n // or prevented the input event\n\n /* istanbul ignore next */\n\n if (formattedValue === false || event.defaultPrevented) {\n stopEvent(event, {\n propagation: false\n });\n return;\n }\n\n this.localValue = formattedValue;\n this.updateValue(formattedValue, true);\n this.$emit(EVENT_NAME_CHANGE, formattedValue);\n },\n onBlur: function onBlur(event) {\n // Apply the `localValue` on blur to prevent cursor jumps\n // on mobile browsers (e.g. caused by autocomplete)\n var value = event.target.value;\n var formattedValue = this.formatValue(value, event, true);\n\n if (formattedValue !== false) {\n // We need to use the modified value here to apply the\n // `.trim` and `.number` modifiers properly\n this.localValue = toString(this.modifyValue(formattedValue)); // We pass the formatted value here since the `updateValue` method\n // handles the modifiers itself\n\n this.updateValue(formattedValue, true);\n } // Emit native blur event\n\n\n this.$emit(EVENT_NAME_BLUR, event);\n },\n focus: function focus() {\n // For external handler that may want a focus method\n if (!this.disabled) {\n attemptFocus(this.$el);\n }\n },\n blur: function blur() {\n // For external handler that may want a blur method\n if (!this.disabled) {\n attemptBlur(this.$el);\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-text.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue'; // @vue/component\n\nexport var formValidityMixin = Vue.extend({\n computed: {\n validity: {\n // Expose validity property\n cache: false,\n\n /* istanbul ignore next */\n get: function get() {\n return this.$refs.input.validity;\n }\n },\n validationMessage: {\n // Expose validationMessage property\n cache: false,\n\n /* istanbul ignore next */\n get: function get() {\n return this.$refs.input.validationMessage;\n }\n },\n willValidate: {\n // Expose willValidate property\n cache: false,\n\n /* istanbul ignore next */\n get: function get() {\n return this.$refs.input.willValidate;\n }\n }\n },\n methods: {\n /* istanbul ignore next */\n setCustomValidity: function setCustomValidity() {\n var _this$$refs$input;\n\n // For external handler that may want a setCustomValidity(...) method\n return (_this$$refs$input = this.$refs.input).setCustomValidity.apply(_this$$refs$input, arguments);\n },\n\n /* istanbul ignore next */\n checkValidity: function checkValidity() {\n var _this$$refs$input2;\n\n // For external handler that may want a checkValidity(...) method\n return (_this$$refs$input2 = this.$refs.input).checkValidity.apply(_this$$refs$input2, arguments);\n },\n\n /* istanbul ignore next */\n reportValidity: function reportValidity() {\n var _this$$refs$input3;\n\n // For external handler that may want a reportValidity(...) method\n return (_this$$refs$input3 = this.$refs.input).reportValidity.apply(_this$$refs$input3, arguments);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/form-validity.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_INPUT } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { arrayIncludes } from '../../utils/array';\nimport { attemptBlur } from '../../utils/dom';\nimport { eventOn, eventOff, eventOnOff, stopEvent } from '../../utils/events';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { formControlMixin, props as formControlProps } from '../../mixins/form-control';\nimport { formSelectionMixin } from '../../mixins/form-selection';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { formTextMixin, props as formTextProps } from '../../mixins/form-text';\nimport { formValidityMixin } from '../../mixins/form-validity';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { listenersMixin } from '../../mixins/listeners'; // --- Constants ---\n// Valid supported input types\n\nvar TYPES = ['text', 'password', 'email', 'number', 'url', 'tel', 'search', 'range', 'color', 'date', 'time', 'datetime', 'datetime-local', 'month', 'week']; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), formControlProps), formSizeProps), formStateProps), formTextProps), {}, {\n list: makeProp(PROP_TYPE_STRING),\n max: makeProp(PROP_TYPE_NUMBER_STRING),\n min: makeProp(PROP_TYPE_NUMBER_STRING),\n // Disable mousewheel to prevent wheel from changing values (i.e. number/date)\n noWheel: makeProp(PROP_TYPE_BOOLEAN, false),\n step: makeProp(PROP_TYPE_NUMBER_STRING),\n type: makeProp(PROP_TYPE_STRING, 'text', function (type) {\n return arrayIncludes(TYPES, type);\n })\n})), NAME_FORM_INPUT); // --- Main component ---\n// @vue/component\n\nexport var BFormInput = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_INPUT,\n // Mixin order is important!\n mixins: [listenersMixin, idMixin, formControlMixin, formSizeMixin, formStateMixin, formTextMixin, formSelectionMixin, formValidityMixin],\n props: props,\n computed: {\n localType: function localType() {\n // We only allow certain types\n var type = this.type;\n return arrayIncludes(TYPES, type) ? type : 'text';\n },\n computedAttrs: function computedAttrs() {\n var type = this.localType,\n name = this.name,\n form = this.form,\n disabled = this.disabled,\n placeholder = this.placeholder,\n required = this.required,\n min = this.min,\n max = this.max,\n step = this.step;\n return {\n id: this.safeId(),\n name: name,\n form: form,\n type: type,\n disabled: disabled,\n placeholder: placeholder,\n required: required,\n autocomplete: this.autocomplete || null,\n readonly: this.readonly || this.plaintext,\n min: min,\n max: max,\n step: step,\n list: type !== 'password' ? this.list : null,\n 'aria-required': required ? 'true' : null,\n 'aria-invalid': this.computedAriaInvalid\n };\n },\n computedListeners: function computedListeners() {\n return _objectSpread(_objectSpread({}, this.bvListeners), {}, {\n input: this.onInput,\n change: this.onChange,\n blur: this.onBlur\n });\n }\n },\n watch: {\n noWheel: function noWheel(newValue) {\n this.setWheelStopper(newValue);\n }\n },\n mounted: function mounted() {\n this.setWheelStopper(this.noWheel);\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n // Turn off listeners when keep-alive component deactivated\n\n /* istanbul ignore next */\n this.setWheelStopper(false);\n },\n\n /* istanbul ignore next */\n activated: function activated() {\n // Turn on listeners (if no-wheel) when keep-alive component activated\n\n /* istanbul ignore next */\n this.setWheelStopper(this.noWheel);\n },\n beforeDestroy: function beforeDestroy() {\n /* istanbul ignore next */\n this.setWheelStopper(false);\n },\n methods: {\n setWheelStopper: function setWheelStopper(on) {\n var input = this.$el; // We use native events, so that we don't interfere with propagation\n\n eventOnOff(on, input, 'focus', this.onWheelFocus);\n eventOnOff(on, input, 'blur', this.onWheelBlur);\n\n if (!on) {\n eventOff(document, 'wheel', this.stopWheel);\n }\n },\n onWheelFocus: function onWheelFocus() {\n eventOn(document, 'wheel', this.stopWheel);\n },\n onWheelBlur: function onWheelBlur() {\n eventOff(document, 'wheel', this.stopWheel);\n },\n stopWheel: function stopWheel(event) {\n stopEvent(event, {\n propagation: false\n });\n attemptBlur(this.$el);\n }\n },\n render: function render(h) {\n return h('input', {\n class: this.computedClass,\n attrs: this.computedAttrs,\n domProps: {\n value: this.localValue\n },\n on: this.computedListeners,\n ref: 'input'\n });\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-input/form-input.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_RATING, NAME_FORM_RATING_STAR } from '../../constants/components';\nimport { EVENT_NAME_CHANGE, EVENT_NAME_SELECTED } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { CODE_LEFT, CODE_RIGHT, CODE_UP, CODE_DOWN } from '../../constants/key-codes';\nimport { SLOT_NAME_ICON_CLEAR, SLOT_NAME_ICON_EMPTY, SLOT_NAME_ICON_FULL, SLOT_NAME_ICON_HALF } from '../../constants/slots';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { attemptBlur, attemptFocus } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isNull } from '../../utils/inspect';\nimport { isLocaleRTL } from '../../utils/locale';\nimport { mathMax, mathMin } from '../../utils/math';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger, toFloat } from '../../utils/number';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { props as formControlProps } from '../../mixins/form-control';\nimport { BIcon } from '../../icons/icon';\nimport { BIconStar, BIconStarHalf, BIconStarFill, BIconX } from '../../icons/icons'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_NUMBER_STRING,\n event: EVENT_NAME_CHANGE\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nvar MIN_STARS = 3;\nvar DEFAULT_STARS = 5; // --- Helper methods ---\n\nvar computeStars = function computeStars(stars) {\n return mathMax(MIN_STARS, toInteger(stars, DEFAULT_STARS));\n};\n\nvar clampValue = function clampValue(value, min, max) {\n return mathMax(mathMin(value, max), min);\n}; // --- Helper components ---\n// @vue/component\n\n\nvar BVFormRatingStar = Vue.extend({\n name: NAME_FORM_RATING_STAR,\n mixins: [normalizeSlotMixin],\n props: {\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n // If parent is focused\n focused: makeProp(PROP_TYPE_BOOLEAN, false),\n hasClear: makeProp(PROP_TYPE_BOOLEAN, false),\n rating: makeProp(PROP_TYPE_NUMBER, 0),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n star: makeProp(PROP_TYPE_NUMBER, 0),\n variant: makeProp(PROP_TYPE_STRING)\n },\n methods: {\n onClick: function onClick(event) {\n if (!this.disabled && !this.readonly) {\n stopEvent(event, {\n propagation: false\n });\n this.$emit(EVENT_NAME_SELECTED, this.star);\n }\n }\n },\n render: function render(h) {\n var rating = this.rating,\n star = this.star,\n focused = this.focused,\n hasClear = this.hasClear,\n variant = this.variant,\n disabled = this.disabled,\n readonly = this.readonly;\n var minStar = hasClear ? 0 : 1;\n var type = rating >= star ? 'full' : rating >= star - 0.5 ? 'half' : 'empty';\n var slotScope = {\n variant: variant,\n disabled: disabled,\n readonly: readonly\n };\n return h('span', {\n staticClass: 'b-rating-star',\n class: {\n // When not hovered, we use this class to focus the current (or first) star\n focused: focused && rating === star || !toInteger(rating) && star === minStar,\n // We add type classes to we can handle RTL styling\n 'b-rating-star-empty': type === 'empty',\n 'b-rating-star-half': type === 'half',\n 'b-rating-star-full': type === 'full'\n },\n attrs: {\n tabindex: !disabled && !readonly ? '-1' : null\n },\n on: {\n click: this.onClick\n }\n }, [h('span', {\n staticClass: 'b-rating-icon'\n }, [this.normalizeSlot(type, slotScope)])]);\n }\n}); // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), omit(formControlProps, ['required', 'autofocus'])), formSizeProps), {}, {\n // CSS color string (overrides variant)\n color: makeProp(PROP_TYPE_STRING),\n iconClear: makeProp(PROP_TYPE_STRING, 'x'),\n iconEmpty: makeProp(PROP_TYPE_STRING, 'star'),\n iconFull: makeProp(PROP_TYPE_STRING, 'star-fill'),\n iconHalf: makeProp(PROP_TYPE_STRING, 'star-half'),\n inline: makeProp(PROP_TYPE_BOOLEAN, false),\n // Locale for the formatted value (if shown)\n // Defaults to the browser locale. Falls back to `en`\n locale: makeProp(PROP_TYPE_ARRAY_STRING),\n noBorder: makeProp(PROP_TYPE_BOOLEAN, false),\n precision: makeProp(PROP_TYPE_NUMBER_STRING),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n showClear: makeProp(PROP_TYPE_BOOLEAN, false),\n showValue: makeProp(PROP_TYPE_BOOLEAN, false),\n showValueMax: makeProp(PROP_TYPE_BOOLEAN, false),\n stars: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_STARS, function (value) {\n return toInteger(value) >= MIN_STARS;\n }),\n variant: makeProp(PROP_TYPE_STRING)\n})), NAME_FORM_RATING); // --- Main component ---\n// @vue/component\n\nexport var BFormRating = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_RATING,\n components: {\n BIconStar: BIconStar,\n BIconStarHalf: BIconStarHalf,\n BIconStarFill: BIconStarFill,\n BIconX: BIconX\n },\n mixins: [idMixin, modelMixin, formSizeMixin],\n props: props,\n data: function data() {\n var value = toFloat(this[MODEL_PROP_NAME], null);\n var stars = computeStars(this.stars);\n return {\n localValue: isNull(value) ? null : clampValue(value, 0, stars),\n hasFocus: false\n };\n },\n computed: {\n computedStars: function computedStars() {\n return computeStars(this.stars);\n },\n computedRating: function computedRating() {\n var value = toFloat(this.localValue, 0);\n var precision = toInteger(this.precision, 3); // We clamp the value between `0` and stars\n\n return clampValue(toFloat(value.toFixed(precision)), 0, this.computedStars);\n },\n computedLocale: function computedLocale() {\n var locales = concat(this.locale).filter(identity);\n var nf = new Intl.NumberFormat(locales);\n return nf.resolvedOptions().locale;\n },\n isInteractive: function isInteractive() {\n return !this.disabled && !this.readonly;\n },\n isRTL: function isRTL() {\n return isLocaleRTL(this.computedLocale);\n },\n formattedRating: function formattedRating() {\n var precision = toInteger(this.precision);\n var showValueMax = this.showValueMax;\n var locale = this.computedLocale;\n var formatOptions = {\n notation: 'standard',\n minimumFractionDigits: isNaN(precision) ? 0 : precision,\n maximumFractionDigits: isNaN(precision) ? 3 : precision\n };\n var stars = this.computedStars.toLocaleString(locale);\n var value = this.localValue;\n value = isNull(value) ? showValueMax ? '-' : '' : value.toLocaleString(locale, formatOptions);\n return showValueMax ? \"\".concat(value, \"/\").concat(stars) : value;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n var value = toFloat(newValue, null);\n this.localValue = isNull(value) ? null : clampValue(value, 0, this.computedStars);\n }\n }), _defineProperty(_watch, \"localValue\", function localValue(newValue, oldValue) {\n if (newValue !== oldValue && newValue !== (this.value || 0)) {\n this.$emit(MODEL_EVENT_NAME, newValue || null);\n }\n }), _defineProperty(_watch, \"disabled\", function disabled(newValue) {\n if (newValue) {\n this.hasFocus = false;\n this.blur();\n }\n }), _watch),\n methods: {\n // --- Public methods ---\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.$el);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.$el);\n }\n },\n // --- Private methods ---\n onKeydown: function onKeydown(event) {\n var keyCode = event.keyCode;\n\n if (this.isInteractive && arrayIncludes([CODE_LEFT, CODE_DOWN, CODE_RIGHT, CODE_UP], keyCode)) {\n stopEvent(event, {\n propagation: false\n });\n var value = toInteger(this.localValue, 0);\n var min = this.showClear ? 0 : 1;\n var stars = this.computedStars; // In RTL mode, LEFT/RIGHT are swapped\n\n var amountRtl = this.isRTL ? -1 : 1;\n\n if (keyCode === CODE_LEFT) {\n this.localValue = clampValue(value - amountRtl, min, stars) || null;\n } else if (keyCode === CODE_RIGHT) {\n this.localValue = clampValue(value + amountRtl, min, stars);\n } else if (keyCode === CODE_DOWN) {\n this.localValue = clampValue(value - 1, min, stars) || null;\n } else if (keyCode === CODE_UP) {\n this.localValue = clampValue(value + 1, min, stars);\n }\n }\n },\n onSelected: function onSelected(value) {\n if (this.isInteractive) {\n this.localValue = value;\n }\n },\n onFocus: function onFocus(event) {\n this.hasFocus = !this.isInteractive ? false : event.type === 'focus';\n },\n // --- Render methods ---\n renderIcon: function renderIcon(icon) {\n return this.$createElement(BIcon, {\n props: {\n icon: icon,\n variant: this.disabled || this.color ? null : this.variant || null\n }\n });\n },\n iconEmptyFn: function iconEmptyFn() {\n return this.renderIcon(this.iconEmpty);\n },\n iconHalfFn: function iconHalfFn() {\n return this.renderIcon(this.iconHalf);\n },\n iconFullFn: function iconFullFn() {\n return this.renderIcon(this.iconFull);\n },\n iconClearFn: function iconClearFn() {\n return this.$createElement(BIcon, {\n props: {\n icon: this.iconClear\n }\n });\n }\n },\n render: function render(h) {\n var _this = this;\n\n var disabled = this.disabled,\n readonly = this.readonly,\n name = this.name,\n form = this.form,\n inline = this.inline,\n variant = this.variant,\n color = this.color,\n noBorder = this.noBorder,\n hasFocus = this.hasFocus,\n computedRating = this.computedRating,\n computedStars = this.computedStars,\n formattedRating = this.formattedRating,\n showClear = this.showClear,\n isRTL = this.isRTL,\n isInteractive = this.isInteractive,\n $scopedSlots = this.$scopedSlots;\n var $content = [];\n\n if (showClear && !disabled && !readonly) {\n var $icon = h('span', {\n staticClass: 'b-rating-icon'\n }, [($scopedSlots[SLOT_NAME_ICON_CLEAR] || this.iconClearFn)()]);\n $content.push(h('span', {\n staticClass: 'b-rating-star b-rating-star-clear flex-grow-1',\n class: {\n focused: hasFocus && computedRating === 0\n },\n attrs: {\n tabindex: isInteractive ? '-1' : null\n },\n on: {\n click: function click() {\n return _this.onSelected(null);\n }\n },\n key: 'clear'\n }, [$icon]));\n }\n\n for (var index = 0; index < computedStars; index++) {\n var value = index + 1;\n $content.push(h(BVFormRatingStar, {\n staticClass: 'flex-grow-1',\n style: color && !disabled ? {\n color: color\n } : {},\n props: {\n rating: computedRating,\n star: value,\n variant: disabled ? null : variant || null,\n disabled: disabled,\n readonly: readonly,\n focused: hasFocus,\n hasClear: showClear\n },\n on: {\n selected: this.onSelected\n },\n scopedSlots: {\n empty: $scopedSlots[SLOT_NAME_ICON_EMPTY] || this.iconEmptyFn,\n half: $scopedSlots[SLOT_NAME_ICON_HALF] || this.iconHalfFn,\n full: $scopedSlots[SLOT_NAME_ICON_FULL] || this.iconFullFn\n },\n key: index\n }));\n }\n\n if (name) {\n $content.push(h('input', {\n attrs: {\n type: 'hidden',\n value: isNull(this.localValue) ? '' : computedRating,\n name: name,\n form: form || null\n },\n key: 'hidden'\n }));\n }\n\n if (this.showValue) {\n $content.push(h('b', {\n staticClass: 'b-rating-value flex-grow-1',\n attrs: {\n 'aria-hidden': 'true'\n },\n key: 'value'\n }, toString(formattedRating)));\n }\n\n return h('output', {\n staticClass: 'b-rating form-control align-items-center',\n class: [{\n 'd-inline-flex': inline,\n 'd-flex': !inline,\n 'border-0': noBorder,\n disabled: disabled,\n readonly: !disabled && readonly\n }, this.sizeFormClass],\n attrs: {\n id: this.safeId(),\n dir: isRTL ? 'rtl' : 'ltr',\n tabindex: disabled ? null : '0',\n disabled: disabled,\n role: 'slider',\n 'aria-disabled': disabled ? 'true' : null,\n 'aria-readonly': !disabled && readonly ? 'true' : null,\n 'aria-live': 'off',\n 'aria-valuemin': showClear ? '0' : '1',\n 'aria-valuemax': toString(computedStars),\n 'aria-valuenow': computedRating ? toString(computedRating) : null\n },\n on: {\n keydown: this.onKeydown,\n focus: this.onFocus,\n blur: this.onFocus\n }\n }, $content);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-rating/form-rating.js\n// module id = null\n// module chunks = ","import { BFormInput } from './form-input';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormInputPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormInput: BFormInput,\n BInput: BFormInput\n }\n});\nexport { FormInputPlugin, BFormInput };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-input/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_FORM_RADIO_GROUP } from '../../constants/components';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { formRadioCheckGroupMixin, props as formRadioCheckGroupProps } from '../../mixins/form-radio-check-group'; // --- Props ---\n\nexport var props = makePropsConfigurable(formRadioCheckGroupProps, NAME_FORM_RADIO_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BFormRadioGroup = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_RADIO_GROUP,\n mixins: [formRadioCheckGroupMixin],\n provide: function provide() {\n return {\n bvRadioGroup: this\n };\n },\n props: props,\n computed: {\n isRadioGroup: function isRadioGroup() {\n return true;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-radio/form-radio-group.js\n// module id = null\n// module chunks = ","import { BFormRadio } from './form-radio';\nimport { BFormRadioGroup } from './form-radio-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormRadioPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormRadio: BFormRadio,\n BRadio: BFormRadio,\n BFormRadioGroup: BFormRadioGroup,\n BRadioGroup: BFormRadioGroup\n }\n});\nexport { FormRadioPlugin, BFormRadio, BFormRadioGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-radio/index.js\n// module id = null\n// module chunks = ","import { BFormRating } from './form-rating';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormRatingPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormRating: BFormRating,\n BRating: BFormRating\n }\n});\nexport { FormRatingPlugin, BFormRating };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-rating/index.js\n// module id = null\n// module chunks = ","import { makeModelMixin } from '../utils/model';\n\nvar _makeModelMixin = makeModelMixin('value'),\n mixin = _makeModelMixin.mixin,\n props = _makeModelMixin.props,\n prop = _makeModelMixin.prop,\n event = _makeModelMixin.event;\n\nexport { mixin as modelMixin, props, prop as MODEL_PROP_NAME, event as MODEL_EVENT_NAME };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/model.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { PROP_TYPE_STRING } from '../../../constants/props';\nimport { get } from '../../../utils/get';\nimport { isNull, isPlainObject, isUndefined } from '../../../utils/inspect';\nimport { sortKeys } from '../../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../../utils/props';\nimport { formOptionsMixin, props as formOptionsProps } from '../../../mixins/form-options'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formOptionsProps), {}, {\n labelField: makeProp(PROP_TYPE_STRING, 'label'),\n optionsField: makeProp(PROP_TYPE_STRING, 'options')\n})), 'formOptions'); // --- Mixin ---\n// @vue/component\n\nexport var optionsMixin = Vue.extend({\n mixins: [formOptionsMixin],\n props: props,\n methods: {\n normalizeOption: function normalizeOption(option) {\n var key = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n // When the option is an object, normalize it\n if (isPlainObject(option)) {\n var value = get(option, this.valueField);\n var text = get(option, this.textField);\n var options = get(option, this.optionsField, null); // When it has options, create an `<optgroup>` object\n\n if (!isNull(options)) {\n return {\n label: String(get(option, this.labelField) || text),\n options: this.normalizeOptions(options)\n };\n } // Otherwise create an `<option>` object\n\n\n return {\n value: isUndefined(value) ? key || text : value,\n text: String(isUndefined(text) ? key : text),\n html: get(option, this.htmlField),\n disabled: Boolean(get(option, this.disabledField))\n };\n } // Otherwise create an `<option>` object from the given value\n\n\n return {\n value: key || option,\n text: String(option),\n disabled: false\n };\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-select/helpers/mixin-options.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_FORM_SELECT_OPTION } from '../../constants/components';\nimport { PROP_TYPE_ANY, PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n value: makeProp(PROP_TYPE_ANY, undefined, true) // Required\n\n}, NAME_FORM_SELECT_OPTION); // --- Main component ---\n// @vue/component\n\nexport var BFormSelectOption = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_SELECT_OPTION,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var value = props.value,\n disabled = props.disabled;\n return h('option', mergeData(data, {\n attrs: {\n disabled: disabled\n },\n domProps: {\n value: value\n }\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-select/form-select-option.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_SELECT_OPTION_GROUP } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_FIRST } from '../../constants/slots';\nimport { htmlOrText } from '../../utils/html';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { formOptionsMixin, props as formOptionsProps } from '../../mixins/form-options';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BFormSelectOption } from './form-select-option'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formOptionsProps), {}, {\n label: makeProp(PROP_TYPE_STRING, undefined, true) // Required\n\n})), NAME_FORM_SELECT_OPTION_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BFormSelectOptionGroup = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_SELECT_OPTION_GROUP,\n mixins: [normalizeSlotMixin, formOptionsMixin],\n props: props,\n render: function render(h) {\n var label = this.label;\n var $options = this.formOptions.map(function (option, index) {\n var value = option.value,\n text = option.text,\n html = option.html,\n disabled = option.disabled;\n return h(BFormSelectOption, {\n attrs: {\n value: value,\n disabled: disabled\n },\n domProps: htmlOrText(html, text),\n key: \"option_\".concat(index)\n });\n });\n return h('optgroup', {\n attrs: {\n label: label\n }\n }, [this.normalizeSlot(SLOT_NAME_FIRST), $options, this.normalizeSlot()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-select/form-select-option-group.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_SELECT } from '../../constants/components';\nimport { EVENT_NAME_CHANGE } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER } from '../../constants/props';\nimport { SLOT_NAME_FIRST } from '../../constants/slots';\nimport { from as arrayFrom } from '../../utils/array';\nimport { attemptBlur, attemptFocus } from '../../utils/dom';\nimport { htmlOrText } from '../../utils/html';\nimport { isArray } from '../../utils/inspect';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { formControlMixin, props as formControlProps } from '../../mixins/form-control';\nimport { formCustomMixin, props as formCustomProps } from '../../mixins/form-custom';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { MODEL_EVENT_NAME, MODEL_PROP_NAME, modelMixin, props as modelProps } from '../../mixins/model';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { optionsMixin } from './helpers/mixin-options';\nimport { BFormSelectOption } from './form-select-option';\nimport { BFormSelectOptionGroup } from './form-select-option-group'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), formControlProps), formCustomProps), formSizeProps), formStateProps), {}, {\n ariaInvalid: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n multiple: makeProp(PROP_TYPE_BOOLEAN, false),\n // Browsers default size to `0`, which shows 4 rows in most browsers in multiple mode\n // Size of `1` can bork out Firefox\n selectSize: makeProp(PROP_TYPE_NUMBER, 0)\n})), NAME_FORM_SELECT); // --- Main component ---\n// @vue/component\n\nexport var BFormSelect = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_SELECT,\n mixins: [idMixin, modelMixin, formControlMixin, formSizeMixin, formStateMixin, formCustomMixin, optionsMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n return {\n localValue: this[MODEL_PROP_NAME]\n };\n },\n computed: {\n computedSelectSize: function computedSelectSize() {\n // Custom selects with a size of zero causes the arrows to be hidden,\n // so dont render the size attribute in this case\n return !this.plain && this.selectSize === 0 ? null : this.selectSize;\n },\n inputClass: function inputClass() {\n return [this.plain ? 'form-control' : 'custom-select', this.size && this.plain ? \"form-control-\".concat(this.size) : null, this.size && !this.plain ? \"custom-select-\".concat(this.size) : null, this.stateClass];\n }\n },\n watch: {\n value: function value(newValue) {\n this.localValue = newValue;\n },\n localValue: function localValue() {\n this.$emit(MODEL_EVENT_NAME, this.localValue);\n }\n },\n methods: {\n focus: function focus() {\n attemptFocus(this.$refs.input);\n },\n blur: function blur() {\n attemptBlur(this.$refs.input);\n },\n onChange: function onChange(event) {\n var _this = this;\n\n var target = event.target;\n var selectedValue = arrayFrom(target.options).filter(function (o) {\n return o.selected;\n }).map(function (o) {\n return '_value' in o ? o._value : o.value;\n });\n this.localValue = target.multiple ? selectedValue : selectedValue[0];\n this.$nextTick(function () {\n _this.$emit(EVENT_NAME_CHANGE, _this.localValue);\n });\n }\n },\n render: function render(h) {\n var name = this.name,\n disabled = this.disabled,\n required = this.required,\n size = this.computedSelectSize,\n value = this.localValue;\n var $options = this.formOptions.map(function (option, index) {\n var value = option.value,\n label = option.label,\n options = option.options,\n disabled = option.disabled;\n var key = \"option_\".concat(index);\n return isArray(options) ? h(BFormSelectOptionGroup, {\n props: {\n label: label,\n options: options\n },\n key: key\n }) : h(BFormSelectOption, {\n props: {\n value: value,\n disabled: disabled\n },\n domProps: htmlOrText(option.html, option.text),\n key: key\n });\n });\n return h('select', {\n class: this.inputClass,\n attrs: {\n id: this.safeId(),\n name: name,\n form: this.form || null,\n multiple: this.multiple || null,\n size: size,\n disabled: disabled,\n required: required,\n 'aria-required': required ? 'true' : null,\n 'aria-invalid': this.computedAriaInvalid\n },\n on: {\n change: this.onChange\n },\n directives: [{\n name: 'model',\n value: value\n }],\n ref: 'input'\n }, [this.normalizeSlot(SLOT_NAME_FIRST), $options, this.normalizeSlot()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-select/form-select.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_SPINBUTTON } from '../../constants/components';\nimport { EVENT_NAME_CHANGE } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_NUMBER, PROP_TYPE_FUNCTION, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { CODE_DOWN, CODE_END, CODE_HOME, CODE_PAGEUP, CODE_UP, CODE_PAGEDOWN } from '../../constants/key-codes';\nimport { SLOT_NAME_DECREMENT, SLOT_NAME_INCREMENT } from '../../constants/slots';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { attemptBlur, attemptFocus } from '../../utils/dom';\nimport { eventOnOff, stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isNull } from '../../utils/inspect';\nimport { isLocaleRTL } from '../../utils/locale';\nimport { mathFloor, mathMax, mathPow, mathRound } from '../../utils/math';\nimport { makeModelMixin } from '../../utils/model';\nimport { toFloat, toInteger } from '../../utils/number';\nimport { omit, sortKeys } from '../../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { props as formControlProps } from '../../mixins/form-control';\nimport { BIconPlus, BIconDash } from '../../icons/icons'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n // Should this really be String, to match native number inputs?\n type: PROP_TYPE_BOOLEAN_NUMBER\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // Default for spin button range and step\n\n\nvar DEFAULT_MIN = 1;\nvar DEFAULT_MAX = 100;\nvar DEFAULT_STEP = 1; // Delay before auto-repeat in ms\n\nvar DEFAULT_REPEAT_DELAY = 500; // Repeat interval in ms\n\nvar DEFAULT_REPEAT_INTERVAL = 100; // Repeat rate increased after number of repeats\n\nvar DEFAULT_REPEAT_THRESHOLD = 10; // Repeat speed multiplier (step multiplier, must be an integer)\n\nvar DEFAULT_REPEAT_MULTIPLIER = 4;\nvar KEY_CODES = [CODE_UP, CODE_DOWN, CODE_HOME, CODE_END, CODE_PAGEUP, CODE_PAGEDOWN]; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), omit(formControlProps, ['required', 'autofocus'])), formSizeProps), formStateProps), {}, {\n ariaControls: makeProp(PROP_TYPE_STRING),\n ariaLabel: makeProp(PROP_TYPE_STRING),\n formatterFn: makeProp(PROP_TYPE_FUNCTION),\n inline: makeProp(PROP_TYPE_BOOLEAN, false),\n labelDecrement: makeProp(PROP_TYPE_STRING, 'Decrement'),\n labelIncrement: makeProp(PROP_TYPE_STRING, 'Increment'),\n locale: makeProp(PROP_TYPE_ARRAY_STRING),\n max: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_MAX),\n min: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_MIN),\n placeholder: makeProp(PROP_TYPE_STRING),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n repeatDelay: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_REPEAT_DELAY),\n repeatInterval: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_REPEAT_INTERVAL),\n repeatStepMultiplier: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_REPEAT_MULTIPLIER),\n repeatThreshold: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_REPEAT_THRESHOLD),\n step: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_STEP),\n vertical: makeProp(PROP_TYPE_BOOLEAN, false),\n wrap: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_FORM_SPINBUTTON); // --- Main Component ---\n// @vue/component\n\nexport var BFormSpinbutton = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_SPINBUTTON,\n // Mixin order is important!\n mixins: [attrsMixin, idMixin, modelMixin, formSizeMixin, formStateMixin, normalizeSlotMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n localValue: toFloat(this[MODEL_PROP_NAME], null),\n hasFocus: false\n };\n },\n computed: {\n spinId: function spinId() {\n return this.safeId();\n },\n computedInline: function computedInline() {\n return this.inline && !this.vertical;\n },\n computedReadonly: function computedReadonly() {\n return this.readonly && !this.disabled;\n },\n computedRequired: function computedRequired() {\n return this.required && !this.computedReadonly && !this.disabled;\n },\n computedStep: function computedStep() {\n return toFloat(this.step, DEFAULT_STEP);\n },\n computedMin: function computedMin() {\n return toFloat(this.min, DEFAULT_MIN);\n },\n computedMax: function computedMax() {\n // We round down to the nearest maximum step value\n var max = toFloat(this.max, DEFAULT_MAX);\n var step = this.computedStep;\n var min = this.computedMin;\n return mathFloor((max - min) / step) * step + min;\n },\n computedDelay: function computedDelay() {\n var delay = toInteger(this.repeatDelay, 0);\n return delay > 0 ? delay : DEFAULT_REPEAT_DELAY;\n },\n computedInterval: function computedInterval() {\n var interval = toInteger(this.repeatInterval, 0);\n return interval > 0 ? interval : DEFAULT_REPEAT_INTERVAL;\n },\n computedThreshold: function computedThreshold() {\n return mathMax(toInteger(this.repeatThreshold, DEFAULT_REPEAT_THRESHOLD), 1);\n },\n computedStepMultiplier: function computedStepMultiplier() {\n return mathMax(toInteger(this.repeatStepMultiplier, DEFAULT_REPEAT_MULTIPLIER), 1);\n },\n computedPrecision: function computedPrecision() {\n // Quick and dirty way to get the number of decimals\n var step = this.computedStep;\n return mathFloor(step) === step ? 0 : (step.toString().split('.')[1] || '').length;\n },\n computedMultiplier: function computedMultiplier() {\n return mathPow(10, this.computedPrecision || 0);\n },\n valueAsFixed: function valueAsFixed() {\n var value = this.localValue;\n return isNull(value) ? '' : value.toFixed(this.computedPrecision);\n },\n computedLocale: function computedLocale() {\n var locales = concat(this.locale).filter(identity);\n var nf = new Intl.NumberFormat(locales);\n return nf.resolvedOptions().locale;\n },\n computedRTL: function computedRTL() {\n return isLocaleRTL(this.computedLocale);\n },\n defaultFormatter: function defaultFormatter() {\n // Returns and `Intl.NumberFormat` formatter method reference\n var precision = this.computedPrecision;\n var nf = new Intl.NumberFormat(this.computedLocale, {\n style: 'decimal',\n useGrouping: false,\n minimumIntegerDigits: 1,\n minimumFractionDigits: precision,\n maximumFractionDigits: precision,\n notation: 'standard'\n }); // Return the format method reference\n\n return nf.format;\n },\n computedFormatter: function computedFormatter() {\n var formatterFn = this.formatterFn;\n return hasPropFunction(formatterFn) ? formatterFn : this.defaultFormatter;\n },\n computedAttrs: function computedAttrs() {\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n role: 'group',\n lang: this.computedLocale,\n tabindex: this.disabled ? null : '-1',\n title: this.ariaLabel\n });\n },\n computedSpinAttrs: function computedSpinAttrs() {\n var spinId = this.spinId,\n value = this.localValue,\n required = this.computedRequired,\n disabled = this.disabled,\n state = this.state,\n computedFormatter = this.computedFormatter;\n var hasValue = !isNull(value);\n return _objectSpread(_objectSpread({\n dir: this.computedRTL ? 'rtl' : 'ltr'\n }, this.bvAttrs), {}, {\n id: spinId,\n role: 'spinbutton',\n tabindex: disabled ? null : '0',\n 'aria-live': 'off',\n 'aria-label': this.ariaLabel || null,\n 'aria-controls': this.ariaControls || null,\n // TODO: May want to check if the value is in range\n 'aria-invalid': state === false || !hasValue && required ? 'true' : null,\n 'aria-required': required ? 'true' : null,\n // These attrs are required for role spinbutton\n 'aria-valuemin': toString(this.computedMin),\n 'aria-valuemax': toString(this.computedMax),\n // These should be `null` if the value is out of range\n // They must also be non-existent attrs if the value is out of range or `null`\n 'aria-valuenow': hasValue ? value : null,\n 'aria-valuetext': hasValue ? computedFormatter(value) : null\n });\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (value) {\n this.localValue = toFloat(value, null);\n }), _defineProperty(_watch, \"localValue\", function localValue(value) {\n this.$emit(MODEL_EVENT_NAME, value);\n }), _defineProperty(_watch, \"disabled\", function disabled(_disabled) {\n if (_disabled) {\n this.clearRepeat();\n }\n }), _defineProperty(_watch, \"readonly\", function readonly(_readonly) {\n if (_readonly) {\n this.clearRepeat();\n }\n }), _watch),\n created: function created() {\n // Create non reactive properties\n this.$_autoDelayTimer = null;\n this.$_autoRepeatTimer = null;\n this.$_keyIsDown = false;\n },\n beforeDestroy: function beforeDestroy() {\n this.clearRepeat();\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n this.clearRepeat();\n },\n methods: {\n // --- Public methods ---\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.$refs.spinner);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.$refs.spinner);\n }\n },\n // --- Private methods ---\n emitChange: function emitChange() {\n this.$emit(EVENT_NAME_CHANGE, this.localValue);\n },\n stepValue: function stepValue(direction) {\n // Sets a new incremented or decremented value, supporting optional wrapping\n // Direction is either +1 or -1 (or a multiple thereof)\n var value = this.localValue;\n\n if (!this.disabled && !isNull(value)) {\n var step = this.computedStep * direction;\n var min = this.computedMin;\n var max = this.computedMax;\n var multiplier = this.computedMultiplier;\n var wrap = this.wrap; // We ensure that the value steps like a native input\n\n value = mathRound((value - min) / step) * step + min + step; // We ensure that precision is maintained (decimals)\n\n value = mathRound(value * multiplier) / multiplier; // Handle if wrapping is enabled\n\n this.localValue = value > max ? wrap ? min : max : value < min ? wrap ? max : min : value;\n }\n },\n onFocusBlur: function onFocusBlur(event) {\n if (!this.disabled) {\n this.hasFocus = event.type === 'focus';\n } else {\n this.hasFocus = false;\n }\n },\n stepUp: function stepUp() {\n var multiplier = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n var value = this.localValue;\n\n if (isNull(value)) {\n this.localValue = this.computedMin;\n } else {\n this.stepValue(+1 * multiplier);\n }\n },\n stepDown: function stepDown() {\n var multiplier = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n var value = this.localValue;\n\n if (isNull(value)) {\n this.localValue = this.wrap ? this.computedMax : this.computedMin;\n } else {\n this.stepValue(-1 * multiplier);\n }\n },\n onKeydown: function onKeydown(event) {\n var keyCode = event.keyCode,\n altKey = event.altKey,\n ctrlKey = event.ctrlKey,\n metaKey = event.metaKey;\n /* istanbul ignore if */\n\n if (this.disabled || this.readonly || altKey || ctrlKey || metaKey) {\n return;\n }\n\n if (arrayIncludes(KEY_CODES, keyCode)) {\n // https://w3c.github.io/aria-practices/#spinbutton\n stopEvent(event, {\n propagation: false\n });\n /* istanbul ignore if */\n\n if (this.$_keyIsDown) {\n // Keypress is already in progress\n return;\n }\n\n this.resetTimers();\n\n if (arrayIncludes([CODE_UP, CODE_DOWN], keyCode)) {\n // The following use the custom auto-repeat handling\n this.$_keyIsDown = true;\n\n if (keyCode === CODE_UP) {\n this.handleStepRepeat(event, this.stepUp);\n } else if (keyCode === CODE_DOWN) {\n this.handleStepRepeat(event, this.stepDown);\n }\n } else {\n // These use native OS key repeating\n if (keyCode === CODE_PAGEUP) {\n this.stepUp(this.computedStepMultiplier);\n } else if (keyCode === CODE_PAGEDOWN) {\n this.stepDown(this.computedStepMultiplier);\n } else if (keyCode === CODE_HOME) {\n this.localValue = this.computedMin;\n } else if (keyCode === CODE_END) {\n this.localValue = this.computedMax;\n }\n }\n }\n },\n onKeyup: function onKeyup(event) {\n // Emit a change event when the keyup happens\n var keyCode = event.keyCode,\n altKey = event.altKey,\n ctrlKey = event.ctrlKey,\n metaKey = event.metaKey;\n /* istanbul ignore if */\n\n if (this.disabled || this.readonly || altKey || ctrlKey || metaKey) {\n return;\n }\n\n if (arrayIncludes(KEY_CODES, keyCode)) {\n stopEvent(event, {\n propagation: false\n });\n this.resetTimers();\n this.$_keyIsDown = false;\n this.emitChange();\n }\n },\n handleStepRepeat: function handleStepRepeat(event, stepper) {\n var _this = this;\n\n var _ref = event || {},\n type = _ref.type,\n button = _ref.button;\n\n if (!this.disabled && !this.readonly) {\n /* istanbul ignore if */\n if (type === 'mousedown' && button) {\n // We only respond to left (main === 0) button clicks\n return;\n }\n\n this.resetTimers(); // Step the counter initially\n\n stepper(1);\n var threshold = this.computedThreshold;\n var multiplier = this.computedStepMultiplier;\n var delay = this.computedDelay;\n var interval = this.computedInterval; // Initiate the delay/repeat interval\n\n this.$_autoDelayTimer = setTimeout(function () {\n var count = 0;\n _this.$_autoRepeatTimer = setInterval(function () {\n // After N initial repeats, we increase the incrementing step amount\n // We do this to minimize screen reader announcements of the value\n // (values are announced every change, which can be chatty for SR users)\n // And to make it easer to select a value when the range is large\n stepper(count < threshold ? 1 : multiplier);\n count++;\n }, interval);\n }, delay);\n }\n },\n onMouseup: function onMouseup(event) {\n // `<body>` listener, only enabled when mousedown starts\n var _ref2 = event || {},\n type = _ref2.type,\n button = _ref2.button;\n /* istanbul ignore if */\n\n\n if (type === 'mouseup' && button) {\n // Ignore non left button (main === 0) mouse button click\n return;\n }\n\n stopEvent(event, {\n propagation: false\n });\n this.resetTimers();\n this.setMouseup(false); // Trigger the change event\n\n this.emitChange();\n },\n setMouseup: function setMouseup(on) {\n // Enable or disabled the body mouseup/touchend handlers\n // Use try/catch to handle case when called server side\n try {\n eventOnOff(on, document.body, 'mouseup', this.onMouseup, false);\n eventOnOff(on, document.body, 'touchend', this.onMouseup, false);\n } catch (_unused) {}\n },\n resetTimers: function resetTimers() {\n clearTimeout(this.$_autoDelayTimer);\n clearInterval(this.$_autoRepeatTimer);\n this.$_autoDelayTimer = null;\n this.$_autoRepeatTimer = null;\n },\n clearRepeat: function clearRepeat() {\n this.resetTimers();\n this.setMouseup(false);\n this.$_keyIsDown = false;\n }\n },\n render: function render(h) {\n var _this2 = this;\n\n var spinId = this.spinId,\n value = this.localValue,\n inline = this.computedInline,\n readonly = this.computedReadonly,\n vertical = this.vertical,\n disabled = this.disabled,\n computedFormatter = this.computedFormatter;\n var hasValue = !isNull(value);\n\n var makeButton = function makeButton(stepper, label, IconCmp, keyRef, shortcut, btnDisabled, slotName) {\n var $icon = h(IconCmp, {\n props: {\n scale: _this2.hasFocus ? 1.5 : 1.25\n },\n attrs: {\n 'aria-hidden': 'true'\n }\n });\n var scope = {\n hasFocus: _this2.hasFocus\n };\n\n var handler = function handler(event) {\n if (!disabled && !readonly) {\n stopEvent(event, {\n propagation: false\n });\n\n _this2.setMouseup(true); // Since we `preventDefault()`, we must manually focus the button\n\n\n attemptFocus(event.currentTarget);\n\n _this2.handleStepRepeat(event, stepper);\n }\n };\n\n return h('button', {\n staticClass: 'btn btn-sm border-0 rounded-0',\n class: {\n 'py-0': !vertical\n },\n attrs: {\n tabindex: '-1',\n type: 'button',\n disabled: disabled || readonly || btnDisabled,\n 'aria-disabled': disabled || readonly || btnDisabled ? 'true' : null,\n 'aria-controls': spinId,\n 'aria-label': label || null,\n 'aria-keyshortcuts': shortcut || null\n },\n on: {\n mousedown: handler,\n touchstart: handler\n },\n key: keyRef || null,\n ref: keyRef\n }, [_this2.normalizeSlot(slotName, scope) || $icon]);\n }; // TODO: Add button disabled state when `wrap` is `false` and at value max/min\n\n\n var $increment = makeButton(this.stepUp, this.labelIncrement, BIconPlus, 'inc', 'ArrowUp', false, SLOT_NAME_INCREMENT);\n var $decrement = makeButton(this.stepDown, this.labelDecrement, BIconDash, 'dec', 'ArrowDown', false, SLOT_NAME_DECREMENT);\n var $hidden = h();\n\n if (this.name && !disabled) {\n $hidden = h('input', {\n attrs: {\n type: 'hidden',\n name: this.name,\n form: this.form || null,\n // TODO: Should this be set to '' if value is out of range?\n value: this.valueAsFixed\n },\n key: 'hidden'\n });\n }\n\n var $spin = h( // We use 'output' element to make this accept a `<label for=\"id\">` (Except IE)\n 'output', {\n staticClass: 'flex-grow-1',\n class: {\n 'd-flex': vertical,\n 'align-self-center': !vertical,\n 'align-items-center': vertical,\n 'border-top': vertical,\n 'border-bottom': vertical,\n 'border-left': !vertical,\n 'border-right': !vertical\n },\n attrs: this.computedSpinAttrs,\n key: 'output',\n ref: 'spinner'\n }, [h('bdi', hasValue ? computedFormatter(value) : this.placeholder || '')]);\n return h('div', {\n staticClass: 'b-form-spinbutton form-control',\n class: [{\n disabled: disabled,\n readonly: readonly,\n focus: this.hasFocus,\n 'd-inline-flex': inline || vertical,\n 'd-flex': !inline && !vertical,\n 'align-items-stretch': !vertical,\n 'flex-column': vertical\n }, this.sizeFormClass, this.stateClass],\n attrs: this.computedAttrs,\n on: {\n keydown: this.onKeydown,\n keyup: this.onKeyup,\n // We use capture phase (`!` prefix) since focus and blur do not bubble\n '!focus': this.onFocusBlur,\n '!blur': this.onFocusBlur\n }\n }, vertical ? [$increment, $hidden, $spin, $decrement] : [$decrement, $hidden, $spin, $increment]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-spinbutton/form-spinbutton.js\n// module id = null\n// module chunks = ","import { BFormSelect } from './form-select';\nimport { BFormSelectOption } from './form-select-option';\nimport { BFormSelectOptionGroup } from './form-select-option-group';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormSelectPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormSelect: BFormSelect,\n BFormSelectOption: BFormSelectOption,\n BFormSelectOptionGroup: BFormSelectOptionGroup,\n BSelect: BFormSelect,\n BSelectOption: BFormSelectOption,\n BSelectOptionGroup: BFormSelectOptionGroup\n }\n});\nexport { FormSelectPlugin, BFormSelect, BFormSelectOption, BFormSelectOptionGroup };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-select/index.js\n// module id = null\n// module chunks = ","import { BFormSpinbutton } from './form-spinbutton';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormSpinbuttonPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormSpinbutton: BFormSpinbutton,\n BSpinbutton: BFormSpinbutton\n }\n});\nexport { FormSpinbuttonPlugin, BFormSpinbutton };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-spinbutton/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_TAG } from '../../constants/components';\nimport { EVENT_NAME_REMOVE } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { CODE_DELETE } from '../../constants/key-codes';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BBadge } from '../badge/badge';\nimport { BButtonClose } from '../button/button-close'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, idProps), {}, {\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n noRemove: makeProp(PROP_TYPE_BOOLEAN, false),\n pill: makeProp(PROP_TYPE_BOOLEAN, false),\n removeLabel: makeProp(PROP_TYPE_STRING, 'Remove tag'),\n tag: makeProp(PROP_TYPE_STRING, 'span'),\n title: makeProp(PROP_TYPE_STRING),\n variant: makeProp(PROP_TYPE_STRING, 'secondary')\n})), NAME_FORM_TAG); // --- Main component ---\n// @vue/component\n\nexport var BFormTag = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_TAG,\n mixins: [idMixin, normalizeSlotMixin],\n props: props,\n methods: {\n onRemove: function onRemove(event) {\n var type = event.type,\n keyCode = event.keyCode;\n\n if (!this.disabled && (type === 'click' || type === 'keydown' && keyCode === CODE_DELETE)) {\n this.$emit(EVENT_NAME_REMOVE);\n }\n }\n },\n render: function render(h) {\n var title = this.title,\n tag = this.tag,\n variant = this.variant,\n pill = this.pill,\n disabled = this.disabled;\n var tagId = this.safeId();\n var tagLabelId = this.safeId('_taglabel_');\n var $remove = h();\n\n if (!this.noRemove && !disabled) {\n $remove = h(BButtonClose, {\n staticClass: 'b-form-tag-remove',\n props: {\n ariaLabel: this.removeLabel\n },\n attrs: {\n 'aria-controls': tagId,\n 'aria-describedby': tagLabelId,\n 'aria-keyshortcuts': 'Delete'\n },\n on: {\n click: this.onRemove,\n keydown: this.onRemove\n }\n });\n }\n\n var $tag = h('span', {\n staticClass: 'b-form-tag-content flex-grow-1 text-truncate',\n attrs: {\n id: tagLabelId\n }\n }, this.normalizeSlot() || title);\n return h(BBadge, {\n staticClass: 'b-form-tag d-inline-flex align-items-baseline mw-100',\n class: {\n disabled: disabled\n },\n props: {\n tag: tag,\n variant: variant,\n pill: pill\n },\n attrs: {\n id: tagId,\n title: title || null,\n 'aria-labelledby': tagLabelId\n }\n }, [$tag, $remove]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-tags/form-tag.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// Tagged input form control\n// Based loosely on https://adamwathan.me/renderless-components-in-vuejs/\nimport { Vue } from '../../vue';\nimport { NAME_FORM_TAGS } from '../../constants/components';\nimport { EVENT_NAME_TAG_STATE, EVENT_OPTIONS_PASSIVE, HOOK_EVENT_NAME_BEFORE_DESTROY } from '../../constants/events';\nimport { CODE_BACKSPACE, CODE_DELETE, CODE_ENTER } from '../../constants/key-codes';\nimport { PROP_TYPE_ARRAY, PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_FUNCTION, PROP_TYPE_NUMBER, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { RX_SPACES } from '../../constants/regex';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_ADD_BUTTON_TEXT } from '../../constants/slots';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { cssEscape } from '../../utils/css-escape';\nimport { attemptBlur, attemptFocus, closest, isActiveElement, matches, requestAF, select } from '../../utils/dom';\nimport { eventOn, eventOff, stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isEvent, isNumber, isString } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { makeModelMixin } from '../../utils/model';\nimport { pick, sortKeys } from '../../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable } from '../../utils/props';\nimport { escapeRegExp, toString, trim, trimLeft } from '../../utils/string';\nimport { formControlMixin, props as formControlProps } from '../../mixins/form-control';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BButton } from '../button/button';\nimport { BFormInvalidFeedback } from '../form/form-invalid-feedback';\nimport { BFormText } from '../form/form-text';\nimport { BFormTag } from './form-tag'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_ARRAY,\n defaultValue: []\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // Supported input types (for built in input)\n\n\nvar TYPES = ['text', 'email', 'tel', 'url', 'number']; // Default ignore input focus selector\n\nvar DEFAULT_INPUT_FOCUS_SELECTOR = ['.b-form-tag', 'button', 'input', 'select'].join(' '); // --- Helper methods ---\n// Escape special chars in string and replace\n// contiguous spaces with a whitespace match\n\nvar escapeRegExpChars = function escapeRegExpChars(str) {\n return escapeRegExp(str).replace(RX_SPACES, '\\\\s');\n}; // Remove leading/trailing spaces from array of tags and remove duplicates\n\n\nvar cleanTags = function cleanTags(tags) {\n return concat(tags).map(function (tag) {\n return trim(toString(tag));\n }).filter(function (tag, index, arr) {\n return tag.length > 0 && arr.indexOf(tag) === index;\n });\n}; // Processes an input/change event, normalizing string or event argument\n\n\nvar processEventValue = function processEventValue(event) {\n return isString(event) ? event : isEvent(event) ? event.target.value || '' : '';\n}; // Returns a fresh empty `tagsState` object\n\n\nvar cleanTagsState = function cleanTagsState() {\n return {\n all: [],\n valid: [],\n invalid: [],\n duplicate: []\n };\n}; // --- Props ---\n\n\nvar props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), formControlProps), formSizeProps), formStateProps), {}, {\n addButtonText: makeProp(PROP_TYPE_STRING, 'Add'),\n addButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-secondary'),\n // Enable change event triggering tag addition\n // Handy if using <select> as the input\n addOnChange: makeProp(PROP_TYPE_BOOLEAN, false),\n duplicateTagText: makeProp(PROP_TYPE_STRING, 'Duplicate tag(s)'),\n // Disable the input focus behavior when clicking\n // on element matching the selector (or selectors)\n ignoreInputFocusSelector: makeProp(PROP_TYPE_ARRAY_STRING, DEFAULT_INPUT_FOCUS_SELECTOR),\n // Additional attributes to add to the input element\n inputAttrs: makeProp(PROP_TYPE_OBJECT, {}),\n inputClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n inputId: makeProp(PROP_TYPE_STRING),\n inputType: makeProp(PROP_TYPE_STRING, 'text', function (value) {\n return arrayIncludes(TYPES, value);\n }),\n invalidTagText: makeProp(PROP_TYPE_STRING, 'Invalid tag(s)'),\n limit: makeProp(PROP_TYPE_NUMBER),\n limitTagsText: makeProp(PROP_TYPE_STRING, 'Tag limit reached'),\n // Disable ENTER key from triggering tag addition\n noAddOnEnter: makeProp(PROP_TYPE_BOOLEAN, false),\n // Disable the focus ring on the root element\n noOuterFocus: makeProp(PROP_TYPE_BOOLEAN, false),\n noTagRemove: makeProp(PROP_TYPE_BOOLEAN, false),\n placeholder: makeProp(PROP_TYPE_STRING, 'Add tag...'),\n // Enable deleting last tag in list when CODE_BACKSPACE is\n // pressed and input is empty\n removeOnDelete: makeProp(PROP_TYPE_BOOLEAN, false),\n // Character (or characters) that trigger adding tags\n separator: makeProp(PROP_TYPE_ARRAY_STRING),\n tagClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n tagPills: makeProp(PROP_TYPE_BOOLEAN, false),\n tagRemoveLabel: makeProp(PROP_TYPE_STRING, 'Remove tag'),\n tagRemovedLabel: makeProp(PROP_TYPE_STRING, 'Tag removed'),\n tagValidator: makeProp(PROP_TYPE_FUNCTION),\n tagVariant: makeProp(PROP_TYPE_STRING, 'secondary')\n})), NAME_FORM_TAGS); // --- Main component ---\n// @vue/component\n\nexport var BFormTags = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_TAGS,\n mixins: [idMixin, modelMixin, formControlMixin, formSizeMixin, formStateMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n return {\n hasFocus: false,\n newTag: '',\n tags: [],\n // Tags that were removed\n removedTags: [],\n // Populated when tags are parsed\n tagsState: cleanTagsState()\n };\n },\n computed: {\n computedInputId: function computedInputId() {\n return this.inputId || this.safeId('__input__');\n },\n computedInputType: function computedInputType() {\n // We only allow certain types\n return arrayIncludes(TYPES, this.inputType) ? this.inputType : 'text';\n },\n computedInputAttrs: function computedInputAttrs() {\n var disabled = this.disabled,\n form = this.form;\n return _objectSpread(_objectSpread({}, this.inputAttrs), {}, {\n // Must have attributes\n id: this.computedInputId,\n value: this.newTag,\n disabled: disabled,\n form: form\n });\n },\n computedInputHandlers: function computedInputHandlers() {\n return {\n input: this.onInputInput,\n change: this.onInputChange,\n keydown: this.onInputKeydown,\n reset: this.reset\n };\n },\n computedSeparator: function computedSeparator() {\n // Merge the array into a string\n return concat(this.separator).filter(isString).filter(identity).join('');\n },\n computedSeparatorRegExp: function computedSeparatorRegExp() {\n // We use a computed prop here to precompile the RegExp\n // The RegExp is a character class RE in the form of `/[abc]+/`\n // where a, b, and c are the valid separator characters\n // -> `tags = str.split(/[abc]+/).filter(t => t)`\n var separator = this.computedSeparator;\n return separator ? new RegExp(\"[\".concat(escapeRegExpChars(separator), \"]+\")) : null;\n },\n computedJoiner: function computedJoiner() {\n // When tag(s) are invalid or duplicate, we leave them\n // in the input so that the user can see them\n // If there are more than one tag in the input, we use the\n // first separator character as the separator in the input\n // We append a space if the first separator is not a space\n var joiner = this.computedSeparator.charAt(0);\n return joiner !== ' ' ? \"\".concat(joiner, \" \") : joiner;\n },\n computeIgnoreInputFocusSelector: function computeIgnoreInputFocusSelector() {\n // Normalize to an single selector with selectors separated by `,`\n return concat(this.ignoreInputFocusSelector).filter(identity).join(',').trim();\n },\n disableAddButton: function disableAddButton() {\n var _this = this;\n\n // If 'Add' button should be disabled\n // If the input contains at least one tag that can\n // be added, then the 'Add' button should be enabled\n var newTag = trim(this.newTag);\n return newTag === '' || !this.splitTags(newTag).some(function (t) {\n return !arrayIncludes(_this.tags, t) && _this.validateTag(t);\n });\n },\n duplicateTags: function duplicateTags() {\n return this.tagsState.duplicate;\n },\n hasDuplicateTags: function hasDuplicateTags() {\n return this.duplicateTags.length > 0;\n },\n invalidTags: function invalidTags() {\n return this.tagsState.invalid;\n },\n hasInvalidTags: function hasInvalidTags() {\n return this.invalidTags.length > 0;\n },\n isLimitReached: function isLimitReached() {\n var limit = this.limit;\n return isNumber(limit) && limit >= 0 && this.tags.length >= limit;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n this.tags = cleanTags(newValue);\n }), _defineProperty(_watch, \"tags\", function tags(newValue, oldValue) {\n // Update the `v-model` (if it differs from the value prop)\n if (!looseEqual(newValue, this[MODEL_PROP_NAME])) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n\n if (!looseEqual(newValue, oldValue)) {\n newValue = concat(newValue).filter(identity);\n oldValue = concat(oldValue).filter(identity);\n this.removedTags = oldValue.filter(function (old) {\n return !arrayIncludes(newValue, old);\n });\n }\n }), _defineProperty(_watch, \"tagsState\", function tagsState(newValue, oldValue) {\n // Emit a tag-state event when the `tagsState` object changes\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(EVENT_NAME_TAG_STATE, newValue.valid, newValue.invalid, newValue.duplicate);\n }\n }), _watch),\n created: function created() {\n // We do this in created to make sure an input event emits\n // if the cleaned tags are not equal to the value prop\n this.tags = cleanTags(this[MODEL_PROP_NAME]);\n },\n mounted: function mounted() {\n var _this2 = this;\n\n // Listen for form reset events, to reset the tags input\n var $form = closest('form', this.$el);\n\n if ($form) {\n eventOn($form, 'reset', this.reset, EVENT_OPTIONS_PASSIVE);\n this.$on(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n eventOff($form, 'reset', _this2.reset, EVENT_OPTIONS_PASSIVE);\n });\n }\n },\n methods: {\n addTag: function addTag(newTag) {\n newTag = isString(newTag) ? newTag : this.newTag;\n /* istanbul ignore next */\n\n if (this.disabled || trim(newTag) === '' || this.isLimitReached) {\n // Early exit\n return;\n }\n\n var parsed = this.parseTags(newTag); // Add any new tags to the `tags` array, or if the\n // array of `allTags` is empty, we clear the input\n\n if (parsed.valid.length > 0 || parsed.all.length === 0) {\n // Clear the user input element (and leave in any invalid/duplicate tag(s)\n\n /* istanbul ignore if: full testing to be added later */\n if (matches(this.getInput(), 'select')) {\n // The following is needed to properly\n // work with `<select>` elements\n this.newTag = '';\n } else {\n var invalidAndDuplicates = [].concat(_toConsumableArray(parsed.invalid), _toConsumableArray(parsed.duplicate));\n this.newTag = parsed.all.filter(function (tag) {\n return arrayIncludes(invalidAndDuplicates, tag);\n }).join(this.computedJoiner).concat(invalidAndDuplicates.length > 0 ? this.computedJoiner.charAt(0) : '');\n }\n }\n\n if (parsed.valid.length > 0) {\n // We add the new tags in one atomic operation\n // to trigger reactivity once (instead of once per tag)\n // We do this after we update the new tag input value\n // `concat()` can be faster than array spread, when both args are arrays\n this.tags = concat(this.tags, parsed.valid);\n }\n\n this.tagsState = parsed; // Attempt to re-focus the input (specifically for when using the Add\n // button, as the button disappears after successfully adding a tag\n\n this.focus();\n },\n removeTag: function removeTag(tag) {\n var _this3 = this;\n\n /* istanbul ignore next */\n if (this.disabled) {\n return;\n } // TODO:\n // Add `onRemoveTag(tag)` user method, which if returns `false`\n // will prevent the tag from being removed (i.e. confirmation)\n // Or emit cancelable `BvEvent`\n\n\n this.tags = this.tags.filter(function (t) {\n return t !== tag;\n }); // Return focus to the input (if possible)\n\n this.$nextTick(function () {\n _this3.focus();\n });\n },\n reset: function reset() {\n var _this4 = this;\n\n this.newTag = '';\n this.tags = [];\n this.$nextTick(function () {\n _this4.removedTags = [];\n _this4.tagsState = cleanTagsState();\n });\n },\n // --- Input element event handlers ---\n onInputInput: function onInputInput(event) {\n /* istanbul ignore next: hard to test composition events */\n if (this.disabled || isEvent(event) && event.target.composing) {\n // `event.target.composing` is set by Vue (`v-model` directive)\n // https://github.com/vuejs/vue/blob/dev/src/platforms/web/runtime/directives/model.js\n return;\n }\n\n var newTag = processEventValue(event);\n var separatorRe = this.computedSeparatorRegExp;\n\n if (this.newTag !== newTag) {\n this.newTag = newTag;\n } // We ignore leading whitespace for the following\n\n\n newTag = trimLeft(newTag);\n\n if (separatorRe && separatorRe.test(newTag.slice(-1))) {\n // A trailing separator character was entered, so add the tag(s)\n // Note: More than one tag on input event is possible via copy/paste\n this.addTag();\n } else {\n // Validate (parse tags) on input event\n this.tagsState = newTag === '' ? cleanTagsState() : this.parseTags(newTag);\n }\n },\n onInputChange: function onInputChange(event) {\n // Change is triggered on `<input>` blur, or `<select>` selected\n // This event is opt-in\n if (!this.disabled && this.addOnChange) {\n var newTag = processEventValue(event);\n /* istanbul ignore next */\n\n if (this.newTag !== newTag) {\n this.newTag = newTag;\n }\n\n this.addTag();\n }\n },\n onInputKeydown: function onInputKeydown(event) {\n // Early exit\n\n /* istanbul ignore next */\n if (this.disabled || !isEvent(event)) {\n return;\n }\n\n var keyCode = event.keyCode;\n var value = event.target.value || '';\n /* istanbul ignore else: testing to be added later */\n\n if (!this.noAddOnEnter && keyCode === CODE_ENTER) {\n // Attempt to add the tag when user presses enter\n stopEvent(event, {\n propagation: false\n });\n this.addTag();\n } else if (this.removeOnDelete && (keyCode === CODE_BACKSPACE || keyCode === CODE_DELETE) && value === '') {\n // Remove the last tag if the user pressed backspace/delete and the input is empty\n stopEvent(event, {\n propagation: false\n });\n this.tags = this.tags.slice(0, -1);\n }\n },\n // --- Wrapper event handlers ---\n onClick: function onClick(event) {\n var _this5 = this;\n\n var ignoreFocusSelector = this.computeIgnoreInputFocusSelector;\n var target = event.target;\n\n if (!this.disabled && !isActiveElement(target) && (!ignoreFocusSelector || !closest(ignoreFocusSelector, target, true))) {\n this.$nextTick(function () {\n _this5.focus();\n });\n }\n },\n onFocusin: function onFocusin() {\n this.hasFocus = true;\n },\n onFocusout: function onFocusout() {\n this.hasFocus = false;\n },\n handleAutofocus: function handleAutofocus() {\n var _this6 = this;\n\n this.$nextTick(function () {\n requestAF(function () {\n if (_this6.autofocus && !_this6.disabled) {\n _this6.focus();\n }\n });\n });\n },\n // --- Public methods ---\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.getInput());\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.getInput());\n }\n },\n // --- Private methods ---\n splitTags: function splitTags(newTag) {\n // Split the input into an array of raw tags\n newTag = toString(newTag);\n var separatorRe = this.computedSeparatorRegExp; // Split the tag(s) via the optional separator\n // Normally only a single tag is provided, but copy/paste\n // can enter multiple tags in a single operation\n\n return (separatorRe ? newTag.split(separatorRe) : [newTag]).map(trim).filter(identity);\n },\n parseTags: function parseTags(newTag) {\n var _this7 = this;\n\n // Takes `newTag` value and parses it into `validTags`,\n // `invalidTags`, and duplicate tags as an object\n // Split the input into raw tags\n var tags = this.splitTags(newTag); // Base results\n\n var parsed = {\n all: tags,\n valid: [],\n invalid: [],\n duplicate: []\n }; // Parse the unique tags\n\n tags.forEach(function (tag) {\n if (arrayIncludes(_this7.tags, tag) || arrayIncludes(parsed.valid, tag)) {\n // Unique duplicate tags\n if (!arrayIncludes(parsed.duplicate, tag)) {\n parsed.duplicate.push(tag);\n }\n } else if (_this7.validateTag(tag)) {\n // We only add unique/valid tags\n parsed.valid.push(tag);\n } else {\n // Unique invalid tags\n if (!arrayIncludes(parsed.invalid, tag)) {\n parsed.invalid.push(tag);\n }\n }\n });\n return parsed;\n },\n validateTag: function validateTag(tag) {\n var tagValidator = this.tagValidator;\n return hasPropFunction(tagValidator) ? tagValidator(tag) : true;\n },\n getInput: function getInput() {\n // Returns the input element reference (or null if not found)\n // We need to escape `computedInputId` since it can be user-provided\n return select(\"#\".concat(cssEscape(this.computedInputId)), this.$el);\n },\n // Default User Interface render\n defaultRender: function defaultRender(_ref) {\n var addButtonText = _ref.addButtonText,\n addButtonVariant = _ref.addButtonVariant,\n addTag = _ref.addTag,\n disableAddButton = _ref.disableAddButton,\n disabled = _ref.disabled,\n duplicateTagText = _ref.duplicateTagText,\n inputAttrs = _ref.inputAttrs,\n inputClass = _ref.inputClass,\n inputHandlers = _ref.inputHandlers,\n inputType = _ref.inputType,\n invalidTagText = _ref.invalidTagText,\n isDuplicate = _ref.isDuplicate,\n isInvalid = _ref.isInvalid,\n isLimitReached = _ref.isLimitReached,\n limitTagsText = _ref.limitTagsText,\n noTagRemove = _ref.noTagRemove,\n placeholder = _ref.placeholder,\n removeTag = _ref.removeTag,\n tagClass = _ref.tagClass,\n tagPills = _ref.tagPills,\n tagRemoveLabel = _ref.tagRemoveLabel,\n tagVariant = _ref.tagVariant,\n tags = _ref.tags;\n var h = this.$createElement; // Make the list of tags\n\n var $tags = tags.map(function (tag) {\n tag = toString(tag);\n return h(BFormTag, {\n class: tagClass,\n // `BFormTag` will auto generate an ID\n // so we do not need to set the ID prop\n props: {\n disabled: disabled,\n noRemove: noTagRemove,\n pill: tagPills,\n removeLabel: tagRemoveLabel,\n tag: 'li',\n title: tag,\n variant: tagVariant\n },\n on: {\n remove: function remove() {\n return removeTag(tag);\n }\n },\n key: \"tags_\".concat(tag)\n }, tag);\n }); // Feedback IDs if needed\n\n var invalidFeedbackId = invalidTagText && isInvalid ? this.safeId('__invalid_feedback__') : null;\n var duplicateFeedbackId = duplicateTagText && isDuplicate ? this.safeId('__duplicate_feedback__') : null;\n var limitFeedbackId = limitTagsText && isLimitReached ? this.safeId('__limit_feedback__') : null; // Compute the `aria-describedby` attribute value\n\n var ariaDescribedby = [inputAttrs['aria-describedby'], invalidFeedbackId, duplicateFeedbackId, limitFeedbackId].filter(identity).join(' '); // Input\n\n var $input = h('input', {\n staticClass: 'b-form-tags-input w-100 flex-grow-1 p-0 m-0 bg-transparent border-0',\n class: inputClass,\n style: {\n outline: 0,\n minWidth: '5rem'\n },\n attrs: _objectSpread(_objectSpread({}, inputAttrs), {}, {\n 'aria-describedby': ariaDescribedby || null,\n type: inputType,\n placeholder: placeholder || null\n }),\n domProps: {\n value: inputAttrs.value\n },\n on: inputHandlers,\n // Directive needed to get `event.target.composing` set (if needed)\n directives: [{\n name: 'model',\n value: inputAttrs.value\n }],\n ref: 'input'\n }); // Add button\n\n var $button = h(BButton, {\n staticClass: 'b-form-tags-button py-0',\n class: {\n // Only show the button if the tag can be added\n // We use the `invisible` class instead of not rendering\n // the button, so that we maintain layout to prevent\n // the user input from jumping around\n invisible: disableAddButton\n },\n style: {\n fontSize: '90%'\n },\n props: {\n disabled: disableAddButton || isLimitReached,\n variant: addButtonVariant\n },\n on: {\n click: function click() {\n return addTag();\n }\n },\n ref: 'button'\n }, [this.normalizeSlot(SLOT_NAME_ADD_BUTTON_TEXT) || addButtonText]); // ID of the tags + input `<ul>` list\n // Note we could concatenate `inputAttrs.id` with '__tag_list__'\n // but `inputId` may be `null` until after mount\n // `safeId()` returns `null`, if no user provided ID,\n // until after mount when a unique ID is generated\n\n var tagListId = this.safeId('__tag_list__');\n var $field = h('li', {\n staticClass: 'b-from-tags-field flex-grow-1',\n attrs: {\n role: 'none',\n 'aria-live': 'off',\n 'aria-controls': tagListId\n },\n key: 'tags_field'\n }, [h('div', {\n staticClass: 'd-flex',\n attrs: {\n role: 'group'\n }\n }, [$input, $button])]); // Wrap in an unordered list element (we use a list for accessibility)\n\n var $ul = h('ul', {\n staticClass: 'b-form-tags-list list-unstyled mb-0 d-flex flex-wrap align-items-center',\n attrs: {\n id: tagListId\n },\n key: 'tags_list'\n }, [$tags, $field]); // Assemble the feedback\n\n var $feedback = h();\n\n if (invalidTagText || duplicateTagText || limitTagsText) {\n // Add an aria live region for the invalid/duplicate tag\n // messages if the user has not disabled the messages\n var joiner = this.computedJoiner; // Invalid tag feedback if needed (error)\n\n var $invalid = h();\n\n if (invalidFeedbackId) {\n $invalid = h(BFormInvalidFeedback, {\n props: {\n id: invalidFeedbackId,\n forceShow: true\n },\n key: 'tags_invalid_feedback'\n }, [this.invalidTagText, ': ', this.invalidTags.join(joiner)]);\n } // Duplicate tag feedback if needed (warning, not error)\n\n\n var $duplicate = h();\n\n if (duplicateFeedbackId) {\n $duplicate = h(BFormText, {\n props: {\n id: duplicateFeedbackId\n },\n key: 'tags_duplicate_feedback'\n }, [this.duplicateTagText, ': ', this.duplicateTags.join(joiner)]);\n } // Limit tags feedback if needed (warning, not error)\n\n\n var $limit = h();\n\n if (limitFeedbackId) {\n $limit = h(BFormText, {\n props: {\n id: limitFeedbackId\n },\n key: 'tags_limit_feedback'\n }, [limitTagsText]);\n }\n\n $feedback = h('div', {\n attrs: {\n 'aria-live': 'polite',\n 'aria-atomic': 'true'\n },\n key: 'tags_feedback'\n }, [$invalid, $duplicate, $limit]);\n } // Return the content\n\n\n return [$ul, $feedback];\n }\n },\n render: function render(h) {\n var name = this.name,\n disabled = this.disabled,\n required = this.required,\n form = this.form,\n tags = this.tags,\n computedInputId = this.computedInputId,\n hasFocus = this.hasFocus,\n noOuterFocus = this.noOuterFocus; // Scoped slot properties\n\n var scope = _objectSpread({\n // Array of tags (shallow copy to prevent mutations)\n tags: tags.slice(),\n // <input> v-bind:inputAttrs\n inputAttrs: this.computedInputAttrs,\n // We don't include this in the attrs, as users may want to override this\n inputType: this.computedInputType,\n // <input> v-on:inputHandlers\n inputHandlers: this.computedInputHandlers,\n // Methods\n removeTag: this.removeTag,\n addTag: this.addTag,\n reset: this.reset,\n // <input> :id=\"inputId\"\n inputId: computedInputId,\n // Invalid/Duplicate state information\n isInvalid: this.hasInvalidTags,\n invalidTags: this.invalidTags.slice(),\n isDuplicate: this.hasDuplicateTags,\n duplicateTags: this.duplicateTags.slice(),\n isLimitReached: this.isLimitReached,\n // If the 'Add' button should be disabled\n disableAddButton: this.disableAddButton\n }, pick(this.$props, ['addButtonText', 'addButtonVariant', 'disabled', 'duplicateTagText', 'form', 'inputClass', 'invalidTagText', 'limit', 'limitTagsText', 'noTagRemove', 'placeholder', 'required', 'separator', 'size', 'state', 'tagClass', 'tagPills', 'tagRemoveLabel', 'tagVariant'])); // Generate the user interface\n\n\n var $content = this.normalizeSlot(SLOT_NAME_DEFAULT, scope) || this.defaultRender(scope); // Generate the `aria-live` region for the current value(s)\n\n var $output = h('output', {\n staticClass: 'sr-only',\n attrs: {\n id: this.safeId('__selected_tags__'),\n role: 'status',\n for: computedInputId,\n 'aria-live': hasFocus ? 'polite' : 'off',\n 'aria-atomic': 'true',\n 'aria-relevant': 'additions text'\n }\n }, this.tags.join(', ')); // Removed tag live region\n\n var $removed = h('div', {\n staticClass: 'sr-only',\n attrs: {\n id: this.safeId('__removed_tags__'),\n role: 'status',\n 'aria-live': hasFocus ? 'assertive' : 'off',\n 'aria-atomic': 'true'\n }\n }, this.removedTags.length > 0 ? \"(\".concat(this.tagRemovedLabel, \") \").concat(this.removedTags.join(', ')) : ''); // Add hidden inputs for form submission\n\n var $hidden = h();\n\n if (name && !disabled) {\n // We add hidden inputs for each tag if a name is provided\n // When there are currently no tags, a visually hidden input\n // with empty value is rendered for proper required handling\n var hasTags = tags.length > 0;\n $hidden = (hasTags ? tags : ['']).map(function (tag) {\n return h('input', {\n class: {\n 'sr-only': !hasTags\n },\n attrs: {\n type: hasTags ? 'hidden' : 'text',\n value: tag,\n required: required,\n name: name,\n form: form\n },\n key: \"tag_input_\".concat(tag)\n });\n });\n } // Return the rendered output\n\n\n return h('div', {\n staticClass: 'b-form-tags form-control h-auto',\n class: [{\n focus: hasFocus && !noOuterFocus && !disabled,\n disabled: disabled\n }, this.sizeFormClass, this.stateClass],\n attrs: {\n id: this.safeId(),\n role: 'group',\n tabindex: disabled || noOuterFocus ? null : '-1',\n 'aria-describedby': this.safeId('__selected_tags__')\n },\n on: {\n click: this.onClick,\n focusin: this.onFocusin,\n focusout: this.onFocusout\n }\n }, [$output, $removed, $content, $hidden]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-tags/form-tags.js\n// module id = null\n// module chunks = ","import { BFormTags } from './form-tags';\nimport { BFormTag } from './form-tag';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormTagsPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormTags: BFormTags,\n BTags: BFormTags,\n BFormTag: BFormTag,\n BTag: BFormTag\n }\n});\nexport { FormTagsPlugin, BFormTags, BFormTag };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-tags/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_TEXTAREA } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { getCS, getStyle, isVisible, requestAF, setStyle } from '../../utils/dom';\nimport { isNull } from '../../utils/inspect';\nimport { mathCeil, mathMax, mathMin } from '../../utils/math';\nimport { toInteger, toFloat } from '../../utils/number';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { formControlMixin, props as formControlProps } from '../../mixins/form-control';\nimport { formSelectionMixin } from '../../mixins/form-selection';\nimport { formSizeMixin, props as formSizeProps } from '../../mixins/form-size';\nimport { formStateMixin, props as formStateProps } from '../../mixins/form-state';\nimport { formTextMixin, props as formTextProps } from '../../mixins/form-text';\nimport { formValidityMixin } from '../../mixins/form-validity';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { VBVisible } from '../../directives/visible/visible'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), formControlProps), formSizeProps), formStateProps), formTextProps), {}, {\n maxRows: makeProp(PROP_TYPE_NUMBER_STRING),\n // When in auto resize mode, disable shrinking to content height\n noAutoShrink: makeProp(PROP_TYPE_BOOLEAN, false),\n // Disable the resize handle of textarea\n noResize: makeProp(PROP_TYPE_BOOLEAN, false),\n rows: makeProp(PROP_TYPE_NUMBER_STRING, 2),\n // 'soft', 'hard' or 'off'\n // Browser default is 'soft'\n wrap: makeProp(PROP_TYPE_STRING, 'soft')\n})), NAME_FORM_TEXTAREA); // --- Main component ---\n// @vue/component\n\nexport var BFormTextarea = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_TEXTAREA,\n directives: {\n 'b-visible': VBVisible\n },\n // Mixin order is important!\n mixins: [listenersMixin, idMixin, listenOnRootMixin, formControlMixin, formSizeMixin, formStateMixin, formTextMixin, formSelectionMixin, formValidityMixin],\n props: props,\n data: function data() {\n return {\n heightInPx: null\n };\n },\n computed: {\n computedStyle: function computedStyle() {\n var styles = {\n // Setting `noResize` to true will disable the ability for the user to\n // manually resize the textarea. We also disable when in auto height mode\n resize: !this.computedRows || this.noResize ? 'none' : null\n };\n\n if (!this.computedRows) {\n // Conditionally set the computed CSS height when auto rows/height is enabled\n // We avoid setting the style to `null`, which can override user manual resize handle\n styles.height = this.heightInPx; // We always add a vertical scrollbar to the textarea when auto-height is\n // enabled so that the computed height calculation returns a stable value\n\n styles.overflowY = 'scroll';\n }\n\n return styles;\n },\n computedMinRows: function computedMinRows() {\n // Ensure rows is at least 2 and positive (2 is the native textarea value)\n // A value of 1 can cause issues in some browsers, and most browsers\n // only support 2 as the smallest value\n return mathMax(toInteger(this.rows, 2), 2);\n },\n computedMaxRows: function computedMaxRows() {\n return mathMax(this.computedMinRows, toInteger(this.maxRows, 0));\n },\n computedRows: function computedRows() {\n // This is used to set the attribute 'rows' on the textarea\n // If auto-height is enabled, then we return `null` as we use CSS to control height\n return this.computedMinRows === this.computedMaxRows ? this.computedMinRows : null;\n },\n computedAttrs: function computedAttrs() {\n var disabled = this.disabled,\n required = this.required;\n return {\n id: this.safeId(),\n name: this.name || null,\n form: this.form || null,\n disabled: disabled,\n placeholder: this.placeholder || null,\n required: required,\n autocomplete: this.autocomplete || null,\n readonly: this.readonly || this.plaintext,\n rows: this.computedRows,\n wrap: this.wrap || null,\n 'aria-required': this.required ? 'true' : null,\n 'aria-invalid': this.computedAriaInvalid\n };\n },\n computedListeners: function computedListeners() {\n return _objectSpread(_objectSpread({}, this.bvListeners), {}, {\n input: this.onInput,\n change: this.onChange,\n blur: this.onBlur\n });\n }\n },\n watch: {\n localValue: function localValue() {\n this.setHeight();\n }\n },\n mounted: function mounted() {\n this.setHeight();\n },\n methods: {\n // Called by intersection observer directive\n\n /* istanbul ignore next */\n visibleCallback: function visibleCallback(visible) {\n if (visible) {\n // We use a `$nextTick()` here just to make sure any\n // transitions or portalling have completed\n this.$nextTick(this.setHeight);\n }\n },\n setHeight: function setHeight() {\n var _this = this;\n\n this.$nextTick(function () {\n requestAF(function () {\n _this.heightInPx = _this.computeHeight();\n });\n });\n },\n\n /* istanbul ignore next: can't test getComputedStyle in JSDOM */\n computeHeight: function computeHeight() {\n if (this.$isServer || !isNull(this.computedRows)) {\n return null;\n }\n\n var el = this.$el; // Element must be visible (not hidden) and in document\n // Must be checked after above checks\n\n if (!isVisible(el)) {\n return null;\n } // Get current computed styles\n\n\n var computedStyle = getCS(el); // Height of one line of text in px\n\n var lineHeight = toFloat(computedStyle.lineHeight, 1); // Calculate height of border and padding\n\n var border = toFloat(computedStyle.borderTopWidth, 0) + toFloat(computedStyle.borderBottomWidth, 0);\n var padding = toFloat(computedStyle.paddingTop, 0) + toFloat(computedStyle.paddingBottom, 0); // Calculate offset\n\n var offset = border + padding; // Minimum height for min rows (which must be 2 rows or greater for cross-browser support)\n\n var minHeight = lineHeight * this.computedMinRows + offset; // Get the current style height (with `px` units)\n\n var oldHeight = getStyle(el, 'height') || computedStyle.height; // Probe scrollHeight by temporarily changing the height to `auto`\n\n setStyle(el, 'height', 'auto');\n var scrollHeight = el.scrollHeight; // Place the original old height back on the element, just in case `computedProp`\n // returns the same value as before\n\n setStyle(el, 'height', oldHeight); // Calculate content height in 'rows' (scrollHeight includes padding but not border)\n\n var contentRows = mathMax((scrollHeight - padding) / lineHeight, 2); // Calculate number of rows to display (limited within min/max rows)\n\n var rows = mathMin(mathMax(contentRows, this.computedMinRows), this.computedMaxRows); // Calculate the required height of the textarea including border and padding (in pixels)\n\n var height = mathMax(mathCeil(rows * lineHeight + offset), minHeight); // Computed height remains the larger of `oldHeight` and new `height`,\n // when height is in `sticky` mode (prop `no-auto-shrink` is true)\n\n if (this.noAutoShrink && toFloat(oldHeight, 0) > height) {\n return oldHeight;\n } // Return the new computed CSS height in px units\n\n\n return \"\".concat(height, \"px\");\n }\n },\n render: function render(h) {\n return h('textarea', {\n class: this.computedClass,\n style: this.computedStyle,\n directives: [{\n name: 'b-visible',\n value: this.visibleCallback,\n // If textarea is within 640px of viewport, consider it visible\n modifiers: {\n '640': true\n }\n }],\n attrs: this.computedAttrs,\n domProps: {\n value: this.localValue\n },\n on: this.computedListeners,\n ref: 'input'\n });\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-textarea/form-textarea.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }\n\nfunction _nonIterableRest() { throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _iterableToArrayLimit(arr, i) { if (typeof Symbol === \"undefined\" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"] != null) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; }\n\nfunction _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }\n\n// BTime control (not form input control)\nimport { Vue } from '../../vue';\nimport { NAME_TIME } from '../../constants/components';\nimport { EVENT_NAME_CONTEXT } from '../../constants/events';\nimport { CODE_LEFT, CODE_RIGHT } from '../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { RX_TIME } from '../../constants/regex';\nimport { concat } from '../../utils/array';\nimport { createDate, createDateFormatter } from '../../utils/date';\nimport { attemptBlur, attemptFocus, contains, getActiveElement, requestAF } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isNull, isUndefinedOrNull } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { isLocaleRTL } from '../../utils/locale';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger } from '../../utils/number';\nimport { pick, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BFormSpinbutton, props as BFormSpinbuttonProps } from '../form-spinbutton/form-spinbutton';\nimport { BIconCircleFill, BIconChevronUp } from '../../icons/icons'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_STRING,\n defaultValue: ''\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nvar NUMERIC = 'numeric'; // --- Helper methods ---\n\nvar padLeftZeros = function padLeftZeros(value) {\n return \"00\".concat(value || '').slice(-2);\n};\n\nvar parseHMS = function parseHMS(value) {\n value = toString(value);\n var hh = null,\n mm = null,\n ss = null;\n\n if (RX_TIME.test(value)) {\n ;\n\n var _value$split$map = value.split(':').map(function (v) {\n return toInteger(v, null);\n });\n\n var _value$split$map2 = _slicedToArray(_value$split$map, 3);\n\n hh = _value$split$map2[0];\n mm = _value$split$map2[1];\n ss = _value$split$map2[2];\n }\n\n return {\n hours: isUndefinedOrNull(hh) ? null : hh,\n minutes: isUndefinedOrNull(mm) ? null : mm,\n seconds: isUndefinedOrNull(ss) ? null : ss,\n ampm: isUndefinedOrNull(hh) || hh < 12 ? 0 : 1\n };\n};\n\nvar formatHMS = function formatHMS(_ref) {\n var hours = _ref.hours,\n minutes = _ref.minutes,\n seconds = _ref.seconds;\n var requireSeconds = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n if (isNull(hours) || isNull(minutes) || requireSeconds && isNull(seconds)) {\n return '';\n }\n\n var hms = [hours, minutes, requireSeconds ? seconds : 0];\n return hms.map(padLeftZeros).join(':');\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), pick(BFormSpinbuttonProps, ['labelIncrement', 'labelDecrement'])), {}, {\n // ID of label element\n ariaLabelledby: makeProp(PROP_TYPE_STRING),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n hidden: makeProp(PROP_TYPE_BOOLEAN, false),\n hideHeader: makeProp(PROP_TYPE_BOOLEAN, false),\n // Explicitly force 12 or 24 hour time\n // Default is to use resolved locale for 12/24 hour display\n // Tri-state: `true` = 12, `false` = 24, `null` = auto\n hour12: makeProp(PROP_TYPE_BOOLEAN, null),\n labelAm: makeProp(PROP_TYPE_STRING, 'AM'),\n labelAmpm: makeProp(PROP_TYPE_STRING, 'AM/PM'),\n labelHours: makeProp(PROP_TYPE_STRING, 'Hours'),\n labelMinutes: makeProp(PROP_TYPE_STRING, 'Minutes'),\n labelNoTimeSelected: makeProp(PROP_TYPE_STRING, 'No time selected'),\n labelPm: makeProp(PROP_TYPE_STRING, 'PM'),\n labelSeconds: makeProp(PROP_TYPE_STRING, 'Seconds'),\n labelSelected: makeProp(PROP_TYPE_STRING, 'Selected time'),\n locale: makeProp(PROP_TYPE_ARRAY_STRING),\n minutesStep: makeProp(PROP_TYPE_NUMBER_STRING, 1),\n readonly: makeProp(PROP_TYPE_BOOLEAN, false),\n secondsStep: makeProp(PROP_TYPE_NUMBER_STRING, 1),\n // If `true`, show the second spinbutton\n showSeconds: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_TIME); // --- Main component ---\n// @vue/component\n\nexport var BTime = /*#__PURE__*/Vue.extend({\n name: NAME_TIME,\n mixins: [idMixin, modelMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n var parsed = parseHMS(this[MODEL_PROP_NAME] || '');\n return {\n // Spin button models\n modelHours: parsed.hours,\n modelMinutes: parsed.minutes,\n modelSeconds: parsed.seconds,\n modelAmpm: parsed.ampm,\n // Internal flag to enable aria-live regions\n isLive: false\n };\n },\n computed: {\n computedHMS: function computedHMS() {\n var hours = this.modelHours;\n var minutes = this.modelMinutes;\n var seconds = this.modelSeconds;\n return formatHMS({\n hours: hours,\n minutes: minutes,\n seconds: seconds\n }, this.showSeconds);\n },\n resolvedOptions: function resolvedOptions() {\n // Resolved locale options\n var locale = concat(this.locale).filter(identity);\n var options = {\n hour: NUMERIC,\n minute: NUMERIC,\n second: NUMERIC\n };\n\n if (!isUndefinedOrNull(this.hour12)) {\n // Force 12 or 24 hour clock\n options.hour12 = !!this.hour12;\n }\n\n var dtf = new Intl.DateTimeFormat(locale, options);\n var resolved = dtf.resolvedOptions();\n var hour12 = resolved.hour12 || false; // IE 11 doesn't resolve the hourCycle, so we make\n // an assumption and fall back to common values\n\n var hourCycle = resolved.hourCycle || (hour12 ? 'h12' : 'h23');\n return {\n locale: resolved.locale,\n hour12: hour12,\n hourCycle: hourCycle\n };\n },\n computedLocale: function computedLocale() {\n return this.resolvedOptions.locale;\n },\n computedLang: function computedLang() {\n return (this.computedLocale || '').replace(/-u-.*$/, '');\n },\n computedRTL: function computedRTL() {\n return isLocaleRTL(this.computedLang);\n },\n computedHourCycle: function computedHourCycle() {\n // h11, h12, h23, or h24\n // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Locale/hourCycle\n // h12 - Hour system using 1–12. Corresponds to 'h' in patterns. The 12 hour clock, with midnight starting at 12:00 am\n // h23 - Hour system using 0–23. Corresponds to 'H' in patterns. The 24 hour clock, with midnight starting at 0:00\n // h11 - Hour system using 0–11. Corresponds to 'K' in patterns. The 12 hour clock, with midnight starting at 0:00 am\n // h24 - Hour system using 1–24. Corresponds to 'k' in pattern. The 24 hour clock, with midnight starting at 24:00\n // For h12 or h24, we visually format 00 hours as 12\n return this.resolvedOptions.hourCycle;\n },\n is12Hour: function is12Hour() {\n return !!this.resolvedOptions.hour12;\n },\n context: function context() {\n return {\n locale: this.computedLocale,\n isRTL: this.computedRTL,\n hourCycle: this.computedHourCycle,\n hour12: this.is12Hour,\n hours: this.modelHours,\n minutes: this.modelMinutes,\n seconds: this.showSeconds ? this.modelSeconds : 0,\n value: this.computedHMS,\n formatted: this.formattedTimeString\n };\n },\n valueId: function valueId() {\n return this.safeId() || null;\n },\n computedAriaLabelledby: function computedAriaLabelledby() {\n return [this.ariaLabelledby, this.valueId].filter(identity).join(' ') || null;\n },\n timeFormatter: function timeFormatter() {\n // Returns a formatter function reference\n // The formatter converts the time to a localized string\n var options = {\n hour12: this.is12Hour,\n hourCycle: this.computedHourCycle,\n hour: NUMERIC,\n minute: NUMERIC,\n timeZone: 'UTC'\n };\n\n if (this.showSeconds) {\n options.second = NUMERIC;\n } // Formats the time as a localized string\n\n\n return createDateFormatter(this.computedLocale, options);\n },\n numberFormatter: function numberFormatter() {\n // Returns a formatter function reference\n // The formatter always formats as 2 digits and is localized\n var nf = new Intl.NumberFormat(this.computedLocale, {\n style: 'decimal',\n minimumIntegerDigits: 2,\n minimumFractionDigits: 0,\n maximumFractionDigits: 0,\n notation: 'standard'\n });\n return nf.format;\n },\n formattedTimeString: function formattedTimeString() {\n var hours = this.modelHours;\n var minutes = this.modelMinutes;\n var seconds = this.showSeconds ? this.modelSeconds || 0 : 0;\n\n if (this.computedHMS) {\n return this.timeFormatter(createDate(Date.UTC(0, 0, 1, hours, minutes, seconds)));\n }\n\n return this.labelNoTimeSelected || ' ';\n },\n spinScopedSlots: function spinScopedSlots() {\n var h = this.$createElement;\n return {\n increment: function increment(_ref2) {\n var hasFocus = _ref2.hasFocus;\n return h(BIconChevronUp, {\n props: {\n scale: hasFocus ? 1.5 : 1.25\n },\n attrs: {\n 'aria-hidden': 'true'\n }\n });\n },\n decrement: function decrement(_ref3) {\n var hasFocus = _ref3.hasFocus;\n return h(BIconChevronUp, {\n props: {\n flipV: true,\n scale: hasFocus ? 1.5 : 1.25\n },\n attrs: {\n 'aria-hidden': 'true'\n }\n });\n }\n };\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue && !looseEqual(parseHMS(newValue), parseHMS(this.computedHMS))) {\n var _parseHMS = parseHMS(newValue),\n hours = _parseHMS.hours,\n minutes = _parseHMS.minutes,\n seconds = _parseHMS.seconds,\n ampm = _parseHMS.ampm;\n\n this.modelHours = hours;\n this.modelMinutes = minutes;\n this.modelSeconds = seconds;\n this.modelAmpm = ampm;\n }\n }), _defineProperty(_watch, \"computedHMS\", function computedHMS(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }), _defineProperty(_watch, \"context\", function context(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(EVENT_NAME_CONTEXT, newValue);\n }\n }), _defineProperty(_watch, \"modelAmpm\", function modelAmpm(newValue, oldValue) {\n var _this = this;\n\n if (newValue !== oldValue) {\n var hours = isNull(this.modelHours) ? 0 : this.modelHours;\n this.$nextTick(function () {\n if (newValue === 0 && hours > 11) {\n // Switched to AM\n _this.modelHours = hours - 12;\n } else if (newValue === 1 && hours < 12) {\n // Switched to PM\n _this.modelHours = hours + 12;\n }\n });\n }\n }), _defineProperty(_watch, \"modelHours\", function modelHours(newHours, oldHours) {\n if (newHours !== oldHours) {\n this.modelAmpm = newHours > 11 ? 1 : 0;\n }\n }), _watch),\n created: function created() {\n var _this2 = this;\n\n this.$nextTick(function () {\n _this2.$emit(EVENT_NAME_CONTEXT, _this2.context);\n });\n },\n mounted: function mounted() {\n this.setLive(true);\n },\n\n /* istanbul ignore next */\n activated: function activated() {\n this.setLive(true);\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n this.setLive(false);\n },\n beforeDestroy: function beforeDestroy() {\n this.setLive(false);\n },\n methods: {\n // Public methods\n focus: function focus() {\n if (!this.disabled) {\n // We focus the first spin button\n attemptFocus(this.$refs.spinners[0]);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n var activeElement = getActiveElement();\n\n if (contains(this.$el, activeElement)) {\n attemptBlur(activeElement);\n }\n }\n },\n // Formatters for the spin buttons\n formatHours: function formatHours(hh) {\n var hourCycle = this.computedHourCycle; // We always store 0-23, but format based on h11/h12/h23/h24 formats\n\n hh = this.is12Hour && hh > 12 ? hh - 12 : hh; // Determine how 00:00 and 12:00 are shown\n\n hh = hh === 0 && hourCycle === 'h12' ? 12 : hh === 0 && hourCycle === 'h24' ?\n /* istanbul ignore next */\n 24 : hh === 12 && hourCycle === 'h11' ?\n /* istanbul ignore next */\n 0 : hh;\n return this.numberFormatter(hh);\n },\n formatMinutes: function formatMinutes(mm) {\n return this.numberFormatter(mm);\n },\n formatSeconds: function formatSeconds(ss) {\n return this.numberFormatter(ss);\n },\n formatAmpm: function formatAmpm(ampm) {\n // These should come from label props???\n // `ampm` should always be a value of `0` or `1`\n return ampm === 0 ? this.labelAm : ampm === 1 ? this.labelPm : '';\n },\n // Spinbutton on change handlers\n setHours: function setHours(value) {\n this.modelHours = value;\n },\n setMinutes: function setMinutes(value) {\n this.modelMinutes = value;\n },\n setSeconds: function setSeconds(value) {\n this.modelSeconds = value;\n },\n setAmpm: function setAmpm(value) {\n this.modelAmpm = value;\n },\n onSpinLeftRight: function onSpinLeftRight() {\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var type = event.type,\n keyCode = event.keyCode;\n\n if (!this.disabled && type === 'keydown' && (keyCode === CODE_LEFT || keyCode === CODE_RIGHT)) {\n stopEvent(event);\n var spinners = this.$refs.spinners || [];\n var index = spinners.map(function (cmp) {\n return !!cmp.hasFocus;\n }).indexOf(true);\n index = index + (keyCode === CODE_LEFT ? -1 : 1);\n index = index >= spinners.length ? 0 : index < 0 ? spinners.length - 1 : index;\n attemptFocus(spinners[index]);\n }\n },\n setLive: function setLive(on) {\n var _this3 = this;\n\n if (on) {\n this.$nextTick(function () {\n requestAF(function () {\n _this3.isLive = true;\n });\n });\n } else {\n this.isLive = false;\n }\n }\n },\n render: function render(h) {\n var _this4 = this;\n\n /* istanbul ignore if */\n if (this.hidden) {\n // If hidden, we just render a placeholder comment\n return h();\n }\n\n var valueId = this.valueId;\n var computedAriaLabelledby = this.computedAriaLabelledby;\n var spinIds = []; // Helper method to render a spinbutton\n\n var makeSpinbutton = function makeSpinbutton(handler, key, classes) {\n var spinbuttonProps = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var id = _this4.safeId(\"_spinbutton_\".concat(key, \"_\")) || null;\n spinIds.push(id);\n return h(BFormSpinbutton, {\n class: classes,\n props: _objectSpread({\n id: id,\n placeholder: '--',\n vertical: true,\n required: true,\n disabled: _this4.disabled,\n readonly: _this4.readonly,\n locale: _this4.computedLocale,\n labelIncrement: _this4.labelIncrement,\n labelDecrement: _this4.labelDecrement,\n wrap: true,\n ariaControls: valueId,\n min: 0\n }, spinbuttonProps),\n scopedSlots: _this4.spinScopedSlots,\n on: {\n // We use `change` event to minimize SR verbosity\n // As the spinbutton will announce each value change\n // and we don't want the formatted time to be announced\n // on each value input if repeat is happening\n change: handler\n },\n key: key,\n ref: 'spinners',\n refInFor: true\n });\n }; // Helper method to return a \"colon\" separator\n\n\n var makeColon = function makeColon() {\n return h('div', {\n staticClass: 'd-flex flex-column',\n class: {\n 'text-muted': _this4.disabled || _this4.readonly\n },\n attrs: {\n 'aria-hidden': 'true'\n }\n }, [h(BIconCircleFill, {\n props: {\n shiftV: 4,\n scale: 0.5\n }\n }), h(BIconCircleFill, {\n props: {\n shiftV: -4,\n scale: 0.5\n }\n })]);\n };\n\n var $spinners = []; // Hours\n\n $spinners.push(makeSpinbutton(this.setHours, 'hours', 'b-time-hours', {\n value: this.modelHours,\n max: 23,\n step: 1,\n formatterFn: this.formatHours,\n ariaLabel: this.labelHours\n })); // Spacer\n\n $spinners.push(makeColon()); // Minutes\n\n $spinners.push(makeSpinbutton(this.setMinutes, 'minutes', 'b-time-minutes', {\n value: this.modelMinutes,\n max: 59,\n step: this.minutesStep || 1,\n formatterFn: this.formatMinutes,\n ariaLabel: this.labelMinutes\n }));\n\n if (this.showSeconds) {\n // Spacer\n $spinners.push(makeColon()); // Seconds\n\n $spinners.push(makeSpinbutton(this.setSeconds, 'seconds', 'b-time-seconds', {\n value: this.modelSeconds,\n max: 59,\n step: this.secondsStep || 1,\n formatterFn: this.formatSeconds,\n ariaLabel: this.labelSeconds\n }));\n } // AM/PM ?\n\n\n if (this.is12Hour) {\n // TODO:\n // If locale is RTL, unshift this instead of push?\n // And switch class `ml-2` to `mr-2`\n // Note some LTR locales (i.e. zh) also place AM/PM to the left\n $spinners.push(makeSpinbutton(this.setAmpm, 'ampm', 'b-time-ampm', {\n value: this.modelAmpm,\n max: 1,\n formatterFn: this.formatAmpm,\n ariaLabel: this.labelAmpm,\n // We set `required` as `false`, since this always has a value\n required: false\n }));\n } // Assemble spinners\n\n\n $spinners = h('div', {\n staticClass: 'd-flex align-items-center justify-content-center mx-auto',\n attrs: {\n role: 'group',\n tabindex: this.disabled || this.readonly ? null : '-1',\n 'aria-labelledby': computedAriaLabelledby\n },\n on: {\n keydown: this.onSpinLeftRight,\n click:\n /* istanbul ignore next */\n function click(event) {\n if (event.target === event.currentTarget) {\n _this4.focus();\n }\n }\n }\n }, $spinners); // Selected type display\n\n var $value = h('output', {\n staticClass: 'form-control form-control-sm text-center',\n class: {\n disabled: this.disabled || this.readonly\n },\n attrs: {\n id: valueId,\n role: 'status',\n for: spinIds.filter(identity).join(' ') || null,\n tabindex: this.disabled ? null : '-1',\n 'aria-live': this.isLive ? 'polite' : 'off',\n 'aria-atomic': 'true'\n },\n on: {\n // Transfer focus/click to focus hours spinner\n click: this.focus,\n focus: this.focus\n }\n }, [h('bdi', this.formattedTimeString), this.computedHMS ? h('span', {\n staticClass: 'sr-only'\n }, \" (\".concat(this.labelSelected, \") \")) : '']);\n var $header = h('header', {\n staticClass: 'b-time-header',\n class: {\n 'sr-only': this.hideHeader\n }\n }, [$value]); // Optional bottom slot\n\n var $slot = this.normalizeSlot();\n $slot = $slot ? h('footer', {\n staticClass: 'b-time-footer'\n }, $slot) : h();\n return h('div', {\n staticClass: 'b-time d-inline-flex flex-column text-center',\n attrs: {\n role: 'group',\n lang: this.computedLang || null,\n 'aria-labelledby': computedAriaLabelledby || null,\n 'aria-disabled': this.disabled ? 'true' : null,\n 'aria-readonly': this.readonly && !this.disabled ? 'true' : null\n }\n }, [$header, $spinners, $slot]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/time/time.js\n// module id = null\n// module chunks = ","import { BFormTextarea } from './form-textarea';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormTextareaPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormTextarea: BFormTextarea,\n BTextarea: BFormTextarea\n }\n});\nexport { FormTextareaPlugin, BFormTextarea };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-textarea/index.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_FORM_TIMEPICKER } from '../../constants/components';\nimport { EVENT_NAME_CONTEXT, EVENT_NAME_SHOWN, EVENT_NAME_HIDDEN } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_DATE_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_BUTTON_CONTENT } from '../../constants/slots';\nimport { attemptBlur, attemptFocus } from '../../utils/dom';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { makeModelMixin } from '../../utils/model';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { BIconClock, BIconClockFill } from '../../icons/icons';\nimport { BButton } from '../button/button';\nimport { BVFormBtnLabelControl, props as BVFormBtnLabelControlProps } from '../form-btn-label-control/bv-form-btn-label-control';\nimport { BTime, props as BTimeProps } from '../time/time'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_STRING,\n defaultValue: ''\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Props ---\n\n\nvar timeProps = omit(BTimeProps, ['hidden', 'id', 'value']);\nvar formBtnLabelControlProps = omit(BVFormBtnLabelControlProps, ['formattedValue', 'id', 'lang', 'rtl', 'value']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), timeProps), formBtnLabelControlProps), {}, {\n closeButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-secondary'),\n labelCloseButton: makeProp(PROP_TYPE_STRING, 'Close'),\n labelNowButton: makeProp(PROP_TYPE_STRING, 'Select now'),\n labelResetButton: makeProp(PROP_TYPE_STRING, 'Reset'),\n noCloseButton: makeProp(PROP_TYPE_BOOLEAN, false),\n nowButton: makeProp(PROP_TYPE_BOOLEAN, false),\n nowButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-primary'),\n resetButton: makeProp(PROP_TYPE_BOOLEAN, false),\n resetButtonVariant: makeProp(PROP_TYPE_STRING, 'outline-danger'),\n resetValue: makeProp(PROP_TYPE_DATE_STRING)\n})), NAME_FORM_TIMEPICKER); // --- Main component ---\n// @vue/component\n\nexport var BFormTimepicker = /*#__PURE__*/Vue.extend({\n name: NAME_FORM_TIMEPICKER,\n mixins: [idMixin, modelMixin],\n props: props,\n data: function data() {\n return {\n // We always use `HH:mm:ss` value internally\n localHMS: this[MODEL_PROP_NAME] || '',\n // Context data from BTime\n localLocale: null,\n isRTL: false,\n formattedValue: '',\n // If the menu is opened\n isVisible: false\n };\n },\n computed: {\n computedLang: function computedLang() {\n return (this.localLocale || '').replace(/-u-.*$/i, '') || null;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n this.localHMS = newValue || '';\n }), _defineProperty(_watch, \"localHMS\", function localHMS(newValue) {\n // We only update the v-model value when the timepicker\n // is open, to prevent cursor jumps when bound to a\n // text input in button only mode\n if (this.isVisible) {\n this.$emit(MODEL_EVENT_NAME, newValue || '');\n }\n }), _watch),\n methods: {\n // Public methods\n focus: function focus() {\n if (!this.disabled) {\n attemptFocus(this.$refs.control);\n }\n },\n blur: function blur() {\n if (!this.disabled) {\n attemptBlur(this.$refs.control);\n }\n },\n // Private methods\n setAndClose: function setAndClose(value) {\n var _this = this;\n\n this.localHMS = value;\n this.$nextTick(function () {\n _this.$refs.control.hide(true);\n });\n },\n onInput: function onInput(hms) {\n if (this.localHMS !== hms) {\n this.localHMS = hms;\n }\n },\n onContext: function onContext(ctx) {\n var isRTL = ctx.isRTL,\n locale = ctx.locale,\n value = ctx.value,\n formatted = ctx.formatted;\n this.isRTL = isRTL;\n this.localLocale = locale;\n this.formattedValue = formatted;\n this.localHMS = value || ''; // Re-emit the context event\n\n this.$emit(EVENT_NAME_CONTEXT, ctx);\n },\n onNowButton: function onNowButton() {\n var now = new Date();\n var hours = now.getHours();\n var minutes = now.getMinutes();\n var seconds = this.showSeconds ? now.getSeconds() : 0;\n var value = [hours, minutes, seconds].map(function (v) {\n return \"00\".concat(v || '').slice(-2);\n }).join(':');\n this.setAndClose(value);\n },\n onResetButton: function onResetButton() {\n this.setAndClose(this.resetValue);\n },\n onCloseButton: function onCloseButton() {\n this.$refs.control.hide(true);\n },\n onShow: function onShow() {\n this.isVisible = true;\n },\n onShown: function onShown() {\n var _this2 = this;\n\n this.$nextTick(function () {\n attemptFocus(_this2.$refs.time);\n\n _this2.$emit(EVENT_NAME_SHOWN);\n });\n },\n onHidden: function onHidden() {\n this.isVisible = false;\n this.$emit(EVENT_NAME_HIDDEN);\n },\n // Render function helpers\n defaultButtonFn: function defaultButtonFn(_ref) {\n var isHovered = _ref.isHovered,\n hasFocus = _ref.hasFocus;\n return this.$createElement(isHovered || hasFocus ? BIconClockFill : BIconClock, {\n attrs: {\n 'aria-hidden': 'true'\n }\n });\n }\n },\n render: function render(h) {\n var localHMS = this.localHMS,\n disabled = this.disabled,\n readonly = this.readonly,\n $props = this.$props;\n var placeholder = isUndefinedOrNull(this.placeholder) ? this.labelNoTimeSelected : this.placeholder; // Footer buttons\n\n var $footer = [];\n\n if (this.nowButton) {\n var label = this.labelNowButton;\n $footer.push(h(BButton, {\n props: {\n size: 'sm',\n disabled: disabled || readonly,\n variant: this.nowButtonVariant\n },\n attrs: {\n 'aria-label': label || null\n },\n on: {\n click: this.onNowButton\n },\n key: 'now-btn'\n }, label));\n }\n\n if (this.resetButton) {\n if ($footer.length > 0) {\n // Add a \"spacer\" between buttons ('&nbsp;')\n $footer.push(h('span', \"\\xA0\"));\n }\n\n var _label = this.labelResetButton;\n $footer.push(h(BButton, {\n props: {\n size: 'sm',\n disabled: disabled || readonly,\n variant: this.resetButtonVariant\n },\n attrs: {\n 'aria-label': _label || null\n },\n on: {\n click: this.onResetButton\n },\n key: 'reset-btn'\n }, _label));\n }\n\n if (!this.noCloseButton) {\n // Add a \"spacer\" between buttons ('&nbsp;')\n if ($footer.length > 0) {\n $footer.push(h('span', \"\\xA0\"));\n }\n\n var _label2 = this.labelCloseButton;\n $footer.push(h(BButton, {\n props: {\n size: 'sm',\n disabled: disabled,\n variant: this.closeButtonVariant\n },\n attrs: {\n 'aria-label': _label2 || null\n },\n on: {\n click: this.onCloseButton\n },\n key: 'close-btn'\n }, _label2));\n }\n\n if ($footer.length > 0) {\n $footer = [h('div', {\n staticClass: 'b-form-date-controls d-flex flex-wrap',\n class: {\n 'justify-content-between': $footer.length > 1,\n 'justify-content-end': $footer.length < 2\n }\n }, $footer)];\n }\n\n var $time = h(BTime, {\n staticClass: 'b-form-time-control',\n props: _objectSpread(_objectSpread({}, pluckProps(timeProps, $props)), {}, {\n value: localHMS,\n hidden: !this.isVisible\n }),\n on: {\n input: this.onInput,\n context: this.onContext\n },\n ref: 'time'\n }, $footer);\n return h(BVFormBtnLabelControl, {\n staticClass: 'b-form-timepicker',\n props: _objectSpread(_objectSpread({}, pluckProps(formBtnLabelControlProps, $props)), {}, {\n id: this.safeId(),\n value: localHMS,\n formattedValue: localHMS ? this.formattedValue : '',\n placeholder: placeholder,\n rtl: this.isRTL,\n lang: this.computedLang\n }),\n on: {\n show: this.onShow,\n shown: this.onShown,\n hidden: this.onHidden\n },\n scopedSlots: _defineProperty({}, SLOT_NAME_BUTTON_CONTENT, this.$scopedSlots[SLOT_NAME_BUTTON_CONTENT] || this.defaultButtonFn),\n ref: 'control'\n }, [$time]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-timepicker/form-timepicker.js\n// module id = null\n// module chunks = ","import { BFormTimepicker } from './form-timepicker';\nimport { pluginFactory } from '../../utils/plugins';\nvar FormTimepickerPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BFormTimepicker: BFormTimepicker,\n BTimepicker: BFormTimepicker\n }\n});\nexport { FormTimepickerPlugin, BFormTimepicker };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/form-timepicker/index.js\n// module id = null\n// module chunks = ","import { BImg } from './img';\nimport { BImgLazy } from './img-lazy';\nimport { pluginFactory } from '../../utils/plugins';\nvar ImagePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BImg: BImg,\n BImgLazy: BImgLazy\n }\n});\nexport { ImagePlugin, BImg, BImgLazy };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/image/index.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_INPUT_GROUP_TEXT } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_INPUT_GROUP_TEXT); // --- Main component ---\n// @vue/component\n\nexport var BInputGroupText = /*#__PURE__*/Vue.extend({\n name: NAME_INPUT_GROUP_TEXT,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.tag, mergeData(data, {\n staticClass: 'input-group-text'\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/input-group/input-group-text.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_INPUT_GROUP_ADDON } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BInputGroupText } from './input-group-text'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n append: makeProp(PROP_TYPE_BOOLEAN, false),\n id: makeProp(PROP_TYPE_STRING),\n isText: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_INPUT_GROUP_ADDON); // --- Main component ---\n// @vue/component\n\nexport var BInputGroupAddon = /*#__PURE__*/Vue.extend({\n name: NAME_INPUT_GROUP_ADDON,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var append = props.append;\n return h(props.tag, mergeData(data, {\n class: {\n 'input-group-append': append,\n 'input-group-prepend': !append\n },\n attrs: {\n id: props.id\n }\n }), props.isText ? [h(BInputGroupText, children)] : children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/input-group/input-group-addon.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_INPUT_GROUP_APPEND } from '../../constants/components';\nimport { omit } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { BInputGroupAddon, props as BInputGroupAddonProps } from './input-group-addon'; // --- Props ---\n\nexport var props = makePropsConfigurable(omit(BInputGroupAddonProps, ['append']), NAME_INPUT_GROUP_APPEND); // --- Main component ---\n// @vue/component\n\nexport var BInputGroupAppend = /*#__PURE__*/Vue.extend({\n name: NAME_INPUT_GROUP_APPEND,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n // Pass all our data down to child, and set `append` to `true`\n return h(BInputGroupAddon, mergeData(data, {\n props: _objectSpread(_objectSpread({}, props), {}, {\n append: true\n })\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/input-group/input-group-append.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_INPUT_GROUP_PREPEND } from '../../constants/components';\nimport { omit } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { BInputGroupAddon, props as BInputGroupAddonProps } from './input-group-addon'; // --- Props ---\n\nexport var props = makePropsConfigurable(omit(BInputGroupAddonProps, ['append']), NAME_INPUT_GROUP_PREPEND); // --- Main component ---\n// @vue/component\n\nexport var BInputGroupPrepend = /*#__PURE__*/Vue.extend({\n name: NAME_INPUT_GROUP_PREPEND,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n // Pass all our data down to child, and set `append` to `true`\n return h(BInputGroupAddon, mergeData(data, {\n props: _objectSpread(_objectSpread({}, props), {}, {\n append: false\n })\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/input-group/input-group-prepend.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_INPUT_GROUP } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_APPEND, SLOT_NAME_DEFAULT, SLOT_NAME_PREPEND } from '../../constants/slots';\nimport { htmlOrText } from '../../utils/html';\nimport { hasNormalizedSlot, normalizeSlot } from '../../utils/normalize-slot';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BInputGroupAppend } from './input-group-append';\nimport { BInputGroupPrepend } from './input-group-prepend';\nimport { BInputGroupText } from './input-group-text'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n append: makeProp(PROP_TYPE_STRING),\n appendHtml: makeProp(PROP_TYPE_STRING),\n id: makeProp(PROP_TYPE_STRING),\n prepend: makeProp(PROP_TYPE_STRING),\n prependHtml: makeProp(PROP_TYPE_STRING),\n size: makeProp(PROP_TYPE_STRING),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_INPUT_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BInputGroup = /*#__PURE__*/Vue.extend({\n name: NAME_INPUT_GROUP,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var prepend = props.prepend,\n prependHtml = props.prependHtml,\n append = props.append,\n appendHtml = props.appendHtml,\n size = props.size;\n var $scopedSlots = scopedSlots || {};\n var $slots = slots();\n var slotScope = {};\n var $prepend = h();\n var hasPrependSlot = hasNormalizedSlot(SLOT_NAME_PREPEND, $scopedSlots, $slots);\n\n if (hasPrependSlot || prepend || prependHtml) {\n $prepend = h(BInputGroupPrepend, [hasPrependSlot ? normalizeSlot(SLOT_NAME_PREPEND, slotScope, $scopedSlots, $slots) : h(BInputGroupText, {\n domProps: htmlOrText(prependHtml, prepend)\n })]);\n }\n\n var $append = h();\n var hasAppendSlot = hasNormalizedSlot(SLOT_NAME_APPEND, $scopedSlots, $slots);\n\n if (hasAppendSlot || append || appendHtml) {\n $append = h(BInputGroupAppend, [hasAppendSlot ? normalizeSlot(SLOT_NAME_APPEND, slotScope, $scopedSlots, $slots) : h(BInputGroupText, {\n domProps: htmlOrText(appendHtml, append)\n })]);\n }\n\n return h(props.tag, mergeData(data, {\n staticClass: 'input-group',\n class: _defineProperty({}, \"input-group-\".concat(size), size),\n attrs: {\n id: props.id || null,\n role: 'group'\n }\n }), [$prepend, normalizeSlot(SLOT_NAME_DEFAULT, slotScope, $scopedSlots, $slots), $append]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/input-group/input-group.js\n// module id = null\n// module chunks = ","import { BInputGroup } from './input-group';\nimport { BInputGroupAddon } from './input-group-addon';\nimport { BInputGroupPrepend } from './input-group-prepend';\nimport { BInputGroupAppend } from './input-group-append';\nimport { BInputGroupText } from './input-group-text';\nimport { pluginFactory } from '../../utils/plugins';\nvar InputGroupPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BInputGroup: BInputGroup,\n BInputGroupAddon: BInputGroupAddon,\n BInputGroupPrepend: BInputGroupPrepend,\n BInputGroupAppend: BInputGroupAppend,\n BInputGroupText: BInputGroupText\n }\n});\nexport { InputGroupPlugin, BInputGroup, BInputGroupAddon, BInputGroupPrepend, BInputGroupAppend, BInputGroupText };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/input-group/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_CONTAINER } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n // String breakpoint name new in Bootstrap v4.4.x\n fluid: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_CONTAINER); // --- Main component ---\n// @vue/component\n\nexport var BContainer = /*#__PURE__*/Vue.extend({\n name: NAME_CONTAINER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var fluid = props.fluid;\n return h(props.tag, mergeData(data, {\n class: _defineProperty({\n container: !(fluid || fluid === ''),\n 'container-fluid': fluid === true || fluid === ''\n }, \"container-\".concat(fluid), fluid && fluid !== true)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/layout/container.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_JUMBOTRON } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_HEADER, SLOT_NAME_LEAD } from '../../constants/slots';\nimport { htmlOrText } from '../../utils/html';\nimport { hasNormalizedSlot, normalizeSlot } from '../../utils/normalize-slot';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BContainer } from '../layout/container'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n bgVariant: makeProp(PROP_TYPE_STRING),\n borderVariant: makeProp(PROP_TYPE_STRING),\n containerFluid: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n fluid: makeProp(PROP_TYPE_BOOLEAN, false),\n header: makeProp(PROP_TYPE_STRING),\n headerHtml: makeProp(PROP_TYPE_STRING),\n headerLevel: makeProp(PROP_TYPE_NUMBER_STRING, 3),\n headerTag: makeProp(PROP_TYPE_STRING, 'h1'),\n lead: makeProp(PROP_TYPE_STRING),\n leadHtml: makeProp(PROP_TYPE_STRING),\n leadTag: makeProp(PROP_TYPE_STRING, 'p'),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n textVariant: makeProp(PROP_TYPE_STRING)\n}, NAME_JUMBOTRON); // --- Main component ---\n// @vue/component\n\nexport var BJumbotron = /*#__PURE__*/Vue.extend({\n name: NAME_JUMBOTRON,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class2;\n\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var header = props.header,\n headerHtml = props.headerHtml,\n lead = props.lead,\n leadHtml = props.leadHtml,\n textVariant = props.textVariant,\n bgVariant = props.bgVariant,\n borderVariant = props.borderVariant;\n var $scopedSlots = scopedSlots || {};\n var $slots = slots();\n var slotScope = {};\n var $header = h();\n var hasHeaderSlot = hasNormalizedSlot(SLOT_NAME_HEADER, $scopedSlots, $slots);\n\n if (hasHeaderSlot || header || headerHtml) {\n var headerLevel = props.headerLevel;\n $header = h(props.headerTag, {\n class: _defineProperty({}, \"display-\".concat(headerLevel), headerLevel),\n domProps: hasHeaderSlot ? {} : htmlOrText(headerHtml, header)\n }, normalizeSlot(SLOT_NAME_HEADER, slotScope, $scopedSlots, $slots));\n }\n\n var $lead = h();\n var hasLeadSlot = hasNormalizedSlot(SLOT_NAME_LEAD, $scopedSlots, $slots);\n\n if (hasLeadSlot || lead || leadHtml) {\n $lead = h(props.leadTag, {\n staticClass: 'lead',\n domProps: hasLeadSlot ? {} : htmlOrText(leadHtml, lead)\n }, normalizeSlot(SLOT_NAME_LEAD, slotScope, $scopedSlots, $slots));\n }\n\n var $children = [$header, $lead, normalizeSlot(SLOT_NAME_DEFAULT, slotScope, $scopedSlots, $slots)]; // If fluid, wrap content in a container\n\n if (props.fluid) {\n $children = [h(BContainer, {\n props: {\n fluid: props.containerFluid\n }\n }, $children)];\n }\n\n return h(props.tag, mergeData(data, {\n staticClass: 'jumbotron',\n class: (_class2 = {\n 'jumbotron-fluid': props.fluid\n }, _defineProperty(_class2, \"text-\".concat(textVariant), textVariant), _defineProperty(_class2, \"bg-\".concat(bgVariant), bgVariant), _defineProperty(_class2, \"border-\".concat(borderVariant), borderVariant), _defineProperty(_class2, \"border\", borderVariant), _class2)\n }), $children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/jumbotron/jumbotron.js\n// module id = null\n// module chunks = ","import { BJumbotron } from './jumbotron';\nimport { pluginFactory } from '../../utils/plugins';\nvar JumbotronPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BJumbotron: BJumbotron\n }\n});\nexport { JumbotronPlugin, BJumbotron };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/jumbotron/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { mergeData } from '../../vue';\nimport { NAME_ROW } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { getBreakpointsUpCached } from '../../utils/config';\nimport { identity } from '../../utils/identity';\nimport { memoize } from '../../utils/memoize';\nimport { create, keys, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, suffixPropName } from '../../utils/props';\nimport { lowerCase, toString, trim } from '../../utils/string'; // --- Constants ---\n\nvar COMMON_ALIGNMENT = ['start', 'end', 'center']; // --- Helper methods ---\n// Compute a `row-cols-{breakpoint}-{cols}` class name\n// Memoized function for better performance on generating class names\n\nvar computeRowColsClass = memoize(function (breakpoint, cols) {\n cols = trim(toString(cols));\n return cols ? lowerCase(['row-cols', breakpoint, cols].filter(identity).join('-')) : null;\n}); // Get the breakpoint name from the `rowCols` prop name\n// Memoized function for better performance on extracting breakpoint names\n\nvar computeRowColsBreakpoint = memoize(function (prop) {\n return lowerCase(prop.replace('cols', ''));\n}); // Cached copy of the `row-cols` breakpoint prop names\n// Will be populated when the props are generated\n\nvar rowColsPropList = []; // --- Props ---\n// Prop generator for lazy generation of props\n\nexport var generateProps = function generateProps() {\n // i.e. 'row-cols-2', 'row-cols-md-4', 'row-cols-xl-6', ...\n var rowColsProps = getBreakpointsUpCached().reduce(function (props, breakpoint) {\n props[suffixPropName(breakpoint, 'cols')] = makeProp(PROP_TYPE_NUMBER_STRING);\n return props;\n }, create(null)); // Cache the row-cols prop names\n\n rowColsPropList = keys(rowColsProps); // Return the generated props\n\n return makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, rowColsProps), {}, {\n alignContent: makeProp(PROP_TYPE_STRING, null, function (value) {\n return arrayIncludes(concat(COMMON_ALIGNMENT, 'between', 'around', 'stretch'), value);\n }),\n alignH: makeProp(PROP_TYPE_STRING, null, function (value) {\n return arrayIncludes(concat(COMMON_ALIGNMENT, 'between', 'around'), value);\n }),\n alignV: makeProp(PROP_TYPE_STRING, null, function (value) {\n return arrayIncludes(concat(COMMON_ALIGNMENT, 'baseline', 'stretch'), value);\n }),\n noGutters: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n })), NAME_ROW);\n}; // --- Main component ---\n// We do not use `Vue.extend()` here as that would evaluate the props\n// immediately, which we do not want to happen\n// @vue/component\n\nexport var BRow = {\n name: NAME_ROW,\n functional: true,\n\n get props() {\n // Allow props to be lazy evaled on first access and\n // then they become a non-getter afterwards\n // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/get#Smart_self-overwriting_lazy_getters\n delete this.props;\n this.props = generateProps();\n return this.props;\n },\n\n render: function render(h, _ref) {\n var _classList$push;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var alignV = props.alignV,\n alignH = props.alignH,\n alignContent = props.alignContent; // Loop through row-cols breakpoint props and generate the classes\n\n var classList = [];\n rowColsPropList.forEach(function (prop) {\n var c = computeRowColsClass(computeRowColsBreakpoint(prop), props[prop]); // If a class is returned, push it onto the array\n\n if (c) {\n classList.push(c);\n }\n });\n classList.push((_classList$push = {\n 'no-gutters': props.noGutters\n }, _defineProperty(_classList$push, \"align-items-\".concat(alignV), alignV), _defineProperty(_classList$push, \"justify-content-\".concat(alignH), alignH), _defineProperty(_classList$push, \"align-content-\".concat(alignContent), alignContent), _classList$push));\n return h(props.tag, mergeData(data, {\n staticClass: 'row',\n class: classList\n }), children);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/layout/row.js\n// module id = null\n// module chunks = ","import { BContainer } from './container';\nimport { BRow } from './row';\nimport { BCol } from './col';\nimport { BFormRow } from './form-row';\nimport { pluginFactory } from '../../utils/plugins';\nvar LayoutPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BContainer: BContainer,\n BRow: BRow,\n BCol: BCol,\n BFormRow: BFormRow\n }\n});\nexport { LayoutPlugin, BContainer, BRow, BCol, BFormRow };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/layout/index.js\n// module id = null\n// module chunks = ","import { BLink } from './link';\nimport { pluginFactory } from '../../utils/plugins';\nvar LinkPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BLink: BLink\n }\n});\nexport { LinkPlugin, BLink };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/link/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_LIST_GROUP } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { isString } from '../../utils/inspect';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n flush: makeProp(PROP_TYPE_BOOLEAN, false),\n horizontal: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_LIST_GROUP); // --- Main component ---\n// @vue/component\n\nexport var BListGroup = /*#__PURE__*/Vue.extend({\n name: NAME_LIST_GROUP,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var horizontal = props.horizontal === '' ? true : props.horizontal;\n horizontal = props.flush ? false : horizontal;\n var componentData = {\n staticClass: 'list-group',\n class: _defineProperty({\n 'list-group-flush': props.flush,\n 'list-group-horizontal': horizontal === true\n }, \"list-group-horizontal-\".concat(horizontal), isString(horizontal))\n };\n return h(props.tag, mergeData(data, componentData), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/list-group/list-group.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_LIST_GROUP_ITEM } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { arrayIncludes } from '../../utils/array';\nimport { isTag } from '../../utils/dom';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { isLink } from '../../utils/router';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Constants ---\n\nvar actionTags = ['a', 'router-link', 'button', 'b-link']; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['event', 'routerTag']);\ndelete linkProps.href.default;\ndelete linkProps.to.default;\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n action: makeProp(PROP_TYPE_BOOLEAN, false),\n button: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n variant: makeProp(PROP_TYPE_STRING)\n})), NAME_LIST_GROUP_ITEM); // --- Main component ---\n// @vue/component\n\nexport var BListGroupItem = /*#__PURE__*/Vue.extend({\n name: NAME_LIST_GROUP_ITEM,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var button = props.button,\n variant = props.variant,\n active = props.active,\n disabled = props.disabled;\n var link = isLink(props);\n var tag = button ? 'button' : !link ? props.tag : BLink;\n var action = !!(props.action || link || button || arrayIncludes(actionTags, props.tag));\n var attrs = {};\n var itemProps = {};\n\n if (isTag(tag, 'button')) {\n if (!data.attrs || !data.attrs.type) {\n // Add a type for button is one not provided in passed attributes\n attrs.type = 'button';\n }\n\n if (props.disabled) {\n // Set disabled attribute if button and disabled\n attrs.disabled = true;\n }\n } else {\n itemProps = pluckProps(linkProps, props);\n }\n\n return h(tag, mergeData(data, {\n attrs: attrs,\n props: itemProps,\n staticClass: 'list-group-item',\n class: (_class = {}, _defineProperty(_class, \"list-group-item-\".concat(variant), variant), _defineProperty(_class, 'list-group-item-action', action), _defineProperty(_class, \"active\", active), _defineProperty(_class, \"disabled\", disabled), _class)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/list-group/list-group-item.js\n// module id = null\n// module chunks = ","import { BListGroup } from './list-group';\nimport { BListGroupItem } from './list-group-item';\nimport { pluginFactory } from '../../utils/plugins';\nvar ListGroupPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BListGroup: BListGroup,\n BListGroupItem: BListGroupItem\n }\n});\nexport { ListGroupPlugin, BListGroup, BListGroupItem };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/list-group/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_MEDIA_ASIDE } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n right: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n verticalAlign: makeProp(PROP_TYPE_STRING, 'top')\n}, NAME_MEDIA_ASIDE); // --- Main component ---\n// @vue/component\n\nexport var BMediaAside = /*#__PURE__*/Vue.extend({\n name: NAME_MEDIA_ASIDE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var verticalAlign = props.verticalAlign;\n var align = verticalAlign === 'top' ? 'start' : verticalAlign === 'bottom' ? 'end' :\n /* istanbul ignore next */\n verticalAlign;\n return h(props.tag, mergeData(data, {\n staticClass: 'media-aside',\n class: _defineProperty({\n 'media-aside-right': props.right\n }, \"align-self-\".concat(align), align)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/media/media-aside.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_MEDIA_BODY } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}, NAME_MEDIA_BODY); // --- Main component ---\n// @vue/component\n\nexport var BMediaBody = /*#__PURE__*/Vue.extend({\n name: NAME_MEDIA_BODY,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n return h(props.tag, mergeData(data, {\n staticClass: 'media-body'\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/media/media-body.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_MEDIA } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_ASIDE, SLOT_NAME_DEFAULT } from '../../constants/slots';\nimport { normalizeSlot } from '../../utils/normalize-slot';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BMediaAside } from './media-aside';\nimport { BMediaBody } from './media-body'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n noBody: makeProp(PROP_TYPE_BOOLEAN, false),\n rightAlign: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n verticalAlign: makeProp(PROP_TYPE_STRING, 'top')\n}, NAME_MEDIA); // --- Main component ---\n// @vue/component\n\nexport var BMedia = /*#__PURE__*/Vue.extend({\n name: NAME_MEDIA,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots,\n children = _ref.children;\n var noBody = props.noBody,\n rightAlign = props.rightAlign,\n verticalAlign = props.verticalAlign;\n var $children = noBody ? children : [];\n\n if (!noBody) {\n var slotScope = {};\n var $slots = slots();\n var $scopedSlots = scopedSlots || {};\n $children.push(h(BMediaBody, normalizeSlot(SLOT_NAME_DEFAULT, slotScope, $scopedSlots, $slots)));\n var $aside = normalizeSlot(SLOT_NAME_ASIDE, slotScope, $scopedSlots, $slots);\n\n if ($aside) {\n $children[rightAlign ? 'push' : 'unshift'](h(BMediaAside, {\n props: {\n right: rightAlign,\n verticalAlign: verticalAlign\n }\n }, $aside));\n }\n }\n\n return h(props.tag, mergeData(data, {\n staticClass: 'media'\n }), $children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/media/media.js\n// module id = null\n// module chunks = ","import { BMedia } from './media';\nimport { BMediaAside } from './media-aside';\nimport { BMediaBody } from './media-body';\nimport { pluginFactory } from '../../utils/plugins';\nvar MediaPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BMedia: BMedia,\n BMediaAside: BMediaAside,\n BMediaBody: BMediaBody\n }\n});\nexport { MediaPlugin, BMedia, BMediaAside, BMediaBody };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/media/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { IS_BROWSER } from '../constants/env';\nimport { EVENT_OPTIONS_NO_CAPTURE, HOOK_EVENT_NAME_BEFORE_DESTROY } from '../constants/events';\nimport { arrayIncludes } from '../utils/array';\nimport { eventOn, eventOff } from '../utils/events';\nimport { isString, isFunction } from '../utils/inspect';\nimport { keys } from '../utils/object'; // --- Constants ---\n\nvar PROP = '$_bv_documentHandlers_'; // --- Mixin ---\n// @vue/component\n\nexport var listenOnDocumentMixin = Vue.extend({\n created: function created() {\n var _this = this;\n\n /* istanbul ignore next */\n if (!IS_BROWSER) {\n return;\n } // Declare non-reactive property\n // Object of arrays, keyed by event name,\n // where value is an array of handlers\n // Prop will be defined on client only\n\n\n this[PROP] = {}; // Set up our beforeDestroy handler (client only)\n\n this.$once(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n var items = _this[PROP] || {}; // Immediately delete this[PROP] to prevent the\n // listenOn/Off methods from running (which may occur\n // due to requestAnimationFrame/transition delays)\n\n delete _this[PROP]; // Remove all registered event handlers\n\n keys(items).forEach(function (eventName) {\n var handlers = items[eventName] || [];\n handlers.forEach(function (handler) {\n return eventOff(document, eventName, handler, EVENT_OPTIONS_NO_CAPTURE);\n });\n });\n });\n },\n methods: {\n listenDocument: function listenDocument(on, eventName, handler) {\n on ? this.listenOnDocument(eventName, handler) : this.listenOffDocument(eventName, handler);\n },\n listenOnDocument: function listenOnDocument(eventName, handler) {\n if (this[PROP] && isString(eventName) && isFunction(handler)) {\n this[PROP][eventName] = this[PROP][eventName] || [];\n\n if (!arrayIncludes(this[PROP][eventName], handler)) {\n this[PROP][eventName].push(handler);\n eventOn(document, eventName, handler, EVENT_OPTIONS_NO_CAPTURE);\n }\n }\n },\n listenOffDocument: function listenOffDocument(eventName, handler) {\n if (this[PROP] && isString(eventName) && isFunction(handler)) {\n eventOff(document, eventName, handler, EVENT_OPTIONS_NO_CAPTURE);\n this[PROP][eventName] = (this[PROP][eventName] || []).filter(function (h) {\n return h !== handler;\n });\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/listen-on-document.js\n// module id = null\n// module chunks = ","import { Vue } from '../vue';\nimport { IS_BROWSER } from '../constants/env';\nimport { EVENT_OPTIONS_NO_CAPTURE } from '../constants/events';\nimport { arrayIncludes } from '../utils/array';\nimport { eventOn, eventOff } from '../utils/events';\nimport { isString, isFunction } from '../utils/inspect';\nimport { keys } from '../utils/object'; // --- Constants ---\n\nvar PROP = '$_bv_windowHandlers_'; // --- Mixin ---\n// @vue/component\n\nexport var listenOnWindowMixin = Vue.extend({\n beforeCreate: function beforeCreate() {\n // Declare non-reactive property\n // Object of arrays, keyed by event name,\n // where value is an array of handlers\n this[PROP] = {};\n },\n beforeDestroy: function beforeDestroy() {\n if (IS_BROWSER) {\n var items = this[PROP]; // Immediately delete this[PROP] to prevent the\n // listenOn/Off methods from running (which may occur\n // due to requestAnimationFrame delays)\n\n delete this[PROP]; // Remove all registered event handlers\n\n keys(items).forEach(function (eventName) {\n var handlers = items[eventName] || [];\n handlers.forEach(function (handler) {\n return eventOff(window, eventName, handler, EVENT_OPTIONS_NO_CAPTURE);\n });\n });\n }\n },\n methods: {\n listenWindow: function listenWindow(on, eventName, handler) {\n on ? this.listenOnWindow(eventName, handler) : this.listenOffWindow(eventName, handler);\n },\n listenOnWindow: function listenOnWindow(eventName, handler) {\n if (IS_BROWSER && this[PROP] && isString(eventName) && isFunction(handler)) {\n this[PROP][eventName] = this[PROP][eventName] || [];\n\n if (!arrayIncludes(this[PROP][eventName], handler)) {\n this[PROP][eventName].push(handler);\n eventOn(window, eventName, handler, EVENT_OPTIONS_NO_CAPTURE);\n }\n }\n },\n listenOffWindow: function listenOffWindow(eventName, handler) {\n if (IS_BROWSER && this[PROP] && isString(eventName) && isFunction(handler)) {\n eventOff(window, eventName, handler, EVENT_OPTIONS_NO_CAPTURE);\n this[PROP][eventName] = (this[PROP][eventName] || []).filter(function (h) {\n return h !== handler;\n });\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/listen-on-window.js\n// module id = null\n// module chunks = ","// This method returns a component's scoped style attribute name: `data-v-xxxxxxx`\n// The `_scopeId` options property is added by vue-loader when using scoped styles\n// and will be `undefined` if no scoped styles are in use\nexport var getScopeId = function getScopeId(vm) {\n var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n return vm ? vm.$options._scopeId || defaultValue : defaultValue;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/get-scope-id.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { getScopeId } from '../utils/get-scope-id'; // @vue/component\n\nexport var scopedStyleMixin = Vue.extend({\n computed: {\n scopedStyleAttrs: function scopedStyleAttrs() {\n var scopeId = getScopeId(this.$parent);\n return scopeId ? _defineProperty({}, scopeId, '') : {};\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/scoped-style.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_TRANSPORTER, NAME_TRANSPORTER_TARGET } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { PROP_TYPE_ARRAY_FUNCTION, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { HTMLElement } from '../../constants/safe-types';\nimport { concat } from '../../utils/array';\nimport { removeNode, select } from '../../utils/dom';\nimport { identity } from '../../utils/identity';\nimport { isFunction, isString } from '../../utils/inspect';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { makeProp } from '../../utils/props'; // --- Helper components ---\n// BVTransporter/BVTransporterTarget:\n//\n// Single root node portaling of content, which retains parent/child hierarchy\n// Unlike Portal-Vue where portaled content is no longer a descendent of its\n// intended parent components\n//\n// Private components for use by Tooltips, Popovers and Modals\n//\n// Based on vue-simple-portal\n// https://github.com/LinusBorg/vue-simple-portal\n// Transporter target used by BVTransporter\n// Supports only a single root element\n// @vue/component\n\nvar BVTransporterTarget = /*#__PURE__*/Vue.extend({\n // As an abstract component, it doesn't appear in the $parent chain of\n // components, which means the next parent of any component rendered inside\n // of this one will be the parent from which is was portal'd\n abstract: true,\n name: NAME_TRANSPORTER_TARGET,\n props: {\n // Even though we only support a single root element,\n // VNodes are always passed as an array\n nodes: makeProp(PROP_TYPE_ARRAY_FUNCTION)\n },\n data: function data(vm) {\n return {\n updatedNodes: vm.nodes\n };\n },\n destroyed: function destroyed() {\n removeNode(this.$el);\n },\n render: function render(h) {\n var updatedNodes = this.updatedNodes;\n var $nodes = isFunction(updatedNodes) ? updatedNodes({}) : updatedNodes;\n $nodes = concat($nodes).filter(identity);\n\n if ($nodes && $nodes.length > 0 && !$nodes[0].text) {\n return $nodes[0];\n }\n /* istanbul ignore next */\n\n\n return h();\n }\n}); // --- Props ---\n\nexport var props = {\n // String: CSS selector,\n // HTMLElement: Element reference\n // Mainly needed for tooltips/popovers inside modals\n container: makeProp([HTMLElement, PROP_TYPE_STRING], 'body'),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n // This should be set to match the root element type\n tag: makeProp(PROP_TYPE_STRING, 'div')\n}; // --- Main component ---\n// @vue/component\n\nexport var BVTransporter = /*#__PURE__*/Vue.extend({\n name: NAME_TRANSPORTER,\n mixins: [normalizeSlotMixin],\n props: props,\n watch: {\n disabled: {\n immediate: true,\n handler: function handler(disabled) {\n disabled ? this.unmountTarget() : this.$nextTick(this.mountTarget);\n }\n }\n },\n created: function created() {\n // Create private non-reactive props\n this.$_defaultFn = null;\n this.$_target = null;\n },\n beforeMount: function beforeMount() {\n this.mountTarget();\n },\n updated: function updated() {\n // We need to make sure that all children have completed updating\n // before rendering in the target\n // `vue-simple-portal` has the this in a `$nextTick()`,\n // while `portal-vue` doesn't\n // Just trying to see if the `$nextTick()` delay is required or not\n // Since all slots in Vue 2.6.x are always functions\n this.updateTarget();\n },\n beforeDestroy: function beforeDestroy() {\n this.unmountTarget();\n this.$_defaultFn = null;\n },\n methods: {\n // Get the element which the target should be appended to\n getContainer: function getContainer() {\n /* istanbul ignore else */\n if (IS_BROWSER) {\n var container = this.container;\n return isString(container) ? select(container) : container;\n } else {\n return null;\n }\n },\n // Mount the target\n mountTarget: function mountTarget() {\n if (!this.$_target) {\n var $container = this.getContainer();\n\n if ($container) {\n var $el = document.createElement('div');\n $container.appendChild($el);\n this.$_target = new BVTransporterTarget({\n el: $el,\n parent: this,\n propsData: {\n // Initial nodes to be rendered\n nodes: concat(this.normalizeSlot())\n }\n });\n }\n }\n },\n // Update the content of the target\n updateTarget: function updateTarget() {\n if (IS_BROWSER && this.$_target) {\n var defaultFn = this.$scopedSlots.default;\n\n if (!this.disabled) {\n /* istanbul ignore else: only applicable in Vue 2.5.x */\n if (defaultFn && this.$_defaultFn !== defaultFn) {\n // We only update the target component if the scoped slot\n // function is a fresh one. The new slot syntax (since Vue 2.6)\n // can cache unchanged slot functions and we want to respect that here\n this.$_target.updatedNodes = defaultFn;\n } else if (!defaultFn) {\n // We also need to be back compatible with non-scoped default slot (i.e. 2.5.x)\n this.$_target.updatedNodes = this.$slots.default;\n }\n } // Update the scoped slot function cache\n\n\n this.$_defaultFn = defaultFn;\n }\n },\n // Unmount the target\n unmountTarget: function unmountTarget() {\n this.$_target && this.$_target.$destroy();\n this.$_target = null;\n }\n },\n render: function render(h) {\n // This component has no root element, so only a single VNode is allowed\n if (this.disabled) {\n var $nodes = concat(this.normalizeSlot()).filter(identity);\n\n if ($nodes.length > 0 && !$nodes[0].text) {\n return $nodes[0];\n }\n }\n\n return h();\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/transporter/transporter.js\n// module id = null\n// module chunks = ","function _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _get(target, property, receiver) { if (typeof Reflect !== \"undefined\" && Reflect.get) { _get = Reflect.get; } else { _get = function _get(target, property, receiver) { var base = _superPropBase(target, property); if (!base) return; var desc = Object.getOwnPropertyDescriptor(base, property); if (desc.get) { return desc.get.call(receiver); } return desc.value; }; } return _get(target, property, receiver || target); }\n\nfunction _superPropBase(object, property) { while (!Object.prototype.hasOwnProperty.call(object, property)) { object = _getPrototypeOf(object); if (object === null) break; } return object; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nimport { BvEvent } from '../../../utils/bv-event.class';\nimport { defineProperties, readonlyDescriptor } from '../../../utils/object';\n\nvar BvModalEvent = /*#__PURE__*/function (_BvEvent) {\n _inherits(BvModalEvent, _BvEvent);\n\n var _super = _createSuper(BvModalEvent);\n\n function BvModalEvent(type) {\n var _this;\n\n var eventInit = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n _classCallCheck(this, BvModalEvent);\n\n _this = _super.call(this, type, eventInit); // Freeze our new props as readonly, but leave them enumerable\n\n defineProperties(_assertThisInitialized(_this), {\n trigger: readonlyDescriptor()\n });\n return _this;\n }\n\n _createClass(BvModalEvent, null, [{\n key: \"Defaults\",\n get: function get() {\n return _objectSpread(_objectSpread({}, _get(_getPrototypeOf(BvModalEvent), \"Defaults\", this)), {}, {\n trigger: null\n });\n }\n }]);\n\n return BvModalEvent;\n}(BvEvent); // Named exports\n\n\nexport { BvModalEvent };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/modal/helpers/bv-modal-event.class.js\n// module id = null\n// module chunks = ","/**\n * Private ModalManager helper\n * Handles controlling modal stacking zIndexes and body adjustments/classes\n */\nimport { Vue } from '../../../vue';\nimport { IS_BROWSER } from '../../../constants/env';\nimport { HOOK_EVENT_NAME_BEFORE_DESTROY } from '../../../constants/events';\nimport { addClass, getAttr, getBCR, getCS, getStyle, hasAttr, removeAttr, removeClass, requestAF, selectAll, setAttr, setStyle } from '../../../utils/dom';\nimport { isNull } from '../../../utils/inspect';\nimport { toFloat, toInteger } from '../../../utils/number'; // --- Constants ---\n// Default modal backdrop z-index\n\nvar DEFAULT_ZINDEX = 1040; // Selectors for padding/margin adjustments\n\nvar SELECTOR_FIXED_CONTENT = '.fixed-top, .fixed-bottom, .is-fixed, .sticky-top';\nvar SELECTOR_STICKY_CONTENT = '.sticky-top';\nvar SELECTOR_NAVBAR_TOGGLER = '.navbar-toggler'; // --- Main component ---\n// @vue/component\n\nvar ModalManager = /*#__PURE__*/Vue.extend({\n data: function data() {\n return {\n modals: [],\n baseZIndex: null,\n scrollbarWidth: null,\n isBodyOverflowing: false\n };\n },\n computed: {\n modalCount: function modalCount() {\n return this.modals.length;\n },\n modalsAreOpen: function modalsAreOpen() {\n return this.modalCount > 0;\n }\n },\n watch: {\n modalCount: function modalCount(newCount, oldCount) {\n if (IS_BROWSER) {\n this.getScrollbarWidth();\n\n if (newCount > 0 && oldCount === 0) {\n // Transitioning to modal(s) open\n this.checkScrollbar();\n this.setScrollbar();\n addClass(document.body, 'modal-open');\n } else if (newCount === 0 && oldCount > 0) {\n // Transitioning to modal(s) closed\n this.resetScrollbar();\n removeClass(document.body, 'modal-open');\n }\n\n setAttr(document.body, 'data-modal-open-count', String(newCount));\n }\n },\n modals: function modals(newValue) {\n var _this = this;\n\n this.checkScrollbar();\n requestAF(function () {\n _this.updateModals(newValue || []);\n });\n }\n },\n methods: {\n // Public methods\n registerModal: function registerModal(modal) {\n var _this2 = this;\n\n // Register the modal if not already registered\n if (modal && this.modals.indexOf(modal) === -1) {\n // Add modal to modals array\n this.modals.push(modal);\n modal.$once(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n _this2.unregisterModal(modal);\n });\n }\n },\n unregisterModal: function unregisterModal(modal) {\n var index = this.modals.indexOf(modal);\n\n if (index > -1) {\n // Remove modal from modals array\n this.modals.splice(index, 1); // Reset the modal's data\n\n if (!(modal._isBeingDestroyed || modal._isDestroyed)) {\n this.resetModal(modal);\n }\n }\n },\n getBaseZIndex: function getBaseZIndex() {\n if (isNull(this.baseZIndex) && IS_BROWSER) {\n // Create a temporary `div.modal-backdrop` to get computed z-index\n var div = document.createElement('div');\n addClass(div, 'modal-backdrop');\n addClass(div, 'd-none');\n setStyle(div, 'display', 'none');\n document.body.appendChild(div);\n this.baseZIndex = toInteger(getCS(div).zIndex, DEFAULT_ZINDEX);\n document.body.removeChild(div);\n }\n\n return this.baseZIndex || DEFAULT_ZINDEX;\n },\n getScrollbarWidth: function getScrollbarWidth() {\n if (isNull(this.scrollbarWidth) && IS_BROWSER) {\n // Create a temporary `div.measure-scrollbar` to get computed z-index\n var div = document.createElement('div');\n addClass(div, 'modal-scrollbar-measure');\n document.body.appendChild(div);\n this.scrollbarWidth = getBCR(div).width - div.clientWidth;\n document.body.removeChild(div);\n }\n\n return this.scrollbarWidth || 0;\n },\n // Private methods\n updateModals: function updateModals(modals) {\n var _this3 = this;\n\n var baseZIndex = this.getBaseZIndex();\n var scrollbarWidth = this.getScrollbarWidth();\n modals.forEach(function (modal, index) {\n // We update data values on each modal\n modal.zIndex = baseZIndex + index;\n modal.scrollbarWidth = scrollbarWidth;\n modal.isTop = index === _this3.modals.length - 1;\n modal.isBodyOverflowing = _this3.isBodyOverflowing;\n });\n },\n resetModal: function resetModal(modal) {\n if (modal) {\n modal.zIndex = this.getBaseZIndex();\n modal.isTop = true;\n modal.isBodyOverflowing = false;\n }\n },\n checkScrollbar: function checkScrollbar() {\n // Determine if the body element is overflowing\n var _getBCR = getBCR(document.body),\n left = _getBCR.left,\n right = _getBCR.right;\n\n this.isBodyOverflowing = left + right < window.innerWidth;\n },\n setScrollbar: function setScrollbar() {\n var body = document.body; // Storage place to cache changes to margins and padding\n // Note: This assumes the following element types are not added to the\n // document after the modal has opened.\n\n body._paddingChangedForModal = body._paddingChangedForModal || [];\n body._marginChangedForModal = body._marginChangedForModal || [];\n\n if (this.isBodyOverflowing) {\n var scrollbarWidth = this.scrollbarWidth; // Adjust fixed content padding\n\n /* istanbul ignore next: difficult to test in JSDOM */\n\n selectAll(SELECTOR_FIXED_CONTENT).forEach(function (el) {\n var actualPadding = getStyle(el, 'paddingRight') || '';\n setAttr(el, 'data-padding-right', actualPadding);\n setStyle(el, 'paddingRight', \"\".concat(toFloat(getCS(el).paddingRight, 0) + scrollbarWidth, \"px\"));\n\n body._paddingChangedForModal.push(el);\n }); // Adjust sticky content margin\n\n /* istanbul ignore next: difficult to test in JSDOM */\n\n selectAll(SELECTOR_STICKY_CONTENT).forEach(function (el)\n /* istanbul ignore next */\n {\n var actualMargin = getStyle(el, 'marginRight') || '';\n setAttr(el, 'data-margin-right', actualMargin);\n setStyle(el, 'marginRight', \"\".concat(toFloat(getCS(el).marginRight, 0) - scrollbarWidth, \"px\"));\n\n body._marginChangedForModal.push(el);\n }); // Adjust <b-navbar-toggler> margin\n\n /* istanbul ignore next: difficult to test in JSDOM */\n\n selectAll(SELECTOR_NAVBAR_TOGGLER).forEach(function (el)\n /* istanbul ignore next */\n {\n var actualMargin = getStyle(el, 'marginRight') || '';\n setAttr(el, 'data-margin-right', actualMargin);\n setStyle(el, 'marginRight', \"\".concat(toFloat(getCS(el).marginRight, 0) + scrollbarWidth, \"px\"));\n\n body._marginChangedForModal.push(el);\n }); // Adjust body padding\n\n var actualPadding = getStyle(body, 'paddingRight') || '';\n setAttr(body, 'data-padding-right', actualPadding);\n setStyle(body, 'paddingRight', \"\".concat(toFloat(getCS(body).paddingRight, 0) + scrollbarWidth, \"px\"));\n }\n },\n resetScrollbar: function resetScrollbar() {\n var body = document.body;\n\n if (body._paddingChangedForModal) {\n // Restore fixed content padding\n body._paddingChangedForModal.forEach(function (el) {\n /* istanbul ignore next: difficult to test in JSDOM */\n if (hasAttr(el, 'data-padding-right')) {\n setStyle(el, 'paddingRight', getAttr(el, 'data-padding-right') || '');\n removeAttr(el, 'data-padding-right');\n }\n });\n }\n\n if (body._marginChangedForModal) {\n // Restore sticky content and navbar-toggler margin\n body._marginChangedForModal.forEach(function (el) {\n /* istanbul ignore next: difficult to test in JSDOM */\n if (hasAttr(el, 'data-margin-right')) {\n setStyle(el, 'marginRight', getAttr(el, 'data-margin-right') || '');\n removeAttr(el, 'data-margin-right');\n }\n });\n }\n\n body._paddingChangedForModal = null;\n body._marginChangedForModal = null; // Restore body padding\n\n if (hasAttr(body, 'data-padding-right')) {\n setStyle(body, 'paddingRight', getAttr(body, 'data-padding-right') || '');\n removeAttr(body, 'data-padding-right');\n }\n }\n }\n}); // Create and export our modal manager instance\n\nexport var modalManager = new ModalManager();\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/modal/helpers/modal-manager.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { COMPONENT_UID_KEY, Vue } from '../../vue';\nimport { NAME_MODAL } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_CANCEL, EVENT_NAME_CHANGE, EVENT_NAME_CLOSE, EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_OK, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, EVENT_NAME_TOGGLE, EVENT_OPTIONS_NO_CAPTURE } from '../../constants/events';\nimport { CODE_ESC } from '../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { HTMLElement } from '../../constants/safe-types';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_MODAL_BACKDROP, SLOT_NAME_MODAL_CANCEL, SLOT_NAME_MODAL_FOOTER, SLOT_NAME_MODAL_HEADER, SLOT_NAME_MODAL_HEADER_CLOSE, SLOT_NAME_MODAL_OK, SLOT_NAME_MODAL_TITLE } from '../../constants/slots';\nimport { arrayIncludes, concat } from '../../utils/array';\nimport { attemptFocus, closest, contains, getActiveElement as _getActiveElement, getTabables, requestAF, select } from '../../utils/dom';\nimport { getRootActionEventName, getRootEventName, eventOn, eventOff } from '../../utils/events';\nimport { htmlOrText } from '../../utils/html';\nimport { identity } from '../../utils/identity';\nimport { isString, isUndefinedOrNull } from '../../utils/inspect';\nimport { makeModelMixin } from '../../utils/model';\nimport { sortKeys } from '../../utils/object';\nimport { observeDom } from '../../utils/observe-dom';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { listenOnDocumentMixin } from '../../mixins/listen-on-document';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { listenOnWindowMixin } from '../../mixins/listen-on-window';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { scopedStyleMixin } from '../../mixins/scoped-style';\nimport { BButton } from '../button/button';\nimport { BButtonClose } from '../button/button-close';\nimport { BVTransition } from '../transition/bv-transition';\nimport { BVTransporter } from '../transporter/transporter';\nimport { BvModalEvent } from './helpers/bv-modal-event.class';\nimport { modalManager } from './helpers/modal-manager'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('visible', {\n type: PROP_TYPE_BOOLEAN,\n defaultValue: false,\n event: EVENT_NAME_CHANGE\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nvar TRIGGER_BACKDROP = 'backdrop';\nvar TRIGGER_ESC = 'esc';\nvar TRIGGER_FORCE = 'FORCE';\nvar TRIGGER_TOGGLE = 'toggle';\nvar BUTTON_CANCEL = 'cancel'; // TODO: This should be renamed to 'close'\n\nvar BUTTON_CLOSE = 'headerclose';\nvar BUTTON_OK = 'ok';\nvar BUTTONS = [BUTTON_CANCEL, BUTTON_CLOSE, BUTTON_OK]; // `ObserveDom` config to detect changes in modal content\n// so that we can adjust the modal padding if needed\n\nvar OBSERVER_CONFIG = {\n subtree: true,\n childList: true,\n characterData: true,\n attributes: true,\n attributeFilter: ['style', 'class']\n}; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), {}, {\n ariaLabel: makeProp(PROP_TYPE_STRING),\n autoFocusButton: makeProp(PROP_TYPE_STRING, null,\n /* istanbul ignore next */\n function (value) {\n return isUndefinedOrNull(value) || arrayIncludes(BUTTONS, value);\n }),\n bodyBgVariant: makeProp(PROP_TYPE_STRING),\n bodyClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n bodyTextVariant: makeProp(PROP_TYPE_STRING),\n busy: makeProp(PROP_TYPE_BOOLEAN, false),\n buttonSize: makeProp(PROP_TYPE_STRING),\n cancelDisabled: makeProp(PROP_TYPE_BOOLEAN, false),\n cancelTitle: makeProp(PROP_TYPE_STRING, 'Cancel'),\n cancelTitleHtml: makeProp(PROP_TYPE_STRING),\n cancelVariant: makeProp(PROP_TYPE_STRING, 'secondary'),\n centered: makeProp(PROP_TYPE_BOOLEAN, false),\n contentClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n dialogClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n footerBgVariant: makeProp(PROP_TYPE_STRING),\n footerBorderVariant: makeProp(PROP_TYPE_STRING),\n footerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n footerTextVariant: makeProp(PROP_TYPE_STRING),\n headerBgVariant: makeProp(PROP_TYPE_STRING),\n headerBorderVariant: makeProp(PROP_TYPE_STRING),\n headerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n headerCloseContent: makeProp(PROP_TYPE_STRING, '&times;'),\n headerCloseLabel: makeProp(PROP_TYPE_STRING, 'Close'),\n headerCloseVariant: makeProp(PROP_TYPE_STRING),\n headerTextVariant: makeProp(PROP_TYPE_STRING),\n // TODO: Rename to `noBackdrop` and deprecate `hideBackdrop`\n hideBackdrop: makeProp(PROP_TYPE_BOOLEAN, false),\n // TODO: Rename to `noFooter` and deprecate `hideFooter`\n hideFooter: makeProp(PROP_TYPE_BOOLEAN, false),\n // TODO: Rename to `noHeader` and deprecate `hideHeader`\n hideHeader: makeProp(PROP_TYPE_BOOLEAN, false),\n // TODO: Rename to `noHeaderClose` and deprecate `hideHeaderClose`\n hideHeaderClose: makeProp(PROP_TYPE_BOOLEAN, false),\n ignoreEnforceFocusSelector: makeProp(PROP_TYPE_ARRAY_STRING),\n lazy: makeProp(PROP_TYPE_BOOLEAN, false),\n modalClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n noCloseOnBackdrop: makeProp(PROP_TYPE_BOOLEAN, false),\n noCloseOnEsc: makeProp(PROP_TYPE_BOOLEAN, false),\n noEnforceFocus: makeProp(PROP_TYPE_BOOLEAN, false),\n noFade: makeProp(PROP_TYPE_BOOLEAN, false),\n noStacking: makeProp(PROP_TYPE_BOOLEAN, false),\n okDisabled: makeProp(PROP_TYPE_BOOLEAN, false),\n okOnly: makeProp(PROP_TYPE_BOOLEAN, false),\n okTitle: makeProp(PROP_TYPE_STRING, 'OK'),\n okTitleHtml: makeProp(PROP_TYPE_STRING),\n okVariant: makeProp(PROP_TYPE_STRING, 'primary'),\n // HTML Element, CSS selector string or Vue component instance\n returnFocus: makeProp([HTMLElement, PROP_TYPE_OBJECT, PROP_TYPE_STRING]),\n scrollable: makeProp(PROP_TYPE_BOOLEAN, false),\n size: makeProp(PROP_TYPE_STRING, 'md'),\n static: makeProp(PROP_TYPE_BOOLEAN, false),\n title: makeProp(PROP_TYPE_STRING),\n titleClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n titleHtml: makeProp(PROP_TYPE_STRING),\n titleSrOnly: makeProp(PROP_TYPE_BOOLEAN, false),\n titleTag: makeProp(PROP_TYPE_STRING, 'h5')\n})), NAME_MODAL); // --- Main component ---\n// @vue/component\n\nexport var BModal = /*#__PURE__*/Vue.extend({\n name: NAME_MODAL,\n mixins: [attrsMixin, idMixin, modelMixin, listenOnDocumentMixin, listenOnRootMixin, listenOnWindowMixin, normalizeSlotMixin, scopedStyleMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n isHidden: true,\n // If modal should not be in document\n isVisible: false,\n // Controls modal visible state\n isTransitioning: false,\n // Used for style control\n isShow: false,\n // Used for style control\n isBlock: false,\n // Used for style control\n isOpening: false,\n // To signal that the modal is in the process of opening\n isClosing: false,\n // To signal that the modal is in the process of closing\n ignoreBackdropClick: false,\n // Used to signify if click out listener should ignore the click\n isModalOverflowing: false,\n // The following items are controlled by the modalManager instance\n scrollbarWidth: 0,\n zIndex: modalManager.getBaseZIndex(),\n isTop: true,\n isBodyOverflowing: false\n };\n },\n computed: {\n modalId: function modalId() {\n return this.safeId();\n },\n modalOuterId: function modalOuterId() {\n return this.safeId('__BV_modal_outer_');\n },\n modalHeaderId: function modalHeaderId() {\n return this.safeId('__BV_modal_header_');\n },\n modalBodyId: function modalBodyId() {\n return this.safeId('__BV_modal_body_');\n },\n modalTitleId: function modalTitleId() {\n return this.safeId('__BV_modal_title_');\n },\n modalContentId: function modalContentId() {\n return this.safeId('__BV_modal_content_');\n },\n modalFooterId: function modalFooterId() {\n return this.safeId('__BV_modal_footer_');\n },\n modalBackdropId: function modalBackdropId() {\n return this.safeId('__BV_modal_backdrop_');\n },\n modalClasses: function modalClasses() {\n return [{\n fade: !this.noFade,\n show: this.isShow\n }, this.modalClass];\n },\n modalStyles: function modalStyles() {\n var sbWidth = \"\".concat(this.scrollbarWidth, \"px\");\n return {\n paddingLeft: !this.isBodyOverflowing && this.isModalOverflowing ? sbWidth : '',\n paddingRight: this.isBodyOverflowing && !this.isModalOverflowing ? sbWidth : '',\n // Needed to fix issue https://github.com/bootstrap-vue/bootstrap-vue/issues/3457\n // Even though we are using v-show, we must ensure 'none' is restored in the styles\n display: this.isBlock ? 'block' : 'none'\n };\n },\n dialogClasses: function dialogClasses() {\n var _ref;\n\n return [(_ref = {}, _defineProperty(_ref, \"modal-\".concat(this.size), this.size), _defineProperty(_ref, 'modal-dialog-centered', this.centered), _defineProperty(_ref, 'modal-dialog-scrollable', this.scrollable), _ref), this.dialogClass];\n },\n headerClasses: function headerClasses() {\n var _ref2;\n\n return [(_ref2 = {}, _defineProperty(_ref2, \"bg-\".concat(this.headerBgVariant), this.headerBgVariant), _defineProperty(_ref2, \"text-\".concat(this.headerTextVariant), this.headerTextVariant), _defineProperty(_ref2, \"border-\".concat(this.headerBorderVariant), this.headerBorderVariant), _ref2), this.headerClass];\n },\n titleClasses: function titleClasses() {\n return [{\n 'sr-only': this.titleSrOnly\n }, this.titleClass];\n },\n bodyClasses: function bodyClasses() {\n var _ref3;\n\n return [(_ref3 = {}, _defineProperty(_ref3, \"bg-\".concat(this.bodyBgVariant), this.bodyBgVariant), _defineProperty(_ref3, \"text-\".concat(this.bodyTextVariant), this.bodyTextVariant), _ref3), this.bodyClass];\n },\n footerClasses: function footerClasses() {\n var _ref4;\n\n return [(_ref4 = {}, _defineProperty(_ref4, \"bg-\".concat(this.footerBgVariant), this.footerBgVariant), _defineProperty(_ref4, \"text-\".concat(this.footerTextVariant), this.footerTextVariant), _defineProperty(_ref4, \"border-\".concat(this.footerBorderVariant), this.footerBorderVariant), _ref4), this.footerClass];\n },\n modalOuterStyle: function modalOuterStyle() {\n // Styles needed for proper stacking of modals\n return {\n position: 'absolute',\n zIndex: this.zIndex\n };\n },\n slotScope: function slotScope() {\n return {\n cancel: this.onCancel,\n close: this.onClose,\n hide: this.hide,\n ok: this.onOk,\n visible: this.isVisible\n };\n },\n computeIgnoreEnforceFocusSelector: function computeIgnoreEnforceFocusSelector() {\n // Normalize to an single selector with selectors separated by `,`\n return concat(this.ignoreEnforceFocusSelector).filter(identity).join(',').trim();\n },\n computedAttrs: function computedAttrs() {\n // If the parent has a scoped style attribute, and the modal\n // is portalled, add the scoped attribute to the modal wrapper\n var scopedStyleAttrs = !this.static ? this.scopedStyleAttrs : {};\n return _objectSpread(_objectSpread(_objectSpread({}, scopedStyleAttrs), this.bvAttrs), {}, {\n id: this.modalOuterId\n });\n },\n computedModalAttrs: function computedModalAttrs() {\n var isVisible = this.isVisible,\n ariaLabel = this.ariaLabel;\n return {\n id: this.modalId,\n role: 'dialog',\n 'aria-hidden': isVisible ? null : 'true',\n 'aria-modal': isVisible ? 'true' : null,\n 'aria-label': ariaLabel,\n 'aria-labelledby': this.hideHeader || ariaLabel || // TODO: Rename slot to `title` and deprecate `modal-title`\n !(this.hasNormalizedSlot(SLOT_NAME_MODAL_TITLE) || this.titleHtml || this.title) ? null : this.modalTitleId,\n 'aria-describedby': this.modalBodyId\n };\n }\n },\n watch: _defineProperty({}, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n this[newValue ? 'show' : 'hide']();\n }\n }),\n created: function created() {\n // Define non-reactive properties\n this.$_observer = null;\n this.$_returnFocus = this.returnFocus || null;\n },\n mounted: function mounted() {\n // Set initial z-index as queried from the DOM\n this.zIndex = modalManager.getBaseZIndex(); // Listen for events from others to either open or close ourselves\n // and listen to all modals to enable/disable enforce focus\n\n this.listenOnRoot(getRootActionEventName(NAME_MODAL, EVENT_NAME_SHOW), this.showHandler);\n this.listenOnRoot(getRootActionEventName(NAME_MODAL, EVENT_NAME_HIDE), this.hideHandler);\n this.listenOnRoot(getRootActionEventName(NAME_MODAL, EVENT_NAME_TOGGLE), this.toggleHandler); // Listen for `bv:modal::show events`, and close ourselves if the\n // opening modal not us\n\n this.listenOnRoot(getRootEventName(NAME_MODAL, EVENT_NAME_SHOW), this.modalListener); // Initially show modal?\n\n if (this[MODEL_PROP_NAME] === true) {\n this.$nextTick(this.show);\n }\n },\n beforeDestroy: function beforeDestroy() {\n // Ensure everything is back to normal\n this.setObserver(false);\n\n if (this.isVisible) {\n this.isVisible = false;\n this.isShow = false;\n this.isTransitioning = false;\n }\n },\n methods: {\n setObserver: function setObserver() {\n var on = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n this.$_observer && this.$_observer.disconnect();\n this.$_observer = null;\n\n if (on) {\n this.$_observer = observeDom(this.$refs.content, this.checkModalOverflow.bind(this), OBSERVER_CONFIG);\n }\n },\n // Private method to update the v-model\n updateModel: function updateModel(value) {\n if (value !== this[MODEL_PROP_NAME]) {\n this.$emit(MODEL_EVENT_NAME, value);\n }\n },\n // Private method to create a BvModalEvent object\n buildEvent: function buildEvent(type) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return new BvModalEvent(type, _objectSpread(_objectSpread({\n // Default options\n cancelable: false,\n target: this.$refs.modal || this.$el || null,\n relatedTarget: null,\n trigger: null\n }, options), {}, {\n // Options that can't be overridden\n vueTarget: this,\n componentId: this.modalId\n }));\n },\n // Public method to show modal\n show: function show() {\n if (this.isVisible || this.isOpening) {\n // If already open, or in the process of opening, do nothing\n\n /* istanbul ignore next */\n return;\n }\n /* istanbul ignore next */\n\n\n if (this.isClosing) {\n // If we are in the process of closing, wait until hidden before re-opening\n\n /* istanbul ignore next */\n this.$once(EVENT_NAME_HIDDEN, this.show);\n /* istanbul ignore next */\n\n return;\n }\n\n this.isOpening = true; // Set the element to return focus to when closed\n\n this.$_returnFocus = this.$_returnFocus || this.getActiveElement();\n var showEvt = this.buildEvent(EVENT_NAME_SHOW, {\n cancelable: true\n });\n this.emitEvent(showEvt); // Don't show if canceled\n\n if (showEvt.defaultPrevented || this.isVisible) {\n this.isOpening = false; // Ensure the v-model reflects the current state\n\n this.updateModel(false);\n return;\n } // Show the modal\n\n\n this.doShow();\n },\n // Public method to hide modal\n hide: function hide() {\n var trigger = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n\n if (!this.isVisible || this.isClosing) {\n /* istanbul ignore next */\n return;\n }\n\n this.isClosing = true;\n var hideEvt = this.buildEvent(EVENT_NAME_HIDE, {\n cancelable: trigger !== TRIGGER_FORCE,\n trigger: trigger || null\n }); // We emit specific event for one of the three built-in buttons\n\n if (trigger === BUTTON_OK) {\n this.$emit(EVENT_NAME_OK, hideEvt);\n } else if (trigger === BUTTON_CANCEL) {\n this.$emit(EVENT_NAME_CANCEL, hideEvt);\n } else if (trigger === BUTTON_CLOSE) {\n this.$emit(EVENT_NAME_CLOSE, hideEvt);\n }\n\n this.emitEvent(hideEvt); // Hide if not canceled\n\n if (hideEvt.defaultPrevented || !this.isVisible) {\n this.isClosing = false; // Ensure v-model reflects current state\n\n this.updateModel(true);\n return;\n } // Stop observing for content changes\n\n\n this.setObserver(false); // Trigger the hide transition\n\n this.isVisible = false; // Update the v-model\n\n this.updateModel(false);\n },\n // Public method to toggle modal visibility\n toggle: function toggle(triggerEl) {\n if (triggerEl) {\n this.$_returnFocus = triggerEl;\n }\n\n if (this.isVisible) {\n this.hide(TRIGGER_TOGGLE);\n } else {\n this.show();\n }\n },\n // Private method to get the current document active element\n getActiveElement: function getActiveElement() {\n // Returning focus to `document.body` may cause unwanted scrolls,\n // so we exclude setting focus on body\n var activeElement = _getActiveElement(IS_BROWSER ? [document.body] : []); // Preset the fallback return focus value if it is not set\n // `document.activeElement` should be the trigger element that was clicked or\n // in the case of using the v-model, which ever element has current focus\n // Will be overridden by some commands such as toggle, etc.\n // Note: On IE 11, `document.activeElement` may be `null`\n // So we test it for truthiness first\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/3206\n\n\n return activeElement && activeElement.focus ? activeElement : null;\n },\n // Private method to finish showing modal\n doShow: function doShow() {\n var _this = this;\n\n /* istanbul ignore next: commenting out for now until we can test stacking */\n if (modalManager.modalsAreOpen && this.noStacking) {\n // If another modal(s) is already open, wait for it(them) to close\n this.listenOnRootOnce(getRootEventName(NAME_MODAL, EVENT_NAME_HIDDEN), this.doShow);\n return;\n }\n\n modalManager.registerModal(this); // Place modal in DOM\n\n this.isHidden = false;\n this.$nextTick(function () {\n // We do this in `$nextTick()` to ensure the modal is in DOM first\n // before we show it\n _this.isVisible = true;\n _this.isOpening = false; // Update the v-model\n\n _this.updateModel(true);\n\n _this.$nextTick(function () {\n // Observe changes in modal content and adjust if necessary\n // In a `$nextTick()` in case modal content is lazy\n _this.setObserver(true);\n });\n });\n },\n // Transition handlers\n onBeforeEnter: function onBeforeEnter() {\n this.isTransitioning = true;\n this.setResizeEvent(true);\n },\n onEnter: function onEnter() {\n var _this2 = this;\n\n this.isBlock = true; // We add the `show` class 1 frame later\n // `requestAF()` runs the callback before the next repaint, so we need\n // two calls to guarantee the next frame has been rendered\n\n requestAF(function () {\n requestAF(function () {\n _this2.isShow = true;\n });\n });\n },\n onAfterEnter: function onAfterEnter() {\n var _this3 = this;\n\n this.checkModalOverflow();\n this.isTransitioning = false; // We use `requestAF()` to allow transition hooks to complete\n // before passing control over to the other handlers\n // This will allow users to not have to use `$nextTick()` or `requestAF()`\n // when trying to pre-focus an element\n\n requestAF(function () {\n _this3.emitEvent(_this3.buildEvent(EVENT_NAME_SHOWN));\n\n _this3.setEnforceFocus(true);\n\n _this3.$nextTick(function () {\n // Delayed in a `$nextTick()` to allow users time to pre-focus\n // an element if the wish\n _this3.focusFirst();\n });\n });\n },\n onBeforeLeave: function onBeforeLeave() {\n this.isTransitioning = true;\n this.setResizeEvent(false);\n this.setEnforceFocus(false);\n },\n onLeave: function onLeave() {\n // Remove the 'show' class\n this.isShow = false;\n },\n onAfterLeave: function onAfterLeave() {\n var _this4 = this;\n\n this.isBlock = false;\n this.isTransitioning = false;\n this.isModalOverflowing = false;\n this.isHidden = true;\n this.$nextTick(function () {\n _this4.isClosing = false;\n modalManager.unregisterModal(_this4);\n\n _this4.returnFocusTo(); // TODO: Need to find a way to pass the `trigger` property\n // to the `hidden` event, not just only the `hide` event\n\n\n _this4.emitEvent(_this4.buildEvent(EVENT_NAME_HIDDEN));\n });\n },\n emitEvent: function emitEvent(bvEvent) {\n var type = bvEvent.type; // We emit on `$root` first in case a global listener wants to cancel\n // the event first before the instance emits its event\n\n this.emitOnRoot(getRootEventName(NAME_MODAL, type), bvEvent, bvEvent.componentId);\n this.$emit(type, bvEvent);\n },\n // UI event handlers\n onDialogMousedown: function onDialogMousedown() {\n var _this5 = this;\n\n // Watch to see if the matching mouseup event occurs outside the dialog\n // And if it does, cancel the clickOut handler\n var modal = this.$refs.modal;\n\n var onceModalMouseup = function onceModalMouseup(event) {\n eventOff(modal, 'mouseup', onceModalMouseup, EVENT_OPTIONS_NO_CAPTURE);\n\n if (event.target === modal) {\n _this5.ignoreBackdropClick = true;\n }\n };\n\n eventOn(modal, 'mouseup', onceModalMouseup, EVENT_OPTIONS_NO_CAPTURE);\n },\n onClickOut: function onClickOut(event) {\n if (this.ignoreBackdropClick) {\n // Click was initiated inside the modal content, but finished outside.\n // Set by the above onDialogMousedown handler\n this.ignoreBackdropClick = false;\n return;\n } // Do nothing if not visible, backdrop click disabled, or element\n // that generated click event is no longer in document body\n\n\n if (!this.isVisible || this.noCloseOnBackdrop || !contains(document.body, event.target)) {\n return;\n } // If backdrop clicked, hide modal\n\n\n if (!contains(this.$refs.content, event.target)) {\n this.hide(TRIGGER_BACKDROP);\n }\n },\n onOk: function onOk() {\n this.hide(BUTTON_OK);\n },\n onCancel: function onCancel() {\n this.hide(BUTTON_CANCEL);\n },\n onClose: function onClose() {\n this.hide(BUTTON_CLOSE);\n },\n onEsc: function onEsc(event) {\n // If ESC pressed, hide modal\n if (event.keyCode === CODE_ESC && this.isVisible && !this.noCloseOnEsc) {\n this.hide(TRIGGER_ESC);\n }\n },\n // Document focusin listener\n focusHandler: function focusHandler(event) {\n // If focus leaves modal content, bring it back\n var content = this.$refs.content;\n var target = event.target;\n\n if (this.noEnforceFocus || !this.isTop || !this.isVisible || !content || document === target || contains(content, target) || this.computeIgnoreEnforceFocusSelector && closest(this.computeIgnoreEnforceFocusSelector, target, true)) {\n return;\n }\n\n var tabables = getTabables(this.$refs.content);\n var bottomTrap = this.$refs['bottom-trap'];\n var topTrap = this.$refs['top-trap'];\n\n if (bottomTrap && target === bottomTrap) {\n // If user pressed TAB out of modal into our bottom trab trap element\n // Find the first tabable element in the modal content and focus it\n if (attemptFocus(tabables[0])) {\n // Focus was successful\n return;\n }\n } else if (topTrap && target === topTrap) {\n // If user pressed CTRL-TAB out of modal and into our top tab trap element\n // Find the last tabable element in the modal content and focus it\n if (attemptFocus(tabables[tabables.length - 1])) {\n // Focus was successful\n return;\n }\n } // Otherwise focus the modal content container\n\n\n attemptFocus(content, {\n preventScroll: true\n });\n },\n // Turn on/off focusin listener\n setEnforceFocus: function setEnforceFocus(on) {\n this.listenDocument(on, 'focusin', this.focusHandler);\n },\n // Resize listener\n setResizeEvent: function setResizeEvent(on) {\n this.listenWindow(on, 'resize', this.checkModalOverflow);\n this.listenWindow(on, 'orientationchange', this.checkModalOverflow);\n },\n // Root listener handlers\n showHandler: function showHandler(id, triggerEl) {\n if (id === this.modalId) {\n this.$_returnFocus = triggerEl || this.getActiveElement();\n this.show();\n }\n },\n hideHandler: function hideHandler(id) {\n if (id === this.modalId) {\n this.hide('event');\n }\n },\n toggleHandler: function toggleHandler(id, triggerEl) {\n if (id === this.modalId) {\n this.toggle(triggerEl);\n }\n },\n modalListener: function modalListener(bvEvent) {\n // If another modal opens, close this one if stacking not permitted\n if (this.noStacking && bvEvent.vueTarget !== this) {\n this.hide();\n }\n },\n // Focus control handlers\n focusFirst: function focusFirst() {\n var _this6 = this;\n\n // Don't try and focus if we are SSR\n if (IS_BROWSER) {\n requestAF(function () {\n var modal = _this6.$refs.modal;\n var content = _this6.$refs.content;\n\n var activeElement = _this6.getActiveElement(); // If the modal contains the activeElement, we don't do anything\n\n\n if (modal && content && !(activeElement && contains(content, activeElement))) {\n var ok = _this6.$refs['ok-button'];\n var cancel = _this6.$refs['cancel-button'];\n var close = _this6.$refs['close-button']; // Focus the appropriate button or modal content wrapper\n\n var autoFocus = _this6.autoFocusButton;\n /* istanbul ignore next */\n\n var el = autoFocus === BUTTON_OK && ok ? ok.$el || ok : autoFocus === BUTTON_CANCEL && cancel ? cancel.$el || cancel : autoFocus === BUTTON_CLOSE && close ? close.$el || close : content; // Focus the element\n\n attemptFocus(el);\n\n if (el === content) {\n // Make sure top of modal is showing (if longer than the viewport)\n _this6.$nextTick(function () {\n modal.scrollTop = 0;\n });\n }\n }\n });\n }\n },\n returnFocusTo: function returnFocusTo() {\n // Prefer `returnFocus` prop over event specified\n // `return_focus` value\n var el = this.returnFocus || this.$_returnFocus || null;\n this.$_returnFocus = null;\n this.$nextTick(function () {\n // Is el a string CSS selector?\n el = isString(el) ? select(el) : el;\n\n if (el) {\n // Possibly could be a component reference\n el = el.$el || el;\n attemptFocus(el);\n }\n });\n },\n checkModalOverflow: function checkModalOverflow() {\n if (this.isVisible) {\n var modal = this.$refs.modal;\n this.isModalOverflowing = modal.scrollHeight > document.documentElement.clientHeight;\n }\n },\n makeModal: function makeModal(h) {\n // Modal header\n var $header = h();\n\n if (!this.hideHeader) {\n // TODO: Rename slot to `header` and deprecate `modal-header`\n var $modalHeader = this.normalizeSlot(SLOT_NAME_MODAL_HEADER, this.slotScope);\n\n if (!$modalHeader) {\n var $closeButton = h();\n\n if (!this.hideHeaderClose) {\n $closeButton = h(BButtonClose, {\n props: {\n content: this.headerCloseContent,\n disabled: this.isTransitioning,\n ariaLabel: this.headerCloseLabel,\n textVariant: this.headerCloseVariant || this.headerTextVariant\n },\n on: {\n click: this.onClose\n },\n ref: 'close-button'\n }, // TODO: Rename slot to `header-close` and deprecate `modal-header-close`\n [this.normalizeSlot(SLOT_NAME_MODAL_HEADER_CLOSE)]);\n }\n\n $modalHeader = [h(this.titleTag, {\n staticClass: 'modal-title',\n class: this.titleClasses,\n attrs: {\n id: this.modalTitleId\n },\n // TODO: Rename slot to `title` and deprecate `modal-title`\n domProps: this.hasNormalizedSlot(SLOT_NAME_MODAL_TITLE) ? {} : htmlOrText(this.titleHtml, this.title)\n }, // TODO: Rename slot to `title` and deprecate `modal-title`\n this.normalizeSlot(SLOT_NAME_MODAL_TITLE, this.slotScope)), $closeButton];\n }\n\n $header = h('header', {\n staticClass: 'modal-header',\n class: this.headerClasses,\n attrs: {\n id: this.modalHeaderId\n },\n ref: 'header'\n }, [$modalHeader]);\n } // Modal body\n\n\n var $body = h('div', {\n staticClass: 'modal-body',\n class: this.bodyClasses,\n attrs: {\n id: this.modalBodyId\n },\n ref: 'body'\n }, this.normalizeSlot(SLOT_NAME_DEFAULT, this.slotScope)); // Modal footer\n\n var $footer = h();\n\n if (!this.hideFooter) {\n // TODO: Rename slot to `footer` and deprecate `modal-footer`\n var $modalFooter = this.normalizeSlot(SLOT_NAME_MODAL_FOOTER, this.slotScope);\n\n if (!$modalFooter) {\n var $cancelButton = h();\n\n if (!this.okOnly) {\n $cancelButton = h(BButton, {\n props: {\n variant: this.cancelVariant,\n size: this.buttonSize,\n disabled: this.cancelDisabled || this.busy || this.isTransitioning\n },\n // TODO: Rename slot to `cancel-button` and deprecate `modal-cancel`\n domProps: this.hasNormalizedSlot(SLOT_NAME_MODAL_CANCEL) ? {} : htmlOrText(this.cancelTitleHtml, this.cancelTitle),\n on: {\n click: this.onCancel\n },\n ref: 'cancel-button'\n }, // TODO: Rename slot to `cancel-button` and deprecate `modal-cancel`\n this.normalizeSlot(SLOT_NAME_MODAL_CANCEL));\n }\n\n var $okButton = h(BButton, {\n props: {\n variant: this.okVariant,\n size: this.buttonSize,\n disabled: this.okDisabled || this.busy || this.isTransitioning\n },\n // TODO: Rename slot to `ok-button` and deprecate `modal-ok`\n domProps: this.hasNormalizedSlot(SLOT_NAME_MODAL_OK) ? {} : htmlOrText(this.okTitleHtml, this.okTitle),\n on: {\n click: this.onOk\n },\n ref: 'ok-button'\n }, // TODO: Rename slot to `ok-button` and deprecate `modal-ok`\n this.normalizeSlot(SLOT_NAME_MODAL_OK));\n $modalFooter = [$cancelButton, $okButton];\n }\n\n $footer = h('footer', {\n staticClass: 'modal-footer',\n class: this.footerClasses,\n attrs: {\n id: this.modalFooterId\n },\n ref: 'footer'\n }, [$modalFooter]);\n } // Assemble modal content\n\n\n var $modalContent = h('div', {\n staticClass: 'modal-content',\n class: this.contentClass,\n attrs: {\n id: this.modalContentId,\n tabindex: '-1'\n },\n ref: 'content'\n }, [$header, $body, $footer]); // Tab traps to prevent page from scrolling to next element in\n // tab index during enforce-focus tab cycle\n\n var $tabTrapTop = h();\n var $tabTrapBottom = h();\n\n if (this.isVisible && !this.noEnforceFocus) {\n $tabTrapTop = h('span', {\n attrs: {\n tabindex: '0'\n },\n ref: 'top-trap'\n });\n $tabTrapBottom = h('span', {\n attrs: {\n tabindex: '0'\n },\n ref: 'bottom-trap'\n });\n } // Modal dialog wrapper\n\n\n var $modalDialog = h('div', {\n staticClass: 'modal-dialog',\n class: this.dialogClasses,\n on: {\n mousedown: this.onDialogMousedown\n },\n ref: 'dialog'\n }, [$tabTrapTop, $modalContent, $tabTrapBottom]); // Modal\n\n var $modal = h('div', {\n staticClass: 'modal',\n class: this.modalClasses,\n style: this.modalStyles,\n attrs: this.computedModalAttrs,\n on: {\n keydown: this.onEsc,\n click: this.onClickOut\n },\n directives: [{\n name: 'show',\n value: this.isVisible\n }],\n ref: 'modal'\n }, [$modalDialog]); // Wrap modal in transition\n // Sadly, we can't use `BVTransition` here due to the differences in\n // transition durations for `.modal` and `.modal-dialog`\n // At least until https://github.com/vuejs/vue/issues/9986 is resolved\n\n $modal = h('transition', {\n props: {\n enterClass: '',\n enterToClass: '',\n enterActiveClass: '',\n leaveClass: '',\n leaveActiveClass: '',\n leaveToClass: ''\n },\n on: {\n beforeEnter: this.onBeforeEnter,\n enter: this.onEnter,\n afterEnter: this.onAfterEnter,\n beforeLeave: this.onBeforeLeave,\n leave: this.onLeave,\n afterLeave: this.onAfterLeave\n }\n }, [$modal]); // Modal backdrop\n\n var $backdrop = h();\n\n if (!this.hideBackdrop && this.isVisible) {\n $backdrop = h('div', {\n staticClass: 'modal-backdrop',\n attrs: {\n id: this.modalBackdropId\n }\n }, // TODO: Rename slot to `backdrop` and deprecate `modal-backdrop`\n this.normalizeSlot(SLOT_NAME_MODAL_BACKDROP));\n }\n\n $backdrop = h(BVTransition, {\n props: {\n noFade: this.noFade\n }\n }, [$backdrop]); // Assemble modal and backdrop in an outer <div>\n\n return h('div', {\n style: this.modalOuterStyle,\n attrs: this.computedAttrs,\n key: \"modal-outer-\".concat(this[COMPONENT_UID_KEY])\n }, [$modal, $backdrop]);\n }\n },\n render: function render(h) {\n if (this.static) {\n return this.lazy && this.isHidden ? h() : this.makeModal(h);\n } else {\n return this.isHidden ? h() : h(BVTransporter, [this.makeModal(h)]);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/modal/modal.js\n// module id = null\n// module chunks = ","import { NAME_MODAL } from '../../constants/components';\nimport { EVENT_NAME_SHOW, EVENT_OPTIONS_PASSIVE } from '../../constants/events';\nimport { CODE_ENTER, CODE_SPACE } from '../../constants/key-codes';\nimport { getAttr, hasAttr, isDisabled, matches, select, setAttr } from '../../utils/dom';\nimport { getRootActionEventName, eventOn, eventOff } from '../../utils/events';\nimport { isString } from '../../utils/inspect';\nimport { keys } from '../../utils/object'; // Emitted show event for modal\n\nvar ROOT_ACTION_EVENT_NAME_SHOW = getRootActionEventName(NAME_MODAL, EVENT_NAME_SHOW); // Prop name we use to store info on root element\n\nvar PROPERTY = '__bv_modal_directive__';\n\nvar getTarget = function getTarget(_ref) {\n var _ref$modifiers = _ref.modifiers,\n modifiers = _ref$modifiers === void 0 ? {} : _ref$modifiers,\n arg = _ref.arg,\n value = _ref.value;\n // Try value, then arg, otherwise pick last modifier\n return isString(value) ? value : isString(arg) ? arg : keys(modifiers).reverse()[0];\n};\n\nvar getTriggerElement = function getTriggerElement(el) {\n // If root element is a dropdown-item or nav-item, we\n // need to target the inner link or button instead\n return el && matches(el, '.dropdown-menu > li, li.nav-item') ? select('a, button', el) || el : el;\n};\n\nvar setRole = function setRole(trigger) {\n // Ensure accessibility on non button elements\n if (trigger && trigger.tagName !== 'BUTTON') {\n // Only set a role if the trigger element doesn't have one\n if (!hasAttr(trigger, 'role')) {\n setAttr(trigger, 'role', 'button');\n } // Add a tabindex is not a button or link, and tabindex is not provided\n\n\n if (trigger.tagName !== 'A' && !hasAttr(trigger, 'tabindex')) {\n setAttr(trigger, 'tabindex', '0');\n }\n }\n};\n\nvar bind = function bind(el, binding, vnode) {\n var target = getTarget(binding);\n var trigger = getTriggerElement(el);\n\n if (target && trigger) {\n var handler = function handler(event) {\n // `currentTarget` is the element with the listener on it\n var currentTarget = event.currentTarget;\n\n if (!isDisabled(currentTarget)) {\n var type = event.type;\n var key = event.keyCode; // Open modal only if trigger is not disabled\n\n if (type === 'click' || type === 'keydown' && (key === CODE_ENTER || key === CODE_SPACE)) {\n vnode.context.$root.$emit(ROOT_ACTION_EVENT_NAME_SHOW, target, currentTarget);\n }\n }\n };\n\n el[PROPERTY] = {\n handler: handler,\n target: target,\n trigger: trigger\n }; // If element is not a button, we add `role=\"button\"` for accessibility\n\n setRole(trigger); // Listen for click events\n\n eventOn(trigger, 'click', handler, EVENT_OPTIONS_PASSIVE);\n\n if (trigger.tagName !== 'BUTTON' && getAttr(trigger, 'role') === 'button') {\n // If trigger isn't a button but has role button,\n // we also listen for `keydown.space` && `keydown.enter`\n eventOn(trigger, 'keydown', handler, EVENT_OPTIONS_PASSIVE);\n }\n }\n};\n\nvar unbind = function unbind(el) {\n var oldProp = el[PROPERTY] || {};\n var trigger = oldProp.trigger;\n var handler = oldProp.handler;\n\n if (trigger && handler) {\n eventOff(trigger, 'click', handler, EVENT_OPTIONS_PASSIVE);\n eventOff(trigger, 'keydown', handler, EVENT_OPTIONS_PASSIVE);\n eventOff(el, 'click', handler, EVENT_OPTIONS_PASSIVE);\n eventOff(el, 'keydown', handler, EVENT_OPTIONS_PASSIVE);\n }\n\n delete el[PROPERTY];\n};\n\nvar componentUpdated = function componentUpdated(el, binding, vnode) {\n var oldProp = el[PROPERTY] || {};\n var target = getTarget(binding);\n var trigger = getTriggerElement(el);\n\n if (target !== oldProp.target || trigger !== oldProp.trigger) {\n // We bind and rebind if the target or trigger changes\n unbind(el, binding, vnode);\n bind(el, binding, vnode);\n } // If trigger element is not a button, ensure `role=\"button\"`\n // is still set for accessibility\n\n\n setRole(trigger);\n};\n\nvar updated = function updated() {};\n/*\n * Export our directive\n */\n\n\nexport var VBModal = {\n inserted: componentUpdated,\n updated: updated,\n componentUpdated: componentUpdated,\n unbind: unbind\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/modal/modal.js\n// module id = null\n// module chunks = ","function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\n// Plugin for adding `$bvModal` property to all Vue instances\nimport { NAME_MODAL, NAME_MSG_BOX } from '../../../constants/components';\nimport { EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, HOOK_EVENT_NAME_BEFORE_DESTROY, HOOK_EVENT_NAME_DESTROYED } from '../../../constants/events';\nimport { concat } from '../../../utils/array';\nimport { getComponentConfig } from '../../../utils/config';\nimport { requestAF } from '../../../utils/dom';\nimport { getRootActionEventName } from '../../../utils/events';\nimport { isUndefined, isFunction } from '../../../utils/inspect';\nimport { assign, defineProperties, defineProperty, hasOwnProperty, keys, omit, readonlyDescriptor } from '../../../utils/object';\nimport { pluginFactory } from '../../../utils/plugins';\nimport { warn, warnNotClient, warnNoPromiseSupport } from '../../../utils/warn';\nimport { BModal, props as modalProps } from '../modal'; // --- Constants ---\n\nvar PROP_NAME = '$bvModal';\nvar PROP_NAME_PRIV = '_bv__modal'; // Base modal props that are allowed\n// Some may be ignored or overridden on some message boxes\n// Prop ID is allowed, but really only should be used for testing\n// We need to add it in explicitly as it comes from the `idMixin`\n\nvar BASE_PROPS = ['id'].concat(_toConsumableArray(keys(omit(modalProps, ['busy', 'lazy', 'noStacking', 'static', 'visible'])))); // Fallback event resolver (returns undefined)\n\nvar defaultResolver = function defaultResolver() {}; // Map prop names to modal slot names\n\n\nvar propsToSlots = {\n msgBoxContent: 'default',\n title: 'modal-title',\n okTitle: 'modal-ok',\n cancelTitle: 'modal-cancel'\n}; // --- Helper methods ---\n// Method to filter only recognized props that are not undefined\n\nvar filterOptions = function filterOptions(options) {\n return BASE_PROPS.reduce(function (memo, key) {\n if (!isUndefined(options[key])) {\n memo[key] = options[key];\n }\n\n return memo;\n }, {});\n}; // Method to install `$bvModal` VM injection\n\n\nvar plugin = function plugin(Vue) {\n // Create a private sub-component that extends BModal\n // which self-destructs after hidden\n // @vue/component\n var BMsgBox = Vue.extend({\n name: NAME_MSG_BOX,\n extends: BModal,\n destroyed: function destroyed() {\n // Make sure we not in document any more\n if (this.$el && this.$el.parentNode) {\n this.$el.parentNode.removeChild(this.$el);\n }\n },\n mounted: function mounted() {\n var _this = this;\n\n // Self destruct handler\n var handleDestroy = function handleDestroy() {\n _this.$nextTick(function () {\n // In a `requestAF()` to release control back to application\n requestAF(function () {\n _this.$destroy();\n });\n });\n }; // Self destruct if parent destroyed\n\n\n this.$parent.$once(HOOK_EVENT_NAME_DESTROYED, handleDestroy); // Self destruct after hidden\n\n this.$once(EVENT_NAME_HIDDEN, handleDestroy); // Self destruct on route change\n\n /* istanbul ignore if */\n\n if (this.$router && this.$route) {\n // Destroy ourselves if route changes\n\n /* istanbul ignore next */\n this.$once(HOOK_EVENT_NAME_BEFORE_DESTROY, this.$watch('$router', handleDestroy));\n } // Show the `BMsgBox`\n\n\n this.show();\n }\n }); // Method to generate the on-demand modal message box\n // Returns a promise that resolves to a value returned by the resolve\n\n var asyncMsgBox = function asyncMsgBox($parent, props) {\n var resolver = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : defaultResolver;\n\n if (warnNotClient(PROP_NAME) || warnNoPromiseSupport(PROP_NAME)) {\n /* istanbul ignore next */\n return;\n } // Create an instance of `BMsgBox` component\n\n\n var msgBox = new BMsgBox({\n // We set parent as the local VM so these modals can emit events on\n // the app `$root`, as needed by things like tooltips and popovers\n // And it helps to ensure `BMsgBox` is destroyed when parent is destroyed\n parent: $parent,\n // Preset the prop values\n propsData: _objectSpread(_objectSpread(_objectSpread({}, filterOptions(getComponentConfig(NAME_MODAL))), {}, {\n // Defaults that user can override\n hideHeaderClose: true,\n hideHeader: !(props.title || props.titleHtml)\n }, omit(props, keys(propsToSlots))), {}, {\n // Props that can't be overridden\n lazy: false,\n busy: false,\n visible: false,\n noStacking: false,\n noEnforceFocus: false\n })\n }); // Convert certain props to scoped slots\n\n keys(propsToSlots).forEach(function (prop) {\n if (!isUndefined(props[prop])) {\n // Can be a string, or array of VNodes.\n // Alternatively, user can use HTML version of prop to pass an HTML string.\n msgBox.$slots[propsToSlots[prop]] = concat(props[prop]);\n }\n }); // Return a promise that resolves when hidden, or rejects on destroyed\n\n return new Promise(function (resolve, reject) {\n var resolved = false;\n msgBox.$once(HOOK_EVENT_NAME_DESTROYED, function () {\n if (!resolved) {\n /* istanbul ignore next */\n reject(new Error('BootstrapVue MsgBox destroyed before resolve'));\n }\n });\n msgBox.$on(EVENT_NAME_HIDE, function (bvModalEvt) {\n if (!bvModalEvt.defaultPrevented) {\n var result = resolver(bvModalEvt); // If resolver didn't cancel hide, we resolve\n\n if (!bvModalEvt.defaultPrevented) {\n resolved = true;\n resolve(result);\n }\n }\n }); // Create a mount point (a DIV) and mount the msgBo which will trigger it to show\n\n var div = document.createElement('div');\n document.body.appendChild(div);\n msgBox.$mount(div);\n });\n }; // Private utility method to open a user defined message box and returns a promise.\n // Not to be used directly by consumers, as this method may change calling syntax\n\n\n var makeMsgBox = function makeMsgBox($parent, content) {\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var resolver = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n if (!content || warnNoPromiseSupport(PROP_NAME) || warnNotClient(PROP_NAME) || !isFunction(resolver)) {\n /* istanbul ignore next */\n return;\n }\n\n return asyncMsgBox($parent, _objectSpread(_objectSpread({}, filterOptions(options)), {}, {\n msgBoxContent: content\n }), resolver);\n }; // BvModal instance class\n\n\n var BvModal = /*#__PURE__*/function () {\n function BvModal(vm) {\n _classCallCheck(this, BvModal);\n\n // Assign the new properties to this instance\n assign(this, {\n _vm: vm,\n _root: vm.$root\n }); // Set these properties as read-only and non-enumerable\n\n defineProperties(this, {\n _vm: readonlyDescriptor(),\n _root: readonlyDescriptor()\n });\n } // --- Instance methods ---\n // Show modal with the specified ID args are for future use\n\n\n _createClass(BvModal, [{\n key: \"show\",\n value: function show(id) {\n if (id && this._root) {\n var _this$_root;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n (_this$_root = this._root).$emit.apply(_this$_root, [getRootActionEventName(NAME_MODAL, 'show'), id].concat(args));\n }\n } // Hide modal with the specified ID args are for future use\n\n }, {\n key: \"hide\",\n value: function hide(id) {\n if (id && this._root) {\n var _this$_root2;\n\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n (_this$_root2 = this._root).$emit.apply(_this$_root2, [getRootActionEventName(NAME_MODAL, 'hide'), id].concat(args));\n }\n } // The following methods require Promise support!\n // IE 11 and others do not support Promise natively, so users\n // should have a Polyfill loaded (which they need anyways for IE 11 support)\n // Open a message box with OK button only and returns a promise\n\n }, {\n key: \"msgBoxOk\",\n value: function msgBoxOk(message) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n // Pick the modal props we support from options\n var props = _objectSpread(_objectSpread({}, options), {}, {\n // Add in overrides and our content prop\n okOnly: true,\n okDisabled: false,\n hideFooter: false,\n msgBoxContent: message\n });\n\n return makeMsgBox(this._vm, message, props, function () {\n // Always resolve to true for OK\n return true;\n });\n } // Open a message box modal with OK and CANCEL buttons\n // and returns a promise\n\n }, {\n key: \"msgBoxConfirm\",\n value: function msgBoxConfirm(message) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n // Set the modal props we support from options\n var props = _objectSpread(_objectSpread({}, options), {}, {\n // Add in overrides and our content prop\n okOnly: false,\n okDisabled: false,\n cancelDisabled: false,\n hideFooter: false\n });\n\n return makeMsgBox(this._vm, message, props, function (bvModalEvt) {\n var trigger = bvModalEvt.trigger;\n return trigger === 'ok' ? true : trigger === 'cancel' ? false : null;\n });\n }\n }]);\n\n return BvModal;\n }(); // Add our instance mixin\n\n\n Vue.mixin({\n beforeCreate: function beforeCreate() {\n // Because we need access to `$root` for `$emits`, and VM for parenting,\n // we have to create a fresh instance of `BvModal` for each VM\n this[PROP_NAME_PRIV] = new BvModal(this);\n }\n }); // Define our read-only `$bvModal` instance property\n // Placed in an if just in case in HMR mode\n\n if (!hasOwnProperty(Vue.prototype, PROP_NAME)) {\n defineProperty(Vue.prototype, PROP_NAME, {\n get: function get() {\n /* istanbul ignore next */\n if (!this || !this[PROP_NAME_PRIV]) {\n warn(\"\\\"\".concat(PROP_NAME, \"\\\" must be accessed from a Vue instance \\\"this\\\" context.\"), NAME_MODAL);\n }\n\n return this[PROP_NAME_PRIV];\n }\n });\n }\n};\n\nexport var BVModalPlugin = /*#__PURE__*/pluginFactory({\n plugins: {\n plugin: plugin\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/modal/helpers/bv-modal.js\n// module id = null\n// module chunks = ","import { BModal } from './modal';\nimport { VBModal } from '../../directives/modal/modal';\nimport { BVModalPlugin } from './helpers/bv-modal';\nimport { pluginFactory } from '../../utils/plugins';\nvar ModalPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BModal: BModal\n },\n directives: {\n VBModal: VBModal\n },\n // $bvModal injection\n plugins: {\n BVModalPlugin: BVModalPlugin\n }\n});\nexport { ModalPlugin, BModal };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/modal/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_NAV } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Helper methods ---\n\nvar computeJustifyContent = function computeJustifyContent(value) {\n value = value === 'left' ? 'start' : value === 'right' ? 'end' : value;\n return \"justify-content-\".concat(value);\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable({\n align: makeProp(PROP_TYPE_STRING),\n // Set to `true` if placing in a card header\n cardHeader: makeProp(PROP_TYPE_BOOLEAN, false),\n fill: makeProp(PROP_TYPE_BOOLEAN, false),\n justified: makeProp(PROP_TYPE_BOOLEAN, false),\n pills: makeProp(PROP_TYPE_BOOLEAN, false),\n small: makeProp(PROP_TYPE_BOOLEAN, false),\n tabs: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'ul'),\n vertical: makeProp(PROP_TYPE_BOOLEAN, false)\n}, NAME_NAV); // --- Main component ---\n// @vue/component\n\nexport var BNav = /*#__PURE__*/Vue.extend({\n name: NAME_NAV,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var tabs = props.tabs,\n pills = props.pills,\n vertical = props.vertical,\n align = props.align,\n cardHeader = props.cardHeader;\n return h(props.tag, mergeData(data, {\n staticClass: 'nav',\n class: (_class = {\n 'nav-tabs': tabs,\n 'nav-pills': pills && !tabs,\n 'card-header-tabs': !vertical && cardHeader && tabs,\n 'card-header-pills': !vertical && cardHeader && pills && !tabs,\n 'flex-column': vertical,\n 'nav-fill': !vertical && props.fill,\n 'nav-justified': !vertical && props.justified\n }, _defineProperty(_class, computeJustifyContent(align), !vertical && align), _defineProperty(_class, \"small\", props.small), _class)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/nav/nav.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_NAV_ITEM } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_OBJECT } from '../../constants/props';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['event', 'routerTag']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n linkAttrs: makeProp(PROP_TYPE_OBJECT, {}),\n linkClasses: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)\n})), NAME_NAV_ITEM); // --- Main component ---\n// @vue/component\n\nexport var BNavItem = /*#__PURE__*/Vue.extend({\n name: NAME_NAV_ITEM,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n listeners = _ref.listeners,\n children = _ref.children;\n return h('li', mergeData(omit(data, ['on']), {\n staticClass: 'nav-item'\n }), [h(BLink, {\n staticClass: 'nav-link',\n class: props.linkClasses,\n attrs: props.linkAttrs,\n props: pluckProps(linkProps, props),\n on: listeners\n }, children)]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/nav/nav-item.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_NAV_TEXT } from '../../constants/components'; // --- Props ---\n\nexport var props = {}; // --- Main component ---\n// @vue/component\n\nexport var BNavText = /*#__PURE__*/Vue.extend({\n name: NAME_NAV_TEXT,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var data = _ref.data,\n children = _ref.children;\n return h('li', mergeData(data, {\n staticClass: 'navbar-text'\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/nav/nav-text.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_NAV_FORM } from '../../constants/components';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING } from '../../constants/props';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { BForm, props as BFormProps } from '../form/form'; // --- Props ---\n\nvar formProps = omit(BFormProps, ['inline']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, formProps), {}, {\n formClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)\n})), NAME_NAV_FORM); // --- Main component ---\n// @vue/component\n\nexport var BNavForm = /*#__PURE__*/Vue.extend({\n name: NAME_NAV_FORM,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children,\n listeners = _ref.listeners;\n var $form = h(BForm, {\n class: props.formClass,\n props: _objectSpread(_objectSpread({}, pluckProps(formProps, props)), {}, {\n inline: true\n }),\n attrs: data.attrs,\n on: listeners\n }, children);\n return h('li', mergeData(omit(data, ['attrs', 'on']), {\n staticClass: 'form-inline'\n }), [$form]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/nav/nav-form.js\n// module id = null\n// module chunks = ","function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_NAV_ITEM_DROPDOWN } from '../../constants/components';\nimport { SLOT_NAME_BUTTON_CONTENT, SLOT_NAME_DEFAULT, SLOT_NAME_TEXT } from '../../constants/slots';\nimport { htmlOrText } from '../../utils/html';\nimport { keys, pick, sortKeys } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { dropdownMixin, props as dropdownProps } from '../../mixins/dropdown';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { props as BDropdownProps } from '../dropdown/dropdown';\nimport { BLink } from '../link/link'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, idProps), pick(BDropdownProps, [].concat(_toConsumableArray(keys(dropdownProps)), ['html', 'lazy', 'menuClass', 'noCaret', 'role', 'text', 'toggleClass'])))), NAME_NAV_ITEM_DROPDOWN); // --- Main component ---\n// @vue/component\n\nexport var BNavItemDropdown = /*#__PURE__*/Vue.extend({\n name: NAME_NAV_ITEM_DROPDOWN,\n mixins: [idMixin, dropdownMixin, normalizeSlotMixin],\n props: props,\n computed: {\n toggleId: function toggleId() {\n return this.safeId('_BV_toggle_');\n },\n dropdownClasses: function dropdownClasses() {\n return [this.directionClass, this.boundaryClass, {\n show: this.visible\n }];\n },\n menuClasses: function menuClasses() {\n return [this.menuClass, {\n 'dropdown-menu-right': this.right,\n show: this.visible\n }];\n },\n toggleClasses: function toggleClasses() {\n return [this.toggleClass, {\n 'dropdown-toggle-no-caret': this.noCaret\n }];\n }\n },\n render: function render(h) {\n var toggleId = this.toggleId,\n visible = this.visible,\n hide = this.hide;\n var $toggle = h(BLink, {\n staticClass: 'nav-link dropdown-toggle',\n class: this.toggleClasses,\n props: {\n href: \"#\".concat(this.id || ''),\n disabled: this.disabled\n },\n attrs: {\n id: toggleId,\n role: 'button',\n 'aria-haspopup': 'true',\n 'aria-expanded': visible ? 'true' : 'false'\n },\n on: {\n mousedown: this.onMousedown,\n click: this.toggle,\n keydown: this.toggle // Handle ENTER, SPACE and DOWN\n\n },\n ref: 'toggle'\n }, [// TODO: The `text` slot is deprecated in favor of the `button-content` slot\n this.normalizeSlot([SLOT_NAME_BUTTON_CONTENT, SLOT_NAME_TEXT]) || h('span', {\n domProps: htmlOrText(this.html, this.text)\n })]);\n var $menu = h('ul', {\n staticClass: 'dropdown-menu',\n class: this.menuClasses,\n attrs: {\n tabindex: '-1',\n 'aria-labelledby': toggleId\n },\n on: {\n keydown: this.onKeydown // Handle UP, DOWN and ESC\n\n },\n ref: 'menu'\n }, !this.lazy || visible ? this.normalizeSlot(SLOT_NAME_DEFAULT, {\n hide: hide\n }) : [h()]);\n return h('li', {\n staticClass: 'nav-item b-nav-dropdown dropdown',\n class: this.dropdownClasses,\n attrs: {\n id: this.safeId()\n }\n }, [$toggle, $menu]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/nav/nav-item-dropdown.js\n// module id = null\n// module chunks = ","import { BNav } from './nav';\nimport { BNavItem } from './nav-item';\nimport { BNavText } from './nav-text';\nimport { BNavForm } from './nav-form';\nimport { BNavItemDropdown } from './nav-item-dropdown';\nimport { DropdownPlugin } from '../dropdown';\nimport { pluginFactory } from '../../utils/plugins';\nvar NavPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BNav: BNav,\n BNavItem: BNavItem,\n BNavText: BNavText,\n BNavForm: BNavForm,\n BNavItemDropdown: BNavItemDropdown,\n BNavItemDd: BNavItemDropdown,\n BNavDropdown: BNavItemDropdown,\n BNavDd: BNavItemDropdown\n },\n plugins: {\n DropdownPlugin: DropdownPlugin\n }\n});\nexport { NavPlugin, BNav, BNavItem, BNavText, BNavForm, BNavItemDropdown };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/nav/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_NAVBAR } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { getBreakpoints } from '../../utils/config';\nimport { isTag } from '../../utils/dom';\nimport { isString } from '../../utils/inspect';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n fixed: makeProp(PROP_TYPE_STRING),\n print: makeProp(PROP_TYPE_BOOLEAN, false),\n sticky: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'nav'),\n toggleable: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n type: makeProp(PROP_TYPE_STRING, 'light'),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_NAVBAR); // --- Main component ---\n// @vue/component\n\nexport var BNavbar = /*#__PURE__*/Vue.extend({\n name: NAME_NAVBAR,\n mixins: [normalizeSlotMixin],\n provide: function provide() {\n return {\n bvNavbar: this\n };\n },\n props: props,\n computed: {\n breakpointClass: function breakpointClass() {\n var toggleable = this.toggleable;\n var xs = getBreakpoints()[0];\n var breakpoint = null;\n\n if (toggleable && isString(toggleable) && toggleable !== xs) {\n breakpoint = \"navbar-expand-\".concat(toggleable);\n } else if (toggleable === false) {\n breakpoint = 'navbar-expand';\n }\n\n return breakpoint;\n }\n },\n render: function render(h) {\n var _ref;\n\n var tag = this.tag,\n type = this.type,\n variant = this.variant,\n fixed = this.fixed;\n return h(tag, {\n staticClass: 'navbar',\n class: [(_ref = {\n 'd-print': this.print,\n 'sticky-top': this.sticky\n }, _defineProperty(_ref, \"navbar-\".concat(type), type), _defineProperty(_ref, \"bg-\".concat(variant), variant), _defineProperty(_ref, \"fixed-\".concat(fixed), fixed), _ref), this.breakpointClass],\n attrs: {\n role: isTag(tag, 'nav') ? null : 'navigation'\n }\n }, [this.normalizeSlot()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/navbar/navbar.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_NAVBAR_NAV } from '../../constants/components';\nimport { pick } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { props as BNavProps } from '../nav/nav'; // --- Helper methods ---\n\nvar computeJustifyContent = function computeJustifyContent(value) {\n value = value === 'left' ? 'start' : value === 'right' ? 'end' : value;\n return \"justify-content-\".concat(value);\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(pick(BNavProps, ['tag', 'fill', 'justified', 'align', 'small']), NAME_NAVBAR_NAV); // --- Main component ---\n// @vue/component\n\nexport var BNavbarNav = /*#__PURE__*/Vue.extend({\n name: NAME_NAVBAR_NAV,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var align = props.align;\n return h(props.tag, mergeData(data, {\n staticClass: 'navbar-nav',\n class: (_class = {\n 'nav-fill': props.fill,\n 'nav-justified': props.justified\n }, _defineProperty(_class, computeJustifyContent(align), align), _defineProperty(_class, \"small\", props.small), _class)\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/navbar/navbar-nav.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_NAVBAR_BRAND } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { BLink, props as BLinkProps } from '../link/link'; // --- Props ---\n\nvar linkProps = omit(BLinkProps, ['event', 'routerTag']);\nlinkProps.href.default = undefined;\nlinkProps.to.default = undefined;\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, linkProps), {}, {\n tag: makeProp(PROP_TYPE_STRING, 'div')\n})), NAME_NAVBAR_BRAND); // --- Main component ---\n// @vue/component\n\nexport var BNavbarBrand = /*#__PURE__*/Vue.extend({\n name: NAME_NAVBAR_BRAND,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props,\n data = _ref.data,\n children = _ref.children;\n var isLink = props.to || props.href;\n var tag = isLink ? BLink : props.tag;\n return h(tag, mergeData(data, {\n staticClass: 'navbar-brand',\n props: isLink ? pluckProps(linkProps, props) : {}\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/navbar/navbar-brand.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_COLLAPSE, NAME_NAVBAR_TOGGLE } from '../../constants/components';\nimport { EVENT_NAME_CLICK } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT } from '../../constants/slots';\nimport { getRootEventName } from '../../utils/events';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { VBToggle } from '../../directives/toggle/toggle'; // --- Constants ---\n\nvar CLASS_NAME = 'navbar-toggler';\nvar ROOT_EVENT_NAME_STATE = getRootEventName(NAME_COLLAPSE, 'state');\nvar ROOT_EVENT_NAME_SYNC_STATE = getRootEventName(NAME_COLLAPSE, 'sync-state'); // --- Props ---\n\nexport var props = makePropsConfigurable({\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n label: makeProp(PROP_TYPE_STRING, 'Toggle navigation'),\n target: makeProp(PROP_TYPE_ARRAY_STRING, undefined, true) // Required\n\n}, NAME_NAVBAR_TOGGLE); // --- Main component ---\n// @vue/component\n\nexport var BNavbarToggle = /*#__PURE__*/Vue.extend({\n name: NAME_NAVBAR_TOGGLE,\n directives: {\n VBToggle: VBToggle\n },\n mixins: [listenOnRootMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n return {\n toggleState: false\n };\n },\n created: function created() {\n this.listenOnRoot(ROOT_EVENT_NAME_STATE, this.handleStateEvt);\n this.listenOnRoot(ROOT_EVENT_NAME_SYNC_STATE, this.handleStateEvt);\n },\n methods: {\n onClick: function onClick(event) {\n if (!this.disabled) {\n // Emit courtesy `click` event\n this.$emit(EVENT_NAME_CLICK, event);\n }\n },\n handleStateEvt: function handleStateEvt(id, state) {\n // We listen for state events so that we can pass the\n // boolean expanded state to the default scoped slot\n if (id === this.target) {\n this.toggleState = state;\n }\n }\n },\n render: function render(h) {\n var disabled = this.disabled;\n return h('button', {\n staticClass: CLASS_NAME,\n class: {\n disabled: disabled\n },\n directives: [{\n name: 'VBToggle',\n value: this.target\n }],\n attrs: {\n type: 'button',\n disabled: disabled,\n 'aria-label': this.label\n },\n on: {\n click: this.onClick\n }\n }, [this.normalizeSlot(SLOT_NAME_DEFAULT, {\n expanded: this.toggleState\n }) || h('span', {\n staticClass: \"\".concat(CLASS_NAME, \"-icon\")\n })]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/navbar/navbar-toggle.js\n// module id = null\n// module chunks = ","import { BNavbar } from './navbar';\nimport { BNavbarNav } from './navbar-nav';\nimport { BNavbarBrand } from './navbar-brand';\nimport { BNavbarToggle } from './navbar-toggle';\nimport { NavPlugin } from '../nav';\nimport { CollapsePlugin } from '../collapse';\nimport { DropdownPlugin } from '../dropdown';\nimport { pluginFactory } from '../../utils/plugins';\nvar NavbarPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BNavbar: BNavbar,\n BNavbarNav: BNavbarNav,\n BNavbarBrand: BNavbarBrand,\n BNavbarToggle: BNavbarToggle,\n BNavToggle: BNavbarToggle\n },\n plugins: {\n NavPlugin: NavPlugin,\n CollapsePlugin: CollapsePlugin,\n DropdownPlugin: DropdownPlugin\n }\n});\nexport { NavbarPlugin, BNavbar, BNavbarNav, BNavbarBrand, BNavbarToggle };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/navbar/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_SPINNER } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_LABEL } from '../../constants/slots';\nimport { normalizeSlot } from '../../utils/normalize-slot';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n label: makeProp(PROP_TYPE_STRING),\n role: makeProp(PROP_TYPE_STRING, 'status'),\n small: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'span'),\n type: makeProp(PROP_TYPE_STRING, 'border'),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_SPINNER); // --- Main component ---\n// @vue/component\n\nexport var BSpinner = /*#__PURE__*/Vue.extend({\n name: NAME_SPINNER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var props = _ref.props,\n data = _ref.data,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var $slots = slots();\n var $scopedSlots = scopedSlots || {};\n var $label = normalizeSlot(SLOT_NAME_LABEL, {}, $scopedSlots, $slots) || props.label;\n\n if ($label) {\n $label = h('span', {\n staticClass: 'sr-only'\n }, $label);\n }\n\n return h(props.tag, mergeData(data, {\n attrs: {\n role: $label ? props.role || 'status' : null,\n 'aria-hidden': $label ? null : 'true'\n },\n class: (_class = {}, _defineProperty(_class, \"spinner-\".concat(props.type), props.type), _defineProperty(_class, \"spinner-\".concat(props.type, \"-sm\"), props.small), _defineProperty(_class, \"text-\".concat(props.variant), props.variant), _class)\n }), [$label || h()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/spinner/spinner.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_OVERLAY } from '../../constants/components';\nimport { EVENT_NAME_CLICK, EVENT_NAME_HIDDEN, EVENT_NAME_SHOWN } from '../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_OVERLAY } from '../../constants/slots';\nimport { toFloat } from '../../utils/number';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BSpinner } from '../spinner/spinner';\nimport { BVTransition } from '../transition/bv-transition'; // --- Constants ---\n\nvar POSITION_COVER = {\n top: 0,\n left: 0,\n bottom: 0,\n right: 0\n}; // --- Props ---\n\nexport var props = makePropsConfigurable({\n // Alternative to variant, allowing a specific\n // CSS color to be applied to the overlay\n bgColor: makeProp(PROP_TYPE_STRING),\n blur: makeProp(PROP_TYPE_STRING, '2px'),\n fixed: makeProp(PROP_TYPE_BOOLEAN, false),\n noCenter: makeProp(PROP_TYPE_BOOLEAN, false),\n noFade: makeProp(PROP_TYPE_BOOLEAN, false),\n // If `true, does not render the default slot\n // and switches to absolute positioning\n noWrap: makeProp(PROP_TYPE_BOOLEAN, false),\n opacity: makeProp(PROP_TYPE_NUMBER_STRING, 0.85, function (value) {\n var number = toFloat(value, 0);\n return number >= 0 && number <= 1;\n }),\n overlayTag: makeProp(PROP_TYPE_STRING, 'div'),\n rounded: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n show: makeProp(PROP_TYPE_BOOLEAN, false),\n spinnerSmall: makeProp(PROP_TYPE_BOOLEAN, false),\n spinnerType: makeProp(PROP_TYPE_STRING, 'border'),\n spinnerVariant: makeProp(PROP_TYPE_STRING),\n variant: makeProp(PROP_TYPE_STRING, 'light'),\n wrapTag: makeProp(PROP_TYPE_STRING, 'div'),\n zIndex: makeProp(PROP_TYPE_NUMBER_STRING, 10)\n}, NAME_OVERLAY); // --- Main component ---\n// @vue/component\n\nexport var BOverlay = /*#__PURE__*/Vue.extend({\n name: NAME_OVERLAY,\n mixins: [normalizeSlotMixin],\n props: props,\n computed: {\n computedRounded: function computedRounded() {\n var rounded = this.rounded;\n return rounded === true || rounded === '' ? 'rounded' : !rounded ? '' : \"rounded-\".concat(rounded);\n },\n computedVariant: function computedVariant() {\n var variant = this.variant;\n return variant && !this.bgColor ? \"bg-\".concat(variant) : '';\n },\n slotScope: function slotScope() {\n return {\n spinnerType: this.spinnerType || null,\n spinnerVariant: this.spinnerVariant || null,\n spinnerSmall: this.spinnerSmall\n };\n }\n },\n methods: {\n defaultOverlayFn: function defaultOverlayFn(_ref) {\n var spinnerType = _ref.spinnerType,\n spinnerVariant = _ref.spinnerVariant,\n spinnerSmall = _ref.spinnerSmall;\n return this.$createElement(BSpinner, {\n props: {\n type: spinnerType,\n variant: spinnerVariant,\n small: spinnerSmall\n }\n });\n }\n },\n render: function render(h) {\n var _this = this;\n\n var show = this.show,\n fixed = this.fixed,\n noFade = this.noFade,\n noWrap = this.noWrap,\n slotScope = this.slotScope;\n var $overlay = h();\n\n if (show) {\n var $background = h('div', {\n staticClass: 'position-absolute',\n class: [this.computedVariant, this.computedRounded],\n style: _objectSpread(_objectSpread({}, POSITION_COVER), {}, {\n opacity: this.opacity,\n backgroundColor: this.bgColor || null,\n backdropFilter: this.blur ? \"blur(\".concat(this.blur, \")\") : null\n })\n });\n var $content = h('div', {\n staticClass: 'position-absolute',\n style: this.noCenter ?\n /* istanbul ignore next */\n _objectSpread({}, POSITION_COVER) : {\n top: '50%',\n left: '50%',\n transform: 'translateX(-50%) translateY(-50%)'\n }\n }, [this.normalizeSlot(SLOT_NAME_OVERLAY, slotScope) || this.defaultOverlayFn(slotScope)]);\n $overlay = h(this.overlayTag, {\n staticClass: 'b-overlay',\n class: {\n 'position-absolute': !noWrap || noWrap && !fixed,\n 'position-fixed': noWrap && fixed\n },\n style: _objectSpread(_objectSpread({}, POSITION_COVER), {}, {\n zIndex: this.zIndex || 10\n }),\n on: {\n click: function click(event) {\n return _this.$emit(EVENT_NAME_CLICK, event);\n }\n },\n key: 'overlay'\n }, [$background, $content]);\n } // Wrap in a fade transition\n\n\n $overlay = h(BVTransition, {\n props: {\n noFade: noFade,\n appear: true\n },\n on: {\n 'after-enter': function afterEnter() {\n return _this.$emit(EVENT_NAME_SHOWN);\n },\n 'after-leave': function afterLeave() {\n return _this.$emit(EVENT_NAME_HIDDEN);\n }\n }\n }, [$overlay]);\n\n if (noWrap) {\n return $overlay;\n }\n\n return h(this.wrapTag, {\n staticClass: 'b-overlay-wrap position-relative',\n attrs: {\n 'aria-busy': show ? 'true' : null\n }\n }, noWrap ? [$overlay] : [this.normalizeSlot(), $overlay]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/overlay/overlay.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../vue';\nimport { NAME_PAGINATION } from '../constants/components';\nimport { CODE_DOWN, CODE_LEFT, CODE_RIGHT, CODE_SPACE, CODE_UP } from '../constants/key-codes';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_NUMBER_STRING, PROP_TYPE_FUNCTION_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../constants/props';\nimport { SLOT_NAME_ELLIPSIS_TEXT, SLOT_NAME_FIRST_TEXT, SLOT_NAME_LAST_TEXT, SLOT_NAME_NEXT_TEXT, SLOT_NAME_PAGE, SLOT_NAME_PREV_TEXT } from '../constants/slots';\nimport { createArray } from '../utils/array';\nimport { attemptFocus, getActiveElement, getAttr, isDisabled, isVisible, selectAll } from '../utils/dom';\nimport { stopEvent } from '../utils/events';\nimport { isFunction, isNull } from '../utils/inspect';\nimport { mathFloor, mathMax, mathMin } from '../utils/math';\nimport { makeModelMixin } from '../utils/model';\nimport { toInteger } from '../utils/number';\nimport { sortKeys } from '../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable } from '../utils/props';\nimport { toString } from '../utils/string';\nimport { warn } from '../utils/warn';\nimport { normalizeSlotMixin } from '../mixins/normalize-slot';\nimport { BLink } from '../components/link/link'; // Common props, computed, data, render function, and methods\n// for `<b-pagination>` and `<b-pagination-nav>`\n// --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_BOOLEAN_NUMBER_STRING,\n defaultValue: null,\n\n /* istanbul ignore next */\n validator: function validator(value) {\n if (!isNull(value) && toInteger(value, 0) < 1) {\n warn('\"v-model\" value must be a number greater than \"0\"', NAME_PAGINATION);\n return false;\n }\n\n return true;\n }\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nexport { MODEL_PROP_NAME, MODEL_EVENT_NAME }; // Threshold of limit size when we start/stop showing ellipsis\n\nvar ELLIPSIS_THRESHOLD = 3; // Default # of buttons limit\n\nvar DEFAULT_LIMIT = 5; // --- Helper methods ---\n// Make an array of N to N+X\n\nvar makePageArray = function makePageArray(startNumber, numberOfPages) {\n return createArray(numberOfPages, function (_, i) {\n return {\n number: startNumber + i,\n classes: null\n };\n });\n}; // Sanitize the provided limit value (converting to a number)\n\n\nvar sanitizeLimit = function sanitizeLimit(value) {\n var limit = toInteger(value) || 1;\n return limit < 1 ? DEFAULT_LIMIT : limit;\n}; // Sanitize the provided current page number (converting to a number)\n\n\nvar sanitizeCurrentPage = function sanitizeCurrentPage(val, numberOfPages) {\n var page = toInteger(val) || 1;\n return page > numberOfPages ? numberOfPages : page < 1 ? 1 : page;\n}; // Links don't normally respond to SPACE, so we add that\n// functionality via this handler\n\n\nvar onSpaceKey = function onSpaceKey(event) {\n if (event.keyCode === CODE_SPACE) {\n // Stop page from scrolling\n stopEvent(event, {\n immediatePropagation: true\n }); // Trigger the click event on the link\n\n event.currentTarget.click();\n return false;\n }\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, modelProps), {}, {\n align: makeProp(PROP_TYPE_STRING, 'left'),\n ariaLabel: makeProp(PROP_TYPE_STRING, 'Pagination'),\n disabled: makeProp(PROP_TYPE_BOOLEAN, false),\n ellipsisClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n ellipsisText: makeProp(PROP_TYPE_STRING, \"\\u2026\"),\n // '…'\n firstClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n firstNumber: makeProp(PROP_TYPE_BOOLEAN, false),\n firstText: makeProp(PROP_TYPE_STRING, \"\\xAB\"),\n // '«'\n hideEllipsis: makeProp(PROP_TYPE_BOOLEAN, false),\n hideGotoEndButtons: makeProp(PROP_TYPE_BOOLEAN, false),\n labelFirstPage: makeProp(PROP_TYPE_STRING, 'Go to first page'),\n labelLastPage: makeProp(PROP_TYPE_STRING, 'Go to last page'),\n labelNextPage: makeProp(PROP_TYPE_STRING, 'Go to next page'),\n labelPage: makeProp(PROP_TYPE_FUNCTION_STRING, 'Go to page'),\n labelPrevPage: makeProp(PROP_TYPE_STRING, 'Go to previous page'),\n lastClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n lastNumber: makeProp(PROP_TYPE_BOOLEAN, false),\n lastText: makeProp(PROP_TYPE_STRING, \"\\xBB\"),\n // '»'\n limit: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_LIMIT,\n /* istanbul ignore next */\n function (value) {\n if (toInteger(value, 0) < 1) {\n warn('Prop \"limit\" must be a number greater than \"0\"', NAME_PAGINATION);\n return false;\n }\n\n return true;\n }),\n nextClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n nextText: makeProp(PROP_TYPE_STRING, \"\\u203A\"),\n // '›'\n pageClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n pills: makeProp(PROP_TYPE_BOOLEAN, false),\n prevClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n prevText: makeProp(PROP_TYPE_STRING, \"\\u2039\"),\n // '‹'\n size: makeProp(PROP_TYPE_STRING)\n})), 'pagination'); // --- Mixin ---\n// @vue/component\n\nexport var paginationMixin = Vue.extend({\n mixins: [modelMixin, normalizeSlotMixin],\n props: props,\n data: function data() {\n // `-1` signifies no page initially selected\n var currentPage = toInteger(this[MODEL_PROP_NAME], 0);\n currentPage = currentPage > 0 ? currentPage : -1;\n return {\n currentPage: currentPage,\n localNumberOfPages: 1,\n localLimit: DEFAULT_LIMIT\n };\n },\n computed: {\n btnSize: function btnSize() {\n var size = this.size;\n return size ? \"pagination-\".concat(size) : '';\n },\n alignment: function alignment() {\n var align = this.align;\n\n if (align === 'center') {\n return 'justify-content-center';\n } else if (align === 'end' || align === 'right') {\n return 'justify-content-end';\n } else if (align === 'fill') {\n // The page-items will also have 'flex-fill' added\n // We add text centering to make the button appearance better in fill mode\n return 'text-center';\n }\n\n return '';\n },\n styleClass: function styleClass() {\n return this.pills ? 'b-pagination-pills' : '';\n },\n computedCurrentPage: function computedCurrentPage() {\n return sanitizeCurrentPage(this.currentPage, this.localNumberOfPages);\n },\n paginationParams: function paginationParams() {\n // Determine if we should show the the ellipsis\n var limit = this.localLimit,\n numberOfPages = this.localNumberOfPages,\n currentPage = this.computedCurrentPage,\n hideEllipsis = this.hideEllipsis,\n firstNumber = this.firstNumber,\n lastNumber = this.lastNumber;\n var showFirstDots = false;\n var showLastDots = false;\n var numberOfLinks = limit;\n var startNumber = 1;\n\n if (numberOfPages <= limit) {\n // Special case: Less pages available than the limit of displayed pages\n numberOfLinks = numberOfPages;\n } else if (currentPage < limit - 1 && limit > ELLIPSIS_THRESHOLD) {\n if (!hideEllipsis || lastNumber) {\n showLastDots = true;\n numberOfLinks = limit - (firstNumber ? 0 : 1);\n }\n\n numberOfLinks = mathMin(numberOfLinks, limit);\n } else if (numberOfPages - currentPage + 2 < limit && limit > ELLIPSIS_THRESHOLD) {\n if (!hideEllipsis || firstNumber) {\n showFirstDots = true;\n numberOfLinks = limit - (lastNumber ? 0 : 1);\n }\n\n startNumber = numberOfPages - numberOfLinks + 1;\n } else {\n // We are somewhere in the middle of the page list\n if (limit > ELLIPSIS_THRESHOLD) {\n numberOfLinks = limit - (hideEllipsis ? 0 : 2);\n showFirstDots = !!(!hideEllipsis || firstNumber);\n showLastDots = !!(!hideEllipsis || lastNumber);\n }\n\n startNumber = currentPage - mathFloor(numberOfLinks / 2);\n } // Sanity checks\n\n /* istanbul ignore if */\n\n\n if (startNumber < 1) {\n startNumber = 1;\n showFirstDots = false;\n } else if (startNumber > numberOfPages - numberOfLinks) {\n startNumber = numberOfPages - numberOfLinks + 1;\n showLastDots = false;\n }\n\n if (showFirstDots && firstNumber && startNumber < 4) {\n numberOfLinks = numberOfLinks + 2;\n startNumber = 1;\n showFirstDots = false;\n }\n\n var lastPageNumber = startNumber + numberOfLinks - 1;\n\n if (showLastDots && lastNumber && lastPageNumber > numberOfPages - 3) {\n numberOfLinks = numberOfLinks + (lastPageNumber === numberOfPages - 2 ? 2 : 3);\n showLastDots = false;\n } // Special handling for lower limits (where ellipsis are never shown)\n\n\n if (limit <= ELLIPSIS_THRESHOLD) {\n if (firstNumber && startNumber === 1) {\n numberOfLinks = mathMin(numberOfLinks + 1, numberOfPages, limit + 1);\n } else if (lastNumber && numberOfPages === startNumber + numberOfLinks - 1) {\n startNumber = mathMax(startNumber - 1, 1);\n numberOfLinks = mathMin(numberOfPages - startNumber + 1, numberOfPages, limit + 1);\n }\n }\n\n numberOfLinks = mathMin(numberOfLinks, numberOfPages - startNumber + 1);\n return {\n showFirstDots: showFirstDots,\n showLastDots: showLastDots,\n numberOfLinks: numberOfLinks,\n startNumber: startNumber\n };\n },\n pageList: function pageList() {\n // Generates the pageList array\n var _this$paginationParam = this.paginationParams,\n numberOfLinks = _this$paginationParam.numberOfLinks,\n startNumber = _this$paginationParam.startNumber;\n var currentPage = this.computedCurrentPage; // Generate list of page numbers\n\n var pages = makePageArray(startNumber, numberOfLinks); // We limit to a total of 3 page buttons on XS screens\n // So add classes to page links to hide them for XS breakpoint\n // Note: Ellipsis will also be hidden on XS screens\n // TODO: Make this visual limit configurable based on breakpoint(s)\n\n if (pages.length > 3) {\n var idx = currentPage - startNumber; // THe following is a bootstrap-vue custom utility class\n\n var classes = 'bv-d-xs-down-none';\n\n if (idx === 0) {\n // Keep leftmost 3 buttons visible when current page is first page\n for (var i = 3; i < pages.length; i++) {\n pages[i].classes = classes;\n }\n } else if (idx === pages.length - 1) {\n // Keep rightmost 3 buttons visible when current page is last page\n for (var _i = 0; _i < pages.length - 3; _i++) {\n pages[_i].classes = classes;\n }\n } else {\n // Hide all except current page, current page - 1 and current page + 1\n for (var _i2 = 0; _i2 < idx - 1; _i2++) {\n // hide some left button(s)\n pages[_i2].classes = classes;\n }\n\n for (var _i3 = pages.length - 1; _i3 > idx + 1; _i3--) {\n // hide some right button(s)\n pages[_i3].classes = classes;\n }\n }\n }\n\n return pages;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n this.currentPage = sanitizeCurrentPage(newValue, this.localNumberOfPages);\n }\n }), _defineProperty(_watch, \"currentPage\", function currentPage(newValue, oldValue) {\n if (newValue !== oldValue) {\n // Emit `null` if no page selected\n this.$emit(MODEL_EVENT_NAME, newValue > 0 ? newValue : null);\n }\n }), _defineProperty(_watch, \"limit\", function limit(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.localLimit = sanitizeLimit(newValue);\n }\n }), _watch),\n created: function created() {\n var _this = this;\n\n // Set our default values in data\n this.localLimit = sanitizeLimit(this.limit);\n this.$nextTick(function () {\n // Sanity check\n _this.currentPage = _this.currentPage > _this.localNumberOfPages ? _this.localNumberOfPages : _this.currentPage;\n });\n },\n methods: {\n handleKeyNav: function handleKeyNav(event) {\n var keyCode = event.keyCode,\n shiftKey = event.shiftKey;\n /* istanbul ignore if */\n\n if (this.isNav) {\n // We disable left/right keyboard navigation in `<b-pagination-nav>`\n return;\n }\n\n if (keyCode === CODE_LEFT || keyCode === CODE_UP) {\n stopEvent(event, {\n propagation: false\n });\n shiftKey ? this.focusFirst() : this.focusPrev();\n } else if (keyCode === CODE_RIGHT || keyCode === CODE_DOWN) {\n stopEvent(event, {\n propagation: false\n });\n shiftKey ? this.focusLast() : this.focusNext();\n }\n },\n getButtons: function getButtons() {\n // Return only buttons that are visible\n return selectAll('button.page-link, a.page-link', this.$el).filter(function (btn) {\n return isVisible(btn);\n });\n },\n focusCurrent: function focusCurrent() {\n var _this2 = this;\n\n // We do this in `$nextTick()` to ensure buttons have finished rendering\n this.$nextTick(function () {\n var btn = _this2.getButtons().find(function (el) {\n return toInteger(getAttr(el, 'aria-posinset'), 0) === _this2.computedCurrentPage;\n });\n\n if (!attemptFocus(btn)) {\n // Fallback if current page is not in button list\n _this2.focusFirst();\n }\n });\n },\n focusFirst: function focusFirst() {\n var _this3 = this;\n\n // We do this in `$nextTick()` to ensure buttons have finished rendering\n this.$nextTick(function () {\n var btn = _this3.getButtons().find(function (el) {\n return !isDisabled(el);\n });\n\n attemptFocus(btn);\n });\n },\n focusLast: function focusLast() {\n var _this4 = this;\n\n // We do this in `$nextTick()` to ensure buttons have finished rendering\n this.$nextTick(function () {\n var btn = _this4.getButtons().reverse().find(function (el) {\n return !isDisabled(el);\n });\n\n attemptFocus(btn);\n });\n },\n focusPrev: function focusPrev() {\n var _this5 = this;\n\n // We do this in `$nextTick()` to ensure buttons have finished rendering\n this.$nextTick(function () {\n var buttons = _this5.getButtons();\n\n var index = buttons.indexOf(getActiveElement());\n\n if (index > 0 && !isDisabled(buttons[index - 1])) {\n attemptFocus(buttons[index - 1]);\n }\n });\n },\n focusNext: function focusNext() {\n var _this6 = this;\n\n // We do this in `$nextTick()` to ensure buttons have finished rendering\n this.$nextTick(function () {\n var buttons = _this6.getButtons();\n\n var index = buttons.indexOf(getActiveElement());\n\n if (index < buttons.length - 1 && !isDisabled(buttons[index + 1])) {\n attemptFocus(buttons[index + 1]);\n }\n });\n }\n },\n render: function render(h) {\n var _this7 = this;\n\n var disabled = this.disabled,\n labelPage = this.labelPage,\n ariaLabel = this.ariaLabel,\n isNav = this.isNav,\n numberOfPages = this.localNumberOfPages,\n currentPage = this.computedCurrentPage;\n var pageNumbers = this.pageList.map(function (p) {\n return p.number;\n });\n var _this$paginationParam2 = this.paginationParams,\n showFirstDots = _this$paginationParam2.showFirstDots,\n showLastDots = _this$paginationParam2.showLastDots;\n var fill = this.align === 'fill';\n var $buttons = []; // Helper function and flag\n\n var isActivePage = function isActivePage(pageNumber) {\n return pageNumber === currentPage;\n };\n\n var noCurrentPage = this.currentPage < 1; // Factory function for prev/next/first/last buttons\n\n var makeEndBtn = function makeEndBtn(linkTo, ariaLabel, btnSlot, btnText, btnClass, pageTest, key) {\n var isDisabled = disabled || isActivePage(pageTest) || noCurrentPage || linkTo < 1 || linkTo > numberOfPages;\n var pageNumber = linkTo < 1 ? 1 : linkTo > numberOfPages ? numberOfPages : linkTo;\n var scope = {\n disabled: isDisabled,\n page: pageNumber,\n index: pageNumber - 1\n };\n var $btnContent = _this7.normalizeSlot(btnSlot, scope) || toString(btnText) || h();\n var $inner = h(isDisabled ? 'span' : isNav ? BLink : 'button', {\n staticClass: 'page-link',\n class: {\n 'flex-grow-1': !isNav && !isDisabled && fill\n },\n props: isDisabled || !isNav ? {} : _this7.linkProps(linkTo),\n attrs: {\n role: isNav ? null : 'menuitem',\n type: isNav || isDisabled ? null : 'button',\n tabindex: isDisabled || isNav ? null : '-1',\n 'aria-label': ariaLabel,\n 'aria-controls': _this7.ariaControls || null,\n 'aria-disabled': isDisabled ? 'true' : null\n },\n on: isDisabled ? {} : {\n '!click': function click(event) {\n _this7.onClick(event, linkTo);\n },\n keydown: onSpaceKey\n }\n }, [$btnContent]);\n return h('li', {\n key: key,\n staticClass: 'page-item',\n class: [{\n disabled: isDisabled,\n 'flex-fill': fill,\n 'd-flex': fill && !isNav && !isDisabled\n }, btnClass],\n attrs: {\n role: isNav ? null : 'presentation',\n 'aria-hidden': isDisabled ? 'true' : null\n }\n }, [$inner]);\n }; // Ellipsis factory\n\n\n var makeEllipsis = function makeEllipsis(isLast) {\n return h('li', {\n staticClass: 'page-item',\n class: ['disabled', 'bv-d-xs-down-none', fill ? 'flex-fill' : '', _this7.ellipsisClass],\n attrs: {\n role: 'separator'\n },\n key: \"ellipsis-\".concat(isLast ? 'last' : 'first')\n }, [h('span', {\n staticClass: 'page-link'\n }, [_this7.normalizeSlot(SLOT_NAME_ELLIPSIS_TEXT) || toString(_this7.ellipsisText) || h()])]);\n }; // Page button factory\n\n\n var makePageButton = function makePageButton(page, idx) {\n var pageNumber = page.number;\n var active = isActivePage(pageNumber) && !noCurrentPage; // Active page will have tabindex of 0, or if no current page and first page button\n\n var tabIndex = disabled ? null : active || noCurrentPage && idx === 0 ? '0' : '-1';\n var attrs = {\n role: isNav ? null : 'menuitemradio',\n type: isNav || disabled ? null : 'button',\n 'aria-disabled': disabled ? 'true' : null,\n 'aria-controls': _this7.ariaControls || null,\n 'aria-label': hasPropFunction(labelPage) ?\n /* istanbul ignore next */\n labelPage(pageNumber) : \"\".concat(isFunction(labelPage) ? labelPage() : labelPage, \" \").concat(pageNumber),\n 'aria-checked': isNav ? null : active ? 'true' : 'false',\n 'aria-current': isNav && active ? 'page' : null,\n 'aria-posinset': isNav ? null : pageNumber,\n 'aria-setsize': isNav ? null : numberOfPages,\n // ARIA \"roving tabindex\" method (except in `isNav` mode)\n tabindex: isNav ? null : tabIndex\n };\n var btnContent = toString(_this7.makePage(pageNumber));\n var scope = {\n page: pageNumber,\n index: pageNumber - 1,\n content: btnContent,\n active: active,\n disabled: disabled\n };\n var $inner = h(disabled ? 'span' : isNav ? BLink : 'button', {\n props: disabled || !isNav ? {} : _this7.linkProps(pageNumber),\n staticClass: 'page-link',\n class: {\n 'flex-grow-1': !isNav && !disabled && fill\n },\n attrs: attrs,\n on: disabled ? {} : {\n '!click': function click(event) {\n _this7.onClick(event, pageNumber);\n },\n keydown: onSpaceKey\n }\n }, [_this7.normalizeSlot(SLOT_NAME_PAGE, scope) || btnContent]);\n return h('li', {\n staticClass: 'page-item',\n class: [{\n disabled: disabled,\n active: active,\n 'flex-fill': fill,\n 'd-flex': fill && !isNav && !disabled\n }, page.classes, _this7.pageClass],\n attrs: {\n role: isNav ? null : 'presentation'\n },\n key: \"page-\".concat(pageNumber)\n }, [$inner]);\n }; // Goto first page button\n // Don't render button when `hideGotoEndButtons` or `firstNumber` is set\n\n\n var $firstPageBtn = h();\n\n if (!this.firstNumber && !this.hideGotoEndButtons) {\n $firstPageBtn = makeEndBtn(1, this.labelFirstPage, SLOT_NAME_FIRST_TEXT, this.firstText, this.firstClass, 1, 'pagination-goto-first');\n }\n\n $buttons.push($firstPageBtn); // Goto previous page button\n\n $buttons.push(makeEndBtn(currentPage - 1, this.labelPrevPage, SLOT_NAME_PREV_TEXT, this.prevText, this.prevClass, 1, 'pagination-goto-prev')); // Show first (1) button?\n\n $buttons.push(this.firstNumber && pageNumbers[0] !== 1 ? makePageButton({\n number: 1\n }, 0) : h()); // First ellipsis\n\n $buttons.push(showFirstDots ? makeEllipsis(false) : h()); // Individual page links\n\n this.pageList.forEach(function (page, idx) {\n var offset = showFirstDots && _this7.firstNumber && pageNumbers[0] !== 1 ? 1 : 0;\n $buttons.push(makePageButton(page, idx + offset));\n }); // Last ellipsis\n\n $buttons.push(showLastDots ? makeEllipsis(true) : h()); // Show last page button?\n\n $buttons.push(this.lastNumber && pageNumbers[pageNumbers.length - 1] !== numberOfPages ? makePageButton({\n number: numberOfPages\n }, -1) : h()); // Goto next page button\n\n $buttons.push(makeEndBtn(currentPage + 1, this.labelNextPage, SLOT_NAME_NEXT_TEXT, this.nextText, this.nextClass, numberOfPages, 'pagination-goto-next')); // Goto last page button\n // Don't render button when `hideGotoEndButtons` or `lastNumber` is set\n\n var $lastPageBtn = h();\n\n if (!this.lastNumber && !this.hideGotoEndButtons) {\n $lastPageBtn = makeEndBtn(numberOfPages, this.labelLastPage, SLOT_NAME_LAST_TEXT, this.lastText, this.lastClass, numberOfPages, 'pagination-goto-last');\n }\n\n $buttons.push($lastPageBtn); // Assemble the pagination buttons\n\n var $pagination = h('ul', {\n staticClass: 'pagination',\n class: ['b-pagination', this.btnSize, this.alignment, this.styleClass],\n attrs: {\n role: isNav ? null : 'menubar',\n 'aria-disabled': disabled ? 'true' : 'false',\n 'aria-label': isNav ? null : ariaLabel || null\n },\n // We disable keyboard left/right nav when `<b-pagination-nav>`\n on: isNav ? {} : {\n keydown: this.handleKeyNav\n },\n ref: 'ul'\n }, $buttons); // If we are `<b-pagination-nav>`, wrap in `<nav>` wrapper\n\n if (isNav) {\n return h('nav', {\n attrs: {\n 'aria-disabled': disabled ? 'true' : null,\n 'aria-hidden': disabled ? 'true' : 'false',\n 'aria-label': isNav ? ariaLabel || null : null\n }\n }, [$pagination]);\n }\n\n return $pagination;\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/pagination.js\n// module id = null\n// module chunks = ","import { BOverlay } from './overlay';\nimport { pluginFactory } from '../../utils/plugins';\nvar OverlayPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BOverlay: BOverlay\n }\n});\nexport { OverlayPlugin, BOverlay };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/overlay/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_PAGINATION } from '../../constants/components';\nimport { EVENT_NAME_CHANGE, EVENT_NAME_PAGE_CLICK } from '../../constants/events';\nimport { PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { BvEvent } from '../../utils/bv-event.class';\nimport { attemptFocus, isVisible } from '../../utils/dom';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { mathCeil, mathMax } from '../../utils/math';\nimport { toInteger } from '../../utils/number';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { MODEL_PROP_NAME, paginationMixin, props as paginationProps } from '../../mixins/pagination'; // --- Constants ---\n\nvar DEFAULT_PER_PAGE = 20;\nvar DEFAULT_TOTAL_ROWS = 0; // --- Helper methods ---\n// Sanitize the provided per page number (converting to a number)\n\nvar sanitizePerPage = function sanitizePerPage(value) {\n return mathMax(toInteger(value) || DEFAULT_PER_PAGE, 1);\n}; // Sanitize the provided total rows number (converting to a number)\n\n\nvar sanitizeTotalRows = function sanitizeTotalRows(value) {\n return mathMax(toInteger(value) || DEFAULT_TOTAL_ROWS, 0);\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, paginationProps), {}, {\n ariaControls: makeProp(PROP_TYPE_STRING),\n perPage: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_PER_PAGE),\n totalRows: makeProp(PROP_TYPE_NUMBER_STRING, DEFAULT_TOTAL_ROWS)\n})), NAME_PAGINATION); // --- Main component ---\n// @vue/component\n\nexport var BPagination = /*#__PURE__*/Vue.extend({\n name: NAME_PAGINATION,\n // The render function is brought in via the `paginationMixin`\n mixins: [paginationMixin],\n props: props,\n computed: {\n numberOfPages: function numberOfPages() {\n var result = mathCeil(sanitizeTotalRows(this.totalRows) / sanitizePerPage(this.perPage));\n return result < 1 ? 1 : result;\n },\n // Used for watching changes to `perPage` and `numberOfPages`\n pageSizeNumberOfPages: function pageSizeNumberOfPages() {\n return {\n perPage: sanitizePerPage(this.perPage),\n totalRows: sanitizeTotalRows(this.totalRows),\n numberOfPages: this.numberOfPages\n };\n }\n },\n watch: {\n pageSizeNumberOfPages: function pageSizeNumberOfPages(newValue, oldValue) {\n if (!isUndefinedOrNull(oldValue)) {\n if (newValue.perPage !== oldValue.perPage && newValue.totalRows === oldValue.totalRows) {\n // If the page size changes, reset to page 1\n this.currentPage = 1;\n } else if (newValue.numberOfPages !== oldValue.numberOfPages && this.currentPage > newValue.numberOfPages) {\n // If `numberOfPages` changes and is less than\n // the `currentPage` number, reset to page 1\n this.currentPage = 1;\n }\n }\n\n this.localNumberOfPages = newValue.numberOfPages;\n }\n },\n created: function created() {\n var _this = this;\n\n // Set the initial page count\n this.localNumberOfPages = this.numberOfPages; // Set the initial page value\n\n var currentPage = toInteger(this[MODEL_PROP_NAME], 0);\n\n if (currentPage > 0) {\n this.currentPage = currentPage;\n } else {\n this.$nextTick(function () {\n // If this value parses to `NaN` or a value less than `1`\n // trigger an initial emit of `null` if no page specified\n _this.currentPage = 0;\n });\n }\n },\n methods: {\n // These methods are used by the render function\n onClick: function onClick(event, pageNumber) {\n var _this2 = this;\n\n // Dont do anything if clicking the current active page\n if (pageNumber === this.currentPage) {\n return;\n }\n\n var target = event.target; // Emit a user-cancelable `page-click` event\n\n var clickEvt = new BvEvent(EVENT_NAME_PAGE_CLICK, {\n cancelable: true,\n vueTarget: this,\n target: target\n });\n this.$emit(clickEvt.type, clickEvt, pageNumber);\n\n if (clickEvt.defaultPrevented) {\n return;\n } // Update the `v-model`\n\n\n this.currentPage = pageNumber; // Emit event triggered by user interaction\n\n this.$emit(EVENT_NAME_CHANGE, this.currentPage); // Keep the current button focused if possible\n\n this.$nextTick(function () {\n if (isVisible(target) && _this2.$el.contains(target)) {\n attemptFocus(target);\n } else {\n _this2.focusCurrent();\n }\n });\n },\n makePage: function makePage(pageNum) {\n return pageNum;\n },\n\n /* istanbul ignore next */\n linkProps: function linkProps() {\n // No props, since we render a plain button\n return {};\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/pagination/pagination.js\n// module id = null\n// module chunks = ","import { BPagination } from './pagination';\nimport { pluginFactory } from '../../utils/plugins';\nvar PaginationPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BPagination: BPagination\n }\n});\nexport { PaginationPlugin, BPagination };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/pagination/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_PAGINATION_NAV } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_CHANGE, EVENT_NAME_PAGE_CLICK } from '../../constants/events';\nimport { PROP_TYPE_ARRAY, PROP_TYPE_BOOLEAN, PROP_TYPE_FUNCTION, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { BvEvent } from '../../utils/bv-event.class';\nimport { attemptBlur, requestAF } from '../../utils/dom';\nimport { isArray, isUndefined, isObject } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { mathMax } from '../../utils/math';\nimport { toInteger } from '../../utils/number';\nimport { omit, sortKeys } from '../../utils/object';\nimport { hasPropFunction, makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { computeHref, parseQuery } from '../../utils/router';\nimport { toString } from '../../utils/string';\nimport { warn } from '../../utils/warn';\nimport { paginationMixin, props as paginationProps } from '../../mixins/pagination';\nimport { props as BLinkProps } from '../link/link'; // --- Helper methods ---\n// Sanitize the provided number of pages (converting to a number)\n\nexport var sanitizeNumberOfPages = function sanitizeNumberOfPages(value) {\n return mathMax(toInteger(value, 0), 1);\n}; // --- Props ---\n\nvar _linkProps = omit(BLinkProps, ['event', 'routerTag']);\n\nvar props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, paginationProps), _linkProps), {}, {\n baseUrl: makeProp(PROP_TYPE_STRING, '/'),\n linkGen: makeProp(PROP_TYPE_FUNCTION),\n // Disable auto page number detection if `true`\n noPageDetect: makeProp(PROP_TYPE_BOOLEAN, false),\n numberOfPages: makeProp(PROP_TYPE_NUMBER_STRING, 1,\n /* istanbul ignore next */\n function (value) {\n var number = toInteger(value, 0);\n\n if (number < 1) {\n warn('Prop \"number-of-pages\" must be a number greater than \"0\"', NAME_PAGINATION_NAV);\n return false;\n }\n\n return true;\n }),\n pageGen: makeProp(PROP_TYPE_FUNCTION),\n // Optional array of page links\n pages: makeProp(PROP_TYPE_ARRAY),\n useRouter: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_PAGINATION_NAV); // --- Main component ---\n// @vue/component\n\nexport var BPaginationNav = /*#__PURE__*/Vue.extend({\n name: NAME_PAGINATION_NAV,\n // The render function is brought in via the pagination mixin\n mixins: [paginationMixin],\n props: props,\n computed: {\n // Used by render function to trigger wrapping in '<nav>' element\n isNav: function isNav() {\n return true;\n },\n computedValue: function computedValue() {\n // Returns the value prop as a number or `null` if undefined or < 1\n var value = toInteger(this.value, 0);\n return value < 1 ? null : value;\n }\n },\n watch: {\n numberOfPages: function numberOfPages() {\n var _this = this;\n\n this.$nextTick(function () {\n _this.setNumberOfPages();\n });\n },\n pages: function pages() {\n var _this2 = this;\n\n this.$nextTick(function () {\n _this2.setNumberOfPages();\n });\n }\n },\n created: function created() {\n this.setNumberOfPages();\n },\n mounted: function mounted() {\n var _this3 = this;\n\n if (this.$router) {\n // We only add the watcher if vue router is detected\n this.$watch('$route', function () {\n _this3.$nextTick(function () {\n requestAF(function () {\n _this3.guessCurrentPage();\n });\n });\n });\n }\n },\n methods: {\n setNumberOfPages: function setNumberOfPages() {\n var _this4 = this;\n\n if (isArray(this.pages) && this.pages.length > 0) {\n this.localNumberOfPages = this.pages.length;\n } else {\n this.localNumberOfPages = sanitizeNumberOfPages(this.numberOfPages);\n }\n\n this.$nextTick(function () {\n _this4.guessCurrentPage();\n });\n },\n onClick: function onClick(event, pageNumber) {\n var _this5 = this;\n\n // Dont do anything if clicking the current active page\n if (pageNumber === this.currentPage) {\n return;\n }\n\n var target = event.currentTarget || event.target; // Emit a user-cancelable `page-click` event\n\n var clickEvt = new BvEvent(EVENT_NAME_PAGE_CLICK, {\n cancelable: true,\n vueTarget: this,\n target: target\n });\n this.$emit(clickEvt.type, clickEvt, pageNumber);\n\n if (clickEvt.defaultPrevented) {\n return;\n } // Update the `v-model`\n // Done in in requestAF() to allow browser to complete the\n // native browser click handling of a link\n\n\n requestAF(function () {\n _this5.currentPage = pageNumber;\n\n _this5.$emit(EVENT_NAME_CHANGE, pageNumber);\n }); // Emulate native link click page reloading behaviour by blurring the\n // paginator and returning focus to the document\n // Done in a `nextTick()` to ensure rendering complete\n\n this.$nextTick(function () {\n attemptBlur(target);\n });\n },\n getPageInfo: function getPageInfo(pageNumber) {\n if (!isArray(this.pages) || this.pages.length === 0 || isUndefined(this.pages[pageNumber - 1])) {\n var link = \"\".concat(this.baseUrl).concat(pageNumber);\n return {\n link: this.useRouter ? {\n path: link\n } : link,\n text: toString(pageNumber)\n };\n }\n\n var info = this.pages[pageNumber - 1];\n\n if (isObject(info)) {\n var _link = info.link;\n return {\n // Normalize link for router use\n link: isObject(_link) ? _link : this.useRouter ? {\n path: _link\n } : _link,\n // Make sure text has a value\n text: toString(info.text || pageNumber)\n };\n } else {\n return {\n link: toString(info),\n text: toString(pageNumber)\n };\n }\n },\n makePage: function makePage(pageNumber) {\n var pageGen = this.pageGen;\n var info = this.getPageInfo(pageNumber);\n\n if (hasPropFunction(pageGen)) {\n return pageGen(pageNumber, info);\n }\n\n return info.text;\n },\n makeLink: function makeLink(pageNumber) {\n var linkGen = this.linkGen;\n var info = this.getPageInfo(pageNumber);\n\n if (hasPropFunction(linkGen)) {\n return linkGen(pageNumber, info);\n }\n\n return info.link;\n },\n linkProps: function linkProps(pageNumber) {\n var props = pluckProps(_linkProps, this);\n var link = this.makeLink(pageNumber);\n\n if (this.useRouter || isObject(link)) {\n props.to = link;\n } else {\n props.href = link;\n }\n\n return props;\n },\n resolveLink: function resolveLink() {\n var to = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n // Given a to (or href string), convert to normalized route-like structure\n // Works only client side!\n var link;\n\n try {\n // Convert the `to` to a HREF via a temporary `a` tag\n link = document.createElement('a');\n link.href = computeHref({\n to: to\n }, 'a', '/', '/'); // We need to add the anchor to the document to make sure the\n // `pathname` is correctly detected in any browser (i.e. IE)\n\n document.body.appendChild(link); // Once href is assigned, the link will be normalized to the full URL bits\n\n var _link2 = link,\n pathname = _link2.pathname,\n hash = _link2.hash,\n search = _link2.search; // Remove link from document\n\n document.body.removeChild(link); // Return the location in a route-like object\n\n return {\n path: pathname,\n hash: hash,\n query: parseQuery(search)\n };\n } catch (e) {\n /* istanbul ignore next */\n try {\n link && link.parentNode && link.parentNode.removeChild(link);\n } catch (_unused) {}\n /* istanbul ignore next */\n\n\n return {};\n }\n },\n resolveRoute: function resolveRoute() {\n var to = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n\n // Given a to (or href string), convert to normalized route location structure\n // Works only when router available!\n try {\n var route = this.$router.resolve(to, this.$route).route;\n return {\n path: route.path,\n hash: route.hash,\n query: route.query\n };\n } catch (e) {\n /* istanbul ignore next */\n return {};\n }\n },\n guessCurrentPage: function guessCurrentPage() {\n var $router = this.$router,\n $route = this.$route;\n var guess = this.computedValue; // This section only occurs if we are client side, or server-side with `$router`\n\n if (!this.noPageDetect && !guess && (IS_BROWSER || !IS_BROWSER && $router)) {\n // Current route (if router available)\n var currentRoute = $router && $route ? {\n path: $route.path,\n hash: $route.hash,\n query: $route.query\n } : {}; // Current page full HREF (if client side)\n // Can't be done as a computed prop!\n\n var loc = IS_BROWSER ? window.location || document.location : null;\n var currentLink = loc ? {\n path: loc.pathname,\n hash: loc.hash,\n query: parseQuery(loc.search)\n } :\n /* istanbul ignore next */\n {}; // Loop through the possible pages looking for a match until found\n\n for (var pageNumber = 1; !guess && pageNumber <= this.localNumberOfPages; pageNumber++) {\n var to = this.makeLink(pageNumber);\n\n if ($router && (isObject(to) || this.useRouter)) {\n // Resolve the page via the `$router`\n guess = looseEqual(this.resolveRoute(to), currentRoute) ? pageNumber : null;\n } else if (IS_BROWSER) {\n // If no `$router` available (or `!this.useRouter` when `to` is a string)\n // we compare using parsed URIs\n guess = looseEqual(this.resolveLink(to), currentLink) ? pageNumber : null;\n } else {\n // Probably SSR, but no `$router` so we can't guess,\n // so lets break out of the loop early\n\n /* istanbul ignore next */\n guess = -1;\n }\n }\n } // We set `currentPage` to `0` to trigger an `$emit('input', null)`\n // As the default for `currentPage` is `-1` when no value is specified\n // Valid page numbers are greater than `0`\n\n\n this.currentPage = guess > 0 ? guess : 0;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/pagination-nav/pagination-nav.js\n// module id = null\n// module chunks = ","import { BPaginationNav } from './pagination-nav';\nimport { pluginFactory } from '../../utils/plugins';\nvar PaginationNavPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BPaginationNav: BPaginationNav\n }\n});\nexport { PaginationNavPlugin, BPaginationNav };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/pagination-nav/index.js\n// module id = null\n// module chunks = ","// Base on-demand component for tooltip / popover templates\n//\n// Currently:\n// Responsible for positioning and transitioning the template\n// Templates are only instantiated when shown, and destroyed when hidden\n//\nimport Popper from 'popper.js';\nimport { Vue } from '../../../vue';\nimport { NAME_POPPER } from '../../../constants/components';\nimport { EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, HOOK_EVENT_NAME_DESTROYED } from '../../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../../constants/props';\nimport { HTMLElement, SVGElement } from '../../../constants/safe-types';\nimport { getCS, requestAF, select } from '../../../utils/dom';\nimport { toFloat } from '../../../utils/number';\nimport { makeProp } from '../../../utils/props';\nimport { BVTransition } from '../../transition/bv-transition'; // --- Constants ---\n\nvar AttachmentMap = {\n AUTO: 'auto',\n TOP: 'top',\n RIGHT: 'right',\n BOTTOM: 'bottom',\n LEFT: 'left',\n TOPLEFT: 'top',\n TOPRIGHT: 'top',\n RIGHTTOP: 'right',\n RIGHTBOTTOM: 'right',\n BOTTOMLEFT: 'bottom',\n BOTTOMRIGHT: 'bottom',\n LEFTTOP: 'left',\n LEFTBOTTOM: 'left'\n};\nvar OffsetMap = {\n AUTO: 0,\n TOPLEFT: -1,\n TOP: 0,\n TOPRIGHT: +1,\n RIGHTTOP: -1,\n RIGHT: 0,\n RIGHTBOTTOM: +1,\n BOTTOMLEFT: -1,\n BOTTOM: 0,\n BOTTOMRIGHT: +1,\n LEFTTOP: -1,\n LEFT: 0,\n LEFTBOTTOM: +1\n}; // --- Props ---\n\nexport var props = {\n // The minimum distance (in `px`) from the edge of the\n // tooltip/popover that the arrow can be positioned\n arrowPadding: makeProp(PROP_TYPE_NUMBER_STRING, 6),\n // 'scrollParent', 'viewport', 'window', or `Element`\n boundary: makeProp([HTMLElement, PROP_TYPE_STRING], 'scrollParent'),\n // Tooltip/popover will try and stay away from\n // boundary edge by this many pixels\n boundaryPadding: makeProp(PROP_TYPE_NUMBER_STRING, 5),\n fallbackPlacement: makeProp(PROP_TYPE_ARRAY_STRING, 'flip'),\n offset: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n placement: makeProp(PROP_TYPE_STRING, 'top'),\n // Element that the tooltip/popover is positioned relative to\n target: makeProp([HTMLElement, SVGElement])\n}; // --- Main component ---\n// @vue/component\n\nexport var BVPopper = /*#__PURE__*/Vue.extend({\n name: NAME_POPPER,\n props: props,\n data: function data() {\n return {\n // reactive props set by parent\n noFade: false,\n // State related data\n localShow: true,\n attachment: this.getAttachment(this.placement)\n };\n },\n computed: {\n /* istanbul ignore next */\n templateType: function templateType() {\n // Overridden by template component\n return 'unknown';\n },\n popperConfig: function popperConfig() {\n var _this = this;\n\n var placement = this.placement;\n return {\n placement: this.getAttachment(placement),\n modifiers: {\n offset: {\n offset: this.getOffset(placement)\n },\n flip: {\n behavior: this.fallbackPlacement\n },\n // `arrow.element` can also be a reference to an HTML Element\n // maybe we should make this a `$ref` in the templates?\n arrow: {\n element: '.arrow'\n },\n preventOverflow: {\n padding: this.boundaryPadding,\n boundariesElement: this.boundary\n }\n },\n onCreate: function onCreate(data) {\n // Handle flipping arrow classes\n if (data.originalPlacement !== data.placement) {\n /* istanbul ignore next: can't test in JSDOM */\n _this.popperPlacementChange(data);\n }\n },\n onUpdate: function onUpdate(data) {\n // Handle flipping arrow classes\n _this.popperPlacementChange(data);\n }\n };\n }\n },\n created: function created() {\n var _this2 = this;\n\n // Note: We are created on-demand, and should be guaranteed that\n // DOM is rendered/ready by the time the created hook runs\n this.$_popper = null; // Ensure we show as we mount\n\n this.localShow = true; // Create popper instance before shown\n\n this.$on(EVENT_NAME_SHOW, function (el) {\n _this2.popperCreate(el);\n }); // Self destruct handler\n\n var handleDestroy = function handleDestroy() {\n _this2.$nextTick(function () {\n // In a `requestAF()` to release control back to application\n requestAF(function () {\n _this2.$destroy();\n });\n });\n }; // Self destruct if parent destroyed\n\n\n this.$parent.$once(HOOK_EVENT_NAME_DESTROYED, handleDestroy); // Self destruct after hidden\n\n this.$once(EVENT_NAME_HIDDEN, handleDestroy);\n },\n beforeMount: function beforeMount() {\n // Ensure that the attachment position is correct before mounting\n // as our propsData is added after `new Template({...})`\n this.attachment = this.getAttachment(this.placement);\n },\n updated: function updated() {\n // Update popper if needed\n // TODO: Should this be a watcher on `this.popperConfig` instead?\n this.updatePopper();\n },\n beforeDestroy: function beforeDestroy() {\n this.destroyPopper();\n },\n destroyed: function destroyed() {\n // Make sure template is removed from DOM\n var el = this.$el;\n el && el.parentNode && el.parentNode.removeChild(el);\n },\n methods: {\n // \"Public\" method to trigger hide template\n hide: function hide() {\n this.localShow = false;\n },\n // Private\n getAttachment: function getAttachment(placement) {\n return AttachmentMap[String(placement).toUpperCase()] || 'auto';\n },\n getOffset: function getOffset(placement) {\n if (!this.offset) {\n // Could set a ref for the arrow element\n var arrow = this.$refs.arrow || select('.arrow', this.$el);\n var arrowOffset = toFloat(getCS(arrow).width, 0) + toFloat(this.arrowPadding, 0);\n\n switch (OffsetMap[String(placement).toUpperCase()] || 0) {\n /* istanbul ignore next: can't test in JSDOM */\n case +1:\n /* istanbul ignore next: can't test in JSDOM */\n return \"+50%p - \".concat(arrowOffset, \"px\");\n\n /* istanbul ignore next: can't test in JSDOM */\n\n case -1:\n /* istanbul ignore next: can't test in JSDOM */\n return \"-50%p + \".concat(arrowOffset, \"px\");\n\n default:\n return 0;\n }\n }\n /* istanbul ignore next */\n\n\n return this.offset;\n },\n popperCreate: function popperCreate(el) {\n this.destroyPopper(); // We use `el` rather than `this.$el` just in case the original\n // mountpoint root element type was changed by the template\n\n this.$_popper = new Popper(this.target, el, this.popperConfig);\n },\n destroyPopper: function destroyPopper() {\n this.$_popper && this.$_popper.destroy();\n this.$_popper = null;\n },\n updatePopper: function updatePopper() {\n this.$_popper && this.$_popper.scheduleUpdate();\n },\n popperPlacementChange: function popperPlacementChange(data) {\n // Callback used by popper to adjust the arrow placement\n this.attachment = this.getAttachment(data.placement);\n },\n\n /* istanbul ignore next */\n renderTemplate: function renderTemplate(h) {\n // Will be overridden by templates\n return h('div');\n }\n },\n render: function render(h) {\n var _this3 = this;\n\n var noFade = this.noFade; // Note: 'show' and 'fade' classes are only appled during transition\n\n return h(BVTransition, {\n // Transitions as soon as mounted\n props: {\n appear: true,\n noFade: noFade\n },\n on: {\n // Events used by parent component/instance\n beforeEnter: function beforeEnter(el) {\n return _this3.$emit(EVENT_NAME_SHOW, el);\n },\n afterEnter: function afterEnter(el) {\n return _this3.$emit(EVENT_NAME_SHOWN, el);\n },\n beforeLeave: function beforeLeave(el) {\n return _this3.$emit(EVENT_NAME_HIDE, el);\n },\n afterLeave: function afterLeave(el) {\n return _this3.$emit(EVENT_NAME_HIDDEN, el);\n }\n }\n }, [this.localShow ? this.renderTemplate(h) : h()]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tooltip/helpers/bv-popper.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { NAME_TOOLTIP_TEMPLATE } from '../../../constants/components';\nimport { EVENT_NAME_FOCUSIN, EVENT_NAME_FOCUSOUT, EVENT_NAME_MOUSEENTER, EVENT_NAME_MOUSELEAVE } from '../../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../../constants/props';\nimport { isFunction } from '../../../utils/inspect';\nimport { makeProp } from '../../../utils/props';\nimport { scopedStyleMixin } from '../../../mixins/scoped-style';\nimport { BVPopper } from './bv-popper'; // --- Props ---\n\nexport var props = {\n // Used only by the directive versions\n html: makeProp(PROP_TYPE_BOOLEAN, false),\n // Other non-reactive (while open) props are pulled in from BVPopper\n id: makeProp(PROP_TYPE_STRING)\n}; // --- Main component ---\n// @vue/component\n\nexport var BVTooltipTemplate = /*#__PURE__*/Vue.extend({\n name: NAME_TOOLTIP_TEMPLATE,\n extends: BVPopper,\n mixins: [scopedStyleMixin],\n props: props,\n data: function data() {\n // We use data, rather than props to ensure reactivity\n // Parent component will directly set this data\n return {\n title: '',\n content: '',\n variant: null,\n customClass: null,\n interactive: true\n };\n },\n computed: {\n templateType: function templateType() {\n return 'tooltip';\n },\n templateClasses: function templateClasses() {\n var _ref;\n\n var variant = this.variant,\n attachment = this.attachment,\n templateType = this.templateType;\n return [(_ref = {\n // Disables pointer events to hide the tooltip when the user\n // hovers over its content\n noninteractive: !this.interactive\n }, _defineProperty(_ref, \"b-\".concat(templateType, \"-\").concat(variant), variant), _defineProperty(_ref, \"bs-\".concat(templateType, \"-\").concat(attachment), attachment), _ref), this.customClass];\n },\n templateAttributes: function templateAttributes() {\n var id = this.id;\n return _objectSpread(_objectSpread({}, this.$parent.$parent.$attrs), {}, {\n id: id,\n role: 'tooltip',\n tabindex: '-1'\n }, this.scopedStyleAttrs);\n },\n templateListeners: function templateListeners() {\n var _this = this;\n\n // Used for hover/focus trigger listeners\n return {\n mouseenter:\n /* istanbul ignore next */\n function mouseenter(event) {\n _this.$emit(EVENT_NAME_MOUSEENTER, event);\n },\n mouseleave:\n /* istanbul ignore next */\n function mouseleave(event) {\n _this.$emit(EVENT_NAME_MOUSELEAVE, event);\n },\n focusin:\n /* istanbul ignore next */\n function focusin(event) {\n _this.$emit(EVENT_NAME_FOCUSIN, event);\n },\n focusout:\n /* istanbul ignore next */\n function focusout(event) {\n _this.$emit(EVENT_NAME_FOCUSOUT, event);\n }\n };\n }\n },\n methods: {\n renderTemplate: function renderTemplate(h) {\n var title = this.title; // Title can be a scoped slot function\n\n var $title = isFunction(title) ? title({}) : title; // Directive versions only\n\n var domProps = this.html && !isFunction(title) ? {\n innerHTML: title\n } : {};\n return h('div', {\n staticClass: 'tooltip b-tooltip',\n class: this.templateClasses,\n attrs: this.templateAttributes,\n on: this.templateListeners\n }, [h('div', {\n staticClass: 'arrow',\n ref: 'arrow'\n }), h('div', {\n staticClass: 'tooltip-inner',\n domProps: domProps\n }, [$title])]);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tooltip/helpers/bv-tooltip-template.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// Tooltip \"Class\" (Built as a renderless Vue instance)\n//\n// Handles trigger events, etc.\n// Instantiates template on demand\nimport { COMPONENT_UID_KEY, Vue } from '../../../vue';\nimport { NAME_MODAL, NAME_TOOLTIP_HELPER } from '../../../constants/components';\nimport { EVENT_NAME_DISABLE, EVENT_NAME_DISABLED, EVENT_NAME_ENABLE, EVENT_NAME_ENABLED, EVENT_NAME_FOCUSIN, EVENT_NAME_FOCUSOUT, EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_MOUSEENTER, EVENT_NAME_MOUSELEAVE, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, EVENT_OPTIONS_NO_CAPTURE, HOOK_EVENT_NAME_BEFORE_DESTROY, HOOK_EVENT_NAME_DESTROYED } from '../../../constants/events';\nimport { arrayIncludes, concat, from as arrayFrom } from '../../../utils/array';\nimport { attemptFocus, closest, contains, getAttr, getById, hasAttr, hasClass, isDisabled, isElement, isVisible, removeAttr, requestAF, select, setAttr } from '../../../utils/dom';\nimport { eventOff, eventOn, eventOnOff, getRootActionEventName, getRootEventName } from '../../../utils/events';\nimport { getScopeId } from '../../../utils/get-scope-id';\nimport { identity } from '../../../utils/identity';\nimport { isFunction, isNumber, isPlainObject, isString, isUndefined, isUndefinedOrNull } from '../../../utils/inspect';\nimport { looseEqual } from '../../../utils/loose-equal';\nimport { mathMax } from '../../../utils/math';\nimport { noop } from '../../../utils/noop';\nimport { toInteger } from '../../../utils/number';\nimport { keys } from '../../../utils/object';\nimport { warn } from '../../../utils/warn';\nimport { BvEvent } from '../../../utils/bv-event.class';\nimport { listenOnRootMixin } from '../../../mixins/listen-on-root';\nimport { BVTooltipTemplate } from './bv-tooltip-template'; // --- Constants ---\n// Modal container selector for appending tooltip/popover\n\nvar MODAL_SELECTOR = '.modal-content'; // Modal `$root` hidden event\n\nvar ROOT_EVENT_NAME_MODAL_HIDDEN = getRootEventName(NAME_MODAL, EVENT_NAME_HIDDEN); // Sidebar container selector for appending tooltip/popover\n\nvar SIDEBAR_SELECTOR = '.b-sidebar'; // For finding the container to append to\n\nvar CONTAINER_SELECTOR = [MODAL_SELECTOR, SIDEBAR_SELECTOR].join(', '); // For dropdown sniffing\n\nvar DROPDOWN_CLASS = 'dropdown';\nvar DROPDOWN_OPEN_SELECTOR = '.dropdown-menu.show'; // Data attribute to temporary store the `title` attribute's value\n\nvar DATA_TITLE_ATTR = 'data-original-title'; // Data specific to popper and template\n// We don't use props, as we need reactivity (we can't pass reactive props)\n\nvar templateData = {\n // Text string or Scoped slot function\n title: '',\n // Text string or Scoped slot function\n content: '',\n // String\n variant: null,\n // String, Array, Object\n customClass: null,\n // String or array of Strings (overwritten by BVPopper)\n triggers: '',\n // String (overwritten by BVPopper)\n placement: 'auto',\n // String or array of strings\n fallbackPlacement: 'flip',\n // Element or Component reference (or function that returns element) of\n // the element that will have the trigger events bound, and is also\n // default element for positioning\n target: null,\n // HTML ID, Element or Component reference\n container: null,\n // 'body'\n // Boolean\n noFade: false,\n // 'scrollParent', 'viewport', 'window', Element, or Component reference\n boundary: 'scrollParent',\n // Tooltip/popover will try and stay away from\n // boundary edge by this many pixels (Number)\n boundaryPadding: 5,\n // Arrow offset (Number)\n offset: 0,\n // Hover/focus delay (Number or Object)\n delay: 0,\n // Arrow of Tooltip/popover will try and stay away from\n // the edge of tooltip/popover edge by this many pixels\n arrowPadding: 6,\n // Interactive state (Boolean)\n interactive: true,\n // Disabled state (Boolean)\n disabled: false,\n // ID to use for tooltip/popover\n id: null,\n // Flag used by directives only, for HTML content\n html: false\n}; // --- Main component ---\n// @vue/component\n\nexport var BVTooltip = /*#__PURE__*/Vue.extend({\n name: NAME_TOOLTIP_HELPER,\n mixins: [listenOnRootMixin],\n data: function data() {\n return _objectSpread(_objectSpread({}, templateData), {}, {\n // State management data\n activeTrigger: {\n // manual: false,\n hover: false,\n click: false,\n focus: false\n },\n localShow: false\n });\n },\n computed: {\n templateType: function templateType() {\n // Overwritten by BVPopover\n return 'tooltip';\n },\n computedId: function computedId() {\n return this.id || \"__bv_\".concat(this.templateType, \"_\").concat(this[COMPONENT_UID_KEY], \"__\");\n },\n computedDelay: function computedDelay() {\n // Normalizes delay into object form\n var delay = {\n show: 0,\n hide: 0\n };\n\n if (isPlainObject(this.delay)) {\n delay.show = mathMax(toInteger(this.delay.show, 0), 0);\n delay.hide = mathMax(toInteger(this.delay.hide, 0), 0);\n } else if (isNumber(this.delay) || isString(this.delay)) {\n delay.show = delay.hide = mathMax(toInteger(this.delay, 0), 0);\n }\n\n return delay;\n },\n computedTriggers: function computedTriggers() {\n // Returns the triggers in sorted array form\n // TODO: Switch this to object form for easier lookup\n return concat(this.triggers).filter(identity).join(' ').trim().toLowerCase().split(/\\s+/).sort();\n },\n isWithActiveTrigger: function isWithActiveTrigger() {\n for (var trigger in this.activeTrigger) {\n if (this.activeTrigger[trigger]) {\n return true;\n }\n }\n\n return false;\n },\n computedTemplateData: function computedTemplateData() {\n var title = this.title,\n content = this.content,\n variant = this.variant,\n customClass = this.customClass,\n noFade = this.noFade,\n interactive = this.interactive;\n return {\n title: title,\n content: content,\n variant: variant,\n customClass: customClass,\n noFade: noFade,\n interactive: interactive\n };\n }\n },\n watch: {\n computedTriggers: function computedTriggers(newTriggers, oldTriggers) {\n var _this = this;\n\n // Triggers have changed, so re-register them\n\n /* istanbul ignore next */\n if (!looseEqual(newTriggers, oldTriggers)) {\n this.$nextTick(function () {\n // Disable trigger listeners\n _this.unListen(); // Clear any active triggers that are no longer in the list of triggers\n\n\n oldTriggers.forEach(function (trigger) {\n if (!arrayIncludes(newTriggers, trigger)) {\n if (_this.activeTrigger[trigger]) {\n _this.activeTrigger[trigger] = false;\n }\n }\n }); // Re-enable the trigger listeners\n\n _this.listen();\n });\n }\n },\n computedTemplateData: function computedTemplateData() {\n // If any of the while open reactive \"props\" change,\n // ensure that the template updates accordingly\n this.handleTemplateUpdate();\n },\n title: function title(newValue, oldValue) {\n // Make sure to hide the tooltip when the title is set empty\n if (newValue !== oldValue && !newValue) {\n this.hide();\n }\n },\n disabled: function disabled(newValue) {\n if (newValue) {\n this.disable();\n } else {\n this.enable();\n }\n }\n },\n created: function created() {\n var _this2 = this;\n\n // Create non-reactive properties\n this.$_tip = null;\n this.$_hoverTimeout = null;\n this.$_hoverState = '';\n this.$_visibleInterval = null;\n this.$_enabled = !this.disabled;\n this.$_noop = noop.bind(this); // Destroy ourselves when the parent is destroyed\n\n if (this.$parent) {\n this.$parent.$once(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n _this2.$nextTick(function () {\n // In a `requestAF()` to release control back to application\n requestAF(function () {\n _this2.$destroy();\n });\n });\n });\n }\n\n this.$nextTick(function () {\n var target = _this2.getTarget();\n\n if (target && contains(document.body, target)) {\n // Copy the parent's scoped style attribute\n _this2.scopeId = getScopeId(_this2.$parent); // Set up all trigger handlers and listeners\n\n _this2.listen();\n } else {\n /* istanbul ignore next */\n warn(isString(_this2.target) ? \"Unable to find target element by ID \\\"#\".concat(_this2.target, \"\\\" in document.\") : 'The provided target is no valid HTML element.', _this2.templateType);\n }\n });\n },\n\n /* istanbul ignore next */\n updated: function updated() {\n // Usually called when the slots/data changes\n this.$nextTick(this.handleTemplateUpdate);\n },\n\n /* istanbul ignore next */\n deactivated: function deactivated() {\n // In a keepalive that has been deactivated, so hide\n // the tooltip/popover if it is showing\n this.forceHide();\n },\n beforeDestroy: function beforeDestroy() {\n // Remove all handler/listeners\n this.unListen();\n this.setWhileOpenListeners(false); // Clear any timeouts/intervals\n\n this.clearHoverTimeout();\n this.clearVisibilityInterval(); // Destroy the template\n\n this.destroyTemplate(); // Remove any other private properties created during create\n\n this.$_noop = null;\n },\n methods: {\n // --- Methods for creating and destroying the template ---\n getTemplate: function getTemplate() {\n // Overridden by BVPopover\n return BVTooltipTemplate;\n },\n updateData: function updateData() {\n var _this3 = this;\n\n var data = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n // Method for updating popper/template data\n // We only update data if it exists, and has not changed\n var titleUpdated = false;\n keys(templateData).forEach(function (prop) {\n if (!isUndefined(data[prop]) && _this3[prop] !== data[prop]) {\n _this3[prop] = data[prop];\n\n if (prop === 'title') {\n titleUpdated = true;\n }\n }\n }); // If the title has updated, we may need to handle the `title`\n // attribute on the trigger target\n // We only do this while the template is open\n\n if (titleUpdated && this.localShow) {\n this.fixTitle();\n }\n },\n createTemplateAndShow: function createTemplateAndShow() {\n // Creates the template instance and show it\n var container = this.getContainer();\n var Template = this.getTemplate();\n var $tip = this.$_tip = new Template({\n parent: this,\n // The following is not reactive to changes in the props data\n propsData: {\n // These values cannot be changed while template is showing\n id: this.computedId,\n html: this.html,\n placement: this.placement,\n fallbackPlacement: this.fallbackPlacement,\n target: this.getPlacementTarget(),\n boundary: this.getBoundary(),\n // Ensure the following are integers\n offset: toInteger(this.offset, 0),\n arrowPadding: toInteger(this.arrowPadding, 0),\n boundaryPadding: toInteger(this.boundaryPadding, 0)\n }\n }); // We set the initial reactive data (values that can be changed while open)\n\n this.handleTemplateUpdate(); // Template transition phase events (handled once only)\n // When the template has mounted, but not visibly shown yet\n\n $tip.$once(EVENT_NAME_SHOW, this.onTemplateShow); // When the template has completed showing\n\n $tip.$once(EVENT_NAME_SHOWN, this.onTemplateShown); // When the template has started to hide\n\n $tip.$once(EVENT_NAME_HIDE, this.onTemplateHide); // When the template has completed hiding\n\n $tip.$once(EVENT_NAME_HIDDEN, this.onTemplateHidden); // When the template gets destroyed for any reason\n\n $tip.$once(HOOK_EVENT_NAME_DESTROYED, this.destroyTemplate); // Convenience events from template\n // To save us from manually adding/removing DOM\n // listeners to tip element when it is open\n\n $tip.$on(EVENT_NAME_FOCUSIN, this.handleEvent);\n $tip.$on(EVENT_NAME_FOCUSOUT, this.handleEvent);\n $tip.$on(EVENT_NAME_MOUSEENTER, this.handleEvent);\n $tip.$on(EVENT_NAME_MOUSELEAVE, this.handleEvent); // Mount (which triggers the `show`)\n\n $tip.$mount(container.appendChild(document.createElement('div'))); // Template will automatically remove its markup from DOM when hidden\n },\n hideTemplate: function hideTemplate() {\n // Trigger the template to start hiding\n // The template will emit the `hide` event after this and\n // then emit the `hidden` event once it is fully hidden\n // The `hook:destroyed` will also be called (safety measure)\n this.$_tip && this.$_tip.hide(); // Clear out any stragging active triggers\n\n this.clearActiveTriggers(); // Reset the hover state\n\n this.$_hoverState = '';\n },\n // Destroy the template instance and reset state\n destroyTemplate: function destroyTemplate() {\n this.setWhileOpenListeners(false);\n this.clearHoverTimeout();\n this.$_hoverState = '';\n this.clearActiveTriggers();\n this.localPlacementTarget = null;\n\n try {\n this.$_tip.$destroy();\n } catch (_unused) {}\n\n this.$_tip = null;\n this.removeAriaDescribedby();\n this.restoreTitle();\n this.localShow = false;\n },\n getTemplateElement: function getTemplateElement() {\n return this.$_tip ? this.$_tip.$el : null;\n },\n handleTemplateUpdate: function handleTemplateUpdate() {\n var _this4 = this;\n\n // Update our template title/content \"props\"\n // So that the template updates accordingly\n var $tip = this.$_tip;\n\n if ($tip) {\n var props = ['title', 'content', 'variant', 'customClass', 'noFade', 'interactive']; // Only update the values if they have changed\n\n props.forEach(function (prop) {\n if ($tip[prop] !== _this4[prop]) {\n $tip[prop] = _this4[prop];\n }\n });\n }\n },\n // --- Show/Hide handlers ---\n // Show the tooltip\n show: function show() {\n var target = this.getTarget();\n\n if (!target || !contains(document.body, target) || !isVisible(target) || this.dropdownOpen() || (isUndefinedOrNull(this.title) || this.title === '') && (isUndefinedOrNull(this.content) || this.content === '')) {\n // If trigger element isn't in the DOM or is not visible, or\n // is on an open dropdown toggle, or has no content, then\n // we exit without showing\n return;\n } // If tip already exists, exit early\n\n\n if (this.$_tip || this.localShow) {\n /* istanbul ignore next */\n return;\n } // In the process of showing\n\n\n this.localShow = true; // Create a cancelable BvEvent\n\n var showEvt = this.buildEvent(EVENT_NAME_SHOW, {\n cancelable: true\n });\n this.emitEvent(showEvt); // Don't show if event cancelled\n\n /* istanbul ignore if */\n\n if (showEvt.defaultPrevented) {\n // Destroy the template (if for some reason it was created)\n this.destroyTemplate();\n return;\n } // Fix the title attribute on target\n\n\n this.fixTitle(); // Set aria-describedby on target\n\n this.addAriaDescribedby(); // Create and show the tooltip\n\n this.createTemplateAndShow();\n },\n hide: function hide() {\n var force = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n // Hide the tooltip\n var tip = this.getTemplateElement();\n /* istanbul ignore if */\n\n if (!tip || !this.localShow) {\n this.restoreTitle();\n return;\n } // Emit cancelable BvEvent 'hide'\n // We disable cancelling if `force` is true\n\n\n var hideEvt = this.buildEvent(EVENT_NAME_HIDE, {\n cancelable: !force\n });\n this.emitEvent(hideEvt);\n /* istanbul ignore if: ignore for now */\n\n if (hideEvt.defaultPrevented) {\n // Don't hide if event cancelled\n return;\n } // Tell the template to hide\n\n\n this.hideTemplate();\n },\n forceHide: function forceHide() {\n // Forcefully hides/destroys the template, regardless of any active triggers\n var tip = this.getTemplateElement();\n\n if (!tip || !this.localShow) {\n /* istanbul ignore next */\n return;\n } // Disable while open listeners/watchers\n // This is also done in the template `hide` event handler\n\n\n this.setWhileOpenListeners(false); // Clear any hover enter/leave event\n\n this.clearHoverTimeout();\n this.$_hoverState = '';\n this.clearActiveTriggers(); // Disable the fade animation on the template\n\n if (this.$_tip) {\n this.$_tip.noFade = true;\n } // Hide the tip (with force = true)\n\n\n this.hide(true);\n },\n enable: function enable() {\n this.$_enabled = true; // Create a non-cancelable BvEvent\n\n this.emitEvent(this.buildEvent(EVENT_NAME_ENABLED));\n },\n disable: function disable() {\n this.$_enabled = false; // Create a non-cancelable BvEvent\n\n this.emitEvent(this.buildEvent(EVENT_NAME_DISABLED));\n },\n // --- Handlers for template events ---\n // When template is inserted into DOM, but not yet shown\n onTemplateShow: function onTemplateShow() {\n // Enable while open listeners/watchers\n this.setWhileOpenListeners(true);\n },\n // When template show transition completes\n onTemplateShown: function onTemplateShown() {\n var prevHoverState = this.$_hoverState;\n this.$_hoverState = '';\n /* istanbul ignore next: occasional Node 10 coverage error */\n\n if (prevHoverState === 'out') {\n this.leave(null);\n } // Emit a non-cancelable BvEvent 'shown'\n\n\n this.emitEvent(this.buildEvent(EVENT_NAME_SHOWN));\n },\n // When template is starting to hide\n onTemplateHide: function onTemplateHide() {\n // Disable while open listeners/watchers\n this.setWhileOpenListeners(false);\n },\n // When template has completed closing (just before it self destructs)\n onTemplateHidden: function onTemplateHidden() {\n // Destroy the template\n this.destroyTemplate(); // Emit a non-cancelable BvEvent 'shown'\n\n this.emitEvent(this.buildEvent(EVENT_NAME_HIDDEN));\n },\n // --- Helper methods ---\n getTarget: function getTarget() {\n var target = this.target;\n\n if (isString(target)) {\n target = getById(target.replace(/^#/, ''));\n } else if (isFunction(target)) {\n target = target();\n } else if (target) {\n target = target.$el || target;\n }\n\n return isElement(target) ? target : null;\n },\n getPlacementTarget: function getPlacementTarget() {\n // This is the target that the tooltip will be placed on, which may not\n // necessarily be the same element that has the trigger event listeners\n // For now, this is the same as target\n // TODO:\n // Add in child selector support\n // Add in visibility checks for this element\n // Fallback to target if not found\n return this.getTarget();\n },\n getTargetId: function getTargetId() {\n // Returns the ID of the trigger element\n var target = this.getTarget();\n return target && target.id ? target.id : null;\n },\n getContainer: function getContainer() {\n // Handle case where container may be a component ref\n var container = this.container ? this.container.$el || this.container : false;\n var body = document.body;\n var target = this.getTarget(); // If we are in a modal, we append to the modal, If we\n // are in a sidebar, we append to the sidebar, else append\n // to body, unless a container is specified\n // TODO:\n // Template should periodically check to see if it is in dom\n // And if not, self destruct (if container got v-if'ed out of DOM)\n // Or this could possibly be part of the visibility check\n\n return container === false ? closest(CONTAINER_SELECTOR, target) || body :\n /*istanbul ignore next */\n isString(container) ?\n /*istanbul ignore next */\n getById(container.replace(/^#/, '')) || body :\n /*istanbul ignore next */\n body;\n },\n getBoundary: function getBoundary() {\n return this.boundary ? this.boundary.$el || this.boundary : 'scrollParent';\n },\n isInModal: function isInModal() {\n var target = this.getTarget();\n return target && closest(MODAL_SELECTOR, target);\n },\n isDropdown: function isDropdown() {\n // Returns true if trigger is a dropdown\n var target = this.getTarget();\n return target && hasClass(target, DROPDOWN_CLASS);\n },\n dropdownOpen: function dropdownOpen() {\n // Returns true if trigger is a dropdown and the dropdown menu is open\n var target = this.getTarget();\n return this.isDropdown() && target && select(DROPDOWN_OPEN_SELECTOR, target);\n },\n clearHoverTimeout: function clearHoverTimeout() {\n clearTimeout(this.$_hoverTimeout);\n this.$_hoverTimeout = null;\n },\n clearVisibilityInterval: function clearVisibilityInterval() {\n clearInterval(this.$_visibleInterval);\n this.$_visibleInterval = null;\n },\n clearActiveTriggers: function clearActiveTriggers() {\n for (var trigger in this.activeTrigger) {\n this.activeTrigger[trigger] = false;\n }\n },\n addAriaDescribedby: function addAriaDescribedby() {\n // Add aria-describedby on trigger element, without removing any other IDs\n var target = this.getTarget();\n var desc = getAttr(target, 'aria-describedby') || '';\n desc = desc.split(/\\s+/).concat(this.computedId).join(' ').trim(); // Update/add aria-described by\n\n setAttr(target, 'aria-describedby', desc);\n },\n removeAriaDescribedby: function removeAriaDescribedby() {\n var _this5 = this;\n\n // Remove aria-describedby on trigger element, without removing any other IDs\n var target = this.getTarget();\n var desc = getAttr(target, 'aria-describedby') || '';\n desc = desc.split(/\\s+/).filter(function (d) {\n return d !== _this5.computedId;\n }).join(' ').trim(); // Update or remove aria-describedby\n\n if (desc) {\n /* istanbul ignore next */\n setAttr(target, 'aria-describedby', desc);\n } else {\n removeAttr(target, 'aria-describedby');\n }\n },\n fixTitle: function fixTitle() {\n // If the target has a `title` attribute,\n // remove it and store it on a data attribute\n var target = this.getTarget();\n\n if (hasAttr(target, 'title')) {\n // Get `title` attribute value and remove it from target\n var title = getAttr(target, 'title');\n setAttr(target, 'title', ''); // Only set the data attribute when the value is truthy\n\n if (title) {\n setAttr(target, DATA_TITLE_ATTR, title);\n }\n }\n },\n restoreTitle: function restoreTitle() {\n // If the target had a `title` attribute,\n // restore it and remove the data attribute\n var target = this.getTarget();\n\n if (hasAttr(target, DATA_TITLE_ATTR)) {\n // Get data attribute value and remove it from target\n var title = getAttr(target, DATA_TITLE_ATTR);\n removeAttr(target, DATA_TITLE_ATTR); // Only restore the `title` attribute when the value is truthy\n\n if (title) {\n setAttr(target, 'title', title);\n }\n }\n },\n // --- BvEvent helpers ---\n buildEvent: function buildEvent(type) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n // Defaults to a non-cancellable event\n return new BvEvent(type, _objectSpread({\n cancelable: false,\n target: this.getTarget(),\n relatedTarget: this.getTemplateElement() || null,\n componentId: this.computedId,\n vueTarget: this\n }, options));\n },\n emitEvent: function emitEvent(bvEvent) {\n var type = bvEvent.type;\n this.emitOnRoot(getRootEventName(this.templateType, type), bvEvent);\n this.$emit(type, bvEvent);\n },\n // --- Event handler setup methods ---\n listen: function listen() {\n var _this6 = this;\n\n // Enable trigger event handlers\n var el = this.getTarget();\n\n if (!el) {\n /* istanbul ignore next */\n return;\n } // Listen for global show/hide events\n\n\n this.setRootListener(true); // Set up our listeners on the target trigger element\n\n this.computedTriggers.forEach(function (trigger) {\n if (trigger === 'click') {\n eventOn(el, 'click', _this6.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n } else if (trigger === 'focus') {\n eventOn(el, 'focusin', _this6.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n eventOn(el, 'focusout', _this6.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n } else if (trigger === 'blur') {\n // Used to close $tip when element looses focus\n\n /* istanbul ignore next */\n eventOn(el, 'focusout', _this6.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n } else if (trigger === 'hover') {\n eventOn(el, 'mouseenter', _this6.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n eventOn(el, 'mouseleave', _this6.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n }\n }, this);\n },\n\n /* istanbul ignore next */\n unListen: function unListen() {\n var _this7 = this;\n\n // Remove trigger event handlers\n var events = ['click', 'focusin', 'focusout', 'mouseenter', 'mouseleave'];\n var target = this.getTarget(); // Stop listening for global show/hide/enable/disable events\n\n this.setRootListener(false); // Clear out any active target listeners\n\n events.forEach(function (event) {\n target && eventOff(target, event, _this7.handleEvent, EVENT_OPTIONS_NO_CAPTURE);\n }, this);\n },\n setRootListener: function setRootListener(on) {\n // Listen for global `bv::{hide|show}::{tooltip|popover}` hide request event\n var $root = this.$root;\n\n if ($root) {\n var method = on ? '$on' : '$off';\n var type = this.templateType;\n $root[method](getRootActionEventName(type, EVENT_NAME_HIDE), this.doHide);\n $root[method](getRootActionEventName(type, EVENT_NAME_SHOW), this.doShow);\n $root[method](getRootActionEventName(type, EVENT_NAME_DISABLE), this.doDisable);\n $root[method](getRootActionEventName(type, EVENT_NAME_ENABLE), this.doEnable);\n }\n },\n setWhileOpenListeners: function setWhileOpenListeners(on) {\n // Events that are only registered when the template is showing\n // Modal close events\n this.setModalListener(on); // Dropdown open events (if we are attached to a dropdown)\n\n this.setDropdownListener(on); // Periodic $element visibility check\n // For handling when tip target is in <keepalive>, tabs, carousel, etc\n\n this.visibleCheck(on); // On-touch start listeners\n\n this.setOnTouchStartListener(on);\n },\n // Handler for periodic visibility check\n visibleCheck: function visibleCheck(on) {\n var _this8 = this;\n\n this.clearVisibilityInterval();\n var target = this.getTarget();\n var tip = this.getTemplateElement();\n\n if (on) {\n this.$_visibleInterval = setInterval(function () {\n if (tip && _this8.localShow && (!target.parentNode || !isVisible(target))) {\n // Target element is no longer visible or not in DOM, so force-hide the tooltip\n _this8.forceHide();\n }\n }, 100);\n }\n },\n setModalListener: function setModalListener(on) {\n // Handle case where tooltip/target is in a modal\n if (this.isInModal()) {\n // We can listen for modal hidden events on `$root`\n this.$root[on ? '$on' : '$off'](ROOT_EVENT_NAME_MODAL_HIDDEN, this.forceHide);\n }\n },\n\n /* istanbul ignore next: JSDOM doesn't support `ontouchstart` */\n setOnTouchStartListener: function setOnTouchStartListener(on) {\n var _this9 = this;\n\n // If this is a touch-enabled device we add extra empty\n // `mouseover` listeners to the body's immediate children\n // Only needed because of broken event delegation on iOS\n // https://www.quirksmode.org/blog/archives/2014/02/mouse_event_bub.html\n if ('ontouchstart' in document.documentElement) {\n arrayFrom(document.body.children).forEach(function (el) {\n eventOnOff(on, el, 'mouseover', _this9.$_noop);\n });\n }\n },\n setDropdownListener: function setDropdownListener(on) {\n var target = this.getTarget();\n\n if (!target || !this.$root || !this.isDropdown) {\n return;\n } // We can listen for dropdown shown events on its instance\n // TODO:\n // We could grab the ID from the dropdown, and listen for\n // $root events for that particular dropdown id\n // Dropdown shown and hidden events will need to emit\n // Note: Dropdown auto-ID happens in a `$nextTick()` after mount\n // So the ID lookup would need to be done in a `$nextTick()`\n\n\n if (target.__vue__) {\n target.__vue__[on ? '$on' : '$off'](EVENT_NAME_SHOWN, this.forceHide);\n }\n },\n // --- Event handlers ---\n handleEvent: function handleEvent(event) {\n // General trigger event handler\n // target is the trigger element\n var target = this.getTarget();\n\n if (!target || isDisabled(target) || !this.$_enabled || this.dropdownOpen()) {\n // If disabled or not enabled, or if a dropdown that is open, don't do anything\n // If tip is shown before element gets disabled, then tip will not\n // close until no longer disabled or forcefully closed\n return;\n }\n\n var type = event.type;\n var triggers = this.computedTriggers;\n\n if (type === 'click' && arrayIncludes(triggers, 'click')) {\n this.click(event);\n } else if (type === 'mouseenter' && arrayIncludes(triggers, 'hover')) {\n // `mouseenter` is a non-bubbling event\n this.enter(event);\n } else if (type === 'focusin' && arrayIncludes(triggers, 'focus')) {\n // `focusin` is a bubbling event\n // `event` includes `relatedTarget` (element losing focus)\n this.enter(event);\n } else if (type === 'focusout' && (arrayIncludes(triggers, 'focus') || arrayIncludes(triggers, 'blur')) || type === 'mouseleave' && arrayIncludes(triggers, 'hover')) {\n // `focusout` is a bubbling event\n // `mouseleave` is a non-bubbling event\n // `tip` is the template (will be null if not open)\n var tip = this.getTemplateElement(); // `eventTarget` is the element which is losing focus/hover and\n\n var eventTarget = event.target; // `relatedTarget` is the element gaining focus/hover\n\n var relatedTarget = event.relatedTarget;\n /* istanbul ignore next */\n\n if ( // From tip to target\n tip && contains(tip, eventTarget) && contains(target, relatedTarget) || // From target to tip\n tip && contains(target, eventTarget) && contains(tip, relatedTarget) || // Within tip\n tip && contains(tip, eventTarget) && contains(tip, relatedTarget) || // Within target\n contains(target, eventTarget) && contains(target, relatedTarget)) {\n // If focus/hover moves within `tip` and `target`, don't trigger a leave\n return;\n } // Otherwise trigger a leave\n\n\n this.leave(event);\n }\n },\n doHide: function doHide(id) {\n // Programmatically hide tooltip or popover\n if (!id || this.getTargetId() === id || this.computedId === id) {\n // Close all tooltips or popovers, or this specific tip (with ID)\n this.forceHide();\n }\n },\n doShow: function doShow(id) {\n // Programmatically show tooltip or popover\n if (!id || this.getTargetId() === id || this.computedId === id) {\n // Open all tooltips or popovers, or this specific tip (with ID)\n this.show();\n }\n },\n\n /*istanbul ignore next: ignore for now */\n doDisable: function doDisable(id)\n /*istanbul ignore next: ignore for now */\n {\n // Programmatically disable tooltip or popover\n if (!id || this.getTargetId() === id || this.computedId === id) {\n // Disable all tooltips or popovers (no ID), or this specific tip (with ID)\n this.disable();\n }\n },\n\n /*istanbul ignore next: ignore for now */\n doEnable: function doEnable(id)\n /*istanbul ignore next: ignore for now */\n {\n // Programmatically enable tooltip or popover\n if (!id || this.getTargetId() === id || this.computedId === id) {\n // Enable all tooltips or popovers (no ID), or this specific tip (with ID)\n this.enable();\n }\n },\n click: function click(event) {\n if (!this.$_enabled || this.dropdownOpen()) {\n /* istanbul ignore next */\n return;\n } // Get around a WebKit bug where `click` does not trigger focus events\n // On most browsers, `click` triggers a `focusin`/`focus` event first\n // Needed so that trigger 'click blur' works on iOS\n // https://github.com/bootstrap-vue/bootstrap-vue/issues/5099\n // We use `currentTarget` rather than `target` to trigger on the\n // element, not the inner content\n\n\n attemptFocus(event.currentTarget);\n this.activeTrigger.click = !this.activeTrigger.click;\n\n if (this.isWithActiveTrigger) {\n this.enter(null);\n } else {\n /* istanbul ignore next */\n this.leave(null);\n }\n },\n\n /* istanbul ignore next */\n toggle: function toggle() {\n // Manual toggle handler\n if (!this.$_enabled || this.dropdownOpen()) {\n /* istanbul ignore next */\n return;\n } // Should we register as an active trigger?\n // this.activeTrigger.manual = !this.activeTrigger.manual\n\n\n if (this.localShow) {\n this.leave(null);\n } else {\n this.enter(null);\n }\n },\n enter: function enter() {\n var _this10 = this;\n\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n\n // Opening trigger handler\n // Note: Click events are sent with event === null\n if (event) {\n this.activeTrigger[event.type === 'focusin' ? 'focus' : 'hover'] = true;\n }\n /* istanbul ignore next */\n\n\n if (this.localShow || this.$_hoverState === 'in') {\n this.$_hoverState = 'in';\n return;\n }\n\n this.clearHoverTimeout();\n this.$_hoverState = 'in';\n\n if (!this.computedDelay.show) {\n this.show();\n } else {\n // Hide any title attribute while enter delay is active\n this.fixTitle();\n this.$_hoverTimeout = setTimeout(function () {\n /* istanbul ignore else */\n if (_this10.$_hoverState === 'in') {\n _this10.show();\n } else if (!_this10.localShow) {\n _this10.restoreTitle();\n }\n }, this.computedDelay.show);\n }\n },\n leave: function leave() {\n var _this11 = this;\n\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n\n // Closing trigger handler\n // Note: Click events are sent with event === null\n if (event) {\n this.activeTrigger[event.type === 'focusout' ? 'focus' : 'hover'] = false;\n /* istanbul ignore next */\n\n if (event.type === 'focusout' && arrayIncludes(this.computedTriggers, 'blur')) {\n // Special case for `blur`: we clear out the other triggers\n this.activeTrigger.click = false;\n this.activeTrigger.hover = false;\n }\n }\n /* istanbul ignore next: ignore for now */\n\n\n if (this.isWithActiveTrigger) {\n return;\n }\n\n this.clearHoverTimeout();\n this.$_hoverState = 'out';\n\n if (!this.computedDelay.hide) {\n this.hide();\n } else {\n this.$_hoverTimeout = setTimeout(function () {\n if (_this11.$_hoverState === 'out') {\n _this11.hide();\n }\n }, this.computedDelay.hide);\n }\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tooltip/helpers/bv-tooltip.js\n// module id = null\n// module chunks = ","var _makePropsConfigurabl, _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TOOLTIP } from '../../constants/components';\nimport { EVENT_NAME_CLOSE, EVENT_NAME_DISABLE, EVENT_NAME_DISABLED, EVENT_NAME_ENABLE, EVENT_NAME_ENABLED, EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_OPEN, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, MODEL_EVENT_NAME_PREFIX } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_FUNCTION, PROP_TYPE_NUMBER_OBJECT_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { HTMLElement, SVGElement } from '../../constants/safe-types';\nimport { getScopeId } from '../../utils/get-scope-id';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { pick } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BVTooltip } from './helpers/bv-tooltip'; // --- Constants ---\n\nvar MODEL_PROP_NAME_ENABLED = 'disabled';\nvar MODEL_EVENT_NAME_ENABLED = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_ENABLED;\nvar MODEL_PROP_NAME_SHOW = 'show';\nvar MODEL_EVENT_NAME_SHOW = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_SHOW; // --- Props ---\n\nexport var props = makePropsConfigurable((_makePropsConfigurabl = {\n // String: scrollParent, window, or viewport\n // Element: element reference\n // Object: Vue component\n boundary: makeProp([HTMLElement, PROP_TYPE_OBJECT, PROP_TYPE_STRING], 'scrollParent'),\n boundaryPadding: makeProp(PROP_TYPE_NUMBER_STRING, 50),\n // String: HTML ID of container, if null body is used (default)\n // HTMLElement: element reference reference\n // Object: Vue Component\n container: makeProp([HTMLElement, PROP_TYPE_OBJECT, PROP_TYPE_STRING]),\n customClass: makeProp(PROP_TYPE_STRING),\n delay: makeProp(PROP_TYPE_NUMBER_OBJECT_STRING, 50)\n}, _defineProperty(_makePropsConfigurabl, MODEL_PROP_NAME_ENABLED, makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_makePropsConfigurabl, \"fallbackPlacement\", makeProp(PROP_TYPE_ARRAY_STRING, 'flip')), _defineProperty(_makePropsConfigurabl, \"id\", makeProp(PROP_TYPE_STRING)), _defineProperty(_makePropsConfigurabl, \"noFade\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_makePropsConfigurabl, \"noninteractive\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_makePropsConfigurabl, \"offset\", makeProp(PROP_TYPE_NUMBER_STRING, 0)), _defineProperty(_makePropsConfigurabl, \"placement\", makeProp(PROP_TYPE_STRING, 'top')), _defineProperty(_makePropsConfigurabl, MODEL_PROP_NAME_SHOW, makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_makePropsConfigurabl, \"target\", makeProp([HTMLElement, SVGElement, PROP_TYPE_FUNCTION, PROP_TYPE_OBJECT, PROP_TYPE_STRING], undefined, true)), _defineProperty(_makePropsConfigurabl, \"title\", makeProp(PROP_TYPE_STRING)), _defineProperty(_makePropsConfigurabl, \"triggers\", makeProp(PROP_TYPE_ARRAY_STRING, 'hover focus')), _defineProperty(_makePropsConfigurabl, \"variant\", makeProp(PROP_TYPE_STRING)), _makePropsConfigurabl), NAME_TOOLTIP); // --- Main component ---\n// @vue/component\n\nexport var BTooltip = /*#__PURE__*/Vue.extend({\n name: NAME_TOOLTIP,\n mixins: [normalizeSlotMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n localShow: this[MODEL_PROP_NAME_SHOW],\n localTitle: '',\n localContent: ''\n };\n },\n computed: {\n // Data that will be passed to the template and popper\n templateData: function templateData() {\n return _objectSpread({\n title: this.localTitle,\n content: this.localContent,\n interactive: !this.noninteractive\n }, pick(this.$props, ['boundary', 'boundaryPadding', 'container', 'customClass', 'delay', 'fallbackPlacement', 'id', 'noFade', 'offset', 'placement', 'target', 'target', 'triggers', 'variant', MODEL_PROP_NAME_ENABLED]));\n },\n // Used to watch for changes to the title and content props\n templateTitleContent: function templateTitleContent() {\n var title = this.title,\n content = this.content;\n return {\n title: title,\n content: content\n };\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME_SHOW, function (newValue, oldValue) {\n if (newValue !== oldValue && newValue !== this.localShow && this.$_toolpop) {\n if (newValue) {\n this.$_toolpop.show();\n } else {\n // We use `forceHide()` to override any active triggers\n this.$_toolpop.forceHide();\n }\n }\n }), _defineProperty(_watch, MODEL_PROP_NAME_ENABLED, function (newValue) {\n if (newValue) {\n this.doDisable();\n } else {\n this.doEnable();\n }\n }), _defineProperty(_watch, \"localShow\", function localShow(newValue) {\n // TODO: May need to be done in a `$nextTick()`\n this.$emit(MODEL_EVENT_NAME_SHOW, newValue);\n }), _defineProperty(_watch, \"templateData\", function templateData() {\n var _this = this;\n\n this.$nextTick(function () {\n if (_this.$_toolpop) {\n _this.$_toolpop.updateData(_this.templateData);\n }\n });\n }), _defineProperty(_watch, \"templateTitleContent\", function templateTitleContent() {\n this.$nextTick(this.updateContent);\n }), _watch),\n created: function created() {\n // Create private non-reactive props\n this.$_toolpop = null;\n },\n updated: function updated() {\n // Update the `propData` object\n // Done in a `$nextTick()` to ensure slot(s) have updated\n this.$nextTick(this.updateContent);\n },\n beforeDestroy: function beforeDestroy() {\n // Shutdown our local event listeners\n this.$off(EVENT_NAME_OPEN, this.doOpen);\n this.$off(EVENT_NAME_CLOSE, this.doClose);\n this.$off(EVENT_NAME_DISABLE, this.doDisable);\n this.$off(EVENT_NAME_ENABLE, this.doEnable); // Destroy the tip instance\n\n if (this.$_toolpop) {\n this.$_toolpop.$destroy();\n this.$_toolpop = null;\n }\n },\n mounted: function mounted() {\n var _this2 = this;\n\n // Instantiate a new BVTooltip instance\n // Done in a `$nextTick()` to ensure DOM has completed rendering\n // so that target can be found\n this.$nextTick(function () {\n // Load the on demand child instance\n var Component = _this2.getComponent(); // Ensure we have initial content\n\n\n _this2.updateContent(); // Pass down the scoped style attribute if available\n\n\n var scopeId = getScopeId(_this2) || getScopeId(_this2.$parent); // Create the instance\n\n var $toolpop = _this2.$_toolpop = new Component({\n parent: _this2,\n // Pass down the scoped style ID\n _scopeId: scopeId || undefined\n }); // Set the initial data\n\n $toolpop.updateData(_this2.templateData); // Set listeners\n\n $toolpop.$on(EVENT_NAME_SHOW, _this2.onShow);\n $toolpop.$on(EVENT_NAME_SHOWN, _this2.onShown);\n $toolpop.$on(EVENT_NAME_HIDE, _this2.onHide);\n $toolpop.$on(EVENT_NAME_HIDDEN, _this2.onHidden);\n $toolpop.$on(EVENT_NAME_DISABLED, _this2.onDisabled);\n $toolpop.$on(EVENT_NAME_ENABLED, _this2.onEnabled); // Initially disabled?\n\n if (_this2[MODEL_PROP_NAME_ENABLED]) {\n // Initially disabled\n _this2.doDisable();\n } // Listen to open signals from others\n\n\n _this2.$on(EVENT_NAME_OPEN, _this2.doOpen); // Listen to close signals from others\n\n\n _this2.$on(EVENT_NAME_CLOSE, _this2.doClose); // Listen to disable signals from others\n\n\n _this2.$on(EVENT_NAME_DISABLE, _this2.doDisable); // Listen to enable signals from others\n\n\n _this2.$on(EVENT_NAME_ENABLE, _this2.doEnable); // Initially show tooltip?\n\n\n if (_this2.localShow) {\n $toolpop.show();\n }\n });\n },\n methods: {\n getComponent: function getComponent() {\n // Overridden by BPopover\n return BVTooltip;\n },\n updateContent: function updateContent() {\n // Overridden by BPopover\n // Tooltip: Default slot is `title`\n // Popover: Default slot is `content`, `title` slot is title\n // We pass a scoped slot function reference by default (Vue v2.6x)\n // And pass the title prop as a fallback\n this.setTitle(this.normalizeSlot() || this.title);\n },\n // Helper methods for `updateContent()`\n setTitle: function setTitle(value) {\n value = isUndefinedOrNull(value) ? '' : value; // We only update the value if it has changed\n\n if (this.localTitle !== value) {\n this.localTitle = value;\n }\n },\n setContent: function setContent(value) {\n value = isUndefinedOrNull(value) ? '' : value; // We only update the value if it has changed\n\n if (this.localContent !== value) {\n this.localContent = value;\n }\n },\n // --- Template event handlers ---\n onShow: function onShow(bvEvent) {\n // Placeholder\n this.$emit(EVENT_NAME_SHOW, bvEvent);\n\n if (bvEvent) {\n this.localShow = !bvEvent.defaultPrevented;\n }\n },\n onShown: function onShown(bvEvent) {\n // Tip is now showing\n this.localShow = true;\n this.$emit(EVENT_NAME_SHOWN, bvEvent);\n },\n onHide: function onHide(bvEvent) {\n this.$emit(EVENT_NAME_HIDE, bvEvent);\n },\n onHidden: function onHidden(bvEvent) {\n // Tip is no longer showing\n this.$emit(EVENT_NAME_HIDDEN, bvEvent);\n this.localShow = false;\n },\n onDisabled: function onDisabled(bvEvent) {\n // Prevent possible endless loop if user mistakenly\n // fires `disabled` instead of `disable`\n if (bvEvent && bvEvent.type === EVENT_NAME_DISABLED) {\n this.$emit(MODEL_EVENT_NAME_ENABLED, true);\n this.$emit(EVENT_NAME_DISABLED, bvEvent);\n }\n },\n onEnabled: function onEnabled(bvEvent) {\n // Prevent possible endless loop if user mistakenly\n // fires `enabled` instead of `enable`\n if (bvEvent && bvEvent.type === EVENT_NAME_ENABLED) {\n this.$emit(MODEL_EVENT_NAME_ENABLED, false);\n this.$emit(EVENT_NAME_ENABLED, bvEvent);\n }\n },\n // --- Local event listeners ---\n doOpen: function doOpen() {\n !this.localShow && this.$_toolpop && this.$_toolpop.show();\n },\n doClose: function doClose() {\n this.localShow && this.$_toolpop && this.$_toolpop.hide();\n },\n doDisable: function doDisable() {\n this.$_toolpop && this.$_toolpop.disable();\n },\n doEnable: function doEnable() {\n this.$_toolpop && this.$_toolpop.enable();\n }\n },\n render: function render(h) {\n // Always renders a comment node\n // TODO:\n // Future: Possibly render a target slot (single root element)\n // which we can apply the listeners to (pass `this.$el` to BVTooltip)\n return h();\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tooltip/tooltip.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { NAME_POPOVER_TEMPLATE } from '../../../constants/components';\nimport { isFunction, isUndefinedOrNull } from '../../../utils/inspect';\nimport { BVTooltipTemplate } from '../../tooltip/helpers/bv-tooltip-template'; // @vue/component\n\nexport var BVPopoverTemplate = /*#__PURE__*/Vue.extend({\n name: NAME_POPOVER_TEMPLATE,\n extends: BVTooltipTemplate,\n computed: {\n templateType: function templateType() {\n return 'popover';\n }\n },\n methods: {\n renderTemplate: function renderTemplate(h) {\n var title = this.title,\n content = this.content; // Title and content could be a scoped slot function\n\n var $title = isFunction(title) ? title({}) : title;\n var $content = isFunction(content) ? content({}) : content; // Directive usage only\n\n var titleDomProps = this.html && !isFunction(title) ? {\n innerHTML: title\n } : {};\n var contentDomProps = this.html && !isFunction(content) ? {\n innerHTML: content\n } : {};\n return h('div', {\n staticClass: 'popover b-popover',\n class: this.templateClasses,\n attrs: this.templateAttributes,\n on: this.templateListeners\n }, [h('div', {\n staticClass: 'arrow',\n ref: 'arrow'\n }), isUndefinedOrNull($title) || $title === '' ?\n /* istanbul ignore next */\n h() : h('h3', {\n staticClass: 'popover-header',\n domProps: titleDomProps\n }, [$title]), isUndefinedOrNull($content) || $content === '' ?\n /* istanbul ignore next */\n h() : h('div', {\n staticClass: 'popover-body',\n domProps: contentDomProps\n }, [$content])]);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/popover/helpers/bv-popover-template.js\n// module id = null\n// module chunks = ","// Popover \"Class\" (Built as a renderless Vue instance)\n// Inherits from BVTooltip\n//\n// Handles trigger events, etc.\n// Instantiates template on demand\nimport { Vue } from '../../../vue';\nimport { NAME_POPOVER_HELPER } from '../../../constants/components';\nimport { BVTooltip } from '../../tooltip/helpers/bv-tooltip';\nimport { BVPopoverTemplate } from './bv-popover-template'; // @vue/component\n\nexport var BVPopover = /*#__PURE__*/Vue.extend({\n name: NAME_POPOVER_HELPER,\n extends: BVTooltip,\n computed: {\n // Overwrites BVTooltip\n templateType: function templateType() {\n return 'popover';\n }\n },\n methods: {\n getTemplate: function getTemplate() {\n // Overwrites BVTooltip\n return BVPopoverTemplate;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/popover/helpers/bv-popover.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_POPOVER } from '../../constants/components';\nimport { EVENT_NAME_CLICK } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_TITLE } from '../../constants/slots';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BTooltip, props as BTooltipProps } from '../tooltip/tooltip';\nimport { BVPopover } from './helpers/bv-popover';\nimport { sortKeys } from '../../utils/object'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, BTooltipProps), {}, {\n content: makeProp(PROP_TYPE_STRING),\n placement: makeProp(PROP_TYPE_STRING, 'right'),\n triggers: makeProp(PROP_TYPE_ARRAY_STRING, EVENT_NAME_CLICK)\n})), NAME_POPOVER); // --- Main component ---\n// @vue/component\n\nexport var BPopover = /*#__PURE__*/Vue.extend({\n name: NAME_POPOVER,\n extends: BTooltip,\n inheritAttrs: false,\n props: props,\n methods: {\n getComponent: function getComponent() {\n // Overridden by BPopover\n return BVPopover;\n },\n updateContent: function updateContent() {\n // Tooltip: Default slot is `title`\n // Popover: Default slot is `content`, `title` slot is title\n // We pass a scoped slot function references by default (Vue v2.6x)\n // And pass the title prop as a fallback\n this.setContent(this.normalizeSlot() || this.content);\n this.setTitle(this.normalizeSlot(SLOT_NAME_TITLE) || this.title);\n }\n } // Render function provided by BTooltip\n\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/popover/popover.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { NAME_POPOVER } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_SHOW } from '../../constants/events';\nimport { concat } from '../../utils/array';\nimport { getComponentConfig } from '../../utils/config';\nimport { getScopeId } from '../../utils/get-scope-id';\nimport { identity } from '../../utils/identity';\nimport { isFunction, isNumber, isPlainObject, isString, isUndefined, isUndefinedOrNull } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { toInteger } from '../../utils/number';\nimport { keys } from '../../utils/object';\nimport { BVPopover } from '../../components/popover/helpers/bv-popover'; // Key which we use to store tooltip object on element\n\nvar BV_POPOVER = '__BV_Popover__'; // Default trigger\n\nvar DefaultTrigger = 'click'; // Valid event triggers\n\nvar validTriggers = {\n focus: true,\n hover: true,\n click: true,\n blur: true,\n manual: true\n}; // Directive modifier test regular expressions. Pre-compile for performance\n\nvar htmlRE = /^html$/i;\nvar noFadeRE = /^nofade$/i;\nvar placementRE = /^(auto|top(left|right)?|bottom(left|right)?|left(top|bottom)?|right(top|bottom)?)$/i;\nvar boundaryRE = /^(window|viewport|scrollParent)$/i;\nvar delayRE = /^d\\d+$/i;\nvar delayShowRE = /^ds\\d+$/i;\nvar delayHideRE = /^dh\\d+$/i;\nvar offsetRE = /^o-?\\d+$/i;\nvar variantRE = /^v-.+$/i;\nvar spacesRE = /\\s+/; // Build a Popover config based on bindings (if any)\n// Arguments and modifiers take precedence over passed value config object\n\nvar parseBindings = function parseBindings(bindings, vnode)\n/* istanbul ignore next: not easy to test */\n{\n // We start out with a basic config\n var config = {\n title: undefined,\n content: undefined,\n trigger: '',\n // Default set below if needed\n placement: 'right',\n fallbackPlacement: 'flip',\n container: false,\n // Default of body\n animation: true,\n offset: 0,\n disabled: false,\n id: null,\n html: false,\n delay: getComponentConfig(NAME_POPOVER, 'delay', 50),\n boundary: String(getComponentConfig(NAME_POPOVER, 'boundary', 'scrollParent')),\n boundaryPadding: toInteger(getComponentConfig(NAME_POPOVER, 'boundaryPadding', 5), 0),\n variant: getComponentConfig(NAME_POPOVER, 'variant'),\n customClass: getComponentConfig(NAME_POPOVER, 'customClass')\n }; // Process `bindings.value`\n\n if (isString(bindings.value) || isNumber(bindings.value)) {\n // Value is popover content (html optionally supported)\n config.content = bindings.value;\n } else if (isFunction(bindings.value)) {\n // Content generator function\n config.content = bindings.value;\n } else if (isPlainObject(bindings.value)) {\n // Value is config object, so merge\n config = _objectSpread(_objectSpread({}, config), bindings.value);\n } // If argument, assume element ID of container element\n\n\n if (bindings.arg) {\n // Element ID specified as arg\n // We must prepend '#' to become a CSS selector\n config.container = \"#\".concat(bindings.arg);\n } // If title is not provided, try title attribute\n\n\n if (isUndefined(config.title)) {\n // Try attribute\n var data = vnode.data || {};\n config.title = data.attrs && !isUndefinedOrNull(data.attrs.title) ? data.attrs.title : undefined;\n } // Normalize delay\n\n\n if (!isPlainObject(config.delay)) {\n config.delay = {\n show: toInteger(config.delay, 0),\n hide: toInteger(config.delay, 0)\n };\n } // Process modifiers\n\n\n keys(bindings.modifiers).forEach(function (mod) {\n if (htmlRE.test(mod)) {\n // Title/content allows HTML\n config.html = true;\n } else if (noFadeRE.test(mod)) {\n // No animation\n config.animation = false;\n } else if (placementRE.test(mod)) {\n // Placement of popover\n config.placement = mod;\n } else if (boundaryRE.test(mod)) {\n // Boundary of popover\n mod = mod === 'scrollparent' ? 'scrollParent' : mod;\n config.boundary = mod;\n } else if (delayRE.test(mod)) {\n // Delay value\n var delay = toInteger(mod.slice(1), 0);\n config.delay.show = delay;\n config.delay.hide = delay;\n } else if (delayShowRE.test(mod)) {\n // Delay show value\n config.delay.show = toInteger(mod.slice(2), 0);\n } else if (delayHideRE.test(mod)) {\n // Delay hide value\n config.delay.hide = toInteger(mod.slice(2), 0);\n } else if (offsetRE.test(mod)) {\n // Offset value, negative allowed\n config.offset = toInteger(mod.slice(1), 0);\n } else if (variantRE.test(mod)) {\n // Variant\n config.variant = mod.slice(2) || null;\n }\n }); // Special handling of event trigger modifiers trigger is\n // a space separated list\n\n var selectedTriggers = {}; // Parse current config object trigger\n\n concat(config.trigger || '').filter(identity).join(' ').trim().toLowerCase().split(spacesRE).forEach(function (trigger) {\n if (validTriggers[trigger]) {\n selectedTriggers[trigger] = true;\n }\n }); // Parse modifiers for triggers\n\n keys(bindings.modifiers).forEach(function (mod) {\n mod = mod.toLowerCase();\n\n if (validTriggers[mod]) {\n // If modifier is a valid trigger\n selectedTriggers[mod] = true;\n }\n }); // Sanitize triggers\n\n config.trigger = keys(selectedTriggers).join(' ');\n\n if (config.trigger === 'blur') {\n // Blur by itself is useless, so convert it to 'focus'\n config.trigger = 'focus';\n }\n\n if (!config.trigger) {\n // Use default trigger\n config.trigger = DefaultTrigger;\n }\n\n return config;\n}; // Add or update Popover on our element\n\n\nvar applyPopover = function applyPopover(el, bindings, vnode) {\n if (!IS_BROWSER) {\n /* istanbul ignore next */\n return;\n }\n\n var config = parseBindings(bindings, vnode);\n\n if (!el[BV_POPOVER]) {\n var $parent = vnode.context;\n el[BV_POPOVER] = new BVPopover({\n parent: $parent,\n // Add the parent's scoped style attribute data\n _scopeId: getScopeId($parent, undefined)\n });\n el[BV_POPOVER].__bv_prev_data__ = {};\n el[BV_POPOVER].$on(EVENT_NAME_SHOW, function ()\n /* istanbul ignore next: for now */\n {\n // Before showing the popover, we update the title\n // and content if they are functions\n var data = {};\n\n if (isFunction(config.title)) {\n data.title = config.title(el);\n }\n\n if (isFunction(config.content)) {\n data.content = config.content(el);\n }\n\n if (keys(data).length > 0) {\n el[BV_POPOVER].updateData(data);\n }\n });\n }\n\n var data = {\n title: config.title,\n content: config.content,\n triggers: config.trigger,\n placement: config.placement,\n fallbackPlacement: config.fallbackPlacement,\n variant: config.variant,\n customClass: config.customClass,\n container: config.container,\n boundary: config.boundary,\n delay: config.delay,\n offset: config.offset,\n noFade: !config.animation,\n id: config.id,\n disabled: config.disabled,\n html: config.html\n };\n var oldData = el[BV_POPOVER].__bv_prev_data__;\n el[BV_POPOVER].__bv_prev_data__ = data;\n\n if (!looseEqual(data, oldData)) {\n // We only update the instance if data has changed\n var newData = {\n target: el\n };\n keys(data).forEach(function (prop) {\n // We only pass data properties that have changed\n if (data[prop] !== oldData[prop]) {\n // If title/content is a function, we execute it here\n newData[prop] = (prop === 'title' || prop === 'content') && isFunction(data[prop]) ?\n /* istanbul ignore next */\n data[prop](el) : data[prop];\n }\n });\n el[BV_POPOVER].updateData(newData);\n }\n}; // Remove Popover from our element\n\n\nvar removePopover = function removePopover(el) {\n if (el[BV_POPOVER]) {\n el[BV_POPOVER].$destroy();\n el[BV_POPOVER] = null;\n }\n\n delete el[BV_POPOVER];\n}; // Export our directive\n\n\nexport var VBPopover = {\n bind: function bind(el, bindings, vnode) {\n applyPopover(el, bindings, vnode);\n },\n // We use `componentUpdated` here instead of `update`, as the former\n // waits until the containing component and children have finished updating\n componentUpdated: function componentUpdated(el, bindings, vnode) {\n // Performed in a `$nextTick()` to prevent endless render/update loops\n vnode.context.$nextTick(function () {\n applyPopover(el, bindings, vnode);\n });\n },\n unbind: function unbind(el) {\n removePopover(el);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/popover/popover.js\n// module id = null\n// module chunks = ","import { VBPopover } from './popover';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBPopoverPlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBPopover: VBPopover\n }\n});\nexport { VBPopoverPlugin, VBPopover };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/popover/index.js\n// module id = null\n// module chunks = ","import { BPopover } from './popover';\nimport { VBPopoverPlugin } from '../../directives/popover';\nimport { pluginFactory } from '../../utils/plugins';\nvar PopoverPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BPopover: BPopover\n },\n plugins: {\n VBPopoverPlugin: VBPopoverPlugin\n }\n});\nexport { PopoverPlugin, BPopover };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/popover/index.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_PROGRESS_BAR } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { htmlOrText } from '../../utils/html';\nimport { isBoolean } from '../../utils/inspect';\nimport { mathMax, mathPow } from '../../utils/math';\nimport { toFixed, toFloat, toInteger } from '../../utils/number';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n animated: makeProp(PROP_TYPE_BOOLEAN, null),\n label: makeProp(PROP_TYPE_STRING),\n labelHtml: makeProp(PROP_TYPE_STRING),\n max: makeProp(PROP_TYPE_NUMBER_STRING, null),\n precision: makeProp(PROP_TYPE_NUMBER_STRING, null),\n showProgress: makeProp(PROP_TYPE_BOOLEAN, null),\n showValue: makeProp(PROP_TYPE_BOOLEAN, null),\n striped: makeProp(PROP_TYPE_BOOLEAN, null),\n value: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_PROGRESS_BAR); // --- Main component ---\n// @vue/component\n\nexport var BProgressBar = /*#__PURE__*/Vue.extend({\n name: NAME_PROGRESS_BAR,\n mixins: [normalizeSlotMixin],\n inject: {\n bvProgress: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n props: props,\n computed: {\n progressBarClasses: function progressBarClasses() {\n var computedAnimated = this.computedAnimated,\n computedVariant = this.computedVariant;\n return [computedVariant ? \"bg-\".concat(computedVariant) : '', this.computedStriped || computedAnimated ? 'progress-bar-striped' : '', computedAnimated ? 'progress-bar-animated' : ''];\n },\n progressBarStyles: function progressBarStyles() {\n return {\n width: 100 * (this.computedValue / this.computedMax) + '%'\n };\n },\n computedValue: function computedValue() {\n return toFloat(this.value, 0);\n },\n computedMax: function computedMax() {\n // Prefer our max over parent setting\n // Default to `100` for invalid values (`-x`, `0`, `NaN`)\n var max = toFloat(this.max) || toFloat(this.bvProgress.max, 0);\n return max > 0 ? max : 100;\n },\n computedPrecision: function computedPrecision() {\n // Prefer our precision over parent setting\n // Default to `0` for invalid values (`-x`, `NaN`)\n return mathMax(toInteger(this.precision, toInteger(this.bvProgress.precision, 0)), 0);\n },\n computedProgress: function computedProgress() {\n var precision = this.computedPrecision;\n var p = mathPow(10, precision);\n return toFixed(100 * p * this.computedValue / this.computedMax / p, precision);\n },\n computedVariant: function computedVariant() {\n // Prefer our variant over parent setting\n return this.variant || this.bvProgress.variant;\n },\n computedStriped: function computedStriped() {\n // Prefer our striped over parent setting\n return isBoolean(this.striped) ? this.striped : this.bvProgress.striped || false;\n },\n computedAnimated: function computedAnimated() {\n // Prefer our animated over parent setting\n return isBoolean(this.animated) ? this.animated : this.bvProgress.animated || false;\n },\n computedShowProgress: function computedShowProgress() {\n // Prefer our showProgress over parent setting\n return isBoolean(this.showProgress) ? this.showProgress : this.bvProgress.showProgress || false;\n },\n computedShowValue: function computedShowValue() {\n // Prefer our showValue over parent setting\n return isBoolean(this.showValue) ? this.showValue : this.bvProgress.showValue || false;\n }\n },\n render: function render(h) {\n var label = this.label,\n labelHtml = this.labelHtml,\n computedValue = this.computedValue,\n computedPrecision = this.computedPrecision;\n var $children;\n var domProps = {};\n\n if (this.hasNormalizedSlot()) {\n $children = this.normalizeSlot();\n } else if (label || labelHtml) {\n domProps = htmlOrText(labelHtml, label);\n } else if (this.computedShowProgress) {\n $children = this.computedProgress;\n } else if (this.computedShowValue) {\n $children = toFixed(computedValue, computedPrecision);\n }\n\n return h('div', {\n staticClass: 'progress-bar',\n class: this.progressBarClasses,\n style: this.progressBarStyles,\n attrs: {\n role: 'progressbar',\n 'aria-valuemin': '0',\n 'aria-valuemax': toString(this.computedMax),\n 'aria-valuenow': toFixed(computedValue, computedPrecision)\n },\n domProps: domProps\n }, $children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/progress/progress-bar.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_PROGRESS } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { omit, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BProgressBar, props as BProgressBarProps } from './progress-bar'; // --- Props ---\n\nvar progressBarProps = omit(BProgressBarProps, ['label', 'labelHtml']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, progressBarProps), {}, {\n animated: makeProp(PROP_TYPE_BOOLEAN, false),\n height: makeProp(PROP_TYPE_STRING),\n max: makeProp(PROP_TYPE_NUMBER_STRING, 100),\n precision: makeProp(PROP_TYPE_NUMBER_STRING, 0),\n showProgress: makeProp(PROP_TYPE_BOOLEAN, false),\n showValue: makeProp(PROP_TYPE_BOOLEAN, false),\n striped: makeProp(PROP_TYPE_BOOLEAN, false)\n})), NAME_PROGRESS); // --- Main component ---\n// @vue/component\n\nexport var BProgress = /*#__PURE__*/Vue.extend({\n name: NAME_PROGRESS,\n mixins: [normalizeSlotMixin],\n provide: function provide() {\n return {\n bvProgress: this\n };\n },\n props: props,\n computed: {\n progressHeight: function progressHeight() {\n return {\n height: this.height || null\n };\n }\n },\n render: function render(h) {\n var $childNodes = this.normalizeSlot();\n\n if (!$childNodes) {\n $childNodes = h(BProgressBar, {\n props: pluckProps(progressBarProps, this.$props)\n });\n }\n\n return h('div', {\n staticClass: 'progress',\n style: this.progressHeight\n }, [$childNodes]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/progress/progress.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_COLLAPSE, NAME_SIDEBAR } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_CHANGE, EVENT_NAME_HIDDEN, EVENT_NAME_SHOWN } from '../../constants/events';\nimport { CODE_ESC } from '../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_FOOTER, SLOT_NAME_HEADER, SLOT_NAME_HEADER_CLOSE, SLOT_NAME_TITLE } from '../../constants/slots';\nimport { attemptFocus, contains, getActiveElement, getTabables } from '../../utils/dom';\nimport { getRootActionEventName, getRootEventName } from '../../utils/events';\nimport { makeModelMixin } from '../../utils/model';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BIconX } from '../../icons/icons';\nimport { BButtonClose } from '../button/button-close';\nimport { BVTransition } from '../transition/bv-transition'; // --- Constants ---\n\nvar CLASS_NAME = 'b-sidebar';\nvar ROOT_ACTION_EVENT_NAME_REQUEST_STATE = getRootActionEventName(NAME_COLLAPSE, 'request-state');\nvar ROOT_ACTION_EVENT_NAME_TOGGLE = getRootActionEventName(NAME_COLLAPSE, 'toggle');\nvar ROOT_EVENT_NAME_STATE = getRootEventName(NAME_COLLAPSE, 'state');\nvar ROOT_EVENT_NAME_SYNC_STATE = getRootEventName(NAME_COLLAPSE, 'sync-state');\n\nvar _makeModelMixin = makeModelMixin('visible', {\n type: PROP_TYPE_BOOLEAN,\n defaultValue: false,\n event: EVENT_NAME_CHANGE\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Props ---\n\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), {}, {\n ariaLabel: makeProp(PROP_TYPE_STRING),\n ariaLabelledby: makeProp(PROP_TYPE_STRING),\n // If `true`, shows a basic backdrop\n backdrop: makeProp(PROP_TYPE_BOOLEAN, false),\n backdropVariant: makeProp(PROP_TYPE_STRING, 'dark'),\n bgVariant: makeProp(PROP_TYPE_STRING, 'light'),\n bodyClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n // `aria-label` for close button\n closeLabel: makeProp(PROP_TYPE_STRING),\n footerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n headerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n lazy: makeProp(PROP_TYPE_BOOLEAN, false),\n noCloseOnBackdrop: makeProp(PROP_TYPE_BOOLEAN, false),\n noCloseOnEsc: makeProp(PROP_TYPE_BOOLEAN, false),\n noCloseOnRouteChange: makeProp(PROP_TYPE_BOOLEAN, false),\n noEnforceFocus: makeProp(PROP_TYPE_BOOLEAN, false),\n noHeader: makeProp(PROP_TYPE_BOOLEAN, false),\n noHeaderClose: makeProp(PROP_TYPE_BOOLEAN, false),\n noSlide: makeProp(PROP_TYPE_BOOLEAN, false),\n right: makeProp(PROP_TYPE_BOOLEAN, false),\n shadow: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n sidebarClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n tag: makeProp(PROP_TYPE_STRING, 'div'),\n textVariant: makeProp(PROP_TYPE_STRING, 'dark'),\n title: makeProp(PROP_TYPE_STRING),\n width: makeProp(PROP_TYPE_STRING),\n zIndex: makeProp(PROP_TYPE_NUMBER_STRING)\n})), NAME_SIDEBAR); // --- Render methods ---\n\nvar renderHeaderTitle = function renderHeaderTitle(h, ctx) {\n // Render a empty `<span>` when to title was provided\n var title = ctx.normalizeSlot(SLOT_NAME_TITLE, ctx.slotScope) || ctx.title;\n\n if (!title) {\n return h('span');\n }\n\n return h('strong', {\n attrs: {\n id: ctx.safeId('__title__')\n }\n }, [title]);\n};\n\nvar renderHeaderClose = function renderHeaderClose(h, ctx) {\n if (ctx.noHeaderClose) {\n return h();\n }\n\n var closeLabel = ctx.closeLabel,\n textVariant = ctx.textVariant,\n hide = ctx.hide;\n return h(BButtonClose, {\n props: {\n ariaLabel: closeLabel,\n textVariant: textVariant\n },\n on: {\n click: hide\n },\n ref: 'close-button'\n }, [ctx.normalizeSlot(SLOT_NAME_HEADER_CLOSE) || h(BIconX)]);\n};\n\nvar renderHeader = function renderHeader(h, ctx) {\n if (ctx.noHeader) {\n return h();\n }\n\n var $content = ctx.normalizeSlot(SLOT_NAME_HEADER, ctx.slotScope);\n\n if (!$content) {\n var $title = renderHeaderTitle(h, ctx);\n var $close = renderHeaderClose(h, ctx);\n $content = ctx.right ? [$close, $title] : [$title, $close];\n }\n\n return h('header', {\n staticClass: \"\".concat(CLASS_NAME, \"-header\"),\n class: ctx.headerClass,\n key: 'header'\n }, $content);\n};\n\nvar renderBody = function renderBody(h, ctx) {\n return h('div', {\n staticClass: \"\".concat(CLASS_NAME, \"-body\"),\n class: ctx.bodyClass,\n key: 'body'\n }, [ctx.normalizeSlot(SLOT_NAME_DEFAULT, ctx.slotScope)]);\n};\n\nvar renderFooter = function renderFooter(h, ctx) {\n var $footer = ctx.normalizeSlot(SLOT_NAME_FOOTER, ctx.slotScope);\n\n if (!$footer) {\n return h();\n }\n\n return h('footer', {\n staticClass: \"\".concat(CLASS_NAME, \"-footer\"),\n class: ctx.footerClass,\n key: 'footer'\n }, [$footer]);\n};\n\nvar renderContent = function renderContent(h, ctx) {\n // We render the header even if `lazy` is enabled as it\n // acts as the accessible label for the sidebar\n var $header = renderHeader(h, ctx);\n\n if (ctx.lazy && !ctx.isOpen) {\n return $header;\n }\n\n return [$header, renderBody(h, ctx), renderFooter(h, ctx)];\n};\n\nvar renderBackdrop = function renderBackdrop(h, ctx) {\n if (!ctx.backdrop) {\n return h();\n }\n\n var backdropVariant = ctx.backdropVariant;\n return h('div', {\n directives: [{\n name: 'show',\n value: ctx.localShow\n }],\n staticClass: 'b-sidebar-backdrop',\n class: _defineProperty({}, \"bg-\".concat(backdropVariant), backdropVariant),\n on: {\n click: ctx.onBackdropClick\n }\n });\n}; // --- Main component ---\n// @vue/component\n\n\nexport var BSidebar = /*#__PURE__*/Vue.extend({\n name: NAME_SIDEBAR,\n mixins: [attrsMixin, idMixin, modelMixin, listenOnRootMixin, normalizeSlotMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n var visible = !!this[MODEL_PROP_NAME];\n return {\n // Internal `v-model` state\n localShow: visible,\n // For lazy render triggering\n isOpen: visible\n };\n },\n computed: {\n transitionProps: function transitionProps() {\n return this.noSlide ?\n /* istanbul ignore next */\n {\n css: true\n } : {\n css: true,\n enterClass: '',\n enterActiveClass: 'slide',\n enterToClass: 'show',\n leaveClass: 'show',\n leaveActiveClass: 'slide',\n leaveToClass: ''\n };\n },\n slotScope: function slotScope() {\n var hide = this.hide,\n right = this.right,\n visible = this.localShow;\n return {\n hide: hide,\n right: right,\n visible: visible\n };\n },\n hasTitle: function hasTitle() {\n var $scopedSlots = this.$scopedSlots,\n $slots = this.$slots;\n return !this.noHeader && !this.hasNormalizedSlot(SLOT_NAME_HEADER) && !!(this.normalizeSlot(SLOT_NAME_TITLE, this.slotScope, $scopedSlots, $slots) || this.title);\n },\n titleId: function titleId() {\n return this.hasTitle ? this.safeId('__title__') : null;\n },\n computedAttrs: function computedAttrs() {\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n id: this.safeId(),\n tabindex: '-1',\n role: 'dialog',\n 'aria-modal': this.backdrop ? 'true' : 'false',\n 'aria-hidden': this.localShow ? null : 'true',\n 'aria-label': this.ariaLabel || null,\n 'aria-labelledby': this.ariaLabelledby || this.titleId || null\n });\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n this.localShow = newValue;\n }\n }), _defineProperty(_watch, \"localShow\", function localShow(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.emitState(newValue);\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }), _defineProperty(_watch, \"$route\", function $route() {\n var newValue = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var oldValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n if (!this.noCloseOnRouteChange && newValue.fullPath !== oldValue.fullPath) {\n this.hide();\n }\n }), _watch),\n created: function created() {\n // Define non-reactive properties\n this.$_returnFocusEl = null;\n },\n mounted: function mounted() {\n var _this = this;\n\n // Add `$root` listeners\n this.listenOnRoot(ROOT_ACTION_EVENT_NAME_TOGGLE, this.handleToggle);\n this.listenOnRoot(ROOT_ACTION_EVENT_NAME_REQUEST_STATE, this.handleSync); // Send out a gratuitous state event to ensure toggle button is synced\n\n this.$nextTick(function () {\n _this.emitState(_this.localShow);\n });\n },\n\n /* istanbul ignore next */\n activated: function activated() {\n this.emitSync();\n },\n beforeDestroy: function beforeDestroy() {\n this.localShow = false;\n this.$_returnFocusEl = null;\n },\n methods: {\n hide: function hide() {\n this.localShow = false;\n },\n emitState: function emitState() {\n var state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.localShow;\n this.emitOnRoot(ROOT_EVENT_NAME_STATE, this.safeId(), state);\n },\n emitSync: function emitSync() {\n var state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.localShow;\n this.emitOnRoot(ROOT_EVENT_NAME_SYNC_STATE, this.safeId(), state);\n },\n handleToggle: function handleToggle(id) {\n // Note `safeId()` can be null until after mount\n if (id && id === this.safeId()) {\n this.localShow = !this.localShow;\n }\n },\n handleSync: function handleSync(id) {\n var _this2 = this;\n\n // Note `safeId()` can be null until after mount\n if (id && id === this.safeId()) {\n this.$nextTick(function () {\n _this2.emitSync(_this2.localShow);\n });\n }\n },\n onKeydown: function onKeydown(event) {\n var keyCode = event.keyCode;\n\n if (!this.noCloseOnEsc && keyCode === CODE_ESC && this.localShow) {\n this.hide();\n }\n },\n onBackdropClick: function onBackdropClick() {\n if (this.localShow && !this.noCloseOnBackdrop) {\n this.hide();\n }\n },\n\n /* istanbul ignore next */\n onTopTrapFocus: function onTopTrapFocus() {\n var tabables = getTabables(this.$refs.content);\n this.enforceFocus(tabables.reverse()[0]);\n },\n\n /* istanbul ignore next */\n onBottomTrapFocus: function onBottomTrapFocus() {\n var tabables = getTabables(this.$refs.content);\n this.enforceFocus(tabables[0]);\n },\n onBeforeEnter: function onBeforeEnter() {\n // Returning focus to `document.body` may cause unwanted scrolls,\n // so we exclude setting focus on body\n this.$_returnFocusEl = getActiveElement(IS_BROWSER ? [document.body] : []); // Trigger lazy render\n\n this.isOpen = true;\n },\n onAfterEnter: function onAfterEnter(el) {\n if (!contains(el, getActiveElement())) {\n this.enforceFocus(el);\n }\n\n this.$emit(EVENT_NAME_SHOWN);\n },\n onAfterLeave: function onAfterLeave() {\n this.enforceFocus(this.$_returnFocusEl);\n this.$_returnFocusEl = null; // Trigger lazy render\n\n this.isOpen = false;\n this.$emit(EVENT_NAME_HIDDEN);\n },\n enforceFocus: function enforceFocus(el) {\n if (!this.noEnforceFocus) {\n attemptFocus(el);\n }\n }\n },\n render: function render(h) {\n var _ref;\n\n var bgVariant = this.bgVariant,\n width = this.width,\n textVariant = this.textVariant,\n localShow = this.localShow;\n var shadow = this.shadow === '' ? true : this.shadow;\n var $sidebar = h(this.tag, {\n staticClass: CLASS_NAME,\n class: [(_ref = {\n shadow: shadow === true\n }, _defineProperty(_ref, \"shadow-\".concat(shadow), shadow && shadow !== true), _defineProperty(_ref, \"\".concat(CLASS_NAME, \"-right\"), this.right), _defineProperty(_ref, \"bg-\".concat(bgVariant), bgVariant), _defineProperty(_ref, \"text-\".concat(textVariant), textVariant), _ref), this.sidebarClass],\n style: {\n width: width\n },\n attrs: this.computedAttrs,\n directives: [{\n name: 'show',\n value: localShow\n }],\n ref: 'content'\n }, [renderContent(h, this)]);\n $sidebar = h('transition', {\n props: this.transitionProps,\n on: {\n beforeEnter: this.onBeforeEnter,\n afterEnter: this.onAfterEnter,\n afterLeave: this.onAfterLeave\n }\n }, [$sidebar]);\n var $backdrop = h(BVTransition, {\n props: {\n noFade: this.noSlide\n }\n }, [renderBackdrop(h, this)]);\n var $tabTrapTop = h();\n var $tabTrapBottom = h();\n\n if (this.backdrop && localShow) {\n $tabTrapTop = h('div', {\n attrs: {\n tabindex: '0'\n },\n on: {\n focus: this.onTopTrapFocus\n }\n });\n $tabTrapBottom = h('div', {\n attrs: {\n tabindex: '0'\n },\n on: {\n focus: this.onBottomTrapFocus\n }\n });\n }\n\n return h('div', {\n staticClass: 'b-sidebar-outer',\n style: {\n zIndex: this.zIndex\n },\n attrs: {\n tabindex: '-1'\n },\n on: {\n keydown: this.onKeydown\n }\n }, [$tabTrapTop, $sidebar, $tabTrapBottom, $backdrop]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/sidebar/sidebar.js\n// module id = null\n// module chunks = ","import { BProgress } from './progress';\nimport { BProgressBar } from './progress-bar';\nimport { pluginFactory } from '../../utils/plugins';\nvar ProgressPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BProgress: BProgress,\n BProgressBar: BProgressBar\n }\n});\nexport { ProgressPlugin, BProgress, BProgressBar };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/progress/index.js\n// module id = null\n// module chunks = ","import { BSidebar } from './sidebar';\nimport { VBTogglePlugin } from '../../directives/toggle';\nimport { pluginFactory } from '../../utils/plugins';\nvar SidebarPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BSidebar: BSidebar\n },\n plugins: {\n VBTogglePlugin: VBTogglePlugin\n }\n});\nexport { SidebarPlugin, BSidebar };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/sidebar/index.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue, mergeData } from '../../vue';\nimport { NAME_SKELETON } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n animation: makeProp(PROP_TYPE_STRING, 'wave'),\n height: makeProp(PROP_TYPE_STRING),\n size: makeProp(PROP_TYPE_STRING),\n type: makeProp(PROP_TYPE_STRING, 'text'),\n variant: makeProp(PROP_TYPE_STRING),\n width: makeProp(PROP_TYPE_STRING)\n}, NAME_SKELETON); // --- Main component ---\n// @vue/component\n\nexport var BSkeleton = /*#__PURE__*/Vue.extend({\n name: NAME_SKELETON,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var _class;\n\n var data = _ref.data,\n props = _ref.props;\n var size = props.size,\n animation = props.animation,\n variant = props.variant;\n return h('div', mergeData(data, {\n staticClass: 'b-skeleton',\n style: {\n width: size || props.width,\n height: size || props.height\n },\n class: (_class = {}, _defineProperty(_class, \"b-skeleton-\".concat(props.type), true), _defineProperty(_class, \"b-skeleton-animate-\".concat(animation), animation), _defineProperty(_class, \"bg-\".concat(variant), variant), _class)\n }));\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/skeleton/skeleton.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../vue';\nimport { NAME_ICONSTACK } from '../constants/components';\nimport { omit } from '../utils/object';\nimport { makePropsConfigurable } from '../utils/props';\nimport { BVIconBase, props as BVIconBaseProps } from './helpers/icon-base'; // --- Props ---\n\nexport var props = makePropsConfigurable(omit(BVIconBaseProps, ['content', 'stacked']), NAME_ICONSTACK); // --- Main component ---\n// @vue/component\n\nexport var BIconstack = /*#__PURE__*/Vue.extend({\n name: NAME_ICONSTACK,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var data = _ref.data,\n props = _ref.props,\n children = _ref.children;\n return h(BVIconBase, mergeData(data, {\n staticClass: 'b-iconstack',\n props: props\n }), children);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/icons/iconstack.js\n// module id = null\n// module chunks = ","// --- BEGIN AUTO-GENERATED FILE ---\n//\n// @IconsVersion: 1.2.2\n// @Generated: 2021-01-01T00:29:10.157Z\n//\n// This file is generated on each build. Do not edit this file!\nimport { pluginFactoryNoConfig } from '../utils/plugins'; // Icon helper component\n\nimport { BIcon } from './icon'; // Icon stacking component\n\nimport { BIconstack } from './iconstack';\nimport { // BootstrapVue custom icons\nBIconBlank // Bootstrap icons\n, BIconAlarm, BIconAlarmFill, BIconAlignBottom, BIconAlignCenter, BIconAlignEnd, BIconAlignMiddle, BIconAlignStart, BIconAlignTop, BIconAlt, BIconApp, BIconAppIndicator, BIconArchive, BIconArchiveFill, BIconArrow90degDown, BIconArrow90degLeft, BIconArrow90degRight, BIconArrow90degUp, BIconArrowBarDown, BIconArrowBarLeft, BIconArrowBarRight, BIconArrowBarUp, BIconArrowClockwise, BIconArrowCounterclockwise, BIconArrowDown, BIconArrowDownCircle, BIconArrowDownCircleFill, BIconArrowDownLeft, BIconArrowDownLeftCircle, BIconArrowDownLeftCircleFill, BIconArrowDownLeftSquare, BIconArrowDownLeftSquareFill, BIconArrowDownRight, BIconArrowDownRightCircle, BIconArrowDownRightCircleFill, BIconArrowDownRightSquare, BIconArrowDownRightSquareFill, BIconArrowDownShort, BIconArrowDownSquare, BIconArrowDownSquareFill, BIconArrowDownUp, BIconArrowLeft, BIconArrowLeftCircle, BIconArrowLeftCircleFill, BIconArrowLeftRight, BIconArrowLeftShort, BIconArrowLeftSquare, BIconArrowLeftSquareFill, BIconArrowRepeat, BIconArrowReturnLeft, BIconArrowReturnRight, BIconArrowRight, BIconArrowRightCircle, BIconArrowRightCircleFill, BIconArrowRightShort, BIconArrowRightSquare, BIconArrowRightSquareFill, BIconArrowUp, BIconArrowUpCircle, BIconArrowUpCircleFill, BIconArrowUpLeft, BIconArrowUpLeftCircle, BIconArrowUpLeftCircleFill, BIconArrowUpLeftSquare, BIconArrowUpLeftSquareFill, BIconArrowUpRight, BIconArrowUpRightCircle, BIconArrowUpRightCircleFill, BIconArrowUpRightSquare, BIconArrowUpRightSquareFill, BIconArrowUpShort, BIconArrowUpSquare, BIconArrowUpSquareFill, BIconArrowsAngleContract, BIconArrowsAngleExpand, BIconArrowsCollapse, BIconArrowsExpand, BIconArrowsFullscreen, BIconArrowsMove, BIconAspectRatio, BIconAspectRatioFill, BIconAsterisk, BIconAt, BIconAward, BIconAwardFill, BIconBack, BIconBackspace, BIconBackspaceFill, BIconBackspaceReverse, BIconBackspaceReverseFill, BIconBadge4k, BIconBadge4kFill, BIconBadge8k, BIconBadge8kFill, BIconBadgeAd, BIconBadgeAdFill, BIconBadgeCc, BIconBadgeCcFill, BIconBadgeHd, BIconBadgeHdFill, BIconBadgeTm, BIconBadgeTmFill, BIconBadgeVo, BIconBadgeVoFill, BIconBag, BIconBagCheck, BIconBagCheckFill, BIconBagDash, BIconBagDashFill, BIconBagFill, BIconBagPlus, BIconBagPlusFill, BIconBagX, BIconBagXFill, BIconBarChart, BIconBarChartFill, BIconBarChartLine, BIconBarChartLineFill, BIconBarChartSteps, BIconBasket, BIconBasket2, BIconBasket2Fill, BIconBasket3, BIconBasket3Fill, BIconBasketFill, BIconBattery, BIconBatteryCharging, BIconBatteryFull, BIconBatteryHalf, BIconBell, BIconBellFill, BIconBezier, BIconBezier2, BIconBicycle, BIconBinoculars, BIconBinocularsFill, BIconBlockquoteLeft, BIconBlockquoteRight, BIconBook, BIconBookFill, BIconBookHalf, BIconBookmark, BIconBookmarkCheck, BIconBookmarkCheckFill, BIconBookmarkDash, BIconBookmarkDashFill, BIconBookmarkFill, BIconBookmarkHeart, BIconBookmarkHeartFill, BIconBookmarkPlus, BIconBookmarkPlusFill, BIconBookmarkStar, BIconBookmarkStarFill, BIconBookmarkX, BIconBookmarkXFill, BIconBookmarks, BIconBookmarksFill, BIconBookshelf, BIconBootstrap, BIconBootstrapFill, BIconBootstrapReboot, BIconBorderStyle, BIconBorderWidth, BIconBoundingBox, BIconBoundingBoxCircles, BIconBox, BIconBoxArrowDown, BIconBoxArrowDownLeft, BIconBoxArrowDownRight, BIconBoxArrowInDown, BIconBoxArrowInDownLeft, BIconBoxArrowInDownRight, BIconBoxArrowInLeft, BIconBoxArrowInRight, BIconBoxArrowInUp, BIconBoxArrowInUpLeft, BIconBoxArrowInUpRight, BIconBoxArrowLeft, BIconBoxArrowRight, BIconBoxArrowUp, BIconBoxArrowUpLeft, BIconBoxArrowUpRight, BIconBoxSeam, BIconBraces, BIconBricks, BIconBriefcase, BIconBriefcaseFill, BIconBrightnessAltHigh, BIconBrightnessAltHighFill, BIconBrightnessAltLow, BIconBrightnessAltLowFill, BIconBrightnessHigh, BIconBrightnessHighFill, BIconBrightnessLow, BIconBrightnessLowFill, BIconBroadcast, BIconBroadcastPin, BIconBrush, BIconBrushFill, BIconBucket, BIconBucketFill, BIconBug, BIconBugFill, BIconBuilding, BIconBullseye, BIconCalculator, BIconCalculatorFill, BIconCalendar, BIconCalendar2, BIconCalendar2Check, BIconCalendar2CheckFill, BIconCalendar2Date, BIconCalendar2DateFill, BIconCalendar2Day, BIconCalendar2DayFill, BIconCalendar2Event, BIconCalendar2EventFill, BIconCalendar2Fill, BIconCalendar2Minus, BIconCalendar2MinusFill, BIconCalendar2Month, BIconCalendar2MonthFill, BIconCalendar2Plus, BIconCalendar2PlusFill, BIconCalendar2Range, BIconCalendar2RangeFill, BIconCalendar2Week, BIconCalendar2WeekFill, BIconCalendar2X, BIconCalendar2XFill, BIconCalendar3, BIconCalendar3Event, BIconCalendar3EventFill, BIconCalendar3Fill, BIconCalendar3Range, BIconCalendar3RangeFill, BIconCalendar3Week, BIconCalendar3WeekFill, BIconCalendar4, BIconCalendar4Event, BIconCalendar4Range, BIconCalendar4Week, BIconCalendarCheck, BIconCalendarCheckFill, BIconCalendarDate, BIconCalendarDateFill, BIconCalendarDay, BIconCalendarDayFill, BIconCalendarEvent, BIconCalendarEventFill, BIconCalendarFill, BIconCalendarMinus, BIconCalendarMinusFill, BIconCalendarMonth, BIconCalendarMonthFill, BIconCalendarPlus, BIconCalendarPlusFill, BIconCalendarRange, BIconCalendarRangeFill, BIconCalendarWeek, BIconCalendarWeekFill, BIconCalendarX, BIconCalendarXFill, BIconCamera, BIconCamera2, BIconCameraFill, BIconCameraReels, BIconCameraReelsFill, BIconCameraVideo, BIconCameraVideoFill, BIconCameraVideoOff, BIconCameraVideoOffFill, BIconCapslock, BIconCapslockFill, BIconCardChecklist, BIconCardHeading, BIconCardImage, BIconCardList, BIconCardText, BIconCaretDown, BIconCaretDownFill, BIconCaretDownSquare, BIconCaretDownSquareFill, BIconCaretLeft, BIconCaretLeftFill, BIconCaretLeftSquare, BIconCaretLeftSquareFill, BIconCaretRight, BIconCaretRightFill, BIconCaretRightSquare, BIconCaretRightSquareFill, BIconCaretUp, BIconCaretUpFill, BIconCaretUpSquare, BIconCaretUpSquareFill, BIconCart, BIconCart2, BIconCart3, BIconCart4, BIconCartCheck, BIconCartCheckFill, BIconCartDash, BIconCartDashFill, BIconCartFill, BIconCartPlus, BIconCartPlusFill, BIconCartX, BIconCartXFill, BIconCash, BIconCashStack, BIconCast, BIconChat, BIconChatDots, BIconChatDotsFill, BIconChatFill, BIconChatLeft, BIconChatLeftDots, BIconChatLeftDotsFill, BIconChatLeftFill, BIconChatLeftQuote, BIconChatLeftQuoteFill, BIconChatLeftText, BIconChatLeftTextFill, BIconChatQuote, BIconChatQuoteFill, BIconChatRight, BIconChatRightDots, BIconChatRightDotsFill, BIconChatRightFill, BIconChatRightQuote, BIconChatRightQuoteFill, BIconChatRightText, BIconChatRightTextFill, BIconChatSquare, BIconChatSquareDots, BIconChatSquareDotsFill, BIconChatSquareFill, BIconChatSquareQuote, BIconChatSquareQuoteFill, BIconChatSquareText, BIconChatSquareTextFill, BIconChatText, BIconChatTextFill, BIconCheck, BIconCheck2, BIconCheck2All, BIconCheck2Circle, BIconCheck2Square, BIconCheckAll, BIconCheckCircle, BIconCheckCircleFill, BIconCheckSquare, BIconCheckSquareFill, BIconChevronBarContract, BIconChevronBarDown, BIconChevronBarExpand, BIconChevronBarLeft, BIconChevronBarRight, BIconChevronBarUp, BIconChevronCompactDown, BIconChevronCompactLeft, BIconChevronCompactRight, BIconChevronCompactUp, BIconChevronContract, BIconChevronDoubleDown, BIconChevronDoubleLeft, BIconChevronDoubleRight, BIconChevronDoubleUp, BIconChevronDown, BIconChevronExpand, BIconChevronLeft, BIconChevronRight, BIconChevronUp, BIconCircle, BIconCircleFill, BIconCircleHalf, BIconCircleSquare, BIconClipboard, BIconClipboardCheck, BIconClipboardData, BIconClipboardMinus, BIconClipboardPlus, BIconClipboardX, BIconClock, BIconClockFill, BIconClockHistory, BIconCloud, BIconCloudArrowDown, BIconCloudArrowDownFill, BIconCloudArrowUp, BIconCloudArrowUpFill, BIconCloudCheck, BIconCloudCheckFill, BIconCloudDownload, BIconCloudDownloadFill, BIconCloudFill, BIconCloudMinus, BIconCloudMinusFill, BIconCloudPlus, BIconCloudPlusFill, BIconCloudSlash, BIconCloudSlashFill, BIconCloudUpload, BIconCloudUploadFill, BIconCode, BIconCodeSlash, BIconCodeSquare, BIconCollection, BIconCollectionFill, BIconCollectionPlay, BIconCollectionPlayFill, BIconColumns, BIconColumnsGap, BIconCommand, BIconCompass, BIconCompassFill, BIconCone, BIconConeStriped, BIconController, BIconCpu, BIconCpuFill, BIconCreditCard, BIconCreditCard2Back, BIconCreditCard2BackFill, BIconCreditCard2Front, BIconCreditCard2FrontFill, BIconCreditCardFill, BIconCrop, BIconCup, BIconCupFill, BIconCupStraw, BIconCursor, BIconCursorFill, BIconCursorText, BIconDash, BIconDashCircle, BIconDashCircleFill, BIconDashSquare, BIconDashSquareFill, BIconDiagram2, BIconDiagram2Fill, BIconDiagram3, BIconDiagram3Fill, BIconDiamond, BIconDiamondFill, BIconDiamondHalf, BIconDice1, BIconDice1Fill, BIconDice2, BIconDice2Fill, BIconDice3, BIconDice3Fill, BIconDice4, BIconDice4Fill, BIconDice5, BIconDice5Fill, BIconDice6, BIconDice6Fill, BIconDisc, BIconDiscFill, BIconDiscord, BIconDisplay, BIconDisplayFill, BIconDistributeHorizontal, BIconDistributeVertical, BIconDoorClosed, BIconDoorClosedFill, BIconDoorOpen, BIconDoorOpenFill, BIconDot, BIconDownload, BIconDroplet, BIconDropletFill, BIconDropletHalf, BIconEarbuds, BIconEasel, BIconEaselFill, BIconEgg, BIconEggFill, BIconEggFried, BIconEject, BIconEjectFill, BIconEmojiAngry, BIconEmojiAngryFill, BIconEmojiDizzy, BIconEmojiDizzyFill, BIconEmojiExpressionless, BIconEmojiExpressionlessFill, BIconEmojiFrown, BIconEmojiFrownFill, BIconEmojiHeartEyes, BIconEmojiHeartEyesFill, BIconEmojiLaughing, BIconEmojiLaughingFill, BIconEmojiNeutral, BIconEmojiNeutralFill, BIconEmojiSmile, BIconEmojiSmileFill, BIconEmojiSmileUpsideDown, BIconEmojiSmileUpsideDownFill, BIconEmojiSunglasses, BIconEmojiSunglassesFill, BIconEmojiWink, BIconEmojiWinkFill, BIconEnvelope, BIconEnvelopeFill, BIconEnvelopeOpen, BIconEnvelopeOpenFill, BIconExclamation, BIconExclamationCircle, BIconExclamationCircleFill, BIconExclamationDiamond, BIconExclamationDiamondFill, BIconExclamationOctagon, BIconExclamationOctagonFill, BIconExclamationSquare, BIconExclamationSquareFill, BIconExclamationTriangle, BIconExclamationTriangleFill, BIconExclude, BIconEye, BIconEyeFill, BIconEyeSlash, BIconEyeSlashFill, BIconEyeglasses, BIconFacebook, BIconFile, BIconFileArrowDown, BIconFileArrowDownFill, BIconFileArrowUp, BIconFileArrowUpFill, BIconFileBarGraph, BIconFileBarGraphFill, BIconFileBinary, BIconFileBinaryFill, BIconFileBreak, BIconFileBreakFill, BIconFileCheck, BIconFileCheckFill, BIconFileCode, BIconFileCodeFill, BIconFileDiff, BIconFileDiffFill, BIconFileEarmark, BIconFileEarmarkArrowDown, BIconFileEarmarkArrowDownFill, BIconFileEarmarkArrowUp, BIconFileEarmarkArrowUpFill, BIconFileEarmarkBarGraph, BIconFileEarmarkBarGraphFill, BIconFileEarmarkBinary, BIconFileEarmarkBinaryFill, BIconFileEarmarkBreak, BIconFileEarmarkBreakFill, BIconFileEarmarkCheck, BIconFileEarmarkCheckFill, BIconFileEarmarkCode, BIconFileEarmarkCodeFill, BIconFileEarmarkDiff, BIconFileEarmarkDiffFill, BIconFileEarmarkEasel, BIconFileEarmarkEaselFill, BIconFileEarmarkExcel, BIconFileEarmarkExcelFill, BIconFileEarmarkFill, BIconFileEarmarkFont, BIconFileEarmarkFontFill, BIconFileEarmarkImage, BIconFileEarmarkImageFill, BIconFileEarmarkLock, BIconFileEarmarkLock2, BIconFileEarmarkLock2Fill, BIconFileEarmarkLockFill, BIconFileEarmarkMedical, BIconFileEarmarkMedicalFill, BIconFileEarmarkMinus, BIconFileEarmarkMinusFill, BIconFileEarmarkMusic, BIconFileEarmarkMusicFill, BIconFileEarmarkPerson, BIconFileEarmarkPersonFill, BIconFileEarmarkPlay, BIconFileEarmarkPlayFill, BIconFileEarmarkPlus, BIconFileEarmarkPlusFill, BIconFileEarmarkPost, BIconFileEarmarkPostFill, BIconFileEarmarkPpt, BIconFileEarmarkPptFill, BIconFileEarmarkRichtext, BIconFileEarmarkRichtextFill, BIconFileEarmarkRuled, BIconFileEarmarkRuledFill, BIconFileEarmarkSlides, BIconFileEarmarkSlidesFill, BIconFileEarmarkSpreadsheet, BIconFileEarmarkSpreadsheetFill, BIconFileEarmarkText, BIconFileEarmarkTextFill, BIconFileEarmarkWord, BIconFileEarmarkWordFill, BIconFileEarmarkX, BIconFileEarmarkXFill, BIconFileEarmarkZip, BIconFileEarmarkZipFill, BIconFileEasel, BIconFileEaselFill, BIconFileExcel, BIconFileExcelFill, BIconFileFill, BIconFileFont, BIconFileFontFill, BIconFileImage, BIconFileImageFill, BIconFileLock, BIconFileLock2, BIconFileLock2Fill, BIconFileLockFill, BIconFileMedical, BIconFileMedicalFill, BIconFileMinus, BIconFileMinusFill, BIconFileMusic, BIconFileMusicFill, BIconFilePerson, BIconFilePersonFill, BIconFilePlay, BIconFilePlayFill, BIconFilePlus, BIconFilePlusFill, BIconFilePost, BIconFilePostFill, BIconFilePpt, BIconFilePptFill, BIconFileRichtext, BIconFileRichtextFill, BIconFileRuled, BIconFileRuledFill, BIconFileSlides, BIconFileSlidesFill, BIconFileSpreadsheet, BIconFileSpreadsheetFill, BIconFileText, BIconFileTextFill, BIconFileWord, BIconFileWordFill, BIconFileX, BIconFileXFill, BIconFileZip, BIconFileZipFill, BIconFiles, BIconFilesAlt, BIconFilm, BIconFilter, BIconFilterCircle, BIconFilterCircleFill, BIconFilterLeft, BIconFilterRight, BIconFilterSquare, BIconFilterSquareFill, BIconFlag, BIconFlagFill, BIconFlower1, BIconFlower2, BIconFlower3, BIconFolder, BIconFolder2, BIconFolder2Open, BIconFolderCheck, BIconFolderFill, BIconFolderMinus, BIconFolderPlus, BIconFolderSymlink, BIconFolderSymlinkFill, BIconFolderX, BIconFonts, BIconForward, BIconForwardFill, BIconFront, BIconFullscreen, BIconFullscreenExit, BIconFunnel, BIconFunnelFill, BIconGear, BIconGearFill, BIconGearWide, BIconGearWideConnected, BIconGem, BIconGeo, BIconGeoAlt, BIconGeoAltFill, BIconGeoFill, BIconGift, BIconGiftFill, BIconGithub, BIconGlobe, BIconGlobe2, BIconGoogle, BIconGraphDown, BIconGraphUp, BIconGrid, BIconGrid1x2, BIconGrid1x2Fill, BIconGrid3x2, BIconGrid3x2Gap, BIconGrid3x2GapFill, BIconGrid3x3, BIconGrid3x3Gap, BIconGrid3x3GapFill, BIconGridFill, BIconGripHorizontal, BIconGripVertical, BIconHammer, BIconHandIndex, BIconHandIndexThumb, BIconHandThumbsDown, BIconHandThumbsUp, BIconHandbag, BIconHandbagFill, BIconHash, BIconHdd, BIconHddFill, BIconHddNetwork, BIconHddNetworkFill, BIconHddRack, BIconHddRackFill, BIconHddStack, BIconHddStackFill, BIconHeadphones, BIconHeadset, BIconHeart, BIconHeartFill, BIconHeartHalf, BIconHeptagon, BIconHeptagonFill, BIconHeptagonHalf, BIconHexagon, BIconHexagonFill, BIconHexagonHalf, BIconHourglass, BIconHourglassBottom, BIconHourglassSplit, BIconHourglassTop, BIconHouse, BIconHouseDoor, BIconHouseDoorFill, BIconHouseFill, BIconHr, BIconImage, BIconImageAlt, BIconImageFill, BIconImages, BIconInbox, BIconInboxFill, BIconInboxes, BIconInboxesFill, BIconInfo, BIconInfoCircle, BIconInfoCircleFill, BIconInfoSquare, BIconInfoSquareFill, BIconInputCursor, BIconInputCursorText, BIconInstagram, BIconIntersect, BIconJournal, BIconJournalAlbum, BIconJournalArrowDown, BIconJournalArrowUp, BIconJournalBookmark, BIconJournalBookmarkFill, BIconJournalCheck, BIconJournalCode, BIconJournalMedical, BIconJournalMinus, BIconJournalPlus, BIconJournalRichtext, BIconJournalText, BIconJournalX, BIconJournals, BIconJoystick, BIconJustify, BIconJustifyLeft, BIconJustifyRight, BIconKanban, BIconKanbanFill, BIconKey, BIconKeyFill, BIconKeyboard, BIconKeyboardFill, BIconLadder, BIconLamp, BIconLampFill, BIconLaptop, BIconLaptopFill, BIconLayers, BIconLayersFill, BIconLayersHalf, BIconLayoutSidebar, BIconLayoutSidebarInset, BIconLayoutSidebarInsetReverse, BIconLayoutSidebarReverse, BIconLayoutSplit, BIconLayoutTextSidebar, BIconLayoutTextSidebarReverse, BIconLayoutTextWindow, BIconLayoutTextWindowReverse, BIconLayoutThreeColumns, BIconLayoutWtf, BIconLifePreserver, BIconLightning, BIconLightningFill, BIconLink, BIconLink45deg, BIconLinkedin, BIconList, BIconListCheck, BIconListNested, BIconListOl, BIconListStars, BIconListTask, BIconListUl, BIconLock, BIconLockFill, BIconMailbox, BIconMailbox2, BIconMap, BIconMapFill, BIconMarkdown, BIconMarkdownFill, BIconMenuApp, BIconMenuAppFill, BIconMenuButton, BIconMenuButtonFill, BIconMenuButtonWide, BIconMenuButtonWideFill, BIconMenuDown, BIconMenuUp, BIconMic, BIconMicFill, BIconMicMute, BIconMicMuteFill, BIconMinecart, BIconMinecartLoaded, BIconMoon, BIconMouse, BIconMouse2, BIconMouse3, BIconMusicNote, BIconMusicNoteBeamed, BIconMusicNoteList, BIconMusicPlayer, BIconMusicPlayerFill, BIconNewspaper, BIconNodeMinus, BIconNodeMinusFill, BIconNodePlus, BIconNodePlusFill, BIconNut, BIconNutFill, BIconOctagon, BIconOctagonFill, BIconOctagonHalf, BIconOption, BIconOutlet, BIconPaperclip, BIconParagraph, BIconPatchCheck, BIconPatchCheckFill, BIconPatchExclamation, BIconPatchExclamationFill, BIconPatchMinus, BIconPatchMinusFill, BIconPatchPlus, BIconPatchPlusFill, BIconPatchQuestion, BIconPatchQuestionFill, BIconPause, BIconPauseBtn, BIconPauseBtnFill, BIconPauseCircle, BIconPauseCircleFill, BIconPauseFill, BIconPeace, BIconPeaceFill, BIconPen, BIconPenFill, BIconPencil, BIconPencilFill, BIconPencilSquare, BIconPentagon, BIconPentagonFill, BIconPentagonHalf, BIconPeople, BIconPeopleFill, BIconPercent, BIconPerson, BIconPersonBadge, BIconPersonBadgeFill, BIconPersonBoundingBox, BIconPersonCheck, BIconPersonCheckFill, BIconPersonCircle, BIconPersonDash, BIconPersonDashFill, BIconPersonFill, BIconPersonLinesFill, BIconPersonPlus, BIconPersonPlusFill, BIconPersonSquare, BIconPersonX, BIconPersonXFill, BIconPhone, BIconPhoneFill, BIconPhoneLandscape, BIconPhoneLandscapeFill, BIconPhoneVibrate, BIconPieChart, BIconPieChartFill, BIconPip, BIconPipFill, BIconPlay, BIconPlayBtn, BIconPlayBtnFill, BIconPlayCircle, BIconPlayCircleFill, BIconPlayFill, BIconPlug, BIconPlugFill, BIconPlus, BIconPlusCircle, BIconPlusCircleFill, BIconPlusSquare, BIconPlusSquareFill, BIconPower, BIconPrinter, BIconPrinterFill, BIconPuzzle, BIconPuzzleFill, BIconQuestion, BIconQuestionCircle, BIconQuestionCircleFill, BIconQuestionDiamond, BIconQuestionDiamondFill, BIconQuestionOctagon, BIconQuestionOctagonFill, BIconQuestionSquare, BIconQuestionSquareFill, BIconReceipt, BIconReceiptCutoff, BIconReception0, BIconReception1, BIconReception2, BIconReception3, BIconReception4, BIconRecord, BIconRecord2, BIconRecord2Fill, BIconRecordBtn, BIconRecordBtnFill, BIconRecordCircle, BIconRecordCircleFill, BIconRecordFill, BIconReply, BIconReplyAll, BIconReplyAllFill, BIconReplyFill, BIconRss, BIconRssFill, BIconScissors, BIconScrewdriver, BIconSearch, BIconSegmentedNav, BIconServer, BIconShare, BIconShareFill, BIconShield, BIconShieldCheck, BIconShieldExclamation, BIconShieldFill, BIconShieldFillCheck, BIconShieldFillExclamation, BIconShieldFillMinus, BIconShieldFillPlus, BIconShieldFillX, BIconShieldLock, BIconShieldLockFill, BIconShieldMinus, BIconShieldPlus, BIconShieldShaded, BIconShieldSlash, BIconShieldSlashFill, BIconShieldX, BIconShift, BIconShiftFill, BIconShop, BIconShopWindow, BIconShuffle, BIconSignpost, BIconSignpost2, BIconSignpost2Fill, BIconSignpostFill, BIconSignpostSplit, BIconSignpostSplitFill, BIconSim, BIconSimFill, BIconSkipBackward, BIconSkipBackwardBtn, BIconSkipBackwardBtnFill, BIconSkipBackwardCircle, BIconSkipBackwardCircleFill, BIconSkipBackwardFill, BIconSkipEnd, BIconSkipEndBtn, BIconSkipEndBtnFill, BIconSkipEndCircle, BIconSkipEndCircleFill, BIconSkipEndFill, BIconSkipForward, BIconSkipForwardBtn, BIconSkipForwardBtnFill, BIconSkipForwardCircle, BIconSkipForwardCircleFill, BIconSkipForwardFill, BIconSkipStart, BIconSkipStartBtn, BIconSkipStartBtnFill, BIconSkipStartCircle, BIconSkipStartCircleFill, BIconSkipStartFill, BIconSlack, BIconSlash, BIconSlashCircle, BIconSlashCircleFill, BIconSlashSquare, BIconSlashSquareFill, BIconSliders, BIconSmartwatch, BIconSortAlphaDown, BIconSortAlphaDownAlt, BIconSortAlphaUp, BIconSortAlphaUpAlt, BIconSortDown, BIconSortDownAlt, BIconSortNumericDown, BIconSortNumericDownAlt, BIconSortNumericUp, BIconSortNumericUpAlt, BIconSortUp, BIconSortUpAlt, BIconSoundwave, BIconSpeaker, BIconSpeakerFill, BIconSpellcheck, BIconSquare, BIconSquareFill, BIconSquareHalf, BIconStar, BIconStarFill, BIconStarHalf, BIconStickies, BIconStickiesFill, BIconSticky, BIconStickyFill, BIconStop, BIconStopBtn, BIconStopBtnFill, BIconStopCircle, BIconStopCircleFill, BIconStopFill, BIconStoplights, BIconStoplightsFill, BIconStopwatch, BIconStopwatchFill, BIconSubtract, BIconSuitClub, BIconSuitClubFill, BIconSuitDiamond, BIconSuitDiamondFill, BIconSuitHeart, BIconSuitHeartFill, BIconSuitSpade, BIconSuitSpadeFill, BIconSun, BIconSunglasses, BIconTable, BIconTablet, BIconTabletFill, BIconTabletLandscape, BIconTabletLandscapeFill, BIconTag, BIconTagFill, BIconTags, BIconTagsFill, BIconTelephone, BIconTelephoneFill, BIconTelephoneForward, BIconTelephoneForwardFill, BIconTelephoneInbound, BIconTelephoneInboundFill, BIconTelephoneMinus, BIconTelephoneMinusFill, BIconTelephoneOutbound, BIconTelephoneOutboundFill, BIconTelephonePlus, BIconTelephonePlusFill, BIconTelephoneX, BIconTelephoneXFill, BIconTerminal, BIconTerminalFill, BIconTextCenter, BIconTextIndentLeft, BIconTextIndentRight, BIconTextLeft, BIconTextParagraph, BIconTextRight, BIconTextarea, BIconTextareaResize, BIconTextareaT, BIconThermometer, BIconThermometerHalf, BIconThreeDots, BIconThreeDotsVertical, BIconToggle2Off, BIconToggle2On, BIconToggleOff, BIconToggleOn, BIconToggles, BIconToggles2, BIconTools, BIconTrash, BIconTrash2, BIconTrash2Fill, BIconTrashFill, BIconTree, BIconTreeFill, BIconTriangle, BIconTriangleFill, BIconTriangleHalf, BIconTrophy, BIconTrophyFill, BIconTruck, BIconTruckFlatbed, BIconTv, BIconTvFill, BIconTwitch, BIconTwitter, BIconType, BIconTypeBold, BIconTypeH1, BIconTypeH2, BIconTypeH3, BIconTypeItalic, BIconTypeStrikethrough, BIconTypeUnderline, BIconUiChecks, BIconUiChecksGrid, BIconUiRadios, BIconUiRadiosGrid, BIconUnion, BIconUnlock, BIconUnlockFill, BIconUpc, BIconUpcScan, BIconUpload, BIconVectorPen, BIconViewList, BIconViewStacked, BIconVinyl, BIconVinylFill, BIconVoicemail, BIconVolumeDown, BIconVolumeDownFill, BIconVolumeMute, BIconVolumeMuteFill, BIconVolumeOff, BIconVolumeOffFill, BIconVolumeUp, BIconVolumeUpFill, BIconVr, BIconWallet, BIconWallet2, BIconWalletFill, BIconWatch, BIconWifi, BIconWifi1, BIconWifi2, BIconWifiOff, BIconWindow, BIconWrench, BIconX, BIconXCircle, BIconXCircleFill, BIconXDiamond, BIconXDiamondFill, BIconXOctagon, BIconXOctagonFill, BIconXSquare, BIconXSquareFill, BIconYoutube, BIconZoomIn, BIconZoomOut } from './icons'; // Icon component names for used in the docs\n\nexport var iconNames = [// BootstrapVue custom icon component names\n'BIconBlank', // Bootstrap icon component names\n'BIconAlarm', 'BIconAlarmFill', 'BIconAlignBottom', 'BIconAlignCenter', 'BIconAlignEnd', 'BIconAlignMiddle', 'BIconAlignStart', 'BIconAlignTop', 'BIconAlt', 'BIconApp', 'BIconAppIndicator', 'BIconArchive', 'BIconArchiveFill', 'BIconArrow90degDown', 'BIconArrow90degLeft', 'BIconArrow90degRight', 'BIconArrow90degUp', 'BIconArrowBarDown', 'BIconArrowBarLeft', 'BIconArrowBarRight', 'BIconArrowBarUp', 'BIconArrowClockwise', 'BIconArrowCounterclockwise', 'BIconArrowDown', 'BIconArrowDownCircle', 'BIconArrowDownCircleFill', 'BIconArrowDownLeft', 'BIconArrowDownLeftCircle', 'BIconArrowDownLeftCircleFill', 'BIconArrowDownLeftSquare', 'BIconArrowDownLeftSquareFill', 'BIconArrowDownRight', 'BIconArrowDownRightCircle', 'BIconArrowDownRightCircleFill', 'BIconArrowDownRightSquare', 'BIconArrowDownRightSquareFill', 'BIconArrowDownShort', 'BIconArrowDownSquare', 'BIconArrowDownSquareFill', 'BIconArrowDownUp', 'BIconArrowLeft', 'BIconArrowLeftCircle', 'BIconArrowLeftCircleFill', 'BIconArrowLeftRight', 'BIconArrowLeftShort', 'BIconArrowLeftSquare', 'BIconArrowLeftSquareFill', 'BIconArrowRepeat', 'BIconArrowReturnLeft', 'BIconArrowReturnRight', 'BIconArrowRight', 'BIconArrowRightCircle', 'BIconArrowRightCircleFill', 'BIconArrowRightShort', 'BIconArrowRightSquare', 'BIconArrowRightSquareFill', 'BIconArrowUp', 'BIconArrowUpCircle', 'BIconArrowUpCircleFill', 'BIconArrowUpLeft', 'BIconArrowUpLeftCircle', 'BIconArrowUpLeftCircleFill', 'BIconArrowUpLeftSquare', 'BIconArrowUpLeftSquareFill', 'BIconArrowUpRight', 'BIconArrowUpRightCircle', 'BIconArrowUpRightCircleFill', 'BIconArrowUpRightSquare', 'BIconArrowUpRightSquareFill', 'BIconArrowUpShort', 'BIconArrowUpSquare', 'BIconArrowUpSquareFill', 'BIconArrowsAngleContract', 'BIconArrowsAngleExpand', 'BIconArrowsCollapse', 'BIconArrowsExpand', 'BIconArrowsFullscreen', 'BIconArrowsMove', 'BIconAspectRatio', 'BIconAspectRatioFill', 'BIconAsterisk', 'BIconAt', 'BIconAward', 'BIconAwardFill', 'BIconBack', 'BIconBackspace', 'BIconBackspaceFill', 'BIconBackspaceReverse', 'BIconBackspaceReverseFill', 'BIconBadge4k', 'BIconBadge4kFill', 'BIconBadge8k', 'BIconBadge8kFill', 'BIconBadgeAd', 'BIconBadgeAdFill', 'BIconBadgeCc', 'BIconBadgeCcFill', 'BIconBadgeHd', 'BIconBadgeHdFill', 'BIconBadgeTm', 'BIconBadgeTmFill', 'BIconBadgeVo', 'BIconBadgeVoFill', 'BIconBag', 'BIconBagCheck', 'BIconBagCheckFill', 'BIconBagDash', 'BIconBagDashFill', 'BIconBagFill', 'BIconBagPlus', 'BIconBagPlusFill', 'BIconBagX', 'BIconBagXFill', 'BIconBarChart', 'BIconBarChartFill', 'BIconBarChartLine', 'BIconBarChartLineFill', 'BIconBarChartSteps', 'BIconBasket', 'BIconBasket2', 'BIconBasket2Fill', 'BIconBasket3', 'BIconBasket3Fill', 'BIconBasketFill', 'BIconBattery', 'BIconBatteryCharging', 'BIconBatteryFull', 'BIconBatteryHalf', 'BIconBell', 'BIconBellFill', 'BIconBezier', 'BIconBezier2', 'BIconBicycle', 'BIconBinoculars', 'BIconBinocularsFill', 'BIconBlockquoteLeft', 'BIconBlockquoteRight', 'BIconBook', 'BIconBookFill', 'BIconBookHalf', 'BIconBookmark', 'BIconBookmarkCheck', 'BIconBookmarkCheckFill', 'BIconBookmarkDash', 'BIconBookmarkDashFill', 'BIconBookmarkFill', 'BIconBookmarkHeart', 'BIconBookmarkHeartFill', 'BIconBookmarkPlus', 'BIconBookmarkPlusFill', 'BIconBookmarkStar', 'BIconBookmarkStarFill', 'BIconBookmarkX', 'BIconBookmarkXFill', 'BIconBookmarks', 'BIconBookmarksFill', 'BIconBookshelf', 'BIconBootstrap', 'BIconBootstrapFill', 'BIconBootstrapReboot', 'BIconBorderStyle', 'BIconBorderWidth', 'BIconBoundingBox', 'BIconBoundingBoxCircles', 'BIconBox', 'BIconBoxArrowDown', 'BIconBoxArrowDownLeft', 'BIconBoxArrowDownRight', 'BIconBoxArrowInDown', 'BIconBoxArrowInDownLeft', 'BIconBoxArrowInDownRight', 'BIconBoxArrowInLeft', 'BIconBoxArrowInRight', 'BIconBoxArrowInUp', 'BIconBoxArrowInUpLeft', 'BIconBoxArrowInUpRight', 'BIconBoxArrowLeft', 'BIconBoxArrowRight', 'BIconBoxArrowUp', 'BIconBoxArrowUpLeft', 'BIconBoxArrowUpRight', 'BIconBoxSeam', 'BIconBraces', 'BIconBricks', 'BIconBriefcase', 'BIconBriefcaseFill', 'BIconBrightnessAltHigh', 'BIconBrightnessAltHighFill', 'BIconBrightnessAltLow', 'BIconBrightnessAltLowFill', 'BIconBrightnessHigh', 'BIconBrightnessHighFill', 'BIconBrightnessLow', 'BIconBrightnessLowFill', 'BIconBroadcast', 'BIconBroadcastPin', 'BIconBrush', 'BIconBrushFill', 'BIconBucket', 'BIconBucketFill', 'BIconBug', 'BIconBugFill', 'BIconBuilding', 'BIconBullseye', 'BIconCalculator', 'BIconCalculatorFill', 'BIconCalendar', 'BIconCalendar2', 'BIconCalendar2Check', 'BIconCalendar2CheckFill', 'BIconCalendar2Date', 'BIconCalendar2DateFill', 'BIconCalendar2Day', 'BIconCalendar2DayFill', 'BIconCalendar2Event', 'BIconCalendar2EventFill', 'BIconCalendar2Fill', 'BIconCalendar2Minus', 'BIconCalendar2MinusFill', 'BIconCalendar2Month', 'BIconCalendar2MonthFill', 'BIconCalendar2Plus', 'BIconCalendar2PlusFill', 'BIconCalendar2Range', 'BIconCalendar2RangeFill', 'BIconCalendar2Week', 'BIconCalendar2WeekFill', 'BIconCalendar2X', 'BIconCalendar2XFill', 'BIconCalendar3', 'BIconCalendar3Event', 'BIconCalendar3EventFill', 'BIconCalendar3Fill', 'BIconCalendar3Range', 'BIconCalendar3RangeFill', 'BIconCalendar3Week', 'BIconCalendar3WeekFill', 'BIconCalendar4', 'BIconCalendar4Event', 'BIconCalendar4Range', 'BIconCalendar4Week', 'BIconCalendarCheck', 'BIconCalendarCheckFill', 'BIconCalendarDate', 'BIconCalendarDateFill', 'BIconCalendarDay', 'BIconCalendarDayFill', 'BIconCalendarEvent', 'BIconCalendarEventFill', 'BIconCalendarFill', 'BIconCalendarMinus', 'BIconCalendarMinusFill', 'BIconCalendarMonth', 'BIconCalendarMonthFill', 'BIconCalendarPlus', 'BIconCalendarPlusFill', 'BIconCalendarRange', 'BIconCalendarRangeFill', 'BIconCalendarWeek', 'BIconCalendarWeekFill', 'BIconCalendarX', 'BIconCalendarXFill', 'BIconCamera', 'BIconCamera2', 'BIconCameraFill', 'BIconCameraReels', 'BIconCameraReelsFill', 'BIconCameraVideo', 'BIconCameraVideoFill', 'BIconCameraVideoOff', 'BIconCameraVideoOffFill', 'BIconCapslock', 'BIconCapslockFill', 'BIconCardChecklist', 'BIconCardHeading', 'BIconCardImage', 'BIconCardList', 'BIconCardText', 'BIconCaretDown', 'BIconCaretDownFill', 'BIconCaretDownSquare', 'BIconCaretDownSquareFill', 'BIconCaretLeft', 'BIconCaretLeftFill', 'BIconCaretLeftSquare', 'BIconCaretLeftSquareFill', 'BIconCaretRight', 'BIconCaretRightFill', 'BIconCaretRightSquare', 'BIconCaretRightSquareFill', 'BIconCaretUp', 'BIconCaretUpFill', 'BIconCaretUpSquare', 'BIconCaretUpSquareFill', 'BIconCart', 'BIconCart2', 'BIconCart3', 'BIconCart4', 'BIconCartCheck', 'BIconCartCheckFill', 'BIconCartDash', 'BIconCartDashFill', 'BIconCartFill', 'BIconCartPlus', 'BIconCartPlusFill', 'BIconCartX', 'BIconCartXFill', 'BIconCash', 'BIconCashStack', 'BIconCast', 'BIconChat', 'BIconChatDots', 'BIconChatDotsFill', 'BIconChatFill', 'BIconChatLeft', 'BIconChatLeftDots', 'BIconChatLeftDotsFill', 'BIconChatLeftFill', 'BIconChatLeftQuote', 'BIconChatLeftQuoteFill', 'BIconChatLeftText', 'BIconChatLeftTextFill', 'BIconChatQuote', 'BIconChatQuoteFill', 'BIconChatRight', 'BIconChatRightDots', 'BIconChatRightDotsFill', 'BIconChatRightFill', 'BIconChatRightQuote', 'BIconChatRightQuoteFill', 'BIconChatRightText', 'BIconChatRightTextFill', 'BIconChatSquare', 'BIconChatSquareDots', 'BIconChatSquareDotsFill', 'BIconChatSquareFill', 'BIconChatSquareQuote', 'BIconChatSquareQuoteFill', 'BIconChatSquareText', 'BIconChatSquareTextFill', 'BIconChatText', 'BIconChatTextFill', 'BIconCheck', 'BIconCheck2', 'BIconCheck2All', 'BIconCheck2Circle', 'BIconCheck2Square', 'BIconCheckAll', 'BIconCheckCircle', 'BIconCheckCircleFill', 'BIconCheckSquare', 'BIconCheckSquareFill', 'BIconChevronBarContract', 'BIconChevronBarDown', 'BIconChevronBarExpand', 'BIconChevronBarLeft', 'BIconChevronBarRight', 'BIconChevronBarUp', 'BIconChevronCompactDown', 'BIconChevronCompactLeft', 'BIconChevronCompactRight', 'BIconChevronCompactUp', 'BIconChevronContract', 'BIconChevronDoubleDown', 'BIconChevronDoubleLeft', 'BIconChevronDoubleRight', 'BIconChevronDoubleUp', 'BIconChevronDown', 'BIconChevronExpand', 'BIconChevronLeft', 'BIconChevronRight', 'BIconChevronUp', 'BIconCircle', 'BIconCircleFill', 'BIconCircleHalf', 'BIconCircleSquare', 'BIconClipboard', 'BIconClipboardCheck', 'BIconClipboardData', 'BIconClipboardMinus', 'BIconClipboardPlus', 'BIconClipboardX', 'BIconClock', 'BIconClockFill', 'BIconClockHistory', 'BIconCloud', 'BIconCloudArrowDown', 'BIconCloudArrowDownFill', 'BIconCloudArrowUp', 'BIconCloudArrowUpFill', 'BIconCloudCheck', 'BIconCloudCheckFill', 'BIconCloudDownload', 'BIconCloudDownloadFill', 'BIconCloudFill', 'BIconCloudMinus', 'BIconCloudMinusFill', 'BIconCloudPlus', 'BIconCloudPlusFill', 'BIconCloudSlash', 'BIconCloudSlashFill', 'BIconCloudUpload', 'BIconCloudUploadFill', 'BIconCode', 'BIconCodeSlash', 'BIconCodeSquare', 'BIconCollection', 'BIconCollectionFill', 'BIconCollectionPlay', 'BIconCollectionPlayFill', 'BIconColumns', 'BIconColumnsGap', 'BIconCommand', 'BIconCompass', 'BIconCompassFill', 'BIconCone', 'BIconConeStriped', 'BIconController', 'BIconCpu', 'BIconCpuFill', 'BIconCreditCard', 'BIconCreditCard2Back', 'BIconCreditCard2BackFill', 'BIconCreditCard2Front', 'BIconCreditCard2FrontFill', 'BIconCreditCardFill', 'BIconCrop', 'BIconCup', 'BIconCupFill', 'BIconCupStraw', 'BIconCursor', 'BIconCursorFill', 'BIconCursorText', 'BIconDash', 'BIconDashCircle', 'BIconDashCircleFill', 'BIconDashSquare', 'BIconDashSquareFill', 'BIconDiagram2', 'BIconDiagram2Fill', 'BIconDiagram3', 'BIconDiagram3Fill', 'BIconDiamond', 'BIconDiamondFill', 'BIconDiamondHalf', 'BIconDice1', 'BIconDice1Fill', 'BIconDice2', 'BIconDice2Fill', 'BIconDice3', 'BIconDice3Fill', 'BIconDice4', 'BIconDice4Fill', 'BIconDice5', 'BIconDice5Fill', 'BIconDice6', 'BIconDice6Fill', 'BIconDisc', 'BIconDiscFill', 'BIconDiscord', 'BIconDisplay', 'BIconDisplayFill', 'BIconDistributeHorizontal', 'BIconDistributeVertical', 'BIconDoorClosed', 'BIconDoorClosedFill', 'BIconDoorOpen', 'BIconDoorOpenFill', 'BIconDot', 'BIconDownload', 'BIconDroplet', 'BIconDropletFill', 'BIconDropletHalf', 'BIconEarbuds', 'BIconEasel', 'BIconEaselFill', 'BIconEgg', 'BIconEggFill', 'BIconEggFried', 'BIconEject', 'BIconEjectFill', 'BIconEmojiAngry', 'BIconEmojiAngryFill', 'BIconEmojiDizzy', 'BIconEmojiDizzyFill', 'BIconEmojiExpressionless', 'BIconEmojiExpressionlessFill', 'BIconEmojiFrown', 'BIconEmojiFrownFill', 'BIconEmojiHeartEyes', 'BIconEmojiHeartEyesFill', 'BIconEmojiLaughing', 'BIconEmojiLaughingFill', 'BIconEmojiNeutral', 'BIconEmojiNeutralFill', 'BIconEmojiSmile', 'BIconEmojiSmileFill', 'BIconEmojiSmileUpsideDown', 'BIconEmojiSmileUpsideDownFill', 'BIconEmojiSunglasses', 'BIconEmojiSunglassesFill', 'BIconEmojiWink', 'BIconEmojiWinkFill', 'BIconEnvelope', 'BIconEnvelopeFill', 'BIconEnvelopeOpen', 'BIconEnvelopeOpenFill', 'BIconExclamation', 'BIconExclamationCircle', 'BIconExclamationCircleFill', 'BIconExclamationDiamond', 'BIconExclamationDiamondFill', 'BIconExclamationOctagon', 'BIconExclamationOctagonFill', 'BIconExclamationSquare', 'BIconExclamationSquareFill', 'BIconExclamationTriangle', 'BIconExclamationTriangleFill', 'BIconExclude', 'BIconEye', 'BIconEyeFill', 'BIconEyeSlash', 'BIconEyeSlashFill', 'BIconEyeglasses', 'BIconFacebook', 'BIconFile', 'BIconFileArrowDown', 'BIconFileArrowDownFill', 'BIconFileArrowUp', 'BIconFileArrowUpFill', 'BIconFileBarGraph', 'BIconFileBarGraphFill', 'BIconFileBinary', 'BIconFileBinaryFill', 'BIconFileBreak', 'BIconFileBreakFill', 'BIconFileCheck', 'BIconFileCheckFill', 'BIconFileCode', 'BIconFileCodeFill', 'BIconFileDiff', 'BIconFileDiffFill', 'BIconFileEarmark', 'BIconFileEarmarkArrowDown', 'BIconFileEarmarkArrowDownFill', 'BIconFileEarmarkArrowUp', 'BIconFileEarmarkArrowUpFill', 'BIconFileEarmarkBarGraph', 'BIconFileEarmarkBarGraphFill', 'BIconFileEarmarkBinary', 'BIconFileEarmarkBinaryFill', 'BIconFileEarmarkBreak', 'BIconFileEarmarkBreakFill', 'BIconFileEarmarkCheck', 'BIconFileEarmarkCheckFill', 'BIconFileEarmarkCode', 'BIconFileEarmarkCodeFill', 'BIconFileEarmarkDiff', 'BIconFileEarmarkDiffFill', 'BIconFileEarmarkEasel', 'BIconFileEarmarkEaselFill', 'BIconFileEarmarkExcel', 'BIconFileEarmarkExcelFill', 'BIconFileEarmarkFill', 'BIconFileEarmarkFont', 'BIconFileEarmarkFontFill', 'BIconFileEarmarkImage', 'BIconFileEarmarkImageFill', 'BIconFileEarmarkLock', 'BIconFileEarmarkLock2', 'BIconFileEarmarkLock2Fill', 'BIconFileEarmarkLockFill', 'BIconFileEarmarkMedical', 'BIconFileEarmarkMedicalFill', 'BIconFileEarmarkMinus', 'BIconFileEarmarkMinusFill', 'BIconFileEarmarkMusic', 'BIconFileEarmarkMusicFill', 'BIconFileEarmarkPerson', 'BIconFileEarmarkPersonFill', 'BIconFileEarmarkPlay', 'BIconFileEarmarkPlayFill', 'BIconFileEarmarkPlus', 'BIconFileEarmarkPlusFill', 'BIconFileEarmarkPost', 'BIconFileEarmarkPostFill', 'BIconFileEarmarkPpt', 'BIconFileEarmarkPptFill', 'BIconFileEarmarkRichtext', 'BIconFileEarmarkRichtextFill', 'BIconFileEarmarkRuled', 'BIconFileEarmarkRuledFill', 'BIconFileEarmarkSlides', 'BIconFileEarmarkSlidesFill', 'BIconFileEarmarkSpreadsheet', 'BIconFileEarmarkSpreadsheetFill', 'BIconFileEarmarkText', 'BIconFileEarmarkTextFill', 'BIconFileEarmarkWord', 'BIconFileEarmarkWordFill', 'BIconFileEarmarkX', 'BIconFileEarmarkXFill', 'BIconFileEarmarkZip', 'BIconFileEarmarkZipFill', 'BIconFileEasel', 'BIconFileEaselFill', 'BIconFileExcel', 'BIconFileExcelFill', 'BIconFileFill', 'BIconFileFont', 'BIconFileFontFill', 'BIconFileImage', 'BIconFileImageFill', 'BIconFileLock', 'BIconFileLock2', 'BIconFileLock2Fill', 'BIconFileLockFill', 'BIconFileMedical', 'BIconFileMedicalFill', 'BIconFileMinus', 'BIconFileMinusFill', 'BIconFileMusic', 'BIconFileMusicFill', 'BIconFilePerson', 'BIconFilePersonFill', 'BIconFilePlay', 'BIconFilePlayFill', 'BIconFilePlus', 'BIconFilePlusFill', 'BIconFilePost', 'BIconFilePostFill', 'BIconFilePpt', 'BIconFilePptFill', 'BIconFileRichtext', 'BIconFileRichtextFill', 'BIconFileRuled', 'BIconFileRuledFill', 'BIconFileSlides', 'BIconFileSlidesFill', 'BIconFileSpreadsheet', 'BIconFileSpreadsheetFill', 'BIconFileText', 'BIconFileTextFill', 'BIconFileWord', 'BIconFileWordFill', 'BIconFileX', 'BIconFileXFill', 'BIconFileZip', 'BIconFileZipFill', 'BIconFiles', 'BIconFilesAlt', 'BIconFilm', 'BIconFilter', 'BIconFilterCircle', 'BIconFilterCircleFill', 'BIconFilterLeft', 'BIconFilterRight', 'BIconFilterSquare', 'BIconFilterSquareFill', 'BIconFlag', 'BIconFlagFill', 'BIconFlower1', 'BIconFlower2', 'BIconFlower3', 'BIconFolder', 'BIconFolder2', 'BIconFolder2Open', 'BIconFolderCheck', 'BIconFolderFill', 'BIconFolderMinus', 'BIconFolderPlus', 'BIconFolderSymlink', 'BIconFolderSymlinkFill', 'BIconFolderX', 'BIconFonts', 'BIconForward', 'BIconForwardFill', 'BIconFront', 'BIconFullscreen', 'BIconFullscreenExit', 'BIconFunnel', 'BIconFunnelFill', 'BIconGear', 'BIconGearFill', 'BIconGearWide', 'BIconGearWideConnected', 'BIconGem', 'BIconGeo', 'BIconGeoAlt', 'BIconGeoAltFill', 'BIconGeoFill', 'BIconGift', 'BIconGiftFill', 'BIconGithub', 'BIconGlobe', 'BIconGlobe2', 'BIconGoogle', 'BIconGraphDown', 'BIconGraphUp', 'BIconGrid', 'BIconGrid1x2', 'BIconGrid1x2Fill', 'BIconGrid3x2', 'BIconGrid3x2Gap', 'BIconGrid3x2GapFill', 'BIconGrid3x3', 'BIconGrid3x3Gap', 'BIconGrid3x3GapFill', 'BIconGridFill', 'BIconGripHorizontal', 'BIconGripVertical', 'BIconHammer', 'BIconHandIndex', 'BIconHandIndexThumb', 'BIconHandThumbsDown', 'BIconHandThumbsUp', 'BIconHandbag', 'BIconHandbagFill', 'BIconHash', 'BIconHdd', 'BIconHddFill', 'BIconHddNetwork', 'BIconHddNetworkFill', 'BIconHddRack', 'BIconHddRackFill', 'BIconHddStack', 'BIconHddStackFill', 'BIconHeadphones', 'BIconHeadset', 'BIconHeart', 'BIconHeartFill', 'BIconHeartHalf', 'BIconHeptagon', 'BIconHeptagonFill', 'BIconHeptagonHalf', 'BIconHexagon', 'BIconHexagonFill', 'BIconHexagonHalf', 'BIconHourglass', 'BIconHourglassBottom', 'BIconHourglassSplit', 'BIconHourglassTop', 'BIconHouse', 'BIconHouseDoor', 'BIconHouseDoorFill', 'BIconHouseFill', 'BIconHr', 'BIconImage', 'BIconImageAlt', 'BIconImageFill', 'BIconImages', 'BIconInbox', 'BIconInboxFill', 'BIconInboxes', 'BIconInboxesFill', 'BIconInfo', 'BIconInfoCircle', 'BIconInfoCircleFill', 'BIconInfoSquare', 'BIconInfoSquareFill', 'BIconInputCursor', 'BIconInputCursorText', 'BIconInstagram', 'BIconIntersect', 'BIconJournal', 'BIconJournalAlbum', 'BIconJournalArrowDown', 'BIconJournalArrowUp', 'BIconJournalBookmark', 'BIconJournalBookmarkFill', 'BIconJournalCheck', 'BIconJournalCode', 'BIconJournalMedical', 'BIconJournalMinus', 'BIconJournalPlus', 'BIconJournalRichtext', 'BIconJournalText', 'BIconJournalX', 'BIconJournals', 'BIconJoystick', 'BIconJustify', 'BIconJustifyLeft', 'BIconJustifyRight', 'BIconKanban', 'BIconKanbanFill', 'BIconKey', 'BIconKeyFill', 'BIconKeyboard', 'BIconKeyboardFill', 'BIconLadder', 'BIconLamp', 'BIconLampFill', 'BIconLaptop', 'BIconLaptopFill', 'BIconLayers', 'BIconLayersFill', 'BIconLayersHalf', 'BIconLayoutSidebar', 'BIconLayoutSidebarInset', 'BIconLayoutSidebarInsetReverse', 'BIconLayoutSidebarReverse', 'BIconLayoutSplit', 'BIconLayoutTextSidebar', 'BIconLayoutTextSidebarReverse', 'BIconLayoutTextWindow', 'BIconLayoutTextWindowReverse', 'BIconLayoutThreeColumns', 'BIconLayoutWtf', 'BIconLifePreserver', 'BIconLightning', 'BIconLightningFill', 'BIconLink', 'BIconLink45deg', 'BIconLinkedin', 'BIconList', 'BIconListCheck', 'BIconListNested', 'BIconListOl', 'BIconListStars', 'BIconListTask', 'BIconListUl', 'BIconLock', 'BIconLockFill', 'BIconMailbox', 'BIconMailbox2', 'BIconMap', 'BIconMapFill', 'BIconMarkdown', 'BIconMarkdownFill', 'BIconMenuApp', 'BIconMenuAppFill', 'BIconMenuButton', 'BIconMenuButtonFill', 'BIconMenuButtonWide', 'BIconMenuButtonWideFill', 'BIconMenuDown', 'BIconMenuUp', 'BIconMic', 'BIconMicFill', 'BIconMicMute', 'BIconMicMuteFill', 'BIconMinecart', 'BIconMinecartLoaded', 'BIconMoon', 'BIconMouse', 'BIconMouse2', 'BIconMouse3', 'BIconMusicNote', 'BIconMusicNoteBeamed', 'BIconMusicNoteList', 'BIconMusicPlayer', 'BIconMusicPlayerFill', 'BIconNewspaper', 'BIconNodeMinus', 'BIconNodeMinusFill', 'BIconNodePlus', 'BIconNodePlusFill', 'BIconNut', 'BIconNutFill', 'BIconOctagon', 'BIconOctagonFill', 'BIconOctagonHalf', 'BIconOption', 'BIconOutlet', 'BIconPaperclip', 'BIconParagraph', 'BIconPatchCheck', 'BIconPatchCheckFill', 'BIconPatchExclamation', 'BIconPatchExclamationFill', 'BIconPatchMinus', 'BIconPatchMinusFill', 'BIconPatchPlus', 'BIconPatchPlusFill', 'BIconPatchQuestion', 'BIconPatchQuestionFill', 'BIconPause', 'BIconPauseBtn', 'BIconPauseBtnFill', 'BIconPauseCircle', 'BIconPauseCircleFill', 'BIconPauseFill', 'BIconPeace', 'BIconPeaceFill', 'BIconPen', 'BIconPenFill', 'BIconPencil', 'BIconPencilFill', 'BIconPencilSquare', 'BIconPentagon', 'BIconPentagonFill', 'BIconPentagonHalf', 'BIconPeople', 'BIconPeopleFill', 'BIconPercent', 'BIconPerson', 'BIconPersonBadge', 'BIconPersonBadgeFill', 'BIconPersonBoundingBox', 'BIconPersonCheck', 'BIconPersonCheckFill', 'BIconPersonCircle', 'BIconPersonDash', 'BIconPersonDashFill', 'BIconPersonFill', 'BIconPersonLinesFill', 'BIconPersonPlus', 'BIconPersonPlusFill', 'BIconPersonSquare', 'BIconPersonX', 'BIconPersonXFill', 'BIconPhone', 'BIconPhoneFill', 'BIconPhoneLandscape', 'BIconPhoneLandscapeFill', 'BIconPhoneVibrate', 'BIconPieChart', 'BIconPieChartFill', 'BIconPip', 'BIconPipFill', 'BIconPlay', 'BIconPlayBtn', 'BIconPlayBtnFill', 'BIconPlayCircle', 'BIconPlayCircleFill', 'BIconPlayFill', 'BIconPlug', 'BIconPlugFill', 'BIconPlus', 'BIconPlusCircle', 'BIconPlusCircleFill', 'BIconPlusSquare', 'BIconPlusSquareFill', 'BIconPower', 'BIconPrinter', 'BIconPrinterFill', 'BIconPuzzle', 'BIconPuzzleFill', 'BIconQuestion', 'BIconQuestionCircle', 'BIconQuestionCircleFill', 'BIconQuestionDiamond', 'BIconQuestionDiamondFill', 'BIconQuestionOctagon', 'BIconQuestionOctagonFill', 'BIconQuestionSquare', 'BIconQuestionSquareFill', 'BIconReceipt', 'BIconReceiptCutoff', 'BIconReception0', 'BIconReception1', 'BIconReception2', 'BIconReception3', 'BIconReception4', 'BIconRecord', 'BIconRecord2', 'BIconRecord2Fill', 'BIconRecordBtn', 'BIconRecordBtnFill', 'BIconRecordCircle', 'BIconRecordCircleFill', 'BIconRecordFill', 'BIconReply', 'BIconReplyAll', 'BIconReplyAllFill', 'BIconReplyFill', 'BIconRss', 'BIconRssFill', 'BIconScissors', 'BIconScrewdriver', 'BIconSearch', 'BIconSegmentedNav', 'BIconServer', 'BIconShare', 'BIconShareFill', 'BIconShield', 'BIconShieldCheck', 'BIconShieldExclamation', 'BIconShieldFill', 'BIconShieldFillCheck', 'BIconShieldFillExclamation', 'BIconShieldFillMinus', 'BIconShieldFillPlus', 'BIconShieldFillX', 'BIconShieldLock', 'BIconShieldLockFill', 'BIconShieldMinus', 'BIconShieldPlus', 'BIconShieldShaded', 'BIconShieldSlash', 'BIconShieldSlashFill', 'BIconShieldX', 'BIconShift', 'BIconShiftFill', 'BIconShop', 'BIconShopWindow', 'BIconShuffle', 'BIconSignpost', 'BIconSignpost2', 'BIconSignpost2Fill', 'BIconSignpostFill', 'BIconSignpostSplit', 'BIconSignpostSplitFill', 'BIconSim', 'BIconSimFill', 'BIconSkipBackward', 'BIconSkipBackwardBtn', 'BIconSkipBackwardBtnFill', 'BIconSkipBackwardCircle', 'BIconSkipBackwardCircleFill', 'BIconSkipBackwardFill', 'BIconSkipEnd', 'BIconSkipEndBtn', 'BIconSkipEndBtnFill', 'BIconSkipEndCircle', 'BIconSkipEndCircleFill', 'BIconSkipEndFill', 'BIconSkipForward', 'BIconSkipForwardBtn', 'BIconSkipForwardBtnFill', 'BIconSkipForwardCircle', 'BIconSkipForwardCircleFill', 'BIconSkipForwardFill', 'BIconSkipStart', 'BIconSkipStartBtn', 'BIconSkipStartBtnFill', 'BIconSkipStartCircle', 'BIconSkipStartCircleFill', 'BIconSkipStartFill', 'BIconSlack', 'BIconSlash', 'BIconSlashCircle', 'BIconSlashCircleFill', 'BIconSlashSquare', 'BIconSlashSquareFill', 'BIconSliders', 'BIconSmartwatch', 'BIconSortAlphaDown', 'BIconSortAlphaDownAlt', 'BIconSortAlphaUp', 'BIconSortAlphaUpAlt', 'BIconSortDown', 'BIconSortDownAlt', 'BIconSortNumericDown', 'BIconSortNumericDownAlt', 'BIconSortNumericUp', 'BIconSortNumericUpAlt', 'BIconSortUp', 'BIconSortUpAlt', 'BIconSoundwave', 'BIconSpeaker', 'BIconSpeakerFill', 'BIconSpellcheck', 'BIconSquare', 'BIconSquareFill', 'BIconSquareHalf', 'BIconStar', 'BIconStarFill', 'BIconStarHalf', 'BIconStickies', 'BIconStickiesFill', 'BIconSticky', 'BIconStickyFill', 'BIconStop', 'BIconStopBtn', 'BIconStopBtnFill', 'BIconStopCircle', 'BIconStopCircleFill', 'BIconStopFill', 'BIconStoplights', 'BIconStoplightsFill', 'BIconStopwatch', 'BIconStopwatchFill', 'BIconSubtract', 'BIconSuitClub', 'BIconSuitClubFill', 'BIconSuitDiamond', 'BIconSuitDiamondFill', 'BIconSuitHeart', 'BIconSuitHeartFill', 'BIconSuitSpade', 'BIconSuitSpadeFill', 'BIconSun', 'BIconSunglasses', 'BIconTable', 'BIconTablet', 'BIconTabletFill', 'BIconTabletLandscape', 'BIconTabletLandscapeFill', 'BIconTag', 'BIconTagFill', 'BIconTags', 'BIconTagsFill', 'BIconTelephone', 'BIconTelephoneFill', 'BIconTelephoneForward', 'BIconTelephoneForwardFill', 'BIconTelephoneInbound', 'BIconTelephoneInboundFill', 'BIconTelephoneMinus', 'BIconTelephoneMinusFill', 'BIconTelephoneOutbound', 'BIconTelephoneOutboundFill', 'BIconTelephonePlus', 'BIconTelephonePlusFill', 'BIconTelephoneX', 'BIconTelephoneXFill', 'BIconTerminal', 'BIconTerminalFill', 'BIconTextCenter', 'BIconTextIndentLeft', 'BIconTextIndentRight', 'BIconTextLeft', 'BIconTextParagraph', 'BIconTextRight', 'BIconTextarea', 'BIconTextareaResize', 'BIconTextareaT', 'BIconThermometer', 'BIconThermometerHalf', 'BIconThreeDots', 'BIconThreeDotsVertical', 'BIconToggle2Off', 'BIconToggle2On', 'BIconToggleOff', 'BIconToggleOn', 'BIconToggles', 'BIconToggles2', 'BIconTools', 'BIconTrash', 'BIconTrash2', 'BIconTrash2Fill', 'BIconTrashFill', 'BIconTree', 'BIconTreeFill', 'BIconTriangle', 'BIconTriangleFill', 'BIconTriangleHalf', 'BIconTrophy', 'BIconTrophyFill', 'BIconTruck', 'BIconTruckFlatbed', 'BIconTv', 'BIconTvFill', 'BIconTwitch', 'BIconTwitter', 'BIconType', 'BIconTypeBold', 'BIconTypeH1', 'BIconTypeH2', 'BIconTypeH3', 'BIconTypeItalic', 'BIconTypeStrikethrough', 'BIconTypeUnderline', 'BIconUiChecks', 'BIconUiChecksGrid', 'BIconUiRadios', 'BIconUiRadiosGrid', 'BIconUnion', 'BIconUnlock', 'BIconUnlockFill', 'BIconUpc', 'BIconUpcScan', 'BIconUpload', 'BIconVectorPen', 'BIconViewList', 'BIconViewStacked', 'BIconVinyl', 'BIconVinylFill', 'BIconVoicemail', 'BIconVolumeDown', 'BIconVolumeDownFill', 'BIconVolumeMute', 'BIconVolumeMuteFill', 'BIconVolumeOff', 'BIconVolumeOffFill', 'BIconVolumeUp', 'BIconVolumeUpFill', 'BIconVr', 'BIconWallet', 'BIconWallet2', 'BIconWalletFill', 'BIconWatch', 'BIconWifi', 'BIconWifi1', 'BIconWifi2', 'BIconWifiOff', 'BIconWindow', 'BIconWrench', 'BIconX', 'BIconXCircle', 'BIconXCircleFill', 'BIconXDiamond', 'BIconXDiamondFill', 'BIconXOctagon', 'BIconXOctagonFill', 'BIconXSquare', 'BIconXSquareFill', 'BIconYoutube', 'BIconZoomIn', 'BIconZoomOut']; // Export the icons plugin\n\nexport var IconsPlugin = /*#__PURE__*/pluginFactoryNoConfig({\n components: {\n // Icon helper component\n BIcon: BIcon,\n // Icon stacking component\n BIconstack: BIconstack,\n // BootstrapVue custom icon components\n BIconBlank: BIconBlank,\n // Bootstrap icon components\n BIconAlarm: BIconAlarm,\n BIconAlarmFill: BIconAlarmFill,\n BIconAlignBottom: BIconAlignBottom,\n BIconAlignCenter: BIconAlignCenter,\n BIconAlignEnd: BIconAlignEnd,\n BIconAlignMiddle: BIconAlignMiddle,\n BIconAlignStart: BIconAlignStart,\n BIconAlignTop: BIconAlignTop,\n BIconAlt: BIconAlt,\n BIconApp: BIconApp,\n BIconAppIndicator: BIconAppIndicator,\n BIconArchive: BIconArchive,\n BIconArchiveFill: BIconArchiveFill,\n BIconArrow90degDown: BIconArrow90degDown,\n BIconArrow90degLeft: BIconArrow90degLeft,\n BIconArrow90degRight: BIconArrow90degRight,\n BIconArrow90degUp: BIconArrow90degUp,\n BIconArrowBarDown: BIconArrowBarDown,\n BIconArrowBarLeft: BIconArrowBarLeft,\n BIconArrowBarRight: BIconArrowBarRight,\n BIconArrowBarUp: BIconArrowBarUp,\n BIconArrowClockwise: BIconArrowClockwise,\n BIconArrowCounterclockwise: BIconArrowCounterclockwise,\n BIconArrowDown: BIconArrowDown,\n BIconArrowDownCircle: BIconArrowDownCircle,\n BIconArrowDownCircleFill: BIconArrowDownCircleFill,\n BIconArrowDownLeft: BIconArrowDownLeft,\n BIconArrowDownLeftCircle: BIconArrowDownLeftCircle,\n BIconArrowDownLeftCircleFill: BIconArrowDownLeftCircleFill,\n BIconArrowDownLeftSquare: BIconArrowDownLeftSquare,\n BIconArrowDownLeftSquareFill: BIconArrowDownLeftSquareFill,\n BIconArrowDownRight: BIconArrowDownRight,\n BIconArrowDownRightCircle: BIconArrowDownRightCircle,\n BIconArrowDownRightCircleFill: BIconArrowDownRightCircleFill,\n BIconArrowDownRightSquare: BIconArrowDownRightSquare,\n BIconArrowDownRightSquareFill: BIconArrowDownRightSquareFill,\n BIconArrowDownShort: BIconArrowDownShort,\n BIconArrowDownSquare: BIconArrowDownSquare,\n BIconArrowDownSquareFill: BIconArrowDownSquareFill,\n BIconArrowDownUp: BIconArrowDownUp,\n BIconArrowLeft: BIconArrowLeft,\n BIconArrowLeftCircle: BIconArrowLeftCircle,\n BIconArrowLeftCircleFill: BIconArrowLeftCircleFill,\n BIconArrowLeftRight: BIconArrowLeftRight,\n BIconArrowLeftShort: BIconArrowLeftShort,\n BIconArrowLeftSquare: BIconArrowLeftSquare,\n BIconArrowLeftSquareFill: BIconArrowLeftSquareFill,\n BIconArrowRepeat: BIconArrowRepeat,\n BIconArrowReturnLeft: BIconArrowReturnLeft,\n BIconArrowReturnRight: BIconArrowReturnRight,\n BIconArrowRight: BIconArrowRight,\n BIconArrowRightCircle: BIconArrowRightCircle,\n BIconArrowRightCircleFill: BIconArrowRightCircleFill,\n BIconArrowRightShort: BIconArrowRightShort,\n BIconArrowRightSquare: BIconArrowRightSquare,\n BIconArrowRightSquareFill: BIconArrowRightSquareFill,\n BIconArrowUp: BIconArrowUp,\n BIconArrowUpCircle: BIconArrowUpCircle,\n BIconArrowUpCircleFill: BIconArrowUpCircleFill,\n BIconArrowUpLeft: BIconArrowUpLeft,\n BIconArrowUpLeftCircle: BIconArrowUpLeftCircle,\n BIconArrowUpLeftCircleFill: BIconArrowUpLeftCircleFill,\n BIconArrowUpLeftSquare: BIconArrowUpLeftSquare,\n BIconArrowUpLeftSquareFill: BIconArrowUpLeftSquareFill,\n BIconArrowUpRight: BIconArrowUpRight,\n BIconArrowUpRightCircle: BIconArrowUpRightCircle,\n BIconArrowUpRightCircleFill: BIconArrowUpRightCircleFill,\n BIconArrowUpRightSquare: BIconArrowUpRightSquare,\n BIconArrowUpRightSquareFill: BIconArrowUpRightSquareFill,\n BIconArrowUpShort: BIconArrowUpShort,\n BIconArrowUpSquare: BIconArrowUpSquare,\n BIconArrowUpSquareFill: BIconArrowUpSquareFill,\n BIconArrowsAngleContract: BIconArrowsAngleContract,\n BIconArrowsAngleExpand: BIconArrowsAngleExpand,\n BIconArrowsCollapse: BIconArrowsCollapse,\n BIconArrowsExpand: BIconArrowsExpand,\n BIconArrowsFullscreen: BIconArrowsFullscreen,\n BIconArrowsMove: BIconArrowsMove,\n BIconAspectRatio: BIconAspectRatio,\n BIconAspectRatioFill: BIconAspectRatioFill,\n BIconAsterisk: BIconAsterisk,\n BIconAt: BIconAt,\n BIconAward: BIconAward,\n BIconAwardFill: BIconAwardFill,\n BIconBack: BIconBack,\n BIconBackspace: BIconBackspace,\n BIconBackspaceFill: BIconBackspaceFill,\n BIconBackspaceReverse: BIconBackspaceReverse,\n BIconBackspaceReverseFill: BIconBackspaceReverseFill,\n BIconBadge4k: BIconBadge4k,\n BIconBadge4kFill: BIconBadge4kFill,\n BIconBadge8k: BIconBadge8k,\n BIconBadge8kFill: BIconBadge8kFill,\n BIconBadgeAd: BIconBadgeAd,\n BIconBadgeAdFill: BIconBadgeAdFill,\n BIconBadgeCc: BIconBadgeCc,\n BIconBadgeCcFill: BIconBadgeCcFill,\n BIconBadgeHd: BIconBadgeHd,\n BIconBadgeHdFill: BIconBadgeHdFill,\n BIconBadgeTm: BIconBadgeTm,\n BIconBadgeTmFill: BIconBadgeTmFill,\n BIconBadgeVo: BIconBadgeVo,\n BIconBadgeVoFill: BIconBadgeVoFill,\n BIconBag: BIconBag,\n BIconBagCheck: BIconBagCheck,\n BIconBagCheckFill: BIconBagCheckFill,\n BIconBagDash: BIconBagDash,\n BIconBagDashFill: BIconBagDashFill,\n BIconBagFill: BIconBagFill,\n BIconBagPlus: BIconBagPlus,\n BIconBagPlusFill: BIconBagPlusFill,\n BIconBagX: BIconBagX,\n BIconBagXFill: BIconBagXFill,\n BIconBarChart: BIconBarChart,\n BIconBarChartFill: BIconBarChartFill,\n BIconBarChartLine: BIconBarChartLine,\n BIconBarChartLineFill: BIconBarChartLineFill,\n BIconBarChartSteps: BIconBarChartSteps,\n BIconBasket: BIconBasket,\n BIconBasket2: BIconBasket2,\n BIconBasket2Fill: BIconBasket2Fill,\n BIconBasket3: BIconBasket3,\n BIconBasket3Fill: BIconBasket3Fill,\n BIconBasketFill: BIconBasketFill,\n BIconBattery: BIconBattery,\n BIconBatteryCharging: BIconBatteryCharging,\n BIconBatteryFull: BIconBatteryFull,\n BIconBatteryHalf: BIconBatteryHalf,\n BIconBell: BIconBell,\n BIconBellFill: BIconBellFill,\n BIconBezier: BIconBezier,\n BIconBezier2: BIconBezier2,\n BIconBicycle: BIconBicycle,\n BIconBinoculars: BIconBinoculars,\n BIconBinocularsFill: BIconBinocularsFill,\n BIconBlockquoteLeft: BIconBlockquoteLeft,\n BIconBlockquoteRight: BIconBlockquoteRight,\n BIconBook: BIconBook,\n BIconBookFill: BIconBookFill,\n BIconBookHalf: BIconBookHalf,\n BIconBookmark: BIconBookmark,\n BIconBookmarkCheck: BIconBookmarkCheck,\n BIconBookmarkCheckFill: BIconBookmarkCheckFill,\n BIconBookmarkDash: BIconBookmarkDash,\n BIconBookmarkDashFill: BIconBookmarkDashFill,\n BIconBookmarkFill: BIconBookmarkFill,\n BIconBookmarkHeart: BIconBookmarkHeart,\n BIconBookmarkHeartFill: BIconBookmarkHeartFill,\n BIconBookmarkPlus: BIconBookmarkPlus,\n BIconBookmarkPlusFill: BIconBookmarkPlusFill,\n BIconBookmarkStar: BIconBookmarkStar,\n BIconBookmarkStarFill: BIconBookmarkStarFill,\n BIconBookmarkX: BIconBookmarkX,\n BIconBookmarkXFill: BIconBookmarkXFill,\n BIconBookmarks: BIconBookmarks,\n BIconBookmarksFill: BIconBookmarksFill,\n BIconBookshelf: BIconBookshelf,\n BIconBootstrap: BIconBootstrap,\n BIconBootstrapFill: BIconBootstrapFill,\n BIconBootstrapReboot: BIconBootstrapReboot,\n BIconBorderStyle: BIconBorderStyle,\n BIconBorderWidth: BIconBorderWidth,\n BIconBoundingBox: BIconBoundingBox,\n BIconBoundingBoxCircles: BIconBoundingBoxCircles,\n BIconBox: BIconBox,\n BIconBoxArrowDown: BIconBoxArrowDown,\n BIconBoxArrowDownLeft: BIconBoxArrowDownLeft,\n BIconBoxArrowDownRight: BIconBoxArrowDownRight,\n BIconBoxArrowInDown: BIconBoxArrowInDown,\n BIconBoxArrowInDownLeft: BIconBoxArrowInDownLeft,\n BIconBoxArrowInDownRight: BIconBoxArrowInDownRight,\n BIconBoxArrowInLeft: BIconBoxArrowInLeft,\n BIconBoxArrowInRight: BIconBoxArrowInRight,\n BIconBoxArrowInUp: BIconBoxArrowInUp,\n BIconBoxArrowInUpLeft: BIconBoxArrowInUpLeft,\n BIconBoxArrowInUpRight: BIconBoxArrowInUpRight,\n BIconBoxArrowLeft: BIconBoxArrowLeft,\n BIconBoxArrowRight: BIconBoxArrowRight,\n BIconBoxArrowUp: BIconBoxArrowUp,\n BIconBoxArrowUpLeft: BIconBoxArrowUpLeft,\n BIconBoxArrowUpRight: BIconBoxArrowUpRight,\n BIconBoxSeam: BIconBoxSeam,\n BIconBraces: BIconBraces,\n BIconBricks: BIconBricks,\n BIconBriefcase: BIconBriefcase,\n BIconBriefcaseFill: BIconBriefcaseFill,\n BIconBrightnessAltHigh: BIconBrightnessAltHigh,\n BIconBrightnessAltHighFill: BIconBrightnessAltHighFill,\n BIconBrightnessAltLow: BIconBrightnessAltLow,\n BIconBrightnessAltLowFill: BIconBrightnessAltLowFill,\n BIconBrightnessHigh: BIconBrightnessHigh,\n BIconBrightnessHighFill: BIconBrightnessHighFill,\n BIconBrightnessLow: BIconBrightnessLow,\n BIconBrightnessLowFill: BIconBrightnessLowFill,\n BIconBroadcast: BIconBroadcast,\n BIconBroadcastPin: BIconBroadcastPin,\n BIconBrush: BIconBrush,\n BIconBrushFill: BIconBrushFill,\n BIconBucket: BIconBucket,\n BIconBucketFill: BIconBucketFill,\n BIconBug: BIconBug,\n BIconBugFill: BIconBugFill,\n BIconBuilding: BIconBuilding,\n BIconBullseye: BIconBullseye,\n BIconCalculator: BIconCalculator,\n BIconCalculatorFill: BIconCalculatorFill,\n BIconCalendar: BIconCalendar,\n BIconCalendar2: BIconCalendar2,\n BIconCalendar2Check: BIconCalendar2Check,\n BIconCalendar2CheckFill: BIconCalendar2CheckFill,\n BIconCalendar2Date: BIconCalendar2Date,\n BIconCalendar2DateFill: BIconCalendar2DateFill,\n BIconCalendar2Day: BIconCalendar2Day,\n BIconCalendar2DayFill: BIconCalendar2DayFill,\n BIconCalendar2Event: BIconCalendar2Event,\n BIconCalendar2EventFill: BIconCalendar2EventFill,\n BIconCalendar2Fill: BIconCalendar2Fill,\n BIconCalendar2Minus: BIconCalendar2Minus,\n BIconCalendar2MinusFill: BIconCalendar2MinusFill,\n BIconCalendar2Month: BIconCalendar2Month,\n BIconCalendar2MonthFill: BIconCalendar2MonthFill,\n BIconCalendar2Plus: BIconCalendar2Plus,\n BIconCalendar2PlusFill: BIconCalendar2PlusFill,\n BIconCalendar2Range: BIconCalendar2Range,\n BIconCalendar2RangeFill: BIconCalendar2RangeFill,\n BIconCalendar2Week: BIconCalendar2Week,\n BIconCalendar2WeekFill: BIconCalendar2WeekFill,\n BIconCalendar2X: BIconCalendar2X,\n BIconCalendar2XFill: BIconCalendar2XFill,\n BIconCalendar3: BIconCalendar3,\n BIconCalendar3Event: BIconCalendar3Event,\n BIconCalendar3EventFill: BIconCalendar3EventFill,\n BIconCalendar3Fill: BIconCalendar3Fill,\n BIconCalendar3Range: BIconCalendar3Range,\n BIconCalendar3RangeFill: BIconCalendar3RangeFill,\n BIconCalendar3Week: BIconCalendar3Week,\n BIconCalendar3WeekFill: BIconCalendar3WeekFill,\n BIconCalendar4: BIconCalendar4,\n BIconCalendar4Event: BIconCalendar4Event,\n BIconCalendar4Range: BIconCalendar4Range,\n BIconCalendar4Week: BIconCalendar4Week,\n BIconCalendarCheck: BIconCalendarCheck,\n BIconCalendarCheckFill: BIconCalendarCheckFill,\n BIconCalendarDate: BIconCalendarDate,\n BIconCalendarDateFill: BIconCalendarDateFill,\n BIconCalendarDay: BIconCalendarDay,\n BIconCalendarDayFill: BIconCalendarDayFill,\n BIconCalendarEvent: BIconCalendarEvent,\n BIconCalendarEventFill: BIconCalendarEventFill,\n BIconCalendarFill: BIconCalendarFill,\n BIconCalendarMinus: BIconCalendarMinus,\n BIconCalendarMinusFill: BIconCalendarMinusFill,\n BIconCalendarMonth: BIconCalendarMonth,\n BIconCalendarMonthFill: BIconCalendarMonthFill,\n BIconCalendarPlus: BIconCalendarPlus,\n BIconCalendarPlusFill: BIconCalendarPlusFill,\n BIconCalendarRange: BIconCalendarRange,\n BIconCalendarRangeFill: BIconCalendarRangeFill,\n BIconCalendarWeek: BIconCalendarWeek,\n BIconCalendarWeekFill: BIconCalendarWeekFill,\n BIconCalendarX: BIconCalendarX,\n BIconCalendarXFill: BIconCalendarXFill,\n BIconCamera: BIconCamera,\n BIconCamera2: BIconCamera2,\n BIconCameraFill: BIconCameraFill,\n BIconCameraReels: BIconCameraReels,\n BIconCameraReelsFill: BIconCameraReelsFill,\n BIconCameraVideo: BIconCameraVideo,\n BIconCameraVideoFill: BIconCameraVideoFill,\n BIconCameraVideoOff: BIconCameraVideoOff,\n BIconCameraVideoOffFill: BIconCameraVideoOffFill,\n BIconCapslock: BIconCapslock,\n BIconCapslockFill: BIconCapslockFill,\n BIconCardChecklist: BIconCardChecklist,\n BIconCardHeading: BIconCardHeading,\n BIconCardImage: BIconCardImage,\n BIconCardList: BIconCardList,\n BIconCardText: BIconCardText,\n BIconCaretDown: BIconCaretDown,\n BIconCaretDownFill: BIconCaretDownFill,\n BIconCaretDownSquare: BIconCaretDownSquare,\n BIconCaretDownSquareFill: BIconCaretDownSquareFill,\n BIconCaretLeft: BIconCaretLeft,\n BIconCaretLeftFill: BIconCaretLeftFill,\n BIconCaretLeftSquare: BIconCaretLeftSquare,\n BIconCaretLeftSquareFill: BIconCaretLeftSquareFill,\n BIconCaretRight: BIconCaretRight,\n BIconCaretRightFill: BIconCaretRightFill,\n BIconCaretRightSquare: BIconCaretRightSquare,\n BIconCaretRightSquareFill: BIconCaretRightSquareFill,\n BIconCaretUp: BIconCaretUp,\n BIconCaretUpFill: BIconCaretUpFill,\n BIconCaretUpSquare: BIconCaretUpSquare,\n BIconCaretUpSquareFill: BIconCaretUpSquareFill,\n BIconCart: BIconCart,\n BIconCart2: BIconCart2,\n BIconCart3: BIconCart3,\n BIconCart4: BIconCart4,\n BIconCartCheck: BIconCartCheck,\n BIconCartCheckFill: BIconCartCheckFill,\n BIconCartDash: BIconCartDash,\n BIconCartDashFill: BIconCartDashFill,\n BIconCartFill: BIconCartFill,\n BIconCartPlus: BIconCartPlus,\n BIconCartPlusFill: BIconCartPlusFill,\n BIconCartX: BIconCartX,\n BIconCartXFill: BIconCartXFill,\n BIconCash: BIconCash,\n BIconCashStack: BIconCashStack,\n BIconCast: BIconCast,\n BIconChat: BIconChat,\n BIconChatDots: BIconChatDots,\n BIconChatDotsFill: BIconChatDotsFill,\n BIconChatFill: BIconChatFill,\n BIconChatLeft: BIconChatLeft,\n BIconChatLeftDots: BIconChatLeftDots,\n BIconChatLeftDotsFill: BIconChatLeftDotsFill,\n BIconChatLeftFill: BIconChatLeftFill,\n BIconChatLeftQuote: BIconChatLeftQuote,\n BIconChatLeftQuoteFill: BIconChatLeftQuoteFill,\n BIconChatLeftText: BIconChatLeftText,\n BIconChatLeftTextFill: BIconChatLeftTextFill,\n BIconChatQuote: BIconChatQuote,\n BIconChatQuoteFill: BIconChatQuoteFill,\n BIconChatRight: BIconChatRight,\n BIconChatRightDots: BIconChatRightDots,\n BIconChatRightDotsFill: BIconChatRightDotsFill,\n BIconChatRightFill: BIconChatRightFill,\n BIconChatRightQuote: BIconChatRightQuote,\n BIconChatRightQuoteFill: BIconChatRightQuoteFill,\n BIconChatRightText: BIconChatRightText,\n BIconChatRightTextFill: BIconChatRightTextFill,\n BIconChatSquare: BIconChatSquare,\n BIconChatSquareDots: BIconChatSquareDots,\n BIconChatSquareDotsFill: BIconChatSquareDotsFill,\n BIconChatSquareFill: BIconChatSquareFill,\n BIconChatSquareQuote: BIconChatSquareQuote,\n BIconChatSquareQuoteFill: BIconChatSquareQuoteFill,\n BIconChatSquareText: BIconChatSquareText,\n BIconChatSquareTextFill: BIconChatSquareTextFill,\n BIconChatText: BIconChatText,\n BIconChatTextFill: BIconChatTextFill,\n BIconCheck: BIconCheck,\n BIconCheck2: BIconCheck2,\n BIconCheck2All: BIconCheck2All,\n BIconCheck2Circle: BIconCheck2Circle,\n BIconCheck2Square: BIconCheck2Square,\n BIconCheckAll: BIconCheckAll,\n BIconCheckCircle: BIconCheckCircle,\n BIconCheckCircleFill: BIconCheckCircleFill,\n BIconCheckSquare: BIconCheckSquare,\n BIconCheckSquareFill: BIconCheckSquareFill,\n BIconChevronBarContract: BIconChevronBarContract,\n BIconChevronBarDown: BIconChevronBarDown,\n BIconChevronBarExpand: BIconChevronBarExpand,\n BIconChevronBarLeft: BIconChevronBarLeft,\n BIconChevronBarRight: BIconChevronBarRight,\n BIconChevronBarUp: BIconChevronBarUp,\n BIconChevronCompactDown: BIconChevronCompactDown,\n BIconChevronCompactLeft: BIconChevronCompactLeft,\n BIconChevronCompactRight: BIconChevronCompactRight,\n BIconChevronCompactUp: BIconChevronCompactUp,\n BIconChevronContract: BIconChevronContract,\n BIconChevronDoubleDown: BIconChevronDoubleDown,\n BIconChevronDoubleLeft: BIconChevronDoubleLeft,\n BIconChevronDoubleRight: BIconChevronDoubleRight,\n BIconChevronDoubleUp: BIconChevronDoubleUp,\n BIconChevronDown: BIconChevronDown,\n BIconChevronExpand: BIconChevronExpand,\n BIconChevronLeft: BIconChevronLeft,\n BIconChevronRight: BIconChevronRight,\n BIconChevronUp: BIconChevronUp,\n BIconCircle: BIconCircle,\n BIconCircleFill: BIconCircleFill,\n BIconCircleHalf: BIconCircleHalf,\n BIconCircleSquare: BIconCircleSquare,\n BIconClipboard: BIconClipboard,\n BIconClipboardCheck: BIconClipboardCheck,\n BIconClipboardData: BIconClipboardData,\n BIconClipboardMinus: BIconClipboardMinus,\n BIconClipboardPlus: BIconClipboardPlus,\n BIconClipboardX: BIconClipboardX,\n BIconClock: BIconClock,\n BIconClockFill: BIconClockFill,\n BIconClockHistory: BIconClockHistory,\n BIconCloud: BIconCloud,\n BIconCloudArrowDown: BIconCloudArrowDown,\n BIconCloudArrowDownFill: BIconCloudArrowDownFill,\n BIconCloudArrowUp: BIconCloudArrowUp,\n BIconCloudArrowUpFill: BIconCloudArrowUpFill,\n BIconCloudCheck: BIconCloudCheck,\n BIconCloudCheckFill: BIconCloudCheckFill,\n BIconCloudDownload: BIconCloudDownload,\n BIconCloudDownloadFill: BIconCloudDownloadFill,\n BIconCloudFill: BIconCloudFill,\n BIconCloudMinus: BIconCloudMinus,\n BIconCloudMinusFill: BIconCloudMinusFill,\n BIconCloudPlus: BIconCloudPlus,\n BIconCloudPlusFill: BIconCloudPlusFill,\n BIconCloudSlash: BIconCloudSlash,\n BIconCloudSlashFill: BIconCloudSlashFill,\n BIconCloudUpload: BIconCloudUpload,\n BIconCloudUploadFill: BIconCloudUploadFill,\n BIconCode: BIconCode,\n BIconCodeSlash: BIconCodeSlash,\n BIconCodeSquare: BIconCodeSquare,\n BIconCollection: BIconCollection,\n BIconCollectionFill: BIconCollectionFill,\n BIconCollectionPlay: BIconCollectionPlay,\n BIconCollectionPlayFill: BIconCollectionPlayFill,\n BIconColumns: BIconColumns,\n BIconColumnsGap: BIconColumnsGap,\n BIconCommand: BIconCommand,\n BIconCompass: BIconCompass,\n BIconCompassFill: BIconCompassFill,\n BIconCone: BIconCone,\n BIconConeStriped: BIconConeStriped,\n BIconController: BIconController,\n BIconCpu: BIconCpu,\n BIconCpuFill: BIconCpuFill,\n BIconCreditCard: BIconCreditCard,\n BIconCreditCard2Back: BIconCreditCard2Back,\n BIconCreditCard2BackFill: BIconCreditCard2BackFill,\n BIconCreditCard2Front: BIconCreditCard2Front,\n BIconCreditCard2FrontFill: BIconCreditCard2FrontFill,\n BIconCreditCardFill: BIconCreditCardFill,\n BIconCrop: BIconCrop,\n BIconCup: BIconCup,\n BIconCupFill: BIconCupFill,\n BIconCupStraw: BIconCupStraw,\n BIconCursor: BIconCursor,\n BIconCursorFill: BIconCursorFill,\n BIconCursorText: BIconCursorText,\n BIconDash: BIconDash,\n BIconDashCircle: BIconDashCircle,\n BIconDashCircleFill: BIconDashCircleFill,\n BIconDashSquare: BIconDashSquare,\n BIconDashSquareFill: BIconDashSquareFill,\n BIconDiagram2: BIconDiagram2,\n BIconDiagram2Fill: BIconDiagram2Fill,\n BIconDiagram3: BIconDiagram3,\n BIconDiagram3Fill: BIconDiagram3Fill,\n BIconDiamond: BIconDiamond,\n BIconDiamondFill: BIconDiamondFill,\n BIconDiamondHalf: BIconDiamondHalf,\n BIconDice1: BIconDice1,\n BIconDice1Fill: BIconDice1Fill,\n BIconDice2: BIconDice2,\n BIconDice2Fill: BIconDice2Fill,\n BIconDice3: BIconDice3,\n BIconDice3Fill: BIconDice3Fill,\n BIconDice4: BIconDice4,\n BIconDice4Fill: BIconDice4Fill,\n BIconDice5: BIconDice5,\n BIconDice5Fill: BIconDice5Fill,\n BIconDice6: BIconDice6,\n BIconDice6Fill: BIconDice6Fill,\n BIconDisc: BIconDisc,\n BIconDiscFill: BIconDiscFill,\n BIconDiscord: BIconDiscord,\n BIconDisplay: BIconDisplay,\n BIconDisplayFill: BIconDisplayFill,\n BIconDistributeHorizontal: BIconDistributeHorizontal,\n BIconDistributeVertical: BIconDistributeVertical,\n BIconDoorClosed: BIconDoorClosed,\n BIconDoorClosedFill: BIconDoorClosedFill,\n BIconDoorOpen: BIconDoorOpen,\n BIconDoorOpenFill: BIconDoorOpenFill,\n BIconDot: BIconDot,\n BIconDownload: BIconDownload,\n BIconDroplet: BIconDroplet,\n BIconDropletFill: BIconDropletFill,\n BIconDropletHalf: BIconDropletHalf,\n BIconEarbuds: BIconEarbuds,\n BIconEasel: BIconEasel,\n BIconEaselFill: BIconEaselFill,\n BIconEgg: BIconEgg,\n BIconEggFill: BIconEggFill,\n BIconEggFried: BIconEggFried,\n BIconEject: BIconEject,\n BIconEjectFill: BIconEjectFill,\n BIconEmojiAngry: BIconEmojiAngry,\n BIconEmojiAngryFill: BIconEmojiAngryFill,\n BIconEmojiDizzy: BIconEmojiDizzy,\n BIconEmojiDizzyFill: BIconEmojiDizzyFill,\n BIconEmojiExpressionless: BIconEmojiExpressionless,\n BIconEmojiExpressionlessFill: BIconEmojiExpressionlessFill,\n BIconEmojiFrown: BIconEmojiFrown,\n BIconEmojiFrownFill: BIconEmojiFrownFill,\n BIconEmojiHeartEyes: BIconEmojiHeartEyes,\n BIconEmojiHeartEyesFill: BIconEmojiHeartEyesFill,\n BIconEmojiLaughing: BIconEmojiLaughing,\n BIconEmojiLaughingFill: BIconEmojiLaughingFill,\n BIconEmojiNeutral: BIconEmojiNeutral,\n BIconEmojiNeutralFill: BIconEmojiNeutralFill,\n BIconEmojiSmile: BIconEmojiSmile,\n BIconEmojiSmileFill: BIconEmojiSmileFill,\n BIconEmojiSmileUpsideDown: BIconEmojiSmileUpsideDown,\n BIconEmojiSmileUpsideDownFill: BIconEmojiSmileUpsideDownFill,\n BIconEmojiSunglasses: BIconEmojiSunglasses,\n BIconEmojiSunglassesFill: BIconEmojiSunglassesFill,\n BIconEmojiWink: BIconEmojiWink,\n BIconEmojiWinkFill: BIconEmojiWinkFill,\n BIconEnvelope: BIconEnvelope,\n BIconEnvelopeFill: BIconEnvelopeFill,\n BIconEnvelopeOpen: BIconEnvelopeOpen,\n BIconEnvelopeOpenFill: BIconEnvelopeOpenFill,\n BIconExclamation: BIconExclamation,\n BIconExclamationCircle: BIconExclamationCircle,\n BIconExclamationCircleFill: BIconExclamationCircleFill,\n BIconExclamationDiamond: BIconExclamationDiamond,\n BIconExclamationDiamondFill: BIconExclamationDiamondFill,\n BIconExclamationOctagon: BIconExclamationOctagon,\n BIconExclamationOctagonFill: BIconExclamationOctagonFill,\n BIconExclamationSquare: BIconExclamationSquare,\n BIconExclamationSquareFill: BIconExclamationSquareFill,\n BIconExclamationTriangle: BIconExclamationTriangle,\n BIconExclamationTriangleFill: BIconExclamationTriangleFill,\n BIconExclude: BIconExclude,\n BIconEye: BIconEye,\n BIconEyeFill: BIconEyeFill,\n BIconEyeSlash: BIconEyeSlash,\n BIconEyeSlashFill: BIconEyeSlashFill,\n BIconEyeglasses: BIconEyeglasses,\n BIconFacebook: BIconFacebook,\n BIconFile: BIconFile,\n BIconFileArrowDown: BIconFileArrowDown,\n BIconFileArrowDownFill: BIconFileArrowDownFill,\n BIconFileArrowUp: BIconFileArrowUp,\n BIconFileArrowUpFill: BIconFileArrowUpFill,\n BIconFileBarGraph: BIconFileBarGraph,\n BIconFileBarGraphFill: BIconFileBarGraphFill,\n BIconFileBinary: BIconFileBinary,\n BIconFileBinaryFill: BIconFileBinaryFill,\n BIconFileBreak: BIconFileBreak,\n BIconFileBreakFill: BIconFileBreakFill,\n BIconFileCheck: BIconFileCheck,\n BIconFileCheckFill: BIconFileCheckFill,\n BIconFileCode: BIconFileCode,\n BIconFileCodeFill: BIconFileCodeFill,\n BIconFileDiff: BIconFileDiff,\n BIconFileDiffFill: BIconFileDiffFill,\n BIconFileEarmark: BIconFileEarmark,\n BIconFileEarmarkArrowDown: BIconFileEarmarkArrowDown,\n BIconFileEarmarkArrowDownFill: BIconFileEarmarkArrowDownFill,\n BIconFileEarmarkArrowUp: BIconFileEarmarkArrowUp,\n BIconFileEarmarkArrowUpFill: BIconFileEarmarkArrowUpFill,\n BIconFileEarmarkBarGraph: BIconFileEarmarkBarGraph,\n BIconFileEarmarkBarGraphFill: BIconFileEarmarkBarGraphFill,\n BIconFileEarmarkBinary: BIconFileEarmarkBinary,\n BIconFileEarmarkBinaryFill: BIconFileEarmarkBinaryFill,\n BIconFileEarmarkBreak: BIconFileEarmarkBreak,\n BIconFileEarmarkBreakFill: BIconFileEarmarkBreakFill,\n BIconFileEarmarkCheck: BIconFileEarmarkCheck,\n BIconFileEarmarkCheckFill: BIconFileEarmarkCheckFill,\n BIconFileEarmarkCode: BIconFileEarmarkCode,\n BIconFileEarmarkCodeFill: BIconFileEarmarkCodeFill,\n BIconFileEarmarkDiff: BIconFileEarmarkDiff,\n BIconFileEarmarkDiffFill: BIconFileEarmarkDiffFill,\n BIconFileEarmarkEasel: BIconFileEarmarkEasel,\n BIconFileEarmarkEaselFill: BIconFileEarmarkEaselFill,\n BIconFileEarmarkExcel: BIconFileEarmarkExcel,\n BIconFileEarmarkExcelFill: BIconFileEarmarkExcelFill,\n BIconFileEarmarkFill: BIconFileEarmarkFill,\n BIconFileEarmarkFont: BIconFileEarmarkFont,\n BIconFileEarmarkFontFill: BIconFileEarmarkFontFill,\n BIconFileEarmarkImage: BIconFileEarmarkImage,\n BIconFileEarmarkImageFill: BIconFileEarmarkImageFill,\n BIconFileEarmarkLock: BIconFileEarmarkLock,\n BIconFileEarmarkLock2: BIconFileEarmarkLock2,\n BIconFileEarmarkLock2Fill: BIconFileEarmarkLock2Fill,\n BIconFileEarmarkLockFill: BIconFileEarmarkLockFill,\n BIconFileEarmarkMedical: BIconFileEarmarkMedical,\n BIconFileEarmarkMedicalFill: BIconFileEarmarkMedicalFill,\n BIconFileEarmarkMinus: BIconFileEarmarkMinus,\n BIconFileEarmarkMinusFill: BIconFileEarmarkMinusFill,\n BIconFileEarmarkMusic: BIconFileEarmarkMusic,\n BIconFileEarmarkMusicFill: BIconFileEarmarkMusicFill,\n BIconFileEarmarkPerson: BIconFileEarmarkPerson,\n BIconFileEarmarkPersonFill: BIconFileEarmarkPersonFill,\n BIconFileEarmarkPlay: BIconFileEarmarkPlay,\n BIconFileEarmarkPlayFill: BIconFileEarmarkPlayFill,\n BIconFileEarmarkPlus: BIconFileEarmarkPlus,\n BIconFileEarmarkPlusFill: BIconFileEarmarkPlusFill,\n BIconFileEarmarkPost: BIconFileEarmarkPost,\n BIconFileEarmarkPostFill: BIconFileEarmarkPostFill,\n BIconFileEarmarkPpt: BIconFileEarmarkPpt,\n BIconFileEarmarkPptFill: BIconFileEarmarkPptFill,\n BIconFileEarmarkRichtext: BIconFileEarmarkRichtext,\n BIconFileEarmarkRichtextFill: BIconFileEarmarkRichtextFill,\n BIconFileEarmarkRuled: BIconFileEarmarkRuled,\n BIconFileEarmarkRuledFill: BIconFileEarmarkRuledFill,\n BIconFileEarmarkSlides: BIconFileEarmarkSlides,\n BIconFileEarmarkSlidesFill: BIconFileEarmarkSlidesFill,\n BIconFileEarmarkSpreadsheet: BIconFileEarmarkSpreadsheet,\n BIconFileEarmarkSpreadsheetFill: BIconFileEarmarkSpreadsheetFill,\n BIconFileEarmarkText: BIconFileEarmarkText,\n BIconFileEarmarkTextFill: BIconFileEarmarkTextFill,\n BIconFileEarmarkWord: BIconFileEarmarkWord,\n BIconFileEarmarkWordFill: BIconFileEarmarkWordFill,\n BIconFileEarmarkX: BIconFileEarmarkX,\n BIconFileEarmarkXFill: BIconFileEarmarkXFill,\n BIconFileEarmarkZip: BIconFileEarmarkZip,\n BIconFileEarmarkZipFill: BIconFileEarmarkZipFill,\n BIconFileEasel: BIconFileEasel,\n BIconFileEaselFill: BIconFileEaselFill,\n BIconFileExcel: BIconFileExcel,\n BIconFileExcelFill: BIconFileExcelFill,\n BIconFileFill: BIconFileFill,\n BIconFileFont: BIconFileFont,\n BIconFileFontFill: BIconFileFontFill,\n BIconFileImage: BIconFileImage,\n BIconFileImageFill: BIconFileImageFill,\n BIconFileLock: BIconFileLock,\n BIconFileLock2: BIconFileLock2,\n BIconFileLock2Fill: BIconFileLock2Fill,\n BIconFileLockFill: BIconFileLockFill,\n BIconFileMedical: BIconFileMedical,\n BIconFileMedicalFill: BIconFileMedicalFill,\n BIconFileMinus: BIconFileMinus,\n BIconFileMinusFill: BIconFileMinusFill,\n BIconFileMusic: BIconFileMusic,\n BIconFileMusicFill: BIconFileMusicFill,\n BIconFilePerson: BIconFilePerson,\n BIconFilePersonFill: BIconFilePersonFill,\n BIconFilePlay: BIconFilePlay,\n BIconFilePlayFill: BIconFilePlayFill,\n BIconFilePlus: BIconFilePlus,\n BIconFilePlusFill: BIconFilePlusFill,\n BIconFilePost: BIconFilePost,\n BIconFilePostFill: BIconFilePostFill,\n BIconFilePpt: BIconFilePpt,\n BIconFilePptFill: BIconFilePptFill,\n BIconFileRichtext: BIconFileRichtext,\n BIconFileRichtextFill: BIconFileRichtextFill,\n BIconFileRuled: BIconFileRuled,\n BIconFileRuledFill: BIconFileRuledFill,\n BIconFileSlides: BIconFileSlides,\n BIconFileSlidesFill: BIconFileSlidesFill,\n BIconFileSpreadsheet: BIconFileSpreadsheet,\n BIconFileSpreadsheetFill: BIconFileSpreadsheetFill,\n BIconFileText: BIconFileText,\n BIconFileTextFill: BIconFileTextFill,\n BIconFileWord: BIconFileWord,\n BIconFileWordFill: BIconFileWordFill,\n BIconFileX: BIconFileX,\n BIconFileXFill: BIconFileXFill,\n BIconFileZip: BIconFileZip,\n BIconFileZipFill: BIconFileZipFill,\n BIconFiles: BIconFiles,\n BIconFilesAlt: BIconFilesAlt,\n BIconFilm: BIconFilm,\n BIconFilter: BIconFilter,\n BIconFilterCircle: BIconFilterCircle,\n BIconFilterCircleFill: BIconFilterCircleFill,\n BIconFilterLeft: BIconFilterLeft,\n BIconFilterRight: BIconFilterRight,\n BIconFilterSquare: BIconFilterSquare,\n BIconFilterSquareFill: BIconFilterSquareFill,\n BIconFlag: BIconFlag,\n BIconFlagFill: BIconFlagFill,\n BIconFlower1: BIconFlower1,\n BIconFlower2: BIconFlower2,\n BIconFlower3: BIconFlower3,\n BIconFolder: BIconFolder,\n BIconFolder2: BIconFolder2,\n BIconFolder2Open: BIconFolder2Open,\n BIconFolderCheck: BIconFolderCheck,\n BIconFolderFill: BIconFolderFill,\n BIconFolderMinus: BIconFolderMinus,\n BIconFolderPlus: BIconFolderPlus,\n BIconFolderSymlink: BIconFolderSymlink,\n BIconFolderSymlinkFill: BIconFolderSymlinkFill,\n BIconFolderX: BIconFolderX,\n BIconFonts: BIconFonts,\n BIconForward: BIconForward,\n BIconForwardFill: BIconForwardFill,\n BIconFront: BIconFront,\n BIconFullscreen: BIconFullscreen,\n BIconFullscreenExit: BIconFullscreenExit,\n BIconFunnel: BIconFunnel,\n BIconFunnelFill: BIconFunnelFill,\n BIconGear: BIconGear,\n BIconGearFill: BIconGearFill,\n BIconGearWide: BIconGearWide,\n BIconGearWideConnected: BIconGearWideConnected,\n BIconGem: BIconGem,\n BIconGeo: BIconGeo,\n BIconGeoAlt: BIconGeoAlt,\n BIconGeoAltFill: BIconGeoAltFill,\n BIconGeoFill: BIconGeoFill,\n BIconGift: BIconGift,\n BIconGiftFill: BIconGiftFill,\n BIconGithub: BIconGithub,\n BIconGlobe: BIconGlobe,\n BIconGlobe2: BIconGlobe2,\n BIconGoogle: BIconGoogle,\n BIconGraphDown: BIconGraphDown,\n BIconGraphUp: BIconGraphUp,\n BIconGrid: BIconGrid,\n BIconGrid1x2: BIconGrid1x2,\n BIconGrid1x2Fill: BIconGrid1x2Fill,\n BIconGrid3x2: BIconGrid3x2,\n BIconGrid3x2Gap: BIconGrid3x2Gap,\n BIconGrid3x2GapFill: BIconGrid3x2GapFill,\n BIconGrid3x3: BIconGrid3x3,\n BIconGrid3x3Gap: BIconGrid3x3Gap,\n BIconGrid3x3GapFill: BIconGrid3x3GapFill,\n BIconGridFill: BIconGridFill,\n BIconGripHorizontal: BIconGripHorizontal,\n BIconGripVertical: BIconGripVertical,\n BIconHammer: BIconHammer,\n BIconHandIndex: BIconHandIndex,\n BIconHandIndexThumb: BIconHandIndexThumb,\n BIconHandThumbsDown: BIconHandThumbsDown,\n BIconHandThumbsUp: BIconHandThumbsUp,\n BIconHandbag: BIconHandbag,\n BIconHandbagFill: BIconHandbagFill,\n BIconHash: BIconHash,\n BIconHdd: BIconHdd,\n BIconHddFill: BIconHddFill,\n BIconHddNetwork: BIconHddNetwork,\n BIconHddNetworkFill: BIconHddNetworkFill,\n BIconHddRack: BIconHddRack,\n BIconHddRackFill: BIconHddRackFill,\n BIconHddStack: BIconHddStack,\n BIconHddStackFill: BIconHddStackFill,\n BIconHeadphones: BIconHeadphones,\n BIconHeadset: BIconHeadset,\n BIconHeart: BIconHeart,\n BIconHeartFill: BIconHeartFill,\n BIconHeartHalf: BIconHeartHalf,\n BIconHeptagon: BIconHeptagon,\n BIconHeptagonFill: BIconHeptagonFill,\n BIconHeptagonHalf: BIconHeptagonHalf,\n BIconHexagon: BIconHexagon,\n BIconHexagonFill: BIconHexagonFill,\n BIconHexagonHalf: BIconHexagonHalf,\n BIconHourglass: BIconHourglass,\n BIconHourglassBottom: BIconHourglassBottom,\n BIconHourglassSplit: BIconHourglassSplit,\n BIconHourglassTop: BIconHourglassTop,\n BIconHouse: BIconHouse,\n BIconHouseDoor: BIconHouseDoor,\n BIconHouseDoorFill: BIconHouseDoorFill,\n BIconHouseFill: BIconHouseFill,\n BIconHr: BIconHr,\n BIconImage: BIconImage,\n BIconImageAlt: BIconImageAlt,\n BIconImageFill: BIconImageFill,\n BIconImages: BIconImages,\n BIconInbox: BIconInbox,\n BIconInboxFill: BIconInboxFill,\n BIconInboxes: BIconInboxes,\n BIconInboxesFill: BIconInboxesFill,\n BIconInfo: BIconInfo,\n BIconInfoCircle: BIconInfoCircle,\n BIconInfoCircleFill: BIconInfoCircleFill,\n BIconInfoSquare: BIconInfoSquare,\n BIconInfoSquareFill: BIconInfoSquareFill,\n BIconInputCursor: BIconInputCursor,\n BIconInputCursorText: BIconInputCursorText,\n BIconInstagram: BIconInstagram,\n BIconIntersect: BIconIntersect,\n BIconJournal: BIconJournal,\n BIconJournalAlbum: BIconJournalAlbum,\n BIconJournalArrowDown: BIconJournalArrowDown,\n BIconJournalArrowUp: BIconJournalArrowUp,\n BIconJournalBookmark: BIconJournalBookmark,\n BIconJournalBookmarkFill: BIconJournalBookmarkFill,\n BIconJournalCheck: BIconJournalCheck,\n BIconJournalCode: BIconJournalCode,\n BIconJournalMedical: BIconJournalMedical,\n BIconJournalMinus: BIconJournalMinus,\n BIconJournalPlus: BIconJournalPlus,\n BIconJournalRichtext: BIconJournalRichtext,\n BIconJournalText: BIconJournalText,\n BIconJournalX: BIconJournalX,\n BIconJournals: BIconJournals,\n BIconJoystick: BIconJoystick,\n BIconJustify: BIconJustify,\n BIconJustifyLeft: BIconJustifyLeft,\n BIconJustifyRight: BIconJustifyRight,\n BIconKanban: BIconKanban,\n BIconKanbanFill: BIconKanbanFill,\n BIconKey: BIconKey,\n BIconKeyFill: BIconKeyFill,\n BIconKeyboard: BIconKeyboard,\n BIconKeyboardFill: BIconKeyboardFill,\n BIconLadder: BIconLadder,\n BIconLamp: BIconLamp,\n BIconLampFill: BIconLampFill,\n BIconLaptop: BIconLaptop,\n BIconLaptopFill: BIconLaptopFill,\n BIconLayers: BIconLayers,\n BIconLayersFill: BIconLayersFill,\n BIconLayersHalf: BIconLayersHalf,\n BIconLayoutSidebar: BIconLayoutSidebar,\n BIconLayoutSidebarInset: BIconLayoutSidebarInset,\n BIconLayoutSidebarInsetReverse: BIconLayoutSidebarInsetReverse,\n BIconLayoutSidebarReverse: BIconLayoutSidebarReverse,\n BIconLayoutSplit: BIconLayoutSplit,\n BIconLayoutTextSidebar: BIconLayoutTextSidebar,\n BIconLayoutTextSidebarReverse: BIconLayoutTextSidebarReverse,\n BIconLayoutTextWindow: BIconLayoutTextWindow,\n BIconLayoutTextWindowReverse: BIconLayoutTextWindowReverse,\n BIconLayoutThreeColumns: BIconLayoutThreeColumns,\n BIconLayoutWtf: BIconLayoutWtf,\n BIconLifePreserver: BIconLifePreserver,\n BIconLightning: BIconLightning,\n BIconLightningFill: BIconLightningFill,\n BIconLink: BIconLink,\n BIconLink45deg: BIconLink45deg,\n BIconLinkedin: BIconLinkedin,\n BIconList: BIconList,\n BIconListCheck: BIconListCheck,\n BIconListNested: BIconListNested,\n BIconListOl: BIconListOl,\n BIconListStars: BIconListStars,\n BIconListTask: BIconListTask,\n BIconListUl: BIconListUl,\n BIconLock: BIconLock,\n BIconLockFill: BIconLockFill,\n BIconMailbox: BIconMailbox,\n BIconMailbox2: BIconMailbox2,\n BIconMap: BIconMap,\n BIconMapFill: BIconMapFill,\n BIconMarkdown: BIconMarkdown,\n BIconMarkdownFill: BIconMarkdownFill,\n BIconMenuApp: BIconMenuApp,\n BIconMenuAppFill: BIconMenuAppFill,\n BIconMenuButton: BIconMenuButton,\n BIconMenuButtonFill: BIconMenuButtonFill,\n BIconMenuButtonWide: BIconMenuButtonWide,\n BIconMenuButtonWideFill: BIconMenuButtonWideFill,\n BIconMenuDown: BIconMenuDown,\n BIconMenuUp: BIconMenuUp,\n BIconMic: BIconMic,\n BIconMicFill: BIconMicFill,\n BIconMicMute: BIconMicMute,\n BIconMicMuteFill: BIconMicMuteFill,\n BIconMinecart: BIconMinecart,\n BIconMinecartLoaded: BIconMinecartLoaded,\n BIconMoon: BIconMoon,\n BIconMouse: BIconMouse,\n BIconMouse2: BIconMouse2,\n BIconMouse3: BIconMouse3,\n BIconMusicNote: BIconMusicNote,\n BIconMusicNoteBeamed: BIconMusicNoteBeamed,\n BIconMusicNoteList: BIconMusicNoteList,\n BIconMusicPlayer: BIconMusicPlayer,\n BIconMusicPlayerFill: BIconMusicPlayerFill,\n BIconNewspaper: BIconNewspaper,\n BIconNodeMinus: BIconNodeMinus,\n BIconNodeMinusFill: BIconNodeMinusFill,\n BIconNodePlus: BIconNodePlus,\n BIconNodePlusFill: BIconNodePlusFill,\n BIconNut: BIconNut,\n BIconNutFill: BIconNutFill,\n BIconOctagon: BIconOctagon,\n BIconOctagonFill: BIconOctagonFill,\n BIconOctagonHalf: BIconOctagonHalf,\n BIconOption: BIconOption,\n BIconOutlet: BIconOutlet,\n BIconPaperclip: BIconPaperclip,\n BIconParagraph: BIconParagraph,\n BIconPatchCheck: BIconPatchCheck,\n BIconPatchCheckFill: BIconPatchCheckFill,\n BIconPatchExclamation: BIconPatchExclamation,\n BIconPatchExclamationFill: BIconPatchExclamationFill,\n BIconPatchMinus: BIconPatchMinus,\n BIconPatchMinusFill: BIconPatchMinusFill,\n BIconPatchPlus: BIconPatchPlus,\n BIconPatchPlusFill: BIconPatchPlusFill,\n BIconPatchQuestion: BIconPatchQuestion,\n BIconPatchQuestionFill: BIconPatchQuestionFill,\n BIconPause: BIconPause,\n BIconPauseBtn: BIconPauseBtn,\n BIconPauseBtnFill: BIconPauseBtnFill,\n BIconPauseCircle: BIconPauseCircle,\n BIconPauseCircleFill: BIconPauseCircleFill,\n BIconPauseFill: BIconPauseFill,\n BIconPeace: BIconPeace,\n BIconPeaceFill: BIconPeaceFill,\n BIconPen: BIconPen,\n BIconPenFill: BIconPenFill,\n BIconPencil: BIconPencil,\n BIconPencilFill: BIconPencilFill,\n BIconPencilSquare: BIconPencilSquare,\n BIconPentagon: BIconPentagon,\n BIconPentagonFill: BIconPentagonFill,\n BIconPentagonHalf: BIconPentagonHalf,\n BIconPeople: BIconPeople,\n BIconPeopleFill: BIconPeopleFill,\n BIconPercent: BIconPercent,\n BIconPerson: BIconPerson,\n BIconPersonBadge: BIconPersonBadge,\n BIconPersonBadgeFill: BIconPersonBadgeFill,\n BIconPersonBoundingBox: BIconPersonBoundingBox,\n BIconPersonCheck: BIconPersonCheck,\n BIconPersonCheckFill: BIconPersonCheckFill,\n BIconPersonCircle: BIconPersonCircle,\n BIconPersonDash: BIconPersonDash,\n BIconPersonDashFill: BIconPersonDashFill,\n BIconPersonFill: BIconPersonFill,\n BIconPersonLinesFill: BIconPersonLinesFill,\n BIconPersonPlus: BIconPersonPlus,\n BIconPersonPlusFill: BIconPersonPlusFill,\n BIconPersonSquare: BIconPersonSquare,\n BIconPersonX: BIconPersonX,\n BIconPersonXFill: BIconPersonXFill,\n BIconPhone: BIconPhone,\n BIconPhoneFill: BIconPhoneFill,\n BIconPhoneLandscape: BIconPhoneLandscape,\n BIconPhoneLandscapeFill: BIconPhoneLandscapeFill,\n BIconPhoneVibrate: BIconPhoneVibrate,\n BIconPieChart: BIconPieChart,\n BIconPieChartFill: BIconPieChartFill,\n BIconPip: BIconPip,\n BIconPipFill: BIconPipFill,\n BIconPlay: BIconPlay,\n BIconPlayBtn: BIconPlayBtn,\n BIconPlayBtnFill: BIconPlayBtnFill,\n BIconPlayCircle: BIconPlayCircle,\n BIconPlayCircleFill: BIconPlayCircleFill,\n BIconPlayFill: BIconPlayFill,\n BIconPlug: BIconPlug,\n BIconPlugFill: BIconPlugFill,\n BIconPlus: BIconPlus,\n BIconPlusCircle: BIconPlusCircle,\n BIconPlusCircleFill: BIconPlusCircleFill,\n BIconPlusSquare: BIconPlusSquare,\n BIconPlusSquareFill: BIconPlusSquareFill,\n BIconPower: BIconPower,\n BIconPrinter: BIconPrinter,\n BIconPrinterFill: BIconPrinterFill,\n BIconPuzzle: BIconPuzzle,\n BIconPuzzleFill: BIconPuzzleFill,\n BIconQuestion: BIconQuestion,\n BIconQuestionCircle: BIconQuestionCircle,\n BIconQuestionCircleFill: BIconQuestionCircleFill,\n BIconQuestionDiamond: BIconQuestionDiamond,\n BIconQuestionDiamondFill: BIconQuestionDiamondFill,\n BIconQuestionOctagon: BIconQuestionOctagon,\n BIconQuestionOctagonFill: BIconQuestionOctagonFill,\n BIconQuestionSquare: BIconQuestionSquare,\n BIconQuestionSquareFill: BIconQuestionSquareFill,\n BIconReceipt: BIconReceipt,\n BIconReceiptCutoff: BIconReceiptCutoff,\n BIconReception0: BIconReception0,\n BIconReception1: BIconReception1,\n BIconReception2: BIconReception2,\n BIconReception3: BIconReception3,\n BIconReception4: BIconReception4,\n BIconRecord: BIconRecord,\n BIconRecord2: BIconRecord2,\n BIconRecord2Fill: BIconRecord2Fill,\n BIconRecordBtn: BIconRecordBtn,\n BIconRecordBtnFill: BIconRecordBtnFill,\n BIconRecordCircle: BIconRecordCircle,\n BIconRecordCircleFill: BIconRecordCircleFill,\n BIconRecordFill: BIconRecordFill,\n BIconReply: BIconReply,\n BIconReplyAll: BIconReplyAll,\n BIconReplyAllFill: BIconReplyAllFill,\n BIconReplyFill: BIconReplyFill,\n BIconRss: BIconRss,\n BIconRssFill: BIconRssFill,\n BIconScissors: BIconScissors,\n BIconScrewdriver: BIconScrewdriver,\n BIconSearch: BIconSearch,\n BIconSegmentedNav: BIconSegmentedNav,\n BIconServer: BIconServer,\n BIconShare: BIconShare,\n BIconShareFill: BIconShareFill,\n BIconShield: BIconShield,\n BIconShieldCheck: BIconShieldCheck,\n BIconShieldExclamation: BIconShieldExclamation,\n BIconShieldFill: BIconShieldFill,\n BIconShieldFillCheck: BIconShieldFillCheck,\n BIconShieldFillExclamation: BIconShieldFillExclamation,\n BIconShieldFillMinus: BIconShieldFillMinus,\n BIconShieldFillPlus: BIconShieldFillPlus,\n BIconShieldFillX: BIconShieldFillX,\n BIconShieldLock: BIconShieldLock,\n BIconShieldLockFill: BIconShieldLockFill,\n BIconShieldMinus: BIconShieldMinus,\n BIconShieldPlus: BIconShieldPlus,\n BIconShieldShaded: BIconShieldShaded,\n BIconShieldSlash: BIconShieldSlash,\n BIconShieldSlashFill: BIconShieldSlashFill,\n BIconShieldX: BIconShieldX,\n BIconShift: BIconShift,\n BIconShiftFill: BIconShiftFill,\n BIconShop: BIconShop,\n BIconShopWindow: BIconShopWindow,\n BIconShuffle: BIconShuffle,\n BIconSignpost: BIconSignpost,\n BIconSignpost2: BIconSignpost2,\n BIconSignpost2Fill: BIconSignpost2Fill,\n BIconSignpostFill: BIconSignpostFill,\n BIconSignpostSplit: BIconSignpostSplit,\n BIconSignpostSplitFill: BIconSignpostSplitFill,\n BIconSim: BIconSim,\n BIconSimFill: BIconSimFill,\n BIconSkipBackward: BIconSkipBackward,\n BIconSkipBackwardBtn: BIconSkipBackwardBtn,\n BIconSkipBackwardBtnFill: BIconSkipBackwardBtnFill,\n BIconSkipBackwardCircle: BIconSkipBackwardCircle,\n BIconSkipBackwardCircleFill: BIconSkipBackwardCircleFill,\n BIconSkipBackwardFill: BIconSkipBackwardFill,\n BIconSkipEnd: BIconSkipEnd,\n BIconSkipEndBtn: BIconSkipEndBtn,\n BIconSkipEndBtnFill: BIconSkipEndBtnFill,\n BIconSkipEndCircle: BIconSkipEndCircle,\n BIconSkipEndCircleFill: BIconSkipEndCircleFill,\n BIconSkipEndFill: BIconSkipEndFill,\n BIconSkipForward: BIconSkipForward,\n BIconSkipForwardBtn: BIconSkipForwardBtn,\n BIconSkipForwardBtnFill: BIconSkipForwardBtnFill,\n BIconSkipForwardCircle: BIconSkipForwardCircle,\n BIconSkipForwardCircleFill: BIconSkipForwardCircleFill,\n BIconSkipForwardFill: BIconSkipForwardFill,\n BIconSkipStart: BIconSkipStart,\n BIconSkipStartBtn: BIconSkipStartBtn,\n BIconSkipStartBtnFill: BIconSkipStartBtnFill,\n BIconSkipStartCircle: BIconSkipStartCircle,\n BIconSkipStartCircleFill: BIconSkipStartCircleFill,\n BIconSkipStartFill: BIconSkipStartFill,\n BIconSlack: BIconSlack,\n BIconSlash: BIconSlash,\n BIconSlashCircle: BIconSlashCircle,\n BIconSlashCircleFill: BIconSlashCircleFill,\n BIconSlashSquare: BIconSlashSquare,\n BIconSlashSquareFill: BIconSlashSquareFill,\n BIconSliders: BIconSliders,\n BIconSmartwatch: BIconSmartwatch,\n BIconSortAlphaDown: BIconSortAlphaDown,\n BIconSortAlphaDownAlt: BIconSortAlphaDownAlt,\n BIconSortAlphaUp: BIconSortAlphaUp,\n BIconSortAlphaUpAlt: BIconSortAlphaUpAlt,\n BIconSortDown: BIconSortDown,\n BIconSortDownAlt: BIconSortDownAlt,\n BIconSortNumericDown: BIconSortNumericDown,\n BIconSortNumericDownAlt: BIconSortNumericDownAlt,\n BIconSortNumericUp: BIconSortNumericUp,\n BIconSortNumericUpAlt: BIconSortNumericUpAlt,\n BIconSortUp: BIconSortUp,\n BIconSortUpAlt: BIconSortUpAlt,\n BIconSoundwave: BIconSoundwave,\n BIconSpeaker: BIconSpeaker,\n BIconSpeakerFill: BIconSpeakerFill,\n BIconSpellcheck: BIconSpellcheck,\n BIconSquare: BIconSquare,\n BIconSquareFill: BIconSquareFill,\n BIconSquareHalf: BIconSquareHalf,\n BIconStar: BIconStar,\n BIconStarFill: BIconStarFill,\n BIconStarHalf: BIconStarHalf,\n BIconStickies: BIconStickies,\n BIconStickiesFill: BIconStickiesFill,\n BIconSticky: BIconSticky,\n BIconStickyFill: BIconStickyFill,\n BIconStop: BIconStop,\n BIconStopBtn: BIconStopBtn,\n BIconStopBtnFill: BIconStopBtnFill,\n BIconStopCircle: BIconStopCircle,\n BIconStopCircleFill: BIconStopCircleFill,\n BIconStopFill: BIconStopFill,\n BIconStoplights: BIconStoplights,\n BIconStoplightsFill: BIconStoplightsFill,\n BIconStopwatch: BIconStopwatch,\n BIconStopwatchFill: BIconStopwatchFill,\n BIconSubtract: BIconSubtract,\n BIconSuitClub: BIconSuitClub,\n BIconSuitClubFill: BIconSuitClubFill,\n BIconSuitDiamond: BIconSuitDiamond,\n BIconSuitDiamondFill: BIconSuitDiamondFill,\n BIconSuitHeart: BIconSuitHeart,\n BIconSuitHeartFill: BIconSuitHeartFill,\n BIconSuitSpade: BIconSuitSpade,\n BIconSuitSpadeFill: BIconSuitSpadeFill,\n BIconSun: BIconSun,\n BIconSunglasses: BIconSunglasses,\n BIconTable: BIconTable,\n BIconTablet: BIconTablet,\n BIconTabletFill: BIconTabletFill,\n BIconTabletLandscape: BIconTabletLandscape,\n BIconTabletLandscapeFill: BIconTabletLandscapeFill,\n BIconTag: BIconTag,\n BIconTagFill: BIconTagFill,\n BIconTags: BIconTags,\n BIconTagsFill: BIconTagsFill,\n BIconTelephone: BIconTelephone,\n BIconTelephoneFill: BIconTelephoneFill,\n BIconTelephoneForward: BIconTelephoneForward,\n BIconTelephoneForwardFill: BIconTelephoneForwardFill,\n BIconTelephoneInbound: BIconTelephoneInbound,\n BIconTelephoneInboundFill: BIconTelephoneInboundFill,\n BIconTelephoneMinus: BIconTelephoneMinus,\n BIconTelephoneMinusFill: BIconTelephoneMinusFill,\n BIconTelephoneOutbound: BIconTelephoneOutbound,\n BIconTelephoneOutboundFill: BIconTelephoneOutboundFill,\n BIconTelephonePlus: BIconTelephonePlus,\n BIconTelephonePlusFill: BIconTelephonePlusFill,\n BIconTelephoneX: BIconTelephoneX,\n BIconTelephoneXFill: BIconTelephoneXFill,\n BIconTerminal: BIconTerminal,\n BIconTerminalFill: BIconTerminalFill,\n BIconTextCenter: BIconTextCenter,\n BIconTextIndentLeft: BIconTextIndentLeft,\n BIconTextIndentRight: BIconTextIndentRight,\n BIconTextLeft: BIconTextLeft,\n BIconTextParagraph: BIconTextParagraph,\n BIconTextRight: BIconTextRight,\n BIconTextarea: BIconTextarea,\n BIconTextareaResize: BIconTextareaResize,\n BIconTextareaT: BIconTextareaT,\n BIconThermometer: BIconThermometer,\n BIconThermometerHalf: BIconThermometerHalf,\n BIconThreeDots: BIconThreeDots,\n BIconThreeDotsVertical: BIconThreeDotsVertical,\n BIconToggle2Off: BIconToggle2Off,\n BIconToggle2On: BIconToggle2On,\n BIconToggleOff: BIconToggleOff,\n BIconToggleOn: BIconToggleOn,\n BIconToggles: BIconToggles,\n BIconToggles2: BIconToggles2,\n BIconTools: BIconTools,\n BIconTrash: BIconTrash,\n BIconTrash2: BIconTrash2,\n BIconTrash2Fill: BIconTrash2Fill,\n BIconTrashFill: BIconTrashFill,\n BIconTree: BIconTree,\n BIconTreeFill: BIconTreeFill,\n BIconTriangle: BIconTriangle,\n BIconTriangleFill: BIconTriangleFill,\n BIconTriangleHalf: BIconTriangleHalf,\n BIconTrophy: BIconTrophy,\n BIconTrophyFill: BIconTrophyFill,\n BIconTruck: BIconTruck,\n BIconTruckFlatbed: BIconTruckFlatbed,\n BIconTv: BIconTv,\n BIconTvFill: BIconTvFill,\n BIconTwitch: BIconTwitch,\n BIconTwitter: BIconTwitter,\n BIconType: BIconType,\n BIconTypeBold: BIconTypeBold,\n BIconTypeH1: BIconTypeH1,\n BIconTypeH2: BIconTypeH2,\n BIconTypeH3: BIconTypeH3,\n BIconTypeItalic: BIconTypeItalic,\n BIconTypeStrikethrough: BIconTypeStrikethrough,\n BIconTypeUnderline: BIconTypeUnderline,\n BIconUiChecks: BIconUiChecks,\n BIconUiChecksGrid: BIconUiChecksGrid,\n BIconUiRadios: BIconUiRadios,\n BIconUiRadiosGrid: BIconUiRadiosGrid,\n BIconUnion: BIconUnion,\n BIconUnlock: BIconUnlock,\n BIconUnlockFill: BIconUnlockFill,\n BIconUpc: BIconUpc,\n BIconUpcScan: BIconUpcScan,\n BIconUpload: BIconUpload,\n BIconVectorPen: BIconVectorPen,\n BIconViewList: BIconViewList,\n BIconViewStacked: BIconViewStacked,\n BIconVinyl: BIconVinyl,\n BIconVinylFill: BIconVinylFill,\n BIconVoicemail: BIconVoicemail,\n BIconVolumeDown: BIconVolumeDown,\n BIconVolumeDownFill: BIconVolumeDownFill,\n BIconVolumeMute: BIconVolumeMute,\n BIconVolumeMuteFill: BIconVolumeMuteFill,\n BIconVolumeOff: BIconVolumeOff,\n BIconVolumeOffFill: BIconVolumeOffFill,\n BIconVolumeUp: BIconVolumeUp,\n BIconVolumeUpFill: BIconVolumeUpFill,\n BIconVr: BIconVr,\n BIconWallet: BIconWallet,\n BIconWallet2: BIconWallet2,\n BIconWalletFill: BIconWalletFill,\n BIconWatch: BIconWatch,\n BIconWifi: BIconWifi,\n BIconWifi1: BIconWifi1,\n BIconWifi2: BIconWifi2,\n BIconWifiOff: BIconWifiOff,\n BIconWindow: BIconWindow,\n BIconWrench: BIconWrench,\n BIconX: BIconX,\n BIconXCircle: BIconXCircle,\n BIconXCircleFill: BIconXCircleFill,\n BIconXDiamond: BIconXDiamond,\n BIconXDiamondFill: BIconXDiamondFill,\n BIconXOctagon: BIconXOctagon,\n BIconXOctagonFill: BIconXOctagonFill,\n BIconXSquare: BIconXSquare,\n BIconXSquareFill: BIconXSquareFill,\n BIconYoutube: BIconYoutube,\n BIconZoomIn: BIconZoomIn,\n BIconZoomOut: BIconZoomOut\n }\n}); // Export the BootstrapVueIcons plugin installer\n// Mainly for the stand-alone bootstrap-vue-icons.xxx.js builds\n\nexport var BootstrapVueIcons = /*#__PURE__*/pluginFactoryNoConfig({\n plugins: {\n IconsPlugin: IconsPlugin\n }\n}, {\n NAME: 'BootstrapVueIcons'\n}); // --- END AUTO-GENERATED FILE ---\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/icons/plugin.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_SKELETON_ICON } from '../../constants/components';\nimport { PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BIcon } from '../../icons'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n animation: makeProp(PROP_TYPE_STRING, 'wave'),\n icon: makeProp(PROP_TYPE_STRING),\n iconProps: makeProp(PROP_TYPE_OBJECT, {})\n}, NAME_SKELETON_ICON); // --- Main component ---\n// @vue/component\n\nexport var BSkeletonIcon = /*#__PURE__*/Vue.extend({\n name: NAME_SKELETON_ICON,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props;\n var icon = props.icon,\n animation = props.animation;\n var $icon = h(BIcon, {\n staticClass: 'b-skeleton-icon',\n props: _objectSpread(_objectSpread({}, props.iconProps), {}, {\n icon: icon\n })\n });\n return h('div', {\n staticClass: 'b-skeleton-icon-wrapper position-relative d-inline-block overflow-hidden',\n class: _defineProperty({}, \"b-skeleton-animate-\".concat(animation), animation)\n }, [$icon]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/skeleton/skeleton-icon.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_SKELETON_IMG } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BAspect } from '../aspect';\nimport { BSkeleton } from './skeleton'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n animation: makeProp(PROP_TYPE_STRING),\n aspect: makeProp(PROP_TYPE_STRING, '16:9'),\n cardImg: makeProp(PROP_TYPE_STRING),\n height: makeProp(PROP_TYPE_STRING),\n noAspect: makeProp(PROP_TYPE_BOOLEAN, false),\n variant: makeProp(PROP_TYPE_STRING),\n width: makeProp(PROP_TYPE_STRING)\n}, NAME_SKELETON_IMG); // --- Main component ---\n// @vue/component\n\nexport var BSkeletonImg = /*#__PURE__*/Vue.extend({\n name: NAME_SKELETON_IMG,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props;\n var aspect = props.aspect,\n width = props.width,\n height = props.height,\n animation = props.animation,\n variant = props.variant,\n cardImg = props.cardImg;\n var $img = h(BSkeleton, {\n props: {\n type: 'img',\n width: width,\n height: height,\n animation: animation,\n variant: variant\n },\n class: _defineProperty({}, \"card-img-\".concat(cardImg), cardImg)\n });\n return props.noAspect ? $img : h(BAspect, {\n props: {\n aspect: aspect\n }\n }, [$img]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/skeleton/skeleton-img.js\n// module id = null\n// module chunks = ","// Mixin to determine if an event listener has been registered\n// either via `v-on:name` (in the parent) or programmatically\n// via `vm.$on('name', ...)`\n// See: https://github.com/vuejs/vue/issues/10825\nimport { Vue } from '../vue';\nimport { isArray, isUndefined } from '../utils/inspect'; // @vue/component\n\nexport var hasListenerMixin = Vue.extend({\n methods: {\n hasListener: function hasListener(name) {\n // Only includes listeners registered via `v-on:name`\n var $listeners = this.$listeners || {}; // Includes `v-on:name` and `this.$on('name')` registered listeners\n // Note this property is not part of the public Vue API, but it is\n // the only way to determine if a listener was added via `vm.$on`\n\n var $events = this._events || {}; // Registered listeners in `this._events` are always an array,\n // but might be zero length\n\n return !isUndefined($listeners[name]) || isArray($events[name]) && $events[name].length > 0;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/mixins/has-listener.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TR } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Constants ---\n\nvar LIGHT = 'light';\nvar DARK = 'dark'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_TR); // --- Main component ---\n// TODO:\n// In Bootstrap v5, we won't need \"sniffing\" as table element variants properly inherit\n// to the child elements, so this can be converted to a functional component\n// @vue/component\n\nexport var BTr = /*#__PURE__*/Vue.extend({\n name: NAME_TR,\n mixins: [attrsMixin, listenersMixin, normalizeSlotMixin],\n provide: function provide() {\n return {\n bvTableTr: this\n };\n },\n inject: {\n bvTableRowGroup: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n // Sniffed by `<b-td>` / `<b-th>`\n inTbody: function inTbody() {\n return this.bvTableRowGroup.isTbody;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n inThead: function inThead() {\n return this.bvTableRowGroup.isThead;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n inTfoot: function inTfoot() {\n return this.bvTableRowGroup.isTfoot;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n isDark: function isDark() {\n return this.bvTableRowGroup.isDark;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n isStacked: function isStacked() {\n return this.bvTableRowGroup.isStacked;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n isResponsive: function isResponsive() {\n return this.bvTableRowGroup.isResponsive;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n // Sticky headers are only supported in thead\n isStickyHeader: function isStickyHeader() {\n return this.bvTableRowGroup.isStickyHeader;\n },\n // Sniffed by <b-tr> / `<b-td>` / `<b-th>`\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n hasStickyHeader: function hasStickyHeader() {\n return !this.isStacked && this.bvTableRowGroup.hasStickyHeader;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n tableVariant: function tableVariant() {\n return this.bvTableRowGroup.tableVariant;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n headVariant: function headVariant() {\n return this.inThead ? this.bvTableRowGroup.headVariant : null;\n },\n // Sniffed by `<b-td>` / `<b-th>`\n footVariant: function footVariant() {\n return this.inTfoot ? this.bvTableRowGroup.footVariant : null;\n },\n isRowDark: function isRowDark() {\n return this.headVariant === LIGHT || this.footVariant === LIGHT ?\n /* istanbul ignore next */\n false : this.headVariant === DARK || this.footVariant === DARK ?\n /* istanbul ignore next */\n true : this.isDark;\n },\n trClasses: function trClasses() {\n var variant = this.variant;\n return [variant ? \"\".concat(this.isRowDark ? 'bg' : 'table', \"-\").concat(variant) : null];\n },\n trAttrs: function trAttrs() {\n return _objectSpread({\n role: 'row'\n }, this.bvAttrs);\n }\n },\n render: function render(h) {\n return h('tr', {\n class: this.trClasses,\n attrs: this.trAttrs,\n // Pass native listeners to child\n on: this.bvListeners\n }, this.normalizeSlot());\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/tr.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { SLOT_NAME_BOTTOM_ROW } from '../../../constants/slots';\nimport { isFunction } from '../../../utils/inspect';\nimport { BTr } from '../tr'; // --- Props ---\n\nexport var props = {}; // --- Mixin ---\n// @vue/component\n\nexport var bottomRowMixin = Vue.extend({\n props: props,\n methods: {\n renderBottomRow: function renderBottomRow() {\n var fields = this.computedFields,\n stacked = this.stacked,\n tbodyTrClass = this.tbodyTrClass,\n tbodyTrAttr = this.tbodyTrAttr;\n var h = this.$createElement; // Static bottom row slot (hidden in visibly stacked mode as we can't control the data-label)\n // If in *always* stacked mode, we don't bother rendering the row\n\n if (!this.hasNormalizedSlot(SLOT_NAME_BOTTOM_ROW) || stacked === true || stacked === '') {\n return h();\n }\n\n return h(BTr, {\n staticClass: 'b-table-bottom-row',\n class: [isFunction(tbodyTrClass) ?\n /* istanbul ignore next */\n tbodyTrClass(null, 'row-bottom') : tbodyTrClass],\n attrs: isFunction(tbodyTrAttr) ?\n /* istanbul ignore next */\n tbodyTrAttr(null, 'row-bottom') : tbodyTrAttr,\n key: 'b-bottom-row'\n }, this.normalizeSlot(SLOT_NAME_BOTTOM_ROW, {\n columns: fields.length,\n fields: fields\n }));\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-bottom-row.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TABLE_CELL } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { isTag } from '../../utils/dom';\nimport { isUndefinedOrNull } from '../../utils/inspect';\nimport { toInteger } from '../../utils/number';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { toString } from '../../utils/string';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Helper methods ---\n// Parse a rowspan or colspan into a digit (or `null` if < `1` )\n\nvar parseSpan = function parseSpan(value) {\n value = toInteger(value, 0);\n return value > 0 ? value : null;\n};\n/* istanbul ignore next */\n\n\nvar spanValidator = function spanValidator(value) {\n return isUndefinedOrNull(value) || parseSpan(value) > 0;\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable({\n colspan: makeProp(PROP_TYPE_NUMBER_STRING, null, spanValidator),\n rowspan: makeProp(PROP_TYPE_NUMBER_STRING, null, spanValidator),\n stackedHeading: makeProp(PROP_TYPE_STRING),\n stickyColumn: makeProp(PROP_TYPE_BOOLEAN, false),\n variant: makeProp(PROP_TYPE_STRING)\n}, NAME_TABLE_CELL); // --- Main component ---\n// TODO:\n// In Bootstrap v5, we won't need \"sniffing\" as table element variants properly inherit\n// to the child elements, so this can be converted to a functional component\n// @vue/component\n\nexport var BTd = /*#__PURE__*/Vue.extend({\n name: NAME_TABLE_CELL,\n // Mixin order is important!\n mixins: [attrsMixin, listenersMixin, normalizeSlotMixin],\n inject: {\n bvTableTr: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n // Overridden by `<b-th>`\n tag: function tag() {\n return 'td';\n },\n inTbody: function inTbody() {\n return this.bvTableTr.inTbody;\n },\n inThead: function inThead() {\n return this.bvTableTr.inThead;\n },\n inTfoot: function inTfoot() {\n return this.bvTableTr.inTfoot;\n },\n isDark: function isDark() {\n return this.bvTableTr.isDark;\n },\n isStacked: function isStacked() {\n return this.bvTableTr.isStacked;\n },\n // We only support stacked-heading in tbody in stacked mode\n isStackedCell: function isStackedCell() {\n return this.inTbody && this.isStacked;\n },\n isResponsive: function isResponsive() {\n return this.bvTableTr.isResponsive;\n },\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n // Sticky headers only apply to cells in table `thead`\n isStickyHeader: function isStickyHeader() {\n return this.bvTableTr.isStickyHeader;\n },\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n hasStickyHeader: function hasStickyHeader() {\n return this.bvTableTr.hasStickyHeader;\n },\n // Needed to handle background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n // Sticky column cells are only available in responsive\n // mode (horizontal scrolling) or when sticky header mode\n // Applies to cells in `thead`, `tbody` and `tfoot`\n isStickyColumn: function isStickyColumn() {\n return !this.isStacked && (this.isResponsive || this.hasStickyHeader) && this.stickyColumn;\n },\n rowVariant: function rowVariant() {\n return this.bvTableTr.variant;\n },\n headVariant: function headVariant() {\n return this.bvTableTr.headVariant;\n },\n footVariant: function footVariant() {\n return this.bvTableTr.footVariant;\n },\n tableVariant: function tableVariant() {\n return this.bvTableTr.tableVariant;\n },\n computedColspan: function computedColspan() {\n return parseSpan(this.colspan);\n },\n computedRowspan: function computedRowspan() {\n return parseSpan(this.rowspan);\n },\n // We use computed props here for improved performance by caching\n // the results of the string interpolation\n cellClasses: function cellClasses() {\n var variant = this.variant,\n headVariant = this.headVariant,\n isStickyColumn = this.isStickyColumn;\n\n if (!variant && this.isStickyHeader && !headVariant || !variant && isStickyColumn && this.inTfoot && !this.footVariant || !variant && isStickyColumn && this.inThead && !headVariant || !variant && isStickyColumn && this.inTbody) {\n // Needed for sticky-header mode as Bootstrap v4 table cells do\n // not inherit parent's `background-color`\n variant = this.rowVariant || this.tableVariant || 'b-table-default';\n }\n\n return [variant ? \"\".concat(this.isDark ? 'bg' : 'table', \"-\").concat(variant) : null, isStickyColumn ? 'b-table-sticky-column' : null];\n },\n cellAttrs: function cellAttrs() {\n var stackedHeading = this.stackedHeading; // We use computed props here for improved performance by caching\n // the results of the object spread (Object.assign)\n\n var headOrFoot = this.inThead || this.inTfoot; // Make sure col/rowspan's are > 0 or null\n\n var colspan = this.computedColspan;\n var rowspan = this.computedRowspan; // Default role and scope\n\n var role = 'cell';\n var scope = null; // Compute role and scope\n // We only add scopes with an explicit span of 1 or greater\n\n if (headOrFoot) {\n // Header or footer cells\n role = 'columnheader';\n scope = colspan > 0 ? 'colspan' : 'col';\n } else if (isTag(this.tag, 'th')) {\n // th's in tbody\n role = 'rowheader';\n scope = rowspan > 0 ? 'rowgroup' : 'row';\n }\n\n return _objectSpread(_objectSpread({\n colspan: colspan,\n rowspan: rowspan,\n role: role,\n scope: scope\n }, this.bvAttrs), {}, {\n // Add in the stacked cell label data-attribute if in\n // stacked mode (if a stacked heading label is provided)\n 'data-label': this.isStackedCell && !isUndefinedOrNull(stackedHeading) ?\n /* istanbul ignore next */\n toString(stackedHeading) : null\n });\n }\n },\n render: function render(h) {\n var $content = [this.normalizeSlot()];\n return h(this.tag, {\n class: this.cellClasses,\n attrs: this.cellAttrs,\n // Transfer any native listeners\n on: this.bvListeners\n }, [this.isStackedCell ? h('div', [$content]) : $content]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/td.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { MODEL_EVENT_NAME_PREFIX } from '../../../constants/events';\nimport { PROP_TYPE_BOOLEAN } from '../../../constants/props';\nimport { SLOT_NAME_TABLE_BUSY } from '../../../constants/slots';\nimport { stopEvent } from '../../../utils/events';\nimport { isFunction } from '../../../utils/inspect';\nimport { makeProp } from '../../../utils/props';\nimport { BTr } from '../tr';\nimport { BTd } from '../td'; // --- Constants ---\n\nvar MODEL_PROP_NAME_BUSY = 'busy';\nvar MODEL_EVENT_NAME_BUSY = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_BUSY; // --- Props ---\n\nexport var props = _defineProperty({}, MODEL_PROP_NAME_BUSY, makeProp(PROP_TYPE_BOOLEAN, false)); // --- Mixin ---\n// @vue/component\n\nexport var busyMixin = Vue.extend({\n props: props,\n data: function data() {\n return {\n localBusy: false\n };\n },\n computed: {\n computedBusy: function computedBusy() {\n return this[MODEL_PROP_NAME_BUSY] || this.localBusy;\n }\n },\n watch: {\n localBusy: function localBusy(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.$emit(MODEL_EVENT_NAME_BUSY, newValue);\n }\n }\n },\n methods: {\n // Event handler helper\n stopIfBusy: function stopIfBusy(event) {\n // If table is busy (via provider) then don't propagate\n if (this.computedBusy) {\n stopEvent(event);\n return true;\n }\n\n return false;\n },\n // Render the busy indicator or return `null` if not busy\n renderBusy: function renderBusy() {\n var tbodyTrClass = this.tbodyTrClass,\n tbodyTrAttr = this.tbodyTrAttr;\n var h = this.$createElement; // Return a busy indicator row, or `null` if not busy\n\n if (this.computedBusy && this.hasNormalizedSlot(SLOT_NAME_TABLE_BUSY)) {\n return h(BTr, {\n staticClass: 'b-table-busy-slot',\n class: [isFunction(tbodyTrClass) ?\n /* istanbul ignore next */\n tbodyTrClass(null, SLOT_NAME_TABLE_BUSY) : tbodyTrClass],\n attrs: isFunction(tbodyTrAttr) ?\n /* istanbul ignore next */\n tbodyTrAttr(null, SLOT_NAME_TABLE_BUSY) : tbodyTrAttr,\n key: 'table-busy-slot'\n }, [h(BTd, {\n props: {\n colspan: this.computedFields.length || null\n }\n }, [this.normalizeSlot(SLOT_NAME_TABLE_BUSY)])]);\n } // We return `null` here so that we can determine if we need to\n // render the table items rows or not\n\n\n return null;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-busy.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { PROP_TYPE_STRING } from '../../../constants/props';\nimport { SLOT_NAME_TABLE_CAPTION } from '../../../constants/slots';\nimport { htmlOrText } from '../../../utils/html';\nimport { makeProp } from '../../../utils/props'; // --- Props ---\n\nexport var props = {\n caption: makeProp(PROP_TYPE_STRING),\n captionHtml: makeProp(PROP_TYPE_STRING) // `caption-top` is part of table-render mixin (styling)\n // captionTop: makeProp(PROP_TYPE_BOOLEAN, false)\n\n}; // --- Mixin ---\n// @vue/component\n\nexport var captionMixin = Vue.extend({\n props: props,\n computed: {\n captionId: function captionId() {\n return this.isStacked ? this.safeId('_caption_') : null;\n }\n },\n methods: {\n renderCaption: function renderCaption() {\n var caption = this.caption,\n captionHtml = this.captionHtml;\n var h = this.$createElement;\n var $caption = h();\n var hasCaptionSlot = this.hasNormalizedSlot(SLOT_NAME_TABLE_CAPTION);\n\n if (hasCaptionSlot || caption || captionHtml) {\n $caption = h('caption', {\n attrs: {\n id: this.captionId\n },\n domProps: hasCaptionSlot ? {} : htmlOrText(captionHtml, caption),\n key: 'caption',\n ref: 'caption'\n }, this.normalizeSlot(SLOT_NAME_TABLE_CAPTION));\n }\n\n return $caption;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-caption.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { SLOT_NAME_TABLE_COLGROUP } from '../../../constants/slots'; // --- Props ---\n\nexport var props = {}; // --- Mixin ---\n// @vue/component\n\nexport var colgroupMixin = Vue.extend({\n methods: {\n renderColgroup: function renderColgroup() {\n var fields = this.computedFields;\n var h = this.$createElement;\n var $colgroup = h();\n\n if (this.hasNormalizedSlot(SLOT_NAME_TABLE_COLGROUP)) {\n $colgroup = h('colgroup', {\n key: 'colgroup'\n }, [this.normalizeSlot(SLOT_NAME_TABLE_COLGROUP, {\n columns: fields.length,\n fields: fields\n })]);\n }\n\n return $colgroup;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-colgroup.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../../constants/props';\nimport { SLOT_NAME_EMPTY, SLOT_NAME_EMPTYFILTERED, SLOT_NAME_TABLE_BUSY } from '../../../constants/slots';\nimport { htmlOrText } from '../../../utils/html';\nimport { isFunction } from '../../../utils/inspect';\nimport { makeProp } from '../../../utils/props';\nimport { BTr } from '../tr';\nimport { BTd } from '../td'; // --- Props ---\n\nexport var props = {\n emptyFilteredHtml: makeProp(PROP_TYPE_STRING),\n emptyFilteredText: makeProp(PROP_TYPE_STRING, 'There are no records matching your request'),\n emptyHtml: makeProp(PROP_TYPE_STRING),\n emptyText: makeProp(PROP_TYPE_STRING, 'There are no records to show'),\n showEmpty: makeProp(PROP_TYPE_BOOLEAN, false)\n}; // --- Mixin ---\n// @vue/component\n\nexport var emptyMixin = Vue.extend({\n props: props,\n methods: {\n renderEmpty: function renderEmpty() {\n var items = this.computedItems;\n var h = this.$createElement;\n var $empty = h();\n\n if (this.showEmpty && (!items || items.length === 0) && !(this.computedBusy && this.hasNormalizedSlot(SLOT_NAME_TABLE_BUSY))) {\n var fields = this.computedFields,\n isFiltered = this.isFiltered,\n emptyText = this.emptyText,\n emptyHtml = this.emptyHtml,\n emptyFilteredText = this.emptyFilteredText,\n emptyFilteredHtml = this.emptyFilteredHtml,\n tbodyTrClass = this.tbodyTrClass,\n tbodyTrAttr = this.tbodyTrAttr;\n $empty = this.normalizeSlot(isFiltered ? SLOT_NAME_EMPTYFILTERED : SLOT_NAME_EMPTY, {\n emptyFilteredHtml: emptyFilteredHtml,\n emptyFilteredText: emptyFilteredText,\n emptyHtml: emptyHtml,\n emptyText: emptyText,\n fields: fields,\n // Not sure why this is included, as it will always be an empty array\n items: items\n });\n\n if (!$empty) {\n $empty = h('div', {\n class: ['text-center', 'my-2'],\n domProps: isFiltered ? htmlOrText(emptyFilteredHtml, emptyFilteredText) : htmlOrText(emptyHtml, emptyText)\n });\n }\n\n $empty = h(BTd, {\n props: {\n colspan: fields.length || null\n }\n }, [h('div', {\n attrs: {\n role: 'alert',\n 'aria-live': 'polite'\n }\n }, [$empty])]);\n $empty = h(BTr, {\n staticClass: 'b-table-empty-row',\n class: [isFunction(tbodyTrClass) ?\n /* istanbul ignore next */\n tbodyTrClass(null, 'row-empty') : tbodyTrClass],\n attrs: isFunction(tbodyTrAttr) ?\n /* istanbul ignore next */\n tbodyTrAttr(null, 'row-empty') : tbodyTrAttr,\n key: isFiltered ? 'b-empty-filtered-row' : 'b-empty-row'\n }, [$empty]);\n }\n\n return $empty;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-empty.js\n// module id = null\n// module chunks = ","import { isDate, isObject, isUndefinedOrNull } from './inspect';\nimport { keys } from './object';\nimport { toString } from './string'; // Recursively stringifies the values of an object, space separated, in an\n// SSR safe deterministic way (keys are sorted before stringification)\n//\n// ex:\n// { b: 3, c: { z: 'zzz', d: null, e: 2 }, d: [10, 12, 11], a: 'one' }\n// becomes\n// 'one 3 2 zzz 10 12 11'\n//\n// Strings are returned as-is\n// Numbers get converted to string\n// `null` and `undefined` values are filtered out\n// Dates are converted to their native string format\n\nexport var stringifyObjectValues = function stringifyObjectValues(value) {\n if (isUndefinedOrNull(value)) {\n return '';\n } // Arrays are also object, and keys just returns the array indexes\n // Date objects we convert to strings\n\n\n if (isObject(value) && !isDate(value)) {\n return keys(value).sort() // Sort to prevent SSR issues on pre-rendered sorted tables\n .map(function (k) {\n return stringifyObjectValues(value[k]);\n }).filter(function (v) {\n return !!v;\n }) // Ignore empty strings\n .join(' ');\n }\n\n return toString(value);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/stringify-object-values.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// Constants used by table helpers\nexport var FIELD_KEY_CELL_VARIANT = '_cellVariants';\nexport var FIELD_KEY_ROW_VARIANT = '_rowVariant';\nexport var FIELD_KEY_SHOW_DETAILS = '_showDetails'; // Object of item keys that should be ignored for headers and\n// stringification and filter events\n\nexport var IGNORED_FIELD_KEYS = [FIELD_KEY_CELL_VARIANT, FIELD_KEY_ROW_VARIANT, FIELD_KEY_SHOW_DETAILS].reduce(function (result, key) {\n return _objectSpread(_objectSpread({}, result), {}, _defineProperty({}, key, true));\n}, {}); // Filter CSS selector for click/dblclick/etc. events\n// If any of these selectors match the clicked element, we ignore the event\n\nexport var EVENT_FILTER = ['a', 'a *', // Include content inside links\n'button', 'button *', // Include content inside buttons\n'input:not(.disabled):not([disabled])', 'select:not(.disabled):not([disabled])', 'textarea:not(.disabled):not([disabled])', '[role=\"link\"]', '[role=\"link\"] *', '[role=\"button\"]', '[role=\"button\"] *', '[tabindex]:not(.disabled):not([disabled])'].join(',');\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/constants.js\n// module id = null\n// module chunks = ","import { arrayIncludes } from '../../../utils/array';\nimport { isArray, isFunction } from '../../../utils/inspect';\nimport { clone, keys, pick } from '../../../utils/object';\nimport { IGNORED_FIELD_KEYS } from './constants'; // Return a copy of a row after all reserved fields have been filtered out\n\nexport var sanitizeRow = function sanitizeRow(row, ignoreFields, includeFields) {\n var fieldsObj = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n // We first need to format the row based on the field configurations\n // This ensures that we add formatted values for keys that may not\n // exist in the row itself\n var formattedRow = keys(fieldsObj).reduce(function (result, key) {\n var field = fieldsObj[key];\n var filterByFormatted = field.filterByFormatted;\n var formatter = isFunction(filterByFormatted) ?\n /* istanbul ignore next */\n filterByFormatted : filterByFormatted ?\n /* istanbul ignore next */\n field.formatter : null;\n\n if (isFunction(formatter)) {\n result[key] = formatter(row[key], key, row);\n }\n\n return result;\n }, clone(row)); // Determine the allowed keys:\n // - Ignore special fields that start with `_`\n // - Ignore fields in the `ignoreFields` array\n // - Include only fields in the `includeFields` array\n\n var allowedKeys = keys(formattedRow).filter(function (key) {\n return !IGNORED_FIELD_KEYS[key] && !(isArray(ignoreFields) && ignoreFields.length > 0 && arrayIncludes(ignoreFields, key)) && !(isArray(includeFields) && includeFields.length > 0 && !arrayIncludes(includeFields, key));\n });\n return pick(formattedRow, allowedKeys);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/sanitize-row.js\n// module id = null\n// module chunks = ","function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nimport { Vue } from '../../../vue';\nimport { NAME_TABLE } from '../../../constants/components';\nimport { EVENT_NAME_FILTERED } from '../../../constants/events';\nimport { PROP_TYPE_REG_EXP, PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_FUNCTION, PROP_TYPE_ARRAY, PROP_TYPE_NUMBER_STRING } from '../../../constants/props';\nimport { RX_DIGITS, RX_SPACES } from '../../../constants/regex';\nimport { concat } from '../../../utils/array';\nimport { cloneDeep } from '../../../utils/clone-deep';\nimport { identity } from '../../../utils/identity';\nimport { isFunction, isString, isRegExp } from '../../../utils/inspect';\nimport { looseEqual } from '../../../utils/loose-equal';\nimport { toInteger } from '../../../utils/number';\nimport { hasPropFunction, makeProp } from '../../../utils/props';\nimport { escapeRegExp } from '../../../utils/string';\nimport { warn } from '../../../utils/warn';\nimport { stringifyRecordValues } from './stringify-record-values'; // --- Constants ---\n\nvar DEBOUNCE_DEPRECATED_MSG = 'Prop \"filter-debounce\" is deprecated. Use the debounce feature of \"<b-form-input>\" instead.'; // --- Props ---\n\nexport var props = {\n filter: makeProp([].concat(_toConsumableArray(PROP_TYPE_ARRAY_OBJECT_STRING), [PROP_TYPE_REG_EXP])),\n filterDebounce: makeProp(PROP_TYPE_NUMBER_STRING, 0, function (value) {\n return RX_DIGITS.test(String(value));\n }),\n filterFunction: makeProp(PROP_TYPE_FUNCTION),\n filterIgnoredFields: makeProp(PROP_TYPE_ARRAY, []),\n filterIncludedFields: makeProp(PROP_TYPE_ARRAY, [])\n}; // --- Mixin ---\n// @vue/component\n\nexport var filteringMixin = Vue.extend({\n props: props,\n data: function data() {\n return {\n // Flag for displaying which empty slot to show and some event triggering\n isFiltered: false,\n // Where we store the copy of the filter criteria after debouncing\n // We pre-set it with the sanitized filter value\n localFilter: this.filterSanitize(this.filter)\n };\n },\n computed: {\n computedFilterIgnored: function computedFilterIgnored() {\n return concat(this.filterIgnoredFields || []).filter(identity);\n },\n computedFilterIncluded: function computedFilterIncluded() {\n return concat(this.filterIncludedFields || []).filter(identity);\n },\n computedFilterDebounce: function computedFilterDebounce() {\n var ms = toInteger(this.filterDebounce, 0);\n /* istanbul ignore next */\n\n if (ms > 0) {\n warn(DEBOUNCE_DEPRECATED_MSG, NAME_TABLE);\n }\n\n return ms;\n },\n localFiltering: function localFiltering() {\n return this.hasProvider ? !!this.noProviderFiltering : true;\n },\n // For watching changes to `filteredItems` vs `localItems`\n filteredCheck: function filteredCheck() {\n var filteredItems = this.filteredItems,\n localItems = this.localItems,\n localFilter = this.localFilter;\n return {\n filteredItems: filteredItems,\n localItems: localItems,\n localFilter: localFilter\n };\n },\n // Sanitized/normalize filter-function prop\n localFilterFn: function localFilterFn() {\n // Return `null` to signal to use internal filter function\n var filterFunction = this.filterFunction;\n return hasPropFunction(filterFunction) ? filterFunction : null;\n },\n // Returns the records in `localItems` that match the filter criteria\n // Returns the original `localItems` array if not sorting\n filteredItems: function filteredItems() {\n // Note the criteria is debounced and sanitized\n var items = this.localItems,\n criteria = this.localFilter; // Resolve the filtering function, when requested\n // We prefer the provided filtering function and fallback to the internal one\n // When no filtering criteria is specified the filtering factories will return `null`\n\n var filterFn = this.localFiltering ? this.filterFnFactory(this.localFilterFn, criteria) || this.defaultFilterFnFactory(criteria) : null; // We only do local filtering when requested and there are records to filter\n\n return filterFn && items.length > 0 ? items.filter(filterFn) : items;\n }\n },\n watch: {\n // Watch for debounce being set to 0\n computedFilterDebounce: function computedFilterDebounce(newValue) {\n if (!newValue && this.$_filterTimer) {\n this.clearFilterTimer();\n this.localFilter = this.filterSanitize(this.filter);\n }\n },\n // Watch for changes to the filter criteria, and debounce if necessary\n filter: {\n // We need a deep watcher in case the user passes\n // an object when using `filter-function`\n deep: true,\n handler: function handler(newCriteria) {\n var _this = this;\n\n var timeout = this.computedFilterDebounce;\n this.clearFilterTimer();\n\n if (timeout && timeout > 0) {\n // If we have a debounce time, delay the update of `localFilter`\n this.$_filterTimer = setTimeout(function () {\n _this.localFilter = _this.filterSanitize(newCriteria);\n }, timeout);\n } else {\n // Otherwise, immediately update `localFilter` with `newFilter` value\n this.localFilter = this.filterSanitize(newCriteria);\n }\n }\n },\n // Watch for changes to the filter criteria and filtered items vs `localItems`\n // Set visual state and emit events as required\n filteredCheck: function filteredCheck(_ref) {\n var filteredItems = _ref.filteredItems,\n localFilter = _ref.localFilter;\n // Determine if the dataset is filtered or not\n var isFiltered = false;\n\n if (!localFilter) {\n // If filter criteria is falsey\n isFiltered = false;\n } else if (looseEqual(localFilter, []) || looseEqual(localFilter, {})) {\n // If filter criteria is an empty array or object\n isFiltered = false;\n } else if (localFilter) {\n // If filter criteria is truthy\n isFiltered = true;\n }\n\n if (isFiltered) {\n this.$emit(EVENT_NAME_FILTERED, filteredItems, filteredItems.length);\n }\n\n this.isFiltered = isFiltered;\n },\n isFiltered: function isFiltered(newValue, oldValue) {\n if (newValue === false && oldValue === true) {\n // We need to emit a filtered event if `isFiltered` transitions from `true` to\n // `false` so that users can update their pagination controls\n var localItems = this.localItems;\n this.$emit(EVENT_NAME_FILTERED, localItems, localItems.length);\n }\n }\n },\n created: function created() {\n var _this2 = this;\n\n // Create private non-reactive props\n this.$_filterTimer = null; // If filter is \"pre-set\", set the criteria\n // This will trigger any watchers/dependents\n // this.localFilter = this.filterSanitize(this.filter)\n // Set the initial filtered state in a `$nextTick()` so that\n // we trigger a filtered event if needed\n\n this.$nextTick(function () {\n _this2.isFiltered = Boolean(_this2.localFilter);\n });\n },\n beforeDestroy: function beforeDestroy() {\n this.clearFilterTimer();\n },\n methods: {\n clearFilterTimer: function clearFilterTimer() {\n clearTimeout(this.$_filterTimer);\n this.$_filterTimer = null;\n },\n filterSanitize: function filterSanitize(criteria) {\n // Sanitizes filter criteria based on internal or external filtering\n if (this.localFiltering && !this.localFilterFn && !(isString(criteria) || isRegExp(criteria))) {\n // If using internal filter function, which only accepts string or RegExp,\n // return '' to signify no filter\n return '';\n } // Could be a string, object or array, as needed by external filter function\n // We use `cloneDeep` to ensure we have a new copy of an object or array\n // without Vue's reactive observers\n\n\n return cloneDeep(criteria);\n },\n // Filter Function factories\n filterFnFactory: function filterFnFactory(filterFn, criteria) {\n // Wrapper factory for external filter functions\n // Wrap the provided filter-function and return a new function\n // Returns `null` if no filter-function defined or if criteria is falsey\n // Rather than directly grabbing `this.computedLocalFilterFn` or `this.filterFunction`\n // we have it passed, so that the caller computed prop will be reactive to changes\n // in the original filter-function (as this routine is a method)\n if (!filterFn || !isFunction(filterFn) || !criteria || looseEqual(criteria, []) || looseEqual(criteria, {})) {\n return null;\n } // Build the wrapped filter test function, passing the criteria to the provided function\n\n\n var fn = function fn(item) {\n // Generated function returns true if the criteria matches part\n // of the serialized data, otherwise false\n return filterFn(item, criteria);\n }; // Return the wrapped function\n\n\n return fn;\n },\n defaultFilterFnFactory: function defaultFilterFnFactory(criteria) {\n var _this3 = this;\n\n // Generates the default filter function, using the given filter criteria\n // Returns `null` if no criteria or criteria format not supported\n if (!criteria || !(isString(criteria) || isRegExp(criteria))) {\n // Built in filter can only support strings or RegExp criteria (at the moment)\n return null;\n } // Build the RegExp needed for filtering\n\n\n var regExp = criteria;\n\n if (isString(regExp)) {\n // Escape special RegExp characters in the string and convert contiguous\n // whitespace to \\s+ matches\n var pattern = escapeRegExp(criteria).replace(RX_SPACES, '\\\\s+'); // Build the RegExp (no need for global flag, as we only need\n // to find the value once in the string)\n\n regExp = new RegExp(\".*\".concat(pattern, \".*\"), 'i');\n } // Generate the wrapped filter test function to use\n\n\n var fn = function fn(item) {\n // This searches all row values (and sub property values) in the entire (excluding\n // special `_` prefixed keys), because we convert the record to a space-separated\n // string containing all the value properties (recursively), even ones that are\n // not visible (not specified in this.fields)\n // Users can ignore filtering on specific fields, or on only certain fields,\n // and can optionall specify searching results of fields with formatter\n //\n // TODO: Enable searching on scoped slots (optional, as it will be SLOW)\n //\n // Generated function returns true if the criteria matches part of\n // the serialized data, otherwise false\n //\n // We set `lastIndex = 0` on the `RegExp` in case someone specifies the `/g` global flag\n regExp.lastIndex = 0;\n return regExp.test(stringifyRecordValues(item, _this3.computedFilterIgnored, _this3.computedFilterIncluded, _this3.computedFieldsObj));\n }; // Return the generated function\n\n\n return fn;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-filtering.js\n// module id = null\n// module chunks = ","import { isObject } from '../../../utils/inspect';\nimport { stringifyObjectValues } from '../../../utils/stringify-object-values';\nimport { sanitizeRow } from './sanitize-row'; // Stringifies the values of a record, ignoring any special top level field keys\n// TODO: Add option to stringify `scopedSlot` items\n\nexport var stringifyRecordValues = function stringifyRecordValues(row, ignoreFields, includeFields, fieldsObj) {\n return isObject(row) ? stringifyObjectValues(sanitizeRow(row, ignoreFields, includeFields, fieldsObj)) :\n /* istanbul ignore next */\n '';\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/stringify-record-values.js\n// module id = null\n// module chunks = ","import { identity } from '../../../utils/identity';\nimport { isArray, isFunction, isObject, isString } from '../../../utils/inspect';\nimport { clone, keys } from '../../../utils/object';\nimport { startCase } from '../../../utils/string';\nimport { IGNORED_FIELD_KEYS } from './constants'; // Private function to massage field entry into common object format\n\nvar processField = function processField(key, value) {\n var field = null;\n\n if (isString(value)) {\n // Label shortcut\n field = {\n key: key,\n label: value\n };\n } else if (isFunction(value)) {\n // Formatter shortcut\n field = {\n key: key,\n formatter: value\n };\n } else if (isObject(value)) {\n field = clone(value);\n field.key = field.key || key;\n } else if (value !== false) {\n // Fallback to just key\n\n /* istanbul ignore next */\n field = {\n key: key\n };\n }\n\n return field;\n}; // We normalize fields into an array of objects\n// [ { key:..., label:..., ...}, {...}, ..., {..}]\n\n\nexport var normalizeFields = function normalizeFields(origFields, items) {\n var fields = [];\n\n if (isArray(origFields)) {\n // Normalize array Form\n origFields.filter(identity).forEach(function (f) {\n if (isString(f)) {\n fields.push({\n key: f,\n label: startCase(f)\n });\n } else if (isObject(f) && f.key && isString(f.key)) {\n // Full object definition. We use assign so that we don't mutate the original\n fields.push(clone(f));\n } else if (isObject(f) && keys(f).length === 1) {\n // Shortcut object (i.e. { 'foo_bar': 'This is Foo Bar' }\n var key = keys(f)[0];\n var field = processField(key, f[key]);\n\n if (field) {\n fields.push(field);\n }\n }\n });\n } // If no field provided, take a sample from first record (if exits)\n\n\n if (fields.length === 0 && isArray(items) && items.length > 0) {\n var sample = items[0];\n keys(sample).forEach(function (k) {\n if (!IGNORED_FIELD_KEYS[k]) {\n fields.push({\n key: k,\n label: startCase(k)\n });\n }\n });\n } // Ensure we have a unique array of fields and that they have String labels\n\n\n var memo = {};\n return fields.filter(function (f) {\n if (!memo[f.key]) {\n memo[f.key] = true;\n f.label = isString(f.label) ? f.label : startCase(f.key);\n return true;\n }\n\n return false;\n });\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/normalize-fields.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { EVENT_NAME_CONTEXT_CHANGED } from '../../../constants/events';\nimport { PROP_TYPE_ARRAY, PROP_TYPE_STRING } from '../../../constants/props';\nimport { isArray, isFunction, isString } from '../../../utils/inspect';\nimport { looseEqual } from '../../../utils/loose-equal';\nimport { mathMax } from '../../../utils/math';\nimport { makeModelMixin } from '../../../utils/model';\nimport { toInteger } from '../../../utils/number';\nimport { clone, sortKeys } from '../../../utils/object';\nimport { makeProp } from '../../../utils/props';\nimport { normalizeFields } from './normalize-fields'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_ARRAY,\n defaultValue: []\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nexport { MODEL_PROP_NAME, MODEL_EVENT_NAME }; // --- Props ---\n\nexport var props = sortKeys(_objectSpread(_objectSpread({}, modelProps), {}, _defineProperty({\n fields: makeProp(PROP_TYPE_ARRAY, null),\n // Provider mixin adds in `Function` type\n items: makeProp(PROP_TYPE_ARRAY, []),\n // Primary key for record\n // If provided the value in each row must be unique!\n primaryKey: makeProp(PROP_TYPE_STRING)\n}, MODEL_PROP_NAME, makeProp(PROP_TYPE_ARRAY, [])))); // --- Mixin ---\n// @vue/component\n\nexport var itemsMixin = Vue.extend({\n mixins: [modelMixin],\n props: props,\n data: function data() {\n var items = this.items;\n return {\n // Our local copy of the items\n // Must be an array\n localItems: isArray(items) ? items.slice() : []\n };\n },\n computed: {\n computedFields: function computedFields() {\n // We normalize fields into an array of objects\n // `[ { key:..., label:..., ...}, {...}, ..., {..}]`\n return normalizeFields(this.fields, this.localItems);\n },\n computedFieldsObj: function computedFieldsObj() {\n // Fields as a simple lookup hash object\n // Mainly for formatter lookup and use in `scopedSlots` for convenience\n // If the field has a formatter, it normalizes formatter to a\n // function ref or `undefined` if no formatter\n var $parent = this.$parent;\n return this.computedFields.reduce(function (obj, f) {\n // We use object spread here so we don't mutate the original field object\n obj[f.key] = clone(f);\n\n if (f.formatter) {\n // Normalize formatter to a function ref or `undefined`\n var formatter = f.formatter;\n\n if (isString(formatter) && isFunction($parent[formatter])) {\n formatter = $parent[formatter];\n } else if (!isFunction(formatter)) {\n /* istanbul ignore next */\n formatter = undefined;\n } // Return formatter function or `undefined` if none\n\n\n obj[f.key].formatter = formatter;\n }\n\n return obj;\n }, {});\n },\n computedItems: function computedItems() {\n // Fallback if various mixins not provided\n return (this.paginatedItems || this.sortedItems || this.filteredItems || this.localItems ||\n /* istanbul ignore next */\n []).slice();\n },\n context: function context() {\n // Current state of sorting, filtering and pagination props/values\n return {\n filter: this.localFilter,\n sortBy: this.localSortBy,\n sortDesc: this.localSortDesc,\n perPage: mathMax(toInteger(this.perPage, 0), 0),\n currentPage: mathMax(toInteger(this.currentPage, 0), 1),\n apiUrl: this.apiUrl\n };\n }\n },\n watch: {\n items: function items(newValue) {\n // Set `localItems`/`filteredItems` to a copy of the provided array\n this.localItems = isArray(newValue) ? newValue.slice() : [];\n },\n // Watch for changes on `computedItems` and update the `v-model`\n computedItems: function computedItems(newValue, oldValue) {\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n },\n // Watch for context changes\n context: function context(newValue, oldValue) {\n // Emit context information for external paging/filtering/sorting handling\n if (!looseEqual(newValue, oldValue)) {\n this.$emit(EVENT_NAME_CONTEXT_CHANGED, newValue);\n }\n }\n },\n mounted: function mounted() {\n // Initially update the `v-model` of displayed items\n this.$emit(MODEL_EVENT_NAME, this.computedItems);\n },\n methods: {\n // Method to get the formatter method for a given field key\n getFieldFormatter: function getFieldFormatter(key) {\n var field = this.computedFieldsObj[key]; // `this.computedFieldsObj` has pre-normalized the formatter to a\n // function ref if present, otherwise `undefined`\n\n return field ? field.formatter : undefined;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-items.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { PROP_TYPE_NUMBER_STRING } from '../../../constants/props';\nimport { mathMax } from '../../../utils/math';\nimport { toInteger } from '../../../utils/number';\nimport { makeProp } from '../../../utils/props'; // --- Props ---\n\nexport var props = {\n currentPage: makeProp(PROP_TYPE_NUMBER_STRING, 1),\n perPage: makeProp(PROP_TYPE_NUMBER_STRING, 0)\n}; // --- Mixin ---\n// @vue/component\n\nexport var paginationMixin = Vue.extend({\n props: props,\n computed: {\n localPaging: function localPaging() {\n return this.hasProvider ? !!this.noProviderPaging : true;\n },\n paginatedItems: function paginatedItems() {\n var items = this.sortedItems || this.filteredItems || this.localItems || [];\n var currentPage = mathMax(toInteger(this.currentPage, 1), 1);\n var perPage = mathMax(toInteger(this.perPage, 0), 0); // Apply local pagination\n\n if (this.localPaging && perPage) {\n // Grab the current page of data (which may be past filtered items limit)\n items = items.slice((currentPage - 1) * perPage, currentPage * perPage);\n } // Return the items to display in the table\n\n\n return items;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-pagination.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { NAME_TABLE } from '../../../constants/components';\nimport { EVENT_NAME_REFRESH, EVENT_NAME_REFRESHED } from '../../../constants/events';\nimport { PROP_TYPE_ARRAY_FUNCTION, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../../constants/props';\nimport { getRootActionEventName, getRootEventName } from '../../../utils/events';\nimport { isArray, isFunction, isPromise } from '../../../utils/inspect';\nimport { looseEqual } from '../../../utils/loose-equal';\nimport { clone } from '../../../utils/object';\nimport { makeProp } from '../../../utils/props';\nimport { warn } from '../../../utils/warn';\nimport { listenOnRootMixin } from '../../../mixins/listen-on-root'; // --- Constants ---\n\nvar ROOT_EVENT_NAME_REFRESHED = getRootEventName(NAME_TABLE, EVENT_NAME_REFRESHED);\nvar ROOT_ACTION_EVENT_NAME_REFRESH = getRootActionEventName(NAME_TABLE, EVENT_NAME_REFRESH); // --- Props ---\n\nexport var props = {\n // Passed to the context object\n // Not used by `<b-table>` directly\n apiUrl: makeProp(PROP_TYPE_STRING),\n // Adds in 'Function' support\n items: makeProp(PROP_TYPE_ARRAY_FUNCTION, []),\n noProviderFiltering: makeProp(PROP_TYPE_BOOLEAN, false),\n noProviderPaging: makeProp(PROP_TYPE_BOOLEAN, false),\n noProviderSorting: makeProp(PROP_TYPE_BOOLEAN, false)\n}; // --- Mixin ---\n// @vue/component\n\nexport var providerMixin = Vue.extend({\n mixins: [listenOnRootMixin],\n props: props,\n computed: {\n hasProvider: function hasProvider() {\n return isFunction(this.items);\n },\n providerTriggerContext: function providerTriggerContext() {\n // Used to trigger the provider function via a watcher. Only the fields that\n // are needed for triggering a provider update are included. Note that the\n // regular this.context is sent to the provider during fetches though, as they\n // may need all the prop info.\n var ctx = {\n apiUrl: this.apiUrl,\n filter: null,\n sortBy: null,\n sortDesc: null,\n perPage: null,\n currentPage: null\n };\n\n if (!this.noProviderFiltering) {\n // Either a string, or could be an object or array.\n ctx.filter = this.localFilter;\n }\n\n if (!this.noProviderSorting) {\n ctx.sortBy = this.localSortBy;\n ctx.sortDesc = this.localSortDesc;\n }\n\n if (!this.noProviderPaging) {\n ctx.perPage = this.perPage;\n ctx.currentPage = this.currentPage;\n }\n\n return clone(ctx);\n }\n },\n watch: {\n // Provider update triggering\n items: function items(newValue) {\n // If a new provider has been specified, trigger an update\n if (this.hasProvider || isFunction(newValue)) {\n this.$nextTick(this._providerUpdate);\n }\n },\n providerTriggerContext: function providerTriggerContext(newValue, oldValue) {\n // Trigger the provider to update as the relevant context values have changed.\n if (!looseEqual(newValue, oldValue)) {\n this.$nextTick(this._providerUpdate);\n }\n }\n },\n mounted: function mounted() {\n var _this = this;\n\n // Call the items provider if necessary\n if (this.hasProvider && (!this.localItems || this.localItems.length === 0)) {\n // Fetch on mount if localItems is empty\n this._providerUpdate();\n } // Listen for global messages to tell us to force refresh the table\n\n\n this.listenOnRoot(ROOT_ACTION_EVENT_NAME_REFRESH, function (id) {\n if (id === _this.id || id === _this) {\n _this.refresh();\n }\n });\n },\n methods: {\n refresh: function refresh() {\n var items = this.items,\n refresh = this.refresh; // Public Method: Force a refresh of the provider function\n\n this.$off(EVENT_NAME_REFRESHED, refresh);\n\n if (this.computedBusy) {\n // Can't force an update when forced busy by user (busy prop === true)\n if (this.localBusy && this.hasProvider) {\n // But if provider running (localBusy), re-schedule refresh once `refreshed` emitted\n this.$on(EVENT_NAME_REFRESHED, refresh);\n }\n } else {\n this.clearSelected();\n\n if (this.hasProvider) {\n this.$nextTick(this._providerUpdate);\n } else {\n /* istanbul ignore next */\n this.localItems = isArray(items) ? items.slice() : [];\n }\n }\n },\n // Provider related methods\n _providerSetLocal: function _providerSetLocal(items) {\n this.localItems = isArray(items) ? items.slice() : [];\n this.localBusy = false;\n this.$emit(EVENT_NAME_REFRESHED); // New root emit\n\n if (this.id) {\n this.emitOnRoot(ROOT_EVENT_NAME_REFRESHED, this.id);\n }\n },\n _providerUpdate: function _providerUpdate() {\n var _this2 = this;\n\n // Refresh the provider function items.\n if (!this.hasProvider) {\n // Do nothing if no provider\n return;\n } // If table is busy, wait until refreshed before calling again\n\n\n if (this.computedBusy) {\n // Schedule a new refresh once `refreshed` is emitted\n this.$nextTick(this.refresh);\n return;\n } // Set internal busy state\n\n\n this.localBusy = true; // Call provider function with context and optional callback after DOM is fully updated\n\n this.$nextTick(function () {\n try {\n // Call provider function passing it the context and optional callback\n var data = _this2.items(_this2.context, _this2._providerSetLocal);\n\n if (isPromise(data)) {\n // Provider returned Promise\n data.then(function (items) {\n // Provider resolved with items\n _this2._providerSetLocal(items);\n });\n } else if (isArray(data)) {\n // Provider returned Array data\n _this2._providerSetLocal(data);\n } else {\n /* istanbul ignore if */\n if (_this2.items.length !== 2) {\n // Check number of arguments provider function requested\n // Provider not using callback (didn't request second argument), so we clear\n // busy state as most likely there was an error in the provider function\n\n /* istanbul ignore next */\n warn(\"Provider function didn't request callback and did not return a promise or data.\", NAME_TABLE);\n _this2.localBusy = false;\n }\n }\n } catch (e)\n /* istanbul ignore next */\n {\n // Provider function borked on us, so we spew out a warning\n // and clear the busy state\n warn(\"Provider function error [\".concat(e.name, \"] \").concat(e.message, \".\"), NAME_TABLE);\n _this2.localBusy = false;\n\n _this2.$off(EVENT_NAME_REFRESHED, _this2.refresh);\n }\n });\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-provider.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { EVENT_NAME_CONTEXT_CHANGED, EVENT_NAME_FILTERED, EVENT_NAME_ROW_CLICKED, EVENT_NAME_ROW_SELECTED } from '../../../constants/events';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../../constants/props';\nimport { arrayIncludes, createArray } from '../../../utils/array';\nimport { identity } from '../../../utils/identity';\nimport { isArray, isNumber } from '../../../utils/inspect';\nimport { looseEqual } from '../../../utils/loose-equal';\nimport { mathMax, mathMin } from '../../../utils/math';\nimport { makeProp } from '../../../utils/props';\nimport { sanitizeRow } from './sanitize-row'; // --- Constants ---\n\nvar SELECT_MODES = ['range', 'multi', 'single']; // --- Props ---\n\nexport var props = {\n // Disable use of click handlers for row selection\n noSelectOnClick: makeProp(PROP_TYPE_BOOLEAN, false),\n selectMode: makeProp(PROP_TYPE_STRING, 'multi', function (value) {\n return arrayIncludes(SELECT_MODES, value);\n }),\n selectable: makeProp(PROP_TYPE_BOOLEAN, false),\n selectedVariant: makeProp(PROP_TYPE_STRING, 'active')\n}; // --- Mixin ---\n// @vue/component\n\nexport var selectableMixin = Vue.extend({\n props: props,\n data: function data() {\n return {\n selectedRows: [],\n selectedLastRow: -1\n };\n },\n computed: {\n isSelectable: function isSelectable() {\n return this.selectable && this.selectMode;\n },\n hasSelectableRowClick: function hasSelectableRowClick() {\n return this.isSelectable && !this.noSelectOnClick;\n },\n supportsSelectableRows: function supportsSelectableRows() {\n return true;\n },\n selectableHasSelection: function selectableHasSelection() {\n var selectedRows = this.selectedRows;\n return this.isSelectable && selectedRows && selectedRows.length > 0 && selectedRows.some(identity);\n },\n selectableIsMultiSelect: function selectableIsMultiSelect() {\n return this.isSelectable && arrayIncludes(['range', 'multi'], this.selectMode);\n },\n selectableTableClasses: function selectableTableClasses() {\n var _ref;\n\n var isSelectable = this.isSelectable;\n return _ref = {\n 'b-table-selectable': isSelectable\n }, _defineProperty(_ref, \"b-table-select-\".concat(this.selectMode), isSelectable), _defineProperty(_ref, 'b-table-selecting', this.selectableHasSelection), _defineProperty(_ref, 'b-table-selectable-no-click', isSelectable && !this.hasSelectableRowClick), _ref;\n },\n selectableTableAttrs: function selectableTableAttrs() {\n return {\n // TODO:\n // Should this attribute not be included when no-select-on-click is set\n // since this attribute implies keyboard navigation?\n 'aria-multiselectable': !this.isSelectable ? null : this.selectableIsMultiSelect ? 'true' : 'false'\n };\n }\n },\n watch: {\n computedItems: function computedItems(newValue, oldValue) {\n // Reset for selectable\n var equal = false;\n\n if (this.isSelectable && this.selectedRows.length > 0) {\n // Quick check against array length\n equal = isArray(newValue) && isArray(oldValue) && newValue.length === oldValue.length;\n\n for (var i = 0; equal && i < newValue.length; i++) {\n // Look for the first non-loosely equal row, after ignoring reserved fields\n equal = looseEqual(sanitizeRow(newValue[i]), sanitizeRow(oldValue[i]));\n }\n }\n\n if (!equal) {\n this.clearSelected();\n }\n },\n selectable: function selectable(newValue) {\n this.clearSelected();\n this.setSelectionHandlers(newValue);\n },\n selectMode: function selectMode() {\n this.clearSelected();\n },\n hasSelectableRowClick: function hasSelectableRowClick(newValue) {\n this.clearSelected();\n this.setSelectionHandlers(!newValue);\n },\n selectedRows: function selectedRows(_selectedRows, oldValue) {\n var _this = this;\n\n if (this.isSelectable && !looseEqual(_selectedRows, oldValue)) {\n var items = []; // `.forEach()` skips over non-existent indices (on sparse arrays)\n\n _selectedRows.forEach(function (v, idx) {\n if (v) {\n items.push(_this.computedItems[idx]);\n }\n });\n\n this.$emit(EVENT_NAME_ROW_SELECTED, items);\n }\n }\n },\n beforeMount: function beforeMount() {\n // Set up handlers if needed\n if (this.isSelectable) {\n this.setSelectionHandlers(true);\n }\n },\n methods: {\n // Public methods\n selectRow: function selectRow(index) {\n // Select a particular row (indexed based on computedItems)\n if (this.isSelectable && isNumber(index) && index >= 0 && index < this.computedItems.length && !this.isRowSelected(index)) {\n var selectedRows = this.selectableIsMultiSelect ? this.selectedRows.slice() : [];\n selectedRows[index] = true;\n this.selectedLastClicked = -1;\n this.selectedRows = selectedRows;\n }\n },\n unselectRow: function unselectRow(index) {\n // Un-select a particular row (indexed based on `computedItems`)\n if (this.isSelectable && isNumber(index) && this.isRowSelected(index)) {\n var selectedRows = this.selectedRows.slice();\n selectedRows[index] = false;\n this.selectedLastClicked = -1;\n this.selectedRows = selectedRows;\n }\n },\n selectAllRows: function selectAllRows() {\n var length = this.computedItems.length;\n\n if (this.isSelectable && length > 0) {\n this.selectedLastClicked = -1;\n this.selectedRows = this.selectableIsMultiSelect ? createArray(length, true) : [true];\n }\n },\n isRowSelected: function isRowSelected(index) {\n // Determine if a row is selected (indexed based on `computedItems`)\n return !!(isNumber(index) && this.selectedRows[index]);\n },\n clearSelected: function clearSelected() {\n // Clear any active selected row(s)\n this.selectedLastClicked = -1;\n this.selectedRows = [];\n },\n // Internal private methods\n selectableRowClasses: function selectableRowClasses(index) {\n if (this.isSelectable && this.isRowSelected(index)) {\n var variant = this.selectedVariant;\n return _defineProperty({\n 'b-table-row-selected': true\n }, \"\".concat(this.dark ? 'bg' : 'table', \"-\").concat(variant), variant);\n }\n\n return {};\n },\n selectableRowAttrs: function selectableRowAttrs(index) {\n return {\n 'aria-selected': !this.isSelectable ? null : this.isRowSelected(index) ? 'true' : 'false'\n };\n },\n setSelectionHandlers: function setSelectionHandlers(on) {\n var method = on && !this.noSelectOnClick ? '$on' : '$off'; // Handle row-clicked event\n\n this[method](EVENT_NAME_ROW_CLICKED, this.selectionHandler); // Clear selection on filter, pagination, and sort changes\n\n this[method](EVENT_NAME_FILTERED, this.clearSelected);\n this[method](EVENT_NAME_CONTEXT_CHANGED, this.clearSelected);\n },\n selectionHandler: function selectionHandler(item, index, event) {\n /* istanbul ignore if: should never happen */\n if (!this.isSelectable || this.noSelectOnClick) {\n // Don't do anything if table is not in selectable mode\n this.clearSelected();\n return;\n }\n\n var selectMode = this.selectMode,\n selectedLastRow = this.selectedLastRow;\n var selectedRows = this.selectedRows.slice();\n var selected = !selectedRows[index]; // Note 'multi' mode needs no special event handling\n\n if (selectMode === 'single') {\n selectedRows = [];\n } else if (selectMode === 'range') {\n if (selectedLastRow > -1 && event.shiftKey) {\n // range\n for (var idx = mathMin(selectedLastRow, index); idx <= mathMax(selectedLastRow, index); idx++) {\n selectedRows[idx] = true;\n }\n\n selected = true;\n } else {\n if (!(event.ctrlKey || event.metaKey)) {\n // Clear range selection if any\n selectedRows = [];\n selected = true;\n }\n\n this.selectedLastRow = selected ? index : -1;\n }\n }\n\n selectedRows[index] = selected;\n this.selectedRows = selectedRows;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-selectable.js\n// module id = null\n// module chunks = ","var _props, _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { EVENT_NAME_HEAD_CLICKED, EVENT_NAME_SORT_CHANGED, MODEL_EVENT_NAME_PREFIX } from '../../../constants/events';\nimport { PROP_TYPE_ARRAY_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_FUNCTION, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../../constants/props';\nimport { arrayIncludes } from '../../../utils/array';\nimport { isFunction, isUndefinedOrNull } from '../../../utils/inspect';\nimport { makeProp } from '../../../utils/props';\nimport { stableSort } from '../../../utils/stable-sort';\nimport { trim } from '../../../utils/string';\nimport { defaultSortCompare } from './default-sort-compare'; // --- Constants ---\n\nvar MODEL_PROP_NAME_SORT_BY = 'sortBy';\nvar MODEL_EVENT_NAME_SORT_BY = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_SORT_BY;\nvar MODEL_PROP_NAME_SORT_DESC = 'sortDesc';\nvar MODEL_EVENT_NAME_SORT_DESC = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_SORT_DESC;\nvar SORT_DIRECTION_ASC = 'asc';\nvar SORT_DIRECTION_DESC = 'desc';\nvar SORT_DIRECTION_LAST = 'last';\nvar SORT_DIRECTIONS = [SORT_DIRECTION_ASC, SORT_DIRECTION_DESC, SORT_DIRECTION_LAST]; // --- Props ---\n\nexport var props = (_props = {\n labelSortAsc: makeProp(PROP_TYPE_STRING, 'Click to sort Ascending'),\n labelSortClear: makeProp(PROP_TYPE_STRING, 'Click to clear sorting'),\n labelSortDesc: makeProp(PROP_TYPE_STRING, 'Click to sort Descending'),\n noFooterSorting: makeProp(PROP_TYPE_BOOLEAN, false),\n noLocalSorting: makeProp(PROP_TYPE_BOOLEAN, false),\n // Another prop that should have had a better name\n // It should be `noSortClear` (on non-sortable headers)\n // We will need to make sure the documentation is clear on what\n // this prop does (as well as in the code for future reference)\n noSortReset: makeProp(PROP_TYPE_BOOLEAN, false)\n}, _defineProperty(_props, MODEL_PROP_NAME_SORT_BY, makeProp(PROP_TYPE_STRING)), _defineProperty(_props, \"sortCompare\", makeProp(PROP_TYPE_FUNCTION)), _defineProperty(_props, \"sortCompareLocale\", makeProp(PROP_TYPE_ARRAY_STRING)), _defineProperty(_props, \"sortCompareOptions\", makeProp(PROP_TYPE_OBJECT, {\n numeric: true\n})), _defineProperty(_props, MODEL_PROP_NAME_SORT_DESC, makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_props, \"sortDirection\", makeProp(PROP_TYPE_STRING, SORT_DIRECTION_ASC, function (value) {\n return arrayIncludes(SORT_DIRECTIONS, value);\n})), _defineProperty(_props, \"sortIconLeft\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_props, \"sortNullLast\", makeProp(PROP_TYPE_BOOLEAN, false)), _props); // --- Mixin ---\n// @vue/component\n\nexport var sortingMixin = Vue.extend({\n props: props,\n data: function data() {\n return {\n localSortBy: this[MODEL_PROP_NAME_SORT_BY] || '',\n localSortDesc: this[MODEL_PROP_NAME_SORT_DESC] || false\n };\n },\n computed: {\n localSorting: function localSorting() {\n return this.hasProvider ? !!this.noProviderSorting : !this.noLocalSorting;\n },\n isSortable: function isSortable() {\n return this.computedFields.some(function (f) {\n return f.sortable;\n });\n },\n // Sorts the filtered items and returns a new array of the sorted items\n // When not sorted, the original items array will be returned\n sortedItems: function sortedItems() {\n var sortBy = this.localSortBy,\n sortDesc = this.localSortDesc,\n locale = this.sortCompareLocale,\n nullLast = this.sortNullLast,\n sortCompare = this.sortCompare,\n localSorting = this.localSorting;\n var items = (this.filteredItems || this.localItems || []).slice();\n\n var localeOptions = _objectSpread(_objectSpread({}, this.sortCompareOptions), {}, {\n usage: 'sort'\n });\n\n if (sortBy && localSorting) {\n var field = this.computedFieldsObj[sortBy] || {};\n var sortByFormatted = field.sortByFormatted;\n var formatter = isFunction(sortByFormatted) ?\n /* istanbul ignore next */\n sortByFormatted : sortByFormatted ? this.getFieldFormatter(sortBy) : undefined; // `stableSort` returns a new array, and leaves the original array intact\n\n return stableSort(items, function (a, b) {\n var result = null; // Call user provided `sortCompare` routine first\n\n if (isFunction(sortCompare)) {\n // TODO:\n // Change the `sortCompare` signature to the one of `defaultSortCompare`\n // with the next major version bump\n result = sortCompare(a, b, sortBy, sortDesc, formatter, localeOptions, locale);\n } // Fallback to built-in `defaultSortCompare` if `sortCompare`\n // is not defined or returns `null`/`false`\n\n\n if (isUndefinedOrNull(result) || result === false) {\n result = defaultSortCompare(a, b, {\n sortBy: sortBy,\n formatter: formatter,\n locale: locale,\n localeOptions: localeOptions,\n nullLast: nullLast\n });\n } // Negate result if sorting in descending order\n\n\n return (result || 0) * (sortDesc ? -1 : 1);\n });\n }\n\n return items;\n }\n },\n watch: (_watch = {\n /* istanbul ignore next: pain in the butt to test */\n isSortable: function isSortable(newValue) {\n if (newValue) {\n if (this.isSortable) {\n this.$on(EVENT_NAME_HEAD_CLICKED, this.handleSort);\n }\n } else {\n this.$off(EVENT_NAME_HEAD_CLICKED, this.handleSort);\n }\n }\n }, _defineProperty(_watch, MODEL_PROP_NAME_SORT_DESC, function (newValue) {\n /* istanbul ignore next */\n if (newValue === this.localSortDesc) {\n return;\n }\n\n this.localSortDesc = newValue || false;\n }), _defineProperty(_watch, MODEL_PROP_NAME_SORT_BY, function (newValue) {\n /* istanbul ignore next */\n if (newValue === this.localSortBy) {\n return;\n }\n\n this.localSortBy = newValue || '';\n }), _defineProperty(_watch, \"localSortDesc\", function localSortDesc(newValue, oldValue) {\n // Emit update to sort-desc.sync\n if (newValue !== oldValue) {\n this.$emit(MODEL_EVENT_NAME_SORT_DESC, newValue);\n }\n }), _defineProperty(_watch, \"localSortBy\", function localSortBy(newValue, oldValue) {\n if (newValue !== oldValue) {\n this.$emit(MODEL_EVENT_NAME_SORT_BY, newValue);\n }\n }), _watch),\n created: function created() {\n if (this.isSortable) {\n this.$on(EVENT_NAME_HEAD_CLICKED, this.handleSort);\n }\n },\n methods: {\n // Handlers\n // Need to move from thead-mixin\n handleSort: function handleSort(key, field, event, isFoot) {\n var _this = this;\n\n if (!this.isSortable) {\n /* istanbul ignore next */\n return;\n }\n\n if (isFoot && this.noFooterSorting) {\n return;\n } // TODO: make this tri-state sorting\n // cycle desc => asc => none => desc => ...\n\n\n var sortChanged = false;\n\n var toggleLocalSortDesc = function toggleLocalSortDesc() {\n var sortDirection = field.sortDirection || _this.sortDirection;\n\n if (sortDirection === SORT_DIRECTION_ASC) {\n _this.localSortDesc = false;\n } else if (sortDirection === SORT_DIRECTION_DESC) {\n _this.localSortDesc = true;\n } else {// sortDirection === 'last'\n // Leave at last sort direction from previous column\n }\n };\n\n if (field.sortable) {\n var sortKey = !this.localSorting && field.sortKey ? field.sortKey : key;\n\n if (this.localSortBy === sortKey) {\n // Change sorting direction on current column\n this.localSortDesc = !this.localSortDesc;\n } else {\n // Start sorting this column ascending\n this.localSortBy = sortKey; // this.localSortDesc = false\n\n toggleLocalSortDesc();\n }\n\n sortChanged = true;\n } else if (this.localSortBy && !this.noSortReset) {\n this.localSortBy = '';\n toggleLocalSortDesc();\n sortChanged = true;\n }\n\n if (sortChanged) {\n // Sorting parameters changed\n this.$emit(EVENT_NAME_SORT_CHANGED, this.context);\n }\n },\n // methods to compute classes and attrs for thead>th cells\n sortTheadThClasses: function sortTheadThClasses(key, field, isFoot) {\n return {\n // If sortable and sortIconLeft are true, then place sort icon on the left\n 'b-table-sort-icon-left': field.sortable && this.sortIconLeft && !(isFoot && this.noFooterSorting)\n };\n },\n sortTheadThAttrs: function sortTheadThAttrs(key, field, isFoot) {\n if (!this.isSortable || isFoot && this.noFooterSorting) {\n // No attributes if not a sortable table\n return {};\n }\n\n var sortable = field.sortable; // Assemble the aria-sort attribute value\n\n var ariaSort = sortable && this.localSortBy === key ? this.localSortDesc ? 'descending' : 'ascending' : sortable ? 'none' : null; // Return the attribute\n\n return {\n 'aria-sort': ariaSort\n };\n },\n sortTheadThLabel: function sortTheadThLabel(key, field, isFoot) {\n // A label to be placed in an `.sr-only` element in the header cell\n if (!this.isSortable || isFoot && this.noFooterSorting) {\n // No label if not a sortable table\n return null;\n }\n\n var sortable = field.sortable; // The correctness of these labels is very important for screen-reader users.\n\n var labelSorting = '';\n\n if (sortable) {\n if (this.localSortBy === key) {\n // currently sorted sortable column.\n labelSorting = this.localSortDesc ? this.labelSortAsc : this.labelSortDesc;\n } else {\n // Not currently sorted sortable column.\n // Not using nested ternary's here for clarity/readability\n // Default for ariaLabel\n labelSorting = this.localSortDesc ? this.labelSortDesc : this.labelSortAsc; // Handle sortDirection setting\n\n var sortDirection = this.sortDirection || field.sortDirection;\n\n if (sortDirection === SORT_DIRECTION_ASC) {\n labelSorting = this.labelSortAsc;\n } else if (sortDirection === SORT_DIRECTION_DESC) {\n labelSorting = this.labelSortDesc;\n }\n }\n } else if (!this.noSortReset) {\n // Non sortable column\n labelSorting = this.localSortBy ? this.labelSortClear : '';\n } // Return the sr-only sort label or null if no label\n\n\n return trim(labelSorting) || null;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-sorting.js\n// module id = null\n// module chunks = ","/*\n * Consistent and stable sort function across JavaScript platforms\n *\n * Inconsistent sorts can cause SSR problems between client and server\n * such as in <b-table> if sortBy is applied to the data on server side render.\n * Chrome and V8 native sorts are inconsistent/unstable\n *\n * This function uses native sort with fallback to index compare when the a and b\n * compare returns 0\n *\n * Algorithm based on:\n * https://stackoverflow.com/questions/1427608/fast-stable-sorting-algorithm-implementation-in-javascript/45422645#45422645\n *\n * @param {array} array to sort\n * @param {function} sort compare function\n * @return {array}\n */\nexport var stableSort = function stableSort(array, compareFn) {\n // Using `.bind(compareFn)` on the wrapped anonymous function improves\n // performance by avoiding the function call setup. We don't use an arrow\n // function here as it binds `this` to the `stableSort` context rather than\n // the `compareFn` context, which wouldn't give us the performance increase.\n return array.map(function (a, index) {\n return [index, a];\n }).sort(function (a, b) {\n return this(a[1], b[1]) || a[0] - b[0];\n }.bind(compareFn)).map(function (e) {\n return e[1];\n });\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/stable-sort.js\n// module id = null\n// module chunks = ","import { get } from '../../../utils/get';\nimport { isDate, isFunction, isNumber, isNumeric, isUndefinedOrNull } from '../../../utils/inspect';\nimport { toFloat } from '../../../utils/number';\nimport { stringifyObjectValues } from '../../../utils/stringify-object-values';\n\nvar normalizeValue = function normalizeValue(value) {\n if (isUndefinedOrNull(value)) {\n return '';\n }\n\n if (isNumeric(value)) {\n return toFloat(value, value);\n }\n\n return value;\n}; // Default sort compare routine\n//\n// TODO:\n// Add option to sort by multiple columns (tri-state per column,\n// plus order of columns in sort) where `sortBy` could be an array\n// of objects `[ {key: 'foo', sortDir: 'asc'}, {key:'bar', sortDir: 'desc'} ...]`\n// or an array of arrays `[ ['foo','asc'], ['bar','desc'] ]`\n// Multisort will most likely be handled in `mixin-sort.js` by\n// calling this method for each sortBy\n\n\nexport var defaultSortCompare = function defaultSortCompare(a, b) {\n var _ref = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {},\n _ref$sortBy = _ref.sortBy,\n sortBy = _ref$sortBy === void 0 ? null : _ref$sortBy,\n _ref$formatter = _ref.formatter,\n formatter = _ref$formatter === void 0 ? null : _ref$formatter,\n _ref$locale = _ref.locale,\n locale = _ref$locale === void 0 ? undefined : _ref$locale,\n _ref$localeOptions = _ref.localeOptions,\n localeOptions = _ref$localeOptions === void 0 ? {} : _ref$localeOptions,\n _ref$nullLast = _ref.nullLast,\n nullLast = _ref$nullLast === void 0 ? false : _ref$nullLast;\n\n // Get the value by `sortBy`\n var aa = get(a, sortBy, null);\n var bb = get(b, sortBy, null); // Apply user-provided formatter\n\n if (isFunction(formatter)) {\n aa = formatter(aa, sortBy, a);\n bb = formatter(bb, sortBy, b);\n } // Internally normalize value\n // `null` / `undefined` => ''\n // `'0'` => `0`\n\n\n aa = normalizeValue(aa);\n bb = normalizeValue(bb);\n\n if (isDate(aa) && isDate(bb) || isNumber(aa) && isNumber(bb)) {\n // Special case for comparing dates and numbers\n // Internally dates are compared via their epoch number values\n return aa < bb ? -1 : aa > bb ? 1 : 0;\n } else if (nullLast && aa === '' && bb !== '') {\n // Special case when sorting `null` / `undefined` / '' last\n return 1;\n } else if (nullLast && aa !== '' && bb === '') {\n // Special case when sorting `null` / `undefined` / '' last\n return -1;\n } // Do localized string comparison\n\n\n return stringifyObjectValues(aa).localeCompare(stringifyObjectValues(bb), locale, localeOptions);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/default-sort-compare.js\n// module id = null\n// module chunks = ","function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { PROP_TYPE_BOOLEAN_STRING } from '../../../constants/props';\nimport { makeProp } from '../../../utils/props'; // --- Props ---\n\nexport var props = {\n stacked: makeProp(PROP_TYPE_BOOLEAN_STRING, false)\n}; // --- Mixin ---\n// @vue/component\n\nexport var stackedMixin = Vue.extend({\n props: props,\n computed: {\n isStacked: function isStacked() {\n var stacked = this.stacked; // `true` when always stacked, or returns breakpoint specified\n\n return stacked === '' ? true : stacked;\n },\n isStackedAlways: function isStackedAlways() {\n return this.isStacked === true;\n },\n stackedTableClasses: function stackedTableClasses() {\n var isStackedAlways = this.isStackedAlways;\n return _defineProperty({\n 'b-table-stacked': isStackedAlways\n }, \"b-table-stacked-\".concat(this.stacked), !isStackedAlways && this.isStacked);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-stacked.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_BOOLEAN_STRING, PROP_TYPE_STRING } from '../../../constants/props';\nimport { identity } from '../../../utils/identity';\nimport { isBoolean } from '../../../utils/inspect';\nimport { makeProp } from '../../../utils/props';\nimport { toString } from '../../../utils/string';\nimport { attrsMixin } from '../../../mixins/attrs'; // Main `<table>` render mixin\n// Includes all main table styling options\n// --- Props ---\n\nexport var props = {\n bordered: makeProp(PROP_TYPE_BOOLEAN, false),\n borderless: makeProp(PROP_TYPE_BOOLEAN, false),\n captionTop: makeProp(PROP_TYPE_BOOLEAN, false),\n dark: makeProp(PROP_TYPE_BOOLEAN, false),\n fixed: makeProp(PROP_TYPE_BOOLEAN, false),\n hover: makeProp(PROP_TYPE_BOOLEAN, false),\n noBorderCollapse: makeProp(PROP_TYPE_BOOLEAN, false),\n outlined: makeProp(PROP_TYPE_BOOLEAN, false),\n responsive: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n small: makeProp(PROP_TYPE_BOOLEAN, false),\n // If a string, it is assumed to be the table `max-height` value\n stickyHeader: makeProp(PROP_TYPE_BOOLEAN_STRING, false),\n striped: makeProp(PROP_TYPE_BOOLEAN, false),\n tableClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n tableVariant: makeProp(PROP_TYPE_STRING)\n}; // --- Mixin ---\n// @vue/component\n\nexport var tableRendererMixin = Vue.extend({\n mixins: [attrsMixin],\n provide: function provide() {\n return {\n bvTable: this\n };\n },\n // Don't place attributes on root element automatically,\n // as table could be wrapped in responsive `<div>`\n inheritAttrs: false,\n props: props,\n computed: {\n // Layout related computed props\n isResponsive: function isResponsive() {\n var responsive = this.responsive;\n return responsive === '' ? true : responsive;\n },\n isStickyHeader: function isStickyHeader() {\n var stickyHeader = this.stickyHeader;\n stickyHeader = stickyHeader === '' ? true : stickyHeader;\n return this.isStacked ? false : stickyHeader;\n },\n wrapperClasses: function wrapperClasses() {\n var isResponsive = this.isResponsive;\n return [this.isStickyHeader ? 'b-table-sticky-header' : '', isResponsive === true ? 'table-responsive' : isResponsive ? \"table-responsive-\".concat(this.responsive) : ''].filter(identity);\n },\n wrapperStyles: function wrapperStyles() {\n var isStickyHeader = this.isStickyHeader;\n return isStickyHeader && !isBoolean(isStickyHeader) ? {\n maxHeight: isStickyHeader\n } : {};\n },\n tableClasses: function tableClasses() {\n var hover = this.hover,\n tableVariant = this.tableVariant;\n hover = this.isTableSimple ? hover : hover && this.computedItems.length > 0 && !this.computedBusy;\n return [// User supplied classes\n this.tableClass, // Styling classes\n {\n 'table-striped': this.striped,\n 'table-hover': hover,\n 'table-dark': this.dark,\n 'table-bordered': this.bordered,\n 'table-borderless': this.borderless,\n 'table-sm': this.small,\n // The following are b-table custom styles\n border: this.outlined,\n 'b-table-fixed': this.fixed,\n 'b-table-caption-top': this.captionTop,\n 'b-table-no-border-collapse': this.noBorderCollapse\n }, tableVariant ? \"\".concat(this.dark ? 'bg' : 'table', \"-\").concat(tableVariant) : '', // Stacked table classes\n this.stackedTableClasses, // Selectable classes\n this.selectableTableClasses];\n },\n tableAttrs: function tableAttrs() {\n var items = this.computedItems,\n filteredItems = this.filteredItems,\n fields = this.computedFields,\n selectableTableAttrs = this.selectableTableAttrs;\n var ariaAttrs = this.isTableSimple ? {} : {\n 'aria-busy': this.computedBusy ? 'true' : 'false',\n 'aria-colcount': toString(fields.length),\n // Preserve user supplied `aria-describedby`, if provided\n 'aria-describedby': this.bvAttrs['aria-describedby'] || this.$refs.caption ? this.captionId : null\n };\n var rowCount = items && filteredItems && filteredItems.length > items.length ? toString(filteredItems.length) : null;\n return _objectSpread(_objectSpread(_objectSpread({\n // We set `aria-rowcount` before merging in `$attrs`,\n // in case user has supplied their own\n 'aria-rowcount': rowCount\n }, this.bvAttrs), {}, {\n // Now we can override any `$attrs` here\n id: this.safeId(),\n role: 'table'\n }, ariaAttrs), selectableTableAttrs);\n }\n },\n render: function render(h) {\n var wrapperClasses = this.wrapperClasses,\n renderCaption = this.renderCaption,\n renderColgroup = this.renderColgroup,\n renderThead = this.renderThead,\n renderTbody = this.renderTbody,\n renderTfoot = this.renderTfoot;\n var $content = [];\n\n if (this.isTableSimple) {\n $content.push(this.normalizeSlot());\n } else {\n // Build the `<caption>` (from caption mixin)\n $content.push(renderCaption ? renderCaption() : null); // Build the `<colgroup>`\n\n $content.push(renderColgroup ? renderColgroup() : null); // Build the `<thead>`\n\n $content.push(renderThead ? renderThead() : null); // Build the `<tbody>`\n\n $content.push(renderTbody ? renderTbody() : null); // Build the `<tfoot>`\n\n $content.push(renderTfoot ? renderTfoot() : null);\n } // Assemble `<table>`\n\n\n var $table = h('table', {\n staticClass: 'table b-table',\n class: this.tableClasses,\n attrs: this.tableAttrs,\n key: 'b-table'\n }, $content.filter(identity)); // Add responsive/sticky wrapper if needed and return table\n\n return wrapperClasses.length > 0 ? h('div', {\n class: wrapperClasses,\n style: this.wrapperStyles,\n key: 'wrap'\n }, [$table]) : $table;\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-table-renderer.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TBODY } from '../../constants/components';\nimport { PROP_TYPE_OBJECT } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n tbodyTransitionHandlers: makeProp(PROP_TYPE_OBJECT),\n tbodyTransitionProps: makeProp(PROP_TYPE_OBJECT)\n}, NAME_TBODY); // --- Main component ---\n// TODO:\n// In Bootstrap v5, we won't need \"sniffing\" as table element variants properly inherit\n// to the child elements, so this can be converted to a functional component\n// @vue/component\n\nexport var BTbody = /*#__PURE__*/Vue.extend({\n name: NAME_TBODY,\n mixins: [attrsMixin, listenersMixin, normalizeSlotMixin],\n provide: function provide() {\n return {\n bvTableRowGroup: this\n };\n },\n inject: {\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n bvTable: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isTbody: function isTbody() {\n return true;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isDark: function isDark() {\n return this.bvTable.dark;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isStacked: function isStacked() {\n return this.bvTable.isStacked;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isResponsive: function isResponsive() {\n return this.bvTable.isResponsive;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Sticky headers are only supported in thead\n isStickyHeader: function isStickyHeader() {\n return false;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n hasStickyHeader: function hasStickyHeader() {\n return !this.isStacked && this.bvTable.stickyHeader;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n tableVariant: function tableVariant() {\n return this.bvTable.tableVariant;\n },\n isTransitionGroup: function isTransitionGroup() {\n return this.tbodyTransitionProps || this.tbodyTransitionHandlers;\n },\n tbodyAttrs: function tbodyAttrs() {\n return _objectSpread({\n role: 'rowgroup'\n }, this.bvAttrs);\n },\n tbodyProps: function tbodyProps() {\n var tbodyTransitionProps = this.tbodyTransitionProps;\n return tbodyTransitionProps ? _objectSpread(_objectSpread({}, tbodyTransitionProps), {}, {\n tag: 'tbody'\n }) : {};\n }\n },\n render: function render(h) {\n var data = {\n props: this.tbodyProps,\n attrs: this.tbodyAttrs\n };\n\n if (this.isTransitionGroup) {\n // We use native listeners if a transition group for any delegated events\n data.on = this.tbodyTransitionHandlers || {};\n data.nativeOn = this.bvListeners;\n } else {\n // Otherwise we place any listeners on the tbody element\n data.on = this.bvListeners;\n }\n\n return h(this.isTransitionGroup ? 'transition-group' : 'tbody', data, this.normalizeSlot());\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/tbody.js\n// module id = null\n// module chunks = ","import { closest, getAttr, getById, matches, select } from '../../../utils/dom';\nimport { EVENT_FILTER } from './constants';\nvar TABLE_TAG_NAMES = ['TD', 'TH', 'TR']; // Returns `true` if we should ignore the click/double-click/keypress event\n// Avoids having the user need to use `@click.stop` on the form control\n\nexport var filterEvent = function filterEvent(event) {\n // Exit early when we don't have a target element\n if (!event || !event.target) {\n /* istanbul ignore next */\n return false;\n }\n\n var el = event.target; // Exit early when element is disabled or a table element\n\n if (el.disabled || TABLE_TAG_NAMES.indexOf(el.tagName) !== -1) {\n return false;\n } // Ignore the click when it was inside a dropdown menu\n\n\n if (closest('.dropdown-menu', el)) {\n return true;\n }\n\n var label = el.tagName === 'LABEL' ? el : closest('label', el); // If the label's form control is not disabled then we don't propagate event\n // Modern browsers have `label.control` that references the associated input, but IE 11\n // does not have this property on the label element, so we resort to DOM lookups\n\n if (label) {\n var labelFor = getAttr(label, 'for');\n var input = labelFor ? getById(labelFor) : select('input, select, textarea', label);\n\n if (input && !input.disabled) {\n return true;\n }\n } // Otherwise check if the event target matches one of the selectors in the\n // event filter (i.e. anchors, non disabled inputs, etc.)\n // Return `true` if we should ignore the event\n\n\n return matches(el, EVENT_FILTER);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/filter-event.js\n// module id = null\n// module chunks = ","import { getSel, isElement } from '../../../utils/dom'; // Helper to determine if a there is an active text selection on the document page\n// Used to filter out click events caused by the mouse up at end of selection\n//\n// Accepts an element as only argument to test to see if selection overlaps or is\n// contained within the element\n\nexport var textSelectionActive = function textSelectionActive() {\n var el = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n var sel = getSel();\n return sel && sel.toString().trim() !== '' && sel.containsNode && isElement(el) ?\n /* istanbul ignore next */\n sel.containsNode(el, true) : false;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/text-selection-active.js\n// module id = null\n// module chunks = ","import { Vue } from '../../vue';\nimport { NAME_TH } from '../../constants/components';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { BTd, props as BTdProps } from './td'; // --- Props ---\n\nexport var props = makePropsConfigurable(BTdProps, NAME_TH); // --- Main component ---\n// TODO:\n// In Bootstrap v5, we won't need \"sniffing\" as table element variants properly inherit\n// to the child elements, so this can be converted to a functional component\n// @vue/component\n\nexport var BTh = /*#__PURE__*/Vue.extend({\n name: NAME_TH,\n extends: BTd,\n props: props,\n computed: {\n tag: function tag() {\n return 'th';\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/th.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nimport { Vue } from '../../../vue';\nimport { EVENT_NAME_ROW_CLICKED, EVENT_NAME_ROW_HOVERED, EVENT_NAME_ROW_UNHOVERED } from '../../../constants/events';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_FUNCTION, PROP_TYPE_OBJECT_FUNCTION } from '../../../constants/props';\nimport { SLOT_NAME_ROW_DETAILS } from '../../../constants/slots';\nimport { get } from '../../../utils/get';\nimport { isFunction, isString, isUndefinedOrNull } from '../../../utils/inspect';\nimport { makeProp } from '../../../utils/props';\nimport { toString } from '../../../utils/string';\nimport { BTr } from '../tr';\nimport { BTd } from '../td';\nimport { BTh } from '../th';\nimport { FIELD_KEY_CELL_VARIANT, FIELD_KEY_ROW_VARIANT, FIELD_KEY_SHOW_DETAILS } from './constants'; // --- Props ---\n\nexport var props = {\n detailsTdClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n tbodyTrAttr: makeProp(PROP_TYPE_OBJECT_FUNCTION),\n tbodyTrClass: makeProp([].concat(_toConsumableArray(PROP_TYPE_ARRAY_OBJECT_STRING), [PROP_TYPE_FUNCTION]))\n}; // --- Mixin ---\n// @vue/component\n\nexport var tbodyRowMixin = Vue.extend({\n props: props,\n methods: {\n // Methods for computing classes, attributes and styles for table cells\n getTdValues: function getTdValues(item, key, tdValue, defaultValue) {\n var $parent = this.$parent;\n\n if (tdValue) {\n var value = get(item, key, '');\n\n if (isFunction(tdValue)) {\n return tdValue(value, key, item);\n } else if (isString(tdValue) && isFunction($parent[tdValue])) {\n return $parent[tdValue](value, key, item);\n }\n\n return tdValue;\n }\n\n return defaultValue;\n },\n getThValues: function getThValues(item, key, thValue, type, defaultValue) {\n var $parent = this.$parent;\n\n if (thValue) {\n var value = get(item, key, '');\n\n if (isFunction(thValue)) {\n return thValue(value, key, item, type);\n } else if (isString(thValue) && isFunction($parent[thValue])) {\n return $parent[thValue](value, key, item, type);\n }\n\n return thValue;\n }\n\n return defaultValue;\n },\n // Method to get the value for a field\n getFormattedValue: function getFormattedValue(item, field) {\n var key = field.key;\n var formatter = this.getFieldFormatter(key);\n var value = get(item, key, null);\n\n if (isFunction(formatter)) {\n value = formatter(value, key, item);\n }\n\n return isUndefinedOrNull(value) ? '' : value;\n },\n // Factory function methods\n toggleDetailsFactory: function toggleDetailsFactory(hasDetailsSlot, item) {\n var _this = this;\n\n // Returns a function to toggle a row's details slot\n return function () {\n if (hasDetailsSlot) {\n _this.$set(item, FIELD_KEY_SHOW_DETAILS, !item[FIELD_KEY_SHOW_DETAILS]);\n }\n };\n },\n // Row event handlers\n rowHovered: function rowHovered(event) {\n // `mouseenter` handler (non-bubbling)\n // `this.tbodyRowEvtStopped` from tbody mixin\n if (!this.tbodyRowEvtStopped(event)) {\n // `this.emitTbodyRowEvent` from tbody mixin\n this.emitTbodyRowEvent(EVENT_NAME_ROW_HOVERED, event);\n }\n },\n rowUnhovered: function rowUnhovered(event) {\n // `mouseleave` handler (non-bubbling)\n // `this.tbodyRowEvtStopped` from tbody mixin\n if (!this.tbodyRowEvtStopped(event)) {\n // `this.emitTbodyRowEvent` from tbody mixin\n this.emitTbodyRowEvent(EVENT_NAME_ROW_UNHOVERED, event);\n }\n },\n // Renders a TD or TH for a row's field\n renderTbodyRowCell: function renderTbodyRowCell(field, colIndex, item, rowIndex) {\n var _this2 = this;\n\n var isStacked = this.isStacked;\n var key = field.key,\n label = field.label,\n isRowHeader = field.isRowHeader;\n var h = this.$createElement;\n var hasDetailsSlot = this.hasNormalizedSlot(SLOT_NAME_ROW_DETAILS);\n var formatted = this.getFormattedValue(item, field);\n var stickyColumn = !isStacked && (this.isResponsive || this.stickyHeader) && field.stickyColumn; // We only uses the helper components for sticky columns to\n // improve performance of BTable/BTableLite by reducing the\n // total number of vue instances created during render\n\n var cellTag = stickyColumn ? isRowHeader ? BTh : BTd : isRowHeader ? 'th' : 'td';\n var cellVariant = item[FIELD_KEY_CELL_VARIANT] && item[FIELD_KEY_CELL_VARIANT][key] ? item[FIELD_KEY_CELL_VARIANT][key] : field.variant || null;\n var data = {\n // For the Vue key, we concatenate the column index and\n // field key (as field keys could be duplicated)\n // TODO: Although we do prevent duplicate field keys...\n // So we could change this to: `row-${rowIndex}-cell-${key}`\n class: [field.class ? field.class : '', this.getTdValues(item, key, field.tdClass, '')],\n props: {},\n attrs: _objectSpread({\n 'aria-colindex': String(colIndex + 1)\n }, isRowHeader ? this.getThValues(item, key, field.thAttr, 'row', {}) : this.getTdValues(item, key, field.tdAttr, {})),\n key: \"row-\".concat(rowIndex, \"-cell-\").concat(colIndex, \"-\").concat(key)\n };\n\n if (stickyColumn) {\n // We are using the helper BTd or BTh\n data.props = {\n stackedHeading: isStacked ? label : null,\n stickyColumn: true,\n variant: cellVariant\n };\n } else {\n // Using native TD or TH element, so we need to\n // add in the attributes and variant class\n data.attrs['data-label'] = isStacked && !isUndefinedOrNull(label) ? toString(label) : null;\n data.attrs.role = isRowHeader ? 'rowheader' : 'cell';\n data.attrs.scope = isRowHeader ? 'row' : null; // Add in the variant class\n\n if (cellVariant) {\n data.class.push(\"\".concat(this.dark ? 'bg' : 'table', \"-\").concat(cellVariant));\n }\n }\n\n var slotScope = {\n item: item,\n index: rowIndex,\n field: field,\n unformatted: get(item, key, ''),\n value: formatted,\n toggleDetails: this.toggleDetailsFactory(hasDetailsSlot, item),\n detailsShowing: Boolean(item[FIELD_KEY_SHOW_DETAILS])\n }; // If table supports selectable mode, then add in the following scope\n // this.supportsSelectableRows will be undefined if mixin isn't loaded\n\n if (this.supportsSelectableRows) {\n slotScope.rowSelected = this.isRowSelected(rowIndex);\n\n slotScope.selectRow = function () {\n return _this2.selectRow(rowIndex);\n };\n\n slotScope.unselectRow = function () {\n return _this2.unselectRow(rowIndex);\n };\n } // The new `v-slot` syntax doesn't like a slot name starting with\n // a square bracket and if using in-document HTML templates, the\n // v-slot attributes are lower-cased by the browser.\n // Switched to round bracket syntax to prevent confusion with\n // dynamic slot name syntax.\n // We look for slots in this order: `cell(${key})`, `cell(${key.toLowerCase()})`, 'cell()'\n // Slot names are now cached by mixin tbody in `this.$_bodyFieldSlotNameCache`\n // Will be `null` if no slot (or fallback slot) exists\n\n\n var slotName = this.$_bodyFieldSlotNameCache[key];\n var $childNodes = slotName ? this.normalizeSlot(slotName, slotScope) : toString(formatted);\n\n if (this.isStacked) {\n // We wrap in a DIV to ensure rendered as a single cell when visually stacked!\n $childNodes = [h('div', [$childNodes])];\n } // Render either a td or th cell\n\n\n return h(cellTag, data, [$childNodes]);\n },\n // Renders an item's row (or rows if details supported)\n renderTbodyRow: function renderTbodyRow(item, rowIndex) {\n var _this3 = this;\n\n var fields = this.computedFields,\n striped = this.striped,\n primaryKey = this.primaryKey,\n currentPage = this.currentPage,\n perPage = this.perPage,\n tbodyTrClass = this.tbodyTrClass,\n tbodyTrAttr = this.tbodyTrAttr;\n var h = this.$createElement;\n var hasDetailsSlot = this.hasNormalizedSlot(SLOT_NAME_ROW_DETAILS);\n var rowShowDetails = item[FIELD_KEY_SHOW_DETAILS] && hasDetailsSlot;\n var hasRowClickHandler = this.$listeners[EVENT_NAME_ROW_CLICKED] || this.hasSelectableRowClick; // We can return more than one TR if rowDetails enabled\n\n var $rows = []; // Details ID needed for `aria-details` when details showing\n // We set it to `null` when not showing so that attribute\n // does not appear on the element\n\n var detailsId = rowShowDetails ? this.safeId(\"_details_\".concat(rowIndex, \"_\")) : null; // For each item data field in row\n\n var $tds = fields.map(function (field, colIndex) {\n return _this3.renderTbodyRowCell(field, colIndex, item, rowIndex);\n }); // Calculate the row number in the dataset (indexed from 1)\n\n var ariaRowIndex = null;\n\n if (currentPage && perPage && perPage > 0) {\n ariaRowIndex = String((currentPage - 1) * perPage + rowIndex + 1);\n } // Create a unique :key to help ensure that sub components are re-rendered rather than\n // re-used, which can cause issues. If a primary key is not provided we use the rendered\n // rows index within the tbody.\n // See: https://github.com/bootstrap-vue/bootstrap-vue/issues/2410\n\n\n var primaryKeyValue = toString(get(item, primaryKey)) || null;\n var rowKey = primaryKeyValue || toString(rowIndex); // If primary key is provided, use it to generate a unique ID on each tbody > tr\n // In the format of '{tableId}__row_{primaryKeyValue}'\n\n var rowId = primaryKeyValue ? this.safeId(\"_row_\".concat(primaryKeyValue)) : null; // Selectable classes and attributes\n\n var selectableClasses = this.selectableRowClasses ? this.selectableRowClasses(rowIndex) : {};\n var selectableAttrs = this.selectableRowAttrs ? this.selectableRowAttrs(rowIndex) : {}; // Additional classes and attributes\n\n var userTrClasses = isFunction(tbodyTrClass) ? tbodyTrClass(item, 'row') : tbodyTrClass;\n var userTrAttrs = isFunction(tbodyTrAttr) ?\n /* istanbul ignore next */\n tbodyTrAttr(item, 'row') : tbodyTrAttr; // Add the item row\n\n $rows.push(h(BTr, {\n class: [userTrClasses, selectableClasses, rowShowDetails ? 'b-table-has-details' : ''],\n props: {\n variant: item[FIELD_KEY_ROW_VARIANT] || null\n },\n attrs: _objectSpread(_objectSpread({\n id: rowId\n }, userTrAttrs), {}, {\n // Users cannot override the following attributes\n tabindex: hasRowClickHandler ? '0' : null,\n 'data-pk': primaryKeyValue || null,\n 'aria-details': detailsId,\n 'aria-owns': detailsId,\n 'aria-rowindex': ariaRowIndex\n }, selectableAttrs),\n on: {\n // Note: These events are not A11Y friendly!\n mouseenter: this.rowHovered,\n mouseleave: this.rowUnhovered\n },\n key: \"__b-table-row-\".concat(rowKey, \"__\"),\n ref: 'item-rows',\n refInFor: true\n }, $tds)); // Row Details slot\n\n if (rowShowDetails) {\n var detailsScope = {\n item: item,\n index: rowIndex,\n fields: fields,\n toggleDetails: this.toggleDetailsFactory(hasDetailsSlot, item)\n }; // If table supports selectable mode, then add in the following scope\n // this.supportsSelectableRows will be undefined if mixin isn't loaded\n\n if (this.supportsSelectableRows) {\n detailsScope.rowSelected = this.isRowSelected(rowIndex);\n\n detailsScope.selectRow = function () {\n return _this3.selectRow(rowIndex);\n };\n\n detailsScope.unselectRow = function () {\n return _this3.unselectRow(rowIndex);\n };\n } // Render the details slot in a TD\n\n\n var $details = h(BTd, {\n props: {\n colspan: fields.length\n },\n class: this.detailsTdClass\n }, [this.normalizeSlot(SLOT_NAME_ROW_DETAILS, detailsScope)]); // Add a hidden row to keep table row striping consistent when details showing\n // Only added if the table is striped\n\n if (striped) {\n $rows.push( // We don't use `BTr` here as we don't need the extra functionality\n h('tr', {\n staticClass: 'd-none',\n attrs: {\n 'aria-hidden': 'true',\n role: 'presentation'\n },\n key: \"__b-table-details-stripe__\".concat(rowKey)\n }));\n } // Add the actual details row\n\n\n var userDetailsTrClasses = isFunction(this.tbodyTrClass) ?\n /* istanbul ignore next */\n this.tbodyTrClass(item, SLOT_NAME_ROW_DETAILS) : this.tbodyTrClass;\n var userDetailsTrAttrs = isFunction(this.tbodyTrAttr) ?\n /* istanbul ignore next */\n this.tbodyTrAttr(item, SLOT_NAME_ROW_DETAILS) : this.tbodyTrAttr;\n $rows.push(h(BTr, {\n staticClass: 'b-table-details',\n class: [userDetailsTrClasses],\n props: {\n variant: item[FIELD_KEY_ROW_VARIANT] || null\n },\n attrs: _objectSpread(_objectSpread({}, userDetailsTrAttrs), {}, {\n // Users cannot override the following attributes\n id: detailsId,\n tabindex: '-1'\n }),\n key: \"__b-table-details__\".concat(rowKey)\n }, [$details]));\n } else if (hasDetailsSlot) {\n // Only add the placeholder if a the table has a row-details slot defined (but not shown)\n $rows.push(h());\n\n if (striped) {\n // Add extra placeholder if table is striped\n $rows.push(h());\n }\n } // Return the row(s)\n\n\n return $rows;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-tbody-row.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { EVENT_NAME_ROW_CLICKED, EVENT_NAME_ROW_CONTEXTMENU, EVENT_NAME_ROW_DBLCLICKED, EVENT_NAME_ROW_MIDDLE_CLICKED } from '../../../constants/events';\nimport { CODE_DOWN, CODE_END, CODE_ENTER, CODE_HOME, CODE_SPACE, CODE_UP } from '../../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING } from '../../../constants/props';\nimport { arrayIncludes, from as arrayFrom } from '../../../utils/array';\nimport { attemptFocus, closest, isActiveElement, isElement } from '../../../utils/dom';\nimport { stopEvent } from '../../../utils/events';\nimport { sortKeys } from '../../../utils/object';\nimport { makeProp, pluckProps } from '../../../utils/props';\nimport { BTbody, props as BTbodyProps } from '../tbody';\nimport { filterEvent } from './filter-event';\nimport { textSelectionActive } from './text-selection-active';\nimport { tbodyRowMixin, props as tbodyRowProps } from './mixin-tbody-row'; // --- Helper methods ---\n\nvar getCellSlotName = function getCellSlotName(value) {\n return \"cell(\".concat(value || '', \")\");\n}; // --- Props ---\n\n\nexport var props = sortKeys(_objectSpread(_objectSpread(_objectSpread({}, BTbodyProps), tbodyRowProps), {}, {\n tbodyClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)\n})); // --- Mixin ---\n// @vue/component\n\nexport var tbodyMixin = Vue.extend({\n mixins: [tbodyRowMixin],\n props: props,\n beforeDestroy: function beforeDestroy() {\n this.$_bodyFieldSlotNameCache = null;\n },\n methods: {\n // Returns all the item TR elements (excludes detail and spacer rows)\n // `this.$refs['item-rows']` is an array of item TR components/elements\n // Rows should all be `<b-tr>` components, but we map to TR elements\n // Also note that `this.$refs['item-rows']` may not always be in document order\n getTbodyTrs: function getTbodyTrs() {\n var $refs = this.$refs;\n var tbody = $refs.tbody ? $refs.tbody.$el || $refs.tbody : null;\n var trs = ($refs['item-rows'] || []).map(function (tr) {\n return tr.$el || tr;\n });\n return tbody && tbody.children && tbody.children.length > 0 && trs && trs.length > 0 ? arrayFrom(tbody.children).filter(function (tr) {\n return arrayIncludes(trs, tr);\n }) :\n /* istanbul ignore next */\n [];\n },\n // Returns index of a particular TBODY item TR\n // We set `true` on closest to include self in result\n getTbodyTrIndex: function getTbodyTrIndex(el) {\n /* istanbul ignore next: should not normally happen */\n if (!isElement(el)) {\n return -1;\n }\n\n var tr = el.tagName === 'TR' ? el : closest('tr', el, true);\n return tr ? this.getTbodyTrs().indexOf(tr) : -1;\n },\n // Emits a row event, with the item object, row index and original event\n emitTbodyRowEvent: function emitTbodyRowEvent(type, event) {\n if (type && this.hasListener(type) && event && event.target) {\n var rowIndex = this.getTbodyTrIndex(event.target);\n\n if (rowIndex > -1) {\n // The array of TRs correlate to the `computedItems` array\n var item = this.computedItems[rowIndex];\n this.$emit(type, item, rowIndex, event);\n }\n }\n },\n tbodyRowEvtStopped: function tbodyRowEvtStopped(event) {\n return this.stopIfBusy && this.stopIfBusy(event);\n },\n // Delegated row event handlers\n onTbodyRowKeydown: function onTbodyRowKeydown(event) {\n // Keyboard navigation and row click emulation\n var target = event.target,\n keyCode = event.keyCode;\n\n if (this.tbodyRowEvtStopped(event) || target.tagName !== 'TR' || !isActiveElement(target) || target.tabIndex !== 0) {\n // Early exit if not an item row TR\n return;\n }\n\n if (arrayIncludes([CODE_ENTER, CODE_SPACE], keyCode)) {\n // Emulated click for keyboard users, transfer to click handler\n stopEvent(event);\n this.onTBodyRowClicked(event);\n } else if (arrayIncludes([CODE_UP, CODE_DOWN, CODE_HOME, CODE_END], keyCode)) {\n // Keyboard navigation\n var rowIndex = this.getTbodyTrIndex(target);\n\n if (rowIndex > -1) {\n stopEvent(event);\n var trs = this.getTbodyTrs();\n var shift = event.shiftKey;\n\n if (keyCode === CODE_HOME || shift && keyCode === CODE_UP) {\n // Focus first row\n attemptFocus(trs[0]);\n } else if (keyCode === CODE_END || shift && keyCode === CODE_DOWN) {\n // Focus last row\n attemptFocus(trs[trs.length - 1]);\n } else if (keyCode === CODE_UP && rowIndex > 0) {\n // Focus previous row\n attemptFocus(trs[rowIndex - 1]);\n } else if (keyCode === CODE_DOWN && rowIndex < trs.length - 1) {\n // Focus next row\n attemptFocus(trs[rowIndex + 1]);\n }\n }\n }\n },\n onTBodyRowClicked: function onTBodyRowClicked(event) {\n // Don't emit event when the table is busy, the user clicked\n // on a non-disabled control or is selecting text\n if (this.tbodyRowEvtStopped(event) || filterEvent(event) || textSelectionActive(this.$el)) {\n return;\n }\n\n this.emitTbodyRowEvent(EVENT_NAME_ROW_CLICKED, event);\n },\n onTbodyRowMiddleMouseRowClicked: function onTbodyRowMiddleMouseRowClicked(event) {\n if (!this.tbodyRowEvtStopped(event) && event.which === 2) {\n this.emitTbodyRowEvent(EVENT_NAME_ROW_MIDDLE_CLICKED, event);\n }\n },\n onTbodyRowContextmenu: function onTbodyRowContextmenu(event) {\n if (!this.tbodyRowEvtStopped(event)) {\n this.emitTbodyRowEvent(EVENT_NAME_ROW_CONTEXTMENU, event);\n }\n },\n onTbodyRowDblClicked: function onTbodyRowDblClicked(event) {\n if (!this.tbodyRowEvtStopped(event) && !filterEvent(event)) {\n this.emitTbodyRowEvent(EVENT_NAME_ROW_DBLCLICKED, event);\n }\n },\n // Render the tbody element and children\n // Note:\n // Row hover handlers are handled by the tbody-row mixin\n // As mouseenter/mouseleave events do not bubble\n renderTbody: function renderTbody() {\n var _this = this;\n\n var items = this.computedItems,\n renderBusy = this.renderBusy,\n renderTopRow = this.renderTopRow,\n renderEmpty = this.renderEmpty,\n renderBottomRow = this.renderBottomRow;\n var h = this.$createElement;\n var hasRowClickHandler = this.hasListener(EVENT_NAME_ROW_CLICKED) || this.hasSelectableRowClick; // Prepare the tbody rows\n\n var $rows = []; // Add the item data rows or the busy slot\n\n var $busy = renderBusy ? renderBusy() : null;\n\n if ($busy) {\n // If table is busy and a busy slot, then return only the busy \"row\" indicator\n $rows.push($busy);\n } else {\n // Table isn't busy, or we don't have a busy slot\n // Create a slot cache for improved performance when looking up cell slot names\n // Values will be keyed by the field's `key` and will store the slot's name\n // Slots could be dynamic (i.e. `v-if`), so we must compute on each render\n // Used by tbody-row mixin render helper\n var cache = {};\n var defaultSlotName = getCellSlotName();\n defaultSlotName = this.hasNormalizedSlot(defaultSlotName) ? defaultSlotName : null;\n this.computedFields.forEach(function (field) {\n var key = field.key;\n var slotName = getCellSlotName(key);\n var lowercaseSlotName = getCellSlotName(key.toLowerCase());\n cache[key] = _this.hasNormalizedSlot(slotName) ? slotName : _this.hasNormalizedSlot(lowercaseSlotName) ?\n /* istanbul ignore next */\n lowercaseSlotName : defaultSlotName;\n }); // Created as a non-reactive property so to not trigger component updates\n // Must be a fresh object each render\n\n this.$_bodyFieldSlotNameCache = cache; // Add static top row slot (hidden in visibly stacked mode\n // as we can't control `data-label` attr)\n\n $rows.push(renderTopRow ? renderTopRow() : h()); // Render the rows\n\n items.forEach(function (item, rowIndex) {\n // Render the individual item row (rows if details slot)\n $rows.push(_this.renderTbodyRow(item, rowIndex));\n }); // Empty items / empty filtered row slot (only shows if `items.length < 1`)\n\n $rows.push(renderEmpty ? renderEmpty() : h()); // Static bottom row slot (hidden in visibly stacked mode\n // as we can't control `data-label` attr)\n\n $rows.push(renderBottomRow ? renderBottomRow() : h());\n } // Note: these events will only emit if a listener is registered\n\n\n var handlers = {\n auxclick: this.onTbodyRowMiddleMouseRowClicked,\n // TODO:\n // Perhaps we do want to automatically prevent the\n // default context menu from showing if there is a\n // `row-contextmenu` listener registered\n contextmenu: this.onTbodyRowContextmenu,\n // The following event(s) is not considered A11Y friendly\n dblclick: this.onTbodyRowDblClicked // Hover events (`mouseenter`/`mouseleave`) are handled by `tbody-row` mixin\n\n }; // Add in click/keydown listeners if needed\n\n if (hasRowClickHandler) {\n handlers.click = this.onTBodyRowClicked;\n handlers.keydown = this.onTbodyRowKeydown;\n } // Assemble rows into the tbody\n\n\n var $tbody = h(BTbody, {\n class: this.tbodyClass || null,\n props: pluckProps(BTbodyProps, this.$props),\n // BTbody transfers all native event listeners to the root element\n // TODO: Only set the handlers if the table is not busy\n on: handlers,\n ref: 'tbody'\n }, $rows); // Return the assembled tbody\n\n return $tbody;\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-tbody.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TFOOT } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n // Supported values: 'lite', 'dark', or null\n footVariant: makeProp(PROP_TYPE_STRING)\n}, NAME_TFOOT); // --- Main component ---\n// TODO:\n// In Bootstrap v5, we won't need \"sniffing\" as table element variants properly inherit\n// to the child elements, so this can be converted to a functional component\n// @vue/component\n\nexport var BTfoot = /*#__PURE__*/Vue.extend({\n name: NAME_TFOOT,\n mixins: [attrsMixin, listenersMixin, normalizeSlotMixin],\n provide: function provide() {\n return {\n bvTableRowGroup: this\n };\n },\n inject: {\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n bvTable: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isTfoot: function isTfoot() {\n return true;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isDark: function isDark() {\n return this.bvTable.dark;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isStacked: function isStacked() {\n return this.bvTable.isStacked;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isResponsive: function isResponsive() {\n return this.bvTable.isResponsive;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Sticky headers are only supported in thead\n isStickyHeader: function isStickyHeader() {\n return false;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n hasStickyHeader: function hasStickyHeader() {\n return !this.isStacked && this.bvTable.stickyHeader;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n tableVariant: function tableVariant() {\n return this.bvTable.tableVariant;\n },\n tfootClasses: function tfootClasses() {\n return [this.footVariant ? \"thead-\".concat(this.footVariant) : null];\n },\n tfootAttrs: function tfootAttrs() {\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n role: 'rowgroup'\n });\n }\n },\n render: function render(h) {\n return h('tfoot', {\n class: this.tfootClasses,\n attrs: this.tfootAttrs,\n // Pass down any native listeners\n on: this.bvListeners\n }, this.normalizeSlot());\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/tfoot.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_STRING } from '../../../constants/props';\nimport { SLOT_NAME_CUSTOM_FOOT } from '../../../constants/slots';\nimport { makeProp } from '../../../utils/props';\nimport { BTfoot } from '../tfoot'; // --- Props ---\n\nexport var props = {\n footClone: makeProp(PROP_TYPE_BOOLEAN, false),\n // Any Bootstrap theme variant (or custom)\n // Falls back to `headRowVariant`\n footRowVariant: makeProp(PROP_TYPE_STRING),\n // 'dark', 'light', or `null` (or custom)\n footVariant: makeProp(PROP_TYPE_STRING),\n tfootClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n tfootTrClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)\n}; // --- Mixin ---\n// @vue/component\n\nexport var tfootMixin = Vue.extend({\n props: props,\n methods: {\n renderTFootCustom: function renderTFootCustom() {\n var h = this.$createElement;\n\n if (this.hasNormalizedSlot(SLOT_NAME_CUSTOM_FOOT)) {\n return h(BTfoot, {\n class: this.tfootClass || null,\n props: {\n footVariant: this.footVariant || this.headVariant || null\n },\n key: 'bv-tfoot-custom'\n }, this.normalizeSlot(SLOT_NAME_CUSTOM_FOOT, {\n items: this.computedItems.slice(),\n fields: this.computedFields.slice(),\n columns: this.computedFields.length\n }));\n }\n\n return h();\n },\n renderTfoot: function renderTfoot() {\n // Passing true to renderThead will make it render a tfoot\n return this.footClone ? this.renderThead(true) : this.renderTFootCustom();\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-tfoot.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_THEAD } from '../../constants/components';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { listenersMixin } from '../../mixins/listeners';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n // Also sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Supported values: 'lite', 'dark', or `null`\n headVariant: makeProp(PROP_TYPE_STRING)\n}, NAME_THEAD); // --- Main component ---\n// TODO:\n// In Bootstrap v5, we won't need \"sniffing\" as table element variants properly inherit\n// to the child elements, so this can be converted to a functional component\n// @vue/component\n\nexport var BThead = /*#__PURE__*/Vue.extend({\n name: NAME_THEAD,\n mixins: [attrsMixin, listenersMixin, normalizeSlotMixin],\n provide: function provide() {\n return {\n bvTableRowGroup: this\n };\n },\n inject: {\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n bvTable: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n inheritAttrs: false,\n props: props,\n computed: {\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isThead: function isThead() {\n return true;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isDark: function isDark() {\n return this.bvTable.dark;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isStacked: function isStacked() {\n return this.bvTable.isStacked;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n isResponsive: function isResponsive() {\n return this.bvTable.isResponsive;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n // Sticky headers only apply to cells in table `thead`\n isStickyHeader: function isStickyHeader() {\n return !this.isStacked && this.bvTable.stickyHeader;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n // Needed to handle header background classes, due to lack of\n // background color inheritance with Bootstrap v4 table CSS\n hasStickyHeader: function hasStickyHeader() {\n return !this.isStacked && this.bvTable.stickyHeader;\n },\n // Sniffed by `<b-tr>` / `<b-td>` / `<b-th>`\n tableVariant: function tableVariant() {\n return this.bvTable.tableVariant;\n },\n theadClasses: function theadClasses() {\n return [this.headVariant ? \"thead-\".concat(this.headVariant) : null];\n },\n theadAttrs: function theadAttrs() {\n return _objectSpread({\n role: 'rowgroup'\n }, this.bvAttrs);\n }\n },\n render: function render(h) {\n return h('thead', {\n class: this.theadClasses,\n attrs: this.theadAttrs,\n // Pass down any native listeners\n on: this.bvListeners\n }, this.normalizeSlot());\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/thead.js\n// module id = null\n// module chunks = ","function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../../vue';\nimport { EVENT_NAME_HEAD_CLICKED } from '../../../constants/events';\nimport { CODE_ENTER, CODE_SPACE } from '../../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_STRING } from '../../../constants/props';\nimport { SLOT_NAME_THEAD_TOP } from '../../../constants/slots';\nimport { stopEvent } from '../../../utils/events';\nimport { htmlOrText } from '../../../utils/html';\nimport { identity } from '../../../utils/identity';\nimport { isUndefinedOrNull } from '../../../utils/inspect';\nimport { noop } from '../../../utils/noop';\nimport { makeProp } from '../../../utils/props';\nimport { startCase } from '../../../utils/string';\nimport { BThead } from '../thead';\nimport { BTfoot } from '../tfoot';\nimport { BTr } from '../tr';\nimport { BTh } from '../th';\nimport { filterEvent } from './filter-event';\nimport { textSelectionActive } from './text-selection-active'; // --- Helper methods ---\n\nvar getHeadSlotName = function getHeadSlotName(value) {\n return \"head(\".concat(value || '', \")\");\n};\n\nvar getFootSlotName = function getFootSlotName(value) {\n return \"foot(\".concat(value || '', \")\");\n}; // --- Props ---\n\n\nexport var props = {\n // Any Bootstrap theme variant (or custom)\n headRowVariant: makeProp(PROP_TYPE_STRING),\n // 'light', 'dark' or `null` (or custom)\n headVariant: makeProp(PROP_TYPE_STRING),\n theadClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n theadTrClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)\n}; // --- Mixin ---\n// @vue/component\n\nexport var theadMixin = Vue.extend({\n props: props,\n methods: {\n fieldClasses: function fieldClasses(field) {\n // Header field (<th>) classes\n return [field.class ? field.class : '', field.thClass ? field.thClass : ''];\n },\n headClicked: function headClicked(event, field, isFoot) {\n if (this.stopIfBusy && this.stopIfBusy(event)) {\n // If table is busy (via provider) then don't propagate\n return;\n } else if (filterEvent(event)) {\n // Clicked on a non-disabled control so ignore\n return;\n } else if (textSelectionActive(this.$el)) {\n // User is selecting text, so ignore\n\n /* istanbul ignore next: JSDOM doesn't support getSelection() */\n return;\n }\n\n stopEvent(event);\n this.$emit(EVENT_NAME_HEAD_CLICKED, field.key, field, event, isFoot);\n },\n renderThead: function renderThead() {\n var _this = this;\n\n var isFoot = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n var fields = this.computedFields,\n isSortable = this.isSortable,\n isSelectable = this.isSelectable,\n headVariant = this.headVariant,\n footVariant = this.footVariant,\n headRowVariant = this.headRowVariant,\n footRowVariant = this.footRowVariant;\n var h = this.$createElement; // In always stacked mode, we don't bother rendering the head/foot\n // Or if no field headings (empty table)\n\n if (this.isStackedAlways || fields.length === 0) {\n return h();\n }\n\n var hasHeadClickListener = isSortable || this.hasListener(EVENT_NAME_HEAD_CLICKED); // Reference to `selectAllRows` and `clearSelected()`, if table is selectable\n\n var selectAllRows = isSelectable ? this.selectAllRows : noop;\n var clearSelected = isSelectable ? this.clearSelected : noop; // Helper function to generate a field <th> cell\n\n var makeCell = function makeCell(field, colIndex) {\n var label = field.label,\n labelHtml = field.labelHtml,\n variant = field.variant,\n stickyColumn = field.stickyColumn,\n key = field.key;\n var ariaLabel = null;\n\n if (!field.label.trim() && !field.headerTitle) {\n // In case field's label and title are empty/blank\n // We need to add a hint about what the column is about for non-sighted users\n\n /* istanbul ignore next */\n ariaLabel = startCase(field.key);\n }\n\n var on = {};\n\n if (hasHeadClickListener) {\n on.click = function (event) {\n _this.headClicked(event, field, isFoot);\n };\n\n on.keydown = function (event) {\n var keyCode = event.keyCode;\n\n if (keyCode === CODE_ENTER || keyCode === CODE_SPACE) {\n _this.headClicked(event, field, isFoot);\n }\n };\n }\n\n var sortAttrs = isSortable ? _this.sortTheadThAttrs(key, field, isFoot) : {};\n var sortClass = isSortable ? _this.sortTheadThClasses(key, field, isFoot) : null;\n var sortLabel = isSortable ? _this.sortTheadThLabel(key, field, isFoot) : null;\n var data = {\n class: [_this.fieldClasses(field), sortClass],\n props: {\n variant: variant,\n stickyColumn: stickyColumn\n },\n style: field.thStyle || {},\n attrs: _objectSpread(_objectSpread({\n // We only add a `tabindex` of `0` if there is a head-clicked listener\n // and the current field is sortable\n tabindex: hasHeadClickListener && field.sortable ? '0' : null,\n abbr: field.headerAbbr || null,\n title: field.headerTitle || null,\n 'aria-colindex': colIndex + 1,\n 'aria-label': ariaLabel\n }, _this.getThValues(null, key, field.thAttr, isFoot ? 'foot' : 'head', {})), sortAttrs),\n on: on,\n key: key\n }; // Handle edge case where in-document templates are used with new\n // `v-slot:name` syntax where the browser lower-cases the v-slot's\n // name (attributes become lower cased when parsed by the browser)\n // We have replaced the square bracket syntax with round brackets\n // to prevent confusion with dynamic slot names\n\n var slotNames = [getHeadSlotName(key), getHeadSlotName(key.toLowerCase()), getHeadSlotName()]; // Footer will fallback to header slot names\n\n if (isFoot) {\n slotNames = [getFootSlotName(key), getFootSlotName(key.toLowerCase()), getFootSlotName()].concat(_toConsumableArray(slotNames));\n }\n\n var scope = {\n label: label,\n column: key,\n field: field,\n isFoot: isFoot,\n // Add in row select methods\n selectAllRows: selectAllRows,\n clearSelected: clearSelected\n };\n var $content = _this.normalizeSlot(slotNames, scope) || h('div', {\n domProps: htmlOrText(labelHtml, label)\n });\n var $srLabel = sortLabel ? h('span', {\n staticClass: 'sr-only'\n }, \" (\".concat(sortLabel, \")\")) : null; // Return the header cell\n\n return h(BTh, data, [$content, $srLabel].filter(identity));\n }; // Generate the array of <th> cells\n\n\n var $cells = fields.map(makeCell).filter(identity); // Generate the row(s)\n\n var $trs = [];\n\n if (isFoot) {\n $trs.push(h(BTr, {\n class: this.tfootTrClass,\n props: {\n variant: isUndefinedOrNull(footRowVariant) ? headRowVariant :\n /* istanbul ignore next */\n footRowVariant\n }\n }, $cells));\n } else {\n var scope = {\n columns: fields.length,\n fields: fields,\n // Add in row select methods\n selectAllRows: selectAllRows,\n clearSelected: clearSelected\n };\n $trs.push(this.normalizeSlot(SLOT_NAME_THEAD_TOP, scope) || h());\n $trs.push(h(BTr, {\n class: this.theadTrClass,\n props: {\n variant: headRowVariant\n }\n }, $cells));\n }\n\n return h(isFoot ? BTfoot : BThead, {\n class: (isFoot ? this.tfootClass : this.theadClass) || null,\n props: isFoot ? {\n footVariant: footVariant || headVariant || null\n } : {\n headVariant: headVariant || null\n },\n key: isFoot ? 'bv-tfoot' : 'bv-thead'\n }, $trs);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-thead.js\n// module id = null\n// module chunks = ","import { Vue } from '../../../vue';\nimport { SLOT_NAME_TOP_ROW } from '../../../constants/slots';\nimport { isFunction } from '../../../utils/inspect';\nimport { BTr } from '../tr'; // --- Props ---\n\nexport var props = {}; // --- Mixin ---\n// @vue/component\n\nexport var topRowMixin = Vue.extend({\n methods: {\n renderTopRow: function renderTopRow() {\n var fields = this.computedFields,\n stacked = this.stacked,\n tbodyTrClass = this.tbodyTrClass,\n tbodyTrAttr = this.tbodyTrAttr;\n var h = this.$createElement; // Add static Top Row slot (hidden in visibly stacked mode as we can't control the data-label)\n // If in *always* stacked mode, we don't bother rendering the row\n\n if (!this.hasNormalizedSlot(SLOT_NAME_TOP_ROW) || stacked === true || stacked === '') {\n return h();\n }\n\n return h(BTr, {\n staticClass: 'b-table-top-row',\n class: [isFunction(tbodyTrClass) ? tbodyTrClass(null, 'row-top') : tbodyTrClass],\n attrs: isFunction(tbodyTrAttr) ? tbodyTrAttr(null, 'row-top') : tbodyTrAttr,\n key: 'b-top-row'\n }, [this.normalizeSlot(SLOT_NAME_TOP_ROW, {\n columns: fields.length,\n fields: fields\n })]);\n }\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/helpers/mixin-top-row.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TABLE } from '../../constants/components';\nimport { sortKeys } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { hasListenerMixin } from '../../mixins/has-listener';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { bottomRowMixin, props as bottomRowProps } from './helpers/mixin-bottom-row';\nimport { busyMixin, props as busyProps } from './helpers/mixin-busy';\nimport { captionMixin, props as captionProps } from './helpers/mixin-caption';\nimport { colgroupMixin, props as colgroupProps } from './helpers/mixin-colgroup';\nimport { emptyMixin, props as emptyProps } from './helpers/mixin-empty';\nimport { filteringMixin, props as filteringProps } from './helpers/mixin-filtering';\nimport { itemsMixin, props as itemsProps } from './helpers/mixin-items';\nimport { paginationMixin, props as paginationProps } from './helpers/mixin-pagination';\nimport { providerMixin, props as providerProps } from './helpers/mixin-provider';\nimport { selectableMixin, props as selectableProps } from './helpers/mixin-selectable';\nimport { sortingMixin, props as sortingProps } from './helpers/mixin-sorting';\nimport { stackedMixin, props as stackedProps } from './helpers/mixin-stacked';\nimport { tableRendererMixin, props as tableRendererProps } from './helpers/mixin-table-renderer';\nimport { tbodyMixin, props as tbodyProps } from './helpers/mixin-tbody';\nimport { tfootMixin, props as tfootProps } from './helpers/mixin-tfoot';\nimport { theadMixin, props as theadProps } from './helpers/mixin-thead';\nimport { topRowMixin, props as topRowProps } from './helpers/mixin-top-row'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), bottomRowProps), busyProps), captionProps), colgroupProps), emptyProps), filteringProps), itemsProps), paginationProps), providerProps), selectableProps), sortingProps), stackedProps), tableRendererProps), tbodyProps), tfootProps), theadProps), topRowProps)), NAME_TABLE); // --- Main component ---\n// @vue/component\n\nexport var BTable = /*#__PURE__*/Vue.extend({\n name: NAME_TABLE,\n // Order of mixins is important!\n // They are merged from first to last, followed by this component\n mixins: [// General mixins\n attrsMixin, hasListenerMixin, idMixin, normalizeSlotMixin, // Required table mixins\n itemsMixin, tableRendererMixin, stackedMixin, theadMixin, tfootMixin, tbodyMixin, // Table features mixins\n stackedMixin, filteringMixin, sortingMixin, paginationMixin, captionMixin, colgroupMixin, selectableMixin, emptyMixin, topRowMixin, bottomRowMixin, busyMixin, providerMixin],\n props: props // Render function is provided by `tableRendererMixin`\n\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/table.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TABLE_LITE } from '../../constants/components';\nimport { sortKeys } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { hasListenerMixin } from '../../mixins/has-listener';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { captionMixin, props as captionProps } from './helpers/mixin-caption';\nimport { colgroupMixin, props as colgroupProps } from './helpers/mixin-colgroup';\nimport { itemsMixin, props as itemsProps } from './helpers/mixin-items';\nimport { stackedMixin, props as stackedProps } from './helpers/mixin-stacked';\nimport { tableRendererMixin, props as tableRendererProps } from './helpers/mixin-table-renderer';\nimport { tbodyMixin, props as tbodyProps } from './helpers/mixin-tbody';\nimport { tfootMixin, props as tfootProps } from './helpers/mixin-tfoot';\nimport { theadMixin, props as theadProps } from './helpers/mixin-thead'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), captionProps), colgroupProps), itemsProps), stackedProps), tableRendererProps), tbodyProps), tfootProps), theadProps)), NAME_TABLE_LITE); // --- Main component ---\n// @vue/component\n\nexport var BTableLite = /*#__PURE__*/Vue.extend({\n name: NAME_TABLE_LITE,\n // Order of mixins is important!\n // They are merged from first to last, followed by this component\n mixins: [// General mixins\n attrsMixin, hasListenerMixin, idMixin, normalizeSlotMixin, // Required table mixins\n itemsMixin, tableRendererMixin, stackedMixin, theadMixin, tfootMixin, tbodyMixin, // Table features mixins\n // These are pretty lightweight, and are useful for lightweight tables\n captionMixin, colgroupMixin],\n props: props // Render function is provided by `tableRendererMixin`\n\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/table-lite.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TABLE_SIMPLE } from '../../constants/components';\nimport { sortKeys } from '../../utils/object';\nimport { makePropsConfigurable } from '../../utils/props';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { hasListenerMixin } from '../../mixins/has-listener';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { stackedMixin, props as stackedProps } from './helpers/mixin-stacked';\nimport { tableRendererMixin, props as tableRendererProps } from './helpers/mixin-table-renderer'; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread({}, idProps), stackedProps), tableRendererProps)), NAME_TABLE_SIMPLE); // --- Main component ---\n// @vue/component\n\nexport var BTableSimple = /*#__PURE__*/Vue.extend({\n name: NAME_TABLE_SIMPLE,\n // Order of mixins is important!\n // They are merged from first to last, followed by this component\n mixins: [// General mixins\n attrsMixin, hasListenerMixin, idMixin, normalizeSlotMixin, // Required table mixins\n tableRendererMixin, // Table features mixins\n // Stacked requires extra handling by users via\n // the table cell `stacked-heading` prop\n stackedMixin],\n props: props,\n computed: {\n isTableSimple: function isTableSimple() {\n return true;\n }\n } // Render function is provided by `tableRendererMixin`\n\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/table-simple.js\n// module id = null\n// module chunks = ","import { BTable } from './table';\nimport { BTableLite } from './table-lite';\nimport { BTableSimple } from './table-simple';\nimport { BTbody } from './tbody';\nimport { BThead } from './thead';\nimport { BTfoot } from './tfoot';\nimport { BTr } from './tr';\nimport { BTd } from './td';\nimport { BTh } from './th';\nimport { pluginFactory } from '../../utils/plugins';\nvar TableLitePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BTableLite: BTableLite\n }\n});\nvar TableSimplePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BTableSimple: BTableSimple,\n BTbody: BTbody,\n BThead: BThead,\n BTfoot: BTfoot,\n BTr: BTr,\n BTd: BTd,\n BTh: BTh\n }\n});\nvar TablePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BTable: BTable\n },\n plugins: {\n TableLitePlugin: TableLitePlugin,\n TableSimplePlugin: TableSimplePlugin\n }\n});\nexport { // Plugins\nTablePlugin, TableLitePlugin, TableSimplePlugin // Table components\n, BTable, BTableLite, BTableSimple // Helper components\n, BTbody, BThead, BTfoot, BTr, BTd, BTh };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/table/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_SKELETON_TABLE } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { createArray } from '../../utils/array';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { BSkeleton } from './skeleton';\nimport { BTableSimple } from '../table'; // --- Helper methods ---\n\nvar isPositiveNumber = function isPositiveNumber(value) {\n return value > 0;\n}; // --- Props ---\n\n\nexport var props = makePropsConfigurable({\n animation: makeProp(PROP_TYPE_STRING),\n columns: makeProp(PROP_TYPE_NUMBER, 5, isPositiveNumber),\n hideHeader: makeProp(PROP_TYPE_BOOLEAN, false),\n rows: makeProp(PROP_TYPE_NUMBER, 3, isPositiveNumber),\n showFooter: makeProp(PROP_TYPE_BOOLEAN, false),\n tableProps: makeProp(PROP_TYPE_OBJECT, {})\n}, NAME_SKELETON_TABLE); // --- Main component ---\n// @vue/component\n\nexport var BSkeletonTable = /*#__PURE__*/Vue.extend({\n name: NAME_SKELETON_TABLE,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var props = _ref.props;\n var animation = props.animation,\n columns = props.columns;\n var $th = h('th', [h(BSkeleton, {\n props: {\n animation: animation\n }\n })]);\n var $thTr = h('tr', createArray(columns, $th));\n var $td = h('td', [h(BSkeleton, {\n props: {\n width: '75%',\n animation: animation\n }\n })]);\n var $tdTr = h('tr', createArray(columns, $td));\n var $tbody = h('tbody', createArray(props.rows, $tdTr));\n var $thead = !props.hideHeader ? h('thead', [$thTr]) : h();\n var $tfoot = props.showFooter ? h('tfoot', [$thTr]) : h();\n return h(BTableSimple, {\n props: _objectSpread({}, props.tableProps)\n }, [$thead, $tbody, $tfoot]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/skeleton/skeleton-table.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { COMPONENT_UID_KEY, Vue } from '../../vue';\nimport { NAME_TABS, NAME_TAB_BUTTON_HELPER } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_ACTIVATE_TAB, EVENT_NAME_CHANGED, EVENT_NAME_CLICK, EVENT_NAME_FIRST, EVENT_NAME_LAST, EVENT_NAME_NEXT, EVENT_NAME_PREV } from '../../constants/events';\nimport { CODE_DOWN, CODE_END, CODE_HOME, CODE_LEFT, CODE_RIGHT, CODE_SPACE, CODE_UP } from '../../constants/key-codes';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_EMPTY, SLOT_NAME_TABS_END, SLOT_NAME_TABS_START, SLOT_NAME_TITLE } from '../../constants/slots';\nimport { arrayIncludes } from '../../utils/array';\nimport { BvEvent } from '../../utils/bv-event.class';\nimport { attemptFocus, selectAll, requestAF } from '../../utils/dom';\nimport { stopEvent } from '../../utils/events';\nimport { identity } from '../../utils/identity';\nimport { isEvent } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { mathMax } from '../../utils/math';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger } from '../../utils/number';\nimport { omit, sortKeys } from '../../utils/object';\nimport { observeDom } from '../../utils/observe-dom';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { stableSort } from '../../utils/stable-sort';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BLink } from '../link/link';\nimport { BNav, props as BNavProps } from '../nav/nav'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('value', {\n type: PROP_TYPE_NUMBER\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event; // --- Helper methods ---\n// Filter function to filter out disabled tabs\n\n\nvar notDisabled = function notDisabled(tab) {\n return !tab.disabled;\n}; // --- Helper components ---\n// @vue/component\n\n\nvar BVTabButton = /*#__PURE__*/Vue.extend({\n name: NAME_TAB_BUTTON_HELPER,\n inject: {\n bvTabs: {\n default:\n /* istanbul ignore next */\n function _default() {\n return {};\n }\n }\n },\n props: {\n controls: makeProp(PROP_TYPE_STRING),\n id: makeProp(PROP_TYPE_STRING),\n noKeyNav: makeProp(PROP_TYPE_BOOLEAN, false),\n posInSet: makeProp(PROP_TYPE_NUMBER),\n setSize: makeProp(PROP_TYPE_NUMBER),\n // Reference to the child <b-tab> instance\n tab: makeProp(),\n tabIndex: makeProp(PROP_TYPE_NUMBER)\n },\n methods: {\n focus: function focus() {\n attemptFocus(this.$refs.link);\n },\n handleEvt: function handleEvt(event) {\n /* istanbul ignore next */\n if (this.tab.disabled) {\n return;\n }\n\n var type = event.type,\n keyCode = event.keyCode,\n shiftKey = event.shiftKey;\n\n if (type === 'click') {\n stopEvent(event);\n this.$emit(EVENT_NAME_CLICK, event);\n } else if (type === 'keydown' && keyCode === CODE_SPACE) {\n // For ARIA tabs the SPACE key will also trigger a click/select\n // Even with keyboard navigation disabled, SPACE should \"click\" the button\n // See: https://github.com/bootstrap-vue/bootstrap-vue/issues/4323\n stopEvent(event);\n this.$emit(EVENT_NAME_CLICK, event);\n } else if (type === 'keydown' && !this.noKeyNav) {\n // For keyboard navigation\n if ([CODE_UP, CODE_LEFT, CODE_HOME].indexOf(keyCode) !== -1) {\n stopEvent(event);\n\n if (shiftKey || keyCode === CODE_HOME) {\n this.$emit(EVENT_NAME_FIRST, event);\n } else {\n this.$emit(EVENT_NAME_PREV, event);\n }\n } else if ([CODE_DOWN, CODE_RIGHT, CODE_END].indexOf(keyCode) !== -1) {\n stopEvent(event);\n\n if (shiftKey || keyCode === CODE_END) {\n this.$emit(EVENT_NAME_LAST, event);\n } else {\n this.$emit(EVENT_NAME_NEXT, event);\n }\n }\n }\n }\n },\n render: function render(h) {\n var id = this.id,\n tabIndex = this.tabIndex,\n setSize = this.setSize,\n posInSet = this.posInSet,\n controls = this.controls,\n handleEvt = this.handleEvt;\n var _this$tab = this.tab,\n title = _this$tab.title,\n localActive = _this$tab.localActive,\n disabled = _this$tab.disabled,\n titleItemClass = _this$tab.titleItemClass,\n titleLinkClass = _this$tab.titleLinkClass,\n titleLinkAttributes = _this$tab.titleLinkAttributes;\n var $link = h(BLink, {\n staticClass: 'nav-link',\n class: [{\n active: localActive && !disabled,\n disabled: disabled\n }, titleLinkClass, // Apply <b-tabs> `activeNavItemClass` styles when the tab is active\n localActive ? this.bvTabs.activeNavItemClass : null],\n props: {\n disabled: disabled\n },\n attrs: _objectSpread(_objectSpread({}, titleLinkAttributes), {}, {\n id: id,\n role: 'tab',\n // Roving tab index when keynav enabled\n tabindex: tabIndex,\n 'aria-selected': localActive && !disabled ? 'true' : 'false',\n 'aria-setsize': setSize,\n 'aria-posinset': posInSet,\n 'aria-controls': controls\n }),\n on: {\n click: handleEvt,\n keydown: handleEvt\n },\n ref: 'link'\n }, [this.tab.normalizeSlot(SLOT_NAME_TITLE) || title]);\n return h('li', {\n staticClass: 'nav-item',\n class: [titleItemClass],\n attrs: {\n role: 'presentation'\n }\n }, [$link]);\n }\n}); // --- Props ---\n\nvar navProps = omit(BNavProps, ['tabs', 'isNavBar', 'cardHeader']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), navProps), {}, {\n // Only applied to the currently active `<b-nav-item>`\n activeNavItemClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n // Only applied to the currently active `<b-tab>`\n // This prop is sniffed by the `<b-tab>` child\n activeTabClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n card: makeProp(PROP_TYPE_BOOLEAN, false),\n contentClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n // Synonym for 'bottom'\n end: makeProp(PROP_TYPE_BOOLEAN, false),\n // This prop is sniffed by the `<b-tab>` child\n lazy: makeProp(PROP_TYPE_BOOLEAN, false),\n navClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n navWrapperClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n noFade: makeProp(PROP_TYPE_BOOLEAN, false),\n noKeyNav: makeProp(PROP_TYPE_BOOLEAN, false),\n noNavStyle: makeProp(PROP_TYPE_BOOLEAN, false),\n tag: makeProp(PROP_TYPE_STRING, 'div')\n})), NAME_TABS); // --- Main component ---\n// @vue/component\n\nexport var BTabs = /*#__PURE__*/Vue.extend({\n name: NAME_TABS,\n mixins: [idMixin, modelMixin, normalizeSlotMixin],\n provide: function provide() {\n return {\n bvTabs: this\n };\n },\n props: props,\n data: function data() {\n return {\n // Index of current tab\n currentTab: toInteger(this[MODEL_PROP_NAME], -1),\n // Array of direct child `<b-tab>` instances, in DOM order\n tabs: [],\n // Array of child instances registered (for triggering reactive updates)\n registeredTabs: []\n };\n },\n computed: {\n fade: function fade() {\n // This computed prop is sniffed by the tab child\n return !this.noFade;\n },\n localNavClass: function localNavClass() {\n var classes = [];\n\n if (this.card && this.vertical) {\n classes.push('card-header', 'h-100', 'border-bottom-0', 'rounded-0');\n }\n\n return [].concat(classes, [this.navClass]);\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n newValue = toInteger(newValue, -1);\n oldValue = toInteger(oldValue, 0);\n var $tab = this.tabs[newValue];\n\n if ($tab && !$tab.disabled) {\n this.activateTab($tab);\n } else {\n // Try next or prev tabs\n if (newValue < oldValue) {\n this.previousTab();\n } else {\n this.nextTab();\n }\n }\n }\n }), _defineProperty(_watch, \"currentTab\", function currentTab(newValue) {\n var index = -1; // Ensure only one tab is active at most\n\n this.tabs.forEach(function ($tab, i) {\n if (i === newValue && !$tab.disabled) {\n $tab.localActive = true;\n index = i;\n } else {\n $tab.localActive = false;\n }\n }); // Update the v-model\n\n this.$emit(MODEL_EVENT_NAME, index);\n }), _defineProperty(_watch, \"tabs\", function tabs(newValue, oldValue) {\n var _this = this;\n\n // We use `_uid` instead of `safeId()`, as the later is changed in a `$nextTick()`\n // if no explicit ID is provided, causing duplicate emits\n if (!looseEqual(newValue.map(function ($tab) {\n return $tab[COMPONENT_UID_KEY];\n }), oldValue.map(function ($tab) {\n return $tab[COMPONENT_UID_KEY];\n }))) {\n // In a `$nextTick()` to ensure `currentTab` has been set first\n this.$nextTick(function () {\n // We emit shallow copies of the new and old arrays of tabs,\n // to prevent users from potentially mutating the internal arrays\n _this.$emit(EVENT_NAME_CHANGED, newValue.slice(), oldValue.slice());\n });\n }\n }), _defineProperty(_watch, \"registeredTabs\", function registeredTabs() {\n this.updateTabs();\n }), _watch),\n created: function created() {\n // Create private non-reactive props\n this.$_observer = null;\n },\n mounted: function mounted() {\n this.setObserver(true);\n },\n beforeDestroy: function beforeDestroy() {\n this.setObserver(false); // Ensure no references to child instances exist\n\n this.tabs = [];\n },\n methods: {\n registerTab: function registerTab($tab) {\n if (!arrayIncludes(this.registeredTabs, $tab)) {\n this.registeredTabs.push($tab);\n }\n },\n unregisterTab: function unregisterTab($tab) {\n this.registeredTabs = this.registeredTabs.slice().filter(function ($t) {\n return $t !== $tab;\n });\n },\n // DOM observer is needed to detect changes in order of tabs\n setObserver: function setObserver() {\n var _this2 = this;\n\n var on = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;\n this.$_observer && this.$_observer.disconnect();\n this.$_observer = null;\n\n if (on) {\n /* istanbul ignore next: difficult to test mutation observer in JSDOM */\n var handler = function handler() {\n _this2.$nextTick(function () {\n requestAF(function () {\n _this2.updateTabs();\n });\n });\n }; // Watch for changes to `<b-tab>` sub components\n\n\n this.$_observer = observeDom(this.$refs.content, handler, {\n childList: true,\n subtree: false,\n attributes: true,\n attributeFilter: ['id']\n });\n }\n },\n getTabs: function getTabs() {\n var $tabs = this.registeredTabs.filter(function ($tab) {\n return $tab.$children.filter(function ($t) {\n return $t._isTab;\n }).length === 0;\n }); // DOM Order of Tabs\n\n var order = [];\n /* istanbul ignore next: too difficult to test */\n\n if (IS_BROWSER && $tabs.length > 0) {\n // We rely on the DOM when mounted to get the \"true\" order of the `<b-tab>` children\n // `querySelectorAll()` always returns elements in document order, regardless of\n // order specified in the selector\n var selector = $tabs.map(function ($tab) {\n return \"#\".concat($tab.safeId());\n }).join(', ');\n order = selectAll(selector, this.$el).map(function ($el) {\n return $el.id;\n }).filter(identity);\n } // Stable sort keeps the original order if not found in the `order` array,\n // which will be an empty array before mount\n\n\n return stableSort($tabs, function (a, b) {\n return order.indexOf(a.safeId()) - order.indexOf(b.safeId());\n });\n },\n updateTabs: function updateTabs() {\n var $tabs = this.getTabs(); // Find last active non-disabled tab in current tabs\n // We trust tab state over `currentTab`, in case tabs were added/removed/re-ordered\n\n var tabIndex = $tabs.indexOf($tabs.slice().reverse().find(function ($tab) {\n return $tab.localActive && !$tab.disabled;\n })); // Else try setting to `currentTab`\n\n if (tabIndex < 0) {\n var currentTab = this.currentTab;\n\n if (currentTab >= $tabs.length) {\n // Handle last tab being removed, so find the last non-disabled tab\n tabIndex = $tabs.indexOf($tabs.slice().reverse().find(notDisabled));\n } else if ($tabs[currentTab] && !$tabs[currentTab].disabled) {\n // Current tab is not disabled\n tabIndex = currentTab;\n }\n } // Else find first non-disabled tab in current tabs\n\n\n if (tabIndex < 0) {\n tabIndex = $tabs.indexOf($tabs.find(notDisabled));\n } // Ensure only one tab is active at a time\n\n\n $tabs.forEach(function ($tab, index) {\n $tab.localActive = index === tabIndex;\n });\n this.tabs = $tabs;\n this.currentTab = tabIndex;\n },\n // Find a button that controls a tab, given the tab reference\n // Returns the button vm instance\n getButtonForTab: function getButtonForTab($tab) {\n return (this.$refs.buttons || []).find(function ($btn) {\n return $btn.tab === $tab;\n });\n },\n // Force a button to re-render its content, given a `<b-tab>` instance\n // Called by `<b-tab>` on `update()`\n updateButton: function updateButton($tab) {\n var $button = this.getButtonForTab($tab);\n\n if ($button && $button.$forceUpdate) {\n $button.$forceUpdate();\n }\n },\n // Activate a tab given a `<b-tab>` instance\n // Also accessed by `<b-tab>`\n activateTab: function activateTab($tab) {\n var currentTab = this.currentTab,\n $tabs = this.tabs;\n var result = false;\n\n if ($tab) {\n var index = $tabs.indexOf($tab);\n\n if (index !== currentTab && index > -1 && !$tab.disabled) {\n var tabEvent = new BvEvent(EVENT_NAME_ACTIVATE_TAB, {\n cancelable: true,\n vueTarget: this,\n componentId: this.safeId()\n });\n this.$emit(tabEvent.type, index, currentTab, tabEvent);\n\n if (!tabEvent.defaultPrevented) {\n this.currentTab = index;\n result = true;\n }\n }\n } // Couldn't set tab, so ensure v-model is up to date\n\n /* istanbul ignore next: should rarely happen */\n\n\n if (!result && this[MODEL_PROP_NAME] !== currentTab) {\n this.$emit(MODEL_EVENT_NAME, currentTab);\n }\n\n return result;\n },\n // Deactivate a tab given a `<b-tab>` instance\n // Accessed by `<b-tab>`\n deactivateTab: function deactivateTab($tab) {\n if ($tab) {\n // Find first non-disabled tab that isn't the one being deactivated\n // If no tabs are available, then don't deactivate current tab\n return this.activateTab(this.tabs.filter(function ($t) {\n return $t !== $tab;\n }).find(notDisabled));\n }\n /* istanbul ignore next: should never/rarely happen */\n\n\n return false;\n },\n // Focus a tab button given its `<b-tab>` instance\n focusButton: function focusButton($tab) {\n var _this3 = this;\n\n // Wrap in `$nextTick()` to ensure DOM has completed rendering\n this.$nextTick(function () {\n attemptFocus(_this3.getButtonForTab($tab));\n });\n },\n // Emit a click event on a specified `<b-tab>` component instance\n emitTabClick: function emitTabClick(tab, event) {\n if (isEvent(event) && tab && tab.$emit && !tab.disabled) {\n tab.$emit(EVENT_NAME_CLICK, event);\n }\n },\n // Click handler\n clickTab: function clickTab($tab, event) {\n this.activateTab($tab);\n this.emitTabClick($tab, event);\n },\n // Move to first non-disabled tab\n firstTab: function firstTab(focus) {\n var $tab = this.tabs.find(notDisabled);\n\n if (this.activateTab($tab) && focus) {\n this.focusButton($tab);\n this.emitTabClick($tab, focus);\n }\n },\n // Move to previous non-disabled tab\n previousTab: function previousTab(focus) {\n var currentIndex = mathMax(this.currentTab, 0);\n var $tab = this.tabs.slice(0, currentIndex).reverse().find(notDisabled);\n\n if (this.activateTab($tab) && focus) {\n this.focusButton($tab);\n this.emitTabClick($tab, focus);\n }\n },\n // Move to next non-disabled tab\n nextTab: function nextTab(focus) {\n var currentIndex = mathMax(this.currentTab, -1);\n var $tab = this.tabs.slice(currentIndex + 1).find(notDisabled);\n\n if (this.activateTab($tab) && focus) {\n this.focusButton($tab);\n this.emitTabClick($tab, focus);\n }\n },\n // Move to last non-disabled tab\n lastTab: function lastTab(focus) {\n var $tab = this.tabs.slice().reverse().find(notDisabled);\n\n if (this.activateTab($tab) && focus) {\n this.focusButton($tab);\n this.emitTabClick($tab, focus);\n }\n }\n },\n render: function render(h) {\n var _this4 = this;\n\n var align = this.align,\n card = this.card,\n end = this.end,\n fill = this.fill,\n firstTab = this.firstTab,\n justified = this.justified,\n lastTab = this.lastTab,\n nextTab = this.nextTab,\n noKeyNav = this.noKeyNav,\n noNavStyle = this.noNavStyle,\n pills = this.pills,\n previousTab = this.previousTab,\n small = this.small,\n $tabs = this.tabs,\n vertical = this.vertical; // Currently active tab\n\n var $activeTab = $tabs.find(function ($tab) {\n return $tab.localActive && !$tab.disabled;\n }); // Tab button to allow focusing when no active tab found (keynav only)\n\n var $fallbackTab = $tabs.find(function ($tab) {\n return !$tab.disabled;\n }); // For each `<b-tab>` found create the tab buttons\n\n var $buttons = $tabs.map(function ($tab, index) {\n var _on;\n\n var safeId = $tab.safeId; // Ensure at least one tab button is focusable when keynav enabled (if possible)\n\n var tabIndex = null;\n\n if (!noKeyNav) {\n // Buttons are not in tab index unless active, or a fallback tab\n tabIndex = -1;\n\n if ($tab === $activeTab || !$activeTab && $tab === $fallbackTab) {\n // Place tab button in tab sequence\n tabIndex = null;\n }\n }\n\n return h(BVTabButton, {\n props: {\n controls: safeId ? safeId() : null,\n id: $tab.controlledBy || (safeId ? safeId(\"_BV_tab_button_\") : null),\n noKeyNav: noKeyNav,\n posInSet: index + 1,\n setSize: $tabs.length,\n tab: $tab,\n tabIndex: tabIndex\n },\n on: (_on = {}, _defineProperty(_on, EVENT_NAME_CLICK, function (event) {\n _this4.clickTab($tab, event);\n }), _defineProperty(_on, EVENT_NAME_FIRST, firstTab), _defineProperty(_on, EVENT_NAME_PREV, previousTab), _defineProperty(_on, EVENT_NAME_NEXT, nextTab), _defineProperty(_on, EVENT_NAME_LAST, lastTab), _on),\n key: $tab[COMPONENT_UID_KEY] || index,\n ref: 'buttons',\n // Needed to make `this.$refs.buttons` an array\n refInFor: true\n });\n });\n var $nav = h(BNav, {\n class: this.localNavClass,\n attrs: {\n role: 'tablist',\n id: this.safeId('_BV_tab_controls_')\n },\n props: {\n fill: fill,\n justified: justified,\n align: align,\n tabs: !noNavStyle && !pills,\n pills: !noNavStyle && pills,\n vertical: vertical,\n small: small,\n cardHeader: card && !vertical\n },\n ref: 'nav'\n }, [this.normalizeSlot(SLOT_NAME_TABS_START) || h(), $buttons, this.normalizeSlot(SLOT_NAME_TABS_END) || h()]);\n $nav = h('div', {\n class: [{\n 'card-header': card && !vertical && !end,\n 'card-footer': card && !vertical && end,\n 'col-auto': vertical\n }, this.navWrapperClass],\n key: 'bv-tabs-nav'\n }, [$nav]);\n var $children = this.normalizeSlot() || [];\n var $empty = h();\n\n if ($children.length === 0) {\n $empty = h('div', {\n class: ['tab-pane', 'active', {\n 'card-body': card\n }],\n key: 'bv-empty-tab'\n }, this.normalizeSlot(SLOT_NAME_EMPTY));\n }\n\n var $content = h('div', {\n staticClass: 'tab-content',\n class: [{\n col: vertical\n }, this.contentClass],\n attrs: {\n id: this.safeId('_BV_tab_container_')\n },\n key: 'bv-content',\n ref: 'content'\n }, [$children, $empty]); // Render final output\n\n return h(this.tag, {\n staticClass: 'tabs',\n class: {\n row: vertical,\n 'no-gutters': vertical && card\n },\n attrs: {\n id: this.safeId()\n }\n }, [end ? $content : h(), $nav, end ? h() : $content]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tabs/tabs.js\n// module id = null\n// module chunks = ","import { Vue, mergeData } from '../../vue';\nimport { NAME_SKELETON_WRAPPER } from '../../constants/components';\nimport { PROP_TYPE_BOOLEAN } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_LOADING } from '../../constants/slots';\nimport { normalizeSlot } from '../../utils/normalize-slot';\nimport { makeProp, makePropsConfigurable } from '../../utils/props'; // --- Props ---\n\nexport var props = makePropsConfigurable({\n loading: makeProp(PROP_TYPE_BOOLEAN, false)\n}, NAME_SKELETON_WRAPPER); // --- Main component ---\n// @vue/component\n\nexport var BSkeletonWrapper = /*#__PURE__*/Vue.extend({\n name: NAME_SKELETON_WRAPPER,\n functional: true,\n props: props,\n render: function render(h, _ref) {\n var data = _ref.data,\n props = _ref.props,\n slots = _ref.slots,\n scopedSlots = _ref.scopedSlots;\n var $slots = slots();\n var $scopedSlots = scopedSlots || {};\n var slotScope = {};\n\n if (props.loading) {\n return h('div', mergeData(data, {\n attrs: {\n role: 'alert',\n 'aria-live': 'polite',\n 'aria-busy': true\n },\n staticClass: 'b-skeleton-wrapper',\n key: 'loading'\n }), normalizeSlot(SLOT_NAME_LOADING, slotScope, $scopedSlots, $slots));\n }\n\n return normalizeSlot(SLOT_NAME_DEFAULT, slotScope, $scopedSlots, $slots);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/skeleton/skeleton-wrapper.js\n// module id = null\n// module chunks = ","import { pluginFactory } from '../../utils/plugins';\nimport { BSkeleton } from './skeleton';\nimport { BSkeletonIcon } from './skeleton-icon';\nimport { BSkeletonImg } from './skeleton-img';\nimport { BSkeletonTable } from './skeleton-table';\nimport { BSkeletonWrapper } from './skeleton-wrapper';\nvar SkeletonPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BSkeleton: BSkeleton,\n BSkeletonIcon: BSkeletonIcon,\n BSkeletonImg: BSkeletonImg,\n BSkeletonTable: BSkeletonTable,\n BSkeletonWrapper: BSkeletonWrapper\n }\n});\nexport { SkeletonPlugin, BSkeleton, BSkeletonIcon, BSkeletonImg, BSkeletonTable, BSkeletonWrapper };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/skeleton/index.js\n// module id = null\n// module chunks = ","import { BSpinner } from './spinner';\nimport { pluginFactory } from '../../utils/plugins';\nvar SpinnerPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BSpinner: BSpinner\n }\n});\nexport { SpinnerPlugin, BSpinner };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/spinner/index.js\n// module id = null\n// module chunks = ","var _objectSpread2, _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Vue } from '../../vue';\nimport { NAME_TAB } from '../../constants/components';\nimport { MODEL_EVENT_NAME_PREFIX } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_OBJECT, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_TITLE } from '../../constants/slots';\nimport { sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { BVTransition } from '../transition/bv-transition'; // --- Constants ---\n\nvar MODEL_PROP_NAME_ACTIVE = 'active';\nvar MODEL_EVENT_NAME_ACTIVE = MODEL_EVENT_NAME_PREFIX + MODEL_PROP_NAME_ACTIVE; // --- Props ---\n\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread({}, idProps), {}, (_objectSpread2 = {}, _defineProperty(_objectSpread2, MODEL_PROP_NAME_ACTIVE, makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_objectSpread2, \"buttonId\", makeProp(PROP_TYPE_STRING)), _defineProperty(_objectSpread2, \"disabled\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_objectSpread2, \"lazy\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_objectSpread2, \"noBody\", makeProp(PROP_TYPE_BOOLEAN, false)), _defineProperty(_objectSpread2, \"tag\", makeProp(PROP_TYPE_STRING, 'div')), _defineProperty(_objectSpread2, \"title\", makeProp(PROP_TYPE_STRING)), _defineProperty(_objectSpread2, \"titleItemClass\", makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)), _defineProperty(_objectSpread2, \"titleLinkAttributes\", makeProp(PROP_TYPE_OBJECT)), _defineProperty(_objectSpread2, \"titleLinkClass\", makeProp(PROP_TYPE_ARRAY_OBJECT_STRING)), _objectSpread2))), NAME_TAB); // --- Main component ---\n// @vue/component\n\nexport var BTab = /*#__PURE__*/Vue.extend({\n name: NAME_TAB,\n mixins: [idMixin, normalizeSlotMixin],\n inject: {\n bvTabs: {\n default: function _default() {\n return {};\n }\n }\n },\n props: props,\n data: function data() {\n return {\n localActive: this[MODEL_PROP_NAME_ACTIVE] && !this.disabled\n };\n },\n computed: {\n // For parent sniffing of child\n _isTab: function _isTab() {\n return true;\n },\n tabClasses: function tabClasses() {\n var active = this.localActive,\n disabled = this.disabled;\n return [{\n active: active,\n disabled: disabled,\n 'card-body': this.bvTabs.card && !this.noBody\n }, // Apply <b-tabs> `activeTabClass` styles when this tab is active\n active ? this.bvTabs.activeTabClass : null];\n },\n controlledBy: function controlledBy() {\n return this.buttonId || this.safeId('__BV_tab_button__');\n },\n computedNoFade: function computedNoFade() {\n return !(this.bvTabs.fade || false);\n },\n computedLazy: function computedLazy() {\n return this.bvTabs.lazy || this.lazy;\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME_ACTIVE, function (newValue, oldValue) {\n if (newValue !== oldValue) {\n if (newValue) {\n // If activated post mount\n this.activate();\n } else {\n /* istanbul ignore next */\n if (!this.deactivate()) {\n // Tab couldn't be deactivated, so we reset the synced active prop\n // Deactivation will fail if no other tabs to activate\n this.$emit(MODEL_EVENT_NAME_ACTIVE, this.localActive);\n }\n }\n }\n }), _defineProperty(_watch, \"disabled\", function disabled(newValue, oldValue) {\n if (newValue !== oldValue) {\n var firstTab = this.bvTabs.firstTab;\n\n if (newValue && this.localActive && firstTab) {\n this.localActive = false;\n firstTab();\n }\n }\n }), _defineProperty(_watch, \"localActive\", function localActive(newValue) {\n // Make `active` prop work with `.sync` modifier\n this.$emit(MODEL_EVENT_NAME_ACTIVE, newValue);\n }), _watch),\n mounted: function mounted() {\n // Inform `<b-tabs>` of our presence\n this.registerTab();\n },\n updated: function updated() {\n // Force the tab button content to update (since slots are not reactive)\n // Only done if we have a title slot, as the title prop is reactive\n var updateButton = this.bvTabs.updateButton;\n\n if (updateButton && this.hasNormalizedSlot(SLOT_NAME_TITLE)) {\n updateButton(this);\n }\n },\n beforeDestroy: function beforeDestroy() {\n // Inform `<b-tabs>` of our departure\n this.unregisterTab();\n },\n methods: {\n // Private methods\n registerTab: function registerTab() {\n // Inform `<b-tabs>` of our presence\n var registerTab = this.bvTabs.registerTab;\n\n if (registerTab) {\n registerTab(this);\n }\n },\n unregisterTab: function unregisterTab() {\n // Inform `<b-tabs>` of our departure\n var unregisterTab = this.bvTabs.unregisterTab;\n\n if (unregisterTab) {\n unregisterTab(this);\n }\n },\n // Public methods\n activate: function activate() {\n // Not inside a `<b-tabs>` component or tab is disabled\n var activateTab = this.bvTabs.activateTab;\n return activateTab && !this.disabled ? activateTab(this) : false;\n },\n deactivate: function deactivate() {\n // Not inside a `<b-tabs>` component or not active to begin with\n var deactivateTab = this.bvTabs.deactivateTab;\n return deactivateTab && this.localActive ? deactivateTab(this) : false;\n }\n },\n render: function render(h) {\n var localActive = this.localActive;\n var $content = h(this.tag, {\n staticClass: 'tab-pane',\n class: this.tabClasses,\n directives: [{\n name: 'show',\n value: localActive\n }],\n attrs: {\n role: 'tabpanel',\n id: this.safeId(),\n 'aria-hidden': localActive ? 'false' : 'true',\n 'aria-labelledby': this.controlledBy || null\n },\n ref: 'panel'\n }, // Render content lazily if requested\n [localActive || !this.computedLazy ? this.normalizeSlot() : h()]);\n return h(BVTransition, {\n props: {\n mode: 'out-in',\n noFade: this.computedNoFade\n }\n }, [$content]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tabs/tab.js\n// module id = null\n// module chunks = ","var _watch;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { Portal, Wormhole } from 'portal-vue';\nimport { COMPONENT_UID_KEY, Vue } from '../../vue';\nimport { NAME_TOAST, NAME_TOASTER } from '../../constants/components';\nimport { EVENT_NAME_CHANGE, EVENT_NAME_DESTROYED, EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_SHOW, EVENT_NAME_SHOWN, EVENT_OPTIONS_NO_CAPTURE } from '../../constants/events';\nimport { PROP_TYPE_ARRAY_OBJECT_STRING, PROP_TYPE_BOOLEAN, PROP_TYPE_NUMBER_STRING, PROP_TYPE_STRING } from '../../constants/props';\nimport { SLOT_NAME_DEFAULT, SLOT_NAME_TOAST_TITLE } from '../../constants/slots';\nimport { BvEvent } from '../../utils/bv-event.class';\nimport { requestAF } from '../../utils/dom';\nimport { getRootActionEventName, getRootEventName, eventOnOff } from '../../utils/events';\nimport { mathMax } from '../../utils/math';\nimport { makeModelMixin } from '../../utils/model';\nimport { toInteger } from '../../utils/number';\nimport { pick, sortKeys } from '../../utils/object';\nimport { makeProp, makePropsConfigurable, pluckProps } from '../../utils/props';\nimport { isLink } from '../../utils/router';\nimport { attrsMixin } from '../../mixins/attrs';\nimport { idMixin, props as idProps } from '../../mixins/id';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot';\nimport { scopedStyleMixin } from '../../mixins/scoped-style';\nimport { BButtonClose } from '../button/button-close';\nimport { BLink, props as BLinkProps } from '../link/link';\nimport { BVTransition } from '../transition/bv-transition';\nimport { BToaster } from './toaster'; // --- Constants ---\n\nvar _makeModelMixin = makeModelMixin('visible', {\n type: PROP_TYPE_BOOLEAN,\n defaultValue: false,\n event: EVENT_NAME_CHANGE\n}),\n modelMixin = _makeModelMixin.mixin,\n modelProps = _makeModelMixin.props,\n MODEL_PROP_NAME = _makeModelMixin.prop,\n MODEL_EVENT_NAME = _makeModelMixin.event;\n\nvar MIN_DURATION = 1000; // --- Props ---\n\nvar linkProps = pick(BLinkProps, ['href', 'to']);\nexport var props = makePropsConfigurable(sortKeys(_objectSpread(_objectSpread(_objectSpread(_objectSpread({}, idProps), modelProps), linkProps), {}, {\n appendToast: makeProp(PROP_TYPE_BOOLEAN, false),\n autoHideDelay: makeProp(PROP_TYPE_NUMBER_STRING, 5000),\n bodyClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n headerClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n // Switches role to 'status' and aria-live to 'polite'\n isStatus: makeProp(PROP_TYPE_BOOLEAN, false),\n noAutoHide: makeProp(PROP_TYPE_BOOLEAN, false),\n noCloseButton: makeProp(PROP_TYPE_BOOLEAN, false),\n noFade: makeProp(PROP_TYPE_BOOLEAN, false),\n noHoverPause: makeProp(PROP_TYPE_BOOLEAN, false),\n solid: makeProp(PROP_TYPE_BOOLEAN, false),\n // Render the toast in place, rather than in a portal-target\n static: makeProp(PROP_TYPE_BOOLEAN, false),\n title: makeProp(PROP_TYPE_STRING),\n toastClass: makeProp(PROP_TYPE_ARRAY_OBJECT_STRING),\n toaster: makeProp(PROP_TYPE_STRING, 'b-toaster-top-right'),\n variant: makeProp(PROP_TYPE_STRING)\n})), NAME_TOAST); // --- Main component ---\n// @vue/component\n\nexport var BToast = /*#__PURE__*/Vue.extend({\n name: NAME_TOAST,\n mixins: [attrsMixin, idMixin, modelMixin, listenOnRootMixin, normalizeSlotMixin, scopedStyleMixin],\n inheritAttrs: false,\n props: props,\n data: function data() {\n return {\n isMounted: false,\n doRender: false,\n localShow: false,\n isTransitioning: false,\n isHiding: false,\n order: 0,\n dismissStarted: 0,\n resumeDismiss: 0\n };\n },\n computed: {\n toastClasses: function toastClasses() {\n var appendToast = this.appendToast,\n variant = this.variant;\n return _defineProperty({\n 'b-toast-solid': this.solid,\n 'b-toast-append': appendToast,\n 'b-toast-prepend': !appendToast\n }, \"b-toast-\".concat(variant), variant);\n },\n slotScope: function slotScope() {\n var hide = this.hide;\n return {\n hide: hide\n };\n },\n computedDuration: function computedDuration() {\n // Minimum supported duration is 1 second\n return mathMax(toInteger(this.autoHideDelay, 0), MIN_DURATION);\n },\n computedToaster: function computedToaster() {\n return String(this.toaster);\n },\n transitionHandlers: function transitionHandlers() {\n return {\n beforeEnter: this.onBeforeEnter,\n afterEnter: this.onAfterEnter,\n beforeLeave: this.onBeforeLeave,\n afterLeave: this.onAfterLeave\n };\n },\n computedAttrs: function computedAttrs() {\n return _objectSpread(_objectSpread({}, this.bvAttrs), {}, {\n id: this.safeId(),\n tabindex: '0'\n });\n }\n },\n watch: (_watch = {}, _defineProperty(_watch, MODEL_PROP_NAME, function (newValue) {\n this[newValue ? 'show' : 'hide']();\n }), _defineProperty(_watch, \"localShow\", function localShow(newValue) {\n if (newValue !== this[MODEL_PROP_NAME]) {\n this.$emit(MODEL_EVENT_NAME, newValue);\n }\n }), _defineProperty(_watch, \"toaster\", function toaster() {\n // If toaster target changed, make sure toaster exists\n this.$nextTick(this.ensureToaster);\n }), _defineProperty(_watch, \"static\", function _static(newValue) {\n // If static changes to true, and the toast is showing,\n // ensure the toaster target exists\n if (newValue && this.localShow) {\n this.ensureToaster();\n }\n }), _watch),\n created: function created() {\n // Create private non-reactive props\n this.$_dismissTimer = null;\n },\n mounted: function mounted() {\n var _this = this;\n\n this.isMounted = true;\n this.$nextTick(function () {\n if (_this[MODEL_PROP_NAME]) {\n requestAF(function () {\n _this.show();\n });\n }\n }); // Listen for global $root show events\n\n this.listenOnRoot(getRootActionEventName(NAME_TOAST, EVENT_NAME_SHOW), function (id) {\n if (id === _this.safeId()) {\n _this.show();\n }\n }); // Listen for global $root hide events\n\n this.listenOnRoot(getRootActionEventName(NAME_TOAST, EVENT_NAME_HIDE), function (id) {\n if (!id || id === _this.safeId()) {\n _this.hide();\n }\n }); // Make sure we hide when toaster is destroyed\n\n /* istanbul ignore next: difficult to test */\n\n this.listenOnRoot(getRootEventName(NAME_TOASTER, EVENT_NAME_DESTROYED), function (toaster) {\n /* istanbul ignore next */\n if (toaster === _this.computedToaster) {\n _this.hide();\n }\n });\n },\n beforeDestroy: function beforeDestroy() {\n this.clearDismissTimer();\n },\n methods: {\n show: function show() {\n var _this2 = this;\n\n if (!this.localShow) {\n this.ensureToaster();\n var showEvt = this.buildEvent(EVENT_NAME_SHOW);\n this.emitEvent(showEvt);\n this.dismissStarted = this.resumeDismiss = 0;\n this.order = Date.now() * (this.appendToast ? 1 : -1);\n this.isHiding = false;\n this.doRender = true;\n this.$nextTick(function () {\n // We show the toast after we have rendered the portal and b-toast wrapper\n // so that screen readers will properly announce the toast\n requestAF(function () {\n _this2.localShow = true;\n });\n });\n }\n },\n hide: function hide() {\n var _this3 = this;\n\n if (this.localShow) {\n var hideEvt = this.buildEvent(EVENT_NAME_HIDE);\n this.emitEvent(hideEvt);\n this.setHoverHandler(false);\n this.dismissStarted = this.resumeDismiss = 0;\n this.clearDismissTimer();\n this.isHiding = true;\n requestAF(function () {\n _this3.localShow = false;\n });\n }\n },\n buildEvent: function buildEvent(type) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return new BvEvent(type, _objectSpread(_objectSpread({\n cancelable: false,\n target: this.$el || null,\n relatedTarget: null\n }, options), {}, {\n vueTarget: this,\n componentId: this.safeId()\n }));\n },\n emitEvent: function emitEvent(bvEvent) {\n var type = bvEvent.type;\n this.emitOnRoot(getRootEventName(NAME_TOAST, type), bvEvent);\n this.$emit(type, bvEvent);\n },\n ensureToaster: function ensureToaster() {\n if (this.static) {\n return;\n }\n\n var computedToaster = this.computedToaster;\n\n if (!Wormhole.hasTarget(computedToaster)) {\n var div = document.createElement('div');\n document.body.appendChild(div);\n var toaster = new BToaster({\n parent: this.$root,\n propsData: {\n name: computedToaster\n }\n });\n toaster.$mount(div);\n }\n },\n startDismissTimer: function startDismissTimer() {\n this.clearDismissTimer();\n\n if (!this.noAutoHide) {\n this.$_dismissTimer = setTimeout(this.hide, this.resumeDismiss || this.computedDuration);\n this.dismissStarted = Date.now();\n this.resumeDismiss = 0;\n }\n },\n clearDismissTimer: function clearDismissTimer() {\n clearTimeout(this.$_dismissTimer);\n this.$_dismissTimer = null;\n },\n setHoverHandler: function setHoverHandler(on) {\n var el = this.$refs['b-toast'];\n eventOnOff(on, el, 'mouseenter', this.onPause, EVENT_OPTIONS_NO_CAPTURE);\n eventOnOff(on, el, 'mouseleave', this.onUnPause, EVENT_OPTIONS_NO_CAPTURE);\n },\n onPause: function onPause() {\n // Determine time remaining, and then pause timer\n if (this.noAutoHide || this.noHoverPause || !this.$_dismissTimer || this.resumeDismiss) {\n return;\n }\n\n var passed = Date.now() - this.dismissStarted;\n\n if (passed > 0) {\n this.clearDismissTimer();\n this.resumeDismiss = mathMax(this.computedDuration - passed, MIN_DURATION);\n }\n },\n onUnPause: function onUnPause() {\n // Restart timer with max of time remaining or 1 second\n if (this.noAutoHide || this.noHoverPause || !this.resumeDismiss) {\n this.resumeDismiss = this.dismissStarted = 0;\n return;\n }\n\n this.startDismissTimer();\n },\n onLinkClick: function onLinkClick() {\n var _this4 = this;\n\n // We delay the close to allow time for the\n // browser to process the link click\n this.$nextTick(function () {\n requestAF(function () {\n _this4.hide();\n });\n });\n },\n onBeforeEnter: function onBeforeEnter() {\n this.isTransitioning = true;\n },\n onAfterEnter: function onAfterEnter() {\n this.isTransitioning = false;\n var hiddenEvt = this.buildEvent(EVENT_NAME_SHOWN);\n this.emitEvent(hiddenEvt);\n this.startDismissTimer();\n this.setHoverHandler(true);\n },\n onBeforeLeave: function onBeforeLeave() {\n this.isTransitioning = true;\n },\n onAfterLeave: function onAfterLeave() {\n this.isTransitioning = false;\n this.order = 0;\n this.resumeDismiss = this.dismissStarted = 0;\n var hiddenEvt = this.buildEvent(EVENT_NAME_HIDDEN);\n this.emitEvent(hiddenEvt);\n this.doRender = false;\n },\n // Render helper for generating the toast\n makeToast: function makeToast(h) {\n var _this5 = this;\n\n var title = this.title,\n slotScope = this.slotScope;\n var link = isLink(this);\n var $headerContent = [];\n var $title = this.normalizeSlot(SLOT_NAME_TOAST_TITLE, slotScope);\n\n if ($title) {\n $headerContent.push($title);\n } else if (title) {\n $headerContent.push(h('strong', {\n staticClass: 'mr-2'\n }, title));\n }\n\n if (!this.noCloseButton) {\n $headerContent.push(h(BButtonClose, {\n staticClass: 'ml-auto mb-1',\n on: {\n click: function click() {\n _this5.hide();\n }\n }\n }));\n }\n\n var $header = h();\n\n if ($headerContent.length > 0) {\n $header = h('header', {\n staticClass: 'toast-header',\n class: this.headerClass\n }, $headerContent);\n }\n\n var $body = h(link ? BLink : 'div', {\n staticClass: 'toast-body',\n class: this.bodyClass,\n props: link ? pluckProps(linkProps, this) : {},\n on: link ? {\n click: this.onLinkClick\n } : {}\n }, this.normalizeSlot(SLOT_NAME_DEFAULT, slotScope));\n return h('div', {\n staticClass: 'toast',\n class: this.toastClass,\n attrs: this.computedAttrs,\n key: \"toast-\".concat(this[COMPONENT_UID_KEY]),\n ref: 'toast'\n }, [$header, $body]);\n }\n },\n render: function render(h) {\n if (!this.doRender || !this.isMounted) {\n return h();\n }\n\n var order = this.order,\n isStatic = this.static,\n isHiding = this.isHiding,\n isStatus = this.isStatus;\n var name = \"b-toast-\".concat(this[COMPONENT_UID_KEY]);\n var $toast = h('div', {\n staticClass: 'b-toast',\n class: this.toastClasses,\n attrs: _objectSpread(_objectSpread({}, isStatic ? {} : this.scopedStyleAttrs), {}, {\n id: this.safeId('_toast_outer'),\n role: isHiding ? null : isStatus ? 'status' : 'alert',\n 'aria-live': isHiding ? null : isStatus ? 'polite' : 'assertive',\n 'aria-atomic': isHiding ? null : 'true'\n }),\n key: name,\n ref: 'b-toast'\n }, [h(BVTransition, {\n props: {\n noFade: this.noFade\n },\n on: this.transitionHandlers\n }, [this.localShow ? this.makeToast(h) : h()])]);\n return h(Portal, {\n props: {\n name: name,\n to: this.computedToaster,\n order: order,\n slim: true,\n disabled: isStatic\n }\n }, [$toast]);\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/toast/toast.js\n// module id = null\n// module chunks = ","import { BTabs } from './tabs';\nimport { BTab } from './tab';\nimport { pluginFactory } from '../../utils/plugins';\nvar TabsPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BTabs: BTabs,\n BTab: BTab\n }\n});\nexport { TabsPlugin, BTabs, BTab };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tabs/index.js\n// module id = null\n// module chunks = ","import { BTime } from './time';\nimport { pluginFactory } from '../../utils/plugins';\nvar TimePlugin = /*#__PURE__*/pluginFactory({\n components: {\n BTime: BTime\n }\n});\nexport { TimePlugin, BTime };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/time/index.js\n// module id = null\n// module chunks = ","import { PortalTarget, Wormhole } from 'portal-vue';\nimport { Vue } from '../../vue';\nimport { NAME_TOASTER } from '../../constants/components';\nimport { EVENT_NAME_DESTROYED, HOOK_EVENT_NAME_BEFORE_DESTROY } from '../../constants/events';\nimport { PROP_TYPE_STRING } from '../../constants/props';\nimport { removeClass, requestAF } from '../../utils/dom';\nimport { getRootEventName } from '../../utils/events';\nimport { makeProp, makePropsConfigurable } from '../../utils/props';\nimport { warn } from '../../utils/warn';\nimport { listenOnRootMixin } from '../../mixins/listen-on-root';\nimport { normalizeSlotMixin } from '../../mixins/normalize-slot'; // --- Helper components ---\n// @vue/component\n\nexport var DefaultTransition = /*#__PURE__*/Vue.extend({\n mixins: [normalizeSlotMixin],\n data: function data() {\n return {\n // Transition classes base name\n name: 'b-toaster'\n };\n },\n methods: {\n onAfterEnter: function onAfterEnter(el) {\n var _this = this;\n\n // Work around a Vue.js bug where `*-enter-to` class is not removed\n // See: https://github.com/vuejs/vue/pull/7901\n // The `*-move` class is also stuck on elements that moved,\n // but there are no JavaScript hooks to handle after move\n // See: https://github.com/vuejs/vue/pull/7906\n requestAF(function () {\n removeClass(el, \"\".concat(_this.name, \"-enter-to\"));\n });\n }\n },\n render: function render(h) {\n return h('transition-group', {\n props: {\n tag: 'div',\n name: this.name\n },\n on: {\n afterEnter: this.onAfterEnter\n }\n }, this.normalizeSlot());\n }\n}); // --- Props ---\n\nexport var props = makePropsConfigurable({\n // Allowed: 'true' or 'false' or `null`\n ariaAtomic: makeProp(PROP_TYPE_STRING),\n ariaLive: makeProp(PROP_TYPE_STRING),\n name: makeProp(PROP_TYPE_STRING, undefined, true),\n // Required\n // Aria role\n role: makeProp(PROP_TYPE_STRING)\n}, NAME_TOASTER); // --- Main component ---\n// @vue/component\n\nexport var BToaster = /*#__PURE__*/Vue.extend({\n name: NAME_TOASTER,\n mixins: [listenOnRootMixin],\n props: props,\n data: function data() {\n return {\n // We don't render on SSR or if a an existing target found\n doRender: false,\n dead: false,\n // Toaster names cannot change once created\n staticName: this.name\n };\n },\n beforeMount: function beforeMount() {\n var _this2 = this;\n\n var name = this.name;\n this.staticName = name;\n /* istanbul ignore if */\n\n if (Wormhole.hasTarget(name)) {\n warn(\"A \\\"<portal-target>\\\" with name \\\"\".concat(name, \"\\\" already exists in the document.\"), NAME_TOASTER);\n this.dead = true;\n } else {\n this.doRender = true;\n this.$once(HOOK_EVENT_NAME_BEFORE_DESTROY, function () {\n // Let toasts made with `this.$bvToast.toast()` know that this toaster\n // is being destroyed and should should also destroy/hide themselves\n _this2.emitOnRoot(getRootEventName(NAME_TOASTER, EVENT_NAME_DESTROYED), name);\n });\n }\n },\n destroyed: function destroyed() {\n // Remove from DOM if needed\n var $el = this.$el;\n /* istanbul ignore next: difficult to test */\n\n if ($el && $el.parentNode) {\n $el.parentNode.removeChild($el);\n }\n },\n render: function render(h) {\n var $toaster = h('div', {\n class: ['d-none', {\n 'b-dead-toaster': this.dead\n }]\n });\n\n if (this.doRender) {\n var $target = h(PortalTarget, {\n staticClass: 'b-toaster-slot',\n props: {\n name: this.staticName,\n multiple: true,\n tag: 'div',\n slim: false,\n // transition: this.transition || DefaultTransition\n transition: DefaultTransition\n }\n });\n $toaster = h('div', {\n staticClass: 'b-toaster',\n class: [this.staticName],\n attrs: {\n id: this.staticName,\n // Fallback to null to make sure attribute doesn't exist\n role: this.role || null,\n 'aria-live': this.ariaLive,\n 'aria-atomic': this.ariaAtomic\n }\n }, [$target]);\n }\n\n return $toaster;\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/toast/toaster.js\n// module id = null\n// module chunks = ","function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\n/**\n * Plugin for adding `$bvToast` property to all Vue instances\n */\nimport { NAME_TOAST, NAME_TOASTER, NAME_TOAST_POP } from '../../../constants/components';\nimport { EVENT_NAME_DESTROYED, EVENT_NAME_HIDDEN, EVENT_NAME_HIDE, EVENT_NAME_SHOW, HOOK_EVENT_NAME_DESTROYED } from '../../../constants/events';\nimport { concat } from '../../../utils/array';\nimport { getComponentConfig } from '../../../utils/config';\nimport { requestAF } from '../../../utils/dom';\nimport { getRootEventName, getRootActionEventName } from '../../../utils/events';\nimport { isUndefined, isString } from '../../../utils/inspect';\nimport { assign, defineProperties, defineProperty, hasOwnProperty, keys, omit, readonlyDescriptor } from '../../../utils/object';\nimport { pluginFactory } from '../../../utils/plugins';\nimport { warn, warnNotClient } from '../../../utils/warn';\nimport { BToast, props as toastProps } from '../toast'; // --- Constants ---\n\nvar PROP_NAME = '$bvToast';\nvar PROP_NAME_PRIV = '_bv__toast'; // Base toast props that are allowed\n// Some may be ignored or overridden on some message boxes\n// Prop ID is allowed, but really only should be used for testing\n// We need to add it in explicitly as it comes from the `idMixin`\n\nvar BASE_PROPS = ['id'].concat(_toConsumableArray(keys(omit(toastProps, ['static', 'visible'])))); // Map prop names to toast slot names\n\nvar propsToSlots = {\n toastContent: 'default',\n title: 'toast-title'\n}; // --- Helper methods ---\n// Method to filter only recognized props that are not undefined\n\nvar filterOptions = function filterOptions(options) {\n return BASE_PROPS.reduce(function (memo, key) {\n if (!isUndefined(options[key])) {\n memo[key] = options[key];\n }\n\n return memo;\n }, {});\n}; // Method to install `$bvToast` VM injection\n\n\nvar plugin = function plugin(Vue) {\n // Create a private sub-component constructor that\n // extends BToast and self-destructs after hidden\n // @vue/component\n var BVToastPop = Vue.extend({\n name: NAME_TOAST_POP,\n extends: BToast,\n destroyed: function destroyed() {\n // Make sure we not in document any more\n var $el = this.$el;\n\n if ($el && $el.parentNode) {\n $el.parentNode.removeChild($el);\n }\n },\n mounted: function mounted() {\n var _this = this;\n\n // Self destruct handler\n var handleDestroy = function handleDestroy() {\n // Ensure the toast has been force hidden\n _this.localShow = false;\n _this.doRender = false;\n\n _this.$nextTick(function () {\n _this.$nextTick(function () {\n // In a `requestAF()` to release control back to application\n // and to allow the portal-target time to remove the content\n requestAF(function () {\n _this.$destroy();\n });\n });\n });\n }; // Self destruct if parent destroyed\n\n\n this.$parent.$once(HOOK_EVENT_NAME_DESTROYED, handleDestroy); // Self destruct after hidden\n\n this.$once(EVENT_NAME_HIDDEN, handleDestroy); // Self destruct when toaster is destroyed\n\n this.listenOnRoot(getRootEventName(NAME_TOASTER, EVENT_NAME_DESTROYED), function (toaster) {\n /* istanbul ignore next: hard to test */\n if (toaster === _this.toaster) {\n handleDestroy();\n }\n });\n }\n }); // Private method to generate the on-demand toast\n\n var makeToast = function makeToast(props, $parent) {\n if (warnNotClient(PROP_NAME)) {\n /* istanbul ignore next */\n return;\n } // Create an instance of `BVToastPop` component\n\n\n var toast = new BVToastPop({\n // We set parent as the local VM so these toasts can emit events on the\n // app `$root`, and it ensures `BToast` is destroyed when parent is destroyed\n parent: $parent,\n propsData: _objectSpread(_objectSpread(_objectSpread({}, filterOptions(getComponentConfig(NAME_TOAST))), omit(props, keys(propsToSlots))), {}, {\n // Props that can't be overridden\n static: false,\n visible: true\n })\n }); // Convert certain props to slots\n\n keys(propsToSlots).forEach(function (prop) {\n var value = props[prop];\n\n if (!isUndefined(value)) {\n // Can be a string, or array of VNodes\n if (prop === 'title' && isString(value)) {\n // Special case for title if it is a string, we wrap in a <strong>\n value = [$parent.$createElement('strong', {\n class: 'mr-2'\n }, value)];\n }\n\n toast.$slots[propsToSlots[prop]] = concat(value);\n }\n }); // Create a mount point (a DIV) and mount it (which triggers the show)\n\n var div = document.createElement('div');\n document.body.appendChild(div);\n toast.$mount(div);\n }; // Declare BvToast instance property class\n\n\n var BvToast = /*#__PURE__*/function () {\n function BvToast(vm) {\n _classCallCheck(this, BvToast);\n\n // Assign the new properties to this instance\n assign(this, {\n _vm: vm,\n _root: vm.$root\n }); // Set these properties as read-only and non-enumerable\n\n defineProperties(this, {\n _vm: readonlyDescriptor(),\n _root: readonlyDescriptor()\n });\n } // --- Public Instance methods ---\n // Opens a user defined toast and returns immediately\n\n\n _createClass(BvToast, [{\n key: \"toast\",\n value: function toast(content) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n if (!content || warnNotClient(PROP_NAME)) {\n /* istanbul ignore next */\n return;\n }\n\n makeToast(_objectSpread(_objectSpread({}, filterOptions(options)), {}, {\n toastContent: content\n }), this._vm);\n } // shows a `<b-toast>` component with the specified ID\n\n }, {\n key: \"show\",\n value: function show(id) {\n if (id) {\n this._root.$emit(getRootActionEventName(NAME_TOAST, EVENT_NAME_SHOW), id);\n }\n } // Hide a toast with specified ID, or if not ID all toasts\n\n }, {\n key: \"hide\",\n value: function hide() {\n var id = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n\n this._root.$emit(getRootActionEventName(NAME_TOAST, EVENT_NAME_HIDE), id);\n }\n }]);\n\n return BvToast;\n }(); // Add our instance mixin\n\n\n Vue.mixin({\n beforeCreate: function beforeCreate() {\n // Because we need access to `$root` for `$emits`, and VM for parenting,\n // we have to create a fresh instance of `BvToast` for each VM\n this[PROP_NAME_PRIV] = new BvToast(this);\n }\n }); // Define our read-only `$bvToast` instance property\n // Placed in an if just in case in HMR mode\n\n if (!hasOwnProperty(Vue.prototype, PROP_NAME)) {\n defineProperty(Vue.prototype, PROP_NAME, {\n get: function get() {\n /* istanbul ignore next */\n if (!this || !this[PROP_NAME_PRIV]) {\n warn(\"\\\"\".concat(PROP_NAME, \"\\\" must be accessed from a Vue instance \\\"this\\\" context.\"), NAME_TOAST);\n }\n\n return this[PROP_NAME_PRIV];\n }\n });\n }\n};\n\nexport var BVToastPlugin = /*#__PURE__*/pluginFactory({\n plugins: {\n plugin: plugin\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/toast/helpers/bv-toast.js\n// module id = null\n// module chunks = ","import { BVToastPlugin } from './helpers/bv-toast';\nimport { BToast } from './toast';\nimport { BToaster } from './toaster';\nimport { pluginFactory } from '../../utils/plugins';\nvar ToastPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BToast: BToast,\n BToaster: BToaster\n },\n // $bvToast injection\n plugins: {\n BVToastPlugin: BVToastPlugin\n }\n});\nexport { ToastPlugin, BToast, BToaster };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/toast/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nimport { NAME_TOOLTIP } from '../../constants/components';\nimport { IS_BROWSER } from '../../constants/env';\nimport { EVENT_NAME_SHOW } from '../../constants/events';\nimport { concat } from '../../utils/array';\nimport { getComponentConfig } from '../../utils/config';\nimport { getScopeId } from '../../utils/get-scope-id';\nimport { identity } from '../../utils/identity';\nimport { isFunction, isNumber, isPlainObject, isString, isUndefined, isUndefinedOrNull } from '../../utils/inspect';\nimport { looseEqual } from '../../utils/loose-equal';\nimport { toInteger } from '../../utils/number';\nimport { keys } from '../../utils/object';\nimport { BVTooltip } from '../../components/tooltip/helpers/bv-tooltip'; // Key which we use to store tooltip object on element\n\nvar BV_TOOLTIP = '__BV_Tooltip__'; // Default trigger\n\nvar DefaultTrigger = 'hover focus'; // Valid event triggers\n\nvar validTriggers = {\n focus: true,\n hover: true,\n click: true,\n blur: true,\n manual: true\n}; // Directive modifier test regular expressions. Pre-compile for performance\n\nvar htmlRE = /^html$/i;\nvar noninteractiveRE = /^noninteractive$/i;\nvar noFadeRE = /^nofade$/i;\nvar placementRE = /^(auto|top(left|right)?|bottom(left|right)?|left(top|bottom)?|right(top|bottom)?)$/i;\nvar boundaryRE = /^(window|viewport|scrollParent)$/i;\nvar delayRE = /^d\\d+$/i;\nvar delayShowRE = /^ds\\d+$/i;\nvar delayHideRE = /^dh\\d+$/i;\nvar offsetRE = /^o-?\\d+$/i;\nvar variantRE = /^v-.+$/i;\nvar spacesRE = /\\s+/; // Build a Tooltip config based on bindings (if any)\n// Arguments and modifiers take precedence over passed value config object\n\nvar parseBindings = function parseBindings(bindings, vnode)\n/* istanbul ignore next: not easy to test */\n{\n // We start out with a basic config\n var config = {\n title: undefined,\n trigger: '',\n // Default set below if needed\n placement: 'top',\n fallbackPlacement: 'flip',\n container: false,\n // Default of body\n animation: true,\n offset: 0,\n id: null,\n html: false,\n interactive: true,\n disabled: false,\n delay: getComponentConfig(NAME_TOOLTIP, 'delay', 50),\n boundary: String(getComponentConfig(NAME_TOOLTIP, 'boundary', 'scrollParent')),\n boundaryPadding: toInteger(getComponentConfig(NAME_TOOLTIP, 'boundaryPadding', 5), 0),\n variant: getComponentConfig(NAME_TOOLTIP, 'variant'),\n customClass: getComponentConfig(NAME_TOOLTIP, 'customClass')\n }; // Process `bindings.value`\n\n if (isString(bindings.value) || isNumber(bindings.value)) {\n // Value is tooltip content (HTML optionally supported)\n config.title = bindings.value;\n } else if (isFunction(bindings.value)) {\n // Title generator function\n config.title = bindings.value;\n } else if (isPlainObject(bindings.value)) {\n // Value is config object, so merge\n config = _objectSpread(_objectSpread({}, config), bindings.value);\n } // If title is not provided, try title attribute\n\n\n if (isUndefined(config.title)) {\n // Try attribute\n var data = vnode.data || {};\n config.title = data.attrs && !isUndefinedOrNull(data.attrs.title) ? data.attrs.title : undefined;\n } // Normalize delay\n\n\n if (!isPlainObject(config.delay)) {\n config.delay = {\n show: toInteger(config.delay, 0),\n hide: toInteger(config.delay, 0)\n };\n } // If argument, assume element ID of container element\n\n\n if (bindings.arg) {\n // Element ID specified as arg\n // We must prepend '#' to become a CSS selector\n config.container = \"#\".concat(bindings.arg);\n } // Process modifiers\n\n\n keys(bindings.modifiers).forEach(function (mod) {\n if (htmlRE.test(mod)) {\n // Title allows HTML\n config.html = true;\n } else if (noninteractiveRE.test(mod)) {\n // Noninteractive\n config.interactive = false;\n } else if (noFadeRE.test(mod)) {\n // No animation\n config.animation = false;\n } else if (placementRE.test(mod)) {\n // Placement of tooltip\n config.placement = mod;\n } else if (boundaryRE.test(mod)) {\n // Boundary of tooltip\n mod = mod === 'scrollparent' ? 'scrollParent' : mod;\n config.boundary = mod;\n } else if (delayRE.test(mod)) {\n // Delay value\n var delay = toInteger(mod.slice(1), 0);\n config.delay.show = delay;\n config.delay.hide = delay;\n } else if (delayShowRE.test(mod)) {\n // Delay show value\n config.delay.show = toInteger(mod.slice(2), 0);\n } else if (delayHideRE.test(mod)) {\n // Delay hide value\n config.delay.hide = toInteger(mod.slice(2), 0);\n } else if (offsetRE.test(mod)) {\n // Offset value, negative allowed\n config.offset = toInteger(mod.slice(1), 0);\n } else if (variantRE.test(mod)) {\n // Variant\n config.variant = mod.slice(2) || null;\n }\n }); // Special handling of event trigger modifiers trigger is\n // a space separated list\n\n var selectedTriggers = {}; // Parse current config object trigger\n\n concat(config.trigger || '').filter(identity).join(' ').trim().toLowerCase().split(spacesRE).forEach(function (trigger) {\n if (validTriggers[trigger]) {\n selectedTriggers[trigger] = true;\n }\n }); // Parse modifiers for triggers\n\n keys(bindings.modifiers).forEach(function (mod) {\n mod = mod.toLowerCase();\n\n if (validTriggers[mod]) {\n // If modifier is a valid trigger\n selectedTriggers[mod] = true;\n }\n }); // Sanitize triggers\n\n config.trigger = keys(selectedTriggers).join(' ');\n\n if (config.trigger === 'blur') {\n // Blur by itself is useless, so convert it to 'focus'\n config.trigger = 'focus';\n }\n\n if (!config.trigger) {\n // Use default trigger\n config.trigger = DefaultTrigger;\n } // Return the config\n\n\n return config;\n}; // Add/update Tooltip on our element\n\n\nvar applyTooltip = function applyTooltip(el, bindings, vnode) {\n if (!IS_BROWSER) {\n /* istanbul ignore next */\n return;\n }\n\n var config = parseBindings(bindings, vnode);\n\n if (!el[BV_TOOLTIP]) {\n var $parent = vnode.context;\n el[BV_TOOLTIP] = new BVTooltip({\n parent: $parent,\n // Add the parent's scoped style attribute data\n _scopeId: getScopeId($parent, undefined)\n });\n el[BV_TOOLTIP].__bv_prev_data__ = {};\n el[BV_TOOLTIP].$on(EVENT_NAME_SHOW, function ()\n /* istanbul ignore next: for now */\n {\n // Before showing the tooltip, we update the title if it is a function\n if (isFunction(config.title)) {\n el[BV_TOOLTIP].updateData({\n title: config.title(el)\n });\n }\n });\n }\n\n var data = {\n title: config.title,\n triggers: config.trigger,\n placement: config.placement,\n fallbackPlacement: config.fallbackPlacement,\n variant: config.variant,\n customClass: config.customClass,\n container: config.container,\n boundary: config.boundary,\n delay: config.delay,\n offset: config.offset,\n noFade: !config.animation,\n id: config.id,\n interactive: config.interactive,\n disabled: config.disabled,\n html: config.html\n };\n var oldData = el[BV_TOOLTIP].__bv_prev_data__;\n el[BV_TOOLTIP].__bv_prev_data__ = data;\n\n if (!looseEqual(data, oldData)) {\n // We only update the instance if data has changed\n var newData = {\n target: el\n };\n keys(data).forEach(function (prop) {\n // We only pass data properties that have changed\n if (data[prop] !== oldData[prop]) {\n // if title is a function, we execute it here\n newData[prop] = prop === 'title' && isFunction(data[prop]) ? data[prop](el) : data[prop];\n }\n });\n el[BV_TOOLTIP].updateData(newData);\n }\n}; // Remove Tooltip on our element\n\n\nvar removeTooltip = function removeTooltip(el) {\n if (el[BV_TOOLTIP]) {\n el[BV_TOOLTIP].$destroy();\n el[BV_TOOLTIP] = null;\n }\n\n delete el[BV_TOOLTIP];\n}; // Export our directive\n\n\nexport var VBTooltip = {\n bind: function bind(el, bindings, vnode) {\n applyTooltip(el, bindings, vnode);\n },\n // We use `componentUpdated` here instead of `update`, as the former\n // waits until the containing component and children have finished updating\n componentUpdated: function componentUpdated(el, bindings, vnode) {\n // Performed in a `$nextTick()` to prevent render update loops\n vnode.context.$nextTick(function () {\n applyTooltip(el, bindings, vnode);\n });\n },\n unbind: function unbind(el) {\n removeTooltip(el);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/tooltip/tooltip.js\n// module id = null\n// module chunks = ","import { VBTooltip } from './tooltip';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBTooltipPlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBTooltip: VBTooltip\n }\n});\nexport { VBTooltipPlugin, VBTooltip };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/tooltip/index.js\n// module id = null\n// module chunks = ","import { BTooltip } from './tooltip';\nimport { VBTooltipPlugin } from '../../directives/tooltip';\nimport { pluginFactory } from '../../utils/plugins';\nvar TooltipPlugin = /*#__PURE__*/pluginFactory({\n components: {\n BTooltip: BTooltip\n },\n plugins: {\n VBTooltipPlugin: VBTooltipPlugin\n }\n});\nexport { TooltipPlugin, BTooltip };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/tooltip/index.js\n// module id = null\n// module chunks = ","import { pluginFactory } from '../utils/plugins'; // Component group plugins\n\nimport { AlertPlugin } from './alert';\nimport { AspectPlugin } from './aspect';\nimport { AvatarPlugin } from './avatar';\nimport { BadgePlugin } from './badge';\nimport { BreadcrumbPlugin } from './breadcrumb';\nimport { ButtonPlugin } from './button';\nimport { ButtonGroupPlugin } from './button-group';\nimport { ButtonToolbarPlugin } from './button-toolbar';\nimport { CalendarPlugin } from './calendar';\nimport { CardPlugin } from './card';\nimport { CarouselPlugin } from './carousel';\nimport { CollapsePlugin } from './collapse';\nimport { DropdownPlugin } from './dropdown';\nimport { EmbedPlugin } from './embed';\nimport { FormPlugin } from './form';\nimport { FormCheckboxPlugin } from './form-checkbox';\nimport { FormDatepickerPlugin } from './form-datepicker';\nimport { FormFilePlugin } from './form-file';\nimport { FormGroupPlugin } from './form-group';\nimport { FormInputPlugin } from './form-input';\nimport { FormRadioPlugin } from './form-radio';\nimport { FormRatingPlugin } from './form-rating';\nimport { FormSelectPlugin } from './form-select';\nimport { FormSpinbuttonPlugin } from './form-spinbutton';\nimport { FormTagsPlugin } from './form-tags';\nimport { FormTextareaPlugin } from './form-textarea';\nimport { FormTimepickerPlugin } from './form-timepicker';\nimport { ImagePlugin } from './image';\nimport { InputGroupPlugin } from './input-group';\nimport { JumbotronPlugin } from './jumbotron';\nimport { LayoutPlugin } from './layout';\nimport { LinkPlugin } from './link';\nimport { ListGroupPlugin } from './list-group';\nimport { MediaPlugin } from './media';\nimport { ModalPlugin } from './modal';\nimport { NavPlugin } from './nav';\nimport { NavbarPlugin } from './navbar';\nimport { OverlayPlugin } from './overlay';\nimport { PaginationPlugin } from './pagination';\nimport { PaginationNavPlugin } from './pagination-nav';\nimport { PopoverPlugin } from './popover';\nimport { ProgressPlugin } from './progress';\nimport { SidebarPlugin } from './sidebar';\nimport { SkeletonPlugin } from './skeleton';\nimport { SpinnerPlugin } from './spinner'; // Table plugin includes TableLitePlugin and TableSimplePlugin\n\nimport { TablePlugin } from './table';\nimport { TabsPlugin } from './tabs';\nimport { TimePlugin } from './time';\nimport { ToastPlugin } from './toast';\nimport { TooltipPlugin } from './tooltip'; // Main plugin to install all component group plugins\n\nexport var componentsPlugin = /*#__PURE__*/pluginFactory({\n plugins: {\n AlertPlugin: AlertPlugin,\n AspectPlugin: AspectPlugin,\n AvatarPlugin: AvatarPlugin,\n BadgePlugin: BadgePlugin,\n BreadcrumbPlugin: BreadcrumbPlugin,\n ButtonPlugin: ButtonPlugin,\n ButtonGroupPlugin: ButtonGroupPlugin,\n ButtonToolbarPlugin: ButtonToolbarPlugin,\n CalendarPlugin: CalendarPlugin,\n CardPlugin: CardPlugin,\n CarouselPlugin: CarouselPlugin,\n CollapsePlugin: CollapsePlugin,\n DropdownPlugin: DropdownPlugin,\n EmbedPlugin: EmbedPlugin,\n FormPlugin: FormPlugin,\n FormCheckboxPlugin: FormCheckboxPlugin,\n FormDatepickerPlugin: FormDatepickerPlugin,\n FormFilePlugin: FormFilePlugin,\n FormGroupPlugin: FormGroupPlugin,\n FormInputPlugin: FormInputPlugin,\n FormRadioPlugin: FormRadioPlugin,\n FormRatingPlugin: FormRatingPlugin,\n FormSelectPlugin: FormSelectPlugin,\n FormSpinbuttonPlugin: FormSpinbuttonPlugin,\n FormTagsPlugin: FormTagsPlugin,\n FormTextareaPlugin: FormTextareaPlugin,\n FormTimepickerPlugin: FormTimepickerPlugin,\n ImagePlugin: ImagePlugin,\n InputGroupPlugin: InputGroupPlugin,\n JumbotronPlugin: JumbotronPlugin,\n LayoutPlugin: LayoutPlugin,\n LinkPlugin: LinkPlugin,\n ListGroupPlugin: ListGroupPlugin,\n MediaPlugin: MediaPlugin,\n ModalPlugin: ModalPlugin,\n NavPlugin: NavPlugin,\n NavbarPlugin: NavbarPlugin,\n OverlayPlugin: OverlayPlugin,\n PaginationPlugin: PaginationPlugin,\n PaginationNavPlugin: PaginationNavPlugin,\n PopoverPlugin: PopoverPlugin,\n ProgressPlugin: ProgressPlugin,\n SidebarPlugin: SidebarPlugin,\n SkeletonPlugin: SkeletonPlugin,\n SpinnerPlugin: SpinnerPlugin,\n TablePlugin: TablePlugin,\n TabsPlugin: TabsPlugin,\n TimePlugin: TimePlugin,\n ToastPlugin: ToastPlugin,\n TooltipPlugin: TooltipPlugin\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/components/index.js\n// module id = null\n// module chunks = ","import { VBHover } from './hover';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBHoverPlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBHover: VBHover\n }\n});\nexport { VBHoverPlugin, VBHover };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/hover/index.js\n// module id = null\n// module chunks = ","import { VBModal } from './modal';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBModalPlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBModal: VBModal\n }\n});\nexport { VBModalPlugin, VBModal };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/modal/index.js\n// module id = null\n// module chunks = ","function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\n/*\n * ScrollSpy class definition\n */\nimport { EVENT_OPTIONS_NO_CAPTURE } from '../../../constants/events';\nimport { RX_HREF } from '../../../constants/regex';\nimport { addClass, closest, getAttr, getBCR, hasClass, isElement, isVisible, matches, offset, position, removeClass, select, selectAll } from '../../../utils/dom';\nimport { getRootEventName, eventOn, eventOff } from '../../../utils/events';\nimport { identity } from '../../../utils/identity';\nimport { isString, isUndefined } from '../../../utils/inspect';\nimport { mathMax } from '../../../utils/math';\nimport { toInteger } from '../../../utils/number';\nimport { hasOwnProperty, toString as objectToString } from '../../../utils/object';\nimport { observeDom } from '../../../utils/observe-dom';\nimport { warn } from '../../../utils/warn';\n/*\n * Constants / Defaults\n */\n\nvar NAME = 'v-b-scrollspy';\nvar CLASS_NAME_DROPDOWN_ITEM = 'dropdown-item';\nvar CLASS_NAME_ACTIVE = 'active';\nvar SELECTOR_NAV_LIST_GROUP = '.nav, .list-group';\nvar SELECTOR_NAV_LINKS = '.nav-link';\nvar SELECTOR_NAV_ITEMS = '.nav-item';\nvar SELECTOR_LIST_ITEMS = '.list-group-item';\nvar SELECTOR_DROPDOWN = '.dropdown, .dropup';\nvar SELECTOR_DROPDOWN_ITEMS = '.dropdown-item';\nvar SELECTOR_DROPDOWN_TOGGLE = '.dropdown-toggle';\nvar ROOT_EVENT_NAME_ACTIVATE = getRootEventName('BVScrollspy', 'activate');\nvar METHOD_OFFSET = 'offset';\nvar METHOD_POSITION = 'position';\nvar Default = {\n element: 'body',\n offset: 10,\n method: 'auto',\n throttle: 75\n};\nvar DefaultType = {\n element: '(string|element|component)',\n offset: 'number',\n method: 'string',\n throttle: 'number'\n}; // Transition Events\n\nvar TransitionEndEvents = ['webkitTransitionEnd', 'transitionend', 'otransitionend', 'oTransitionEnd'];\n/*\n * Utility Methods\n */\n// Better var type detection\n\nvar toType = function toType(obj)\n/* istanbul ignore next: not easy to test */\n{\n return objectToString(obj).match(/\\s([a-zA-Z]+)/)[1].toLowerCase();\n}; // Check config properties for expected types\n\n/* istanbul ignore next */\n\n\nvar typeCheckConfig = function typeCheckConfig(componentName, config, configTypes)\n/* istanbul ignore next: not easy to test */\n{\n for (var property in configTypes) {\n if (hasOwnProperty(configTypes, property)) {\n var expectedTypes = configTypes[property];\n var value = config[property];\n var valueType = value && isElement(value) ? 'element' : toType(value); // handle Vue instances\n\n valueType = value && value._isVue ? 'component' : valueType;\n\n if (!new RegExp(expectedTypes).test(valueType)) {\n /* istanbul ignore next */\n warn(\"\".concat(componentName, \": Option \\\"\").concat(property, \"\\\" provided type \\\"\").concat(valueType, \"\\\" but expected type \\\"\").concat(expectedTypes, \"\\\"\"));\n }\n }\n }\n};\n/*\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\n/* istanbul ignore next: not easy to test */\n\n\nexport var BVScrollSpy\n/* istanbul ignore next: not easy to test */\n= /*#__PURE__*/function () {\n function BVScrollSpy(element, config, $root) {\n _classCallCheck(this, BVScrollSpy);\n\n // The element we activate links in\n this.$el = element;\n this.$scroller = null;\n this.$selector = [SELECTOR_NAV_LINKS, SELECTOR_LIST_ITEMS, SELECTOR_DROPDOWN_ITEMS].join(',');\n this.$offsets = [];\n this.$targets = [];\n this.$activeTarget = null;\n this.$scrollHeight = 0;\n this.$resizeTimeout = null;\n this.$scrollerObserver = null;\n this.$targetsObserver = null;\n this.$root = $root || null;\n this.$config = null;\n this.updateConfig(config);\n }\n\n _createClass(BVScrollSpy, [{\n key: \"updateConfig\",\n value: function updateConfig(config, $root) {\n if (this.$scroller) {\n // Just in case out scroll element has changed\n this.unlisten();\n this.$scroller = null;\n }\n\n var cfg = _objectSpread(_objectSpread({}, this.constructor.Default), config);\n\n if ($root) {\n this.$root = $root;\n }\n\n typeCheckConfig(this.constructor.Name, cfg, this.constructor.DefaultType);\n this.$config = cfg;\n\n if (this.$root) {\n var self = this;\n this.$root.$nextTick(function () {\n self.listen();\n });\n } else {\n this.listen();\n }\n }\n }, {\n key: \"dispose\",\n value: function dispose() {\n this.unlisten();\n clearTimeout(this.$resizeTimeout);\n this.$resizeTimeout = null;\n this.$el = null;\n this.$config = null;\n this.$scroller = null;\n this.$selector = null;\n this.$offsets = null;\n this.$targets = null;\n this.$activeTarget = null;\n this.$scrollHeight = null;\n }\n }, {\n key: \"listen\",\n value: function listen() {\n var _this = this;\n\n var scroller = this.getScroller();\n\n if (scroller && scroller.tagName !== 'BODY') {\n eventOn(scroller, 'scroll', this, EVENT_OPTIONS_NO_CAPTURE);\n }\n\n eventOn(window, 'scroll', this, EVENT_OPTIONS_NO_CAPTURE);\n eventOn(window, 'resize', this, EVENT_OPTIONS_NO_CAPTURE);\n eventOn(window, 'orientationchange', this, EVENT_OPTIONS_NO_CAPTURE);\n TransitionEndEvents.forEach(function (eventName) {\n eventOn(window, eventName, _this, EVENT_OPTIONS_NO_CAPTURE);\n });\n this.setObservers(true); // Schedule a refresh\n\n this.handleEvent('refresh');\n }\n }, {\n key: \"unlisten\",\n value: function unlisten() {\n var _this2 = this;\n\n var scroller = this.getScroller();\n this.setObservers(false);\n\n if (scroller && scroller.tagName !== 'BODY') {\n eventOff(scroller, 'scroll', this, EVENT_OPTIONS_NO_CAPTURE);\n }\n\n eventOff(window, 'scroll', this, EVENT_OPTIONS_NO_CAPTURE);\n eventOff(window, 'resize', this, EVENT_OPTIONS_NO_CAPTURE);\n eventOff(window, 'orientationchange', this, EVENT_OPTIONS_NO_CAPTURE);\n TransitionEndEvents.forEach(function (eventName) {\n eventOff(window, eventName, _this2, EVENT_OPTIONS_NO_CAPTURE);\n });\n }\n }, {\n key: \"setObservers\",\n value: function setObservers(on) {\n var _this3 = this;\n\n // We observe both the scroller for content changes, and the target links\n this.$scrollerObserver && this.$scrollerObserver.disconnect();\n this.$targetsObserver && this.$targetsObserver.disconnect();\n this.$scrollerObserver = null;\n this.$targetsObserver = null;\n\n if (on) {\n this.$targetsObserver = observeDom(this.$el, function () {\n _this3.handleEvent('mutation');\n }, {\n subtree: true,\n childList: true,\n attributes: true,\n attributeFilter: ['href']\n });\n this.$scrollerObserver = observeDom(this.getScroller(), function () {\n _this3.handleEvent('mutation');\n }, {\n subtree: true,\n childList: true,\n characterData: true,\n attributes: true,\n attributeFilter: ['id', 'style', 'class']\n });\n }\n } // General event handler\n\n }, {\n key: \"handleEvent\",\n value: function handleEvent(event) {\n var type = isString(event) ? event : event.type;\n var self = this;\n\n var resizeThrottle = function resizeThrottle() {\n if (!self.$resizeTimeout) {\n self.$resizeTimeout = setTimeout(function () {\n self.refresh();\n self.process();\n self.$resizeTimeout = null;\n }, self.$config.throttle);\n }\n };\n\n if (type === 'scroll') {\n if (!this.$scrollerObserver) {\n // Just in case we are added to the DOM before the scroll target is\n // We re-instantiate our listeners, just in case\n this.listen();\n }\n\n this.process();\n } else if (/(resize|orientationchange|mutation|refresh)/.test(type)) {\n // Postpone these events by throttle time\n resizeThrottle();\n }\n } // Refresh the list of target links on the element we are applied to\n\n }, {\n key: \"refresh\",\n value: function refresh() {\n var _this4 = this;\n\n var scroller = this.getScroller();\n\n if (!scroller) {\n return;\n }\n\n var autoMethod = scroller !== scroller.window ? METHOD_POSITION : METHOD_OFFSET;\n var method = this.$config.method === 'auto' ? autoMethod : this.$config.method;\n var methodFn = method === METHOD_POSITION ? position : offset;\n var offsetBase = method === METHOD_POSITION ? this.getScrollTop() : 0;\n this.$offsets = [];\n this.$targets = [];\n this.$scrollHeight = this.getScrollHeight(); // Find all the unique link HREFs that we will control\n\n selectAll(this.$selector, this.$el) // Get HREF value\n .map(function (link) {\n return getAttr(link, 'href');\n }) // Filter out HREFs that do not match our RegExp\n .filter(function (href) {\n return href && RX_HREF.test(href || '');\n }) // Find all elements with ID that match HREF hash\n .map(function (href) {\n // Convert HREF into an ID (including # at beginning)\n var id = href.replace(RX_HREF, '$1').trim();\n\n if (!id) {\n return null;\n } // Find the element with the ID specified by id\n\n\n var el = select(id, scroller);\n\n if (el && isVisible(el)) {\n return {\n offset: toInteger(methodFn(el).top, 0) + offsetBase,\n target: id\n };\n }\n\n return null;\n }).filter(identity) // Sort them by their offsets (smallest first)\n .sort(function (a, b) {\n return a.offset - b.offset;\n }) // record only unique targets/offsets\n .reduce(function (memo, item) {\n if (!memo[item.target]) {\n _this4.$offsets.push(item.offset);\n\n _this4.$targets.push(item.target);\n\n memo[item.target] = true;\n }\n\n return memo;\n }, {}); // Return this for easy chaining\n\n return this;\n } // Handle activating/clearing\n\n }, {\n key: \"process\",\n value: function process() {\n var scrollTop = this.getScrollTop() + this.$config.offset;\n var scrollHeight = this.getScrollHeight();\n var maxScroll = this.$config.offset + scrollHeight - this.getOffsetHeight();\n\n if (this.$scrollHeight !== scrollHeight) {\n this.refresh();\n }\n\n if (scrollTop >= maxScroll) {\n var target = this.$targets[this.$targets.length - 1];\n\n if (this.$activeTarget !== target) {\n this.activate(target);\n }\n\n return;\n }\n\n if (this.$activeTarget && scrollTop < this.$offsets[0] && this.$offsets[0] > 0) {\n this.$activeTarget = null;\n this.clear();\n return;\n }\n\n for (var i = this.$offsets.length; i--;) {\n var isActiveTarget = this.$activeTarget !== this.$targets[i] && scrollTop >= this.$offsets[i] && (isUndefined(this.$offsets[i + 1]) || scrollTop < this.$offsets[i + 1]);\n\n if (isActiveTarget) {\n this.activate(this.$targets[i]);\n }\n }\n }\n }, {\n key: \"getScroller\",\n value: function getScroller() {\n if (this.$scroller) {\n return this.$scroller;\n }\n\n var scroller = this.$config.element;\n\n if (!scroller) {\n return null;\n } else if (isElement(scroller.$el)) {\n scroller = scroller.$el;\n } else if (isString(scroller)) {\n scroller = select(scroller);\n }\n\n if (!scroller) {\n return null;\n }\n\n this.$scroller = scroller.tagName === 'BODY' ? window : scroller;\n return this.$scroller;\n }\n }, {\n key: \"getScrollTop\",\n value: function getScrollTop() {\n var scroller = this.getScroller();\n return scroller === window ? scroller.pageYOffset : scroller.scrollTop;\n }\n }, {\n key: \"getScrollHeight\",\n value: function getScrollHeight() {\n return this.getScroller().scrollHeight || mathMax(document.body.scrollHeight, document.documentElement.scrollHeight);\n }\n }, {\n key: \"getOffsetHeight\",\n value: function getOffsetHeight() {\n var scroller = this.getScroller();\n return scroller === window ? window.innerHeight : getBCR(scroller).height;\n }\n }, {\n key: \"activate\",\n value: function activate(target) {\n var _this5 = this;\n\n this.$activeTarget = target;\n this.clear(); // Grab the list of target links (<a href=\"{$target}\">)\n\n var links = selectAll(this.$selector // Split out the base selectors\n .split(',') // Map to a selector that matches links with HREF ending in the ID (including '#')\n .map(function (selector) {\n return \"\".concat(selector, \"[href$=\\\"\").concat(target, \"\\\"]\");\n }) // Join back into a single selector string\n .join(','), this.$el);\n links.forEach(function (link) {\n if (hasClass(link, CLASS_NAME_DROPDOWN_ITEM)) {\n // This is a dropdown item, so find the .dropdown-toggle and set its state\n var dropdown = closest(SELECTOR_DROPDOWN, link);\n\n if (dropdown) {\n _this5.setActiveState(select(SELECTOR_DROPDOWN_TOGGLE, dropdown), true);\n } // Also set this link's state\n\n\n _this5.setActiveState(link, true);\n } else {\n // Set triggered link as active\n _this5.setActiveState(link, true);\n\n if (matches(link.parentElement, SELECTOR_NAV_ITEMS)) {\n // Handle nav-link inside nav-item, and set nav-item active\n _this5.setActiveState(link.parentElement, true);\n } // Set triggered links parents as active\n // With both <ul> and <nav> markup a parent is the previous sibling of any nav ancestor\n\n\n var el = link;\n\n while (el) {\n el = closest(SELECTOR_NAV_LIST_GROUP, el);\n var sibling = el ? el.previousElementSibling : null;\n\n if (sibling && matches(sibling, \"\".concat(SELECTOR_NAV_LINKS, \", \").concat(SELECTOR_LIST_ITEMS))) {\n _this5.setActiveState(sibling, true);\n } // Handle special case where nav-link is inside a nav-item\n\n\n if (sibling && matches(sibling, SELECTOR_NAV_ITEMS)) {\n _this5.setActiveState(select(SELECTOR_NAV_LINKS, sibling), true); // Add active state to nav-item as well\n\n\n _this5.setActiveState(sibling, true);\n }\n }\n }\n }); // Signal event to via $root, passing ID of activated target and reference to array of links\n\n if (links && links.length > 0 && this.$root) {\n this.$root.$emit(ROOT_EVENT_NAME_ACTIVATE, target, links);\n }\n }\n }, {\n key: \"clear\",\n value: function clear() {\n var _this6 = this;\n\n selectAll(\"\".concat(this.$selector, \", \").concat(SELECTOR_NAV_ITEMS), this.$el).filter(function (el) {\n return hasClass(el, CLASS_NAME_ACTIVE);\n }).forEach(function (el) {\n return _this6.setActiveState(el, false);\n });\n }\n }, {\n key: \"setActiveState\",\n value: function setActiveState(el, active) {\n if (!el) {\n return;\n }\n\n if (active) {\n addClass(el, CLASS_NAME_ACTIVE);\n } else {\n removeClass(el, CLASS_NAME_ACTIVE);\n }\n }\n }], [{\n key: \"Name\",\n get: function get() {\n return NAME;\n }\n }, {\n key: \"Default\",\n get: function get() {\n return Default;\n }\n }, {\n key: \"DefaultType\",\n get: function get() {\n return DefaultType;\n }\n }]);\n\n return BVScrollSpy;\n}();\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/scrollspy/helpers/bv-scrollspy.class.js\n// module id = null\n// module chunks = ","import { IS_BROWSER } from '../../constants/env';\nimport { isNumber, isObject, isString } from '../../utils/inspect';\nimport { mathRound } from '../../utils/math';\nimport { toInteger } from '../../utils/number';\nimport { keys } from '../../utils/object';\nimport { BVScrollSpy } from './helpers/bv-scrollspy.class'; // Key we use to store our instance\n\nvar BV_SCROLLSPY = '__BV_ScrollSpy__'; // Pre-compiled regular expressions\n\nvar onlyDigitsRE = /^\\d+$/;\nvar offsetRE = /^(auto|position|offset)$/; // Build a ScrollSpy config based on bindings (if any)\n// Arguments and modifiers take precedence over passed value config object\n\n/* istanbul ignore next: not easy to test */\n\nvar parseBindings = function parseBindings(bindings)\n/* istanbul ignore next: not easy to test */\n{\n var config = {}; // If argument, assume element ID\n\n if (bindings.arg) {\n // Element ID specified as arg\n // We must prepend '#' to become a CSS selector\n config.element = \"#\".concat(bindings.arg);\n } // Process modifiers\n\n\n keys(bindings.modifiers).forEach(function (mod) {\n if (onlyDigitsRE.test(mod)) {\n // Offset value\n config.offset = toInteger(mod, 0);\n } else if (offsetRE.test(mod)) {\n // Offset method\n config.method = mod;\n }\n }); // Process value\n\n if (isString(bindings.value)) {\n // Value is a CSS ID or selector\n config.element = bindings.value;\n } else if (isNumber(bindings.value)) {\n // Value is offset\n config.offset = mathRound(bindings.value);\n } else if (isObject(bindings.value)) {\n // Value is config object\n // Filter the object based on our supported config options\n keys(bindings.value).filter(function (k) {\n return !!BVScrollSpy.DefaultType[k];\n }).forEach(function (k) {\n config[k] = bindings.value[k];\n });\n }\n\n return config;\n}; // Add or update ScrollSpy on our element\n\n\nvar applyScrollspy = function applyScrollspy(el, bindings, vnode)\n/* istanbul ignore next: not easy to test */\n{\n if (!IS_BROWSER) {\n /* istanbul ignore next */\n return;\n }\n\n var config = parseBindings(bindings);\n\n if (el[BV_SCROLLSPY]) {\n el[BV_SCROLLSPY].updateConfig(config, vnode.context.$root);\n } else {\n el[BV_SCROLLSPY] = new BVScrollSpy(el, config, vnode.context.$root);\n }\n}; // Remove ScrollSpy on our element\n\n/* istanbul ignore next: not easy to test */\n\n\nvar removeScrollspy = function removeScrollspy(el)\n/* istanbul ignore next: not easy to test */\n{\n if (el[BV_SCROLLSPY]) {\n el[BV_SCROLLSPY].dispose();\n el[BV_SCROLLSPY] = null;\n delete el[BV_SCROLLSPY];\n }\n};\n/*\n * Export our directive\n */\n\n\nexport var VBScrollspy = {\n /* istanbul ignore next: not easy to test */\n bind: function bind(el, bindings, vnode) {\n applyScrollspy(el, bindings, vnode);\n },\n\n /* istanbul ignore next: not easy to test */\n inserted: function inserted(el, bindings, vnode) {\n applyScrollspy(el, bindings, vnode);\n },\n\n /* istanbul ignore next: not easy to test */\n update: function update(el, bindings, vnode) {\n if (bindings.value !== bindings.oldValue) {\n applyScrollspy(el, bindings, vnode);\n }\n },\n\n /* istanbul ignore next: not easy to test */\n componentUpdated: function componentUpdated(el, bindings, vnode) {\n if (bindings.value !== bindings.oldValue) {\n applyScrollspy(el, bindings, vnode);\n }\n },\n\n /* istanbul ignore next: not easy to test */\n unbind: function unbind(el) {\n removeScrollspy(el);\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/scrollspy/scrollspy.js\n// module id = null\n// module chunks = ","import { VBScrollspy } from './scrollspy';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBScrollspyPlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBScrollspy: VBScrollspy\n }\n});\nexport { VBScrollspyPlugin, VBScrollspy };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/scrollspy/index.js\n// module id = null\n// module chunks = ","import { VBVisible } from './visible';\nimport { pluginFactory } from '../../utils/plugins';\nvar VBVisiblePlugin = /*#__PURE__*/pluginFactory({\n directives: {\n VBVisible: VBVisible\n }\n});\nexport { VBVisiblePlugin, VBVisible };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/visible/index.js\n// module id = null\n// module chunks = ","import { pluginFactory } from '../utils/plugins';\nimport { VBHoverPlugin } from './hover';\nimport { VBModalPlugin } from './modal';\nimport { VBPopoverPlugin } from './popover';\nimport { VBScrollspyPlugin } from './scrollspy';\nimport { VBTogglePlugin } from './toggle';\nimport { VBTooltipPlugin } from './tooltip';\nimport { VBVisiblePlugin } from './visible'; // Main plugin for installing all directive plugins\n\nexport var directivesPlugin = /*#__PURE__*/pluginFactory({\n plugins: {\n VBHoverPlugin: VBHoverPlugin,\n VBModalPlugin: VBModalPlugin,\n VBPopoverPlugin: VBPopoverPlugin,\n VBScrollspyPlugin: VBScrollspyPlugin,\n VBTogglePlugin: VBTogglePlugin,\n VBTooltipPlugin: VBTooltipPlugin,\n VBVisiblePlugin: VBVisiblePlugin\n }\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/directives/index.js\n// module id = null\n// module chunks = ","//\n// Utility Plugin for setting the configuration\n//\nimport { pluginFactory } from './utils/plugins';\nexport var BVConfigPlugin = /*#__PURE__*/pluginFactory();\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/bv-config.js\n// module id = null\n// module chunks = ","/*!\n * BootstrapVue 2.21.2\n *\n * @link https://bootstrap-vue.org\n * @source https://github.com/bootstrap-vue/bootstrap-vue\n * @copyright (c) 2016-2021 BootstrapVue\n * @license MIT\n * https://github.com/bootstrap-vue/bootstrap-vue/blob/master/LICENSE\n */\nimport { installFactory } from './utils/plugins';\nimport { componentsPlugin } from './components';\nimport { directivesPlugin } from './directives';\nimport { BVConfigPlugin } from './bv-config';\nvar NAME = 'BootstrapVue'; // --- BootstrapVue installer ---\n\nvar install = /*#__PURE__*/installFactory({\n plugins: {\n componentsPlugin: componentsPlugin,\n directivesPlugin: directivesPlugin\n }\n}); // --- BootstrapVue plugin ---\n\nvar BootstrapVue = /*#__PURE__*/{\n install: install,\n NAME: NAME\n}; // --- Named exports for BvConfigPlugin ---\n\nexport { // Installer exported in case the consumer does not import `default`\n// as the plugin in CommonJS build (or does not have interop enabled for CommonJS)\n// Both the following will work:\n// BootstrapVue = require('bootstrap-vue')\n// BootstrapVue = require('bootstrap-vue').default\n// Vue.use(BootstrapVue)\ninstall, NAME // BootstrapVue config plugin\n, BVConfigPlugin // `BVConfigPlugin` has been documented as `BVConfig` as well,\n// so we add an alias to the shorter name for backwards compat\n, BVConfigPlugin as BVConfig // Main BootstrapVue plugin\n, BootstrapVue }; // --- Export named injection plugins ---\n// TODO:\n// We should probably move injections into their own\n// parent directory (i.e. `/src/injections`)\n\nexport { BVModalPlugin } from './components/modal/helpers/bv-modal';\nexport { BVToastPlugin } from './components/toast/helpers/bv-toast'; // Webpack 4 has optimization difficulties with re-export of re-exports,\n// so we import the components individually here for better tree shaking\n//\n// Webpack v5 fixes the optimizations with re-export of re-exports so this\n// can be reverted back to `export * from './table'` when Webpack v5 is released\n// See: https://github.com/webpack/webpack/pull/9203 (available in Webpack v5.0.0-alpha.15)\n// -- Export Icon components and IconPlugin/BootstrapVueIcons ---\n// export * from './icons'\n\nexport { IconsPlugin, BootstrapVueIcons } from './icons/plugin';\nexport { BIcon } from './icons/icon';\nexport { BIconstack } from './icons/iconstack'; // This re-export is only a single level deep, which\n// Webpack 4 (usually) handles correctly when tree shaking\n\nexport * from './icons/icons'; // --- Export all individual components and component group plugins as named exports ---\n// export * from './components/alert'\n\nexport { AlertPlugin } from './components/alert';\nexport { BAlert } from './components/alert/alert'; // export * from './components/aspect'\n\nexport { AspectPlugin } from './components/aspect';\nexport { BAspect } from './components/aspect/aspect'; // export * from './components/avatar'\n\nexport { AvatarPlugin } from './components/avatar';\nexport { BAvatar } from './components/avatar/avatar';\nexport { BAvatarGroup } from './components/avatar/avatar-group'; // export * from './components/badge'\n\nexport { BadgePlugin } from './components/badge';\nexport { BBadge } from './components/badge/badge'; // export * from './components/breadcrumb'\n\nexport { BreadcrumbPlugin } from './components/breadcrumb';\nexport { BBreadcrumb } from './components/breadcrumb/breadcrumb';\nexport { BBreadcrumbItem } from './components/breadcrumb/breadcrumb-item'; // export * from './components/button'\n\nexport { ButtonPlugin } from './components/button';\nexport { BButton } from './components/button/button';\nexport { BButtonClose } from './components/button/button-close'; // export * from './components/button-group'\n\nexport { ButtonGroupPlugin } from './components/button-group';\nexport { BButtonGroup } from './components/button-group/button-group'; // export * from './components/button-toolbar'\n\nexport { ButtonToolbarPlugin } from './components/button-toolbar';\nexport { BButtonToolbar } from './components/button-toolbar/button-toolbar'; // export * from './components/calendar'\n\nexport { CalendarPlugin } from './components/calendar';\nexport { BCalendar } from './components/calendar/calendar'; // export * from './components/card'\n\nexport { CardPlugin } from './components/card';\nexport { BCard } from './components/card/card';\nexport { BCardBody } from './components/card/card-body';\nexport { BCardFooter } from './components/card/card-footer';\nexport { BCardGroup } from './components/card/card-group';\nexport { BCardHeader } from './components/card/card-header';\nexport { BCardImg } from './components/card/card-img';\nexport { BCardImgLazy } from './components/card/card-img-lazy';\nexport { BCardSubTitle } from './components/card/card-sub-title';\nexport { BCardText } from './components/card/card-text';\nexport { BCardTitle } from './components/card/card-title'; // export * from './components/carousel'\n\nexport { CarouselPlugin } from './components/carousel';\nexport { BCarousel } from './components/carousel/carousel';\nexport { BCarouselSlide } from './components/carousel/carousel-slide'; // export * from './components/collapse'\n\nexport { CollapsePlugin } from './components/collapse';\nexport { BCollapse } from './components/collapse/collapse'; // export * from './components/dropdown'\n\nexport { DropdownPlugin } from './components/dropdown';\nexport { BDropdown } from './components/dropdown/dropdown';\nexport { BDropdownItem } from './components/dropdown/dropdown-item';\nexport { BDropdownItemButton } from './components/dropdown/dropdown-item-button';\nexport { BDropdownDivider } from './components/dropdown/dropdown-divider';\nexport { BDropdownForm } from './components/dropdown/dropdown-form';\nexport { BDropdownGroup } from './components/dropdown/dropdown-group';\nexport { BDropdownHeader } from './components/dropdown/dropdown-header';\nexport { BDropdownText } from './components/dropdown/dropdown-text'; // export * from './components/embed'\n\nexport { EmbedPlugin } from './components/embed';\nexport { BEmbed } from './components/embed/embed'; // export * from './components/form'\n\nexport { FormPlugin } from './components/form';\nexport { BForm } from './components/form/form';\nexport { BFormDatalist } from './components/form/form-datalist';\nexport { BFormText } from './components/form/form-text';\nexport { BFormInvalidFeedback } from './components/form/form-invalid-feedback';\nexport { BFormValidFeedback } from './components/form/form-valid-feedback'; // export * from './components/form-checkbox'\n\nexport { FormCheckboxPlugin } from './components/form-checkbox';\nexport { BFormCheckbox } from './components/form-checkbox/form-checkbox';\nexport { BFormCheckboxGroup } from './components/form-checkbox/form-checkbox-group'; // export * from './components/form-datepicker'\n\nexport { FormDatepickerPlugin } from './components/form-datepicker';\nexport { BFormDatepicker } from './components/form-datepicker/form-datepicker'; // export * from './components/form-file'\n\nexport { FormFilePlugin } from './components/form-file';\nexport { BFormFile } from './components/form-file/form-file'; // export * from './components/form-group'\n\nexport { FormGroupPlugin } from './components/form-group';\nexport { BFormGroup } from './components/form-group/form-group'; // export * from './components/form-input'\n\nexport { FormInputPlugin } from './components/form-input';\nexport { BFormInput } from './components/form-input/form-input'; // export * from './components/form-radio'\n\nexport { FormRadioPlugin } from './components/form-radio';\nexport { BFormRadio } from './components/form-radio/form-radio';\nexport { BFormRadioGroup } from './components/form-radio/form-radio-group'; // export * from './components/form-rating'\n\nexport { FormRatingPlugin } from './components/form-rating';\nexport { BFormRating } from './components/form-rating/form-rating'; // export * from './components/form-tags'\n\nexport { FormTagsPlugin } from './components/form-tags';\nexport { BFormTags } from './components/form-tags/form-tags';\nexport { BFormTag } from './components/form-tags/form-tag'; // export * from './components/form-select'\n\nexport { FormSelectPlugin } from './components/form-select';\nexport { BFormSelect } from './components/form-select/form-select';\nexport { BFormSelectOption } from './components/form-select/form-select-option';\nexport { BFormSelectOptionGroup } from './components/form-select/form-select-option-group'; // export * from './components/form-spinbutton'\n\nexport { FormSpinbuttonPlugin } from './components/form-spinbutton';\nexport { BFormSpinbutton } from './components/form-spinbutton/form-spinbutton'; // export * from './components/form-textarea'\n\nexport { FormTextareaPlugin } from './components/form-textarea';\nexport { BFormTextarea } from './components/form-textarea/form-textarea'; // export * from './components/form-timepicker'\n\nexport { FormTimepickerPlugin } from './components/form-timepicker';\nexport { BFormTimepicker } from './components/form-timepicker/form-timepicker'; // export * from './components/image'\n\nexport { ImagePlugin } from './components/image';\nexport { BImg } from './components/image/img';\nexport { BImgLazy } from './components/image/img-lazy'; // export * from './components/input-group'\n\nexport { InputGroupPlugin } from './components/input-group';\nexport { BInputGroup } from './components/input-group/input-group';\nexport { BInputGroupAddon } from './components/input-group/input-group-addon';\nexport { BInputGroupAppend } from './components/input-group/input-group-append';\nexport { BInputGroupPrepend } from './components/input-group/input-group-prepend';\nexport { BInputGroupText } from './components/input-group/input-group-text'; // export * from './components/jumbotron'\n\nexport { JumbotronPlugin } from './components/jumbotron';\nexport { BJumbotron } from './components/jumbotron/jumbotron'; // export * from './components/layout'\n\nexport { LayoutPlugin } from './components/layout';\nexport { BContainer } from './components/layout/container';\nexport { BRow } from './components/layout/row';\nexport { BCol } from './components/layout/col';\nexport { BFormRow } from './components/layout/form-row'; // export * from './components/link'\n\nexport { LinkPlugin } from './components/link';\nexport { BLink } from './components/link/link'; // export * from './components/list-group'\n\nexport { ListGroupPlugin } from './components/list-group';\nexport { BListGroup } from './components/list-group/list-group';\nexport { BListGroupItem } from './components/list-group/list-group-item'; // export * from './components/media'\n\nexport { MediaPlugin } from './components/media';\nexport { BMedia } from './components/media/media';\nexport { BMediaAside } from './components/media/media-aside';\nexport { BMediaBody } from './components/media/media-body'; // export * from './components/modal'\n\nexport { ModalPlugin } from './components/modal';\nexport { BModal } from './components/modal/modal'; // export * from './components/nav'\n\nexport { NavPlugin } from './components/nav';\nexport { BNav } from './components/nav/nav';\nexport { BNavForm } from './components/nav/nav-form';\nexport { BNavItem } from './components/nav/nav-item';\nexport { BNavItemDropdown } from './components/nav/nav-item-dropdown';\nexport { BNavText } from './components/nav/nav-text'; // export * from './components/navbar'\n\nexport { NavbarPlugin } from './components/navbar';\nexport { BNavbar } from './components/navbar/navbar';\nexport { BNavbarBrand } from './components/navbar/navbar-brand';\nexport { BNavbarNav } from './components/navbar/navbar-nav';\nexport { BNavbarToggle } from './components/navbar/navbar-toggle'; // export * from './components/overlay'\n\nexport { OverlayPlugin } from './components/overlay';\nexport { BOverlay } from './components/overlay/overlay'; // export * from './components/pagination'\n\nexport { PaginationPlugin } from './components/pagination';\nexport { BPagination } from './components/pagination/pagination'; // export * from './components/pagination-nav'\n\nexport { PaginationNavPlugin } from './components/pagination-nav';\nexport { BPaginationNav } from './components/pagination-nav/pagination-nav'; // export * from './components/popover'\n\nexport { PopoverPlugin } from './components/popover';\nexport { BPopover } from './components/popover/popover'; // export * from './components/progress'\n\nexport { ProgressPlugin } from './components/progress';\nexport { BProgress } from './components/progress/progress';\nexport { BProgressBar } from './components/progress/progress-bar'; // export * from './components/sidebar'\n\nexport { SidebarPlugin } from './components/sidebar';\nexport { BSidebar } from './components/sidebar/sidebar'; // export * from './components/skeleton'\n\nexport { SkeletonPlugin } from './components/skeleton';\nexport { BSkeleton } from './components/skeleton/skeleton';\nexport { BSkeletonIcon } from './components/skeleton/skeleton-icon';\nexport { BSkeletonImg } from './components/skeleton/skeleton-img';\nexport { BSkeletonTable } from './components/skeleton/skeleton-table';\nexport { BSkeletonWrapper } from './components/skeleton/skeleton-wrapper'; // export * from './components/spinner'\n\nexport { SpinnerPlugin } from './components/spinner';\nexport { BSpinner } from './components/spinner/spinner'; // export * from './components/table'\n\nexport { TablePlugin, TableLitePlugin, TableSimplePlugin } from './components/table';\nexport { BTable } from './components/table/table';\nexport { BTableLite } from './components/table/table-lite';\nexport { BTableSimple } from './components/table/table-simple';\nexport { BTbody } from './components/table/tbody';\nexport { BThead } from './components/table/thead';\nexport { BTfoot } from './components/table/tfoot';\nexport { BTr } from './components/table/tr';\nexport { BTh } from './components/table/th';\nexport { BTd } from './components/table/td'; // export * from './components/tabs'\n\nexport { TabsPlugin } from './components/tabs';\nexport { BTabs } from './components/tabs/tabs';\nexport { BTab } from './components/tabs/tab'; // export * from './components/time'\n\nexport { TimePlugin } from './components/time';\nexport { BTime } from './components/time/time'; // export * from './components/toast'\n\nexport { ToastPlugin } from './components/toast';\nexport { BToast } from './components/toast/toast';\nexport { BToaster } from './components/toast/toaster'; // export * from './components/tooltip'\n\nexport { TooltipPlugin } from './components/tooltip';\nexport { BTooltip } from './components/tooltip/tooltip'; // --- Named exports of all directives (VB<Name>) and plugins (VB<Name>Plugin) ---\n// Webpack 4 has optimization difficulties with re-export of re-exports,\n// so we import the directives individually here for better tree shaking\n//\n// Webpack v5 fixes the optimizations with re-export of re-exports so this\n// can be reverted back to `export * from './scrollspy'` when Webpack v5 is released\n// https://github.com/webpack/webpack/pull/9203 (available in Webpack v5.0.0-alpha.15)\n// export * from './directives/hover'\n\nexport { VBHoverPlugin } from './directives/hover';\nexport { VBHover } from './directives/hover/hover'; // export * from './directives/modal'\n\nexport { VBModalPlugin } from './directives/modal';\nexport { VBModal } from './directives/modal/modal'; // export * from './directives/popover'\n\nexport { VBPopoverPlugin } from './directives/popover';\nexport { VBPopover } from './directives/popover/popover'; // export * from './directives/scrollspy'\n\nexport { VBScrollspyPlugin } from './directives/scrollspy';\nexport { VBScrollspy } from './directives/scrollspy/scrollspy'; // export * from './directives/toggle'\n\nexport { VBTogglePlugin } from './directives/toggle';\nexport { VBToggle } from './directives/toggle/toggle'; // export * from './directives/tooltip'\n\nexport { VBTooltipPlugin } from './directives/tooltip';\nexport { VBTooltip } from './directives/tooltip/tooltip'; // export * from './directives/tooltip'\n\nexport { VBVisiblePlugin } from './directives/visible';\nexport { VBVisible } from './directives/visible/visible'; // Default export is the BootstrapVue plugin\n\nexport default BootstrapVue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/index.js\n// module id = null\n// module chunks = ","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.promise');\nrequire('../modules/es7.promise.finally');\nrequire('../modules/es7.promise.try');\nmodule.exports = require('../modules/_core').Promise;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/promise.js\n// module id = U5ju\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Vector\n */\nimport BaseVectorLayer from './BaseVector.js';\nimport CanvasVectorLayerRenderer from '../renderer/canvas/VectorLayer.js';\n/**\n * @classdesc\n * Vector data that is rendered client-side.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @extends {BaseVectorLayer<import(\"../source/Vector.js\").default>}\n * @api\n */\nvar VectorLayer = /** @class */ (function (_super) {\n __extends(VectorLayer, _super);\n /**\n * @param {import(\"./BaseVector.js\").Options=} opt_options Options.\n */\n function VectorLayer(opt_options) {\n return _super.call(this, opt_options) || this;\n }\n /**\n * Create a renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} A layer renderer.\n */\n VectorLayer.prototype.createRenderer = function () {\n return new CanvasVectorLayerRenderer(this);\n };\n return VectorLayer;\n}(BaseVectorLayer));\nexport default VectorLayer;\n//# sourceMappingURL=Vector.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Vector.js\n// module id = Umvz\n// module chunks = 0","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-integer.js\n// module id = UuGF\n// module chunks = 0","/**\n * @module ol/functions\n */\nimport { equals as arrayEquals } from './array.js';\n/**\n * Always returns true.\n * @returns {boolean} true.\n */\nexport function TRUE() {\n return true;\n}\n/**\n * Always returns false.\n * @returns {boolean} false.\n */\nexport function FALSE() {\n return false;\n}\n/**\n * A reusable function, used e.g. as a default for callbacks.\n *\n * @return {void} Nothing.\n */\nexport function VOID() { }\n/**\n * Wrap a function in another function that remembers the last return. If the\n * returned function is called twice in a row with the same arguments and the same\n * this object, it will return the value from the first call in the second call.\n *\n * @param {function(...any): ReturnType} fn The function to memoize.\n * @return {function(...any): ReturnType} The memoized function.\n * @template ReturnType\n */\nexport function memoizeOne(fn) {\n var called = false;\n /** @type {ReturnType} */\n var lastResult;\n /** @type {Array<any>} */\n var lastArgs;\n var lastThis;\n return function () {\n var nextArgs = Array.prototype.slice.call(arguments);\n if (!called || this !== lastThis || !arrayEquals(nextArgs, lastArgs)) {\n called = true;\n lastThis = this;\n lastArgs = nextArgs;\n lastResult = fn.apply(this, arguments);\n }\n return lastResult;\n };\n}\n//# sourceMappingURL=functions.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/functions.js\n// module id = V2dr\n// module chunks = 0","/**\n * @module ol/render/canvas/BuilderType\n */\n/**\n * @enum {string}\n */\nexport default {\n CIRCLE: 'Circle',\n DEFAULT: 'Default',\n IMAGE: 'Image',\n LINE_STRING: 'LineString',\n POLYGON: 'Polygon',\n TEXT: 'Text',\n};\n//# sourceMappingURL=BuilderType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/BuilderType.js\n// module id = V5rA\n// module chunks = 0","/* globals __VUE_SSR_CONTEXT__ */\n\n// IMPORTANT: Do NOT use ES2015 features in this file.\n// This module is a runtime utility for cleaner component module output and will\n// be included in the final webpack user bundle.\n\nmodule.exports = function normalizeComponent (\n rawScriptExports,\n compiledTemplate,\n functionalTemplate,\n injectStyles,\n scopeId,\n moduleIdentifier /* server only */\n) {\n var esModule\n var scriptExports = rawScriptExports = rawScriptExports || {}\n\n // ES6 modules interop\n var type = typeof rawScriptExports.default\n if (type === 'object' || type === 'function') {\n esModule = rawScriptExports\n scriptExports = rawScriptExports.default\n }\n\n // Vue.extend constructor export interop\n var options = typeof scriptExports === 'function'\n ? scriptExports.options\n : scriptExports\n\n // render functions\n if (compiledTemplate) {\n options.render = compiledTemplate.render\n options.staticRenderFns = compiledTemplate.staticRenderFns\n options._compiled = true\n }\n\n // functional template\n if (functionalTemplate) {\n options.functional = true\n }\n\n // scopedId\n if (scopeId) {\n options._scopeId = scopeId\n }\n\n var hook\n if (moduleIdentifier) { // server build\n hook = function (context) {\n // 2.3 injection\n context =\n context || // cached call\n (this.$vnode && this.$vnode.ssrContext) || // stateful\n (this.parent && this.parent.$vnode && this.parent.$vnode.ssrContext) // functional\n // 2.2 with runInNewContext: true\n if (!context && typeof __VUE_SSR_CONTEXT__ !== 'undefined') {\n context = __VUE_SSR_CONTEXT__\n }\n // inject component styles\n if (injectStyles) {\n injectStyles.call(this, context)\n }\n // register component module identifier for async chunk inferrence\n if (context && context._registeredComponents) {\n context._registeredComponents.add(moduleIdentifier)\n }\n }\n // used by ssr in case component is cached and beforeCreate\n // never gets called\n options._ssrRegister = hook\n } else if (injectStyles) {\n hook = injectStyles\n }\n\n if (hook) {\n var functional = options.functional\n var existing = functional\n ? options.render\n : options.beforeCreate\n\n if (!functional) {\n // inject component registration as beforeCreate hook\n options.beforeCreate = existing\n ? [].concat(existing, hook)\n : [hook]\n } else {\n // for template-only hot-reload because in that case the render fn doesn't\n // go through the normalizer\n options._injectStyles = hook\n // register for functioal component in vue file\n options.render = function renderWithStyleInjection (h, context) {\n hook.call(context)\n return existing(h, context)\n }\n }\n }\n\n return {\n esModule: esModule,\n exports: scriptExports,\n options: options\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/vue-loader/lib/component-normalizer.js\n// module id = VU/8\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/canvas/Layer\n */\nimport LayerRenderer from '../Layer.js';\nimport RenderEvent from '../../render/Event.js';\nimport RenderEventType from '../../render/EventType.js';\nimport { apply as applyTransform, compose as composeTransform, create as createTransform, } from '../../transform.js';\nimport { containsCoordinate, getBottomLeft, getBottomRight, getTopLeft, getTopRight, } from '../../extent.js';\nimport { createCanvasContext2D } from '../../dom.js';\nimport { rotateAtOffset } from '../../render/canvas.js';\n/**\n * @abstract\n * @template {import(\"../../layer/Layer.js\").default} LayerType\n */\nvar CanvasLayerRenderer = /** @class */ (function (_super) {\n __extends(CanvasLayerRenderer, _super);\n /**\n * @param {LayerType} layer Layer.\n */\n function CanvasLayerRenderer(layer) {\n var _this = _super.call(this, layer) || this;\n /**\n * @protected\n * @type {HTMLElement}\n */\n _this.container = null;\n /**\n * @protected\n * @type {number}\n */\n _this.renderedResolution;\n /**\n * A temporary transform. The values in this transform should only be used in a\n * function that sets the values.\n * @protected\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.tempTransform = createTransform();\n /**\n * The transform for rendered pixels to viewport CSS pixels. This transform must\n * be set when rendering a frame and may be used by other functions after rendering.\n * @protected\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.pixelTransform = createTransform();\n /**\n * The transform for viewport CSS pixels to rendered pixels. This transform must\n * be set when rendering a frame and may be used by other functions after rendering.\n * @protected\n * @type {import(\"../../transform.js\").Transform}\n */\n _this.inversePixelTransform = createTransform();\n /**\n * @type {CanvasRenderingContext2D}\n */\n _this.context = null;\n /**\n * @type {boolean}\n */\n _this.containerReused = false;\n return _this;\n }\n /**\n * Get a rendering container from an existing target, if compatible.\n * @param {HTMLElement} target Potential render target.\n * @param {string} transform CSS Transform.\n * @param {number} opacity Opacity.\n */\n CanvasLayerRenderer.prototype.useContainer = function (target, transform, opacity) {\n var layerClassName = this.getLayer().getClassName();\n var container, context;\n if (target &&\n target.style.opacity === '' &&\n target.className === layerClassName) {\n var canvas = target.firstElementChild;\n if (canvas instanceof HTMLCanvasElement) {\n context = canvas.getContext('2d');\n }\n }\n if (context &&\n (context.canvas.width === 0 ||\n context.canvas.style.transform === transform)) {\n // Container of the previous layer renderer can be used.\n this.container = target;\n this.context = context;\n this.containerReused = true;\n }\n else if (this.containerReused) {\n // Previously reused container cannot be used any more.\n this.container = null;\n this.context = null;\n this.containerReused = false;\n }\n if (!this.container) {\n container = document.createElement('div');\n container.className = layerClassName;\n var style = container.style;\n style.position = 'absolute';\n style.width = '100%';\n style.height = '100%';\n context = createCanvasContext2D();\n var canvas = context.canvas;\n container.appendChild(canvas);\n style = canvas.style;\n style.position = 'absolute';\n style.left = '0';\n style.transformOrigin = 'top left';\n this.container = container;\n this.context = context;\n }\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {import(\"../../extent.js\").Extent} extent Clip extent.\n * @protected\n */\n CanvasLayerRenderer.prototype.clip = function (context, frameState, extent) {\n var pixelRatio = frameState.pixelRatio;\n var halfWidth = (frameState.size[0] * pixelRatio) / 2;\n var halfHeight = (frameState.size[1] * pixelRatio) / 2;\n var rotation = frameState.viewState.rotation;\n var topLeft = getTopLeft(extent);\n var topRight = getTopRight(extent);\n var bottomRight = getBottomRight(extent);\n var bottomLeft = getBottomLeft(extent);\n applyTransform(frameState.coordinateToPixelTransform, topLeft);\n applyTransform(frameState.coordinateToPixelTransform, topRight);\n applyTransform(frameState.coordinateToPixelTransform, bottomRight);\n applyTransform(frameState.coordinateToPixelTransform, bottomLeft);\n context.save();\n rotateAtOffset(context, -rotation, halfWidth, halfHeight);\n context.beginPath();\n context.moveTo(topLeft[0] * pixelRatio, topLeft[1] * pixelRatio);\n context.lineTo(topRight[0] * pixelRatio, topRight[1] * pixelRatio);\n context.lineTo(bottomRight[0] * pixelRatio, bottomRight[1] * pixelRatio);\n context.lineTo(bottomLeft[0] * pixelRatio, bottomLeft[1] * pixelRatio);\n context.clip();\n rotateAtOffset(context, rotation, halfWidth, halfHeight);\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {import(\"../../extent.js\").Extent} extent Clip extent.\n * @protected\n */\n CanvasLayerRenderer.prototype.clipUnrotated = function (context, frameState, extent) {\n var topLeft = getTopLeft(extent);\n var topRight = getTopRight(extent);\n var bottomRight = getBottomRight(extent);\n var bottomLeft = getBottomLeft(extent);\n applyTransform(frameState.coordinateToPixelTransform, topLeft);\n applyTransform(frameState.coordinateToPixelTransform, topRight);\n applyTransform(frameState.coordinateToPixelTransform, bottomRight);\n applyTransform(frameState.coordinateToPixelTransform, bottomLeft);\n var inverted = this.inversePixelTransform;\n applyTransform(inverted, topLeft);\n applyTransform(inverted, topRight);\n applyTransform(inverted, bottomRight);\n applyTransform(inverted, bottomLeft);\n context.save();\n context.beginPath();\n context.moveTo(Math.round(topLeft[0]), Math.round(topLeft[1]));\n context.lineTo(Math.round(topRight[0]), Math.round(topRight[1]));\n context.lineTo(Math.round(bottomRight[0]), Math.round(bottomRight[1]));\n context.lineTo(Math.round(bottomLeft[0]), Math.round(bottomLeft[1]));\n context.clip();\n };\n /**\n * @param {import(\"../../render/EventType.js\").default} type Event type.\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @private\n */\n CanvasLayerRenderer.prototype.dispatchRenderEvent_ = function (type, context, frameState) {\n var layer = this.getLayer();\n if (layer.hasListener(type)) {\n var event_1 = new RenderEvent(type, this.inversePixelTransform, frameState, context);\n layer.dispatchEvent(event_1);\n }\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @protected\n */\n CanvasLayerRenderer.prototype.preRender = function (context, frameState) {\n this.dispatchRenderEvent_(RenderEventType.PRERENDER, context, frameState);\n };\n /**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @protected\n */\n CanvasLayerRenderer.prototype.postRender = function (context, frameState) {\n this.dispatchRenderEvent_(RenderEventType.POSTRENDER, context, frameState);\n };\n /**\n * Creates a transform for rendering to an element that will be rotated after rendering.\n * @param {import(\"../../coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {number} pixelRatio Pixel ratio.\n * @param {number} width Width of the rendered element (in pixels).\n * @param {number} height Height of the rendered element (in pixels).\n * @param {number} offsetX Offset on the x-axis in view coordinates.\n * @protected\n * @return {!import(\"../../transform.js\").Transform} Transform.\n */\n CanvasLayerRenderer.prototype.getRenderTransform = function (center, resolution, rotation, pixelRatio, width, height, offsetX) {\n var dx1 = width / 2;\n var dy1 = height / 2;\n var sx = pixelRatio / resolution;\n var sy = -sx;\n var dx2 = -center[0] + offsetX;\n var dy2 = -center[1];\n return composeTransform(this.tempTransform, dx1, dy1, sx, sy, -rotation, dx2, dy2);\n };\n /**\n * @param {import(\"../../pixel.js\").Pixel} pixel Pixel.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState FrameState.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @return {Uint8ClampedArray|Uint8Array} The result. If there is no data at the pixel\n * location, null will be returned. If there is data, but pixel values cannot be\n * returned, and empty array will be returned.\n */\n CanvasLayerRenderer.prototype.getDataAtPixel = function (pixel, frameState, hitTolerance) {\n var renderPixel = applyTransform(this.inversePixelTransform, pixel.slice());\n var context = this.context;\n var layer = this.getLayer();\n var layerExtent = layer.getExtent();\n if (layerExtent) {\n var renderCoordinate = applyTransform(frameState.pixelToCoordinateTransform, pixel.slice());\n /** get only data inside of the layer extent */\n if (!containsCoordinate(layerExtent, renderCoordinate)) {\n return null;\n }\n }\n var data;\n try {\n var x = Math.round(renderPixel[0]);\n var y = Math.round(renderPixel[1]);\n var newCanvas = document.createElement('canvas');\n var newContext = newCanvas.getContext('2d');\n newCanvas.width = 1;\n newCanvas.height = 1;\n newContext.clearRect(0, 0, 1, 1);\n newContext.drawImage(context.canvas, x, y, 1, 1, 0, 0, 1, 1);\n data = newContext.getImageData(0, 0, 1, 1).data;\n }\n catch (err) {\n if (err.name === 'SecurityError') {\n // tainted canvas, we assume there is data at the given pixel (although there might not be)\n return new Uint8Array();\n }\n return data;\n }\n if (data[3] === 0) {\n return null;\n }\n return data;\n };\n return CanvasLayerRenderer;\n}(LayerRenderer));\nexport default CanvasLayerRenderer;\n//# sourceMappingURL=Layer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/canvas/Layer.js\n// module id = VVyK\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/SimpleGeometry\n */\nimport Geometry from './Geometry.js';\nimport GeometryLayout from './GeometryLayout.js';\nimport { abstract } from '../util.js';\nimport { createOrUpdateFromFlatCoordinates, getCenter } from '../extent.js';\nimport { rotate, scale, transform2D, translate } from './flat/transform.js';\n/**\n * @classdesc\n * Abstract base class; only used for creating subclasses; do not instantiate\n * in apps, as cannot be rendered.\n *\n * @abstract\n * @api\n */\nvar SimpleGeometry = /** @class */ (function (_super) {\n __extends(SimpleGeometry, _super);\n function SimpleGeometry() {\n var _this = _super.call(this) || this;\n /**\n * @protected\n * @type {import(\"./GeometryLayout.js\").default}\n */\n _this.layout = GeometryLayout.XY;\n /**\n * @protected\n * @type {number}\n */\n _this.stride = 2;\n /**\n * @protected\n * @type {Array<number>}\n */\n _this.flatCoordinates = null;\n return _this;\n }\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n SimpleGeometry.prototype.computeExtent = function (extent) {\n return createOrUpdateFromFlatCoordinates(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, extent);\n };\n /**\n * @abstract\n * @return {Array<*>} Coordinates.\n */\n SimpleGeometry.prototype.getCoordinates = function () {\n return abstract();\n };\n /**\n * Return the first coordinate of the geometry.\n * @return {import(\"../coordinate.js\").Coordinate} First coordinate.\n * @api\n */\n SimpleGeometry.prototype.getFirstCoordinate = function () {\n return this.flatCoordinates.slice(0, this.stride);\n };\n /**\n * @return {Array<number>} Flat coordinates.\n */\n SimpleGeometry.prototype.getFlatCoordinates = function () {\n return this.flatCoordinates;\n };\n /**\n * Return the last coordinate of the geometry.\n * @return {import(\"../coordinate.js\").Coordinate} Last point.\n * @api\n */\n SimpleGeometry.prototype.getLastCoordinate = function () {\n return this.flatCoordinates.slice(this.flatCoordinates.length - this.stride);\n };\n /**\n * Return the {@link module:ol/geom/GeometryLayout layout} of the geometry.\n * @return {import(\"./GeometryLayout.js\").default} Layout.\n * @api\n */\n SimpleGeometry.prototype.getLayout = function () {\n return this.layout;\n };\n /**\n * Create a simplified version of this geometry using the Douglas Peucker algorithm.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {SimpleGeometry} Simplified geometry.\n */\n SimpleGeometry.prototype.getSimplifiedGeometry = function (squaredTolerance) {\n if (this.simplifiedGeometryRevision !== this.getRevision()) {\n this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n this.simplifiedGeometryRevision = this.getRevision();\n }\n // If squaredTolerance is negative or if we know that simplification will not\n // have any effect then just return this.\n if (squaredTolerance < 0 ||\n (this.simplifiedGeometryMaxMinSquaredTolerance !== 0 &&\n squaredTolerance <= this.simplifiedGeometryMaxMinSquaredTolerance)) {\n return this;\n }\n var simplifiedGeometry = this.getSimplifiedGeometryInternal(squaredTolerance);\n var simplifiedFlatCoordinates = simplifiedGeometry.getFlatCoordinates();\n if (simplifiedFlatCoordinates.length < this.flatCoordinates.length) {\n return simplifiedGeometry;\n }\n else {\n // Simplification did not actually remove any coordinates. We now know\n // that any calls to getSimplifiedGeometry with a squaredTolerance less\n // than or equal to the current squaredTolerance will also not have any\n // effect. This allows us to short circuit simplification (saving CPU\n // cycles) and prevents the cache of simplified geometries from filling\n // up with useless identical copies of this geometry (saving memory).\n this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;\n return this;\n }\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {SimpleGeometry} Simplified geometry.\n * @protected\n */\n SimpleGeometry.prototype.getSimplifiedGeometryInternal = function (squaredTolerance) {\n return this;\n };\n /**\n * @return {number} Stride.\n */\n SimpleGeometry.prototype.getStride = function () {\n return this.stride;\n };\n /**\n * @param {import(\"./GeometryLayout.js\").default} layout Layout.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n */\n SimpleGeometry.prototype.setFlatCoordinates = function (layout, flatCoordinates) {\n this.stride = getStrideForLayout(layout);\n this.layout = layout;\n this.flatCoordinates = flatCoordinates;\n };\n /**\n * @abstract\n * @param {!Array<*>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n */\n SimpleGeometry.prototype.setCoordinates = function (coordinates, opt_layout) {\n abstract();\n };\n /**\n * @param {import(\"./GeometryLayout.js\").default|undefined} layout Layout.\n * @param {Array<*>} coordinates Coordinates.\n * @param {number} nesting Nesting.\n * @protected\n */\n SimpleGeometry.prototype.setLayout = function (layout, coordinates, nesting) {\n /** @type {number} */\n var stride;\n if (layout) {\n stride = getStrideForLayout(layout);\n }\n else {\n for (var i = 0; i < nesting; ++i) {\n if (coordinates.length === 0) {\n this.layout = GeometryLayout.XY;\n this.stride = 2;\n return;\n }\n else {\n coordinates = /** @type {Array} */ (coordinates[0]);\n }\n }\n stride = coordinates.length;\n layout = getLayoutForStride(stride);\n }\n this.layout = layout;\n this.stride = stride;\n };\n /**\n * Apply a transform function to the coordinates of the geometry.\n * The geometry is modified in place.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform function.\n * Called with a flat array of geometry coordinates.\n * @api\n */\n SimpleGeometry.prototype.applyTransform = function (transformFn) {\n if (this.flatCoordinates) {\n transformFn(this.flatCoordinates, this.flatCoordinates, this.stride);\n this.changed();\n }\n };\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @param {number} angle Rotation angle in counter-clockwise radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n SimpleGeometry.prototype.rotate = function (angle, anchor) {\n var flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n var stride = this.getStride();\n rotate(flatCoordinates, 0, flatCoordinates.length, stride, angle, anchor, flatCoordinates);\n this.changed();\n }\n };\n /**\n * Scale the geometry (with an optional origin). This modifies the geometry\n * coordinates in place.\n * @param {number} sx The scaling factor in the x-direction.\n * @param {number=} opt_sy The scaling factor in the y-direction (defaults to sx).\n * @param {import(\"../coordinate.js\").Coordinate=} opt_anchor The scale origin (defaults to the center\n * of the geometry extent).\n * @api\n */\n SimpleGeometry.prototype.scale = function (sx, opt_sy, opt_anchor) {\n var sy = opt_sy;\n if (sy === undefined) {\n sy = sx;\n }\n var anchor = opt_anchor;\n if (!anchor) {\n anchor = getCenter(this.getExtent());\n }\n var flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n var stride = this.getStride();\n scale(flatCoordinates, 0, flatCoordinates.length, stride, sx, sy, anchor, flatCoordinates);\n this.changed();\n }\n };\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n SimpleGeometry.prototype.translate = function (deltaX, deltaY) {\n var flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n var stride = this.getStride();\n translate(flatCoordinates, 0, flatCoordinates.length, stride, deltaX, deltaY, flatCoordinates);\n this.changed();\n }\n };\n return SimpleGeometry;\n}(Geometry));\n/**\n * @param {number} stride Stride.\n * @return {import(\"./GeometryLayout.js\").default} layout Layout.\n */\nfunction getLayoutForStride(stride) {\n var layout;\n if (stride == 2) {\n layout = GeometryLayout.XY;\n }\n else if (stride == 3) {\n layout = GeometryLayout.XYZ;\n }\n else if (stride == 4) {\n layout = GeometryLayout.XYZM;\n }\n return /** @type {import(\"./GeometryLayout.js\").default} */ (layout);\n}\n/**\n * @param {import(\"./GeometryLayout.js\").default} layout Layout.\n * @return {number} Stride.\n */\nexport function getStrideForLayout(layout) {\n var stride;\n if (layout == GeometryLayout.XY) {\n stride = 2;\n }\n else if (layout == GeometryLayout.XYZ || layout == GeometryLayout.XYM) {\n stride = 3;\n }\n else if (layout == GeometryLayout.XYZM) {\n stride = 4;\n }\n return /** @type {number} */ (stride);\n}\n/**\n * @param {SimpleGeometry} simpleGeometry Simple geometry.\n * @param {import(\"../transform.js\").Transform} transform Transform.\n * @param {Array<number>=} opt_dest Destination.\n * @return {Array<number>} Transformed flat coordinates.\n */\nexport function transformGeom2D(simpleGeometry, transform, opt_dest) {\n var flatCoordinates = simpleGeometry.getFlatCoordinates();\n if (!flatCoordinates) {\n return null;\n }\n else {\n var stride = simpleGeometry.getStride();\n return transform2D(flatCoordinates, 0, flatCoordinates.length, stride, transform, opt_dest);\n }\n}\nexport default SimpleGeometry;\n//# sourceMappingURL=SimpleGeometry.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/SimpleGeometry.js\n// module id = VgFP\n// module chunks = 0","/**\n * @module ol/MapBrowserEventType\n */\nimport EventType from './events/EventType.js';\n/**\n * Constants for event names.\n * @enum {string}\n */\nexport default {\n /**\n * A true single click with no dragging and no double click. Note that this\n * event is delayed by 250 ms to ensure that it is not a double click.\n * @event module:ol/MapBrowserEvent~MapBrowserEvent#singleclick\n * @api\n */\n SINGLECLICK: 'singleclick',\n /**\n * A click with no dragging. A double click will fire two of this.\n * @event module:ol/MapBrowserEvent~MapBrowserEvent#click\n * @api\n */\n CLICK: EventType.CLICK,\n /**\n * A true double click, with no dragging.\n * @event module:ol/MapBrowserEvent~MapBrowserEvent#dblclick\n * @api\n */\n DBLCLICK: EventType.DBLCLICK,\n /**\n * Triggered when a pointer is dragged.\n * @event module:ol/MapBrowserEvent~MapBrowserEvent#pointerdrag\n * @api\n */\n POINTERDRAG: 'pointerdrag',\n /**\n * Triggered when a pointer is moved. Note that on touch devices this is\n * triggered when the map is panned, so is not the same as mousemove.\n * @event module:ol/MapBrowserEvent~MapBrowserEvent#pointermove\n * @api\n */\n POINTERMOVE: 'pointermove',\n POINTERDOWN: 'pointerdown',\n POINTERUP: 'pointerup',\n POINTEROVER: 'pointerover',\n POINTEROUT: 'pointerout',\n POINTERENTER: 'pointerenter',\n POINTERLEAVE: 'pointerleave',\n POINTERCANCEL: 'pointercancel',\n};\n//# sourceMappingURL=MapBrowserEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/MapBrowserEventType.js\n// module id = Vni7\n// module chunks = 0","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/process/browser.js\n// module id = W2nU\n// module chunks = 0","/**\n * @module ol/loadingstrategy\n */\n/**\n * Strategy function for loading all features with a single request.\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @return {Array<import(\"./extent.js\").Extent>} Extents.\n * @api\n */\nexport function all(extent, resolution) {\n return [[-Infinity, -Infinity, Infinity, Infinity]];\n}\n/**\n * Strategy function for loading features based on the view's extent and\n * resolution.\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @return {Array<import(\"./extent.js\").Extent>} Extents.\n * @api\n */\nexport function bbox(extent, resolution) {\n return [extent];\n}\n/**\n * Creates a strategy function for loading features based on a tile grid.\n * @param {import(\"./tilegrid/TileGrid.js\").default} tileGrid Tile grid.\n * @return {function(import(\"./extent.js\").Extent, number): Array<import(\"./extent.js\").Extent>} Loading strategy.\n * @api\n */\nexport function tile(tileGrid) {\n return (\n /**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @return {Array<import(\"./extent.js\").Extent>} Extents.\n */\n function (extent, resolution) {\n var z = tileGrid.getZForResolution(resolution);\n var tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);\n /** @type {Array<import(\"./extent.js\").Extent>} */\n var extents = [];\n /** @type {import(\"./tilecoord.js\").TileCoord} */\n var tileCoord = [z, 0, 0];\n for (tileCoord[1] = tileRange.minX; tileCoord[1] <= tileRange.maxX; ++tileCoord[1]) {\n for (tileCoord[2] = tileRange.minY; tileCoord[2] <= tileRange.maxY; ++tileCoord[2]) {\n extents.push(tileGrid.getTileCoordExtent(tileCoord));\n }\n }\n return extents;\n });\n}\n//# sourceMappingURL=loadingstrategy.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/loadingstrategy.js\n// module id = null\n// module chunks = ","/**\n * @module ol/source/Vector\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Collection from '../Collection.js';\nimport CollectionEventType from '../CollectionEventType.js';\nimport Event from '../events/Event.js';\nimport EventType from '../events/EventType.js';\nimport ObjectEventType from '../ObjectEventType.js';\nimport RBush from '../structs/RBush.js';\nimport Source from './Source.js';\nimport SourceState from './State.js';\nimport VectorEventType from './VectorEventType.js';\nimport { TRUE, VOID } from '../functions.js';\nimport { all as allStrategy } from '../loadingstrategy.js';\nimport { assert } from '../asserts.js';\nimport { containsExtent, equals } from '../extent.js';\nimport { extend } from '../array.js';\nimport { getUid } from '../util.js';\nimport { getValues, isEmpty } from '../obj.js';\nimport { listen, unlistenByKey } from '../events.js';\nimport { xhr } from '../featureloader.js';\n/**\n * A function that takes an {@link module:ol/extent~Extent} and a resolution as arguments, and\n * returns an array of {@link module:ol/extent~Extent} with the extents to load. Usually this\n * is one of the standard {@link module:ol/loadingstrategy} strategies.\n *\n * @typedef {function(import(\"../extent.js\").Extent, number): Array<import(\"../extent.js\").Extent>} LoadingStrategy\n * @api\n */\n/**\n * @classdesc\n * Events emitted by {@link module:ol/source/Vector} instances are instances of this\n * type.\n * @template {import(\"../geom/Geometry.js\").default} Geometry\n */\nvar VectorSourceEvent = /** @class */ (function (_super) {\n __extends(VectorSourceEvent, _super);\n /**\n * @param {string} type Type.\n * @param {import(\"../Feature.js\").default<Geometry>=} opt_feature Feature.\n * @param {Array<import(\"../Feature.js\").default<Geometry>>=} opt_features Features.\n */\n function VectorSourceEvent(type, opt_feature, opt_features) {\n var _this = _super.call(this, type) || this;\n /**\n * The added or removed feature for the `ADDFEATURE` and `REMOVEFEATURE` events, `undefined` otherwise.\n * @type {import(\"../Feature.js\").default<Geometry>|undefined}\n * @api\n */\n _this.feature = opt_feature;\n /**\n * The loaded features for the `FEATURESLOADED` event, `undefined` otherwise.\n * @type {Array<import(\"../Feature.js\").default<Geometry>>|undefined}\n * @api\n */\n _this.features = opt_features;\n return _this;\n }\n return VectorSourceEvent;\n}(Event));\nexport { VectorSourceEvent };\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {Array<import(\"../Feature.js\").default>|Collection<import(\"../Feature.js\").default>} [features]\n * Features. If provided as {@link module:ol/Collection}, the features in the source\n * and the collection will stay in sync.\n * @property {import(\"../format/Feature.js\").default} [format] The feature format used by the XHR\n * feature loader when `url` is set. Required if `url` is set, otherwise ignored.\n * @property {import(\"../featureloader.js\").FeatureLoader} [loader]\n * The loader function used to load features, from a remote source for example.\n * If this is not set and `url` is set, the source will create and use an XHR\n * feature loader.\n *\n * Example:\n *\n * ```js\n * import {Vector} from 'ol/source';\n * import {GeoJSON} from 'ol/format';\n * import {bbox} from 'ol/loadingstrategy';\n *\n * var vectorSource = new Vector({\n * format: new GeoJSON(),\n * loader: function(extent, resolution, projection) {\n * var proj = projection.getCode();\n * var url = 'https://ahocevar.com/geoserver/wfs?service=WFS&' +\n * 'version=1.1.0&request=GetFeature&typename=osm:water_areas&' +\n * 'outputFormat=application/json&srsname=' + proj + '&' +\n * 'bbox=' + extent.join(',') + ',' + proj;\n * var xhr = new XMLHttpRequest();\n * xhr.open('GET', url);\n * var onError = function() {\n * vectorSource.removeLoadedExtent(extent);\n * }\n * xhr.onerror = onError;\n * xhr.onload = function() {\n * if (xhr.status == 200) {\n * vectorSource.addFeatures(\n * vectorSource.getFormat().readFeatures(xhr.responseText));\n * } else {\n * onError();\n * }\n * }\n * xhr.send();\n * },\n * strategy: bbox\n * });\n * ```\n * @property {boolean} [overlaps=true] This source may have overlapping geometries.\n * Setting this to `false` (e.g. for sources with polygons that represent administrative\n * boundaries or TopoJSON sources) allows the renderer to optimise fill and\n * stroke operations.\n * @property {LoadingStrategy} [strategy] The loading strategy to use.\n * By default an {@link module:ol/loadingstrategy~all}\n * strategy is used, a one-off strategy which loads all features at once.\n * @property {string|import(\"../featureloader.js\").FeatureUrlFunction} [url]\n * Setting this option instructs the source to load features using an XHR loader\n * (see {@link module:ol/featureloader~xhr}). Use a `string` and an\n * {@link module:ol/loadingstrategy~all} for a one-off download of all features from\n * the given URL. Use a {@link module:ol/featureloader~FeatureUrlFunction} to generate the url with\n * other loading strategies.\n * Requires `format` to be set as well.\n * When default XHR feature loader is provided, the features will\n * be transformed from the data projection to the view projection\n * during parsing. If your remote data source does not advertise its projection\n * properly, this transformation will be incorrect. For some formats, the\n * default projection (usually EPSG:4326) can be overridden by setting the\n * dataProjection constructor option on the format.\n * Note that if a source contains non-feature data, such as a GeoJSON geometry\n * or a KML NetworkLink, these will be ignored. Use a custom loader to load these.\n * @property {boolean} [useSpatialIndex=true]\n * By default, an RTree is used as spatial index. When features are removed and\n * added frequently, and the total number of features is low, setting this to\n * `false` may improve performance.\n *\n * Note that\n * {@link module:ol/source/Vector~VectorSource#getFeaturesInExtent},\n * {@link module:ol/source/Vector~VectorSource#getClosestFeatureToCoordinate} and\n * {@link module:ol/source/Vector~VectorSource#getExtent} cannot be used when `useSpatialIndex` is\n * set to `false`, and {@link module:ol/source/Vector~VectorSource#forEachFeatureInExtent} will loop\n * through all features.\n *\n * When set to `false`, the features will be maintained in an\n * {@link module:ol/Collection}, which can be retrieved through\n * {@link module:ol/source/Vector~VectorSource#getFeaturesCollection}.\n * @property {boolean} [wrapX=true] Wrap the world horizontally. For vector editing across the\n * -180° and 180° meridians to work properly, this should be set to `false`. The\n * resulting geometry coordinates will then exceed the world bounds.\n */\n/**\n * @classdesc\n * Provides a source of features for vector layers. Vector features provided\n * by this source are suitable for editing. See {@link module:ol/source/VectorTile~VectorTile} for\n * vector data that is optimized for rendering.\n *\n * @fires VectorSourceEvent\n * @api\n * @template {import(\"../geom/Geometry.js\").default} Geometry\n */\nvar VectorSource = /** @class */ (function (_super) {\n __extends(VectorSource, _super);\n /**\n * @param {Options=} opt_options Vector source options.\n */\n function VectorSource(opt_options) {\n var _this = this;\n var options = opt_options || {};\n _this = _super.call(this, {\n attributions: options.attributions,\n projection: undefined,\n state: SourceState.READY,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n }) || this;\n /**\n * @private\n * @type {import(\"../featureloader.js\").FeatureLoader}\n */\n _this.loader_ = VOID;\n /**\n * @private\n * @type {import(\"../format/Feature.js\").default|undefined}\n */\n _this.format_ = options.format;\n /**\n * @private\n * @type {boolean}\n */\n _this.overlaps_ = options.overlaps === undefined ? true : options.overlaps;\n /**\n * @private\n * @type {string|import(\"../featureloader.js\").FeatureUrlFunction|undefined}\n */\n _this.url_ = options.url;\n if (options.loader !== undefined) {\n _this.loader_ = options.loader;\n }\n else if (_this.url_ !== undefined) {\n assert(_this.format_, 7); // `format` must be set when `url` is set\n // create a XHR feature loader for \"url\" and \"format\"\n _this.loader_ = xhr(_this.url_, \n /** @type {import(\"../format/Feature.js\").default} */ (_this.format_));\n }\n /**\n * @private\n * @type {LoadingStrategy}\n */\n _this.strategy_ =\n options.strategy !== undefined ? options.strategy : allStrategy;\n var useSpatialIndex = options.useSpatialIndex !== undefined ? options.useSpatialIndex : true;\n /**\n * @private\n * @type {RBush<import(\"../Feature.js\").default<Geometry>>}\n */\n _this.featuresRtree_ = useSpatialIndex ? new RBush() : null;\n /**\n * @private\n * @type {RBush<{extent: import(\"../extent.js\").Extent}>}\n */\n _this.loadedExtentsRtree_ = new RBush();\n /**\n * @private\n * @type {!Object<string, import(\"../Feature.js\").default<Geometry>>}\n */\n _this.nullGeometryFeatures_ = {};\n /**\n * A lookup of features by id (the return from feature.getId()).\n * @private\n * @type {!Object<string, import(\"../Feature.js\").default<Geometry>>}\n */\n _this.idIndex_ = {};\n /**\n * A lookup of features by uid (using getUid(feature)).\n * @private\n * @type {!Object<string, import(\"../Feature.js\").default<Geometry>>}\n */\n _this.uidIndex_ = {};\n /**\n * @private\n * @type {Object<string, Array<import(\"../events.js\").EventsKey>>}\n */\n _this.featureChangeKeys_ = {};\n /**\n * @private\n * @type {Collection<import(\"../Feature.js\").default<Geometry>>}\n */\n _this.featuresCollection_ = null;\n var collection, features;\n if (Array.isArray(options.features)) {\n features = options.features;\n }\n else if (options.features) {\n collection = options.features;\n features = collection.getArray();\n }\n if (!useSpatialIndex && collection === undefined) {\n collection = new Collection(features);\n }\n if (features !== undefined) {\n _this.addFeaturesInternal(features);\n }\n if (collection !== undefined) {\n _this.bindFeaturesCollection_(collection);\n }\n return _this;\n }\n /**\n * Add a single feature to the source. If you want to add a batch of features\n * at once, call {@link module:ol/source/Vector~VectorSource#addFeatures #addFeatures()}\n * instead. A feature will not be added to the source if feature with\n * the same id is already there. The reason for this behavior is to avoid\n * feature duplication when using bbox or tile loading strategies.\n * Note: this also applies if an {@link module:ol/Collection} is used for features,\n * meaning that if a feature with a duplicate id is added in the collection, it will\n * be removed from it right away.\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature to add.\n * @api\n */\n VectorSource.prototype.addFeature = function (feature) {\n this.addFeatureInternal(feature);\n this.changed();\n };\n /**\n * Add a feature without firing a `change` event.\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature.\n * @protected\n */\n VectorSource.prototype.addFeatureInternal = function (feature) {\n var featureKey = getUid(feature);\n if (!this.addToIndex_(featureKey, feature)) {\n if (this.featuresCollection_) {\n this.featuresCollection_.remove(feature);\n }\n return;\n }\n this.setupChangeEvents_(featureKey, feature);\n var geometry = feature.getGeometry();\n if (geometry) {\n var extent = geometry.getExtent();\n if (this.featuresRtree_) {\n this.featuresRtree_.insert(extent, feature);\n }\n }\n else {\n this.nullGeometryFeatures_[featureKey] = feature;\n }\n this.dispatchEvent(new VectorSourceEvent(VectorEventType.ADDFEATURE, feature));\n };\n /**\n * @param {string} featureKey Unique identifier for the feature.\n * @param {import(\"../Feature.js\").default<Geometry>} feature The feature.\n * @private\n */\n VectorSource.prototype.setupChangeEvents_ = function (featureKey, feature) {\n this.featureChangeKeys_[featureKey] = [\n listen(feature, EventType.CHANGE, this.handleFeatureChange_, this),\n listen(feature, ObjectEventType.PROPERTYCHANGE, this.handleFeatureChange_, this),\n ];\n };\n /**\n * @param {string} featureKey Unique identifier for the feature.\n * @param {import(\"../Feature.js\").default<Geometry>} feature The feature.\n * @return {boolean} The feature is \"valid\", in the sense that it is also a\n * candidate for insertion into the Rtree.\n * @private\n */\n VectorSource.prototype.addToIndex_ = function (featureKey, feature) {\n var valid = true;\n var id = feature.getId();\n if (id !== undefined) {\n if (!(id.toString() in this.idIndex_)) {\n this.idIndex_[id.toString()] = feature;\n }\n else {\n valid = false;\n }\n }\n if (valid) {\n assert(!(featureKey in this.uidIndex_), 30); // The passed `feature` was already added to the source\n this.uidIndex_[featureKey] = feature;\n }\n return valid;\n };\n /**\n * Add a batch of features to the source.\n * @param {Array<import(\"../Feature.js\").default<Geometry>>} features Features to add.\n * @api\n */\n VectorSource.prototype.addFeatures = function (features) {\n this.addFeaturesInternal(features);\n this.changed();\n };\n /**\n * Add features without firing a `change` event.\n * @param {Array<import(\"../Feature.js\").default<Geometry>>} features Features.\n * @protected\n */\n VectorSource.prototype.addFeaturesInternal = function (features) {\n var extents = [];\n var newFeatures = [];\n var geometryFeatures = [];\n for (var i = 0, length_1 = features.length; i < length_1; i++) {\n var feature = features[i];\n var featureKey = getUid(feature);\n if (this.addToIndex_(featureKey, feature)) {\n newFeatures.push(feature);\n }\n }\n for (var i = 0, length_2 = newFeatures.length; i < length_2; i++) {\n var feature = newFeatures[i];\n var featureKey = getUid(feature);\n this.setupChangeEvents_(featureKey, feature);\n var geometry = feature.getGeometry();\n if (geometry) {\n var extent = geometry.getExtent();\n extents.push(extent);\n geometryFeatures.push(feature);\n }\n else {\n this.nullGeometryFeatures_[featureKey] = feature;\n }\n }\n if (this.featuresRtree_) {\n this.featuresRtree_.load(extents, geometryFeatures);\n }\n for (var i = 0, length_3 = newFeatures.length; i < length_3; i++) {\n this.dispatchEvent(new VectorSourceEvent(VectorEventType.ADDFEATURE, newFeatures[i]));\n }\n };\n /**\n * @param {!Collection<import(\"../Feature.js\").default<Geometry>>} collection Collection.\n * @private\n */\n VectorSource.prototype.bindFeaturesCollection_ = function (collection) {\n var modifyingCollection = false;\n this.addEventListener(VectorEventType.ADDFEATURE, \n /**\n * @param {VectorSourceEvent<Geometry>} evt The vector source event\n */\n function (evt) {\n if (!modifyingCollection) {\n modifyingCollection = true;\n collection.push(evt.feature);\n modifyingCollection = false;\n }\n });\n this.addEventListener(VectorEventType.REMOVEFEATURE, \n /**\n * @param {VectorSourceEvent<Geometry>} evt The vector source event\n */\n function (evt) {\n if (!modifyingCollection) {\n modifyingCollection = true;\n collection.remove(evt.feature);\n modifyingCollection = false;\n }\n });\n collection.addEventListener(CollectionEventType.ADD, \n /**\n * @param {import(\"../Collection.js\").CollectionEvent} evt The collection event\n */\n function (evt) {\n if (!modifyingCollection) {\n modifyingCollection = true;\n this.addFeature(\n /** @type {import(\"../Feature.js\").default<Geometry>} */ (evt.element));\n modifyingCollection = false;\n }\n }.bind(this));\n collection.addEventListener(CollectionEventType.REMOVE, \n /**\n * @param {import(\"../Collection.js\").CollectionEvent} evt The collection event\n */\n function (evt) {\n if (!modifyingCollection) {\n modifyingCollection = true;\n this.removeFeature(\n /** @type {import(\"../Feature.js\").default<Geometry>} */ (evt.element));\n modifyingCollection = false;\n }\n }.bind(this));\n this.featuresCollection_ = collection;\n };\n /**\n * Remove all features from the source.\n * @param {boolean=} opt_fast Skip dispatching of {@link module:ol/source/Vector.VectorSourceEvent#removefeature} events.\n * @api\n */\n VectorSource.prototype.clear = function (opt_fast) {\n if (opt_fast) {\n for (var featureId in this.featureChangeKeys_) {\n var keys = this.featureChangeKeys_[featureId];\n keys.forEach(unlistenByKey);\n }\n if (!this.featuresCollection_) {\n this.featureChangeKeys_ = {};\n this.idIndex_ = {};\n this.uidIndex_ = {};\n }\n }\n else {\n if (this.featuresRtree_) {\n this.featuresRtree_.forEach(this.removeFeatureInternal.bind(this));\n for (var id in this.nullGeometryFeatures_) {\n this.removeFeatureInternal(this.nullGeometryFeatures_[id]);\n }\n }\n }\n if (this.featuresCollection_) {\n this.featuresCollection_.clear();\n }\n if (this.featuresRtree_) {\n this.featuresRtree_.clear();\n }\n this.nullGeometryFeatures_ = {};\n var clearEvent = new VectorSourceEvent(VectorEventType.CLEAR);\n this.dispatchEvent(clearEvent);\n this.changed();\n };\n /**\n * Iterate through all features on the source, calling the provided callback\n * with each one. If the callback returns any \"truthy\" value, iteration will\n * stop and the function will return the same value.\n * Note: this function only iterate through the feature that have a defined geometry.\n *\n * @param {function(import(\"../Feature.js\").default<Geometry>): T} callback Called with each feature\n * on the source. Return a truthy value to stop iteration.\n * @return {T|undefined} The return value from the last call to the callback.\n * @template T\n * @api\n */\n VectorSource.prototype.forEachFeature = function (callback) {\n if (this.featuresRtree_) {\n return this.featuresRtree_.forEach(callback);\n }\n else if (this.featuresCollection_) {\n this.featuresCollection_.forEach(callback);\n }\n };\n /**\n * Iterate through all features whose geometries contain the provided\n * coordinate, calling the callback with each feature. If the callback returns\n * a \"truthy\" value, iteration will stop and the function will return the same\n * value.\n *\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {function(import(\"../Feature.js\").default<Geometry>): T} callback Called with each feature\n * whose goemetry contains the provided coordinate.\n * @return {T|undefined} The return value from the last call to the callback.\n * @template T\n */\n VectorSource.prototype.forEachFeatureAtCoordinateDirect = function (coordinate, callback) {\n var extent = [coordinate[0], coordinate[1], coordinate[0], coordinate[1]];\n return this.forEachFeatureInExtent(extent, function (feature) {\n var geometry = feature.getGeometry();\n if (geometry.intersectsCoordinate(coordinate)) {\n return callback(feature);\n }\n else {\n return undefined;\n }\n });\n };\n /**\n * Iterate through all features whose bounding box intersects the provided\n * extent (note that the feature's geometry may not intersect the extent),\n * calling the callback with each feature. If the callback returns a \"truthy\"\n * value, iteration will stop and the function will return the same value.\n *\n * If you are interested in features whose geometry intersects an extent, call\n * the {@link module:ol/source/Vector~VectorSource#forEachFeatureIntersectingExtent #forEachFeatureIntersectingExtent()} method instead.\n *\n * When `useSpatialIndex` is set to false, this method will loop through all\n * features, equivalent to {@link module:ol/source/Vector~VectorSource#forEachFeature #forEachFeature()}.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {function(import(\"../Feature.js\").default<Geometry>): T} callback Called with each feature\n * whose bounding box intersects the provided extent.\n * @return {T|undefined} The return value from the last call to the callback.\n * @template T\n * @api\n */\n VectorSource.prototype.forEachFeatureInExtent = function (extent, callback) {\n if (this.featuresRtree_) {\n return this.featuresRtree_.forEachInExtent(extent, callback);\n }\n else if (this.featuresCollection_) {\n this.featuresCollection_.forEach(callback);\n }\n };\n /**\n * Iterate through all features whose geometry intersects the provided extent,\n * calling the callback with each feature. If the callback returns a \"truthy\"\n * value, iteration will stop and the function will return the same value.\n *\n * If you only want to test for bounding box intersection, call the\n * {@link module:ol/source/Vector~VectorSource#forEachFeatureInExtent #forEachFeatureInExtent()} method instead.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {function(import(\"../Feature.js\").default<Geometry>): T} callback Called with each feature\n * whose geometry intersects the provided extent.\n * @return {T|undefined} The return value from the last call to the callback.\n * @template T\n * @api\n */\n VectorSource.prototype.forEachFeatureIntersectingExtent = function (extent, callback) {\n return this.forEachFeatureInExtent(extent, \n /**\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature.\n * @return {T|undefined} The return value from the last call to the callback.\n */\n function (feature) {\n var geometry = feature.getGeometry();\n if (geometry.intersectsExtent(extent)) {\n var result = callback(feature);\n if (result) {\n return result;\n }\n }\n });\n };\n /**\n * Get the features collection associated with this source. Will be `null`\n * unless the source was configured with `useSpatialIndex` set to `false`, or\n * with an {@link module:ol/Collection} as `features`.\n * @return {Collection<import(\"../Feature.js\").default<Geometry>>} The collection of features.\n * @api\n */\n VectorSource.prototype.getFeaturesCollection = function () {\n return this.featuresCollection_;\n };\n /**\n * Get all features on the source in random order.\n * @return {Array<import(\"../Feature.js\").default<Geometry>>} Features.\n * @api\n */\n VectorSource.prototype.getFeatures = function () {\n var features;\n if (this.featuresCollection_) {\n features = this.featuresCollection_.getArray();\n }\n else if (this.featuresRtree_) {\n features = this.featuresRtree_.getAll();\n if (!isEmpty(this.nullGeometryFeatures_)) {\n extend(features, getValues(this.nullGeometryFeatures_));\n }\n }\n return /** @type {Array<import(\"../Feature.js\").default<Geometry>>} */ (features);\n };\n /**\n * Get all features whose geometry intersects the provided coordinate.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {Array<import(\"../Feature.js\").default<Geometry>>} Features.\n * @api\n */\n VectorSource.prototype.getFeaturesAtCoordinate = function (coordinate) {\n var features = [];\n this.forEachFeatureAtCoordinateDirect(coordinate, function (feature) {\n features.push(feature);\n });\n return features;\n };\n /**\n * Get all features whose bounding box intersects the provided extent. Note that this returns an array of\n * all features intersecting the given extent in random order (so it may include\n * features whose geometries do not intersect the extent).\n *\n * When `useSpatialIndex` is set to false, this method will return all\n * features.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {Array<import(\"../Feature.js\").default<Geometry>>} Features.\n * @api\n */\n VectorSource.prototype.getFeaturesInExtent = function (extent) {\n if (this.featuresRtree_) {\n return this.featuresRtree_.getInExtent(extent);\n }\n else if (this.featuresCollection_) {\n return this.featuresCollection_.getArray();\n }\n else {\n return [];\n }\n };\n /**\n * Get the closest feature to the provided coordinate.\n *\n * This method is not available when the source is configured with\n * `useSpatialIndex` set to `false`.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {function(import(\"../Feature.js\").default<Geometry>):boolean=} opt_filter Feature filter function.\n * The filter function will receive one argument, the {@link module:ol/Feature feature}\n * and it should return a boolean value. By default, no filtering is made.\n * @return {import(\"../Feature.js\").default<Geometry>} Closest feature.\n * @api\n */\n VectorSource.prototype.getClosestFeatureToCoordinate = function (coordinate, opt_filter) {\n // Find the closest feature using branch and bound. We start searching an\n // infinite extent, and find the distance from the first feature found. This\n // becomes the closest feature. We then compute a smaller extent which any\n // closer feature must intersect. We continue searching with this smaller\n // extent, trying to find a closer feature. Every time we find a closer\n // feature, we update the extent being searched so that any even closer\n // feature must intersect it. We continue until we run out of features.\n var x = coordinate[0];\n var y = coordinate[1];\n var closestFeature = null;\n var closestPoint = [NaN, NaN];\n var minSquaredDistance = Infinity;\n var extent = [-Infinity, -Infinity, Infinity, Infinity];\n var filter = opt_filter ? opt_filter : TRUE;\n this.featuresRtree_.forEachInExtent(extent, \n /**\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature.\n */\n function (feature) {\n if (filter(feature)) {\n var geometry = feature.getGeometry();\n var previousMinSquaredDistance = minSquaredDistance;\n minSquaredDistance = geometry.closestPointXY(x, y, closestPoint, minSquaredDistance);\n if (minSquaredDistance < previousMinSquaredDistance) {\n closestFeature = feature;\n // This is sneaky. Reduce the extent that it is currently being\n // searched while the R-Tree traversal using this same extent object\n // is still in progress. This is safe because the new extent is\n // strictly contained by the old extent.\n var minDistance = Math.sqrt(minSquaredDistance);\n extent[0] = x - minDistance;\n extent[1] = y - minDistance;\n extent[2] = x + minDistance;\n extent[3] = y + minDistance;\n }\n }\n });\n return closestFeature;\n };\n /**\n * Get the extent of the features currently in the source.\n *\n * This method is not available when the source is configured with\n * `useSpatialIndex` set to `false`.\n * @param {import(\"../extent.js\").Extent=} opt_extent Destination extent. If provided, no new extent\n * will be created. Instead, that extent's coordinates will be overwritten.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n VectorSource.prototype.getExtent = function (opt_extent) {\n return this.featuresRtree_.getExtent(opt_extent);\n };\n /**\n * Get a feature by its identifier (the value returned by feature.getId()).\n * Note that the index treats string and numeric identifiers as the same. So\n * `source.getFeatureById(2)` will return a feature with id `'2'` or `2`.\n *\n * @param {string|number} id Feature identifier.\n * @return {import(\"../Feature.js\").default<Geometry>} The feature (or `null` if not found).\n * @api\n */\n VectorSource.prototype.getFeatureById = function (id) {\n var feature = this.idIndex_[id.toString()];\n return feature !== undefined ? feature : null;\n };\n /**\n * Get a feature by its internal unique identifier (using `getUid`).\n *\n * @param {string} uid Feature identifier.\n * @return {import(\"../Feature.js\").default<Geometry>} The feature (or `null` if not found).\n */\n VectorSource.prototype.getFeatureByUid = function (uid) {\n var feature = this.uidIndex_[uid];\n return feature !== undefined ? feature : null;\n };\n /**\n * Get the format associated with this source.\n *\n * @return {import(\"../format/Feature.js\").default|undefined} The feature format.\n * @api\n */\n VectorSource.prototype.getFormat = function () {\n return this.format_;\n };\n /**\n * @return {boolean} The source can have overlapping geometries.\n */\n VectorSource.prototype.getOverlaps = function () {\n return this.overlaps_;\n };\n /**\n * Get the url associated with this source.\n *\n * @return {string|import(\"../featureloader.js\").FeatureUrlFunction|undefined} The url.\n * @api\n */\n VectorSource.prototype.getUrl = function () {\n return this.url_;\n };\n /**\n * @param {Event} event Event.\n * @private\n */\n VectorSource.prototype.handleFeatureChange_ = function (event) {\n var feature = /** @type {import(\"../Feature.js\").default<Geometry>} */ (event.target);\n var featureKey = getUid(feature);\n var geometry = feature.getGeometry();\n if (!geometry) {\n if (!(featureKey in this.nullGeometryFeatures_)) {\n if (this.featuresRtree_) {\n this.featuresRtree_.remove(feature);\n }\n this.nullGeometryFeatures_[featureKey] = feature;\n }\n }\n else {\n var extent = geometry.getExtent();\n if (featureKey in this.nullGeometryFeatures_) {\n delete this.nullGeometryFeatures_[featureKey];\n if (this.featuresRtree_) {\n this.featuresRtree_.insert(extent, feature);\n }\n }\n else {\n if (this.featuresRtree_) {\n this.featuresRtree_.update(extent, feature);\n }\n }\n }\n var id = feature.getId();\n if (id !== undefined) {\n var sid = id.toString();\n if (this.idIndex_[sid] !== feature) {\n this.removeFromIdIndex_(feature);\n this.idIndex_[sid] = feature;\n }\n }\n else {\n this.removeFromIdIndex_(feature);\n this.uidIndex_[featureKey] = feature;\n }\n this.changed();\n this.dispatchEvent(new VectorSourceEvent(VectorEventType.CHANGEFEATURE, feature));\n };\n /**\n * Returns true if the feature is contained within the source.\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature.\n * @return {boolean} Has feature.\n * @api\n */\n VectorSource.prototype.hasFeature = function (feature) {\n var id = feature.getId();\n if (id !== undefined) {\n return id in this.idIndex_;\n }\n else {\n return getUid(feature) in this.uidIndex_;\n }\n };\n /**\n * @return {boolean} Is empty.\n */\n VectorSource.prototype.isEmpty = function () {\n return this.featuresRtree_.isEmpty() && isEmpty(this.nullGeometryFeatures_);\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n */\n VectorSource.prototype.loadFeatures = function (extent, resolution, projection) {\n var loadedExtentsRtree = this.loadedExtentsRtree_;\n var extentsToLoad = this.strategy_(extent, resolution);\n this.loading = false;\n var _loop_1 = function (i, ii) {\n var extentToLoad = extentsToLoad[i];\n var alreadyLoaded = loadedExtentsRtree.forEachInExtent(extentToLoad, \n /**\n * @param {{extent: import(\"../extent.js\").Extent}} object Object.\n * @return {boolean} Contains.\n */\n function (object) {\n return containsExtent(object.extent, extentToLoad);\n });\n if (!alreadyLoaded) {\n this_1.dispatchEvent(new VectorSourceEvent(VectorEventType.FEATURESLOADSTART));\n this_1.loader_.call(this_1, extentToLoad, resolution, projection, function (features) {\n this.dispatchEvent(new VectorSourceEvent(VectorEventType.FEATURESLOADEND, undefined, features));\n }.bind(this_1), function () {\n this.dispatchEvent(new VectorSourceEvent(VectorEventType.FEATURESLOADERROR));\n }.bind(this_1));\n loadedExtentsRtree.insert(extentToLoad, { extent: extentToLoad.slice() });\n this_1.loading = this_1.loader_ !== VOID;\n }\n };\n var this_1 = this;\n for (var i = 0, ii = extentsToLoad.length; i < ii; ++i) {\n _loop_1(i, ii);\n }\n };\n VectorSource.prototype.refresh = function () {\n this.clear(true);\n this.loadedExtentsRtree_.clear();\n _super.prototype.refresh.call(this);\n };\n /**\n * Remove an extent from the list of loaded extents.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\n VectorSource.prototype.removeLoadedExtent = function (extent) {\n var loadedExtentsRtree = this.loadedExtentsRtree_;\n var obj;\n loadedExtentsRtree.forEachInExtent(extent, function (object) {\n if (equals(object.extent, extent)) {\n obj = object;\n return true;\n }\n });\n if (obj) {\n loadedExtentsRtree.remove(obj);\n }\n };\n /**\n * Remove a single feature from the source. If you want to remove all features\n * at once, use the {@link module:ol/source/Vector~VectorSource#clear #clear()} method\n * instead.\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature to remove.\n * @api\n */\n VectorSource.prototype.removeFeature = function (feature) {\n var featureKey = getUid(feature);\n if (featureKey in this.nullGeometryFeatures_) {\n delete this.nullGeometryFeatures_[featureKey];\n }\n else {\n if (this.featuresRtree_) {\n this.featuresRtree_.remove(feature);\n }\n }\n this.removeFeatureInternal(feature);\n this.changed();\n };\n /**\n * Remove feature without firing a `change` event.\n * @param {import(\"../Feature.js\").default<Geometry>} feature Feature.\n * @protected\n */\n VectorSource.prototype.removeFeatureInternal = function (feature) {\n var featureKey = getUid(feature);\n this.featureChangeKeys_[featureKey].forEach(unlistenByKey);\n delete this.featureChangeKeys_[featureKey];\n var id = feature.getId();\n if (id !== undefined) {\n delete this.idIndex_[id.toString()];\n }\n delete this.uidIndex_[featureKey];\n this.dispatchEvent(new VectorSourceEvent(VectorEventType.REMOVEFEATURE, feature));\n };\n /**\n * Remove a feature from the id index. Called internally when the feature id\n * may have changed.\n * @param {import(\"../Feature.js\").default<Geometry>} feature The feature.\n * @return {boolean} Removed the feature from the index.\n * @private\n */\n VectorSource.prototype.removeFromIdIndex_ = function (feature) {\n var removed = false;\n for (var id in this.idIndex_) {\n if (this.idIndex_[id] === feature) {\n delete this.idIndex_[id];\n removed = true;\n break;\n }\n }\n return removed;\n };\n /**\n * Set the new loader of the source. The next render cycle will use the\n * new loader.\n * @param {import(\"../featureloader.js\").FeatureLoader} loader The loader to set.\n * @api\n */\n VectorSource.prototype.setLoader = function (loader) {\n this.loader_ = loader;\n };\n /**\n * Points the source to a new url. The next render cycle will use the new url.\n * @param {string|import(\"../featureloader.js\").FeatureUrlFunction} url Url.\n * @api\n */\n VectorSource.prototype.setUrl = function (url) {\n assert(this.format_, 7); // `format` must be set when `url` is set\n this.setLoader(xhr(url, this.format_));\n };\n return VectorSource;\n}(Source));\nexport default VectorSource;\n//# sourceMappingURL=Vector.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/Vector.js\n// module id = null\n// module chunks = ","/**\n * @module ol/tilegrid/common\n */\n/**\n * Default maximum zoom for default tile grids.\n * @type {number}\n */\nexport var DEFAULT_MAX_ZOOM = 42;\n/**\n * Default tile size.\n * @type {number}\n */\nexport var DEFAULT_TILE_SIZE = 256;\n//# sourceMappingURL=common.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/tilegrid/common.js\n// module id = Wrfv\n// module chunks = 0","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_property-desc.js\n// module id = X8DO\n// module chunks = 0","/**\n * @module ol/net\n */\nimport { getUid } from './util.js';\n/**\n * Simple JSONP helper. Supports error callbacks and a custom callback param.\n * The error callback will be called when no JSONP is executed after 10 seconds.\n *\n * @param {string} url Request url. A 'callback' query parameter will be\n * appended.\n * @param {Function} callback Callback on success.\n * @param {function()=} opt_errback Callback on error.\n * @param {string=} opt_callbackParam Custom query parameter for the JSONP\n * callback. Default is 'callback'.\n */\nexport function jsonp(url, callback, opt_errback, opt_callbackParam) {\n var script = document.createElement('script');\n var key = 'olc_' + getUid(callback);\n function cleanup() {\n delete window[key];\n script.parentNode.removeChild(script);\n }\n script.async = true;\n script.src =\n url +\n (url.indexOf('?') == -1 ? '?' : '&') +\n (opt_callbackParam || 'callback') +\n '=' +\n key;\n var timer = setTimeout(function () {\n cleanup();\n if (opt_errback) {\n opt_errback();\n }\n }, 10000);\n window[key] = function (data) {\n clearTimeout(timer);\n cleanup();\n callback(data);\n };\n document.getElementsByTagName('head')[0].appendChild(script);\n}\n//# sourceMappingURL=net.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/net.js\n// module id = XCy4\n// module chunks = 0","/**\n * @module ol/ObjectEventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when a property is changed.\n * @event module:ol/Object.ObjectEvent#propertychange\n * @api\n */\n PROPERTYCHANGE: 'propertychange',\n};\n//# sourceMappingURL=ObjectEventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ObjectEventType.js\n// module id = XDHy\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Object\n */\nimport Event from './events/Event.js';\nimport ObjectEventType from './ObjectEventType.js';\nimport Observable from './Observable.js';\nimport { assign, isEmpty } from './obj.js';\nimport { getUid } from './util.js';\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Object~BaseObject} instances are instances of this type.\n */\nvar ObjectEvent = /** @class */ (function (_super) {\n __extends(ObjectEvent, _super);\n /**\n * @param {string} type The event type.\n * @param {string} key The property name.\n * @param {*} oldValue The old value for `key`.\n */\n function ObjectEvent(type, key, oldValue) {\n var _this = _super.call(this, type) || this;\n /**\n * The name of the property whose value is changing.\n * @type {string}\n * @api\n */\n _this.key = key;\n /**\n * The old value. To get the new value use `e.target.get(e.key)` where\n * `e` is the event object.\n * @type {*}\n * @api\n */\n _this.oldValue = oldValue;\n return _this;\n }\n return ObjectEvent;\n}(Event));\nexport { ObjectEvent };\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Most non-trivial classes inherit from this.\n *\n * This extends {@link module:ol/Observable} with observable\n * properties, where each property is observable as well as the object as a\n * whole.\n *\n * Classes that inherit from this have pre-defined properties, to which you can\n * add your owns. The pre-defined properties are listed in this documentation as\n * 'Observable Properties', and have their own accessors; for example,\n * {@link module:ol/Map~Map} has a `target` property, accessed with\n * `getTarget()` and changed with `setTarget()`. Not all properties are however\n * settable. There are also general-purpose accessors `get()` and `set()`. For\n * example, `get('target')` is equivalent to `getTarget()`.\n *\n * The `set` accessors trigger a change event, and you can monitor this by\n * registering a listener. For example, {@link module:ol/View~View} has a\n * `center` property, so `view.on('change:center', function(evt) {...});` would\n * call the function whenever the value of the center property changes. Within\n * the function, `evt.target` would be the view, so `evt.target.getCenter()`\n * would return the new center.\n *\n * You can add your own observable properties with\n * `object.set('prop', 'value')`, and retrieve that with `object.get('prop')`.\n * You can listen for changes on that property value with\n * `object.on('change:prop', listener)`. You can get a list of all\n * properties with {@link module:ol/Object~BaseObject#getProperties}.\n *\n * Note that the observable properties are separate from standard JS properties.\n * You can, for example, give your map object a title with\n * `map.title='New title'` and with `map.set('title', 'Another title')`. The\n * first will be a `hasOwnProperty`; the second will appear in\n * `getProperties()`. Only the second is observable.\n *\n * Properties can be deleted by using the unset method. E.g.\n * object.unset('foo').\n *\n * @fires ObjectEvent\n * @api\n */\nvar BaseObject = /** @class */ (function (_super) {\n __extends(BaseObject, _super);\n /**\n * @param {Object<string, *>=} opt_values An object with key-value pairs.\n */\n function BaseObject(opt_values) {\n var _this = _super.call(this) || this;\n // Call {@link module:ol/util~getUid} to ensure that the order of objects' ids is\n // the same as the order in which they were created. This also helps to\n // ensure that object properties are always added in the same order, which\n // helps many JavaScript engines generate faster code.\n getUid(_this);\n /**\n * @private\n * @type {Object<string, *>}\n */\n _this.values_ = null;\n if (opt_values !== undefined) {\n _this.setProperties(opt_values);\n }\n return _this;\n }\n /**\n * Gets a value.\n * @param {string} key Key name.\n * @return {*} Value.\n * @api\n */\n BaseObject.prototype.get = function (key) {\n var value;\n if (this.values_ && this.values_.hasOwnProperty(key)) {\n value = this.values_[key];\n }\n return value;\n };\n /**\n * Get a list of object property names.\n * @return {Array<string>} List of property names.\n * @api\n */\n BaseObject.prototype.getKeys = function () {\n return (this.values_ && Object.keys(this.values_)) || [];\n };\n /**\n * Get an object of all property names and values.\n * @return {Object<string, *>} Object.\n * @api\n */\n BaseObject.prototype.getProperties = function () {\n return (this.values_ && assign({}, this.values_)) || {};\n };\n /**\n * @return {boolean} The object has properties.\n */\n BaseObject.prototype.hasProperties = function () {\n return !!this.values_;\n };\n /**\n * @param {string} key Key name.\n * @param {*} oldValue Old value.\n */\n BaseObject.prototype.notify = function (key, oldValue) {\n var eventType;\n eventType = getChangeEventType(key);\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n eventType = ObjectEventType.PROPERTYCHANGE;\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n };\n /**\n * Sets a value.\n * @param {string} key Key name.\n * @param {*} value Value.\n * @param {boolean=} opt_silent Update without triggering an event.\n * @api\n */\n BaseObject.prototype.set = function (key, value, opt_silent) {\n var values = this.values_ || (this.values_ = {});\n if (opt_silent) {\n values[key] = value;\n }\n else {\n var oldValue = values[key];\n values[key] = value;\n if (oldValue !== value) {\n this.notify(key, oldValue);\n }\n }\n };\n /**\n * Sets a collection of key-value pairs. Note that this changes any existing\n * properties and adds new ones (it does not remove any existing properties).\n * @param {Object<string, *>} values Values.\n * @param {boolean=} opt_silent Update without triggering an event.\n * @api\n */\n BaseObject.prototype.setProperties = function (values, opt_silent) {\n for (var key in values) {\n this.set(key, values[key], opt_silent);\n }\n };\n /**\n * Apply any properties from another object without triggering events.\n * @param {BaseObject} source The source object.\n * @protected\n */\n BaseObject.prototype.applyProperties = function (source) {\n if (!source.values_) {\n return;\n }\n assign(this.values_ || (this.values_ = {}), source.values_);\n };\n /**\n * Unsets a property.\n * @param {string} key Key name.\n * @param {boolean=} opt_silent Unset without triggering an event.\n * @api\n */\n BaseObject.prototype.unset = function (key, opt_silent) {\n if (this.values_ && key in this.values_) {\n var oldValue = this.values_[key];\n delete this.values_[key];\n if (isEmpty(this.values_)) {\n this.values_ = null;\n }\n if (!opt_silent) {\n this.notify(key, oldValue);\n }\n }\n };\n return BaseObject;\n}(Observable));\n/**\n * @type {Object<string, string>}\n */\nvar changeEventTypeCache = {};\n/**\n * @param {string} key Key name.\n * @return {string} Change name.\n */\nexport function getChangeEventType(key) {\n return changeEventTypeCache.hasOwnProperty(key)\n ? changeEventTypeCache[key]\n : (changeEventTypeCache[key] = 'change:' + key);\n}\nexport default BaseObject;\n//# sourceMappingURL=Object.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Object.js\n// module id = XOen\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\nvar buildURL = require('../helpers/buildURL');\nvar InterceptorManager = require('./InterceptorManager');\nvar dispatchRequest = require('./dispatchRequest');\nvar mergeConfig = require('./mergeConfig');\n\n/**\n * Create a new instance of Axios\n *\n * @param {Object} instanceConfig The default config for the instance\n */\nfunction Axios(instanceConfig) {\n this.defaults = instanceConfig;\n this.interceptors = {\n request: new InterceptorManager(),\n response: new InterceptorManager()\n };\n}\n\n/**\n * Dispatch a request\n *\n * @param {Object} config The config specific for this request (merged with this.defaults)\n */\nAxios.prototype.request = function request(config) {\n /*eslint no-param-reassign:0*/\n // Allow for axios('example/url'[, config]) a la fetch API\n if (typeof config === 'string') {\n config = arguments[1] || {};\n config.url = arguments[0];\n } else {\n config = config || {};\n }\n\n config = mergeConfig(this.defaults, config);\n\n // Set config.method\n if (config.method) {\n config.method = config.method.toLowerCase();\n } else if (this.defaults.method) {\n config.method = this.defaults.method.toLowerCase();\n } else {\n config.method = 'get';\n }\n\n // Hook up interceptors middleware\n var chain = [dispatchRequest, undefined];\n var promise = Promise.resolve(config);\n\n this.interceptors.request.forEach(function unshiftRequestInterceptors(interceptor) {\n chain.unshift(interceptor.fulfilled, interceptor.rejected);\n });\n\n this.interceptors.response.forEach(function pushResponseInterceptors(interceptor) {\n chain.push(interceptor.fulfilled, interceptor.rejected);\n });\n\n while (chain.length) {\n promise = promise.then(chain.shift(), chain.shift());\n }\n\n return promise;\n};\n\nAxios.prototype.getUri = function getUri(config) {\n config = mergeConfig(this.defaults, config);\n return buildURL(config.url, config.params, config.paramsSerializer).replace(/^\\?/, '');\n};\n\n// Provide aliases for supported request methods\nutils.forEach(['delete', 'get', 'head', 'options'], function forEachMethodNoData(method) {\n /*eslint func-names:0*/\n Axios.prototype[method] = function(url, config) {\n return this.request(mergeConfig(config || {}, {\n method: method,\n url: url,\n data: (config || {}).data\n }));\n };\n});\n\nutils.forEach(['post', 'put', 'patch'], function forEachMethodWithData(method) {\n /*eslint func-names:0*/\n Axios.prototype[method] = function(url, data, config) {\n return this.request(mergeConfig(config || {}, {\n method: method,\n url: url,\n data: data\n }));\n };\n});\n\nmodule.exports = Axios;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/Axios.js\n// module id = XmWM\n// module chunks = 0","module.exports = require(\"regenerator-runtime\");\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/regenerator/index.js\n// module id = Xxa5\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/ImageBase\n */\nimport EventTarget from './events/Target.js';\nimport EventType from './events/EventType.js';\nimport { abstract } from './util.js';\n/**\n * @abstract\n */\nvar ImageBase = /** @class */ (function (_super) {\n __extends(ImageBase, _super);\n /**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number|undefined} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"./ImageState.js\").default} state State.\n */\n function ImageBase(extent, resolution, pixelRatio, state) {\n var _this = _super.call(this) || this;\n /**\n * @protected\n * @type {import(\"./extent.js\").Extent}\n */\n _this.extent = extent;\n /**\n * @private\n * @type {number}\n */\n _this.pixelRatio_ = pixelRatio;\n /**\n * @protected\n * @type {number|undefined}\n */\n _this.resolution = resolution;\n /**\n * @protected\n * @type {import(\"./ImageState.js\").default}\n */\n _this.state = state;\n return _this;\n }\n /**\n * @protected\n */\n ImageBase.prototype.changed = function () {\n this.dispatchEvent(EventType.CHANGE);\n };\n /**\n * @return {import(\"./extent.js\").Extent} Extent.\n */\n ImageBase.prototype.getExtent = function () {\n return this.extent;\n };\n /**\n * @abstract\n * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.\n */\n ImageBase.prototype.getImage = function () {\n return abstract();\n };\n /**\n * @return {number} PixelRatio.\n */\n ImageBase.prototype.getPixelRatio = function () {\n return this.pixelRatio_;\n };\n /**\n * @return {number} Resolution.\n */\n ImageBase.prototype.getResolution = function () {\n return /** @type {number} */ (this.resolution);\n };\n /**\n * @return {import(\"./ImageState.js\").default} State.\n */\n ImageBase.prototype.getState = function () {\n return this.state;\n };\n /**\n * Load not yet loaded URI.\n * @abstract\n */\n ImageBase.prototype.load = function () {\n abstract();\n };\n return ImageBase;\n}(EventTarget));\nexport default ImageBase;\n//# sourceMappingURL=ImageBase.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ImageBase.js\n// module id = Y6UM\n// module chunks = 0","/**\n * @module ol/render/canvas/Instruction\n */\n/**\n * @enum {number}\n */\nvar Instruction = {\n BEGIN_GEOMETRY: 0,\n BEGIN_PATH: 1,\n CIRCLE: 2,\n CLOSE_PATH: 3,\n CUSTOM: 4,\n DRAW_CHARS: 5,\n DRAW_IMAGE: 6,\n END_GEOMETRY: 7,\n FILL: 8,\n MOVE_TO_LINE_TO: 9,\n SET_FILL_STYLE: 10,\n SET_STROKE_STYLE: 11,\n STROKE: 12,\n};\n/**\n * @type {Array<Instruction>}\n */\nexport var fillInstruction = [Instruction.FILL];\n/**\n * @type {Array<Instruction>}\n */\nexport var strokeInstruction = [Instruction.STROKE];\n/**\n * @type {Array<Instruction>}\n */\nexport var beginPathInstruction = [Instruction.BEGIN_PATH];\n/**\n * @type {Array<Instruction>}\n */\nexport var closePathInstruction = [Instruction.CLOSE_PATH];\nexport default Instruction;\n//# sourceMappingURL=Instruction.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/Instruction.js\n// module id = Y7y8\n// module chunks = 0","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-create.js\n// module id = Yobk\n// module chunks = 0","/**\n * @module ol/structs/RBush\n */\nimport RBush_ from 'rbush';\nimport { createOrUpdate, equals } from '../extent.js';\nimport { getUid } from '../util.js';\nimport { isEmpty } from '../obj.js';\n/**\n * @typedef {Object} Entry\n * @property {number} minX\n * @property {number} minY\n * @property {number} maxX\n * @property {number} maxY\n * @property {Object} [value]\n */\n/**\n * @classdesc\n * Wrapper around the RBush by Vladimir Agafonkin.\n * See https://github.com/mourner/rbush.\n *\n * @template T\n */\nvar RBush = /** @class */ (function () {\n /**\n * @param {number=} opt_maxEntries Max entries.\n */\n function RBush(opt_maxEntries) {\n /**\n * @private\n */\n this.rbush_ = new RBush_(opt_maxEntries);\n /**\n * A mapping between the objects added to this rbush wrapper\n * and the objects that are actually added to the internal rbush.\n * @private\n * @type {Object<string, Entry>}\n */\n this.items_ = {};\n }\n /**\n * Insert a value into the RBush.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {T} value Value.\n */\n RBush.prototype.insert = function (extent, value) {\n /** @type {Entry} */\n var item = {\n minX: extent[0],\n minY: extent[1],\n maxX: extent[2],\n maxY: extent[3],\n value: value,\n };\n this.rbush_.insert(item);\n this.items_[getUid(value)] = item;\n };\n /**\n * Bulk-insert values into the RBush.\n * @param {Array<import(\"../extent.js\").Extent>} extents Extents.\n * @param {Array<T>} values Values.\n */\n RBush.prototype.load = function (extents, values) {\n var items = new Array(values.length);\n for (var i = 0, l = values.length; i < l; i++) {\n var extent = extents[i];\n var value = values[i];\n /** @type {Entry} */\n var item = {\n minX: extent[0],\n minY: extent[1],\n maxX: extent[2],\n maxY: extent[3],\n value: value,\n };\n items[i] = item;\n this.items_[getUid(value)] = item;\n }\n this.rbush_.load(items);\n };\n /**\n * Remove a value from the RBush.\n * @param {T} value Value.\n * @return {boolean} Removed.\n */\n RBush.prototype.remove = function (value) {\n var uid = getUid(value);\n // get the object in which the value was wrapped when adding to the\n // internal rbush. then use that object to do the removal.\n var item = this.items_[uid];\n delete this.items_[uid];\n return this.rbush_.remove(item) !== null;\n };\n /**\n * Update the extent of a value in the RBush.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {T} value Value.\n */\n RBush.prototype.update = function (extent, value) {\n var item = this.items_[getUid(value)];\n var bbox = [item.minX, item.minY, item.maxX, item.maxY];\n if (!equals(bbox, extent)) {\n this.remove(value);\n this.insert(extent, value);\n }\n };\n /**\n * Return all values in the RBush.\n * @return {Array<T>} All.\n */\n RBush.prototype.getAll = function () {\n var items = this.rbush_.all();\n return items.map(function (item) {\n return item.value;\n });\n };\n /**\n * Return all values in the given extent.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {Array<T>} All in extent.\n */\n RBush.prototype.getInExtent = function (extent) {\n /** @type {Entry} */\n var bbox = {\n minX: extent[0],\n minY: extent[1],\n maxX: extent[2],\n maxY: extent[3],\n };\n var items = this.rbush_.search(bbox);\n return items.map(function (item) {\n return item.value;\n });\n };\n /**\n * Calls a callback function with each value in the tree.\n * If the callback returns a truthy value, this value is returned without\n * checking the rest of the tree.\n * @param {function(T): *} callback Callback.\n * @return {*} Callback return value.\n */\n RBush.prototype.forEach = function (callback) {\n return this.forEach_(this.getAll(), callback);\n };\n /**\n * Calls a callback function with each value in the provided extent.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {function(T): *} callback Callback.\n * @return {*} Callback return value.\n */\n RBush.prototype.forEachInExtent = function (extent, callback) {\n return this.forEach_(this.getInExtent(extent), callback);\n };\n /**\n * @param {Array<T>} values Values.\n * @param {function(T): *} callback Callback.\n * @private\n * @return {*} Callback return value.\n */\n RBush.prototype.forEach_ = function (values, callback) {\n var result;\n for (var i = 0, l = values.length; i < l; i++) {\n result = callback(values[i]);\n if (result) {\n return result;\n }\n }\n return result;\n };\n /**\n * @return {boolean} Is empty.\n */\n RBush.prototype.isEmpty = function () {\n return isEmpty(this.items_);\n };\n /**\n * Remove all values from the RBush.\n */\n RBush.prototype.clear = function () {\n this.rbush_.clear();\n this.items_ = {};\n };\n /**\n * @param {import(\"../extent.js\").Extent=} opt_extent Extent.\n * @return {import(\"../extent.js\").Extent} Extent.\n */\n RBush.prototype.getExtent = function (opt_extent) {\n var data = this.rbush_.toJSON();\n return createOrUpdate(data.minX, data.minY, data.maxX, data.maxY, opt_extent);\n };\n /**\n * @param {RBush} rbush R-Tree.\n */\n RBush.prototype.concat = function (rbush) {\n this.rbush_.load(rbush.rbush_.all());\n for (var i in rbush.items_) {\n this.items_[i] = rbush.items_[i];\n }\n };\n return RBush;\n}());\nexport default RBush;\n//# sourceMappingURL=RBush.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/structs/RBush.js\n// module id = YxaZ\n// module chunks = 0","/**\n * @module ol/geom/flat/contains\n */\nimport { forEachCorner } from '../../extent.js';\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} Contains extent.\n */\nexport function linearRingContainsExtent(flatCoordinates, offset, end, stride, extent) {\n var outside = forEachCorner(extent, \n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} Contains (x, y).\n */\n function (coordinate) {\n return !linearRingContainsXY(flatCoordinates, offset, end, stride, coordinate[0], coordinate[1]);\n });\n return !outside;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingContainsXY(flatCoordinates, offset, end, stride, x, y) {\n // http://geomalgorithms.com/a03-_inclusion.html\n // Copyright 2000 softSurfer, 2012 Dan Sunday\n // This code may be freely used and modified for any purpose\n // providing that this copyright notice is included with it.\n // SoftSurfer makes no warranty for this code, and cannot be held\n // liable for any real or imagined damage resulting from its use.\n // Users of this code must verify correctness for their application.\n var wn = 0;\n var x1 = flatCoordinates[end - stride];\n var y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n var x2 = flatCoordinates[offset];\n var y2 = flatCoordinates[offset + 1];\n if (y1 <= y) {\n if (y2 > y && (x2 - x1) * (y - y1) - (x - x1) * (y2 - y1) > 0) {\n wn++;\n }\n }\n else if (y2 <= y && (x2 - x1) * (y - y1) - (x - x1) * (y2 - y1) < 0) {\n wn--;\n }\n x1 = x2;\n y1 = y2;\n }\n return wn !== 0;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y) {\n if (ends.length === 0) {\n return false;\n }\n if (!linearRingContainsXY(flatCoordinates, offset, ends[0], stride, x, y)) {\n return false;\n }\n for (var i = 1, ii = ends.length; i < ii; ++i) {\n if (linearRingContainsXY(flatCoordinates, ends[i - 1], ends[i], stride, x, y)) {\n return false;\n }\n }\n return true;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingssContainsXY(flatCoordinates, offset, endss, stride, x, y) {\n if (endss.length === 0) {\n return false;\n }\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n if (linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y)) {\n return true;\n }\n offset = ends[ends.length - 1];\n }\n return false;\n}\n//# sourceMappingURL=contains.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/contains.js\n// module id = ZXW8\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/Polygon\n */\nimport GeometryLayout from './GeometryLayout.js';\nimport GeometryType from './GeometryType.js';\nimport LinearRing from './LinearRing.js';\nimport Point from './Point.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { arrayMaxSquaredDelta, assignClosestArrayPoint } from './flat/closest.js';\nimport { closestSquaredDistanceXY, getCenter } from '../extent.js';\nimport { deflateCoordinatesArray } from './flat/deflate.js';\nimport { extend } from '../array.js';\nimport { getInteriorPointOfArray } from './flat/interiorpoint.js';\nimport { inflateCoordinatesArray } from './flat/inflate.js';\nimport { intersectsLinearRingArray } from './flat/intersectsextent.js';\nimport { linearRingsAreOriented, orientLinearRings } from './flat/orient.js';\nimport { linearRings as linearRingsArea } from './flat/area.js';\nimport { linearRingsContainsXY } from './flat/contains.js';\nimport { modulo } from '../math.js';\nimport { quantizeArray } from './flat/simplify.js';\nimport { offset as sphereOffset } from '../sphere.js';\n/**\n * @classdesc\n * Polygon geometry.\n *\n * @api\n */\nvar Polygon = /** @class */ (function (_super) {\n __extends(Polygon, _super);\n /**\n * @param {!Array<Array<import(\"../coordinate.js\").Coordinate>>|!Array<number>} coordinates\n * Array of linear rings that define the polygon. The first linear ring of the\n * array defines the outer-boundary or surface of the polygon. Each subsequent\n * linear ring defines a hole in the surface of the polygon. A linear ring is\n * an array of vertices' coordinates where the first coordinate and the last are\n * equivalent. (For internal use, flat coordinates in combination with\n * `opt_layout` and `opt_ends` are also accepted.)\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @param {Array<number>=} opt_ends Ends (for internal use with flat coordinates).\n */\n function Polygon(coordinates, opt_layout, opt_ends) {\n var _this = _super.call(this) || this;\n /**\n * @type {Array<number>}\n * @private\n */\n _this.ends_ = [];\n /**\n * @private\n * @type {number}\n */\n _this.flatInteriorPointRevision_ = -1;\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n _this.flatInteriorPoint_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.maxDelta_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.maxDeltaRevision_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.orientedRevision_ = -1;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.orientedFlatCoordinates_ = null;\n if (opt_layout !== undefined && opt_ends) {\n _this.setFlatCoordinates(opt_layout, \n /** @type {Array<number>} */ (coordinates));\n _this.ends_ = opt_ends;\n }\n else {\n _this.setCoordinates(\n /** @type {Array<Array<import(\"../coordinate.js\").Coordinate>>} */ (coordinates), opt_layout);\n }\n return _this;\n }\n /**\n * Append the passed linear ring to this polygon.\n * @param {LinearRing} linearRing Linear ring.\n * @api\n */\n Polygon.prototype.appendLinearRing = function (linearRing) {\n if (!this.flatCoordinates) {\n this.flatCoordinates = linearRing.getFlatCoordinates().slice();\n }\n else {\n extend(this.flatCoordinates, linearRing.getFlatCoordinates());\n }\n this.ends_.push(this.flatCoordinates.length);\n this.changed();\n };\n /**\n * Make a complete copy of the geometry.\n * @return {!Polygon} Clone.\n * @api\n */\n Polygon.prototype.clone = function () {\n var polygon = new Polygon(this.flatCoordinates.slice(), this.layout, this.ends_.slice());\n polygon.applyProperties(this);\n return polygon;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n Polygon.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(arrayMaxSquaredDelta(this.flatCoordinates, 0, this.ends_, this.stride, 0));\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestArrayPoint(this.flatCoordinates, 0, this.ends_, this.stride, this.maxDelta_, true, x, y, closestPoint, minSquaredDistance);\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n Polygon.prototype.containsXY = function (x, y) {\n return linearRingsContainsXY(this.getOrientedFlatCoordinates(), 0, this.ends_, this.stride, x, y);\n };\n /**\n * Return the area of the polygon on projected plane.\n * @return {number} Area (on projected plane).\n * @api\n */\n Polygon.prototype.getArea = function () {\n return linearRingsArea(this.getOrientedFlatCoordinates(), 0, this.ends_, this.stride);\n };\n /**\n * Get the coordinate array for this geometry. This array has the structure\n * of a GeoJSON coordinate array for polygons.\n *\n * @param {boolean=} opt_right Orient coordinates according to the right-hand\n * rule (counter-clockwise for exterior and clockwise for interior rings).\n * If `false`, coordinates will be oriented according to the left-hand rule\n * (clockwise for exterior and counter-clockwise for interior rings).\n * By default, coordinate orientation will depend on how the geometry was\n * constructed.\n * @return {Array<Array<import(\"../coordinate.js\").Coordinate>>} Coordinates.\n * @api\n */\n Polygon.prototype.getCoordinates = function (opt_right) {\n var flatCoordinates;\n if (opt_right !== undefined) {\n flatCoordinates = this.getOrientedFlatCoordinates().slice();\n orientLinearRings(flatCoordinates, 0, this.ends_, this.stride, opt_right);\n }\n else {\n flatCoordinates = this.flatCoordinates;\n }\n return inflateCoordinatesArray(flatCoordinates, 0, this.ends_, this.stride);\n };\n /**\n * @return {Array<number>} Ends.\n */\n Polygon.prototype.getEnds = function () {\n return this.ends_;\n };\n /**\n * @return {Array<number>} Interior point.\n */\n Polygon.prototype.getFlatInteriorPoint = function () {\n if (this.flatInteriorPointRevision_ != this.getRevision()) {\n var flatCenter = getCenter(this.getExtent());\n this.flatInteriorPoint_ = getInteriorPointOfArray(this.getOrientedFlatCoordinates(), 0, this.ends_, this.stride, flatCenter, 0);\n this.flatInteriorPointRevision_ = this.getRevision();\n }\n return this.flatInteriorPoint_;\n };\n /**\n * Return an interior point of the polygon.\n * @return {Point} Interior point as XYM coordinate, where M is the\n * length of the horizontal intersection that the point belongs to.\n * @api\n */\n Polygon.prototype.getInteriorPoint = function () {\n return new Point(this.getFlatInteriorPoint(), GeometryLayout.XYM);\n };\n /**\n * Return the number of rings of the polygon, this includes the exterior\n * ring and any interior rings.\n *\n * @return {number} Number of rings.\n * @api\n */\n Polygon.prototype.getLinearRingCount = function () {\n return this.ends_.length;\n };\n /**\n * Return the Nth linear ring of the polygon geometry. Return `null` if the\n * given index is out of range.\n * The exterior linear ring is available at index `0` and the interior rings\n * at index `1` and beyond.\n *\n * @param {number} index Index.\n * @return {LinearRing} Linear ring.\n * @api\n */\n Polygon.prototype.getLinearRing = function (index) {\n if (index < 0 || this.ends_.length <= index) {\n return null;\n }\n return new LinearRing(this.flatCoordinates.slice(index === 0 ? 0 : this.ends_[index - 1], this.ends_[index]), this.layout);\n };\n /**\n * Return the linear rings of the polygon.\n * @return {Array<LinearRing>} Linear rings.\n * @api\n */\n Polygon.prototype.getLinearRings = function () {\n var layout = this.layout;\n var flatCoordinates = this.flatCoordinates;\n var ends = this.ends_;\n var linearRings = [];\n var offset = 0;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var linearRing = new LinearRing(flatCoordinates.slice(offset, end), layout);\n linearRings.push(linearRing);\n offset = end;\n }\n return linearRings;\n };\n /**\n * @return {Array<number>} Oriented flat coordinates.\n */\n Polygon.prototype.getOrientedFlatCoordinates = function () {\n if (this.orientedRevision_ != this.getRevision()) {\n var flatCoordinates = this.flatCoordinates;\n if (linearRingsAreOriented(flatCoordinates, 0, this.ends_, this.stride)) {\n this.orientedFlatCoordinates_ = flatCoordinates;\n }\n else {\n this.orientedFlatCoordinates_ = flatCoordinates.slice();\n this.orientedFlatCoordinates_.length = orientLinearRings(this.orientedFlatCoordinates_, 0, this.ends_, this.stride);\n }\n this.orientedRevision_ = this.getRevision();\n }\n return this.orientedFlatCoordinates_;\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Polygon} Simplified Polygon.\n * @protected\n */\n Polygon.prototype.getSimplifiedGeometryInternal = function (squaredTolerance) {\n var simplifiedFlatCoordinates = [];\n var simplifiedEnds = [];\n simplifiedFlatCoordinates.length = quantizeArray(this.flatCoordinates, 0, this.ends_, this.stride, Math.sqrt(squaredTolerance), simplifiedFlatCoordinates, 0, simplifiedEnds);\n return new Polygon(simplifiedFlatCoordinates, GeometryLayout.XY, simplifiedEnds);\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n Polygon.prototype.getType = function () {\n return GeometryType.POLYGON;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n Polygon.prototype.intersectsExtent = function (extent) {\n return intersectsLinearRingArray(this.getOrientedFlatCoordinates(), 0, this.ends_, this.stride, extent);\n };\n /**\n * Set the coordinates of the polygon.\n * @param {!Array<Array<import(\"../coordinate.js\").Coordinate>>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n Polygon.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 2);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n var ends = deflateCoordinatesArray(this.flatCoordinates, 0, coordinates, this.stride, this.ends_);\n this.flatCoordinates.length = ends.length === 0 ? 0 : ends[ends.length - 1];\n this.changed();\n };\n return Polygon;\n}(SimpleGeometry));\nexport default Polygon;\n/**\n * Create an approximation of a circle on the surface of a sphere.\n * @param {import(\"../coordinate.js\").Coordinate} center Center (`[lon, lat]` in degrees).\n * @param {number} radius The great-circle distance from the center to\n * the polygon vertices.\n * @param {number=} opt_n Optional number of vertices for the resulting\n * polygon. Default is `32`.\n * @param {number=} opt_sphereRadius Optional radius for the sphere (defaults to\n * the Earth's mean radius using the WGS84 ellipsoid).\n * @return {Polygon} The \"circular\" polygon.\n * @api\n */\nexport function circular(center, radius, opt_n, opt_sphereRadius) {\n var n = opt_n ? opt_n : 32;\n /** @type {Array<number>} */\n var flatCoordinates = [];\n for (var i = 0; i < n; ++i) {\n extend(flatCoordinates, sphereOffset(center, radius, (2 * Math.PI * i) / n, opt_sphereRadius));\n }\n flatCoordinates.push(flatCoordinates[0], flatCoordinates[1]);\n return new Polygon(flatCoordinates, GeometryLayout.XY, [\n flatCoordinates.length,\n ]);\n}\n/**\n * Create a polygon from an extent. The layout used is `XY`.\n * @param {import(\"../extent.js\").Extent} extent The extent.\n * @return {Polygon} The polygon.\n * @api\n */\nexport function fromExtent(extent) {\n var minX = extent[0];\n var minY = extent[1];\n var maxX = extent[2];\n var maxY = extent[3];\n var flatCoordinates = [\n minX,\n minY,\n minX,\n maxY,\n maxX,\n maxY,\n maxX,\n minY,\n minX,\n minY,\n ];\n return new Polygon(flatCoordinates, GeometryLayout.XY, [\n flatCoordinates.length,\n ]);\n}\n/**\n * Create a regular polygon from a circle.\n * @param {import(\"./Circle.js\").default} circle Circle geometry.\n * @param {number=} opt_sides Number of sides of the polygon. Default is 32.\n * @param {number=} opt_angle Start angle for the first vertex of the polygon in\n * counter-clockwise radians. 0 means East. Default is 0.\n * @return {Polygon} Polygon geometry.\n * @api\n */\nexport function fromCircle(circle, opt_sides, opt_angle) {\n var sides = opt_sides ? opt_sides : 32;\n var stride = circle.getStride();\n var layout = circle.getLayout();\n var center = circle.getCenter();\n var arrayLength = stride * (sides + 1);\n var flatCoordinates = new Array(arrayLength);\n for (var i = 0; i < arrayLength; i += stride) {\n flatCoordinates[i] = 0;\n flatCoordinates[i + 1] = 0;\n for (var j = 2; j < stride; j++) {\n flatCoordinates[i + j] = center[j];\n }\n }\n var ends = [flatCoordinates.length];\n var polygon = new Polygon(flatCoordinates, layout, ends);\n makeRegular(polygon, center, circle.getRadius(), opt_angle);\n return polygon;\n}\n/**\n * Modify the coordinates of a polygon to make it a regular polygon.\n * @param {Polygon} polygon Polygon geometry.\n * @param {import(\"../coordinate.js\").Coordinate} center Center of the regular polygon.\n * @param {number} radius Radius of the regular polygon.\n * @param {number=} opt_angle Start angle for the first vertex of the polygon in\n * counter-clockwise radians. 0 means East. Default is 0.\n */\nexport function makeRegular(polygon, center, radius, opt_angle) {\n var flatCoordinates = polygon.getFlatCoordinates();\n var stride = polygon.getStride();\n var sides = flatCoordinates.length / stride - 1;\n var startAngle = opt_angle ? opt_angle : 0;\n for (var i = 0; i <= sides; ++i) {\n var offset = i * stride;\n var angle = startAngle + (modulo(i, sides) * 2 * Math.PI) / sides;\n flatCoordinates[offset] = center[0] + radius * Math.cos(angle);\n flatCoordinates[offset + 1] = center[1] + radius * Math.sin(angle);\n }\n polygon.changed();\n}\n//# sourceMappingURL=Polygon.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/Polygon.js\n// module id = ZYQ1\n// module chunks = 0","/**!\n * @fileOverview Kickass library to create and place poppers near their reference elements.\n * @version 1.16.1\n * @license\n * Copyright (c) 2016 Federico Zivolo and contributors\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\nvar isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined' && typeof navigator !== 'undefined';\n\nvar timeoutDuration = function () {\n var longerTimeoutBrowsers = ['Edge', 'Trident', 'Firefox'];\n for (var i = 0; i < longerTimeoutBrowsers.length; i += 1) {\n if (isBrowser && navigator.userAgent.indexOf(longerTimeoutBrowsers[i]) >= 0) {\n return 1;\n }\n }\n return 0;\n}();\n\nfunction microtaskDebounce(fn) {\n var called = false;\n return function () {\n if (called) {\n return;\n }\n called = true;\n window.Promise.resolve().then(function () {\n called = false;\n fn();\n });\n };\n}\n\nfunction taskDebounce(fn) {\n var scheduled = false;\n return function () {\n if (!scheduled) {\n scheduled = true;\n setTimeout(function () {\n scheduled = false;\n fn();\n }, timeoutDuration);\n }\n };\n}\n\nvar supportsMicroTasks = isBrowser && window.Promise;\n\n/**\n* Create a debounced version of a method, that's asynchronously deferred\n* but called in the minimum time possible.\n*\n* @method\n* @memberof Popper.Utils\n* @argument {Function} fn\n* @returns {Function}\n*/\nvar debounce = supportsMicroTasks ? microtaskDebounce : taskDebounce;\n\n/**\n * Check if the given variable is a function\n * @method\n * @memberof Popper.Utils\n * @argument {Any} functionToCheck - variable to check\n * @returns {Boolean} answer to: is a function?\n */\nfunction isFunction(functionToCheck) {\n var getType = {};\n return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';\n}\n\n/**\n * Get CSS computed property of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Eement} element\n * @argument {String} property\n */\nfunction getStyleComputedProperty(element, property) {\n if (element.nodeType !== 1) {\n return [];\n }\n // NOTE: 1 DOM access here\n var window = element.ownerDocument.defaultView;\n var css = window.getComputedStyle(element, null);\n return property ? css[property] : css;\n}\n\n/**\n * Returns the parentNode or the host of the element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} parent\n */\nfunction getParentNode(element) {\n if (element.nodeName === 'HTML') {\n return element;\n }\n return element.parentNode || element.host;\n}\n\n/**\n * Returns the scrolling parent of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} scroll parent\n */\nfunction getScrollParent(element) {\n // Return body, `getScroll` will take care to get the correct `scrollTop` from it\n if (!element) {\n return document.body;\n }\n\n switch (element.nodeName) {\n case 'HTML':\n case 'BODY':\n return element.ownerDocument.body;\n case '#document':\n return element.body;\n }\n\n // Firefox want us to check `-x` and `-y` variations as well\n\n var _getStyleComputedProp = getStyleComputedProperty(element),\n overflow = _getStyleComputedProp.overflow,\n overflowX = _getStyleComputedProp.overflowX,\n overflowY = _getStyleComputedProp.overflowY;\n\n if (/(auto|scroll|overlay)/.test(overflow + overflowY + overflowX)) {\n return element;\n }\n\n return getScrollParent(getParentNode(element));\n}\n\n/**\n * Returns the reference node of the reference object, or the reference object itself.\n * @method\n * @memberof Popper.Utils\n * @param {Element|Object} reference - the reference element (the popper will be relative to this)\n * @returns {Element} parent\n */\nfunction getReferenceNode(reference) {\n return reference && reference.referenceNode ? reference.referenceNode : reference;\n}\n\nvar isIE11 = isBrowser && !!(window.MSInputMethodContext && document.documentMode);\nvar isIE10 = isBrowser && /MSIE 10/.test(navigator.userAgent);\n\n/**\n * Determines if the browser is Internet Explorer\n * @method\n * @memberof Popper.Utils\n * @param {Number} version to check\n * @returns {Boolean} isIE\n */\nfunction isIE(version) {\n if (version === 11) {\n return isIE11;\n }\n if (version === 10) {\n return isIE10;\n }\n return isIE11 || isIE10;\n}\n\n/**\n * Returns the offset parent of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} offset parent\n */\nfunction getOffsetParent(element) {\n if (!element) {\n return document.documentElement;\n }\n\n var noOffsetParent = isIE(10) ? document.body : null;\n\n // NOTE: 1 DOM access here\n var offsetParent = element.offsetParent || null;\n // Skip hidden elements which don't have an offsetParent\n while (offsetParent === noOffsetParent && element.nextElementSibling) {\n offsetParent = (element = element.nextElementSibling).offsetParent;\n }\n\n var nodeName = offsetParent && offsetParent.nodeName;\n\n if (!nodeName || nodeName === 'BODY' || nodeName === 'HTML') {\n return element ? element.ownerDocument.documentElement : document.documentElement;\n }\n\n // .offsetParent will return the closest TH, TD or TABLE in case\n // no offsetParent is present, I hate this job...\n if (['TH', 'TD', 'TABLE'].indexOf(offsetParent.nodeName) !== -1 && getStyleComputedProperty(offsetParent, 'position') === 'static') {\n return getOffsetParent(offsetParent);\n }\n\n return offsetParent;\n}\n\nfunction isOffsetContainer(element) {\n var nodeName = element.nodeName;\n\n if (nodeName === 'BODY') {\n return false;\n }\n return nodeName === 'HTML' || getOffsetParent(element.firstElementChild) === element;\n}\n\n/**\n * Finds the root node (document, shadowDOM root) of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} node\n * @returns {Element} root node\n */\nfunction getRoot(node) {\n if (node.parentNode !== null) {\n return getRoot(node.parentNode);\n }\n\n return node;\n}\n\n/**\n * Finds the offset parent common to the two provided nodes\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element1\n * @argument {Element} element2\n * @returns {Element} common offset parent\n */\nfunction findCommonOffsetParent(element1, element2) {\n // This check is needed to avoid errors in case one of the elements isn't defined for any reason\n if (!element1 || !element1.nodeType || !element2 || !element2.nodeType) {\n return document.documentElement;\n }\n\n // Here we make sure to give as \"start\" the element that comes first in the DOM\n var order = element1.compareDocumentPosition(element2) & Node.DOCUMENT_POSITION_FOLLOWING;\n var start = order ? element1 : element2;\n var end = order ? element2 : element1;\n\n // Get common ancestor container\n var range = document.createRange();\n range.setStart(start, 0);\n range.setEnd(end, 0);\n var commonAncestorContainer = range.commonAncestorContainer;\n\n // Both nodes are inside #document\n\n if (element1 !== commonAncestorContainer && element2 !== commonAncestorContainer || start.contains(end)) {\n if (isOffsetContainer(commonAncestorContainer)) {\n return commonAncestorContainer;\n }\n\n return getOffsetParent(commonAncestorContainer);\n }\n\n // one of the nodes is inside shadowDOM, find which one\n var element1root = getRoot(element1);\n if (element1root.host) {\n return findCommonOffsetParent(element1root.host, element2);\n } else {\n return findCommonOffsetParent(element1, getRoot(element2).host);\n }\n}\n\n/**\n * Gets the scroll value of the given element in the given side (top and left)\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @argument {String} side `top` or `left`\n * @returns {number} amount of scrolled pixels\n */\nfunction getScroll(element) {\n var side = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'top';\n\n var upperSide = side === 'top' ? 'scrollTop' : 'scrollLeft';\n var nodeName = element.nodeName;\n\n if (nodeName === 'BODY' || nodeName === 'HTML') {\n var html = element.ownerDocument.documentElement;\n var scrollingElement = element.ownerDocument.scrollingElement || html;\n return scrollingElement[upperSide];\n }\n\n return element[upperSide];\n}\n\n/*\n * Sum or subtract the element scroll values (left and top) from a given rect object\n * @method\n * @memberof Popper.Utils\n * @param {Object} rect - Rect object you want to change\n * @param {HTMLElement} element - The element from the function reads the scroll values\n * @param {Boolean} subtract - set to true if you want to subtract the scroll values\n * @return {Object} rect - The modifier rect object\n */\nfunction includeScroll(rect, element) {\n var subtract = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n var scrollTop = getScroll(element, 'top');\n var scrollLeft = getScroll(element, 'left');\n var modifier = subtract ? -1 : 1;\n rect.top += scrollTop * modifier;\n rect.bottom += scrollTop * modifier;\n rect.left += scrollLeft * modifier;\n rect.right += scrollLeft * modifier;\n return rect;\n}\n\n/*\n * Helper to detect borders of a given element\n * @method\n * @memberof Popper.Utils\n * @param {CSSStyleDeclaration} styles\n * Result of `getStyleComputedProperty` on the given element\n * @param {String} axis - `x` or `y`\n * @return {number} borders - The borders size of the given axis\n */\n\nfunction getBordersSize(styles, axis) {\n var sideA = axis === 'x' ? 'Left' : 'Top';\n var sideB = sideA === 'Left' ? 'Right' : 'Bottom';\n\n return parseFloat(styles['border' + sideA + 'Width']) + parseFloat(styles['border' + sideB + 'Width']);\n}\n\nfunction getSize(axis, body, html, computedStyle) {\n return Math.max(body['offset' + axis], body['scroll' + axis], html['client' + axis], html['offset' + axis], html['scroll' + axis], isIE(10) ? parseInt(html['offset' + axis]) + parseInt(computedStyle['margin' + (axis === 'Height' ? 'Top' : 'Left')]) + parseInt(computedStyle['margin' + (axis === 'Height' ? 'Bottom' : 'Right')]) : 0);\n}\n\nfunction getWindowSizes(document) {\n var body = document.body;\n var html = document.documentElement;\n var computedStyle = isIE(10) && getComputedStyle(html);\n\n return {\n height: getSize('Height', body, html, computedStyle),\n width: getSize('Width', body, html, computedStyle)\n };\n}\n\nvar classCallCheck = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};\n\nvar createClass = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();\n\n\n\n\n\nvar defineProperty = function (obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};\n\nvar _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\n/**\n * Given element offsets, generate an output similar to getBoundingClientRect\n * @method\n * @memberof Popper.Utils\n * @argument {Object} offsets\n * @returns {Object} ClientRect like output\n */\nfunction getClientRect(offsets) {\n return _extends({}, offsets, {\n right: offsets.left + offsets.width,\n bottom: offsets.top + offsets.height\n });\n}\n\n/**\n * Get bounding client rect of given element\n * @method\n * @memberof Popper.Utils\n * @param {HTMLElement} element\n * @return {Object} client rect\n */\nfunction getBoundingClientRect(element) {\n var rect = {};\n\n // IE10 10 FIX: Please, don't ask, the element isn't\n // considered in DOM in some circumstances...\n // This isn't reproducible in IE10 compatibility mode of IE11\n try {\n if (isIE(10)) {\n rect = element.getBoundingClientRect();\n var scrollTop = getScroll(element, 'top');\n var scrollLeft = getScroll(element, 'left');\n rect.top += scrollTop;\n rect.left += scrollLeft;\n rect.bottom += scrollTop;\n rect.right += scrollLeft;\n } else {\n rect = element.getBoundingClientRect();\n }\n } catch (e) {}\n\n var result = {\n left: rect.left,\n top: rect.top,\n width: rect.right - rect.left,\n height: rect.bottom - rect.top\n };\n\n // subtract scrollbar size from sizes\n var sizes = element.nodeName === 'HTML' ? getWindowSizes(element.ownerDocument) : {};\n var width = sizes.width || element.clientWidth || result.width;\n var height = sizes.height || element.clientHeight || result.height;\n\n var horizScrollbar = element.offsetWidth - width;\n var vertScrollbar = element.offsetHeight - height;\n\n // if an hypothetical scrollbar is detected, we must be sure it's not a `border`\n // we make this check conditional for performance reasons\n if (horizScrollbar || vertScrollbar) {\n var styles = getStyleComputedProperty(element);\n horizScrollbar -= getBordersSize(styles, 'x');\n vertScrollbar -= getBordersSize(styles, 'y');\n\n result.width -= horizScrollbar;\n result.height -= vertScrollbar;\n }\n\n return getClientRect(result);\n}\n\nfunction getOffsetRectRelativeToArbitraryNode(children, parent) {\n var fixedPosition = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n var isIE10 = isIE(10);\n var isHTML = parent.nodeName === 'HTML';\n var childrenRect = getBoundingClientRect(children);\n var parentRect = getBoundingClientRect(parent);\n var scrollParent = getScrollParent(children);\n\n var styles = getStyleComputedProperty(parent);\n var borderTopWidth = parseFloat(styles.borderTopWidth);\n var borderLeftWidth = parseFloat(styles.borderLeftWidth);\n\n // In cases where the parent is fixed, we must ignore negative scroll in offset calc\n if (fixedPosition && isHTML) {\n parentRect.top = Math.max(parentRect.top, 0);\n parentRect.left = Math.max(parentRect.left, 0);\n }\n var offsets = getClientRect({\n top: childrenRect.top - parentRect.top - borderTopWidth,\n left: childrenRect.left - parentRect.left - borderLeftWidth,\n width: childrenRect.width,\n height: childrenRect.height\n });\n offsets.marginTop = 0;\n offsets.marginLeft = 0;\n\n // Subtract margins of documentElement in case it's being used as parent\n // we do this only on HTML because it's the only element that behaves\n // differently when margins are applied to it. The margins are included in\n // the box of the documentElement, in the other cases not.\n if (!isIE10 && isHTML) {\n var marginTop = parseFloat(styles.marginTop);\n var marginLeft = parseFloat(styles.marginLeft);\n\n offsets.top -= borderTopWidth - marginTop;\n offsets.bottom -= borderTopWidth - marginTop;\n offsets.left -= borderLeftWidth - marginLeft;\n offsets.right -= borderLeftWidth - marginLeft;\n\n // Attach marginTop and marginLeft because in some circumstances we may need them\n offsets.marginTop = marginTop;\n offsets.marginLeft = marginLeft;\n }\n\n if (isIE10 && !fixedPosition ? parent.contains(scrollParent) : parent === scrollParent && scrollParent.nodeName !== 'BODY') {\n offsets = includeScroll(offsets, parent);\n }\n\n return offsets;\n}\n\nfunction getViewportOffsetRectRelativeToArtbitraryNode(element) {\n var excludeScroll = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var html = element.ownerDocument.documentElement;\n var relativeOffset = getOffsetRectRelativeToArbitraryNode(element, html);\n var width = Math.max(html.clientWidth, window.innerWidth || 0);\n var height = Math.max(html.clientHeight, window.innerHeight || 0);\n\n var scrollTop = !excludeScroll ? getScroll(html) : 0;\n var scrollLeft = !excludeScroll ? getScroll(html, 'left') : 0;\n\n var offset = {\n top: scrollTop - relativeOffset.top + relativeOffset.marginTop,\n left: scrollLeft - relativeOffset.left + relativeOffset.marginLeft,\n width: width,\n height: height\n };\n\n return getClientRect(offset);\n}\n\n/**\n * Check if the given element is fixed or is inside a fixed parent\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @argument {Element} customContainer\n * @returns {Boolean} answer to \"isFixed?\"\n */\nfunction isFixed(element) {\n var nodeName = element.nodeName;\n if (nodeName === 'BODY' || nodeName === 'HTML') {\n return false;\n }\n if (getStyleComputedProperty(element, 'position') === 'fixed') {\n return true;\n }\n var parentNode = getParentNode(element);\n if (!parentNode) {\n return false;\n }\n return isFixed(parentNode);\n}\n\n/**\n * Finds the first parent of an element that has a transformed property defined\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} first transformed parent or documentElement\n */\n\nfunction getFixedPositionOffsetParent(element) {\n // This check is needed to avoid errors in case one of the elements isn't defined for any reason\n if (!element || !element.parentElement || isIE()) {\n return document.documentElement;\n }\n var el = element.parentElement;\n while (el && getStyleComputedProperty(el, 'transform') === 'none') {\n el = el.parentElement;\n }\n return el || document.documentElement;\n}\n\n/**\n * Computed the boundaries limits and return them\n * @method\n * @memberof Popper.Utils\n * @param {HTMLElement} popper\n * @param {HTMLElement} reference\n * @param {number} padding\n * @param {HTMLElement} boundariesElement - Element used to define the boundaries\n * @param {Boolean} fixedPosition - Is in fixed position mode\n * @returns {Object} Coordinates of the boundaries\n */\nfunction getBoundaries(popper, reference, padding, boundariesElement) {\n var fixedPosition = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;\n\n // NOTE: 1 DOM access here\n\n var boundaries = { top: 0, left: 0 };\n var offsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, getReferenceNode(reference));\n\n // Handle viewport case\n if (boundariesElement === 'viewport') {\n boundaries = getViewportOffsetRectRelativeToArtbitraryNode(offsetParent, fixedPosition);\n } else {\n // Handle other cases based on DOM element used as boundaries\n var boundariesNode = void 0;\n if (boundariesElement === 'scrollParent') {\n boundariesNode = getScrollParent(getParentNode(reference));\n if (boundariesNode.nodeName === 'BODY') {\n boundariesNode = popper.ownerDocument.documentElement;\n }\n } else if (boundariesElement === 'window') {\n boundariesNode = popper.ownerDocument.documentElement;\n } else {\n boundariesNode = boundariesElement;\n }\n\n var offsets = getOffsetRectRelativeToArbitraryNode(boundariesNode, offsetParent, fixedPosition);\n\n // In case of HTML, we need a different computation\n if (boundariesNode.nodeName === 'HTML' && !isFixed(offsetParent)) {\n var _getWindowSizes = getWindowSizes(popper.ownerDocument),\n height = _getWindowSizes.height,\n width = _getWindowSizes.width;\n\n boundaries.top += offsets.top - offsets.marginTop;\n boundaries.bottom = height + offsets.top;\n boundaries.left += offsets.left - offsets.marginLeft;\n boundaries.right = width + offsets.left;\n } else {\n // for all the other DOM elements, this one is good\n boundaries = offsets;\n }\n }\n\n // Add paddings\n padding = padding || 0;\n var isPaddingNumber = typeof padding === 'number';\n boundaries.left += isPaddingNumber ? padding : padding.left || 0;\n boundaries.top += isPaddingNumber ? padding : padding.top || 0;\n boundaries.right -= isPaddingNumber ? padding : padding.right || 0;\n boundaries.bottom -= isPaddingNumber ? padding : padding.bottom || 0;\n\n return boundaries;\n}\n\nfunction getArea(_ref) {\n var width = _ref.width,\n height = _ref.height;\n\n return width * height;\n}\n\n/**\n * Utility used to transform the `auto` placement to the placement with more\n * available space.\n * @method\n * @memberof Popper.Utils\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction computeAutoPlacement(placement, refRect, popper, reference, boundariesElement) {\n var padding = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 0;\n\n if (placement.indexOf('auto') === -1) {\n return placement;\n }\n\n var boundaries = getBoundaries(popper, reference, padding, boundariesElement);\n\n var rects = {\n top: {\n width: boundaries.width,\n height: refRect.top - boundaries.top\n },\n right: {\n width: boundaries.right - refRect.right,\n height: boundaries.height\n },\n bottom: {\n width: boundaries.width,\n height: boundaries.bottom - refRect.bottom\n },\n left: {\n width: refRect.left - boundaries.left,\n height: boundaries.height\n }\n };\n\n var sortedAreas = Object.keys(rects).map(function (key) {\n return _extends({\n key: key\n }, rects[key], {\n area: getArea(rects[key])\n });\n }).sort(function (a, b) {\n return b.area - a.area;\n });\n\n var filteredAreas = sortedAreas.filter(function (_ref2) {\n var width = _ref2.width,\n height = _ref2.height;\n return width >= popper.clientWidth && height >= popper.clientHeight;\n });\n\n var computedPlacement = filteredAreas.length > 0 ? filteredAreas[0].key : sortedAreas[0].key;\n\n var variation = placement.split('-')[1];\n\n return computedPlacement + (variation ? '-' + variation : '');\n}\n\n/**\n * Get offsets to the reference element\n * @method\n * @memberof Popper.Utils\n * @param {Object} state\n * @param {Element} popper - the popper element\n * @param {Element} reference - the reference element (the popper will be relative to this)\n * @param {Element} fixedPosition - is in fixed position mode\n * @returns {Object} An object containing the offsets which will be applied to the popper\n */\nfunction getReferenceOffsets(state, popper, reference) {\n var fixedPosition = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n var commonOffsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, getReferenceNode(reference));\n return getOffsetRectRelativeToArbitraryNode(reference, commonOffsetParent, fixedPosition);\n}\n\n/**\n * Get the outer sizes of the given element (offset size + margins)\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Object} object containing width and height properties\n */\nfunction getOuterSizes(element) {\n var window = element.ownerDocument.defaultView;\n var styles = window.getComputedStyle(element);\n var x = parseFloat(styles.marginTop || 0) + parseFloat(styles.marginBottom || 0);\n var y = parseFloat(styles.marginLeft || 0) + parseFloat(styles.marginRight || 0);\n var result = {\n width: element.offsetWidth + y,\n height: element.offsetHeight + x\n };\n return result;\n}\n\n/**\n * Get the opposite placement of the given one\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement\n * @returns {String} flipped placement\n */\nfunction getOppositePlacement(placement) {\n var hash = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' };\n return placement.replace(/left|right|bottom|top/g, function (matched) {\n return hash[matched];\n });\n}\n\n/**\n * Get offsets to the popper\n * @method\n * @memberof Popper.Utils\n * @param {Object} position - CSS position the Popper will get applied\n * @param {HTMLElement} popper - the popper element\n * @param {Object} referenceOffsets - the reference offsets (the popper will be relative to this)\n * @param {String} placement - one of the valid placement options\n * @returns {Object} popperOffsets - An object containing the offsets which will be applied to the popper\n */\nfunction getPopperOffsets(popper, referenceOffsets, placement) {\n placement = placement.split('-')[0];\n\n // Get popper node sizes\n var popperRect = getOuterSizes(popper);\n\n // Add position, width and height to our offsets object\n var popperOffsets = {\n width: popperRect.width,\n height: popperRect.height\n };\n\n // depending by the popper placement we have to compute its offsets slightly differently\n var isHoriz = ['right', 'left'].indexOf(placement) !== -1;\n var mainSide = isHoriz ? 'top' : 'left';\n var secondarySide = isHoriz ? 'left' : 'top';\n var measurement = isHoriz ? 'height' : 'width';\n var secondaryMeasurement = !isHoriz ? 'height' : 'width';\n\n popperOffsets[mainSide] = referenceOffsets[mainSide] + referenceOffsets[measurement] / 2 - popperRect[measurement] / 2;\n if (placement === secondarySide) {\n popperOffsets[secondarySide] = referenceOffsets[secondarySide] - popperRect[secondaryMeasurement];\n } else {\n popperOffsets[secondarySide] = referenceOffsets[getOppositePlacement(secondarySide)];\n }\n\n return popperOffsets;\n}\n\n/**\n * Mimics the `find` method of Array\n * @method\n * @memberof Popper.Utils\n * @argument {Array} arr\n * @argument prop\n * @argument value\n * @returns index or -1\n */\nfunction find(arr, check) {\n // use native find if supported\n if (Array.prototype.find) {\n return arr.find(check);\n }\n\n // use `filter` to obtain the same behavior of `find`\n return arr.filter(check)[0];\n}\n\n/**\n * Return the index of the matching object\n * @method\n * @memberof Popper.Utils\n * @argument {Array} arr\n * @argument prop\n * @argument value\n * @returns index or -1\n */\nfunction findIndex(arr, prop, value) {\n // use native findIndex if supported\n if (Array.prototype.findIndex) {\n return arr.findIndex(function (cur) {\n return cur[prop] === value;\n });\n }\n\n // use `find` + `indexOf` if `findIndex` isn't supported\n var match = find(arr, function (obj) {\n return obj[prop] === value;\n });\n return arr.indexOf(match);\n}\n\n/**\n * Loop trough the list of modifiers and run them in order,\n * each of them will then edit the data object.\n * @method\n * @memberof Popper.Utils\n * @param {dataObject} data\n * @param {Array} modifiers\n * @param {String} ends - Optional modifier name used as stopper\n * @returns {dataObject}\n */\nfunction runModifiers(modifiers, data, ends) {\n var modifiersToRun = ends === undefined ? modifiers : modifiers.slice(0, findIndex(modifiers, 'name', ends));\n\n modifiersToRun.forEach(function (modifier) {\n if (modifier['function']) {\n // eslint-disable-line dot-notation\n console.warn('`modifier.function` is deprecated, use `modifier.fn`!');\n }\n var fn = modifier['function'] || modifier.fn; // eslint-disable-line dot-notation\n if (modifier.enabled && isFunction(fn)) {\n // Add properties to offsets to make them a complete clientRect object\n // we do this before each modifier to make sure the previous one doesn't\n // mess with these values\n data.offsets.popper = getClientRect(data.offsets.popper);\n data.offsets.reference = getClientRect(data.offsets.reference);\n\n data = fn(data, modifier);\n }\n });\n\n return data;\n}\n\n/**\n * Updates the position of the popper, computing the new offsets and applying\n * the new style.<br />\n * Prefer `scheduleUpdate` over `update` because of performance reasons.\n * @method\n * @memberof Popper\n */\nfunction update() {\n // if popper is destroyed, don't perform any further update\n if (this.state.isDestroyed) {\n return;\n }\n\n var data = {\n instance: this,\n styles: {},\n arrowStyles: {},\n attributes: {},\n flipped: false,\n offsets: {}\n };\n\n // compute reference element offsets\n data.offsets.reference = getReferenceOffsets(this.state, this.popper, this.reference, this.options.positionFixed);\n\n // compute auto placement, store placement inside the data object,\n // modifiers will be able to edit `placement` if needed\n // and refer to originalPlacement to know the original value\n data.placement = computeAutoPlacement(this.options.placement, data.offsets.reference, this.popper, this.reference, this.options.modifiers.flip.boundariesElement, this.options.modifiers.flip.padding);\n\n // store the computed placement inside `originalPlacement`\n data.originalPlacement = data.placement;\n\n data.positionFixed = this.options.positionFixed;\n\n // compute the popper offsets\n data.offsets.popper = getPopperOffsets(this.popper, data.offsets.reference, data.placement);\n\n data.offsets.popper.position = this.options.positionFixed ? 'fixed' : 'absolute';\n\n // run the modifiers\n data = runModifiers(this.modifiers, data);\n\n // the first `update` will call `onCreate` callback\n // the other ones will call `onUpdate` callback\n if (!this.state.isCreated) {\n this.state.isCreated = true;\n this.options.onCreate(data);\n } else {\n this.options.onUpdate(data);\n }\n}\n\n/**\n * Helper used to know if the given modifier is enabled.\n * @method\n * @memberof Popper.Utils\n * @returns {Boolean}\n */\nfunction isModifierEnabled(modifiers, modifierName) {\n return modifiers.some(function (_ref) {\n var name = _ref.name,\n enabled = _ref.enabled;\n return enabled && name === modifierName;\n });\n}\n\n/**\n * Get the prefixed supported property name\n * @method\n * @memberof Popper.Utils\n * @argument {String} property (camelCase)\n * @returns {String} prefixed property (camelCase or PascalCase, depending on the vendor prefix)\n */\nfunction getSupportedPropertyName(property) {\n var prefixes = [false, 'ms', 'Webkit', 'Moz', 'O'];\n var upperProp = property.charAt(0).toUpperCase() + property.slice(1);\n\n for (var i = 0; i < prefixes.length; i++) {\n var prefix = prefixes[i];\n var toCheck = prefix ? '' + prefix + upperProp : property;\n if (typeof document.body.style[toCheck] !== 'undefined') {\n return toCheck;\n }\n }\n return null;\n}\n\n/**\n * Destroys the popper.\n * @method\n * @memberof Popper\n */\nfunction destroy() {\n this.state.isDestroyed = true;\n\n // touch DOM only if `applyStyle` modifier is enabled\n if (isModifierEnabled(this.modifiers, 'applyStyle')) {\n this.popper.removeAttribute('x-placement');\n this.popper.style.position = '';\n this.popper.style.top = '';\n this.popper.style.left = '';\n this.popper.style.right = '';\n this.popper.style.bottom = '';\n this.popper.style.willChange = '';\n this.popper.style[getSupportedPropertyName('transform')] = '';\n }\n\n this.disableEventListeners();\n\n // remove the popper if user explicitly asked for the deletion on destroy\n // do not use `remove` because IE11 doesn't support it\n if (this.options.removeOnDestroy) {\n this.popper.parentNode.removeChild(this.popper);\n }\n return this;\n}\n\n/**\n * Get the window associated with the element\n * @argument {Element} element\n * @returns {Window}\n */\nfunction getWindow(element) {\n var ownerDocument = element.ownerDocument;\n return ownerDocument ? ownerDocument.defaultView : window;\n}\n\nfunction attachToScrollParents(scrollParent, event, callback, scrollParents) {\n var isBody = scrollParent.nodeName === 'BODY';\n var target = isBody ? scrollParent.ownerDocument.defaultView : scrollParent;\n target.addEventListener(event, callback, { passive: true });\n\n if (!isBody) {\n attachToScrollParents(getScrollParent(target.parentNode), event, callback, scrollParents);\n }\n scrollParents.push(target);\n}\n\n/**\n * Setup needed event listeners used to update the popper position\n * @method\n * @memberof Popper.Utils\n * @private\n */\nfunction setupEventListeners(reference, options, state, updateBound) {\n // Resize event listener on window\n state.updateBound = updateBound;\n getWindow(reference).addEventListener('resize', state.updateBound, { passive: true });\n\n // Scroll event listener on scroll parents\n var scrollElement = getScrollParent(reference);\n attachToScrollParents(scrollElement, 'scroll', state.updateBound, state.scrollParents);\n state.scrollElement = scrollElement;\n state.eventsEnabled = true;\n\n return state;\n}\n\n/**\n * It will add resize/scroll events and start recalculating\n * position of the popper element when they are triggered.\n * @method\n * @memberof Popper\n */\nfunction enableEventListeners() {\n if (!this.state.eventsEnabled) {\n this.state = setupEventListeners(this.reference, this.options, this.state, this.scheduleUpdate);\n }\n}\n\n/**\n * Remove event listeners used to update the popper position\n * @method\n * @memberof Popper.Utils\n * @private\n */\nfunction removeEventListeners(reference, state) {\n // Remove resize event listener on window\n getWindow(reference).removeEventListener('resize', state.updateBound);\n\n // Remove scroll event listener on scroll parents\n state.scrollParents.forEach(function (target) {\n target.removeEventListener('scroll', state.updateBound);\n });\n\n // Reset state\n state.updateBound = null;\n state.scrollParents = [];\n state.scrollElement = null;\n state.eventsEnabled = false;\n return state;\n}\n\n/**\n * It will remove resize/scroll events and won't recalculate popper position\n * when they are triggered. It also won't trigger `onUpdate` callback anymore,\n * unless you call `update` method manually.\n * @method\n * @memberof Popper\n */\nfunction disableEventListeners() {\n if (this.state.eventsEnabled) {\n cancelAnimationFrame(this.scheduleUpdate);\n this.state = removeEventListeners(this.reference, this.state);\n }\n}\n\n/**\n * Tells if a given input is a number\n * @method\n * @memberof Popper.Utils\n * @param {*} input to check\n * @return {Boolean}\n */\nfunction isNumeric(n) {\n return n !== '' && !isNaN(parseFloat(n)) && isFinite(n);\n}\n\n/**\n * Set the style to the given popper\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element - Element to apply the style to\n * @argument {Object} styles\n * Object with a list of properties and values which will be applied to the element\n */\nfunction setStyles(element, styles) {\n Object.keys(styles).forEach(function (prop) {\n var unit = '';\n // add unit if the value is numeric and is one of the following\n if (['width', 'height', 'top', 'right', 'bottom', 'left'].indexOf(prop) !== -1 && isNumeric(styles[prop])) {\n unit = 'px';\n }\n element.style[prop] = styles[prop] + unit;\n });\n}\n\n/**\n * Set the attributes to the given popper\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element - Element to apply the attributes to\n * @argument {Object} styles\n * Object with a list of properties and values which will be applied to the element\n */\nfunction setAttributes(element, attributes) {\n Object.keys(attributes).forEach(function (prop) {\n var value = attributes[prop];\n if (value !== false) {\n element.setAttribute(prop, attributes[prop]);\n } else {\n element.removeAttribute(prop);\n }\n });\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} data.styles - List of style properties - values to apply to popper element\n * @argument {Object} data.attributes - List of attribute properties - values to apply to popper element\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The same data object\n */\nfunction applyStyle(data) {\n // any property present in `data.styles` will be applied to the popper,\n // in this way we can make the 3rd party modifiers add custom styles to it\n // Be aware, modifiers could override the properties defined in the previous\n // lines of this modifier!\n setStyles(data.instance.popper, data.styles);\n\n // any property present in `data.attributes` will be applied to the popper,\n // they will be set as HTML attributes of the element\n setAttributes(data.instance.popper, data.attributes);\n\n // if arrowElement is defined and arrowStyles has some properties\n if (data.arrowElement && Object.keys(data.arrowStyles).length) {\n setStyles(data.arrowElement, data.arrowStyles);\n }\n\n return data;\n}\n\n/**\n * Set the x-placement attribute before everything else because it could be used\n * to add margins to the popper margins needs to be calculated to get the\n * correct popper offsets.\n * @method\n * @memberof Popper.modifiers\n * @param {HTMLElement} reference - The reference element used to position the popper\n * @param {HTMLElement} popper - The HTML element used as popper\n * @param {Object} options - Popper.js options\n */\nfunction applyStyleOnLoad(reference, popper, options, modifierOptions, state) {\n // compute reference element offsets\n var referenceOffsets = getReferenceOffsets(state, popper, reference, options.positionFixed);\n\n // compute auto placement, store placement inside the data object,\n // modifiers will be able to edit `placement` if needed\n // and refer to originalPlacement to know the original value\n var placement = computeAutoPlacement(options.placement, referenceOffsets, popper, reference, options.modifiers.flip.boundariesElement, options.modifiers.flip.padding);\n\n popper.setAttribute('x-placement', placement);\n\n // Apply `position` to popper before anything else because\n // without the position applied we can't guarantee correct computations\n setStyles(popper, { position: options.positionFixed ? 'fixed' : 'absolute' });\n\n return options;\n}\n\n/**\n * @function\n * @memberof Popper.Utils\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Boolean} shouldRound - If the offsets should be rounded at all\n * @returns {Object} The popper's position offsets rounded\n *\n * The tale of pixel-perfect positioning. It's still not 100% perfect, but as\n * good as it can be within reason.\n * Discussion here: https://github.com/FezVrasta/popper.js/pull/715\n *\n * Low DPI screens cause a popper to be blurry if not using full pixels (Safari\n * as well on High DPI screens).\n *\n * Firefox prefers no rounding for positioning and does not have blurriness on\n * high DPI screens.\n *\n * Only horizontal placement and left/right values need to be considered.\n */\nfunction getRoundedOffsets(data, shouldRound) {\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n var round = Math.round,\n floor = Math.floor;\n\n var noRound = function noRound(v) {\n return v;\n };\n\n var referenceWidth = round(reference.width);\n var popperWidth = round(popper.width);\n\n var isVertical = ['left', 'right'].indexOf(data.placement) !== -1;\n var isVariation = data.placement.indexOf('-') !== -1;\n var sameWidthParity = referenceWidth % 2 === popperWidth % 2;\n var bothOddWidth = referenceWidth % 2 === 1 && popperWidth % 2 === 1;\n\n var horizontalToInteger = !shouldRound ? noRound : isVertical || isVariation || sameWidthParity ? round : floor;\n var verticalToInteger = !shouldRound ? noRound : round;\n\n return {\n left: horizontalToInteger(bothOddWidth && !isVariation && shouldRound ? popper.left - 1 : popper.left),\n top: verticalToInteger(popper.top),\n bottom: verticalToInteger(popper.bottom),\n right: horizontalToInteger(popper.right)\n };\n}\n\nvar isFirefox = isBrowser && /Firefox/i.test(navigator.userAgent);\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction computeStyle(data, options) {\n var x = options.x,\n y = options.y;\n var popper = data.offsets.popper;\n\n // Remove this legacy support in Popper.js v2\n\n var legacyGpuAccelerationOption = find(data.instance.modifiers, function (modifier) {\n return modifier.name === 'applyStyle';\n }).gpuAcceleration;\n if (legacyGpuAccelerationOption !== undefined) {\n console.warn('WARNING: `gpuAcceleration` option moved to `computeStyle` modifier and will not be supported in future versions of Popper.js!');\n }\n var gpuAcceleration = legacyGpuAccelerationOption !== undefined ? legacyGpuAccelerationOption : options.gpuAcceleration;\n\n var offsetParent = getOffsetParent(data.instance.popper);\n var offsetParentRect = getBoundingClientRect(offsetParent);\n\n // Styles\n var styles = {\n position: popper.position\n };\n\n var offsets = getRoundedOffsets(data, window.devicePixelRatio < 2 || !isFirefox);\n\n var sideA = x === 'bottom' ? 'top' : 'bottom';\n var sideB = y === 'right' ? 'left' : 'right';\n\n // if gpuAcceleration is set to `true` and transform is supported,\n // we use `translate3d` to apply the position to the popper we\n // automatically use the supported prefixed version if needed\n var prefixedProperty = getSupportedPropertyName('transform');\n\n // now, let's make a step back and look at this code closely (wtf?)\n // If the content of the popper grows once it's been positioned, it\n // may happen that the popper gets misplaced because of the new content\n // overflowing its reference element\n // To avoid this problem, we provide two options (x and y), which allow\n // the consumer to define the offset origin.\n // If we position a popper on top of a reference element, we can set\n // `x` to `top` to make the popper grow towards its top instead of\n // its bottom.\n var left = void 0,\n top = void 0;\n if (sideA === 'bottom') {\n // when offsetParent is <html> the positioning is relative to the bottom of the screen (excluding the scrollbar)\n // and not the bottom of the html element\n if (offsetParent.nodeName === 'HTML') {\n top = -offsetParent.clientHeight + offsets.bottom;\n } else {\n top = -offsetParentRect.height + offsets.bottom;\n }\n } else {\n top = offsets.top;\n }\n if (sideB === 'right') {\n if (offsetParent.nodeName === 'HTML') {\n left = -offsetParent.clientWidth + offsets.right;\n } else {\n left = -offsetParentRect.width + offsets.right;\n }\n } else {\n left = offsets.left;\n }\n if (gpuAcceleration && prefixedProperty) {\n styles[prefixedProperty] = 'translate3d(' + left + 'px, ' + top + 'px, 0)';\n styles[sideA] = 0;\n styles[sideB] = 0;\n styles.willChange = 'transform';\n } else {\n // othwerise, we use the standard `top`, `left`, `bottom` and `right` properties\n var invertTop = sideA === 'bottom' ? -1 : 1;\n var invertLeft = sideB === 'right' ? -1 : 1;\n styles[sideA] = top * invertTop;\n styles[sideB] = left * invertLeft;\n styles.willChange = sideA + ', ' + sideB;\n }\n\n // Attributes\n var attributes = {\n 'x-placement': data.placement\n };\n\n // Update `data` attributes, styles and arrowStyles\n data.attributes = _extends({}, attributes, data.attributes);\n data.styles = _extends({}, styles, data.styles);\n data.arrowStyles = _extends({}, data.offsets.arrow, data.arrowStyles);\n\n return data;\n}\n\n/**\n * Helper used to know if the given modifier depends from another one.<br />\n * It checks if the needed modifier is listed and enabled.\n * @method\n * @memberof Popper.Utils\n * @param {Array} modifiers - list of modifiers\n * @param {String} requestingName - name of requesting modifier\n * @param {String} requestedName - name of requested modifier\n * @returns {Boolean}\n */\nfunction isModifierRequired(modifiers, requestingName, requestedName) {\n var requesting = find(modifiers, function (_ref) {\n var name = _ref.name;\n return name === requestingName;\n });\n\n var isRequired = !!requesting && modifiers.some(function (modifier) {\n return modifier.name === requestedName && modifier.enabled && modifier.order < requesting.order;\n });\n\n if (!isRequired) {\n var _requesting = '`' + requestingName + '`';\n var requested = '`' + requestedName + '`';\n console.warn(requested + ' modifier is required by ' + _requesting + ' modifier in order to work, be sure to include it before ' + _requesting + '!');\n }\n return isRequired;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction arrow(data, options) {\n var _data$offsets$arrow;\n\n // arrow depends on keepTogether in order to work\n if (!isModifierRequired(data.instance.modifiers, 'arrow', 'keepTogether')) {\n return data;\n }\n\n var arrowElement = options.element;\n\n // if arrowElement is a string, suppose it's a CSS selector\n if (typeof arrowElement === 'string') {\n arrowElement = data.instance.popper.querySelector(arrowElement);\n\n // if arrowElement is not found, don't run the modifier\n if (!arrowElement) {\n return data;\n }\n } else {\n // if the arrowElement isn't a query selector we must check that the\n // provided DOM node is child of its popper node\n if (!data.instance.popper.contains(arrowElement)) {\n console.warn('WARNING: `arrow.element` must be child of its popper element!');\n return data;\n }\n }\n\n var placement = data.placement.split('-')[0];\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var isVertical = ['left', 'right'].indexOf(placement) !== -1;\n\n var len = isVertical ? 'height' : 'width';\n var sideCapitalized = isVertical ? 'Top' : 'Left';\n var side = sideCapitalized.toLowerCase();\n var altSide = isVertical ? 'left' : 'top';\n var opSide = isVertical ? 'bottom' : 'right';\n var arrowElementSize = getOuterSizes(arrowElement)[len];\n\n //\n // extends keepTogether behavior making sure the popper and its\n // reference have enough pixels in conjunction\n //\n\n // top/left side\n if (reference[opSide] - arrowElementSize < popper[side]) {\n data.offsets.popper[side] -= popper[side] - (reference[opSide] - arrowElementSize);\n }\n // bottom/right side\n if (reference[side] + arrowElementSize > popper[opSide]) {\n data.offsets.popper[side] += reference[side] + arrowElementSize - popper[opSide];\n }\n data.offsets.popper = getClientRect(data.offsets.popper);\n\n // compute center of the popper\n var center = reference[side] + reference[len] / 2 - arrowElementSize / 2;\n\n // Compute the sideValue using the updated popper offsets\n // take popper margin in account because we don't have this info available\n var css = getStyleComputedProperty(data.instance.popper);\n var popperMarginSide = parseFloat(css['margin' + sideCapitalized]);\n var popperBorderSide = parseFloat(css['border' + sideCapitalized + 'Width']);\n var sideValue = center - data.offsets.popper[side] - popperMarginSide - popperBorderSide;\n\n // prevent arrowElement from being placed not contiguously to its popper\n sideValue = Math.max(Math.min(popper[len] - arrowElementSize, sideValue), 0);\n\n data.arrowElement = arrowElement;\n data.offsets.arrow = (_data$offsets$arrow = {}, defineProperty(_data$offsets$arrow, side, Math.round(sideValue)), defineProperty(_data$offsets$arrow, altSide, ''), _data$offsets$arrow);\n\n return data;\n}\n\n/**\n * Get the opposite placement variation of the given one\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement variation\n * @returns {String} flipped placement variation\n */\nfunction getOppositeVariation(variation) {\n if (variation === 'end') {\n return 'start';\n } else if (variation === 'start') {\n return 'end';\n }\n return variation;\n}\n\n/**\n * List of accepted placements to use as values of the `placement` option.<br />\n * Valid placements are:\n * - `auto`\n * - `top`\n * - `right`\n * - `bottom`\n * - `left`\n *\n * Each placement can have a variation from this list:\n * - `-start`\n * - `-end`\n *\n * Variations are interpreted easily if you think of them as the left to right\n * written languages. Horizontally (`top` and `bottom`), `start` is left and `end`\n * is right.<br />\n * Vertically (`left` and `right`), `start` is top and `end` is bottom.\n *\n * Some valid examples are:\n * - `top-end` (on top of reference, right aligned)\n * - `right-start` (on right of reference, top aligned)\n * - `bottom` (on bottom, centered)\n * - `auto-end` (on the side with more space available, alignment depends by placement)\n *\n * @static\n * @type {Array}\n * @enum {String}\n * @readonly\n * @method placements\n * @memberof Popper\n */\nvar placements = ['auto-start', 'auto', 'auto-end', 'top-start', 'top', 'top-end', 'right-start', 'right', 'right-end', 'bottom-end', 'bottom', 'bottom-start', 'left-end', 'left', 'left-start'];\n\n// Get rid of `auto` `auto-start` and `auto-end`\nvar validPlacements = placements.slice(3);\n\n/**\n * Given an initial placement, returns all the subsequent placements\n * clockwise (or counter-clockwise).\n *\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement - A valid placement (it accepts variations)\n * @argument {Boolean} counter - Set to true to walk the placements counterclockwise\n * @returns {Array} placements including their variations\n */\nfunction clockwise(placement) {\n var counter = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var index = validPlacements.indexOf(placement);\n var arr = validPlacements.slice(index + 1).concat(validPlacements.slice(0, index));\n return counter ? arr.reverse() : arr;\n}\n\nvar BEHAVIORS = {\n FLIP: 'flip',\n CLOCKWISE: 'clockwise',\n COUNTERCLOCKWISE: 'counterclockwise'\n};\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction flip(data, options) {\n // if `inner` modifier is enabled, we can't use the `flip` modifier\n if (isModifierEnabled(data.instance.modifiers, 'inner')) {\n return data;\n }\n\n if (data.flipped && data.placement === data.originalPlacement) {\n // seems like flip is trying to loop, probably there's not enough space on any of the flippable sides\n return data;\n }\n\n var boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, options.boundariesElement, data.positionFixed);\n\n var placement = data.placement.split('-')[0];\n var placementOpposite = getOppositePlacement(placement);\n var variation = data.placement.split('-')[1] || '';\n\n var flipOrder = [];\n\n switch (options.behavior) {\n case BEHAVIORS.FLIP:\n flipOrder = [placement, placementOpposite];\n break;\n case BEHAVIORS.CLOCKWISE:\n flipOrder = clockwise(placement);\n break;\n case BEHAVIORS.COUNTERCLOCKWISE:\n flipOrder = clockwise(placement, true);\n break;\n default:\n flipOrder = options.behavior;\n }\n\n flipOrder.forEach(function (step, index) {\n if (placement !== step || flipOrder.length === index + 1) {\n return data;\n }\n\n placement = data.placement.split('-')[0];\n placementOpposite = getOppositePlacement(placement);\n\n var popperOffsets = data.offsets.popper;\n var refOffsets = data.offsets.reference;\n\n // using floor because the reference offsets may contain decimals we are not going to consider here\n var floor = Math.floor;\n var overlapsRef = placement === 'left' && floor(popperOffsets.right) > floor(refOffsets.left) || placement === 'right' && floor(popperOffsets.left) < floor(refOffsets.right) || placement === 'top' && floor(popperOffsets.bottom) > floor(refOffsets.top) || placement === 'bottom' && floor(popperOffsets.top) < floor(refOffsets.bottom);\n\n var overflowsLeft = floor(popperOffsets.left) < floor(boundaries.left);\n var overflowsRight = floor(popperOffsets.right) > floor(boundaries.right);\n var overflowsTop = floor(popperOffsets.top) < floor(boundaries.top);\n var overflowsBottom = floor(popperOffsets.bottom) > floor(boundaries.bottom);\n\n var overflowsBoundaries = placement === 'left' && overflowsLeft || placement === 'right' && overflowsRight || placement === 'top' && overflowsTop || placement === 'bottom' && overflowsBottom;\n\n // flip the variation if required\n var isVertical = ['top', 'bottom'].indexOf(placement) !== -1;\n\n // flips variation if reference element overflows boundaries\n var flippedVariationByRef = !!options.flipVariations && (isVertical && variation === 'start' && overflowsLeft || isVertical && variation === 'end' && overflowsRight || !isVertical && variation === 'start' && overflowsTop || !isVertical && variation === 'end' && overflowsBottom);\n\n // flips variation if popper content overflows boundaries\n var flippedVariationByContent = !!options.flipVariationsByContent && (isVertical && variation === 'start' && overflowsRight || isVertical && variation === 'end' && overflowsLeft || !isVertical && variation === 'start' && overflowsBottom || !isVertical && variation === 'end' && overflowsTop);\n\n var flippedVariation = flippedVariationByRef || flippedVariationByContent;\n\n if (overlapsRef || overflowsBoundaries || flippedVariation) {\n // this boolean to detect any flip loop\n data.flipped = true;\n\n if (overlapsRef || overflowsBoundaries) {\n placement = flipOrder[index + 1];\n }\n\n if (flippedVariation) {\n variation = getOppositeVariation(variation);\n }\n\n data.placement = placement + (variation ? '-' + variation : '');\n\n // this object contains `position`, we want to preserve it along with\n // any additional property we may add in the future\n data.offsets.popper = _extends({}, data.offsets.popper, getPopperOffsets(data.instance.popper, data.offsets.reference, data.placement));\n\n data = runModifiers(data.instance.modifiers, data, 'flip');\n }\n });\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction keepTogether(data) {\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var placement = data.placement.split('-')[0];\n var floor = Math.floor;\n var isVertical = ['top', 'bottom'].indexOf(placement) !== -1;\n var side = isVertical ? 'right' : 'bottom';\n var opSide = isVertical ? 'left' : 'top';\n var measurement = isVertical ? 'width' : 'height';\n\n if (popper[side] < floor(reference[opSide])) {\n data.offsets.popper[opSide] = floor(reference[opSide]) - popper[measurement];\n }\n if (popper[opSide] > floor(reference[side])) {\n data.offsets.popper[opSide] = floor(reference[side]);\n }\n\n return data;\n}\n\n/**\n * Converts a string containing value + unit into a px value number\n * @function\n * @memberof {modifiers~offset}\n * @private\n * @argument {String} str - Value + unit string\n * @argument {String} measurement - `height` or `width`\n * @argument {Object} popperOffsets\n * @argument {Object} referenceOffsets\n * @returns {Number|String}\n * Value in pixels, or original string if no values were extracted\n */\nfunction toValue(str, measurement, popperOffsets, referenceOffsets) {\n // separate value from unit\n var split = str.match(/((?:\\-|\\+)?\\d*\\.?\\d*)(.*)/);\n var value = +split[1];\n var unit = split[2];\n\n // If it's not a number it's an operator, I guess\n if (!value) {\n return str;\n }\n\n if (unit.indexOf('%') === 0) {\n var element = void 0;\n switch (unit) {\n case '%p':\n element = popperOffsets;\n break;\n case '%':\n case '%r':\n default:\n element = referenceOffsets;\n }\n\n var rect = getClientRect(element);\n return rect[measurement] / 100 * value;\n } else if (unit === 'vh' || unit === 'vw') {\n // if is a vh or vw, we calculate the size based on the viewport\n var size = void 0;\n if (unit === 'vh') {\n size = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);\n } else {\n size = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);\n }\n return size / 100 * value;\n } else {\n // if is an explicit pixel unit, we get rid of the unit and keep the value\n // if is an implicit unit, it's px, and we return just the value\n return value;\n }\n}\n\n/**\n * Parse an `offset` string to extrapolate `x` and `y` numeric offsets.\n * @function\n * @memberof {modifiers~offset}\n * @private\n * @argument {String} offset\n * @argument {Object} popperOffsets\n * @argument {Object} referenceOffsets\n * @argument {String} basePlacement\n * @returns {Array} a two cells array with x and y offsets in numbers\n */\nfunction parseOffset(offset, popperOffsets, referenceOffsets, basePlacement) {\n var offsets = [0, 0];\n\n // Use height if placement is left or right and index is 0 otherwise use width\n // in this way the first offset will use an axis and the second one\n // will use the other one\n var useHeight = ['right', 'left'].indexOf(basePlacement) !== -1;\n\n // Split the offset string to obtain a list of values and operands\n // The regex addresses values with the plus or minus sign in front (+10, -20, etc)\n var fragments = offset.split(/(\\+|\\-)/).map(function (frag) {\n return frag.trim();\n });\n\n // Detect if the offset string contains a pair of values or a single one\n // they could be separated by comma or space\n var divider = fragments.indexOf(find(fragments, function (frag) {\n return frag.search(/,|\\s/) !== -1;\n }));\n\n if (fragments[divider] && fragments[divider].indexOf(',') === -1) {\n console.warn('Offsets separated by white space(s) are deprecated, use a comma (,) instead.');\n }\n\n // If divider is found, we divide the list of values and operands to divide\n // them by ofset X and Y.\n var splitRegex = /\\s*,\\s*|\\s+/;\n var ops = divider !== -1 ? [fragments.slice(0, divider).concat([fragments[divider].split(splitRegex)[0]]), [fragments[divider].split(splitRegex)[1]].concat(fragments.slice(divider + 1))] : [fragments];\n\n // Convert the values with units to absolute pixels to allow our computations\n ops = ops.map(function (op, index) {\n // Most of the units rely on the orientation of the popper\n var measurement = (index === 1 ? !useHeight : useHeight) ? 'height' : 'width';\n var mergeWithPrevious = false;\n return op\n // This aggregates any `+` or `-` sign that aren't considered operators\n // e.g.: 10 + +5 => [10, +, +5]\n .reduce(function (a, b) {\n if (a[a.length - 1] === '' && ['+', '-'].indexOf(b) !== -1) {\n a[a.length - 1] = b;\n mergeWithPrevious = true;\n return a;\n } else if (mergeWithPrevious) {\n a[a.length - 1] += b;\n mergeWithPrevious = false;\n return a;\n } else {\n return a.concat(b);\n }\n }, [])\n // Here we convert the string values into number values (in px)\n .map(function (str) {\n return toValue(str, measurement, popperOffsets, referenceOffsets);\n });\n });\n\n // Loop trough the offsets arrays and execute the operations\n ops.forEach(function (op, index) {\n op.forEach(function (frag, index2) {\n if (isNumeric(frag)) {\n offsets[index] += frag * (op[index2 - 1] === '-' ? -1 : 1);\n }\n });\n });\n return offsets;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @argument {Number|String} options.offset=0\n * The offset value as described in the modifier description\n * @returns {Object} The data object, properly modified\n */\nfunction offset(data, _ref) {\n var offset = _ref.offset;\n var placement = data.placement,\n _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var basePlacement = placement.split('-')[0];\n\n var offsets = void 0;\n if (isNumeric(+offset)) {\n offsets = [+offset, 0];\n } else {\n offsets = parseOffset(offset, popper, reference, basePlacement);\n }\n\n if (basePlacement === 'left') {\n popper.top += offsets[0];\n popper.left -= offsets[1];\n } else if (basePlacement === 'right') {\n popper.top += offsets[0];\n popper.left += offsets[1];\n } else if (basePlacement === 'top') {\n popper.left += offsets[0];\n popper.top -= offsets[1];\n } else if (basePlacement === 'bottom') {\n popper.left += offsets[0];\n popper.top += offsets[1];\n }\n\n data.popper = popper;\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction preventOverflow(data, options) {\n var boundariesElement = options.boundariesElement || getOffsetParent(data.instance.popper);\n\n // If offsetParent is the reference element, we really want to\n // go one step up and use the next offsetParent as reference to\n // avoid to make this modifier completely useless and look like broken\n if (data.instance.reference === boundariesElement) {\n boundariesElement = getOffsetParent(boundariesElement);\n }\n\n // NOTE: DOM access here\n // resets the popper's position so that the document size can be calculated excluding\n // the size of the popper element itself\n var transformProp = getSupportedPropertyName('transform');\n var popperStyles = data.instance.popper.style; // assignment to help minification\n var top = popperStyles.top,\n left = popperStyles.left,\n transform = popperStyles[transformProp];\n\n popperStyles.top = '';\n popperStyles.left = '';\n popperStyles[transformProp] = '';\n\n var boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, boundariesElement, data.positionFixed);\n\n // NOTE: DOM access here\n // restores the original style properties after the offsets have been computed\n popperStyles.top = top;\n popperStyles.left = left;\n popperStyles[transformProp] = transform;\n\n options.boundaries = boundaries;\n\n var order = options.priority;\n var popper = data.offsets.popper;\n\n var check = {\n primary: function primary(placement) {\n var value = popper[placement];\n if (popper[placement] < boundaries[placement] && !options.escapeWithReference) {\n value = Math.max(popper[placement], boundaries[placement]);\n }\n return defineProperty({}, placement, value);\n },\n secondary: function secondary(placement) {\n var mainSide = placement === 'right' ? 'left' : 'top';\n var value = popper[mainSide];\n if (popper[placement] > boundaries[placement] && !options.escapeWithReference) {\n value = Math.min(popper[mainSide], boundaries[placement] - (placement === 'right' ? popper.width : popper.height));\n }\n return defineProperty({}, mainSide, value);\n }\n };\n\n order.forEach(function (placement) {\n var side = ['left', 'top'].indexOf(placement) !== -1 ? 'primary' : 'secondary';\n popper = _extends({}, popper, check[side](placement));\n });\n\n data.offsets.popper = popper;\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction shift(data) {\n var placement = data.placement;\n var basePlacement = placement.split('-')[0];\n var shiftvariation = placement.split('-')[1];\n\n // if shift shiftvariation is specified, run the modifier\n if (shiftvariation) {\n var _data$offsets = data.offsets,\n reference = _data$offsets.reference,\n popper = _data$offsets.popper;\n\n var isVertical = ['bottom', 'top'].indexOf(basePlacement) !== -1;\n var side = isVertical ? 'left' : 'top';\n var measurement = isVertical ? 'width' : 'height';\n\n var shiftOffsets = {\n start: defineProperty({}, side, reference[side]),\n end: defineProperty({}, side, reference[side] + reference[measurement] - popper[measurement])\n };\n\n data.offsets.popper = _extends({}, popper, shiftOffsets[shiftvariation]);\n }\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction hide(data) {\n if (!isModifierRequired(data.instance.modifiers, 'hide', 'preventOverflow')) {\n return data;\n }\n\n var refRect = data.offsets.reference;\n var bound = find(data.instance.modifiers, function (modifier) {\n return modifier.name === 'preventOverflow';\n }).boundaries;\n\n if (refRect.bottom < bound.top || refRect.left > bound.right || refRect.top > bound.bottom || refRect.right < bound.left) {\n // Avoid unnecessary DOM access if visibility hasn't changed\n if (data.hide === true) {\n return data;\n }\n\n data.hide = true;\n data.attributes['x-out-of-boundaries'] = '';\n } else {\n // Avoid unnecessary DOM access if visibility hasn't changed\n if (data.hide === false) {\n return data;\n }\n\n data.hide = false;\n data.attributes['x-out-of-boundaries'] = false;\n }\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction inner(data) {\n var placement = data.placement;\n var basePlacement = placement.split('-')[0];\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var isHoriz = ['left', 'right'].indexOf(basePlacement) !== -1;\n\n var subtractLength = ['top', 'left'].indexOf(basePlacement) === -1;\n\n popper[isHoriz ? 'left' : 'top'] = reference[basePlacement] - (subtractLength ? popper[isHoriz ? 'width' : 'height'] : 0);\n\n data.placement = getOppositePlacement(placement);\n data.offsets.popper = getClientRect(popper);\n\n return data;\n}\n\n/**\n * Modifier function, each modifier can have a function of this type assigned\n * to its `fn` property.<br />\n * These functions will be called on each update, this means that you must\n * make sure they are performant enough to avoid performance bottlenecks.\n *\n * @function ModifierFn\n * @argument {dataObject} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {dataObject} The data object, properly modified\n */\n\n/**\n * Modifiers are plugins used to alter the behavior of your poppers.<br />\n * Popper.js uses a set of 9 modifiers to provide all the basic functionalities\n * needed by the library.\n *\n * Usually you don't want to override the `order`, `fn` and `onLoad` props.\n * All the other properties are configurations that could be tweaked.\n * @namespace modifiers\n */\nvar modifiers = {\n /**\n * Modifier used to shift the popper on the start or end of its reference\n * element.<br />\n * It will read the variation of the `placement` property.<br />\n * It can be one either `-end` or `-start`.\n * @memberof modifiers\n * @inner\n */\n shift: {\n /** @prop {number} order=100 - Index used to define the order of execution */\n order: 100,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: shift\n },\n\n /**\n * The `offset` modifier can shift your popper on both its axis.\n *\n * It accepts the following units:\n * - `px` or unit-less, interpreted as pixels\n * - `%` or `%r`, percentage relative to the length of the reference element\n * - `%p`, percentage relative to the length of the popper element\n * - `vw`, CSS viewport width unit\n * - `vh`, CSS viewport height unit\n *\n * For length is intended the main axis relative to the placement of the popper.<br />\n * This means that if the placement is `top` or `bottom`, the length will be the\n * `width`. In case of `left` or `right`, it will be the `height`.\n *\n * You can provide a single value (as `Number` or `String`), or a pair of values\n * as `String` divided by a comma or one (or more) white spaces.<br />\n * The latter is a deprecated method because it leads to confusion and will be\n * removed in v2.<br />\n * Additionally, it accepts additions and subtractions between different units.\n * Note that multiplications and divisions aren't supported.\n *\n * Valid examples are:\n * ```\n * 10\n * '10%'\n * '10, 10'\n * '10%, 10'\n * '10 + 10%'\n * '10 - 5vh + 3%'\n * '-10px + 5vh, 5px - 6%'\n * ```\n * > **NB**: If you desire to apply offsets to your poppers in a way that may make them overlap\n * > with their reference element, unfortunately, you will have to disable the `flip` modifier.\n * > You can read more on this at this [issue](https://github.com/FezVrasta/popper.js/issues/373).\n *\n * @memberof modifiers\n * @inner\n */\n offset: {\n /** @prop {number} order=200 - Index used to define the order of execution */\n order: 200,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: offset,\n /** @prop {Number|String} offset=0\n * The offset value as described in the modifier description\n */\n offset: 0\n },\n\n /**\n * Modifier used to prevent the popper from being positioned outside the boundary.\n *\n * A scenario exists where the reference itself is not within the boundaries.<br />\n * We can say it has \"escaped the boundaries\" — or just \"escaped\".<br />\n * In this case we need to decide whether the popper should either:\n *\n * - detach from the reference and remain \"trapped\" in the boundaries, or\n * - if it should ignore the boundary and \"escape with its reference\"\n *\n * When `escapeWithReference` is set to`true` and reference is completely\n * outside its boundaries, the popper will overflow (or completely leave)\n * the boundaries in order to remain attached to the edge of the reference.\n *\n * @memberof modifiers\n * @inner\n */\n preventOverflow: {\n /** @prop {number} order=300 - Index used to define the order of execution */\n order: 300,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: preventOverflow,\n /**\n * @prop {Array} [priority=['left','right','top','bottom']]\n * Popper will try to prevent overflow following these priorities by default,\n * then, it could overflow on the left and on top of the `boundariesElement`\n */\n priority: ['left', 'right', 'top', 'bottom'],\n /**\n * @prop {number} padding=5\n * Amount of pixel used to define a minimum distance between the boundaries\n * and the popper. This makes sure the popper always has a little padding\n * between the edges of its container\n */\n padding: 5,\n /**\n * @prop {String|HTMLElement} boundariesElement='scrollParent'\n * Boundaries used by the modifier. Can be `scrollParent`, `window`,\n * `viewport` or any DOM element.\n */\n boundariesElement: 'scrollParent'\n },\n\n /**\n * Modifier used to make sure the reference and its popper stay near each other\n * without leaving any gap between the two. Especially useful when the arrow is\n * enabled and you want to ensure that it points to its reference element.\n * It cares only about the first axis. You can still have poppers with margin\n * between the popper and its reference element.\n * @memberof modifiers\n * @inner\n */\n keepTogether: {\n /** @prop {number} order=400 - Index used to define the order of execution */\n order: 400,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: keepTogether\n },\n\n /**\n * This modifier is used to move the `arrowElement` of the popper to make\n * sure it is positioned between the reference element and its popper element.\n * It will read the outer size of the `arrowElement` node to detect how many\n * pixels of conjunction are needed.\n *\n * It has no effect if no `arrowElement` is provided.\n * @memberof modifiers\n * @inner\n */\n arrow: {\n /** @prop {number} order=500 - Index used to define the order of execution */\n order: 500,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: arrow,\n /** @prop {String|HTMLElement} element='[x-arrow]' - Selector or node used as arrow */\n element: '[x-arrow]'\n },\n\n /**\n * Modifier used to flip the popper's placement when it starts to overlap its\n * reference element.\n *\n * Requires the `preventOverflow` modifier before it in order to work.\n *\n * **NOTE:** this modifier will interrupt the current update cycle and will\n * restart it if it detects the need to flip the placement.\n * @memberof modifiers\n * @inner\n */\n flip: {\n /** @prop {number} order=600 - Index used to define the order of execution */\n order: 600,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: flip,\n /**\n * @prop {String|Array} behavior='flip'\n * The behavior used to change the popper's placement. It can be one of\n * `flip`, `clockwise`, `counterclockwise` or an array with a list of valid\n * placements (with optional variations)\n */\n behavior: 'flip',\n /**\n * @prop {number} padding=5\n * The popper will flip if it hits the edges of the `boundariesElement`\n */\n padding: 5,\n /**\n * @prop {String|HTMLElement} boundariesElement='viewport'\n * The element which will define the boundaries of the popper position.\n * The popper will never be placed outside of the defined boundaries\n * (except if `keepTogether` is enabled)\n */\n boundariesElement: 'viewport',\n /**\n * @prop {Boolean} flipVariations=false\n * The popper will switch placement variation between `-start` and `-end` when\n * the reference element overlaps its boundaries.\n *\n * The original placement should have a set variation.\n */\n flipVariations: false,\n /**\n * @prop {Boolean} flipVariationsByContent=false\n * The popper will switch placement variation between `-start` and `-end` when\n * the popper element overlaps its reference boundaries.\n *\n * The original placement should have a set variation.\n */\n flipVariationsByContent: false\n },\n\n /**\n * Modifier used to make the popper flow toward the inner of the reference element.\n * By default, when this modifier is disabled, the popper will be placed outside\n * the reference element.\n * @memberof modifiers\n * @inner\n */\n inner: {\n /** @prop {number} order=700 - Index used to define the order of execution */\n order: 700,\n /** @prop {Boolean} enabled=false - Whether the modifier is enabled or not */\n enabled: false,\n /** @prop {ModifierFn} */\n fn: inner\n },\n\n /**\n * Modifier used to hide the popper when its reference element is outside of the\n * popper boundaries. It will set a `x-out-of-boundaries` attribute which can\n * be used to hide with a CSS selector the popper when its reference is\n * out of boundaries.\n *\n * Requires the `preventOverflow` modifier before it in order to work.\n * @memberof modifiers\n * @inner\n */\n hide: {\n /** @prop {number} order=800 - Index used to define the order of execution */\n order: 800,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: hide\n },\n\n /**\n * Computes the style that will be applied to the popper element to gets\n * properly positioned.\n *\n * Note that this modifier will not touch the DOM, it just prepares the styles\n * so that `applyStyle` modifier can apply it. This separation is useful\n * in case you need to replace `applyStyle` with a custom implementation.\n *\n * This modifier has `850` as `order` value to maintain backward compatibility\n * with previous versions of Popper.js. Expect the modifiers ordering method\n * to change in future major versions of the library.\n *\n * @memberof modifiers\n * @inner\n */\n computeStyle: {\n /** @prop {number} order=850 - Index used to define the order of execution */\n order: 850,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: computeStyle,\n /**\n * @prop {Boolean} gpuAcceleration=true\n * If true, it uses the CSS 3D transformation to position the popper.\n * Otherwise, it will use the `top` and `left` properties\n */\n gpuAcceleration: true,\n /**\n * @prop {string} [x='bottom']\n * Where to anchor the X axis (`bottom` or `top`). AKA X offset origin.\n * Change this if your popper should grow in a direction different from `bottom`\n */\n x: 'bottom',\n /**\n * @prop {string} [x='left']\n * Where to anchor the Y axis (`left` or `right`). AKA Y offset origin.\n * Change this if your popper should grow in a direction different from `right`\n */\n y: 'right'\n },\n\n /**\n * Applies the computed styles to the popper element.\n *\n * All the DOM manipulations are limited to this modifier. This is useful in case\n * you want to integrate Popper.js inside a framework or view library and you\n * want to delegate all the DOM manipulations to it.\n *\n * Note that if you disable this modifier, you must make sure the popper element\n * has its position set to `absolute` before Popper.js can do its work!\n *\n * Just disable this modifier and define your own to achieve the desired effect.\n *\n * @memberof modifiers\n * @inner\n */\n applyStyle: {\n /** @prop {number} order=900 - Index used to define the order of execution */\n order: 900,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: applyStyle,\n /** @prop {Function} */\n onLoad: applyStyleOnLoad,\n /**\n * @deprecated since version 1.10.0, the property moved to `computeStyle` modifier\n * @prop {Boolean} gpuAcceleration=true\n * If true, it uses the CSS 3D transformation to position the popper.\n * Otherwise, it will use the `top` and `left` properties\n */\n gpuAcceleration: undefined\n }\n};\n\n/**\n * The `dataObject` is an object containing all the information used by Popper.js.\n * This object is passed to modifiers and to the `onCreate` and `onUpdate` callbacks.\n * @name dataObject\n * @property {Object} data.instance The Popper.js instance\n * @property {String} data.placement Placement applied to popper\n * @property {String} data.originalPlacement Placement originally defined on init\n * @property {Boolean} data.flipped True if popper has been flipped by flip modifier\n * @property {Boolean} data.hide True if the reference element is out of boundaries, useful to know when to hide the popper\n * @property {HTMLElement} data.arrowElement Node used as arrow by arrow modifier\n * @property {Object} data.styles Any CSS property defined here will be applied to the popper. It expects the JavaScript nomenclature (eg. `marginBottom`)\n * @property {Object} data.arrowStyles Any CSS property defined here will be applied to the popper arrow. It expects the JavaScript nomenclature (eg. `marginBottom`)\n * @property {Object} data.boundaries Offsets of the popper boundaries\n * @property {Object} data.offsets The measurements of popper, reference and arrow elements\n * @property {Object} data.offsets.popper `top`, `left`, `width`, `height` values\n * @property {Object} data.offsets.reference `top`, `left`, `width`, `height` values\n * @property {Object} data.offsets.arrow] `top` and `left` offsets, only one of them will be different from 0\n */\n\n/**\n * Default options provided to Popper.js constructor.<br />\n * These can be overridden using the `options` argument of Popper.js.<br />\n * To override an option, simply pass an object with the same\n * structure of the `options` object, as the 3rd argument. For example:\n * ```\n * new Popper(ref, pop, {\n * modifiers: {\n * preventOverflow: { enabled: false }\n * }\n * })\n * ```\n * @type {Object}\n * @static\n * @memberof Popper\n */\nvar Defaults = {\n /**\n * Popper's placement.\n * @prop {Popper.placements} placement='bottom'\n */\n placement: 'bottom',\n\n /**\n * Set this to true if you want popper to position it self in 'fixed' mode\n * @prop {Boolean} positionFixed=false\n */\n positionFixed: false,\n\n /**\n * Whether events (resize, scroll) are initially enabled.\n * @prop {Boolean} eventsEnabled=true\n */\n eventsEnabled: true,\n\n /**\n * Set to true if you want to automatically remove the popper when\n * you call the `destroy` method.\n * @prop {Boolean} removeOnDestroy=false\n */\n removeOnDestroy: false,\n\n /**\n * Callback called when the popper is created.<br />\n * By default, it is set to no-op.<br />\n * Access Popper.js instance with `data.instance`.\n * @prop {onCreate}\n */\n onCreate: function onCreate() {},\n\n /**\n * Callback called when the popper is updated. This callback is not called\n * on the initialization/creation of the popper, but only on subsequent\n * updates.<br />\n * By default, it is set to no-op.<br />\n * Access Popper.js instance with `data.instance`.\n * @prop {onUpdate}\n */\n onUpdate: function onUpdate() {},\n\n /**\n * List of modifiers used to modify the offsets before they are applied to the popper.\n * They provide most of the functionalities of Popper.js.\n * @prop {modifiers}\n */\n modifiers: modifiers\n};\n\n/**\n * @callback onCreate\n * @param {dataObject} data\n */\n\n/**\n * @callback onUpdate\n * @param {dataObject} data\n */\n\n// Utils\n// Methods\nvar Popper = function () {\n /**\n * Creates a new Popper.js instance.\n * @class Popper\n * @param {Element|referenceObject} reference - The reference element used to position the popper\n * @param {Element} popper - The HTML / XML element used as the popper\n * @param {Object} options - Your custom options to override the ones defined in [Defaults](#defaults)\n * @return {Object} instance - The generated Popper.js instance\n */\n function Popper(reference, popper) {\n var _this = this;\n\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n classCallCheck(this, Popper);\n\n this.scheduleUpdate = function () {\n return requestAnimationFrame(_this.update);\n };\n\n // make update() debounced, so that it only runs at most once-per-tick\n this.update = debounce(this.update.bind(this));\n\n // with {} we create a new object with the options inside it\n this.options = _extends({}, Popper.Defaults, options);\n\n // init state\n this.state = {\n isDestroyed: false,\n isCreated: false,\n scrollParents: []\n };\n\n // get reference and popper elements (allow jQuery wrappers)\n this.reference = reference && reference.jquery ? reference[0] : reference;\n this.popper = popper && popper.jquery ? popper[0] : popper;\n\n // Deep merge modifiers options\n this.options.modifiers = {};\n Object.keys(_extends({}, Popper.Defaults.modifiers, options.modifiers)).forEach(function (name) {\n _this.options.modifiers[name] = _extends({}, Popper.Defaults.modifiers[name] || {}, options.modifiers ? options.modifiers[name] : {});\n });\n\n // Refactoring modifiers' list (Object => Array)\n this.modifiers = Object.keys(this.options.modifiers).map(function (name) {\n return _extends({\n name: name\n }, _this.options.modifiers[name]);\n })\n // sort the modifiers by order\n .sort(function (a, b) {\n return a.order - b.order;\n });\n\n // modifiers have the ability to execute arbitrary code when Popper.js get inited\n // such code is executed in the same order of its modifier\n // they could add new properties to their options configuration\n // BE AWARE: don't add options to `options.modifiers.name` but to `modifierOptions`!\n this.modifiers.forEach(function (modifierOptions) {\n if (modifierOptions.enabled && isFunction(modifierOptions.onLoad)) {\n modifierOptions.onLoad(_this.reference, _this.popper, _this.options, modifierOptions, _this.state);\n }\n });\n\n // fire the first update to position the popper in the right place\n this.update();\n\n var eventsEnabled = this.options.eventsEnabled;\n if (eventsEnabled) {\n // setup event listeners, they will take care of update the position in specific situations\n this.enableEventListeners();\n }\n\n this.state.eventsEnabled = eventsEnabled;\n }\n\n // We can't use class properties because they don't get listed in the\n // class prototype and break stuff like Sinon stubs\n\n\n createClass(Popper, [{\n key: 'update',\n value: function update$$1() {\n return update.call(this);\n }\n }, {\n key: 'destroy',\n value: function destroy$$1() {\n return destroy.call(this);\n }\n }, {\n key: 'enableEventListeners',\n value: function enableEventListeners$$1() {\n return enableEventListeners.call(this);\n }\n }, {\n key: 'disableEventListeners',\n value: function disableEventListeners$$1() {\n return disableEventListeners.call(this);\n }\n\n /**\n * Schedules an update. It will run on the next UI update available.\n * @method scheduleUpdate\n * @memberof Popper\n */\n\n\n /**\n * Collection of utilities useful when writing custom modifiers.\n * Starting from version 1.7, this method is available only if you\n * include `popper-utils.js` before `popper.js`.\n *\n * **DEPRECATION**: This way to access PopperUtils is deprecated\n * and will be removed in v2! Use the PopperUtils module directly instead.\n * Due to the high instability of the methods contained in Utils, we can't\n * guarantee them to follow semver. Use them at your own risk!\n * @static\n * @private\n * @type {Object}\n * @deprecated since version 1.8\n * @member Utils\n * @memberof Popper\n */\n\n }]);\n return Popper;\n}();\n\n/**\n * The `referenceObject` is an object that provides an interface compatible with Popper.js\n * and lets you use it as replacement of a real DOM node.<br />\n * You can use this method to position a popper relatively to a set of coordinates\n * in case you don't have a DOM node to use as reference.\n *\n * ```\n * new Popper(referenceObject, popperNode);\n * ```\n *\n * NB: This feature isn't supported in Internet Explorer 10.\n * @name referenceObject\n * @property {Function} data.getBoundingClientRect\n * A function that returns a set of coordinates compatible with the native `getBoundingClientRect` method.\n * @property {number} data.clientWidth\n * An ES6 getter that will return the width of the virtual reference element.\n * @property {number} data.clientHeight\n * An ES6 getter that will return the height of the virtual reference element.\n */\n\n\nPopper.Utils = (typeof window !== 'undefined' ? window : global).PopperUtils;\nPopper.placements = placements;\nPopper.Defaults = Defaults;\n\nexport default Popper;\n//# sourceMappingURL=popper.js.map\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/popper.js/dist/esm/popper.js\n// module id = Zgw8\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/ImageCanvas\n */\nimport ImageBase from './ImageBase.js';\nimport ImageState from './ImageState.js';\n/**\n * A function that is called to trigger asynchronous canvas drawing. It is\n * called with a \"done\" callback that should be called when drawing is done.\n * If any error occurs during drawing, the \"done\" callback should be called with\n * that error.\n *\n * @typedef {function(function(Error=): void): void} Loader\n */\nvar ImageCanvas = /** @class */ (function (_super) {\n __extends(ImageCanvas, _super);\n /**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {HTMLCanvasElement} canvas Canvas.\n * @param {Loader=} opt_loader Optional loader function to\n * support asynchronous canvas drawing.\n */\n function ImageCanvas(extent, resolution, pixelRatio, canvas, opt_loader) {\n var _this = this;\n var state = opt_loader !== undefined ? ImageState.IDLE : ImageState.LOADED;\n _this = _super.call(this, extent, resolution, pixelRatio, state) || this;\n /**\n * Optional canvas loader function.\n * @type {?Loader}\n * @private\n */\n _this.loader_ = opt_loader !== undefined ? opt_loader : null;\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.canvas_ = canvas;\n /**\n * @private\n * @type {?Error}\n */\n _this.error_ = null;\n return _this;\n }\n /**\n * Get any error associated with asynchronous rendering.\n * @return {?Error} Any error that occurred during rendering.\n */\n ImageCanvas.prototype.getError = function () {\n return this.error_;\n };\n /**\n * Handle async drawing complete.\n * @param {Error=} err Any error during drawing.\n * @private\n */\n ImageCanvas.prototype.handleLoad_ = function (err) {\n if (err) {\n this.error_ = err;\n this.state = ImageState.ERROR;\n }\n else {\n this.state = ImageState.LOADED;\n }\n this.changed();\n };\n /**\n * Load not yet loaded URI.\n */\n ImageCanvas.prototype.load = function () {\n if (this.state == ImageState.IDLE) {\n this.state = ImageState.LOADING;\n this.changed();\n this.loader_(this.handleLoad_.bind(this));\n }\n };\n /**\n * @return {HTMLCanvasElement} Canvas element.\n */\n ImageCanvas.prototype.getImage = function () {\n return this.canvas_;\n };\n return ImageCanvas;\n}(ImageBase));\nexport default ImageCanvas;\n//# sourceMappingURL=ImageCanvas.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/ImageCanvas.js\n// module id = Zz/k\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/PluggableMap\n */\nimport BaseObject, { getChangeEventType } from './Object.js';\nimport Collection from './Collection.js';\nimport CollectionEventType from './CollectionEventType.js';\nimport EventType from './events/EventType.js';\nimport LayerGroup from './layer/Group.js';\nimport MapBrowserEvent from './MapBrowserEvent.js';\nimport MapBrowserEventHandler from './MapBrowserEventHandler.js';\nimport MapBrowserEventType from './MapBrowserEventType.js';\nimport MapEvent from './MapEvent.js';\nimport MapEventType from './MapEventType.js';\nimport MapProperty from './MapProperty.js';\nimport ObjectEventType from './ObjectEventType.js';\nimport PointerEventType from './pointer/EventType.js';\nimport RenderEventType from './render/EventType.js';\nimport TileQueue, { getTilePriority } from './TileQueue.js';\nimport View from './View.js';\nimport ViewHint from './ViewHint.js';\nimport { DEVICE_PIXEL_RATIO, IMAGE_DECODE, PASSIVE_EVENT_LISTENERS, } from './has.js';\nimport { TRUE } from './functions.js';\nimport { apply as applyTransform, create as createTransform, } from './transform.js';\nimport { assert } from './asserts.js';\nimport { clone, createOrUpdateEmpty, equals, getForViewAndSize, isEmpty, } from './extent.js';\nimport { fromUserCoordinate, toUserCoordinate } from './proj.js';\nimport { hasArea } from './size.js';\nimport { listen, unlistenByKey } from './events.js';\nimport { removeNode } from './dom.js';\n/**\n * State of the current frame. Only `pixelRatio`, `time` and `viewState` should\n * be used in applications.\n * @typedef {Object} FrameState\n * @property {number} pixelRatio The pixel ratio of the frame.\n * @property {number} time The time when rendering of the frame was requested.\n * @property {import(\"./View.js\").State} viewState The state of the current view.\n * @property {boolean} animate\n * @property {import(\"./transform.js\").Transform} coordinateToPixelTransform\n * @property {import(\"rbush\").default} declutterTree\n * @property {null|import(\"./extent.js\").Extent} extent\n * @property {number} index\n * @property {Array<import(\"./layer/Layer.js\").State>} layerStatesArray\n * @property {number} layerIndex\n * @property {import(\"./transform.js\").Transform} pixelToCoordinateTransform\n * @property {Array<PostRenderFunction>} postRenderFunctions\n * @property {import(\"./size.js\").Size} size\n * @property {TileQueue} tileQueue\n * @property {!Object<string, Object<string, boolean>>} usedTiles\n * @property {Array<number>} viewHints\n * @property {!Object<string, Object<string, boolean>>} wantedTiles\n */\n/**\n * @typedef {function(PluggableMap, ?FrameState): any} PostRenderFunction\n */\n/**\n * @typedef {Object} AtPixelOptions\n * @property {undefined|function(import(\"./layer/Layer.js\").default): boolean} [layerFilter] Layer filter\n * function. The filter function will receive one argument, the\n * {@link module:ol/layer/Layer layer-candidate} and it should return a boolean value.\n * Only layers which are visible and for which this function returns `true`\n * will be tested for features. By default, all visible layers will be tested.\n * @property {number} [hitTolerance=0] Hit-detection tolerance in css pixels. Pixels\n * inside the radius around the given position will be checked for features.\n * @property {boolean} [checkWrapped=true] Check-Wrapped Will check for for wrapped geometries inside the range of\n * +/- 1 world width. Works only if a projection is used that can be wrapped.\n */\n/**\n * @typedef {Object} MapOptionsInternal\n * @property {Collection<import(\"./control/Control.js\").default>} [controls]\n * @property {Collection<import(\"./interaction/Interaction.js\").default>} [interactions]\n * @property {HTMLElement|Document} keyboardEventTarget\n * @property {Collection<import(\"./Overlay.js\").default>} overlays\n * @property {Object<string, *>} values\n */\n/**\n * Object literal with config options for the map.\n * @typedef {Object} MapOptions\n * @property {Collection<import(\"./control/Control.js\").default>|Array<import(\"./control/Control.js\").default>} [controls]\n * Controls initially added to the map. If not specified,\n * {@link module:ol/control~defaults} is used.\n * @property {number} [pixelRatio=window.devicePixelRatio] The ratio between\n * physical pixels and device-independent pixels (dips) on the device.\n * @property {Collection<import(\"./interaction/Interaction.js\").default>|Array<import(\"./interaction/Interaction.js\").default>} [interactions]\n * Interactions that are initially added to the map. If not specified,\n * {@link module:ol/interaction~defaults} is used.\n * @property {HTMLElement|Document|string} [keyboardEventTarget] The element to\n * listen to keyboard events on. This determines when the `KeyboardPan` and\n * `KeyboardZoom` interactions trigger. For example, if this option is set to\n * `document` the keyboard interactions will always trigger. If this option is\n * not specified, the element the library listens to keyboard events on is the\n * map target (i.e. the user-provided div for the map). If this is not\n * `document`, the target element needs to be focused for key events to be\n * emitted, requiring that the target element has a `tabindex` attribute.\n * @property {Array<import(\"./layer/Base.js\").default>|Collection<import(\"./layer/Base.js\").default>|LayerGroup} [layers]\n * Layers. If this is not defined, a map with no layers will be rendered. Note\n * that layers are rendered in the order supplied, so if you want, for example,\n * a vector layer to appear on top of a tile layer, it must come after the tile\n * layer.\n * @property {number} [maxTilesLoading=16] Maximum number tiles to load\n * simultaneously.\n * @property {number} [moveTolerance=1] The minimum distance in pixels the\n * cursor must move to be detected as a map move event instead of a click.\n * Increasing this value can make it easier to click on the map.\n * @property {Collection<import(\"./Overlay.js\").default>|Array<import(\"./Overlay.js\").default>} [overlays]\n * Overlays initially added to the map. By default, no overlays are added.\n * @property {HTMLElement|string} [target] The container for the map, either the\n * element itself or the `id` of the element. If not specified at construction\n * time, {@link module:ol/Map~Map#setTarget} must be called for the map to be\n * rendered. If passed by element, the container can be in a secondary document.\n * @property {View} [view] The map's view. No layer sources will be\n * fetched unless this is specified at construction time or through\n * {@link module:ol/Map~Map#setView}.\n */\n/**\n * @fires import(\"./MapBrowserEvent.js\").MapBrowserEvent\n * @fires import(\"./MapEvent.js\").MapEvent\n * @fires import(\"./render/Event.js\").default#precompose\n * @fires import(\"./render/Event.js\").default#postcompose\n * @fires import(\"./render/Event.js\").default#rendercomplete\n * @api\n */\nvar PluggableMap = /** @class */ (function (_super) {\n __extends(PluggableMap, _super);\n /**\n * @param {MapOptions} options Map options.\n */\n function PluggableMap(options) {\n var _this = _super.call(this) || this;\n var optionsInternal = createOptionsInternal(options);\n /** @private */\n _this.boundHandleBrowserEvent_ = _this.handleBrowserEvent.bind(_this);\n /**\n * @type {number}\n * @private\n */\n _this.maxTilesLoading_ =\n options.maxTilesLoading !== undefined ? options.maxTilesLoading : 16;\n /**\n * @private\n * @type {number}\n */\n _this.pixelRatio_ =\n options.pixelRatio !== undefined\n ? options.pixelRatio\n : DEVICE_PIXEL_RATIO;\n /**\n * @private\n * @type {*}\n */\n _this.postRenderTimeoutHandle_;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.animationDelayKey_;\n /**\n * @private\n */\n _this.animationDelay_ = /** @this {PluggableMap} */ function () {\n this.animationDelayKey_ = undefined;\n this.renderFrame_(Date.now());\n }.bind(_this);\n /**\n * @private\n * @type {import(\"./transform.js\").Transform}\n */\n _this.coordinateToPixelTransform_ = createTransform();\n /**\n * @private\n * @type {import(\"./transform.js\").Transform}\n */\n _this.pixelToCoordinateTransform_ = createTransform();\n /**\n * @private\n * @type {number}\n */\n _this.frameIndex_ = 0;\n /**\n * @private\n * @type {?FrameState}\n */\n _this.frameState_ = null;\n /**\n * The extent at the previous 'moveend' event.\n * @private\n * @type {import(\"./extent.js\").Extent}\n */\n _this.previousExtent_ = null;\n /**\n * @private\n * @type {?import(\"./events.js\").EventsKey}\n */\n _this.viewPropertyListenerKey_ = null;\n /**\n * @private\n * @type {?import(\"./events.js\").EventsKey}\n */\n _this.viewChangeListenerKey_ = null;\n /**\n * @private\n * @type {?Array<import(\"./events.js\").EventsKey>}\n */\n _this.layerGroupPropertyListenerKeys_ = null;\n /**\n * @private\n * @type {!HTMLElement}\n */\n _this.viewport_ = document.createElement('div');\n _this.viewport_.className =\n 'ol-viewport' + ('ontouchstart' in window ? ' ol-touch' : '');\n _this.viewport_.style.position = 'relative';\n _this.viewport_.style.overflow = 'hidden';\n _this.viewport_.style.width = '100%';\n _this.viewport_.style.height = '100%';\n /**\n * @private\n * @type {!HTMLElement}\n */\n _this.overlayContainer_ = document.createElement('div');\n _this.overlayContainer_.style.position = 'absolute';\n _this.overlayContainer_.style.zIndex = '0';\n _this.overlayContainer_.style.width = '100%';\n _this.overlayContainer_.style.height = '100%';\n _this.overlayContainer_.style.pointerEvents = 'none';\n _this.overlayContainer_.className = 'ol-overlaycontainer';\n _this.viewport_.appendChild(_this.overlayContainer_);\n /**\n * @private\n * @type {!HTMLElement}\n */\n _this.overlayContainerStopEvent_ = document.createElement('div');\n _this.overlayContainerStopEvent_.style.position = 'absolute';\n _this.overlayContainerStopEvent_.style.zIndex = '0';\n _this.overlayContainerStopEvent_.style.width = '100%';\n _this.overlayContainerStopEvent_.style.height = '100%';\n _this.overlayContainerStopEvent_.style.pointerEvents = 'none';\n _this.overlayContainerStopEvent_.className = 'ol-overlaycontainer-stopevent';\n _this.viewport_.appendChild(_this.overlayContainerStopEvent_);\n /**\n * @private\n * @type {MapBrowserEventHandler}\n */\n _this.mapBrowserEventHandler_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.moveTolerance_ = options.moveTolerance;\n /**\n * @private\n * @type {HTMLElement|Document}\n */\n _this.keyboardEventTarget_ = optionsInternal.keyboardEventTarget;\n /**\n * @private\n * @type {?Array<import(\"./events.js\").EventsKey>}\n */\n _this.keyHandlerKeys_ = null;\n /**\n * @type {Collection<import(\"./control/Control.js\").default>}\n * @protected\n */\n _this.controls = optionsInternal.controls || new Collection();\n /**\n * @type {Collection<import(\"./interaction/Interaction.js\").default>}\n * @protected\n */\n _this.interactions = optionsInternal.interactions || new Collection();\n /**\n * @type {Collection<import(\"./Overlay.js\").default>}\n * @private\n */\n _this.overlays_ = optionsInternal.overlays;\n /**\n * A lookup of overlays by id.\n * @private\n * @type {Object<string, import(\"./Overlay.js\").default>}\n */\n _this.overlayIdIndex_ = {};\n /**\n * @type {import(\"./renderer/Map.js\").default}\n * @private\n */\n _this.renderer_ = null;\n /**\n * @type {undefined|function(Event): void}\n * @private\n */\n _this.handleResize_;\n /**\n * @private\n * @type {!Array<PostRenderFunction>}\n */\n _this.postRenderFunctions_ = [];\n /**\n * @private\n * @type {TileQueue}\n */\n _this.tileQueue_ = new TileQueue(_this.getTilePriority.bind(_this), _this.handleTileChange_.bind(_this));\n _this.addEventListener(getChangeEventType(MapProperty.LAYERGROUP), _this.handleLayerGroupChanged_);\n _this.addEventListener(getChangeEventType(MapProperty.VIEW), _this.handleViewChanged_);\n _this.addEventListener(getChangeEventType(MapProperty.SIZE), _this.handleSizeChanged_);\n _this.addEventListener(getChangeEventType(MapProperty.TARGET), _this.handleTargetChanged_);\n // setProperties will trigger the rendering of the map if the map\n // is \"defined\" already.\n _this.setProperties(optionsInternal.values);\n _this.controls.forEach(\n /**\n * @param {import(\"./control/Control.js\").default} control Control.\n * @this {PluggableMap}\n */\n function (control) {\n control.setMap(this);\n }.bind(_this));\n _this.controls.addEventListener(CollectionEventType.ADD, \n /**\n * @param {import(\"./Collection.js\").CollectionEvent} event CollectionEvent.\n */\n function (event) {\n event.element.setMap(this);\n }.bind(_this));\n _this.controls.addEventListener(CollectionEventType.REMOVE, \n /**\n * @param {import(\"./Collection.js\").CollectionEvent} event CollectionEvent.\n */\n function (event) {\n event.element.setMap(null);\n }.bind(_this));\n _this.interactions.forEach(\n /**\n * @param {import(\"./interaction/Interaction.js\").default} interaction Interaction.\n * @this {PluggableMap}\n */\n function (interaction) {\n interaction.setMap(this);\n }.bind(_this));\n _this.interactions.addEventListener(CollectionEventType.ADD, \n /**\n * @param {import(\"./Collection.js\").CollectionEvent} event CollectionEvent.\n */\n function (event) {\n event.element.setMap(this);\n }.bind(_this));\n _this.interactions.addEventListener(CollectionEventType.REMOVE, \n /**\n * @param {import(\"./Collection.js\").CollectionEvent} event CollectionEvent.\n */\n function (event) {\n event.element.setMap(null);\n }.bind(_this));\n _this.overlays_.forEach(_this.addOverlayInternal_.bind(_this));\n _this.overlays_.addEventListener(CollectionEventType.ADD, \n /**\n * @param {import(\"./Collection.js\").CollectionEvent} event CollectionEvent.\n */\n function (event) {\n this.addOverlayInternal_(\n /** @type {import(\"./Overlay.js\").default} */ (event.element));\n }.bind(_this));\n _this.overlays_.addEventListener(CollectionEventType.REMOVE, \n /**\n * @param {import(\"./Collection.js\").CollectionEvent} event CollectionEvent.\n */\n function (event) {\n var overlay = /** @type {import(\"./Overlay.js\").default} */ (event.element);\n var id = overlay.getId();\n if (id !== undefined) {\n delete this.overlayIdIndex_[id.toString()];\n }\n event.element.setMap(null);\n }.bind(_this));\n return _this;\n }\n /**\n * @abstract\n * @return {import(\"./renderer/Map.js\").default} The map renderer\n */\n PluggableMap.prototype.createRenderer = function () {\n throw new Error('Use a map type that has a createRenderer method');\n };\n /**\n * Add the given control to the map.\n * @param {import(\"./control/Control.js\").default} control Control.\n * @api\n */\n PluggableMap.prototype.addControl = function (control) {\n this.getControls().push(control);\n };\n /**\n * Add the given interaction to the map. If you want to add an interaction\n * at another point of the collection use `getInteraction()` and the methods\n * available on {@link module:ol/Collection~Collection}. This can be used to\n * stop the event propagation from the handleEvent function. The interactions\n * get to handle the events in the reverse order of this collection.\n * @param {import(\"./interaction/Interaction.js\").default} interaction Interaction to add.\n * @api\n */\n PluggableMap.prototype.addInteraction = function (interaction) {\n this.getInteractions().push(interaction);\n };\n /**\n * Adds the given layer to the top of this map. If you want to add a layer\n * elsewhere in the stack, use `getLayers()` and the methods available on\n * {@link module:ol/Collection~Collection}.\n * @param {import(\"./layer/Base.js\").default} layer Layer.\n * @api\n */\n PluggableMap.prototype.addLayer = function (layer) {\n var layers = this.getLayerGroup().getLayers();\n layers.push(layer);\n };\n /**\n * Add the given overlay to the map.\n * @param {import(\"./Overlay.js\").default} overlay Overlay.\n * @api\n */\n PluggableMap.prototype.addOverlay = function (overlay) {\n this.getOverlays().push(overlay);\n };\n /**\n * This deals with map's overlay collection changes.\n * @param {import(\"./Overlay.js\").default} overlay Overlay.\n * @private\n */\n PluggableMap.prototype.addOverlayInternal_ = function (overlay) {\n var id = overlay.getId();\n if (id !== undefined) {\n this.overlayIdIndex_[id.toString()] = overlay;\n }\n overlay.setMap(this);\n };\n /**\n *\n * Clean up.\n */\n PluggableMap.prototype.disposeInternal = function () {\n this.setTarget(null);\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * Detect features that intersect a pixel on the viewport, and execute a\n * callback with each intersecting feature. Layers included in the detection can\n * be configured through the `layerFilter` option in `opt_options`.\n * @param {import(\"./pixel.js\").Pixel} pixel Pixel.\n * @param {function(import(\"./Feature.js\").FeatureLike, import(\"./layer/Layer.js\").default, import(\"./geom/SimpleGeometry.js\").default): T} callback Feature callback. The callback will be\n * called with two arguments. The first argument is one\n * {@link module:ol/Feature feature} or\n * {@link module:ol/render/Feature render feature} at the pixel, the second is\n * the {@link module:ol/layer/Layer layer} of the feature and will be null for\n * unmanaged layers. To stop detection, callback functions can return a\n * truthy value.\n * @param {AtPixelOptions=} opt_options Optional options.\n * @return {T|undefined} Callback result, i.e. the return value of last\n * callback execution, or the first truthy callback return value.\n * @template S,T\n * @api\n */\n PluggableMap.prototype.forEachFeatureAtPixel = function (pixel, callback, opt_options) {\n if (!this.frameState_) {\n return;\n }\n var coordinate = this.getCoordinateFromPixelInternal(pixel);\n opt_options = opt_options !== undefined ? opt_options : {};\n var hitTolerance = opt_options.hitTolerance !== undefined ? opt_options.hitTolerance : 0;\n var layerFilter = opt_options.layerFilter !== undefined ? opt_options.layerFilter : TRUE;\n var checkWrapped = opt_options.checkWrapped !== false;\n return this.renderer_.forEachFeatureAtCoordinate(coordinate, this.frameState_, hitTolerance, checkWrapped, callback, null, layerFilter, null);\n };\n /**\n * Get all features that intersect a pixel on the viewport.\n * @param {import(\"./pixel.js\").Pixel} pixel Pixel.\n * @param {AtPixelOptions=} opt_options Optional options.\n * @return {Array<import(\"./Feature.js\").FeatureLike>} The detected features or\n * an empty array if none were found.\n * @api\n */\n PluggableMap.prototype.getFeaturesAtPixel = function (pixel, opt_options) {\n var features = [];\n this.forEachFeatureAtPixel(pixel, function (feature) {\n features.push(feature);\n }, opt_options);\n return features;\n };\n /**\n * Detect layers that have a color value at a pixel on the viewport, and\n * execute a callback with each matching layer. Layers included in the\n * detection can be configured through `opt_layerFilter`.\n *\n * Note: this may give false positives unless the map layers have had different `className`\n * properties assigned to them.\n *\n * @param {import(\"./pixel.js\").Pixel} pixel Pixel.\n * @param {function(this: S, import(\"./layer/Layer.js\").default, (Uint8ClampedArray|Uint8Array)): T} callback\n * Layer callback. This callback will receive two arguments: first is the\n * {@link module:ol/layer/Layer layer}, second argument is an array representing\n * [R, G, B, A] pixel values (0 - 255) and will be `null` for layer types\n * that do not currently support this argument. To stop detection, callback\n * functions can return a truthy value.\n * @param {AtPixelOptions=} opt_options Configuration options.\n * @return {T|undefined} Callback result, i.e. the return value of last\n * callback execution, or the first truthy callback return value.\n * @template S,T\n * @api\n */\n PluggableMap.prototype.forEachLayerAtPixel = function (pixel, callback, opt_options) {\n if (!this.frameState_) {\n return;\n }\n var options = opt_options || {};\n var hitTolerance = options.hitTolerance !== undefined ? options.hitTolerance : 0;\n var layerFilter = options.layerFilter || TRUE;\n return this.renderer_.forEachLayerAtPixel(pixel, this.frameState_, hitTolerance, callback, layerFilter);\n };\n /**\n * Detect if features intersect a pixel on the viewport. Layers included in the\n * detection can be configured through `opt_layerFilter`.\n * @param {import(\"./pixel.js\").Pixel} pixel Pixel.\n * @param {AtPixelOptions=} opt_options Optional options.\n * @return {boolean} Is there a feature at the given pixel?\n * @api\n */\n PluggableMap.prototype.hasFeatureAtPixel = function (pixel, opt_options) {\n if (!this.frameState_) {\n return false;\n }\n var coordinate = this.getCoordinateFromPixelInternal(pixel);\n opt_options = opt_options !== undefined ? opt_options : {};\n var layerFilter = opt_options.layerFilter !== undefined ? opt_options.layerFilter : TRUE;\n var hitTolerance = opt_options.hitTolerance !== undefined ? opt_options.hitTolerance : 0;\n var checkWrapped = opt_options.checkWrapped !== false;\n return this.renderer_.hasFeatureAtCoordinate(coordinate, this.frameState_, hitTolerance, checkWrapped, layerFilter, null);\n };\n /**\n * Returns the coordinate in user projection for a browser event.\n * @param {MouseEvent} event Event.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate.\n * @api\n */\n PluggableMap.prototype.getEventCoordinate = function (event) {\n return this.getCoordinateFromPixel(this.getEventPixel(event));\n };\n /**\n * Returns the coordinate in view projection for a browser event.\n * @param {MouseEvent} event Event.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate.\n */\n PluggableMap.prototype.getEventCoordinateInternal = function (event) {\n return this.getCoordinateFromPixelInternal(this.getEventPixel(event));\n };\n /**\n * Returns the map pixel position for a browser event relative to the viewport.\n * @param {UIEvent} event Event.\n * @return {import(\"./pixel.js\").Pixel} Pixel.\n * @api\n */\n PluggableMap.prototype.getEventPixel = function (event) {\n var viewportPosition = this.viewport_.getBoundingClientRect();\n var eventPosition = \n //FIXME Are we really calling this with a TouchEvent anywhere?\n 'changedTouches' in event\n ? /** @type {TouchEvent} */ (event).changedTouches[0]\n : /** @type {MouseEvent} */ (event);\n return [\n eventPosition.clientX - viewportPosition.left,\n eventPosition.clientY - viewportPosition.top,\n ];\n };\n /**\n * Get the target in which this map is rendered.\n * Note that this returns what is entered as an option or in setTarget:\n * if that was an element, it returns an element; if a string, it returns that.\n * @return {HTMLElement|string|undefined} The Element or id of the Element that the\n * map is rendered in.\n * @observable\n * @api\n */\n PluggableMap.prototype.getTarget = function () {\n return /** @type {HTMLElement|string|undefined} */ (this.get(MapProperty.TARGET));\n };\n /**\n * Get the DOM element into which this map is rendered. In contrast to\n * `getTarget` this method always return an `Element`, or `null` if the\n * map has no target.\n * @return {HTMLElement} The element that the map is rendered in.\n * @api\n */\n PluggableMap.prototype.getTargetElement = function () {\n var target = this.getTarget();\n if (target !== undefined) {\n return typeof target === 'string'\n ? document.getElementById(target)\n : target;\n }\n else {\n return null;\n }\n };\n /**\n * Get the coordinate for a given pixel. This returns a coordinate in the\n * user projection.\n * @param {import(\"./pixel.js\").Pixel} pixel Pixel position in the map viewport.\n * @return {import(\"./coordinate.js\").Coordinate} The coordinate for the pixel position.\n * @api\n */\n PluggableMap.prototype.getCoordinateFromPixel = function (pixel) {\n return toUserCoordinate(this.getCoordinateFromPixelInternal(pixel), this.getView().getProjection());\n };\n /**\n * Get the coordinate for a given pixel. This returns a coordinate in the\n * map view projection.\n * @param {import(\"./pixel.js\").Pixel} pixel Pixel position in the map viewport.\n * @return {import(\"./coordinate.js\").Coordinate} The coordinate for the pixel position.\n */\n PluggableMap.prototype.getCoordinateFromPixelInternal = function (pixel) {\n var frameState = this.frameState_;\n if (!frameState) {\n return null;\n }\n else {\n return applyTransform(frameState.pixelToCoordinateTransform, pixel.slice());\n }\n };\n /**\n * Get the map controls. Modifying this collection changes the controls\n * associated with the map.\n * @return {Collection<import(\"./control/Control.js\").default>} Controls.\n * @api\n */\n PluggableMap.prototype.getControls = function () {\n return this.controls;\n };\n /**\n * Get the map overlays. Modifying this collection changes the overlays\n * associated with the map.\n * @return {Collection<import(\"./Overlay.js\").default>} Overlays.\n * @api\n */\n PluggableMap.prototype.getOverlays = function () {\n return this.overlays_;\n };\n /**\n * Get an overlay by its identifier (the value returned by overlay.getId()).\n * Note that the index treats string and numeric identifiers as the same. So\n * `map.getOverlayById(2)` will return an overlay with id `'2'` or `2`.\n * @param {string|number} id Overlay identifier.\n * @return {import(\"./Overlay.js\").default} Overlay.\n * @api\n */\n PluggableMap.prototype.getOverlayById = function (id) {\n var overlay = this.overlayIdIndex_[id.toString()];\n return overlay !== undefined ? overlay : null;\n };\n /**\n * Get the map interactions. Modifying this collection changes the interactions\n * associated with the map.\n *\n * Interactions are used for e.g. pan, zoom and rotate.\n * @return {Collection<import(\"./interaction/Interaction.js\").default>} Interactions.\n * @api\n */\n PluggableMap.prototype.getInteractions = function () {\n return this.interactions;\n };\n /**\n * Get the layergroup associated with this map.\n * @return {LayerGroup} A layer group containing the layers in this map.\n * @observable\n * @api\n */\n PluggableMap.prototype.getLayerGroup = function () {\n return /** @type {LayerGroup} */ (this.get(MapProperty.LAYERGROUP));\n };\n /**\n * Get the collection of layers associated with this map.\n * @return {!Collection<import(\"./layer/Base.js\").default>} Layers.\n * @api\n */\n PluggableMap.prototype.getLayers = function () {\n var layers = this.getLayerGroup().getLayers();\n return layers;\n };\n /**\n * @return {boolean} Layers have sources that are still loading.\n */\n PluggableMap.prototype.getLoading = function () {\n var layerStatesArray = this.getLayerGroup().getLayerStatesArray();\n for (var i = 0, ii = layerStatesArray.length; i < ii; ++i) {\n var layer = layerStatesArray[i].layer;\n var source = /** @type {import(\"./layer/Layer.js\").default} */ (layer).getSource();\n if (source && source.loading) {\n return true;\n }\n }\n return false;\n };\n /**\n * Get the pixel for a coordinate. This takes a coordinate in the user\n * projection and returns the corresponding pixel.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate A map coordinate.\n * @return {import(\"./pixel.js\").Pixel} A pixel position in the map viewport.\n * @api\n */\n PluggableMap.prototype.getPixelFromCoordinate = function (coordinate) {\n var viewCoordinate = fromUserCoordinate(coordinate, this.getView().getProjection());\n return this.getPixelFromCoordinateInternal(viewCoordinate);\n };\n /**\n * Get the pixel for a coordinate. This takes a coordinate in the map view\n * projection and returns the corresponding pixel.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate A map coordinate.\n * @return {import(\"./pixel.js\").Pixel} A pixel position in the map viewport.\n */\n PluggableMap.prototype.getPixelFromCoordinateInternal = function (coordinate) {\n var frameState = this.frameState_;\n if (!frameState) {\n return null;\n }\n else {\n return applyTransform(frameState.coordinateToPixelTransform, coordinate.slice(0, 2));\n }\n };\n /**\n * Get the map renderer.\n * @return {import(\"./renderer/Map.js\").default} Renderer\n */\n PluggableMap.prototype.getRenderer = function () {\n return this.renderer_;\n };\n /**\n * Get the size of this map.\n * @return {import(\"./size.js\").Size|undefined} The size in pixels of the map in the DOM.\n * @observable\n * @api\n */\n PluggableMap.prototype.getSize = function () {\n return /** @type {import(\"./size.js\").Size|undefined} */ (this.get(MapProperty.SIZE));\n };\n /**\n * Get the view associated with this map. A view manages properties such as\n * center and resolution.\n * @return {View} The view that controls this map.\n * @observable\n * @api\n */\n PluggableMap.prototype.getView = function () {\n return /** @type {View} */ (this.get(MapProperty.VIEW));\n };\n /**\n * Get the element that serves as the map viewport.\n * @return {HTMLElement} Viewport.\n * @api\n */\n PluggableMap.prototype.getViewport = function () {\n return this.viewport_;\n };\n /**\n * Get the element that serves as the container for overlays. Elements added to\n * this container will let mousedown and touchstart events through to the map,\n * so clicks and gestures on an overlay will trigger {@link module:ol/MapBrowserEvent~MapBrowserEvent}\n * events.\n * @return {!HTMLElement} The map's overlay container.\n */\n PluggableMap.prototype.getOverlayContainer = function () {\n return this.overlayContainer_;\n };\n /**\n * Get the element that serves as a container for overlays that don't allow\n * event propagation. Elements added to this container won't let mousedown and\n * touchstart events through to the map, so clicks and gestures on an overlay\n * don't trigger any {@link module:ol/MapBrowserEvent~MapBrowserEvent}.\n * @return {!HTMLElement} The map's overlay container that stops events.\n */\n PluggableMap.prototype.getOverlayContainerStopEvent = function () {\n return this.overlayContainerStopEvent_;\n };\n /**\n * @return {!Document} The document where the map is displayed.\n */\n PluggableMap.prototype.getOwnerDocument = function () {\n return this.getTargetElement()\n ? this.getTargetElement().ownerDocument\n : document;\n };\n /**\n * @param {import(\"./Tile.js\").default} tile Tile.\n * @param {string} tileSourceKey Tile source key.\n * @param {import(\"./coordinate.js\").Coordinate} tileCenter Tile center.\n * @param {number} tileResolution Tile resolution.\n * @return {number} Tile priority.\n */\n PluggableMap.prototype.getTilePriority = function (tile, tileSourceKey, tileCenter, tileResolution) {\n return getTilePriority(this.frameState_, tile, tileSourceKey, tileCenter, tileResolution);\n };\n /**\n * @param {UIEvent} browserEvent Browser event.\n * @param {string=} opt_type Type.\n */\n PluggableMap.prototype.handleBrowserEvent = function (browserEvent, opt_type) {\n var type = opt_type || browserEvent.type;\n var mapBrowserEvent = new MapBrowserEvent(type, this, browserEvent);\n this.handleMapBrowserEvent(mapBrowserEvent);\n };\n /**\n * @param {MapBrowserEvent} mapBrowserEvent The event to handle.\n */\n PluggableMap.prototype.handleMapBrowserEvent = function (mapBrowserEvent) {\n if (!this.frameState_) {\n // With no view defined, we cannot translate pixels into geographical\n // coordinates so interactions cannot be used.\n return;\n }\n var originalEvent = /** @type {PointerEvent} */ (mapBrowserEvent.originalEvent);\n var eventType = originalEvent.type;\n if (eventType === PointerEventType.POINTERDOWN ||\n eventType === EventType.WHEEL ||\n eventType === EventType.KEYDOWN) {\n var doc = this.getOwnerDocument();\n var rootNode = this.viewport_.getRootNode\n ? this.viewport_.getRootNode()\n : doc;\n var target = 'host' in rootNode // ShadowRoot\n ? /** @type {ShadowRoot} */ (rootNode).elementFromPoint(originalEvent.clientX, originalEvent.clientY)\n : /** @type {Node} */ (originalEvent.target);\n if (\n // Abort if the target is a child of the container for elements whose events are not meant\n // to be handled by map interactions.\n this.overlayContainerStopEvent_.contains(target) ||\n // Abort if the event target is a child of the container that is no longer in the page.\n // It's possible for the target to no longer be in the page if it has been removed in an\n // event listener, this might happen in a Control that recreates it's content based on\n // user interaction either manually or via a render in something like https://reactjs.org/\n !(rootNode === doc ? doc.documentElement : rootNode).contains(target)) {\n return;\n }\n }\n mapBrowserEvent.frameState = this.frameState_;\n if (this.dispatchEvent(mapBrowserEvent) !== false) {\n var interactionsArray = this.getInteractions().getArray().slice();\n for (var i = interactionsArray.length - 1; i >= 0; i--) {\n var interaction = interactionsArray[i];\n if (interaction.getMap() !== this ||\n !interaction.getActive() ||\n !this.getTargetElement()) {\n continue;\n }\n var cont = interaction.handleEvent(mapBrowserEvent);\n if (!cont || mapBrowserEvent.propagationStopped) {\n break;\n }\n }\n }\n };\n /**\n * @protected\n */\n PluggableMap.prototype.handlePostRender = function () {\n var frameState = this.frameState_;\n // Manage the tile queue\n // Image loads are expensive and a limited resource, so try to use them\n // efficiently:\n // * When the view is static we allow a large number of parallel tile loads\n // to complete the frame as quickly as possible.\n // * When animating or interacting, image loads can cause janks, so we reduce\n // the maximum number of loads per frame and limit the number of parallel\n // tile loads to remain reactive to view changes and to reduce the chance of\n // loading tiles that will quickly disappear from view.\n var tileQueue = this.tileQueue_;\n if (!tileQueue.isEmpty()) {\n var maxTotalLoading = this.maxTilesLoading_;\n var maxNewLoads = maxTotalLoading;\n if (frameState) {\n var hints = frameState.viewHints;\n if (hints[ViewHint.ANIMATING] || hints[ViewHint.INTERACTING]) {\n var lowOnFrameBudget = !IMAGE_DECODE && Date.now() - frameState.time > 8;\n maxTotalLoading = lowOnFrameBudget ? 0 : 8;\n maxNewLoads = lowOnFrameBudget ? 0 : 2;\n }\n }\n if (tileQueue.getTilesLoading() < maxTotalLoading) {\n tileQueue.reprioritize(); // FIXME only call if view has changed\n tileQueue.loadMoreTiles(maxTotalLoading, maxNewLoads);\n }\n }\n if (frameState &&\n this.hasListener(RenderEventType.RENDERCOMPLETE) &&\n !frameState.animate &&\n !this.tileQueue_.getTilesLoading() &&\n !this.getLoading()) {\n this.renderer_.dispatchRenderEvent(RenderEventType.RENDERCOMPLETE, frameState);\n }\n var postRenderFunctions = this.postRenderFunctions_;\n for (var i = 0, ii = postRenderFunctions.length; i < ii; ++i) {\n postRenderFunctions[i](this, frameState);\n }\n postRenderFunctions.length = 0;\n };\n /**\n * @private\n */\n PluggableMap.prototype.handleSizeChanged_ = function () {\n if (this.getView() && !this.getView().getAnimating()) {\n this.getView().resolveConstraints(0);\n }\n this.render();\n };\n /**\n * @private\n */\n PluggableMap.prototype.handleTargetChanged_ = function () {\n // target may be undefined, null, a string or an Element.\n // If it's a string we convert it to an Element before proceeding.\n // If it's not now an Element we remove the viewport from the DOM.\n // If it's an Element we append the viewport element to it.\n var targetElement;\n if (this.getTarget()) {\n targetElement = this.getTargetElement();\n }\n if (this.mapBrowserEventHandler_) {\n for (var i = 0, ii = this.keyHandlerKeys_.length; i < ii; ++i) {\n unlistenByKey(this.keyHandlerKeys_[i]);\n }\n this.keyHandlerKeys_ = null;\n this.viewport_.removeEventListener(EventType.CONTEXTMENU, this.boundHandleBrowserEvent_);\n this.viewport_.removeEventListener(EventType.WHEEL, this.boundHandleBrowserEvent_);\n if (this.handleResize_ !== undefined) {\n removeEventListener(EventType.RESIZE, this.handleResize_, false);\n this.handleResize_ = undefined;\n }\n this.mapBrowserEventHandler_.dispose();\n this.mapBrowserEventHandler_ = null;\n removeNode(this.viewport_);\n }\n if (!targetElement) {\n if (this.renderer_) {\n clearTimeout(this.postRenderTimeoutHandle_);\n this.postRenderTimeoutHandle_ = undefined;\n this.postRenderFunctions_.length = 0;\n this.renderer_.dispose();\n this.renderer_ = null;\n }\n if (this.animationDelayKey_) {\n cancelAnimationFrame(this.animationDelayKey_);\n this.animationDelayKey_ = undefined;\n }\n }\n else {\n targetElement.appendChild(this.viewport_);\n if (!this.renderer_) {\n this.renderer_ = this.createRenderer();\n }\n this.mapBrowserEventHandler_ = new MapBrowserEventHandler(this, this.moveTolerance_);\n for (var key in MapBrowserEventType) {\n this.mapBrowserEventHandler_.addEventListener(MapBrowserEventType[key], this.handleMapBrowserEvent.bind(this));\n }\n this.viewport_.addEventListener(EventType.CONTEXTMENU, this.boundHandleBrowserEvent_, false);\n this.viewport_.addEventListener(EventType.WHEEL, this.boundHandleBrowserEvent_, PASSIVE_EVENT_LISTENERS ? { passive: false } : false);\n var keyboardEventTarget = !this.keyboardEventTarget_\n ? targetElement\n : this.keyboardEventTarget_;\n this.keyHandlerKeys_ = [\n listen(keyboardEventTarget, EventType.KEYDOWN, this.handleBrowserEvent, this),\n listen(keyboardEventTarget, EventType.KEYPRESS, this.handleBrowserEvent, this),\n ];\n if (!this.handleResize_) {\n this.handleResize_ = this.updateSize.bind(this);\n window.addEventListener(EventType.RESIZE, this.handleResize_, false);\n }\n }\n this.updateSize();\n // updateSize calls setSize, so no need to call this.render\n // ourselves here.\n };\n /**\n * @private\n */\n PluggableMap.prototype.handleTileChange_ = function () {\n this.render();\n };\n /**\n * @private\n */\n PluggableMap.prototype.handleViewPropertyChanged_ = function () {\n this.render();\n };\n /**\n * @private\n */\n PluggableMap.prototype.handleViewChanged_ = function () {\n if (this.viewPropertyListenerKey_) {\n unlistenByKey(this.viewPropertyListenerKey_);\n this.viewPropertyListenerKey_ = null;\n }\n if (this.viewChangeListenerKey_) {\n unlistenByKey(this.viewChangeListenerKey_);\n this.viewChangeListenerKey_ = null;\n }\n var view = this.getView();\n if (view) {\n this.updateViewportSize_();\n this.viewPropertyListenerKey_ = listen(view, ObjectEventType.PROPERTYCHANGE, this.handleViewPropertyChanged_, this);\n this.viewChangeListenerKey_ = listen(view, EventType.CHANGE, this.handleViewPropertyChanged_, this);\n view.resolveConstraints(0);\n }\n this.render();\n };\n /**\n * @private\n */\n PluggableMap.prototype.handleLayerGroupChanged_ = function () {\n if (this.layerGroupPropertyListenerKeys_) {\n this.layerGroupPropertyListenerKeys_.forEach(unlistenByKey);\n this.layerGroupPropertyListenerKeys_ = null;\n }\n var layerGroup = this.getLayerGroup();\n if (layerGroup) {\n this.layerGroupPropertyListenerKeys_ = [\n listen(layerGroup, ObjectEventType.PROPERTYCHANGE, this.render, this),\n listen(layerGroup, EventType.CHANGE, this.render, this),\n ];\n }\n this.render();\n };\n /**\n * @return {boolean} Is rendered.\n */\n PluggableMap.prototype.isRendered = function () {\n return !!this.frameState_;\n };\n /**\n * Requests an immediate render in a synchronous manner.\n * @api\n */\n PluggableMap.prototype.renderSync = function () {\n if (this.animationDelayKey_) {\n cancelAnimationFrame(this.animationDelayKey_);\n }\n this.animationDelay_();\n };\n /**\n * Redraws all text after new fonts have loaded\n */\n PluggableMap.prototype.redrawText = function () {\n var layerStates = this.getLayerGroup().getLayerStatesArray();\n for (var i = 0, ii = layerStates.length; i < ii; ++i) {\n var layer = layerStates[i].layer;\n if (layer.hasRenderer()) {\n layer.getRenderer().handleFontsChanged();\n }\n }\n };\n /**\n * Request a map rendering (at the next animation frame).\n * @api\n */\n PluggableMap.prototype.render = function () {\n if (this.renderer_ && this.animationDelayKey_ === undefined) {\n this.animationDelayKey_ = requestAnimationFrame(this.animationDelay_);\n }\n };\n /**\n * Remove the given control from the map.\n * @param {import(\"./control/Control.js\").default} control Control.\n * @return {import(\"./control/Control.js\").default|undefined} The removed control (or undefined\n * if the control was not found).\n * @api\n */\n PluggableMap.prototype.removeControl = function (control) {\n return this.getControls().remove(control);\n };\n /**\n * Remove the given interaction from the map.\n * @param {import(\"./interaction/Interaction.js\").default} interaction Interaction to remove.\n * @return {import(\"./interaction/Interaction.js\").default|undefined} The removed interaction (or\n * undefined if the interaction was not found).\n * @api\n */\n PluggableMap.prototype.removeInteraction = function (interaction) {\n return this.getInteractions().remove(interaction);\n };\n /**\n * Removes the given layer from the map.\n * @param {import(\"./layer/Base.js\").default} layer Layer.\n * @return {import(\"./layer/Base.js\").default|undefined} The removed layer (or undefined if the\n * layer was not found).\n * @api\n */\n PluggableMap.prototype.removeLayer = function (layer) {\n var layers = this.getLayerGroup().getLayers();\n return layers.remove(layer);\n };\n /**\n * Remove the given overlay from the map.\n * @param {import(\"./Overlay.js\").default} overlay Overlay.\n * @return {import(\"./Overlay.js\").default|undefined} The removed overlay (or undefined\n * if the overlay was not found).\n * @api\n */\n PluggableMap.prototype.removeOverlay = function (overlay) {\n return this.getOverlays().remove(overlay);\n };\n /**\n * @param {number} time Time.\n * @private\n */\n PluggableMap.prototype.renderFrame_ = function (time) {\n var _this = this;\n var size = this.getSize();\n var view = this.getView();\n var previousFrameState = this.frameState_;\n /** @type {?FrameState} */\n var frameState = null;\n if (size !== undefined && hasArea(size) && view && view.isDef()) {\n var viewHints = view.getHints(this.frameState_ ? this.frameState_.viewHints : undefined);\n var viewState = view.getState();\n frameState = {\n animate: false,\n coordinateToPixelTransform: this.coordinateToPixelTransform_,\n declutterTree: null,\n extent: getForViewAndSize(viewState.center, viewState.resolution, viewState.rotation, size),\n index: this.frameIndex_++,\n layerIndex: 0,\n layerStatesArray: this.getLayerGroup().getLayerStatesArray(),\n pixelRatio: this.pixelRatio_,\n pixelToCoordinateTransform: this.pixelToCoordinateTransform_,\n postRenderFunctions: [],\n size: size,\n tileQueue: this.tileQueue_,\n time: time,\n usedTiles: {},\n viewState: viewState,\n viewHints: viewHints,\n wantedTiles: {},\n };\n }\n this.frameState_ = frameState;\n this.renderer_.renderFrame(frameState);\n if (frameState) {\n if (frameState.animate) {\n this.render();\n }\n Array.prototype.push.apply(this.postRenderFunctions_, frameState.postRenderFunctions);\n if (previousFrameState) {\n var moveStart = !this.previousExtent_ ||\n (!isEmpty(this.previousExtent_) &&\n !equals(frameState.extent, this.previousExtent_));\n if (moveStart) {\n this.dispatchEvent(new MapEvent(MapEventType.MOVESTART, this, previousFrameState));\n this.previousExtent_ = createOrUpdateEmpty(this.previousExtent_);\n }\n }\n var idle = this.previousExtent_ &&\n !frameState.viewHints[ViewHint.ANIMATING] &&\n !frameState.viewHints[ViewHint.INTERACTING] &&\n !equals(frameState.extent, this.previousExtent_);\n if (idle) {\n this.dispatchEvent(new MapEvent(MapEventType.MOVEEND, this, frameState));\n clone(frameState.extent, this.previousExtent_);\n }\n }\n this.dispatchEvent(new MapEvent(MapEventType.POSTRENDER, this, frameState));\n if (!this.postRenderTimeoutHandle_) {\n this.postRenderTimeoutHandle_ = setTimeout(function () {\n _this.postRenderTimeoutHandle_ = undefined;\n _this.handlePostRender();\n }, 0);\n }\n };\n /**\n * Sets the layergroup of this map.\n * @param {LayerGroup} layerGroup A layer group containing the layers in this map.\n * @observable\n * @api\n */\n PluggableMap.prototype.setLayerGroup = function (layerGroup) {\n this.set(MapProperty.LAYERGROUP, layerGroup);\n };\n /**\n * Set the size of this map.\n * @param {import(\"./size.js\").Size|undefined} size The size in pixels of the map in the DOM.\n * @observable\n * @api\n */\n PluggableMap.prototype.setSize = function (size) {\n this.set(MapProperty.SIZE, size);\n };\n /**\n * Set the target element to render this map into.\n * @param {HTMLElement|string|undefined} target The Element or id of the Element\n * that the map is rendered in.\n * @observable\n * @api\n */\n PluggableMap.prototype.setTarget = function (target) {\n this.set(MapProperty.TARGET, target);\n };\n /**\n * Set the view for this map.\n * @param {View} view The view that controls this map.\n * @observable\n * @api\n */\n PluggableMap.prototype.setView = function (view) {\n this.set(MapProperty.VIEW, view);\n };\n /**\n * Force a recalculation of the map viewport size. This should be called when\n * third-party code changes the size of the map viewport.\n * @api\n */\n PluggableMap.prototype.updateSize = function () {\n var targetElement = this.getTargetElement();\n if (!targetElement) {\n this.setSize(undefined);\n }\n else {\n var computedStyle = getComputedStyle(targetElement);\n this.setSize([\n targetElement.offsetWidth -\n parseFloat(computedStyle['borderLeftWidth']) -\n parseFloat(computedStyle['paddingLeft']) -\n parseFloat(computedStyle['paddingRight']) -\n parseFloat(computedStyle['borderRightWidth']),\n targetElement.offsetHeight -\n parseFloat(computedStyle['borderTopWidth']) -\n parseFloat(computedStyle['paddingTop']) -\n parseFloat(computedStyle['paddingBottom']) -\n parseFloat(computedStyle['borderBottomWidth']),\n ]);\n }\n this.updateViewportSize_();\n };\n /**\n * Recomputes the viewport size and save it on the view object (if any)\n * @private\n */\n PluggableMap.prototype.updateViewportSize_ = function () {\n var view = this.getView();\n if (view) {\n var size = undefined;\n var computedStyle = getComputedStyle(this.viewport_);\n if (computedStyle.width && computedStyle.height) {\n size = [\n parseInt(computedStyle.width, 10),\n parseInt(computedStyle.height, 10),\n ];\n }\n view.setViewportSize(size);\n }\n };\n return PluggableMap;\n}(BaseObject));\n/**\n * @param {MapOptions} options Map options.\n * @return {MapOptionsInternal} Internal map options.\n */\nfunction createOptionsInternal(options) {\n /**\n * @type {HTMLElement|Document}\n */\n var keyboardEventTarget = null;\n if (options.keyboardEventTarget !== undefined) {\n keyboardEventTarget =\n typeof options.keyboardEventTarget === 'string'\n ? document.getElementById(options.keyboardEventTarget)\n : options.keyboardEventTarget;\n }\n /**\n * @type {Object<string, *>}\n */\n var values = {};\n var layerGroup = options.layers &&\n typeof ( /** @type {?} */(options.layers).getLayers) === 'function'\n ? /** @type {LayerGroup} */ (options.layers)\n : new LayerGroup({ layers: /** @type {Collection} */ (options.layers) });\n values[MapProperty.LAYERGROUP] = layerGroup;\n values[MapProperty.TARGET] = options.target;\n values[MapProperty.VIEW] =\n options.view !== undefined ? options.view : new View();\n var controls;\n if (options.controls !== undefined) {\n if (Array.isArray(options.controls)) {\n controls = new Collection(options.controls.slice());\n }\n else {\n assert(typeof ( /** @type {?} */(options.controls).getArray) === 'function', 47); // Expected `controls` to be an array or an `import(\"./Collection.js\").Collection`\n controls = /** @type {Collection} */ (options.controls);\n }\n }\n var interactions;\n if (options.interactions !== undefined) {\n if (Array.isArray(options.interactions)) {\n interactions = new Collection(options.interactions.slice());\n }\n else {\n assert(typeof ( /** @type {?} */(options.interactions).getArray) ===\n 'function', 48); // Expected `interactions` to be an array or an `import(\"./Collection.js\").Collection`\n interactions = /** @type {Collection} */ (options.interactions);\n }\n }\n var overlays;\n if (options.overlays !== undefined) {\n if (Array.isArray(options.overlays)) {\n overlays = new Collection(options.overlays.slice());\n }\n else {\n assert(typeof ( /** @type {?} */(options.overlays).getArray) === 'function', 49); // Expected `overlays` to be an array or an `import(\"./Collection.js\").Collection`\n overlays = options.overlays;\n }\n }\n else {\n overlays = new Collection();\n }\n return {\n controls: controls,\n interactions: interactions,\n keyboardEventTarget: keyboardEventTarget,\n overlays: overlays,\n values: values,\n };\n}\nexport default PluggableMap;\n//# sourceMappingURL=PluggableMap.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/PluggableMap.js\n// module id = aBnV\n// module chunks = 0","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_shared-key.js\n// module id = ax3d\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/render/canvas/ImageBuilder\n */\nimport CanvasBuilder from './Builder.js';\nimport CanvasInstruction from './Instruction.js';\nvar CanvasImageBuilder = /** @class */ (function (_super) {\n __extends(CanvasImageBuilder, _super);\n /**\n * @param {number} tolerance Tolerance.\n * @param {import(\"../../extent.js\").Extent} maxExtent Maximum extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n */\n function CanvasImageBuilder(tolerance, maxExtent, resolution, pixelRatio) {\n var _this = _super.call(this, tolerance, maxExtent, resolution, pixelRatio) || this;\n /**\n * @private\n * @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}\n */\n _this.hitDetectionImage_ = null;\n /**\n * @private\n * @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}\n */\n _this.image_ = null;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.imagePixelRatio_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.anchorX_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.anchorY_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.height_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.opacity_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.originX_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.originY_ = undefined;\n /**\n * @private\n * @type {boolean|undefined}\n */\n _this.rotateWithView_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.rotation_ = undefined;\n /**\n * @private\n * @type {import(\"../../size.js\").Size|undefined}\n */\n _this.scale_ = undefined;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.width_ = undefined;\n /**\n * Data shared with a text builder for combined decluttering.\n * @private\n * @type {import(\"../canvas.js\").DeclutterImageWithText}\n */\n _this.declutterImageWithText_ = undefined;\n return _this;\n }\n /**\n * @param {import(\"../../geom/Point.js\").default|import(\"../Feature.js\").default} pointGeometry Point geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasImageBuilder.prototype.drawPoint = function (pointGeometry, feature) {\n if (!this.image_) {\n return;\n }\n this.beginGeometry(pointGeometry, feature);\n var flatCoordinates = pointGeometry.getFlatCoordinates();\n var stride = pointGeometry.getStride();\n var myBegin = this.coordinates.length;\n var myEnd = this.appendFlatPointCoordinates(flatCoordinates, stride);\n this.instructions.push([\n CanvasInstruction.DRAW_IMAGE,\n myBegin,\n myEnd,\n this.image_,\n // Remaining arguments to DRAW_IMAGE are in alphabetical order\n this.anchorX_ * this.imagePixelRatio_,\n this.anchorY_ * this.imagePixelRatio_,\n Math.ceil(this.height_ * this.imagePixelRatio_),\n this.opacity_,\n this.originX_,\n this.originY_,\n this.rotateWithView_,\n this.rotation_,\n [\n (this.scale_[0] * this.pixelRatio) / this.imagePixelRatio_,\n (this.scale_[1] * this.pixelRatio) / this.imagePixelRatio_,\n ],\n Math.ceil(this.width_ * this.imagePixelRatio_),\n this.declutterImageWithText_,\n ]);\n this.hitDetectionInstructions.push([\n CanvasInstruction.DRAW_IMAGE,\n myBegin,\n myEnd,\n this.hitDetectionImage_,\n // Remaining arguments to DRAW_IMAGE are in alphabetical order\n this.anchorX_,\n this.anchorY_,\n this.height_,\n this.opacity_,\n this.originX_,\n this.originY_,\n this.rotateWithView_,\n this.rotation_,\n this.scale_,\n this.width_,\n this.declutterImageWithText_,\n ]);\n this.endGeometry(feature);\n };\n /**\n * @param {import(\"../../geom/MultiPoint.js\").default|import(\"../Feature.js\").default} multiPointGeometry MultiPoint geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasImageBuilder.prototype.drawMultiPoint = function (multiPointGeometry, feature) {\n if (!this.image_) {\n return;\n }\n this.beginGeometry(multiPointGeometry, feature);\n var flatCoordinates = multiPointGeometry.getFlatCoordinates();\n var stride = multiPointGeometry.getStride();\n var myBegin = this.coordinates.length;\n var myEnd = this.appendFlatPointCoordinates(flatCoordinates, stride);\n this.instructions.push([\n CanvasInstruction.DRAW_IMAGE,\n myBegin,\n myEnd,\n this.image_,\n // Remaining arguments to DRAW_IMAGE are in alphabetical order\n this.anchorX_ * this.imagePixelRatio_,\n this.anchorY_ * this.imagePixelRatio_,\n Math.ceil(this.height_ * this.imagePixelRatio_),\n this.opacity_,\n this.originX_,\n this.originY_,\n this.rotateWithView_,\n this.rotation_,\n [\n (this.scale_[0] * this.pixelRatio) / this.imagePixelRatio_,\n (this.scale_[1] * this.pixelRatio) / this.imagePixelRatio_,\n ],\n Math.ceil(this.width_ * this.imagePixelRatio_),\n this.declutterImageWithText_,\n ]);\n this.hitDetectionInstructions.push([\n CanvasInstruction.DRAW_IMAGE,\n myBegin,\n myEnd,\n this.hitDetectionImage_,\n // Remaining arguments to DRAW_IMAGE are in alphabetical order\n this.anchorX_,\n this.anchorY_,\n this.height_,\n this.opacity_,\n this.originX_,\n this.originY_,\n this.rotateWithView_,\n this.rotation_,\n this.scale_,\n this.width_,\n this.declutterImageWithText_,\n ]);\n this.endGeometry(feature);\n };\n /**\n * @return {import(\"../canvas.js\").SerializableInstructions} the serializable instructions.\n */\n CanvasImageBuilder.prototype.finish = function () {\n this.reverseHitDetectionInstructions();\n // FIXME this doesn't really protect us against further calls to draw*Geometry\n this.anchorX_ = undefined;\n this.anchorY_ = undefined;\n this.hitDetectionImage_ = null;\n this.image_ = null;\n this.imagePixelRatio_ = undefined;\n this.height_ = undefined;\n this.scale_ = undefined;\n this.opacity_ = undefined;\n this.originX_ = undefined;\n this.originY_ = undefined;\n this.rotateWithView_ = undefined;\n this.rotation_ = undefined;\n this.width_ = undefined;\n return _super.prototype.finish.call(this);\n };\n /**\n * @param {import(\"../../style/Image.js\").default} imageStyle Image style.\n * @param {Object=} opt_sharedData Shared data.\n */\n CanvasImageBuilder.prototype.setImageStyle = function (imageStyle, opt_sharedData) {\n var anchor = imageStyle.getAnchor();\n var size = imageStyle.getSize();\n var hitDetectionImage = imageStyle.getHitDetectionImage();\n var image = imageStyle.getImage(this.pixelRatio);\n var origin = imageStyle.getOrigin();\n this.imagePixelRatio_ = imageStyle.getPixelRatio(this.pixelRatio);\n this.anchorX_ = anchor[0];\n this.anchorY_ = anchor[1];\n this.hitDetectionImage_ = hitDetectionImage;\n this.image_ = image;\n this.height_ = size[1];\n this.opacity_ = imageStyle.getOpacity();\n this.originX_ = origin[0];\n this.originY_ = origin[1];\n this.rotateWithView_ = imageStyle.getRotateWithView();\n this.rotation_ = imageStyle.getRotation();\n this.scale_ = imageStyle.getScaleArray();\n this.width_ = size[0];\n this.declutterImageWithText_ = opt_sharedData;\n };\n return CanvasImageBuilder;\n}(CanvasBuilder));\nexport default CanvasImageBuilder;\n//# sourceMappingURL=ImageBuilder.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/ImageBuilder.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/render/canvas/LineStringBuilder\n */\nimport CanvasBuilder from './Builder.js';\nimport CanvasInstruction, { beginPathInstruction, strokeInstruction, } from './Instruction.js';\nvar CanvasLineStringBuilder = /** @class */ (function (_super) {\n __extends(CanvasLineStringBuilder, _super);\n /**\n * @param {number} tolerance Tolerance.\n * @param {import(\"../../extent.js\").Extent} maxExtent Maximum extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n */\n function CanvasLineStringBuilder(tolerance, maxExtent, resolution, pixelRatio) {\n return _super.call(this, tolerance, maxExtent, resolution, pixelRatio) || this;\n }\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @private\n * @return {number} end.\n */\n CanvasLineStringBuilder.prototype.drawFlatCoordinates_ = function (flatCoordinates, offset, end, stride) {\n var myBegin = this.coordinates.length;\n var myEnd = this.appendFlatLineCoordinates(flatCoordinates, offset, end, stride, false, false);\n var moveToLineToInstruction = [\n CanvasInstruction.MOVE_TO_LINE_TO,\n myBegin,\n myEnd,\n ];\n this.instructions.push(moveToLineToInstruction);\n this.hitDetectionInstructions.push(moveToLineToInstruction);\n return end;\n };\n /**\n * @param {import(\"../../geom/LineString.js\").default|import(\"../Feature.js\").default} lineStringGeometry Line string geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasLineStringBuilder.prototype.drawLineString = function (lineStringGeometry, feature) {\n var state = this.state;\n var strokeStyle = state.strokeStyle;\n var lineWidth = state.lineWidth;\n if (strokeStyle === undefined || lineWidth === undefined) {\n return;\n }\n this.updateStrokeStyle(state, this.applyStroke);\n this.beginGeometry(lineStringGeometry, feature);\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_STROKE_STYLE,\n state.strokeStyle,\n state.lineWidth,\n state.lineCap,\n state.lineJoin,\n state.miterLimit,\n state.lineDash,\n state.lineDashOffset,\n ], beginPathInstruction);\n var flatCoordinates = lineStringGeometry.getFlatCoordinates();\n var stride = lineStringGeometry.getStride();\n this.drawFlatCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);\n this.hitDetectionInstructions.push(strokeInstruction);\n this.endGeometry(feature);\n };\n /**\n * @param {import(\"../../geom/MultiLineString.js\").default|import(\"../Feature.js\").default} multiLineStringGeometry MultiLineString geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasLineStringBuilder.prototype.drawMultiLineString = function (multiLineStringGeometry, feature) {\n var state = this.state;\n var strokeStyle = state.strokeStyle;\n var lineWidth = state.lineWidth;\n if (strokeStyle === undefined || lineWidth === undefined) {\n return;\n }\n this.updateStrokeStyle(state, this.applyStroke);\n this.beginGeometry(multiLineStringGeometry, feature);\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_STROKE_STYLE,\n state.strokeStyle,\n state.lineWidth,\n state.lineCap,\n state.lineJoin,\n state.miterLimit,\n state.lineDash,\n state.lineDashOffset,\n ], beginPathInstruction);\n var ends = multiLineStringGeometry.getEnds();\n var flatCoordinates = multiLineStringGeometry.getFlatCoordinates();\n var stride = multiLineStringGeometry.getStride();\n var offset = 0;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n offset = this.drawFlatCoordinates_(flatCoordinates, offset, \n /** @type {number} */ (ends[i]), stride);\n }\n this.hitDetectionInstructions.push(strokeInstruction);\n this.endGeometry(feature);\n };\n /**\n * @return {import(\"../canvas.js\").SerializableInstructions} the serializable instructions.\n */\n CanvasLineStringBuilder.prototype.finish = function () {\n var state = this.state;\n if (state.lastStroke != undefined &&\n state.lastStroke != this.coordinates.length) {\n this.instructions.push(strokeInstruction);\n }\n this.reverseHitDetectionInstructions();\n this.state = null;\n return _super.prototype.finish.call(this);\n };\n /**\n * @param {import(\"../canvas.js\").FillStrokeState} state State.\n */\n CanvasLineStringBuilder.prototype.applyStroke = function (state) {\n if (state.lastStroke != undefined &&\n state.lastStroke != this.coordinates.length) {\n this.instructions.push(strokeInstruction);\n state.lastStroke = this.coordinates.length;\n }\n state.lastStroke = 0;\n _super.prototype.applyStroke.call(this, state);\n this.instructions.push(beginPathInstruction);\n };\n return CanvasLineStringBuilder;\n}(CanvasBuilder));\nexport default CanvasLineStringBuilder;\n//# sourceMappingURL=LineStringBuilder.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/LineStringBuilder.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/render/canvas/PolygonBuilder\n */\nimport CanvasBuilder from './Builder.js';\nimport CanvasInstruction, { beginPathInstruction, closePathInstruction, fillInstruction, strokeInstruction, } from './Instruction.js';\nimport { defaultFillStyle } from '../canvas.js';\nimport { snap } from '../../geom/flat/simplify.js';\nvar CanvasPolygonBuilder = /** @class */ (function (_super) {\n __extends(CanvasPolygonBuilder, _super);\n /**\n * @param {number} tolerance Tolerance.\n * @param {import(\"../../extent.js\").Extent} maxExtent Maximum extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n */\n function CanvasPolygonBuilder(tolerance, maxExtent, resolution, pixelRatio) {\n return _super.call(this, tolerance, maxExtent, resolution, pixelRatio) || this;\n }\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @private\n * @return {number} End.\n */\n CanvasPolygonBuilder.prototype.drawFlatCoordinatess_ = function (flatCoordinates, offset, ends, stride) {\n var state = this.state;\n var fill = state.fillStyle !== undefined;\n var stroke = state.strokeStyle !== undefined;\n var numEnds = ends.length;\n this.instructions.push(beginPathInstruction);\n this.hitDetectionInstructions.push(beginPathInstruction);\n for (var i = 0; i < numEnds; ++i) {\n var end = ends[i];\n var myBegin = this.coordinates.length;\n var myEnd = this.appendFlatLineCoordinates(flatCoordinates, offset, end, stride, true, !stroke);\n var moveToLineToInstruction = [\n CanvasInstruction.MOVE_TO_LINE_TO,\n myBegin,\n myEnd,\n ];\n this.instructions.push(moveToLineToInstruction);\n this.hitDetectionInstructions.push(moveToLineToInstruction);\n if (stroke) {\n // Performance optimization: only call closePath() when we have a stroke.\n // Otherwise the ring is closed already (see appendFlatLineCoordinates above).\n this.instructions.push(closePathInstruction);\n this.hitDetectionInstructions.push(closePathInstruction);\n }\n offset = end;\n }\n if (fill) {\n this.instructions.push(fillInstruction);\n this.hitDetectionInstructions.push(fillInstruction);\n }\n if (stroke) {\n this.instructions.push(strokeInstruction);\n this.hitDetectionInstructions.push(strokeInstruction);\n }\n return offset;\n };\n /**\n * @param {import(\"../../geom/Circle.js\").default} circleGeometry Circle geometry.\n * @param {import(\"../../Feature.js\").default} feature Feature.\n */\n CanvasPolygonBuilder.prototype.drawCircle = function (circleGeometry, feature) {\n var state = this.state;\n var fillStyle = state.fillStyle;\n var strokeStyle = state.strokeStyle;\n if (fillStyle === undefined && strokeStyle === undefined) {\n return;\n }\n this.setFillStrokeStyles_();\n this.beginGeometry(circleGeometry, feature);\n if (state.fillStyle !== undefined) {\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_FILL_STYLE,\n defaultFillStyle,\n ]);\n }\n if (state.strokeStyle !== undefined) {\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_STROKE_STYLE,\n state.strokeStyle,\n state.lineWidth,\n state.lineCap,\n state.lineJoin,\n state.miterLimit,\n state.lineDash,\n state.lineDashOffset,\n ]);\n }\n var flatCoordinates = circleGeometry.getFlatCoordinates();\n var stride = circleGeometry.getStride();\n var myBegin = this.coordinates.length;\n this.appendFlatLineCoordinates(flatCoordinates, 0, flatCoordinates.length, stride, false, false);\n var circleInstruction = [CanvasInstruction.CIRCLE, myBegin];\n this.instructions.push(beginPathInstruction, circleInstruction);\n this.hitDetectionInstructions.push(beginPathInstruction, circleInstruction);\n if (state.fillStyle !== undefined) {\n this.instructions.push(fillInstruction);\n this.hitDetectionInstructions.push(fillInstruction);\n }\n if (state.strokeStyle !== undefined) {\n this.instructions.push(strokeInstruction);\n this.hitDetectionInstructions.push(strokeInstruction);\n }\n this.endGeometry(feature);\n };\n /**\n * @param {import(\"../../geom/Polygon.js\").default|import(\"../Feature.js\").default} polygonGeometry Polygon geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasPolygonBuilder.prototype.drawPolygon = function (polygonGeometry, feature) {\n var state = this.state;\n var fillStyle = state.fillStyle;\n var strokeStyle = state.strokeStyle;\n if (fillStyle === undefined && strokeStyle === undefined) {\n return;\n }\n this.setFillStrokeStyles_();\n this.beginGeometry(polygonGeometry, feature);\n if (state.fillStyle !== undefined) {\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_FILL_STYLE,\n defaultFillStyle,\n ]);\n }\n if (state.strokeStyle !== undefined) {\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_STROKE_STYLE,\n state.strokeStyle,\n state.lineWidth,\n state.lineCap,\n state.lineJoin,\n state.miterLimit,\n state.lineDash,\n state.lineDashOffset,\n ]);\n }\n var ends = polygonGeometry.getEnds();\n var flatCoordinates = polygonGeometry.getOrientedFlatCoordinates();\n var stride = polygonGeometry.getStride();\n this.drawFlatCoordinatess_(flatCoordinates, 0, \n /** @type {Array<number>} */ (ends), stride);\n this.endGeometry(feature);\n };\n /**\n * @param {import(\"../../geom/MultiPolygon.js\").default} multiPolygonGeometry MultiPolygon geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasPolygonBuilder.prototype.drawMultiPolygon = function (multiPolygonGeometry, feature) {\n var state = this.state;\n var fillStyle = state.fillStyle;\n var strokeStyle = state.strokeStyle;\n if (fillStyle === undefined && strokeStyle === undefined) {\n return;\n }\n this.setFillStrokeStyles_();\n this.beginGeometry(multiPolygonGeometry, feature);\n if (state.fillStyle !== undefined) {\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_FILL_STYLE,\n defaultFillStyle,\n ]);\n }\n if (state.strokeStyle !== undefined) {\n this.hitDetectionInstructions.push([\n CanvasInstruction.SET_STROKE_STYLE,\n state.strokeStyle,\n state.lineWidth,\n state.lineCap,\n state.lineJoin,\n state.miterLimit,\n state.lineDash,\n state.lineDashOffset,\n ]);\n }\n var endss = multiPolygonGeometry.getEndss();\n var flatCoordinates = multiPolygonGeometry.getOrientedFlatCoordinates();\n var stride = multiPolygonGeometry.getStride();\n var offset = 0;\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n offset = this.drawFlatCoordinatess_(flatCoordinates, offset, endss[i], stride);\n }\n this.endGeometry(feature);\n };\n /**\n * @return {import(\"../canvas.js\").SerializableInstructions} the serializable instructions.\n */\n CanvasPolygonBuilder.prototype.finish = function () {\n this.reverseHitDetectionInstructions();\n this.state = null;\n // We want to preserve topology when drawing polygons. Polygons are\n // simplified using quantization and point elimination. However, we might\n // have received a mix of quantized and non-quantized geometries, so ensure\n // that all are quantized by quantizing all coordinates in the batch.\n var tolerance = this.tolerance;\n if (tolerance !== 0) {\n var coordinates = this.coordinates;\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n coordinates[i] = snap(coordinates[i], tolerance);\n }\n }\n return _super.prototype.finish.call(this);\n };\n /**\n * @private\n */\n CanvasPolygonBuilder.prototype.setFillStrokeStyles_ = function () {\n var state = this.state;\n var fillStyle = state.fillStyle;\n if (fillStyle !== undefined) {\n this.updateFillStyle(state, this.createFill);\n }\n if (state.strokeStyle !== undefined) {\n this.updateStrokeStyle(state, this.applyStroke);\n }\n };\n return CanvasPolygonBuilder;\n}(CanvasBuilder));\nexport default CanvasPolygonBuilder;\n//# sourceMappingURL=PolygonBuilder.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/PolygonBuilder.js\n// module id = null\n// module chunks = ","/**\n * @module ol/render/canvas/BuilderGroup\n */\nimport Builder from './Builder.js';\nimport ImageBuilder from './ImageBuilder.js';\nimport LineStringBuilder from './LineStringBuilder.js';\nimport PolygonBuilder from './PolygonBuilder.js';\nimport TextBuilder from './TextBuilder.js';\n/**\n * @type {Object<import(\"./BuilderType\").default, typeof Builder>}\n */\nvar BATCH_CONSTRUCTORS = {\n 'Circle': PolygonBuilder,\n 'Default': Builder,\n 'Image': ImageBuilder,\n 'LineString': LineStringBuilder,\n 'Polygon': PolygonBuilder,\n 'Text': TextBuilder,\n};\nvar BuilderGroup = /** @class */ (function () {\n /**\n * @param {number} tolerance Tolerance.\n * @param {import(\"../../extent.js\").Extent} maxExtent Max extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n */\n function BuilderGroup(tolerance, maxExtent, resolution, pixelRatio) {\n /**\n * @private\n * @type {number}\n */\n this.tolerance_ = tolerance;\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n this.maxExtent_ = maxExtent;\n /**\n * @private\n * @type {number}\n */\n this.pixelRatio_ = pixelRatio;\n /**\n * @private\n * @type {number}\n */\n this.resolution_ = resolution;\n /**\n * @private\n * @type {!Object<string, !Object<import(\"./BuilderType\").default, Builder>>}\n */\n this.buildersByZIndex_ = {};\n }\n /**\n * @return {!Object<string, !Object<import(\"./BuilderType\").default, import(\"./Builder.js\").SerializableInstructions>>} The serializable instructions\n */\n BuilderGroup.prototype.finish = function () {\n var builderInstructions = {};\n for (var zKey in this.buildersByZIndex_) {\n builderInstructions[zKey] = builderInstructions[zKey] || {};\n var builders = this.buildersByZIndex_[zKey];\n for (var builderKey in builders) {\n var builderInstruction = builders[builderKey].finish();\n builderInstructions[zKey][builderKey] = builderInstruction;\n }\n }\n return builderInstructions;\n };\n /**\n * @param {number|undefined} zIndex Z index.\n * @param {import(\"./BuilderType.js\").default} builderType Replay type.\n * @return {import(\"../VectorContext.js\").default} Replay.\n */\n BuilderGroup.prototype.getBuilder = function (zIndex, builderType) {\n var zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';\n var replays = this.buildersByZIndex_[zIndexKey];\n if (replays === undefined) {\n replays = {};\n this.buildersByZIndex_[zIndexKey] = replays;\n }\n var replay = replays[builderType];\n if (replay === undefined) {\n var Constructor = BATCH_CONSTRUCTORS[builderType];\n replay = new Constructor(this.tolerance_, this.maxExtent_, this.resolution_, this.pixelRatio_);\n replays[builderType] = replay;\n }\n return replay;\n };\n return BuilderGroup;\n}());\nexport default BuilderGroup;\n//# sourceMappingURL=BuilderGroup.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/BuilderGroup.js\n// module id = null\n// module chunks = ","/**\n * @module ol/transform\n */\nimport { assert } from './asserts.js';\n/**\n * An array representing an affine 2d transformation for use with\n * {@link module:ol/transform} functions. The array has 6 elements.\n * @typedef {!Array<number>} Transform\n * @api\n */\n/**\n * Collection of affine 2d transformation functions. The functions work on an\n * array of 6 elements. The element order is compatible with the [SVGMatrix\n * interface](https://developer.mozilla.org/en-US/docs/Web/API/SVGMatrix) and is\n * a subset (elements a to f) of a 3×3 matrix:\n * ```\n * [ a c e ]\n * [ b d f ]\n * [ 0 0 1 ]\n * ```\n */\n/**\n * @private\n * @type {Transform}\n */\nvar tmp_ = new Array(6);\n/**\n * Create an identity transform.\n * @return {!Transform} Identity transform.\n */\nexport function create() {\n return [1, 0, 0, 1, 0, 0];\n}\n/**\n * Resets the given transform to an identity transform.\n * @param {!Transform} transform Transform.\n * @return {!Transform} Transform.\n */\nexport function reset(transform) {\n return set(transform, 1, 0, 0, 1, 0, 0);\n}\n/**\n * Multiply the underlying matrices of two transforms and return the result in\n * the first transform.\n * @param {!Transform} transform1 Transform parameters of matrix 1.\n * @param {!Transform} transform2 Transform parameters of matrix 2.\n * @return {!Transform} transform1 multiplied with transform2.\n */\nexport function multiply(transform1, transform2) {\n var a1 = transform1[0];\n var b1 = transform1[1];\n var c1 = transform1[2];\n var d1 = transform1[3];\n var e1 = transform1[4];\n var f1 = transform1[5];\n var a2 = transform2[0];\n var b2 = transform2[1];\n var c2 = transform2[2];\n var d2 = transform2[3];\n var e2 = transform2[4];\n var f2 = transform2[5];\n transform1[0] = a1 * a2 + c1 * b2;\n transform1[1] = b1 * a2 + d1 * b2;\n transform1[2] = a1 * c2 + c1 * d2;\n transform1[3] = b1 * c2 + d1 * d2;\n transform1[4] = a1 * e2 + c1 * f2 + e1;\n transform1[5] = b1 * e2 + d1 * f2 + f1;\n return transform1;\n}\n/**\n * Set the transform components a-f on a given transform.\n * @param {!Transform} transform Transform.\n * @param {number} a The a component of the transform.\n * @param {number} b The b component of the transform.\n * @param {number} c The c component of the transform.\n * @param {number} d The d component of the transform.\n * @param {number} e The e component of the transform.\n * @param {number} f The f component of the transform.\n * @return {!Transform} Matrix with transform applied.\n */\nexport function set(transform, a, b, c, d, e, f) {\n transform[0] = a;\n transform[1] = b;\n transform[2] = c;\n transform[3] = d;\n transform[4] = e;\n transform[5] = f;\n return transform;\n}\n/**\n * Set transform on one matrix from another matrix.\n * @param {!Transform} transform1 Matrix to set transform to.\n * @param {!Transform} transform2 Matrix to set transform from.\n * @return {!Transform} transform1 with transform from transform2 applied.\n */\nexport function setFromArray(transform1, transform2) {\n transform1[0] = transform2[0];\n transform1[1] = transform2[1];\n transform1[2] = transform2[2];\n transform1[3] = transform2[3];\n transform1[4] = transform2[4];\n transform1[5] = transform2[5];\n return transform1;\n}\n/**\n * Transforms the given coordinate with the given transform returning the\n * resulting, transformed coordinate. The coordinate will be modified in-place.\n *\n * @param {Transform} transform The transformation.\n * @param {import(\"./coordinate.js\").Coordinate|import(\"./pixel.js\").Pixel} coordinate The coordinate to transform.\n * @return {import(\"./coordinate.js\").Coordinate|import(\"./pixel.js\").Pixel} return coordinate so that operations can be\n * chained together.\n */\nexport function apply(transform, coordinate) {\n var x = coordinate[0];\n var y = coordinate[1];\n coordinate[0] = transform[0] * x + transform[2] * y + transform[4];\n coordinate[1] = transform[1] * x + transform[3] * y + transform[5];\n return coordinate;\n}\n/**\n * Applies rotation to the given transform.\n * @param {!Transform} transform Transform.\n * @param {number} angle Angle in radians.\n * @return {!Transform} The rotated transform.\n */\nexport function rotate(transform, angle) {\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n return multiply(transform, set(tmp_, cos, sin, -sin, cos, 0, 0));\n}\n/**\n * Applies scale to a given transform.\n * @param {!Transform} transform Transform.\n * @param {number} x Scale factor x.\n * @param {number} y Scale factor y.\n * @return {!Transform} The scaled transform.\n */\nexport function scale(transform, x, y) {\n return multiply(transform, set(tmp_, x, 0, 0, y, 0, 0));\n}\n/**\n * Creates a scale transform.\n * @param {!Transform} target Transform to overwrite.\n * @param {number} x Scale factor x.\n * @param {number} y Scale factor y.\n * @return {!Transform} The scale transform.\n */\nexport function makeScale(target, x, y) {\n return set(target, x, 0, 0, y, 0, 0);\n}\n/**\n * Applies translation to the given transform.\n * @param {!Transform} transform Transform.\n * @param {number} dx Translation x.\n * @param {number} dy Translation y.\n * @return {!Transform} The translated transform.\n */\nexport function translate(transform, dx, dy) {\n return multiply(transform, set(tmp_, 1, 0, 0, 1, dx, dy));\n}\n/**\n * Creates a composite transform given an initial translation, scale, rotation, and\n * final translation (in that order only, not commutative).\n * @param {!Transform} transform The transform (will be modified in place).\n * @param {number} dx1 Initial translation x.\n * @param {number} dy1 Initial translation y.\n * @param {number} sx Scale factor x.\n * @param {number} sy Scale factor y.\n * @param {number} angle Rotation (in counter-clockwise radians).\n * @param {number} dx2 Final translation x.\n * @param {number} dy2 Final translation y.\n * @return {!Transform} The composite transform.\n */\nexport function compose(transform, dx1, dy1, sx, sy, angle, dx2, dy2) {\n var sin = Math.sin(angle);\n var cos = Math.cos(angle);\n transform[0] = sx * cos;\n transform[1] = sy * sin;\n transform[2] = -sx * sin;\n transform[3] = sy * cos;\n transform[4] = dx2 * sx * cos - dy2 * sx * sin + dx1;\n transform[5] = dx2 * sy * sin + dy2 * sy * cos + dy1;\n return transform;\n}\n/**\n * Creates a composite transform given an initial translation, scale, rotation, and\n * final translation (in that order only, not commutative). The resulting transform\n * string can be applied as `transform` porperty of an HTMLElement's style.\n * @param {number} dx1 Initial translation x.\n * @param {number} dy1 Initial translation y.\n * @param {number} sx Scale factor x.\n * @param {number} sy Scale factor y.\n * @param {number} angle Rotation (in counter-clockwise radians).\n * @param {number} dx2 Final translation x.\n * @param {number} dy2 Final translation y.\n * @return {string} The composite css transform.\n * @api\n */\nexport function composeCssTransform(dx1, dy1, sx, sy, angle, dx2, dy2) {\n return toString(compose(create(), dx1, dy1, sx, sy, angle, dx2, dy2));\n}\n/**\n * Invert the given transform.\n * @param {!Transform} source The source transform to invert.\n * @return {!Transform} The inverted (source) transform.\n */\nexport function invert(source) {\n return makeInverse(source, source);\n}\n/**\n * Invert the given transform.\n * @param {!Transform} target Transform to be set as the inverse of\n * the source transform.\n * @param {!Transform} source The source transform to invert.\n * @return {!Transform} The inverted (target) transform.\n */\nexport function makeInverse(target, source) {\n var det = determinant(source);\n assert(det !== 0, 32); // Transformation matrix cannot be inverted\n var a = source[0];\n var b = source[1];\n var c = source[2];\n var d = source[3];\n var e = source[4];\n var f = source[5];\n target[0] = d / det;\n target[1] = -b / det;\n target[2] = -c / det;\n target[3] = a / det;\n target[4] = (c * f - d * e) / det;\n target[5] = -(a * f - b * e) / det;\n return target;\n}\n/**\n * Returns the determinant of the given matrix.\n * @param {!Transform} mat Matrix.\n * @return {number} Determinant.\n */\nexport function determinant(mat) {\n return mat[0] * mat[3] - mat[1] * mat[2];\n}\n/**\n * A string version of the transform. This can be used\n * for CSS transforms.\n * @param {!Transform} mat Matrix.\n * @return {string} The transform as a string.\n */\nexport function toString(mat) {\n return 'matrix(' + mat.join(', ') + ')';\n}\n//# sourceMappingURL=transform.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/transform.js\n// module id = azsZ\n// module chunks = 0","'use strict';\nvar global = require('./_global');\nvar core = require('./_core');\nvar dP = require('./_object-dp');\nvar DESCRIPTORS = require('./_descriptors');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (KEY) {\n var C = typeof core[KEY] == 'function' ? core[KEY] : global[KEY];\n if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n configurable: true,\n get: function () { return this; }\n });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_set-species.js\n// module id = bRrM\n// module chunks = 0","/**\n * @module ol/style\n */\nexport { default as Circle } from './style/Circle.js';\nexport { default as Fill } from './style/Fill.js';\nexport { default as Icon } from './style/Icon.js';\nexport { default as IconImage } from './style/IconImage.js';\nexport { default as Image } from './style/Image.js';\nexport { default as RegularShape } from './style/RegularShape.js';\nexport { default as Stroke } from './style/Stroke.js';\nexport { default as Style } from './style/Style.js';\nexport { default as Text } from './style/Text.js';\n//# sourceMappingURL=style.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style.js\n// module id = beD/\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/events/Target\n */\nimport Disposable from '../Disposable.js';\nimport Event from './Event.js';\nimport { VOID } from '../functions.js';\nimport { clear } from '../obj.js';\n/**\n * @typedef {EventTarget|Target} EventTargetLike\n */\n/**\n * @classdesc\n * A simplified implementation of the W3C DOM Level 2 EventTarget interface.\n * See https://www.w3.org/TR/2000/REC-DOM-Level-2-Events-20001113/events.html#Events-EventTarget.\n *\n * There are two important simplifications compared to the specification:\n *\n * 1. The handling of `useCapture` in `addEventListener` and\n * `removeEventListener`. There is no real capture model.\n * 2. The handling of `stopPropagation` and `preventDefault` on `dispatchEvent`.\n * There is no event target hierarchy. When a listener calls\n * `stopPropagation` or `preventDefault` on an event object, it means that no\n * more listeners after this one will be called. Same as when the listener\n * returns false.\n */\nvar Target = /** @class */ (function (_super) {\n __extends(Target, _super);\n /**\n * @param {*=} opt_target Default event target for dispatched events.\n */\n function Target(opt_target) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {*}\n */\n _this.eventTarget_ = opt_target;\n /**\n * @private\n * @type {Object<string, number>}\n */\n _this.pendingRemovals_ = null;\n /**\n * @private\n * @type {Object<string, number>}\n */\n _this.dispatching_ = null;\n /**\n * @private\n * @type {Object<string, Array<import(\"../events.js\").Listener>>}\n */\n _this.listeners_ = null;\n return _this;\n }\n /**\n * @param {string} type Type.\n * @param {import(\"../events.js\").Listener} listener Listener.\n */\n Target.prototype.addEventListener = function (type, listener) {\n if (!type || !listener) {\n return;\n }\n var listeners = this.listeners_ || (this.listeners_ = {});\n var listenersForType = listeners[type] || (listeners[type] = []);\n if (listenersForType.indexOf(listener) === -1) {\n listenersForType.push(listener);\n }\n };\n /**\n * Dispatches an event and calls all listeners listening for events\n * of this type. The event parameter can either be a string or an\n * Object with a `type` property.\n *\n * @param {import(\"./Event.js\").default|string} event Event object.\n * @return {boolean|undefined} `false` if anyone called preventDefault on the\n * event object or if any of the listeners returned false.\n * @api\n */\n Target.prototype.dispatchEvent = function (event) {\n /** @type {import(\"./Event.js\").default|Event} */\n var evt = typeof event === 'string' ? new Event(event) : event;\n var type = evt.type;\n if (!evt.target) {\n evt.target = this.eventTarget_ || this;\n }\n var listeners = this.listeners_ && this.listeners_[type];\n var propagate;\n if (listeners) {\n var dispatching = this.dispatching_ || (this.dispatching_ = {});\n var pendingRemovals = this.pendingRemovals_ || (this.pendingRemovals_ = {});\n if (!(type in dispatching)) {\n dispatching[type] = 0;\n pendingRemovals[type] = 0;\n }\n ++dispatching[type];\n for (var i = 0, ii = listeners.length; i < ii; ++i) {\n if ('handleEvent' in listeners[i]) {\n propagate = /** @type {import(\"../events.js\").ListenerObject} */ (listeners[i]).handleEvent(evt);\n }\n else {\n propagate = /** @type {import(\"../events.js\").ListenerFunction} */ (listeners[i]).call(this, evt);\n }\n if (propagate === false || evt.propagationStopped) {\n propagate = false;\n break;\n }\n }\n --dispatching[type];\n if (dispatching[type] === 0) {\n var pr = pendingRemovals[type];\n delete pendingRemovals[type];\n while (pr--) {\n this.removeEventListener(type, VOID);\n }\n delete dispatching[type];\n }\n return propagate;\n }\n };\n /**\n * Clean up.\n */\n Target.prototype.disposeInternal = function () {\n this.listeners_ && clear(this.listeners_);\n };\n /**\n * Get the listeners for a specified event type. Listeners are returned in the\n * order that they will be called in.\n *\n * @param {string} type Type.\n * @return {Array<import(\"../events.js\").Listener>|undefined} Listeners.\n */\n Target.prototype.getListeners = function (type) {\n return (this.listeners_ && this.listeners_[type]) || undefined;\n };\n /**\n * @param {string=} opt_type Type. If not provided,\n * `true` will be returned if this event target has any listeners.\n * @return {boolean} Has listeners.\n */\n Target.prototype.hasListener = function (opt_type) {\n if (!this.listeners_) {\n return false;\n }\n return opt_type\n ? opt_type in this.listeners_\n : Object.keys(this.listeners_).length > 0;\n };\n /**\n * @param {string} type Type.\n * @param {import(\"../events.js\").Listener} listener Listener.\n */\n Target.prototype.removeEventListener = function (type, listener) {\n var listeners = this.listeners_ && this.listeners_[type];\n if (listeners) {\n var index = listeners.indexOf(listener);\n if (index !== -1) {\n if (this.pendingRemovals_ && type in this.pendingRemovals_) {\n // make listener a no-op, and remove later in #dispatchEvent()\n listeners[index] = VOID;\n ++this.pendingRemovals_[type];\n }\n else {\n listeners.splice(index, 1);\n if (listeners.length === 0) {\n delete this.listeners_[type];\n }\n }\n }\n }\n };\n return Target;\n}(Disposable));\nexport default Target;\n//# sourceMappingURL=Target.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/events/Target.js\n// module id = bhTf\n// module chunks = 0","/**\n * @module ol/geom/flat/closest\n */\nimport { lerp, squaredDistance as squaredDx } from '../../math.js';\n/**\n * Returns the point on the 2D line segment flatCoordinates[offset1] to\n * flatCoordinates[offset2] that is closest to the point (x, y). Extra\n * dimensions are linearly interpolated.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset1 Offset 1.\n * @param {number} offset2 Offset 2.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array<number>} closestPoint Closest point.\n */\nfunction assignClosest(flatCoordinates, offset1, offset2, stride, x, y, closestPoint) {\n var x1 = flatCoordinates[offset1];\n var y1 = flatCoordinates[offset1 + 1];\n var dx = flatCoordinates[offset2] - x1;\n var dy = flatCoordinates[offset2 + 1] - y1;\n var offset;\n if (dx === 0 && dy === 0) {\n offset = offset1;\n }\n else {\n var t = ((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy);\n if (t > 1) {\n offset = offset2;\n }\n else if (t > 0) {\n for (var i = 0; i < stride; ++i) {\n closestPoint[i] = lerp(flatCoordinates[offset1 + i], flatCoordinates[offset2 + i], t);\n }\n closestPoint.length = stride;\n return;\n }\n else {\n offset = offset1;\n }\n }\n for (var i = 0; i < stride; ++i) {\n closestPoint[i] = flatCoordinates[offset + i];\n }\n closestPoint.length = stride;\n}\n/**\n * Return the squared of the largest distance between any pair of consecutive\n * coordinates.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} max Max squared delta.\n * @return {number} Max squared delta.\n */\nexport function maxSquaredDelta(flatCoordinates, offset, end, stride, max) {\n var x1 = flatCoordinates[offset];\n var y1 = flatCoordinates[offset + 1];\n for (offset += stride; offset < end; offset += stride) {\n var x2 = flatCoordinates[offset];\n var y2 = flatCoordinates[offset + 1];\n var squaredDelta = squaredDx(x1, y1, x2, y2);\n if (squaredDelta > max) {\n max = squaredDelta;\n }\n x1 = x2;\n y1 = y2;\n }\n return max;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {number} max Max squared delta.\n * @return {number} Max squared delta.\n */\nexport function arrayMaxSquaredDelta(flatCoordinates, offset, ends, stride, max) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n max = maxSquaredDelta(flatCoordinates, offset, end, stride, max);\n offset = end;\n }\n return max;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} max Max squared delta.\n * @return {number} Max squared delta.\n */\nexport function multiArrayMaxSquaredDelta(flatCoordinates, offset, endss, stride, max) {\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n max = arrayMaxSquaredDelta(flatCoordinates, offset, ends, stride, max);\n offset = ends[ends.length - 1];\n }\n return max;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} maxDelta Max delta.\n * @param {boolean} isRing Is ring.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array<number>} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @param {Array<number>=} opt_tmpPoint Temporary point object.\n * @return {number} Minimum squared distance.\n */\nexport function assignClosestPoint(flatCoordinates, offset, end, stride, maxDelta, isRing, x, y, closestPoint, minSquaredDistance, opt_tmpPoint) {\n if (offset == end) {\n return minSquaredDistance;\n }\n var i, squaredDistance;\n if (maxDelta === 0) {\n // All points are identical, so just test the first point.\n squaredDistance = squaredDx(x, y, flatCoordinates[offset], flatCoordinates[offset + 1]);\n if (squaredDistance < minSquaredDistance) {\n for (i = 0; i < stride; ++i) {\n closestPoint[i] = flatCoordinates[offset + i];\n }\n closestPoint.length = stride;\n return squaredDistance;\n }\n else {\n return minSquaredDistance;\n }\n }\n var tmpPoint = opt_tmpPoint ? opt_tmpPoint : [NaN, NaN];\n var index = offset + stride;\n while (index < end) {\n assignClosest(flatCoordinates, index - stride, index, stride, x, y, tmpPoint);\n squaredDistance = squaredDx(x, y, tmpPoint[0], tmpPoint[1]);\n if (squaredDistance < minSquaredDistance) {\n minSquaredDistance = squaredDistance;\n for (i = 0; i < stride; ++i) {\n closestPoint[i] = tmpPoint[i];\n }\n closestPoint.length = stride;\n index += stride;\n }\n else {\n // Skip ahead multiple points, because we know that all the skipped\n // points cannot be any closer than the closest point we have found so\n // far. We know this because we know how close the current point is, how\n // close the closest point we have found so far is, and the maximum\n // distance between consecutive points. For example, if we're currently\n // at distance 10, the best we've found so far is 3, and that the maximum\n // distance between consecutive points is 2, then we'll need to skip at\n // least (10 - 3) / 2 == 3 (rounded down) points to have any chance of\n // finding a closer point. We use Math.max(..., 1) to ensure that we\n // always advance at least one point, to avoid an infinite loop.\n index +=\n stride *\n Math.max(((Math.sqrt(squaredDistance) - Math.sqrt(minSquaredDistance)) /\n maxDelta) |\n 0, 1);\n }\n }\n if (isRing) {\n // Check the closing segment.\n assignClosest(flatCoordinates, end - stride, offset, stride, x, y, tmpPoint);\n squaredDistance = squaredDx(x, y, tmpPoint[0], tmpPoint[1]);\n if (squaredDistance < minSquaredDistance) {\n minSquaredDistance = squaredDistance;\n for (i = 0; i < stride; ++i) {\n closestPoint[i] = tmpPoint[i];\n }\n closestPoint.length = stride;\n }\n }\n return minSquaredDistance;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {number} maxDelta Max delta.\n * @param {boolean} isRing Is ring.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array<number>} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @param {Array<number>=} opt_tmpPoint Temporary point object.\n * @return {number} Minimum squared distance.\n */\nexport function assignClosestArrayPoint(flatCoordinates, offset, ends, stride, maxDelta, isRing, x, y, closestPoint, minSquaredDistance, opt_tmpPoint) {\n var tmpPoint = opt_tmpPoint ? opt_tmpPoint : [NaN, NaN];\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n minSquaredDistance = assignClosestPoint(flatCoordinates, offset, end, stride, maxDelta, isRing, x, y, closestPoint, minSquaredDistance, tmpPoint);\n offset = end;\n }\n return minSquaredDistance;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} maxDelta Max delta.\n * @param {boolean} isRing Is ring.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array<number>} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @param {Array<number>=} opt_tmpPoint Temporary point object.\n * @return {number} Minimum squared distance.\n */\nexport function assignClosestMultiArrayPoint(flatCoordinates, offset, endss, stride, maxDelta, isRing, x, y, closestPoint, minSquaredDistance, opt_tmpPoint) {\n var tmpPoint = opt_tmpPoint ? opt_tmpPoint : [NaN, NaN];\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n minSquaredDistance = assignClosestArrayPoint(flatCoordinates, offset, ends, stride, maxDelta, isRing, x, y, closestPoint, minSquaredDistance, tmpPoint);\n offset = ends[ends.length - 1];\n }\n return minSquaredDistance;\n}\n//# sourceMappingURL=closest.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/closest.js\n// module id = bmSR\n// module chunks = 0","'use strict';\n\nvar bind = require('./helpers/bind');\n\n/*global toString:true*/\n\n// utils is a library of generic helper functions non-specific to axios\n\nvar toString = Object.prototype.toString;\n\n/**\n * Determine if a value is an Array\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an Array, otherwise false\n */\nfunction isArray(val) {\n return toString.call(val) === '[object Array]';\n}\n\n/**\n * Determine if a value is undefined\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if the value is undefined, otherwise false\n */\nfunction isUndefined(val) {\n return typeof val === 'undefined';\n}\n\n/**\n * Determine if a value is a Buffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Buffer, otherwise false\n */\nfunction isBuffer(val) {\n return val !== null && !isUndefined(val) && val.constructor !== null && !isUndefined(val.constructor)\n && typeof val.constructor.isBuffer === 'function' && val.constructor.isBuffer(val);\n}\n\n/**\n * Determine if a value is an ArrayBuffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an ArrayBuffer, otherwise false\n */\nfunction isArrayBuffer(val) {\n return toString.call(val) === '[object ArrayBuffer]';\n}\n\n/**\n * Determine if a value is a FormData\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an FormData, otherwise false\n */\nfunction isFormData(val) {\n return (typeof FormData !== 'undefined') && (val instanceof FormData);\n}\n\n/**\n * Determine if a value is a view on an ArrayBuffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a view on an ArrayBuffer, otherwise false\n */\nfunction isArrayBufferView(val) {\n var result;\n if ((typeof ArrayBuffer !== 'undefined') && (ArrayBuffer.isView)) {\n result = ArrayBuffer.isView(val);\n } else {\n result = (val) && (val.buffer) && (val.buffer instanceof ArrayBuffer);\n }\n return result;\n}\n\n/**\n * Determine if a value is a String\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a String, otherwise false\n */\nfunction isString(val) {\n return typeof val === 'string';\n}\n\n/**\n * Determine if a value is a Number\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Number, otherwise false\n */\nfunction isNumber(val) {\n return typeof val === 'number';\n}\n\n/**\n * Determine if a value is an Object\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an Object, otherwise false\n */\nfunction isObject(val) {\n return val !== null && typeof val === 'object';\n}\n\n/**\n * Determine if a value is a plain Object\n *\n * @param {Object} val The value to test\n * @return {boolean} True if value is a plain Object, otherwise false\n */\nfunction isPlainObject(val) {\n if (toString.call(val) !== '[object Object]') {\n return false;\n }\n\n var prototype = Object.getPrototypeOf(val);\n return prototype === null || prototype === Object.prototype;\n}\n\n/**\n * Determine if a value is a Date\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Date, otherwise false\n */\nfunction isDate(val) {\n return toString.call(val) === '[object Date]';\n}\n\n/**\n * Determine if a value is a File\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a File, otherwise false\n */\nfunction isFile(val) {\n return toString.call(val) === '[object File]';\n}\n\n/**\n * Determine if a value is a Blob\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Blob, otherwise false\n */\nfunction isBlob(val) {\n return toString.call(val) === '[object Blob]';\n}\n\n/**\n * Determine if a value is a Function\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Function, otherwise false\n */\nfunction isFunction(val) {\n return toString.call(val) === '[object Function]';\n}\n\n/**\n * Determine if a value is a Stream\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Stream, otherwise false\n */\nfunction isStream(val) {\n return isObject(val) && isFunction(val.pipe);\n}\n\n/**\n * Determine if a value is a URLSearchParams object\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a URLSearchParams object, otherwise false\n */\nfunction isURLSearchParams(val) {\n return typeof URLSearchParams !== 'undefined' && val instanceof URLSearchParams;\n}\n\n/**\n * Trim excess whitespace off the beginning and end of a string\n *\n * @param {String} str The String to trim\n * @returns {String} The String freed of excess whitespace\n */\nfunction trim(str) {\n return str.replace(/^\\s*/, '').replace(/\\s*$/, '');\n}\n\n/**\n * Determine if we're running in a standard browser environment\n *\n * This allows axios to run in a web worker, and react-native.\n * Both environments support XMLHttpRequest, but not fully standard globals.\n *\n * web workers:\n * typeof window -> undefined\n * typeof document -> undefined\n *\n * react-native:\n * navigator.product -> 'ReactNative'\n * nativescript\n * navigator.product -> 'NativeScript' or 'NS'\n */\nfunction isStandardBrowserEnv() {\n if (typeof navigator !== 'undefined' && (navigator.product === 'ReactNative' ||\n navigator.product === 'NativeScript' ||\n navigator.product === 'NS')) {\n return false;\n }\n return (\n typeof window !== 'undefined' &&\n typeof document !== 'undefined'\n );\n}\n\n/**\n * Iterate over an Array or an Object invoking a function for each item.\n *\n * If `obj` is an Array callback will be called passing\n * the value, index, and complete array for each item.\n *\n * If 'obj' is an Object callback will be called passing\n * the value, key, and complete object for each property.\n *\n * @param {Object|Array} obj The object to iterate\n * @param {Function} fn The callback to invoke for each item\n */\nfunction forEach(obj, fn) {\n // Don't bother if no value provided\n if (obj === null || typeof obj === 'undefined') {\n return;\n }\n\n // Force an array if not already something iterable\n if (typeof obj !== 'object') {\n /*eslint no-param-reassign:0*/\n obj = [obj];\n }\n\n if (isArray(obj)) {\n // Iterate over array values\n for (var i = 0, l = obj.length; i < l; i++) {\n fn.call(null, obj[i], i, obj);\n }\n } else {\n // Iterate over object keys\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) {\n fn.call(null, obj[key], key, obj);\n }\n }\n }\n}\n\n/**\n * Accepts varargs expecting each argument to be an object, then\n * immutably merges the properties of each object and returns result.\n *\n * When multiple objects contain the same key the later object in\n * the arguments list will take precedence.\n *\n * Example:\n *\n * ```js\n * var result = merge({foo: 123}, {foo: 456});\n * console.log(result.foo); // outputs 456\n * ```\n *\n * @param {Object} obj1 Object to merge\n * @returns {Object} Result of all merge properties\n */\nfunction merge(/* obj1, obj2, obj3, ... */) {\n var result = {};\n function assignValue(val, key) {\n if (isPlainObject(result[key]) && isPlainObject(val)) {\n result[key] = merge(result[key], val);\n } else if (isPlainObject(val)) {\n result[key] = merge({}, val);\n } else if (isArray(val)) {\n result[key] = val.slice();\n } else {\n result[key] = val;\n }\n }\n\n for (var i = 0, l = arguments.length; i < l; i++) {\n forEach(arguments[i], assignValue);\n }\n return result;\n}\n\n/**\n * Extends object a by mutably adding to it the properties of object b.\n *\n * @param {Object} a The object to be extended\n * @param {Object} b The object to copy properties from\n * @param {Object} thisArg The object to bind function to\n * @return {Object} The resulting value of object a\n */\nfunction extend(a, b, thisArg) {\n forEach(b, function assignValue(val, key) {\n if (thisArg && typeof val === 'function') {\n a[key] = bind(val, thisArg);\n } else {\n a[key] = val;\n }\n });\n return a;\n}\n\n/**\n * Remove byte order marker. This catches EF BB BF (the UTF-8 BOM)\n *\n * @param {string} content with BOM\n * @return {string} content value without BOM\n */\nfunction stripBOM(content) {\n if (content.charCodeAt(0) === 0xFEFF) {\n content = content.slice(1);\n }\n return content;\n}\n\nmodule.exports = {\n isArray: isArray,\n isArrayBuffer: isArrayBuffer,\n isBuffer: isBuffer,\n isFormData: isFormData,\n isArrayBufferView: isArrayBufferView,\n isString: isString,\n isNumber: isNumber,\n isObject: isObject,\n isPlainObject: isPlainObject,\n isUndefined: isUndefined,\n isDate: isDate,\n isFile: isFile,\n isBlob: isBlob,\n isFunction: isFunction,\n isStream: isStream,\n isURLSearchParams: isURLSearchParams,\n isStandardBrowserEnv: isStandardBrowserEnv,\n forEach: forEach,\n merge: merge,\n extend: extend,\n trim: trim,\n stripBOM: stripBOM\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/utils.js\n// module id = cGG2\n// module chunks = 0","// Generated by CoffeeScript 1.10.0\n(function() {\n var families;\n\n module.exports = {\n icon: 'icons/google.svg',\n name: 'google',\n title: 'Google Fonts',\n link: 'google.com/fonts',\n getNames: function() {\n return families;\n },\n getLink: function(name) {\n return \"https://fonts.google.com/specimen/\" + (name.replace(/( )/g, '+'));\n },\n normalizeName: function(name) {\n return name;\n }\n };\n\n families = [\"ABeeZee\", \"Abel\", \"Abril Fatface\", \"Aclonica\", \"Acme\", \"Actor\", \"Adamina\", \"Advent Pro\", \"Aguafina Script\", \"Akronim\", \"Aladin\", \"Aldrich\", \"Alef\", \"Alegreya\", \"Alegreya SC\", \"Alegreya Sans\", \"Alegreya Sans SC\", \"Alex Brush\", \"Alfa Slab One\", \"Alice\", \"Alike\", \"Alike Angular\", \"Allan\", \"Allerta\", \"Allerta Stencil\", \"Allura\", \"Almendra\", \"Almendra Display\", \"Almendra SC\", \"Amarante\", \"Amaranth\", \"Amatic SC\", \"Amethysta\", \"Amiri\", \"Amita\", \"Anaheim\", \"Andada\", \"Andika\", \"Angkor\", \"Annie Use Your Telescope\", \"Anonymous Pro\", \"Antic\", \"Antic Didone\", \"Antic Slab\", \"Anton\", \"Arapey\", \"Arbutus\", \"Arbutus Slab\", \"Architects Daughter\", \"Archivo Black\", \"Archivo Narrow\", \"Arimo\", \"Arizonia\", \"Armata\", \"Artifika\", \"Arvo\", \"Arya\", \"Asap\", \"Asar\", \"Asset\", \"Astloch\", \"Asul\", \"Atomic Age\", \"Aubrey\", \"Audiowide\", \"Autour One\", \"Average\", \"Average Sans\", \"Averia Gruesa Libre\", \"Averia Libre\", \"Averia Sans Libre\", \"Averia Serif Libre\", \"Bad Script\", \"Balthazar\", \"Bangers\", \"Basic\", \"Battambang\", \"Baumans\", \"Bayon\", \"Belgrano\", \"Belleza\", \"BenchNine\", \"Bentham\", \"Berkshire Swash\", \"Bevan\", \"Bigelow Rules\", \"Bigshot One\", \"Bilbo\", \"Bilbo Swash Caps\", \"Biryani\", \"Bitter\", \"Black Ops One\", \"Bokor\", \"Bonbon\", \"Boogaloo\", \"Bowlby One\", \"Bowlby One SC\", \"Brawler\", \"Bree Serif\", \"Bubblegum Sans\", \"Bubbler One\", \"Buda\", \"Buenard\", \"Butcherman\", \"Butterfly Kids\", \"Cabin\", \"Cabin Condensed\", \"Cabin Sketch\", \"Caesar Dressing\", \"Cagliostro\", \"Calligraffitti\", \"Cambay\", \"Cambo\", \"Candal\", \"Cantarell\", \"Cantata One\", \"Cantora One\", \"Capriola\", \"Cardo\", \"Carme\", \"Carrois Gothic\", \"Carrois Gothic SC\", \"Carter One\", \"Catamaran\", \"Caudex\", \"Caveat\", \"Caveat Brush\", \"Cedarville Cursive\", \"Ceviche One\", \"Changa One\", \"Chango\", \"Chau Philomene One\", \"Chela One\", \"Chelsea Market\", \"Chenla\", \"Cherry Cream Soda\", \"Cherry Swash\", \"Chewy\", \"Chicle\", \"Chivo\", \"Chonburi\", \"Cinzel\", \"Cinzel Decorative\", \"Clicker Script\", \"Coda\", \"Coda Caption\", \"Codystar\", \"Combo\", \"Comfortaa\", \"Coming Soon\", \"Concert One\", \"Condiment\", \"Content\", \"Contrail One\", \"Convergence\", \"Cookie\", \"Copse\", \"Corben\", \"Courgette\", \"Cousine\", \"Coustard\", \"Covered By Your Grace\", \"Crafty Girls\", \"Creepster\", \"Crete Round\", \"Crimson Text\", \"Croissant One\", \"Crushed\", \"Cuprum\", \"Cutive\", \"Cutive Mono\", \"Damion\", \"Dancing Script\", \"Dangrek\", \"Dawning of a New Day\", \"Days One\", \"Dekko\", \"Delius\", \"Delius Swash Caps\", \"Delius Unicase\", \"Della Respira\", \"Denk One\", \"Devonshire\", \"Dhurjati\", \"Didact Gothic\", \"Diplomata\", \"Diplomata SC\", \"Domine\", \"Donegal One\", \"Doppio One\", \"Dorsa\", \"Dosis\", \"Dr Sugiyama\", \"Droid Sans\", \"Droid Sans Mono\", \"Droid Serif\", \"Duru Sans\", \"Dynalight\", \"EB Garamond\", \"Eagle Lake\", \"Eater\", \"Economica\", \"Eczar\", \"Ek Mukta\", \"Electrolize\", \"Elsie\", \"Elsie Swash Caps\", \"Emblema One\", \"Emilys Candy\", \"Engagement\", \"Englebert\", \"Enriqueta\", \"Erica One\", \"Esteban\", \"Euphoria Script\", \"Ewert\", \"Exo\", \"Exo 2\", \"Expletus Sans\", \"Fanwood Text\", \"Fascinate\", \"Fascinate Inline\", \"Faster One\", \"Fasthand\", \"Fauna One\", \"Federant\", \"Federo\", \"Felipa\", \"Fenix\", \"Finger Paint\", \"Fira Mono\", \"Fira Sans\", \"Fjalla One\", \"Fjord One\", \"Flamenco\", \"Flavors\", \"Fondamento\", \"Fontdiner Swanky\", \"Forum\", \"Francois One\", \"Freckle Face\", \"Fredericka the Great\", \"Fredoka One\", \"Freehand\", \"Fresca\", \"Frijole\", \"Fruktur\", \"Fugaz One\", \"GFS Didot\", \"GFS Neohellenic\", \"Gabriela\", \"Gafata\", \"Galdeano\", \"Galindo\", \"Gentium Basic\", \"Gentium Book Basic\", \"Geo\", \"Geostar\", \"Geostar Fill\", \"Germania One\", \"Gidugu\", \"Gilda Display\", \"Give You Glory\", \"Glass Antiqua\", \"Glegoo\", \"Gloria Hallelujah\", \"Goblin One\", \"Gochi Hand\", \"Gorditas\", \"Goudy Bookletter 1911\", \"Graduate\", \"Grand Hotel\", \"Gravitas One\", \"Great Vibes\", \"Griffy\", \"Gruppo\", \"Gudea\", \"Gurajada\", \"Habibi\", \"Halant\", \"Hammersmith One\", \"Hanalei\", \"Hanalei Fill\", \"Handlee\", \"Hanuman\", \"Happy Monkey\", \"Headland One\", \"Henny Penny\", \"Herr Von Muellerhoff\", \"Hind\", \"Hind Siliguri\", \"Hind Vadodara\", \"Holtwood One SC\", \"Homemade Apple\", \"Homenaje\", \"IM Fell DW Pica\", \"IM Fell DW Pica SC\", \"IM Fell Double Pica\", \"IM Fell Double Pica SC\", \"IM Fell English\", \"IM Fell English SC\", \"IM Fell French Canon\", \"IM Fell French Canon SC\", \"IM Fell Great Primer\", \"IM Fell Great Primer SC\", \"Iceberg\", \"Iceland\", \"Imprima\", \"Inconsolata\", \"Inder\", \"Indie Flower\", \"Inika\", \"Inknut Antiqua\", \"Irish Grover\", \"Istok Web\", \"Italiana\", \"Italianno\", \"Itim\", \"Jacques Francois\", \"Jacques Francois Shadow\", \"Jaldi\", \"Jim Nightshade\", \"Jockey One\", \"Jolly Lodger\", \"Josefin Sans\", \"Josefin Slab\", \"Joti One\", \"Judson\", \"Julee\", \"Julius Sans One\", \"Junge\", \"Jura\", \"Just Another Hand\", \"Just Me Again Down Here\", \"Kadwa\", \"Kalam\", \"Kameron\", \"Kantumruy\", \"Karla\", \"Karma\", \"Kaushan Script\", \"Kavoon\", \"Kdam Thmor\", \"Keania One\", \"Kelly Slab\", \"Kenia\", \"Khand\", \"Khmer\", \"Khula\", \"Kite One\", \"Knewave\", \"Kotta One\", \"Koulen\", \"Kranky\", \"Kreon\", \"Kristi\", \"Krona One\", \"Kurale\", \"La Belle Aurore\", \"Laila\", \"Lakki Reddy\", \"Lancelot\", \"Lateef\", \"Lato\", \"League Script\", \"Leckerli One\", \"Ledger\", \"Lekton\", \"Lemon\", \"Libre Baskerville\", \"Life Savers\", \"Lilita One\", \"Lily Script One\", \"Limelight\", \"Linden Hill\", \"Lobster\", \"Lobster Two\", \"Londrina Outline\", \"Londrina Shadow\", \"Londrina Sketch\", \"Londrina Solid\", \"Lora\", \"Love Ya Like A Sister\", \"Loved by the King\", \"Lovers Quarrel\", \"Luckiest Guy\", \"Lusitana\", \"Lustria\", \"Macondo\", \"Macondo Swash Caps\", \"Magra\", \"Maiden Orange\", \"Mako\", \"Mallanna\", \"Mandali\", \"Marcellus\", \"Marcellus SC\", \"Marck Script\", \"Margarine\", \"Marko One\", \"Marmelad\", \"Martel\", \"Martel Sans\", \"Marvel\", \"Mate\", \"Mate SC\", \"Maven Pro\", \"McLaren\", \"Meddon\", \"MedievalSharp\", \"Medula One\", \"Megrim\", \"Meie Script\", \"Merienda\", \"Merienda One\", \"Merriweather\", \"Merriweather Sans\", \"Metal\", \"Metal Mania\", \"Metamorphous\", \"Metrophobic\", \"Michroma\", \"Milonga\", \"Miltonian\", \"Miltonian Tattoo\", \"Miniver\", \"Miss Fajardose\", \"Modak\", \"Modern Antiqua\", \"Molengo\", \"Molle\", \"Monda\", \"Monofett\", \"Monoton\", \"Monsieur La Doulaise\", \"Montaga\", \"Montez\", \"Montserrat\", \"Montserrat Alternates\", \"Montserrat Subrayada\", \"Moul\", \"Moulpali\", \"Mountains of Christmas\", \"Mouse Memoirs\", \"Mr Bedfort\", \"Mr Dafoe\", \"Mr De Haviland\", \"Mrs Saint Delafield\", \"Mrs Sheppards\", \"Muli\", \"Mystery Quest\", \"NTR\", \"Neucha\", \"Neuton\", \"New Rocker\", \"News Cycle\", \"Niconne\", \"Nixie One\", \"Nobile\", \"Nokora\", \"Norican\", \"Nosifer\", \"Nothing You Could Do\", \"Noticia Text\", \"Noto Sans\", \"Noto Serif\", \"Nova Cut\", \"Nova Flat\", \"Nova Mono\", \"Nova Oval\", \"Nova Round\", \"Nova Script\", \"Nova Slim\", \"Nova Square\", \"Numans\", \"Nunito\", \"Odor Mean Chey\", \"Offside\", \"Old Standard TT\", \"Oldenburg\", \"Oleo Script\", \"Oleo Script Swash Caps\", \"Open Sans\", \"Open Sans Condensed\", \"Oranienbaum\", \"Orbitron\", \"Oregano\", \"Orienta\", \"Original Surfer\", \"Oswald\", \"Over the Rainbow\", \"Overlock\", \"Overlock SC\", \"Ovo\", \"Oxygen\", \"Oxygen Mono\", \"PT Mono\", \"PT Sans\", \"PT Sans Caption\", \"PT Sans Narrow\", \"PT Serif\", \"PT Serif Caption\", \"Pacifico\", \"Palanquin\", \"Palanquin Dark\", \"Paprika\", \"Parisienne\", \"Passero One\", \"Passion One\", \"Pathway Gothic One\", \"Patrick Hand\", \"Patrick Hand SC\", \"Patua One\", \"Paytone One\", \"Peddana\", \"Peralta\", \"Permanent Marker\", \"Petit Formal Script\", \"Petrona\", \"Philosopher\", \"Piedra\", \"Pinyon Script\", \"Pirata One\", \"Plaster\", \"Play\", \"Playball\", \"Playfair Display\", \"Playfair Display SC\", \"Podkova\", \"Poiret One\", \"Poller One\", \"Poly\", \"Pompiere\", \"Pontano Sans\", \"Poppins\", \"Port Lligat Sans\", \"Port Lligat Slab\", \"Pragati Narrow\", \"Prata\", \"Preahvihear\", \"Press Start 2P\", \"Princess Sofia\", \"Prociono\", \"Prosto One\", \"Puritan\", \"Purple Purse\", \"Quando\", \"Quantico\", \"Quattrocento\", \"Quattrocento Sans\", \"Questrial\", \"Quicksand\", \"Quintessential\", \"Qwigley\", \"Racing Sans One\", \"Radley\", \"Rajdhani\", \"Raleway\", \"Raleway Dots\", \"Ramabhadra\", \"Ramaraja\", \"Rambla\", \"Rammetto One\", \"Ranchers\", \"Rancho\", \"Ranga\", \"Rationale\", \"Ravi Prakash\", \"Redressed\", \"Reenie Beanie\", \"Revalia\", \"Rhodium Libre\", \"Ribeye\", \"Ribeye Marrow\", \"Righteous\", \"Risque\", \"Roboto\", \"Roboto Condensed\", \"Roboto Mono\", \"Roboto Slab\", \"Rochester\", \"Rock Salt\", \"Rokkitt\", \"Romanesco\", \"Ropa Sans\", \"Rosario\", \"Rosarivo\", \"Rouge Script\", \"Rozha One\", \"Rubik\", \"Rubik Mono One\", \"Rubik One\", \"Ruda\", \"Rufina\", \"Ruge Boogie\", \"Ruluko\", \"Rum Raisin\", \"Ruslan Display\", \"Russo One\", \"Ruthie\", \"Rye\", \"Sacramento\", \"Sahitya\", \"Sail\", \"Salsa\", \"Sanchez\", \"Sancreek\", \"Sansita One\", \"Sarala\", \"Sarina\", \"Sarpanch\", \"Satisfy\", \"Scada\", \"Scheherazade\", \"Schoolbell\", \"Seaweed Script\", \"Sevillana\", \"Seymour One\", \"Shadows Into Light\", \"Shadows Into Light Two\", \"Shanti\", \"Share\", \"Share Tech\", \"Share Tech Mono\", \"Shojumaru\", \"Short Stack\", \"Siemreap\", \"Sigmar One\", \"Signika\", \"Signika Negative\", \"Simonetta\", \"Sintony\", \"Sirin Stencil\", \"Six Caps\", \"Skranji\", \"Slabo 13px\", \"Slabo 27px\", \"Slackey\", \"Smokum\", \"Smythe\", \"Sniglet\", \"Snippet\", \"Snowburst One\", \"Sofadi One\", \"Sofia\", \"Sonsie One\", \"Sorts Mill Goudy\", \"Source Code Pro\", \"Source Sans Pro\", \"Source Serif Pro\", \"Special Elite\", \"Spicy Rice\", \"Spinnaker\", \"Spirax\", \"Squada One\", \"Sree Krushnadevaraya\", \"Stalemate\", \"Stalinist One\", \"Stardos Stencil\", \"Stint Ultra Condensed\", \"Stint Ultra Expanded\", \"Stoke\", \"Strait\", \"Sue Ellen Francisco\", \"Sumana\", \"Sunshiney\", \"Supermercado One\", \"Sura\", \"Suranna\", \"Suravaram\", \"Suwannaphum\", \"Swanky and Moo Moo\", \"Syncopate\", \"Tangerine\", \"Taprom\", \"Tauri\", \"Teko\", \"Telex\", \"Tenali Ramakrishna\", \"Tenor Sans\", \"Text Me One\", \"The Girl Next Door\", \"Tienne\", \"Tillana\", \"Timmana\", \"Tinos\", \"Titan One\", \"Titillium Web\", \"Trade Winds\", \"Trocchi\", \"Trochut\", \"Trykker\", \"Tulpen One\", \"Ubuntu\", \"Ubuntu Condensed\", \"Ubuntu Mono\", \"Ultra\", \"Uncial Antiqua\", \"Underdog\", \"Unica One\", \"UnifrakturCook\", \"UnifrakturMaguntia\", \"Unkempt\", \"Unlock\", \"Unna\", \"VT323\", \"Vampiro One\", \"Varela\", \"Varela Round\", \"Vast Shadow\", \"Vesper Libre\", \"Vibur\", \"Vidaloka\", \"Viga\", \"Voces\", \"Volkhov\", \"Vollkorn\", \"Voltaire\", \"Waiting for the Sunrise\", \"Wallpoet\", \"Walter Turncoat\", \"Warnes\", \"Wellfleet\", \"Wendy One\", \"Wire One\", \"Work Sans\", \"Yanone Kaffeesatz\", \"Yantramanav\", \"Yellowtail\", \"Yeseva One\", \"Yesteryear\", \"Zeyada\"];\n\n}).call(this);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/webfont-matcher/lib/fonts/google.js\n// module id = cKXw\n// module chunks = 0","'use strict';\n\nvar Cancel = require('./Cancel');\n\n/**\n * A `CancelToken` is an object that can be used to request cancellation of an operation.\n *\n * @class\n * @param {Function} executor The executor function.\n */\nfunction CancelToken(executor) {\n if (typeof executor !== 'function') {\n throw new TypeError('executor must be a function.');\n }\n\n var resolvePromise;\n this.promise = new Promise(function promiseExecutor(resolve) {\n resolvePromise = resolve;\n });\n\n var token = this;\n executor(function cancel(message) {\n if (token.reason) {\n // Cancellation has already been requested\n return;\n }\n\n token.reason = new Cancel(message);\n resolvePromise(token.reason);\n });\n}\n\n/**\n * Throws a `Cancel` if cancellation has been requested.\n */\nCancelToken.prototype.throwIfRequested = function throwIfRequested() {\n if (this.reason) {\n throw this.reason;\n }\n};\n\n/**\n * Returns an object that contains a new `CancelToken` and a function that, when called,\n * cancels the `CancelToken`.\n */\nCancelToken.source = function source() {\n var cancel;\n var token = new CancelToken(function executor(c) {\n cancel = c;\n });\n return {\n token: token,\n cancel: cancel\n };\n};\n\nmodule.exports = CancelToken;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/cancel/CancelToken.js\n// module id = cWxy\n// module chunks = 0","/**\n * @module ol/tilegrid/TileGrid\n */\nimport TileRange, { createOrUpdate as createOrUpdateTileRange, } from '../TileRange.js';\nimport { DEFAULT_TILE_SIZE } from './common.js';\nimport { assert } from '../asserts.js';\nimport { clamp } from '../math.js';\nimport { createOrUpdate, getTopLeft } from '../extent.js';\nimport { createOrUpdate as createOrUpdateTileCoord } from '../tilecoord.js';\nimport { isSorted, linearFindNearest } from '../array.js';\nimport { toSize } from '../size.js';\n/**\n * @private\n * @type {import(\"../tilecoord.js\").TileCoord}\n */\nvar tmpTileCoord = [0, 0, 0];\n/**\n * @typedef {Object} Options\n * @property {import(\"../extent.js\").Extent} [extent] Extent for the tile grid. No tiles outside this\n * extent will be requested by {@link module:ol/source/Tile} sources. When no `origin` or\n * `origins` are configured, the `origin` will be set to the top-left corner of the extent.\n * @property {number} [minZoom=0] Minimum zoom.\n * @property {import(\"../coordinate.js\").Coordinate} [origin] The tile grid origin, i.e. where the `x`\n * and `y` axes meet (`[z, 0, 0]`). Tile coordinates increase left to right and downwards. If not\n * specified, `extent` or `origins` must be provided.\n * @property {Array<import(\"../coordinate.js\").Coordinate>} [origins] Tile grid origins, i.e. where\n * the `x` and `y` axes meet (`[z, 0, 0]`), for each zoom level. If given, the array length\n * should match the length of the `resolutions` array, i.e. each resolution can have a different\n * origin. Tile coordinates increase left to right and downwards. If not specified, `extent` or\n * `origin` must be provided.\n * @property {!Array<number>} resolutions Resolutions. The array index of each resolution needs\n * to match the zoom level. This means that even if a `minZoom` is configured, the resolutions\n * array will have a length of `maxZoom + 1`.\n * @property {Array<import(\"../size.js\").Size>} [sizes] Number of tile rows and columns\n * of the grid for each zoom level. If specified the values\n * define each zoom level's extent together with the `origin` or `origins`.\n * A grid `extent` can be configured in addition, and will further limit the extent\n * for which tile requests are made by sources. If the bottom-left corner of\n * an extent is used as `origin` or `origins`, then the `y` value must be\n * negative because OpenLayers tile coordinates use the top left as the origin.\n * @property {number|import(\"../size.js\").Size} [tileSize] Tile size.\n * Default is `[256, 256]`.\n * @property {Array<import(\"../size.js\").Size>} [tileSizes] Tile sizes. If given, the array length\n * should match the length of the `resolutions` array, i.e. each resolution can have a different\n * tile size.\n */\n/**\n * @classdesc\n * Base class for setting the grid pattern for sources accessing tiled-image\n * servers.\n * @api\n */\nvar TileGrid = /** @class */ (function () {\n /**\n * @param {Options} options Tile grid options.\n */\n function TileGrid(options) {\n /**\n * @protected\n * @type {number}\n */\n this.minZoom = options.minZoom !== undefined ? options.minZoom : 0;\n /**\n * @private\n * @type {!Array<number>}\n */\n this.resolutions_ = options.resolutions;\n assert(isSorted(this.resolutions_, function (a, b) {\n return b - a;\n }, true), 17); // `resolutions` must be sorted in descending order\n // check if we've got a consistent zoom factor and origin\n var zoomFactor;\n if (!options.origins) {\n for (var i = 0, ii = this.resolutions_.length - 1; i < ii; ++i) {\n if (!zoomFactor) {\n zoomFactor = this.resolutions_[i] / this.resolutions_[i + 1];\n }\n else {\n if (this.resolutions_[i] / this.resolutions_[i + 1] !== zoomFactor) {\n zoomFactor = undefined;\n break;\n }\n }\n }\n }\n /**\n * @private\n * @type {number|undefined}\n */\n this.zoomFactor_ = zoomFactor;\n /**\n * @protected\n * @type {number}\n */\n this.maxZoom = this.resolutions_.length - 1;\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n this.origin_ = options.origin !== undefined ? options.origin : null;\n /**\n * @private\n * @type {Array<import(\"../coordinate.js\").Coordinate>}\n */\n this.origins_ = null;\n if (options.origins !== undefined) {\n this.origins_ = options.origins;\n assert(this.origins_.length == this.resolutions_.length, 20); // Number of `origins` and `resolutions` must be equal\n }\n var extent = options.extent;\n if (extent !== undefined && !this.origin_ && !this.origins_) {\n this.origin_ = getTopLeft(extent);\n }\n assert((!this.origin_ && this.origins_) || (this.origin_ && !this.origins_), 18); // Either `origin` or `origins` must be configured, never both\n /**\n * @private\n * @type {Array<number|import(\"../size.js\").Size>}\n */\n this.tileSizes_ = null;\n if (options.tileSizes !== undefined) {\n this.tileSizes_ = options.tileSizes;\n assert(this.tileSizes_.length == this.resolutions_.length, 19); // Number of `tileSizes` and `resolutions` must be equal\n }\n /**\n * @private\n * @type {number|import(\"../size.js\").Size}\n */\n this.tileSize_ =\n options.tileSize !== undefined\n ? options.tileSize\n : !this.tileSizes_\n ? DEFAULT_TILE_SIZE\n : null;\n assert((!this.tileSize_ && this.tileSizes_) ||\n (this.tileSize_ && !this.tileSizes_), 22); // Either `tileSize` or `tileSizes` must be configured, never both\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = extent !== undefined ? extent : null;\n /**\n * @private\n * @type {Array<import(\"../TileRange.js\").default>}\n */\n this.fullTileRanges_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n this.tmpSize_ = [0, 0];\n if (options.sizes !== undefined) {\n this.fullTileRanges_ = options.sizes.map(function (size, z) {\n var tileRange = new TileRange(Math.min(0, size[0]), Math.max(size[0] - 1, -1), Math.min(0, size[1]), Math.max(size[1] - 1, -1));\n if (extent) {\n var restrictedTileRange = this.getTileRangeForExtentAndZ(extent, z);\n tileRange.minX = Math.max(restrictedTileRange.minX, tileRange.minX);\n tileRange.maxX = Math.min(restrictedTileRange.maxX, tileRange.maxX);\n tileRange.minY = Math.max(restrictedTileRange.minY, tileRange.minY);\n tileRange.maxY = Math.min(restrictedTileRange.maxY, tileRange.maxY);\n }\n return tileRange;\n }, this);\n }\n else if (extent) {\n this.calculateTileRanges_(extent);\n }\n }\n /**\n * Call a function with each tile coordinate for a given extent and zoom level.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} zoom Integer zoom level.\n * @param {function(import(\"../tilecoord.js\").TileCoord): void} callback Function called with each tile coordinate.\n * @api\n */\n TileGrid.prototype.forEachTileCoord = function (extent, zoom, callback) {\n var tileRange = this.getTileRangeForExtentAndZ(extent, zoom);\n for (var i = tileRange.minX, ii = tileRange.maxX; i <= ii; ++i) {\n for (var j = tileRange.minY, jj = tileRange.maxY; j <= jj; ++j) {\n callback([zoom, i, j]);\n }\n }\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {function(number, import(\"../TileRange.js\").default): boolean} callback Callback.\n * @param {import(\"../TileRange.js\").default=} opt_tileRange Temporary import(\"../TileRange.js\").default object.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary import(\"../extent.js\").Extent object.\n * @return {boolean} Callback succeeded.\n */\n TileGrid.prototype.forEachTileCoordParentTileRange = function (tileCoord, callback, opt_tileRange, opt_extent) {\n var tileRange, x, y;\n var tileCoordExtent = null;\n var z = tileCoord[0] - 1;\n if (this.zoomFactor_ === 2) {\n x = tileCoord[1];\n y = tileCoord[2];\n }\n else {\n tileCoordExtent = this.getTileCoordExtent(tileCoord, opt_extent);\n }\n while (z >= this.minZoom) {\n if (this.zoomFactor_ === 2) {\n x = Math.floor(x / 2);\n y = Math.floor(y / 2);\n tileRange = createOrUpdateTileRange(x, x, y, y, opt_tileRange);\n }\n else {\n tileRange = this.getTileRangeForExtentAndZ(tileCoordExtent, z, opt_tileRange);\n }\n if (callback(z, tileRange)) {\n return true;\n }\n --z;\n }\n return false;\n };\n /**\n * Get the extent for this tile grid, if it was configured.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n TileGrid.prototype.getExtent = function () {\n return this.extent_;\n };\n /**\n * Get the maximum zoom level for the grid.\n * @return {number} Max zoom.\n * @api\n */\n TileGrid.prototype.getMaxZoom = function () {\n return this.maxZoom;\n };\n /**\n * Get the minimum zoom level for the grid.\n * @return {number} Min zoom.\n * @api\n */\n TileGrid.prototype.getMinZoom = function () {\n return this.minZoom;\n };\n /**\n * Get the origin for the grid at the given zoom level.\n * @param {number} z Integer zoom level.\n * @return {import(\"../coordinate.js\").Coordinate} Origin.\n * @api\n */\n TileGrid.prototype.getOrigin = function (z) {\n if (this.origin_) {\n return this.origin_;\n }\n else {\n return this.origins_[z];\n }\n };\n /**\n * Get the resolution for the given zoom level.\n * @param {number} z Integer zoom level.\n * @return {number} Resolution.\n * @api\n */\n TileGrid.prototype.getResolution = function (z) {\n return this.resolutions_[z];\n };\n /**\n * Get the list of resolutions for the tile grid.\n * @return {Array<number>} Resolutions.\n * @api\n */\n TileGrid.prototype.getResolutions = function () {\n return this.resolutions_;\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../TileRange.js\").default=} opt_tileRange Temporary import(\"../TileRange.js\").default object.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary import(\"../extent.js\").Extent object.\n * @return {import(\"../TileRange.js\").default} Tile range.\n */\n TileGrid.prototype.getTileCoordChildTileRange = function (tileCoord, opt_tileRange, opt_extent) {\n if (tileCoord[0] < this.maxZoom) {\n if (this.zoomFactor_ === 2) {\n var minX = tileCoord[1] * 2;\n var minY = tileCoord[2] * 2;\n return createOrUpdateTileRange(minX, minX + 1, minY, minY + 1, opt_tileRange);\n }\n var tileCoordExtent = this.getTileCoordExtent(tileCoord, opt_extent);\n return this.getTileRangeForExtentAndZ(tileCoordExtent, tileCoord[0] + 1, opt_tileRange);\n }\n return null;\n };\n /**\n * Get the extent for a tile range.\n * @param {number} z Integer zoom level.\n * @param {import(\"../TileRange.js\").default} tileRange Tile range.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary import(\"../extent.js\").Extent object.\n * @return {import(\"../extent.js\").Extent} Extent.\n */\n TileGrid.prototype.getTileRangeExtent = function (z, tileRange, opt_extent) {\n var origin = this.getOrigin(z);\n var resolution = this.getResolution(z);\n var tileSize = toSize(this.getTileSize(z), this.tmpSize_);\n var minX = origin[0] + tileRange.minX * tileSize[0] * resolution;\n var maxX = origin[0] + (tileRange.maxX + 1) * tileSize[0] * resolution;\n var minY = origin[1] + tileRange.minY * tileSize[1] * resolution;\n var maxY = origin[1] + (tileRange.maxY + 1) * tileSize[1] * resolution;\n return createOrUpdate(minX, minY, maxX, maxY, opt_extent);\n };\n /**\n * Get a tile range for the given extent and integer zoom level.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} z Integer zoom level.\n * @param {import(\"../TileRange.js\").default=} opt_tileRange Temporary tile range object.\n * @return {import(\"../TileRange.js\").default} Tile range.\n */\n TileGrid.prototype.getTileRangeForExtentAndZ = function (extent, z, opt_tileRange) {\n var tileCoord = tmpTileCoord;\n this.getTileCoordForXYAndZ_(extent[0], extent[3], z, false, tileCoord);\n var minX = tileCoord[1];\n var minY = tileCoord[2];\n this.getTileCoordForXYAndZ_(extent[2], extent[1], z, true, tileCoord);\n return createOrUpdateTileRange(minX, tileCoord[1], minY, tileCoord[2], opt_tileRange);\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @return {import(\"../coordinate.js\").Coordinate} Tile center.\n */\n TileGrid.prototype.getTileCoordCenter = function (tileCoord) {\n var origin = this.getOrigin(tileCoord[0]);\n var resolution = this.getResolution(tileCoord[0]);\n var tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);\n return [\n origin[0] + (tileCoord[1] + 0.5) * tileSize[0] * resolution,\n origin[1] - (tileCoord[2] + 0.5) * tileSize[1] * resolution,\n ];\n };\n /**\n * Get the extent of a tile coordinate.\n *\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary extent object.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n TileGrid.prototype.getTileCoordExtent = function (tileCoord, opt_extent) {\n var origin = this.getOrigin(tileCoord[0]);\n var resolution = this.getResolution(tileCoord[0]);\n var tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);\n var minX = origin[0] + tileCoord[1] * tileSize[0] * resolution;\n var minY = origin[1] - (tileCoord[2] + 1) * tileSize[1] * resolution;\n var maxX = minX + tileSize[0] * resolution;\n var maxY = minY + tileSize[1] * resolution;\n return createOrUpdate(minX, minY, maxX, maxY, opt_extent);\n };\n /**\n * Get the tile coordinate for the given map coordinate and resolution. This\n * method considers that coordinates that intersect tile boundaries should be\n * assigned the higher tile coordinate.\n *\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} resolution Resolution.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Destination import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @api\n */\n TileGrid.prototype.getTileCoordForCoordAndResolution = function (coordinate, resolution, opt_tileCoord) {\n return this.getTileCoordForXYAndResolution_(coordinate[0], coordinate[1], resolution, false, opt_tileCoord);\n };\n /**\n * Note that this method should not be called for resolutions that correspond\n * to an integer zoom level. Instead call the `getTileCoordForXYAndZ_` method.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {number} resolution Resolution (for a non-integer zoom level).\n * @param {boolean} reverseIntersectionPolicy Instead of letting edge\n * intersections go to the higher tile coordinate, let edge intersections\n * go to the lower tile coordinate.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Temporary import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @private\n */\n TileGrid.prototype.getTileCoordForXYAndResolution_ = function (x, y, resolution, reverseIntersectionPolicy, opt_tileCoord) {\n var z = this.getZForResolution(resolution);\n var scale = resolution / this.getResolution(z);\n var origin = this.getOrigin(z);\n var tileSize = toSize(this.getTileSize(z), this.tmpSize_);\n var adjustX = reverseIntersectionPolicy ? 0.5 : 0;\n var adjustY = reverseIntersectionPolicy ? 0.5 : 0;\n var xFromOrigin = Math.floor((x - origin[0]) / resolution + adjustX);\n var yFromOrigin = Math.floor((origin[1] - y) / resolution + adjustY);\n var tileCoordX = (scale * xFromOrigin) / tileSize[0];\n var tileCoordY = (scale * yFromOrigin) / tileSize[1];\n if (reverseIntersectionPolicy) {\n tileCoordX = Math.ceil(tileCoordX) - 1;\n tileCoordY = Math.ceil(tileCoordY) - 1;\n }\n else {\n tileCoordX = Math.floor(tileCoordX);\n tileCoordY = Math.floor(tileCoordY);\n }\n return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);\n };\n /**\n * Although there is repetition between this method and `getTileCoordForXYAndResolution_`,\n * they should have separate implementations. This method is for integer zoom\n * levels. The other method should only be called for resolutions corresponding\n * to non-integer zoom levels.\n * @param {number} x Map x coordinate.\n * @param {number} y Map y coordinate.\n * @param {number} z Integer zoom level.\n * @param {boolean} reverseIntersectionPolicy Instead of letting edge\n * intersections go to the higher tile coordinate, let edge intersections\n * go to the lower tile coordinate.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Temporary import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @private\n */\n TileGrid.prototype.getTileCoordForXYAndZ_ = function (x, y, z, reverseIntersectionPolicy, opt_tileCoord) {\n var origin = this.getOrigin(z);\n var resolution = this.getResolution(z);\n var tileSize = toSize(this.getTileSize(z), this.tmpSize_);\n var adjustX = reverseIntersectionPolicy ? 0.5 : 0;\n var adjustY = reverseIntersectionPolicy ? 0.5 : 0;\n var xFromOrigin = Math.floor((x - origin[0]) / resolution + adjustX);\n var yFromOrigin = Math.floor((origin[1] - y) / resolution + adjustY);\n var tileCoordX = xFromOrigin / tileSize[0];\n var tileCoordY = yFromOrigin / tileSize[1];\n if (reverseIntersectionPolicy) {\n tileCoordX = Math.ceil(tileCoordX) - 1;\n tileCoordY = Math.ceil(tileCoordY) - 1;\n }\n else {\n tileCoordX = Math.floor(tileCoordX);\n tileCoordY = Math.floor(tileCoordY);\n }\n return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);\n };\n /**\n * Get a tile coordinate given a map coordinate and zoom level.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} z Zoom level.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Destination import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @api\n */\n TileGrid.prototype.getTileCoordForCoordAndZ = function (coordinate, z, opt_tileCoord) {\n return this.getTileCoordForXYAndZ_(coordinate[0], coordinate[1], z, false, opt_tileCoord);\n };\n /**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @return {number} Tile resolution.\n */\n TileGrid.prototype.getTileCoordResolution = function (tileCoord) {\n return this.resolutions_[tileCoord[0]];\n };\n /**\n * Get the tile size for a zoom level. The type of the return value matches the\n * `tileSize` or `tileSizes` that the tile grid was configured with. To always\n * get an `import(\"../size.js\").Size`, run the result through `import(\"../size.js\").Size.toSize()`.\n * @param {number} z Z.\n * @return {number|import(\"../size.js\").Size} Tile size.\n * @api\n */\n TileGrid.prototype.getTileSize = function (z) {\n if (this.tileSize_) {\n return this.tileSize_;\n }\n else {\n return this.tileSizes_[z];\n }\n };\n /**\n * @param {number} z Zoom level.\n * @return {import(\"../TileRange.js\").default} Extent tile range for the specified zoom level.\n */\n TileGrid.prototype.getFullTileRange = function (z) {\n if (!this.fullTileRanges_) {\n return this.extent_\n ? this.getTileRangeForExtentAndZ(this.extent_, z)\n : null;\n }\n else {\n return this.fullTileRanges_[z];\n }\n };\n /**\n * @param {number} resolution Resolution.\n * @param {number=} opt_direction If 0, the nearest resolution will be used.\n * If 1, the nearest lower resolution will be used. If -1, the nearest\n * higher resolution will be used. Default is 0.\n * @return {number} Z.\n * @api\n */\n TileGrid.prototype.getZForResolution = function (resolution, opt_direction) {\n var z = linearFindNearest(this.resolutions_, resolution, opt_direction || 0);\n return clamp(z, this.minZoom, this.maxZoom);\n };\n /**\n * @param {!import(\"../extent.js\").Extent} extent Extent for this tile grid.\n * @private\n */\n TileGrid.prototype.calculateTileRanges_ = function (extent) {\n var length = this.resolutions_.length;\n var fullTileRanges = new Array(length);\n for (var z = this.minZoom; z < length; ++z) {\n fullTileRanges[z] = this.getTileRangeForExtentAndZ(extent, z);\n }\n this.fullTileRanges_ = fullTileRanges;\n };\n return TileGrid;\n}());\nexport default TileGrid;\n//# sourceMappingURL=TileGrid.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/tilegrid/TileGrid.js\n// module id = clnH\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/BaseImage\n */\nimport Layer from './Layer.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-layer'] A CSS class name to set to the layer element.\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be\n * visible.\n * @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will\n * be visible.\n * @property {import(\"../PluggableMap.js\").default} [map] Sets the layer as overlay on a map. The map will not manage\n * this layer in its layers collection, and the layer will be rendered on top. This is useful for\n * temporary layers. The standard way to add a layer to a map and have it managed by the map is to\n * use {@link module:ol/Map#addLayer}.\n * @property {import(\"../source/Image.js\").default} [source] Source for this layer.\n */\n/**\n * @classdesc\n * Server-rendered images that are available for arbitrary extents and\n * resolutions.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @extends {Layer<import(\"../source/Image.js\").default>}\n * @api\n */\nvar BaseImageLayer = /** @class */ (function (_super) {\n __extends(BaseImageLayer, _super);\n /**\n * @param {Options=} opt_options Layer options.\n */\n function BaseImageLayer(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, options) || this;\n return _this;\n }\n return BaseImageLayer;\n}(Layer));\nexport default BaseImageLayer;\n//# sourceMappingURL=BaseImage.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/BaseImage.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/layer/Image\n */\nimport BaseImageLayer from './BaseImage.js';\nimport CanvasImageLayerRenderer from '../renderer/canvas/ImageLayer.js';\n/**\n * @classdesc\n * Server-rendered images that are available for arbitrary extents and\n * resolutions.\n * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}\n * property on the layer object; for example, setting `title: 'My Title'` in the\n * options means that `title` is observable, and has get/set accessors.\n *\n * @api\n */\nvar ImageLayer = /** @class */ (function (_super) {\n __extends(ImageLayer, _super);\n /**\n * @param {import(\"./BaseImage.js\").Options=} opt_options Layer options.\n */\n function ImageLayer(opt_options) {\n return _super.call(this, opt_options) || this;\n }\n /**\n * Create a renderer for this layer.\n * @return {import(\"../renderer/Layer.js\").default} A layer renderer.\n */\n ImageLayer.prototype.createRenderer = function () {\n return new CanvasImageLayerRenderer(this);\n };\n return ImageLayer;\n}(BaseImageLayer));\nexport default ImageLayer;\n//# sourceMappingURL=Image.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Image.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/VectorRenderTile\n */\nimport Tile from './Tile.js';\nimport { createCanvasContext2D } from './dom.js';\nimport { getUid } from './util.js';\n/**\n * @typedef {Object} ReplayState\n * @property {boolean} dirty\n * @property {null|import(\"./render.js\").OrderFunction} renderedRenderOrder\n * @property {number} renderedTileRevision\n * @property {number} renderedResolution\n * @property {number} renderedRevision\n * @property {number} renderedZ\n * @property {number} renderedTileResolution\n * @property {number} renderedTileZ\n */\n/**\n * @type {Array<HTMLCanvasElement>}\n */\nvar canvasPool = [];\nvar VectorRenderTile = /** @class */ (function (_super) {\n __extends(VectorRenderTile, _super);\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"./TileState.js\").default} state State.\n * @param {import(\"./tilecoord.js\").TileCoord} urlTileCoord Wrapped tile coordinate for source urls.\n * @param {function(VectorRenderTile):Array<import(\"./VectorTile\").default>} getSourceTiles Function\n * to get source tiles for this tile.\n */\n function VectorRenderTile(tileCoord, state, urlTileCoord, getSourceTiles) {\n var _this = _super.call(this, tileCoord, state, { transition: 0 }) || this;\n /**\n * @private\n * @type {!Object<string, CanvasRenderingContext2D>}\n */\n _this.context_ = {};\n /**\n * Executor groups by layer uid. Entries are read/written by the renderer.\n * @type {Object<string, Array<import(\"./render/canvas/ExecutorGroup.js\").default>>}\n */\n _this.executorGroups = {};\n /**\n * Executor groups for decluttering, by layer uid. Entries are read/written by the renderer.\n * @type {Object<string, Array<import(\"./render/canvas/ExecutorGroup.js\").default>>}\n */\n _this.declutterExecutorGroups = {};\n /**\n * Number of loading source tiles. Read/written by the source.\n * @type {number}\n */\n _this.loadingSourceTiles = 0;\n /**\n * Tile keys of error source tiles. Read/written by the source.\n * @type {Object<string, boolean>}\n */\n _this.errorSourceTileKeys = {};\n /**\n * @type {Object<number, ImageData>}\n */\n _this.hitDetectionImageData = {};\n /**\n * @private\n * @type {!Object<string, ReplayState>}\n */\n _this.replayState_ = {};\n /**\n * @type {Array<import(\"./VectorTile.js\").default>}\n */\n _this.sourceTiles = null;\n /**\n * @type {number}\n */\n _this.wantedResolution;\n /**\n * @type {!function():Array<import(\"./VectorTile.js\").default>}\n */\n _this.getSourceTiles = getSourceTiles.bind(undefined, _this);\n /**\n * z of the source tiles of the last getSourceTiles call.\n * @type {number}\n */\n _this.sourceZ = -1;\n /**\n * True when all tiles for this tile's nominal resolution are available.\n * @type {boolean}\n */\n _this.hifi = false;\n /**\n * @type {import(\"./tilecoord.js\").TileCoord}\n */\n _this.wrappedTileCoord = urlTileCoord;\n return _this;\n }\n /**\n * @param {import(\"./layer/Layer.js\").default} layer Layer.\n * @return {CanvasRenderingContext2D} The rendering context.\n */\n VectorRenderTile.prototype.getContext = function (layer) {\n var key = getUid(layer);\n if (!(key in this.context_)) {\n this.context_[key] = createCanvasContext2D(1, 1, canvasPool);\n }\n return this.context_[key];\n };\n /**\n * @param {import(\"./layer/Layer.js\").default} layer Layer.\n * @return {boolean} Tile has a rendering context for the given layer.\n */\n VectorRenderTile.prototype.hasContext = function (layer) {\n return getUid(layer) in this.context_;\n };\n /**\n * Get the Canvas for this tile.\n * @param {import(\"./layer/Layer.js\").default} layer Layer.\n * @return {HTMLCanvasElement} Canvas.\n */\n VectorRenderTile.prototype.getImage = function (layer) {\n return this.hasContext(layer) ? this.getContext(layer).canvas : null;\n };\n /**\n * @param {import(\"./layer/Layer.js\").default} layer Layer.\n * @return {ReplayState} The replay state.\n */\n VectorRenderTile.prototype.getReplayState = function (layer) {\n var key = getUid(layer);\n if (!(key in this.replayState_)) {\n this.replayState_[key] = {\n dirty: false,\n renderedRenderOrder: null,\n renderedResolution: NaN,\n renderedRevision: -1,\n renderedTileResolution: NaN,\n renderedTileRevision: -1,\n renderedZ: -1,\n renderedTileZ: -1,\n };\n }\n return this.replayState_[key];\n };\n /**\n * Load the tile.\n */\n VectorRenderTile.prototype.load = function () {\n this.getSourceTiles();\n };\n /**\n * Remove from the cache due to expiry\n */\n VectorRenderTile.prototype.release = function () {\n for (var key in this.context_) {\n canvasPool.push(this.context_[key].canvas);\n delete this.context_[key];\n }\n _super.prototype.release.call(this);\n };\n return VectorRenderTile;\n}(Tile));\nexport default VectorRenderTile;\n//# sourceMappingURL=VectorRenderTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/VectorRenderTile.js\n// module id = d7Hp\n// module chunks = 0","'use strict';\n\n/**\n * Determines whether the specified URL is absolute\n *\n * @param {string} url The URL to test\n * @returns {boolean} True if the specified URL is absolute, otherwise false\n */\nmodule.exports = function isAbsoluteURL(url) {\n // A URL is considered absolute if it begins with \"<scheme>://\" or \"//\" (protocol-relative URL).\n // RFC 3986 defines scheme name as a sequence of characters beginning with a letter and followed\n // by any combination of letters, digits, plus, period, or hyphen.\n return /^([a-z][a-z\\d\\+\\-\\.]*:)?\\/\\//i.test(url);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/isAbsoluteURL.js\n// module id = dIwP\n// module chunks = 0","module.exports = function (exec) {\n try {\n return { e: false, v: exec() };\n } catch (e) {\n return { e: true, v: e };\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_perform.js\n// module id = dNDb\n// module chunks = 0","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_wks.js\n// module id = dSzd\n// module chunks = 0","'use strict';\n\n/**\n * A `Cancel` is an object that is thrown when an operation is canceled.\n *\n * @class\n * @param {string=} message The message.\n */\nfunction Cancel(message) {\n this.message = message;\n}\n\nCancel.prototype.toString = function toString() {\n return 'Cancel' + (this.message ? ': ' + this.message : '');\n};\n\nCancel.prototype.__CANCEL__ = true;\n\nmodule.exports = Cancel;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/cancel/Cancel.js\n// module id = dVOP\n// module chunks = 0","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n var riter = [7][ITERATOR]();\n riter['return'] = function () { SAFE_CLOSING = true; };\n // eslint-disable-next-line no-throw-literal\n Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n if (!skipClosing && !SAFE_CLOSING) return false;\n var safe = false;\n try {\n var arr = [7];\n var iter = arr[ITERATOR]();\n iter.next = function () { return { done: safe = true }; };\n arr[ITERATOR] = function () { return iter; };\n exec(arr);\n } catch (e) { /* empty */ }\n return safe;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-detect.js\n// module id = dY0y\n// module chunks = 0","/**\n * @module ol/style/Image\n */\nimport { abstract } from '../util.js';\nimport { toSize } from '../size.js';\n/**\n * @typedef {Object} Options\n * @property {number} opacity\n * @property {boolean} rotateWithView\n * @property {number} rotation\n * @property {number|import(\"../size.js\").Size} scale\n * @property {Array<number>} displacement\n */\n/**\n * @classdesc\n * A base class used for creating subclasses and not instantiated in\n * apps. Base class for {@link module:ol/style/Icon~Icon}, {@link module:ol/style/Circle~CircleStyle} and\n * {@link module:ol/style/RegularShape~RegularShape}.\n * @abstract\n * @api\n */\nvar ImageStyle = /** @class */ (function () {\n /**\n * @param {Options} options Options.\n */\n function ImageStyle(options) {\n /**\n * @private\n * @type {number}\n */\n this.opacity_ = options.opacity;\n /**\n * @private\n * @type {boolean}\n */\n this.rotateWithView_ = options.rotateWithView;\n /**\n * @private\n * @type {number}\n */\n this.rotation_ = options.rotation;\n /**\n * @private\n * @type {number|import(\"../size.js\").Size}\n */\n this.scale_ = options.scale;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n this.scaleArray_ = toSize(options.scale);\n /**\n * @private\n * @type {Array<number>}\n */\n this.displacement_ = options.displacement;\n }\n /**\n * Clones the style.\n * @return {ImageStyle} The cloned style.\n * @api\n */\n ImageStyle.prototype.clone = function () {\n var scale = this.getScale();\n return new ImageStyle({\n opacity: this.getOpacity(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n displacement: this.getDisplacement().slice(),\n });\n };\n /**\n * Get the symbolizer opacity.\n * @return {number} Opacity.\n * @api\n */\n ImageStyle.prototype.getOpacity = function () {\n return this.opacity_;\n };\n /**\n * Determine whether the symbolizer rotates with the map.\n * @return {boolean} Rotate with map.\n * @api\n */\n ImageStyle.prototype.getRotateWithView = function () {\n return this.rotateWithView_;\n };\n /**\n * Get the symoblizer rotation.\n * @return {number} Rotation.\n * @api\n */\n ImageStyle.prototype.getRotation = function () {\n return this.rotation_;\n };\n /**\n * Get the symbolizer scale.\n * @return {number|import(\"../size.js\").Size} Scale.\n * @api\n */\n ImageStyle.prototype.getScale = function () {\n return this.scale_;\n };\n /**\n * Get the symbolizer scale array.\n * @return {import(\"../size.js\").Size} Scale array.\n */\n ImageStyle.prototype.getScaleArray = function () {\n return this.scaleArray_;\n };\n /**\n * Get the displacement of the shape\n * @return {Array<number>} Shape's center displacement\n * @api\n */\n ImageStyle.prototype.getDisplacement = function () {\n return this.displacement_;\n };\n /**\n * Get the anchor point in pixels. The anchor determines the center point for the\n * symbolizer.\n * @abstract\n * @return {Array<number>} Anchor.\n */\n ImageStyle.prototype.getAnchor = function () {\n return abstract();\n };\n /**\n * Get the image element for the symbolizer.\n * @abstract\n * @param {number} pixelRatio Pixel ratio.\n * @return {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} Image element.\n */\n ImageStyle.prototype.getImage = function (pixelRatio) {\n return abstract();\n };\n /**\n * @abstract\n * @return {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} Image element.\n */\n ImageStyle.prototype.getHitDetectionImage = function () {\n return abstract();\n };\n /*\n * Get the image pixel ratio.\n * @param {number} pixelRatio Pixel ratio.\n * */\n ImageStyle.prototype.getPixelRatio = function (pixelRatio) {\n return 1;\n };\n /**\n * @abstract\n * @return {import(\"../ImageState.js\").default} Image state.\n */\n ImageStyle.prototype.getImageState = function () {\n return abstract();\n };\n /**\n * @abstract\n * @return {import(\"../size.js\").Size} Image size.\n */\n ImageStyle.prototype.getImageSize = function () {\n return abstract();\n };\n /**\n * @abstract\n * @return {import(\"../size.js\").Size} Size of the hit-detection image.\n */\n ImageStyle.prototype.getHitDetectionImageSize = function () {\n return abstract();\n };\n /**\n * Get the origin of the symbolizer.\n * @abstract\n * @return {Array<number>} Origin.\n */\n ImageStyle.prototype.getOrigin = function () {\n return abstract();\n };\n /**\n * Get the size of the symbolizer (in pixels).\n * @abstract\n * @return {import(\"../size.js\").Size} Size.\n */\n ImageStyle.prototype.getSize = function () {\n return abstract();\n };\n /**\n * Set the opacity.\n *\n * @param {number} opacity Opacity.\n * @api\n */\n ImageStyle.prototype.setOpacity = function (opacity) {\n this.opacity_ = opacity;\n };\n /**\n * Set whether to rotate the style with the view.\n *\n * @param {boolean} rotateWithView Rotate with map.\n * @api\n */\n ImageStyle.prototype.setRotateWithView = function (rotateWithView) {\n this.rotateWithView_ = rotateWithView;\n };\n /**\n * Set the rotation.\n *\n * @param {number} rotation Rotation.\n * @api\n */\n ImageStyle.prototype.setRotation = function (rotation) {\n this.rotation_ = rotation;\n };\n /**\n * Set the scale.\n *\n * @param {number|import(\"../size.js\").Size} scale Scale.\n * @api\n */\n ImageStyle.prototype.setScale = function (scale) {\n this.scale_ = scale;\n this.scaleArray_ = toSize(scale);\n };\n /**\n * @abstract\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n ImageStyle.prototype.listenImageChange = function (listener) {\n abstract();\n };\n /**\n * Load not yet loaded URI.\n * @abstract\n */\n ImageStyle.prototype.load = function () {\n abstract();\n };\n /**\n * @abstract\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n ImageStyle.prototype.unlistenImageChange = function (listener) {\n abstract();\n };\n return ImageStyle;\n}());\nexport default ImageStyle;\n//# sourceMappingURL=Image.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Image.js\n// module id = dw+W\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Tile\n */\nimport EventTarget from './events/Target.js';\nimport EventType from './events/EventType.js';\nimport TileState from './TileState.js';\nimport { abstract } from './util.js';\nimport { easeIn } from './easing.js';\n/**\n * A function that takes an {@link module:ol/Tile} for the tile and a\n * `{string}` for the url as arguments. The default is\n * ```js\n * source.setTileLoadFunction(function(tile, src) {\n * tile.getImage().src = src;\n * });\n * ```\n * For more fine grained control, the load function can use fetch or XMLHttpRequest and involve\n * error handling:\n *\n * ```js\n * import TileState from 'ol/TileState';\n *\n * source.setTileLoadFunction(function(tile, src) {\n * var xhr = new XMLHttpRequest();\n * xhr.responseType = 'blob';\n * xhr.addEventListener('loadend', function (evt) {\n * var data = this.response;\n * if (data !== undefined) {\n * tile.getImage().src = URL.createObjectURL(data);\n * } else {\n * tile.setState(TileState.ERROR);\n * }\n * });\n * xhr.addEventListener('error', function () {\n * tile.setState(TileState.ERROR);\n * });\n * xhr.open('GET', src);\n * xhr.send();\n * });\n * ```\n *\n * @typedef {function(Tile, string): void} LoadFunction\n * @api\n */\n/**\n * {@link module:ol/source/Tile~Tile} sources use a function of this type to get\n * the url that provides a tile for a given tile coordinate.\n *\n * This function takes an {@link module:ol/tilecoord~TileCoord} for the tile\n * coordinate, a `{number}` representing the pixel ratio and a\n * {@link module:ol/proj/Projection} for the projection as arguments\n * and returns a `{string}` representing the tile URL, or undefined if no tile\n * should be requested for the passed tile coordinate.\n *\n * @typedef {function(import(\"./tilecoord.js\").TileCoord, number,\n * import(\"./proj/Projection.js\").default): (string|undefined)} UrlFunction\n * @api\n */\n/**\n * @typedef {Object} Options\n * @property {number} [transition=250] A duration for tile opacity\n * transitions in milliseconds. A duration of 0 disables the opacity transition.\n * @api\n */\n/**\n * @classdesc\n * Base class for tiles.\n *\n * @abstract\n */\nvar Tile = /** @class */ (function (_super) {\n __extends(Tile, _super);\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"./TileState.js\").default} state State.\n * @param {Options=} opt_options Tile options.\n */\n function Tile(tileCoord, state, opt_options) {\n var _this = _super.call(this) || this;\n var options = opt_options ? opt_options : {};\n /**\n * @type {import(\"./tilecoord.js\").TileCoord}\n */\n _this.tileCoord = tileCoord;\n /**\n * @protected\n * @type {import(\"./TileState.js\").default}\n */\n _this.state = state;\n /**\n * An \"interim\" tile for this tile. The interim tile may be used while this\n * one is loading, for \"smooth\" transitions when changing params/dimensions\n * on the source.\n * @type {Tile}\n */\n _this.interimTile = null;\n /**\n * The tile is available at the highest possible resolution. Subclasses can\n * set this to `false` initially. Tile load listeners will not be\n * unregistered before this is set to `true` and a `#changed()` is called.\n * @type {boolean}\n */\n _this.hifi = true;\n /**\n * A key assigned to the tile. This is used by the tile source to determine\n * if this tile can effectively be used, or if a new tile should be created\n * and this one be used as an interim tile for this new tile.\n * @type {string}\n */\n _this.key = '';\n /**\n * The duration for the opacity transition.\n * @type {number}\n */\n _this.transition_ =\n options.transition === undefined ? 250 : options.transition;\n /**\n * Lookup of start times for rendering transitions. If the start time is\n * equal to -1, the transition is complete.\n * @type {Object<string, number>}\n */\n _this.transitionStarts_ = {};\n return _this;\n }\n /**\n * @protected\n */\n Tile.prototype.changed = function () {\n this.dispatchEvent(EventType.CHANGE);\n };\n /**\n * Called by the tile cache when the tile is removed from the cache due to expiry\n */\n Tile.prototype.release = function () { };\n /**\n * @return {string} Key.\n */\n Tile.prototype.getKey = function () {\n return this.key + '/' + this.tileCoord;\n };\n /**\n * Get the interim tile most suitable for rendering using the chain of interim\n * tiles. This corresponds to the most recent tile that has been loaded, if no\n * such tile exists, the original tile is returned.\n * @return {!Tile} Best tile for rendering.\n */\n Tile.prototype.getInterimTile = function () {\n if (!this.interimTile) {\n //empty chain\n return this;\n }\n var tile = this.interimTile;\n // find the first loaded tile and return it. Since the chain is sorted in\n // decreasing order of creation time, there is no need to search the remainder\n // of the list (all those tiles correspond to older requests and will be\n // cleaned up by refreshInterimChain)\n do {\n if (tile.getState() == TileState.LOADED) {\n // Show tile immediately instead of fading it in after loading, because\n // the interim tile is in place already\n this.transition_ = 0;\n return tile;\n }\n tile = tile.interimTile;\n } while (tile);\n // we can not find a better tile\n return this;\n };\n /**\n * Goes through the chain of interim tiles and discards sections of the chain\n * that are no longer relevant.\n */\n Tile.prototype.refreshInterimChain = function () {\n if (!this.interimTile) {\n return;\n }\n var tile = this.interimTile;\n var prev = /** @type {Tile} */ (this);\n do {\n if (tile.getState() == TileState.LOADED) {\n //we have a loaded tile, we can discard the rest of the list\n //we would could abort any LOADING tile request\n //older than this tile (i.e. any LOADING tile following this entry in the chain)\n tile.interimTile = null;\n break;\n }\n else if (tile.getState() == TileState.LOADING) {\n //keep this LOADING tile any loaded tiles later in the chain are\n //older than this tile, so we're still interested in the request\n prev = tile;\n }\n else if (tile.getState() == TileState.IDLE) {\n //the head of the list is the most current tile, we don't need\n //to start any other requests for this chain\n prev.interimTile = tile.interimTile;\n }\n else {\n prev = tile;\n }\n tile = prev.interimTile;\n } while (tile);\n };\n /**\n * Get the tile coordinate for this tile.\n * @return {import(\"./tilecoord.js\").TileCoord} The tile coordinate.\n * @api\n */\n Tile.prototype.getTileCoord = function () {\n return this.tileCoord;\n };\n /**\n * @return {import(\"./TileState.js\").default} State.\n */\n Tile.prototype.getState = function () {\n return this.state;\n };\n /**\n * Sets the state of this tile. If you write your own {@link module:ol/Tile~LoadFunction tileLoadFunction} ,\n * it is important to set the state correctly to {@link module:ol/TileState~ERROR}\n * when the tile cannot be loaded. Otherwise the tile cannot be removed from\n * the tile queue and will block other requests.\n * @param {import(\"./TileState.js\").default} state State.\n * @api\n */\n Tile.prototype.setState = function (state) {\n if (this.state !== TileState.ERROR && this.state > state) {\n throw new Error('Tile load sequence violation');\n }\n this.state = state;\n this.changed();\n };\n /**\n * Load the image or retry if loading previously failed.\n * Loading is taken care of by the tile queue, and calling this method is\n * only needed for preloading or for reloading in case of an error.\n * @abstract\n * @api\n */\n Tile.prototype.load = function () {\n abstract();\n };\n /**\n * Get the alpha value for rendering.\n * @param {string} id An id for the renderer.\n * @param {number} time The render frame time.\n * @return {number} A number between 0 and 1.\n */\n Tile.prototype.getAlpha = function (id, time) {\n if (!this.transition_) {\n return 1;\n }\n var start = this.transitionStarts_[id];\n if (!start) {\n start = time;\n this.transitionStarts_[id] = start;\n }\n else if (start === -1) {\n return 1;\n }\n var delta = time - start + 1000 / 60; // avoid rendering at 0\n if (delta >= this.transition_) {\n return 1;\n }\n return easeIn(delta / this.transition_);\n };\n /**\n * Determine if a tile is in an alpha transition. A tile is considered in\n * transition if tile.getAlpha() has not yet been called or has been called\n * and returned 1.\n * @param {string} id An id for the renderer.\n * @return {boolean} The tile is in transition.\n */\n Tile.prototype.inTransition = function (id) {\n if (!this.transition_) {\n return false;\n }\n return this.transitionStarts_[id] !== -1;\n };\n /**\n * Mark a transition as complete.\n * @param {string} id An id for the renderer.\n */\n Tile.prototype.endTransition = function (id) {\n if (this.transition_) {\n this.transitionStarts_[id] = -1;\n }\n };\n return Tile;\n}(EventTarget));\nexport default Tile;\n//# sourceMappingURL=Tile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Tile.js\n// module id = dzQb\n// module chunks = 0","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_set-to-string-tag.js\n// module id = e6n0\n// module chunks = 0","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n version: core.version,\n mode: require('./_library') ? 'pure' : 'global',\n copyright: '© 2020 Denis Pushkarev (zloirock.ru)'\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_shared.js\n// module id = e8AB\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/Control\n */\nimport BaseObject from '../Object.js';\nimport MapEventType from '../MapEventType.js';\nimport { VOID } from '../functions.js';\nimport { listen, unlistenByKey } from '../events.js';\nimport { removeNode } from '../dom.js';\n/**\n * @typedef {Object} Options\n * @property {HTMLElement} [element] The element is the control's\n * container element. This only needs to be specified if you're developing\n * a custom control.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when\n * the control should be re-rendered. This is called in a `requestAnimationFrame`\n * callback.\n * @property {HTMLElement|string} [target] Specify a target if you want\n * the control to be rendered outside of the map's viewport.\n */\n/**\n * @classdesc\n * A control is a visible widget with a DOM element in a fixed position on the\n * screen. They can involve user input (buttons), or be informational only;\n * the position is determined using CSS. By default these are placed in the\n * container with CSS class name `ol-overlaycontainer-stopevent`, but can use\n * any outside DOM element.\n *\n * This is the base class for controls. You can use it for simple custom\n * controls by creating the element with listeners, creating an instance:\n * ```js\n * var myControl = new Control({element: myElement});\n * ```\n * and then adding this to the map.\n *\n * The main advantage of having this as a control rather than a simple separate\n * DOM element is that preventing propagation is handled for you. Controls\n * will also be objects in a {@link module:ol/Collection~Collection}, so you can use their methods.\n *\n * You can also extend this base for your own control class. See\n * examples/custom-controls for an example of how to do this.\n *\n * @api\n */\nvar Control = /** @class */ (function (_super) {\n __extends(Control, _super);\n /**\n * @param {Options} options Control options.\n */\n function Control(options) {\n var _this = _super.call(this) || this;\n var element = options.element;\n if (element && !options.target && !element.style.pointerEvents) {\n element.style.pointerEvents = 'auto';\n }\n /**\n * @protected\n * @type {HTMLElement}\n */\n _this.element = element ? element : null;\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.target_ = null;\n /**\n * @private\n * @type {import(\"../PluggableMap.js\").default}\n */\n _this.map_ = null;\n /**\n * @protected\n * @type {!Array<import(\"../events.js\").EventsKey>}\n */\n _this.listenerKeys = [];\n if (options.render) {\n _this.render = options.render;\n }\n if (options.target) {\n _this.setTarget(options.target);\n }\n return _this;\n }\n /**\n * Clean up.\n */\n Control.prototype.disposeInternal = function () {\n removeNode(this.element);\n _super.prototype.disposeInternal.call(this);\n };\n /**\n * Get the map associated with this control.\n * @return {import(\"../PluggableMap.js\").default} Map.\n * @api\n */\n Control.prototype.getMap = function () {\n return this.map_;\n };\n /**\n * Remove the control from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n Control.prototype.setMap = function (map) {\n if (this.map_) {\n removeNode(this.element);\n }\n for (var i = 0, ii = this.listenerKeys.length; i < ii; ++i) {\n unlistenByKey(this.listenerKeys[i]);\n }\n this.listenerKeys.length = 0;\n this.map_ = map;\n if (this.map_) {\n var target = this.target_\n ? this.target_\n : map.getOverlayContainerStopEvent();\n target.appendChild(this.element);\n if (this.render !== VOID) {\n this.listenerKeys.push(listen(map, MapEventType.POSTRENDER, this.render, this));\n }\n map.render();\n }\n };\n /**\n * Renders the control.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @api\n */\n Control.prototype.render = function (mapEvent) { };\n /**\n * This function is used to set a target element for the control. It has no\n * effect if it is called after the control has been added to the map (i.e.\n * after `setMap` is called on the control). If no `target` is set in the\n * options passed to the control constructor and if `setTarget` is not called\n * then the control is added to the map's overlay container.\n * @param {HTMLElement|string} target Target.\n * @api\n */\n Control.prototype.setTarget = function (target) {\n this.target_ =\n typeof target === 'string' ? document.getElementById(target) : target;\n };\n return Control;\n}(BaseObject));\nexport default Control;\n//# sourceMappingURL=Control.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/Control.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/Attribution\n */\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport { CLASS_COLLAPSED, CLASS_CONTROL, CLASS_UNSELECTABLE } from '../css.js';\nimport { equals } from '../array.js';\nimport { inView } from '../layer/Layer.js';\nimport { removeChildren, replaceNode } from '../dom.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-attribution'] CSS class name.\n * @property {HTMLElement|string} [target] Specify a target if you\n * want the control to be rendered outside of the map's\n * viewport.\n * @property {boolean} [collapsible] Specify if attributions can\n * be collapsed. If not specified, sources control this behavior with their\n * `attributionsCollapsible` setting.\n * @property {boolean} [collapsed=true] Specify if attributions should\n * be collapsed at startup.\n * @property {string} [tipLabel='Attributions'] Text label to use for the button tip.\n * @property {string} [label='i'] Text label to use for the\n * collapsed attributions button.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string} [expandClassName=className + '-expand'] CSS class name for the\n * collapsed attributions button.\n * @property {string|HTMLElement} [collapseLabel='»'] Text label to use\n * for the expanded attributions button.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string} [collapseClassName=className + '-collapse'] CSS class name for the\n * expanded attributions button.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when\n * the control should be re-rendered. This is called in a `requestAnimationFrame`\n * callback.\n */\n/**\n * @classdesc\n * Control to show all the attributions associated with the layer sources\n * in the map. This control is one of the default controls included in maps.\n * By default it will show in the bottom right portion of the map, but this can\n * be changed by using a css selector for `.ol-attribution`.\n *\n * @api\n */\nvar Attribution = /** @class */ (function (_super) {\n __extends(Attribution, _super);\n /**\n * @param {Options=} opt_options Attribution options.\n */\n function Attribution(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n render: options.render,\n target: options.target,\n }) || this;\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.ulElement_ = document.createElement('ul');\n /**\n * @private\n * @type {boolean}\n */\n _this.collapsed_ =\n options.collapsed !== undefined ? options.collapsed : true;\n /**\n * @private\n * @type {boolean}\n */\n _this.userCollapsed_ = _this.collapsed_;\n /**\n * @private\n * @type {boolean}\n */\n _this.overrideCollapsible_ = options.collapsible !== undefined;\n /**\n * @private\n * @type {boolean}\n */\n _this.collapsible_ =\n options.collapsible !== undefined ? options.collapsible : true;\n if (!_this.collapsible_) {\n _this.collapsed_ = false;\n }\n var className = options.className !== undefined ? options.className : 'ol-attribution';\n var tipLabel = options.tipLabel !== undefined ? options.tipLabel : 'Attributions';\n var expandClassName = options.expandClassName !== undefined\n ? options.expandClassName\n : className + '-expand';\n var collapseLabel = options.collapseLabel !== undefined ? options.collapseLabel : '\\u00BB';\n var collapseClassName = options.collapseClassName !== undefined\n ? options.collapseClassName\n : className + '-collpase';\n if (typeof collapseLabel === 'string') {\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.collapseLabel_ = document.createElement('span');\n _this.collapseLabel_.textContent = collapseLabel;\n _this.collapseLabel_.className = collapseClassName;\n }\n else {\n _this.collapseLabel_ = collapseLabel;\n }\n var label = options.label !== undefined ? options.label : 'i';\n if (typeof label === 'string') {\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.label_ = document.createElement('span');\n _this.label_.textContent = label;\n _this.label_.className = expandClassName;\n }\n else {\n _this.label_ = label;\n }\n var activeLabel = _this.collapsible_ && !_this.collapsed_ ? _this.collapseLabel_ : _this.label_;\n var button = document.createElement('button');\n button.setAttribute('type', 'button');\n button.title = tipLabel;\n button.appendChild(activeLabel);\n button.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this), false);\n var cssClasses = className +\n ' ' +\n CLASS_UNSELECTABLE +\n ' ' +\n CLASS_CONTROL +\n (_this.collapsed_ && _this.collapsible_ ? ' ' + CLASS_COLLAPSED : '') +\n (_this.collapsible_ ? '' : ' ol-uncollapsible');\n var element = _this.element;\n element.className = cssClasses;\n element.appendChild(_this.ulElement_);\n element.appendChild(button);\n /**\n * A list of currently rendered resolutions.\n * @type {Array<string>}\n * @private\n */\n _this.renderedAttributions_ = [];\n /**\n * @private\n * @type {boolean}\n */\n _this.renderedVisible_ = true;\n return _this;\n }\n /**\n * Collect a list of visible attributions and set the collapsible state.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {Array<string>} Attributions.\n * @private\n */\n Attribution.prototype.collectSourceAttributions_ = function (frameState) {\n /**\n * Used to determine if an attribution already exists.\n * @type {!Object<string, boolean>}\n */\n var lookup = {};\n /**\n * A list of visible attributions.\n * @type {Array<string>}\n */\n var visibleAttributions = [];\n var collapsible = true;\n var layerStatesArray = frameState.layerStatesArray;\n for (var i = 0, ii = layerStatesArray.length; i < ii; ++i) {\n var layerState = layerStatesArray[i];\n if (!inView(layerState, frameState.viewState)) {\n continue;\n }\n var source = /** @type {import(\"../layer/Layer.js\").default} */ (layerState.layer).getSource();\n if (!source) {\n continue;\n }\n var attributionGetter = source.getAttributions();\n if (!attributionGetter) {\n continue;\n }\n var attributions = attributionGetter(frameState);\n if (!attributions) {\n continue;\n }\n collapsible =\n collapsible && source.getAttributionsCollapsible() !== false;\n if (Array.isArray(attributions)) {\n for (var j = 0, jj = attributions.length; j < jj; ++j) {\n if (!(attributions[j] in lookup)) {\n visibleAttributions.push(attributions[j]);\n lookup[attributions[j]] = true;\n }\n }\n }\n else {\n if (!(attributions in lookup)) {\n visibleAttributions.push(attributions);\n lookup[attributions] = true;\n }\n }\n }\n if (!this.overrideCollapsible_) {\n this.setCollapsible(collapsible);\n }\n return visibleAttributions;\n };\n /**\n * @private\n * @param {?import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n */\n Attribution.prototype.updateElement_ = function (frameState) {\n if (!frameState) {\n if (this.renderedVisible_) {\n this.element.style.display = 'none';\n this.renderedVisible_ = false;\n }\n return;\n }\n var attributions = this.collectSourceAttributions_(frameState);\n var visible = attributions.length > 0;\n if (this.renderedVisible_ != visible) {\n this.element.style.display = visible ? '' : 'none';\n this.renderedVisible_ = visible;\n }\n if (equals(attributions, this.renderedAttributions_)) {\n return;\n }\n removeChildren(this.ulElement_);\n // append the attributions\n for (var i = 0, ii = attributions.length; i < ii; ++i) {\n var element = document.createElement('li');\n element.innerHTML = attributions[i];\n this.ulElement_.appendChild(element);\n }\n this.renderedAttributions_ = attributions;\n };\n /**\n * @param {MouseEvent} event The event to handle\n * @private\n */\n Attribution.prototype.handleClick_ = function (event) {\n event.preventDefault();\n this.handleToggle_();\n this.userCollapsed_ = this.collapsed_;\n };\n /**\n * @private\n */\n Attribution.prototype.handleToggle_ = function () {\n this.element.classList.toggle(CLASS_COLLAPSED);\n if (this.collapsed_) {\n replaceNode(this.collapseLabel_, this.label_);\n }\n else {\n replaceNode(this.label_, this.collapseLabel_);\n }\n this.collapsed_ = !this.collapsed_;\n };\n /**\n * Return `true` if the attribution is collapsible, `false` otherwise.\n * @return {boolean} True if the widget is collapsible.\n * @api\n */\n Attribution.prototype.getCollapsible = function () {\n return this.collapsible_;\n };\n /**\n * Set whether the attribution should be collapsible.\n * @param {boolean} collapsible True if the widget is collapsible.\n * @api\n */\n Attribution.prototype.setCollapsible = function (collapsible) {\n if (this.collapsible_ === collapsible) {\n return;\n }\n this.collapsible_ = collapsible;\n this.element.classList.toggle('ol-uncollapsible');\n if (this.userCollapsed_) {\n this.handleToggle_();\n }\n };\n /**\n * Collapse or expand the attribution according to the passed parameter. Will\n * not do anything if the attribution isn't collapsible or if the current\n * collapsed state is already the one requested.\n * @param {boolean} collapsed True if the widget is collapsed.\n * @api\n */\n Attribution.prototype.setCollapsed = function (collapsed) {\n this.userCollapsed_ = collapsed;\n if (!this.collapsible_ || this.collapsed_ === collapsed) {\n return;\n }\n this.handleToggle_();\n };\n /**\n * Return `true` when the attribution is currently collapsed or `false`\n * otherwise.\n * @return {boolean} True if the widget is collapsed.\n * @api\n */\n Attribution.prototype.getCollapsed = function () {\n return this.collapsed_;\n };\n /**\n * Update the attribution element.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @override\n */\n Attribution.prototype.render = function (mapEvent) {\n this.updateElement_(mapEvent.frameState);\n };\n return Attribution;\n}(Control));\nexport default Attribution;\n//# sourceMappingURL=Attribution.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/Attribution.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/Rotate\n */\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport { CLASS_CONTROL, CLASS_HIDDEN, CLASS_UNSELECTABLE } from '../css.js';\nimport { easeOut } from '../easing.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-rotate'] CSS class name.\n * @property {string|HTMLElement} [label='⇧'] Text label to use for the rotate button.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string} [tipLabel='Reset rotation'] Text label to use for the rotate tip.\n * @property {string} [compassClassName='ol-compass'] CSS class name for the compass.\n * @property {number} [duration=250] Animation duration in milliseconds.\n * @property {boolean} [autoHide=true] Hide the control when rotation is 0.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when the control should\n * be re-rendered. This is called in a `requestAnimationFrame` callback.\n * @property {function():void} [resetNorth] Function called when the control is clicked.\n * This will override the default `resetNorth`.\n * @property {HTMLElement|string} [target] Specify a target if you want the control to be\n * rendered outside of the map's viewport.\n */\n/**\n * @classdesc\n * A button control to reset rotation to 0.\n * To style this control use css selector `.ol-rotate`. A `.ol-hidden` css\n * selector is added to the button when the rotation is 0.\n *\n * @api\n */\nvar Rotate = /** @class */ (function (_super) {\n __extends(Rotate, _super);\n /**\n * @param {Options=} opt_options Rotate options.\n */\n function Rotate(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n render: options.render,\n target: options.target,\n }) || this;\n var className = options.className !== undefined ? options.className : 'ol-rotate';\n var label = options.label !== undefined ? options.label : '\\u21E7';\n var compassClassName = options.compassClassName !== undefined\n ? options.compassClassName\n : 'ol-compass';\n /**\n * @type {HTMLElement}\n * @private\n */\n _this.label_ = null;\n if (typeof label === 'string') {\n _this.label_ = document.createElement('span');\n _this.label_.className = compassClassName;\n _this.label_.textContent = label;\n }\n else {\n _this.label_ = label;\n _this.label_.classList.add(compassClassName);\n }\n var tipLabel = options.tipLabel ? options.tipLabel : 'Reset rotation';\n var button = document.createElement('button');\n button.className = className + '-reset';\n button.setAttribute('type', 'button');\n button.title = tipLabel;\n button.appendChild(_this.label_);\n button.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this), false);\n var cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;\n var element = _this.element;\n element.className = cssClasses;\n element.appendChild(button);\n _this.callResetNorth_ = options.resetNorth ? options.resetNorth : undefined;\n /**\n * @type {number}\n * @private\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 250;\n /**\n * @type {boolean}\n * @private\n */\n _this.autoHide_ = options.autoHide !== undefined ? options.autoHide : true;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.rotation_ = undefined;\n if (_this.autoHide_) {\n _this.element.classList.add(CLASS_HIDDEN);\n }\n return _this;\n }\n /**\n * @param {MouseEvent} event The event to handle\n * @private\n */\n Rotate.prototype.handleClick_ = function (event) {\n event.preventDefault();\n if (this.callResetNorth_ !== undefined) {\n this.callResetNorth_();\n }\n else {\n this.resetNorth_();\n }\n };\n /**\n * @private\n */\n Rotate.prototype.resetNorth_ = function () {\n var map = this.getMap();\n var view = map.getView();\n if (!view) {\n // the map does not have a view, so we can't act\n // upon it\n return;\n }\n var rotation = view.getRotation();\n if (rotation !== undefined) {\n if (this.duration_ > 0 && rotation % (2 * Math.PI) !== 0) {\n view.animate({\n rotation: 0,\n duration: this.duration_,\n easing: easeOut,\n });\n }\n else {\n view.setRotation(0);\n }\n }\n };\n /**\n * Update the rotate control element.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @override\n */\n Rotate.prototype.render = function (mapEvent) {\n var frameState = mapEvent.frameState;\n if (!frameState) {\n return;\n }\n var rotation = frameState.viewState.rotation;\n if (rotation != this.rotation_) {\n var transform = 'rotate(' + rotation + 'rad)';\n if (this.autoHide_) {\n var contains = this.element.classList.contains(CLASS_HIDDEN);\n if (!contains && rotation === 0) {\n this.element.classList.add(CLASS_HIDDEN);\n }\n else if (contains && rotation !== 0) {\n this.element.classList.remove(CLASS_HIDDEN);\n }\n }\n this.label_.style.transform = transform;\n }\n this.rotation_ = rotation;\n };\n return Rotate;\n}(Control));\nexport default Rotate;\n//# sourceMappingURL=Rotate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/Rotate.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/Zoom\n */\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport { CLASS_CONTROL, CLASS_UNSELECTABLE } from '../css.js';\nimport { easeOut } from '../easing.js';\n/**\n * @typedef {Object} Options\n * @property {number} [duration=250] Animation duration in milliseconds.\n * @property {string} [className='ol-zoom'] CSS class name.\n * @property {string} [zoomInClassName=className + '-in'] CSS class name for the zoom-in button.\n * @property {string} [zoomOutClassName=className + '-out'] CSS class name for the zoom-out button.\n * @property {string|HTMLElement} [zoomInLabel='+'] Text label to use for the zoom-in\n * button. Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string|HTMLElement} [zoomOutLabel='-'] Text label to use for the zoom-out button.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string} [zoomInTipLabel='Zoom in'] Text label to use for the button tip.\n * @property {string} [zoomOutTipLabel='Zoom out'] Text label to use for the button tip.\n * @property {number} [delta=1] The zoom delta applied on each click.\n * @property {HTMLElement|string} [target] Specify a target if you want the control to be\n * rendered outside of the map's viewport.\n */\n/**\n * @classdesc\n * A control with 2 buttons, one for zoom in and one for zoom out.\n * This control is one of the default controls of a map. To style this control\n * use css selectors `.ol-zoom-in` and `.ol-zoom-out`.\n *\n * @api\n */\nvar Zoom = /** @class */ (function (_super) {\n __extends(Zoom, _super);\n /**\n * @param {Options=} opt_options Zoom options.\n */\n function Zoom(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n target: options.target,\n }) || this;\n var className = options.className !== undefined ? options.className : 'ol-zoom';\n var delta = options.delta !== undefined ? options.delta : 1;\n var zoomInClassName = options.zoomInClassName !== undefined\n ? options.zoomInClassName\n : className + '-in';\n var zoomOutClassName = options.zoomOutClassName !== undefined\n ? options.zoomOutClassName\n : className + '-out';\n var zoomInLabel = options.zoomInLabel !== undefined ? options.zoomInLabel : '+';\n var zoomOutLabel = options.zoomOutLabel !== undefined ? options.zoomOutLabel : '\\u2212';\n var zoomInTipLabel = options.zoomInTipLabel !== undefined ? options.zoomInTipLabel : 'Zoom in';\n var zoomOutTipLabel = options.zoomOutTipLabel !== undefined\n ? options.zoomOutTipLabel\n : 'Zoom out';\n var inElement = document.createElement('button');\n inElement.className = zoomInClassName;\n inElement.setAttribute('type', 'button');\n inElement.title = zoomInTipLabel;\n inElement.appendChild(typeof zoomInLabel === 'string'\n ? document.createTextNode(zoomInLabel)\n : zoomInLabel);\n inElement.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this, delta), false);\n var outElement = document.createElement('button');\n outElement.className = zoomOutClassName;\n outElement.setAttribute('type', 'button');\n outElement.title = zoomOutTipLabel;\n outElement.appendChild(typeof zoomOutLabel === 'string'\n ? document.createTextNode(zoomOutLabel)\n : zoomOutLabel);\n outElement.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this, -delta), false);\n var cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;\n var element = _this.element;\n element.className = cssClasses;\n element.appendChild(inElement);\n element.appendChild(outElement);\n /**\n * @type {number}\n * @private\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 250;\n return _this;\n }\n /**\n * @param {number} delta Zoom delta.\n * @param {MouseEvent} event The event to handle\n * @private\n */\n Zoom.prototype.handleClick_ = function (delta, event) {\n event.preventDefault();\n this.zoomByDelta_(delta);\n };\n /**\n * @param {number} delta Zoom delta.\n * @private\n */\n Zoom.prototype.zoomByDelta_ = function (delta) {\n var map = this.getMap();\n var view = map.getView();\n if (!view) {\n // the map does not have a view, so we can't act\n // upon it\n return;\n }\n var currentZoom = view.getZoom();\n if (currentZoom !== undefined) {\n var newZoom = view.getConstrainedZoom(currentZoom + delta);\n if (this.duration_ > 0) {\n if (view.getAnimating()) {\n view.cancelAnimations();\n }\n view.animate({\n zoom: newZoom,\n duration: this.duration_,\n easing: easeOut,\n });\n }\n else {\n view.setZoom(newZoom);\n }\n }\n };\n return Zoom;\n}(Control));\nexport default Zoom;\n//# sourceMappingURL=Zoom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/Zoom.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/FullScreen\n */\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport { CLASS_CONTROL, CLASS_UNSELECTABLE, CLASS_UNSUPPORTED } from '../css.js';\nimport { listen } from '../events.js';\nimport { replaceNode } from '../dom.js';\nvar events = [\n 'fullscreenchange',\n 'webkitfullscreenchange',\n 'MSFullscreenChange',\n];\n/**\n * @enum {string}\n */\nvar FullScreenEventType = {\n /**\n * Triggered after the map entered fullscreen.\n * @event FullScreenEventType#enterfullscreen\n * @api\n */\n ENTERFULLSCREEN: 'enterfullscreen',\n /**\n * Triggered after the map leave fullscreen.\n * @event FullScreenEventType#leavefullscreen\n * @api\n */\n LEAVEFULLSCREEN: 'leavefullscreen',\n};\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-full-screen'] CSS class name.\n * @property {string|Text} [label='\\u2922'] Text label to use for the button.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string|Text} [labelActive='\\u00d7'] Text label to use for the\n * button when full-screen is active.\n * @property {string} [activeClassName=className + '-true'] CSS class name for the button\n * when full-screen is active.\n * @property {string} [inactiveClassName=className + '-false'] CSS class name for the button\n * when full-screen is inactive.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string} [tipLabel='Toggle full-screen'] Text label to use for the button tip.\n * @property {boolean} [keys=false] Full keyboard access.\n * @property {HTMLElement|string} [target] Specify a target if you want the\n * control to be rendered outside of the map's viewport.\n * @property {HTMLElement|string} [source] The element to be displayed\n * fullscreen. When not provided, the element containing the map viewport will\n * be displayed fullscreen.\n */\n/**\n * @classdesc\n * Provides a button that when clicked fills up the full screen with the map.\n * The full screen source element is by default the element containing the map viewport unless\n * overridden by providing the `source` option. In which case, the dom\n * element introduced using this parameter will be displayed in full screen.\n *\n * When in full screen mode, a close button is shown to exit full screen mode.\n * The [Fullscreen API](http://www.w3.org/TR/fullscreen/) is used to\n * toggle the map in full screen mode.\n *\n * @fires FullScreenEventType#enterfullscreen\n * @fires FullScreenEventType#leavefullscreen\n * @api\n */\nvar FullScreen = /** @class */ (function (_super) {\n __extends(FullScreen, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function FullScreen(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n target: options.target,\n }) || this;\n /**\n * @private\n * @type {string}\n */\n _this.cssClassName_ =\n options.className !== undefined ? options.className : 'ol-full-screen';\n /**\n * @private\n * @type {Array<string>}\n */\n _this.activeClassName_ =\n options.activeClassName !== undefined\n ? options.activeClassName.split(' ')\n : [_this.cssClassName_ + '-true'];\n /**\n * @private\n * @type {Array<string>}\n */\n _this.inactiveClassName_ =\n options.inactiveClassName !== undefined\n ? options.inactiveClassName.split(' ')\n : [_this.cssClassName_ + '-false'];\n var label = options.label !== undefined ? options.label : '\\u2922';\n /**\n * @private\n * @type {Text}\n */\n _this.labelNode_ =\n typeof label === 'string' ? document.createTextNode(label) : label;\n var labelActive = options.labelActive !== undefined ? options.labelActive : '\\u00d7';\n /**\n * @private\n * @type {Text}\n */\n _this.labelActiveNode_ =\n typeof labelActive === 'string'\n ? document.createTextNode(labelActive)\n : labelActive;\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.button_ = document.createElement('button');\n var tipLabel = options.tipLabel ? options.tipLabel : 'Toggle full-screen';\n _this.setClassName_(_this.button_, isFullScreen());\n _this.button_.setAttribute('type', 'button');\n _this.button_.title = tipLabel;\n _this.button_.appendChild(_this.labelNode_);\n _this.button_.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this), false);\n var cssClasses = _this.cssClassName_ +\n ' ' +\n CLASS_UNSELECTABLE +\n ' ' +\n CLASS_CONTROL +\n ' ' +\n (!isFullScreenSupported() ? CLASS_UNSUPPORTED : '');\n var element = _this.element;\n element.className = cssClasses;\n element.appendChild(_this.button_);\n /**\n * @private\n * @type {boolean}\n */\n _this.keys_ = options.keys !== undefined ? options.keys : false;\n /**\n * @private\n * @type {HTMLElement|string|undefined}\n */\n _this.source_ = options.source;\n return _this;\n }\n /**\n * @param {MouseEvent} event The event to handle\n * @private\n */\n FullScreen.prototype.handleClick_ = function (event) {\n event.preventDefault();\n this.handleFullScreen_();\n };\n /**\n * @private\n */\n FullScreen.prototype.handleFullScreen_ = function () {\n if (!isFullScreenSupported()) {\n return;\n }\n var map = this.getMap();\n if (!map) {\n return;\n }\n if (isFullScreen()) {\n exitFullScreen();\n }\n else {\n var element = void 0;\n if (this.source_) {\n element =\n typeof this.source_ === 'string'\n ? document.getElementById(this.source_)\n : this.source_;\n }\n else {\n element = map.getTargetElement();\n }\n if (this.keys_) {\n requestFullScreenWithKeys(element);\n }\n else {\n requestFullScreen(element);\n }\n }\n };\n /**\n * @private\n */\n FullScreen.prototype.handleFullScreenChange_ = function () {\n var map = this.getMap();\n if (isFullScreen()) {\n this.setClassName_(this.button_, true);\n replaceNode(this.labelActiveNode_, this.labelNode_);\n this.dispatchEvent(FullScreenEventType.ENTERFULLSCREEN);\n }\n else {\n this.setClassName_(this.button_, false);\n replaceNode(this.labelNode_, this.labelActiveNode_);\n this.dispatchEvent(FullScreenEventType.LEAVEFULLSCREEN);\n }\n if (map) {\n map.updateSize();\n }\n };\n /**\n * @param {HTMLElement} element Target element\n * @param {boolean} fullscreen True if fullscreen class name should be active\n * @private\n */\n FullScreen.prototype.setClassName_ = function (element, fullscreen) {\n var _a, _b, _c;\n var activeClassName = this.activeClassName_;\n var inactiveClassName = this.inactiveClassName_;\n var nextClassName = fullscreen ? activeClassName : inactiveClassName;\n (_a = element.classList).remove.apply(_a, activeClassName);\n (_b = element.classList).remove.apply(_b, inactiveClassName);\n (_c = element.classList).add.apply(_c, nextClassName);\n };\n /**\n * Remove the control from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n FullScreen.prototype.setMap = function (map) {\n _super.prototype.setMap.call(this, map);\n if (map) {\n for (var i = 0, ii = events.length; i < ii; ++i) {\n this.listenerKeys.push(listen(document, events[i], this.handleFullScreenChange_, this));\n }\n }\n };\n return FullScreen;\n}(Control));\n/**\n * @return {boolean} Fullscreen is supported by the current platform.\n */\nfunction isFullScreenSupported() {\n var body = document.body;\n return !!(body['webkitRequestFullscreen'] ||\n (body['msRequestFullscreen'] && document['msFullscreenEnabled']) ||\n (body.requestFullscreen && document.fullscreenEnabled));\n}\n/**\n * @return {boolean} Element is currently in fullscreen.\n */\nfunction isFullScreen() {\n return !!(document['webkitIsFullScreen'] ||\n document['msFullscreenElement'] ||\n document.fullscreenElement);\n}\n/**\n * Request to fullscreen an element.\n * @param {HTMLElement} element Element to request fullscreen\n */\nfunction requestFullScreen(element) {\n if (element.requestFullscreen) {\n element.requestFullscreen();\n }\n else if (element['msRequestFullscreen']) {\n element['msRequestFullscreen']();\n }\n else if (element['webkitRequestFullscreen']) {\n element['webkitRequestFullscreen']();\n }\n}\n/**\n * Request to fullscreen an element with keyboard input.\n * @param {HTMLElement} element Element to request fullscreen\n */\nfunction requestFullScreenWithKeys(element) {\n if (element['webkitRequestFullscreen']) {\n element['webkitRequestFullscreen']();\n }\n else {\n requestFullScreen(element);\n }\n}\n/**\n * Exit fullscreen.\n */\nfunction exitFullScreen() {\n if (document.exitFullscreen) {\n document.exitFullscreen();\n }\n else if (document['msExitFullscreen']) {\n document['msExitFullscreen']();\n }\n else if (document['webkitExitFullscreen']) {\n document['webkitExitFullscreen']();\n }\n}\nexport default FullScreen;\n//# sourceMappingURL=FullScreen.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/FullScreen.js\n// module id = null\n// module chunks = ","/**\n * @module ol/control/MousePosition\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Control from './Control.js';\nimport EventType from '../pointer/EventType.js';\nimport { getChangeEventType } from '../Object.js';\nimport { get as getProjection, getTransformFromProjections, getUserProjection, identityTransform, } from '../proj.js';\nimport { listen } from '../events.js';\n/**\n * @type {string}\n */\nvar PROJECTION = 'projection';\n/**\n * @type {string}\n */\nvar COORDINATE_FORMAT = 'coordinateFormat';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-mouse-position'] CSS class name.\n * @property {import(\"../coordinate.js\").CoordinateFormat} [coordinateFormat] Coordinate format.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when the\n * control should be re-rendered. This is called in a `requestAnimationFrame`\n * callback.\n * @property {HTMLElement|string} [target] Specify a target if you want the\n * control to be rendered outside of the map's viewport.\n * @property {string} [undefinedHTML='&#160;'] Markup to show when coordinates are not\n * available (e.g. when the pointer leaves the map viewport). By default, the last position\n * will be replaced with `'&#160;'` (`&nbsp;`) when the pointer leaves the viewport. To\n * retain the last rendered position, set this option to something falsey (like an empty\n * string `''`).\n */\n/**\n * @classdesc\n * A control to show the 2D coordinates of the mouse cursor. By default, these\n * are in the view projection, but can be in any supported projection.\n * By default the control is shown in the top right corner of the map, but this\n * can be changed by using the css selector `.ol-mouse-position`.\n *\n * On touch devices, which usually do not have a mouse cursor, the coordinates\n * of the currently touched position are shown.\n *\n * @api\n */\nvar MousePosition = /** @class */ (function (_super) {\n __extends(MousePosition, _super);\n /**\n * @param {Options=} opt_options Mouse position options.\n */\n function MousePosition(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var element = document.createElement('div');\n element.className =\n options.className !== undefined ? options.className : 'ol-mouse-position';\n _this = _super.call(this, {\n element: element,\n render: options.render,\n target: options.target,\n }) || this;\n _this.addEventListener(getChangeEventType(PROJECTION), _this.handleProjectionChanged_);\n if (options.coordinateFormat) {\n _this.setCoordinateFormat(options.coordinateFormat);\n }\n if (options.projection) {\n _this.setProjection(options.projection);\n }\n /**\n * @private\n * @type {string}\n */\n _this.undefinedHTML_ =\n options.undefinedHTML !== undefined ? options.undefinedHTML : '&#160;';\n /**\n * @private\n * @type {boolean}\n */\n _this.renderOnMouseOut_ = !!_this.undefinedHTML_;\n /**\n * @private\n * @type {string}\n */\n _this.renderedHTML_ = element.innerHTML;\n /**\n * @private\n * @type {?import(\"../proj/Projection.js\").default}\n */\n _this.mapProjection_ = null;\n /**\n * @private\n * @type {?import(\"../proj.js\").TransformFunction}\n */\n _this.transform_ = null;\n return _this;\n }\n /**\n * @private\n */\n MousePosition.prototype.handleProjectionChanged_ = function () {\n this.transform_ = null;\n };\n /**\n * Return the coordinate format type used to render the current position or\n * undefined.\n * @return {import(\"../coordinate.js\").CoordinateFormat|undefined} The format to render the current\n * position in.\n * @observable\n * @api\n */\n MousePosition.prototype.getCoordinateFormat = function () {\n return /** @type {import(\"../coordinate.js\").CoordinateFormat|undefined} */ (this.get(COORDINATE_FORMAT));\n };\n /**\n * Return the projection that is used to report the mouse position.\n * @return {import(\"../proj/Projection.js\").default|undefined} The projection to report mouse\n * position in.\n * @observable\n * @api\n */\n MousePosition.prototype.getProjection = function () {\n return /** @type {import(\"../proj/Projection.js\").default|undefined} */ (this.get(PROJECTION));\n };\n /**\n * @param {MouseEvent} event Browser event.\n * @protected\n */\n MousePosition.prototype.handleMouseMove = function (event) {\n var map = this.getMap();\n this.updateHTML_(map.getEventPixel(event));\n };\n /**\n * @param {Event} event Browser event.\n * @protected\n */\n MousePosition.prototype.handleMouseOut = function (event) {\n this.updateHTML_(null);\n };\n /**\n * Remove the control from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n MousePosition.prototype.setMap = function (map) {\n _super.prototype.setMap.call(this, map);\n if (map) {\n var viewport = map.getViewport();\n this.listenerKeys.push(listen(viewport, EventType.POINTERMOVE, this.handleMouseMove, this));\n if (this.renderOnMouseOut_) {\n this.listenerKeys.push(listen(viewport, EventType.POINTEROUT, this.handleMouseOut, this));\n }\n }\n };\n /**\n * Set the coordinate format type used to render the current position.\n * @param {import(\"../coordinate.js\").CoordinateFormat} format The format to render the current\n * position in.\n * @observable\n * @api\n */\n MousePosition.prototype.setCoordinateFormat = function (format) {\n this.set(COORDINATE_FORMAT, format);\n };\n /**\n * Set the projection that is used to report the mouse position.\n * @param {import(\"../proj.js\").ProjectionLike} projection The projection to report mouse\n * position in.\n * @observable\n * @api\n */\n MousePosition.prototype.setProjection = function (projection) {\n this.set(PROJECTION, getProjection(projection));\n };\n /**\n * @param {?import(\"../pixel.js\").Pixel} pixel Pixel.\n * @private\n */\n MousePosition.prototype.updateHTML_ = function (pixel) {\n var html = this.undefinedHTML_;\n if (pixel && this.mapProjection_) {\n if (!this.transform_) {\n var projection = this.getProjection();\n if (projection) {\n this.transform_ = getTransformFromProjections(this.mapProjection_, projection);\n }\n else {\n this.transform_ = identityTransform;\n }\n }\n var map = this.getMap();\n var coordinate = map.getCoordinateFromPixelInternal(pixel);\n if (coordinate) {\n var userProjection = getUserProjection();\n if (userProjection) {\n this.transform_ = getTransformFromProjections(this.mapProjection_, userProjection);\n }\n this.transform_(coordinate, coordinate);\n var coordinateFormat = this.getCoordinateFormat();\n if (coordinateFormat) {\n html = coordinateFormat(coordinate);\n }\n else {\n html = coordinate.toString();\n }\n }\n }\n if (!this.renderedHTML_ || html !== this.renderedHTML_) {\n this.element.innerHTML = html;\n this.renderedHTML_ = html;\n }\n };\n /**\n * Update the projection. Rendering of the coordinates is done in\n * `handleMouseMove` and `handleMouseUp`.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @override\n */\n MousePosition.prototype.render = function (mapEvent) {\n var frameState = mapEvent.frameState;\n if (!frameState) {\n this.mapProjection_ = null;\n }\n else {\n if (this.mapProjection_ != frameState.viewState.projection) {\n this.mapProjection_ = frameState.viewState.projection;\n this.transform_ = null;\n }\n }\n };\n return MousePosition;\n}(Control));\nexport default MousePosition;\n//# sourceMappingURL=MousePosition.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/MousePosition.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/OverviewMap\n */\nimport CompositeMapRenderer from '../renderer/Composite.js';\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport MapEventType from '../MapEventType.js';\nimport MapProperty from '../MapProperty.js';\nimport ObjectEventType from '../ObjectEventType.js';\nimport Overlay from '../Overlay.js';\nimport OverlayPositioning from '../OverlayPositioning.js';\nimport PluggableMap from '../PluggableMap.js';\nimport View from '../View.js';\nimport ViewProperty from '../ViewProperty.js';\nimport { CLASS_COLLAPSED, CLASS_CONTROL, CLASS_UNSELECTABLE } from '../css.js';\nimport { containsExtent, equals as equalsExtent, getBottomRight, getTopLeft, scaleFromCenter, } from '../extent.js';\nimport { getChangeEventType } from '../Object.js';\nimport { listen, listenOnce } from '../events.js';\nimport { fromExtent as polygonFromExtent } from '../geom/Polygon.js';\nimport { replaceNode } from '../dom.js';\n/**\n * Maximum width and/or height extent ratio that determines when the overview\n * map should be zoomed out.\n * @type {number}\n */\nvar MAX_RATIO = 0.75;\n/**\n * Minimum width and/or height extent ratio that determines when the overview\n * map should be zoomed in.\n * @type {number}\n */\nvar MIN_RATIO = 0.1;\nvar ControlledMap = /** @class */ (function (_super) {\n __extends(ControlledMap, _super);\n function ControlledMap() {\n return _super !== null && _super.apply(this, arguments) || this;\n }\n ControlledMap.prototype.createRenderer = function () {\n return new CompositeMapRenderer(this);\n };\n return ControlledMap;\n}(PluggableMap));\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-overviewmap'] CSS class name.\n * @property {boolean} [collapsed=true] Whether the control should start collapsed or not (expanded).\n * @property {string|HTMLElement} [collapseLabel='«'] Text label to use for the\n * expanded overviewmap button. Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {boolean} [collapsible=true] Whether the control can be collapsed or not.\n * @property {string|HTMLElement} [label='»'] Text label to use for the collapsed\n * overviewmap button. Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {Array<import(\"../layer/Layer.js\").default>|import(\"../Collection.js\").default<import(\"../layer/Layer.js\").default>} [layers]\n * Layers for the overview map.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when the control\n * should be re-rendered. This is called in a `requestAnimationFrame` callback.\n * @property {boolean} [rotateWithView=false] Whether the control view should rotate with the main map view.\n * @property {HTMLElement|string} [target] Specify a target if you want the control\n * to be rendered outside of the map's viewport.\n * @property {string} [tipLabel='Overview map'] Text label to use for the button tip.\n * @property {View} [view] Custom view for the overview map (should use same projection as main map). If not provided,\n * a default view with the same projection as the main map will be used.\n */\n/**\n * Create a new control with a map acting as an overview map for another\n * defined map.\n *\n * @api\n */\nvar OverviewMap = /** @class */ (function (_super) {\n __extends(OverviewMap, _super);\n /**\n * @param {Options=} opt_options OverviewMap options.\n */\n function OverviewMap(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n render: options.render,\n target: options.target,\n }) || this;\n /**\n * @private\n */\n _this.boundHandleRotationChanged_ = _this.handleRotationChanged_.bind(_this);\n /**\n * @type {boolean}\n * @private\n */\n _this.collapsed_ =\n options.collapsed !== undefined ? options.collapsed : true;\n /**\n * @private\n * @type {boolean}\n */\n _this.collapsible_ =\n options.collapsible !== undefined ? options.collapsible : true;\n if (!_this.collapsible_) {\n _this.collapsed_ = false;\n }\n /**\n * @private\n * @type {boolean}\n */\n _this.rotateWithView_ =\n options.rotateWithView !== undefined ? options.rotateWithView : false;\n /**\n * @private\n * @type {import(\"../extent.js\").Extent|undefined}\n */\n _this.viewExtent_ = undefined;\n var className = options.className !== undefined ? options.className : 'ol-overviewmap';\n var tipLabel = options.tipLabel !== undefined ? options.tipLabel : 'Overview map';\n var collapseLabel = options.collapseLabel !== undefined ? options.collapseLabel : '\\u00AB';\n if (typeof collapseLabel === 'string') {\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.collapseLabel_ = document.createElement('span');\n _this.collapseLabel_.textContent = collapseLabel;\n }\n else {\n _this.collapseLabel_ = collapseLabel;\n }\n var label = options.label !== undefined ? options.label : '\\u00BB';\n if (typeof label === 'string') {\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.label_ = document.createElement('span');\n _this.label_.textContent = label;\n }\n else {\n _this.label_ = label;\n }\n var activeLabel = _this.collapsible_ && !_this.collapsed_ ? _this.collapseLabel_ : _this.label_;\n var button = document.createElement('button');\n button.setAttribute('type', 'button');\n button.title = tipLabel;\n button.appendChild(activeLabel);\n button.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this), false);\n /**\n * @type {HTMLElement}\n * @private\n */\n _this.ovmapDiv_ = document.createElement('div');\n _this.ovmapDiv_.className = 'ol-overviewmap-map';\n /**\n * Explicitly given view to be used instead of a view derived from the main map.\n * @type {View}\n * @private\n */\n _this.view_ = options.view;\n /**\n * @type {ControlledMap}\n * @private\n */\n _this.ovmap_ = new ControlledMap({\n view: options.view,\n });\n var ovmap = _this.ovmap_;\n if (options.layers) {\n options.layers.forEach(function (layer) {\n ovmap.addLayer(layer);\n });\n }\n var box = document.createElement('div');\n box.className = 'ol-overviewmap-box';\n box.style.boxSizing = 'border-box';\n /**\n * @type {import(\"../Overlay.js\").default}\n * @private\n */\n _this.boxOverlay_ = new Overlay({\n position: [0, 0],\n positioning: OverlayPositioning.CENTER_CENTER,\n element: box,\n });\n _this.ovmap_.addOverlay(_this.boxOverlay_);\n var cssClasses = className +\n ' ' +\n CLASS_UNSELECTABLE +\n ' ' +\n CLASS_CONTROL +\n (_this.collapsed_ && _this.collapsible_ ? ' ' + CLASS_COLLAPSED : '') +\n (_this.collapsible_ ? '' : ' ol-uncollapsible');\n var element = _this.element;\n element.className = cssClasses;\n element.appendChild(_this.ovmapDiv_);\n element.appendChild(button);\n /* Interactive map */\n var scope = _this;\n var overlay = _this.boxOverlay_;\n var overlayBox = _this.boxOverlay_.getElement();\n /* Functions definition */\n var computeDesiredMousePosition = function (mousePosition) {\n return {\n clientX: mousePosition.clientX,\n clientY: mousePosition.clientY,\n };\n };\n var move = function (event) {\n var position = /** @type {?} */ (computeDesiredMousePosition(event));\n var coordinates = ovmap.getEventCoordinateInternal(\n /** @type {MouseEvent} */ (position));\n overlay.setPosition(coordinates);\n };\n var endMoving = function (event) {\n var coordinates = ovmap.getEventCoordinateInternal(event);\n scope.getMap().getView().setCenterInternal(coordinates);\n window.removeEventListener('mousemove', move);\n window.removeEventListener('mouseup', endMoving);\n };\n /* Binding */\n overlayBox.addEventListener('mousedown', function () {\n window.addEventListener('mousemove', move);\n window.addEventListener('mouseup', endMoving);\n });\n return _this;\n }\n /**\n * Remove the control from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n OverviewMap.prototype.setMap = function (map) {\n var oldMap = this.getMap();\n if (map === oldMap) {\n return;\n }\n if (oldMap) {\n var oldView = oldMap.getView();\n if (oldView) {\n this.unbindView_(oldView);\n }\n this.ovmap_.setTarget(null);\n }\n _super.prototype.setMap.call(this, map);\n if (map) {\n this.ovmap_.setTarget(this.ovmapDiv_);\n this.listenerKeys.push(listen(map, ObjectEventType.PROPERTYCHANGE, this.handleMapPropertyChange_, this));\n var view = map.getView();\n if (view) {\n this.bindView_(view);\n if (view.isDef()) {\n this.ovmap_.updateSize();\n this.resetExtent_();\n }\n }\n }\n };\n /**\n * Handle map property changes. This only deals with changes to the map's view.\n * @param {import(\"../Object.js\").ObjectEvent} event The propertychange event.\n * @private\n */\n OverviewMap.prototype.handleMapPropertyChange_ = function (event) {\n if (event.key === MapProperty.VIEW) {\n var oldView = /** @type {import(\"../View.js\").default} */ (event.oldValue);\n if (oldView) {\n this.unbindView_(oldView);\n }\n var newView = this.getMap().getView();\n this.bindView_(newView);\n }\n };\n /**\n * Register listeners for view property changes.\n * @param {import(\"../View.js\").default} view The view.\n * @private\n */\n OverviewMap.prototype.bindView_ = function (view) {\n if (!this.view_) {\n // Unless an explicit view definition was given, derive default from whatever main map uses.\n var newView = new View({\n projection: view.getProjection(),\n });\n this.ovmap_.setView(newView);\n }\n view.addEventListener(getChangeEventType(ViewProperty.ROTATION), this.boundHandleRotationChanged_);\n // Sync once with the new view\n this.handleRotationChanged_();\n };\n /**\n * Unregister listeners for view property changes.\n * @param {import(\"../View.js\").default} view The view.\n * @private\n */\n OverviewMap.prototype.unbindView_ = function (view) {\n view.removeEventListener(getChangeEventType(ViewProperty.ROTATION), this.boundHandleRotationChanged_);\n };\n /**\n * Handle rotation changes to the main map.\n * @private\n */\n OverviewMap.prototype.handleRotationChanged_ = function () {\n if (this.rotateWithView_) {\n this.ovmap_.getView().setRotation(this.getMap().getView().getRotation());\n }\n };\n /**\n * Reset the overview map extent if the box size (width or\n * height) is less than the size of the overview map size times minRatio\n * or is greater than the size of the overview size times maxRatio.\n *\n * If the map extent was not reset, the box size can fits in the defined\n * ratio sizes. This method then checks if is contained inside the overview\n * map current extent. If not, recenter the overview map to the current\n * main map center location.\n * @private\n */\n OverviewMap.prototype.validateExtent_ = function () {\n var map = this.getMap();\n var ovmap = this.ovmap_;\n if (!map.isRendered() || !ovmap.isRendered()) {\n return;\n }\n var mapSize = /** @type {import(\"../size.js\").Size} */ (map.getSize());\n var view = map.getView();\n var extent = view.calculateExtentInternal(mapSize);\n if (this.viewExtent_ && equalsExtent(extent, this.viewExtent_)) {\n // repeats of the same extent may indicate constraint conflicts leading to an endless cycle\n return;\n }\n this.viewExtent_ = extent;\n var ovmapSize = /** @type {import(\"../size.js\").Size} */ (ovmap.getSize());\n var ovview = ovmap.getView();\n var ovextent = ovview.calculateExtentInternal(ovmapSize);\n var topLeftPixel = ovmap.getPixelFromCoordinateInternal(getTopLeft(extent));\n var bottomRightPixel = ovmap.getPixelFromCoordinateInternal(getBottomRight(extent));\n var boxWidth = Math.abs(topLeftPixel[0] - bottomRightPixel[0]);\n var boxHeight = Math.abs(topLeftPixel[1] - bottomRightPixel[1]);\n var ovmapWidth = ovmapSize[0];\n var ovmapHeight = ovmapSize[1];\n if (boxWidth < ovmapWidth * MIN_RATIO ||\n boxHeight < ovmapHeight * MIN_RATIO ||\n boxWidth > ovmapWidth * MAX_RATIO ||\n boxHeight > ovmapHeight * MAX_RATIO) {\n this.resetExtent_();\n }\n else if (!containsExtent(ovextent, extent)) {\n this.recenter_();\n }\n };\n /**\n * Reset the overview map extent to half calculated min and max ratio times\n * the extent of the main map.\n * @private\n */\n OverviewMap.prototype.resetExtent_ = function () {\n if (MAX_RATIO === 0 || MIN_RATIO === 0) {\n return;\n }\n var map = this.getMap();\n var ovmap = this.ovmap_;\n var mapSize = /** @type {import(\"../size.js\").Size} */ (map.getSize());\n var view = map.getView();\n var extent = view.calculateExtentInternal(mapSize);\n var ovview = ovmap.getView();\n // get how many times the current map overview could hold different\n // box sizes using the min and max ratio, pick the step in the middle used\n // to calculate the extent from the main map to set it to the overview map,\n var steps = Math.log(MAX_RATIO / MIN_RATIO) / Math.LN2;\n var ratio = 1 / (Math.pow(2, steps / 2) * MIN_RATIO);\n scaleFromCenter(extent, ratio);\n ovview.fitInternal(polygonFromExtent(extent));\n };\n /**\n * Set the center of the overview map to the map center without changing its\n * resolution.\n * @private\n */\n OverviewMap.prototype.recenter_ = function () {\n var map = this.getMap();\n var ovmap = this.ovmap_;\n var view = map.getView();\n var ovview = ovmap.getView();\n ovview.setCenterInternal(view.getCenterInternal());\n };\n /**\n * Update the box using the main map extent\n * @private\n */\n OverviewMap.prototype.updateBox_ = function () {\n var map = this.getMap();\n var ovmap = this.ovmap_;\n if (!map.isRendered() || !ovmap.isRendered()) {\n return;\n }\n var mapSize = /** @type {import(\"../size.js\").Size} */ (map.getSize());\n var view = map.getView();\n var ovview = ovmap.getView();\n var rotation = this.rotateWithView_ ? 0 : -view.getRotation();\n var overlay = this.boxOverlay_;\n var box = this.boxOverlay_.getElement();\n var center = view.getCenterInternal();\n var resolution = view.getResolution();\n var ovresolution = ovview.getResolution();\n var width = (mapSize[0] * resolution) / ovresolution;\n var height = (mapSize[1] * resolution) / ovresolution;\n // set position using center coordinates\n overlay.setPosition(center);\n // set box size calculated from map extent size and overview map resolution\n if (box) {\n box.style.width = width + 'px';\n box.style.height = height + 'px';\n var transform = 'rotate(' + rotation + 'rad)';\n box.style.transform = transform;\n }\n };\n /**\n * @param {MouseEvent} event The event to handle\n * @private\n */\n OverviewMap.prototype.handleClick_ = function (event) {\n event.preventDefault();\n this.handleToggle_();\n };\n /**\n * @private\n */\n OverviewMap.prototype.handleToggle_ = function () {\n this.element.classList.toggle(CLASS_COLLAPSED);\n if (this.collapsed_) {\n replaceNode(this.collapseLabel_, this.label_);\n }\n else {\n replaceNode(this.label_, this.collapseLabel_);\n }\n this.collapsed_ = !this.collapsed_;\n // manage overview map if it had not been rendered before and control\n // is expanded\n var ovmap = this.ovmap_;\n if (!this.collapsed_) {\n if (ovmap.isRendered()) {\n this.viewExtent_ = undefined;\n ovmap.render();\n return;\n }\n ovmap.updateSize();\n this.resetExtent_();\n listenOnce(ovmap, MapEventType.POSTRENDER, function (event) {\n this.updateBox_();\n }, this);\n }\n };\n /**\n * Return `true` if the overview map is collapsible, `false` otherwise.\n * @return {boolean} True if the widget is collapsible.\n * @api\n */\n OverviewMap.prototype.getCollapsible = function () {\n return this.collapsible_;\n };\n /**\n * Set whether the overview map should be collapsible.\n * @param {boolean} collapsible True if the widget is collapsible.\n * @api\n */\n OverviewMap.prototype.setCollapsible = function (collapsible) {\n if (this.collapsible_ === collapsible) {\n return;\n }\n this.collapsible_ = collapsible;\n this.element.classList.toggle('ol-uncollapsible');\n if (!collapsible && this.collapsed_) {\n this.handleToggle_();\n }\n };\n /**\n * Collapse or expand the overview map according to the passed parameter. Will\n * not do anything if the overview map isn't collapsible or if the current\n * collapsed state is already the one requested.\n * @param {boolean} collapsed True if the widget is collapsed.\n * @api\n */\n OverviewMap.prototype.setCollapsed = function (collapsed) {\n if (!this.collapsible_ || this.collapsed_ === collapsed) {\n return;\n }\n this.handleToggle_();\n };\n /**\n * Determine if the overview map is collapsed.\n * @return {boolean} The overview map is collapsed.\n * @api\n */\n OverviewMap.prototype.getCollapsed = function () {\n return this.collapsed_;\n };\n /**\n * Return `true` if the overview map view can rotate, `false` otherwise.\n * @return {boolean} True if the control view can rotate.\n * @api\n */\n OverviewMap.prototype.getRotateWithView = function () {\n return this.rotateWithView_;\n };\n /**\n * Set whether the overview map view should rotate with the main map view.\n * @param {boolean} rotateWithView True if the control view should rotate.\n * @api\n */\n OverviewMap.prototype.setRotateWithView = function (rotateWithView) {\n if (this.rotateWithView_ === rotateWithView) {\n return;\n }\n this.rotateWithView_ = rotateWithView;\n if (this.getMap().getView().getRotation() !== 0) {\n if (this.rotateWithView_) {\n this.handleRotationChanged_();\n }\n else {\n this.ovmap_.getView().setRotation(0);\n }\n this.viewExtent_ = undefined;\n this.validateExtent_();\n this.updateBox_();\n }\n };\n /**\n * Return the overview map.\n * @return {import(\"../PluggableMap.js\").default} Overview map.\n * @api\n */\n OverviewMap.prototype.getOverviewMap = function () {\n return this.ovmap_;\n };\n /**\n * Update the overview map element.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @override\n */\n OverviewMap.prototype.render = function (mapEvent) {\n this.validateExtent_();\n this.updateBox_();\n };\n return OverviewMap;\n}(Control));\nexport default OverviewMap;\n//# sourceMappingURL=OverviewMap.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/OverviewMap.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/ScaleLine\n */\nimport Control from './Control.js';\nimport ProjUnits from '../proj/Units.js';\nimport { CLASS_UNSELECTABLE } from '../css.js';\nimport { METERS_PER_UNIT, getPointResolution } from '../proj.js';\nimport { assert } from '../asserts.js';\nimport { getChangeEventType } from '../Object.js';\n/**\n * @type {string}\n */\nvar UNITS_PROP = 'units';\n/**\n * Units for the scale line. Supported values are `'degrees'`, `'imperial'`,\n * `'nautical'`, `'metric'`, `'us'`.\n * @enum {string}\n */\nexport var Units = {\n DEGREES: 'degrees',\n IMPERIAL: 'imperial',\n NAUTICAL: 'nautical',\n METRIC: 'metric',\n US: 'us',\n};\n/**\n * @const\n * @type {Array<number>}\n */\nvar LEADING_DIGITS = [1, 2, 5];\n/**\n * @const\n * @type {number}\n */\nvar DEFAULT_DPI = 25.4 / 0.28;\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-scale-line'] CSS Class name.\n * @property {number} [minWidth=64] Minimum width in pixels at the OGC default dpi. The width will be\n * adjusted to match the dpi used.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when the control\n * should be re-rendered. This is called in a `requestAnimationFrame` callback.\n * @property {HTMLElement|string} [target] Specify a target if you want the control\n * to be rendered outside of the map's viewport.\n * @property {import(\"./ScaleLine.js\").Units|string} [units='metric'] Units.\n * @property {boolean} [bar=false] Render scalebars instead of a line.\n * @property {number} [steps=4] Number of steps the scalebar should use. Use even numbers\n * for best results. Only applies when `bar` is `true`.\n * @property {boolean} [text=false] Render the text scale above of the scalebar. Only applies\n * when `bar` is `true`.\n * @property {number|undefined} [dpi=undefined] dpi of output device such as printer. Only applies\n * when `bar` is `true`. If undefined the OGC default screen pixel size of 0.28mm will be assumed.\n */\n/**\n * @classdesc\n * A control displaying rough y-axis distances, calculated for the center of the\n * viewport. For conformal projections (e.g. EPSG:3857, the default view\n * projection in OpenLayers), the scale is valid for all directions.\n * No scale line will be shown when the y-axis distance of a pixel at the\n * viewport center cannot be calculated in the view projection.\n * By default the scale line will show in the bottom left portion of the map,\n * but this can be changed by using the css selector `.ol-scale-line`.\n * When specifying `bar` as `true`, a scalebar will be rendered instead\n * of a scaleline.\n *\n * @api\n */\nvar ScaleLine = /** @class */ (function (_super) {\n __extends(ScaleLine, _super);\n /**\n * @param {Options=} opt_options Scale line options.\n */\n function ScaleLine(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n var className = options.className !== undefined\n ? options.className\n : options.bar\n ? 'ol-scale-bar'\n : 'ol-scale-line';\n _this = _super.call(this, {\n element: document.createElement('div'),\n render: options.render,\n target: options.target,\n }) || this;\n /**\n * @private\n * @type {HTMLElement}\n */\n _this.innerElement_ = document.createElement('div');\n _this.innerElement_.className = className + '-inner';\n _this.element.className = className + ' ' + CLASS_UNSELECTABLE;\n _this.element.appendChild(_this.innerElement_);\n /**\n * @private\n * @type {?import(\"../View.js\").State}\n */\n _this.viewState_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.minWidth_ = options.minWidth !== undefined ? options.minWidth : 64;\n /**\n * @private\n * @type {boolean}\n */\n _this.renderedVisible_ = false;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.renderedWidth_ = undefined;\n /**\n * @private\n * @type {string}\n */\n _this.renderedHTML_ = '';\n _this.addEventListener(getChangeEventType(UNITS_PROP), _this.handleUnitsChanged_);\n _this.setUnits(options.units || Units.METRIC);\n /**\n * @private\n * @type {boolean}\n */\n _this.scaleBar_ = options.bar || false;\n /**\n * @private\n * @type {number}\n */\n _this.scaleBarSteps_ = options.steps || 4;\n /**\n * @private\n * @type {boolean}\n */\n _this.scaleBarText_ = options.text || false;\n /**\n * @private\n * @type {number|undefined}\n */\n _this.dpi_ = options.dpi || undefined;\n return _this;\n }\n /**\n * Return the units to use in the scale line.\n * @return {import(\"./ScaleLine.js\").Units} The units\n * to use in the scale line.\n * @observable\n * @api\n */\n ScaleLine.prototype.getUnits = function () {\n return this.get(UNITS_PROP);\n };\n /**\n * @private\n */\n ScaleLine.prototype.handleUnitsChanged_ = function () {\n this.updateElement_();\n };\n /**\n * Set the units to use in the scale line.\n * @param {import(\"./ScaleLine.js\").Units} units The units to use in the scale line.\n * @observable\n * @api\n */\n ScaleLine.prototype.setUnits = function (units) {\n this.set(UNITS_PROP, units);\n };\n /**\n * Specify the dpi of output device such as printer.\n * @param {number|undefined} dpi The dpi of output device.\n * @api\n */\n ScaleLine.prototype.setDpi = function (dpi) {\n this.dpi_ = dpi;\n };\n /**\n * @private\n */\n ScaleLine.prototype.updateElement_ = function () {\n var viewState = this.viewState_;\n if (!viewState) {\n if (this.renderedVisible_) {\n this.element.style.display = 'none';\n this.renderedVisible_ = false;\n }\n return;\n }\n var center = viewState.center;\n var projection = viewState.projection;\n var units = this.getUnits();\n var pointResolutionUnits = units == Units.DEGREES ? ProjUnits.DEGREES : ProjUnits.METERS;\n var pointResolution = getPointResolution(projection, viewState.resolution, center, pointResolutionUnits);\n var minWidth = (this.minWidth_ * (this.dpi_ || DEFAULT_DPI)) / DEFAULT_DPI;\n var nominalCount = minWidth * pointResolution;\n var suffix = '';\n if (units == Units.DEGREES) {\n var metersPerDegree = METERS_PER_UNIT[ProjUnits.DEGREES];\n nominalCount *= metersPerDegree;\n if (nominalCount < metersPerDegree / 60) {\n suffix = '\\u2033'; // seconds\n pointResolution *= 3600;\n }\n else if (nominalCount < metersPerDegree) {\n suffix = '\\u2032'; // minutes\n pointResolution *= 60;\n }\n else {\n suffix = '\\u00b0'; // degrees\n }\n }\n else if (units == Units.IMPERIAL) {\n if (nominalCount < 0.9144) {\n suffix = 'in';\n pointResolution /= 0.0254;\n }\n else if (nominalCount < 1609.344) {\n suffix = 'ft';\n pointResolution /= 0.3048;\n }\n else {\n suffix = 'mi';\n pointResolution /= 1609.344;\n }\n }\n else if (units == Units.NAUTICAL) {\n pointResolution /= 1852;\n suffix = 'nm';\n }\n else if (units == Units.METRIC) {\n if (nominalCount < 0.001) {\n suffix = 'μm';\n pointResolution *= 1000000;\n }\n else if (nominalCount < 1) {\n suffix = 'mm';\n pointResolution *= 1000;\n }\n else if (nominalCount < 1000) {\n suffix = 'm';\n }\n else {\n suffix = 'km';\n pointResolution /= 1000;\n }\n }\n else if (units == Units.US) {\n if (nominalCount < 0.9144) {\n suffix = 'in';\n pointResolution *= 39.37;\n }\n else if (nominalCount < 1609.344) {\n suffix = 'ft';\n pointResolution /= 0.30480061;\n }\n else {\n suffix = 'mi';\n pointResolution /= 1609.3472;\n }\n }\n else {\n assert(false, 33); // Invalid units\n }\n var i = 3 * Math.floor(Math.log(minWidth * pointResolution) / Math.log(10));\n var count, width, decimalCount;\n while (true) {\n decimalCount = Math.floor(i / 3);\n var decimal = Math.pow(10, decimalCount);\n count = LEADING_DIGITS[((i % 3) + 3) % 3] * decimal;\n width = Math.round(count / pointResolution);\n if (isNaN(width)) {\n this.element.style.display = 'none';\n this.renderedVisible_ = false;\n return;\n }\n else if (width >= minWidth) {\n break;\n }\n ++i;\n }\n var html;\n if (this.scaleBar_) {\n html = this.createScaleBar(width, count, suffix);\n }\n else {\n html = count.toFixed(decimalCount < 0 ? -decimalCount : 0) + ' ' + suffix;\n }\n if (this.renderedHTML_ != html) {\n this.innerElement_.innerHTML = html;\n this.renderedHTML_ = html;\n }\n if (this.renderedWidth_ != width) {\n this.innerElement_.style.width = width + 'px';\n this.renderedWidth_ = width;\n }\n if (!this.renderedVisible_) {\n this.element.style.display = '';\n this.renderedVisible_ = true;\n }\n };\n /**\n * @private\n * @param {number} width The current width of the scalebar.\n * @param {number} scale The current scale.\n * @param {string} suffix The suffix to append to the scale text.\n * @returns {string} The stringified HTML of the scalebar.\n */\n ScaleLine.prototype.createScaleBar = function (width, scale, suffix) {\n var mapScale = '1 : ' + Math.round(this.getScaleForResolution()).toLocaleString();\n var scaleSteps = [];\n var stepWidth = width / this.scaleBarSteps_;\n var backgroundColor = '#ffffff';\n for (var i = 0; i < this.scaleBarSteps_; i++) {\n if (i === 0) {\n // create the first marker at position 0\n scaleSteps.push(this.createMarker('absolute', i));\n }\n scaleSteps.push('<div>' +\n '<div ' +\n 'class=\"ol-scale-singlebar\" ' +\n 'style=' +\n '\"width: ' +\n stepWidth +\n 'px;' +\n 'background-color: ' +\n backgroundColor +\n ';\"' +\n '>' +\n '</div>' +\n this.createMarker('relative', i) +\n /*render text every second step, except when only 2 steps */\n (i % 2 === 0 || this.scaleBarSteps_ === 2\n ? this.createStepText(i, width, false, scale, suffix)\n : '') +\n '</div>');\n if (i === this.scaleBarSteps_ - 1) {\n {\n /*render text at the end */\n }\n scaleSteps.push(this.createStepText(i + 1, width, true, scale, suffix));\n }\n // switch colors of steps between black and white\n if (backgroundColor === '#ffffff') {\n backgroundColor = '#000000';\n }\n else {\n backgroundColor = '#ffffff';\n }\n }\n var scaleBarText;\n if (this.scaleBarText_) {\n scaleBarText =\n '<div ' +\n 'class=\"ol-scale-text\" ' +\n 'style=\"width: ' +\n width +\n 'px;\">' +\n mapScale +\n '</div>';\n }\n else {\n scaleBarText = '';\n }\n var container = '<div ' +\n 'style=\"display: flex;\">' +\n scaleBarText +\n scaleSteps.join('') +\n '</div>';\n return container;\n };\n /**\n * Creates a marker at given position\n * @param {string} position - The position, absolute or relative\n * @param {number} i - The iterator\n * @returns {string} The stringified div containing the marker\n */\n ScaleLine.prototype.createMarker = function (position, i) {\n var top = position === 'absolute' ? 3 : -10;\n return ('<div ' +\n 'class=\"ol-scale-step-marker\" ' +\n 'style=\"position: ' +\n position +\n ';' +\n 'top: ' +\n top +\n 'px;\"' +\n '></div>');\n };\n /**\n * Creates the label for a marker marker at given position\n * @param {number} i - The iterator\n * @param {number} width - The width the scalebar will currently use\n * @param {boolean} isLast - Flag indicating if we add the last step text\n * @param {number} scale - The current scale for the whole scalebar\n * @param {string} suffix - The suffix for the scale\n * @returns {string} The stringified div containing the step text\n */\n ScaleLine.prototype.createStepText = function (i, width, isLast, scale, suffix) {\n var length = i === 0 ? 0 : Math.round((scale / this.scaleBarSteps_) * i * 100) / 100;\n var lengthString = length + (i === 0 ? '' : ' ' + suffix);\n var margin = i === 0 ? -3 : (width / this.scaleBarSteps_) * -1;\n var minWidth = i === 0 ? 0 : (width / this.scaleBarSteps_) * 2;\n return ('<div ' +\n 'class=\"ol-scale-step-text\" ' +\n 'style=\"' +\n 'margin-left: ' +\n margin +\n 'px;' +\n 'text-align: ' +\n (i === 0 ? 'left' : 'center') +\n '; ' +\n 'min-width: ' +\n minWidth +\n 'px;' +\n 'left: ' +\n (isLast ? width + 'px' : 'unset') +\n ';\"' +\n '>' +\n lengthString +\n '</div>');\n };\n /**\n * Returns the appropriate scale for the given resolution and units.\n * @return {number} The appropriate scale.\n */\n ScaleLine.prototype.getScaleForResolution = function () {\n var resolution = getPointResolution(this.viewState_.projection, this.viewState_.resolution, this.viewState_.center);\n var dpi = this.dpi_ || DEFAULT_DPI;\n var mpu = this.viewState_.projection.getMetersPerUnit();\n var inchesPerMeter = 1000 / 25.4;\n return parseFloat(resolution.toString()) * mpu * inchesPerMeter * dpi;\n };\n /**\n * Update the scale line element.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @override\n */\n ScaleLine.prototype.render = function (mapEvent) {\n var frameState = mapEvent.frameState;\n if (!frameState) {\n this.viewState_ = null;\n }\n else {\n this.viewState_ = frameState.viewState;\n }\n this.updateElement_();\n };\n return ScaleLine;\n}(Control));\nexport default ScaleLine;\n//# sourceMappingURL=ScaleLine.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/ScaleLine.js\n// module id = null\n// module chunks = ","/**\n * @module ol/control/ZoomSlider\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport PointerEventType from '../pointer/EventType.js';\nimport { CLASS_CONTROL, CLASS_UNSELECTABLE } from '../css.js';\nimport { clamp } from '../math.js';\nimport { easeOut } from '../easing.js';\nimport { listen, unlistenByKey } from '../events.js';\nimport { stopPropagation } from '../events/Event.js';\n/**\n * The enum for available directions.\n *\n * @enum {number}\n */\nvar Direction = {\n VERTICAL: 0,\n HORIZONTAL: 1,\n};\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-zoomslider'] CSS class name.\n * @property {number} [duration=200] Animation duration in milliseconds.\n * @property {function(import(\"../MapEvent.js\").default):void} [render] Function called when the control\n * should be re-rendered. This is called in a `requestAnimationFrame` callback.\n */\n/**\n * @classdesc\n * A slider type of control for zooming.\n *\n * Example:\n *\n * map.addControl(new ZoomSlider());\n *\n * @api\n */\nvar ZoomSlider = /** @class */ (function (_super) {\n __extends(ZoomSlider, _super);\n /**\n * @param {Options=} opt_options Zoom slider options.\n */\n function ZoomSlider(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n render: options.render,\n }) || this;\n /**\n * @type {!Array.<import(\"../events.js\").EventsKey>}\n * @private\n */\n _this.dragListenerKeys_ = [];\n /**\n * Will hold the current resolution of the view.\n *\n * @type {number|undefined}\n * @private\n */\n _this.currentResolution_ = undefined;\n /**\n * The direction of the slider. Will be determined from actual display of the\n * container and defaults to Direction.VERTICAL.\n *\n * @type {Direction}\n * @private\n */\n _this.direction_ = Direction.VERTICAL;\n /**\n * @type {boolean}\n * @private\n */\n _this.dragging_;\n /**\n * @type {number}\n * @private\n */\n _this.heightLimit_ = 0;\n /**\n * @type {number}\n * @private\n */\n _this.widthLimit_ = 0;\n /**\n * @type {number|undefined}\n * @private\n */\n _this.startX_;\n /**\n * @type {number|undefined}\n * @private\n */\n _this.startY_;\n /**\n * The calculated thumb size (border box plus margins). Set when initSlider_\n * is called.\n * @type {import(\"../size.js\").Size}\n * @private\n */\n _this.thumbSize_ = null;\n /**\n * Whether the slider is initialized.\n * @type {boolean}\n * @private\n */\n _this.sliderInitialized_ = false;\n /**\n * @type {number}\n * @private\n */\n _this.duration_ = options.duration !== undefined ? options.duration : 200;\n var className = options.className !== undefined ? options.className : 'ol-zoomslider';\n var thumbElement = document.createElement('button');\n thumbElement.setAttribute('type', 'button');\n thumbElement.className = className + '-thumb ' + CLASS_UNSELECTABLE;\n var containerElement = _this.element;\n containerElement.className =\n className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;\n containerElement.appendChild(thumbElement);\n containerElement.addEventListener(PointerEventType.POINTERDOWN, _this.handleDraggerStart_.bind(_this), false);\n containerElement.addEventListener(PointerEventType.POINTERMOVE, _this.handleDraggerDrag_.bind(_this), false);\n containerElement.addEventListener(PointerEventType.POINTERUP, _this.handleDraggerEnd_.bind(_this), false);\n containerElement.addEventListener(EventType.CLICK, _this.handleContainerClick_.bind(_this), false);\n thumbElement.addEventListener(EventType.CLICK, stopPropagation, false);\n return _this;\n }\n /**\n * Remove the control from its current map and attach it to the new map.\n * Subclasses may set up event handlers to get notified about changes to\n * the map here.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n ZoomSlider.prototype.setMap = function (map) {\n _super.prototype.setMap.call(this, map);\n if (map) {\n map.render();\n }\n };\n /**\n * Initializes the slider element. This will determine and set this controls\n * direction_ and also constrain the dragging of the thumb to always be within\n * the bounds of the container.\n *\n * @return {boolean} Initialization successful\n * @private\n */\n ZoomSlider.prototype.initSlider_ = function () {\n var container = this.element;\n var containerWidth = container.offsetWidth;\n var containerHeight = container.offsetHeight;\n if (containerWidth === 0 && containerHeight === 0) {\n return (this.sliderInitialized_ = false);\n }\n var thumb = /** @type {HTMLElement} */ (container.firstElementChild);\n var computedStyle = getComputedStyle(thumb);\n var thumbWidth = thumb.offsetWidth +\n parseFloat(computedStyle['marginRight']) +\n parseFloat(computedStyle['marginLeft']);\n var thumbHeight = thumb.offsetHeight +\n parseFloat(computedStyle['marginTop']) +\n parseFloat(computedStyle['marginBottom']);\n this.thumbSize_ = [thumbWidth, thumbHeight];\n if (containerWidth > containerHeight) {\n this.direction_ = Direction.HORIZONTAL;\n this.widthLimit_ = containerWidth - thumbWidth;\n }\n else {\n this.direction_ = Direction.VERTICAL;\n this.heightLimit_ = containerHeight - thumbHeight;\n }\n return (this.sliderInitialized_ = true);\n };\n /**\n * @param {PointerEvent} event The browser event to handle.\n * @private\n */\n ZoomSlider.prototype.handleContainerClick_ = function (event) {\n var view = this.getMap().getView();\n var relativePosition = this.getRelativePosition_(event.offsetX - this.thumbSize_[0] / 2, event.offsetY - this.thumbSize_[1] / 2);\n var resolution = this.getResolutionForPosition_(relativePosition);\n var zoom = view.getConstrainedZoom(view.getZoomForResolution(resolution));\n view.animateInternal({\n zoom: zoom,\n duration: this.duration_,\n easing: easeOut,\n });\n };\n /**\n * Handle dragger start events.\n * @param {PointerEvent} event The drag event.\n * @private\n */\n ZoomSlider.prototype.handleDraggerStart_ = function (event) {\n if (!this.dragging_ && event.target === this.element.firstElementChild) {\n var element = /** @type {HTMLElement} */ (this.element\n .firstElementChild);\n this.getMap().getView().beginInteraction();\n this.startX_ = event.clientX - parseFloat(element.style.left);\n this.startY_ = event.clientY - parseFloat(element.style.top);\n this.dragging_ = true;\n if (this.dragListenerKeys_.length === 0) {\n var drag = this.handleDraggerDrag_;\n var end = this.handleDraggerEnd_;\n var doc = this.getMap().getOwnerDocument();\n this.dragListenerKeys_.push(listen(doc, PointerEventType.POINTERMOVE, drag, this), listen(doc, PointerEventType.POINTERUP, end, this));\n }\n }\n };\n /**\n * Handle dragger drag events.\n *\n * @param {PointerEvent} event The drag event.\n * @private\n */\n ZoomSlider.prototype.handleDraggerDrag_ = function (event) {\n if (this.dragging_) {\n var deltaX = event.clientX - this.startX_;\n var deltaY = event.clientY - this.startY_;\n var relativePosition = this.getRelativePosition_(deltaX, deltaY);\n this.currentResolution_ = this.getResolutionForPosition_(relativePosition);\n this.getMap().getView().setResolution(this.currentResolution_);\n }\n };\n /**\n * Handle dragger end events.\n * @param {PointerEvent} event The drag event.\n * @private\n */\n ZoomSlider.prototype.handleDraggerEnd_ = function (event) {\n if (this.dragging_) {\n var view = this.getMap().getView();\n view.endInteraction();\n this.dragging_ = false;\n this.startX_ = undefined;\n this.startY_ = undefined;\n this.dragListenerKeys_.forEach(unlistenByKey);\n this.dragListenerKeys_.length = 0;\n }\n };\n /**\n * Positions the thumb inside its container according to the given resolution.\n *\n * @param {number} res The res.\n * @private\n */\n ZoomSlider.prototype.setThumbPosition_ = function (res) {\n var position = this.getPositionForResolution_(res);\n var thumb = /** @type {HTMLElement} */ (this.element.firstElementChild);\n if (this.direction_ == Direction.HORIZONTAL) {\n thumb.style.left = this.widthLimit_ * position + 'px';\n }\n else {\n thumb.style.top = this.heightLimit_ * position + 'px';\n }\n };\n /**\n * Calculates the relative position of the thumb given x and y offsets. The\n * relative position scales from 0 to 1. The x and y offsets are assumed to be\n * in pixel units within the dragger limits.\n *\n * @param {number} x Pixel position relative to the left of the slider.\n * @param {number} y Pixel position relative to the top of the slider.\n * @return {number} The relative position of the thumb.\n * @private\n */\n ZoomSlider.prototype.getRelativePosition_ = function (x, y) {\n var amount;\n if (this.direction_ === Direction.HORIZONTAL) {\n amount = x / this.widthLimit_;\n }\n else {\n amount = y / this.heightLimit_;\n }\n return clamp(amount, 0, 1);\n };\n /**\n * Calculates the corresponding resolution of the thumb given its relative\n * position (where 0 is the minimum and 1 is the maximum).\n *\n * @param {number} position The relative position of the thumb.\n * @return {number} The corresponding resolution.\n * @private\n */\n ZoomSlider.prototype.getResolutionForPosition_ = function (position) {\n var fn = this.getMap().getView().getResolutionForValueFunction();\n return fn(1 - position);\n };\n /**\n * Determines the relative position of the slider for the given resolution. A\n * relative position of 0 corresponds to the minimum view resolution. A\n * relative position of 1 corresponds to the maximum view resolution.\n *\n * @param {number} res The resolution.\n * @return {number} The relative position value (between 0 and 1).\n * @private\n */\n ZoomSlider.prototype.getPositionForResolution_ = function (res) {\n var fn = this.getMap().getView().getValueForResolutionFunction();\n return clamp(1 - fn(res), 0, 1);\n };\n /**\n * Update the zoomslider element.\n * @param {import(\"../MapEvent.js\").default} mapEvent Map event.\n * @override\n */\n ZoomSlider.prototype.render = function (mapEvent) {\n if (!mapEvent.frameState) {\n return;\n }\n if (!this.sliderInitialized_ && !this.initSlider_()) {\n return;\n }\n var res = mapEvent.frameState.viewState.resolution;\n this.currentResolution_ = res;\n this.setThumbPosition_(res);\n };\n return ZoomSlider;\n}(Control));\nexport default ZoomSlider;\n//# sourceMappingURL=ZoomSlider.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/ZoomSlider.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/control/ZoomToExtent\n */\nimport Control from './Control.js';\nimport EventType from '../events/EventType.js';\nimport { CLASS_CONTROL, CLASS_UNSELECTABLE } from '../css.js';\nimport { fromExtent as polygonFromExtent } from '../geom/Polygon.js';\n/**\n * @typedef {Object} Options\n * @property {string} [className='ol-zoom-extent'] Class name.\n * @property {HTMLElement|string} [target] Specify a target if you want the control\n * to be rendered outside of the map's viewport.\n * @property {string|HTMLElement} [label='E'] Text label to use for the button.\n * Instead of text, also an element (e.g. a `span` element) can be used.\n * @property {string} [tipLabel='Fit to extent'] Text label to use for the button tip.\n * @property {import(\"../extent.js\").Extent} [extent] The extent to zoom to. If undefined the validity\n * extent of the view projection is used.\n */\n/**\n * @classdesc\n * A button control which, when pressed, changes the map view to a specific\n * extent. To style this control use the css selector `.ol-zoom-extent`.\n *\n * @api\n */\nvar ZoomToExtent = /** @class */ (function (_super) {\n __extends(ZoomToExtent, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function ZoomToExtent(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n element: document.createElement('div'),\n target: options.target,\n }) || this;\n /**\n * @type {?import(\"../extent.js\").Extent}\n * @protected\n */\n _this.extent = options.extent ? options.extent : null;\n var className = options.className !== undefined ? options.className : 'ol-zoom-extent';\n var label = options.label !== undefined ? options.label : 'E';\n var tipLabel = options.tipLabel !== undefined ? options.tipLabel : 'Fit to extent';\n var button = document.createElement('button');\n button.setAttribute('type', 'button');\n button.title = tipLabel;\n button.appendChild(typeof label === 'string' ? document.createTextNode(label) : label);\n button.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this), false);\n var cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;\n var element = _this.element;\n element.className = cssClasses;\n element.appendChild(button);\n return _this;\n }\n /**\n * @param {MouseEvent} event The event to handle\n * @private\n */\n ZoomToExtent.prototype.handleClick_ = function (event) {\n event.preventDefault();\n this.handleZoomToExtent();\n };\n /**\n * @protected\n */\n ZoomToExtent.prototype.handleZoomToExtent = function () {\n var map = this.getMap();\n var view = map.getView();\n var extent = !this.extent\n ? view.getProjection().getExtent()\n : this.extent;\n view.fitInternal(polygonFromExtent(extent));\n };\n return ZoomToExtent;\n}(Control));\nexport default ZoomToExtent;\n//# sourceMappingURL=ZoomToExtent.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control/ZoomToExtent.js\n// module id = null\n// module chunks = ","/**\n * @module ol/control\n */\nimport Attribution from './control/Attribution.js';\nimport Collection from './Collection.js';\nimport Rotate from './control/Rotate.js';\nimport Zoom from './control/Zoom.js';\nexport { default as Attribution } from './control/Attribution.js';\nexport { default as Control } from './control/Control.js';\nexport { default as FullScreen } from './control/FullScreen.js';\nexport { default as MousePosition } from './control/MousePosition.js';\nexport { default as OverviewMap } from './control/OverviewMap.js';\nexport { default as Rotate } from './control/Rotate.js';\nexport { default as ScaleLine } from './control/ScaleLine.js';\nexport { default as Zoom } from './control/Zoom.js';\nexport { default as ZoomSlider } from './control/ZoomSlider.js';\nexport { default as ZoomToExtent } from './control/ZoomToExtent.js';\n/**\n * @typedef {Object} DefaultsOptions\n * @property {boolean} [attribution=true] Include\n * {@link module:ol/control/Attribution~Attribution}.\n * @property {import(\"./control/Attribution.js\").Options} [attributionOptions]\n * Options for {@link module:ol/control/Attribution~Attribution}.\n * @property {boolean} [rotate=true] Include\n * {@link module:ol/control/Rotate~Rotate}.\n * @property {import(\"./control/Rotate.js\").Options} [rotateOptions] Options\n * for {@link module:ol/control/Rotate~Rotate}.\n * @property {boolean} [zoom] Include {@link module:ol/control/Zoom~Zoom}.\n * @property {import(\"./control/Zoom.js\").Options} [zoomOptions] Options for\n * {@link module:ol/control/Zoom~Zoom}.\n * @api\n */\n/**\n * Set of controls included in maps by default. Unless configured otherwise,\n * this returns a collection containing an instance of each of the following\n * controls:\n * * {@link module:ol/control/Zoom~Zoom}\n * * {@link module:ol/control/Rotate~Rotate}\n * * {@link module:ol/control/Attribution~Attribution}\n *\n * @param {DefaultsOptions=} opt_options\n * Defaults options.\n * @return {Collection<import(\"./control/Control.js\").default>}\n * Controls.\n * @api\n */\nexport function defaults(opt_options) {\n var options = opt_options ? opt_options : {};\n var controls = new Collection();\n var zoomControl = options.zoom !== undefined ? options.zoom : true;\n if (zoomControl) {\n controls.push(new Zoom(options.zoomOptions));\n }\n var rotateControl = options.rotate !== undefined ? options.rotate : true;\n if (rotateControl) {\n controls.push(new Rotate(options.rotateOptions));\n }\n var attributionControl = options.attribution !== undefined ? options.attribution : true;\n if (attributionControl) {\n controls.push(new Attribution(options.attributionOptions));\n }\n return controls;\n}\n//# sourceMappingURL=control.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/control.js\n// module id = null\n// module chunks = ","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-dp.js\n// module id = evD5\n// module chunks = 0","\"use strict\";\n\nexports.__esModule = true;\n\nvar _promise = require(\"../core-js/promise\");\n\nvar _promise2 = _interopRequireDefault(_promise);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (fn) {\n return function () {\n var gen = fn.apply(this, arguments);\n return new _promise2.default(function (resolve, reject) {\n function step(key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n\n if (info.done) {\n resolve(value);\n } else {\n return _promise2.default.resolve(value).then(function (value) {\n step(\"next\", value);\n }, function (err) {\n step(\"throw\", err);\n });\n }\n }\n\n return step(\"next\");\n });\n };\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/helpers/asyncToGenerator.js\n// module id = exGp\n// module chunks = 0","/**\n * @module ol/tilecoord\n */\n/**\n * An array of three numbers representing the location of a tile in a tile\n * grid. The order is `z` (zoom level), `x` (column), and `y` (row).\n * @typedef {Array<number>} TileCoord\n * @api\n */\n/**\n * @param {number} z Z.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {TileCoord=} opt_tileCoord Tile coordinate.\n * @return {TileCoord} Tile coordinate.\n */\nexport function createOrUpdate(z, x, y, opt_tileCoord) {\n if (opt_tileCoord !== undefined) {\n opt_tileCoord[0] = z;\n opt_tileCoord[1] = x;\n opt_tileCoord[2] = y;\n return opt_tileCoord;\n }\n else {\n return [z, x, y];\n }\n}\n/**\n * @param {number} z Z.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {string} Key.\n */\nexport function getKeyZXY(z, x, y) {\n return z + '/' + x + '/' + y;\n}\n/**\n * Get the key for a tile coord.\n * @param {TileCoord} tileCoord The tile coord.\n * @return {string} Key.\n */\nexport function getKey(tileCoord) {\n return getKeyZXY(tileCoord[0], tileCoord[1], tileCoord[2]);\n}\n/**\n * Get a tile coord given a key.\n * @param {string} key The tile coord key.\n * @return {TileCoord} The tile coord.\n */\nexport function fromKey(key) {\n return key.split('/').map(Number);\n}\n/**\n * @param {TileCoord} tileCoord Tile coord.\n * @return {number} Hash.\n */\nexport function hash(tileCoord) {\n return (tileCoord[1] << tileCoord[0]) + tileCoord[2];\n}\n/**\n * @param {TileCoord} tileCoord Tile coordinate.\n * @param {!import(\"./tilegrid/TileGrid.js\").default} tileGrid Tile grid.\n * @return {boolean} Tile coordinate is within extent and zoom level range.\n */\nexport function withinExtentAndZ(tileCoord, tileGrid) {\n var z = tileCoord[0];\n var x = tileCoord[1];\n var y = tileCoord[2];\n if (tileGrid.getMinZoom() > z || z > tileGrid.getMaxZoom()) {\n return false;\n }\n var tileRange = tileGrid.getFullTileRange(z);\n if (!tileRange) {\n return true;\n }\n else {\n return tileRange.containsXY(x, y);\n }\n}\n//# sourceMappingURL=tilecoord.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/tilecoord.js\n// module id = fGqn\n// module chunks = 0","var anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar newPromiseCapability = require('./_new-promise-capability');\n\nmodule.exports = function (C, x) {\n anObject(C);\n if (isObject(x) && x.constructor === C) return x;\n var promiseCapability = newPromiseCapability.f(C);\n var resolve = promiseCapability.resolve;\n resolve(x);\n return promiseCapability.promise;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_promise-resolve.js\n// module id = fJUb\n// module chunks = 0","/**\n * @module ol/pointer/EventType\n */\n/**\n * Constants for event names.\n * @enum {string}\n */\nexport default {\n POINTERMOVE: 'pointermove',\n POINTERDOWN: 'pointerdown',\n POINTERUP: 'pointerup',\n POINTEROVER: 'pointerover',\n POINTEROUT: 'pointerout',\n POINTERENTER: 'pointerenter',\n POINTERLEAVE: 'pointerleave',\n POINTERCANCEL: 'pointercancel',\n};\n//# sourceMappingURL=EventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/pointer/EventType.js\n// module id = fT5H\n// module chunks = 0","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-absolute-index.js\n// module id = fkB2\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/LinearRing\n */\nimport GeometryLayout from './GeometryLayout.js';\nimport GeometryType from './GeometryType.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { assignClosestPoint, maxSquaredDelta } from './flat/closest.js';\nimport { closestSquaredDistanceXY } from '../extent.js';\nimport { deflateCoordinates } from './flat/deflate.js';\nimport { douglasPeucker } from './flat/simplify.js';\nimport { inflateCoordinates } from './flat/inflate.js';\nimport { linearRing as linearRingArea } from './flat/area.js';\n/**\n * @classdesc\n * Linear ring geometry. Only used as part of polygon; cannot be rendered\n * on its own.\n *\n * @api\n */\nvar LinearRing = /** @class */ (function (_super) {\n __extends(LinearRing, _super);\n /**\n * @param {Array<import(\"../coordinate.js\").Coordinate>|Array<number>} coordinates Coordinates.\n * For internal use, flat coordinates in combination with `opt_layout` are also accepted.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n */\n function LinearRing(coordinates, opt_layout) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {number}\n */\n _this.maxDelta_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.maxDeltaRevision_ = -1;\n if (opt_layout !== undefined && !Array.isArray(coordinates[0])) {\n _this.setFlatCoordinates(opt_layout, \n /** @type {Array<number>} */ (coordinates));\n }\n else {\n _this.setCoordinates(\n /** @type {Array<import(\"../coordinate.js\").Coordinate>} */ (coordinates), opt_layout);\n }\n return _this;\n }\n /**\n * Make a complete copy of the geometry.\n * @return {!LinearRing} Clone.\n * @api\n */\n LinearRing.prototype.clone = function () {\n return new LinearRing(this.flatCoordinates.slice(), this.layout);\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n LinearRing.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(maxSquaredDelta(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, 0));\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestPoint(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, this.maxDelta_, true, x, y, closestPoint, minSquaredDistance);\n };\n /**\n * Return the area of the linear ring on projected plane.\n * @return {number} Area (on projected plane).\n * @api\n */\n LinearRing.prototype.getArea = function () {\n return linearRingArea(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride);\n };\n /**\n * Return the coordinates of the linear ring.\n * @return {Array<import(\"../coordinate.js\").Coordinate>} Coordinates.\n * @api\n */\n LinearRing.prototype.getCoordinates = function () {\n return inflateCoordinates(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride);\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {LinearRing} Simplified LinearRing.\n * @protected\n */\n LinearRing.prototype.getSimplifiedGeometryInternal = function (squaredTolerance) {\n var simplifiedFlatCoordinates = [];\n simplifiedFlatCoordinates.length = douglasPeucker(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, squaredTolerance, simplifiedFlatCoordinates, 0);\n return new LinearRing(simplifiedFlatCoordinates, GeometryLayout.XY);\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n LinearRing.prototype.getType = function () {\n return GeometryType.LINEAR_RING;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n LinearRing.prototype.intersectsExtent = function (extent) {\n return false;\n };\n /**\n * Set the coordinates of the linear ring.\n * @param {!Array<import(\"../coordinate.js\").Coordinate>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n LinearRing.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 1);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinates(this.flatCoordinates, 0, coordinates, this.stride);\n this.changed();\n };\n return LinearRing;\n}(SimpleGeometry));\nexport default LinearRing;\n//# sourceMappingURL=LinearRing.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/LinearRing.js\n// module id = flWm\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\n\nfunction InterceptorManager() {\n this.handlers = [];\n}\n\n/**\n * Add a new interceptor to the stack\n *\n * @param {Function} fulfilled The function to handle `then` for a `Promise`\n * @param {Function} rejected The function to handle `reject` for a `Promise`\n *\n * @return {Number} An ID used to remove interceptor later\n */\nInterceptorManager.prototype.use = function use(fulfilled, rejected) {\n this.handlers.push({\n fulfilled: fulfilled,\n rejected: rejected\n });\n return this.handlers.length - 1;\n};\n\n/**\n * Remove an interceptor from the stack\n *\n * @param {Number} id The ID that was returned by `use`\n */\nInterceptorManager.prototype.eject = function eject(id) {\n if (this.handlers[id]) {\n this.handlers[id] = null;\n }\n};\n\n/**\n * Iterate over all the registered interceptors\n *\n * This method is particularly useful for skipping over any\n * interceptors that may have become `null` calling `eject`.\n *\n * @param {Function} fn The function to call for each interceptor\n */\nInterceptorManager.prototype.forEach = function forEach(fn) {\n utils.forEach(this.handlers, function forEachHandler(h) {\n if (h !== null) {\n fn(h);\n }\n });\n};\n\nmodule.exports = InterceptorManager;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/InterceptorManager.js\n// module id = fuGk\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/GeometryCollection\n */\nimport EventType from '../events/EventType.js';\nimport Geometry from './Geometry.js';\nimport GeometryType from './GeometryType.js';\nimport { closestSquaredDistanceXY, createOrUpdateEmpty, extend, getCenter, } from '../extent.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @classdesc\n * An array of {@link module:ol/geom/Geometry} objects.\n *\n * @api\n */\nvar GeometryCollection = /** @class */ (function (_super) {\n __extends(GeometryCollection, _super);\n /**\n * @param {Array<Geometry>=} opt_geometries Geometries.\n */\n function GeometryCollection(opt_geometries) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {Array<Geometry>}\n */\n _this.geometries_ = opt_geometries ? opt_geometries : null;\n /**\n * @type {Array<import(\"../events.js\").EventsKey>}\n */\n _this.changeEventsKeys_ = [];\n _this.listenGeometriesChange_();\n return _this;\n }\n /**\n * @private\n */\n GeometryCollection.prototype.unlistenGeometriesChange_ = function () {\n this.changeEventsKeys_.forEach(unlistenByKey);\n this.changeEventsKeys_.length = 0;\n };\n /**\n * @private\n */\n GeometryCollection.prototype.listenGeometriesChange_ = function () {\n if (!this.geometries_) {\n return;\n }\n for (var i = 0, ii = this.geometries_.length; i < ii; ++i) {\n this.changeEventsKeys_.push(listen(this.geometries_[i], EventType.CHANGE, this.changed, this));\n }\n };\n /**\n * Make a complete copy of the geometry.\n * @return {!GeometryCollection} Clone.\n * @api\n */\n GeometryCollection.prototype.clone = function () {\n var geometryCollection = new GeometryCollection(null);\n geometryCollection.setGeometries(this.geometries_);\n geometryCollection.applyProperties(this);\n return geometryCollection;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n GeometryCollection.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n minSquaredDistance = geometries[i].closestPointXY(x, y, closestPoint, minSquaredDistance);\n }\n return minSquaredDistance;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n GeometryCollection.prototype.containsXY = function (x, y) {\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n if (geometries[i].containsXY(x, y)) {\n return true;\n }\n }\n return false;\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n GeometryCollection.prototype.computeExtent = function (extent) {\n createOrUpdateEmpty(extent);\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n extend(extent, geometries[i].getExtent());\n }\n return extent;\n };\n /**\n * Return the geometries that make up this geometry collection.\n * @return {Array<Geometry>} Geometries.\n * @api\n */\n GeometryCollection.prototype.getGeometries = function () {\n return cloneGeometries(this.geometries_);\n };\n /**\n * @return {Array<Geometry>} Geometries.\n */\n GeometryCollection.prototype.getGeometriesArray = function () {\n return this.geometries_;\n };\n /**\n * @return {Array<Geometry>} Geometries.\n */\n GeometryCollection.prototype.getGeometriesArrayRecursive = function () {\n /** @type {Array<Geometry>} */\n var geometriesArray = [];\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n if (geometries[i].getType() === this.getType()) {\n geometriesArray = geometriesArray.concat(\n /** @type {GeometryCollection} */ (geometries[i]).getGeometriesArrayRecursive());\n }\n else {\n geometriesArray.push(geometries[i]);\n }\n }\n return geometriesArray;\n };\n /**\n * Create a simplified version of this geometry using the Douglas Peucker algorithm.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {GeometryCollection} Simplified GeometryCollection.\n */\n GeometryCollection.prototype.getSimplifiedGeometry = function (squaredTolerance) {\n if (this.simplifiedGeometryRevision !== this.getRevision()) {\n this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n this.simplifiedGeometryRevision = this.getRevision();\n }\n if (squaredTolerance < 0 ||\n (this.simplifiedGeometryMaxMinSquaredTolerance !== 0 &&\n squaredTolerance < this.simplifiedGeometryMaxMinSquaredTolerance)) {\n return this;\n }\n var simplifiedGeometries = [];\n var geometries = this.geometries_;\n var simplified = false;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n var geometry = geometries[i];\n var simplifiedGeometry = geometry.getSimplifiedGeometry(squaredTolerance);\n simplifiedGeometries.push(simplifiedGeometry);\n if (simplifiedGeometry !== geometry) {\n simplified = true;\n }\n }\n if (simplified) {\n var simplifiedGeometryCollection = new GeometryCollection(null);\n simplifiedGeometryCollection.setGeometriesArray(simplifiedGeometries);\n return simplifiedGeometryCollection;\n }\n else {\n this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;\n return this;\n }\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n GeometryCollection.prototype.getType = function () {\n return GeometryType.GEOMETRY_COLLECTION;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n GeometryCollection.prototype.intersectsExtent = function (extent) {\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n if (geometries[i].intersectsExtent(extent)) {\n return true;\n }\n }\n return false;\n };\n /**\n * @return {boolean} Is empty.\n */\n GeometryCollection.prototype.isEmpty = function () {\n return this.geometries_.length === 0;\n };\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @param {number} angle Rotation angle in radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n GeometryCollection.prototype.rotate = function (angle, anchor) {\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n geometries[i].rotate(angle, anchor);\n }\n this.changed();\n };\n /**\n * Scale the geometry (with an optional origin). This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} sx The scaling factor in the x-direction.\n * @param {number=} opt_sy The scaling factor in the y-direction (defaults to sx).\n * @param {import(\"../coordinate.js\").Coordinate=} opt_anchor The scale origin (defaults to the center\n * of the geometry extent).\n * @api\n */\n GeometryCollection.prototype.scale = function (sx, opt_sy, opt_anchor) {\n var anchor = opt_anchor;\n if (!anchor) {\n anchor = getCenter(this.getExtent());\n }\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n geometries[i].scale(sx, opt_sy, anchor);\n }\n this.changed();\n };\n /**\n * Set the geometries that make up this geometry collection.\n * @param {Array<Geometry>} geometries Geometries.\n * @api\n */\n GeometryCollection.prototype.setGeometries = function (geometries) {\n this.setGeometriesArray(cloneGeometries(geometries));\n };\n /**\n * @param {Array<Geometry>} geometries Geometries.\n */\n GeometryCollection.prototype.setGeometriesArray = function (geometries) {\n this.unlistenGeometriesChange_();\n this.geometries_ = geometries;\n this.listenGeometriesChange_();\n this.changed();\n };\n /**\n * Apply a transform function to the coordinates of the geometry.\n * The geometry is modified in place.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform function.\n * Called with a flat array of geometry coordinates.\n * @api\n */\n GeometryCollection.prototype.applyTransform = function (transformFn) {\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n geometries[i].applyTransform(transformFn);\n }\n this.changed();\n };\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n GeometryCollection.prototype.translate = function (deltaX, deltaY) {\n var geometries = this.geometries_;\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n geometries[i].translate(deltaX, deltaY);\n }\n this.changed();\n };\n /**\n * Clean up.\n */\n GeometryCollection.prototype.disposeInternal = function () {\n this.unlistenGeometriesChange_();\n _super.prototype.disposeInternal.call(this);\n };\n return GeometryCollection;\n}(Geometry));\n/**\n * @param {Array<Geometry>} geometries Geometries.\n * @return {Array<Geometry>} Cloned geometries.\n */\nfunction cloneGeometries(geometries) {\n var clonedGeometries = [];\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n clonedGeometries.push(geometries[i].clone());\n }\n return clonedGeometries;\n}\nexport default GeometryCollection;\n//# sourceMappingURL=GeometryCollection.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/GeometryCollection.js\n// module id = g13Y\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/LineString\n */\nimport GeometryLayout from './GeometryLayout.js';\nimport GeometryType from './GeometryType.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { assignClosestPoint, maxSquaredDelta } from './flat/closest.js';\nimport { closestSquaredDistanceXY } from '../extent.js';\nimport { deflateCoordinates } from './flat/deflate.js';\nimport { douglasPeucker } from './flat/simplify.js';\nimport { extend } from '../array.js';\nimport { forEach as forEachSegment } from './flat/segments.js';\nimport { inflateCoordinates } from './flat/inflate.js';\nimport { interpolatePoint, lineStringCoordinateAtM } from './flat/interpolate.js';\nimport { intersectsLineString } from './flat/intersectsextent.js';\nimport { lineStringLength } from './flat/length.js';\n/**\n * @classdesc\n * Linestring geometry.\n *\n * @api\n */\nvar LineString = /** @class */ (function (_super) {\n __extends(LineString, _super);\n /**\n * @param {Array<import(\"../coordinate.js\").Coordinate>|Array<number>} coordinates Coordinates.\n * For internal use, flat coordinates in combination with `opt_layout` are also accepted.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n */\n function LineString(coordinates, opt_layout) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n _this.flatMidpoint_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.flatMidpointRevision_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.maxDelta_ = -1;\n /**\n * @private\n * @type {number}\n */\n _this.maxDeltaRevision_ = -1;\n if (opt_layout !== undefined && !Array.isArray(coordinates[0])) {\n _this.setFlatCoordinates(opt_layout, \n /** @type {Array<number>} */ (coordinates));\n }\n else {\n _this.setCoordinates(\n /** @type {Array<import(\"../coordinate.js\").Coordinate>} */ (coordinates), opt_layout);\n }\n return _this;\n }\n /**\n * Append the passed coordinate to the coordinates of the linestring.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @api\n */\n LineString.prototype.appendCoordinate = function (coordinate) {\n if (!this.flatCoordinates) {\n this.flatCoordinates = coordinate.slice();\n }\n else {\n extend(this.flatCoordinates, coordinate);\n }\n this.changed();\n };\n /**\n * Make a complete copy of the geometry.\n * @return {!LineString} Clone.\n * @api\n */\n LineString.prototype.clone = function () {\n var lineString = new LineString(this.flatCoordinates.slice(), this.layout);\n lineString.applyProperties(this);\n return lineString;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n LineString.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(maxSquaredDelta(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, 0));\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestPoint(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, this.maxDelta_, false, x, y, closestPoint, minSquaredDistance);\n };\n /**\n * Iterate over each segment, calling the provided callback.\n * If the callback returns a truthy value the function returns that\n * value immediately. Otherwise the function returns `false`.\n *\n * @param {function(this: S, import(\"../coordinate.js\").Coordinate, import(\"../coordinate.js\").Coordinate): T} callback Function\n * called for each segment. The function will receive two arguments, the start and end coordinates of the segment.\n * @return {T|boolean} Value.\n * @template T,S\n * @api\n */\n LineString.prototype.forEachSegment = function (callback) {\n return forEachSegment(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, callback);\n };\n /**\n * Returns the coordinate at `m` using linear interpolation, or `null` if no\n * such coordinate exists.\n *\n * `opt_extrapolate` controls extrapolation beyond the range of Ms in the\n * MultiLineString. If `opt_extrapolate` is `true` then Ms less than the first\n * M will return the first coordinate and Ms greater than the last M will\n * return the last coordinate.\n *\n * @param {number} m M.\n * @param {boolean=} opt_extrapolate Extrapolate. Default is `false`.\n * @return {import(\"../coordinate.js\").Coordinate} Coordinate.\n * @api\n */\n LineString.prototype.getCoordinateAtM = function (m, opt_extrapolate) {\n if (this.layout != GeometryLayout.XYM &&\n this.layout != GeometryLayout.XYZM) {\n return null;\n }\n var extrapolate = opt_extrapolate !== undefined ? opt_extrapolate : false;\n return lineStringCoordinateAtM(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, m, extrapolate);\n };\n /**\n * Return the coordinates of the linestring.\n * @return {Array<import(\"../coordinate.js\").Coordinate>} Coordinates.\n * @api\n */\n LineString.prototype.getCoordinates = function () {\n return inflateCoordinates(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride);\n };\n /**\n * Return the coordinate at the provided fraction along the linestring.\n * The `fraction` is a number between 0 and 1, where 0 is the start of the\n * linestring and 1 is the end.\n * @param {number} fraction Fraction.\n * @param {import(\"../coordinate.js\").Coordinate=} opt_dest Optional coordinate whose values will\n * be modified. If not provided, a new coordinate will be returned.\n * @return {import(\"../coordinate.js\").Coordinate} Coordinate of the interpolated point.\n * @api\n */\n LineString.prototype.getCoordinateAt = function (fraction, opt_dest) {\n return interpolatePoint(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, fraction, opt_dest, this.stride);\n };\n /**\n * Return the length of the linestring on projected plane.\n * @return {number} Length (on projected plane).\n * @api\n */\n LineString.prototype.getLength = function () {\n return lineStringLength(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride);\n };\n /**\n * @return {Array<number>} Flat midpoint.\n */\n LineString.prototype.getFlatMidpoint = function () {\n if (this.flatMidpointRevision_ != this.getRevision()) {\n this.flatMidpoint_ = this.getCoordinateAt(0.5, this.flatMidpoint_);\n this.flatMidpointRevision_ = this.getRevision();\n }\n return this.flatMidpoint_;\n };\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {LineString} Simplified LineString.\n * @protected\n */\n LineString.prototype.getSimplifiedGeometryInternal = function (squaredTolerance) {\n var simplifiedFlatCoordinates = [];\n simplifiedFlatCoordinates.length = douglasPeucker(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, squaredTolerance, simplifiedFlatCoordinates, 0);\n return new LineString(simplifiedFlatCoordinates, GeometryLayout.XY);\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n LineString.prototype.getType = function () {\n return GeometryType.LINE_STRING;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n LineString.prototype.intersectsExtent = function (extent) {\n return intersectsLineString(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride, extent);\n };\n /**\n * Set the coordinates of the linestring.\n * @param {!Array<import(\"../coordinate.js\").Coordinate>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n LineString.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 1);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinates(this.flatCoordinates, 0, coordinates, this.stride);\n this.changed();\n };\n return LineString;\n}(SimpleGeometry));\nexport default LineString;\n//# sourceMappingURL=LineString.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/LineString.js\n// module id = grfP\n// module chunks = 0","/**\n * @module ol/MapProperty\n */\n/**\n * @enum {string}\n */\nexport default {\n LAYERGROUP: 'layergroup',\n SIZE: 'size',\n TARGET: 'target',\n VIEW: 'view',\n};\n//# sourceMappingURL=MapProperty.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/MapProperty.js\n// module id = gykv\n// module chunks = 0","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_string-at.js\n// module id = h65t\n// module chunks = 0","/**\n * @module ol/source/VectorTile\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventType from '../events/EventType.js';\nimport Tile from '../VectorTile.js';\nimport TileCache from '../TileCache.js';\nimport TileState from '../TileState.js';\nimport UrlTile from './UrlTile.js';\nimport VectorRenderTile from '../VectorRenderTile.js';\nimport { buffer as bufferExtent, getIntersection, intersects, } from '../extent.js';\nimport { createForProjection, createXYZ, extentFromProjection, } from '../tilegrid.js';\nimport { equals } from '../array.js';\nimport { fromKey, getKeyZXY } from '../tilecoord.js';\nimport { loadFeaturesXhr } from '../featureloader.js';\nimport { toSize } from '../size.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport.\n * @property {import(\"../extent.js\").Extent} [extent]\n * @property {import(\"../format/Feature.js\").default} [format] Feature format for tiles. Used and required by the default.\n * @property {boolean} [overlaps=true] This source may have overlapping geometries. Setting this\n * to `false` (e.g. for sources with polygons that represent administrative\n * boundaries or TopoJSON sources) allows the renderer to optimise fill and\n * stroke operations.\n * @property {import(\"../proj.js\").ProjectionLike} [projection='EPSG:3857'] Projection of the tile grid.\n * @property {import(\"./State.js\").default} [state] Source state.\n * @property {typeof import(\"../VectorTile.js\").default} [tileClass] Class used to instantiate image tiles.\n * Default is {@link module:ol/VectorTile}.\n * @property {number} [maxZoom=22] Optional max zoom level. Not used if `tileGrid` is provided.\n * @property {number} [minZoom] Optional min zoom level. Not used if `tileGrid` is provided.\n * @property {number|import(\"../size.js\").Size} [tileSize=512] Optional tile size. Not used if `tileGrid` is provided.\n * @property {number} [maxResolution] Optional tile grid resolution at level zero. Not used if `tileGrid` is provided.\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid] Tile grid.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction]\n * Optional function to load a tile given a URL. Could look like this for pbf tiles:\n * ```js\n * function(tile, url) {\n * tile.setLoader(function(extent, resolution, projection) {\n * fetch(url).then(function(response) {\n * response.arrayBuffer().then(function(data) {\n * const format = tile.getFormat() // ol/format/MVT configured as source format\n * const features = format.readFeatures(data, {\n * extent: extent,\n * featureProjection: projection\n * });\n * tile.setFeatures(features);\n * });\n * });\n * });\n * }\n * ```\n * If you do not need extent, resolution and projection to get the features for a tile (e.g.\n * for GeoJSON tiles), your `tileLoadFunction` does not need a `setLoader()` call. Only make sure\n * to call `setFeatures()` on the tile:\n * ```js\n * const format = new GeoJSON({featureProjection: map.getView().getProjection()});\n * async function tileLoadFunction(tile, url) {\n * const response = await fetch(url);\n * const data = await response.json();\n * tile.setFeatures(format.readFeatures(data));\n * }\n * ```\n * @property {import(\"../Tile.js\").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.\n * @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.\n * A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be\n * used instead of defining each one separately in the `urls` option.\n * @property {number} [transition] A duration for tile opacity\n * transitions in milliseconds. A duration of 0 disables the opacity transition.\n * @property {Array<string>} [urls] An array of URL templates.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * When set to `false`, only one world\n * will be rendered. When set to `true`, tiles will be wrapped horizontally to\n * render multiple worlds.\n * @property {number} [zDirection=1] Indicate which resolution should be used\n * by a renderer if the view resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n */\n/**\n * @classdesc\n * Class for layer sources providing vector data divided into a tile grid, to be\n * used with {@link module:ol/layer/VectorTile~VectorTile}. Although this source receives tiles\n * with vector features from the server, it is not meant for feature editing.\n * Features are optimized for rendering, their geometries are clipped at or near\n * tile boundaries and simplified for a view resolution. See\n * {@link module:ol/source/Vector} for vector sources that are suitable for feature\n * editing.\n *\n * @fires import(\"./Tile.js\").TileSourceEvent\n * @api\n */\nvar VectorTile = /** @class */ (function (_super) {\n __extends(VectorTile, _super);\n /**\n * @param {!Options} options Vector tile options.\n */\n function VectorTile(options) {\n var _this = this;\n var projection = options.projection || 'EPSG:3857';\n var extent = options.extent || extentFromProjection(projection);\n var tileGrid = options.tileGrid ||\n createXYZ({\n extent: extent,\n maxResolution: options.maxResolution,\n maxZoom: options.maxZoom !== undefined ? options.maxZoom : 22,\n minZoom: options.minZoom,\n tileSize: options.tileSize || 512,\n });\n _this = _super.call(this, {\n attributions: options.attributions,\n attributionsCollapsible: options.attributionsCollapsible,\n cacheSize: options.cacheSize,\n opaque: false,\n projection: projection,\n state: options.state,\n tileGrid: tileGrid,\n tileLoadFunction: options.tileLoadFunction\n ? options.tileLoadFunction\n : defaultLoadFunction,\n tileUrlFunction: options.tileUrlFunction,\n url: options.url,\n urls: options.urls,\n wrapX: options.wrapX === undefined ? true : options.wrapX,\n transition: options.transition,\n zDirection: options.zDirection === undefined ? 1 : options.zDirection,\n }) || this;\n /**\n * @private\n * @type {import(\"../format/Feature.js\").default}\n */\n _this.format_ = options.format ? options.format : null;\n /**\n * @type {Object<string, import(\"./VectorTile\").default>}\n */\n _this.loadingTiles_ = {};\n /**\n * @private\n * @type {TileCache}\n */\n _this.sourceTileCache = new TileCache(_this.tileCache.highWaterMark);\n /**\n * @private\n * @type {boolean}\n */\n _this.overlaps_ = options.overlaps == undefined ? true : options.overlaps;\n /**\n * @protected\n * @type {typeof import(\"../VectorTile.js\").default}\n */\n _this.tileClass = options.tileClass ? options.tileClass : Tile;\n /**\n * @private\n * @type {Object<string, import(\"../tilegrid/TileGrid.js\").default>}\n */\n _this.tileGrids_ = {};\n return _this;\n }\n /**\n * Get features whose bounding box intersects the provided extent. Only features for cached\n * tiles for the last rendered zoom level are available in the source. So this method is only\n * suitable for requesting tiles for extents that are currently rendered.\n *\n * Features are returned in random tile order and as they are included in the tiles. This means\n * they can be clipped, duplicated across tiles, and simplified to the render resolution.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {Array<import(\"../Feature.js\").FeatureLike>} Features.\n * @api\n */\n VectorTile.prototype.getFeaturesInExtent = function (extent) {\n var features = [];\n var tileCache = this.tileCache;\n if (tileCache.getCount() === 0) {\n return features;\n }\n var z = fromKey(tileCache.peekFirstKey())[0];\n var tileGrid = this.tileGrid;\n tileCache.forEach(function (tile) {\n if (tile.tileCoord[0] !== z || tile.getState() !== TileState.LOADED) {\n return;\n }\n var sourceTiles = tile.getSourceTiles();\n for (var i = 0, ii = sourceTiles.length; i < ii; ++i) {\n var sourceTile = sourceTiles[i];\n var tileCoord = sourceTile.tileCoord;\n if (intersects(extent, tileGrid.getTileCoordExtent(tileCoord))) {\n var tileFeatures = sourceTile.getFeatures();\n if (tileFeatures) {\n for (var j = 0, jj = tileFeatures.length; j < jj; ++j) {\n var candidate = tileFeatures[j];\n var geometry = candidate.getGeometry();\n if (intersects(extent, geometry.getExtent())) {\n features.push(candidate);\n }\n }\n }\n }\n }\n });\n return features;\n };\n /**\n * @return {boolean} The source can have overlapping geometries.\n */\n VectorTile.prototype.getOverlaps = function () {\n return this.overlaps_;\n };\n /**\n * clear {@link module:ol/TileCache~TileCache} and delete all source tiles\n * @api\n */\n VectorTile.prototype.clear = function () {\n this.tileCache.clear();\n this.sourceTileCache.clear();\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {!Object<string, boolean>} usedTiles Used tiles.\n */\n VectorTile.prototype.expireCache = function (projection, usedTiles) {\n _super.prototype.expireCache.call(this, projection, usedTiles);\n this.sourceTileCache.expireCache({});\n };\n /**\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection\").default} projection Projection.\n * @param {VectorRenderTile} tile Vector image tile.\n * @return {Array<import(\"../VectorTile\").default>} Tile keys.\n */\n VectorTile.prototype.getSourceTiles = function (pixelRatio, projection, tile) {\n var urlTileCoord = tile.wrappedTileCoord;\n var tileGrid = this.getTileGridForProjection(projection);\n var extent = tileGrid.getTileCoordExtent(urlTileCoord);\n var z = urlTileCoord[0];\n var resolution = tileGrid.getResolution(z);\n // make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space\n bufferExtent(extent, -resolution, extent);\n var sourceTileGrid = this.tileGrid;\n var sourceExtent = sourceTileGrid.getExtent();\n if (sourceExtent) {\n getIntersection(extent, sourceExtent, extent);\n }\n var sourceZ = sourceTileGrid.getZForResolution(resolution, 1);\n var minZoom = sourceTileGrid.getMinZoom();\n var previousSourceTiles = tile.sourceTiles;\n var sourceTiles, covered, loadedZ;\n if (previousSourceTiles &&\n previousSourceTiles.length > 0 &&\n previousSourceTiles[0].tileCoord[0] === sourceZ) {\n sourceTiles = previousSourceTiles;\n covered = true;\n loadedZ = sourceZ;\n }\n else {\n sourceTiles = [];\n loadedZ = sourceZ + 1;\n do {\n --loadedZ;\n covered = true;\n sourceTileGrid.forEachTileCoord(extent, loadedZ, function (sourceTileCoord) {\n var tileUrl = this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);\n var sourceTile;\n if (tileUrl !== undefined) {\n if (this.sourceTileCache.containsKey(tileUrl)) {\n sourceTile = this.sourceTileCache.get(tileUrl);\n var state = sourceTile.getState();\n if (state === TileState.LOADED ||\n state === TileState.ERROR ||\n state === TileState.EMPTY) {\n sourceTiles.push(sourceTile);\n return;\n }\n }\n else if (loadedZ === sourceZ) {\n sourceTile = new this.tileClass(sourceTileCoord, TileState.IDLE, tileUrl, this.format_, this.tileLoadFunction);\n sourceTile.extent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);\n sourceTile.projection = projection;\n sourceTile.resolution = sourceTileGrid.getResolution(sourceTileCoord[0]);\n this.sourceTileCache.set(tileUrl, sourceTile);\n sourceTile.addEventListener(EventType.CHANGE, this.handleTileChange.bind(this));\n sourceTile.load();\n }\n }\n covered =\n covered &&\n sourceTile &&\n sourceTile.getState() === TileState.LOADED;\n if (!sourceTile) {\n return;\n }\n if (sourceTile.getState() !== TileState.EMPTY &&\n tile.getState() === TileState.IDLE) {\n tile.loadingSourceTiles++;\n sourceTile.addEventListener(EventType.CHANGE, function listenChange() {\n var state = sourceTile.getState();\n var sourceTileKey = sourceTile.getKey();\n if (state === TileState.LOADED || state === TileState.ERROR) {\n if (state === TileState.LOADED) {\n sourceTile.removeEventListener(EventType.CHANGE, listenChange);\n tile.loadingSourceTiles--;\n delete tile.errorSourceTileKeys[sourceTileKey];\n }\n else if (state === TileState.ERROR) {\n tile.errorSourceTileKeys[sourceTileKey] = true;\n }\n var errorTileCount = Object.keys(tile.errorSourceTileKeys)\n .length;\n if (tile.loadingSourceTiles - errorTileCount === 0) {\n tile.hifi = errorTileCount === 0;\n tile.sourceZ = sourceZ;\n tile.setState(TileState.LOADED);\n }\n }\n });\n }\n }.bind(this));\n if (!covered) {\n sourceTiles.length = 0;\n }\n } while (!covered && loadedZ > minZoom);\n }\n if (tile.getState() === TileState.IDLE) {\n tile.setState(TileState.LOADING);\n }\n if (covered) {\n tile.hifi = sourceZ === loadedZ;\n tile.sourceZ = loadedZ;\n if (tile.getState() < TileState.LOADED) {\n tile.setState(TileState.LOADED);\n }\n else if (!previousSourceTiles ||\n !equals(sourceTiles, previousSourceTiles)) {\n tile.sourceTiles = sourceTiles;\n }\n }\n return sourceTiles;\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!VectorRenderTile} Tile.\n */\n VectorTile.prototype.getTile = function (z, x, y, pixelRatio, projection) {\n var coordKey = getKeyZXY(z, x, y);\n var key = this.getKey();\n var tile;\n if (this.tileCache.containsKey(coordKey)) {\n tile = this.tileCache.get(coordKey);\n if (tile.key === key) {\n return tile;\n }\n }\n var tileCoord = [z, x, y];\n var urlTileCoord = this.getTileCoordForTileUrlFunction(tileCoord, projection);\n var sourceExtent = this.getTileGrid().getExtent();\n var tileGrid = this.getTileGridForProjection(projection);\n if (urlTileCoord && sourceExtent) {\n var tileExtent = tileGrid.getTileCoordExtent(urlTileCoord);\n // make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space\n bufferExtent(tileExtent, -tileGrid.getResolution(z), tileExtent);\n if (!intersects(sourceExtent, tileExtent)) {\n urlTileCoord = null;\n }\n }\n var empty = true;\n if (urlTileCoord !== null) {\n var sourceTileGrid = this.tileGrid;\n var resolution = tileGrid.getResolution(z);\n var sourceZ = sourceTileGrid.getZForResolution(resolution, 1);\n // make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space\n var extent = tileGrid.getTileCoordExtent(urlTileCoord);\n bufferExtent(extent, -resolution, extent);\n sourceTileGrid.forEachTileCoord(extent, sourceZ, function (sourceTileCoord) {\n empty =\n empty &&\n !this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);\n }.bind(this));\n }\n var newTile = new VectorRenderTile(tileCoord, empty ? TileState.EMPTY : TileState.IDLE, urlTileCoord, this.getSourceTiles.bind(this, pixelRatio, projection));\n newTile.key = key;\n if (tile) {\n newTile.interimTile = tile;\n newTile.refreshInterimChain();\n this.tileCache.replace(coordKey, newTile);\n }\n else {\n this.tileCache.set(coordKey, newTile);\n }\n return newTile;\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!import(\"../tilegrid/TileGrid.js\").default} Tile grid.\n */\n VectorTile.prototype.getTileGridForProjection = function (projection) {\n var code = projection.getCode();\n var tileGrid = this.tileGrids_[code];\n if (!tileGrid) {\n // A tile grid that matches the tile size of the source tile grid is more\n // likely to have 1:1 relationships between source tiles and rendered tiles.\n var sourceTileGrid = this.tileGrid;\n tileGrid = createForProjection(projection, undefined, sourceTileGrid\n ? sourceTileGrid.getTileSize(sourceTileGrid.getMinZoom())\n : undefined);\n this.tileGrids_[code] = tileGrid;\n }\n return tileGrid;\n };\n /**\n * Get the tile pixel ratio for this source.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Tile pixel ratio.\n */\n VectorTile.prototype.getTilePixelRatio = function (pixelRatio) {\n return pixelRatio;\n };\n /**\n * @param {number} z Z.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../size.js\").Size} Tile size.\n */\n VectorTile.prototype.getTilePixelSize = function (z, pixelRatio, projection) {\n var tileGrid = this.getTileGridForProjection(projection);\n var tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);\n return [\n Math.round(tileSize[0] * pixelRatio),\n Math.round(tileSize[1] * pixelRatio),\n ];\n };\n /**\n * Increases the cache size if needed\n * @param {number} tileCount Minimum number of tiles needed.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n */\n VectorTile.prototype.updateCacheSize = function (tileCount, projection) {\n _super.prototype.updateCacheSize.call(this, tileCount * 2, projection);\n };\n return VectorTile;\n}(UrlTile));\nexport default VectorTile;\n/**\n * Sets the loader for a tile.\n * @param {import(\"../VectorTile.js\").default} tile Vector tile.\n * @param {string} url URL.\n */\nexport function defaultLoadFunction(tile, url) {\n tile.setLoader(\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n */\n function (extent, resolution, projection) {\n loadFeaturesXhr(url, tile.getFormat(), extent, resolution, projection, tile.onLoad.bind(tile), tile.onError.bind(tile));\n });\n}\n//# sourceMappingURL=VectorTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/VectorTile.js\n// module id = hGhA\n// module chunks = 0","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_hide.js\n// module id = hJx8\n// module chunks = 0","/**\n * @module ol/render/EventType\n */\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered before a layer is rendered.\n * @event module:ol/render/Event~RenderEvent#prerender\n * @api\n */\n PRERENDER: 'prerender',\n /**\n * Triggered after a layer is rendered.\n * @event module:ol/render/Event~RenderEvent#postrender\n * @api\n */\n POSTRENDER: 'postrender',\n /**\n * Triggered before layers are rendered.\n * The event object will not have a `context` set.\n * @event module:ol/render/Event~RenderEvent#precompose\n * @api\n */\n PRECOMPOSE: 'precompose',\n /**\n * Triggered after all layers are rendered.\n * The event object will not have a `context` set.\n * @event module:ol/render/Event~RenderEvent#postcompose\n * @api\n */\n POSTCOMPOSE: 'postcompose',\n /**\n * Triggered when rendering is complete, i.e. all sources and tiles have\n * finished loading for the current viewport, and all tiles are faded in.\n * The event object will not have a `context` set.\n * @event module:ol/render/Event~RenderEvent#rendercomplete\n * @api\n */\n RENDERCOMPLETE: 'rendercomplete',\n};\n//# sourceMappingURL=EventType.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/EventType.js\n// module id = hTFF\n// module chunks = 0","/**\n * @module ol/geom/flat/deflate\n */\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} stride Stride.\n * @return {number} offset Offset.\n */\nexport function deflateCoordinate(flatCoordinates, offset, coordinate, stride) {\n for (var i = 0, ii = coordinate.length; i < ii; ++i) {\n flatCoordinates[offset++] = coordinate[i];\n }\n return offset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<import(\"../../coordinate.js\").Coordinate>} coordinates Coordinates.\n * @param {number} stride Stride.\n * @return {number} offset Offset.\n */\nexport function deflateCoordinates(flatCoordinates, offset, coordinates, stride) {\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n var coordinate = coordinates[i];\n for (var j = 0; j < stride; ++j) {\n flatCoordinates[offset++] = coordinate[j];\n }\n }\n return offset;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<import(\"../../coordinate.js\").Coordinate>>} coordinatess Coordinatess.\n * @param {number} stride Stride.\n * @param {Array<number>=} opt_ends Ends.\n * @return {Array<number>} Ends.\n */\nexport function deflateCoordinatesArray(flatCoordinates, offset, coordinatess, stride, opt_ends) {\n var ends = opt_ends ? opt_ends : [];\n var i = 0;\n for (var j = 0, jj = coordinatess.length; j < jj; ++j) {\n var end = deflateCoordinates(flatCoordinates, offset, coordinatess[j], stride);\n ends[i++] = end;\n offset = end;\n }\n ends.length = i;\n return ends;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<Array<import(\"../../coordinate.js\").Coordinate>>>} coordinatesss Coordinatesss.\n * @param {number} stride Stride.\n * @param {Array<Array<number>>=} opt_endss Endss.\n * @return {Array<Array<number>>} Endss.\n */\nexport function deflateMultiCoordinatesArray(flatCoordinates, offset, coordinatesss, stride, opt_endss) {\n var endss = opt_endss ? opt_endss : [];\n var i = 0;\n for (var j = 0, jj = coordinatesss.length; j < jj; ++j) {\n var ends = deflateCoordinatesArray(flatCoordinates, offset, coordinatesss[j], stride, endss[i]);\n endss[i++] = ends;\n offset = ends[ends.length - 1];\n }\n endss.length = i;\n return endss;\n}\n//# sourceMappingURL=deflate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/deflate.js\n// module id = hrLW\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/MultiPoint\n */\nimport GeometryType from './GeometryType.js';\nimport Point from './Point.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { closestSquaredDistanceXY, containsXY } from '../extent.js';\nimport { deflateCoordinates } from './flat/deflate.js';\nimport { extend } from '../array.js';\nimport { inflateCoordinates } from './flat/inflate.js';\nimport { squaredDistance as squaredDx } from '../math.js';\n/**\n * @classdesc\n * Multi-point geometry.\n *\n * @api\n */\nvar MultiPoint = /** @class */ (function (_super) {\n __extends(MultiPoint, _super);\n /**\n * @param {Array<import(\"../coordinate.js\").Coordinate>|Array<number>} coordinates Coordinates.\n * For internal use, flat coordinates in combination with `opt_layout` are also accepted.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n */\n function MultiPoint(coordinates, opt_layout) {\n var _this = _super.call(this) || this;\n if (opt_layout && !Array.isArray(coordinates[0])) {\n _this.setFlatCoordinates(opt_layout, \n /** @type {Array<number>} */ (coordinates));\n }\n else {\n _this.setCoordinates(\n /** @type {Array<import(\"../coordinate.js\").Coordinate>} */ (coordinates), opt_layout);\n }\n return _this;\n }\n /**\n * Append the passed point to this multipoint.\n * @param {Point} point Point.\n * @api\n */\n MultiPoint.prototype.appendPoint = function (point) {\n if (!this.flatCoordinates) {\n this.flatCoordinates = point.getFlatCoordinates().slice();\n }\n else {\n extend(this.flatCoordinates, point.getFlatCoordinates());\n }\n this.changed();\n };\n /**\n * Make a complete copy of the geometry.\n * @return {!MultiPoint} Clone.\n * @api\n */\n MultiPoint.prototype.clone = function () {\n var multiPoint = new MultiPoint(this.flatCoordinates.slice(), this.layout);\n multiPoint.applyProperties(this);\n return multiPoint;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n MultiPoint.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n var flatCoordinates = this.flatCoordinates;\n var stride = this.stride;\n for (var i = 0, ii = flatCoordinates.length; i < ii; i += stride) {\n var squaredDistance = squaredDx(x, y, flatCoordinates[i], flatCoordinates[i + 1]);\n if (squaredDistance < minSquaredDistance) {\n minSquaredDistance = squaredDistance;\n for (var j = 0; j < stride; ++j) {\n closestPoint[j] = flatCoordinates[i + j];\n }\n closestPoint.length = stride;\n }\n }\n return minSquaredDistance;\n };\n /**\n * Return the coordinates of the multipoint.\n * @return {Array<import(\"../coordinate.js\").Coordinate>} Coordinates.\n * @api\n */\n MultiPoint.prototype.getCoordinates = function () {\n return inflateCoordinates(this.flatCoordinates, 0, this.flatCoordinates.length, this.stride);\n };\n /**\n * Return the point at the specified index.\n * @param {number} index Index.\n * @return {Point} Point.\n * @api\n */\n MultiPoint.prototype.getPoint = function (index) {\n var n = !this.flatCoordinates\n ? 0\n : this.flatCoordinates.length / this.stride;\n if (index < 0 || n <= index) {\n return null;\n }\n return new Point(this.flatCoordinates.slice(index * this.stride, (index + 1) * this.stride), this.layout);\n };\n /**\n * Return the points of this multipoint.\n * @return {Array<Point>} Points.\n * @api\n */\n MultiPoint.prototype.getPoints = function () {\n var flatCoordinates = this.flatCoordinates;\n var layout = this.layout;\n var stride = this.stride;\n /** @type {Array<Point>} */\n var points = [];\n for (var i = 0, ii = flatCoordinates.length; i < ii; i += stride) {\n var point = new Point(flatCoordinates.slice(i, i + stride), layout);\n points.push(point);\n }\n return points;\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n MultiPoint.prototype.getType = function () {\n return GeometryType.MULTI_POINT;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n MultiPoint.prototype.intersectsExtent = function (extent) {\n var flatCoordinates = this.flatCoordinates;\n var stride = this.stride;\n for (var i = 0, ii = flatCoordinates.length; i < ii; i += stride) {\n var x = flatCoordinates[i];\n var y = flatCoordinates[i + 1];\n if (containsXY(extent, x, y)) {\n return true;\n }\n }\n return false;\n };\n /**\n * Set the coordinates of the multipoint.\n * @param {!Array<import(\"../coordinate.js\").Coordinate>} coordinates Coordinates.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n MultiPoint.prototype.setCoordinates = function (coordinates, opt_layout) {\n this.setLayout(opt_layout, coordinates, 1);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinates(this.flatCoordinates, 0, coordinates, this.stride);\n this.changed();\n };\n return MultiPoint;\n}(SimpleGeometry));\nexport default MultiPoint;\n//# sourceMappingURL=MultiPoint.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/MultiPoint.js\n// module id = i3aX\n// module chunks = 0","var global = require('./_global');\nvar navigator = global.navigator;\n\nmodule.exports = navigator && navigator.userAgent || '';\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_user-agent.js\n// module id = iUbK\n// module chunks = 0","/**\n * @module ol/style/TextPlacement\n */\n/**\n * Text placement. One of `'point'`, `'line'`. Default is `'point'`. Note that\n * `'line'` requires the underlying geometry to be a {@link module:ol/geom/LineString~LineString},\n * {@link module:ol/geom/Polygon~Polygon}, {@link module:ol/geom/MultiLineString~MultiLineString} or\n * {@link module:ol/geom/MultiPolygon~MultiPolygon}.\n * @enum {string}\n */\nexport default {\n POINT: 'point',\n LINE: 'line',\n};\n//# sourceMappingURL=TextPlacement.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/TextPlacement.js\n// module id = iVh2\n// module chunks = 0","/**\n * @module ol/style/IconImage\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport EventTarget from '../events/Target.js';\nimport EventType from '../events/EventType.js';\nimport ImageState from '../ImageState.js';\nimport { asString } from '../color.js';\nimport { createCanvasContext2D } from '../dom.js';\nimport { shared as iconImageCache } from './IconImageCache.js';\nimport { listenImage } from '../Image.js';\n/**\n * @type {CanvasRenderingContext2D}\n */\nvar taintedTestContext = null;\nvar IconImage = /** @class */ (function (_super) {\n __extends(IconImage, _super);\n /**\n * @param {HTMLImageElement|HTMLCanvasElement} image Image.\n * @param {string|undefined} src Src.\n * @param {import(\"../size.js\").Size} size Size.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"../ImageState.js\").default} imageState Image state.\n * @param {import(\"../color.js\").Color} color Color.\n */\n function IconImage(image, src, size, crossOrigin, imageState, color) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {HTMLImageElement|HTMLCanvasElement}\n */\n _this.hitDetectionImage_ = null;\n /**\n * @private\n * @type {HTMLImageElement|HTMLCanvasElement}\n */\n _this.image_ = !image ? new Image() : image;\n if (crossOrigin !== null) {\n /** @type {HTMLImageElement} */ (_this.image_).crossOrigin = crossOrigin;\n }\n /**\n * @private\n * @type {Object<number, HTMLCanvasElement>}\n */\n _this.canvas_ = {};\n /**\n * @private\n * @type {import(\"../color.js\").Color}\n */\n _this.color_ = color;\n /**\n * @private\n * @type {?function():void}\n */\n _this.unlisten_ = null;\n /**\n * @private\n * @type {import(\"../ImageState.js\").default}\n */\n _this.imageState_ = imageState;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.size_ = size;\n /**\n * @private\n * @type {string|undefined}\n */\n _this.src_ = src;\n /**\n * @private\n */\n _this.tainted_;\n return _this;\n }\n /**\n * @private\n * @return {boolean} The image canvas is tainted.\n */\n IconImage.prototype.isTainted_ = function () {\n if (this.tainted_ === undefined && this.imageState_ === ImageState.LOADED) {\n if (!taintedTestContext) {\n taintedTestContext = createCanvasContext2D(1, 1);\n }\n taintedTestContext.drawImage(this.image_, 0, 0);\n try {\n taintedTestContext.getImageData(0, 0, 1, 1);\n this.tainted_ = false;\n }\n catch (e) {\n taintedTestContext = null;\n this.tainted_ = true;\n }\n }\n return this.tainted_ === true;\n };\n /**\n * @private\n */\n IconImage.prototype.dispatchChangeEvent_ = function () {\n this.dispatchEvent(EventType.CHANGE);\n };\n /**\n * @private\n */\n IconImage.prototype.handleImageError_ = function () {\n this.imageState_ = ImageState.ERROR;\n this.unlistenImage_();\n this.dispatchChangeEvent_();\n };\n /**\n * @private\n */\n IconImage.prototype.handleImageLoad_ = function () {\n this.imageState_ = ImageState.LOADED;\n if (this.size_) {\n this.image_.width = this.size_[0];\n this.image_.height = this.size_[1];\n }\n else {\n this.size_ = [this.image_.width, this.image_.height];\n }\n this.unlistenImage_();\n this.dispatchChangeEvent_();\n };\n /**\n * @param {number} pixelRatio Pixel ratio.\n * @return {HTMLImageElement|HTMLCanvasElement} Image or Canvas element.\n */\n IconImage.prototype.getImage = function (pixelRatio) {\n this.replaceColor_(pixelRatio);\n return this.canvas_[pixelRatio] ? this.canvas_[pixelRatio] : this.image_;\n };\n /**\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Image or Canvas element.\n */\n IconImage.prototype.getPixelRatio = function (pixelRatio) {\n this.replaceColor_(pixelRatio);\n return this.canvas_[pixelRatio] ? pixelRatio : 1;\n };\n /**\n * @return {import(\"../ImageState.js\").default} Image state.\n */\n IconImage.prototype.getImageState = function () {\n return this.imageState_;\n };\n /**\n * @return {HTMLImageElement|HTMLCanvasElement} Image element.\n */\n IconImage.prototype.getHitDetectionImage = function () {\n if (!this.hitDetectionImage_) {\n if (this.isTainted_()) {\n var width = this.size_[0];\n var height = this.size_[1];\n var context = createCanvasContext2D(width, height);\n context.fillRect(0, 0, width, height);\n this.hitDetectionImage_ = context.canvas;\n }\n else {\n this.hitDetectionImage_ = this.image_;\n }\n }\n return this.hitDetectionImage_;\n };\n /**\n * Get the size of the icon (in pixels).\n * @return {import(\"../size.js\").Size} Image size.\n */\n IconImage.prototype.getSize = function () {\n return this.size_;\n };\n /**\n * @return {string|undefined} Image src.\n */\n IconImage.prototype.getSrc = function () {\n return this.src_;\n };\n /**\n * Load not yet loaded URI.\n */\n IconImage.prototype.load = function () {\n if (this.imageState_ == ImageState.IDLE) {\n this.imageState_ = ImageState.LOADING;\n try {\n /** @type {HTMLImageElement} */ (this.image_).src = this.src_;\n }\n catch (e) {\n this.handleImageError_();\n }\n this.unlisten_ = listenImage(this.image_, this.handleImageLoad_.bind(this), this.handleImageError_.bind(this));\n }\n };\n /**\n * @param {number} pixelRatio Pixel ratio.\n * @private\n */\n IconImage.prototype.replaceColor_ = function (pixelRatio) {\n if (!this.color_ || this.canvas_[pixelRatio]) {\n return;\n }\n var canvas = document.createElement('canvas');\n this.canvas_[pixelRatio] = canvas;\n canvas.width = Math.ceil(this.image_.width * pixelRatio);\n canvas.height = Math.ceil(this.image_.height * pixelRatio);\n var ctx = canvas.getContext('2d');\n ctx.scale(pixelRatio, pixelRatio);\n ctx.drawImage(this.image_, 0, 0);\n ctx.globalCompositeOperation = 'multiply';\n // Internet Explorer 11 does not support the multiply operation.\n // If the canvas is tainted in Internet Explorer this still produces\n // a solid color image with the shape of the icon.\n if (ctx.globalCompositeOperation === 'multiply' || this.isTainted_()) {\n ctx.fillStyle = asString(this.color_);\n ctx.fillRect(0, 0, canvas.width, canvas.height);\n ctx.globalCompositeOperation = 'destination-in';\n ctx.drawImage(this.image_, 0, 0);\n }\n else {\n var imgData = ctx.getImageData(0, 0, canvas.width, canvas.height);\n var data = imgData.data;\n var r = this.color_[0] / 255.0;\n var g = this.color_[1] / 255.0;\n var b = this.color_[2] / 255.0;\n var a = this.color_[3];\n for (var i = 0, ii = data.length; i < ii; i += 4) {\n data[i] *= r;\n data[i + 1] *= g;\n data[i + 2] *= b;\n data[i + 3] *= a;\n }\n ctx.putImageData(imgData, 0, 0);\n }\n };\n /**\n * Discards event handlers which listen for load completion or errors.\n *\n * @private\n */\n IconImage.prototype.unlistenImage_ = function () {\n if (this.unlisten_) {\n this.unlisten_();\n this.unlisten_ = null;\n }\n };\n return IconImage;\n}(EventTarget));\n/**\n * @param {HTMLImageElement|HTMLCanvasElement} image Image.\n * @param {string} src Src.\n * @param {import(\"../size.js\").Size} size Size.\n * @param {?string} crossOrigin Cross origin.\n * @param {import(\"../ImageState.js\").default} imageState Image state.\n * @param {import(\"../color.js\").Color} color Color.\n * @return {IconImage} Icon image.\n */\nexport function get(image, src, size, crossOrigin, imageState, color) {\n var iconImage = iconImageCache.get(src, crossOrigin, color);\n if (!iconImage) {\n iconImage = new IconImage(image, src, size, crossOrigin, imageState, color);\n iconImageCache.set(src, crossOrigin, color, iconImage);\n }\n return iconImage;\n}\nexport default IconImage;\n//# sourceMappingURL=IconImage.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/IconImage.js\n// module id = if4K\n// module chunks = 0","/**\n * @module ol/source/XYZ\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport TileImage from './TileImage.js';\nimport { createXYZ, extentFromProjection } from '../tilegrid.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {boolean} [opaque=false] Whether the layer is opaque.\n * @property {import(\"../proj.js\").ProjectionLike} [projection='EPSG:3857'] Projection.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {number} [maxZoom=42] Optional max zoom level. Not used if `tileGrid` is provided.\n * @property {number} [minZoom=0] Optional min zoom level. Not used if `tileGrid` is provided.\n * @property {number} [maxResolution] Optional tile grid resolution at level zero. Not used if `tileGrid` is provided.\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid] Tile grid.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {number} [tilePixelRatio=1] The pixel ratio used by the tile service.\n * For example, if the tile service advertizes 256px by 256px tiles but actually sends 512px\n * by 512px images (for retina/hidpi devices) then `tilePixelRatio`\n * should be set to `2`.\n * @property {number|import(\"../size.js\").Size} [tileSize=[256, 256]] The tile size used by the tile service.\n * Not used if `tileGrid` is provided.\n * @property {import(\"../Tile.js\").UrlFunction} [tileUrlFunction] Optional function to get\n * tile URL given a tile coordinate and the projection.\n * Required if `url` or `urls` are not provided.\n * @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`,\n * and `{z}` placeholders. A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`,\n * may be used instead of defining each one separately in the `urls` option.\n * @property {Array<string>} [urls] An array of URL templates.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * @property {number} [transition=250] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n * @property {number} [zDirection=0] Indicate which resolution should be used\n * by a renderer if the view resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n */\n/**\n * @classdesc\n * Layer source for tile data with URLs in a set XYZ format that are\n * defined in a URL template. By default, this follows the widely-used\n * Google grid where `x` 0 and `y` 0 are in the top left. Grids like\n * TMS where `x` 0 and `y` 0 are in the bottom left can be used by\n * using the `{-y}` placeholder in the URL template, so long as the\n * source does not have a custom tile grid. In this case\n * a `tileUrlFunction` can be used, such as:\n * ```js\n * tileUrlFunction: function(coordinate) {\n * return 'http://mapserver.com/' + coordinate[0] + '/' +\n * coordinate[1] + '/' + (-coordinate[2] - 1) + '.png';\n * }\n * ```\n * @api\n */\nvar XYZ = /** @class */ (function (_super) {\n __extends(XYZ, _super);\n /**\n * @param {Options=} opt_options XYZ options.\n */\n function XYZ(opt_options) {\n var _this = this;\n var options = opt_options || {};\n var projection = options.projection !== undefined ? options.projection : 'EPSG:3857';\n var tileGrid = options.tileGrid !== undefined\n ? options.tileGrid\n : createXYZ({\n extent: extentFromProjection(projection),\n maxResolution: options.maxResolution,\n maxZoom: options.maxZoom,\n minZoom: options.minZoom,\n tileSize: options.tileSize,\n });\n _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n opaque: options.opaque,\n projection: projection,\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n tileGrid: tileGrid,\n tileLoadFunction: options.tileLoadFunction,\n tilePixelRatio: options.tilePixelRatio,\n tileUrlFunction: options.tileUrlFunction,\n url: options.url,\n urls: options.urls,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n transition: options.transition,\n attributionsCollapsible: options.attributionsCollapsible,\n zDirection: options.zDirection,\n }) || this;\n return _this;\n }\n return XYZ;\n}(TileImage));\nexport default XYZ;\n//# sourceMappingURL=XYZ.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/XYZ.js\n// module id = irp0\n// module chunks = 0","/**\n * Utilities to get information about the current environment\n */\nexport var getEnv = function getEnv(key) {\n var fallback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n var env = typeof process !== 'undefined' && process ? process.env || {} : {};\n\n if (!key) {\n /* istanbul ignore next */\n return env;\n }\n\n return env[key] || fallback;\n};\nexport var getNoWarn = function getNoWarn() {\n return getEnv('BOOTSTRAP_VUE_NO_WARN') || getEnv('NODE_ENV') === 'production';\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/bootstrap-vue/esm/utils/env.js\n// module id = ixoM\n// module chunks = 0","var fontWeights = {\n thin: 100,\n hairline: 100,\n 'ultra-light': 100,\n 'extra-light': 100,\n light: 200,\n book: 300,\n regular: 400,\n normal: 400,\n plain: 400,\n roman: 400,\n standard: 400,\n medium: 500,\n 'semi-bold': 600,\n 'demi-bold': 600,\n bold: 700,\n heavy: 800,\n black: 800,\n 'extra-bold': 800,\n 'ultra-black': 900,\n 'extra-black': 900,\n 'ultra-bold': 900,\n 'heavy-black': 900,\n fat: 900,\n poster: 900\n};\nvar sp = ' ';\nvar italicRE = /(italic|oblique)$/i;\n\nvar fontCache = {};\n\nmodule.exports = function(fonts, size, lineHeight) {\n var cssData = fontCache[fonts];\n if (!cssData) {\n if (!Array.isArray(fonts)) {\n fonts = [fonts];\n }\n var weight = 400;\n var style = 'normal';\n var fontFamilies = [];\n var haveWeight, haveStyle;\n for (var i = 0, ii = fonts.length; i < ii; ++i) {\n var font = fonts[i];\n var parts = font.split(' ');\n var maybeWeight = parts[parts.length - 1].toLowerCase();\n if (maybeWeight == 'normal' || maybeWeight == 'italic' || maybeWeight == 'oblique') {\n style = haveStyle ? style : maybeWeight;\n parts.pop();\n maybeWeight = parts[parts.length - 1].toLowerCase();\n } else if (italicRE.test(maybeWeight)) {\n maybeWeight = maybeWeight.replace(italicRE, '');\n style = haveStyle ? style : parts[parts.length - 1].replace(maybeWeight, '');\n }\n for (var w in fontWeights) {\n if (maybeWeight == w || maybeWeight == w.replace('-', '') || maybeWeight == w.replace('-', sp)) {\n weight = haveWeight ? weight : fontWeights[w];\n parts.pop();\n break;\n }\n }\n if (!haveWeight && typeof maybeWeight == 'number') {\n weight = maybeWeight;\n }\n var fontFamily = parts.join(sp)\n .replace('Klokantech Noto Sans', 'Noto Sans');\n if (fontFamily.indexOf(sp) !== -1) {\n fontFamily = '\"' + fontFamily + '\"';\n }\n fontFamilies.push(fontFamily);\n }\n // CSS font property: font-style font-weight font-size/line-height font-family\n cssData = fontCache[fonts] = [style, weight, fontFamilies];\n }\n return cssData[0] + sp + cssData[1] + sp + size + 'px' + (lineHeight ? '/' + lineHeight : '') + sp + cssData[2];\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/mapbox-to-css-font/index.js\n// module id = jFNg\n// module chunks = 0","'use strict';\n// https://github.com/tc39/proposal-promise-try\nvar $export = require('./_export');\nvar newPromiseCapability = require('./_new-promise-capability');\nvar perform = require('./_perform');\n\n$export($export.S, 'Promise', { 'try': function (callbackfn) {\n var promiseCapability = newPromiseCapability.f(this);\n var result = perform(callbackfn);\n (result.e ? promiseCapability.reject : promiseCapability.resolve)(result.v);\n return promiseCapability.promise;\n} });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.promise.try.js\n// module id = jKW+\n// module chunks = 0","/**\n * @module ol/layer/Property\n */\n/**\n * @enum {string}\n */\nexport default {\n OPACITY: 'opacity',\n VISIBLE: 'visible',\n EXTENT: 'extent',\n Z_INDEX: 'zIndex',\n MAX_RESOLUTION: 'maxResolution',\n MIN_RESOLUTION: 'minResolution',\n MAX_ZOOM: 'maxZoom',\n MIN_ZOOM: 'minZoom',\n SOURCE: 'source',\n};\n//# sourceMappingURL=Property.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/layer/Property.js\n// module id = jP9t\n// module chunks = 0","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n// This method of obtaining a reference to the global object needs to be\n// kept identical to the way it is obtained in runtime.js\nvar g = (function() { return this })() || Function(\"return this\")();\n\n// Use `getOwnPropertyNames` because not all browsers support calling\n// `hasOwnProperty` on the global `self` object in a worker. See #183.\nvar hadRuntime = g.regeneratorRuntime &&\n Object.getOwnPropertyNames(g).indexOf(\"regeneratorRuntime\") >= 0;\n\n// Save the old regeneratorRuntime in case it needs to be restored later.\nvar oldRuntime = hadRuntime && g.regeneratorRuntime;\n\n// Force reevalutation of runtime.js.\ng.regeneratorRuntime = undefined;\n\nmodule.exports = require(\"./runtime\");\n\nif (hadRuntime) {\n // Restore the original runtime.\n g.regeneratorRuntime = oldRuntime;\n} else {\n // Remove the global property added by runtime.js.\n try {\n delete g.regeneratorRuntime;\n } catch(e) {\n g.regeneratorRuntime = undefined;\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/regenerator-runtime/runtime-module.js\n// module id = jyFz\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/VectorTile\n */\nimport Tile from './Tile.js';\nimport TileState from './TileState.js';\nvar VectorTile = /** @class */ (function (_super) {\n __extends(VectorTile, _super);\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"./TileState.js\").default} state State.\n * @param {string} src Data source url.\n * @param {import(\"./format/Feature.js\").default} format Feature format.\n * @param {import(\"./Tile.js\").LoadFunction} tileLoadFunction Tile load function.\n * @param {import(\"./Tile.js\").Options=} opt_options Tile options.\n */\n function VectorTile(tileCoord, state, src, format, tileLoadFunction, opt_options) {\n var _this = _super.call(this, tileCoord, state, opt_options) || this;\n /**\n * Extent of this tile; set by the source.\n * @type {import(\"./extent.js\").Extent}\n */\n _this.extent = null;\n /**\n * @private\n * @type {import(\"./format/Feature.js\").default}\n */\n _this.format_ = format;\n /**\n * @private\n * @type {Array<import(\"./Feature.js\").default>}\n */\n _this.features_ = null;\n /**\n * @private\n * @type {import(\"./featureloader.js\").FeatureLoader}\n */\n _this.loader_;\n /**\n * Feature projection of this tile; set by the source.\n * @type {import(\"./proj/Projection.js\").default}\n */\n _this.projection = null;\n /**\n * Resolution of this tile; set by the source.\n * @type {number}\n */\n _this.resolution;\n /**\n * @private\n * @type {import(\"./Tile.js\").LoadFunction}\n */\n _this.tileLoadFunction_ = tileLoadFunction;\n /**\n * @private\n * @type {string}\n */\n _this.url_ = src;\n _this.key = src;\n return _this;\n }\n /**\n * Get the feature format assigned for reading this tile's features.\n * @return {import(\"./format/Feature.js\").default} Feature format.\n * @api\n */\n VectorTile.prototype.getFormat = function () {\n return this.format_;\n };\n /**\n * Get the features for this tile. Geometries will be in the view projection.\n * @return {Array<import(\"./Feature.js\").FeatureLike>} Features.\n * @api\n */\n VectorTile.prototype.getFeatures = function () {\n return this.features_;\n };\n /**\n * Load not yet loaded URI.\n */\n VectorTile.prototype.load = function () {\n if (this.state == TileState.IDLE) {\n this.setState(TileState.LOADING);\n this.tileLoadFunction_(this, this.url_);\n if (this.loader_) {\n this.loader_(this.extent, this.resolution, this.projection);\n }\n }\n };\n /**\n * Handler for successful tile load.\n * @param {Array<import(\"./Feature.js\").default>} features The loaded features.\n * @param {import(\"./proj/Projection.js\").default} dataProjection Data projection.\n */\n VectorTile.prototype.onLoad = function (features, dataProjection) {\n this.setFeatures(features);\n };\n /**\n * Handler for tile load errors.\n */\n VectorTile.prototype.onError = function () {\n this.setState(TileState.ERROR);\n };\n /**\n * Function for use in an {@link module:ol/source/VectorTile~VectorTile}'s `tileLoadFunction`.\n * Sets the features for the tile.\n * @param {Array<import(\"./Feature.js\").default>} features Features.\n * @api\n */\n VectorTile.prototype.setFeatures = function (features) {\n this.features_ = features;\n this.setState(TileState.LOADED);\n };\n /**\n * Set the feature loader for reading this tile's features.\n * @param {import(\"./featureloader.js\").FeatureLoader} loader Feature loader.\n * @api\n */\n VectorTile.prototype.setLoader = function (loader) {\n this.loader_ = loader;\n };\n return VectorTile;\n}(Tile));\nexport default VectorTile;\n//# sourceMappingURL=VectorTile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/VectorTile.js\n// module id = kByt\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/Layer\n */\nimport EventType from '../events/EventType.js';\nimport ImageState from '../ImageState.js';\nimport Observable from '../Observable.js';\nimport SourceState from '../source/State.js';\nimport { abstract } from '../util.js';\n/**\n * @template {import(\"../layer/Layer.js\").default} LayerType\n */\nvar LayerRenderer = /** @class */ (function (_super) {\n __extends(LayerRenderer, _super);\n /**\n * @param {LayerType} layer Layer.\n */\n function LayerRenderer(layer) {\n var _this = _super.call(this) || this;\n /** @private */\n _this.boundHandleImageChange_ = _this.handleImageChange_.bind(_this);\n /**\n * @protected\n * @type {LayerType}\n */\n _this.layer_ = layer;\n /**\n * @type {import(\"../render/canvas/ExecutorGroup\").default}\n */\n _this.declutterExecutorGroup = null;\n return _this;\n }\n /**\n * Asynchronous layer level hit detection.\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../Feature\").default>>} Promise that resolves with\n * an array of features.\n */\n LayerRenderer.prototype.getFeatures = function (pixel) {\n return abstract();\n };\n /**\n * Determine whether render should be called.\n * @abstract\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n LayerRenderer.prototype.prepareFrame = function (frameState) {\n return abstract();\n };\n /**\n * Render the layer.\n * @abstract\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {HTMLElement} target Target that may be used to render content to.\n * @return {HTMLElement} The rendered element.\n */\n LayerRenderer.prototype.renderFrame = function (frameState, target) {\n return abstract();\n };\n /**\n * @param {Object<number, Object<string, import(\"../Tile.js\").default>>} tiles Lookup of loaded tiles by zoom level.\n * @param {number} zoom Zoom level.\n * @param {import(\"../Tile.js\").default} tile Tile.\n * @return {boolean|void} If `false`, the tile will not be considered loaded.\n */\n LayerRenderer.prototype.loadedTileCallback = function (tiles, zoom, tile) {\n if (!tiles[zoom]) {\n tiles[zoom] = {};\n }\n tiles[zoom][tile.tileCoord.toString()] = tile;\n return undefined;\n };\n /**\n * Create a function that adds loaded tiles to the tile lookup.\n * @param {import(\"../source/Tile.js\").default} source Tile source.\n * @param {import(\"../proj/Projection.js\").default} projection Projection of the tiles.\n * @param {Object<number, Object<string, import(\"../Tile.js\").default>>} tiles Lookup of loaded tiles by zoom level.\n * @return {function(number, import(\"../TileRange.js\").default):boolean} A function that can be\n * called with a zoom level and a tile range to add loaded tiles to the lookup.\n * @protected\n */\n LayerRenderer.prototype.createLoadedTileFinder = function (source, projection, tiles) {\n return (\n /**\n * @param {number} zoom Zoom level.\n * @param {import(\"../TileRange.js\").default} tileRange Tile range.\n * @return {boolean} The tile range is fully loaded.\n * @this {LayerRenderer}\n */\n function (zoom, tileRange) {\n var callback = this.loadedTileCallback.bind(this, tiles, zoom);\n return source.forEachLoadedTile(projection, zoom, tileRange, callback);\n }.bind(this));\n };\n /**\n * @abstract\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {import(\"./vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {Array<import(\"./Map.js\").HitMatch<T>>} matches The hit detected matches with tolerance.\n * @return {T|undefined} Callback result.\n * @template T\n */\n LayerRenderer.prototype.forEachFeatureAtCoordinate = function (coordinate, frameState, hitTolerance, callback, matches) {\n return undefined;\n };\n /**\n * @abstract\n * @param {import(\"../pixel.js\").Pixel} pixel Pixel.\n * @param {import(\"../PluggableMap.js\").FrameState} frameState FrameState.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @return {Uint8ClampedArray|Uint8Array} The result. If there is no data at the pixel\n * location, null will be returned. If there is data, but pixel values cannot be\n * returned, and empty array will be returned.\n */\n LayerRenderer.prototype.getDataAtPixel = function (pixel, frameState, hitTolerance) {\n return abstract();\n };\n /**\n * @return {LayerType} Layer.\n */\n LayerRenderer.prototype.getLayer = function () {\n return this.layer_;\n };\n /**\n * Perform action necessary to get the layer rendered after new fonts have loaded\n * @abstract\n */\n LayerRenderer.prototype.handleFontsChanged = function () { };\n /**\n * Handle changes in image state.\n * @param {import(\"../events/Event.js\").default} event Image change event.\n * @private\n */\n LayerRenderer.prototype.handleImageChange_ = function (event) {\n var image = /** @type {import(\"../Image.js\").default} */ (event.target);\n if (image.getState() === ImageState.LOADED) {\n this.renderIfReadyAndVisible();\n }\n };\n /**\n * Load the image if not already loaded, and register the image change\n * listener if needed.\n * @param {import(\"../ImageBase.js\").default} image Image.\n * @return {boolean} `true` if the image is already loaded, `false` otherwise.\n * @protected\n */\n LayerRenderer.prototype.loadImage = function (image) {\n var imageState = image.getState();\n if (imageState != ImageState.LOADED && imageState != ImageState.ERROR) {\n image.addEventListener(EventType.CHANGE, this.boundHandleImageChange_);\n }\n if (imageState == ImageState.IDLE) {\n image.load();\n imageState = image.getState();\n }\n return imageState == ImageState.LOADED;\n };\n /**\n * @protected\n */\n LayerRenderer.prototype.renderIfReadyAndVisible = function () {\n var layer = this.getLayer();\n if (layer.getVisible() && layer.getSourceState() == SourceState.READY) {\n layer.changed();\n }\n };\n return LayerRenderer;\n}(Observable));\nexport default LayerRenderer;\n//# sourceMappingURL=Layer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/Layer.js\n// module id = kHub\n// module chunks = 0","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && has(exports, key)) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_export.js\n// module id = kM2E\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Overlay\n */\nimport BaseObject, { getChangeEventType } from './Object.js';\nimport MapEventType from './MapEventType.js';\nimport OverlayPositioning from './OverlayPositioning.js';\nimport { CLASS_SELECTABLE } from './css.js';\nimport { containsExtent } from './extent.js';\nimport { listen, unlistenByKey } from './events.js';\nimport { outerHeight, outerWidth, removeChildren, removeNode } from './dom.js';\n/**\n * @typedef {Object} Options\n * @property {number|string} [id] Set the overlay id. The overlay id can be used\n * with the {@link module:ol/Map~Map#getOverlayById} method.\n * @property {HTMLElement} [element] The overlay element.\n * @property {Array<number>} [offset=[0, 0]] Offsets in pixels used when positioning\n * the overlay. The first element in the\n * array is the horizontal offset. A positive value shifts the overlay right.\n * The second element in the array is the vertical offset. A positive value\n * shifts the overlay down.\n * @property {import(\"./coordinate.js\").Coordinate} [position] The overlay position\n * in map projection.\n * @property {import(\"./OverlayPositioning.js\").default} [positioning='top-left'] Defines how\n * the overlay is actually positioned with respect to its `position` property.\n * Possible values are `'bottom-left'`, `'bottom-center'`, `'bottom-right'`,\n * `'center-left'`, `'center-center'`, `'center-right'`, `'top-left'`,\n * `'top-center'`, and `'top-right'`.\n * @property {boolean} [stopEvent=true] Whether event propagation to the map\n * viewport should be stopped. If `true` the overlay is placed in the same\n * container as that of the controls (CSS class name\n * `ol-overlaycontainer-stopevent`); if `false` it is placed in the container\n * with CSS class name specified by the `className` property.\n * @property {boolean} [insertFirst=true] Whether the overlay is inserted first\n * in the overlay container, or appended. If the overlay is placed in the same\n * container as that of the controls (see the `stopEvent` option) you will\n * probably set `insertFirst` to `true` so the overlay is displayed below the\n * controls.\n * @property {PanIntoViewOptions|boolean} [autoPan=false] Pan the map when calling\n * `setPosition`, so that the overlay is entirely visible in the current viewport?\n * If `true` (deprecated), then `autoPanAnimation` and `autoPanMargin` will be\n * used to determine the panning parameters; if an object is supplied then other\n * parameters are ignored.\n * @property {PanOptions} [autoPanAnimation] The animation options used to pan\n * the overlay into view. This animation is only used when `autoPan` is enabled.\n * A `duration` and `easing` may be provided to customize the animation.\n * Deprecated and ignored if `autoPan` is supplied as an object.\n * @property {number} [autoPanMargin=20] The margin (in pixels) between the\n * overlay and the borders of the map when autopanning. Deprecated and ignored\n * if `autoPan` is supplied as an object.\n * @property {PanIntoViewOptions} [autoPanOptions] The options to use for the\n * autoPan. This is only used when `autoPan` is enabled and has preference over\n * the individual `autoPanMargin` and `autoPanOptions`.\n * @property {string} [className='ol-overlay-container ol-selectable'] CSS class\n * name.\n */\n/**\n * @typedef {Object} PanOptions\n * @property {number} [duration=1000] The duration of the animation in\n * milliseconds.\n * @property {function(number):number} [easing] The easing function to use. Can\n * be one from {@link module:ol/easing} or a custom function.\n * Default is {@link module:ol/easing~inAndOut}.\n */\n/**\n * @typedef {Object} PanIntoViewOptions\n * @property {PanOptions} [animation={}] The animation parameters for the pan\n * @property {number} [margin=20] The margin (in pixels) between the\n * overlay and the borders of the map when panning into view.\n */\n/**\n * @enum {string}\n * @protected\n */\nvar Property = {\n ELEMENT: 'element',\n MAP: 'map',\n OFFSET: 'offset',\n POSITION: 'position',\n POSITIONING: 'positioning',\n};\n/**\n * @classdesc\n * An element to be displayed over the map and attached to a single map\n * location. Like {@link module:ol/control/Control~Control}, Overlays are\n * visible widgets. Unlike Controls, they are not in a fixed position on the\n * screen, but are tied to a geographical coordinate, so panning the map will\n * move an Overlay but not a Control.\n *\n * Example:\n *\n * import Overlay from 'ol/Overlay';\n *\n * var popup = new Overlay({\n * element: document.getElementById('popup')\n * });\n * popup.setPosition(coordinate);\n * map.addOverlay(popup);\n *\n * @api\n */\nvar Overlay = /** @class */ (function (_super) {\n __extends(Overlay, _super);\n /**\n * @param {Options} options Overlay options.\n */\n function Overlay(options) {\n var _this = _super.call(this) || this;\n /**\n * @protected\n * @type {Options}\n */\n _this.options = options;\n /**\n * @protected\n * @type {number|string|undefined}\n */\n _this.id = options.id;\n /**\n * @protected\n * @type {boolean}\n */\n _this.insertFirst =\n options.insertFirst !== undefined ? options.insertFirst : true;\n /**\n * @protected\n * @type {boolean}\n */\n _this.stopEvent = options.stopEvent !== undefined ? options.stopEvent : true;\n /**\n * @protected\n * @type {HTMLElement}\n */\n _this.element = document.createElement('div');\n _this.element.className =\n options.className !== undefined\n ? options.className\n : 'ol-overlay-container ' + CLASS_SELECTABLE;\n _this.element.style.position = 'absolute';\n _this.element.style.pointerEvents = 'auto';\n var autoPan = options.autoPan;\n if (autoPan && 'object' !== typeof autoPan) {\n autoPan = {\n animation: options.autoPanAnimation,\n margin: options.autoPanMargin,\n };\n }\n /**\n * @protected\n * @type {PanIntoViewOptions|false}\n */\n _this.autoPan = /** @type {PanIntoViewOptions} */ (autoPan) || false;\n /**\n * @protected\n * @type {{transform_: string,\n * visible: boolean}}\n */\n _this.rendered = {\n transform_: '',\n visible: true,\n };\n /**\n * @protected\n * @type {?import(\"./events.js\").EventsKey}\n */\n _this.mapPostrenderListenerKey = null;\n _this.addEventListener(getChangeEventType(Property.ELEMENT), _this.handleElementChanged);\n _this.addEventListener(getChangeEventType(Property.MAP), _this.handleMapChanged);\n _this.addEventListener(getChangeEventType(Property.OFFSET), _this.handleOffsetChanged);\n _this.addEventListener(getChangeEventType(Property.POSITION), _this.handlePositionChanged);\n _this.addEventListener(getChangeEventType(Property.POSITIONING), _this.handlePositioningChanged);\n if (options.element !== undefined) {\n _this.setElement(options.element);\n }\n _this.setOffset(options.offset !== undefined ? options.offset : [0, 0]);\n _this.setPositioning(options.positioning !== undefined\n ? /** @type {import(\"./OverlayPositioning.js\").default} */ (options.positioning)\n : OverlayPositioning.TOP_LEFT);\n if (options.position !== undefined) {\n _this.setPosition(options.position);\n }\n return _this;\n }\n /**\n * Get the DOM element of this overlay.\n * @return {HTMLElement|undefined} The Element containing the overlay.\n * @observable\n * @api\n */\n Overlay.prototype.getElement = function () {\n return /** @type {HTMLElement|undefined} */ (this.get(Property.ELEMENT));\n };\n /**\n * Get the overlay identifier which is set on constructor.\n * @return {number|string|undefined} Id.\n * @api\n */\n Overlay.prototype.getId = function () {\n return this.id;\n };\n /**\n * Get the map associated with this overlay.\n * @return {import(\"./PluggableMap.js\").default|undefined} The map that the\n * overlay is part of.\n * @observable\n * @api\n */\n Overlay.prototype.getMap = function () {\n return /** @type {import(\"./PluggableMap.js\").default|undefined} */ (this.get(Property.MAP));\n };\n /**\n * Get the offset of this overlay.\n * @return {Array<number>} The offset.\n * @observable\n * @api\n */\n Overlay.prototype.getOffset = function () {\n return /** @type {Array<number>} */ (this.get(Property.OFFSET));\n };\n /**\n * Get the current position of this overlay.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} The spatial point that the overlay is\n * anchored at.\n * @observable\n * @api\n */\n Overlay.prototype.getPosition = function () {\n return /** @type {import(\"./coordinate.js\").Coordinate|undefined} */ (this.get(Property.POSITION));\n };\n /**\n * Get the current positioning of this overlay.\n * @return {import(\"./OverlayPositioning.js\").default} How the overlay is positioned\n * relative to its point on the map.\n * @observable\n * @api\n */\n Overlay.prototype.getPositioning = function () {\n return /** @type {import(\"./OverlayPositioning.js\").default} */ (this.get(Property.POSITIONING));\n };\n /**\n * @protected\n */\n Overlay.prototype.handleElementChanged = function () {\n removeChildren(this.element);\n var element = this.getElement();\n if (element) {\n this.element.appendChild(element);\n }\n };\n /**\n * @protected\n */\n Overlay.prototype.handleMapChanged = function () {\n if (this.mapPostrenderListenerKey) {\n removeNode(this.element);\n unlistenByKey(this.mapPostrenderListenerKey);\n this.mapPostrenderListenerKey = null;\n }\n var map = this.getMap();\n if (map) {\n this.mapPostrenderListenerKey = listen(map, MapEventType.POSTRENDER, this.render, this);\n this.updatePixelPosition();\n var container = this.stopEvent\n ? map.getOverlayContainerStopEvent()\n : map.getOverlayContainer();\n if (this.insertFirst) {\n container.insertBefore(this.element, container.childNodes[0] || null);\n }\n else {\n container.appendChild(this.element);\n }\n this.performAutoPan();\n }\n };\n /**\n * @protected\n */\n Overlay.prototype.render = function () {\n this.updatePixelPosition();\n };\n /**\n * @protected\n */\n Overlay.prototype.handleOffsetChanged = function () {\n this.updatePixelPosition();\n };\n /**\n * @protected\n */\n Overlay.prototype.handlePositionChanged = function () {\n this.updatePixelPosition();\n this.performAutoPan();\n };\n /**\n * @protected\n */\n Overlay.prototype.handlePositioningChanged = function () {\n this.updatePixelPosition();\n };\n /**\n * Set the DOM element to be associated with this overlay.\n * @param {HTMLElement|undefined} element The Element containing the overlay.\n * @observable\n * @api\n */\n Overlay.prototype.setElement = function (element) {\n this.set(Property.ELEMENT, element);\n };\n /**\n * Set the map to be associated with this overlay.\n * @param {import(\"./PluggableMap.js\").default|undefined} map The map that the\n * overlay is part of.\n * @observable\n * @api\n */\n Overlay.prototype.setMap = function (map) {\n this.set(Property.MAP, map);\n };\n /**\n * Set the offset for this overlay.\n * @param {Array<number>} offset Offset.\n * @observable\n * @api\n */\n Overlay.prototype.setOffset = function (offset) {\n this.set(Property.OFFSET, offset);\n };\n /**\n * Set the position for this overlay. If the position is `undefined` the\n * overlay is hidden.\n * @param {import(\"./coordinate.js\").Coordinate|undefined} position The spatial point that the overlay\n * is anchored at.\n * @observable\n * @api\n */\n Overlay.prototype.setPosition = function (position) {\n this.set(Property.POSITION, position);\n };\n /**\n * Pan the map so that the overlay is entirely visisble in the current viewport\n * (if necessary) using the configured autoPan parameters\n * @protected\n */\n Overlay.prototype.performAutoPan = function () {\n if (this.autoPan) {\n this.panIntoView(this.autoPan);\n }\n };\n /**\n * Pan the map so that the overlay is entirely visible in the current viewport\n * (if necessary).\n * @param {PanIntoViewOptions=} opt_panIntoViewOptions Options for the pan action\n * @api\n */\n Overlay.prototype.panIntoView = function (opt_panIntoViewOptions) {\n var map = this.getMap();\n if (!map || !map.getTargetElement() || !this.get(Property.POSITION)) {\n return;\n }\n var mapRect = this.getRect(map.getTargetElement(), map.getSize());\n var element = this.getElement();\n var overlayRect = this.getRect(element, [\n outerWidth(element),\n outerHeight(element),\n ]);\n var panIntoViewOptions = opt_panIntoViewOptions || {};\n var myMargin = panIntoViewOptions.margin === undefined ? 20 : panIntoViewOptions.margin;\n if (!containsExtent(mapRect, overlayRect)) {\n // the overlay is not completely inside the viewport, so pan the map\n var offsetLeft = overlayRect[0] - mapRect[0];\n var offsetRight = mapRect[2] - overlayRect[2];\n var offsetTop = overlayRect[1] - mapRect[1];\n var offsetBottom = mapRect[3] - overlayRect[3];\n var delta = [0, 0];\n if (offsetLeft < 0) {\n // move map to the left\n delta[0] = offsetLeft - myMargin;\n }\n else if (offsetRight < 0) {\n // move map to the right\n delta[0] = Math.abs(offsetRight) + myMargin;\n }\n if (offsetTop < 0) {\n // move map up\n delta[1] = offsetTop - myMargin;\n }\n else if (offsetBottom < 0) {\n // move map down\n delta[1] = Math.abs(offsetBottom) + myMargin;\n }\n if (delta[0] !== 0 || delta[1] !== 0) {\n var center = /** @type {import(\"./coordinate.js\").Coordinate} */ (map\n .getView()\n .getCenterInternal());\n var centerPx = map.getPixelFromCoordinateInternal(center);\n if (!centerPx) {\n return;\n }\n var newCenterPx = [centerPx[0] + delta[0], centerPx[1] + delta[1]];\n var panOptions = panIntoViewOptions.animation || {};\n map.getView().animateInternal({\n center: map.getCoordinateFromPixelInternal(newCenterPx),\n duration: panOptions.duration,\n easing: panOptions.easing,\n });\n }\n }\n };\n /**\n * Get the extent of an element relative to the document\n * @param {HTMLElement} element The element.\n * @param {import(\"./size.js\").Size} size The size of the element.\n * @return {import(\"./extent.js\").Extent} The extent.\n * @protected\n */\n Overlay.prototype.getRect = function (element, size) {\n var box = element.getBoundingClientRect();\n var offsetX = box.left + window.pageXOffset;\n var offsetY = box.top + window.pageYOffset;\n return [offsetX, offsetY, offsetX + size[0], offsetY + size[1]];\n };\n /**\n * Set the positioning for this overlay.\n * @param {import(\"./OverlayPositioning.js\").default} positioning how the overlay is\n * positioned relative to its point on the map.\n * @observable\n * @api\n */\n Overlay.prototype.setPositioning = function (positioning) {\n this.set(Property.POSITIONING, positioning);\n };\n /**\n * Modify the visibility of the element.\n * @param {boolean} visible Element visibility.\n * @protected\n */\n Overlay.prototype.setVisible = function (visible) {\n if (this.rendered.visible !== visible) {\n this.element.style.display = visible ? '' : 'none';\n this.rendered.visible = visible;\n }\n };\n /**\n * Update pixel position.\n * @protected\n */\n Overlay.prototype.updatePixelPosition = function () {\n var map = this.getMap();\n var position = this.getPosition();\n if (!map || !map.isRendered() || !position) {\n this.setVisible(false);\n return;\n }\n var pixel = map.getPixelFromCoordinate(position);\n var mapSize = map.getSize();\n this.updateRenderedPosition(pixel, mapSize);\n };\n /**\n * @param {import(\"./pixel.js\").Pixel} pixel The pixel location.\n * @param {import(\"./size.js\").Size|undefined} mapSize The map size.\n * @protected\n */\n Overlay.prototype.updateRenderedPosition = function (pixel, mapSize) {\n var style = this.element.style;\n var offset = this.getOffset();\n var positioning = this.getPositioning();\n this.setVisible(true);\n var x = Math.round(pixel[0] + offset[0]) + 'px';\n var y = Math.round(pixel[1] + offset[1]) + 'px';\n var posX = '0%';\n var posY = '0%';\n if (positioning == OverlayPositioning.BOTTOM_RIGHT ||\n positioning == OverlayPositioning.CENTER_RIGHT ||\n positioning == OverlayPositioning.TOP_RIGHT) {\n posX = '-100%';\n }\n else if (positioning == OverlayPositioning.BOTTOM_CENTER ||\n positioning == OverlayPositioning.CENTER_CENTER ||\n positioning == OverlayPositioning.TOP_CENTER) {\n posX = '-50%';\n }\n if (positioning == OverlayPositioning.BOTTOM_LEFT ||\n positioning == OverlayPositioning.BOTTOM_CENTER ||\n positioning == OverlayPositioning.BOTTOM_RIGHT) {\n posY = '-100%';\n }\n else if (positioning == OverlayPositioning.CENTER_LEFT ||\n positioning == OverlayPositioning.CENTER_CENTER ||\n positioning == OverlayPositioning.CENTER_RIGHT) {\n posY = '-50%';\n }\n var transform = \"translate(\" + posX + \", \" + posY + \") translate(\" + x + \", \" + y + \")\";\n if (this.rendered.transform_ != transform) {\n this.rendered.transform_ = transform;\n style.transform = transform;\n // @ts-ignore IE9\n style.msTransform = transform;\n }\n };\n /**\n * returns the options this Overlay has been created with\n * @return {Options} overlay options\n */\n Overlay.prototype.getOptions = function () {\n return this.options;\n };\n return Overlay;\n}(BaseObject));\nexport default Overlay;\n//# sourceMappingURL=Overlay.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Overlay.js\n// module id = kZ1N\n// module chunks = 0","// fast apply, http://jsperf.lnkit.com/fast-apply/5\nmodule.exports = function (fn, args, that) {\n var un = that === undefined;\n switch (args.length) {\n case 0: return un ? fn()\n : fn.call(that);\n case 1: return un ? fn(args[0])\n : fn.call(that, args[0]);\n case 2: return un ? fn(args[0], args[1])\n : fn.call(that, args[0], args[1]);\n case 3: return un ? fn(args[0], args[1], args[2])\n : fn.call(that, args[0], args[1], args[2]);\n case 4: return un ? fn(args[0], args[1], args[2], args[3])\n : fn.call(that, args[0], args[1], args[2], args[3]);\n } return fn.apply(that, args);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_invoke.js\n// module id = knuC\n// module chunks = 0","module.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_a-function.js\n// module id = lOnJ\n// module chunks = 0","/**\n * @module ol/style/Fill\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} [color=null] A color, gradient or pattern.\n * See {@link module:ol/color~Color} and {@link module:ol/colorlike~ColorLike} for possible formats.\n * Default null; if null, the Canvas/renderer default black will be used.\n */\n/**\n * @classdesc\n * Set fill style for vector features.\n * @api\n */\nvar Fill = /** @class */ (function () {\n /**\n * @param {Options=} opt_options Options.\n */\n function Fill(opt_options) {\n var options = opt_options || {};\n /**\n * @private\n * @type {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike}\n */\n this.color_ = options.color !== undefined ? options.color : null;\n }\n /**\n * Clones the style. The color is not cloned if it is an {@link module:ol/colorlike~ColorLike}.\n * @return {Fill} The cloned style.\n * @api\n */\n Fill.prototype.clone = function () {\n var color = this.getColor();\n return new Fill({\n color: Array.isArray(color) ? color.slice() : color || undefined,\n });\n };\n /**\n * Get the fill color.\n * @return {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} Color.\n * @api\n */\n Fill.prototype.getColor = function () {\n return this.color_;\n };\n /**\n * Set the color.\n *\n * @param {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} color Color.\n * @api\n */\n Fill.prototype.setColor = function (color) {\n this.color_ = color;\n };\n return Fill;\n}());\nexport default Fill;\n//# sourceMappingURL=Fill.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Fill.js\n// module id = lUmj\n// module chunks = 0","/**\n * @module ol/geom\n */\nexport { default as Circle } from './geom/Circle.js';\nexport { default as Geometry } from './geom/Geometry.js';\nexport { default as GeometryCollection } from './geom/GeometryCollection.js';\nexport { default as LinearRing } from './geom/LinearRing.js';\nexport { default as LineString } from './geom/LineString.js';\nexport { default as MultiLineString } from './geom/MultiLineString.js';\nexport { default as MultiPoint } from './geom/MultiPoint.js';\nexport { default as MultiPolygon } from './geom/MultiPolygon.js';\nexport { default as Point } from './geom/Point.js';\nexport { default as Polygon } from './geom/Polygon.js';\nexport { default as SimpleGeometry } from './geom/SimpleGeometry.js';\n//# sourceMappingURL=geom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom.js\n// module id = lVyT\n// module chunks = 0","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-keys.js\n// module id = lktj\n// module chunks = 0","/**\n * @module ol/geom/flat/center\n */\nimport { createEmpty, createOrUpdateFromFlatCoordinates } from '../../extent.js';\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @return {Array<number>} Flat centers.\n */\nexport function linearRingss(flatCoordinates, offset, endss, stride) {\n var flatCenters = [];\n var extent = createEmpty();\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n extent = createOrUpdateFromFlatCoordinates(flatCoordinates, offset, ends[0], stride);\n flatCenters.push((extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2);\n offset = ends[ends.length - 1];\n }\n return flatCenters;\n}\n//# sourceMappingURL=center.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/center.js\n// module id = m9Vi\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/MapBrowserEvent\n */\nimport MapEvent from './MapEvent.js';\n/**\n * @classdesc\n * Events emitted as map browser events are instances of this type.\n * See {@link module:ol/PluggableMap~PluggableMap} for which events trigger a map browser event.\n * @template {UIEvent} EVENT\n */\nvar MapBrowserEvent = /** @class */ (function (_super) {\n __extends(MapBrowserEvent, _super);\n /**\n * @param {string} type Event type.\n * @param {import(\"./PluggableMap.js\").default} map Map.\n * @param {EVENT} originalEvent Original event.\n * @param {boolean=} opt_dragging Is the map currently being dragged?\n * @param {?import(\"./PluggableMap.js\").FrameState=} opt_frameState Frame state.\n */\n function MapBrowserEvent(type, map, originalEvent, opt_dragging, opt_frameState) {\n var _this = _super.call(this, type, map, opt_frameState) || this;\n /**\n * The original browser event.\n * @const\n * @type {EVENT}\n * @api\n */\n _this.originalEvent = originalEvent;\n /**\n * The map pixel relative to the viewport corresponding to the original browser event.\n * @type {?import(\"./pixel.js\").Pixel}\n */\n _this.pixel_ = null;\n /**\n * The coordinate in the user projection corresponding to the original browser event.\n * @type {?import(\"./coordinate.js\").Coordinate}\n */\n _this.coordinate_ = null;\n /**\n * Indicates if the map is currently being dragged. Only set for\n * `POINTERDRAG` and `POINTERMOVE` events. Default is `false`.\n *\n * @type {boolean}\n * @api\n */\n _this.dragging = opt_dragging !== undefined ? opt_dragging : false;\n return _this;\n }\n Object.defineProperty(MapBrowserEvent.prototype, \"pixel\", {\n /**\n * The map pixel relative to the viewport corresponding to the original event.\n * @type {import(\"./pixel.js\").Pixel}\n * @api\n */\n get: function () {\n if (!this.pixel_) {\n this.pixel_ = this.map.getEventPixel(this.originalEvent);\n }\n return this.pixel_;\n },\n set: function (pixel) {\n this.pixel_ = pixel;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(MapBrowserEvent.prototype, \"coordinate\", {\n /**\n * The coordinate corresponding to the original browser event. This will be in the user\n * projection if one is set. Otherwise it will be in the view projection.\n * @type {import(\"./coordinate.js\").Coordinate}\n * @api\n */\n get: function () {\n if (!this.coordinate_) {\n this.coordinate_ = this.map.getCoordinateFromPixel(this.pixel);\n }\n return this.coordinate_;\n },\n set: function (coordinate) {\n this.coordinate_ = coordinate;\n },\n enumerable: false,\n configurable: true\n });\n /**\n * Prevents the default browser action.\n * See https://developer.mozilla.org/en-US/docs/Web/API/event.preventDefault.\n * @api\n */\n MapBrowserEvent.prototype.preventDefault = function () {\n _super.prototype.preventDefault.call(this);\n this.originalEvent.preventDefault();\n };\n /**\n * Prevents further propagation of the current event.\n * See https://developer.mozilla.org/en-US/docs/Web/API/event.stopPropagation.\n * @api\n */\n MapBrowserEvent.prototype.stopPropagation = function () {\n _super.prototype.stopPropagation.call(this);\n this.originalEvent.stopPropagation();\n };\n return MapBrowserEvent;\n}(MapEvent));\nexport default MapBrowserEvent;\n//# sourceMappingURL=MapBrowserEvent.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/MapBrowserEvent.js\n// module id = mDm9\n// module chunks = 0","/**\n * @module ol/renderer/vector\n */\nimport BuilderType from '../render/canvas/BuilderType.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport ImageState from '../ImageState.js';\nimport { getUid } from '../util.js';\n/**\n * Feature callback. The callback will be called with three arguments. The first\n * argument is one {@link module:ol/Feature feature} or {@link module:ol/render/Feature render feature}\n * at the pixel, the second is the {@link module:ol/layer/Layer layer} of the feature and will be null for\n * unmanaged layers. The third is the {@link module:ol/geom/SimpleGeometry} of the feature. For features\n * with a GeometryCollection geometry, it will be the first detected geometry from the collection.\n * @template T\n * @typedef {function(import(\"../Feature.js\").FeatureLike, import(\"../layer/Layer.js\").default, import(\"../geom/SimpleGeometry.js\").default): T} FeatureCallback\n */\n/**\n * Tolerance for geometry simplification in device pixels.\n * @type {number}\n */\nvar SIMPLIFY_TOLERANCE = 0.5;\n/**\n * @const\n * @type {Object<import(\"../geom/GeometryType.js\").default,\n * function(import(\"../render/canvas/BuilderGroup.js\").default, import(\"../geom/Geometry.js\").default,\n * import(\"../style/Style.js\").default, Object): void>}\n */\nvar GEOMETRY_RENDERERS = {\n 'Point': renderPointGeometry,\n 'LineString': renderLineStringGeometry,\n 'Polygon': renderPolygonGeometry,\n 'MultiPoint': renderMultiPointGeometry,\n 'MultiLineString': renderMultiLineStringGeometry,\n 'MultiPolygon': renderMultiPolygonGeometry,\n 'GeometryCollection': renderGeometryCollectionGeometry,\n 'Circle': renderCircleGeometry,\n};\n/**\n * @param {import(\"../Feature.js\").FeatureLike} feature1 Feature 1.\n * @param {import(\"../Feature.js\").FeatureLike} feature2 Feature 2.\n * @return {number} Order.\n */\nexport function defaultOrder(feature1, feature2) {\n return parseInt(getUid(feature1), 10) - parseInt(getUid(feature2), 10);\n}\n/**\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Squared pixel tolerance.\n */\nexport function getSquaredTolerance(resolution, pixelRatio) {\n var tolerance = getTolerance(resolution, pixelRatio);\n return tolerance * tolerance;\n}\n/**\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Pixel tolerance.\n */\nexport function getTolerance(resolution, pixelRatio) {\n return (SIMPLIFY_TOLERANCE * resolution) / pixelRatio;\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Builder group.\n * @param {import(\"../geom/Circle.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderCircleGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var fillStyle = style.getFill();\n var strokeStyle = style.getStroke();\n if (fillStyle || strokeStyle) {\n var circleReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.CIRCLE);\n circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);\n circleReplay.drawCircle(geometry, feature);\n }\n var textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n var textReplay = (opt_declutterBuilderGroup || builderGroup).getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n * @param {import(\"../proj.js\").TransformFunction} [opt_transform] Transform from user to view projection.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n * @return {boolean} `true` if style is loading.\n */\nexport function renderFeature(replayGroup, feature, style, squaredTolerance, listener, opt_transform, opt_declutterBuilderGroup) {\n var loading = false;\n var imageStyle = style.getImage();\n if (imageStyle) {\n var imageState = imageStyle.getImageState();\n if (imageState == ImageState.LOADED || imageState == ImageState.ERROR) {\n imageStyle.unlistenImageChange(listener);\n }\n else {\n if (imageState == ImageState.IDLE) {\n imageStyle.load();\n }\n imageState = imageStyle.getImageState();\n imageStyle.listenImageChange(listener);\n loading = true;\n }\n }\n renderFeatureInternal(replayGroup, feature, style, squaredTolerance, opt_transform, opt_declutterBuilderGroup);\n return loading;\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [opt_transform] Optional transform function.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderFeatureInternal(replayGroup, feature, style, squaredTolerance, opt_transform, opt_declutterBuilderGroup) {\n var geometry = style.getGeometryFunction()(feature);\n if (!geometry) {\n return;\n }\n var simplifiedGeometry = geometry.simplifyTransformed(squaredTolerance, opt_transform);\n var renderer = style.getRenderer();\n if (renderer) {\n renderGeometry(replayGroup, simplifiedGeometry, style, feature);\n }\n else {\n var geometryRenderer = GEOMETRY_RENDERERS[simplifiedGeometry.getType()];\n geometryRenderer(replayGroup, simplifiedGeometry, style, feature, opt_declutterBuilderGroup);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../geom/Geometry.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n */\nfunction renderGeometry(replayGroup, geometry, style, feature) {\n if (geometry.getType() == GeometryType.GEOMETRY_COLLECTION) {\n var geometries = /** @type {import(\"../geom/GeometryCollection.js\").default} */ (geometry).getGeometries();\n for (var i = 0, ii = geometries.length; i < ii; ++i) {\n renderGeometry(replayGroup, geometries[i], style, feature);\n }\n return;\n }\n var replay = replayGroup.getBuilder(style.getZIndex(), BuilderType.DEFAULT);\n replay.drawCustom(\n /** @type {import(\"../geom/SimpleGeometry.js\").default} */ (geometry), feature, style.getRenderer());\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../geom/GeometryCollection.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderGeometryCollectionGeometry(replayGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var geometries = geometry.getGeometriesArray();\n var i, ii;\n for (i = 0, ii = geometries.length; i < ii; ++i) {\n var geometryRenderer = GEOMETRY_RENDERERS[geometries[i].getType()];\n geometryRenderer(replayGroup, geometries[i], style, feature, opt_declutterBuilderGroup);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/LineString.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderLineStringGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var strokeStyle = style.getStroke();\n if (strokeStyle) {\n var lineStringReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.LINE_STRING);\n lineStringReplay.setFillStrokeStyle(null, strokeStyle);\n lineStringReplay.drawLineString(geometry, feature);\n }\n var textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n var textReplay = (opt_declutterBuilderGroup || builderGroup).getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/MultiLineString.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderMultiLineStringGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var strokeStyle = style.getStroke();\n if (strokeStyle) {\n var lineStringReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.LINE_STRING);\n lineStringReplay.setFillStrokeStyle(null, strokeStyle);\n lineStringReplay.drawMultiLineString(geometry, feature);\n }\n var textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n var textReplay = (opt_declutterBuilderGroup || builderGroup).getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/MultiPolygon.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderMultiPolygonGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var fillStyle = style.getFill();\n var strokeStyle = style.getStroke();\n if (strokeStyle || fillStyle) {\n var polygonReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.POLYGON);\n polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);\n polygonReplay.drawMultiPolygon(geometry, feature);\n }\n var textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n var textReplay = (opt_declutterBuilderGroup || builderGroup).getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/Point.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderPointGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var imageStyle = style.getImage();\n var textStyle = style.getText();\n /** @type {import(\"../render/canvas.js\").DeclutterImageWithText} */\n var declutterImageWithText;\n if (opt_declutterBuilderGroup) {\n builderGroup = opt_declutterBuilderGroup;\n declutterImageWithText =\n imageStyle && textStyle && textStyle.getText() ? {} : undefined;\n }\n if (imageStyle) {\n if (imageStyle.getImageState() != ImageState.LOADED) {\n return;\n }\n var imageReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.IMAGE);\n imageReplay.setImageStyle(imageStyle, declutterImageWithText);\n imageReplay.drawPoint(geometry, feature);\n }\n if (textStyle && textStyle.getText()) {\n var textReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle, declutterImageWithText);\n textReplay.drawText(geometry, feature);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/MultiPoint.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderMultiPointGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var imageStyle = style.getImage();\n var textStyle = style.getText();\n /** @type {import(\"../render/canvas.js\").DeclutterImageWithText} */\n var declutterImageWithText;\n if (opt_declutterBuilderGroup) {\n builderGroup = opt_declutterBuilderGroup;\n declutterImageWithText =\n imageStyle && textStyle && textStyle.getText() ? {} : undefined;\n }\n if (imageStyle) {\n if (imageStyle.getImageState() != ImageState.LOADED) {\n return;\n }\n var imageReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.IMAGE);\n imageReplay.setImageStyle(imageStyle, declutterImageWithText);\n imageReplay.drawMultiPoint(geometry, feature);\n }\n if (textStyle && textStyle.getText()) {\n var textReplay = (opt_declutterBuilderGroup || builderGroup).getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle, declutterImageWithText);\n textReplay.drawText(geometry, feature);\n }\n}\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/Polygon.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default=} opt_declutterBuilderGroup Builder for decluttering.\n */\nfunction renderPolygonGeometry(builderGroup, geometry, style, feature, opt_declutterBuilderGroup) {\n var fillStyle = style.getFill();\n var strokeStyle = style.getStroke();\n if (fillStyle || strokeStyle) {\n var polygonReplay = builderGroup.getBuilder(style.getZIndex(), BuilderType.POLYGON);\n polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);\n polygonReplay.drawPolygon(geometry, feature);\n }\n var textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n var textReplay = (opt_declutterBuilderGroup || builderGroup).getBuilder(style.getZIndex(), BuilderType.TEXT);\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature);\n }\n}\n//# sourceMappingURL=vector.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/vector.js\n// module id = mMK2\n// module chunks = 0","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n try {\n return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (e) {\n var ret = iterator['return'];\n if (ret !== undefined) anObject(ret.call(iterator));\n throw e;\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-call.js\n// module id = msXi\n// module chunks = 0","module.exports = require('./lib/axios');\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/index.js\n// module id = mtWM\n// module chunks = 0","module.exports = { \"default\": require(\"core-js/library/fn/json/stringify\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/json/stringify.js\n// module id = mvHQ\n// module chunks = 0","var $version = 8;\nvar $root = {\n\tversion: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: [\n\t\t\t8\n\t\t],\n\t\tdoc: \"Style specification version number. Must be 8.\",\n\t\texample: 8\n\t},\n\tname: {\n\t\ttype: \"string\",\n\t\tdoc: \"A human-readable name for the style.\",\n\t\texample: \"Bright\"\n\t},\n\tmetadata: {\n\t\ttype: \"*\",\n\t\tdoc: \"Arbitrary properties useful to track with the stylesheet, but do not influence rendering. Properties should be prefixed to avoid collisions, like 'mapbox:'.\"\n\t},\n\tcenter: {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tdoc: \"Default map center in longitude and latitude. The style center will be used only if the map has not been positioned by other means (e.g. map options or user interaction).\",\n\t\texample: [\n\t\t\t-73.9749,\n\t\t\t40.7736\n\t\t]\n\t},\n\tzoom: {\n\t\ttype: \"number\",\n\t\tdoc: \"Default zoom level. The style zoom will be used only if the map has not been positioned by other means (e.g. map options or user interaction).\",\n\t\texample: 12.5\n\t},\n\tbearing: {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tperiod: 360,\n\t\tunits: \"degrees\",\n\t\tdoc: \"Default bearing, in degrees. The bearing is the compass direction that is \\\"up\\\"; for example, a bearing of 90° orients the map so that east is up. This value will be used only if the map has not been positioned by other means (e.g. map options or user interaction).\",\n\t\texample: 29\n\t},\n\tpitch: {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tunits: \"degrees\",\n\t\tdoc: \"Default pitch, in degrees. Zero is perpendicular to the surface, for a look straight down at the map, while a greater value like 60 looks ahead towards the horizon. The style pitch will be used only if the map has not been positioned by other means (e.g. map options or user interaction).\",\n\t\texample: 50\n\t},\n\tlight: {\n\t\ttype: \"light\",\n\t\tdoc: \"The global light source.\",\n\t\texample: {\n\t\t\tanchor: \"viewport\",\n\t\t\tcolor: \"white\",\n\t\t\tintensity: 0.4\n\t\t}\n\t},\n\tterrain: {\n\t\ttype: \"terrain\",\n\t\tdoc: \"A global modifier that elevates layers and markers based on a DEM data source.\"\n\t},\n\tsources: {\n\t\trequired: true,\n\t\ttype: \"sources\",\n\t\tdoc: \"Data source specifications.\",\n\t\texample: {\n\t\t\t\"mapbox-streets\": {\n\t\t\t\ttype: \"vector\",\n\t\t\t\turl: \"mapbox://mapbox.mapbox-streets-v6\"\n\t\t\t}\n\t\t}\n\t},\n\tsprite: {\n\t\ttype: \"string\",\n\t\tdoc: \"A base URL for retrieving the sprite image and metadata. The extensions `.png`, `.json` and scale factor `@2x.png` will be automatically appended. This property is required if any layer uses the `background-pattern`, `fill-pattern`, `line-pattern`, `fill-extrusion-pattern`, or `icon-image` properties. The URL must be absolute, containing the [scheme, authority and path components](https://en.wikipedia.org/wiki/URL#Syntax).\",\n\t\texample: \"mapbox://sprites/mapbox/bright-v8\"\n\t},\n\tglyphs: {\n\t\ttype: \"string\",\n\t\tdoc: \"A URL template for loading signed-distance-field glyph sets in PBF format. The URL must include `{fontstack}` and `{range}` tokens. This property is required if any layer uses the `text-field` layout property. The URL must be absolute, containing the [scheme, authority and path components](https://en.wikipedia.org/wiki/URL#Syntax).\",\n\t\texample: \"mapbox://fonts/mapbox/{fontstack}/{range}.pbf\"\n\t},\n\ttransition: {\n\t\ttype: \"transition\",\n\t\tdoc: \"A global transition definition to use as a default across properties, to be used for timing transitions between one value and the next when no property-specific transition is set. Collision-based symbol fading is controlled independently of the style's `transition` property.\",\n\t\texample: {\n\t\t\tduration: 300,\n\t\t\tdelay: 0\n\t\t}\n\t},\n\tlayers: {\n\t\trequired: true,\n\t\ttype: \"array\",\n\t\tvalue: \"layer\",\n\t\tdoc: \"Layers will be drawn in the order of this array.\",\n\t\texample: [\n\t\t\t{\n\t\t\t\tid: \"water\",\n\t\t\t\tsource: \"mapbox-streets\",\n\t\t\t\t\"source-layer\": \"water\",\n\t\t\t\ttype: \"fill\",\n\t\t\t\tpaint: {\n\t\t\t\t\t\"fill-color\": \"#00ffff\"\n\t\t\t\t}\n\t\t\t}\n\t\t]\n\t}\n};\nvar sources = {\n\t\"*\": {\n\t\ttype: \"source\",\n\t\tdoc: \"Specification of a data source. For vector and raster sources, either TileJSON or a URL to a TileJSON must be provided. For image and video sources, a URL must be provided. For GeoJSON sources, a URL or inline GeoJSON must be provided.\"\n\t}\n};\nvar source = [\n\t\"source_vector\",\n\t\"source_raster\",\n\t\"source_raster_dem\",\n\t\"source_geojson\",\n\t\"source_video\",\n\t\"source_image\"\n];\nvar source_vector = {\n\ttype: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvector: {\n\t\t\t\tdoc: \"A vector tile source.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The type of the source.\"\n\t},\n\turl: {\n\t\ttype: \"string\",\n\t\tdoc: \"A URL to a TileJSON resource. Supported protocols are `http:`, `https:`, and `mapbox://<Tileset ID>`.\"\n\t},\n\ttiles: {\n\t\ttype: \"array\",\n\t\tvalue: \"string\",\n\t\tdoc: \"An array of one or more tile source URLs, as in the TileJSON spec.\"\n\t},\n\tbounds: {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 4,\n\t\t\"default\": [\n\t\t\t-180,\n\t\t\t-85.051129,\n\t\t\t180,\n\t\t\t85.051129\n\t\t],\n\t\tdoc: \"An array containing the longitude and latitude of the southwest and northeast corners of the source's bounding box in the following order: `[sw.lng, sw.lat, ne.lng, ne.lat]`. When this property is included in a source, no tiles outside of the given bounds are requested by Mapbox GL.\"\n\t},\n\tscheme: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\txyz: {\n\t\t\t\tdoc: \"Slippy map tilenames scheme.\"\n\t\t\t},\n\t\t\ttms: {\n\t\t\t\tdoc: \"OSGeo spec scheme.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"xyz\",\n\t\tdoc: \"Influences the y direction of the tile coordinates. The global-mercator (aka Spherical Mercator) profile is assumed.\"\n\t},\n\tminzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tdoc: \"Minimum zoom level for which tiles are available, as in the TileJSON spec.\"\n\t},\n\tmaxzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 22,\n\t\tdoc: \"Maximum zoom level for which tiles are available, as in the TileJSON spec. Data from tiles at the maxzoom are used when displaying the map at higher zoom levels.\"\n\t},\n\tattribution: {\n\t\ttype: \"string\",\n\t\tdoc: \"Contains an attribution to be displayed when the map is shown to a user.\"\n\t},\n\tpromoteId: {\n\t\ttype: \"promoteId\",\n\t\tdoc: \"A property to use as a feature id (for feature state). Either a property name, or an object of the form `{<sourceLayer>: <propertyName>}`. If specified as a string for a vector tile source, the same property is used across all its source layers.\"\n\t},\n\tvolatile: {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"A setting to determine whether a source's tiles are cached locally.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tandroid: \"9.3.0\",\n\t\t\t\tios: \"5.10.0\"\n\t\t\t}\n\t\t}\n\t},\n\t\"*\": {\n\t\ttype: \"*\",\n\t\tdoc: \"Other keys to configure the data source.\"\n\t}\n};\nvar source_raster = {\n\ttype: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\traster: {\n\t\t\t\tdoc: \"A raster tile source.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The type of the source.\"\n\t},\n\turl: {\n\t\ttype: \"string\",\n\t\tdoc: \"A URL to a TileJSON resource. Supported protocols are `http:`, `https:`, and `mapbox://<Tileset ID>`.\"\n\t},\n\ttiles: {\n\t\ttype: \"array\",\n\t\tvalue: \"string\",\n\t\tdoc: \"An array of one or more tile source URLs, as in the TileJSON spec.\"\n\t},\n\tbounds: {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 4,\n\t\t\"default\": [\n\t\t\t-180,\n\t\t\t-85.051129,\n\t\t\t180,\n\t\t\t85.051129\n\t\t],\n\t\tdoc: \"An array containing the longitude and latitude of the southwest and northeast corners of the source's bounding box in the following order: `[sw.lng, sw.lat, ne.lng, ne.lat]`. When this property is included in a source, no tiles outside of the given bounds are requested by Mapbox GL.\"\n\t},\n\tminzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tdoc: \"Minimum zoom level for which tiles are available, as in the TileJSON spec.\"\n\t},\n\tmaxzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 22,\n\t\tdoc: \"Maximum zoom level for which tiles are available, as in the TileJSON spec. Data from tiles at the maxzoom are used when displaying the map at higher zoom levels.\"\n\t},\n\ttileSize: {\n\t\ttype: \"number\",\n\t\t\"default\": 512,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The minimum visual size to display tiles for this layer. Only configurable for raster layers.\"\n\t},\n\tscheme: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\txyz: {\n\t\t\t\tdoc: \"Slippy map tilenames scheme.\"\n\t\t\t},\n\t\t\ttms: {\n\t\t\t\tdoc: \"OSGeo spec scheme.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"xyz\",\n\t\tdoc: \"Influences the y direction of the tile coordinates. The global-mercator (aka Spherical Mercator) profile is assumed.\"\n\t},\n\tattribution: {\n\t\ttype: \"string\",\n\t\tdoc: \"Contains an attribution to be displayed when the map is shown to a user.\"\n\t},\n\tvolatile: {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"A setting to determine whether a source's tiles are cached locally.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tandroid: \"9.3.0\",\n\t\t\t\tios: \"5.10.0\"\n\t\t\t}\n\t\t}\n\t},\n\t\"*\": {\n\t\ttype: \"*\",\n\t\tdoc: \"Other keys to configure the data source.\"\n\t}\n};\nvar source_raster_dem = {\n\ttype: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\t\"raster-dem\": {\n\t\t\t\tdoc: \"A RGB-encoded raster DEM source\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The type of the source.\"\n\t},\n\turl: {\n\t\ttype: \"string\",\n\t\tdoc: \"A URL to a TileJSON resource. Supported protocols are `http:`, `https:`, and `mapbox://<Tileset ID>`.\"\n\t},\n\ttiles: {\n\t\ttype: \"array\",\n\t\tvalue: \"string\",\n\t\tdoc: \"An array of one or more tile source URLs, as in the TileJSON spec.\"\n\t},\n\tbounds: {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 4,\n\t\t\"default\": [\n\t\t\t-180,\n\t\t\t-85.051129,\n\t\t\t180,\n\t\t\t85.051129\n\t\t],\n\t\tdoc: \"An array containing the longitude and latitude of the southwest and northeast corners of the source's bounding box in the following order: `[sw.lng, sw.lat, ne.lng, ne.lat]`. When this property is included in a source, no tiles outside of the given bounds are requested by Mapbox GL.\"\n\t},\n\tminzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tdoc: \"Minimum zoom level for which tiles are available, as in the TileJSON spec.\"\n\t},\n\tmaxzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 22,\n\t\tdoc: \"Maximum zoom level for which tiles are available, as in the TileJSON spec. Data from tiles at the maxzoom are used when displaying the map at higher zoom levels.\"\n\t},\n\ttileSize: {\n\t\ttype: \"number\",\n\t\t\"default\": 512,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The minimum visual size to display tiles for this layer. Only configurable for raster layers.\"\n\t},\n\tattribution: {\n\t\ttype: \"string\",\n\t\tdoc: \"Contains an attribution to be displayed when the map is shown to a user.\"\n\t},\n\tencoding: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tterrarium: {\n\t\t\t\tdoc: \"Terrarium format PNG tiles. See https://aws.amazon.com/es/public-datasets/terrain/ for more info.\"\n\t\t\t},\n\t\t\tmapbox: {\n\t\t\t\tdoc: \"Mapbox Terrain RGB tiles. See https://www.mapbox.com/help/access-elevation-data/#mapbox-terrain-rgb for more info.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"mapbox\",\n\t\tdoc: \"The encoding used by this source. Mapbox Terrain RGB is used by default\"\n\t},\n\tvolatile: {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"A setting to determine whether a source's tiles are cached locally.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tandroid: \"9.3.0\",\n\t\t\t\tios: \"5.10.0\"\n\t\t\t}\n\t\t}\n\t},\n\t\"*\": {\n\t\ttype: \"*\",\n\t\tdoc: \"Other keys to configure the data source.\"\n\t}\n};\nvar source_geojson = {\n\ttype: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tgeojson: {\n\t\t\t\tdoc: \"A GeoJSON data source.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The data type of the GeoJSON source.\"\n\t},\n\tdata: {\n\t\ttype: \"*\",\n\t\tdoc: \"A URL to a GeoJSON file, or inline GeoJSON.\"\n\t},\n\tmaxzoom: {\n\t\ttype: \"number\",\n\t\t\"default\": 18,\n\t\tdoc: \"Maximum zoom level at which to create vector tiles (higher means greater detail at high zoom levels).\"\n\t},\n\tattribution: {\n\t\ttype: \"string\",\n\t\tdoc: \"Contains an attribution to be displayed when the map is shown to a user.\"\n\t},\n\tbuffer: {\n\t\ttype: \"number\",\n\t\t\"default\": 128,\n\t\tmaximum: 512,\n\t\tminimum: 0,\n\t\tdoc: \"Size of the tile buffer on each side. A value of 0 produces no buffer. A value of 512 produces a buffer as wide as the tile itself. Larger values produce fewer rendering artifacts near tile edges and slower performance.\"\n\t},\n\tfilter: {\n\t\ttype: \"*\",\n\t\tdoc: \"An expression for filtering features prior to processing them for rendering.\"\n\t},\n\ttolerance: {\n\t\ttype: \"number\",\n\t\t\"default\": 0.375,\n\t\tdoc: \"Douglas-Peucker simplification tolerance (higher means simpler geometries and faster performance).\"\n\t},\n\tcluster: {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If the data is a collection of point features, setting this to true clusters the points by radius into groups. Cluster groups become new `Point` features in the source with additional properties:\\n * `cluster` Is `true` if the point is a cluster \\n * `cluster_id` A unqiue id for the cluster to be used in conjunction with the [cluster inspection methods](https://www.mapbox.com/mapbox-gl-js/api/#geojsonsource#getclusterexpansionzoom)\\n * `point_count` Number of original points grouped into this cluster\\n * `point_count_abbreviated` An abbreviated point count\"\n\t},\n\tclusterRadius: {\n\t\ttype: \"number\",\n\t\t\"default\": 50,\n\t\tminimum: 0,\n\t\tdoc: \"Radius of each cluster if clustering is enabled. A value of 512 indicates a radius equal to the width of a tile.\"\n\t},\n\tclusterMaxZoom: {\n\t\ttype: \"number\",\n\t\tdoc: \"Max zoom on which to cluster points if clustering is enabled. Defaults to one zoom less than maxzoom (so that last zoom features are not clustered). Clusters are re-evaluated at integer zoom levels so setting clusterMaxZoom to 14 means the clusters will be displayed until z15.\"\n\t},\n\tclusterMinPoints: {\n\t\ttype: \"number\",\n\t\tdoc: \"Minimum number of points necessary to form a cluster if clustering is enabled. Defaults to `2`.\"\n\t},\n\tclusterProperties: {\n\t\ttype: \"*\",\n\t\tdoc: \"An object defining custom properties on the generated clusters if clustering is enabled, aggregating values from clustered points. Has the form `{\\\"property_name\\\": [operator, map_expression]}`. `operator` is any expression function that accepts at least 2 operands (e.g. `\\\"+\\\"` or `\\\"max\\\"`) — it accumulates the property value from clusters/points the cluster contains; `map_expression` produces the value of a single point.\\n\\nExample: `{\\\"sum\\\": [\\\"+\\\", [\\\"get\\\", \\\"scalerank\\\"]]}`.\\n\\nFor more advanced use cases, in place of `operator`, you can use a custom reduce expression that references a special `[\\\"accumulated\\\"]` value, e.g.:\\n`{\\\"sum\\\": [[\\\"+\\\", [\\\"accumulated\\\"], [\\\"get\\\", \\\"sum\\\"]], [\\\"get\\\", \\\"scalerank\\\"]]}`\"\n\t},\n\tlineMetrics: {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"Whether to calculate line distance metrics. This is required for line layers that specify `line-gradient` values.\"\n\t},\n\tgenerateId: {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"Whether to generate ids for the geojson features. When enabled, the `feature.id` property will be auto assigned based on its index in the `features` array, over-writing any previous values.\"\n\t},\n\tpromoteId: {\n\t\ttype: \"promoteId\",\n\t\tdoc: \"A property to use as a feature id (for feature state). Either a property name, or an object of the form `{<sourceLayer>: <propertyName>}`.\"\n\t}\n};\nvar source_video = {\n\ttype: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvideo: {\n\t\t\t\tdoc: \"A video data source.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The data type of the video source.\"\n\t},\n\turls: {\n\t\trequired: true,\n\t\ttype: \"array\",\n\t\tvalue: \"string\",\n\t\tdoc: \"URLs to video content in order of preferred format.\"\n\t},\n\tcoordinates: {\n\t\trequired: true,\n\t\tdoc: \"Corners of video specified in longitude, latitude pairs.\",\n\t\ttype: \"array\",\n\t\tlength: 4,\n\t\tvalue: {\n\t\t\ttype: \"array\",\n\t\t\tlength: 2,\n\t\t\tvalue: \"number\",\n\t\t\tdoc: \"A single longitude, latitude pair.\"\n\t\t}\n\t}\n};\nvar source_image = {\n\ttype: {\n\t\trequired: true,\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\timage: {\n\t\t\t\tdoc: \"An image data source.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The data type of the image source.\"\n\t},\n\turl: {\n\t\trequired: true,\n\t\ttype: \"string\",\n\t\tdoc: \"URL that points to an image.\"\n\t},\n\tcoordinates: {\n\t\trequired: true,\n\t\tdoc: \"Corners of image specified in longitude, latitude pairs.\",\n\t\ttype: \"array\",\n\t\tlength: 4,\n\t\tvalue: {\n\t\t\ttype: \"array\",\n\t\t\tlength: 2,\n\t\t\tvalue: \"number\",\n\t\t\tdoc: \"A single longitude, latitude pair.\"\n\t\t}\n\t}\n};\nvar layer = {\n\tid: {\n\t\ttype: \"string\",\n\t\tdoc: \"Unique layer name.\",\n\t\trequired: true\n\t},\n\ttype: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tfill: {\n\t\t\t\tdoc: \"A filled polygon with an optional stroked border.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.10.0\",\n\t\t\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\t\t\tios: \"2.0.0\",\n\t\t\t\t\t\tmacos: \"0.1.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\tline: {\n\t\t\t\tdoc: \"A stroked line.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.10.0\",\n\t\t\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\t\t\tios: \"2.0.0\",\n\t\t\t\t\t\tmacos: \"0.1.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\tsymbol: {\n\t\t\t\tdoc: \"An icon or a text label.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.10.0\",\n\t\t\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\t\t\tios: \"2.0.0\",\n\t\t\t\t\t\tmacos: \"0.1.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\tcircle: {\n\t\t\t\tdoc: \"A filled circle.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.10.0\",\n\t\t\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\t\t\tios: \"2.0.0\",\n\t\t\t\t\t\tmacos: \"0.1.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\theatmap: {\n\t\t\t\tdoc: \"A heatmap.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\t\"fill-extrusion\": {\n\t\t\t\tdoc: \"An extruded (3D) polygon.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.27.0\",\n\t\t\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\t\t\tios: \"3.6.0\",\n\t\t\t\t\t\tmacos: \"0.5.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\traster: {\n\t\t\t\tdoc: \"Raster map textures such as satellite imagery.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.10.0\",\n\t\t\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\t\t\tios: \"2.0.0\",\n\t\t\t\t\t\tmacos: \"0.1.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\thillshade: {\n\t\t\t\tdoc: \"Client-side hillshading visualization based on DEM data. Currently, the implementation only supports Mapbox Terrain RGB and Mapzen Terrarium tiles.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.43.0\",\n\t\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\tbackground: {\n\t\t\t\tdoc: \"The background color or pattern of the map.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"0.10.0\",\n\t\t\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\t\t\tios: \"2.0.0\",\n\t\t\t\t\t\tmacos: \"0.1.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\tsky: {\n\t\t\t\tdoc: \"A spherical dome around the map that is always rendered behind all other layers.\",\n\t\t\t\t\"sdk-support\": {\n\t\t\t\t\t\"basic functionality\": {\n\t\t\t\t\t\tjs: \"2.0.0\"\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tdoc: \"Rendering type of this layer.\",\n\t\trequired: true\n\t},\n\tmetadata: {\n\t\ttype: \"*\",\n\t\tdoc: \"Arbitrary properties useful to track with the layer, but do not influence rendering. Properties should be prefixed to avoid collisions, like 'mapbox:'.\"\n\t},\n\tsource: {\n\t\ttype: \"string\",\n\t\tdoc: \"Name of a source description to be used for this layer. Required for all layer types except `background`.\"\n\t},\n\t\"source-layer\": {\n\t\ttype: \"string\",\n\t\tdoc: \"Layer to use from a vector tile source. Required for vector tile sources; prohibited for all other source types, including GeoJSON sources.\"\n\t},\n\tminzoom: {\n\t\ttype: \"number\",\n\t\tminimum: 0,\n\t\tmaximum: 24,\n\t\tdoc: \"The minimum zoom level for the layer. At zoom levels less than the minzoom, the layer will be hidden.\"\n\t},\n\tmaxzoom: {\n\t\ttype: \"number\",\n\t\tminimum: 0,\n\t\tmaximum: 24,\n\t\tdoc: \"The maximum zoom level for the layer. At zoom levels equal to or greater than the maxzoom, the layer will be hidden.\"\n\t},\n\tfilter: {\n\t\ttype: \"filter\",\n\t\tdoc: \"A expression specifying conditions on source features. Only features that match the filter are displayed. Zoom expressions in filters are only evaluated at integer zoom levels. The `feature-state` expression is not supported in filter expressions.\"\n\t},\n\tlayout: {\n\t\ttype: \"layout\",\n\t\tdoc: \"Layout properties for the layer.\"\n\t},\n\tpaint: {\n\t\ttype: \"paint\",\n\t\tdoc: \"Default paint properties for this layer.\"\n\t}\n};\nvar layout = [\n\t\"layout_fill\",\n\t\"layout_line\",\n\t\"layout_circle\",\n\t\"layout_heatmap\",\n\t\"layout_fill-extrusion\",\n\t\"layout_symbol\",\n\t\"layout_raster\",\n\t\"layout_hillshade\",\n\t\"layout_background\",\n\t\"layout_sky\"\n];\nvar layout_background = {\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_sky = {\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_fill = {\n\t\"fill-sort-key\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Sorts features in ascending order based on this value. Features with a higher sort key will appear above features with a lower sort key.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"1.2.0\",\n\t\t\t\tandroid: \"9.1.0\",\n\t\t\t\tios: \"5.8.0\",\n\t\t\t\tmacos: \"0.15.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"1.2.0\",\n\t\t\t\tandroid: \"9.1.0\",\n\t\t\t\tios: \"5.8.0\",\n\t\t\t\tmacos: \"0.15.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_circle = {\n\t\"circle-sort-key\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Sorts features in ascending order based on this value. Features with a higher sort key will appear above features with a lower sort key.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"1.2.0\",\n\t\t\t\tandroid: \"9.2.0\",\n\t\t\t\tios: \"5.9.0\",\n\t\t\t\tmacos: \"0.16.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"1.2.0\",\n\t\t\t\tandroid: \"9.2.0\",\n\t\t\t\tios: \"5.9.0\",\n\t\t\t\tmacos: \"0.16.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_heatmap = {\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_line = {\n\t\"line-cap\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tbutt: {\n\t\t\t\tdoc: \"A cap with a squared-off end which is drawn to the exact endpoint of the line.\"\n\t\t\t},\n\t\t\tround: {\n\t\t\t\tdoc: \"A cap with a rounded end which is drawn beyond the endpoint of the line at a radius of one-half of the line's width and centered on the endpoint of the line.\"\n\t\t\t},\n\t\t\tsquare: {\n\t\t\t\tdoc: \"A cap with a squared-off end which is drawn beyond the endpoint of the line at a distance of one-half of the line's width.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"butt\",\n\t\tdoc: \"The display of line endings.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"line-join\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tbevel: {\n\t\t\t\tdoc: \"A join with a squared-off end which is drawn beyond the endpoint of the line at a distance of one-half of the line's width.\"\n\t\t\t},\n\t\t\tround: {\n\t\t\t\tdoc: \"A join with a rounded end which is drawn beyond the endpoint of the line at a radius of one-half of the line's width and centered on the endpoint of the line.\"\n\t\t\t},\n\t\t\tmiter: {\n\t\t\t\tdoc: \"A join with a sharp, angled corner which is drawn with the outer sides beyond the endpoint of the path until they meet.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"miter\",\n\t\tdoc: \"The display of lines when joining.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.40.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-miter-limit\": {\n\t\ttype: \"number\",\n\t\t\"default\": 2,\n\t\tdoc: \"Used to automatically convert miter joins to bevel joins for sharp angles.\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"line-join\": \"miter\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"line-round-limit\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1.05,\n\t\tdoc: \"Used to automatically convert round joins to miter joins for shallow angles.\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"line-join\": \"round\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"line-sort-key\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Sorts features in ascending order based on this value. Features with a higher sort key will appear above features with a lower sort key.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"1.2.0\",\n\t\t\t\tandroid: \"9.1.0\",\n\t\t\t\tios: \"5.8.0\",\n\t\t\t\tmacos: \"0.15.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"1.2.0\",\n\t\t\t\tandroid: \"9.1.0\",\n\t\t\t\tios: \"5.8.0\",\n\t\t\t\tmacos: \"0.15.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_symbol = {\n\t\"symbol-placement\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tpoint: {\n\t\t\t\tdoc: \"The label is placed at the point where the geometry is located.\"\n\t\t\t},\n\t\t\tline: {\n\t\t\t\tdoc: \"The label is placed along the line of the geometry. Can only be used on `LineString` and `Polygon` geometries.\"\n\t\t\t},\n\t\t\t\"line-center\": {\n\t\t\t\tdoc: \"The label is placed at the center of the line of the geometry. Can only be used on `LineString` and `Polygon` geometries. Note that a single feature in a vector tile may contain multiple line geometries.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"point\",\n\t\tdoc: \"Label placement relative to its geometry.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"`line-center` value\": {\n\t\t\t\tjs: \"0.47.0\",\n\t\t\t\tandroid: \"6.4.0\",\n\t\t\t\tios: \"4.3.0\",\n\t\t\t\tmacos: \"0.10.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"symbol-spacing\": {\n\t\ttype: \"number\",\n\t\t\"default\": 250,\n\t\tminimum: 1,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Distance between two symbol anchors.\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"symbol-placement\": \"line\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"symbol-avoid-edges\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, the symbols will not cross tile edges to avoid mutual collisions. Recommended in layers that don't have enough padding in the vector tile to prevent collisions, or if it is a point symbol layer placed after a line symbol layer. When using a client that supports global collision detection, like Mapbox GL JS version 0.42.0 or greater, enabling this property is not needed to prevent clipped labels at tile boundaries.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"symbol-sort-key\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Sorts features in ascending order based on this value. Features with lower sort keys are drawn and placed first. When `icon-allow-overlap` or `text-allow-overlap` is `false`, features with a lower sort key will have priority during placement. When `icon-allow-overlap` or `text-allow-overlap` is set to `true`, features with a higher sort key will overlap over features with a lower sort key.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.53.0\",\n\t\t\t\tandroid: \"7.4.0\",\n\t\t\t\tios: \"4.11.0\",\n\t\t\t\tmacos: \"0.14.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.53.0\",\n\t\t\t\tandroid: \"7.4.0\",\n\t\t\t\tios: \"4.11.0\",\n\t\t\t\tmacos: \"0.14.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"symbol-z-order\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tauto: {\n\t\t\t\tdoc: \"Sorts symbols by `symbol-sort-key` if set. Otherwise, sorts symbols by their y-position relative to the viewport if `icon-allow-overlap` or `text-allow-overlap` is set to `true` or `icon-ignore-placement` or `text-ignore-placement` is `false`.\"\n\t\t\t},\n\t\t\t\"viewport-y\": {\n\t\t\t\tdoc: \"Sorts symbols by their y-position relative to the viewport if `icon-allow-overlap` or `text-allow-overlap` is set to `true` or `icon-ignore-placement` or `text-ignore-placement` is `false`.\"\n\t\t\t},\n\t\t\tsource: {\n\t\t\t\tdoc: \"Sorts symbols by `symbol-sort-key` if set. Otherwise, no sorting is applied; symbols are rendered in the same order as the source data.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"auto\",\n\t\tdoc: \"Determines whether overlapping symbols in the same layer are rendered in the order that they appear in the data source or by their y-position relative to the viewport. To control the order and prioritization of symbols otherwise, use `symbol-sort-key`.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.49.0\",\n\t\t\t\tandroid: \"6.6.0\",\n\t\t\t\tios: \"4.5.0\",\n\t\t\t\tmacos: \"0.12.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-allow-overlap\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, the icon will be visible even if it collides with other previously drawn symbols.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-ignore-placement\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, other symbols can be visible even if they collide with the icon.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-optional\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, text will display without their corresponding icons when the icon collides with other symbols and the text does not.\",\n\t\trequires: [\n\t\t\t\"icon-image\",\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-rotation-alignment\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"When `symbol-placement` is set to `point`, aligns icons east-west. When `symbol-placement` is set to `line` or `line-center`, aligns icon x-axes with the line.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"Produces icons whose x-axes are aligned with the x-axis of the viewport, regardless of the value of `symbol-placement`.\"\n\t\t\t},\n\t\t\tauto: {\n\t\t\t\tdoc: \"When `symbol-placement` is set to `point`, this is equivalent to `viewport`. When `symbol-placement` is set to `line` or `line-center`, this is equivalent to `map`.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"auto\",\n\t\tdoc: \"In combination with `symbol-placement`, determines the rotation behavior of icons.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"`auto` value\": {\n\t\t\t\tjs: \"0.25.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.3.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-size\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tunits: \"factor of the original icon size\",\n\t\tdoc: \"Scales the original size of the icon by the provided factor. The new pixel size of the image will be the original pixel size multiplied by `icon-size`. 1 is the original size; 3 triples the size of the image.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.35.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-text-fit\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tnone: {\n\t\t\t\tdoc: \"The icon is displayed at its intrinsic aspect ratio.\"\n\t\t\t},\n\t\t\twidth: {\n\t\t\t\tdoc: \"The icon is scaled in the x-dimension to fit the width of the text.\"\n\t\t\t},\n\t\t\theight: {\n\t\t\t\tdoc: \"The icon is scaled in the y-dimension to fit the height of the text.\"\n\t\t\t},\n\t\t\tboth: {\n\t\t\t\tdoc: \"The icon is scaled in both x- and y-dimensions.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"none\",\n\t\tdoc: \"Scales the icon to fit around the associated text.\",\n\t\trequires: [\n\t\t\t\"icon-image\",\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.21.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.2.1\"\n\t\t\t},\n\t\t\t\"stretchable icons\": {\n\t\t\t\tjs: \"1.6.0\",\n\t\t\t\tandroid: \"9.2.0\",\n\t\t\t\tios: \"5.8.0\",\n\t\t\t\tmacos: \"0.15.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-text-fit-padding\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 4,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0,\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\tunits: \"pixels\",\n\t\tdoc: \"Size of the additional area added to dimensions determined by `icon-text-fit`, in clockwise order: top, right, bottom, left.\",\n\t\trequires: [\n\t\t\t\"icon-image\",\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"icon-text-fit\": [\n\t\t\t\t\t\"both\",\n\t\t\t\t\t\"width\",\n\t\t\t\t\t\"height\"\n\t\t\t\t]\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.21.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.2.1\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-image\": {\n\t\ttype: \"resolvedImage\",\n\t\tdoc: \"Name of image in sprite to use for drawing an image background.\",\n\t\ttokens: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.35.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-rotate\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tperiod: 360,\n\t\tunits: \"degrees\",\n\t\tdoc: \"Rotates the icon clockwise.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.21.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-padding\": {\n\t\ttype: \"number\",\n\t\t\"default\": 2,\n\t\tminimum: 0,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Size of the additional area around the icon bounding box used for detecting symbol collisions.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-keep-upright\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, the icon may be flipped to prevent it from being rendered upside-down.\",\n\t\trequires: [\n\t\t\t\"icon-image\",\n\t\t\t{\n\t\t\t\t\"icon-rotation-alignment\": \"map\"\n\t\t\t},\n\t\t\t{\n\t\t\t\t\"symbol-placement\": [\n\t\t\t\t\t\"line\",\n\t\t\t\t\t\"line-center\"\n\t\t\t\t]\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-offset\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\tdoc: \"Offset distance of icon from its anchor. Positive values indicate right and down, while negative values indicate left and up. Each component is multiplied by the value of `icon-size` to obtain the final offset in pixels. When combined with `icon-rotate` the offset will be as if the rotated direction was up.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tcenter: {\n\t\t\t\tdoc: \"The center of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tleft: {\n\t\t\t\tdoc: \"The left side of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tright: {\n\t\t\t\tdoc: \"The right side of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\ttop: {\n\t\t\t\tdoc: \"The top of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tbottom: {\n\t\t\t\tdoc: \"The bottom of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"top-left\": {\n\t\t\t\tdoc: \"The top left corner of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"top-right\": {\n\t\t\t\tdoc: \"The top right corner of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"bottom-left\": {\n\t\t\t\tdoc: \"The bottom left corner of the icon is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"bottom-right\": {\n\t\t\t\tdoc: \"The bottom right corner of the icon is placed closest to the anchor.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"center\",\n\t\tdoc: \"Part of the icon placed closest to the anchor.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.40.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.40.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-pitch-alignment\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The icon is aligned to the plane of the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The icon is aligned to the plane of the viewport.\"\n\t\t\t},\n\t\t\tauto: {\n\t\t\t\tdoc: \"Automatically matches the value of `icon-rotation-alignment`.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"auto\",\n\t\tdoc: \"Orientation of icon when map is pitched.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.39.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-pitch-alignment\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The text is aligned to the plane of the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The text is aligned to the plane of the viewport.\"\n\t\t\t},\n\t\t\tauto: {\n\t\t\t\tdoc: \"Automatically matches the value of `text-rotation-alignment`.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"auto\",\n\t\tdoc: \"Orientation of text when map is pitched.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.21.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.2.1\"\n\t\t\t},\n\t\t\t\"`auto` value\": {\n\t\t\t\tjs: \"0.25.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.3.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-rotation-alignment\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"When `symbol-placement` is set to `point`, aligns text east-west. When `symbol-placement` is set to `line` or `line-center`, aligns text x-axes with the line.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"Produces glyphs whose x-axes are aligned with the x-axis of the viewport, regardless of the value of `symbol-placement`.\"\n\t\t\t},\n\t\t\tauto: {\n\t\t\t\tdoc: \"When `symbol-placement` is set to `point`, this is equivalent to `viewport`. When `symbol-placement` is set to `line` or `line-center`, this is equivalent to `map`.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"auto\",\n\t\tdoc: \"In combination with `symbol-placement`, determines the rotation behavior of the individual glyphs forming the text.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"`auto` value\": {\n\t\t\t\tjs: \"0.25.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.3.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-field\": {\n\t\ttype: \"formatted\",\n\t\t\"default\": \"\",\n\t\ttokens: true,\n\t\tdoc: \"Value to use for a text label. If a plain `string` is provided, it will be treated as a `formatted` with default/inherited formatting options.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-font\": {\n\t\ttype: \"array\",\n\t\tvalue: \"string\",\n\t\t\"default\": [\n\t\t\t\"Open Sans Regular\",\n\t\t\t\"Arial Unicode MS Regular\"\n\t\t],\n\t\tdoc: \"Font stack to use for displaying text.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-size\": {\n\t\ttype: \"number\",\n\t\t\"default\": 16,\n\t\tminimum: 0,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Font size.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.35.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-max-width\": {\n\t\ttype: \"number\",\n\t\t\"default\": 10,\n\t\tminimum: 0,\n\t\tunits: \"ems\",\n\t\tdoc: \"The maximum line width for text wrapping.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.40.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-line-height\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1.2,\n\t\tunits: \"ems\",\n\t\tdoc: \"Text leading value for multi-line text.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-letter-spacing\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tunits: \"ems\",\n\t\tdoc: \"Text tracking amount.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.40.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-justify\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tauto: {\n\t\t\t\tdoc: \"The text is aligned towards the anchor position.\"\n\t\t\t},\n\t\t\tleft: {\n\t\t\t\tdoc: \"The text is aligned to the left.\"\n\t\t\t},\n\t\t\tcenter: {\n\t\t\t\tdoc: \"The text is centered.\"\n\t\t\t},\n\t\t\tright: {\n\t\t\t\tdoc: \"The text is aligned to the right.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"center\",\n\t\tdoc: \"Text justification options.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.39.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t},\n\t\t\tauto: {\n\t\t\t\tjs: \"0.54.0\",\n\t\t\t\tandroid: \"7.4.0\",\n\t\t\t\tios: \"4.10.0\",\n\t\t\t\tmacos: \"0.14.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-radial-offset\": {\n\t\ttype: \"number\",\n\t\tunits: \"ems\",\n\t\t\"default\": 0,\n\t\tdoc: \"Radial offset of text, in the direction of the symbol's anchor. Useful in combination with `text-variable-anchor`, which defaults to using the two-dimensional `text-offset` if present.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.54.0\",\n\t\t\t\tandroid: \"7.4.0\",\n\t\t\t\tios: \"4.10.0\",\n\t\t\t\tmacos: \"0.14.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.54.0\",\n\t\t\t\tandroid: \"7.4.0\",\n\t\t\t\tios: \"4.10.0\",\n\t\t\t\tmacos: \"0.14.0\"\n\t\t\t}\n\t\t},\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"property-type\": \"data-driven\",\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t}\n\t},\n\t\"text-variable-anchor\": {\n\t\ttype: \"array\",\n\t\tvalue: \"enum\",\n\t\tvalues: {\n\t\t\tcenter: {\n\t\t\t\tdoc: \"The center of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tleft: {\n\t\t\t\tdoc: \"The left side of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tright: {\n\t\t\t\tdoc: \"The right side of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\ttop: {\n\t\t\t\tdoc: \"The top of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tbottom: {\n\t\t\t\tdoc: \"The bottom of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"top-left\": {\n\t\t\t\tdoc: \"The top left corner of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"top-right\": {\n\t\t\t\tdoc: \"The top right corner of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"bottom-left\": {\n\t\t\t\tdoc: \"The bottom left corner of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"bottom-right\": {\n\t\t\t\tdoc: \"The bottom right corner of the text is placed closest to the anchor.\"\n\t\t\t}\n\t\t},\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"symbol-placement\": [\n\t\t\t\t\t\"point\"\n\t\t\t\t]\n\t\t\t}\n\t\t],\n\t\tdoc: \"To increase the chance of placing high-priority labels on the map, you can provide an array of `text-anchor` locations: the renderer will attempt to place the label at each location, in order, before moving onto the next label. Use `text-justify: auto` to choose justification based on anchor position. To apply an offset, use the `text-radial-offset` or the two-dimensional `text-offset`.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.54.0\",\n\t\t\t\tandroid: \"7.4.0\",\n\t\t\t\tios: \"4.10.0\",\n\t\t\t\tmacos: \"0.14.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tcenter: {\n\t\t\t\tdoc: \"The center of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tleft: {\n\t\t\t\tdoc: \"The left side of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tright: {\n\t\t\t\tdoc: \"The right side of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\ttop: {\n\t\t\t\tdoc: \"The top of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\tbottom: {\n\t\t\t\tdoc: \"The bottom of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"top-left\": {\n\t\t\t\tdoc: \"The top left corner of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"top-right\": {\n\t\t\t\tdoc: \"The top right corner of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"bottom-left\": {\n\t\t\t\tdoc: \"The bottom left corner of the text is placed closest to the anchor.\"\n\t\t\t},\n\t\t\t\"bottom-right\": {\n\t\t\t\tdoc: \"The bottom right corner of the text is placed closest to the anchor.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"center\",\n\t\tdoc: \"Part of the text placed closest to the anchor.\",\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"!\": \"text-variable-anchor\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.39.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-max-angle\": {\n\t\ttype: \"number\",\n\t\t\"default\": 45,\n\t\tunits: \"degrees\",\n\t\tdoc: \"Maximum angle change between adjacent characters.\",\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"symbol-placement\": [\n\t\t\t\t\t\"line\",\n\t\t\t\t\t\"line-center\"\n\t\t\t\t]\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-writing-mode\": {\n\t\ttype: \"array\",\n\t\tvalue: \"enum\",\n\t\tvalues: {\n\t\t\thorizontal: {\n\t\t\t\tdoc: \"If a text's language supports horizontal writing mode, symbols with point placement would be laid out horizontally.\"\n\t\t\t},\n\t\t\tvertical: {\n\t\t\t\tdoc: \"If a text's language supports vertical writing mode, symbols with point placement would be laid out vertically.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The property allows control over a symbol's orientation. Note that the property values act as a hint, so that a symbol whose language doesn’t support the provided orientation will be laid out in its natural orientation. Example: English point symbol will be rendered horizontally even if array value contains single 'vertical' enum value. The order of elements in an array define priority order for the placement of an orientation variant.\",\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"symbol-placement\": [\n\t\t\t\t\t\"point\"\n\t\t\t\t]\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"1.3.0\",\n\t\t\t\tandroid: \"8.3.0\",\n\t\t\t\tios: \"5.3.0\",\n\t\t\t\tmacos: \"0.15.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-rotate\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tperiod: 360,\n\t\tunits: \"degrees\",\n\t\tdoc: \"Rotates the text clockwise.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.35.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-padding\": {\n\t\ttype: \"number\",\n\t\t\"default\": 2,\n\t\tminimum: 0,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Size of the additional area around the text bounding box used for detecting symbol collisions.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-keep-upright\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": true,\n\t\tdoc: \"If true, the text may be flipped vertically to prevent it from being rendered upside-down.\",\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"text-rotation-alignment\": \"map\"\n\t\t\t},\n\t\t\t{\n\t\t\t\t\"symbol-placement\": [\n\t\t\t\t\t\"line\",\n\t\t\t\t\t\"line-center\"\n\t\t\t\t]\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-transform\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tnone: {\n\t\t\t\tdoc: \"The text is not altered.\"\n\t\t\t},\n\t\t\tuppercase: {\n\t\t\t\tdoc: \"Forces all letters to be displayed in uppercase.\"\n\t\t\t},\n\t\t\tlowercase: {\n\t\t\t\tdoc: \"Forces all letters to be displayed in lowercase.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"none\",\n\t\tdoc: \"Specifies how to capitalize text, similar to the CSS `text-transform` property.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-offset\": {\n\t\ttype: \"array\",\n\t\tdoc: \"Offset distance of text from its anchor. Positive values indicate right and down, while negative values indicate left and up. If used with text-variable-anchor, input values will be taken as absolute values. Offsets along the x- and y-axis will be applied automatically based on the anchor position.\",\n\t\tvalue: \"number\",\n\t\tunits: \"ems\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t{\n\t\t\t\t\"!\": \"text-radial-offset\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.35.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-allow-overlap\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, the text will be visible even if it collides with other previously drawn symbols.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-ignore-placement\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, other symbols can be visible even if they collide with the text.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-optional\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": false,\n\t\tdoc: \"If true, icons will display without their corresponding text when the text collides with other symbols and the icon does not.\",\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_raster = {\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar layout_hillshade = {\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n};\nvar filter = {\n\ttype: \"array\",\n\tvalue: \"*\",\n\tdoc: \"A filter selects specific features from a layer.\"\n};\nvar filter_operator = {\n\ttype: \"enum\",\n\tvalues: {\n\t\t\"==\": {\n\t\t\tdoc: \"`[\\\"==\\\", key, value]` equality: `feature[key] = value`\"\n\t\t},\n\t\t\"!=\": {\n\t\t\tdoc: \"`[\\\"!=\\\", key, value]` inequality: `feature[key] ≠ value`\"\n\t\t},\n\t\t\">\": {\n\t\t\tdoc: \"`[\\\">\\\", key, value]` greater than: `feature[key] > value`\"\n\t\t},\n\t\t\">=\": {\n\t\t\tdoc: \"`[\\\">=\\\", key, value]` greater than or equal: `feature[key] ≥ value`\"\n\t\t},\n\t\t\"<\": {\n\t\t\tdoc: \"`[\\\"<\\\", key, value]` less than: `feature[key] < value`\"\n\t\t},\n\t\t\"<=\": {\n\t\t\tdoc: \"`[\\\"<=\\\", key, value]` less than or equal: `feature[key] ≤ value`\"\n\t\t},\n\t\t\"in\": {\n\t\t\tdoc: \"`[\\\"in\\\", key, v0, ..., vn]` set inclusion: `feature[key] ∈ {v0, ..., vn}`\"\n\t\t},\n\t\t\"!in\": {\n\t\t\tdoc: \"`[\\\"!in\\\", key, v0, ..., vn]` set exclusion: `feature[key] ∉ {v0, ..., vn}`\"\n\t\t},\n\t\tall: {\n\t\t\tdoc: \"`[\\\"all\\\", f0, ..., fn]` logical `AND`: `f0 ∧ ... ∧ fn`\"\n\t\t},\n\t\tany: {\n\t\t\tdoc: \"`[\\\"any\\\", f0, ..., fn]` logical `OR`: `f0 ∨ ... ∨ fn`\"\n\t\t},\n\t\tnone: {\n\t\t\tdoc: \"`[\\\"none\\\", f0, ..., fn]` logical `NOR`: `¬f0 ∧ ... ∧ ¬fn`\"\n\t\t},\n\t\thas: {\n\t\t\tdoc: \"`[\\\"has\\\", key]` `feature[key]` exists\"\n\t\t},\n\t\t\"!has\": {\n\t\t\tdoc: \"`[\\\"!has\\\", key]` `feature[key]` does not exist\"\n\t\t},\n\t\twithin: {\n\t\t\tdoc: \"`[\\\"within\\\", object]` feature geometry is within object geometry\"\n\t\t}\n\t},\n\tdoc: \"The filter operator.\"\n};\nvar geometry_type = {\n\ttype: \"enum\",\n\tvalues: {\n\t\tPoint: {\n\t\t\tdoc: \"Filter to point geometries.\"\n\t\t},\n\t\tLineString: {\n\t\t\tdoc: \"Filter to line geometries.\"\n\t\t},\n\t\tPolygon: {\n\t\t\tdoc: \"Filter to polygon geometries.\"\n\t\t}\n\t},\n\tdoc: \"The geometry type for the filter to select.\"\n};\nvar function_stop = {\n\ttype: \"array\",\n\tminimum: 0,\n\tmaximum: 24,\n\tvalue: [\n\t\t\"number\",\n\t\t\"color\"\n\t],\n\tlength: 2,\n\tdoc: \"Zoom level and value pair.\"\n};\nvar expression = {\n\ttype: \"array\",\n\tvalue: \"*\",\n\tminimum: 1,\n\tdoc: \"An expression defines a function that can be used for data-driven style properties or feature filters.\"\n};\nvar expression_name = {\n\tdoc: \"\",\n\ttype: \"enum\",\n\tvalues: {\n\t\t\"let\": {\n\t\t\tdoc: \"Binds expressions to named variables, which can then be referenced in the result expression using [\\\"var\\\", \\\"variable_name\\\"].\",\n\t\t\tgroup: \"Variable binding\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"var\": {\n\t\t\tdoc: \"References variable bound using \\\"let\\\".\",\n\t\t\tgroup: \"Variable binding\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tliteral: {\n\t\t\tdoc: \"Provides a literal array or object value.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tarray: {\n\t\t\tdoc: \"Asserts that the input is an array (optionally with a specific item type and length). If, when the input expression is evaluated, it is not of the asserted type, then this assertion will cause the whole expression to be aborted.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tat: {\n\t\t\tdoc: \"Retrieves an item from an array.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"in\": {\n\t\t\tdoc: \"Determines whether an item exists in an array or a substring exists in a string.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"1.6.0\",\n\t\t\t\t\tandroid: \"9.1.0\",\n\t\t\t\t\tios: \"5.8.0\",\n\t\t\t\t\tmacos: \"0.15.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"index-of\": {\n\t\t\tdoc: \"Returns the first position at which an item can be found in an array or a substring can be found in a string, or `-1` if the input cannot be found. Accepts an optional index from where to begin the search.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"1.10.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tslice: {\n\t\t\tdoc: \"Returns an item from an array or a substring from a string from a specified start index, or between a start index and an end index if set. The return value is inclusive of the start index but not of the end index.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"1.10.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"case\": {\n\t\t\tdoc: \"Selects the first output whose corresponding test condition evaluates to true, or the fallback value otherwise.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tmatch: {\n\t\t\tdoc: \"Selects the output whose label value matches the input value, or the fallback value if no match is found. The input can be any expression (e.g. `[\\\"get\\\", \\\"building_type\\\"]`). Each label must be either:\\n - a single literal value; or\\n - an array of literal values, whose values must be all strings or all numbers (e.g. `[100, 101]` or `[\\\"c\\\", \\\"b\\\"]`). The input matches if any of the values in the array matches, similar to the `\\\"in\\\"` operator.\\nEach label must be unique. If the input type does not match the type of the labels, the result will be the fallback value.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tcoalesce: {\n\t\t\tdoc: \"Evaluates each expression in turn until the first non-null value is obtained, and returns that value.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tstep: {\n\t\t\tdoc: \"Produces discrete, stepped results by evaluating a piecewise-constant function defined by pairs of input and output values (\\\"stops\\\"). The `input` may be any numeric expression (e.g., `[\\\"get\\\", \\\"population\\\"]`). Stop inputs must be numeric literals in strictly ascending order. Returns the output value of the stop just less than the input, or the first output if the input is less than the first stop.\",\n\t\t\tgroup: \"Ramps, scales, curves\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.42.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tinterpolate: {\n\t\t\tdoc: \"Produces continuous, smooth results by interpolating between pairs of input and output values (\\\"stops\\\"). The `input` may be any numeric expression (e.g., `[\\\"get\\\", \\\"population\\\"]`). Stop inputs must be numeric literals in strictly ascending order. The output type must be `number`, `array<number>`, or `color`.\\n\\nInterpolation types:\\n- `[\\\"linear\\\"]`: Interpolates linearly between the pair of stops just less than and just greater than the input.\\n- `[\\\"exponential\\\", base]`: Interpolates exponentially between the stops just less than and just greater than the input. `base` controls the rate at which the output increases: higher values make the output increase more towards the high end of the range. With values close to 1 the output increases linearly.\\n- `[\\\"cubic-bezier\\\", x1, y1, x2, y2]`: Interpolates using the cubic bezier curve defined by the given control points.\",\n\t\t\tgroup: \"Ramps, scales, curves\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.42.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"interpolate-hcl\": {\n\t\t\tdoc: \"Produces continuous, smooth results by interpolating between pairs of input and output values (\\\"stops\\\"). Works like `interpolate`, but the output type must be `color`, and the interpolation is performed in the Hue-Chroma-Luminance color space.\",\n\t\t\tgroup: \"Ramps, scales, curves\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.49.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"interpolate-lab\": {\n\t\t\tdoc: \"Produces continuous, smooth results by interpolating between pairs of input and output values (\\\"stops\\\"). Works like `interpolate`, but the output type must be `color`, and the interpolation is performed in the CIELAB color space.\",\n\t\t\tgroup: \"Ramps, scales, curves\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.49.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tln2: {\n\t\t\tdoc: \"Returns mathematical constant ln(2).\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tpi: {\n\t\t\tdoc: \"Returns the mathematical constant pi.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\te: {\n\t\t\tdoc: \"Returns the mathematical constant e.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"typeof\": {\n\t\t\tdoc: \"Returns a string describing the type of the given value.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tstring: {\n\t\t\tdoc: \"Asserts that the input value is a string. If multiple values are provided, each one is evaluated in order until a string is obtained. If none of the inputs are strings, the expression is an error.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tnumber: {\n\t\t\tdoc: \"Asserts that the input value is a number. If multiple values are provided, each one is evaluated in order until a number is obtained. If none of the inputs are numbers, the expression is an error.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tboolean: {\n\t\t\tdoc: \"Asserts that the input value is a boolean. If multiple values are provided, each one is evaluated in order until a boolean is obtained. If none of the inputs are booleans, the expression is an error.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tobject: {\n\t\t\tdoc: \"Asserts that the input value is an object. If multiple values are provided, each one is evaluated in order until an object is obtained. If none of the inputs are objects, the expression is an error.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tcollator: {\n\t\t\tdoc: \"Returns a `collator` for use in locale-dependent comparison operations. The `case-sensitive` and `diacritic-sensitive` options default to `false`. The `locale` argument specifies the IETF language tag of the locale to use. If none is provided, the default locale is used. If the requested locale is not available, the `collator` will use a system-defined fallback locale. Use `resolved-locale` to test the results of locale fallback behavior.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tformat: {\n\t\t\tdoc: \"Returns a `formatted` string for displaying mixed-format text in the `text-field` property. The input may contain a string literal or expression, including an [`'image'`](#types-image) expression. Strings may be followed by a style override object that supports the following properties:\\n- `\\\"text-font\\\"`: Overrides the font stack specified by the root layout property.\\n- `\\\"text-color\\\"`: Overrides the color specified by the root paint property.\\n- `\\\"font-scale\\\"`: Applies a scaling factor on `text-size` as specified by the root layout property.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.48.0\",\n\t\t\t\t\tandroid: \"6.7.0\",\n\t\t\t\t\tios: \"4.6.0\",\n\t\t\t\t\tmacos: \"0.12.0\"\n\t\t\t\t},\n\t\t\t\t\"text-font\": {\n\t\t\t\t\tjs: \"0.48.0\",\n\t\t\t\t\tandroid: \"6.7.0\",\n\t\t\t\t\tios: \"4.6.0\",\n\t\t\t\t\tmacos: \"0.12.0\"\n\t\t\t\t},\n\t\t\t\t\"font-scale\": {\n\t\t\t\t\tjs: \"0.48.0\",\n\t\t\t\t\tandroid: \"6.7.0\",\n\t\t\t\t\tios: \"4.6.0\",\n\t\t\t\t\tmacos: \"0.12.0\"\n\t\t\t\t},\n\t\t\t\t\"text-color\": {\n\t\t\t\t\tjs: \"1.3.0\",\n\t\t\t\t\tandroid: \"7.3.0\",\n\t\t\t\t\tios: \"4.10.0\",\n\t\t\t\t\tmacos: \"0.14.0\"\n\t\t\t\t},\n\t\t\t\timage: {\n\t\t\t\t\tjs: \"1.6.0\",\n\t\t\t\t\tandroid: \"8.6.0\",\n\t\t\t\t\tios: \"5.7.0\",\n\t\t\t\t\tmacos: \"0.15.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\timage: {\n\t\t\tdoc: \"Returns an `image` type for use in `icon-image`, `*-pattern` entries and as a section in the `format` expression. If set, the `image` argument will check that the requested image exists in the style and will return either the resolved image name or `null`, depending on whether or not the image is currently in the style. This validation process is synchronous and requires the image to have been added to the style before requesting it in the `image` argument.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"1.4.0\",\n\t\t\t\t\tandroid: \"8.6.0\",\n\t\t\t\t\tios: \"5.7.0\",\n\t\t\t\t\tmacos: \"0.15.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"number-format\": {\n\t\t\tdoc: \"Converts the input number into a string representation using the providing formatting rules. If set, the `locale` argument specifies the locale to use, as a BCP 47 language tag. If set, the `currency` argument specifies an ISO 4217 code to use for currency-style formatting. If set, the `min-fraction-digits` and `max-fraction-digits` arguments specify the minimum and maximum number of fractional digits to include.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.54.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"to-string\": {\n\t\t\tdoc: \"Converts the input value to a string. If the input is `null`, the result is `\\\"\\\"`. If the input is a boolean, the result is `\\\"true\\\"` or `\\\"false\\\"`. If the input is a number, it is converted to a string as specified by the [\\\"NumberToString\\\" algorithm](https://tc39.github.io/ecma262/#sec-tostring-applied-to-the-number-type) of the ECMAScript Language Specification. If the input is a color, it is converted to a string of the form `\\\"rgba(r,g,b,a)\\\"`, where `r`, `g`, and `b` are numerals ranging from 0 to 255, and `a` ranges from 0 to 1. Otherwise, the input is converted to a string in the format specified by the [`JSON.stringify`](https://tc39.github.io/ecma262/#sec-json.stringify) function of the ECMAScript Language Specification.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"to-number\": {\n\t\t\tdoc: \"Converts the input value to a number, if possible. If the input is `null` or `false`, the result is 0. If the input is `true`, the result is 1. If the input is a string, it is converted to a number as specified by the [\\\"ToNumber Applied to the String Type\\\" algorithm](https://tc39.github.io/ecma262/#sec-tonumber-applied-to-the-string-type) of the ECMAScript Language Specification. If multiple values are provided, each one is evaluated in order until the first successful conversion is obtained. If none of the inputs can be converted, the expression is an error.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"to-boolean\": {\n\t\t\tdoc: \"Converts the input value to a boolean. The result is `false` when then input is an empty string, 0, `false`, `null`, or `NaN`; otherwise it is `true`.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"to-rgba\": {\n\t\t\tdoc: \"Returns a four-element array containing the input color's red, green, blue, and alpha components, in that order.\",\n\t\t\tgroup: \"Color\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"to-color\": {\n\t\t\tdoc: \"Converts the input value to a color. If multiple values are provided, each one is evaluated in order until the first successful conversion is obtained. If none of the inputs can be converted, the expression is an error.\",\n\t\t\tgroup: \"Types\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\trgb: {\n\t\t\tdoc: \"Creates a color value from red, green, and blue components, which must range between 0 and 255, and an alpha component of 1. If any component is out of range, the expression is an error.\",\n\t\t\tgroup: \"Color\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\trgba: {\n\t\t\tdoc: \"Creates a color value from red, green, blue components, which must range between 0 and 255, and an alpha component which must range between 0 and 1. If any component is out of range, the expression is an error.\",\n\t\t\tgroup: \"Color\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tget: {\n\t\t\tdoc: \"Retrieves a property value from the current feature's properties, or from another object if a second argument is provided. Returns null if the requested property is missing.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\thas: {\n\t\t\tdoc: \"Tests for the presence of an property value in the current feature's properties, or from another object if a second argument is provided.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tlength: {\n\t\t\tdoc: \"Gets the length of an array or string.\",\n\t\t\tgroup: \"Lookup\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tproperties: {\n\t\t\tdoc: \"Gets the feature properties object. Note that in some cases, it may be more efficient to use [\\\"get\\\", \\\"property_name\\\"] directly.\",\n\t\t\tgroup: \"Feature data\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"feature-state\": {\n\t\t\tdoc: \"Retrieves a property value from the current feature's state. Returns null if the requested property is not present on the feature's state. A feature's state is not part of the GeoJSON or vector tile data, and must be set programmatically on each feature. Features are identified by their `id` attribute, which must be an integer or a string that can be cast to an integer. Note that [\\\"feature-state\\\"] can only be used with paint properties that support data-driven styling.\",\n\t\t\tgroup: \"Feature data\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.46.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"geometry-type\": {\n\t\t\tdoc: \"Gets the feature's geometry type: `Point`, `MultiPoint`, `LineString`, `MultiLineString`, `Polygon`, `MultiPolygon`.\",\n\t\t\tgroup: \"Feature data\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tid: {\n\t\t\tdoc: \"Gets the feature's id, if it has one.\",\n\t\t\tgroup: \"Feature data\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tzoom: {\n\t\t\tdoc: \"Gets the current zoom level. Note that in style layout and paint properties, [\\\"zoom\\\"] may only appear as the input to a top-level \\\"step\\\" or \\\"interpolate\\\" expression.\",\n\t\t\tgroup: \"Zoom\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"heatmap-density\": {\n\t\t\tdoc: \"Gets the kernel density estimation of a pixel in a heatmap layer, which is a relative measure of how many data points are crowded around a particular pixel. Can only be used in the `heatmap-color` property.\",\n\t\t\tgroup: \"Heatmap\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"line-progress\": {\n\t\t\tdoc: \"Gets the progress along a gradient line. Can only be used in the `line-gradient` property.\",\n\t\t\tgroup: \"Feature data\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.6.0\",\n\t\t\t\t\tmacos: \"0.12.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"sky-radial-progress\": {\n\t\t\tdoc: \"Gets the distance of a point on the sky from the sun position. Returns 0 at sun position and 1 when the distance reaches `sky-gradient-radius`. Can only be used in the `sky-gradient` property.\",\n\t\t\tgroup: \"sky\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"2.0.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\taccumulated: {\n\t\t\tdoc: \"Gets the value of a cluster property accumulated so far. Can only be used in the `clusterProperties` option of a clustered GeoJSON source.\",\n\t\t\tgroup: \"Feature data\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.53.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"+\": {\n\t\t\tdoc: \"Returns the sum of the inputs.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"*\": {\n\t\t\tdoc: \"Returns the product of the inputs.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"-\": {\n\t\t\tdoc: \"For two inputs, returns the result of subtracting the second input from the first. For a single input, returns the result of subtracting it from 0.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"/\": {\n\t\t\tdoc: \"Returns the result of floating point division of the first input by the second.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"%\": {\n\t\t\tdoc: \"Returns the remainder after integer division of the first input by the second.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"^\": {\n\t\t\tdoc: \"Returns the result of raising the first input to the power specified by the second.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tsqrt: {\n\t\t\tdoc: \"Returns the square root of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.42.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tlog10: {\n\t\t\tdoc: \"Returns the base-ten logarithm of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tln: {\n\t\t\tdoc: \"Returns the natural logarithm of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tlog2: {\n\t\t\tdoc: \"Returns the base-two logarithm of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tsin: {\n\t\t\tdoc: \"Returns the sine of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tcos: {\n\t\t\tdoc: \"Returns the cosine of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\ttan: {\n\t\t\tdoc: \"Returns the tangent of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tasin: {\n\t\t\tdoc: \"Returns the arcsine of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tacos: {\n\t\t\tdoc: \"Returns the arccosine of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tatan: {\n\t\t\tdoc: \"Returns the arctangent of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tmin: {\n\t\t\tdoc: \"Returns the minimum value of the inputs.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tmax: {\n\t\t\tdoc: \"Returns the maximum value of the inputs.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tround: {\n\t\t\tdoc: \"Rounds the input to the nearest integer. Halfway values are rounded away from zero. For example, `[\\\"round\\\", -1.5]` evaluates to -2.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tabs: {\n\t\t\tdoc: \"Returns the absolute value of the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tceil: {\n\t\t\tdoc: \"Returns the smallest integer that is greater than or equal to the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tfloor: {\n\t\t\tdoc: \"Returns the largest integer that is less than or equal to the input.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tdistance: {\n\t\t\tdoc: \"Returns the shortest distance in meters between the evaluated feature and the input geometry. The input value can be a valid GeoJSON of type `Point`, `MultiPoint`, `LineString`, `MultiLineString`, `Polygon`, `MultiPolygon`, `Feature`, or `FeatureCollection`. Distance values returned may vary in precision due to loss in precision from encoding geometries, particularly below zoom level 13.\",\n\t\t\tgroup: \"Math\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tandroid: \"9.2.0\",\n\t\t\t\t\tios: \"5.9.0\",\n\t\t\t\t\tmacos: \"0.16.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"==\": {\n\t\t\tdoc: \"Returns `true` if the input values are equal, `false` otherwise. The comparison is strictly typed: values of different runtime types are always considered unequal. Cases where the types are known to be different at parse time are considered invalid and will produce a parse error. Accepts an optional `collator` argument to control locale-dependent string comparisons.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t},\n\t\t\t\tcollator: {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"!=\": {\n\t\t\tdoc: \"Returns `true` if the input values are not equal, `false` otherwise. The comparison is strictly typed: values of different runtime types are always considered unequal. Cases where the types are known to be different at parse time are considered invalid and will produce a parse error. Accepts an optional `collator` argument to control locale-dependent string comparisons.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t},\n\t\t\t\tcollator: {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\">\": {\n\t\t\tdoc: \"Returns `true` if the first input is strictly greater than the second, `false` otherwise. The arguments are required to be either both strings or both numbers; if during evaluation they are not, expression evaluation produces an error. Cases where this constraint is known not to hold at parse time are considered in valid and will produce a parse error. Accepts an optional `collator` argument to control locale-dependent string comparisons.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t},\n\t\t\t\tcollator: {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"<\": {\n\t\t\tdoc: \"Returns `true` if the first input is strictly less than the second, `false` otherwise. The arguments are required to be either both strings or both numbers; if during evaluation they are not, expression evaluation produces an error. Cases where this constraint is known not to hold at parse time are considered in valid and will produce a parse error. Accepts an optional `collator` argument to control locale-dependent string comparisons.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t},\n\t\t\t\tcollator: {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\">=\": {\n\t\t\tdoc: \"Returns `true` if the first input is greater than or equal to the second, `false` otherwise. The arguments are required to be either both strings or both numbers; if during evaluation they are not, expression evaluation produces an error. Cases where this constraint is known not to hold at parse time are considered in valid and will produce a parse error. Accepts an optional `collator` argument to control locale-dependent string comparisons.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t},\n\t\t\t\tcollator: {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"<=\": {\n\t\t\tdoc: \"Returns `true` if the first input is less than or equal to the second, `false` otherwise. The arguments are required to be either both strings or both numbers; if during evaluation they are not, expression evaluation produces an error. Cases where this constraint is known not to hold at parse time are considered in valid and will produce a parse error. Accepts an optional `collator` argument to control locale-dependent string comparisons.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t},\n\t\t\t\tcollator: {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tall: {\n\t\t\tdoc: \"Returns `true` if all the inputs are `true`, `false` otherwise. The inputs are evaluated in order, and evaluation is short-circuiting: once an input expression evaluates to `false`, the result is `false` and no further input expressions are evaluated.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tany: {\n\t\t\tdoc: \"Returns `true` if any of the inputs are `true`, `false` otherwise. The inputs are evaluated in order, and evaluation is short-circuiting: once an input expression evaluates to `true`, the result is `true` and no further input expressions are evaluated.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"!\": {\n\t\t\tdoc: \"Logical negation. Returns `true` if the input is `false`, and `false` if the input is `true`.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\twithin: {\n\t\t\tdoc: \"Returns `true` if the evaluated feature is fully contained inside a boundary of the input geometry, `false` otherwise. The input value can be a valid GeoJSON of type `Polygon`, `MultiPolygon`, `Feature`, or `FeatureCollection`. Supported features for evaluation:\\n- `Point`: Returns `false` if a point is on the boundary or falls outside the boundary.\\n- `LineString`: Returns `false` if any part of a line falls outside the boundary, the line intersects the boundary, or a line's endpoint is on the boundary.\",\n\t\t\tgroup: \"Decision\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"1.9.0\",\n\t\t\t\t\tandroid: \"9.1.0\",\n\t\t\t\t\tios: \"5.8.0\",\n\t\t\t\t\tmacos: \"0.15.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"is-supported-script\": {\n\t\t\tdoc: \"Returns `true` if the input string is expected to render legibly. Returns `false` if the input string contains sections that cannot be rendered without potential loss of meaning (e.g. Indic scripts that require complex text shaping, or right-to-left scripts if the the `mapbox-gl-rtl-text` plugin is not in use in Mapbox GL JS).\",\n\t\t\tgroup: \"String\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.6.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tupcase: {\n\t\t\tdoc: \"Returns the input string converted to uppercase. Follows the Unicode Default Case Conversion algorithm and the locale-insensitive case mappings in the Unicode Character Database.\",\n\t\t\tgroup: \"String\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tdowncase: {\n\t\t\tdoc: \"Returns the input string converted to lowercase. Follows the Unicode Default Case Conversion algorithm and the locale-insensitive case mappings in the Unicode Character Database.\",\n\t\t\tgroup: \"String\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tconcat: {\n\t\t\tdoc: \"Returns a `string` consisting of the concatenation of the inputs. Each input is converted to a string as if by `to-string`.\",\n\t\t\tgroup: \"String\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.41.0\",\n\t\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\t\tios: \"4.0.0\",\n\t\t\t\t\tmacos: \"0.7.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\t\"resolved-locale\": {\n\t\t\tdoc: \"Returns the IETF language tag of the locale being used by the provided `collator`. This can be used to determine the default system locale, or to determine if a requested locale was successfully loaded.\",\n\t\t\tgroup: \"String\",\n\t\t\t\"sdk-support\": {\n\t\t\t\t\"basic functionality\": {\n\t\t\t\t\tjs: \"0.45.0\",\n\t\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\t\tios: \"4.2.0\",\n\t\t\t\t\tmacos: \"0.9.0\"\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n};\nvar light = {\n\tanchor: {\n\t\ttype: \"enum\",\n\t\t\"default\": \"viewport\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The position of the light source is aligned to the rotation of the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The position of the light source is aligned to the rotation of the viewport.\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"data-constant\",\n\t\ttransition: false,\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\tdoc: \"Whether extruded geometries are lit relative to the map or viewport.\",\n\t\texample: \"map\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t}\n\t},\n\tposition: {\n\t\ttype: \"array\",\n\t\t\"default\": [\n\t\t\t1.15,\n\t\t\t210,\n\t\t\t30\n\t\t],\n\t\tlength: 3,\n\t\tvalue: \"number\",\n\t\t\"property-type\": \"data-constant\",\n\t\ttransition: true,\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\tdoc: \"Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below).\",\n\t\texample: [\n\t\t\t1.5,\n\t\t\t90,\n\t\t\t80\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t}\n\t},\n\tcolor: {\n\t\ttype: \"color\",\n\t\t\"property-type\": \"data-constant\",\n\t\t\"default\": \"#ffffff\",\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\ttransition: true,\n\t\tdoc: \"Color tint for lighting extruded geometries.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t}\n\t},\n\tintensity: {\n\t\ttype: \"number\",\n\t\t\"property-type\": \"data-constant\",\n\t\t\"default\": 0.5,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\ttransition: true,\n\t\tdoc: \"Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t}\n\t}\n};\nvar terrain = {\n\tsource: {\n\t\ttype: \"string\",\n\t\tdoc: \"Name of a source of `raster_dem` type to be used for terrain elevation.\",\n\t\trequired: true\n\t},\n\texaggeration: {\n\t\ttype: \"number\",\n\t\t\"property-type\": \"data-constant\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1000,\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\ttransition: true,\n\t\tdoc: \"Exaggerates the elevation of the terrain by multiplying the data from the DEM with this value.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t}\n\t}\n};\nvar paint = [\n\t\"paint_fill\",\n\t\"paint_line\",\n\t\"paint_circle\",\n\t\"paint_heatmap\",\n\t\"paint_fill-extrusion\",\n\t\"paint_symbol\",\n\t\"paint_raster\",\n\t\"paint_hillshade\",\n\t\"paint_background\",\n\t\"paint_sky\"\n];\nvar paint_fill = {\n\t\"fill-antialias\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": true,\n\t\tdoc: \"Whether or not the fill should be antialiased.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"fill-opacity\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\tdoc: \"The opacity of the entire fill layer. In contrast to the `fill-color`, this value will also affect the 1px stroke around the fill, if the stroke is used.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.21.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"fill-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The color of the filled part of this layer. This color can be specified as `rgba` with an alpha component and the color's opacity will not affect the opacity of the 1px stroke, if it is used.\",\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"fill-pattern\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.19.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"fill-outline-color\": {\n\t\ttype: \"color\",\n\t\tdoc: \"The outline color of the fill. Matches the value of `fill-color` if unspecified.\",\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"fill-pattern\"\n\t\t\t},\n\t\t\t{\n\t\t\t\t\"fill-antialias\": true\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.19.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"fill-translate\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"fill-translate-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The fill is translated relative to the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The fill is translated relative to the viewport.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"Controls the frame of reference for `fill-translate`.\",\n\t\t\"default\": \"map\",\n\t\trequires: [\n\t\t\t\"fill-translate\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"fill-pattern\": {\n\t\ttype: \"resolvedImage\",\n\t\ttransition: true,\n\t\tdoc: \"Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512). Note that zoom-dependent expressions will be evaluated only at integer zoom levels.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.49.0\",\n\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\tmacos: \"0.11.0\",\n\t\t\t\tios: \"4.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"cross-faded-data-driven\"\n\t}\n};\nvar paint_line = {\n\t\"line-opacity\": {\n\t\ttype: \"number\",\n\t\tdoc: \"The opacity at which the line will be drawn.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-color\": {\n\t\ttype: \"color\",\n\t\tdoc: \"The color with which the line will be drawn.\",\n\t\t\"default\": \"#000000\",\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"line-pattern\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.23.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-translate\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"line-translate-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The line is translated relative to the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The line is translated relative to the viewport.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"Controls the frame of reference for `line-translate`.\",\n\t\t\"default\": \"map\",\n\t\trequires: [\n\t\t\t\"line-translate\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"line-width\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Stroke thickness.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.39.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-gap-width\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\tdoc: \"Draws a line casing outside of a line's actual path. Value indicates the width of the inner gap.\",\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-offset\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tdoc: \"The line's offset. For linear features, a positive value offsets the line to the right, relative to the direction of the line, and a negative value to the left. For polygon features, a positive value results in an inset, and a negative value results in an outset.\",\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.12.1\",\n\t\t\t\tandroid: \"3.0.0\",\n\t\t\t\tios: \"3.1.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-blur\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Blur applied to the line, in pixels.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"line-dasharray\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tdoc: \"Specifies the lengths of the alternating dashes and gaps that form the dash pattern. The lengths are later scaled by the line width. To convert a dash length to pixels, multiply the length by the current line width. Note that GeoJSON sources with `lineMetrics: true` specified won't render dashed lines to the expected scale. Also note that zoom-dependent expressions will be evaluated only at integer zoom levels.\",\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"line widths\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"line-pattern\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"cross-faded\"\n\t},\n\t\"line-pattern\": {\n\t\ttype: \"resolvedImage\",\n\t\ttransition: true,\n\t\tdoc: \"Name of image in sprite to use for drawing image lines. For seamless patterns, image width must be a factor of two (2, 4, 8, ..., 512). Note that zoom-dependent expressions will be evaluated only at integer zoom levels.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.49.0\",\n\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\tmacos: \"0.11.0\",\n\t\t\t\tios: \"4.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"cross-faded-data-driven\"\n\t},\n\t\"line-gradient\": {\n\t\ttype: \"color\",\n\t\tdoc: \"Defines a gradient with which to color a line feature. Can only be used with GeoJSON sources that specify `\\\"lineMetrics\\\": true`.\",\n\t\ttransition: false,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"line-dasharray\"\n\t\t\t},\n\t\t\t{\n\t\t\t\t\"!\": \"line-pattern\"\n\t\t\t},\n\t\t\t{\n\t\t\t\tsource: \"geojson\",\n\t\t\t\thas: {\n\t\t\t\t\tlineMetrics: true\n\t\t\t\t}\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.45.0\",\n\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\tios: \"4.4.0\",\n\t\t\t\tmacos: \"0.11.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"line-progress\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"color-ramp\"\n\t}\n};\nvar paint_circle = {\n\t\"circle-radius\": {\n\t\ttype: \"number\",\n\t\t\"default\": 5,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Circle radius.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.18.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"circle-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The fill color of the circle.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.18.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"circle-blur\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tdoc: \"Amount to blur the circle. 1 blurs the circle such that only the centerpoint is full opacity.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.20.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"circle-opacity\": {\n\t\ttype: \"number\",\n\t\tdoc: \"The opacity at which the circle will be drawn.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.20.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"circle-translate\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"circle-translate-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The circle is translated relative to the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The circle is translated relative to the viewport.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"Controls the frame of reference for `circle-translate`.\",\n\t\t\"default\": \"map\",\n\t\trequires: [\n\t\t\t\"circle-translate\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"circle-pitch-scale\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"Circles are scaled according to their apparent distance to the camera.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"Circles are not scaled.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"map\",\n\t\tdoc: \"Controls the scaling behavior of the circle when the map is pitched.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.21.0\",\n\t\t\t\tandroid: \"4.2.0\",\n\t\t\t\tios: \"3.4.0\",\n\t\t\t\tmacos: \"0.2.1\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"circle-pitch-alignment\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The circle is aligned to the plane of the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The circle is aligned to the plane of the viewport.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"viewport\",\n\t\tdoc: \"Orientation of circle when map is pitched.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.39.0\",\n\t\t\t\tandroid: \"5.2.0\",\n\t\t\t\tios: \"3.7.0\",\n\t\t\t\tmacos: \"0.6.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"circle-stroke-width\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The width of the circle's stroke. Strokes are placed outside of the `circle-radius`.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"circle-stroke-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The stroke color of the circle.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"circle-stroke-opacity\": {\n\t\ttype: \"number\",\n\t\tdoc: \"The opacity of the circle's stroke.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.29.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t}\n};\nvar paint_heatmap = {\n\t\"heatmap-radius\": {\n\t\ttype: \"number\",\n\t\t\"default\": 30,\n\t\tminimum: 1,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Radius of influence of one heatmap point in pixels. Increasing the value makes the heatmap smoother, but less detailed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"heatmap-weight\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\ttransition: false,\n\t\tdoc: \"A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"heatmap-intensity\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tdoc: \"Similar to `heatmap-weight` but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"heatmap-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": [\n\t\t\t\"interpolate\",\n\t\t\t[\n\t\t\t\t\"linear\"\n\t\t\t],\n\t\t\t[\n\t\t\t\t\"heatmap-density\"\n\t\t\t],\n\t\t\t0,\n\t\t\t\"rgba(0, 0, 255, 0)\",\n\t\t\t0.1,\n\t\t\t\"royalblue\",\n\t\t\t0.3,\n\t\t\t\"cyan\",\n\t\t\t0.5,\n\t\t\t\"lime\",\n\t\t\t0.7,\n\t\t\t\"yellow\",\n\t\t\t1,\n\t\t\t\"red\"\n\t\t],\n\t\tdoc: \"Defines the color of each pixel based on its density value in a heatmap. Should be an expression that uses `[\\\"heatmap-density\\\"]` as input.\",\n\t\ttransition: false,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"heatmap-density\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"color-ramp\"\n\t},\n\t\"heatmap-opacity\": {\n\t\ttype: \"number\",\n\t\tdoc: \"The global opacity at which the heatmap layer will be drawn.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.41.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n};\nvar paint_symbol = {\n\t\"icon-opacity\": {\n\t\tdoc: \"The opacity at which the icon will be drawn.\",\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\ttransition: true,\n\t\tdoc: \"The color of the icon. This can only be used with sdf icons.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-halo-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"rgba(0, 0, 0, 0)\",\n\t\ttransition: true,\n\t\tdoc: \"The color of the icon's halo. Icon halos can only be used with SDF icons.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-halo-width\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Distance of halo to the icon outline.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-halo-blur\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Fade out the halo towards the outside.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"icon-translate\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Distance that the icon's anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.\",\n\t\trequires: [\n\t\t\t\"icon-image\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"icon-translate-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"Icons are translated relative to the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"Icons are translated relative to the viewport.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"Controls the frame of reference for `icon-translate`.\",\n\t\t\"default\": \"map\",\n\t\trequires: [\n\t\t\t\"icon-image\",\n\t\t\t\"icon-translate\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-opacity\": {\n\t\ttype: \"number\",\n\t\tdoc: \"The opacity at which the text will be drawn.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-color\": {\n\t\ttype: \"color\",\n\t\tdoc: \"The color with which the text will be drawn.\",\n\t\t\"default\": \"#000000\",\n\t\ttransition: true,\n\t\toverridable: true,\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-halo-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"rgba(0, 0, 0, 0)\",\n\t\ttransition: true,\n\t\tdoc: \"The color of the text's halo, which helps it stand out from backgrounds.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-halo-width\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Distance of halo to the font outline. Max text halo width is 1/4 of the font-size.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-halo-blur\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The halo's fadeout distance towards the outside.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.33.0\",\n\t\t\t\tandroid: \"5.0.0\",\n\t\t\t\tios: \"3.5.0\",\n\t\t\t\tmacos: \"0.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"text-translate\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"Distance that the text's anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.\",\n\t\trequires: [\n\t\t\t\"text-field\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"text-translate-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The text is translated relative to the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The text is translated relative to the viewport.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"Controls the frame of reference for `text-translate`.\",\n\t\t\"default\": \"map\",\n\t\trequires: [\n\t\t\t\"text-field\",\n\t\t\t\"text-translate\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n};\nvar paint_raster = {\n\t\"raster-opacity\": {\n\t\ttype: \"number\",\n\t\tdoc: \"The opacity at which the image will be drawn.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-hue-rotate\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tperiod: 360,\n\t\ttransition: true,\n\t\tunits: \"degrees\",\n\t\tdoc: \"Rotates hues around the color wheel.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-brightness-min\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Increase or reduce the brightness of the image. The value is the minimum brightness.\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-brightness-max\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Increase or reduce the brightness of the image. The value is the maximum brightness.\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-saturation\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Increase or reduce the saturation of the image.\",\n\t\t\"default\": 0,\n\t\tminimum: -1,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-contrast\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Increase or reduce the contrast of the image.\",\n\t\t\"default\": 0,\n\t\tminimum: -1,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-resampling\": {\n\t\ttype: \"enum\",\n\t\tdoc: \"The resampling/interpolation method to use for overscaling, also known as texture magnification filter\",\n\t\tvalues: {\n\t\t\tlinear: {\n\t\t\t\tdoc: \"(Bi)linear filtering interpolates pixel values using the weighted average of the four closest original source pixels creating a smooth but blurry look when overscaled\"\n\t\t\t},\n\t\t\tnearest: {\n\t\t\t\tdoc: \"Nearest neighbor filtering interpolates pixel values using the nearest original source pixel creating a sharp but pixelated look when overscaled\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"linear\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.47.0\",\n\t\t\t\tandroid: \"6.3.0\",\n\t\t\t\tios: \"4.2.0\",\n\t\t\t\tmacos: \"0.9.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"raster-fade-duration\": {\n\t\ttype: \"number\",\n\t\t\"default\": 300,\n\t\tminimum: 0,\n\t\ttransition: false,\n\t\tunits: \"milliseconds\",\n\t\tdoc: \"Fade duration when a new tile is added.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n};\nvar paint_hillshade = {\n\t\"hillshade-illumination-direction\": {\n\t\ttype: \"number\",\n\t\t\"default\": 335,\n\t\tminimum: 0,\n\t\tmaximum: 359,\n\t\tdoc: \"The direction of the light source used to generate the hillshading with 0 as the top of the viewport if `hillshade-illumination-anchor` is set to `viewport` and due north if `hillshade-illumination-anchor` is set to `map`.\",\n\t\ttransition: false,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"hillshade-illumination-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The hillshade illumination is relative to the north direction.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The hillshade illumination is relative to the top of the viewport.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"viewport\",\n\t\tdoc: \"Direction of light source when map is rotated.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"hillshade-exaggeration\": {\n\t\ttype: \"number\",\n\t\tdoc: \"Intensity of the hillshade\",\n\t\t\"default\": 0.5,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"hillshade-shadow-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The shading color of areas that face away from the light source.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"hillshade-highlight-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#FFFFFF\",\n\t\tdoc: \"The shading color of areas that faces towards the light source.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"hillshade-accent-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The shading color used to accentuate rugged terrain like sharp cliffs and gorges.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.43.0\",\n\t\t\t\tandroid: \"6.0.0\",\n\t\t\t\tios: \"4.0.0\",\n\t\t\t\tmacos: \"0.7.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n};\nvar paint_background = {\n\t\"background-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The color with which the background will be drawn.\",\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"background-pattern\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"background-pattern\": {\n\t\ttype: \"resolvedImage\",\n\t\ttransition: true,\n\t\tdoc: \"Name of image in sprite to use for drawing an image background. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512). Note that zoom-dependent expressions will be evaluated only at integer zoom levels.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"cross-faded\"\n\t},\n\t\"background-opacity\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\tdoc: \"The opacity at which the background will be drawn.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.10.0\",\n\t\t\t\tandroid: \"2.0.1\",\n\t\t\t\tios: \"2.0.0\",\n\t\t\t\tmacos: \"0.1.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n};\nvar paint_sky = {\n\t\"sky-type\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tgradient: {\n\t\t\t\tdoc: \"Renders the sky with a gradient that can be configured with `sky-gradient-radius` and `sky-gradient`.\"\n\t\t\t},\n\t\t\tatmosphere: {\n\t\t\t\tdoc: \"Renders the sky with a simulated atmospheric scattering algorithm, the sun direction can be attached to the light position or explicitly set through `sky-atmosphere-sun`.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"atmosphere\",\n\t\tdoc: \"The type of the sky\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-atmosphere-sun\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\tunits: \"degrees\",\n\t\tminimum: [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\tmaximum: [\n\t\t\t360,\n\t\t\t180\n\t\t],\n\t\ttransition: false,\n\t\tdoc: \"Position of the sun center [a azimuthal angle, p polar angle]. The azimuthal angle indicates the position of the sun relative to 0° north, where degrees proceed clockwise. The polar angle indicates the height of the sun, where 0° is directly above, at zenith, and 90° at the horizon. When this property is ommitted, the sun center is directly inherited from the light position.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"atmosphere\"\n\t\t\t}\n\t\t],\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-atmosphere-sun-intensity\": {\n\t\ttype: \"number\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"atmosphere\"\n\t\t\t}\n\t\t],\n\t\t\"default\": 10,\n\t\tminimum: 0,\n\t\tmaximum: 100,\n\t\ttransition: false,\n\t\tdoc: \"Intensity of the sun as a light source in the atmosphere (on a scale from 0 to a 100). Setting higher values will brighten up the sky.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-gradient-center\": {\n\t\ttype: \"array\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"gradient\"\n\t\t\t}\n\t\t],\n\t\tvalue: \"number\",\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\tlength: 2,\n\t\tunits: \"degrees\",\n\t\tminimum: [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\tmaximum: [\n\t\t\t360,\n\t\t\t180\n\t\t],\n\t\ttransition: false,\n\t\tdoc: \"Position of the gradient center [a azimuthal angle, p polar angle]. The azimuthal angle indicates the position of the gradient center relative to 0° north, where degrees proceed clockwise. The polar angle indicates the height of the gradient center, where 0° is directly above, at zenith, and 90° at the horizon.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-gradient-radius\": {\n\t\ttype: \"number\",\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"gradient\"\n\t\t\t}\n\t\t],\n\t\t\"default\": 90,\n\t\tminimum: 0,\n\t\tmaximum: 180,\n\t\ttransition: false,\n\t\tdoc: \"The angular distance (measured in degrees) from `sky-gradient-center` up to which the gradient extends. A value of 180 causes the gradient to wrap around to the opposite direction from `sky-gradient-center`.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-gradient\": {\n\t\ttype: \"color\",\n\t\t\"default\": [\n\t\t\t\"interpolate\",\n\t\t\t[\n\t\t\t\t\"linear\"\n\t\t\t],\n\t\t\t[\n\t\t\t\t\"sky-radial-progress\"\n\t\t\t],\n\t\t\t0.8,\n\t\t\t\"#87ceeb\",\n\t\t\t1,\n\t\t\t\"white\"\n\t\t],\n\t\tdoc: \"Defines a radial color gradient with which to color the sky. The color values can be interpolated with an expression using `sky-radial-progress`. The range [0, 1] for the interpolant covers a radial distance (in degrees) of [0, `sky-gradient-radius`] centered at the position specified by `sky-gradient-center`.\",\n\t\ttransition: false,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"gradient\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"sky-radial-progress\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"color-ramp\"\n\t},\n\t\"sky-atmosphere-halo-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"white\",\n\t\tdoc: \"A color applied to the atmosphere sun halo. The alpha channel describes how strongly the sun halo is represented in an atmosphere sky layer.\",\n\t\ttransition: false,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"atmosphere\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-atmosphere-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"white\",\n\t\tdoc: \"A color used to tweak the main atmospheric scattering coefficients. Using white applies the default coefficients giving the natural blue color to the atmosphere. This color affects how heavily the corresponding wavelength is represented during scattering. The alpha channel describes the density of the atmosphere, with 1 maximum density and 0 no density.\",\n\t\ttransition: false,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"sky-type\": \"atmosphere\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"sky-opacity\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\tdoc: \"The opacity of the entire sky layer.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"2.0.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n};\nvar transition = {\n\tduration: {\n\t\ttype: \"number\",\n\t\t\"default\": 300,\n\t\tminimum: 0,\n\t\tunits: \"milliseconds\",\n\t\tdoc: \"Time allotted for transitions to complete.\"\n\t},\n\tdelay: {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\tunits: \"milliseconds\",\n\t\tdoc: \"Length of time before a transition begins.\"\n\t}\n};\nvar promoteId = {\n\t\"*\": {\n\t\ttype: \"string\",\n\t\tdoc: \"A name of a feature property to use as ID for feature state.\"\n\t}\n};\nvar v8 = {\n\t$version: $version,\n\t$root: $root,\n\tsources: sources,\n\tsource: source,\n\tsource_vector: source_vector,\n\tsource_raster: source_raster,\n\tsource_raster_dem: source_raster_dem,\n\tsource_geojson: source_geojson,\n\tsource_video: source_video,\n\tsource_image: source_image,\n\tlayer: layer,\n\tlayout: layout,\n\tlayout_background: layout_background,\n\tlayout_sky: layout_sky,\n\tlayout_fill: layout_fill,\n\tlayout_circle: layout_circle,\n\tlayout_heatmap: layout_heatmap,\n\t\"layout_fill-extrusion\": {\n\tvisibility: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tvisible: {\n\t\t\t\tdoc: \"The layer is shown.\"\n\t\t\t},\n\t\t\tnone: {\n\t\t\t\tdoc: \"The layer is not shown.\"\n\t\t\t}\n\t\t},\n\t\t\"default\": \"visible\",\n\t\tdoc: \"Whether this layer is displayed.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\t\"property-type\": \"constant\"\n\t}\n},\n\tlayout_line: layout_line,\n\tlayout_symbol: layout_symbol,\n\tlayout_raster: layout_raster,\n\tlayout_hillshade: layout_hillshade,\n\tfilter: filter,\n\tfilter_operator: filter_operator,\n\tgeometry_type: geometry_type,\n\t\"function\": {\n\texpression: {\n\t\ttype: \"expression\",\n\t\tdoc: \"An expression.\"\n\t},\n\tstops: {\n\t\ttype: \"array\",\n\t\tdoc: \"An array of stops.\",\n\t\tvalue: \"function_stop\"\n\t},\n\tbase: {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tdoc: \"The exponential base of the interpolation curve. It controls the rate at which the result increases. Higher values make the result increase more towards the high end of the range. With `1` the stops are interpolated linearly.\"\n\t},\n\tproperty: {\n\t\ttype: \"string\",\n\t\tdoc: \"The name of a feature property to use as the function input.\",\n\t\t\"default\": \"$zoom\"\n\t},\n\ttype: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tidentity: {\n\t\t\t\tdoc: \"Return the input value as the output value.\"\n\t\t\t},\n\t\t\texponential: {\n\t\t\t\tdoc: \"Generate an output by interpolating between stops just less than and just greater than the function input.\"\n\t\t\t},\n\t\t\tinterval: {\n\t\t\t\tdoc: \"Return the output value of the stop just less than the function input.\"\n\t\t\t},\n\t\t\tcategorical: {\n\t\t\t\tdoc: \"Return the output value of the stop equal to the function input.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The interpolation strategy to use in function evaluation.\",\n\t\t\"default\": \"exponential\"\n\t},\n\tcolorSpace: {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\trgb: {\n\t\t\t\tdoc: \"Use the RGB color space to interpolate color values\"\n\t\t\t},\n\t\t\tlab: {\n\t\t\t\tdoc: \"Use the LAB color space to interpolate color values.\"\n\t\t\t},\n\t\t\thcl: {\n\t\t\t\tdoc: \"Use the HCL color space to interpolate color values, interpolating the Hue, Chroma, and Luminance channels individually.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"The color space in which colors interpolated. Interpolating colors in perceptual color spaces like LAB and HCL tend to produce color ramps that look more consistent and produce colors that can be differentiated more easily than those interpolated in RGB space.\",\n\t\t\"default\": \"rgb\"\n\t},\n\t\"default\": {\n\t\ttype: \"*\",\n\t\trequired: false,\n\t\tdoc: \"A value to serve as a fallback function result when a value isn't otherwise available. It is used in the following circumstances:\\n* In categorical functions, when the feature value does not match any of the stop domain values.\\n* In property and zoom-and-property functions, when a feature does not contain a value for the specified property.\\n* In identity functions, when the feature value is not valid for the style property (for example, if the function is being used for a `circle-color` property but the feature property value is not a string or not a valid color).\\n* In interval or exponential property and zoom-and-property functions, when the feature value is not numeric.\\nIf no default is provided, the style property's default is used in these circumstances.\"\n\t}\n},\n\tfunction_stop: function_stop,\n\texpression: expression,\n\texpression_name: expression_name,\n\tlight: light,\n\tterrain: terrain,\n\tpaint: paint,\n\tpaint_fill: paint_fill,\n\t\"paint_fill-extrusion\": {\n\t\"fill-extrusion-opacity\": {\n\t\ttype: \"number\",\n\t\t\"default\": 1,\n\t\tminimum: 0,\n\t\tmaximum: 1,\n\t\tdoc: \"The opacity of the entire fill extrusion layer. This is rendered on a per-layer, not per-feature, basis, and data-driven styling is not available.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"fill-extrusion-color\": {\n\t\ttype: \"color\",\n\t\t\"default\": \"#000000\",\n\t\tdoc: \"The base color of the extruded fill. The extrusion's surfaces will be shaded differently based on this color in combination with the root `light` settings. If this color is specified as `rgba` with an alpha component, the alpha component will be ignored; use `fill-extrusion-opacity` to set layer opacity.\",\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t{\n\t\t\t\t\"!\": \"fill-extrusion-pattern\"\n\t\t\t}\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"fill-extrusion-translate\": {\n\t\ttype: \"array\",\n\t\tvalue: \"number\",\n\t\tlength: 2,\n\t\t\"default\": [\n\t\t\t0,\n\t\t\t0\n\t\t],\n\t\ttransition: true,\n\t\tunits: \"pixels\",\n\t\tdoc: \"The geometry's offset. Values are [x, y] where negatives indicate left and up (on the flat plane), respectively.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"fill-extrusion-translate-anchor\": {\n\t\ttype: \"enum\",\n\t\tvalues: {\n\t\t\tmap: {\n\t\t\t\tdoc: \"The fill extrusion is translated relative to the map.\"\n\t\t\t},\n\t\t\tviewport: {\n\t\t\t\tdoc: \"The fill extrusion is translated relative to the viewport.\"\n\t\t\t}\n\t\t},\n\t\tdoc: \"Controls the frame of reference for `fill-extrusion-translate`.\",\n\t\t\"default\": \"map\",\n\t\trequires: [\n\t\t\t\"fill-extrusion-translate\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t},\n\t\"fill-extrusion-pattern\": {\n\t\ttype: \"resolvedImage\",\n\t\ttransition: true,\n\t\tdoc: \"Name of image in sprite to use for drawing images on extruded fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512). Note that zoom-dependent expressions will be evaluated only at integer zoom levels.\",\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.49.0\",\n\t\t\t\tandroid: \"6.5.0\",\n\t\t\t\tmacos: \"0.11.0\",\n\t\t\t\tios: \"4.4.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"cross-faded-data-driven\"\n\t},\n\t\"fill-extrusion-height\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\tunits: \"meters\",\n\t\tdoc: \"The height with which to extrude this layer.\",\n\t\ttransition: true,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"fill-extrusion-base\": {\n\t\ttype: \"number\",\n\t\t\"default\": 0,\n\t\tminimum: 0,\n\t\tunits: \"meters\",\n\t\tdoc: \"The height with which to extrude the base of this layer. Must be less than or equal to `fill-extrusion-height`.\",\n\t\ttransition: true,\n\t\trequires: [\n\t\t\t\"fill-extrusion-height\"\n\t\t],\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t},\n\t\t\t\"data-driven styling\": {\n\t\t\t\tjs: \"0.27.0\",\n\t\t\t\tandroid: \"5.1.0\",\n\t\t\t\tios: \"3.6.0\",\n\t\t\t\tmacos: \"0.5.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: true,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\",\n\t\t\t\t\"feature\",\n\t\t\t\t\"feature-state\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-driven\"\n\t},\n\t\"fill-extrusion-vertical-gradient\": {\n\t\ttype: \"boolean\",\n\t\t\"default\": true,\n\t\tdoc: \"Whether to apply a vertical gradient to the sides of a fill-extrusion layer. If true, sides will be shaded slightly darker farther down.\",\n\t\ttransition: false,\n\t\t\"sdk-support\": {\n\t\t\t\"basic functionality\": {\n\t\t\t\tjs: \"0.50.0\",\n\t\t\t\tios: \"4.7.0\",\n\t\t\t\tmacos: \"0.13.0\"\n\t\t\t}\n\t\t},\n\t\texpression: {\n\t\t\tinterpolated: false,\n\t\t\tparameters: [\n\t\t\t\t\"zoom\"\n\t\t\t]\n\t\t},\n\t\t\"property-type\": \"data-constant\"\n\t}\n},\n\tpaint_line: paint_line,\n\tpaint_circle: paint_circle,\n\tpaint_heatmap: paint_heatmap,\n\tpaint_symbol: paint_symbol,\n\tpaint_raster: paint_raster,\n\tpaint_hillshade: paint_hillshade,\n\tpaint_background: paint_background,\n\tpaint_sky: paint_sky,\n\ttransition: transition,\n\t\"property-type\": {\n\t\"data-driven\": {\n\t\ttype: \"property-type\",\n\t\tdoc: \"Property is interpolable and can be represented using a property expression.\"\n\t},\n\t\"cross-faded\": {\n\t\ttype: \"property-type\",\n\t\tdoc: \"Property is non-interpolable; rather, its values will be cross-faded to smoothly transition between integer zooms.\"\n\t},\n\t\"cross-faded-data-driven\": {\n\t\ttype: \"property-type\",\n\t\tdoc: \"Property is non-interpolable; rather, its values will be cross-faded to smoothly transition between integer zooms. It can be represented using a property expression.\"\n\t},\n\t\"color-ramp\": {\n\t\ttype: \"property-type\",\n\t\tdoc: \"Property should be specified using a color ramp from which the output color can be sampled based on a property calculation.\"\n\t},\n\t\"data-constant\": {\n\t\ttype: \"property-type\",\n\t\tdoc: \"Property is interpolable but cannot be represented using a property expression.\"\n\t},\n\tconstant: {\n\t\ttype: \"property-type\",\n\t\tdoc: \"Property is constant across all zoom levels and property values.\"\n\t}\n},\n\tpromoteId: promoteId\n};\n\n// Note: This regex matches even invalid JSON strings, but since we’re\n// working on the output of `JSON.stringify` we know that only valid strings\n// are present (unless the user supplied a weird `options.indent` but in\n// that case we don’t care since the output would be invalid anyway).\nvar stringOrChar = /(\"(?:[^\\\\\"]|\\\\.)*\")|[:,]/g;\n\nvar jsonStringifyPrettyCompact = function stringify(passedObj, options) {\n var indent, maxLength, replacer;\n\n options = options || {};\n indent = JSON.stringify(\n [1],\n undefined,\n options.indent === undefined ? 2 : options.indent\n ).slice(2, -3);\n maxLength =\n indent === \"\"\n ? Infinity\n : options.maxLength === undefined\n ? 80\n : options.maxLength;\n replacer = options.replacer;\n\n return (function _stringify(obj, currentIndent, reserved) {\n // prettier-ignore\n var end, index, items, key, keyPart, keys, length, nextIndent, prettified, start, string, value;\n\n if (obj && typeof obj.toJSON === \"function\") {\n obj = obj.toJSON();\n }\n\n string = JSON.stringify(obj, replacer);\n\n if (string === undefined) {\n return string;\n }\n\n length = maxLength - currentIndent.length - reserved;\n\n if (string.length <= length) {\n prettified = string.replace(stringOrChar, function(match, stringLiteral) {\n return stringLiteral || match + \" \";\n });\n if (prettified.length <= length) {\n return prettified;\n }\n }\n\n if (replacer != null) {\n obj = JSON.parse(string);\n replacer = undefined;\n }\n\n if (typeof obj === \"object\" && obj !== null) {\n nextIndent = currentIndent + indent;\n items = [];\n index = 0;\n\n if (Array.isArray(obj)) {\n start = \"[\";\n end = \"]\";\n length = obj.length;\n for (; index < length; index++) {\n items.push(\n _stringify(obj[index], nextIndent, index === length - 1 ? 0 : 1) ||\n \"null\"\n );\n }\n } else {\n start = \"{\";\n end = \"}\";\n keys = Object.keys(obj);\n length = keys.length;\n for (; index < length; index++) {\n key = keys[index];\n keyPart = JSON.stringify(key) + \": \";\n value = _stringify(\n obj[key],\n nextIndent,\n keyPart.length + (index === length - 1 ? 0 : 1)\n );\n if (value !== undefined) {\n items.push(keyPart + value);\n }\n }\n }\n\n if (items.length > 0) {\n return [start, indent + items.join(\",\\n\" + nextIndent), end].join(\n \"\\n\" + currentIndent\n );\n }\n }\n\n return string;\n })(passedObj, \"\", 0);\n};\n\nfunction sortKeysBy(obj, reference) {\n const result = {};\n for (const key in reference) {\n if (obj[key] !== undefined) {\n result[key] = obj[key];\n }\n }\n for (const key in obj) {\n if (result[key] === undefined) {\n result[key] = obj[key];\n }\n }\n return result;\n}\nfunction format(style, space = 2) {\n style = sortKeysBy(style, v8.$root);\n if (style.layers) {\n style.layers = style.layers.map(layer => sortKeysBy(layer, v8.layer));\n }\n return jsonStringifyPrettyCompact(style, { indent: space });\n}\n\nvar commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};\n\nfunction commonjsRequire () {\n\tthrow new Error('Dynamic requires are not currently supported by rollup-plugin-commonjs');\n}\n\nfunction createCommonjsModule(fn, module) {\n\treturn module = { exports: {} }, fn(module, module.exports), module.exports;\n}\n\nvar punycode = createCommonjsModule(function (module, exports) {\n(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = exports &&\n\t\t!exports.nodeType && exports;\n\tvar freeModule = module &&\n\t\t!module.nodeType && module;\n\tvar freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal;\n\tif (\n\t\tfreeGlobal.global === freeGlobal ||\n\t\tfreeGlobal.window === freeGlobal ||\n\t\tfreeGlobal.self === freeGlobal\n\t) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^\\x20-\\x7E]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\tvar result = [];\n\t\twhile (length--) {\n\t\t\tresult[length] = fn(array[length]);\n\t\t}\n\t\treturn result;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings or email\n\t * addresses.\n\t * @private\n\t * @param {String} domain The domain name or email address.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\tvar parts = string.split('@');\n\t\tvar result = '';\n\t\tif (parts.length > 1) {\n\t\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t\t// the local part (i.e. everything up to `@`) intact.\n\t\t\tresult = parts[0] + '@';\n\t\t\tstring = parts[1];\n\t\t}\n\t\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\t\tstring = string.replace(regexSeparators, '\\x2E');\n\t\tvar labels = string.split('.');\n\t\tvar encoded = map(labels, fn).join('.');\n\t\treturn result + encoded;\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see <https://mathiasbynens.be/notes/javascript-encoding>\n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * http://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols (e.g. a domain name label) to a\n\t * Punycode string of ASCII-only symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's <n,i> state to <m,0>,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name or an email address\n\t * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n\t * it doesn't matter if you call it on a string that has already been\n\t * converted to Unicode.\n\t * @memberOf punycode\n\t * @param {String} input The Punycoded domain name or email address to\n\t * convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name or an email address to\n\t * Punycode. Only the non-ASCII parts of the domain name will be converted,\n\t * i.e. it doesn't matter if you call it with a domain that's already in\n\t * ASCII.\n\t * @memberOf punycode\n\t * @param {String} input The domain name or email address to convert, as a\n\t * Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name or\n\t * email address.\n\t */\n\tfunction toASCII(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.3.2',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see <https://mathiasbynens.be/notes/javascript-encoding>\n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (freeExports && freeModule) {\n\t\tif (module.exports == freeExports) { // in Node.js or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = punycode;\n\t\t} else { // in Narwhal or RingoJS v0.7.0-\n\t\t\tfor (key in punycode) {\n\t\t\t\tpunycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);\n\t\t\t}\n\t\t}\n\t} else { // in Rhino or a web browser\n\t\troot.punycode = punycode;\n\t}\n\n}(commonjsGlobal));\n});\n\nvar util = {\n isString: function(arg) {\n return typeof(arg) === 'string';\n },\n isObject: function(arg) {\n return typeof(arg) === 'object' && arg !== null;\n },\n isNull: function(arg) {\n return arg === null;\n },\n isNullOrUndefined: function(arg) {\n return arg == null;\n }\n};\n\n// Copyright Joyent, Inc. and other Node contributors.\n\n// If obj.hasOwnProperty has been overridden, then calling\n// obj.hasOwnProperty(prop) will break.\n// See: https://github.com/joyent/node/issues/1707\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nvar decode = function(qs, sep, eq, options) {\n sep = sep || '&';\n eq = eq || '=';\n var obj = {};\n\n if (typeof qs !== 'string' || qs.length === 0) {\n return obj;\n }\n\n var regexp = /\\+/g;\n qs = qs.split(sep);\n\n var maxKeys = 1000;\n if (options && typeof options.maxKeys === 'number') {\n maxKeys = options.maxKeys;\n }\n\n var len = qs.length;\n // maxKeys <= 0 means that we should not limit keys count\n if (maxKeys > 0 && len > maxKeys) {\n len = maxKeys;\n }\n\n for (var i = 0; i < len; ++i) {\n var x = qs[i].replace(regexp, '%20'),\n idx = x.indexOf(eq),\n kstr, vstr, k, v;\n\n if (idx >= 0) {\n kstr = x.substr(0, idx);\n vstr = x.substr(idx + 1);\n } else {\n kstr = x;\n vstr = '';\n }\n\n k = decodeURIComponent(kstr);\n v = decodeURIComponent(vstr);\n\n if (!hasOwnProperty(obj, k)) {\n obj[k] = v;\n } else if (Array.isArray(obj[k])) {\n obj[k].push(v);\n } else {\n obj[k] = [obj[k], v];\n }\n }\n\n return obj;\n};\n\n// Copyright Joyent, Inc. and other Node contributors.\n\nvar stringifyPrimitive = function(v) {\n switch (typeof v) {\n case 'string':\n return v;\n\n case 'boolean':\n return v ? 'true' : 'false';\n\n case 'number':\n return isFinite(v) ? v : '';\n\n default:\n return '';\n }\n};\n\nvar encode = function(obj, sep, eq, name) {\n sep = sep || '&';\n eq = eq || '=';\n if (obj === null) {\n obj = undefined;\n }\n\n if (typeof obj === 'object') {\n return Object.keys(obj).map(function(k) {\n var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;\n if (Array.isArray(obj[k])) {\n return obj[k].map(function(v) {\n return ks + encodeURIComponent(stringifyPrimitive(v));\n }).join(sep);\n } else {\n return ks + encodeURIComponent(stringifyPrimitive(obj[k]));\n }\n }).join(sep);\n\n }\n\n if (!name) return '';\n return encodeURIComponent(stringifyPrimitive(name)) + eq +\n encodeURIComponent(stringifyPrimitive(obj));\n};\n\nvar querystring = createCommonjsModule(function (module, exports) {\n\nexports.decode = exports.parse = decode;\nexports.encode = exports.stringify = encode;\n});\nvar querystring_1 = querystring.decode;\nvar querystring_2 = querystring.parse;\nvar querystring_3 = querystring.encode;\nvar querystring_4 = querystring.stringify;\n\nvar parse = urlParse;\nvar resolve = urlResolve;\nvar resolveObject = urlResolveObject;\nvar format$1 = urlFormat;\n\nvar Url_1 = Url;\n\nfunction Url() {\n this.protocol = null;\n this.slashes = null;\n this.auth = null;\n this.host = null;\n this.port = null;\n this.hostname = null;\n this.hash = null;\n this.search = null;\n this.query = null;\n this.pathname = null;\n this.path = null;\n this.href = null;\n}\n\n// Reference: RFC 3986, RFC 1808, RFC 2396\n\n// define these here so at least they only have to be\n// compiled once on the first module load.\nvar protocolPattern = /^([a-z0-9.+-]+:)/i,\n portPattern = /:[0-9]*$/,\n\n // Special case for a simple path URL\n simplePathPattern = /^(\\/\\/?(?!\\/)[^\\?\\s]*)(\\?[^\\s]*)?$/,\n\n // RFC 2396: characters reserved for delimiting URLs.\n // We actually just auto-escape these.\n delims = ['<', '>', '\"', '`', ' ', '\\r', '\\n', '\\t'],\n\n // RFC 2396: characters not allowed for various reasons.\n unwise = ['{', '}', '|', '\\\\', '^', '`'].concat(delims),\n\n // Allowed by RFCs, but cause of XSS attacks. Always escape these.\n autoEscape = ['\\''].concat(unwise),\n // Characters that are never ever allowed in a hostname.\n // Note that any invalid chars are also handled, but these\n // are the ones that are *expected* to be seen, so we fast-path\n // them.\n nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape),\n hostEndingChars = ['/', '?', '#'],\n hostnameMaxLen = 255,\n hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/,\n hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/,\n // protocols that can allow \"unsafe\" and \"unwise\" chars.\n unsafeProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that never have a hostname.\n hostlessProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that always contain a // bit.\n slashedProtocol = {\n 'http': true,\n 'https': true,\n 'ftp': true,\n 'gopher': true,\n 'file': true,\n 'http:': true,\n 'https:': true,\n 'ftp:': true,\n 'gopher:': true,\n 'file:': true\n };\n\nfunction urlParse(url, parseQueryString, slashesDenoteHost) {\n if (url && util.isObject(url) && url instanceof Url) return url;\n\n var u = new Url;\n u.parse(url, parseQueryString, slashesDenoteHost);\n return u;\n}\n\nUrl.prototype.parse = function(url, parseQueryString, slashesDenoteHost) {\n if (!util.isString(url)) {\n throw new TypeError(\"Parameter 'url' must be a string, not \" + typeof url);\n }\n\n // Copy chrome, IE, opera backslash-handling behavior.\n // Back slashes before the query string get converted to forward slashes\n // See: https://code.google.com/p/chromium/issues/detail?id=25916\n var queryIndex = url.indexOf('?'),\n splitter =\n (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#',\n uSplit = url.split(splitter),\n slashRegex = /\\\\/g;\n uSplit[0] = uSplit[0].replace(slashRegex, '/');\n url = uSplit.join(splitter);\n\n var rest = url;\n\n // trim before proceeding.\n // This is to support parse stuff like \" http://foo.com \\n\"\n rest = rest.trim();\n\n if (!slashesDenoteHost && url.split('#').length === 1) {\n // Try fast path regexp\n var simplePath = simplePathPattern.exec(rest);\n if (simplePath) {\n this.path = rest;\n this.href = rest;\n this.pathname = simplePath[1];\n if (simplePath[2]) {\n this.search = simplePath[2];\n if (parseQueryString) {\n this.query = querystring.parse(this.search.substr(1));\n } else {\n this.query = this.search.substr(1);\n }\n } else if (parseQueryString) {\n this.search = '';\n this.query = {};\n }\n return this;\n }\n }\n\n var proto = protocolPattern.exec(rest);\n if (proto) {\n proto = proto[0];\n var lowerProto = proto.toLowerCase();\n this.protocol = lowerProto;\n rest = rest.substr(proto.length);\n }\n\n // figure out if it's got a host\n // user@server is *always* interpreted as a hostname, and url\n // resolution will treat //foo/bar as host=foo,path=bar because that's\n // how the browser resolves relative URLs.\n if (slashesDenoteHost || proto || rest.match(/^\\/\\/[^@\\/]+@[^@\\/]+/)) {\n var slashes = rest.substr(0, 2) === '//';\n if (slashes && !(proto && hostlessProtocol[proto])) {\n rest = rest.substr(2);\n this.slashes = true;\n }\n }\n\n if (!hostlessProtocol[proto] &&\n (slashes || (proto && !slashedProtocol[proto]))) {\n\n // there's a hostname.\n // the first instance of /, ?, ;, or # ends the host.\n //\n // If there is an @ in the hostname, then non-host chars *are* allowed\n // to the left of the last @ sign, unless some host-ending character\n // comes *before* the @-sign.\n // URLs are obnoxious.\n //\n // ex:\n // http://a@b@c/ => user:a@b host:c\n // http://a@b?@c => user:a host:c path:/?@c\n\n // v0.12 TODO(isaacs): This is not quite how Chrome does things.\n // Review our test case against browsers more comprehensively.\n\n // find the first instance of any hostEndingChars\n var hostEnd = -1;\n for (var i = 0; i < hostEndingChars.length; i++) {\n var hec = rest.indexOf(hostEndingChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n\n // at this point, either we have an explicit point where the\n // auth portion cannot go past, or the last @ char is the decider.\n var auth, atSign;\n if (hostEnd === -1) {\n // atSign can be anywhere.\n atSign = rest.lastIndexOf('@');\n } else {\n // atSign must be in auth portion.\n // http://a@b/c@d => host:b auth:a path:/c@d\n atSign = rest.lastIndexOf('@', hostEnd);\n }\n\n // Now we have a portion which is definitely the auth.\n // Pull that off.\n if (atSign !== -1) {\n auth = rest.slice(0, atSign);\n rest = rest.slice(atSign + 1);\n this.auth = decodeURIComponent(auth);\n }\n\n // the host is the remaining to the left of the first non-host char\n hostEnd = -1;\n for (var i = 0; i < nonHostChars.length; i++) {\n var hec = rest.indexOf(nonHostChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n // if we still have not hit it, then the entire thing is a host.\n if (hostEnd === -1)\n hostEnd = rest.length;\n\n this.host = rest.slice(0, hostEnd);\n rest = rest.slice(hostEnd);\n\n // pull out port.\n this.parseHost();\n\n // we've indicated that there is a hostname,\n // so even if it's empty, it has to be present.\n this.hostname = this.hostname || '';\n\n // if hostname begins with [ and ends with ]\n // assume that it's an IPv6 address.\n var ipv6Hostname = this.hostname[0] === '[' &&\n this.hostname[this.hostname.length - 1] === ']';\n\n // validate a little.\n if (!ipv6Hostname) {\n var hostparts = this.hostname.split(/\\./);\n for (var i = 0, l = hostparts.length; i < l; i++) {\n var part = hostparts[i];\n if (!part) continue;\n if (!part.match(hostnamePartPattern)) {\n var newpart = '';\n for (var j = 0, k = part.length; j < k; j++) {\n if (part.charCodeAt(j) > 127) {\n // we replace non-ASCII char with a temporary placeholder\n // we need this to make sure size of hostname is not\n // broken by replacing non-ASCII by nothing\n newpart += 'x';\n } else {\n newpart += part[j];\n }\n }\n // we test again with ASCII char only\n if (!newpart.match(hostnamePartPattern)) {\n var validParts = hostparts.slice(0, i);\n var notHost = hostparts.slice(i + 1);\n var bit = part.match(hostnamePartStart);\n if (bit) {\n validParts.push(bit[1]);\n notHost.unshift(bit[2]);\n }\n if (notHost.length) {\n rest = '/' + notHost.join('.') + rest;\n }\n this.hostname = validParts.join('.');\n break;\n }\n }\n }\n }\n\n if (this.hostname.length > hostnameMaxLen) {\n this.hostname = '';\n } else {\n // hostnames are always lower case.\n this.hostname = this.hostname.toLowerCase();\n }\n\n if (!ipv6Hostname) {\n // IDNA Support: Returns a punycoded representation of \"domain\".\n // It only converts parts of the domain name that\n // have non-ASCII characters, i.e. it doesn't matter if\n // you call it with a domain that already is ASCII-only.\n this.hostname = punycode.toASCII(this.hostname);\n }\n\n var p = this.port ? ':' + this.port : '';\n var h = this.hostname || '';\n this.host = h + p;\n this.href += this.host;\n\n // strip [ and ] from the hostname\n // the host field still retains them, though\n if (ipv6Hostname) {\n this.hostname = this.hostname.substr(1, this.hostname.length - 2);\n if (rest[0] !== '/') {\n rest = '/' + rest;\n }\n }\n }\n\n // now rest is set to the post-host stuff.\n // chop off any delim chars.\n if (!unsafeProtocol[lowerProto]) {\n\n // First, make 100% sure that any \"autoEscape\" chars get\n // escaped, even if encodeURIComponent doesn't think they\n // need to be.\n for (var i = 0, l = autoEscape.length; i < l; i++) {\n var ae = autoEscape[i];\n if (rest.indexOf(ae) === -1)\n continue;\n var esc = encodeURIComponent(ae);\n if (esc === ae) {\n esc = escape(ae);\n }\n rest = rest.split(ae).join(esc);\n }\n }\n\n\n // chop off from the tail first.\n var hash = rest.indexOf('#');\n if (hash !== -1) {\n // got a fragment string.\n this.hash = rest.substr(hash);\n rest = rest.slice(0, hash);\n }\n var qm = rest.indexOf('?');\n if (qm !== -1) {\n this.search = rest.substr(qm);\n this.query = rest.substr(qm + 1);\n if (parseQueryString) {\n this.query = querystring.parse(this.query);\n }\n rest = rest.slice(0, qm);\n } else if (parseQueryString) {\n // no query string, but parseQueryString still requested\n this.search = '';\n this.query = {};\n }\n if (rest) this.pathname = rest;\n if (slashedProtocol[lowerProto] &&\n this.hostname && !this.pathname) {\n this.pathname = '/';\n }\n\n //to support http.request\n if (this.pathname || this.search) {\n var p = this.pathname || '';\n var s = this.search || '';\n this.path = p + s;\n }\n\n // finally, reconstruct the href based on what has been validated.\n this.href = this.format();\n return this;\n};\n\n// format a parsed object into a url string\nfunction urlFormat(obj) {\n // ensure it's an object, and not a string url.\n // If it's an obj, this is a no-op.\n // this way, you can call url_format() on strings\n // to clean up potentially wonky urls.\n if (util.isString(obj)) obj = urlParse(obj);\n if (!(obj instanceof Url)) return Url.prototype.format.call(obj);\n return obj.format();\n}\n\nUrl.prototype.format = function() {\n var auth = this.auth || '';\n if (auth) {\n auth = encodeURIComponent(auth);\n auth = auth.replace(/%3A/i, ':');\n auth += '@';\n }\n\n var protocol = this.protocol || '',\n pathname = this.pathname || '',\n hash = this.hash || '',\n host = false,\n query = '';\n\n if (this.host) {\n host = auth + this.host;\n } else if (this.hostname) {\n host = auth + (this.hostname.indexOf(':') === -1 ?\n this.hostname :\n '[' + this.hostname + ']');\n if (this.port) {\n host += ':' + this.port;\n }\n }\n\n if (this.query &&\n util.isObject(this.query) &&\n Object.keys(this.query).length) {\n query = querystring.stringify(this.query);\n }\n\n var search = this.search || (query && ('?' + query)) || '';\n\n if (protocol && protocol.substr(-1) !== ':') protocol += ':';\n\n // only the slashedProtocols get the //. Not mailto:, xmpp:, etc.\n // unless they had them to begin with.\n if (this.slashes ||\n (!protocol || slashedProtocol[protocol]) && host !== false) {\n host = '//' + (host || '');\n if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname;\n } else if (!host) {\n host = '';\n }\n\n if (hash && hash.charAt(0) !== '#') hash = '#' + hash;\n if (search && search.charAt(0) !== '?') search = '?' + search;\n\n pathname = pathname.replace(/[?#]/g, function(match) {\n return encodeURIComponent(match);\n });\n search = search.replace('#', '%23');\n\n return protocol + host + pathname + search + hash;\n};\n\nfunction urlResolve(source, relative) {\n return urlParse(source, false, true).resolve(relative);\n}\n\nUrl.prototype.resolve = function(relative) {\n return this.resolveObject(urlParse(relative, false, true)).format();\n};\n\nfunction urlResolveObject(source, relative) {\n if (!source) return relative;\n return urlParse(source, false, true).resolveObject(relative);\n}\n\nUrl.prototype.resolveObject = function(relative) {\n if (util.isString(relative)) {\n var rel = new Url();\n rel.parse(relative, false, true);\n relative = rel;\n }\n\n var result = new Url();\n var tkeys = Object.keys(this);\n for (var tk = 0; tk < tkeys.length; tk++) {\n var tkey = tkeys[tk];\n result[tkey] = this[tkey];\n }\n\n // hash is always overridden, no matter what.\n // even href=\"\" will remove it.\n result.hash = relative.hash;\n\n // if the relative url is empty, then there's nothing left to do here.\n if (relative.href === '') {\n result.href = result.format();\n return result;\n }\n\n // hrefs like //foo/bar always cut to the protocol.\n if (relative.slashes && !relative.protocol) {\n // take everything except the protocol from relative\n var rkeys = Object.keys(relative);\n for (var rk = 0; rk < rkeys.length; rk++) {\n var rkey = rkeys[rk];\n if (rkey !== 'protocol')\n result[rkey] = relative[rkey];\n }\n\n //urlParse appends trailing / to urls like http://www.example.com\n if (slashedProtocol[result.protocol] &&\n result.hostname && !result.pathname) {\n result.path = result.pathname = '/';\n }\n\n result.href = result.format();\n return result;\n }\n\n if (relative.protocol && relative.protocol !== result.protocol) {\n // if it's a known url protocol, then changing\n // the protocol does weird things\n // first, if it's not file:, then we MUST have a host,\n // and if there was a path\n // to begin with, then we MUST have a path.\n // if it is file:, then the host is dropped,\n // because that's known to be hostless.\n // anything else is assumed to be absolute.\n if (!slashedProtocol[relative.protocol]) {\n var keys = Object.keys(relative);\n for (var v = 0; v < keys.length; v++) {\n var k = keys[v];\n result[k] = relative[k];\n }\n result.href = result.format();\n return result;\n }\n\n result.protocol = relative.protocol;\n if (!relative.host && !hostlessProtocol[relative.protocol]) {\n var relPath = (relative.pathname || '').split('/');\n while (relPath.length && !(relative.host = relPath.shift()));\n if (!relative.host) relative.host = '';\n if (!relative.hostname) relative.hostname = '';\n if (relPath[0] !== '') relPath.unshift('');\n if (relPath.length < 2) relPath.unshift('');\n result.pathname = relPath.join('/');\n } else {\n result.pathname = relative.pathname;\n }\n result.search = relative.search;\n result.query = relative.query;\n result.host = relative.host || '';\n result.auth = relative.auth;\n result.hostname = relative.hostname || relative.host;\n result.port = relative.port;\n // to support http.request\n if (result.pathname || result.search) {\n var p = result.pathname || '';\n var s = result.search || '';\n result.path = p + s;\n }\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n }\n\n var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'),\n isRelAbs = (\n relative.host ||\n relative.pathname && relative.pathname.charAt(0) === '/'\n ),\n mustEndAbs = (isRelAbs || isSourceAbs ||\n (result.host && relative.pathname)),\n removeAllDots = mustEndAbs,\n srcPath = result.pathname && result.pathname.split('/') || [],\n relPath = relative.pathname && relative.pathname.split('/') || [],\n psychotic = result.protocol && !slashedProtocol[result.protocol];\n\n // if the url is a non-slashed url, then relative\n // links like ../.. should be able\n // to crawl up to the hostname, as well. This is strange.\n // result.protocol has already been set by now.\n // Later on, put the first path part into the host field.\n if (psychotic) {\n result.hostname = '';\n result.port = null;\n if (result.host) {\n if (srcPath[0] === '') srcPath[0] = result.host;\n else srcPath.unshift(result.host);\n }\n result.host = '';\n if (relative.protocol) {\n relative.hostname = null;\n relative.port = null;\n if (relative.host) {\n if (relPath[0] === '') relPath[0] = relative.host;\n else relPath.unshift(relative.host);\n }\n relative.host = null;\n }\n mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === '');\n }\n\n if (isRelAbs) {\n // it's absolute.\n result.host = (relative.host || relative.host === '') ?\n relative.host : result.host;\n result.hostname = (relative.hostname || relative.hostname === '') ?\n relative.hostname : result.hostname;\n result.search = relative.search;\n result.query = relative.query;\n srcPath = relPath;\n // fall through to the dot-handling below.\n } else if (relPath.length) {\n // it's relative\n // throw away the existing file, and take the new path instead.\n if (!srcPath) srcPath = [];\n srcPath.pop();\n srcPath = srcPath.concat(relPath);\n result.search = relative.search;\n result.query = relative.query;\n } else if (!util.isNullOrUndefined(relative.search)) {\n // just pull out the search.\n // like href='?foo'.\n // Put this after the other two cases because it simplifies the booleans\n if (psychotic) {\n result.hostname = result.host = srcPath.shift();\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n result.search = relative.search;\n result.query = relative.query;\n //to support http.request\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.href = result.format();\n return result;\n }\n\n if (!srcPath.length) {\n // no path at all. easy.\n // we've already handled the other stuff above.\n result.pathname = null;\n //to support http.request\n if (result.search) {\n result.path = '/' + result.search;\n } else {\n result.path = null;\n }\n result.href = result.format();\n return result;\n }\n\n // if a url ENDs in . or .., then it must get a trailing slash.\n // however, if it ends in anything else non-slashy,\n // then it must NOT get a trailing slash.\n var last = srcPath.slice(-1)[0];\n var hasTrailingSlash = (\n (result.host || relative.host || srcPath.length > 1) &&\n (last === '.' || last === '..') || last === '');\n\n // strip single dots, resolve double dots to parent dir\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = srcPath.length; i >= 0; i--) {\n last = srcPath[i];\n if (last === '.') {\n srcPath.splice(i, 1);\n } else if (last === '..') {\n srcPath.splice(i, 1);\n up++;\n } else if (up) {\n srcPath.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (!mustEndAbs && !removeAllDots) {\n for (; up--; up) {\n srcPath.unshift('..');\n }\n }\n\n if (mustEndAbs && srcPath[0] !== '' &&\n (!srcPath[0] || srcPath[0].charAt(0) !== '/')) {\n srcPath.unshift('');\n }\n\n if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) {\n srcPath.push('');\n }\n\n var isAbsolute = srcPath[0] === '' ||\n (srcPath[0] && srcPath[0].charAt(0) === '/');\n\n // put the host back\n if (psychotic) {\n result.hostname = result.host = isAbsolute ? '' :\n srcPath.length ? srcPath.shift() : '';\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n\n mustEndAbs = mustEndAbs || (result.host && srcPath.length);\n\n if (mustEndAbs && !isAbsolute) {\n srcPath.unshift('');\n }\n\n if (!srcPath.length) {\n result.pathname = null;\n result.path = null;\n } else {\n result.pathname = srcPath.join('/');\n }\n\n //to support request.http\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.auth = relative.auth || result.auth;\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n};\n\nUrl.prototype.parseHost = function() {\n var host = this.host;\n var port = portPattern.exec(host);\n if (port) {\n port = port[0];\n if (port !== ':') {\n this.port = port.substr(1);\n }\n host = host.substr(0, host.length - port.length);\n }\n if (host) this.hostname = host;\n};\n\nvar url = {\n\tparse: parse,\n\tresolve: resolve,\n\tresolveObject: resolveObject,\n\tformat: format$1,\n\tUrl: Url_1\n};\n\nfunction getPropertyReference(propertyName) {\n for (let i = 0; i < v8.layout.length; i++) {\n for (const key in v8[v8.layout[i]]) {\n if (key === propertyName)\n return v8[v8.layout[i]][key];\n }\n }\n for (let i = 0; i < v8.paint.length; i++) {\n for (const key in v8[v8.paint[i]]) {\n if (key === propertyName)\n return v8[v8.paint[i]][key];\n }\n }\n return null;\n}\nfunction eachSource(style, callback) {\n for (const k in style.sources) {\n callback(style.sources[k]);\n }\n}\nfunction eachLayer(style, callback) {\n for (const layer of style.layers) {\n callback(layer);\n }\n}\nfunction eachProperty(style, options, callback) {\n function inner(layer, propertyType) {\n const properties = layer[propertyType];\n if (!properties)\n return;\n Object.keys(properties).forEach(key => {\n callback({\n path: [\n layer.id,\n propertyType,\n key\n ],\n key,\n value: properties[key],\n reference: getPropertyReference(key),\n set(x) {\n properties[key] = x;\n }\n });\n });\n }\n eachLayer(style, layer => {\n if (options.paint) {\n inner(layer, 'paint');\n }\n if (options.layout) {\n inner(layer, 'layout');\n }\n });\n}\n\nfunction eachLayout(layer, callback) {\n for (const k in layer) {\n if (k.indexOf('layout') === 0) {\n callback(layer[k], k);\n }\n }\n}\nfunction eachPaint(layer, callback) {\n for (const k in layer) {\n if (k.indexOf('paint') === 0) {\n callback(layer[k], k);\n }\n }\n}\nfunction resolveConstant(style, value) {\n if (typeof value === 'string' && value[0] === '@') {\n return resolveConstant(style, style.constants[value]);\n } else {\n return value;\n }\n}\nfunction isFunction(value) {\n return Array.isArray(value.stops);\n}\nfunction renameProperty(obj, from, to) {\n obj[to] = obj[from];\n delete obj[from];\n}\nfunction migrateToV8 (style) {\n style.version = 8;\n eachSource(style, source => {\n if (source.type === 'video' && source.url !== undefined) {\n renameProperty(source, 'url', 'urls');\n }\n if (source.type === 'video') {\n source.coordinates.forEach(coord => {\n return coord.reverse();\n });\n }\n });\n eachLayer(style, layer => {\n eachLayout(layer, layout => {\n if (layout['symbol-min-distance'] !== undefined) {\n renameProperty(layout, 'symbol-min-distance', 'symbol-spacing');\n }\n });\n eachPaint(layer, paint => {\n if (paint['background-image'] !== undefined) {\n renameProperty(paint, 'background-image', 'background-pattern');\n }\n if (paint['line-image'] !== undefined) {\n renameProperty(paint, 'line-image', 'line-pattern');\n }\n if (paint['fill-image'] !== undefined) {\n renameProperty(paint, 'fill-image', 'fill-pattern');\n }\n });\n });\n eachProperty(style, {\n paint: true,\n layout: true\n }, property => {\n const value = resolveConstant(style, property.value);\n if (isFunction(value)) {\n value.stops.forEach(stop => {\n stop[1] = resolveConstant(style, stop[1]);\n });\n }\n property.set(value);\n });\n delete style.constants;\n eachLayer(style, layer => {\n eachLayout(layer, layout => {\n delete layout['text-max-size'];\n delete layout['icon-max-size'];\n });\n eachPaint(layer, paint => {\n if (paint['text-size']) {\n if (!layer.layout)\n layer.layout = {};\n layer.layout['text-size'] = paint['text-size'];\n delete paint['text-size'];\n }\n if (paint['icon-size']) {\n if (!layer.layout)\n layer.layout = {};\n layer.layout['icon-size'] = paint['icon-size'];\n delete paint['icon-size'];\n }\n });\n });\n function migrateFontstackURL(input) {\n const inputParsed = url.parse(input);\n const inputPathnameParts = inputParsed.pathname.split('/');\n if (inputParsed.protocol !== 'mapbox:') {\n return input;\n } else if (inputParsed.hostname === 'fontstack') {\n return 'mapbox://fonts/mapbox/{fontstack}/{range}.pbf';\n } else if (inputParsed.hostname === 'fonts') {\n return `mapbox://fonts/${ inputPathnameParts[2] }/{fontstack}/{range}.pbf`;\n }\n }\n if (style.glyphs) {\n style.glyphs = migrateFontstackURL(style.glyphs);\n }\n function migrateFontStack(font) {\n function splitAndTrim(string) {\n return string.split(',').map(s => {\n return s.trim();\n });\n }\n if (Array.isArray(font)) {\n return font;\n } else if (typeof font === 'string') {\n return splitAndTrim(font);\n } else if (typeof font === 'object') {\n font.stops.forEach(stop => {\n stop[1] = splitAndTrim(stop[1]);\n });\n return font;\n } else {\n throw new Error('unexpected font value');\n }\n }\n eachLayer(style, layer => {\n eachLayout(layer, layout => {\n if (layout['text-font']) {\n layout['text-font'] = migrateFontStack(layout['text-font']);\n }\n });\n });\n let firstSymbolLayer = 0;\n for (let i = style.layers.length - 1; i >= 0; i--) {\n const layer = style.layers[i];\n if (layer.type !== 'symbol') {\n firstSymbolLayer = i + 1;\n break;\n }\n }\n const symbolLayers = style.layers.splice(firstSymbolLayer);\n symbolLayers.reverse();\n style.layers = style.layers.concat(symbolLayers);\n return style;\n}\n\nfunction extend (output, ...inputs) {\n for (const input of inputs) {\n for (const k in input) {\n output[k] = input[k];\n }\n }\n return output;\n}\n\nclass ParsingError extends Error {\n constructor(key, message) {\n super(message);\n this.message = message;\n this.key = key;\n }\n}\n\nclass Scope {\n constructor(parent, bindings = []) {\n this.parent = parent;\n this.bindings = {};\n for (const [name, expression] of bindings) {\n this.bindings[name] = expression;\n }\n }\n concat(bindings) {\n return new Scope(this, bindings);\n }\n get(name) {\n if (this.bindings[name]) {\n return this.bindings[name];\n }\n if (this.parent) {\n return this.parent.get(name);\n }\n throw new Error(`${ name } not found in scope.`);\n }\n has(name) {\n if (this.bindings[name])\n return true;\n return this.parent ? this.parent.has(name) : false;\n }\n}\n\nconst NullType = { kind: 'null' };\nconst NumberType = { kind: 'number' };\nconst StringType = { kind: 'string' };\nconst BooleanType = { kind: 'boolean' };\nconst ColorType = { kind: 'color' };\nconst ObjectType = { kind: 'object' };\nconst ValueType = { kind: 'value' };\nconst ErrorType = { kind: 'error' };\nconst CollatorType = { kind: 'collator' };\nconst FormattedType = { kind: 'formatted' };\nconst ResolvedImageType = { kind: 'resolvedImage' };\nfunction array(itemType, N) {\n return {\n kind: 'array',\n itemType,\n N\n };\n}\nfunction toString(type) {\n if (type.kind === 'array') {\n const itemType = toString(type.itemType);\n return typeof type.N === 'number' ? `array<${ itemType }, ${ type.N }>` : type.itemType.kind === 'value' ? 'array' : `array<${ itemType }>`;\n } else {\n return type.kind;\n }\n}\nconst valueMemberTypes = [\n NullType,\n NumberType,\n StringType,\n BooleanType,\n ColorType,\n FormattedType,\n ObjectType,\n array(ValueType),\n ResolvedImageType\n];\nfunction checkSubtype(expected, t) {\n if (t.kind === 'error') {\n return null;\n } else if (expected.kind === 'array') {\n if (t.kind === 'array' && (t.N === 0 && t.itemType.kind === 'value' || !checkSubtype(expected.itemType, t.itemType)) && (typeof expected.N !== 'number' || expected.N === t.N)) {\n return null;\n }\n } else if (expected.kind === t.kind) {\n return null;\n } else if (expected.kind === 'value') {\n for (const memberType of valueMemberTypes) {\n if (!checkSubtype(memberType, t)) {\n return null;\n }\n }\n }\n return `Expected ${ toString(expected) } but found ${ toString(t) } instead.`;\n}\nfunction isValidType(provided, allowedTypes) {\n return allowedTypes.some(t => t.kind === provided.kind);\n}\nfunction isValidNativeType(provided, allowedTypes) {\n return allowedTypes.some(t => {\n if (t === 'null') {\n return provided === null;\n } else if (t === 'array') {\n return Array.isArray(provided);\n } else if (t === 'object') {\n return provided && !Array.isArray(provided) && typeof provided === 'object';\n } else {\n return t === typeof provided;\n }\n });\n}\n\nvar csscolorparser = createCommonjsModule(function (module, exports) {\n// (c) Dean McNamee <dean@gmail.com>, 2012.\n//\n// https://github.com/deanm/css-color-parser-js\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n// IN THE SOFTWARE.\n\n// http://www.w3.org/TR/css3-color/\nvar kCSSColorTable = {\n \"transparent\": [0,0,0,0], \"aliceblue\": [240,248,255,1],\n \"antiquewhite\": [250,235,215,1], \"aqua\": [0,255,255,1],\n \"aquamarine\": [127,255,212,1], \"azure\": [240,255,255,1],\n \"beige\": [245,245,220,1], \"bisque\": [255,228,196,1],\n \"black\": [0,0,0,1], \"blanchedalmond\": [255,235,205,1],\n \"blue\": [0,0,255,1], \"blueviolet\": [138,43,226,1],\n \"brown\": [165,42,42,1], \"burlywood\": [222,184,135,1],\n \"cadetblue\": [95,158,160,1], \"chartreuse\": [127,255,0,1],\n \"chocolate\": [210,105,30,1], \"coral\": [255,127,80,1],\n \"cornflowerblue\": [100,149,237,1], \"cornsilk\": [255,248,220,1],\n \"crimson\": [220,20,60,1], \"cyan\": [0,255,255,1],\n \"darkblue\": [0,0,139,1], \"darkcyan\": [0,139,139,1],\n \"darkgoldenrod\": [184,134,11,1], \"darkgray\": [169,169,169,1],\n \"darkgreen\": [0,100,0,1], \"darkgrey\": [169,169,169,1],\n \"darkkhaki\": [189,183,107,1], \"darkmagenta\": [139,0,139,1],\n \"darkolivegreen\": [85,107,47,1], \"darkorange\": [255,140,0,1],\n \"darkorchid\": [153,50,204,1], \"darkred\": [139,0,0,1],\n \"darksalmon\": [233,150,122,1], \"darkseagreen\": [143,188,143,1],\n \"darkslateblue\": [72,61,139,1], \"darkslategray\": [47,79,79,1],\n \"darkslategrey\": [47,79,79,1], \"darkturquoise\": [0,206,209,1],\n \"darkviolet\": [148,0,211,1], \"deeppink\": [255,20,147,1],\n \"deepskyblue\": [0,191,255,1], \"dimgray\": [105,105,105,1],\n \"dimgrey\": [105,105,105,1], \"dodgerblue\": [30,144,255,1],\n \"firebrick\": [178,34,34,1], \"floralwhite\": [255,250,240,1],\n \"forestgreen\": [34,139,34,1], \"fuchsia\": [255,0,255,1],\n \"gainsboro\": [220,220,220,1], \"ghostwhite\": [248,248,255,1],\n \"gold\": [255,215,0,1], \"goldenrod\": [218,165,32,1],\n \"gray\": [128,128,128,1], \"green\": [0,128,0,1],\n \"greenyellow\": [173,255,47,1], \"grey\": [128,128,128,1],\n \"honeydew\": [240,255,240,1], \"hotpink\": [255,105,180,1],\n \"indianred\": [205,92,92,1], \"indigo\": [75,0,130,1],\n \"ivory\": [255,255,240,1], \"khaki\": [240,230,140,1],\n \"lavender\": [230,230,250,1], \"lavenderblush\": [255,240,245,1],\n \"lawngreen\": [124,252,0,1], \"lemonchiffon\": [255,250,205,1],\n \"lightblue\": [173,216,230,1], \"lightcoral\": [240,128,128,1],\n \"lightcyan\": [224,255,255,1], \"lightgoldenrodyellow\": [250,250,210,1],\n \"lightgray\": [211,211,211,1], \"lightgreen\": [144,238,144,1],\n \"lightgrey\": [211,211,211,1], \"lightpink\": [255,182,193,1],\n \"lightsalmon\": [255,160,122,1], \"lightseagreen\": [32,178,170,1],\n \"lightskyblue\": [135,206,250,1], \"lightslategray\": [119,136,153,1],\n \"lightslategrey\": [119,136,153,1], \"lightsteelblue\": [176,196,222,1],\n \"lightyellow\": [255,255,224,1], \"lime\": [0,255,0,1],\n \"limegreen\": [50,205,50,1], \"linen\": [250,240,230,1],\n \"magenta\": [255,0,255,1], \"maroon\": [128,0,0,1],\n \"mediumaquamarine\": [102,205,170,1], \"mediumblue\": [0,0,205,1],\n \"mediumorchid\": [186,85,211,1], \"mediumpurple\": [147,112,219,1],\n \"mediumseagreen\": [60,179,113,1], \"mediumslateblue\": [123,104,238,1],\n \"mediumspringgreen\": [0,250,154,1], \"mediumturquoise\": [72,209,204,1],\n \"mediumvioletred\": [199,21,133,1], \"midnightblue\": [25,25,112,1],\n \"mintcream\": [245,255,250,1], \"mistyrose\": [255,228,225,1],\n \"moccasin\": [255,228,181,1], \"navajowhite\": [255,222,173,1],\n \"navy\": [0,0,128,1], \"oldlace\": [253,245,230,1],\n \"olive\": [128,128,0,1], \"olivedrab\": [107,142,35,1],\n \"orange\": [255,165,0,1], \"orangered\": [255,69,0,1],\n \"orchid\": [218,112,214,1], \"palegoldenrod\": [238,232,170,1],\n \"palegreen\": [152,251,152,1], \"paleturquoise\": [175,238,238,1],\n \"palevioletred\": [219,112,147,1], \"papayawhip\": [255,239,213,1],\n \"peachpuff\": [255,218,185,1], \"peru\": [205,133,63,1],\n \"pink\": [255,192,203,1], \"plum\": [221,160,221,1],\n \"powderblue\": [176,224,230,1], \"purple\": [128,0,128,1],\n \"rebeccapurple\": [102,51,153,1],\n \"red\": [255,0,0,1], \"rosybrown\": [188,143,143,1],\n \"royalblue\": [65,105,225,1], \"saddlebrown\": [139,69,19,1],\n \"salmon\": [250,128,114,1], \"sandybrown\": [244,164,96,1],\n \"seagreen\": [46,139,87,1], \"seashell\": [255,245,238,1],\n \"sienna\": [160,82,45,1], \"silver\": [192,192,192,1],\n \"skyblue\": [135,206,235,1], \"slateblue\": [106,90,205,1],\n \"slategray\": [112,128,144,1], \"slategrey\": [112,128,144,1],\n \"snow\": [255,250,250,1], \"springgreen\": [0,255,127,1],\n \"steelblue\": [70,130,180,1], \"tan\": [210,180,140,1],\n \"teal\": [0,128,128,1], \"thistle\": [216,191,216,1],\n \"tomato\": [255,99,71,1], \"turquoise\": [64,224,208,1],\n \"violet\": [238,130,238,1], \"wheat\": [245,222,179,1],\n \"white\": [255,255,255,1], \"whitesmoke\": [245,245,245,1],\n \"yellow\": [255,255,0,1], \"yellowgreen\": [154,205,50,1]};\n\nfunction clamp_css_byte(i) { // Clamp to integer 0 .. 255.\n i = Math.round(i); // Seems to be what Chrome does (vs truncation).\n return i < 0 ? 0 : i > 255 ? 255 : i;\n}\n\nfunction clamp_css_float(f) { // Clamp to float 0.0 .. 1.0.\n return f < 0 ? 0 : f > 1 ? 1 : f;\n}\n\nfunction parse_css_int(str) { // int or percentage.\n if (str[str.length - 1] === '%')\n return clamp_css_byte(parseFloat(str) / 100 * 255);\n return clamp_css_byte(parseInt(str));\n}\n\nfunction parse_css_float(str) { // float or percentage.\n if (str[str.length - 1] === '%')\n return clamp_css_float(parseFloat(str) / 100);\n return clamp_css_float(parseFloat(str));\n}\n\nfunction css_hue_to_rgb(m1, m2, h) {\n if (h < 0) h += 1;\n else if (h > 1) h -= 1;\n\n if (h * 6 < 1) return m1 + (m2 - m1) * h * 6;\n if (h * 2 < 1) return m2;\n if (h * 3 < 2) return m1 + (m2 - m1) * (2/3 - h) * 6;\n return m1;\n}\n\nfunction parseCSSColor(css_str) {\n // Remove all whitespace, not compliant, but should just be more accepting.\n var str = css_str.replace(/ /g, '').toLowerCase();\n\n // Color keywords (and transparent) lookup.\n if (str in kCSSColorTable) return kCSSColorTable[str].slice(); // dup.\n\n // #abc and #abc123 syntax.\n if (str[0] === '#') {\n if (str.length === 4) {\n var iv = parseInt(str.substr(1), 16); // TODO(deanm): Stricter parsing.\n if (!(iv >= 0 && iv <= 0xfff)) return null; // Covers NaN.\n return [((iv & 0xf00) >> 4) | ((iv & 0xf00) >> 8),\n (iv & 0xf0) | ((iv & 0xf0) >> 4),\n (iv & 0xf) | ((iv & 0xf) << 4),\n 1];\n } else if (str.length === 7) {\n var iv = parseInt(str.substr(1), 16); // TODO(deanm): Stricter parsing.\n if (!(iv >= 0 && iv <= 0xffffff)) return null; // Covers NaN.\n return [(iv & 0xff0000) >> 16,\n (iv & 0xff00) >> 8,\n iv & 0xff,\n 1];\n }\n\n return null;\n }\n\n var op = str.indexOf('('), ep = str.indexOf(')');\n if (op !== -1 && ep + 1 === str.length) {\n var fname = str.substr(0, op);\n var params = str.substr(op+1, ep-(op+1)).split(',');\n var alpha = 1; // To allow case fallthrough.\n switch (fname) {\n case 'rgba':\n if (params.length !== 4) return null;\n alpha = parse_css_float(params.pop());\n // Fall through.\n case 'rgb':\n if (params.length !== 3) return null;\n return [parse_css_int(params[0]),\n parse_css_int(params[1]),\n parse_css_int(params[2]),\n alpha];\n case 'hsla':\n if (params.length !== 4) return null;\n alpha = parse_css_float(params.pop());\n // Fall through.\n case 'hsl':\n if (params.length !== 3) return null;\n var h = (((parseFloat(params[0]) % 360) + 360) % 360) / 360; // 0 .. 1\n // NOTE(deanm): According to the CSS spec s/l should only be\n // percentages, but we don't bother and let float or percentage.\n var s = parse_css_float(params[1]);\n var l = parse_css_float(params[2]);\n var m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s;\n var m1 = l * 2 - m2;\n return [clamp_css_byte(css_hue_to_rgb(m1, m2, h+1/3) * 255),\n clamp_css_byte(css_hue_to_rgb(m1, m2, h) * 255),\n clamp_css_byte(css_hue_to_rgb(m1, m2, h-1/3) * 255),\n alpha];\n default:\n return null;\n }\n }\n\n return null;\n}\n\ntry { exports.parseCSSColor = parseCSSColor; } catch(e) { }\n});\nvar csscolorparser_1 = csscolorparser.parseCSSColor;\n\nclass Color {\n constructor(r, g, b, a = 1) {\n this.r = r;\n this.g = g;\n this.b = b;\n this.a = a;\n }\n static parse(input) {\n if (!input) {\n return undefined;\n }\n if (input instanceof Color) {\n return input;\n }\n if (typeof input !== 'string') {\n return undefined;\n }\n const rgba = csscolorparser_1(input);\n if (!rgba) {\n return undefined;\n }\n return new Color(rgba[0] / 255 * rgba[3], rgba[1] / 255 * rgba[3], rgba[2] / 255 * rgba[3], rgba[3]);\n }\n toString() {\n const [r, g, b, a] = this.toArray();\n return `rgba(${ Math.round(r) },${ Math.round(g) },${ Math.round(b) },${ a })`;\n }\n toArray() {\n const {r, g, b, a} = this;\n return a === 0 ? [\n 0,\n 0,\n 0,\n 0\n ] : [\n r * 255 / a,\n g * 255 / a,\n b * 255 / a,\n a\n ];\n }\n}\nColor.black = new Color(0, 0, 0, 1);\nColor.white = new Color(1, 1, 1, 1);\nColor.transparent = new Color(0, 0, 0, 0);\nColor.red = new Color(1, 0, 0, 1);\nColor.blue = new Color(0, 0, 1, 1);\n\nclass Collator {\n constructor(caseSensitive, diacriticSensitive, locale) {\n if (caseSensitive)\n this.sensitivity = diacriticSensitive ? 'variant' : 'case';\n else\n this.sensitivity = diacriticSensitive ? 'accent' : 'base';\n this.locale = locale;\n this.collator = new Intl.Collator(this.locale ? this.locale : [], {\n sensitivity: this.sensitivity,\n usage: 'search'\n });\n }\n compare(lhs, rhs) {\n return this.collator.compare(lhs, rhs);\n }\n resolvedLocale() {\n return new Intl.Collator(this.locale ? this.locale : []).resolvedOptions().locale;\n }\n}\n\nclass FormattedSection {\n constructor(text, image, scale, fontStack, textColor) {\n this.text = text;\n this.image = image;\n this.scale = scale;\n this.fontStack = fontStack;\n this.textColor = textColor;\n }\n}\nclass Formatted {\n constructor(sections) {\n this.sections = sections;\n }\n static fromString(unformatted) {\n return new Formatted([new FormattedSection(unformatted, null, null, null, null)]);\n }\n isEmpty() {\n if (this.sections.length === 0)\n return true;\n return !this.sections.some(section => section.text.length !== 0 || section.image && section.image.name.length !== 0);\n }\n static factory(text) {\n if (text instanceof Formatted) {\n return text;\n } else {\n return Formatted.fromString(text);\n }\n }\n toString() {\n if (this.sections.length === 0)\n return '';\n return this.sections.map(section => section.text).join('');\n }\n serialize() {\n const serialized = ['format'];\n for (const section of this.sections) {\n if (section.image) {\n serialized.push([\n 'image',\n section.image.name\n ]);\n continue;\n }\n serialized.push(section.text);\n const options = {};\n if (section.fontStack) {\n options['text-font'] = [\n 'literal',\n section.fontStack.split(',')\n ];\n }\n if (section.scale) {\n options['font-scale'] = section.scale;\n }\n if (section.textColor) {\n options['text-color'] = ['rgba'].concat(section.textColor.toArray());\n }\n serialized.push(options);\n }\n return serialized;\n }\n}\n\nclass ResolvedImage {\n constructor(options) {\n this.name = options.name;\n this.available = options.available;\n }\n toString() {\n return this.name;\n }\n static fromString(name) {\n if (!name)\n return null;\n return new ResolvedImage({\n name,\n available: false\n });\n }\n serialize() {\n return [\n 'image',\n this.name\n ];\n }\n}\n\nfunction validateRGBA(r, g, b, a) {\n if (!(typeof r === 'number' && r >= 0 && r <= 255 && typeof g === 'number' && g >= 0 && g <= 255 && typeof b === 'number' && b >= 0 && b <= 255)) {\n const value = typeof a === 'number' ? [\n r,\n g,\n b,\n a\n ] : [\n r,\n g,\n b\n ];\n return `Invalid rgba value [${ value.join(', ') }]: 'r', 'g', and 'b' must be between 0 and 255.`;\n }\n if (!(typeof a === 'undefined' || typeof a === 'number' && a >= 0 && a <= 1)) {\n return `Invalid rgba value [${ [\n r,\n g,\n b,\n a\n ].join(', ') }]: 'a' must be between 0 and 1.`;\n }\n return null;\n}\nfunction isValue(mixed) {\n if (mixed === null) {\n return true;\n } else if (typeof mixed === 'string') {\n return true;\n } else if (typeof mixed === 'boolean') {\n return true;\n } else if (typeof mixed === 'number') {\n return true;\n } else if (mixed instanceof Color) {\n return true;\n } else if (mixed instanceof Collator) {\n return true;\n } else if (mixed instanceof Formatted) {\n return true;\n } else if (mixed instanceof ResolvedImage) {\n return true;\n } else if (Array.isArray(mixed)) {\n for (const item of mixed) {\n if (!isValue(item)) {\n return false;\n }\n }\n return true;\n } else if (typeof mixed === 'object') {\n for (const key in mixed) {\n if (!isValue(mixed[key])) {\n return false;\n }\n }\n return true;\n } else {\n return false;\n }\n}\nfunction typeOf(value) {\n if (value === null) {\n return NullType;\n } else if (typeof value === 'string') {\n return StringType;\n } else if (typeof value === 'boolean') {\n return BooleanType;\n } else if (typeof value === 'number') {\n return NumberType;\n } else if (value instanceof Color) {\n return ColorType;\n } else if (value instanceof Collator) {\n return CollatorType;\n } else if (value instanceof Formatted) {\n return FormattedType;\n } else if (value instanceof ResolvedImage) {\n return ResolvedImageType;\n } else if (Array.isArray(value)) {\n const length = value.length;\n let itemType;\n for (const item of value) {\n const t = typeOf(item);\n if (!itemType) {\n itemType = t;\n } else if (itemType === t) {\n continue;\n } else {\n itemType = ValueType;\n break;\n }\n }\n return array(itemType || ValueType, length);\n } else {\n return ObjectType;\n }\n}\nfunction toString$1(value) {\n const type = typeof value;\n if (value === null) {\n return '';\n } else if (type === 'string' || type === 'number' || type === 'boolean') {\n return String(value);\n } else if (value instanceof Color || value instanceof Formatted || value instanceof ResolvedImage) {\n return value.toString();\n } else {\n return JSON.stringify(value);\n }\n}\n\nclass Literal {\n constructor(type, value) {\n this.type = type;\n this.value = value;\n }\n static parse(args, context) {\n if (args.length !== 2)\n return context.error(`'literal' expression requires exactly one argument, but found ${ args.length - 1 } instead.`);\n if (!isValue(args[1]))\n return context.error(`invalid value`);\n const value = args[1];\n let type = typeOf(value);\n const expected = context.expectedType;\n if (type.kind === 'array' && type.N === 0 && expected && expected.kind === 'array' && (typeof expected.N !== 'number' || expected.N === 0)) {\n type = expected;\n }\n return new Literal(type, value);\n }\n evaluate() {\n return this.value;\n }\n eachChild() {\n }\n outputDefined() {\n return true;\n }\n serialize() {\n if (this.type.kind === 'array' || this.type.kind === 'object') {\n return [\n 'literal',\n this.value\n ];\n } else if (this.value instanceof Color) {\n return ['rgba'].concat(this.value.toArray());\n } else if (this.value instanceof Formatted) {\n return this.value.serialize();\n } else {\n return this.value;\n }\n }\n}\n\nclass RuntimeError {\n constructor(message) {\n this.name = 'ExpressionEvaluationError';\n this.message = message;\n }\n toJSON() {\n return this.message;\n }\n}\n\nconst types = {\n string: StringType,\n number: NumberType,\n boolean: BooleanType,\n object: ObjectType\n};\nclass Assertion {\n constructor(type, args) {\n this.type = type;\n this.args = args;\n }\n static parse(args, context) {\n if (args.length < 2)\n return context.error(`Expected at least one argument.`);\n let i = 1;\n let type;\n const name = args[0];\n if (name === 'array') {\n let itemType;\n if (args.length > 2) {\n const type = args[1];\n if (typeof type !== 'string' || !(type in types) || type === 'object')\n return context.error('The item type argument of \"array\" must be one of string, number, boolean', 1);\n itemType = types[type];\n i++;\n } else {\n itemType = ValueType;\n }\n let N;\n if (args.length > 3) {\n if (args[2] !== null && (typeof args[2] !== 'number' || args[2] < 0 || args[2] !== Math.floor(args[2]))) {\n return context.error('The length argument to \"array\" must be a positive integer literal', 2);\n }\n N = args[2];\n i++;\n }\n type = array(itemType, N);\n } else {\n type = types[name];\n }\n const parsed = [];\n for (; i < args.length; i++) {\n const input = context.parse(args[i], i, ValueType);\n if (!input)\n return null;\n parsed.push(input);\n }\n return new Assertion(type, parsed);\n }\n evaluate(ctx) {\n for (let i = 0; i < this.args.length; i++) {\n const value = this.args[i].evaluate(ctx);\n const error = checkSubtype(this.type, typeOf(value));\n if (!error) {\n return value;\n } else if (i === this.args.length - 1) {\n throw new RuntimeError(`Expected value to be of type ${ toString(this.type) }, but found ${ toString(typeOf(value)) } instead.`);\n }\n }\n return null;\n }\n eachChild(fn) {\n this.args.forEach(fn);\n }\n outputDefined() {\n return this.args.every(arg => arg.outputDefined());\n }\n serialize() {\n const type = this.type;\n const serialized = [type.kind];\n if (type.kind === 'array') {\n const itemType = type.itemType;\n if (itemType.kind === 'string' || itemType.kind === 'number' || itemType.kind === 'boolean') {\n serialized.push(itemType.kind);\n const N = type.N;\n if (typeof N === 'number' || this.args.length > 1) {\n serialized.push(N);\n }\n }\n }\n return serialized.concat(this.args.map(arg => arg.serialize()));\n }\n}\n\nclass FormatExpression {\n constructor(sections) {\n this.type = FormattedType;\n this.sections = sections;\n }\n static parse(args, context) {\n if (args.length < 2) {\n return context.error(`Expected at least one argument.`);\n }\n const firstArg = args[1];\n if (!Array.isArray(firstArg) && typeof firstArg === 'object') {\n return context.error(`First argument must be an image or text section.`);\n }\n const sections = [];\n let nextTokenMayBeObject = false;\n for (let i = 1; i <= args.length - 1; ++i) {\n const arg = args[i];\n if (nextTokenMayBeObject && typeof arg === 'object' && !Array.isArray(arg)) {\n nextTokenMayBeObject = false;\n let scale = null;\n if (arg['font-scale']) {\n scale = context.parse(arg['font-scale'], 1, NumberType);\n if (!scale)\n return null;\n }\n let font = null;\n if (arg['text-font']) {\n font = context.parse(arg['text-font'], 1, array(StringType));\n if (!font)\n return null;\n }\n let textColor = null;\n if (arg['text-color']) {\n textColor = context.parse(arg['text-color'], 1, ColorType);\n if (!textColor)\n return null;\n }\n const lastExpression = sections[sections.length - 1];\n lastExpression.scale = scale;\n lastExpression.font = font;\n lastExpression.textColor = textColor;\n } else {\n const content = context.parse(args[i], 1, ValueType);\n if (!content)\n return null;\n const kind = content.type.kind;\n if (kind !== 'string' && kind !== 'value' && kind !== 'null' && kind !== 'resolvedImage')\n return context.error(`Formatted text type must be 'string', 'value', 'image' or 'null'.`);\n nextTokenMayBeObject = true;\n sections.push({\n content,\n scale: null,\n font: null,\n textColor: null\n });\n }\n }\n return new FormatExpression(sections);\n }\n evaluate(ctx) {\n const evaluateSection = section => {\n const evaluatedContent = section.content.evaluate(ctx);\n if (typeOf(evaluatedContent) === ResolvedImageType) {\n return new FormattedSection('', evaluatedContent, null, null, null);\n }\n return new FormattedSection(toString$1(evaluatedContent), null, section.scale ? section.scale.evaluate(ctx) : null, section.font ? section.font.evaluate(ctx).join(',') : null, section.textColor ? section.textColor.evaluate(ctx) : null);\n };\n return new Formatted(this.sections.map(evaluateSection));\n }\n eachChild(fn) {\n for (const section of this.sections) {\n fn(section.content);\n if (section.scale) {\n fn(section.scale);\n }\n if (section.font) {\n fn(section.font);\n }\n if (section.textColor) {\n fn(section.textColor);\n }\n }\n }\n outputDefined() {\n return false;\n }\n serialize() {\n const serialized = ['format'];\n for (const section of this.sections) {\n serialized.push(section.content.serialize());\n const options = {};\n if (section.scale) {\n options['font-scale'] = section.scale.serialize();\n }\n if (section.font) {\n options['text-font'] = section.font.serialize();\n }\n if (section.textColor) {\n options['text-color'] = section.textColor.serialize();\n }\n serialized.push(options);\n }\n return serialized;\n }\n}\n\nclass ImageExpression {\n constructor(input) {\n this.type = ResolvedImageType;\n this.input = input;\n }\n static parse(args, context) {\n if (args.length !== 2) {\n return context.error(`Expected two arguments.`);\n }\n const name = context.parse(args[1], 1, StringType);\n if (!name)\n return context.error(`No image name provided.`);\n return new ImageExpression(name);\n }\n evaluate(ctx) {\n const evaluatedImageName = this.input.evaluate(ctx);\n const value = ResolvedImage.fromString(evaluatedImageName);\n if (value && ctx.availableImages)\n value.available = ctx.availableImages.indexOf(evaluatedImageName) > -1;\n return value;\n }\n eachChild(fn) {\n fn(this.input);\n }\n outputDefined() {\n return false;\n }\n serialize() {\n return [\n 'image',\n this.input.serialize()\n ];\n }\n}\n\nconst types$1 = {\n 'to-boolean': BooleanType,\n 'to-color': ColorType,\n 'to-number': NumberType,\n 'to-string': StringType\n};\nclass Coercion {\n constructor(type, args) {\n this.type = type;\n this.args = args;\n }\n static parse(args, context) {\n if (args.length < 2)\n return context.error(`Expected at least one argument.`);\n const name = args[0];\n if ((name === 'to-boolean' || name === 'to-string') && args.length !== 2)\n return context.error(`Expected one argument.`);\n const type = types$1[name];\n const parsed = [];\n for (let i = 1; i < args.length; i++) {\n const input = context.parse(args[i], i, ValueType);\n if (!input)\n return null;\n parsed.push(input);\n }\n return new Coercion(type, parsed);\n }\n evaluate(ctx) {\n if (this.type.kind === 'boolean') {\n return Boolean(this.args[0].evaluate(ctx));\n } else if (this.type.kind === 'color') {\n let input;\n let error;\n for (const arg of this.args) {\n input = arg.evaluate(ctx);\n error = null;\n if (input instanceof Color) {\n return input;\n } else if (typeof input === 'string') {\n const c = ctx.parseColor(input);\n if (c)\n return c;\n } else if (Array.isArray(input)) {\n if (input.length < 3 || input.length > 4) {\n error = `Invalid rbga value ${ JSON.stringify(input) }: expected an array containing either three or four numeric values.`;\n } else {\n error = validateRGBA(input[0], input[1], input[2], input[3]);\n }\n if (!error) {\n return new Color(input[0] / 255, input[1] / 255, input[2] / 255, input[3]);\n }\n }\n }\n throw new RuntimeError(error || `Could not parse color from value '${ typeof input === 'string' ? input : String(JSON.stringify(input)) }'`);\n } else if (this.type.kind === 'number') {\n let value = null;\n for (const arg of this.args) {\n value = arg.evaluate(ctx);\n if (value === null)\n return 0;\n const num = Number(value);\n if (isNaN(num))\n continue;\n return num;\n }\n throw new RuntimeError(`Could not convert ${ JSON.stringify(value) } to number.`);\n } else if (this.type.kind === 'formatted') {\n return Formatted.fromString(toString$1(this.args[0].evaluate(ctx)));\n } else if (this.type.kind === 'resolvedImage') {\n return ResolvedImage.fromString(toString$1(this.args[0].evaluate(ctx)));\n } else {\n return toString$1(this.args[0].evaluate(ctx));\n }\n }\n eachChild(fn) {\n this.args.forEach(fn);\n }\n outputDefined() {\n return this.args.every(arg => arg.outputDefined());\n }\n serialize() {\n if (this.type.kind === 'formatted') {\n return new FormatExpression([{\n content: this.args[0],\n scale: null,\n font: null,\n textColor: null\n }]).serialize();\n }\n if (this.type.kind === 'resolvedImage') {\n return new ImageExpression(this.args[0]).serialize();\n }\n const serialized = [`to-${ this.type.kind }`];\n this.eachChild(child => {\n serialized.push(child.serialize());\n });\n return serialized;\n }\n}\n\nconst geometryTypes = [\n 'Unknown',\n 'Point',\n 'LineString',\n 'Polygon'\n];\nclass EvaluationContext {\n constructor() {\n this.globals = null;\n this.feature = null;\n this.featureState = null;\n this.formattedSection = null;\n this._parseColorCache = {};\n this.availableImages = null;\n this.canonical = null;\n }\n id() {\n return this.feature && 'id' in this.feature ? this.feature.id : null;\n }\n geometryType() {\n return this.feature ? typeof this.feature.type === 'number' ? geometryTypes[this.feature.type] : this.feature.type : null;\n }\n geometry() {\n return this.feature && 'geometry' in this.feature ? this.feature.geometry : null;\n }\n canonicalID() {\n return this.canonical;\n }\n properties() {\n return this.feature && this.feature.properties || {};\n }\n parseColor(input) {\n let cached = this._parseColorCache[input];\n if (!cached) {\n cached = this._parseColorCache[input] = Color.parse(input);\n }\n return cached;\n }\n}\n\nclass CompoundExpression {\n constructor(name, type, evaluate, args) {\n this.name = name;\n this.type = type;\n this._evaluate = evaluate;\n this.args = args;\n }\n evaluate(ctx) {\n return this._evaluate(ctx, this.args);\n }\n eachChild(fn) {\n this.args.forEach(fn);\n }\n outputDefined() {\n return false;\n }\n serialize() {\n return [this.name].concat(this.args.map(arg => arg.serialize()));\n }\n static parse(args, context) {\n const op = args[0];\n const definition = CompoundExpression.definitions[op];\n if (!definition) {\n return context.error(`Unknown expression \"${ op }\". If you wanted a literal array, use [\"literal\", [...]].`, 0);\n }\n const type = Array.isArray(definition) ? definition[0] : definition.type;\n const availableOverloads = Array.isArray(definition) ? [[\n definition[1],\n definition[2]\n ]] : definition.overloads;\n const overloads = availableOverloads.filter(([signature]) => !Array.isArray(signature) || signature.length === args.length - 1);\n let signatureContext = null;\n for (const [params, evaluate] of overloads) {\n signatureContext = new ParsingContext(context.registry, context.path, null, context.scope);\n const parsedArgs = [];\n let argParseFailed = false;\n for (let i = 1; i < args.length; i++) {\n const arg = args[i];\n const expectedType = Array.isArray(params) ? params[i - 1] : params.type;\n const parsed = signatureContext.parse(arg, 1 + parsedArgs.length, expectedType);\n if (!parsed) {\n argParseFailed = true;\n break;\n }\n parsedArgs.push(parsed);\n }\n if (argParseFailed) {\n continue;\n }\n if (Array.isArray(params)) {\n if (params.length !== parsedArgs.length) {\n signatureContext.error(`Expected ${ params.length } arguments, but found ${ parsedArgs.length } instead.`);\n continue;\n }\n }\n for (let i = 0; i < parsedArgs.length; i++) {\n const expected = Array.isArray(params) ? params[i] : params.type;\n const arg = parsedArgs[i];\n signatureContext.concat(i + 1).checkSubtype(expected, arg.type);\n }\n if (signatureContext.errors.length === 0) {\n return new CompoundExpression(op, type, evaluate, parsedArgs);\n }\n }\n if (overloads.length === 1) {\n context.errors.push(...signatureContext.errors);\n } else {\n const expected = overloads.length ? overloads : availableOverloads;\n const signatures = expected.map(([params]) => stringifySignature(params)).join(' | ');\n const actualTypes = [];\n for (let i = 1; i < args.length; i++) {\n const parsed = context.parse(args[i], 1 + actualTypes.length);\n if (!parsed)\n return null;\n actualTypes.push(toString(parsed.type));\n }\n context.error(`Expected arguments of type ${ signatures }, but found (${ actualTypes.join(', ') }) instead.`);\n }\n return null;\n }\n static register(registry, definitions) {\n CompoundExpression.definitions = definitions;\n for (const name in definitions) {\n registry[name] = CompoundExpression;\n }\n }\n}\nfunction stringifySignature(signature) {\n if (Array.isArray(signature)) {\n return `(${ signature.map(toString).join(', ') })`;\n } else {\n return `(${ toString(signature.type) }...)`;\n }\n}\n\nclass CollatorExpression {\n constructor(caseSensitive, diacriticSensitive, locale) {\n this.type = CollatorType;\n this.locale = locale;\n this.caseSensitive = caseSensitive;\n this.diacriticSensitive = diacriticSensitive;\n }\n static parse(args, context) {\n if (args.length !== 2)\n return context.error(`Expected one argument.`);\n const options = args[1];\n if (typeof options !== 'object' || Array.isArray(options))\n return context.error(`Collator options argument must be an object.`);\n const caseSensitive = context.parse(options['case-sensitive'] === undefined ? false : options['case-sensitive'], 1, BooleanType);\n if (!caseSensitive)\n return null;\n const diacriticSensitive = context.parse(options['diacritic-sensitive'] === undefined ? false : options['diacritic-sensitive'], 1, BooleanType);\n if (!diacriticSensitive)\n return null;\n let locale = null;\n if (options['locale']) {\n locale = context.parse(options['locale'], 1, StringType);\n if (!locale)\n return null;\n }\n return new CollatorExpression(caseSensitive, diacriticSensitive, locale);\n }\n evaluate(ctx) {\n return new Collator(this.caseSensitive.evaluate(ctx), this.diacriticSensitive.evaluate(ctx), this.locale ? this.locale.evaluate(ctx) : null);\n }\n eachChild(fn) {\n fn(this.caseSensitive);\n fn(this.diacriticSensitive);\n if (this.locale) {\n fn(this.locale);\n }\n }\n outputDefined() {\n return false;\n }\n serialize() {\n const options = {};\n options['case-sensitive'] = this.caseSensitive.serialize();\n options['diacritic-sensitive'] = this.diacriticSensitive.serialize();\n if (this.locale) {\n options['locale'] = this.locale.serialize();\n }\n return [\n 'collator',\n options\n ];\n }\n}\n\nconst EXTENT = 8192;\nfunction updateBBox(bbox, coord) {\n bbox[0] = Math.min(bbox[0], coord[0]);\n bbox[1] = Math.min(bbox[1], coord[1]);\n bbox[2] = Math.max(bbox[2], coord[0]);\n bbox[3] = Math.max(bbox[3], coord[1]);\n}\nfunction mercatorXfromLng(lng) {\n return (180 + lng) / 360;\n}\nfunction mercatorYfromLat(lat) {\n return (180 - 180 / Math.PI * Math.log(Math.tan(Math.PI / 4 + lat * Math.PI / 360))) / 360;\n}\nfunction boxWithinBox(bbox1, bbox2) {\n if (bbox1[0] <= bbox2[0])\n return false;\n if (bbox1[2] >= bbox2[2])\n return false;\n if (bbox1[1] <= bbox2[1])\n return false;\n if (bbox1[3] >= bbox2[3])\n return false;\n return true;\n}\nfunction getTileCoordinates(p, canonical) {\n const x = mercatorXfromLng(p[0]);\n const y = mercatorYfromLat(p[1]);\n const tilesAtZoom = Math.pow(2, canonical.z);\n return [\n Math.round(x * tilesAtZoom * EXTENT),\n Math.round(y * tilesAtZoom * EXTENT)\n ];\n}\nfunction onBoundary(p, p1, p2) {\n const x1 = p[0] - p1[0];\n const y1 = p[1] - p1[1];\n const x2 = p[0] - p2[0];\n const y2 = p[1] - p2[1];\n return x1 * y2 - x2 * y1 === 0 && x1 * x2 <= 0 && y1 * y2 <= 0;\n}\nfunction rayIntersect(p, p1, p2) {\n return p1[1] > p[1] !== p2[1] > p[1] && p[0] < (p2[0] - p1[0]) * (p[1] - p1[1]) / (p2[1] - p1[1]) + p1[0];\n}\nfunction pointWithinPolygon(point, rings) {\n let inside = false;\n for (let i = 0, len = rings.length; i < len; i++) {\n const ring = rings[i];\n for (let j = 0, len2 = ring.length; j < len2 - 1; j++) {\n if (onBoundary(point, ring[j], ring[j + 1]))\n return false;\n if (rayIntersect(point, ring[j], ring[j + 1]))\n inside = !inside;\n }\n }\n return inside;\n}\nfunction pointWithinPolygons(point, polygons) {\n for (let i = 0; i < polygons.length; i++) {\n if (pointWithinPolygon(point, polygons[i]))\n return true;\n }\n return false;\n}\nfunction perp(v1, v2) {\n return v1[0] * v2[1] - v1[1] * v2[0];\n}\nfunction twoSided(p1, p2, q1, q2) {\n const x1 = p1[0] - q1[0];\n const y1 = p1[1] - q1[1];\n const x2 = p2[0] - q1[0];\n const y2 = p2[1] - q1[1];\n const x3 = q2[0] - q1[0];\n const y3 = q2[1] - q1[1];\n const det1 = x1 * y3 - x3 * y1;\n const det2 = x2 * y3 - x3 * y2;\n if (det1 > 0 && det2 < 0 || det1 < 0 && det2 > 0)\n return true;\n return false;\n}\nfunction lineIntersectLine(a, b, c, d) {\n const vectorP = [\n b[0] - a[0],\n b[1] - a[1]\n ];\n const vectorQ = [\n d[0] - c[0],\n d[1] - c[1]\n ];\n if (perp(vectorQ, vectorP) === 0)\n return false;\n if (twoSided(a, b, c, d) && twoSided(c, d, a, b))\n return true;\n return false;\n}\nfunction lineIntersectPolygon(p1, p2, polygon) {\n for (const ring of polygon) {\n for (let j = 0; j < ring.length - 1; ++j) {\n if (lineIntersectLine(p1, p2, ring[j], ring[j + 1])) {\n return true;\n }\n }\n }\n return false;\n}\nfunction lineStringWithinPolygon(line, polygon) {\n for (let i = 0; i < line.length; ++i) {\n if (!pointWithinPolygon(line[i], polygon)) {\n return false;\n }\n }\n for (let i = 0; i < line.length - 1; ++i) {\n if (lineIntersectPolygon(line[i], line[i + 1], polygon)) {\n return false;\n }\n }\n return true;\n}\nfunction lineStringWithinPolygons(line, polygons) {\n for (let i = 0; i < polygons.length; i++) {\n if (lineStringWithinPolygon(line, polygons[i]))\n return true;\n }\n return false;\n}\nfunction getTilePolygon(coordinates, bbox, canonical) {\n const polygon = [];\n for (let i = 0; i < coordinates.length; i++) {\n const ring = [];\n for (let j = 0; j < coordinates[i].length; j++) {\n const coord = getTileCoordinates(coordinates[i][j], canonical);\n updateBBox(bbox, coord);\n ring.push(coord);\n }\n polygon.push(ring);\n }\n return polygon;\n}\nfunction getTilePolygons(coordinates, bbox, canonical) {\n const polygons = [];\n for (let i = 0; i < coordinates.length; i++) {\n const polygon = getTilePolygon(coordinates[i], bbox, canonical);\n polygons.push(polygon);\n }\n return polygons;\n}\nfunction updatePoint(p, bbox, polyBBox, worldSize) {\n if (p[0] < polyBBox[0] || p[0] > polyBBox[2]) {\n const halfWorldSize = worldSize * 0.5;\n let shift = p[0] - polyBBox[0] > halfWorldSize ? -worldSize : polyBBox[0] - p[0] > halfWorldSize ? worldSize : 0;\n if (shift === 0) {\n shift = p[0] - polyBBox[2] > halfWorldSize ? -worldSize : polyBBox[2] - p[0] > halfWorldSize ? worldSize : 0;\n }\n p[0] += shift;\n }\n updateBBox(bbox, p);\n}\nfunction resetBBox(bbox) {\n bbox[0] = bbox[1] = Infinity;\n bbox[2] = bbox[3] = -Infinity;\n}\nfunction getTilePoints(geometry, pointBBox, polyBBox, canonical) {\n const worldSize = Math.pow(2, canonical.z) * EXTENT;\n const shifts = [\n canonical.x * EXTENT,\n canonical.y * EXTENT\n ];\n const tilePoints = [];\n for (const points of geometry) {\n for (const point of points) {\n const p = [\n point.x + shifts[0],\n point.y + shifts[1]\n ];\n updatePoint(p, pointBBox, polyBBox, worldSize);\n tilePoints.push(p);\n }\n }\n return tilePoints;\n}\nfunction getTileLines(geometry, lineBBox, polyBBox, canonical) {\n const worldSize = Math.pow(2, canonical.z) * EXTENT;\n const shifts = [\n canonical.x * EXTENT,\n canonical.y * EXTENT\n ];\n const tileLines = [];\n for (const line of geometry) {\n const tileLine = [];\n for (const point of line) {\n const p = [\n point.x + shifts[0],\n point.y + shifts[1]\n ];\n updateBBox(lineBBox, p);\n tileLine.push(p);\n }\n tileLines.push(tileLine);\n }\n if (lineBBox[2] - lineBBox[0] <= worldSize / 2) {\n resetBBox(lineBBox);\n for (const line of tileLines) {\n for (const p of line) {\n updatePoint(p, lineBBox, polyBBox, worldSize);\n }\n }\n }\n return tileLines;\n}\nfunction pointsWithinPolygons(ctx, polygonGeometry) {\n const pointBBox = [\n Infinity,\n Infinity,\n -Infinity,\n -Infinity\n ];\n const polyBBox = [\n Infinity,\n Infinity,\n -Infinity,\n -Infinity\n ];\n const canonical = ctx.canonicalID();\n if (polygonGeometry.type === 'Polygon') {\n const tilePolygon = getTilePolygon(polygonGeometry.coordinates, polyBBox, canonical);\n const tilePoints = getTilePoints(ctx.geometry(), pointBBox, polyBBox, canonical);\n if (!boxWithinBox(pointBBox, polyBBox))\n return false;\n for (const point of tilePoints) {\n if (!pointWithinPolygon(point, tilePolygon))\n return false;\n }\n }\n if (polygonGeometry.type === 'MultiPolygon') {\n const tilePolygons = getTilePolygons(polygonGeometry.coordinates, polyBBox, canonical);\n const tilePoints = getTilePoints(ctx.geometry(), pointBBox, polyBBox, canonical);\n if (!boxWithinBox(pointBBox, polyBBox))\n return false;\n for (const point of tilePoints) {\n if (!pointWithinPolygons(point, tilePolygons))\n return false;\n }\n }\n return true;\n}\nfunction linesWithinPolygons(ctx, polygonGeometry) {\n const lineBBox = [\n Infinity,\n Infinity,\n -Infinity,\n -Infinity\n ];\n const polyBBox = [\n Infinity,\n Infinity,\n -Infinity,\n -Infinity\n ];\n const canonical = ctx.canonicalID();\n if (polygonGeometry.type === 'Polygon') {\n const tilePolygon = getTilePolygon(polygonGeometry.coordinates, polyBBox, canonical);\n const tileLines = getTileLines(ctx.geometry(), lineBBox, polyBBox, canonical);\n if (!boxWithinBox(lineBBox, polyBBox))\n return false;\n for (const line of tileLines) {\n if (!lineStringWithinPolygon(line, tilePolygon))\n return false;\n }\n }\n if (polygonGeometry.type === 'MultiPolygon') {\n const tilePolygons = getTilePolygons(polygonGeometry.coordinates, polyBBox, canonical);\n const tileLines = getTileLines(ctx.geometry(), lineBBox, polyBBox, canonical);\n if (!boxWithinBox(lineBBox, polyBBox))\n return false;\n for (const line of tileLines) {\n if (!lineStringWithinPolygons(line, tilePolygons))\n return false;\n }\n }\n return true;\n}\nclass Within {\n constructor(geojson, geometries) {\n this.type = BooleanType;\n this.geojson = geojson;\n this.geometries = geometries;\n }\n static parse(args, context) {\n if (args.length !== 2)\n return context.error(`'within' expression requires exactly one argument, but found ${ args.length - 1 } instead.`);\n if (isValue(args[1])) {\n const geojson = args[1];\n if (geojson.type === 'FeatureCollection') {\n for (let i = 0; i < geojson.features.length; ++i) {\n const type = geojson.features[i].geometry.type;\n if (type === 'Polygon' || type === 'MultiPolygon') {\n return new Within(geojson, geojson.features[i].geometry);\n }\n }\n } else if (geojson.type === 'Feature') {\n const type = geojson.geometry.type;\n if (type === 'Polygon' || type === 'MultiPolygon') {\n return new Within(geojson, geojson.geometry);\n }\n } else if (geojson.type === 'Polygon' || geojson.type === 'MultiPolygon') {\n return new Within(geojson, geojson);\n }\n }\n return context.error(`'within' expression requires valid geojson object that contains polygon geometry type.`);\n }\n evaluate(ctx) {\n if (ctx.geometry() != null && ctx.canonicalID() != null) {\n if (ctx.geometryType() === 'Point') {\n return pointsWithinPolygons(ctx, this.geometries);\n } else if (ctx.geometryType() === 'LineString') {\n return linesWithinPolygons(ctx, this.geometries);\n }\n }\n return false;\n }\n eachChild() {\n }\n outputDefined() {\n return true;\n }\n serialize() {\n return [\n 'within',\n this.geojson\n ];\n }\n}\n\nfunction isFeatureConstant(e) {\n if (e instanceof CompoundExpression) {\n if (e.name === 'get' && e.args.length === 1) {\n return false;\n } else if (e.name === 'feature-state') {\n return false;\n } else if (e.name === 'has' && e.args.length === 1) {\n return false;\n } else if (e.name === 'properties' || e.name === 'geometry-type' || e.name === 'id') {\n return false;\n } else if (/^filter-/.test(e.name)) {\n return false;\n }\n }\n if (e instanceof Within) {\n return false;\n }\n let result = true;\n e.eachChild(arg => {\n if (result && !isFeatureConstant(arg)) {\n result = false;\n }\n });\n return result;\n}\nfunction isStateConstant(e) {\n if (e instanceof CompoundExpression) {\n if (e.name === 'feature-state') {\n return false;\n }\n }\n let result = true;\n e.eachChild(arg => {\n if (result && !isStateConstant(arg)) {\n result = false;\n }\n });\n return result;\n}\nfunction isGlobalPropertyConstant(e, properties) {\n if (e instanceof CompoundExpression && properties.indexOf(e.name) >= 0) {\n return false;\n }\n let result = true;\n e.eachChild(arg => {\n if (result && !isGlobalPropertyConstant(arg, properties)) {\n result = false;\n }\n });\n return result;\n}\n\nclass Var {\n constructor(name, boundExpression) {\n this.type = boundExpression.type;\n this.name = name;\n this.boundExpression = boundExpression;\n }\n static parse(args, context) {\n if (args.length !== 2 || typeof args[1] !== 'string')\n return context.error(`'var' expression requires exactly one string literal argument.`);\n const name = args[1];\n if (!context.scope.has(name)) {\n return context.error(`Unknown variable \"${ name }\". Make sure \"${ name }\" has been bound in an enclosing \"let\" expression before using it.`, 1);\n }\n return new Var(name, context.scope.get(name));\n }\n evaluate(ctx) {\n return this.boundExpression.evaluate(ctx);\n }\n eachChild() {\n }\n outputDefined() {\n return false;\n }\n serialize() {\n return [\n 'var',\n this.name\n ];\n }\n}\n\nclass ParsingContext {\n constructor(registry, path = [], expectedType, scope = new Scope(), errors = []) {\n this.registry = registry;\n this.path = path;\n this.key = path.map(part => `[${ part }]`).join('');\n this.scope = scope;\n this.errors = errors;\n this.expectedType = expectedType;\n }\n parse(expr, index, expectedType, bindings, options = {}) {\n if (index) {\n return this.concat(index, expectedType, bindings)._parse(expr, options);\n }\n return this._parse(expr, options);\n }\n _parse(expr, options) {\n if (expr === null || typeof expr === 'string' || typeof expr === 'boolean' || typeof expr === 'number') {\n expr = [\n 'literal',\n expr\n ];\n }\n function annotate(parsed, type, typeAnnotation) {\n if (typeAnnotation === 'assert') {\n return new Assertion(type, [parsed]);\n } else if (typeAnnotation === 'coerce') {\n return new Coercion(type, [parsed]);\n } else {\n return parsed;\n }\n }\n if (Array.isArray(expr)) {\n if (expr.length === 0) {\n return this.error(`Expected an array with at least one element. If you wanted a literal array, use [\"literal\", []].`);\n }\n const op = expr[0];\n if (typeof op !== 'string') {\n this.error(`Expression name must be a string, but found ${ typeof op } instead. If you wanted a literal array, use [\"literal\", [...]].`, 0);\n return null;\n }\n const Expr = this.registry[op];\n if (Expr) {\n let parsed = Expr.parse(expr, this);\n if (!parsed)\n return null;\n if (this.expectedType) {\n const expected = this.expectedType;\n const actual = parsed.type;\n if ((expected.kind === 'string' || expected.kind === 'number' || expected.kind === 'boolean' || expected.kind === 'object' || expected.kind === 'array') && actual.kind === 'value') {\n parsed = annotate(parsed, expected, options.typeAnnotation || 'assert');\n } else if ((expected.kind === 'color' || expected.kind === 'formatted' || expected.kind === 'resolvedImage') && (actual.kind === 'value' || actual.kind === 'string')) {\n parsed = annotate(parsed, expected, options.typeAnnotation || 'coerce');\n } else if (this.checkSubtype(expected, actual)) {\n return null;\n }\n }\n if (!(parsed instanceof Literal) && parsed.type.kind !== 'resolvedImage' && isConstant(parsed)) {\n const ec = new EvaluationContext();\n try {\n parsed = new Literal(parsed.type, parsed.evaluate(ec));\n } catch (e) {\n this.error(e.message);\n return null;\n }\n }\n return parsed;\n }\n return this.error(`Unknown expression \"${ op }\". If you wanted a literal array, use [\"literal\", [...]].`, 0);\n } else if (typeof expr === 'undefined') {\n return this.error(`'undefined' value invalid. Use null instead.`);\n } else if (typeof expr === 'object') {\n return this.error(`Bare objects invalid. Use [\"literal\", {...}] instead.`);\n } else {\n return this.error(`Expected an array, but found ${ typeof expr } instead.`);\n }\n }\n concat(index, expectedType, bindings) {\n const path = typeof index === 'number' ? this.path.concat(index) : this.path;\n const scope = bindings ? this.scope.concat(bindings) : this.scope;\n return new ParsingContext(this.registry, path, expectedType || null, scope, this.errors);\n }\n error(error, ...keys) {\n const key = `${ this.key }${ keys.map(k => `[${ k }]`).join('') }`;\n this.errors.push(new ParsingError(key, error));\n }\n checkSubtype(expected, t) {\n const error = checkSubtype(expected, t);\n if (error)\n this.error(error);\n return error;\n }\n}\nfunction isConstant(expression) {\n if (expression instanceof Var) {\n return isConstant(expression.boundExpression);\n } else if (expression instanceof CompoundExpression && expression.name === 'error') {\n return false;\n } else if (expression instanceof CollatorExpression) {\n return false;\n } else if (expression instanceof Within) {\n return false;\n }\n const isTypeAnnotation = expression instanceof Coercion || expression instanceof Assertion;\n let childrenConstant = true;\n expression.eachChild(child => {\n if (isTypeAnnotation) {\n childrenConstant = childrenConstant && isConstant(child);\n } else {\n childrenConstant = childrenConstant && child instanceof Literal;\n }\n });\n if (!childrenConstant) {\n return false;\n }\n return isFeatureConstant(expression) && isGlobalPropertyConstant(expression, [\n 'zoom',\n 'heatmap-density',\n 'line-progress',\n 'sky-radial-progress',\n 'accumulated',\n 'is-supported-script'\n ]);\n}\n\nfunction findStopLessThanOrEqualTo(stops, input) {\n const lastIndex = stops.length - 1;\n let lowerIndex = 0;\n let upperIndex = lastIndex;\n let currentIndex = 0;\n let currentValue, nextValue;\n while (lowerIndex <= upperIndex) {\n currentIndex = Math.floor((lowerIndex + upperIndex) / 2);\n currentValue = stops[currentIndex];\n nextValue = stops[currentIndex + 1];\n if (currentValue <= input) {\n if (currentIndex === lastIndex || input < nextValue) {\n return currentIndex;\n }\n lowerIndex = currentIndex + 1;\n } else if (currentValue > input) {\n upperIndex = currentIndex - 1;\n } else {\n throw new RuntimeError('Input is not a number.');\n }\n }\n return 0;\n}\n\nclass Step {\n constructor(type, input, stops) {\n this.type = type;\n this.input = input;\n this.labels = [];\n this.outputs = [];\n for (const [label, expression] of stops) {\n this.labels.push(label);\n this.outputs.push(expression);\n }\n }\n static parse(args, context) {\n if (args.length - 1 < 4) {\n return context.error(`Expected at least 4 arguments, but found only ${ args.length - 1 }.`);\n }\n if ((args.length - 1) % 2 !== 0) {\n return context.error(`Expected an even number of arguments.`);\n }\n const input = context.parse(args[1], 1, NumberType);\n if (!input)\n return null;\n const stops = [];\n let outputType = null;\n if (context.expectedType && context.expectedType.kind !== 'value') {\n outputType = context.expectedType;\n }\n for (let i = 1; i < args.length; i += 2) {\n const label = i === 1 ? -Infinity : args[i];\n const value = args[i + 1];\n const labelKey = i;\n const valueKey = i + 1;\n if (typeof label !== 'number') {\n return context.error('Input/output pairs for \"step\" expressions must be defined using literal numeric values (not computed expressions) for the input values.', labelKey);\n }\n if (stops.length && stops[stops.length - 1][0] >= label) {\n return context.error('Input/output pairs for \"step\" expressions must be arranged with input values in strictly ascending order.', labelKey);\n }\n const parsed = context.parse(value, valueKey, outputType);\n if (!parsed)\n return null;\n outputType = outputType || parsed.type;\n stops.push([\n label,\n parsed\n ]);\n }\n return new Step(outputType, input, stops);\n }\n evaluate(ctx) {\n const labels = this.labels;\n const outputs = this.outputs;\n if (labels.length === 1) {\n return outputs[0].evaluate(ctx);\n }\n const value = this.input.evaluate(ctx);\n if (value <= labels[0]) {\n return outputs[0].evaluate(ctx);\n }\n const stopCount = labels.length;\n if (value >= labels[stopCount - 1]) {\n return outputs[stopCount - 1].evaluate(ctx);\n }\n const index = findStopLessThanOrEqualTo(labels, value);\n return outputs[index].evaluate(ctx);\n }\n eachChild(fn) {\n fn(this.input);\n for (const expression of this.outputs) {\n fn(expression);\n }\n }\n outputDefined() {\n return this.outputs.every(out => out.outputDefined());\n }\n serialize() {\n const serialized = [\n 'step',\n this.input.serialize()\n ];\n for (let i = 0; i < this.labels.length; i++) {\n if (i > 0) {\n serialized.push(this.labels[i]);\n }\n serialized.push(this.outputs[i].serialize());\n }\n return serialized;\n }\n}\n\n/*\n * Copyright (C) 2008 Apple Inc. All Rights Reserved.\n *\n * Redistribution and use in source and binary forms, with or without\n * modification, are permitted provided that the following conditions\n * are met:\n * 1. Redistributions of source code must retain the above copyright\n * notice, this list of conditions and the following disclaimer.\n * 2. Redistributions in binary form must reproduce the above copyright\n * notice, this list of conditions and the following disclaimer in the\n * documentation and/or other materials provided with the distribution.\n *\n * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY\n * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR\n * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR\n * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,\n * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,\n * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR\n * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY\n * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n *\n * Ported from Webkit\n * http://svn.webkit.org/repository/webkit/trunk/Source/WebCore/platform/graphics/UnitBezier.h\n */\n\nvar unitbezier = UnitBezier;\n\nfunction UnitBezier(p1x, p1y, p2x, p2y) {\n // Calculate the polynomial coefficients, implicit first and last control points are (0,0) and (1,1).\n this.cx = 3.0 * p1x;\n this.bx = 3.0 * (p2x - p1x) - this.cx;\n this.ax = 1.0 - this.cx - this.bx;\n\n this.cy = 3.0 * p1y;\n this.by = 3.0 * (p2y - p1y) - this.cy;\n this.ay = 1.0 - this.cy - this.by;\n\n this.p1x = p1x;\n this.p1y = p2y;\n this.p2x = p2x;\n this.p2y = p2y;\n}\n\nUnitBezier.prototype.sampleCurveX = function(t) {\n // `ax t^3 + bx t^2 + cx t' expanded using Horner's rule.\n return ((this.ax * t + this.bx) * t + this.cx) * t;\n};\n\nUnitBezier.prototype.sampleCurveY = function(t) {\n return ((this.ay * t + this.by) * t + this.cy) * t;\n};\n\nUnitBezier.prototype.sampleCurveDerivativeX = function(t) {\n return (3.0 * this.ax * t + 2.0 * this.bx) * t + this.cx;\n};\n\nUnitBezier.prototype.solveCurveX = function(x, epsilon) {\n if (typeof epsilon === 'undefined') epsilon = 1e-6;\n\n var t0, t1, t2, x2, i;\n\n // First try a few iterations of Newton's method -- normally very fast.\n for (t2 = x, i = 0; i < 8; i++) {\n\n x2 = this.sampleCurveX(t2) - x;\n if (Math.abs(x2) < epsilon) return t2;\n\n var d2 = this.sampleCurveDerivativeX(t2);\n if (Math.abs(d2) < 1e-6) break;\n\n t2 = t2 - x2 / d2;\n }\n\n // Fall back to the bisection method for reliability.\n t0 = 0.0;\n t1 = 1.0;\n t2 = x;\n\n if (t2 < t0) return t0;\n if (t2 > t1) return t1;\n\n while (t0 < t1) {\n\n x2 = this.sampleCurveX(t2);\n if (Math.abs(x2 - x) < epsilon) return t2;\n\n if (x > x2) {\n t0 = t2;\n } else {\n t1 = t2;\n }\n\n t2 = (t1 - t0) * 0.5 + t0;\n }\n\n // Failure.\n return t2;\n};\n\nUnitBezier.prototype.solve = function(x, epsilon) {\n return this.sampleCurveY(this.solveCurveX(x, epsilon));\n};\n\nfunction number(a, b, t) {\n return a * (1 - t) + b * t;\n}\nfunction color(from, to, t) {\n return new Color(number(from.r, to.r, t), number(from.g, to.g, t), number(from.b, to.b, t), number(from.a, to.a, t));\n}\nfunction array$1(from, to, t) {\n return from.map((d, i) => {\n return number(d, to[i], t);\n });\n}\n\nvar interpolate = /*#__PURE__*/Object.freeze({\n __proto__: null,\n number: number,\n color: color,\n array: array$1\n});\n\nconst Xn = 0.95047, Yn = 1, Zn = 1.08883, t0 = 4 / 29, t1 = 6 / 29, t2 = 3 * t1 * t1, t3 = t1 * t1 * t1, deg2rad = Math.PI / 180, rad2deg = 180 / Math.PI;\nfunction xyz2lab(t) {\n return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;\n}\nfunction lab2xyz(t) {\n return t > t1 ? t * t * t : t2 * (t - t0);\n}\nfunction xyz2rgb(x) {\n return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);\n}\nfunction rgb2xyz(x) {\n x /= 255;\n return x <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);\n}\nfunction rgbToLab(rgbColor) {\n const b = rgb2xyz(rgbColor.r), a = rgb2xyz(rgbColor.g), l = rgb2xyz(rgbColor.b), x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn), y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.072175 * l) / Yn), z = xyz2lab((0.0193339 * b + 0.119192 * a + 0.9503041 * l) / Zn);\n return {\n l: 116 * y - 16,\n a: 500 * (x - y),\n b: 200 * (y - z),\n alpha: rgbColor.a\n };\n}\nfunction labToRgb(labColor) {\n let y = (labColor.l + 16) / 116, x = isNaN(labColor.a) ? y : y + labColor.a / 500, z = isNaN(labColor.b) ? y : y - labColor.b / 200;\n y = Yn * lab2xyz(y);\n x = Xn * lab2xyz(x);\n z = Zn * lab2xyz(z);\n return new Color(xyz2rgb(3.2404542 * x - 1.5371385 * y - 0.4985314 * z), xyz2rgb(-0.969266 * x + 1.8760108 * y + 0.041556 * z), xyz2rgb(0.0556434 * x - 0.2040259 * y + 1.0572252 * z), labColor.alpha);\n}\nfunction interpolateLab(from, to, t) {\n return {\n l: number(from.l, to.l, t),\n a: number(from.a, to.a, t),\n b: number(from.b, to.b, t),\n alpha: number(from.alpha, to.alpha, t)\n };\n}\nfunction rgbToHcl(rgbColor) {\n const {l, a, b} = rgbToLab(rgbColor);\n const h = Math.atan2(b, a) * rad2deg;\n return {\n h: h < 0 ? h + 360 : h,\n c: Math.sqrt(a * a + b * b),\n l,\n alpha: rgbColor.a\n };\n}\nfunction hclToRgb(hclColor) {\n const h = hclColor.h * deg2rad, c = hclColor.c, l = hclColor.l;\n return labToRgb({\n l,\n a: Math.cos(h) * c,\n b: Math.sin(h) * c,\n alpha: hclColor.alpha\n });\n}\nfunction interpolateHue(a, b, t) {\n const d = b - a;\n return a + t * (d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d);\n}\nfunction interpolateHcl(from, to, t) {\n return {\n h: interpolateHue(from.h, to.h, t),\n c: number(from.c, to.c, t),\n l: number(from.l, to.l, t),\n alpha: number(from.alpha, to.alpha, t)\n };\n}\nconst lab = {\n forward: rgbToLab,\n reverse: labToRgb,\n interpolate: interpolateLab\n};\nconst hcl = {\n forward: rgbToHcl,\n reverse: hclToRgb,\n interpolate: interpolateHcl\n};\n\nvar colorSpaces = /*#__PURE__*/Object.freeze({\n __proto__: null,\n lab: lab,\n hcl: hcl\n});\n\nclass Interpolate {\n constructor(type, operator, interpolation, input, stops) {\n this.type = type;\n this.operator = operator;\n this.interpolation = interpolation;\n this.input = input;\n this.labels = [];\n this.outputs = [];\n for (const [label, expression] of stops) {\n this.labels.push(label);\n this.outputs.push(expression);\n }\n }\n static interpolationFactor(interpolation, input, lower, upper) {\n let t = 0;\n if (interpolation.name === 'exponential') {\n t = exponentialInterpolation(input, interpolation.base, lower, upper);\n } else if (interpolation.name === 'linear') {\n t = exponentialInterpolation(input, 1, lower, upper);\n } else if (interpolation.name === 'cubic-bezier') {\n const c = interpolation.controlPoints;\n const ub = new unitbezier(c[0], c[1], c[2], c[3]);\n t = ub.solve(exponentialInterpolation(input, 1, lower, upper));\n }\n return t;\n }\n static parse(args, context) {\n let [operator, interpolation, input, ...rest] = args;\n if (!Array.isArray(interpolation) || interpolation.length === 0) {\n return context.error(`Expected an interpolation type expression.`, 1);\n }\n if (interpolation[0] === 'linear') {\n interpolation = { name: 'linear' };\n } else if (interpolation[0] === 'exponential') {\n const base = interpolation[1];\n if (typeof base !== 'number')\n return context.error(`Exponential interpolation requires a numeric base.`, 1, 1);\n interpolation = {\n name: 'exponential',\n base\n };\n } else if (interpolation[0] === 'cubic-bezier') {\n const controlPoints = interpolation.slice(1);\n if (controlPoints.length !== 4 || controlPoints.some(t => typeof t !== 'number' || t < 0 || t > 1)) {\n return context.error('Cubic bezier interpolation requires four numeric arguments with values between 0 and 1.', 1);\n }\n interpolation = {\n name: 'cubic-bezier',\n controlPoints: controlPoints\n };\n } else {\n return context.error(`Unknown interpolation type ${ String(interpolation[0]) }`, 1, 0);\n }\n if (args.length - 1 < 4) {\n return context.error(`Expected at least 4 arguments, but found only ${ args.length - 1 }.`);\n }\n if ((args.length - 1) % 2 !== 0) {\n return context.error(`Expected an even number of arguments.`);\n }\n input = context.parse(input, 2, NumberType);\n if (!input)\n return null;\n const stops = [];\n let outputType = null;\n if (operator === 'interpolate-hcl' || operator === 'interpolate-lab') {\n outputType = ColorType;\n } else if (context.expectedType && context.expectedType.kind !== 'value') {\n outputType = context.expectedType;\n }\n for (let i = 0; i < rest.length; i += 2) {\n const label = rest[i];\n const value = rest[i + 1];\n const labelKey = i + 3;\n const valueKey = i + 4;\n if (typeof label !== 'number') {\n return context.error('Input/output pairs for \"interpolate\" expressions must be defined using literal numeric values (not computed expressions) for the input values.', labelKey);\n }\n if (stops.length && stops[stops.length - 1][0] >= label) {\n return context.error('Input/output pairs for \"interpolate\" expressions must be arranged with input values in strictly ascending order.', labelKey);\n }\n const parsed = context.parse(value, valueKey, outputType);\n if (!parsed)\n return null;\n outputType = outputType || parsed.type;\n stops.push([\n label,\n parsed\n ]);\n }\n if (outputType.kind !== 'number' && outputType.kind !== 'color' && !(outputType.kind === 'array' && outputType.itemType.kind === 'number' && typeof outputType.N === 'number')) {\n return context.error(`Type ${ toString(outputType) } is not interpolatable.`);\n }\n return new Interpolate(outputType, operator, interpolation, input, stops);\n }\n evaluate(ctx) {\n const labels = this.labels;\n const outputs = this.outputs;\n if (labels.length === 1) {\n return outputs[0].evaluate(ctx);\n }\n const value = this.input.evaluate(ctx);\n if (value <= labels[0]) {\n return outputs[0].evaluate(ctx);\n }\n const stopCount = labels.length;\n if (value >= labels[stopCount - 1]) {\n return outputs[stopCount - 1].evaluate(ctx);\n }\n const index = findStopLessThanOrEqualTo(labels, value);\n const lower = labels[index];\n const upper = labels[index + 1];\n const t = Interpolate.interpolationFactor(this.interpolation, value, lower, upper);\n const outputLower = outputs[index].evaluate(ctx);\n const outputUpper = outputs[index + 1].evaluate(ctx);\n if (this.operator === 'interpolate') {\n return interpolate[this.type.kind.toLowerCase()](outputLower, outputUpper, t);\n } else if (this.operator === 'interpolate-hcl') {\n return hcl.reverse(hcl.interpolate(hcl.forward(outputLower), hcl.forward(outputUpper), t));\n } else {\n return lab.reverse(lab.interpolate(lab.forward(outputLower), lab.forward(outputUpper), t));\n }\n }\n eachChild(fn) {\n fn(this.input);\n for (const expression of this.outputs) {\n fn(expression);\n }\n }\n outputDefined() {\n return this.outputs.every(out => out.outputDefined());\n }\n serialize() {\n let interpolation;\n if (this.interpolation.name === 'linear') {\n interpolation = ['linear'];\n } else if (this.interpolation.name === 'exponential') {\n if (this.interpolation.base === 1) {\n interpolation = ['linear'];\n } else {\n interpolation = [\n 'exponential',\n this.interpolation.base\n ];\n }\n } else {\n interpolation = ['cubic-bezier'].concat(this.interpolation.controlPoints);\n }\n const serialized = [\n this.operator,\n interpolation,\n this.input.serialize()\n ];\n for (let i = 0; i < this.labels.length; i++) {\n serialized.push(this.labels[i], this.outputs[i].serialize());\n }\n return serialized;\n }\n}\nfunction exponentialInterpolation(input, base, lowerValue, upperValue) {\n const difference = upperValue - lowerValue;\n const progress = input - lowerValue;\n if (difference === 0) {\n return 0;\n } else if (base === 1) {\n return progress / difference;\n } else {\n return (Math.pow(base, progress) - 1) / (Math.pow(base, difference) - 1);\n }\n}\n\nclass Coalesce {\n constructor(type, args) {\n this.type = type;\n this.args = args;\n }\n static parse(args, context) {\n if (args.length < 2) {\n return context.error('Expectected at least one argument.');\n }\n let outputType = null;\n const expectedType = context.expectedType;\n if (expectedType && expectedType.kind !== 'value') {\n outputType = expectedType;\n }\n const parsedArgs = [];\n for (const arg of args.slice(1)) {\n const parsed = context.parse(arg, 1 + parsedArgs.length, outputType, undefined, { typeAnnotation: 'omit' });\n if (!parsed)\n return null;\n outputType = outputType || parsed.type;\n parsedArgs.push(parsed);\n }\n const needsAnnotation = expectedType && parsedArgs.some(arg => checkSubtype(expectedType, arg.type));\n return needsAnnotation ? new Coalesce(ValueType, parsedArgs) : new Coalesce(outputType, parsedArgs);\n }\n evaluate(ctx) {\n let result = null;\n let argCount = 0;\n let requestedImageName;\n for (const arg of this.args) {\n argCount++;\n result = arg.evaluate(ctx);\n if (result && result instanceof ResolvedImage && !result.available) {\n if (!requestedImageName) {\n requestedImageName = result.name;\n }\n result = null;\n if (argCount === this.args.length) {\n result = requestedImageName;\n }\n }\n if (result !== null)\n break;\n }\n return result;\n }\n eachChild(fn) {\n this.args.forEach(fn);\n }\n outputDefined() {\n return this.args.every(arg => arg.outputDefined());\n }\n serialize() {\n const serialized = ['coalesce'];\n this.eachChild(child => {\n serialized.push(child.serialize());\n });\n return serialized;\n }\n}\n\nclass Let {\n constructor(bindings, result) {\n this.type = result.type;\n this.bindings = [].concat(bindings);\n this.result = result;\n }\n evaluate(ctx) {\n return this.result.evaluate(ctx);\n }\n eachChild(fn) {\n for (const binding of this.bindings) {\n fn(binding[1]);\n }\n fn(this.result);\n }\n static parse(args, context) {\n if (args.length < 4)\n return context.error(`Expected at least 3 arguments, but found ${ args.length - 1 } instead.`);\n const bindings = [];\n for (let i = 1; i < args.length - 1; i += 2) {\n const name = args[i];\n if (typeof name !== 'string') {\n return context.error(`Expected string, but found ${ typeof name } instead.`, i);\n }\n if (/[^a-zA-Z0-9_]/.test(name)) {\n return context.error(`Variable names must contain only alphanumeric characters or '_'.`, i);\n }\n const value = context.parse(args[i + 1], i + 1);\n if (!value)\n return null;\n bindings.push([\n name,\n value\n ]);\n }\n const result = context.parse(args[args.length - 1], args.length - 1, context.expectedType, bindings);\n if (!result)\n return null;\n return new Let(bindings, result);\n }\n outputDefined() {\n return this.result.outputDefined();\n }\n serialize() {\n const serialized = ['let'];\n for (const [name, expr] of this.bindings) {\n serialized.push(name, expr.serialize());\n }\n serialized.push(this.result.serialize());\n return serialized;\n }\n}\n\nclass At {\n constructor(type, index, input) {\n this.type = type;\n this.index = index;\n this.input = input;\n }\n static parse(args, context) {\n if (args.length !== 3)\n return context.error(`Expected 2 arguments, but found ${ args.length - 1 } instead.`);\n const index = context.parse(args[1], 1, NumberType);\n const input = context.parse(args[2], 2, array(context.expectedType || ValueType));\n if (!index || !input)\n return null;\n const t = input.type;\n return new At(t.itemType, index, input);\n }\n evaluate(ctx) {\n const index = this.index.evaluate(ctx);\n const array = this.input.evaluate(ctx);\n if (index < 0) {\n throw new RuntimeError(`Array index out of bounds: ${ index } < 0.`);\n }\n if (index >= array.length) {\n throw new RuntimeError(`Array index out of bounds: ${ index } > ${ array.length - 1 }.`);\n }\n if (index !== Math.floor(index)) {\n throw new RuntimeError(`Array index must be an integer, but found ${ index } instead.`);\n }\n return array[index];\n }\n eachChild(fn) {\n fn(this.index);\n fn(this.input);\n }\n outputDefined() {\n return false;\n }\n serialize() {\n return [\n 'at',\n this.index.serialize(),\n this.input.serialize()\n ];\n }\n}\n\nclass In {\n constructor(needle, haystack) {\n this.type = BooleanType;\n this.needle = needle;\n this.haystack = haystack;\n }\n static parse(args, context) {\n if (args.length !== 3) {\n return context.error(`Expected 2 arguments, but found ${ args.length - 1 } instead.`);\n }\n const needle = context.parse(args[1], 1, ValueType);\n const haystack = context.parse(args[2], 2, ValueType);\n if (!needle || !haystack)\n return null;\n if (!isValidType(needle.type, [\n BooleanType,\n StringType,\n NumberType,\n NullType,\n ValueType\n ])) {\n return context.error(`Expected first argument to be of type boolean, string, number or null, but found ${ toString(needle.type) } instead`);\n }\n return new In(needle, haystack);\n }\n evaluate(ctx) {\n const needle = this.needle.evaluate(ctx);\n const haystack = this.haystack.evaluate(ctx);\n if (!haystack)\n return false;\n if (!isValidNativeType(needle, [\n 'boolean',\n 'string',\n 'number',\n 'null'\n ])) {\n throw new RuntimeError(`Expected first argument to be of type boolean, string, number or null, but found ${ toString(typeOf(needle)) } instead.`);\n }\n if (!isValidNativeType(haystack, [\n 'string',\n 'array'\n ])) {\n throw new RuntimeError(`Expected second argument to be of type array or string, but found ${ toString(typeOf(haystack)) } instead.`);\n }\n return haystack.indexOf(needle) >= 0;\n }\n eachChild(fn) {\n fn(this.needle);\n fn(this.haystack);\n }\n outputDefined() {\n return true;\n }\n serialize() {\n return [\n 'in',\n this.needle.serialize(),\n this.haystack.serialize()\n ];\n }\n}\n\nclass IndexOf {\n constructor(needle, haystack, fromIndex) {\n this.type = NumberType;\n this.needle = needle;\n this.haystack = haystack;\n this.fromIndex = fromIndex;\n }\n static parse(args, context) {\n if (args.length <= 2 || args.length >= 5) {\n return context.error(`Expected 3 or 4 arguments, but found ${ args.length - 1 } instead.`);\n }\n const needle = context.parse(args[1], 1, ValueType);\n const haystack = context.parse(args[2], 2, ValueType);\n if (!needle || !haystack)\n return null;\n if (!isValidType(needle.type, [\n BooleanType,\n StringType,\n NumberType,\n NullType,\n ValueType\n ])) {\n return context.error(`Expected first argument to be of type boolean, string, number or null, but found ${ toString(needle.type) } instead`);\n }\n if (args.length === 4) {\n const fromIndex = context.parse(args[3], 3, NumberType);\n if (!fromIndex)\n return null;\n return new IndexOf(needle, haystack, fromIndex);\n } else {\n return new IndexOf(needle, haystack);\n }\n }\n evaluate(ctx) {\n const needle = this.needle.evaluate(ctx);\n const haystack = this.haystack.evaluate(ctx);\n if (!isValidNativeType(needle, [\n 'boolean',\n 'string',\n 'number',\n 'null'\n ])) {\n throw new RuntimeError(`Expected first argument to be of type boolean, string, number or null, but found ${ toString(typeOf(needle)) } instead.`);\n }\n if (!isValidNativeType(haystack, [\n 'string',\n 'array'\n ])) {\n throw new RuntimeError(`Expected second argument to be of type array or string, but found ${ toString(typeOf(haystack)) } instead.`);\n }\n if (this.fromIndex) {\n const fromIndex = this.fromIndex.evaluate(ctx);\n return haystack.indexOf(needle, fromIndex);\n }\n return haystack.indexOf(needle);\n }\n eachChild(fn) {\n fn(this.needle);\n fn(this.haystack);\n if (this.fromIndex) {\n fn(this.fromIndex);\n }\n }\n outputDefined() {\n return false;\n }\n serialize() {\n if (this.fromIndex != null && this.fromIndex !== undefined) {\n const fromIndex = this.fromIndex.serialize();\n return [\n 'index-of',\n this.needle.serialize(),\n this.haystack.serialize(),\n fromIndex\n ];\n }\n return [\n 'index-of',\n this.needle.serialize(),\n this.haystack.serialize()\n ];\n }\n}\n\nclass Match {\n constructor(inputType, outputType, input, cases, outputs, otherwise) {\n this.inputType = inputType;\n this.type = outputType;\n this.input = input;\n this.cases = cases;\n this.outputs = outputs;\n this.otherwise = otherwise;\n }\n static parse(args, context) {\n if (args.length < 5)\n return context.error(`Expected at least 4 arguments, but found only ${ args.length - 1 }.`);\n if (args.length % 2 !== 1)\n return context.error(`Expected an even number of arguments.`);\n let inputType;\n let outputType;\n if (context.expectedType && context.expectedType.kind !== 'value') {\n outputType = context.expectedType;\n }\n const cases = {};\n const outputs = [];\n for (let i = 2; i < args.length - 1; i += 2) {\n let labels = args[i];\n const value = args[i + 1];\n if (!Array.isArray(labels)) {\n labels = [labels];\n }\n const labelContext = context.concat(i);\n if (labels.length === 0) {\n return labelContext.error('Expected at least one branch label.');\n }\n for (const label of labels) {\n if (typeof label !== 'number' && typeof label !== 'string') {\n return labelContext.error(`Branch labels must be numbers or strings.`);\n } else if (typeof label === 'number' && Math.abs(label) > Number.MAX_SAFE_INTEGER) {\n return labelContext.error(`Branch labels must be integers no larger than ${ Number.MAX_SAFE_INTEGER }.`);\n } else if (typeof label === 'number' && Math.floor(label) !== label) {\n return labelContext.error(`Numeric branch labels must be integer values.`);\n } else if (!inputType) {\n inputType = typeOf(label);\n } else if (labelContext.checkSubtype(inputType, typeOf(label))) {\n return null;\n }\n if (typeof cases[String(label)] !== 'undefined') {\n return labelContext.error('Branch labels must be unique.');\n }\n cases[String(label)] = outputs.length;\n }\n const result = context.parse(value, i, outputType);\n if (!result)\n return null;\n outputType = outputType || result.type;\n outputs.push(result);\n }\n const input = context.parse(args[1], 1, ValueType);\n if (!input)\n return null;\n const otherwise = context.parse(args[args.length - 1], args.length - 1, outputType);\n if (!otherwise)\n return null;\n if (input.type.kind !== 'value' && context.concat(1).checkSubtype(inputType, input.type)) {\n return null;\n }\n return new Match(inputType, outputType, input, cases, outputs, otherwise);\n }\n evaluate(ctx) {\n const input = this.input.evaluate(ctx);\n const output = typeOf(input) === this.inputType && this.outputs[this.cases[input]] || this.otherwise;\n return output.evaluate(ctx);\n }\n eachChild(fn) {\n fn(this.input);\n this.outputs.forEach(fn);\n fn(this.otherwise);\n }\n outputDefined() {\n return this.outputs.every(out => out.outputDefined()) && this.otherwise.outputDefined();\n }\n serialize() {\n const serialized = [\n 'match',\n this.input.serialize()\n ];\n const sortedLabels = Object.keys(this.cases).sort();\n const groupedByOutput = [];\n const outputLookup = {};\n for (const label of sortedLabels) {\n const outputIndex = outputLookup[this.cases[label]];\n if (outputIndex === undefined) {\n outputLookup[this.cases[label]] = groupedByOutput.length;\n groupedByOutput.push([\n this.cases[label],\n [label]\n ]);\n } else {\n groupedByOutput[outputIndex][1].push(label);\n }\n }\n const coerceLabel = label => this.inputType.kind === 'number' ? Number(label) : label;\n for (const [outputIndex, labels] of groupedByOutput) {\n if (labels.length === 1) {\n serialized.push(coerceLabel(labels[0]));\n } else {\n serialized.push(labels.map(coerceLabel));\n }\n serialized.push(this.outputs[outputIndex].serialize());\n }\n serialized.push(this.otherwise.serialize());\n return serialized;\n }\n}\n\nclass Case {\n constructor(type, branches, otherwise) {\n this.type = type;\n this.branches = branches;\n this.otherwise = otherwise;\n }\n static parse(args, context) {\n if (args.length < 4)\n return context.error(`Expected at least 3 arguments, but found only ${ args.length - 1 }.`);\n if (args.length % 2 !== 0)\n return context.error(`Expected an odd number of arguments.`);\n let outputType;\n if (context.expectedType && context.expectedType.kind !== 'value') {\n outputType = context.expectedType;\n }\n const branches = [];\n for (let i = 1; i < args.length - 1; i += 2) {\n const test = context.parse(args[i], i, BooleanType);\n if (!test)\n return null;\n const result = context.parse(args[i + 1], i + 1, outputType);\n if (!result)\n return null;\n branches.push([\n test,\n result\n ]);\n outputType = outputType || result.type;\n }\n const otherwise = context.parse(args[args.length - 1], args.length - 1, outputType);\n if (!otherwise)\n return null;\n return new Case(outputType, branches, otherwise);\n }\n evaluate(ctx) {\n for (const [test, expression] of this.branches) {\n if (test.evaluate(ctx)) {\n return expression.evaluate(ctx);\n }\n }\n return this.otherwise.evaluate(ctx);\n }\n eachChild(fn) {\n for (const [test, expression] of this.branches) {\n fn(test);\n fn(expression);\n }\n fn(this.otherwise);\n }\n outputDefined() {\n return this.branches.every(([_, out]) => out.outputDefined()) && this.otherwise.outputDefined();\n }\n serialize() {\n const serialized = ['case'];\n this.eachChild(child => {\n serialized.push(child.serialize());\n });\n return serialized;\n }\n}\n\nclass Slice {\n constructor(type, input, beginIndex, endIndex) {\n this.type = type;\n this.input = input;\n this.beginIndex = beginIndex;\n this.endIndex = endIndex;\n }\n static parse(args, context) {\n if (args.length <= 2 || args.length >= 5) {\n return context.error(`Expected 3 or 4 arguments, but found ${ args.length - 1 } instead.`);\n }\n const input = context.parse(args[1], 1, ValueType);\n const beginIndex = context.parse(args[2], 2, NumberType);\n if (!input || !beginIndex)\n return null;\n if (!isValidType(input.type, [\n array(ValueType),\n StringType,\n ValueType\n ])) {\n return context.error(`Expected first argument to be of type array or string, but found ${ toString(input.type) } instead`);\n }\n if (args.length === 4) {\n const endIndex = context.parse(args[3], 3, NumberType);\n if (!endIndex)\n return null;\n return new Slice(input.type, input, beginIndex, endIndex);\n } else {\n return new Slice(input.type, input, beginIndex);\n }\n }\n evaluate(ctx) {\n const input = this.input.evaluate(ctx);\n const beginIndex = this.beginIndex.evaluate(ctx);\n if (!isValidNativeType(input, [\n 'string',\n 'array'\n ])) {\n throw new RuntimeError(`Expected first argument to be of type array or string, but found ${ toString(typeOf(input)) } instead.`);\n }\n if (this.endIndex) {\n const endIndex = this.endIndex.evaluate(ctx);\n return input.slice(beginIndex, endIndex);\n }\n return input.slice(beginIndex);\n }\n eachChild(fn) {\n fn(this.input);\n fn(this.beginIndex);\n if (this.endIndex) {\n fn(this.endIndex);\n }\n }\n outputDefined() {\n return false;\n }\n serialize() {\n if (this.endIndex != null && this.endIndex !== undefined) {\n const endIndex = this.endIndex.serialize();\n return [\n 'slice',\n this.input.serialize(),\n this.beginIndex.serialize(),\n endIndex\n ];\n }\n return [\n 'slice',\n this.input.serialize(),\n this.beginIndex.serialize()\n ];\n }\n}\n\nfunction isComparableType(op, type) {\n if (op === '==' || op === '!=') {\n return type.kind === 'boolean' || type.kind === 'string' || type.kind === 'number' || type.kind === 'null' || type.kind === 'value';\n } else {\n return type.kind === 'string' || type.kind === 'number' || type.kind === 'value';\n }\n}\nfunction eq(ctx, a, b) {\n return a === b;\n}\nfunction neq(ctx, a, b) {\n return a !== b;\n}\nfunction lt(ctx, a, b) {\n return a < b;\n}\nfunction gt(ctx, a, b) {\n return a > b;\n}\nfunction lteq(ctx, a, b) {\n return a <= b;\n}\nfunction gteq(ctx, a, b) {\n return a >= b;\n}\nfunction eqCollate(ctx, a, b, c) {\n return c.compare(a, b) === 0;\n}\nfunction neqCollate(ctx, a, b, c) {\n return !eqCollate(ctx, a, b, c);\n}\nfunction ltCollate(ctx, a, b, c) {\n return c.compare(a, b) < 0;\n}\nfunction gtCollate(ctx, a, b, c) {\n return c.compare(a, b) > 0;\n}\nfunction lteqCollate(ctx, a, b, c) {\n return c.compare(a, b) <= 0;\n}\nfunction gteqCollate(ctx, a, b, c) {\n return c.compare(a, b) >= 0;\n}\nfunction makeComparison(op, compareBasic, compareWithCollator) {\n const isOrderComparison = op !== '==' && op !== '!=';\n return class Comparison {\n constructor(lhs, rhs, collator) {\n this.type = BooleanType;\n this.lhs = lhs;\n this.rhs = rhs;\n this.collator = collator;\n this.hasUntypedArgument = lhs.type.kind === 'value' || rhs.type.kind === 'value';\n }\n static parse(args, context) {\n if (args.length !== 3 && args.length !== 4)\n return context.error(`Expected two or three arguments.`);\n const op = args[0];\n let lhs = context.parse(args[1], 1, ValueType);\n if (!lhs)\n return null;\n if (!isComparableType(op, lhs.type)) {\n return context.concat(1).error(`\"${ op }\" comparisons are not supported for type '${ toString(lhs.type) }'.`);\n }\n let rhs = context.parse(args[2], 2, ValueType);\n if (!rhs)\n return null;\n if (!isComparableType(op, rhs.type)) {\n return context.concat(2).error(`\"${ op }\" comparisons are not supported for type '${ toString(rhs.type) }'.`);\n }\n if (lhs.type.kind !== rhs.type.kind && lhs.type.kind !== 'value' && rhs.type.kind !== 'value') {\n return context.error(`Cannot compare types '${ toString(lhs.type) }' and '${ toString(rhs.type) }'.`);\n }\n if (isOrderComparison) {\n if (lhs.type.kind === 'value' && rhs.type.kind !== 'value') {\n lhs = new Assertion(rhs.type, [lhs]);\n } else if (lhs.type.kind !== 'value' && rhs.type.kind === 'value') {\n rhs = new Assertion(lhs.type, [rhs]);\n }\n }\n let collator = null;\n if (args.length === 4) {\n if (lhs.type.kind !== 'string' && rhs.type.kind !== 'string' && lhs.type.kind !== 'value' && rhs.type.kind !== 'value') {\n return context.error(`Cannot use collator to compare non-string types.`);\n }\n collator = context.parse(args[3], 3, CollatorType);\n if (!collator)\n return null;\n }\n return new Comparison(lhs, rhs, collator);\n }\n evaluate(ctx) {\n const lhs = this.lhs.evaluate(ctx);\n const rhs = this.rhs.evaluate(ctx);\n if (isOrderComparison && this.hasUntypedArgument) {\n const lt = typeOf(lhs);\n const rt = typeOf(rhs);\n if (lt.kind !== rt.kind || !(lt.kind === 'string' || lt.kind === 'number')) {\n throw new RuntimeError(`Expected arguments for \"${ op }\" to be (string, string) or (number, number), but found (${ lt.kind }, ${ rt.kind }) instead.`);\n }\n }\n if (this.collator && !isOrderComparison && this.hasUntypedArgument) {\n const lt = typeOf(lhs);\n const rt = typeOf(rhs);\n if (lt.kind !== 'string' || rt.kind !== 'string') {\n return compareBasic(ctx, lhs, rhs);\n }\n }\n return this.collator ? compareWithCollator(ctx, lhs, rhs, this.collator.evaluate(ctx)) : compareBasic(ctx, lhs, rhs);\n }\n eachChild(fn) {\n fn(this.lhs);\n fn(this.rhs);\n if (this.collator) {\n fn(this.collator);\n }\n }\n outputDefined() {\n return true;\n }\n serialize() {\n const serialized = [op];\n this.eachChild(child => {\n serialized.push(child.serialize());\n });\n return serialized;\n }\n };\n}\nconst Equals = makeComparison('==', eq, eqCollate);\nconst NotEquals = makeComparison('!=', neq, neqCollate);\nconst LessThan = makeComparison('<', lt, ltCollate);\nconst GreaterThan = makeComparison('>', gt, gtCollate);\nconst LessThanOrEqual = makeComparison('<=', lteq, lteqCollate);\nconst GreaterThanOrEqual = makeComparison('>=', gteq, gteqCollate);\n\nclass NumberFormat {\n constructor(number, locale, currency, minFractionDigits, maxFractionDigits) {\n this.type = StringType;\n this.number = number;\n this.locale = locale;\n this.currency = currency;\n this.minFractionDigits = minFractionDigits;\n this.maxFractionDigits = maxFractionDigits;\n }\n static parse(args, context) {\n if (args.length !== 3)\n return context.error(`Expected two arguments.`);\n const number = context.parse(args[1], 1, NumberType);\n if (!number)\n return null;\n const options = args[2];\n if (typeof options !== 'object' || Array.isArray(options))\n return context.error(`NumberFormat options argument must be an object.`);\n let locale = null;\n if (options['locale']) {\n locale = context.parse(options['locale'], 1, StringType);\n if (!locale)\n return null;\n }\n let currency = null;\n if (options['currency']) {\n currency = context.parse(options['currency'], 1, StringType);\n if (!currency)\n return null;\n }\n let minFractionDigits = null;\n if (options['min-fraction-digits']) {\n minFractionDigits = context.parse(options['min-fraction-digits'], 1, NumberType);\n if (!minFractionDigits)\n return null;\n }\n let maxFractionDigits = null;\n if (options['max-fraction-digits']) {\n maxFractionDigits = context.parse(options['max-fraction-digits'], 1, NumberType);\n if (!maxFractionDigits)\n return null;\n }\n return new NumberFormat(number, locale, currency, minFractionDigits, maxFractionDigits);\n }\n evaluate(ctx) {\n return new Intl.NumberFormat(this.locale ? this.locale.evaluate(ctx) : [], {\n style: this.currency ? 'currency' : 'decimal',\n currency: this.currency ? this.currency.evaluate(ctx) : undefined,\n minimumFractionDigits: this.minFractionDigits ? this.minFractionDigits.evaluate(ctx) : undefined,\n maximumFractionDigits: this.maxFractionDigits ? this.maxFractionDigits.evaluate(ctx) : undefined\n }).format(this.number.evaluate(ctx));\n }\n eachChild(fn) {\n fn(this.number);\n if (this.locale) {\n fn(this.locale);\n }\n if (this.currency) {\n fn(this.currency);\n }\n if (this.minFractionDigits) {\n fn(this.minFractionDigits);\n }\n if (this.maxFractionDigits) {\n fn(this.maxFractionDigits);\n }\n }\n outputDefined() {\n return false;\n }\n serialize() {\n const options = {};\n if (this.locale) {\n options['locale'] = this.locale.serialize();\n }\n if (this.currency) {\n options['currency'] = this.currency.serialize();\n }\n if (this.minFractionDigits) {\n options['min-fraction-digits'] = this.minFractionDigits.serialize();\n }\n if (this.maxFractionDigits) {\n options['max-fraction-digits'] = this.maxFractionDigits.serialize();\n }\n return [\n 'number-format',\n this.number.serialize(),\n options\n ];\n }\n}\n\nclass Length {\n constructor(input) {\n this.type = NumberType;\n this.input = input;\n }\n static parse(args, context) {\n if (args.length !== 2)\n return context.error(`Expected 1 argument, but found ${ args.length - 1 } instead.`);\n const input = context.parse(args[1], 1);\n if (!input)\n return null;\n if (input.type.kind !== 'array' && input.type.kind !== 'string' && input.type.kind !== 'value')\n return context.error(`Expected argument of type string or array, but found ${ toString(input.type) } instead.`);\n return new Length(input);\n }\n evaluate(ctx) {\n const input = this.input.evaluate(ctx);\n if (typeof input === 'string') {\n return input.length;\n } else if (Array.isArray(input)) {\n return input.length;\n } else {\n throw new RuntimeError(`Expected value to be of type string or array, but found ${ toString(typeOf(input)) } instead.`);\n }\n }\n eachChild(fn) {\n fn(this.input);\n }\n outputDefined() {\n return false;\n }\n serialize() {\n const serialized = ['length'];\n this.eachChild(child => {\n serialized.push(child.serialize());\n });\n return serialized;\n }\n}\n\nconst expressions = {\n '==': Equals,\n '!=': NotEquals,\n '>': GreaterThan,\n '<': LessThan,\n '>=': GreaterThanOrEqual,\n '<=': LessThanOrEqual,\n 'array': Assertion,\n 'at': At,\n 'boolean': Assertion,\n 'case': Case,\n 'coalesce': Coalesce,\n 'collator': CollatorExpression,\n 'format': FormatExpression,\n 'image': ImageExpression,\n 'in': In,\n 'index-of': IndexOf,\n 'interpolate': Interpolate,\n 'interpolate-hcl': Interpolate,\n 'interpolate-lab': Interpolate,\n 'length': Length,\n 'let': Let,\n 'literal': Literal,\n 'match': Match,\n 'number': Assertion,\n 'number-format': NumberFormat,\n 'object': Assertion,\n 'slice': Slice,\n 'step': Step,\n 'string': Assertion,\n 'to-boolean': Coercion,\n 'to-color': Coercion,\n 'to-number': Coercion,\n 'to-string': Coercion,\n 'var': Var,\n 'within': Within\n};\nfunction rgba(ctx, [r, g, b, a]) {\n r = r.evaluate(ctx);\n g = g.evaluate(ctx);\n b = b.evaluate(ctx);\n const alpha = a ? a.evaluate(ctx) : 1;\n const error = validateRGBA(r, g, b, alpha);\n if (error)\n throw new RuntimeError(error);\n return new Color(r / 255 * alpha, g / 255 * alpha, b / 255 * alpha, alpha);\n}\nfunction has(key, obj) {\n return key in obj;\n}\nfunction get(key, obj) {\n const v = obj[key];\n return typeof v === 'undefined' ? null : v;\n}\nfunction binarySearch(v, a, i, j) {\n while (i <= j) {\n const m = i + j >> 1;\n if (a[m] === v)\n return true;\n if (a[m] > v)\n j = m - 1;\n else\n i = m + 1;\n }\n return false;\n}\nfunction varargs(type) {\n return { type };\n}\nCompoundExpression.register(expressions, {\n 'error': [\n ErrorType,\n [StringType],\n (ctx, [v]) => {\n throw new RuntimeError(v.evaluate(ctx));\n }\n ],\n 'typeof': [\n StringType,\n [ValueType],\n (ctx, [v]) => toString(typeOf(v.evaluate(ctx)))\n ],\n 'to-rgba': [\n array(NumberType, 4),\n [ColorType],\n (ctx, [v]) => {\n return v.evaluate(ctx).toArray();\n }\n ],\n 'rgb': [\n ColorType,\n [\n NumberType,\n NumberType,\n NumberType\n ],\n rgba\n ],\n 'rgba': [\n ColorType,\n [\n NumberType,\n NumberType,\n NumberType,\n NumberType\n ],\n rgba\n ],\n 'has': {\n type: BooleanType,\n overloads: [\n [\n [StringType],\n (ctx, [key]) => has(key.evaluate(ctx), ctx.properties())\n ],\n [\n [\n StringType,\n ObjectType\n ],\n (ctx, [key, obj]) => has(key.evaluate(ctx), obj.evaluate(ctx))\n ]\n ]\n },\n 'get': {\n type: ValueType,\n overloads: [\n [\n [StringType],\n (ctx, [key]) => get(key.evaluate(ctx), ctx.properties())\n ],\n [\n [\n StringType,\n ObjectType\n ],\n (ctx, [key, obj]) => get(key.evaluate(ctx), obj.evaluate(ctx))\n ]\n ]\n },\n 'feature-state': [\n ValueType,\n [StringType],\n (ctx, [key]) => get(key.evaluate(ctx), ctx.featureState || {})\n ],\n 'properties': [\n ObjectType,\n [],\n ctx => ctx.properties()\n ],\n 'geometry-type': [\n StringType,\n [],\n ctx => ctx.geometryType()\n ],\n 'id': [\n ValueType,\n [],\n ctx => ctx.id()\n ],\n 'zoom': [\n NumberType,\n [],\n ctx => ctx.globals.zoom\n ],\n 'heatmap-density': [\n NumberType,\n [],\n ctx => ctx.globals.heatmapDensity || 0\n ],\n 'line-progress': [\n NumberType,\n [],\n ctx => ctx.globals.lineProgress || 0\n ],\n 'sky-radial-progress': [\n NumberType,\n [],\n ctx => ctx.globals.skyRadialProgress || 0\n ],\n 'accumulated': [\n ValueType,\n [],\n ctx => ctx.globals.accumulated === undefined ? null : ctx.globals.accumulated\n ],\n '+': [\n NumberType,\n varargs(NumberType),\n (ctx, args) => {\n let result = 0;\n for (const arg of args) {\n result += arg.evaluate(ctx);\n }\n return result;\n }\n ],\n '*': [\n NumberType,\n varargs(NumberType),\n (ctx, args) => {\n let result = 1;\n for (const arg of args) {\n result *= arg.evaluate(ctx);\n }\n return result;\n }\n ],\n '-': {\n type: NumberType,\n overloads: [\n [\n [\n NumberType,\n NumberType\n ],\n (ctx, [a, b]) => a.evaluate(ctx) - b.evaluate(ctx)\n ],\n [\n [NumberType],\n (ctx, [a]) => -a.evaluate(ctx)\n ]\n ]\n },\n '/': [\n NumberType,\n [\n NumberType,\n NumberType\n ],\n (ctx, [a, b]) => a.evaluate(ctx) / b.evaluate(ctx)\n ],\n '%': [\n NumberType,\n [\n NumberType,\n NumberType\n ],\n (ctx, [a, b]) => a.evaluate(ctx) % b.evaluate(ctx)\n ],\n 'ln2': [\n NumberType,\n [],\n () => Math.LN2\n ],\n 'pi': [\n NumberType,\n [],\n () => Math.PI\n ],\n 'e': [\n NumberType,\n [],\n () => Math.E\n ],\n '^': [\n NumberType,\n [\n NumberType,\n NumberType\n ],\n (ctx, [b, e]) => Math.pow(b.evaluate(ctx), e.evaluate(ctx))\n ],\n 'sqrt': [\n NumberType,\n [NumberType],\n (ctx, [x]) => Math.sqrt(x.evaluate(ctx))\n ],\n 'log10': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.log(n.evaluate(ctx)) / Math.LN10\n ],\n 'ln': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.log(n.evaluate(ctx))\n ],\n 'log2': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.log(n.evaluate(ctx)) / Math.LN2\n ],\n 'sin': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.sin(n.evaluate(ctx))\n ],\n 'cos': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.cos(n.evaluate(ctx))\n ],\n 'tan': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.tan(n.evaluate(ctx))\n ],\n 'asin': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.asin(n.evaluate(ctx))\n ],\n 'acos': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.acos(n.evaluate(ctx))\n ],\n 'atan': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.atan(n.evaluate(ctx))\n ],\n 'min': [\n NumberType,\n varargs(NumberType),\n (ctx, args) => Math.min(...args.map(arg => arg.evaluate(ctx)))\n ],\n 'max': [\n NumberType,\n varargs(NumberType),\n (ctx, args) => Math.max(...args.map(arg => arg.evaluate(ctx)))\n ],\n 'abs': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.abs(n.evaluate(ctx))\n ],\n 'round': [\n NumberType,\n [NumberType],\n (ctx, [n]) => {\n const v = n.evaluate(ctx);\n return v < 0 ? -Math.round(-v) : Math.round(v);\n }\n ],\n 'floor': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.floor(n.evaluate(ctx))\n ],\n 'ceil': [\n NumberType,\n [NumberType],\n (ctx, [n]) => Math.ceil(n.evaluate(ctx))\n ],\n 'filter-==': [\n BooleanType,\n [\n StringType,\n ValueType\n ],\n (ctx, [k, v]) => ctx.properties()[k.value] === v.value\n ],\n 'filter-id-==': [\n BooleanType,\n [ValueType],\n (ctx, [v]) => ctx.id() === v.value\n ],\n 'filter-type-==': [\n BooleanType,\n [StringType],\n (ctx, [v]) => ctx.geometryType() === v.value\n ],\n 'filter-<': [\n BooleanType,\n [\n StringType,\n ValueType\n ],\n (ctx, [k, v]) => {\n const a = ctx.properties()[k.value];\n const b = v.value;\n return typeof a === typeof b && a < b;\n }\n ],\n 'filter-id-<': [\n BooleanType,\n [ValueType],\n (ctx, [v]) => {\n const a = ctx.id();\n const b = v.value;\n return typeof a === typeof b && a < b;\n }\n ],\n 'filter->': [\n BooleanType,\n [\n StringType,\n ValueType\n ],\n (ctx, [k, v]) => {\n const a = ctx.properties()[k.value];\n const b = v.value;\n return typeof a === typeof b && a > b;\n }\n ],\n 'filter-id->': [\n BooleanType,\n [ValueType],\n (ctx, [v]) => {\n const a = ctx.id();\n const b = v.value;\n return typeof a === typeof b && a > b;\n }\n ],\n 'filter-<=': [\n BooleanType,\n [\n StringType,\n ValueType\n ],\n (ctx, [k, v]) => {\n const a = ctx.properties()[k.value];\n const b = v.value;\n return typeof a === typeof b && a <= b;\n }\n ],\n 'filter-id-<=': [\n BooleanType,\n [ValueType],\n (ctx, [v]) => {\n const a = ctx.id();\n const b = v.value;\n return typeof a === typeof b && a <= b;\n }\n ],\n 'filter->=': [\n BooleanType,\n [\n StringType,\n ValueType\n ],\n (ctx, [k, v]) => {\n const a = ctx.properties()[k.value];\n const b = v.value;\n return typeof a === typeof b && a >= b;\n }\n ],\n 'filter-id->=': [\n BooleanType,\n [ValueType],\n (ctx, [v]) => {\n const a = ctx.id();\n const b = v.value;\n return typeof a === typeof b && a >= b;\n }\n ],\n 'filter-has': [\n BooleanType,\n [ValueType],\n (ctx, [k]) => k.value in ctx.properties()\n ],\n 'filter-has-id': [\n BooleanType,\n [],\n ctx => ctx.id() !== null && ctx.id() !== undefined\n ],\n 'filter-type-in': [\n BooleanType,\n [array(StringType)],\n (ctx, [v]) => v.value.indexOf(ctx.geometryType()) >= 0\n ],\n 'filter-id-in': [\n BooleanType,\n [array(ValueType)],\n (ctx, [v]) => v.value.indexOf(ctx.id()) >= 0\n ],\n 'filter-in-small': [\n BooleanType,\n [\n StringType,\n array(ValueType)\n ],\n (ctx, [k, v]) => v.value.indexOf(ctx.properties()[k.value]) >= 0\n ],\n 'filter-in-large': [\n BooleanType,\n [\n StringType,\n array(ValueType)\n ],\n (ctx, [k, v]) => binarySearch(ctx.properties()[k.value], v.value, 0, v.value.length - 1)\n ],\n 'all': {\n type: BooleanType,\n overloads: [\n [\n [\n BooleanType,\n BooleanType\n ],\n (ctx, [a, b]) => a.evaluate(ctx) && b.evaluate(ctx)\n ],\n [\n varargs(BooleanType),\n (ctx, args) => {\n for (const arg of args) {\n if (!arg.evaluate(ctx))\n return false;\n }\n return true;\n }\n ]\n ]\n },\n 'any': {\n type: BooleanType,\n overloads: [\n [\n [\n BooleanType,\n BooleanType\n ],\n (ctx, [a, b]) => a.evaluate(ctx) || b.evaluate(ctx)\n ],\n [\n varargs(BooleanType),\n (ctx, args) => {\n for (const arg of args) {\n if (arg.evaluate(ctx))\n return true;\n }\n return false;\n }\n ]\n ]\n },\n '!': [\n BooleanType,\n [BooleanType],\n (ctx, [b]) => !b.evaluate(ctx)\n ],\n 'is-supported-script': [\n BooleanType,\n [StringType],\n (ctx, [s]) => {\n const isSupportedScript = ctx.globals && ctx.globals.isSupportedScript;\n if (isSupportedScript) {\n return isSupportedScript(s.evaluate(ctx));\n }\n return true;\n }\n ],\n 'upcase': [\n StringType,\n [StringType],\n (ctx, [s]) => s.evaluate(ctx).toUpperCase()\n ],\n 'downcase': [\n StringType,\n [StringType],\n (ctx, [s]) => s.evaluate(ctx).toLowerCase()\n ],\n 'concat': [\n StringType,\n varargs(ValueType),\n (ctx, args) => args.map(arg => toString$1(arg.evaluate(ctx))).join('')\n ],\n 'resolved-locale': [\n StringType,\n [CollatorType],\n (ctx, [collator]) => collator.evaluate(ctx).resolvedLocale()\n ]\n});\n\nfunction success(value) {\n return {\n result: 'success',\n value\n };\n}\nfunction error(value) {\n return {\n result: 'error',\n value\n };\n}\n\nfunction supportsPropertyExpression(spec) {\n return spec['property-type'] === 'data-driven' || spec['property-type'] === 'cross-faded-data-driven';\n}\nfunction supportsZoomExpression(spec) {\n return !!spec.expression && spec.expression.parameters.indexOf('zoom') > -1;\n}\nfunction supportsInterpolation(spec) {\n return !!spec.expression && spec.expression.interpolated;\n}\n\nfunction getType(val) {\n if (val instanceof Number) {\n return 'number';\n } else if (val instanceof String) {\n return 'string';\n } else if (val instanceof Boolean) {\n return 'boolean';\n } else if (Array.isArray(val)) {\n return 'array';\n } else if (val === null) {\n return 'null';\n } else {\n return typeof val;\n }\n}\n\nfunction isFunction$1(value) {\n return typeof value === 'object' && value !== null && !Array.isArray(value);\n}\nfunction identityFunction(x) {\n return x;\n}\nfunction createFunction(parameters, propertySpec) {\n const isColor = propertySpec.type === 'color';\n const zoomAndFeatureDependent = parameters.stops && typeof parameters.stops[0][0] === 'object';\n const featureDependent = zoomAndFeatureDependent || parameters.property !== undefined;\n const zoomDependent = zoomAndFeatureDependent || !featureDependent;\n const type = parameters.type || (supportsInterpolation(propertySpec) ? 'exponential' : 'interval');\n if (isColor) {\n parameters = extend({}, parameters);\n if (parameters.stops) {\n parameters.stops = parameters.stops.map(stop => {\n return [\n stop[0],\n Color.parse(stop[1])\n ];\n });\n }\n if (parameters.default) {\n parameters.default = Color.parse(parameters.default);\n } else {\n parameters.default = Color.parse(propertySpec.default);\n }\n }\n if (parameters.colorSpace && parameters.colorSpace !== 'rgb' && !colorSpaces[parameters.colorSpace]) {\n throw new Error(`Unknown color space: ${ parameters.colorSpace }`);\n }\n let innerFun;\n let hashedStops;\n let categoricalKeyType;\n if (type === 'exponential') {\n innerFun = evaluateExponentialFunction;\n } else if (type === 'interval') {\n innerFun = evaluateIntervalFunction;\n } else if (type === 'categorical') {\n innerFun = evaluateCategoricalFunction;\n hashedStops = Object.create(null);\n for (const stop of parameters.stops) {\n hashedStops[stop[0]] = stop[1];\n }\n categoricalKeyType = typeof parameters.stops[0][0];\n } else if (type === 'identity') {\n innerFun = evaluateIdentityFunction;\n } else {\n throw new Error(`Unknown function type \"${ type }\"`);\n }\n if (zoomAndFeatureDependent) {\n const featureFunctions = {};\n const zoomStops = [];\n for (let s = 0; s < parameters.stops.length; s++) {\n const stop = parameters.stops[s];\n const zoom = stop[0].zoom;\n if (featureFunctions[zoom] === undefined) {\n featureFunctions[zoom] = {\n zoom,\n type: parameters.type,\n property: parameters.property,\n default: parameters.default,\n stops: []\n };\n zoomStops.push(zoom);\n }\n featureFunctions[zoom].stops.push([\n stop[0].value,\n stop[1]\n ]);\n }\n const featureFunctionStops = [];\n for (const z of zoomStops) {\n featureFunctionStops.push([\n featureFunctions[z].zoom,\n createFunction(featureFunctions[z], propertySpec)\n ]);\n }\n const interpolationType = { name: 'linear' };\n return {\n kind: 'composite',\n interpolationType,\n interpolationFactor: Interpolate.interpolationFactor.bind(undefined, interpolationType),\n zoomStops: featureFunctionStops.map(s => s[0]),\n evaluate({zoom}, properties) {\n return evaluateExponentialFunction({\n stops: featureFunctionStops,\n base: parameters.base\n }, propertySpec, zoom).evaluate(zoom, properties);\n }\n };\n } else if (zoomDependent) {\n const interpolationType = type === 'exponential' ? {\n name: 'exponential',\n base: parameters.base !== undefined ? parameters.base : 1\n } : null;\n return {\n kind: 'camera',\n interpolationType,\n interpolationFactor: Interpolate.interpolationFactor.bind(undefined, interpolationType),\n zoomStops: parameters.stops.map(s => s[0]),\n evaluate: ({zoom}) => innerFun(parameters, propertySpec, zoom, hashedStops, categoricalKeyType)\n };\n } else {\n return {\n kind: 'source',\n evaluate(_, feature) {\n const value = feature && feature.properties ? feature.properties[parameters.property] : undefined;\n if (value === undefined) {\n return coalesce(parameters.default, propertySpec.default);\n }\n return innerFun(parameters, propertySpec, value, hashedStops, categoricalKeyType);\n }\n };\n }\n}\nfunction coalesce(a, b, c) {\n if (a !== undefined)\n return a;\n if (b !== undefined)\n return b;\n if (c !== undefined)\n return c;\n}\nfunction evaluateCategoricalFunction(parameters, propertySpec, input, hashedStops, keyType) {\n const evaluated = typeof input === keyType ? hashedStops[input] : undefined;\n return coalesce(evaluated, parameters.default, propertySpec.default);\n}\nfunction evaluateIntervalFunction(parameters, propertySpec, input) {\n if (getType(input) !== 'number')\n return coalesce(parameters.default, propertySpec.default);\n const n = parameters.stops.length;\n if (n === 1)\n return parameters.stops[0][1];\n if (input <= parameters.stops[0][0])\n return parameters.stops[0][1];\n if (input >= parameters.stops[n - 1][0])\n return parameters.stops[n - 1][1];\n const index = findStopLessThanOrEqualTo(parameters.stops.map(stop => stop[0]), input);\n return parameters.stops[index][1];\n}\nfunction evaluateExponentialFunction(parameters, propertySpec, input) {\n const base = parameters.base !== undefined ? parameters.base : 1;\n if (getType(input) !== 'number')\n return coalesce(parameters.default, propertySpec.default);\n const n = parameters.stops.length;\n if (n === 1)\n return parameters.stops[0][1];\n if (input <= parameters.stops[0][0])\n return parameters.stops[0][1];\n if (input >= parameters.stops[n - 1][0])\n return parameters.stops[n - 1][1];\n const index = findStopLessThanOrEqualTo(parameters.stops.map(stop => stop[0]), input);\n const t = interpolationFactor(input, base, parameters.stops[index][0], parameters.stops[index + 1][0]);\n const outputLower = parameters.stops[index][1];\n const outputUpper = parameters.stops[index + 1][1];\n let interp = interpolate[propertySpec.type] || identityFunction;\n if (parameters.colorSpace && parameters.colorSpace !== 'rgb') {\n const colorspace = colorSpaces[parameters.colorSpace];\n interp = (a, b) => colorspace.reverse(colorspace.interpolate(colorspace.forward(a), colorspace.forward(b), t));\n }\n if (typeof outputLower.evaluate === 'function') {\n return {\n evaluate(...args) {\n const evaluatedLower = outputLower.evaluate.apply(undefined, args);\n const evaluatedUpper = outputUpper.evaluate.apply(undefined, args);\n if (evaluatedLower === undefined || evaluatedUpper === undefined) {\n return undefined;\n }\n return interp(evaluatedLower, evaluatedUpper, t);\n }\n };\n }\n return interp(outputLower, outputUpper, t);\n}\nfunction evaluateIdentityFunction(parameters, propertySpec, input) {\n if (propertySpec.type === 'color') {\n input = Color.parse(input);\n } else if (propertySpec.type === 'formatted') {\n input = Formatted.fromString(input.toString());\n } else if (propertySpec.type === 'resolvedImage') {\n input = ResolvedImage.fromString(input.toString());\n } else if (getType(input) !== propertySpec.type && (propertySpec.type !== 'enum' || !propertySpec.values[input])) {\n input = undefined;\n }\n return coalesce(input, parameters.default, propertySpec.default);\n}\nfunction interpolationFactor(input, base, lowerValue, upperValue) {\n const difference = upperValue - lowerValue;\n const progress = input - lowerValue;\n if (difference === 0) {\n return 0;\n } else if (base === 1) {\n return progress / difference;\n } else {\n return (Math.pow(base, progress) - 1) / (Math.pow(base, difference) - 1);\n }\n}\n\nclass StyleExpression {\n constructor(expression, propertySpec) {\n this.expression = expression;\n this._warningHistory = {};\n this._evaluator = new EvaluationContext();\n this._defaultValue = propertySpec ? getDefaultValue(propertySpec) : null;\n this._enumValues = propertySpec && propertySpec.type === 'enum' ? propertySpec.values : null;\n }\n evaluateWithoutErrorHandling(globals, feature, featureState, canonical, availableImages, formattedSection) {\n this._evaluator.globals = globals;\n this._evaluator.feature = feature;\n this._evaluator.featureState = featureState;\n this._evaluator.canonical = canonical;\n this._evaluator.availableImages = availableImages || null;\n this._evaluator.formattedSection = formattedSection;\n return this.expression.evaluate(this._evaluator);\n }\n evaluate(globals, feature, featureState, canonical, availableImages, formattedSection) {\n this._evaluator.globals = globals;\n this._evaluator.feature = feature || null;\n this._evaluator.featureState = featureState || null;\n this._evaluator.canonical = canonical;\n this._evaluator.availableImages = availableImages || null;\n this._evaluator.formattedSection = formattedSection || null;\n try {\n const val = this.expression.evaluate(this._evaluator);\n if (val === null || val === undefined || typeof val === 'number' && val !== val) {\n return this._defaultValue;\n }\n if (this._enumValues && !(val in this._enumValues)) {\n throw new RuntimeError(`Expected value to be one of ${ Object.keys(this._enumValues).map(v => JSON.stringify(v)).join(', ') }, but found ${ JSON.stringify(val) } instead.`);\n }\n return val;\n } catch (e) {\n if (!this._warningHistory[e.message]) {\n this._warningHistory[e.message] = true;\n if (typeof console !== 'undefined') {\n console.warn(e.message);\n }\n }\n return this._defaultValue;\n }\n }\n}\nfunction isExpression(expression) {\n return Array.isArray(expression) && expression.length > 0 && typeof expression[0] === 'string' && expression[0] in expressions;\n}\nfunction createExpression(expression, propertySpec) {\n const parser = new ParsingContext(expressions, [], propertySpec ? getExpectedType(propertySpec) : undefined);\n const parsed = parser.parse(expression, undefined, undefined, undefined, propertySpec && propertySpec.type === 'string' ? { typeAnnotation: 'coerce' } : undefined);\n if (!parsed) {\n return error(parser.errors);\n }\n return success(new StyleExpression(parsed, propertySpec));\n}\nclass ZoomConstantExpression {\n constructor(kind, expression) {\n this.kind = kind;\n this._styleExpression = expression;\n this.isStateDependent = kind !== 'constant' && !isStateConstant(expression.expression);\n }\n evaluateWithoutErrorHandling(globals, feature, featureState, canonical, availableImages, formattedSection) {\n return this._styleExpression.evaluateWithoutErrorHandling(globals, feature, featureState, canonical, availableImages, formattedSection);\n }\n evaluate(globals, feature, featureState, canonical, availableImages, formattedSection) {\n return this._styleExpression.evaluate(globals, feature, featureState, canonical, availableImages, formattedSection);\n }\n}\nclass ZoomDependentExpression {\n constructor(kind, expression, zoomStops, interpolationType) {\n this.kind = kind;\n this.zoomStops = zoomStops;\n this._styleExpression = expression;\n this.isStateDependent = kind !== 'camera' && !isStateConstant(expression.expression);\n this.interpolationType = interpolationType;\n }\n evaluateWithoutErrorHandling(globals, feature, featureState, canonical, availableImages, formattedSection) {\n return this._styleExpression.evaluateWithoutErrorHandling(globals, feature, featureState, canonical, availableImages, formattedSection);\n }\n evaluate(globals, feature, featureState, canonical, availableImages, formattedSection) {\n return this._styleExpression.evaluate(globals, feature, featureState, canonical, availableImages, formattedSection);\n }\n interpolationFactor(input, lower, upper) {\n if (this.interpolationType) {\n return Interpolate.interpolationFactor(this.interpolationType, input, lower, upper);\n } else {\n return 0;\n }\n }\n}\nfunction createPropertyExpression(expression, propertySpec) {\n expression = createExpression(expression, propertySpec);\n if (expression.result === 'error') {\n return expression;\n }\n const parsed = expression.value.expression;\n const isFeatureConstant$1 = isFeatureConstant(parsed);\n if (!isFeatureConstant$1 && !supportsPropertyExpression(propertySpec)) {\n return error([new ParsingError('', 'data expressions not supported')]);\n }\n const isZoomConstant = isGlobalPropertyConstant(parsed, ['zoom']);\n if (!isZoomConstant && !supportsZoomExpression(propertySpec)) {\n return error([new ParsingError('', 'zoom expressions not supported')]);\n }\n const zoomCurve = findZoomCurve(parsed);\n if (!zoomCurve && !isZoomConstant) {\n return error([new ParsingError('', '\"zoom\" expression may only be used as input to a top-level \"step\" or \"interpolate\" expression.')]);\n } else if (zoomCurve instanceof ParsingError) {\n return error([zoomCurve]);\n } else if (zoomCurve instanceof Interpolate && !supportsInterpolation(propertySpec)) {\n return error([new ParsingError('', '\"interpolate\" expressions cannot be used with this property')]);\n }\n if (!zoomCurve) {\n return success(isFeatureConstant$1 ? new ZoomConstantExpression('constant', expression.value) : new ZoomConstantExpression('source', expression.value));\n }\n const interpolationType = zoomCurve instanceof Interpolate ? zoomCurve.interpolation : undefined;\n return success(isFeatureConstant$1 ? new ZoomDependentExpression('camera', expression.value, zoomCurve.labels, interpolationType) : new ZoomDependentExpression('composite', expression.value, zoomCurve.labels, interpolationType));\n}\nclass StylePropertyFunction {\n constructor(parameters, specification) {\n this._parameters = parameters;\n this._specification = specification;\n extend(this, createFunction(this._parameters, this._specification));\n }\n static deserialize(serialized) {\n return new StylePropertyFunction(serialized._parameters, serialized._specification);\n }\n static serialize(input) {\n return {\n _parameters: input._parameters,\n _specification: input._specification\n };\n }\n}\nfunction normalizePropertyExpression(value, specification) {\n if (isFunction$1(value)) {\n return new StylePropertyFunction(value, specification);\n } else if (isExpression(value)) {\n const expression = createPropertyExpression(value, specification);\n if (expression.result === 'error') {\n throw new Error(expression.value.map(err => `${ err.key }: ${ err.message }`).join(', '));\n }\n return expression.value;\n } else {\n let constant = value;\n if (typeof value === 'string' && specification.type === 'color') {\n constant = Color.parse(value);\n }\n return {\n kind: 'constant',\n evaluate: () => constant\n };\n }\n}\nfunction findZoomCurve(expression) {\n let result = null;\n if (expression instanceof Let) {\n result = findZoomCurve(expression.result);\n } else if (expression instanceof Coalesce) {\n for (const arg of expression.args) {\n result = findZoomCurve(arg);\n if (result) {\n break;\n }\n }\n } else if ((expression instanceof Step || expression instanceof Interpolate) && expression.input instanceof CompoundExpression && expression.input.name === 'zoom') {\n result = expression;\n }\n if (result instanceof ParsingError) {\n return result;\n }\n expression.eachChild(child => {\n const childResult = findZoomCurve(child);\n if (childResult instanceof ParsingError) {\n result = childResult;\n } else if (!result && childResult) {\n result = new ParsingError('', '\"zoom\" expression may only be used as input to a top-level \"step\" or \"interpolate\" expression.');\n } else if (result && childResult && result !== childResult) {\n result = new ParsingError('', 'Only one zoom-based \"step\" or \"interpolate\" subexpression may be used in an expression.');\n }\n });\n return result;\n}\nfunction getExpectedType(spec) {\n const types = {\n color: ColorType,\n string: StringType,\n number: NumberType,\n enum: StringType,\n boolean: BooleanType,\n formatted: FormattedType,\n resolvedImage: ResolvedImageType\n };\n if (spec.type === 'array') {\n return array(types[spec.value] || ValueType, spec.length);\n }\n return types[spec.type];\n}\nfunction getDefaultValue(spec) {\n if (spec.type === 'color' && isFunction$1(spec.default)) {\n return new Color(0, 0, 0, 0);\n } else if (spec.type === 'color') {\n return Color.parse(spec.default) || null;\n } else if (spec.default === undefined) {\n return null;\n } else {\n return spec.default;\n }\n}\n\nfunction convertLiteral(value) {\n return typeof value === 'object' ? [\n 'literal',\n value\n ] : value;\n}\nfunction convertFunction(parameters, propertySpec) {\n let stops = parameters.stops;\n if (!stops) {\n return convertIdentityFunction(parameters, propertySpec);\n }\n const zoomAndFeatureDependent = stops && typeof stops[0][0] === 'object';\n const featureDependent = zoomAndFeatureDependent || parameters.property !== undefined;\n const zoomDependent = zoomAndFeatureDependent || !featureDependent;\n stops = stops.map(stop => {\n if (!featureDependent && propertySpec.tokens && typeof stop[1] === 'string') {\n return [\n stop[0],\n convertTokenString(stop[1])\n ];\n }\n return [\n stop[0],\n convertLiteral(stop[1])\n ];\n });\n if (zoomAndFeatureDependent) {\n return convertZoomAndPropertyFunction(parameters, propertySpec, stops);\n } else if (zoomDependent) {\n return convertZoomFunction(parameters, propertySpec, stops);\n } else {\n return convertPropertyFunction(parameters, propertySpec, stops);\n }\n}\nfunction convertIdentityFunction(parameters, propertySpec) {\n const get = [\n 'get',\n parameters.property\n ];\n if (parameters.default === undefined) {\n return propertySpec.type === 'string' ? [\n 'string',\n get\n ] : get;\n } else if (propertySpec.type === 'enum') {\n return [\n 'match',\n get,\n Object.keys(propertySpec.values),\n get,\n parameters.default\n ];\n } else {\n const expression = [\n propertySpec.type === 'color' ? 'to-color' : propertySpec.type,\n get,\n convertLiteral(parameters.default)\n ];\n if (propertySpec.type === 'array') {\n expression.splice(1, 0, propertySpec.value, propertySpec.length || null);\n }\n return expression;\n }\n}\nfunction getInterpolateOperator(parameters) {\n switch (parameters.colorSpace) {\n case 'hcl':\n return 'interpolate-hcl';\n case 'lab':\n return 'interpolate-lab';\n default:\n return 'interpolate';\n }\n}\nfunction convertZoomAndPropertyFunction(parameters, propertySpec, stops) {\n const featureFunctionParameters = {};\n const featureFunctionStops = {};\n const zoomStops = [];\n for (let s = 0; s < stops.length; s++) {\n const stop = stops[s];\n const zoom = stop[0].zoom;\n if (featureFunctionParameters[zoom] === undefined) {\n featureFunctionParameters[zoom] = {\n zoom,\n type: parameters.type,\n property: parameters.property,\n default: parameters.default\n };\n featureFunctionStops[zoom] = [];\n zoomStops.push(zoom);\n }\n featureFunctionStops[zoom].push([\n stop[0].value,\n stop[1]\n ]);\n }\n const functionType = getFunctionType({}, propertySpec);\n if (functionType === 'exponential') {\n const expression = [\n getInterpolateOperator(parameters),\n ['linear'],\n ['zoom']\n ];\n for (const z of zoomStops) {\n const output = convertPropertyFunction(featureFunctionParameters[z], propertySpec, featureFunctionStops[z]);\n appendStopPair(expression, z, output, false);\n }\n return expression;\n } else {\n const expression = [\n 'step',\n ['zoom']\n ];\n for (const z of zoomStops) {\n const output = convertPropertyFunction(featureFunctionParameters[z], propertySpec, featureFunctionStops[z]);\n appendStopPair(expression, z, output, true);\n }\n fixupDegenerateStepCurve(expression);\n return expression;\n }\n}\nfunction coalesce$1(a, b) {\n if (a !== undefined)\n return a;\n if (b !== undefined)\n return b;\n}\nfunction getFallback(parameters, propertySpec) {\n const defaultValue = convertLiteral(coalesce$1(parameters.default, propertySpec.default));\n if (defaultValue === undefined && propertySpec.type === 'resolvedImage') {\n return '';\n }\n return defaultValue;\n}\nfunction convertPropertyFunction(parameters, propertySpec, stops) {\n const type = getFunctionType(parameters, propertySpec);\n const get = [\n 'get',\n parameters.property\n ];\n if (type === 'categorical' && typeof stops[0][0] === 'boolean') {\n const expression = ['case'];\n for (const stop of stops) {\n expression.push([\n '==',\n get,\n stop[0]\n ], stop[1]);\n }\n expression.push(getFallback(parameters, propertySpec));\n return expression;\n } else if (type === 'categorical') {\n const expression = [\n 'match',\n get\n ];\n for (const stop of stops) {\n appendStopPair(expression, stop[0], stop[1], false);\n }\n expression.push(getFallback(parameters, propertySpec));\n return expression;\n } else if (type === 'interval') {\n const expression = [\n 'step',\n [\n 'number',\n get\n ]\n ];\n for (const stop of stops) {\n appendStopPair(expression, stop[0], stop[1], true);\n }\n fixupDegenerateStepCurve(expression);\n return parameters.default === undefined ? expression : [\n 'case',\n [\n '==',\n [\n 'typeof',\n get\n ],\n 'number'\n ],\n expression,\n convertLiteral(parameters.default)\n ];\n } else if (type === 'exponential') {\n const base = parameters.base !== undefined ? parameters.base : 1;\n const expression = [\n getInterpolateOperator(parameters),\n base === 1 ? ['linear'] : [\n 'exponential',\n base\n ],\n [\n 'number',\n get\n ]\n ];\n for (const stop of stops) {\n appendStopPair(expression, stop[0], stop[1], false);\n }\n return parameters.default === undefined ? expression : [\n 'case',\n [\n '==',\n [\n 'typeof',\n get\n ],\n 'number'\n ],\n expression,\n convertLiteral(parameters.default)\n ];\n } else {\n throw new Error(`Unknown property function type ${ type }`);\n }\n}\nfunction convertZoomFunction(parameters, propertySpec, stops, input = ['zoom']) {\n const type = getFunctionType(parameters, propertySpec);\n let expression;\n let isStep = false;\n if (type === 'interval') {\n expression = [\n 'step',\n input\n ];\n isStep = true;\n } else if (type === 'exponential') {\n const base = parameters.base !== undefined ? parameters.base : 1;\n expression = [\n getInterpolateOperator(parameters),\n base === 1 ? ['linear'] : [\n 'exponential',\n base\n ],\n input\n ];\n } else {\n throw new Error(`Unknown zoom function type \"${ type }\"`);\n }\n for (const stop of stops) {\n appendStopPair(expression, stop[0], stop[1], isStep);\n }\n fixupDegenerateStepCurve(expression);\n return expression;\n}\nfunction fixupDegenerateStepCurve(expression) {\n if (expression[0] === 'step' && expression.length === 3) {\n expression.push(0);\n expression.push(expression[3]);\n }\n}\nfunction appendStopPair(curve, input, output, isStep) {\n if (curve.length > 3 && input === curve[curve.length - 2]) {\n return;\n }\n if (!(isStep && curve.length === 2)) {\n curve.push(input);\n }\n curve.push(output);\n}\nfunction getFunctionType(parameters, propertySpec) {\n if (parameters.type) {\n return parameters.type;\n } else {\n return propertySpec.expression.interpolated ? 'exponential' : 'interval';\n }\n}\nfunction convertTokenString(s) {\n const result = ['concat'];\n const re = /{([^{}]+)}/g;\n let pos = 0;\n for (let match = re.exec(s); match !== null; match = re.exec(s)) {\n const literal = s.slice(pos, re.lastIndex - match[0].length);\n pos = re.lastIndex;\n if (literal.length > 0)\n result.push(literal);\n result.push([\n 'get',\n match[1]\n ]);\n }\n if (result.length === 1) {\n return s;\n }\n if (pos < s.length) {\n result.push(s.slice(pos));\n } else if (result.length === 2) {\n return [\n 'to-string',\n result[1]\n ];\n }\n return result;\n}\n\nfunction isExpressionFilter(filter) {\n if (filter === true || filter === false) {\n return true;\n }\n if (!Array.isArray(filter) || filter.length === 0) {\n return false;\n }\n switch (filter[0]) {\n case 'has':\n return filter.length >= 2 && filter[1] !== '$id' && filter[1] !== '$type';\n case 'in':\n return filter.length >= 3 && (typeof filter[1] !== 'string' || Array.isArray(filter[2]));\n case '!in':\n case '!has':\n case 'none':\n return false;\n case '==':\n case '!=':\n case '>':\n case '>=':\n case '<':\n case '<=':\n return filter.length !== 3 || (Array.isArray(filter[1]) || Array.isArray(filter[2]));\n case 'any':\n case 'all':\n for (const f of filter.slice(1)) {\n if (!isExpressionFilter(f) && typeof f !== 'boolean') {\n return false;\n }\n }\n return true;\n default:\n return true;\n }\n}\nconst filterSpec = {\n 'type': 'boolean',\n 'default': false,\n 'transition': false,\n 'property-type': 'data-driven',\n 'expression': {\n 'interpolated': false,\n 'parameters': [\n 'zoom',\n 'feature'\n ]\n }\n};\nfunction createFilter(filter) {\n if (filter === null || filter === undefined) {\n return {\n filter: () => true,\n needGeometry: false\n };\n }\n if (!isExpressionFilter(filter)) {\n filter = convertFilter(filter);\n }\n const compiled = createExpression(filter, filterSpec);\n if (compiled.result === 'error') {\n throw new Error(compiled.value.map(err => `${ err.key }: ${ err.message }`).join(', '));\n } else {\n const needGeometry = geometryNeeded(filter);\n return {\n filter: (globalProperties, feature, canonical) => compiled.value.evaluate(globalProperties, feature, {}, canonical),\n needGeometry\n };\n }\n}\nfunction compare(a, b) {\n return a < b ? -1 : a > b ? 1 : 0;\n}\nfunction geometryNeeded(filter) {\n if (!Array.isArray(filter))\n return false;\n if (filter[0] === 'within')\n return true;\n for (let index = 1; index < filter.length; index++) {\n if (geometryNeeded(filter[index]))\n return true;\n }\n return false;\n}\nfunction convertFilter(filter) {\n if (!filter)\n return true;\n const op = filter[0];\n if (filter.length <= 1)\n return op !== 'any';\n const converted = op === '==' ? convertComparisonOp(filter[1], filter[2], '==') : op === '!=' ? convertNegation(convertComparisonOp(filter[1], filter[2], '==')) : op === '<' || op === '>' || op === '<=' || op === '>=' ? convertComparisonOp(filter[1], filter[2], op) : op === 'any' ? convertDisjunctionOp(filter.slice(1)) : op === 'all' ? ['all'].concat(filter.slice(1).map(convertFilter)) : op === 'none' ? ['all'].concat(filter.slice(1).map(convertFilter).map(convertNegation)) : op === 'in' ? convertInOp(filter[1], filter.slice(2)) : op === '!in' ? convertNegation(convertInOp(filter[1], filter.slice(2))) : op === 'has' ? convertHasOp(filter[1]) : op === '!has' ? convertNegation(convertHasOp(filter[1])) : op === 'within' ? filter : true;\n return converted;\n}\nfunction convertComparisonOp(property, value, op) {\n switch (property) {\n case '$type':\n return [\n `filter-type-${ op }`,\n value\n ];\n case '$id':\n return [\n `filter-id-${ op }`,\n value\n ];\n default:\n return [\n `filter-${ op }`,\n property,\n value\n ];\n }\n}\nfunction convertDisjunctionOp(filters) {\n return ['any'].concat(filters.map(convertFilter));\n}\nfunction convertInOp(property, values) {\n if (values.length === 0) {\n return false;\n }\n switch (property) {\n case '$type':\n return [\n `filter-type-in`,\n [\n 'literal',\n values\n ]\n ];\n case '$id':\n return [\n `filter-id-in`,\n [\n 'literal',\n values\n ]\n ];\n default:\n if (values.length > 200 && !values.some(v => typeof v !== typeof values[0])) {\n return [\n 'filter-in-large',\n property,\n [\n 'literal',\n values.sort(compare)\n ]\n ];\n } else {\n return [\n 'filter-in-small',\n property,\n [\n 'literal',\n values\n ]\n ];\n }\n }\n}\nfunction convertHasOp(property) {\n switch (property) {\n case '$type':\n return true;\n case '$id':\n return [`filter-has-id`];\n default:\n return [\n `filter-has`,\n property\n ];\n }\n}\nfunction convertNegation(filter) {\n return [\n '!',\n filter\n ];\n}\n\nfunction convertFilter$1(filter) {\n return _convertFilter(filter, {});\n}\nfunction _convertFilter(filter, expectedTypes) {\n if (isExpressionFilter(filter)) {\n return filter;\n }\n if (!filter)\n return true;\n const op = filter[0];\n if (filter.length <= 1)\n return op !== 'any';\n let converted;\n if (op === '==' || op === '!=' || op === '<' || op === '>' || op === '<=' || op === '>=') {\n const [, property, value] = filter;\n converted = convertComparisonOp$1(property, value, op, expectedTypes);\n } else if (op === 'any') {\n const children = filter.slice(1).map(f => {\n const types = {};\n const child = _convertFilter(f, types);\n const typechecks = runtimeTypeChecks(types);\n return typechecks === true ? child : [\n 'case',\n typechecks,\n child,\n false\n ];\n });\n return ['any'].concat(children);\n } else if (op === 'all') {\n const children = filter.slice(1).map(f => _convertFilter(f, expectedTypes));\n return children.length > 1 ? ['all'].concat(children) : [].concat(...children);\n } else if (op === 'none') {\n return [\n '!',\n _convertFilter(['any'].concat(filter.slice(1)), {})\n ];\n } else if (op === 'in') {\n converted = convertInOp$1(filter[1], filter.slice(2));\n } else if (op === '!in') {\n converted = convertInOp$1(filter[1], filter.slice(2), true);\n } else if (op === 'has') {\n converted = convertHasOp$1(filter[1]);\n } else if (op === '!has') {\n converted = [\n '!',\n convertHasOp$1(filter[1])\n ];\n } else {\n converted = true;\n }\n return converted;\n}\nfunction runtimeTypeChecks(expectedTypes) {\n const conditions = [];\n for (const property in expectedTypes) {\n const get = property === '$id' ? ['id'] : [\n 'get',\n property\n ];\n conditions.push([\n '==',\n [\n 'typeof',\n get\n ],\n expectedTypes[property]\n ]);\n }\n if (conditions.length === 0)\n return true;\n if (conditions.length === 1)\n return conditions[0];\n return ['all'].concat(conditions);\n}\nfunction convertComparisonOp$1(property, value, op, expectedTypes) {\n let get;\n if (property === '$type') {\n return [\n op,\n ['geometry-type'],\n value\n ];\n } else if (property === '$id') {\n get = ['id'];\n } else {\n get = [\n 'get',\n property\n ];\n }\n if (expectedTypes && value !== null) {\n const type = typeof value;\n expectedTypes[property] = type;\n }\n if (op === '==' && property !== '$id' && value === null) {\n return [\n 'all',\n [\n 'has',\n property\n ],\n [\n '==',\n get,\n null\n ]\n ];\n } else if (op === '!=' && property !== '$id' && value === null) {\n return [\n 'any',\n [\n '!',\n [\n 'has',\n property\n ]\n ],\n [\n '!=',\n get,\n null\n ]\n ];\n }\n return [\n op,\n get,\n value\n ];\n}\nfunction convertInOp$1(property, values, negate = false) {\n if (values.length === 0)\n return negate;\n let get;\n if (property === '$type') {\n get = ['geometry-type'];\n } else if (property === '$id') {\n get = ['id'];\n } else {\n get = [\n 'get',\n property\n ];\n }\n let uniformTypes = true;\n const type = typeof values[0];\n for (const value of values) {\n if (typeof value !== type) {\n uniformTypes = false;\n break;\n }\n }\n if (uniformTypes && (type === 'string' || type === 'number')) {\n const uniqueValues = values.sort().filter((v, i) => i === 0 || values[i - 1] !== v);\n return [\n 'match',\n get,\n uniqueValues,\n !negate,\n negate\n ];\n }\n return [negate ? 'all' : 'any'].concat(values.map(v => [\n negate ? '!=' : '==',\n get,\n v\n ]));\n}\nfunction convertHasOp$1(property) {\n if (property === '$type') {\n return true;\n } else if (property === '$id') {\n return [\n '!=',\n ['id'],\n null\n ];\n } else {\n return [\n 'has',\n property\n ];\n }\n}\n\nfunction migrateToExpressions (style) {\n const converted = [];\n eachLayer(style, layer => {\n if (layer.filter) {\n layer.filter = convertFilter$1(layer.filter);\n }\n });\n eachProperty(style, {\n paint: true,\n layout: true\n }, ({path, value, reference, set}) => {\n if (isExpression(value))\n return;\n if (typeof value === 'object' && !Array.isArray(value)) {\n set(convertFunction(value, reference));\n converted.push(path.join('.'));\n } else if (reference.tokens && typeof value === 'string') {\n set(convertTokenString(value));\n }\n });\n return style;\n}\n\nfunction migrate (style) {\n let migrated = false;\n if (style.version === 7) {\n style = migrateToV8(style);\n migrated = true;\n }\n if (style.version === 8) {\n migrated = migrateToExpressions(style);\n migrated = true;\n }\n if (!migrated) {\n throw new Error('cannot migrate from', style.version);\n }\n return style;\n}\n\nfunction composite (style) {\n const styleIDs = [];\n const sourceIDs = [];\n const compositedSourceLayers = [];\n for (const id in style.sources) {\n const source = style.sources[id];\n if (source.type !== 'vector')\n continue;\n const match = /^mapbox:\\/\\/(.*)/.exec(source.url);\n if (!match)\n continue;\n styleIDs.push(id);\n sourceIDs.push(match[1]);\n }\n if (styleIDs.length < 2)\n return style;\n styleIDs.forEach(id => {\n delete style.sources[id];\n });\n const compositeID = sourceIDs.join(',');\n style.sources[compositeID] = {\n 'type': 'vector',\n 'url': `mapbox://${ compositeID }`\n };\n style.layers.forEach(layer => {\n if (styleIDs.indexOf(layer.source) >= 0) {\n layer.source = compositeID;\n if ('source-layer' in layer) {\n if (compositedSourceLayers.indexOf(layer['source-layer']) >= 0) {\n throw new Error('Conflicting source layer names');\n } else {\n compositedSourceLayers.push(layer['source-layer']);\n }\n }\n }\n });\n return style;\n}\n\nvar refProperties = [\n 'type',\n 'source',\n 'source-layer',\n 'minzoom',\n 'maxzoom',\n 'filter',\n 'layout'\n];\n\nfunction deref(layer, parent) {\n const result = {};\n for (const k in layer) {\n if (k !== 'ref') {\n result[k] = layer[k];\n }\n }\n refProperties.forEach(k => {\n if (k in parent) {\n result[k] = parent[k];\n }\n });\n return result;\n}\nfunction derefLayers(layers) {\n layers = layers.slice();\n const map = Object.create(null);\n for (let i = 0; i < layers.length; i++) {\n map[layers[i].id] = layers[i];\n }\n for (let i = 0; i < layers.length; i++) {\n if ('ref' in layers[i]) {\n layers[i] = deref(layers[i], map[layers[i].ref]);\n }\n }\n return layers;\n}\n\nfunction deepEqual(a, b) {\n if (Array.isArray(a)) {\n if (!Array.isArray(b) || a.length !== b.length)\n return false;\n for (let i = 0; i < a.length; i++) {\n if (!deepEqual(a[i], b[i]))\n return false;\n }\n return true;\n }\n if (typeof a === 'object' && a !== null && b !== null) {\n if (!(typeof b === 'object'))\n return false;\n const keys = Object.keys(a);\n if (keys.length !== Object.keys(b).length)\n return false;\n for (const key in a) {\n if (!deepEqual(a[key], b[key]))\n return false;\n }\n return true;\n }\n return a === b;\n}\n\nconst operations = {\n setStyle: 'setStyle',\n addLayer: 'addLayer',\n removeLayer: 'removeLayer',\n setPaintProperty: 'setPaintProperty',\n setLayoutProperty: 'setLayoutProperty',\n setFilter: 'setFilter',\n addSource: 'addSource',\n removeSource: 'removeSource',\n setGeoJSONSourceData: 'setGeoJSONSourceData',\n setLayerZoomRange: 'setLayerZoomRange',\n setLayerProperty: 'setLayerProperty',\n setCenter: 'setCenter',\n setZoom: 'setZoom',\n setBearing: 'setBearing',\n setPitch: 'setPitch',\n setSprite: 'setSprite',\n setGlyphs: 'setGlyphs',\n setTransition: 'setTransition',\n setLight: 'setLight',\n setTerrain: 'setTerrain'\n};\nfunction addSource(sourceId, after, commands) {\n commands.push({\n command: operations.addSource,\n args: [\n sourceId,\n after[sourceId]\n ]\n });\n}\nfunction removeSource(sourceId, commands, sourcesRemoved) {\n commands.push({\n command: operations.removeSource,\n args: [sourceId]\n });\n sourcesRemoved[sourceId] = true;\n}\nfunction updateSource(sourceId, after, commands, sourcesRemoved) {\n removeSource(sourceId, commands, sourcesRemoved);\n addSource(sourceId, after, commands);\n}\nfunction canUpdateGeoJSON(before, after, sourceId) {\n let prop;\n for (prop in before[sourceId]) {\n if (!before[sourceId].hasOwnProperty(prop))\n continue;\n if (prop !== 'data' && !deepEqual(before[sourceId][prop], after[sourceId][prop])) {\n return false;\n }\n }\n for (prop in after[sourceId]) {\n if (!after[sourceId].hasOwnProperty(prop))\n continue;\n if (prop !== 'data' && !deepEqual(before[sourceId][prop], after[sourceId][prop])) {\n return false;\n }\n }\n return true;\n}\nfunction diffSources(before, after, commands, sourcesRemoved) {\n before = before || {};\n after = after || {};\n let sourceId;\n for (sourceId in before) {\n if (!before.hasOwnProperty(sourceId))\n continue;\n if (!after.hasOwnProperty(sourceId)) {\n removeSource(sourceId, commands, sourcesRemoved);\n }\n }\n for (sourceId in after) {\n if (!after.hasOwnProperty(sourceId))\n continue;\n if (!before.hasOwnProperty(sourceId)) {\n addSource(sourceId, after, commands);\n } else if (!deepEqual(before[sourceId], after[sourceId])) {\n if (before[sourceId].type === 'geojson' && after[sourceId].type === 'geojson' && canUpdateGeoJSON(before, after, sourceId)) {\n commands.push({\n command: operations.setGeoJSONSourceData,\n args: [\n sourceId,\n after[sourceId].data\n ]\n });\n } else {\n updateSource(sourceId, after, commands, sourcesRemoved);\n }\n }\n }\n}\nfunction diffLayerPropertyChanges(before, after, commands, layerId, klass, command) {\n before = before || {};\n after = after || {};\n let prop;\n for (prop in before) {\n if (!before.hasOwnProperty(prop))\n continue;\n if (!deepEqual(before[prop], after[prop])) {\n commands.push({\n command,\n args: [\n layerId,\n prop,\n after[prop],\n klass\n ]\n });\n }\n }\n for (prop in after) {\n if (!after.hasOwnProperty(prop) || before.hasOwnProperty(prop))\n continue;\n if (!deepEqual(before[prop], after[prop])) {\n commands.push({\n command,\n args: [\n layerId,\n prop,\n after[prop],\n klass\n ]\n });\n }\n }\n}\nfunction pluckId(layer) {\n return layer.id;\n}\nfunction indexById(group, layer) {\n group[layer.id] = layer;\n return group;\n}\nfunction diffLayers(before, after, commands) {\n before = before || [];\n after = after || [];\n const beforeOrder = before.map(pluckId);\n const afterOrder = after.map(pluckId);\n const beforeIndex = before.reduce(indexById, {});\n const afterIndex = after.reduce(indexById, {});\n const tracker = beforeOrder.slice();\n const clean = Object.create(null);\n let i, d, layerId, beforeLayer, afterLayer, insertBeforeLayerId, prop;\n for (i = 0, d = 0; i < beforeOrder.length; i++) {\n layerId = beforeOrder[i];\n if (!afterIndex.hasOwnProperty(layerId)) {\n commands.push({\n command: operations.removeLayer,\n args: [layerId]\n });\n tracker.splice(tracker.indexOf(layerId, d), 1);\n } else {\n d++;\n }\n }\n for (i = 0, d = 0; i < afterOrder.length; i++) {\n layerId = afterOrder[afterOrder.length - 1 - i];\n if (tracker[tracker.length - 1 - i] === layerId)\n continue;\n if (beforeIndex.hasOwnProperty(layerId)) {\n commands.push({\n command: operations.removeLayer,\n args: [layerId]\n });\n tracker.splice(tracker.lastIndexOf(layerId, tracker.length - d), 1);\n } else {\n d++;\n }\n insertBeforeLayerId = tracker[tracker.length - i];\n commands.push({\n command: operations.addLayer,\n args: [\n afterIndex[layerId],\n insertBeforeLayerId\n ]\n });\n tracker.splice(tracker.length - i, 0, layerId);\n clean[layerId] = true;\n }\n for (i = 0; i < afterOrder.length; i++) {\n layerId = afterOrder[i];\n beforeLayer = beforeIndex[layerId];\n afterLayer = afterIndex[layerId];\n if (clean[layerId] || deepEqual(beforeLayer, afterLayer))\n continue;\n if (!deepEqual(beforeLayer.source, afterLayer.source) || !deepEqual(beforeLayer['source-layer'], afterLayer['source-layer']) || !deepEqual(beforeLayer.type, afterLayer.type)) {\n commands.push({\n command: operations.removeLayer,\n args: [layerId]\n });\n insertBeforeLayerId = tracker[tracker.lastIndexOf(layerId) + 1];\n commands.push({\n command: operations.addLayer,\n args: [\n afterLayer,\n insertBeforeLayerId\n ]\n });\n continue;\n }\n diffLayerPropertyChanges(beforeLayer.layout, afterLayer.layout, commands, layerId, null, operations.setLayoutProperty);\n diffLayerPropertyChanges(beforeLayer.paint, afterLayer.paint, commands, layerId, null, operations.setPaintProperty);\n if (!deepEqual(beforeLayer.filter, afterLayer.filter)) {\n commands.push({\n command: operations.setFilter,\n args: [\n layerId,\n afterLayer.filter\n ]\n });\n }\n if (!deepEqual(beforeLayer.minzoom, afterLayer.minzoom) || !deepEqual(beforeLayer.maxzoom, afterLayer.maxzoom)) {\n commands.push({\n command: operations.setLayerZoomRange,\n args: [\n layerId,\n afterLayer.minzoom,\n afterLayer.maxzoom\n ]\n });\n }\n for (prop in beforeLayer) {\n if (!beforeLayer.hasOwnProperty(prop))\n continue;\n if (prop === 'layout' || prop === 'paint' || prop === 'filter' || prop === 'metadata' || prop === 'minzoom' || prop === 'maxzoom')\n continue;\n if (prop.indexOf('paint.') === 0) {\n diffLayerPropertyChanges(beforeLayer[prop], afterLayer[prop], commands, layerId, prop.slice(6), operations.setPaintProperty);\n } else if (!deepEqual(beforeLayer[prop], afterLayer[prop])) {\n commands.push({\n command: operations.setLayerProperty,\n args: [\n layerId,\n prop,\n afterLayer[prop]\n ]\n });\n }\n }\n for (prop in afterLayer) {\n if (!afterLayer.hasOwnProperty(prop) || beforeLayer.hasOwnProperty(prop))\n continue;\n if (prop === 'layout' || prop === 'paint' || prop === 'filter' || prop === 'metadata' || prop === 'minzoom' || prop === 'maxzoom')\n continue;\n if (prop.indexOf('paint.') === 0) {\n diffLayerPropertyChanges(beforeLayer[prop], afterLayer[prop], commands, layerId, prop.slice(6), operations.setPaintProperty);\n } else if (!deepEqual(beforeLayer[prop], afterLayer[prop])) {\n commands.push({\n command: operations.setLayerProperty,\n args: [\n layerId,\n prop,\n afterLayer[prop]\n ]\n });\n }\n }\n }\n}\nfunction diffStyles(before, after) {\n if (!before)\n return [{\n command: operations.setStyle,\n args: [after]\n }];\n let commands = [];\n try {\n if (!deepEqual(before.version, after.version)) {\n return [{\n command: operations.setStyle,\n args: [after]\n }];\n }\n if (!deepEqual(before.center, after.center)) {\n commands.push({\n command: operations.setCenter,\n args: [after.center]\n });\n }\n if (!deepEqual(before.zoom, after.zoom)) {\n commands.push({\n command: operations.setZoom,\n args: [after.zoom]\n });\n }\n if (!deepEqual(before.bearing, after.bearing)) {\n commands.push({\n command: operations.setBearing,\n args: [after.bearing]\n });\n }\n if (!deepEqual(before.pitch, after.pitch)) {\n commands.push({\n command: operations.setPitch,\n args: [after.pitch]\n });\n }\n if (!deepEqual(before.sprite, after.sprite)) {\n commands.push({\n command: operations.setSprite,\n args: [after.sprite]\n });\n }\n if (!deepEqual(before.glyphs, after.glyphs)) {\n commands.push({\n command: operations.setGlyphs,\n args: [after.glyphs]\n });\n }\n if (!deepEqual(before.transition, after.transition)) {\n commands.push({\n command: operations.setTransition,\n args: [after.transition]\n });\n }\n if (!deepEqual(before.light, after.light)) {\n commands.push({\n command: operations.setLight,\n args: [after.light]\n });\n }\n const sourcesRemoved = {};\n const removeOrAddSourceCommands = [];\n diffSources(before.sources, after.sources, removeOrAddSourceCommands, sourcesRemoved);\n const beforeLayers = [];\n if (before.layers) {\n before.layers.forEach(layer => {\n if (sourcesRemoved[layer.source]) {\n commands.push({\n command: operations.removeLayer,\n args: [layer.id]\n });\n } else {\n beforeLayers.push(layer);\n }\n });\n }\n let beforeTerrain = before.terrain;\n if (beforeTerrain) {\n if (sourcesRemoved[beforeTerrain.source]) {\n commands.push({\n command: operations.setTerrain,\n args: [undefined]\n });\n beforeTerrain = undefined;\n }\n }\n commands = commands.concat(removeOrAddSourceCommands);\n if (!deepEqual(beforeTerrain, after.terrain)) {\n commands.push({\n command: operations.setTerrain,\n args: [after.terrain]\n });\n }\n diffLayers(beforeLayers, after.layers, commands);\n } catch (e) {\n console.warn('Unable to compute style diff:', e);\n commands = [{\n command: operations.setStyle,\n args: [after]\n }];\n }\n return commands;\n}\n\nclass ValidationError {\n constructor(key, value, message, identifier) {\n this.message = (key ? `${ key }: ` : '') + message;\n if (identifier)\n this.identifier = identifier;\n if (value !== null && value !== undefined && value.__line__) {\n this.line = value.__line__;\n }\n }\n}\n\nclass ParsingError$1 {\n constructor(error) {\n this.error = error;\n this.message = error.message;\n const match = error.message.match(/line (\\d+)/);\n this.line = match ? parseInt(match[1], 10) : 0;\n }\n}\n\nfunction validateConstants(options) {\n const key = options.key;\n const constants = options.value;\n if (constants) {\n return [new ValidationError(key, constants, 'constants have been deprecated as of v8')];\n } else {\n return [];\n }\n}\n\nfunction unbundle(value) {\n if (value instanceof Number || value instanceof String || value instanceof Boolean) {\n return value.valueOf();\n } else {\n return value;\n }\n}\nfunction deepUnbundle(value) {\n if (Array.isArray(value)) {\n return value.map(deepUnbundle);\n } else if (value instanceof Object && !(value instanceof Number || value instanceof String || value instanceof Boolean)) {\n const unbundledValue = {};\n for (const key in value) {\n unbundledValue[key] = deepUnbundle(value[key]);\n }\n return unbundledValue;\n }\n return unbundle(value);\n}\n\nfunction validateObject(options) {\n const key = options.key;\n const object = options.value;\n const elementSpecs = options.valueSpec || {};\n const elementValidators = options.objectElementValidators || {};\n const style = options.style;\n const styleSpec = options.styleSpec;\n let errors = [];\n const type = getType(object);\n if (type !== 'object') {\n return [new ValidationError(key, object, `object expected, ${ type } found`)];\n }\n for (const objectKey in object) {\n const elementSpecKey = objectKey.split('.')[0];\n const elementSpec = elementSpecs[elementSpecKey] || elementSpecs['*'];\n let validateElement;\n if (elementValidators[elementSpecKey]) {\n validateElement = elementValidators[elementSpecKey];\n } else if (elementSpecs[elementSpecKey]) {\n validateElement = validate;\n } else if (elementValidators['*']) {\n validateElement = elementValidators['*'];\n } else if (elementSpecs['*']) {\n validateElement = validate;\n } else {\n errors.push(new ValidationError(key, object[objectKey], `unknown property \"${ objectKey }\"`));\n continue;\n }\n errors = errors.concat(validateElement({\n key: (key ? `${ key }.` : key) + objectKey,\n value: object[objectKey],\n valueSpec: elementSpec,\n style,\n styleSpec,\n object,\n objectKey\n }, object));\n }\n for (const elementSpecKey in elementSpecs) {\n if (elementValidators[elementSpecKey]) {\n continue;\n }\n if (elementSpecs[elementSpecKey].required && elementSpecs[elementSpecKey]['default'] === undefined && object[elementSpecKey] === undefined) {\n errors.push(new ValidationError(key, object, `missing required property \"${ elementSpecKey }\"`));\n }\n }\n return errors;\n}\n\nfunction validateArray(options) {\n const array = options.value;\n const arraySpec = options.valueSpec;\n const style = options.style;\n const styleSpec = options.styleSpec;\n const key = options.key;\n const validateArrayElement = options.arrayElementValidator || validate;\n if (getType(array) !== 'array') {\n return [new ValidationError(key, array, `array expected, ${ getType(array) } found`)];\n }\n if (arraySpec.length && array.length !== arraySpec.length) {\n return [new ValidationError(key, array, `array length ${ arraySpec.length } expected, length ${ array.length } found`)];\n }\n if (arraySpec['min-length'] && array.length < arraySpec['min-length']) {\n return [new ValidationError(key, array, `array length at least ${ arraySpec['min-length'] } expected, length ${ array.length } found`)];\n }\n let arrayElementSpec = {\n 'type': arraySpec.value,\n 'values': arraySpec.values,\n 'minimum': arraySpec.minimum,\n 'maximum': arraySpec.maximum\n };\n if (styleSpec.$version < 7) {\n arrayElementSpec.function = arraySpec.function;\n }\n if (getType(arraySpec.value) === 'object') {\n arrayElementSpec = arraySpec.value;\n }\n let errors = [];\n for (let i = 0; i < array.length; i++) {\n errors = errors.concat(validateArrayElement({\n array,\n arrayIndex: i,\n value: array[i],\n valueSpec: arrayElementSpec,\n style,\n styleSpec,\n key: `${ key }[${ i }]`\n }));\n }\n return errors;\n}\n\nfunction validateNumber(options) {\n const key = options.key;\n const value = options.value;\n const valueSpec = options.valueSpec;\n let type = getType(value);\n if (type === 'number' && value !== value) {\n type = 'NaN';\n }\n if (type !== 'number') {\n return [new ValidationError(key, value, `number expected, ${ type } found`)];\n }\n if ('minimum' in valueSpec) {\n let specMin = valueSpec.minimum;\n if (getType(valueSpec.minimum) === 'array') {\n const i = options.arrayIndex;\n specMin = valueSpec.minimum[i];\n }\n if (value < specMin) {\n return [new ValidationError(key, value, `${ value } is less than the minimum value ${ specMin }`)];\n }\n }\n if ('maximum' in valueSpec) {\n let specMax = valueSpec.maximum;\n if (getType(valueSpec.maximum) === 'array') {\n const i = options.arrayIndex;\n specMax = valueSpec.maximum[i];\n }\n if (value > specMax) {\n return [new ValidationError(key, value, `${ value } is greater than the maximum value ${ specMax }`)];\n }\n }\n return [];\n}\n\nfunction validateFunction(options) {\n const functionValueSpec = options.valueSpec;\n const functionType = unbundle(options.value.type);\n let stopKeyType;\n let stopDomainValues = {};\n let previousStopDomainValue;\n let previousStopDomainZoom;\n const isZoomFunction = functionType !== 'categorical' && options.value.property === undefined;\n const isPropertyFunction = !isZoomFunction;\n const isZoomAndPropertyFunction = getType(options.value.stops) === 'array' && getType(options.value.stops[0]) === 'array' && getType(options.value.stops[0][0]) === 'object';\n const errors = validateObject({\n key: options.key,\n value: options.value,\n valueSpec: options.styleSpec.function,\n style: options.style,\n styleSpec: options.styleSpec,\n objectElementValidators: {\n stops: validateFunctionStops,\n default: validateFunctionDefault\n }\n });\n if (functionType === 'identity' && isZoomFunction) {\n errors.push(new ValidationError(options.key, options.value, 'missing required property \"property\"'));\n }\n if (functionType !== 'identity' && !options.value.stops) {\n errors.push(new ValidationError(options.key, options.value, 'missing required property \"stops\"'));\n }\n if (functionType === 'exponential' && options.valueSpec.expression && !supportsInterpolation(options.valueSpec)) {\n errors.push(new ValidationError(options.key, options.value, 'exponential functions not supported'));\n }\n if (options.styleSpec.$version >= 8) {\n if (isPropertyFunction && !supportsPropertyExpression(options.valueSpec)) {\n errors.push(new ValidationError(options.key, options.value, 'property functions not supported'));\n } else if (isZoomFunction && !supportsZoomExpression(options.valueSpec)) {\n errors.push(new ValidationError(options.key, options.value, 'zoom functions not supported'));\n }\n }\n if ((functionType === 'categorical' || isZoomAndPropertyFunction) && options.value.property === undefined) {\n errors.push(new ValidationError(options.key, options.value, '\"property\" property is required'));\n }\n return errors;\n function validateFunctionStops(options) {\n if (functionType === 'identity') {\n return [new ValidationError(options.key, options.value, 'identity function may not have a \"stops\" property')];\n }\n let errors = [];\n const value = options.value;\n errors = errors.concat(validateArray({\n key: options.key,\n value,\n valueSpec: options.valueSpec,\n style: options.style,\n styleSpec: options.styleSpec,\n arrayElementValidator: validateFunctionStop\n }));\n if (getType(value) === 'array' && value.length === 0) {\n errors.push(new ValidationError(options.key, value, 'array must have at least one stop'));\n }\n return errors;\n }\n function validateFunctionStop(options) {\n let errors = [];\n const value = options.value;\n const key = options.key;\n if (getType(value) !== 'array') {\n return [new ValidationError(key, value, `array expected, ${ getType(value) } found`)];\n }\n if (value.length !== 2) {\n return [new ValidationError(key, value, `array length 2 expected, length ${ value.length } found`)];\n }\n if (isZoomAndPropertyFunction) {\n if (getType(value[0]) !== 'object') {\n return [new ValidationError(key, value, `object expected, ${ getType(value[0]) } found`)];\n }\n if (value[0].zoom === undefined) {\n return [new ValidationError(key, value, 'object stop key must have zoom')];\n }\n if (value[0].value === undefined) {\n return [new ValidationError(key, value, 'object stop key must have value')];\n }\n if (previousStopDomainZoom && previousStopDomainZoom > unbundle(value[0].zoom)) {\n return [new ValidationError(key, value[0].zoom, 'stop zoom values must appear in ascending order')];\n }\n if (unbundle(value[0].zoom) !== previousStopDomainZoom) {\n previousStopDomainZoom = unbundle(value[0].zoom);\n previousStopDomainValue = undefined;\n stopDomainValues = {};\n }\n errors = errors.concat(validateObject({\n key: `${ key }[0]`,\n value: value[0],\n valueSpec: { zoom: {} },\n style: options.style,\n styleSpec: options.styleSpec,\n objectElementValidators: {\n zoom: validateNumber,\n value: validateStopDomainValue\n }\n }));\n } else {\n errors = errors.concat(validateStopDomainValue({\n key: `${ key }[0]`,\n value: value[0],\n valueSpec: {},\n style: options.style,\n styleSpec: options.styleSpec\n }, value));\n }\n if (isExpression(deepUnbundle(value[1]))) {\n return errors.concat([new ValidationError(`${ key }[1]`, value[1], 'expressions are not allowed in function stops.')]);\n }\n return errors.concat(validate({\n key: `${ key }[1]`,\n value: value[1],\n valueSpec: functionValueSpec,\n style: options.style,\n styleSpec: options.styleSpec\n }));\n }\n function validateStopDomainValue(options, stop) {\n const type = getType(options.value);\n const value = unbundle(options.value);\n const reportValue = options.value !== null ? options.value : stop;\n if (!stopKeyType) {\n stopKeyType = type;\n } else if (type !== stopKeyType) {\n return [new ValidationError(options.key, reportValue, `${ type } stop domain type must match previous stop domain type ${ stopKeyType }`)];\n }\n if (type !== 'number' && type !== 'string' && type !== 'boolean') {\n return [new ValidationError(options.key, reportValue, 'stop domain value must be a number, string, or boolean')];\n }\n if (type !== 'number' && functionType !== 'categorical') {\n let message = `number expected, ${ type } found`;\n if (supportsPropertyExpression(functionValueSpec) && functionType === undefined) {\n message += '\\nIf you intended to use a categorical function, specify `\"type\": \"categorical\"`.';\n }\n return [new ValidationError(options.key, reportValue, message)];\n }\n if (functionType === 'categorical' && type === 'number' && (!isFinite(value) || Math.floor(value) !== value)) {\n return [new ValidationError(options.key, reportValue, `integer expected, found ${ value }`)];\n }\n if (functionType !== 'categorical' && type === 'number' && previousStopDomainValue !== undefined && value < previousStopDomainValue) {\n return [new ValidationError(options.key, reportValue, 'stop domain values must appear in ascending order')];\n } else {\n previousStopDomainValue = value;\n }\n if (functionType === 'categorical' && value in stopDomainValues) {\n return [new ValidationError(options.key, reportValue, 'stop domain values must be unique')];\n } else {\n stopDomainValues[value] = true;\n }\n return [];\n }\n function validateFunctionDefault(options) {\n return validate({\n key: options.key,\n value: options.value,\n valueSpec: functionValueSpec,\n style: options.style,\n styleSpec: options.styleSpec\n });\n }\n}\n\nfunction validateExpression(options) {\n const expression = (options.expressionContext === 'property' ? createPropertyExpression : createExpression)(deepUnbundle(options.value), options.valueSpec);\n if (expression.result === 'error') {\n return expression.value.map(error => {\n return new ValidationError(`${ options.key }${ error.key }`, options.value, error.message);\n });\n }\n const expressionObj = expression.value.expression || expression.value._styleExpression.expression;\n if (options.expressionContext === 'property' && options.propertyKey === 'text-font' && !expressionObj.outputDefined()) {\n return [new ValidationError(options.key, options.value, `Invalid data expression for \"${ options.propertyKey }\". Output values must be contained as literals within the expression.`)];\n }\n if (options.expressionContext === 'property' && options.propertyType === 'layout' && !isStateConstant(expressionObj)) {\n return [new ValidationError(options.key, options.value, '\"feature-state\" data expressions are not supported with layout properties.')];\n }\n if (options.expressionContext === 'filter' && !isStateConstant(expressionObj)) {\n return [new ValidationError(options.key, options.value, '\"feature-state\" data expressions are not supported with filters.')];\n }\n if (options.expressionContext && options.expressionContext.indexOf('cluster') === 0) {\n if (!isGlobalPropertyConstant(expressionObj, [\n 'zoom',\n 'feature-state'\n ])) {\n return [new ValidationError(options.key, options.value, '\"zoom\" and \"feature-state\" expressions are not supported with cluster properties.')];\n }\n if (options.expressionContext === 'cluster-initial' && !isFeatureConstant(expressionObj)) {\n return [new ValidationError(options.key, options.value, 'Feature data expressions are not supported with initial expression part of cluster properties.')];\n }\n }\n return [];\n}\n\nfunction validateBoolean(options) {\n const value = options.value;\n const key = options.key;\n const type = getType(value);\n if (type !== 'boolean') {\n return [new ValidationError(key, value, `boolean expected, ${ type } found`)];\n }\n return [];\n}\n\nfunction validateColor(options) {\n const key = options.key;\n const value = options.value;\n const type = getType(value);\n if (type !== 'string') {\n return [new ValidationError(key, value, `color expected, ${ type } found`)];\n }\n if (csscolorparser_1(value) === null) {\n return [new ValidationError(key, value, `color expected, \"${ value }\" found`)];\n }\n return [];\n}\n\nfunction validateEnum(options) {\n const key = options.key;\n const value = options.value;\n const valueSpec = options.valueSpec;\n const errors = [];\n if (Array.isArray(valueSpec.values)) {\n if (valueSpec.values.indexOf(unbundle(value)) === -1) {\n errors.push(new ValidationError(key, value, `expected one of [${ valueSpec.values.join(', ') }], ${ JSON.stringify(value) } found`));\n }\n } else {\n if (Object.keys(valueSpec.values).indexOf(unbundle(value)) === -1) {\n errors.push(new ValidationError(key, value, `expected one of [${ Object.keys(valueSpec.values).join(', ') }], ${ JSON.stringify(value) } found`));\n }\n }\n return errors;\n}\n\nfunction validateFilter(options) {\n if (isExpressionFilter(deepUnbundle(options.value))) {\n return validateExpression(extend({}, options, {\n expressionContext: 'filter',\n valueSpec: { value: 'boolean' }\n }));\n } else {\n return validateNonExpressionFilter(options);\n }\n}\nfunction validateNonExpressionFilter(options) {\n const value = options.value;\n const key = options.key;\n if (getType(value) !== 'array') {\n return [new ValidationError(key, value, `array expected, ${ getType(value) } found`)];\n }\n const styleSpec = options.styleSpec;\n let type;\n let errors = [];\n if (value.length < 1) {\n return [new ValidationError(key, value, 'filter array must have at least 1 element')];\n }\n errors = errors.concat(validateEnum({\n key: `${ key }[0]`,\n value: value[0],\n valueSpec: styleSpec.filter_operator,\n style: options.style,\n styleSpec: options.styleSpec\n }));\n switch (unbundle(value[0])) {\n case '<':\n case '<=':\n case '>':\n case '>=':\n if (value.length >= 2 && unbundle(value[1]) === '$type') {\n errors.push(new ValidationError(key, value, `\"$type\" cannot be use with operator \"${ value[0] }\"`));\n }\n case '==':\n case '!=':\n if (value.length !== 3) {\n errors.push(new ValidationError(key, value, `filter array for operator \"${ value[0] }\" must have 3 elements`));\n }\n case 'in':\n case '!in':\n if (value.length >= 2) {\n type = getType(value[1]);\n if (type !== 'string') {\n errors.push(new ValidationError(`${ key }[1]`, value[1], `string expected, ${ type } found`));\n }\n }\n for (let i = 2; i < value.length; i++) {\n type = getType(value[i]);\n if (unbundle(value[1]) === '$type') {\n errors = errors.concat(validateEnum({\n key: `${ key }[${ i }]`,\n value: value[i],\n valueSpec: styleSpec.geometry_type,\n style: options.style,\n styleSpec: options.styleSpec\n }));\n } else if (type !== 'string' && type !== 'number' && type !== 'boolean') {\n errors.push(new ValidationError(`${ key }[${ i }]`, value[i], `string, number, or boolean expected, ${ type } found`));\n }\n }\n break;\n case 'any':\n case 'all':\n case 'none':\n for (let i = 1; i < value.length; i++) {\n errors = errors.concat(validateNonExpressionFilter({\n key: `${ key }[${ i }]`,\n value: value[i],\n style: options.style,\n styleSpec: options.styleSpec\n }));\n }\n break;\n case 'has':\n case '!has':\n type = getType(value[1]);\n if (value.length !== 2) {\n errors.push(new ValidationError(key, value, `filter array for \"${ value[0] }\" operator must have 2 elements`));\n } else if (type !== 'string') {\n errors.push(new ValidationError(`${ key }[1]`, value[1], `string expected, ${ type } found`));\n }\n break;\n case 'within':\n type = getType(value[1]);\n if (value.length !== 2) {\n errors.push(new ValidationError(key, value, `filter array for \"${ value[0] }\" operator must have 2 elements`));\n } else if (type !== 'object') {\n errors.push(new ValidationError(`${ key }[1]`, value[1], `object expected, ${ type } found`));\n }\n break;\n }\n return errors;\n}\n\nfunction validateProperty(options, propertyType) {\n const key = options.key;\n const style = options.style;\n const styleSpec = options.styleSpec;\n const value = options.value;\n const propertyKey = options.objectKey;\n const layerSpec = styleSpec[`${ propertyType }_${ options.layerType }`];\n if (!layerSpec)\n return [];\n const transitionMatch = propertyKey.match(/^(.*)-transition$/);\n if (propertyType === 'paint' && transitionMatch && layerSpec[transitionMatch[1]] && layerSpec[transitionMatch[1]].transition) {\n return validate({\n key,\n value,\n valueSpec: styleSpec.transition,\n style,\n styleSpec\n });\n }\n const valueSpec = options.valueSpec || layerSpec[propertyKey];\n if (!valueSpec) {\n return [new ValidationError(key, value, `unknown property \"${ propertyKey }\"`)];\n }\n let tokenMatch;\n if (getType(value) === 'string' && supportsPropertyExpression(valueSpec) && !valueSpec.tokens && (tokenMatch = /^{([^}]+)}$/.exec(value))) {\n return [new ValidationError(key, value, `\"${ propertyKey }\" does not support interpolation syntax\\n` + `Use an identity property function instead: \\`{ \"type\": \"identity\", \"property\": ${ JSON.stringify(tokenMatch[1]) } }\\`.`)];\n }\n const errors = [];\n if (options.layerType === 'symbol') {\n if (propertyKey === 'text-field' && style && !style.glyphs) {\n errors.push(new ValidationError(key, value, 'use of \"text-field\" requires a style \"glyphs\" property'));\n }\n if (propertyKey === 'text-font' && isFunction$1(deepUnbundle(value)) && unbundle(value.type) === 'identity') {\n errors.push(new ValidationError(key, value, '\"text-font\" does not support identity functions'));\n }\n }\n return errors.concat(validate({\n key: options.key,\n value,\n valueSpec,\n style,\n styleSpec,\n expressionContext: 'property',\n propertyType,\n propertyKey\n }));\n}\n\nfunction validatePaintProperty(options) {\n return validateProperty(options, 'paint');\n}\n\nfunction validateLayoutProperty(options) {\n return validateProperty(options, 'layout');\n}\n\nfunction validateLayer(options) {\n let errors = [];\n const layer = options.value;\n const key = options.key;\n const style = options.style;\n const styleSpec = options.styleSpec;\n if (!layer.type && !layer.ref) {\n errors.push(new ValidationError(key, layer, 'either \"type\" or \"ref\" is required'));\n }\n let type = unbundle(layer.type);\n const ref = unbundle(layer.ref);\n if (layer.id) {\n const layerId = unbundle(layer.id);\n for (let i = 0; i < options.arrayIndex; i++) {\n const otherLayer = style.layers[i];\n if (unbundle(otherLayer.id) === layerId) {\n errors.push(new ValidationError(key, layer.id, `duplicate layer id \"${ layer.id }\", previously used at line ${ otherLayer.id.__line__ }`));\n }\n }\n }\n if ('ref' in layer) {\n [\n 'type',\n 'source',\n 'source-layer',\n 'filter',\n 'layout'\n ].forEach(p => {\n if (p in layer) {\n errors.push(new ValidationError(key, layer[p], `\"${ p }\" is prohibited for ref layers`));\n }\n });\n let parent;\n style.layers.forEach(layer => {\n if (unbundle(layer.id) === ref)\n parent = layer;\n });\n if (!parent) {\n errors.push(new ValidationError(key, layer.ref, `ref layer \"${ ref }\" not found`));\n } else if (parent.ref) {\n errors.push(new ValidationError(key, layer.ref, 'ref cannot reference another ref layer'));\n } else {\n type = unbundle(parent.type);\n }\n } else if (!(type === 'background' || type === 'sky')) {\n if (!layer.source) {\n errors.push(new ValidationError(key, layer, 'missing required property \"source\"'));\n } else {\n const source = style.sources && style.sources[layer.source];\n const sourceType = source && unbundle(source.type);\n if (!source) {\n errors.push(new ValidationError(key, layer.source, `source \"${ layer.source }\" not found`));\n } else if (sourceType === 'vector' && type === 'raster') {\n errors.push(new ValidationError(key, layer.source, `layer \"${ layer.id }\" requires a raster source`));\n } else if (sourceType === 'raster' && type !== 'raster') {\n errors.push(new ValidationError(key, layer.source, `layer \"${ layer.id }\" requires a vector source`));\n } else if (sourceType === 'vector' && !layer['source-layer']) {\n errors.push(new ValidationError(key, layer, `layer \"${ layer.id }\" must specify a \"source-layer\"`));\n } else if (sourceType === 'raster-dem' && type !== 'hillshade') {\n errors.push(new ValidationError(key, layer.source, 'raster-dem source can only be used with layer type \\'hillshade\\'.'));\n } else if (type === 'line' && layer.paint && layer.paint['line-gradient'] && (sourceType !== 'geojson' || !source.lineMetrics)) {\n errors.push(new ValidationError(key, layer, `layer \"${ layer.id }\" specifies a line-gradient, which requires a GeoJSON source with \\`lineMetrics\\` enabled.`));\n }\n }\n }\n errors = errors.concat(validateObject({\n key,\n value: layer,\n valueSpec: styleSpec.layer,\n style: options.style,\n styleSpec: options.styleSpec,\n objectElementValidators: {\n '*'() {\n return [];\n },\n type() {\n return validate({\n key: `${ key }.type`,\n value: layer.type,\n valueSpec: styleSpec.layer.type,\n style: options.style,\n styleSpec: options.styleSpec,\n object: layer,\n objectKey: 'type'\n });\n },\n filter: validateFilter,\n layout(options) {\n return validateObject({\n layer,\n key: options.key,\n value: options.value,\n style: options.style,\n styleSpec: options.styleSpec,\n objectElementValidators: {\n '*'(options) {\n return validateLayoutProperty(extend({ layerType: type }, options));\n }\n }\n });\n },\n paint(options) {\n return validateObject({\n layer,\n key: options.key,\n value: options.value,\n style: options.style,\n styleSpec: options.styleSpec,\n objectElementValidators: {\n '*'(options) {\n return validatePaintProperty(extend({ layerType: type }, options));\n }\n }\n });\n }\n }\n }));\n return errors;\n}\n\nfunction validateString(options) {\n const value = options.value;\n const key = options.key;\n const type = getType(value);\n if (type !== 'string') {\n return [new ValidationError(key, value, `string expected, ${ type } found`)];\n }\n return [];\n}\n\nconst objectElementValidators = { promoteId: validatePromoteId };\nfunction validateSource(options) {\n const value = options.value;\n const key = options.key;\n const styleSpec = options.styleSpec;\n const style = options.style;\n if (!value.type) {\n return [new ValidationError(key, value, '\"type\" is required')];\n }\n const type = unbundle(value.type);\n let errors;\n switch (type) {\n case 'vector':\n case 'raster':\n case 'raster-dem':\n errors = validateObject({\n key,\n value,\n valueSpec: styleSpec[`source_${ type.replace('-', '_') }`],\n style: options.style,\n styleSpec,\n objectElementValidators\n });\n return errors;\n case 'geojson':\n errors = validateObject({\n key,\n value,\n valueSpec: styleSpec.source_geojson,\n style,\n styleSpec,\n objectElementValidators\n });\n if (value.cluster) {\n for (const prop in value.clusterProperties) {\n const [operator, mapExpr] = value.clusterProperties[prop];\n const reduceExpr = typeof operator === 'string' ? [\n operator,\n ['accumulated'],\n [\n 'get',\n prop\n ]\n ] : operator;\n errors.push(...validateExpression({\n key: `${ key }.${ prop }.map`,\n value: mapExpr,\n expressionContext: 'cluster-map'\n }));\n errors.push(...validateExpression({\n key: `${ key }.${ prop }.reduce`,\n value: reduceExpr,\n expressionContext: 'cluster-reduce'\n }));\n }\n }\n return errors;\n case 'video':\n return validateObject({\n key,\n value,\n valueSpec: styleSpec.source_video,\n style,\n styleSpec\n });\n case 'image':\n return validateObject({\n key,\n value,\n valueSpec: styleSpec.source_image,\n style,\n styleSpec\n });\n case 'canvas':\n return [new ValidationError(key, null, `Please use runtime APIs to add canvas sources, rather than including them in stylesheets.`, 'source.canvas')];\n default:\n return validateEnum({\n key: `${ key }.type`,\n value: value.type,\n valueSpec: {\n values: [\n 'vector',\n 'raster',\n 'raster-dem',\n 'geojson',\n 'video',\n 'image'\n ]\n },\n style,\n styleSpec\n });\n }\n}\nfunction validatePromoteId({key, value}) {\n if (getType(value) === 'string') {\n return validateString({\n key,\n value\n });\n } else {\n const errors = [];\n for (const prop in value) {\n errors.push(...validateString({\n key: `${ key }.${ prop }`,\n value: value[prop]\n }));\n }\n return errors;\n }\n}\n\nfunction validateLight(options) {\n const light = options.value;\n const styleSpec = options.styleSpec;\n const lightSpec = styleSpec.light;\n const style = options.style;\n let errors = [];\n const rootType = getType(light);\n if (light === undefined) {\n return errors;\n } else if (rootType !== 'object') {\n errors = errors.concat([new ValidationError('light', light, `object expected, ${ rootType } found`)]);\n return errors;\n }\n for (const key in light) {\n const transitionMatch = key.match(/^(.*)-transition$/);\n if (transitionMatch && lightSpec[transitionMatch[1]] && lightSpec[transitionMatch[1]].transition) {\n errors = errors.concat(validate({\n key,\n value: light[key],\n valueSpec: styleSpec.transition,\n style,\n styleSpec\n }));\n } else if (lightSpec[key]) {\n errors = errors.concat(validate({\n key,\n value: light[key],\n valueSpec: lightSpec[key],\n style,\n styleSpec\n }));\n } else {\n errors = errors.concat([new ValidationError(key, light[key], `unknown property \"${ key }\"`)]);\n }\n }\n return errors;\n}\n\nfunction validateTerrain(options) {\n const terrain = options.value;\n const key = options.key;\n const style = options.style;\n const styleSpec = options.styleSpec;\n const terrainSpec = styleSpec.terrain;\n let errors = [];\n const rootType = getType(terrain);\n if (terrain === undefined) {\n return errors;\n } else if (rootType !== 'object') {\n errors = errors.concat([new ValidationError('terrain', terrain, `object expected, ${ rootType } found`)]);\n return errors;\n }\n for (const key in terrain) {\n const transitionMatch = key.match(/^(.*)-transition$/);\n if (transitionMatch && terrainSpec[transitionMatch[1]] && terrainSpec[transitionMatch[1]].transition) {\n errors = errors.concat(validate({\n key,\n value: terrain[key],\n valueSpec: styleSpec.transition,\n style,\n styleSpec\n }));\n } else if (terrainSpec[key]) {\n errors = errors.concat(validate({\n key,\n value: terrain[key],\n valueSpec: terrainSpec[key],\n style,\n styleSpec\n }));\n } else {\n errors = errors.concat([new ValidationError(key, terrain[key], `unknown property \"${ key }\"`)]);\n }\n }\n if (!terrain.source) {\n errors.push(new ValidationError(key, terrain, `terrain is missing required property \"source\"`));\n } else {\n const source = style.sources && style.sources[terrain.source];\n const sourceType = source && unbundle(source.type);\n if (!source) {\n errors.push(new ValidationError(key, terrain.source, `source \"${ terrain.source }\" not found`));\n } else if (sourceType !== 'raster-dem') {\n errors.push(new ValidationError(key, terrain.source, `terrain cannot be used with a source of type ${ sourceType }, it only be used with a \"raster-dem\" source type`));\n }\n }\n return errors;\n}\n\nfunction validateFormatted(options) {\n if (validateString(options).length === 0) {\n return [];\n }\n return validateExpression(options);\n}\n\nfunction validateImage(options) {\n if (validateString(options).length === 0) {\n return [];\n }\n return validateExpression(options);\n}\n\nconst VALIDATORS = {\n '*'() {\n return [];\n },\n 'array': validateArray,\n 'boolean': validateBoolean,\n 'number': validateNumber,\n 'color': validateColor,\n 'constants': validateConstants,\n 'enum': validateEnum,\n 'filter': validateFilter,\n 'function': validateFunction,\n 'layer': validateLayer,\n 'object': validateObject,\n 'source': validateSource,\n 'light': validateLight,\n 'terrain': validateTerrain,\n 'string': validateString,\n 'formatted': validateFormatted,\n 'resolvedImage': validateImage\n};\nfunction validate(options) {\n const value = options.value;\n const valueSpec = options.valueSpec;\n const styleSpec = options.styleSpec;\n if (valueSpec.expression && isFunction$1(unbundle(value))) {\n return validateFunction(options);\n } else if (valueSpec.expression && isExpression(deepUnbundle(value))) {\n return validateExpression(options);\n } else if (valueSpec.type && VALIDATORS[valueSpec.type]) {\n return VALIDATORS[valueSpec.type](options);\n } else {\n const valid = validateObject(extend({}, options, { valueSpec: valueSpec.type ? styleSpec[valueSpec.type] : valueSpec }));\n return valid;\n }\n}\n\nfunction validateGlyphsURL (options) {\n const value = options.value;\n const key = options.key;\n const errors = validateString(options);\n if (errors.length)\n return errors;\n if (value.indexOf('{fontstack}') === -1) {\n errors.push(new ValidationError(key, value, '\"glyphs\" url must include a \"{fontstack}\" token'));\n }\n if (value.indexOf('{range}') === -1) {\n errors.push(new ValidationError(key, value, '\"glyphs\" url must include a \"{range}\" token'));\n }\n return errors;\n}\n\nfunction validateStyleMin(style, styleSpec = v8) {\n let errors = [];\n errors = errors.concat(validate({\n key: '',\n value: style,\n valueSpec: styleSpec.$root,\n styleSpec,\n style,\n objectElementValidators: {\n glyphs: validateGlyphsURL,\n '*'() {\n return [];\n }\n }\n }));\n if (style.constants) {\n errors = errors.concat(validateConstants({\n key: 'constants',\n value: style.constants,\n style,\n styleSpec\n }));\n }\n return sortErrors(errors);\n}\nvalidateStyleMin.source = wrapCleanErrors(validateSource);\nvalidateStyleMin.light = wrapCleanErrors(validateLight);\nvalidateStyleMin.terrain = wrapCleanErrors(validateTerrain);\nvalidateStyleMin.layer = wrapCleanErrors(validateLayer);\nvalidateStyleMin.filter = wrapCleanErrors(validateFilter);\nvalidateStyleMin.paintProperty = wrapCleanErrors(validatePaintProperty);\nvalidateStyleMin.layoutProperty = wrapCleanErrors(validateLayoutProperty);\nfunction sortErrors(errors) {\n return [].concat(errors).sort((a, b) => {\n return a.line - b.line;\n });\n}\nfunction wrapCleanErrors(inner) {\n return function (...args) {\n return sortErrors(inner.apply(this, args));\n };\n}\n\nvar jsonlint = createCommonjsModule(function (module, exports) {\n/* parser generated by jison 0.4.15 */\n/*\n Returns a Parser object of the following structure:\n\n Parser: {\n yy: {}\n }\n\n Parser.prototype: {\n yy: {},\n trace: function(),\n symbols_: {associative list: name ==> number},\n terminals_: {associative list: number ==> name},\n productions_: [...],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$),\n table: [...],\n defaultActions: {...},\n parseError: function(str, hash),\n parse: function(input),\n\n lexer: {\n EOF: 1,\n parseError: function(str, hash),\n setInput: function(input),\n input: function(),\n unput: function(str),\n more: function(),\n less: function(n),\n pastInput: function(),\n upcomingInput: function(),\n showPosition: function(),\n test_match: function(regex_match_array, rule_index),\n next: function(),\n lex: function(),\n begin: function(condition),\n popState: function(),\n _currentRules: function(),\n topState: function(),\n pushState: function(condition),\n\n options: {\n ranges: boolean (optional: true ==> token location info will include a .range[] member)\n flex: boolean (optional: true ==> flex-like lexing behaviour where the rules are tested exhaustively to find the longest match)\n backtrack_lexer: boolean (optional: true ==> lexer regexes are tested in order and for each matching regex the action code is invoked; the lexer terminates the scan when a token is returned by the action code)\n },\n\n performAction: function(yy, yy_, $avoiding_name_collisions, YY_START),\n rules: [...],\n conditions: {associative list: name ==> set},\n }\n }\n\n\n token location info (@$, _$, etc.): {\n first_line: n,\n last_line: n,\n first_column: n,\n last_column: n,\n range: [start_number, end_number] (where the numbers are indexes into the input string, regular zero-based)\n }\n\n\n the parseError function receives a 'hash' object with these members for lexer and parser errors: {\n text: (matched text)\n token: (the produced terminal token, if any)\n line: (yylineno)\n }\n while parser (grammar) errors will also provide these members, i.e. parser errors deliver a superset of attributes: {\n loc: (yylloc)\n expected: (string describing the set of expected tokens)\n recoverable: (boolean: TRUE when the parser has a error recovery rule available for this particular error)\n }\n*/\nvar parser = (function(){\nvar o=function(k,v,o,l){for(o=o||{},l=k.length;l--;o[k[l]]=v);return o},$V0=[1,12],$V1=[1,13],$V2=[1,9],$V3=[1,10],$V4=[1,11],$V5=[1,14],$V6=[1,15],$V7=[14,18,22,24],$V8=[18,22],$V9=[22,24];\nvar parser = {trace: function trace() { },\nyy: {},\nsymbols_: {\"error\":2,\"JSONString\":3,\"STRING\":4,\"JSONNumber\":5,\"NUMBER\":6,\"JSONNullLiteral\":7,\"NULL\":8,\"JSONBooleanLiteral\":9,\"TRUE\":10,\"FALSE\":11,\"JSONText\":12,\"JSONValue\":13,\"EOF\":14,\"JSONObject\":15,\"JSONArray\":16,\"{\":17,\"}\":18,\"JSONMemberList\":19,\"JSONMember\":20,\":\":21,\",\":22,\"[\":23,\"]\":24,\"JSONElementList\":25,\"$accept\":0,\"$end\":1},\nterminals_: {2:\"error\",4:\"STRING\",6:\"NUMBER\",8:\"NULL\",10:\"TRUE\",11:\"FALSE\",14:\"EOF\",17:\"{\",18:\"}\",21:\":\",22:\",\",23:\"[\",24:\"]\"},\nproductions_: [0,[3,1],[5,1],[7,1],[9,1],[9,1],[12,2],[13,1],[13,1],[13,1],[13,1],[13,1],[13,1],[15,2],[15,3],[20,3],[19,1],[19,3],[16,2],[16,3],[25,1],[25,3]],\nperformAction: function anonymous(yytext, yyleng, yylineno, yy, yystate /* action[1] */, $$ /* vstack */, _$ /* lstack */) {\n/* this == yyval */\n\nvar $0 = $$.length - 1;\nswitch (yystate) {\ncase 1:\n // replace escaped characters with actual character\n this.$ = new String(yytext.replace(/\\\\(\\\\|\")/g, \"$\"+\"1\")\n .replace(/\\\\n/g,'\\n')\n .replace(/\\\\r/g,'\\r')\n .replace(/\\\\t/g,'\\t')\n .replace(/\\\\v/g,'\\v')\n .replace(/\\\\f/g,'\\f')\n .replace(/\\\\b/g,'\\b'));\n this.$.__line__ = this._$.first_line;\n \nbreak;\ncase 2:\n\n this.$ = new Number(yytext);\n this.$.__line__ = this._$.first_line;\n \nbreak;\ncase 3:\n\n this.$ = null;\n \nbreak;\ncase 4:\n\n this.$ = new Boolean(true);\n this.$.__line__ = this._$.first_line;\n \nbreak;\ncase 5:\n\n this.$ = new Boolean(false);\n this.$.__line__ = this._$.first_line;\n \nbreak;\ncase 6:\nreturn this.$ = $$[$0-1];\ncase 13:\nthis.$ = {}; Object.defineProperty(this.$, '__line__', {\n value: this._$.first_line,\n enumerable: false\n });\nbreak;\ncase 14: case 19:\nthis.$ = $$[$0-1]; Object.defineProperty(this.$, '__line__', {\n value: this._$.first_line,\n enumerable: false\n });\nbreak;\ncase 15:\nthis.$ = [$$[$0-2], $$[$0]];\nbreak;\ncase 16:\nthis.$ = {}; this.$[$$[$0][0]] = $$[$0][1];\nbreak;\ncase 17:\nthis.$ = $$[$0-2]; $$[$0-2][$$[$0][0]] = $$[$0][1];\nbreak;\ncase 18:\nthis.$ = []; Object.defineProperty(this.$, '__line__', {\n value: this._$.first_line,\n enumerable: false\n });\nbreak;\ncase 20:\nthis.$ = [$$[$0]];\nbreak;\ncase 21:\nthis.$ = $$[$0-2]; $$[$0-2].push($$[$0]);\nbreak;\n}\n},\ntable: [{3:5,4:$V0,5:6,6:$V1,7:3,8:$V2,9:4,10:$V3,11:$V4,12:1,13:2,15:7,16:8,17:$V5,23:$V6},{1:[3]},{14:[1,16]},o($V7,[2,7]),o($V7,[2,8]),o($V7,[2,9]),o($V7,[2,10]),o($V7,[2,11]),o($V7,[2,12]),o($V7,[2,3]),o($V7,[2,4]),o($V7,[2,5]),o([14,18,21,22,24],[2,1]),o($V7,[2,2]),{3:20,4:$V0,18:[1,17],19:18,20:19},{3:5,4:$V0,5:6,6:$V1,7:3,8:$V2,9:4,10:$V3,11:$V4,13:23,15:7,16:8,17:$V5,23:$V6,24:[1,21],25:22},{1:[2,6]},o($V7,[2,13]),{18:[1,24],22:[1,25]},o($V8,[2,16]),{21:[1,26]},o($V7,[2,18]),{22:[1,28],24:[1,27]},o($V9,[2,20]),o($V7,[2,14]),{3:20,4:$V0,20:29},{3:5,4:$V0,5:6,6:$V1,7:3,8:$V2,9:4,10:$V3,11:$V4,13:30,15:7,16:8,17:$V5,23:$V6},o($V7,[2,19]),{3:5,4:$V0,5:6,6:$V1,7:3,8:$V2,9:4,10:$V3,11:$V4,13:31,15:7,16:8,17:$V5,23:$V6},o($V8,[2,17]),o($V8,[2,15]),o($V9,[2,21])],\ndefaultActions: {16:[2,6]},\nparseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n throw new Error(str);\n }\n},\nparse: function parse(input) {\n var self = this, stack = [0], vstack = [null], lstack = [], table = this.table, yytext = '', yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer;\n sharedState.yy.parser = this;\n if (typeof lexer.yylloc == 'undefined') {\n lexer.yylloc = {};\n }\n var yyloc = lexer.yylloc;\n lstack.push(yyloc);\n var ranges = lexer.options && lexer.options.ranges;\n if (typeof sharedState.yy.parseError === 'function') {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n \n function lex() {\n var token;\n token = lexer.lex() || EOF;\n if (typeof token !== 'number') {\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == 'undefined') {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === 'undefined' || !action.length || !action[0]) {\n var errStr = '';\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push('\\'' + this.terminals_[p] + '\\'');\n }\n }\n if (lexer.showPosition) {\n errStr = 'Parse error on line ' + (yylineno + 1) + ':\\n' + lexer.showPosition() + '\\nExpecting ' + expected.join(', ') + ', got \\'' + (this.terminals_[symbol] || symbol) + '\\'';\n } else {\n errStr = 'Parse error on line ' + (yylineno + 1) + ': Unexpected ' + (symbol == EOF ? 'end of input' : '\\'' + (this.terminals_[symbol] || symbol) + '\\'');\n }\n this.parseError(errStr, {\n text: lexer.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer.yylineno,\n loc: yyloc,\n expected: expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error('Parse Error: multiple actions possible at state: ' + state + ', token: ' + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer.yytext);\n lstack.push(lexer.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer.yyleng;\n yytext = lexer.yytext;\n yylineno = lexer.yylineno;\n yyloc = lexer.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== 'undefined') {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n}};\n/* generated by jison-lex 0.3.4 */\nvar lexer = (function(){\nvar lexer = ({\n\nEOF:1,\n\nparseError:function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n\n// resets the lexer, sets new input\nsetInput:function (input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = '';\n this.conditionStack = ['INITIAL'];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0,0];\n }\n this.offset = 0;\n return this;\n },\n\n// consumes and returns one char from the input\ninput:function () {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n\n this._input = this._input.slice(1);\n return ch;\n },\n\n// unshifts one char (or a string) into the input\nunput:function (ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n //this.yyleng -= len;\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ?\n (lines.length === oldLines.length ? this.yylloc.first_column : 0)\n + oldLines[oldLines.length - lines.length].length - lines[0].length :\n this.yylloc.first_column - len\n };\n\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n\n// When called from action, caches matched text and appends it on next action\nmore:function () {\n this._more = true;\n return this;\n },\n\n// When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\nreject:function () {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n' + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n\n }\n return this;\n },\n\n// retain first n characters of the match\nless:function (n) {\n this.unput(this.match.slice(n));\n },\n\n// displays already matched input, i.e. for error messages\npastInput:function () {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? '...':'') + past.substr(-20).replace(/\\n/g, \"\");\n },\n\n// displays upcoming input, i.e. for error messages\nupcomingInput:function () {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20-next.length);\n }\n return (next.substr(0,20) + (next.length > 20 ? '...' : '')).replace(/\\n/g, \"\");\n },\n\n// displays the character position where the lexing error occurred, i.e. for error messages\nshowPosition:function () {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n\n// test the lexed token: return FALSE when not a match, otherwise return token\ntest_match:function (match, indexed_rule) {\n var token,\n lines,\n backup;\n\n if (this.options.backtrack_lexer) {\n // save context\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ?\n lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length :\n this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n // recover context\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false; // rule action called reject() implying the next rule should be tested instead.\n }\n return false;\n },\n\n// return next match in input\nnext:function () {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n\n var token,\n match,\n tempMatch,\n index;\n if (!this._more) {\n this.yytext = '';\n this.match = '';\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue; // rule action called reject() implying a rule MISmatch.\n } else {\n // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. Unrecognized text.\\n' + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n\n// return next match that has a token\nlex:function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n\n// activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\nbegin:function begin(condition) {\n this.conditionStack.push(condition);\n },\n\n// pop the previously active lexer condition state off the condition stack\npopState:function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n\n// produce the lexer rule set which is active for the currently active lexer condition state\n_currentRules:function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n\n// return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\ntopState:function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n\n// alias for begin(condition)\npushState:function pushState(condition) {\n this.begin(condition);\n },\n\n// return the number of states currently on the stack\nstateStackSize:function stateStackSize() {\n return this.conditionStack.length;\n },\noptions: {},\nperformAction: function anonymous(yy,yy_,$avoiding_name_collisions,YY_START) {\nswitch($avoiding_name_collisions) {\ncase 0:/* skip whitespace */\nbreak;\ncase 1:return 6\ncase 2:yy_.yytext = yy_.yytext.substr(1,yy_.yyleng-2); return 4\ncase 3:return 17\ncase 4:return 18\ncase 5:return 23\ncase 6:return 24\ncase 7:return 22\ncase 8:return 21\ncase 9:return 10\ncase 10:return 11\ncase 11:return 8\ncase 12:return 14\ncase 13:return 'INVALID'\n}\n},\nrules: [/^(?:\\s+)/,/^(?:(-?([0-9]|[1-9][0-9]+))(\\.[0-9]+)?([eE][-+]?[0-9]+)?\\b)/,/^(?:\"(?:\\\\[\\\\\"bfnrt/]|\\\\u[a-fA-F0-9]{4}|[^\\\\\\0-\\x09\\x0a-\\x1f\"])*\")/,/^(?:\\{)/,/^(?:\\})/,/^(?:\\[)/,/^(?:\\])/,/^(?:,)/,/^(?::)/,/^(?:true\\b)/,/^(?:false\\b)/,/^(?:null\\b)/,/^(?:$)/,/^(?:.)/],\nconditions: {\"INITIAL\":{\"rules\":[0,1,2,3,4,5,6,7,8,9,10,11,12,13],\"inclusive\":true}}\n});\nreturn lexer;\n})();\nparser.lexer = lexer;\nfunction Parser () {\n this.yy = {};\n}\nParser.prototype = parser;parser.Parser = Parser;\nreturn new Parser;\n})();\n\n\nif (typeof commonjsRequire !== 'undefined' && 'object' !== 'undefined') {\nexports.parser = parser;\nexports.Parser = parser.Parser;\nexports.parse = function () { return parser.parse.apply(parser, arguments); };\n}\n});\nvar jsonlint_1 = jsonlint.parser;\nvar jsonlint_2 = jsonlint.Parser;\nvar jsonlint_3 = jsonlint.parse;\n\nfunction readStyle(style) {\n if (style instanceof String || typeof style === 'string' || style instanceof Buffer) {\n try {\n return jsonlint.parse(style.toString());\n } catch (e) {\n throw new ParsingError$1(e);\n }\n }\n return style;\n}\n\nfunction validateStyle(style, styleSpec = v8) {\n let s = style;\n try {\n s = readStyle(s);\n } catch (e) {\n return [e];\n }\n return validateStyleMin(s, styleSpec);\n}\n\nconst SUPPORTED_SPEC_VERSION = 8;\nconst MAX_SOURCES_IN_STYLE = 15;\nfunction isValid(value, regex) {\n if (!value || getType(value) !== 'string')\n return true;\n return !!value.match(regex);\n}\nfunction getSourceCount(source) {\n if (source.url) {\n return source.url.split(',').length;\n } else {\n return 0;\n }\n}\nfunction getAllowedKeyErrors(obj, keys, path) {\n const allowed = new Set(keys);\n const errors = [];\n Object.keys(obj).forEach(k => {\n if (!allowed.has(k)) {\n const prop = path ? `${ path }.${ k }` : null;\n errors.push(new ValidationError(prop, obj[k], `Unsupported property \"${ k }\"`));\n }\n });\n return errors;\n}\nfunction getSourceErrors(source, i) {\n const errors = [];\n const sourceKeys = [\n 'type',\n 'url',\n 'tileSize'\n ];\n errors.push(...getAllowedKeyErrors(source, sourceKeys, 'source'));\n const sourceUrlPattern = /^mapbox:\\/\\/([^/]*)$/;\n if (!isValid(source.url, sourceUrlPattern)) {\n errors.push(new ValidationError(`sources[${ i }]`, source.url, 'Source url must be a valid Mapbox tileset url'));\n }\n return errors;\n}\nfunction getSourcesErrors(sources) {\n const errors = [];\n let count = 0;\n Object.keys(sources).forEach((s, i) => {\n const sourceErrors = getSourceErrors(sources[s], i);\n if (!sourceErrors.length) {\n count = count + getSourceCount(sources[s]);\n }\n errors.push(...sourceErrors);\n });\n if (count > MAX_SOURCES_IN_STYLE) {\n errors.push(new ValidationError('sources', null, `Styles must contain ${ MAX_SOURCES_IN_STYLE } or fewer sources`));\n }\n return errors;\n}\nfunction getRootErrors(style, specKeys) {\n const errors = [];\n const optionalRootProperties = [\n 'owner',\n 'id',\n 'cacheControl',\n 'draft',\n 'created',\n 'modified',\n 'visibility'\n ];\n const allowedKeyErrors = getAllowedKeyErrors(style, [\n ...specKeys,\n ...optionalRootProperties\n ]);\n errors.push(...allowedKeyErrors);\n if (style.version > SUPPORTED_SPEC_VERSION || style.version < SUPPORTED_SPEC_VERSION) {\n errors.push(new ValidationError('version', style.version, `Style version must be ${ SUPPORTED_SPEC_VERSION }`));\n }\n const glyphUrlPattern = /^mapbox:\\/\\/fonts\\/([^/]*)\\/{fontstack}\\/{range}.pbf$/;\n if (!isValid(style.glyphs, glyphUrlPattern)) {\n errors.push(new ValidationError('glyphs', style.glyphs, 'Styles must reference glyphs hosted by Mapbox'));\n }\n const spriteUrlPattern = /^mapbox:\\/\\/sprites\\/([^/]*)\\/([^/]*)\\/?([^/]*)?$/;\n if (!isValid(style.sprite, spriteUrlPattern)) {\n errors.push(new ValidationError('sprite', style.sprite, 'Styles must reference sprites hosted by Mapbox'));\n }\n const visibilityPattern = /^(public|private)$/;\n if (!isValid(style.visibility, visibilityPattern)) {\n errors.push(new ValidationError('visibility', style.visibility, 'Style visibility must be public or private'));\n }\n return errors;\n}\nfunction validateMapboxApiSupported(style) {\n let s = style;\n try {\n s = readStyle(s);\n } catch (e) {\n return [e];\n }\n let errors = validateStyleMin(s, v8).concat(getRootErrors(s, Object.keys(v8.$root)));\n if (s.sources) {\n errors = errors.concat(getSourcesErrors(s.sources));\n }\n return errors;\n}\n\nconst expression$1 = {\n StyleExpression,\n isExpression,\n isExpressionFilter,\n createExpression,\n createPropertyExpression,\n normalizePropertyExpression,\n ZoomConstantExpression,\n ZoomDependentExpression,\n StylePropertyFunction\n};\nconst styleFunction = {\n convertFunction,\n createFunction,\n isFunction: isFunction$1\n};\nconst visit = {\n eachSource,\n eachLayer,\n eachProperty\n};\nvalidateStyle.parsed = validateStyle;\nvalidateStyle.latest = validateStyle;\n\nexport { Color, ParsingError$1 as ParsingError, ValidationError, composite, convertFilter$1 as convertFilter, derefLayers, diffStyles as diff, expression$1 as expression, createFilter as featureFilter, format, styleFunction as function, v8 as latest, migrate, v8, validateStyle as validate, validateMapboxApiSupported, visit };\n//# sourceMappingURL=index.es.js.map\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/@mapbox/mapbox-gl-style-spec/dist/index.es.js\n// module id = n2Bz\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Feature\n */\nimport BaseObject, { getChangeEventType } from './Object.js';\nimport EventType from './events/EventType.js';\nimport { assert } from './asserts.js';\nimport { listen, unlistenByKey } from './events.js';\n/**\n * @typedef {typeof Feature|typeof import(\"./render/Feature.js\").default} FeatureClass\n */\n/**\n * @typedef {Feature|import(\"./render/Feature.js\").default} FeatureLike\n */\n/**\n * @classdesc\n * A vector object for geographic features with a geometry and other\n * attribute properties, similar to the features in vector file formats like\n * GeoJSON.\n *\n * Features can be styled individually with `setStyle`; otherwise they use the\n * style of their vector layer.\n *\n * Note that attribute properties are set as {@link module:ol/Object} properties on\n * the feature object, so they are observable, and have get/set accessors.\n *\n * Typically, a feature has a single geometry property. You can set the\n * geometry using the `setGeometry` method and get it with `getGeometry`.\n * It is possible to store more than one geometry on a feature using attribute\n * properties. By default, the geometry used for rendering is identified by\n * the property name `geometry`. If you want to use another geometry property\n * for rendering, use the `setGeometryName` method to change the attribute\n * property associated with the geometry for the feature. For example:\n *\n * ```js\n *\n * import Feature from 'ol/Feature';\n * import Polygon from 'ol/geom/Polygon';\n * import Point from 'ol/geom/Point';\n *\n * var feature = new Feature({\n * geometry: new Polygon(polyCoords),\n * labelPoint: new Point(labelCoords),\n * name: 'My Polygon'\n * });\n *\n * // get the polygon geometry\n * var poly = feature.getGeometry();\n *\n * // Render the feature as a point using the coordinates from labelPoint\n * feature.setGeometryName('labelPoint');\n *\n * // get the point geometry\n * var point = feature.getGeometry();\n * ```\n *\n * @api\n * @template {import(\"./geom/Geometry.js\").default} Geometry\n */\nvar Feature = /** @class */ (function (_super) {\n __extends(Feature, _super);\n /**\n * @param {Geometry|Object<string, *>=} opt_geometryOrProperties\n * You may pass a Geometry object directly, or an object literal containing\n * properties. If you pass an object literal, you may include a Geometry\n * associated with a `geometry` key.\n */\n function Feature(opt_geometryOrProperties) {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {number|string|undefined}\n */\n _this.id_ = undefined;\n /**\n * @type {string}\n * @private\n */\n _this.geometryName_ = 'geometry';\n /**\n * User provided style.\n * @private\n * @type {import(\"./style/Style.js\").StyleLike}\n */\n _this.style_ = null;\n /**\n * @private\n * @type {import(\"./style/Style.js\").StyleFunction|undefined}\n */\n _this.styleFunction_ = undefined;\n /**\n * @private\n * @type {?import(\"./events.js\").EventsKey}\n */\n _this.geometryChangeKey_ = null;\n _this.addEventListener(getChangeEventType(_this.geometryName_), _this.handleGeometryChanged_);\n if (opt_geometryOrProperties) {\n if (typeof (\n /** @type {?} */ (opt_geometryOrProperties).getSimplifiedGeometry) === 'function') {\n var geometry = /** @type {Geometry} */ (opt_geometryOrProperties);\n _this.setGeometry(geometry);\n }\n else {\n /** @type {Object<string, *>} */\n var properties = opt_geometryOrProperties;\n _this.setProperties(properties);\n }\n }\n return _this;\n }\n /**\n * Clone this feature. If the original feature has a geometry it\n * is also cloned. The feature id is not set in the clone.\n * @return {Feature} The clone.\n * @api\n */\n Feature.prototype.clone = function () {\n var clone = new Feature(this.hasProperties() ? this.getProperties() : null);\n clone.setGeometryName(this.getGeometryName());\n var geometry = this.getGeometry();\n if (geometry) {\n clone.setGeometry(geometry.clone());\n }\n var style = this.getStyle();\n if (style) {\n clone.setStyle(style);\n }\n return clone;\n };\n /**\n * Get the feature's default geometry. A feature may have any number of named\n * geometries. The \"default\" geometry (the one that is rendered by default) is\n * set when calling {@link module:ol/Feature~Feature#setGeometry}.\n * @return {Geometry|undefined} The default geometry for the feature.\n * @api\n * @observable\n */\n Feature.prototype.getGeometry = function () {\n return /** @type {Geometry|undefined} */ (this.get(this.geometryName_));\n };\n /**\n * Get the feature identifier. This is a stable identifier for the feature and\n * is either set when reading data from a remote source or set explicitly by\n * calling {@link module:ol/Feature~Feature#setId}.\n * @return {number|string|undefined} Id.\n * @api\n */\n Feature.prototype.getId = function () {\n return this.id_;\n };\n /**\n * Get the name of the feature's default geometry. By default, the default\n * geometry is named `geometry`.\n * @return {string} Get the property name associated with the default geometry\n * for this feature.\n * @api\n */\n Feature.prototype.getGeometryName = function () {\n return this.geometryName_;\n };\n /**\n * Get the feature's style. Will return what was provided to the\n * {@link module:ol/Feature~Feature#setStyle} method.\n * @return {import(\"./style/Style.js\").StyleLike|undefined} The feature style.\n * @api\n */\n Feature.prototype.getStyle = function () {\n return this.style_;\n };\n /**\n * Get the feature's style function.\n * @return {import(\"./style/Style.js\").StyleFunction|undefined} Return a function\n * representing the current style of this feature.\n * @api\n */\n Feature.prototype.getStyleFunction = function () {\n return this.styleFunction_;\n };\n /**\n * @private\n */\n Feature.prototype.handleGeometryChange_ = function () {\n this.changed();\n };\n /**\n * @private\n */\n Feature.prototype.handleGeometryChanged_ = function () {\n if (this.geometryChangeKey_) {\n unlistenByKey(this.geometryChangeKey_);\n this.geometryChangeKey_ = null;\n }\n var geometry = this.getGeometry();\n if (geometry) {\n this.geometryChangeKey_ = listen(geometry, EventType.CHANGE, this.handleGeometryChange_, this);\n }\n this.changed();\n };\n /**\n * Set the default geometry for the feature. This will update the property\n * with the name returned by {@link module:ol/Feature~Feature#getGeometryName}.\n * @param {Geometry|undefined} geometry The new geometry.\n * @api\n * @observable\n */\n Feature.prototype.setGeometry = function (geometry) {\n this.set(this.geometryName_, geometry);\n };\n /**\n * Set the style for the feature to override the layer style. This can be a\n * single style object, an array of styles, or a function that takes a\n * resolution and returns an array of styles. To unset the feature style, call\n * `setStyle()` without arguments or a falsey value.\n * @param {import(\"./style/Style.js\").StyleLike=} opt_style Style for this feature.\n * @api\n * @fires module:ol/events/Event~BaseEvent#event:change\n */\n Feature.prototype.setStyle = function (opt_style) {\n this.style_ = opt_style;\n this.styleFunction_ = !opt_style\n ? undefined\n : createStyleFunction(opt_style);\n this.changed();\n };\n /**\n * Set the feature id. The feature id is considered stable and may be used when\n * requesting features or comparing identifiers returned from a remote source.\n * The feature id can be used with the\n * {@link module:ol/source/Vector~VectorSource#getFeatureById} method.\n * @param {number|string|undefined} id The feature id.\n * @api\n * @fires module:ol/events/Event~BaseEvent#event:change\n */\n Feature.prototype.setId = function (id) {\n this.id_ = id;\n this.changed();\n };\n /**\n * Set the property name to be used when getting the feature's default geometry.\n * When calling {@link module:ol/Feature~Feature#getGeometry}, the value of the property with\n * this name will be returned.\n * @param {string} name The property name of the default geometry.\n * @api\n */\n Feature.prototype.setGeometryName = function (name) {\n this.removeEventListener(getChangeEventType(this.geometryName_), this.handleGeometryChanged_);\n this.geometryName_ = name;\n this.addEventListener(getChangeEventType(this.geometryName_), this.handleGeometryChanged_);\n this.handleGeometryChanged_();\n };\n return Feature;\n}(BaseObject));\n/**\n * Convert the provided object into a feature style function. Functions passed\n * through unchanged. Arrays of Style or single style objects wrapped\n * in a new feature style function.\n * @param {!import(\"./style/Style.js\").StyleFunction|!Array<import(\"./style/Style.js\").default>|!import(\"./style/Style.js\").default} obj\n * A feature style function, a single style, or an array of styles.\n * @return {import(\"./style/Style.js\").StyleFunction} A style function.\n */\nexport function createStyleFunction(obj) {\n if (typeof obj === 'function') {\n return obj;\n }\n else {\n /**\n * @type {Array<import(\"./style/Style.js\").default>}\n */\n var styles_1;\n if (Array.isArray(obj)) {\n styles_1 = obj;\n }\n else {\n assert(typeof ( /** @type {?} */(obj).getZIndex) === 'function', 41); // Expected an `import(\"./style/Style.js\").Style` or an array of `import(\"./style/Style.js\").Style`\n var style = /** @type {import(\"./style/Style.js\").default} */ (obj);\n styles_1 = [style];\n }\n return function () {\n return styles_1;\n };\n }\n}\nexport default Feature;\n//# sourceMappingURL=Feature.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Feature.js\n// module id = nq2H\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Observable\n */\nimport EventTarget from './events/Target.js';\nimport EventType from './events/EventType.js';\nimport { listen, listenOnce, unlistenByKey } from './events.js';\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * An event target providing convenient methods for listener registration\n * and unregistration. A generic `change` event is always available through\n * {@link module:ol/Observable~Observable#changed}.\n *\n * @fires import(\"./events/Event.js\").default\n * @api\n */\nvar Observable = /** @class */ (function (_super) {\n __extends(Observable, _super);\n function Observable() {\n var _this = _super.call(this) || this;\n /**\n * @private\n * @type {number}\n */\n _this.revision_ = 0;\n return _this;\n }\n /**\n * Increases the revision counter and dispatches a 'change' event.\n * @api\n */\n Observable.prototype.changed = function () {\n ++this.revision_;\n this.dispatchEvent(EventType.CHANGE);\n };\n /**\n * Get the version number for this object. Each time the object is modified,\n * its version number will be incremented.\n * @return {number} Revision.\n * @api\n */\n Observable.prototype.getRevision = function () {\n return this.revision_;\n };\n /**\n * Listen for a certain type of event.\n * @param {string|Array<string>} type The event type or array of event types.\n * @param {function(?): ?} listener The listener function.\n * @return {import(\"./events.js\").EventsKey|Array<import(\"./events.js\").EventsKey>} Unique key for the listener. If\n * called with an array of event types as the first argument, the return\n * will be an array of keys.\n * @api\n */\n Observable.prototype.on = function (type, listener) {\n if (Array.isArray(type)) {\n var len = type.length;\n var keys = new Array(len);\n for (var i = 0; i < len; ++i) {\n keys[i] = listen(this, type[i], listener);\n }\n return keys;\n }\n else {\n return listen(this, /** @type {string} */ (type), listener);\n }\n };\n /**\n * Listen once for a certain type of event.\n * @param {string|Array<string>} type The event type or array of event types.\n * @param {function(?): ?} listener The listener function.\n * @return {import(\"./events.js\").EventsKey|Array<import(\"./events.js\").EventsKey>} Unique key for the listener. If\n * called with an array of event types as the first argument, the return\n * will be an array of keys.\n * @api\n */\n Observable.prototype.once = function (type, listener) {\n var key;\n if (Array.isArray(type)) {\n var len = type.length;\n key = new Array(len);\n for (var i = 0; i < len; ++i) {\n key[i] = listenOnce(this, type[i], listener);\n }\n }\n else {\n key = listenOnce(this, /** @type {string} */ (type), listener);\n }\n /** @type {Object} */ (listener).ol_key = key;\n return key;\n };\n /**\n * Unlisten for a certain type of event.\n * @param {string|Array<string>} type The event type or array of event types.\n * @param {function(?): ?} listener The listener function.\n * @api\n */\n Observable.prototype.un = function (type, listener) {\n var key = /** @type {Object} */ (listener).ol_key;\n if (key) {\n unByKey(key);\n }\n else if (Array.isArray(type)) {\n for (var i = 0, ii = type.length; i < ii; ++i) {\n this.removeEventListener(type[i], listener);\n }\n }\n else {\n this.removeEventListener(type, listener);\n }\n };\n return Observable;\n}(EventTarget));\n/**\n * Removes an event listener using the key returned by `on()` or `once()`.\n * @param {import(\"./events.js\").EventsKey|Array<import(\"./events.js\").EventsKey>} key The key returned by `on()`\n * or `once()` (or an array of keys).\n * @api\n */\nexport function unByKey(key) {\n if (Array.isArray(key)) {\n for (var i = 0, ii = key.length; i < ii; ++i) {\n unlistenByKey(key[i]);\n }\n }\n else {\n unlistenByKey(/** @type {import(\"./events.js\").EventsKey} */ (key));\n }\n}\nexport default Observable;\n//# sourceMappingURL=Observable.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Observable.js\n// module id = nxYM\n// module chunks = 0","/**\n * @module ol/TileRange\n */\n/**\n * A representation of a contiguous block of tiles. A tile range is specified\n * by its min/max tile coordinates and is inclusive of coordinates.\n */\nvar TileRange = /** @class */ (function () {\n /**\n * @param {number} minX Minimum X.\n * @param {number} maxX Maximum X.\n * @param {number} minY Minimum Y.\n * @param {number} maxY Maximum Y.\n */\n function TileRange(minX, maxX, minY, maxY) {\n /**\n * @type {number}\n */\n this.minX = minX;\n /**\n * @type {number}\n */\n this.maxX = maxX;\n /**\n * @type {number}\n */\n this.minY = minY;\n /**\n * @type {number}\n */\n this.maxY = maxY;\n }\n /**\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @return {boolean} Contains tile coordinate.\n */\n TileRange.prototype.contains = function (tileCoord) {\n return this.containsXY(tileCoord[1], tileCoord[2]);\n };\n /**\n * @param {TileRange} tileRange Tile range.\n * @return {boolean} Contains.\n */\n TileRange.prototype.containsTileRange = function (tileRange) {\n return (this.minX <= tileRange.minX &&\n tileRange.maxX <= this.maxX &&\n this.minY <= tileRange.minY &&\n tileRange.maxY <= this.maxY);\n };\n /**\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @return {boolean} Contains coordinate.\n */\n TileRange.prototype.containsXY = function (x, y) {\n return this.minX <= x && x <= this.maxX && this.minY <= y && y <= this.maxY;\n };\n /**\n * @param {TileRange} tileRange Tile range.\n * @return {boolean} Equals.\n */\n TileRange.prototype.equals = function (tileRange) {\n return (this.minX == tileRange.minX &&\n this.minY == tileRange.minY &&\n this.maxX == tileRange.maxX &&\n this.maxY == tileRange.maxY);\n };\n /**\n * @param {TileRange} tileRange Tile range.\n */\n TileRange.prototype.extend = function (tileRange) {\n if (tileRange.minX < this.minX) {\n this.minX = tileRange.minX;\n }\n if (tileRange.maxX > this.maxX) {\n this.maxX = tileRange.maxX;\n }\n if (tileRange.minY < this.minY) {\n this.minY = tileRange.minY;\n }\n if (tileRange.maxY > this.maxY) {\n this.maxY = tileRange.maxY;\n }\n };\n /**\n * @return {number} Height.\n */\n TileRange.prototype.getHeight = function () {\n return this.maxY - this.minY + 1;\n };\n /**\n * @return {import(\"./size.js\").Size} Size.\n */\n TileRange.prototype.getSize = function () {\n return [this.getWidth(), this.getHeight()];\n };\n /**\n * @return {number} Width.\n */\n TileRange.prototype.getWidth = function () {\n return this.maxX - this.minX + 1;\n };\n /**\n * @param {TileRange} tileRange Tile range.\n * @return {boolean} Intersects.\n */\n TileRange.prototype.intersects = function (tileRange) {\n return (this.minX <= tileRange.maxX &&\n this.maxX >= tileRange.minX &&\n this.minY <= tileRange.maxY &&\n this.maxY >= tileRange.minY);\n };\n return TileRange;\n}());\n/**\n * @param {number} minX Minimum X.\n * @param {number} maxX Maximum X.\n * @param {number} minY Minimum Y.\n * @param {number} maxY Maximum Y.\n * @param {TileRange=} tileRange TileRange.\n * @return {TileRange} Tile range.\n */\nexport function createOrUpdate(minX, maxX, minY, maxY, tileRange) {\n if (tileRange !== undefined) {\n tileRange.minX = minX;\n tileRange.maxX = maxX;\n tileRange.minY = minY;\n tileRange.maxY = maxY;\n return tileRange;\n }\n else {\n return new TileRange(minX, maxX, minY, maxY);\n }\n}\nexport default TileRange;\n//# sourceMappingURL=TileRange.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/TileRange.js\n// module id = o1CS\n// module chunks = 0","/**\n * @module ol/math\n */\n/**\n * Takes a number and clamps it to within the provided bounds.\n * @param {number} value The input number.\n * @param {number} min The minimum value to return.\n * @param {number} max The maximum value to return.\n * @return {number} The input number if it is within bounds, or the nearest\n * number within the bounds.\n */\nexport function clamp(value, min, max) {\n return Math.min(Math.max(value, min), max);\n}\n/**\n * Return the hyperbolic cosine of a given number. The method will use the\n * native `Math.cosh` function if it is available, otherwise the hyperbolic\n * cosine will be calculated via the reference implementation of the Mozilla\n * developer network.\n *\n * @param {number} x X.\n * @return {number} Hyperbolic cosine of x.\n */\nexport var cosh = (function () {\n // Wrapped in a iife, to save the overhead of checking for the native\n // implementation on every invocation.\n var cosh;\n if ('cosh' in Math) {\n // The environment supports the native Math.cosh function, use it…\n cosh = Math.cosh;\n }\n else {\n // … else, use the reference implementation of MDN:\n cosh = function (x) {\n var y = /** @type {Math} */ (Math).exp(x);\n return (y + 1 / y) / 2;\n };\n }\n return cosh;\n})();\n/**\n * Return the base 2 logarithm of a given number. The method will use the\n * native `Math.log2` function if it is available, otherwise the base 2\n * logarithm will be calculated via the reference implementation of the\n * Mozilla developer network.\n *\n * @param {number} x X.\n * @return {number} Base 2 logarithm of x.\n */\nexport var log2 = (function () {\n // Wrapped in a iife, to save the overhead of checking for the native\n // implementation on every invocation.\n var log2;\n if ('log2' in Math) {\n // The environment supports the native Math.log2 function, use it…\n log2 = Math.log2;\n }\n else {\n // … else, use the reference implementation of MDN:\n log2 = function (x) {\n return Math.log(x) * Math.LOG2E;\n };\n }\n return log2;\n})();\n/**\n * Returns the square of the closest distance between the point (x, y) and the\n * line segment (x1, y1) to (x2, y2).\n * @param {number} x X.\n * @param {number} y Y.\n * @param {number} x1 X1.\n * @param {number} y1 Y1.\n * @param {number} x2 X2.\n * @param {number} y2 Y2.\n * @return {number} Squared distance.\n */\nexport function squaredSegmentDistance(x, y, x1, y1, x2, y2) {\n var dx = x2 - x1;\n var dy = y2 - y1;\n if (dx !== 0 || dy !== 0) {\n var t = ((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy);\n if (t > 1) {\n x1 = x2;\n y1 = y2;\n }\n else if (t > 0) {\n x1 += dx * t;\n y1 += dy * t;\n }\n }\n return squaredDistance(x, y, x1, y1);\n}\n/**\n * Returns the square of the distance between the points (x1, y1) and (x2, y2).\n * @param {number} x1 X1.\n * @param {number} y1 Y1.\n * @param {number} x2 X2.\n * @param {number} y2 Y2.\n * @return {number} Squared distance.\n */\nexport function squaredDistance(x1, y1, x2, y2) {\n var dx = x2 - x1;\n var dy = y2 - y1;\n return dx * dx + dy * dy;\n}\n/**\n * Solves system of linear equations using Gaussian elimination method.\n *\n * @param {Array<Array<number>>} mat Augmented matrix (n x n + 1 column)\n * in row-major order.\n * @return {Array<number>} The resulting vector.\n */\nexport function solveLinearSystem(mat) {\n var n = mat.length;\n for (var i = 0; i < n; i++) {\n // Find max in the i-th column (ignoring i - 1 first rows)\n var maxRow = i;\n var maxEl = Math.abs(mat[i][i]);\n for (var r = i + 1; r < n; r++) {\n var absValue = Math.abs(mat[r][i]);\n if (absValue > maxEl) {\n maxEl = absValue;\n maxRow = r;\n }\n }\n if (maxEl === 0) {\n return null; // matrix is singular\n }\n // Swap max row with i-th (current) row\n var tmp = mat[maxRow];\n mat[maxRow] = mat[i];\n mat[i] = tmp;\n // Subtract the i-th row to make all the remaining rows 0 in the i-th column\n for (var j = i + 1; j < n; j++) {\n var coef = -mat[j][i] / mat[i][i];\n for (var k = i; k < n + 1; k++) {\n if (i == k) {\n mat[j][k] = 0;\n }\n else {\n mat[j][k] += coef * mat[i][k];\n }\n }\n }\n }\n // Solve Ax=b for upper triangular matrix A (mat)\n var x = new Array(n);\n for (var l = n - 1; l >= 0; l--) {\n x[l] = mat[l][n] / mat[l][l];\n for (var m = l - 1; m >= 0; m--) {\n mat[m][n] -= mat[m][l] * x[l];\n }\n }\n return x;\n}\n/**\n * Converts radians to to degrees.\n *\n * @param {number} angleInRadians Angle in radians.\n * @return {number} Angle in degrees.\n */\nexport function toDegrees(angleInRadians) {\n return (angleInRadians * 180) / Math.PI;\n}\n/**\n * Converts degrees to radians.\n *\n * @param {number} angleInDegrees Angle in degrees.\n * @return {number} Angle in radians.\n */\nexport function toRadians(angleInDegrees) {\n return (angleInDegrees * Math.PI) / 180;\n}\n/**\n * Returns the modulo of a / b, depending on the sign of b.\n *\n * @param {number} a Dividend.\n * @param {number} b Divisor.\n * @return {number} Modulo.\n */\nexport function modulo(a, b) {\n var r = a % b;\n return r * b < 0 ? r + b : r;\n}\n/**\n * Calculates the linearly interpolated value of x between a and b.\n *\n * @param {number} a Number\n * @param {number} b Number\n * @param {number} x Value to be interpolated.\n * @return {number} Interpolated value.\n */\nexport function lerp(a, b, x) {\n return a + x * (b - a);\n}\n//# sourceMappingURL=math.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/math.js\n// module id = o1z/\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\n\n// Headers whose duplicates are ignored by node\n// c.f. https://nodejs.org/api/http.html#http_message_headers\nvar ignoreDuplicateOf = [\n 'age', 'authorization', 'content-length', 'content-type', 'etag',\n 'expires', 'from', 'host', 'if-modified-since', 'if-unmodified-since',\n 'last-modified', 'location', 'max-forwards', 'proxy-authorization',\n 'referer', 'retry-after', 'user-agent'\n];\n\n/**\n * Parse headers into an object\n *\n * ```\n * Date: Wed, 27 Aug 2014 08:58:49 GMT\n * Content-Type: application/json\n * Connection: keep-alive\n * Transfer-Encoding: chunked\n * ```\n *\n * @param {String} headers Headers needing to be parsed\n * @returns {Object} Headers parsed into an object\n */\nmodule.exports = function parseHeaders(headers) {\n var parsed = {};\n var key;\n var val;\n var i;\n\n if (!headers) { return parsed; }\n\n utils.forEach(headers.split('\\n'), function parser(line) {\n i = line.indexOf(':');\n key = utils.trim(line.substr(0, i)).toLowerCase();\n val = utils.trim(line.substr(i + 1));\n\n if (key) {\n if (parsed[key] && ignoreDuplicateOf.indexOf(key) >= 0) {\n return;\n }\n if (key === 'set-cookie') {\n parsed[key] = (parsed[key] ? parsed[key] : []).concat([val]);\n } else {\n parsed[key] = parsed[key] ? parsed[key] + ', ' + val : val;\n }\n }\n });\n\n return parsed;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/parseHeaders.js\n// module id = oJlt\n// module chunks = 0","/**\n * @module ol/geom/flat/straightchunk\n */\n/**\n * @param {number} maxAngle Maximum acceptable angle delta between segments.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {Array<number>} Start and end of the first suitable chunk of the\n * given `flatCoordinates`.\n */\nexport function matchingChunk(maxAngle, flatCoordinates, offset, end, stride) {\n var chunkStart = offset;\n var chunkEnd = offset;\n var chunkM = 0;\n var m = 0;\n var start = offset;\n var acos, i, m12, m23, x1, y1, x12, y12, x23, y23;\n for (i = offset; i < end; i += stride) {\n var x2 = flatCoordinates[i];\n var y2 = flatCoordinates[i + 1];\n if (x1 !== undefined) {\n x23 = x2 - x1;\n y23 = y2 - y1;\n m23 = Math.sqrt(x23 * x23 + y23 * y23);\n if (x12 !== undefined) {\n m += m12;\n acos = Math.acos((x12 * x23 + y12 * y23) / (m12 * m23));\n if (acos > maxAngle) {\n if (m > chunkM) {\n chunkM = m;\n chunkStart = start;\n chunkEnd = i;\n }\n m = 0;\n start = i - stride;\n }\n }\n m12 = m23;\n x12 = x23;\n y12 = y23;\n }\n x1 = x2;\n y1 = y2;\n }\n m += m23;\n return m > chunkM ? [start, i] : [chunkStart, chunkEnd];\n}\n//# sourceMappingURL=straightchunk.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/straightchunk.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/render/canvas/TextBuilder\n */\nimport CanvasBuilder from './Builder.js';\nimport CanvasInstruction from './Instruction.js';\nimport GeometryType from '../../geom/GeometryType.js';\nimport TextPlacement from '../../style/TextPlacement.js';\nimport { asColorLike } from '../../colorlike.js';\nimport { defaultFillStyle, defaultFont, defaultLineCap, defaultLineDash, defaultLineDashOffset, defaultLineJoin, defaultLineWidth, defaultMiterLimit, defaultPadding, defaultStrokeStyle, defaultTextAlign, defaultTextBaseline, registerFont, } from '../canvas.js';\nimport { getUid } from '../../util.js';\nimport { intersects } from '../../extent.js';\nimport { matchingChunk } from '../../geom/flat/straightchunk.js';\n/**\n * @const\n * @enum {number}\n */\nexport var TEXT_ALIGN = {\n 'left': 0,\n 'end': 0,\n 'center': 0.5,\n 'right': 1,\n 'start': 1,\n 'top': 0,\n 'middle': 0.5,\n 'hanging': 0.2,\n 'alphabetic': 0.8,\n 'ideographic': 0.8,\n 'bottom': 1,\n};\nvar CanvasTextBuilder = /** @class */ (function (_super) {\n __extends(CanvasTextBuilder, _super);\n /**\n * @param {number} tolerance Tolerance.\n * @param {import(\"../../extent.js\").Extent} maxExtent Maximum extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n */\n function CanvasTextBuilder(tolerance, maxExtent, resolution, pixelRatio) {\n var _this = _super.call(this, tolerance, maxExtent, resolution, pixelRatio) || this;\n /**\n * @private\n * @type {Array<HTMLCanvasElement>}\n */\n _this.labels_ = null;\n /**\n * @private\n * @type {string}\n */\n _this.text_ = '';\n /**\n * @private\n * @type {number}\n */\n _this.textOffsetX_ = 0;\n /**\n * @private\n * @type {number}\n */\n _this.textOffsetY_ = 0;\n /**\n * @private\n * @type {boolean|undefined}\n */\n _this.textRotateWithView_ = undefined;\n /**\n * @private\n * @type {number}\n */\n _this.textRotation_ = 0;\n /**\n * @private\n * @type {?import(\"../canvas.js\").FillState}\n */\n _this.textFillState_ = null;\n /**\n * @type {!Object<string, import(\"../canvas.js\").FillState>}\n */\n _this.fillStates = {};\n /**\n * @private\n * @type {?import(\"../canvas.js\").StrokeState}\n */\n _this.textStrokeState_ = null;\n /**\n * @type {!Object<string, import(\"../canvas.js\").StrokeState>}\n */\n _this.strokeStates = {};\n /**\n * @private\n * @type {import(\"../canvas.js\").TextState}\n */\n _this.textState_ = /** @type {import(\"../canvas.js\").TextState} */ ({});\n /**\n * @type {!Object<string, import(\"../canvas.js\").TextState>}\n */\n _this.textStates = {};\n /**\n * @private\n * @type {string}\n */\n _this.textKey_ = '';\n /**\n * @private\n * @type {string}\n */\n _this.fillKey_ = '';\n /**\n * @private\n * @type {string}\n */\n _this.strokeKey_ = '';\n /**\n * Data shared with an image builder for combined decluttering.\n * @private\n * @type {import(\"../canvas.js\").DeclutterImageWithText}\n */\n _this.declutterImageWithText_ = undefined;\n return _this;\n }\n /**\n * @return {import(\"../canvas.js\").SerializableInstructions} the serializable instructions.\n */\n CanvasTextBuilder.prototype.finish = function () {\n var instructions = _super.prototype.finish.call(this);\n instructions.textStates = this.textStates;\n instructions.fillStates = this.fillStates;\n instructions.strokeStates = this.strokeStates;\n return instructions;\n };\n /**\n * @param {import(\"../../geom/SimpleGeometry.js\").default|import(\"../Feature.js\").default} geometry Geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasTextBuilder.prototype.drawText = function (geometry, feature) {\n var fillState = this.textFillState_;\n var strokeState = this.textStrokeState_;\n var textState = this.textState_;\n if (this.text_ === '' || !textState || (!fillState && !strokeState)) {\n return;\n }\n var coordinates = this.coordinates;\n var begin = coordinates.length;\n var geometryType = geometry.getType();\n var flatCoordinates = null;\n var stride = geometry.getStride();\n if (textState.placement === TextPlacement.LINE &&\n (geometryType == GeometryType.LINE_STRING ||\n geometryType == GeometryType.MULTI_LINE_STRING ||\n geometryType == GeometryType.POLYGON ||\n geometryType == GeometryType.MULTI_POLYGON)) {\n if (!intersects(this.getBufferedMaxExtent(), geometry.getExtent())) {\n return;\n }\n var ends = void 0;\n flatCoordinates = geometry.getFlatCoordinates();\n if (geometryType == GeometryType.LINE_STRING) {\n ends = [flatCoordinates.length];\n }\n else if (geometryType == GeometryType.MULTI_LINE_STRING) {\n ends = /** @type {import(\"../../geom/MultiLineString.js\").default} */ (geometry).getEnds();\n }\n else if (geometryType == GeometryType.POLYGON) {\n ends = /** @type {import(\"../../geom/Polygon.js\").default} */ (geometry)\n .getEnds()\n .slice(0, 1);\n }\n else if (geometryType == GeometryType.MULTI_POLYGON) {\n var endss = /** @type {import(\"../../geom/MultiPolygon.js\").default} */ (geometry).getEndss();\n ends = [];\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n ends.push(endss[i][0]);\n }\n }\n this.beginGeometry(geometry, feature);\n var textAlign = textState.textAlign;\n var flatOffset = 0;\n var flatEnd = void 0;\n for (var o = 0, oo = ends.length; o < oo; ++o) {\n if (textAlign == undefined) {\n var range = matchingChunk(textState.maxAngle, flatCoordinates, flatOffset, ends[o], stride);\n flatOffset = range[0];\n flatEnd = range[1];\n }\n else {\n flatEnd = ends[o];\n }\n for (var i = flatOffset; i < flatEnd; i += stride) {\n coordinates.push(flatCoordinates[i], flatCoordinates[i + 1]);\n }\n var end = coordinates.length;\n flatOffset = ends[o];\n this.drawChars_(begin, end);\n begin = end;\n }\n this.endGeometry(feature);\n }\n else {\n var geometryWidths = textState.overflow ? null : [];\n switch (geometryType) {\n case GeometryType.POINT:\n case GeometryType.MULTI_POINT:\n flatCoordinates = /** @type {import(\"../../geom/MultiPoint.js\").default} */ (geometry).getFlatCoordinates();\n break;\n case GeometryType.LINE_STRING:\n flatCoordinates = /** @type {import(\"../../geom/LineString.js\").default} */ (geometry).getFlatMidpoint();\n break;\n case GeometryType.CIRCLE:\n flatCoordinates = /** @type {import(\"../../geom/Circle.js\").default} */ (geometry).getCenter();\n break;\n case GeometryType.MULTI_LINE_STRING:\n flatCoordinates = /** @type {import(\"../../geom/MultiLineString.js\").default} */ (geometry).getFlatMidpoints();\n stride = 2;\n break;\n case GeometryType.POLYGON:\n flatCoordinates = /** @type {import(\"../../geom/Polygon.js\").default} */ (geometry).getFlatInteriorPoint();\n if (!textState.overflow) {\n geometryWidths.push(flatCoordinates[2] / this.resolution);\n }\n stride = 3;\n break;\n case GeometryType.MULTI_POLYGON:\n var interiorPoints = /** @type {import(\"../../geom/MultiPolygon.js\").default} */ (geometry).getFlatInteriorPoints();\n flatCoordinates = [];\n for (var i = 0, ii = interiorPoints.length; i < ii; i += 3) {\n if (!textState.overflow) {\n geometryWidths.push(interiorPoints[i + 2] / this.resolution);\n }\n flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);\n }\n if (flatCoordinates.length === 0) {\n return;\n }\n stride = 2;\n break;\n default:\n }\n var end = this.appendFlatPointCoordinates(flatCoordinates, stride);\n if (end === begin) {\n return;\n }\n this.saveTextStates_();\n if (textState.backgroundFill || textState.backgroundStroke) {\n this.setFillStrokeStyle(textState.backgroundFill, textState.backgroundStroke);\n if (textState.backgroundFill) {\n this.updateFillStyle(this.state, this.createFill);\n this.hitDetectionInstructions.push(this.createFill(this.state));\n }\n if (textState.backgroundStroke) {\n this.updateStrokeStyle(this.state, this.applyStroke);\n this.hitDetectionInstructions.push(this.createStroke(this.state));\n }\n }\n this.beginGeometry(geometry, feature);\n // adjust padding for negative scale\n var padding = textState.padding;\n if (padding != defaultPadding &&\n (textState.scale[0] < 0 || textState.scale[1] < 0)) {\n var p0 = textState.padding[0];\n var p1 = textState.padding[1];\n var p2 = textState.padding[2];\n var p3 = textState.padding[3];\n if (textState.scale[0] < 0) {\n p1 = -p1;\n p3 = -p3;\n }\n if (textState.scale[1] < 0) {\n p0 = -p0;\n p2 = -p2;\n }\n padding = [p0, p1, p2, p3];\n }\n // The image is unknown at this stage so we pass null; it will be computed at render time.\n // For clarity, we pass NaN for offsetX, offsetY, width and height, which will be computed at\n // render time.\n var pixelRatio_1 = this.pixelRatio;\n this.instructions.push([\n CanvasInstruction.DRAW_IMAGE,\n begin,\n end,\n null,\n NaN,\n NaN,\n NaN,\n 1,\n 0,\n 0,\n this.textRotateWithView_,\n this.textRotation_,\n [1, 1],\n NaN,\n this.declutterImageWithText_,\n padding == defaultPadding\n ? defaultPadding\n : padding.map(function (p) {\n return p * pixelRatio_1;\n }),\n !!textState.backgroundFill,\n !!textState.backgroundStroke,\n this.text_,\n this.textKey_,\n this.strokeKey_,\n this.fillKey_,\n this.textOffsetX_,\n this.textOffsetY_,\n geometryWidths,\n ]);\n var scale = 1 / pixelRatio_1;\n this.hitDetectionInstructions.push([\n CanvasInstruction.DRAW_IMAGE,\n begin,\n end,\n null,\n NaN,\n NaN,\n NaN,\n 1,\n 0,\n 0,\n this.textRotateWithView_,\n this.textRotation_,\n [scale, scale],\n NaN,\n this.declutterImageWithText_,\n padding,\n !!textState.backgroundFill,\n !!textState.backgroundStroke,\n this.text_,\n this.textKey_,\n this.strokeKey_,\n this.fillKey_,\n this.textOffsetX_,\n this.textOffsetY_,\n geometryWidths,\n ]);\n this.endGeometry(feature);\n }\n };\n /**\n * @private\n */\n CanvasTextBuilder.prototype.saveTextStates_ = function () {\n var strokeState = this.textStrokeState_;\n var textState = this.textState_;\n var fillState = this.textFillState_;\n var strokeKey = this.strokeKey_;\n if (strokeState) {\n if (!(strokeKey in this.strokeStates)) {\n this.strokeStates[strokeKey] = {\n strokeStyle: strokeState.strokeStyle,\n lineCap: strokeState.lineCap,\n lineDashOffset: strokeState.lineDashOffset,\n lineWidth: strokeState.lineWidth,\n lineJoin: strokeState.lineJoin,\n miterLimit: strokeState.miterLimit,\n lineDash: strokeState.lineDash,\n };\n }\n }\n var textKey = this.textKey_;\n if (!(textKey in this.textStates)) {\n this.textStates[textKey] = {\n font: textState.font,\n textAlign: textState.textAlign || defaultTextAlign,\n textBaseline: textState.textBaseline || defaultTextBaseline,\n scale: textState.scale,\n };\n }\n var fillKey = this.fillKey_;\n if (fillState) {\n if (!(fillKey in this.fillStates)) {\n this.fillStates[fillKey] = {\n fillStyle: fillState.fillStyle,\n };\n }\n }\n };\n /**\n * @private\n * @param {number} begin Begin.\n * @param {number} end End.\n */\n CanvasTextBuilder.prototype.drawChars_ = function (begin, end) {\n var strokeState = this.textStrokeState_;\n var textState = this.textState_;\n var strokeKey = this.strokeKey_;\n var textKey = this.textKey_;\n var fillKey = this.fillKey_;\n this.saveTextStates_();\n var pixelRatio = this.pixelRatio;\n var baseline = TEXT_ALIGN[textState.textBaseline];\n var offsetY = this.textOffsetY_ * pixelRatio;\n var text = this.text_;\n var strokeWidth = strokeState\n ? (strokeState.lineWidth * Math.abs(textState.scale[0])) / 2\n : 0;\n this.instructions.push([\n CanvasInstruction.DRAW_CHARS,\n begin,\n end,\n baseline,\n textState.overflow,\n fillKey,\n textState.maxAngle,\n pixelRatio,\n offsetY,\n strokeKey,\n strokeWidth * pixelRatio,\n text,\n textKey,\n 1,\n ]);\n this.hitDetectionInstructions.push([\n CanvasInstruction.DRAW_CHARS,\n begin,\n end,\n baseline,\n textState.overflow,\n fillKey,\n textState.maxAngle,\n 1,\n offsetY,\n strokeKey,\n strokeWidth,\n text,\n textKey,\n 1 / pixelRatio,\n ]);\n };\n /**\n * @param {import(\"../../style/Text.js\").default} textStyle Text style.\n * @param {Object=} opt_sharedData Shared data.\n */\n CanvasTextBuilder.prototype.setTextStyle = function (textStyle, opt_sharedData) {\n var textState, fillState, strokeState;\n if (!textStyle) {\n this.text_ = '';\n }\n else {\n var textFillStyle = textStyle.getFill();\n if (!textFillStyle) {\n fillState = null;\n this.textFillState_ = fillState;\n }\n else {\n fillState = this.textFillState_;\n if (!fillState) {\n fillState = /** @type {import(\"../canvas.js\").FillState} */ ({});\n this.textFillState_ = fillState;\n }\n fillState.fillStyle = asColorLike(textFillStyle.getColor() || defaultFillStyle);\n }\n var textStrokeStyle = textStyle.getStroke();\n if (!textStrokeStyle) {\n strokeState = null;\n this.textStrokeState_ = strokeState;\n }\n else {\n strokeState = this.textStrokeState_;\n if (!strokeState) {\n strokeState = /** @type {import(\"../canvas.js\").StrokeState} */ ({});\n this.textStrokeState_ = strokeState;\n }\n var lineDash = textStrokeStyle.getLineDash();\n var lineDashOffset = textStrokeStyle.getLineDashOffset();\n var lineWidth = textStrokeStyle.getWidth();\n var miterLimit = textStrokeStyle.getMiterLimit();\n strokeState.lineCap = textStrokeStyle.getLineCap() || defaultLineCap;\n strokeState.lineDash = lineDash ? lineDash.slice() : defaultLineDash;\n strokeState.lineDashOffset =\n lineDashOffset === undefined ? defaultLineDashOffset : lineDashOffset;\n strokeState.lineJoin = textStrokeStyle.getLineJoin() || defaultLineJoin;\n strokeState.lineWidth =\n lineWidth === undefined ? defaultLineWidth : lineWidth;\n strokeState.miterLimit =\n miterLimit === undefined ? defaultMiterLimit : miterLimit;\n strokeState.strokeStyle = asColorLike(textStrokeStyle.getColor() || defaultStrokeStyle);\n }\n textState = this.textState_;\n var font = textStyle.getFont() || defaultFont;\n registerFont(font);\n var textScale = textStyle.getScaleArray();\n textState.overflow = textStyle.getOverflow();\n textState.font = font;\n textState.maxAngle = textStyle.getMaxAngle();\n textState.placement = textStyle.getPlacement();\n textState.textAlign = textStyle.getTextAlign();\n textState.textBaseline =\n textStyle.getTextBaseline() || defaultTextBaseline;\n textState.backgroundFill = textStyle.getBackgroundFill();\n textState.backgroundStroke = textStyle.getBackgroundStroke();\n textState.padding = textStyle.getPadding() || defaultPadding;\n textState.scale = textScale === undefined ? [1, 1] : textScale;\n var textOffsetX = textStyle.getOffsetX();\n var textOffsetY = textStyle.getOffsetY();\n var textRotateWithView = textStyle.getRotateWithView();\n var textRotation = textStyle.getRotation();\n this.text_ = textStyle.getText() || '';\n this.textOffsetX_ = textOffsetX === undefined ? 0 : textOffsetX;\n this.textOffsetY_ = textOffsetY === undefined ? 0 : textOffsetY;\n this.textRotateWithView_ =\n textRotateWithView === undefined ? false : textRotateWithView;\n this.textRotation_ = textRotation === undefined ? 0 : textRotation;\n this.strokeKey_ = strokeState\n ? (typeof strokeState.strokeStyle == 'string'\n ? strokeState.strokeStyle\n : getUid(strokeState.strokeStyle)) +\n strokeState.lineCap +\n strokeState.lineDashOffset +\n '|' +\n strokeState.lineWidth +\n strokeState.lineJoin +\n strokeState.miterLimit +\n '[' +\n strokeState.lineDash.join() +\n ']'\n : '';\n this.textKey_ =\n textState.font +\n textState.scale +\n (textState.textAlign || '?') +\n (textState.textBaseline || '?');\n this.fillKey_ = fillState\n ? typeof fillState.fillStyle == 'string'\n ? fillState.fillStyle\n : '|' + getUid(fillState.fillStyle)\n : '';\n }\n this.declutterImageWithText_ = opt_sharedData;\n };\n return CanvasTextBuilder;\n}(CanvasBuilder));\nexport default CanvasTextBuilder;\n//# sourceMappingURL=TextBuilder.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/TextBuilder.js\n// module id = null\n// module chunks = ","'use strict';\n\nvar utils = require('./../utils');\n\nmodule.exports = (\n utils.isStandardBrowserEnv() ?\n\n // Standard browser envs support document.cookie\n (function standardBrowserEnv() {\n return {\n write: function write(name, value, expires, path, domain, secure) {\n var cookie = [];\n cookie.push(name + '=' + encodeURIComponent(value));\n\n if (utils.isNumber(expires)) {\n cookie.push('expires=' + new Date(expires).toGMTString());\n }\n\n if (utils.isString(path)) {\n cookie.push('path=' + path);\n }\n\n if (utils.isString(domain)) {\n cookie.push('domain=' + domain);\n }\n\n if (secure === true) {\n cookie.push('secure');\n }\n\n document.cookie = cookie.join('; ');\n },\n\n read: function read(name) {\n var match = document.cookie.match(new RegExp('(^|;\\\\s*)(' + name + ')=([^;]*)'));\n return (match ? decodeURIComponent(match[3]) : null);\n },\n\n remove: function remove(name) {\n this.write(name, '', Date.now() - 86400000);\n }\n };\n })() :\n\n // Non standard browser env (web workers, react-native) lack needed support.\n (function nonStandardBrowserEnv() {\n return {\n write: function write() {},\n read: function read() { return null; },\n remove: function remove() {}\n };\n })()\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/cookies.js\n// module id = p1b6\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/geom/Circle\n */\nimport GeometryType from './GeometryType.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport { createOrUpdate, forEachCorner, intersects } from '../extent.js';\nimport { deflateCoordinate } from './flat/deflate.js';\nimport { rotate, translate } from './flat/transform.js';\n/**\n * @classdesc\n * Circle geometry.\n *\n * @api\n */\nvar Circle = /** @class */ (function (_super) {\n __extends(Circle, _super);\n /**\n * @param {!import(\"../coordinate.js\").Coordinate} center Center.\n * For internal use, flat coordinates in combination with `opt_layout` and no\n * `opt_radius` are also accepted.\n * @param {number=} opt_radius Radius.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n */\n function Circle(center, opt_radius, opt_layout) {\n var _this = _super.call(this) || this;\n if (opt_layout !== undefined && opt_radius === undefined) {\n _this.setFlatCoordinates(opt_layout, center);\n }\n else {\n var radius = opt_radius ? opt_radius : 0;\n _this.setCenterAndRadius(center, radius, opt_layout);\n }\n return _this;\n }\n /**\n * Make a complete copy of the geometry.\n * @return {!Circle} Clone.\n * @api\n */\n Circle.prototype.clone = function () {\n var circle = new Circle(this.flatCoordinates.slice(), undefined, this.layout);\n circle.applyProperties(this);\n return circle;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n Circle.prototype.closestPointXY = function (x, y, closestPoint, minSquaredDistance) {\n var flatCoordinates = this.flatCoordinates;\n var dx = x - flatCoordinates[0];\n var dy = y - flatCoordinates[1];\n var squaredDistance = dx * dx + dy * dy;\n if (squaredDistance < minSquaredDistance) {\n if (squaredDistance === 0) {\n for (var i = 0; i < this.stride; ++i) {\n closestPoint[i] = flatCoordinates[i];\n }\n }\n else {\n var delta = this.getRadius() / Math.sqrt(squaredDistance);\n closestPoint[0] = flatCoordinates[0] + delta * dx;\n closestPoint[1] = flatCoordinates[1] + delta * dy;\n for (var i = 2; i < this.stride; ++i) {\n closestPoint[i] = flatCoordinates[i];\n }\n }\n closestPoint.length = this.stride;\n return squaredDistance;\n }\n else {\n return minSquaredDistance;\n }\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n Circle.prototype.containsXY = function (x, y) {\n var flatCoordinates = this.flatCoordinates;\n var dx = x - flatCoordinates[0];\n var dy = y - flatCoordinates[1];\n return dx * dx + dy * dy <= this.getRadiusSquared_();\n };\n /**\n * Return the center of the circle as {@link module:ol/coordinate~Coordinate coordinate}.\n * @return {import(\"../coordinate.js\").Coordinate} Center.\n * @api\n */\n Circle.prototype.getCenter = function () {\n return this.flatCoordinates.slice(0, this.stride);\n };\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n Circle.prototype.computeExtent = function (extent) {\n var flatCoordinates = this.flatCoordinates;\n var radius = flatCoordinates[this.stride] - flatCoordinates[0];\n return createOrUpdate(flatCoordinates[0] - radius, flatCoordinates[1] - radius, flatCoordinates[0] + radius, flatCoordinates[1] + radius, extent);\n };\n /**\n * Return the radius of the circle.\n * @return {number} Radius.\n * @api\n */\n Circle.prototype.getRadius = function () {\n return Math.sqrt(this.getRadiusSquared_());\n };\n /**\n * @private\n * @return {number} Radius squared.\n */\n Circle.prototype.getRadiusSquared_ = function () {\n var dx = this.flatCoordinates[this.stride] - this.flatCoordinates[0];\n var dy = this.flatCoordinates[this.stride + 1] - this.flatCoordinates[1];\n return dx * dx + dy * dy;\n };\n /**\n * Get the type of this geometry.\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n * @api\n */\n Circle.prototype.getType = function () {\n return GeometryType.CIRCLE;\n };\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n Circle.prototype.intersectsExtent = function (extent) {\n var circleExtent = this.getExtent();\n if (intersects(extent, circleExtent)) {\n var center = this.getCenter();\n if (extent[0] <= center[0] && extent[2] >= center[0]) {\n return true;\n }\n if (extent[1] <= center[1] && extent[3] >= center[1]) {\n return true;\n }\n return forEachCorner(extent, this.intersectsCoordinate.bind(this));\n }\n return false;\n };\n /**\n * Set the center of the circle as {@link module:ol/coordinate~Coordinate coordinate}.\n * @param {import(\"../coordinate.js\").Coordinate} center Center.\n * @api\n */\n Circle.prototype.setCenter = function (center) {\n var stride = this.stride;\n var radius = this.flatCoordinates[stride] - this.flatCoordinates[0];\n var flatCoordinates = center.slice();\n flatCoordinates[stride] = flatCoordinates[0] + radius;\n for (var i = 1; i < stride; ++i) {\n flatCoordinates[stride + i] = center[i];\n }\n this.setFlatCoordinates(this.layout, flatCoordinates);\n this.changed();\n };\n /**\n * Set the center (as {@link module:ol/coordinate~Coordinate coordinate}) and the radius (as\n * number) of the circle.\n * @param {!import(\"../coordinate.js\").Coordinate} center Center.\n * @param {number} radius Radius.\n * @param {import(\"./GeometryLayout.js\").default=} opt_layout Layout.\n * @api\n */\n Circle.prototype.setCenterAndRadius = function (center, radius, opt_layout) {\n this.setLayout(opt_layout, center, 0);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n /** @type {Array<number>} */\n var flatCoordinates = this.flatCoordinates;\n var offset = deflateCoordinate(flatCoordinates, 0, center, this.stride);\n flatCoordinates[offset++] = flatCoordinates[0] + radius;\n for (var i = 1, ii = this.stride; i < ii; ++i) {\n flatCoordinates[offset++] = flatCoordinates[i];\n }\n flatCoordinates.length = offset;\n this.changed();\n };\n Circle.prototype.getCoordinates = function () {\n return null;\n };\n Circle.prototype.setCoordinates = function (coordinates, opt_layout) { };\n /**\n * Set the radius of the circle. The radius is in the units of the projection.\n * @param {number} radius Radius.\n * @api\n */\n Circle.prototype.setRadius = function (radius) {\n this.flatCoordinates[this.stride] = this.flatCoordinates[0] + radius;\n this.changed();\n };\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @param {number} angle Rotation angle in counter-clockwise radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n Circle.prototype.rotate = function (angle, anchor) {\n var center = this.getCenter();\n var stride = this.getStride();\n this.setCenter(rotate(center, 0, center.length, stride, angle, anchor, center));\n this.changed();\n };\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n Circle.prototype.translate = function (deltaX, deltaY) {\n var center = this.getCenter();\n var stride = this.getStride();\n this.setCenter(translate(center, 0, center.length, stride, deltaX, deltaY, center));\n this.changed();\n };\n return Circle;\n}(SimpleGeometry));\n/**\n * Transform each coordinate of the circle from one coordinate reference system\n * to another. The geometry is modified in place.\n * If you do not want the geometry modified in place, first clone() it and\n * then use this function on the clone.\n *\n * Internally a circle is currently represented by two points: the center of\n * the circle `[cx, cy]`, and the point to the right of the circle\n * `[cx + r, cy]`. This `transform` function just transforms these two points.\n * So the resulting geometry is also a circle, and that circle does not\n * correspond to the shape that would be obtained by transforming every point\n * of the original circle.\n *\n * @param {import(\"../proj.js\").ProjectionLike} source The current projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @param {import(\"../proj.js\").ProjectionLike} destination The desired projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @return {Circle} This geometry. Note that original geometry is\n * modified in place.\n * @function\n * @api\n */\nCircle.prototype.transform;\nexport default Circle;\n//# sourceMappingURL=Circle.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/Circle.js\n// module id = p9fs\n// module chunks = 0","'use strict';\n\nmodule.exports = function isCancel(value) {\n return !!(value && value.__CANCEL__);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/cancel/isCancel.js\n// module id = pBtG\n// module chunks = 0","/**\n * @module ol/geom/flat/intersectsextent\n */\nimport { containsExtent, createEmpty, extendFlatCoordinates, intersects, intersectsSegment, } from '../../extent.js';\nimport { forEach as forEachSegment } from './segments.js';\nimport { linearRingContainsExtent, linearRingContainsXY } from './contains.js';\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLineString(flatCoordinates, offset, end, stride, extent) {\n var coordinatesExtent = extendFlatCoordinates(createEmpty(), flatCoordinates, offset, end, stride);\n if (!intersects(extent, coordinatesExtent)) {\n return false;\n }\n if (containsExtent(extent, coordinatesExtent)) {\n return true;\n }\n if (coordinatesExtent[0] >= extent[0] && coordinatesExtent[2] <= extent[2]) {\n return true;\n }\n if (coordinatesExtent[1] >= extent[1] && coordinatesExtent[3] <= extent[3]) {\n return true;\n }\n return forEachSegment(flatCoordinates, offset, end, stride, \n /**\n * @param {import(\"../../coordinate.js\").Coordinate} point1 Start point.\n * @param {import(\"../../coordinate.js\").Coordinate} point2 End point.\n * @return {boolean} `true` if the segment and the extent intersect,\n * `false` otherwise.\n */\n function (point1, point2) {\n return intersectsSegment(extent, point1, point2);\n });\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLineStringArray(flatCoordinates, offset, ends, stride, extent) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n if (intersectsLineString(flatCoordinates, offset, ends[i], stride, extent)) {\n return true;\n }\n offset = ends[i];\n }\n return false;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLinearRing(flatCoordinates, offset, end, stride, extent) {\n if (intersectsLineString(flatCoordinates, offset, end, stride, extent)) {\n return true;\n }\n if (linearRingContainsXY(flatCoordinates, offset, end, stride, extent[0], extent[1])) {\n return true;\n }\n if (linearRingContainsXY(flatCoordinates, offset, end, stride, extent[0], extent[3])) {\n return true;\n }\n if (linearRingContainsXY(flatCoordinates, offset, end, stride, extent[2], extent[1])) {\n return true;\n }\n if (linearRingContainsXY(flatCoordinates, offset, end, stride, extent[2], extent[3])) {\n return true;\n }\n return false;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLinearRingArray(flatCoordinates, offset, ends, stride, extent) {\n if (!intersectsLinearRing(flatCoordinates, offset, ends[0], stride, extent)) {\n return false;\n }\n if (ends.length === 1) {\n return true;\n }\n for (var i = 1, ii = ends.length; i < ii; ++i) {\n if (linearRingContainsExtent(flatCoordinates, ends[i - 1], ends[i], stride, extent)) {\n if (!intersectsLineString(flatCoordinates, ends[i - 1], ends[i], stride, extent)) {\n return false;\n }\n }\n }\n return true;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLinearRingMultiArray(flatCoordinates, offset, endss, stride, extent) {\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n if (intersectsLinearRingArray(flatCoordinates, offset, ends, stride, extent)) {\n return true;\n }\n offset = ends[ends.length - 1];\n }\n return false;\n}\n//# sourceMappingURL=intersectsextent.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/intersectsextent.js\n// module id = pWpL\n// module chunks = 0","/**\n * @module ol/geom/flat/reverse\n */\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n */\nexport function coordinates(flatCoordinates, offset, end, stride) {\n while (offset < end - stride) {\n for (var i = 0; i < stride; ++i) {\n var tmp = flatCoordinates[offset + i];\n flatCoordinates[offset + i] = flatCoordinates[end - stride + i];\n flatCoordinates[end - stride + i] = tmp;\n }\n offset += stride;\n end -= stride;\n }\n}\n//# sourceMappingURL=reverse.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/reverse.js\n// module id = null\n// module chunks = ","/**\n * @module ol/geom/flat/orient\n */\nimport { coordinates as reverseCoordinates } from './reverse.js';\n/**\n * Is the linear ring oriented clockwise in a coordinate system with a bottom-left\n * coordinate origin? For a coordinate system with a top-left coordinate origin,\n * the ring's orientation is clockwise when this function returns false.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {boolean} Is clockwise.\n */\nexport function linearRingIsClockwise(flatCoordinates, offset, end, stride) {\n // http://tinyurl.com/clockwise-method\n // https://github.com/OSGeo/gdal/blob/trunk/gdal/ogr/ogrlinearring.cpp\n var edge = 0;\n var x1 = flatCoordinates[end - stride];\n var y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n var x2 = flatCoordinates[offset];\n var y2 = flatCoordinates[offset + 1];\n edge += (x2 - x1) * (y2 + y1);\n x1 = x2;\n y1 = y2;\n }\n return edge === 0 ? undefined : edge > 0;\n}\n/**\n * Determines if linear rings are oriented. By default, left-hand orientation\n * is tested (first ring must be clockwise, remaining rings counter-clockwise).\n * To test for right-hand orientation, use the `opt_right` argument.\n *\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Array of end indexes.\n * @param {number} stride Stride.\n * @param {boolean=} opt_right Test for right-hand orientation\n * (counter-clockwise exterior ring and clockwise interior rings).\n * @return {boolean} Rings are correctly oriented.\n */\nexport function linearRingsAreOriented(flatCoordinates, offset, ends, stride, opt_right) {\n var right = opt_right !== undefined ? opt_right : false;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var isClockwise = linearRingIsClockwise(flatCoordinates, offset, end, stride);\n if (i === 0) {\n if ((right && isClockwise) || (!right && !isClockwise)) {\n return false;\n }\n }\n else {\n if ((right && !isClockwise) || (!right && isClockwise)) {\n return false;\n }\n }\n offset = end;\n }\n return true;\n}\n/**\n * Determines if linear rings are oriented. By default, left-hand orientation\n * is tested (first ring must be clockwise, remaining rings counter-clockwise).\n * To test for right-hand orientation, use the `opt_right` argument.\n *\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Array of array of end indexes.\n * @param {number} stride Stride.\n * @param {boolean=} opt_right Test for right-hand orientation\n * (counter-clockwise exterior ring and clockwise interior rings).\n * @return {boolean} Rings are correctly oriented.\n */\nexport function linearRingssAreOriented(flatCoordinates, offset, endss, stride, opt_right) {\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n if (!linearRingsAreOriented(flatCoordinates, offset, ends, stride, opt_right)) {\n return false;\n }\n if (ends.length) {\n offset = ends[ends.length - 1];\n }\n }\n return true;\n}\n/**\n * Orient coordinates in a flat array of linear rings. By default, rings\n * are oriented following the left-hand rule (clockwise for exterior and\n * counter-clockwise for interior rings). To orient according to the\n * right-hand rule, use the `opt_right` argument.\n *\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {boolean=} opt_right Follow the right-hand rule for orientation.\n * @return {number} End.\n */\nexport function orientLinearRings(flatCoordinates, offset, ends, stride, opt_right) {\n var right = opt_right !== undefined ? opt_right : false;\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var isClockwise = linearRingIsClockwise(flatCoordinates, offset, end, stride);\n var reverse = i === 0\n ? (right && isClockwise) || (!right && !isClockwise)\n : (right && !isClockwise) || (!right && isClockwise);\n if (reverse) {\n reverseCoordinates(flatCoordinates, offset, end, stride);\n }\n offset = end;\n }\n return offset;\n}\n/**\n * Orient coordinates in a flat array of linear rings. By default, rings\n * are oriented following the left-hand rule (clockwise for exterior and\n * counter-clockwise for interior rings). To orient according to the\n * right-hand rule, use the `opt_right` argument.\n *\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Array of array of end indexes.\n * @param {number} stride Stride.\n * @param {boolean=} opt_right Follow the right-hand rule for orientation.\n * @return {number} End.\n */\nexport function orientLinearRingsArray(flatCoordinates, offset, endss, stride, opt_right) {\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n offset = orientLinearRings(flatCoordinates, offset, endss[i], stride, opt_right);\n }\n return offset;\n}\n//# sourceMappingURL=orient.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/orient.js\n// module id = null\n// module chunks = ","'use strict';\n\n/**\n * Syntactic sugar for invoking a function and expanding an array for arguments.\n *\n * Common use case would be to use `Function.prototype.apply`.\n *\n * ```js\n * function f(x, y, z) {}\n * var args = [1, 2, 3];\n * f.apply(null, args);\n * ```\n *\n * With `spread` this example can be re-written.\n *\n * ```js\n * spread(function(x, y, z) {})([1, 2, 3]);\n * ```\n *\n * @param {Function} callback\n * @returns {Function}\n */\nmodule.exports = function spread(callback) {\n return function wrap(arr) {\n return callback.apply(null, arr);\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/spread.js\n// module id = pxG4\n// module chunks = 0","'use strict';\n// 25.4.1.5 NewPromiseCapability(C)\nvar aFunction = require('./_a-function');\n\nfunction PromiseCapability(C) {\n var resolve, reject;\n this.promise = new C(function ($$resolve, $$reject) {\n if (resolve !== undefined || reject !== undefined) throw TypeError('Bad Promise constructor');\n resolve = $$resolve;\n reject = $$reject;\n });\n this.resolve = aFunction(resolve);\n this.reject = aFunction(reject);\n}\n\nmodule.exports.f = function (C) {\n return new PromiseCapability(C);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_new-promise-capability.js\n// module id = qARP\n// module chunks = 0","'use strict';\n\n/**\n * Creates a new URL by combining the specified URLs\n *\n * @param {string} baseURL The base URL\n * @param {string} relativeURL The relative URL\n * @returns {string} The combined URL\n */\nmodule.exports = function combineURLs(baseURL, relativeURL) {\n return relativeURL\n ? baseURL.replace(/\\/+$/, '') + '/' + relativeURL.replace(/^\\/+/, '')\n : baseURL;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/helpers/combineURLs.js\n// module id = qRfI\n// module chunks = 0","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-dps.js\n// module id = qio6\n// module chunks = 0","var core = require('../../modules/_core');\nvar $JSON = core.JSON || (core.JSON = { stringify: JSON.stringify });\nmodule.exports = function stringify(it) { // eslint-disable-line no-unused-vars\n return $JSON.stringify.apply($JSON, arguments);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/json/stringify.js\n// module id = qkKv\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/canvas/TileLayer\n */\nimport CanvasLayerRenderer from './Layer.js';\nimport TileRange from '../../TileRange.js';\nimport TileState from '../../TileState.js';\nimport { apply as applyTransform, compose as composeTransform, makeInverse, } from '../../transform.js';\nimport { assign } from '../../obj.js';\nimport { createEmpty, equals, getIntersection, getTopLeft, } from '../../extent.js';\nimport { createTransformString } from '../../render/canvas.js';\nimport { fromUserExtent } from '../../proj.js';\nimport { getUid } from '../../util.js';\nimport { numberSafeCompareFunction } from '../../array.js';\n/**\n * @classdesc\n * Canvas renderer for tile layers.\n * @api\n */\nvar CanvasTileLayerRenderer = /** @class */ (function (_super) {\n __extends(CanvasTileLayerRenderer, _super);\n /**\n * @param {import(\"../../layer/Tile.js\").default|import(\"../../layer/VectorTile.js\").default} tileLayer Tile layer.\n */\n function CanvasTileLayerRenderer(tileLayer) {\n var _this = _super.call(this, tileLayer) || this;\n /**\n * Rendered extent has changed since the previous `renderFrame()` call\n * @type {boolean}\n */\n _this.extentChanged = true;\n /**\n * @private\n * @type {?import(\"../../extent.js\").Extent}\n */\n _this.renderedExtent_ = null;\n /**\n * @protected\n * @type {number}\n */\n _this.renderedPixelRatio;\n /**\n * @protected\n * @type {import(\"../../proj/Projection.js\").default}\n */\n _this.renderedProjection = null;\n /**\n * @protected\n * @type {number}\n */\n _this.renderedRevision;\n /**\n * @protected\n * @type {!Array<import(\"../../Tile.js\").default>}\n */\n _this.renderedTiles = [];\n /**\n * @private\n * @type {boolean}\n */\n _this.newTiles_ = false;\n /**\n * @protected\n * @type {import(\"../../extent.js\").Extent}\n */\n _this.tmpExtent = createEmpty();\n /**\n * @private\n * @type {import(\"../../TileRange.js\").default}\n */\n _this.tmpTileRange_ = new TileRange(0, 0, 0, 0);\n return _this;\n }\n /**\n * @protected\n * @param {import(\"../../Tile.js\").default} tile Tile.\n * @return {boolean} Tile is drawable.\n */\n CanvasTileLayerRenderer.prototype.isDrawableTile = function (tile) {\n var tileLayer = this.getLayer();\n var tileState = tile.getState();\n var useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();\n return (tileState == TileState.LOADED ||\n tileState == TileState.EMPTY ||\n (tileState == TileState.ERROR && !useInterimTilesOnError));\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {!import(\"../../Tile.js\").default} Tile.\n */\n CanvasTileLayerRenderer.prototype.getTile = function (z, x, y, frameState) {\n var pixelRatio = frameState.pixelRatio;\n var projection = frameState.viewState.projection;\n var tileLayer = this.getLayer();\n var tileSource = tileLayer.getSource();\n var tile = tileSource.getTile(z, x, y, pixelRatio, projection);\n if (tile.getState() == TileState.ERROR) {\n if (!tileLayer.getUseInterimTilesOnError()) {\n // When useInterimTilesOnError is false, we consider the error tile as loaded.\n tile.setState(TileState.LOADED);\n }\n else if (tileLayer.getPreload() > 0) {\n // Preloaded tiles for lower resolutions might have finished loading.\n this.newTiles_ = true;\n }\n }\n if (!this.isDrawableTile(tile)) {\n tile = tile.getInterimTile();\n }\n return tile;\n };\n /**\n * @param {Object<number, Object<string, import(\"../../Tile.js\").default>>} tiles Lookup of loaded tiles by zoom level.\n * @param {number} zoom Zoom level.\n * @param {import(\"../../Tile.js\").default} tile Tile.\n * @return {boolean|void} If `false`, the tile will not be considered loaded.\n */\n CanvasTileLayerRenderer.prototype.loadedTileCallback = function (tiles, zoom, tile) {\n if (this.isDrawableTile(tile)) {\n return _super.prototype.loadedTileCallback.call(this, tiles, zoom, tile);\n }\n return false;\n };\n /**\n * Determine whether render should be called.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n CanvasTileLayerRenderer.prototype.prepareFrame = function (frameState) {\n return !!this.getLayer().getSource();\n };\n /**\n * Render the layer.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {HTMLElement} target Target that may be used to render content to.\n * @return {HTMLElement} The rendered element.\n */\n CanvasTileLayerRenderer.prototype.renderFrame = function (frameState, target) {\n var layerState = frameState.layerStatesArray[frameState.layerIndex];\n var viewState = frameState.viewState;\n var projection = viewState.projection;\n var viewResolution = viewState.resolution;\n var viewCenter = viewState.center;\n var rotation = viewState.rotation;\n var pixelRatio = frameState.pixelRatio;\n var tileLayer = this.getLayer();\n var tileSource = tileLayer.getSource();\n var sourceRevision = tileSource.getRevision();\n var tileGrid = tileSource.getTileGridForProjection(projection);\n var z = tileGrid.getZForResolution(viewResolution, tileSource.zDirection);\n var tileResolution = tileGrid.getResolution(z);\n var extent = frameState.extent;\n var layerExtent = layerState.extent && fromUserExtent(layerState.extent, projection);\n if (layerExtent) {\n extent = getIntersection(extent, fromUserExtent(layerState.extent, projection));\n }\n var tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);\n // desired dimensions of the canvas in pixels\n var width = Math.round(frameState.size[0] * tilePixelRatio);\n var height = Math.round(frameState.size[1] * tilePixelRatio);\n if (rotation) {\n var size = Math.round(Math.sqrt(width * width + height * height));\n width = size;\n height = size;\n }\n var dx = (tileResolution * width) / 2 / tilePixelRatio;\n var dy = (tileResolution * height) / 2 / tilePixelRatio;\n var canvasExtent = [\n viewCenter[0] - dx,\n viewCenter[1] - dy,\n viewCenter[0] + dx,\n viewCenter[1] + dy,\n ];\n var tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);\n /**\n * @type {Object<number, Object<string, import(\"../../Tile.js\").default>>}\n */\n var tilesToDrawByZ = {};\n tilesToDrawByZ[z] = {};\n var findLoadedTiles = this.createLoadedTileFinder(tileSource, projection, tilesToDrawByZ);\n var tmpExtent = this.tmpExtent;\n var tmpTileRange = this.tmpTileRange_;\n this.newTiles_ = false;\n for (var x = tileRange.minX; x <= tileRange.maxX; ++x) {\n for (var y = tileRange.minY; y <= tileRange.maxY; ++y) {\n var tile = this.getTile(z, x, y, frameState);\n if (this.isDrawableTile(tile)) {\n var uid = getUid(this);\n if (tile.getState() == TileState.LOADED) {\n tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;\n var inTransition = tile.inTransition(uid);\n if (!this.newTiles_ &&\n (inTransition || this.renderedTiles.indexOf(tile) === -1)) {\n this.newTiles_ = true;\n }\n }\n if (tile.getAlpha(uid, frameState.time) === 1) {\n // don't look for alt tiles if alpha is 1\n continue;\n }\n }\n var childTileRange = tileGrid.getTileCoordChildTileRange(tile.tileCoord, tmpTileRange, tmpExtent);\n var covered = false;\n if (childTileRange) {\n covered = findLoadedTiles(z + 1, childTileRange);\n }\n if (!covered) {\n tileGrid.forEachTileCoordParentTileRange(tile.tileCoord, findLoadedTiles, tmpTileRange, tmpExtent);\n }\n }\n }\n var canvasScale = tileResolution / viewResolution;\n // set forward and inverse pixel transforms\n composeTransform(this.pixelTransform, frameState.size[0] / 2, frameState.size[1] / 2, 1 / tilePixelRatio, 1 / tilePixelRatio, rotation, -width / 2, -height / 2);\n var canvasTransform = createTransformString(this.pixelTransform);\n this.useContainer(target, canvasTransform, layerState.opacity);\n var context = this.context;\n var canvas = context.canvas;\n makeInverse(this.inversePixelTransform, this.pixelTransform);\n // set scale transform for calculating tile positions on the canvas\n composeTransform(this.tempTransform, width / 2, height / 2, canvasScale, canvasScale, 0, -width / 2, -height / 2);\n if (canvas.width != width || canvas.height != height) {\n canvas.width = width;\n canvas.height = height;\n }\n else if (!this.containerReused) {\n context.clearRect(0, 0, width, height);\n }\n if (layerExtent) {\n this.clipUnrotated(context, frameState, layerExtent);\n }\n assign(context, tileSource.getContextOptions());\n this.preRender(context, frameState);\n this.renderedTiles.length = 0;\n /** @type {Array<number>} */\n var zs = Object.keys(tilesToDrawByZ).map(Number);\n zs.sort(numberSafeCompareFunction);\n var clips, clipZs, currentClip;\n if (layerState.opacity === 1 &&\n (!this.containerReused ||\n tileSource.getOpaque(frameState.viewState.projection))) {\n zs = zs.reverse();\n }\n else {\n clips = [];\n clipZs = [];\n }\n for (var i = zs.length - 1; i >= 0; --i) {\n var currentZ = zs[i];\n var currentTilePixelSize = tileSource.getTilePixelSize(currentZ, pixelRatio, projection);\n var currentResolution = tileGrid.getResolution(currentZ);\n var currentScale = currentResolution / tileResolution;\n var dx_1 = currentTilePixelSize[0] * currentScale * canvasScale;\n var dy_1 = currentTilePixelSize[1] * currentScale * canvasScale;\n var originTileCoord = tileGrid.getTileCoordForCoordAndZ(getTopLeft(canvasExtent), currentZ);\n var originTileExtent = tileGrid.getTileCoordExtent(originTileCoord);\n var origin_1 = applyTransform(this.tempTransform, [\n (tilePixelRatio * (originTileExtent[0] - canvasExtent[0])) /\n tileResolution,\n (tilePixelRatio * (canvasExtent[3] - originTileExtent[3])) /\n tileResolution,\n ]);\n var tileGutter = tilePixelRatio * tileSource.getGutterForProjection(projection);\n var tilesToDraw = tilesToDrawByZ[currentZ];\n for (var tileCoordKey in tilesToDraw) {\n var tile = /** @type {import(\"../../ImageTile.js\").default} */ (tilesToDraw[tileCoordKey]);\n var tileCoord = tile.tileCoord;\n // Calculate integer positions and sizes so that tiles align\n var floatX = origin_1[0] - (originTileCoord[1] - tileCoord[1]) * dx_1;\n var nextX = Math.round(floatX + dx_1);\n var floatY = origin_1[1] - (originTileCoord[2] - tileCoord[2]) * dy_1;\n var nextY = Math.round(floatY + dy_1);\n var x = Math.round(floatX);\n var y = Math.round(floatY);\n var w = nextX - x;\n var h = nextY - y;\n var transition = z === currentZ;\n var inTransition = transition && tile.getAlpha(getUid(this), frameState.time) !== 1;\n if (!inTransition) {\n if (clips) {\n // Clip mask for regions in this tile that already filled by a higher z tile\n context.save();\n currentClip = [x, y, x + w, y, x + w, y + h, x, y + h];\n for (var i_1 = 0, ii = clips.length; i_1 < ii; ++i_1) {\n if (z !== currentZ && currentZ < clipZs[i_1]) {\n var clip = clips[i_1];\n context.beginPath();\n // counter-clockwise (outer ring) for current tile\n context.moveTo(currentClip[0], currentClip[1]);\n context.lineTo(currentClip[2], currentClip[3]);\n context.lineTo(currentClip[4], currentClip[5]);\n context.lineTo(currentClip[6], currentClip[7]);\n // clockwise (inner ring) for higher z tile\n context.moveTo(clip[6], clip[7]);\n context.lineTo(clip[4], clip[5]);\n context.lineTo(clip[2], clip[3]);\n context.lineTo(clip[0], clip[1]);\n context.clip();\n }\n }\n clips.push(currentClip);\n clipZs.push(currentZ);\n }\n else {\n context.clearRect(x, y, w, h);\n }\n }\n this.drawTileImage(tile, frameState, x, y, w, h, tileGutter, transition, layerState.opacity);\n if (clips && !inTransition) {\n context.restore();\n }\n this.renderedTiles.push(tile);\n this.updateUsedTiles(frameState.usedTiles, tileSource, tile);\n }\n }\n this.renderedRevision = sourceRevision;\n this.renderedResolution = tileResolution;\n this.extentChanged =\n !this.renderedExtent_ || !equals(this.renderedExtent_, canvasExtent);\n this.renderedExtent_ = canvasExtent;\n this.renderedPixelRatio = pixelRatio;\n this.renderedProjection = projection;\n this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio, projection, extent, z, tileLayer.getPreload());\n this.scheduleExpireCache(frameState, tileSource);\n this.postRender(context, frameState);\n if (layerState.extent) {\n context.restore();\n }\n if (canvasTransform !== canvas.style.transform) {\n canvas.style.transform = canvasTransform;\n }\n return this.container;\n };\n /**\n * @param {import(\"../../ImageTile.js\").default} tile Tile.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {number} x Left of the tile.\n * @param {number} y Top of the tile.\n * @param {number} w Width of the tile.\n * @param {number} h Height of the tile.\n * @param {number} gutter Tile gutter.\n * @param {boolean} transition Apply an alpha transition.\n * @param {number} opacity Opacity.\n */\n CanvasTileLayerRenderer.prototype.drawTileImage = function (tile, frameState, x, y, w, h, gutter, transition, opacity) {\n var image = this.getTileImage(tile);\n if (!image) {\n return;\n }\n var uid = getUid(this);\n var tileAlpha = transition ? tile.getAlpha(uid, frameState.time) : 1;\n var alpha = opacity * tileAlpha;\n var alphaChanged = alpha !== this.context.globalAlpha;\n if (alphaChanged) {\n this.context.save();\n this.context.globalAlpha = alpha;\n }\n this.context.drawImage(image, gutter, gutter, image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h);\n if (alphaChanged) {\n this.context.restore();\n }\n if (tileAlpha !== 1) {\n frameState.animate = true;\n }\n else if (transition) {\n tile.endTransition(uid);\n }\n };\n /**\n * @return {HTMLCanvasElement} Image\n */\n CanvasTileLayerRenderer.prototype.getImage = function () {\n var context = this.context;\n return context ? context.canvas : null;\n };\n /**\n * Get the image from a tile.\n * @param {import(\"../../ImageTile.js\").default} tile Tile.\n * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.\n * @protected\n */\n CanvasTileLayerRenderer.prototype.getTileImage = function (tile) {\n return tile.getImage();\n };\n /**\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {import(\"../../source/Tile.js\").default} tileSource Tile source.\n * @protected\n */\n CanvasTileLayerRenderer.prototype.scheduleExpireCache = function (frameState, tileSource) {\n if (tileSource.canExpireCache()) {\n /**\n * @param {import(\"../../source/Tile.js\").default} tileSource Tile source.\n * @param {import(\"../../PluggableMap.js\").default} map Map.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n */\n var postRenderFunction = function (tileSource, map, frameState) {\n var tileSourceKey = getUid(tileSource);\n if (tileSourceKey in frameState.usedTiles) {\n tileSource.expireCache(frameState.viewState.projection, frameState.usedTiles[tileSourceKey]);\n }\n }.bind(null, tileSource);\n frameState.postRenderFunctions.push(\n /** @type {import(\"../../PluggableMap.js\").PostRenderFunction} */ (postRenderFunction));\n }\n };\n /**\n * @param {!Object<string, !Object<string, boolean>>} usedTiles Used tiles.\n * @param {import(\"../../source/Tile.js\").default} tileSource Tile source.\n * @param {import('../../Tile.js').default} tile Tile.\n * @protected\n */\n CanvasTileLayerRenderer.prototype.updateUsedTiles = function (usedTiles, tileSource, tile) {\n // FIXME should we use tilesToDrawByZ instead?\n var tileSourceKey = getUid(tileSource);\n if (!(tileSourceKey in usedTiles)) {\n usedTiles[tileSourceKey] = {};\n }\n usedTiles[tileSourceKey][tile.getKey()] = true;\n };\n /**\n * Manage tile pyramid.\n * This function performs a number of functions related to the tiles at the\n * current zoom and lower zoom levels:\n * - registers idle tiles in frameState.wantedTiles so that they are not\n * discarded by the tile queue\n * - enqueues missing tiles\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {import(\"../../source/Tile.js\").default} tileSource Tile source.\n * @param {import(\"../../tilegrid/TileGrid.js\").default} tileGrid Tile grid.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../../proj/Projection.js\").default} projection Projection.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @param {number} currentZ Current Z.\n * @param {number} preload Load low resolution tiles up to 'preload' levels.\n * @param {function(import(\"../../Tile.js\").default)=} opt_tileCallback Tile callback.\n * @protected\n */\n CanvasTileLayerRenderer.prototype.manageTilePyramid = function (frameState, tileSource, tileGrid, pixelRatio, projection, extent, currentZ, preload, opt_tileCallback) {\n var tileSourceKey = getUid(tileSource);\n if (!(tileSourceKey in frameState.wantedTiles)) {\n frameState.wantedTiles[tileSourceKey] = {};\n }\n var wantedTiles = frameState.wantedTiles[tileSourceKey];\n var tileQueue = frameState.tileQueue;\n var minZoom = tileGrid.getMinZoom();\n var tileCount = 0;\n var tile, tileRange, tileResolution, x, y, z;\n for (z = minZoom; z <= currentZ; ++z) {\n tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z, tileRange);\n tileResolution = tileGrid.getResolution(z);\n for (x = tileRange.minX; x <= tileRange.maxX; ++x) {\n for (y = tileRange.minY; y <= tileRange.maxY; ++y) {\n if (currentZ - z <= preload) {\n ++tileCount;\n tile = tileSource.getTile(z, x, y, pixelRatio, projection);\n if (tile.getState() == TileState.IDLE) {\n wantedTiles[tile.getKey()] = true;\n if (!tileQueue.isKeyQueued(tile.getKey())) {\n tileQueue.enqueue([\n tile,\n tileSourceKey,\n tileGrid.getTileCoordCenter(tile.tileCoord),\n tileResolution,\n ]);\n }\n }\n if (opt_tileCallback !== undefined) {\n opt_tileCallback(tile);\n }\n }\n else {\n tileSource.useTile(z, x, y, projection);\n }\n }\n }\n }\n tileSource.updateCacheSize(tileCount, projection);\n };\n return CanvasTileLayerRenderer;\n}(CanvasLayerRenderer));\n/**\n * @function\n * @return {import(\"../../layer/Tile.js\").default|import(\"../../layer/VectorTile.js\").default}\n */\nCanvasTileLayerRenderer.prototype.getLayer;\nexport default CanvasTileLayerRenderer;\n//# sourceMappingURL=TileLayer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/canvas/TileLayer.js\n// module id = rLHh\n// module chunks = 0","/**\n * @module ol/source/common\n */\n/**\n * Default WMS version.\n * @type {string}\n */\nexport var DEFAULT_WMS_VERSION = '1.3.0';\n/**\n * Context options to disable image smoothing.\n * @type {Object}\n */\nexport var IMAGE_SMOOTHING_DISABLED = {\n imageSmoothingEnabled: false,\n msImageSmoothingEnabled: false,\n};\n//# sourceMappingURL=common.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/common.js\n// module id = raXX\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/TileCache\n */\nimport LRUCache from './structs/LRUCache.js';\nimport { fromKey, getKey } from './tilecoord.js';\nvar TileCache = /** @class */ (function (_super) {\n __extends(TileCache, _super);\n function TileCache() {\n return _super !== null && _super.apply(this, arguments) || this;\n }\n /**\n * @param {!Object<string, boolean>} usedTiles Used tiles.\n */\n TileCache.prototype.expireCache = function (usedTiles) {\n while (this.canExpireCache()) {\n var tile = this.peekLast();\n if (tile.getKey() in usedTiles) {\n break;\n }\n else {\n this.pop().release();\n }\n }\n };\n /**\n * Prune all tiles from the cache that don't have the same z as the newest tile.\n */\n TileCache.prototype.pruneExceptNewestZ = function () {\n if (this.getCount() === 0) {\n return;\n }\n var key = this.peekFirstKey();\n var tileCoord = fromKey(key);\n var z = tileCoord[0];\n this.forEach(function (tile) {\n if (tile.tileCoord[0] !== z) {\n this.remove(getKey(tile.tileCoord));\n tile.release();\n }\n }.bind(this));\n };\n return TileCache;\n}(LRUCache));\nexport default TileCache;\n//# sourceMappingURL=TileCache.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/TileCache.js\n// module id = null\n// module chunks = ","/**\n * @module ol/structs/LRUCache\n */\nimport { assert } from '../asserts.js';\n/**\n * @typedef {Object} Entry\n * @property {string} key_\n * @property {Object} newer\n * @property {Object} older\n * @property {*} value_\n */\n/**\n * @classdesc\n * Implements a Least-Recently-Used cache where the keys do not conflict with\n * Object's properties (e.g. 'hasOwnProperty' is not allowed as a key). Expiring\n * items from the cache is the responsibility of the user.\n *\n * @fires import(\"../events/Event.js\").default\n * @template T\n */\nvar LRUCache = /** @class */ (function () {\n /**\n * @param {number=} opt_highWaterMark High water mark.\n */\n function LRUCache(opt_highWaterMark) {\n /**\n * Desired max cache size after expireCache(). If set to 0, no cache entries\n * will be pruned at all.\n * @type {number}\n */\n this.highWaterMark =\n opt_highWaterMark !== undefined ? opt_highWaterMark : 2048;\n /**\n * @private\n * @type {number}\n */\n this.count_ = 0;\n /**\n * @private\n * @type {!Object<string, Entry>}\n */\n this.entries_ = {};\n /**\n * @private\n * @type {?Entry}\n */\n this.oldest_ = null;\n /**\n * @private\n * @type {?Entry}\n */\n this.newest_ = null;\n }\n /**\n * @return {boolean} Can expire cache.\n */\n LRUCache.prototype.canExpireCache = function () {\n return this.highWaterMark > 0 && this.getCount() > this.highWaterMark;\n };\n /**\n * FIXME empty description for jsdoc\n */\n LRUCache.prototype.clear = function () {\n this.count_ = 0;\n this.entries_ = {};\n this.oldest_ = null;\n this.newest_ = null;\n };\n /**\n * @param {string} key Key.\n * @return {boolean} Contains key.\n */\n LRUCache.prototype.containsKey = function (key) {\n return this.entries_.hasOwnProperty(key);\n };\n /**\n * @param {function(T, string, LRUCache<T>): ?} f The function\n * to call for every entry from the oldest to the newer. This function takes\n * 3 arguments (the entry value, the entry key and the LRUCache object).\n * The return value is ignored.\n */\n LRUCache.prototype.forEach = function (f) {\n var entry = this.oldest_;\n while (entry) {\n f(entry.value_, entry.key_, this);\n entry = entry.newer;\n }\n };\n /**\n * @param {string} key Key.\n * @param {*=} opt_options Options (reserverd for subclasses).\n * @return {T} Value.\n */\n LRUCache.prototype.get = function (key, opt_options) {\n var entry = this.entries_[key];\n assert(entry !== undefined, 15); // Tried to get a value for a key that does not exist in the cache\n if (entry === this.newest_) {\n return entry.value_;\n }\n else if (entry === this.oldest_) {\n this.oldest_ = /** @type {Entry} */ (this.oldest_.newer);\n this.oldest_.older = null;\n }\n else {\n entry.newer.older = entry.older;\n entry.older.newer = entry.newer;\n }\n entry.newer = null;\n entry.older = this.newest_;\n this.newest_.newer = entry;\n this.newest_ = entry;\n return entry.value_;\n };\n /**\n * Remove an entry from the cache.\n * @param {string} key The entry key.\n * @return {T} The removed entry.\n */\n LRUCache.prototype.remove = function (key) {\n var entry = this.entries_[key];\n assert(entry !== undefined, 15); // Tried to get a value for a key that does not exist in the cache\n if (entry === this.newest_) {\n this.newest_ = /** @type {Entry} */ (entry.older);\n if (this.newest_) {\n this.newest_.newer = null;\n }\n }\n else if (entry === this.oldest_) {\n this.oldest_ = /** @type {Entry} */ (entry.newer);\n if (this.oldest_) {\n this.oldest_.older = null;\n }\n }\n else {\n entry.newer.older = entry.older;\n entry.older.newer = entry.newer;\n }\n delete this.entries_[key];\n --this.count_;\n return entry.value_;\n };\n /**\n * @return {number} Count.\n */\n LRUCache.prototype.getCount = function () {\n return this.count_;\n };\n /**\n * @return {Array<string>} Keys.\n */\n LRUCache.prototype.getKeys = function () {\n var keys = new Array(this.count_);\n var i = 0;\n var entry;\n for (entry = this.newest_; entry; entry = entry.older) {\n keys[i++] = entry.key_;\n }\n return keys;\n };\n /**\n * @return {Array<T>} Values.\n */\n LRUCache.prototype.getValues = function () {\n var values = new Array(this.count_);\n var i = 0;\n var entry;\n for (entry = this.newest_; entry; entry = entry.older) {\n values[i++] = entry.value_;\n }\n return values;\n };\n /**\n * @return {T} Last value.\n */\n LRUCache.prototype.peekLast = function () {\n return this.oldest_.value_;\n };\n /**\n * @return {string} Last key.\n */\n LRUCache.prototype.peekLastKey = function () {\n return this.oldest_.key_;\n };\n /**\n * Get the key of the newest item in the cache. Throws if the cache is empty.\n * @return {string} The newest key.\n */\n LRUCache.prototype.peekFirstKey = function () {\n return this.newest_.key_;\n };\n /**\n * @return {T} value Value.\n */\n LRUCache.prototype.pop = function () {\n var entry = this.oldest_;\n delete this.entries_[entry.key_];\n if (entry.newer) {\n entry.newer.older = null;\n }\n this.oldest_ = /** @type {Entry} */ (entry.newer);\n if (!this.oldest_) {\n this.newest_ = null;\n }\n --this.count_;\n return entry.value_;\n };\n /**\n * @param {string} key Key.\n * @param {T} value Value.\n */\n LRUCache.prototype.replace = function (key, value) {\n this.get(key); // update `newest_`\n this.entries_[key].value_ = value;\n };\n /**\n * @param {string} key Key.\n * @param {T} value Value.\n */\n LRUCache.prototype.set = function (key, value) {\n assert(!(key in this.entries_), 16); // Tried to set a value for a key that is used already\n var entry = {\n key_: key,\n newer: null,\n older: this.newest_,\n value_: value,\n };\n if (!this.newest_) {\n this.oldest_ = entry;\n }\n else {\n this.newest_.newer = entry;\n }\n this.newest_ = entry;\n this.entries_[key] = entry;\n ++this.count_;\n };\n /**\n * Set a maximum number of entries for the cache.\n * @param {number} size Cache size.\n * @api\n */\n LRUCache.prototype.setSize = function (size) {\n this.highWaterMark = size;\n };\n return LRUCache;\n}());\nexport default LRUCache;\n//# sourceMappingURL=LRUCache.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/structs/LRUCache.js\n// module id = null\n// module chunks = ","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-object.js\n// module id = sB3e\n// module chunks = 0","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/isarray/index.js\n// module id = sOR5\n// module chunks = 0","'use strict';\n\n/**\n * Update an Error with the specified config, error code, and response.\n *\n * @param {Error} error The error to update.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The error.\n */\nmodule.exports = function enhanceError(error, config, code, request, response) {\n error.config = config;\n if (code) {\n error.code = code;\n }\n\n error.request = request;\n error.response = response;\n error.isAxiosError = true;\n\n error.toJSON = function toJSON() {\n return {\n // Standard\n message: this.message,\n name: this.name,\n // Microsoft\n description: this.description,\n number: this.number,\n // Mozilla\n fileName: this.fileName,\n lineNumber: this.lineNumber,\n columnNumber: this.columnNumber,\n stack: this.stack,\n // Axios\n config: this.config,\n code: this.code\n };\n };\n return error;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/enhanceError.js\n// module id = t8qj\n// module chunks = 0","// 7.3.20 SpeciesConstructor(O, defaultConstructor)\nvar anObject = require('./_an-object');\nvar aFunction = require('./_a-function');\nvar SPECIES = require('./_wks')('species');\nmodule.exports = function (O, D) {\n var C = anObject(O).constructor;\n var S;\n return C === undefined || (S = anObject(C)[SPECIES]) == undefined ? D : aFunction(S);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_species-constructor.js\n// module id = t8x9\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/render/canvas/Builder\n */\nimport CanvasInstruction from './Instruction.js';\nimport GeometryType from '../../geom/GeometryType.js';\nimport Relationship from '../../extent/Relationship.js';\nimport VectorContext from '../VectorContext.js';\nimport { asColorLike } from '../../colorlike.js';\nimport { buffer, clone, containsCoordinate, coordinateRelationship, } from '../../extent.js';\nimport { defaultFillStyle, defaultLineCap, defaultLineDash, defaultLineDashOffset, defaultLineJoin, defaultLineWidth, defaultMiterLimit, defaultStrokeStyle, } from '../canvas.js';\nimport { equals, reverseSubArray } from '../../array.js';\nimport { inflateCoordinates, inflateCoordinatesArray, inflateMultiCoordinatesArray, } from '../../geom/flat/inflate.js';\nvar CanvasBuilder = /** @class */ (function (_super) {\n __extends(CanvasBuilder, _super);\n /**\n * @param {number} tolerance Tolerance.\n * @param {import(\"../../extent.js\").Extent} maxExtent Maximum extent.\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n */\n function CanvasBuilder(tolerance, maxExtent, resolution, pixelRatio) {\n var _this = _super.call(this) || this;\n /**\n * @protected\n * @type {number}\n */\n _this.tolerance = tolerance;\n /**\n * @protected\n * @const\n * @type {import(\"../../extent.js\").Extent}\n */\n _this.maxExtent = maxExtent;\n /**\n * @protected\n * @type {number}\n */\n _this.pixelRatio = pixelRatio;\n /**\n * @protected\n * @type {number}\n */\n _this.maxLineWidth = 0;\n /**\n * @protected\n * @const\n * @type {number}\n */\n _this.resolution = resolution;\n /**\n * @private\n * @type {Array<*>}\n */\n _this.beginGeometryInstruction1_ = null;\n /**\n * @private\n * @type {Array<*>}\n */\n _this.beginGeometryInstruction2_ = null;\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n _this.bufferedMaxExtent_ = null;\n /**\n * @protected\n * @type {Array<*>}\n */\n _this.instructions = [];\n /**\n * @protected\n * @type {Array<number>}\n */\n _this.coordinates = [];\n /**\n * @private\n * @type {import(\"../../coordinate.js\").Coordinate}\n */\n _this.tmpCoordinate_ = [];\n /**\n * @protected\n * @type {Array<*>}\n */\n _this.hitDetectionInstructions = [];\n /**\n * @protected\n * @type {import(\"../canvas.js\").FillStrokeState}\n */\n _this.state = /** @type {import(\"../canvas.js\").FillStrokeState} */ ({});\n return _this;\n }\n /**\n * @protected\n * @param {Array<number>} dashArray Dash array.\n * @return {Array<number>} Dash array with pixel ratio applied\n */\n CanvasBuilder.prototype.applyPixelRatio = function (dashArray) {\n var pixelRatio = this.pixelRatio;\n return pixelRatio == 1\n ? dashArray\n : dashArray.map(function (dash) {\n return dash * pixelRatio;\n });\n };\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} stride Stride.\n * @protected\n * @return {number} My end\n */\n CanvasBuilder.prototype.appendFlatPointCoordinates = function (flatCoordinates, stride) {\n var extent = this.getBufferedMaxExtent();\n var tmpCoord = this.tmpCoordinate_;\n var coordinates = this.coordinates;\n var myEnd = coordinates.length;\n for (var i = 0, ii = flatCoordinates.length; i < ii; i += stride) {\n tmpCoord[0] = flatCoordinates[i];\n tmpCoord[1] = flatCoordinates[i + 1];\n if (containsCoordinate(extent, tmpCoord)) {\n coordinates[myEnd++] = tmpCoord[0];\n coordinates[myEnd++] = tmpCoord[1];\n }\n }\n return myEnd;\n };\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {boolean} closed Last input coordinate equals first.\n * @param {boolean} skipFirst Skip first coordinate.\n * @protected\n * @return {number} My end.\n */\n CanvasBuilder.prototype.appendFlatLineCoordinates = function (flatCoordinates, offset, end, stride, closed, skipFirst) {\n var coordinates = this.coordinates;\n var myEnd = coordinates.length;\n var extent = this.getBufferedMaxExtent();\n if (skipFirst) {\n offset += stride;\n }\n var lastXCoord = flatCoordinates[offset];\n var lastYCoord = flatCoordinates[offset + 1];\n var nextCoord = this.tmpCoordinate_;\n var skipped = true;\n var i, lastRel, nextRel;\n for (i = offset + stride; i < end; i += stride) {\n nextCoord[0] = flatCoordinates[i];\n nextCoord[1] = flatCoordinates[i + 1];\n nextRel = coordinateRelationship(extent, nextCoord);\n if (nextRel !== lastRel) {\n if (skipped) {\n coordinates[myEnd++] = lastXCoord;\n coordinates[myEnd++] = lastYCoord;\n skipped = false;\n }\n coordinates[myEnd++] = nextCoord[0];\n coordinates[myEnd++] = nextCoord[1];\n }\n else if (nextRel === Relationship.INTERSECTING) {\n coordinates[myEnd++] = nextCoord[0];\n coordinates[myEnd++] = nextCoord[1];\n skipped = false;\n }\n else {\n skipped = true;\n }\n lastXCoord = nextCoord[0];\n lastYCoord = nextCoord[1];\n lastRel = nextRel;\n }\n // Last coordinate equals first or only one point to append:\n if ((closed && skipped) || i === offset + stride) {\n coordinates[myEnd++] = lastXCoord;\n coordinates[myEnd++] = lastYCoord;\n }\n return myEnd;\n };\n /**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {Array<number>} builderEnds Builder ends.\n * @return {number} Offset.\n */\n CanvasBuilder.prototype.drawCustomCoordinates_ = function (flatCoordinates, offset, ends, stride, builderEnds) {\n for (var i = 0, ii = ends.length; i < ii; ++i) {\n var end = ends[i];\n var builderEnd = this.appendFlatLineCoordinates(flatCoordinates, offset, end, stride, false, false);\n builderEnds.push(builderEnd);\n offset = end;\n }\n return offset;\n };\n /**\n * @param {import(\"../../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @param {Function} renderer Renderer.\n */\n CanvasBuilder.prototype.drawCustom = function (geometry, feature, renderer) {\n this.beginGeometry(geometry, feature);\n var type = geometry.getType();\n var stride = geometry.getStride();\n var builderBegin = this.coordinates.length;\n var flatCoordinates, builderEnd, builderEnds, builderEndss;\n var offset;\n if (type == GeometryType.MULTI_POLYGON) {\n flatCoordinates = /** @type {import(\"../../geom/MultiPolygon.js\").default} */ (geometry).getOrientedFlatCoordinates();\n builderEndss = [];\n var endss = /** @type {import(\"../../geom/MultiPolygon.js\").default} */ (geometry).getEndss();\n offset = 0;\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var myEnds = [];\n offset = this.drawCustomCoordinates_(flatCoordinates, offset, endss[i], stride, myEnds);\n builderEndss.push(myEnds);\n }\n this.instructions.push([\n CanvasInstruction.CUSTOM,\n builderBegin,\n builderEndss,\n geometry,\n renderer,\n inflateMultiCoordinatesArray,\n ]);\n }\n else if (type == GeometryType.POLYGON ||\n type == GeometryType.MULTI_LINE_STRING) {\n builderEnds = [];\n flatCoordinates =\n type == GeometryType.POLYGON\n ? /** @type {import(\"../../geom/Polygon.js\").default} */ (geometry).getOrientedFlatCoordinates()\n : geometry.getFlatCoordinates();\n offset = this.drawCustomCoordinates_(flatCoordinates, 0, \n /** @type {import(\"../../geom/Polygon.js\").default|import(\"../../geom/MultiLineString.js\").default} */ (geometry).getEnds(), stride, builderEnds);\n this.instructions.push([\n CanvasInstruction.CUSTOM,\n builderBegin,\n builderEnds,\n geometry,\n renderer,\n inflateCoordinatesArray,\n ]);\n }\n else if (type == GeometryType.LINE_STRING ||\n type == GeometryType.CIRCLE) {\n flatCoordinates = geometry.getFlatCoordinates();\n builderEnd = this.appendFlatLineCoordinates(flatCoordinates, 0, flatCoordinates.length, stride, false, false);\n this.instructions.push([\n CanvasInstruction.CUSTOM,\n builderBegin,\n builderEnd,\n geometry,\n renderer,\n inflateCoordinates,\n ]);\n }\n else if (type == GeometryType.MULTI_POINT) {\n flatCoordinates = geometry.getFlatCoordinates();\n builderEnd = this.appendFlatPointCoordinates(flatCoordinates, stride);\n if (builderEnd > builderBegin) {\n this.instructions.push([\n CanvasInstruction.CUSTOM,\n builderBegin,\n builderEnd,\n geometry,\n renderer,\n inflateCoordinates,\n ]);\n }\n }\n else if (type == GeometryType.POINT) {\n flatCoordinates = geometry.getFlatCoordinates();\n this.coordinates.push(flatCoordinates[0], flatCoordinates[1]);\n builderEnd = this.coordinates.length;\n this.instructions.push([\n CanvasInstruction.CUSTOM,\n builderBegin,\n builderEnd,\n geometry,\n renderer,\n ]);\n }\n this.endGeometry(feature);\n };\n /**\n * @protected\n * @param {import(\"../../geom/Geometry\").default|import(\"../Feature.js\").default} geometry The geometry.\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasBuilder.prototype.beginGeometry = function (geometry, feature) {\n this.beginGeometryInstruction1_ = [\n CanvasInstruction.BEGIN_GEOMETRY,\n feature,\n 0,\n geometry,\n ];\n this.instructions.push(this.beginGeometryInstruction1_);\n this.beginGeometryInstruction2_ = [\n CanvasInstruction.BEGIN_GEOMETRY,\n feature,\n 0,\n geometry,\n ];\n this.hitDetectionInstructions.push(this.beginGeometryInstruction2_);\n };\n /**\n * @return {import(\"../canvas.js\").SerializableInstructions} the serializable instructions.\n */\n CanvasBuilder.prototype.finish = function () {\n return {\n instructions: this.instructions,\n hitDetectionInstructions: this.hitDetectionInstructions,\n coordinates: this.coordinates,\n };\n };\n /**\n * Reverse the hit detection instructions.\n */\n CanvasBuilder.prototype.reverseHitDetectionInstructions = function () {\n var hitDetectionInstructions = this.hitDetectionInstructions;\n // step 1 - reverse array\n hitDetectionInstructions.reverse();\n // step 2 - reverse instructions within geometry blocks\n var i;\n var n = hitDetectionInstructions.length;\n var instruction;\n var type;\n var begin = -1;\n for (i = 0; i < n; ++i) {\n instruction = hitDetectionInstructions[i];\n type = /** @type {import(\"./Instruction.js\").default} */ (instruction[0]);\n if (type == CanvasInstruction.END_GEOMETRY) {\n begin = i;\n }\n else if (type == CanvasInstruction.BEGIN_GEOMETRY) {\n instruction[2] = i;\n reverseSubArray(this.hitDetectionInstructions, begin, i);\n begin = -1;\n }\n }\n };\n /**\n * @param {import(\"../../style/Fill.js\").default} fillStyle Fill style.\n * @param {import(\"../../style/Stroke.js\").default} strokeStyle Stroke style.\n */\n CanvasBuilder.prototype.setFillStrokeStyle = function (fillStyle, strokeStyle) {\n var state = this.state;\n if (fillStyle) {\n var fillStyleColor = fillStyle.getColor();\n state.fillStyle = asColorLike(fillStyleColor ? fillStyleColor : defaultFillStyle);\n }\n else {\n state.fillStyle = undefined;\n }\n if (strokeStyle) {\n var strokeStyleColor = strokeStyle.getColor();\n state.strokeStyle = asColorLike(strokeStyleColor ? strokeStyleColor : defaultStrokeStyle);\n var strokeStyleLineCap = strokeStyle.getLineCap();\n state.lineCap =\n strokeStyleLineCap !== undefined ? strokeStyleLineCap : defaultLineCap;\n var strokeStyleLineDash = strokeStyle.getLineDash();\n state.lineDash = strokeStyleLineDash\n ? strokeStyleLineDash.slice()\n : defaultLineDash;\n var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();\n state.lineDashOffset = strokeStyleLineDashOffset\n ? strokeStyleLineDashOffset\n : defaultLineDashOffset;\n var strokeStyleLineJoin = strokeStyle.getLineJoin();\n state.lineJoin =\n strokeStyleLineJoin !== undefined\n ? strokeStyleLineJoin\n : defaultLineJoin;\n var strokeStyleWidth = strokeStyle.getWidth();\n state.lineWidth =\n strokeStyleWidth !== undefined ? strokeStyleWidth : defaultLineWidth;\n var strokeStyleMiterLimit = strokeStyle.getMiterLimit();\n state.miterLimit =\n strokeStyleMiterLimit !== undefined\n ? strokeStyleMiterLimit\n : defaultMiterLimit;\n if (state.lineWidth > this.maxLineWidth) {\n this.maxLineWidth = state.lineWidth;\n // invalidate the buffered max extent cache\n this.bufferedMaxExtent_ = null;\n }\n }\n else {\n state.strokeStyle = undefined;\n state.lineCap = undefined;\n state.lineDash = null;\n state.lineDashOffset = undefined;\n state.lineJoin = undefined;\n state.lineWidth = undefined;\n state.miterLimit = undefined;\n }\n };\n /**\n * @param {import(\"../canvas.js\").FillStrokeState} state State.\n * @return {Array<*>} Fill instruction.\n */\n CanvasBuilder.prototype.createFill = function (state) {\n var fillStyle = state.fillStyle;\n /** @type {Array<*>} */\n var fillInstruction = [CanvasInstruction.SET_FILL_STYLE, fillStyle];\n if (typeof fillStyle !== 'string') {\n // Fill is a pattern or gradient - align it!\n fillInstruction.push(true);\n }\n return fillInstruction;\n };\n /**\n * @param {import(\"../canvas.js\").FillStrokeState} state State.\n */\n CanvasBuilder.prototype.applyStroke = function (state) {\n this.instructions.push(this.createStroke(state));\n };\n /**\n * @param {import(\"../canvas.js\").FillStrokeState} state State.\n * @return {Array<*>} Stroke instruction.\n */\n CanvasBuilder.prototype.createStroke = function (state) {\n return [\n CanvasInstruction.SET_STROKE_STYLE,\n state.strokeStyle,\n state.lineWidth * this.pixelRatio,\n state.lineCap,\n state.lineJoin,\n state.miterLimit,\n this.applyPixelRatio(state.lineDash),\n state.lineDashOffset * this.pixelRatio,\n ];\n };\n /**\n * @param {import(\"../canvas.js\").FillStrokeState} state State.\n * @param {function(this:CanvasBuilder, import(\"../canvas.js\").FillStrokeState):Array<*>} createFill Create fill.\n */\n CanvasBuilder.prototype.updateFillStyle = function (state, createFill) {\n var fillStyle = state.fillStyle;\n if (typeof fillStyle !== 'string' || state.currentFillStyle != fillStyle) {\n if (fillStyle !== undefined) {\n this.instructions.push(createFill.call(this, state));\n }\n state.currentFillStyle = fillStyle;\n }\n };\n /**\n * @param {import(\"../canvas.js\").FillStrokeState} state State.\n * @param {function(this:CanvasBuilder, import(\"../canvas.js\").FillStrokeState): void} applyStroke Apply stroke.\n */\n CanvasBuilder.prototype.updateStrokeStyle = function (state, applyStroke) {\n var strokeStyle = state.strokeStyle;\n var lineCap = state.lineCap;\n var lineDash = state.lineDash;\n var lineDashOffset = state.lineDashOffset;\n var lineJoin = state.lineJoin;\n var lineWidth = state.lineWidth;\n var miterLimit = state.miterLimit;\n if (state.currentStrokeStyle != strokeStyle ||\n state.currentLineCap != lineCap ||\n (lineDash != state.currentLineDash &&\n !equals(state.currentLineDash, lineDash)) ||\n state.currentLineDashOffset != lineDashOffset ||\n state.currentLineJoin != lineJoin ||\n state.currentLineWidth != lineWidth ||\n state.currentMiterLimit != miterLimit) {\n if (strokeStyle !== undefined) {\n applyStroke.call(this, state);\n }\n state.currentStrokeStyle = strokeStyle;\n state.currentLineCap = lineCap;\n state.currentLineDash = lineDash;\n state.currentLineDashOffset = lineDashOffset;\n state.currentLineJoin = lineJoin;\n state.currentLineWidth = lineWidth;\n state.currentMiterLimit = miterLimit;\n }\n };\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n */\n CanvasBuilder.prototype.endGeometry = function (feature) {\n this.beginGeometryInstruction1_[2] = this.instructions.length;\n this.beginGeometryInstruction1_ = null;\n this.beginGeometryInstruction2_[2] = this.hitDetectionInstructions.length;\n this.beginGeometryInstruction2_ = null;\n var endGeometryInstruction = [CanvasInstruction.END_GEOMETRY, feature];\n this.instructions.push(endGeometryInstruction);\n this.hitDetectionInstructions.push(endGeometryInstruction);\n };\n /**\n * Get the buffered rendering extent. Rendering will be clipped to the extent\n * provided to the constructor. To account for symbolizers that may intersect\n * this extent, we calculate a buffered extent (e.g. based on stroke width).\n * @return {import(\"../../extent.js\").Extent} The buffered rendering extent.\n * @protected\n */\n CanvasBuilder.prototype.getBufferedMaxExtent = function () {\n if (!this.bufferedMaxExtent_) {\n this.bufferedMaxExtent_ = clone(this.maxExtent);\n if (this.maxLineWidth > 0) {\n var width = (this.resolution * (this.maxLineWidth + 1)) / 2;\n buffer(this.bufferedMaxExtent_, width, this.bufferedMaxExtent_);\n }\n }\n return this.bufferedMaxExtent_;\n };\n return CanvasBuilder;\n}(VectorContext));\nexport default CanvasBuilder;\n//# sourceMappingURL=Builder.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/Builder.js\n// module id = tBrt\n// module chunks = 0","/**\n * @module ol/obj\n */\n/**\n * Polyfill for Object.assign(). Assigns enumerable and own properties from\n * one or more source objects to a target object.\n * See https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Object/assign.\n *\n * @param {!Object} target The target object.\n * @param {...Object} var_sources The source object(s).\n * @return {!Object} The modified target object.\n */\nexport var assign = typeof Object.assign === 'function'\n ? Object.assign\n : function (target, var_sources) {\n if (target === undefined || target === null) {\n throw new TypeError('Cannot convert undefined or null to object');\n }\n var output = Object(target);\n for (var i = 1, ii = arguments.length; i < ii; ++i) {\n var source = arguments[i];\n if (source !== undefined && source !== null) {\n for (var key in source) {\n if (source.hasOwnProperty(key)) {\n output[key] = source[key];\n }\n }\n }\n }\n return output;\n };\n/**\n * Removes all properties from an object.\n * @param {Object} object The object to clear.\n */\nexport function clear(object) {\n for (var property in object) {\n delete object[property];\n }\n}\n/**\n * Polyfill for Object.values(). Get an array of property values from an object.\n * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/values\n *\n * @param {!Object<K,V>} object The object from which to get the values.\n * @return {!Array<V>} The property values.\n * @template K,V\n */\nexport var getValues = typeof Object.values === 'function'\n ? Object.values\n : function (object) {\n var values = [];\n for (var property in object) {\n values.push(object[property]);\n }\n return values;\n };\n/**\n * Determine if an object has any properties.\n * @param {Object} object The object to check.\n * @return {boolean} The object is empty.\n */\nexport function isEmpty(object) {\n var property;\n for (property in object) {\n return false;\n }\n return !property;\n}\n//# sourceMappingURL=obj.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/obj.js\n// module id = tFCN\n// module chunks = 0","'use strict';\n\nvar utils = require('./utils');\nvar bind = require('./helpers/bind');\nvar Axios = require('./core/Axios');\nvar mergeConfig = require('./core/mergeConfig');\nvar defaults = require('./defaults');\n\n/**\n * Create an instance of Axios\n *\n * @param {Object} defaultConfig The default config for the instance\n * @return {Axios} A new instance of Axios\n */\nfunction createInstance(defaultConfig) {\n var context = new Axios(defaultConfig);\n var instance = bind(Axios.prototype.request, context);\n\n // Copy axios.prototype to instance\n utils.extend(instance, Axios.prototype, context);\n\n // Copy context to instance\n utils.extend(instance, context);\n\n return instance;\n}\n\n// Create the default instance to be exported\nvar axios = createInstance(defaults);\n\n// Expose Axios class to allow class inheritance\naxios.Axios = Axios;\n\n// Factory for creating new instances\naxios.create = function create(instanceConfig) {\n return createInstance(mergeConfig(axios.defaults, instanceConfig));\n};\n\n// Expose Cancel & CancelToken\naxios.Cancel = require('./cancel/Cancel');\naxios.CancelToken = require('./cancel/CancelToken');\naxios.isCancel = require('./cancel/isCancel');\n\n// Expose all/spread\naxios.all = function all(promises) {\n return Promise.all(promises);\n};\naxios.spread = require('./helpers/spread');\n\n// Expose isAxiosError\naxios.isAxiosError = require('./helpers/isAxiosError');\n\nmodule.exports = axios;\n\n// Allow use of default import syntax in TypeScript\nmodule.exports.default = axios;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/axios.js\n// module id = tIFN\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Map\n */\nimport CompositeMapRenderer from './renderer/Composite.js';\nimport PluggableMap from './PluggableMap.js';\nimport { assign } from './obj.js';\nimport { defaults as defaultControls } from './control.js';\nimport { defaults as defaultInteractions } from './interaction.js';\n/**\n * @classdesc\n * The map is the core component of OpenLayers. For a map to render, a view,\n * one or more layers, and a target container are needed:\n *\n * import Map from 'ol/Map';\n * import View from 'ol/View';\n * import TileLayer from 'ol/layer/Tile';\n * import OSM from 'ol/source/OSM';\n *\n * var map = new Map({\n * view: new View({\n * center: [0, 0],\n * zoom: 1\n * }),\n * layers: [\n * new TileLayer({\n * source: new OSM()\n * })\n * ],\n * target: 'map'\n * });\n *\n * The above snippet creates a map using a {@link module:ol/layer/Tile} to\n * display {@link module:ol/source/OSM~OSM} OSM data and render it to a DOM\n * element with the id `map`.\n *\n * The constructor places a viewport container (with CSS class name\n * `ol-viewport`) in the target element (see `getViewport()`), and then two\n * further elements within the viewport: one with CSS class name\n * `ol-overlaycontainer-stopevent` for controls and some overlays, and one with\n * CSS class name `ol-overlaycontainer` for other overlays (see the `stopEvent`\n * option of {@link module:ol/Overlay~Overlay} for the difference). The map\n * itself is placed in a further element within the viewport.\n *\n * Layers are stored as a {@link module:ol/Collection~Collection} in\n * layerGroups. A top-level group is provided by the library. This is what is\n * accessed by `getLayerGroup` and `setLayerGroup`. Layers entered in the\n * options are added to this group, and `addLayer` and `removeLayer` change the\n * layer collection in the group. `getLayers` is a convenience function for\n * `getLayerGroup().getLayers()`. Note that {@link module:ol/layer/Group~Group}\n * is a subclass of {@link module:ol/layer/Base}, so layers entered in the\n * options or added with `addLayer` can be groups, which can contain further\n * groups, and so on.\n *\n * @api\n */\nvar Map = /** @class */ (function (_super) {\n __extends(Map, _super);\n /**\n * @param {import(\"./PluggableMap.js\").MapOptions} options Map options.\n */\n function Map(options) {\n var _this = this;\n options = assign({}, options);\n if (!options.controls) {\n options.controls = defaultControls();\n }\n if (!options.interactions) {\n options.interactions = defaultInteractions({\n onFocusOnly: true,\n });\n }\n _this = _super.call(this, options) || this;\n return _this;\n }\n Map.prototype.createRenderer = function () {\n return new CompositeMapRenderer(this);\n };\n return Map;\n}(PluggableMap));\nexport default Map;\n//# sourceMappingURL=Map.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Map.js\n// module id = trid\n// module chunks = 0","/**\n * @module ol/render/canvas/hitdetect\n */\nimport CanvasImmediateRenderer from './Immediate.js';\nimport GeometryType from '../../geom/GeometryType.js';\nimport IconAnchorUnits from '../../style/IconAnchorUnits.js';\nimport { Icon } from '../../style.js';\nimport { createCanvasContext2D } from '../../dom.js';\nimport { intersects } from '../../extent.js';\nimport { numberSafeCompareFunction } from '../../array.js';\n/**\n * @param {import(\"../../size.js\").Size} size Canvas size in css pixels.\n * @param {Array<import(\"../../transform.js\").Transform>} transforms Transforms\n * for rendering features to all worlds of the viewport, from coordinates to css\n * pixels.\n * @param {Array<import(\"../../Feature.js\").FeatureLike>} features\n * Features to consider for hit detection.\n * @param {import(\"../../style/Style.js\").StyleFunction|undefined} styleFunction\n * Layer style function.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @return {ImageData} Hit detection image data.\n */\nexport function createHitDetectionImageData(size, transforms, features, styleFunction, extent, resolution, rotation) {\n var width = size[0] / 2;\n var height = size[1] / 2;\n var context = createCanvasContext2D(width, height);\n context.imageSmoothingEnabled = false;\n var canvas = context.canvas;\n var renderer = new CanvasImmediateRenderer(context, 0.5, extent, null, rotation);\n var featureCount = features.length;\n // Stretch hit detection index to use the whole available color range\n var indexFactor = Math.floor((256 * 256 * 256 - 1) / featureCount);\n var featuresByZIndex = {};\n for (var i = 1; i <= featureCount; ++i) {\n var feature = features[i - 1];\n var featureStyleFunction = feature.getStyleFunction() || styleFunction;\n if (!styleFunction) {\n continue;\n }\n var styles = featureStyleFunction(feature, resolution);\n if (!styles) {\n continue;\n }\n if (!Array.isArray(styles)) {\n styles = [styles];\n }\n var index = i * indexFactor;\n var color = '#' + ('000000' + index.toString(16)).slice(-6);\n for (var j = 0, jj = styles.length; j < jj; ++j) {\n var originalStyle = styles[j];\n var style = originalStyle.clone();\n var fill = style.getFill();\n if (fill) {\n fill.setColor(color);\n }\n var stroke = style.getStroke();\n if (stroke) {\n stroke.setColor(color);\n }\n style.setText(undefined);\n var image = originalStyle.getImage();\n if (image) {\n var imgSize = image.getImageSize();\n if (!imgSize) {\n continue;\n }\n var canvas_1 = document.createElement('canvas');\n canvas_1.width = imgSize[0];\n canvas_1.height = imgSize[1];\n var imgContext = canvas_1.getContext('2d', { alpha: false });\n imgContext.fillStyle = color;\n var img = imgContext.canvas;\n imgContext.fillRect(0, 0, img.width, img.height);\n var width_1 = imgSize ? imgSize[0] : img.width;\n var height_1 = imgSize ? imgSize[1] : img.height;\n var iconContext = createCanvasContext2D(width_1, height_1);\n iconContext.drawImage(img, 0, 0);\n style.setImage(new Icon({\n img: img,\n imgSize: imgSize,\n anchor: image.getAnchor(),\n anchorXUnits: IconAnchorUnits.PIXELS,\n anchorYUnits: IconAnchorUnits.PIXELS,\n offset: image.getOrigin(),\n size: image.getSize(),\n opacity: image.getOpacity(),\n scale: image.getScale(),\n rotation: image.getRotation(),\n rotateWithView: image.getRotateWithView(),\n }));\n }\n var zIndex = Number(style.getZIndex());\n var byGeometryType = featuresByZIndex[zIndex];\n if (!byGeometryType) {\n byGeometryType = {};\n featuresByZIndex[zIndex] = byGeometryType;\n byGeometryType[GeometryType.POLYGON] = [];\n byGeometryType[GeometryType.CIRCLE] = [];\n byGeometryType[GeometryType.LINE_STRING] = [];\n byGeometryType[GeometryType.POINT] = [];\n }\n var geometry = style.getGeometryFunction()(feature);\n if (geometry && intersects(extent, geometry.getExtent())) {\n byGeometryType[geometry.getType().replace('Multi', '')].push(geometry, style);\n }\n }\n }\n var zIndexKeys = Object.keys(featuresByZIndex)\n .map(Number)\n .sort(numberSafeCompareFunction);\n for (var i = 0, ii = zIndexKeys.length; i < ii; ++i) {\n var byGeometryType = featuresByZIndex[zIndexKeys[i]];\n for (var type in byGeometryType) {\n var geomAndStyle = byGeometryType[type];\n for (var j = 0, jj = geomAndStyle.length; j < jj; j += 2) {\n renderer.setStyle(geomAndStyle[j + 1]);\n for (var k = 0, kk = transforms.length; k < kk; ++k) {\n renderer.setTransform(transforms[k]);\n renderer.drawGeometry(geomAndStyle[j]);\n }\n }\n }\n }\n return context.getImageData(0, 0, canvas.width, canvas.height);\n}\n/**\n * @param {import(\"../../pixel\").Pixel} pixel Pixel coordinate on the hit\n * detection canvas in css pixels.\n * @param {Array<import(\"../../Feature\").FeatureLike>} features Features. Has to\n * match the `features` array that was passed to `createHitDetectionImageData()`.\n * @param {ImageData} imageData Hit detection image data generated by\n * `createHitDetectionImageData()`.\n * @return {Array<import(\"../../Feature\").FeatureLike>} features Features.\n */\nexport function hitDetect(pixel, features, imageData) {\n var resultFeatures = [];\n if (imageData) {\n var index = (Math.round(pixel[0] / 2) + Math.round(pixel[1] / 2) * imageData.width) *\n 4;\n var r = imageData.data[index];\n var g = imageData.data[index + 1];\n var b = imageData.data[index + 2];\n var i = b + 256 * (g + 256 * r);\n var indexFactor = Math.floor((256 * 256 * 256 - 1) / features.length);\n if (i && i % indexFactor === 0) {\n resultFeatures.push(features[i / indexFactor - 1]);\n }\n }\n return resultFeatures;\n}\n//# sourceMappingURL=hitdetect.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/render/canvas/hitdetect.js\n// module id = tuzQ\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/Image\n */\nimport EventType from './events/EventType.js';\nimport ImageBase from './ImageBase.js';\nimport ImageState from './ImageState.js';\nimport { IMAGE_DECODE } from './has.js';\nimport { getHeight } from './extent.js';\nimport { listenOnce, unlistenByKey } from './events.js';\n/**\n * A function that takes an {@link module:ol/Image~Image} for the image and a\n * `{string}` for the src as arguments. It is supposed to make it so the\n * underlying image {@link module:ol/Image~Image#getImage} is assigned the\n * content specified by the src. If not specified, the default is\n *\n * function(image, src) {\n * image.getImage().src = src;\n * }\n *\n * Providing a custom `imageLoadFunction` can be useful to load images with\n * post requests or - in general - through XHR requests, where the src of the\n * image element would be set to a data URI when the content is loaded.\n *\n * @typedef {function(ImageWrapper, string): void} LoadFunction\n * @api\n */\nvar ImageWrapper = /** @class */ (function (_super) {\n __extends(ImageWrapper, _super);\n /**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number|undefined} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @param {string} src Image source URI.\n * @param {?string} crossOrigin Cross origin.\n * @param {LoadFunction} imageLoadFunction Image load function.\n */\n function ImageWrapper(extent, resolution, pixelRatio, src, crossOrigin, imageLoadFunction) {\n var _this = _super.call(this, extent, resolution, pixelRatio, ImageState.IDLE) || this;\n /**\n * @private\n * @type {string}\n */\n _this.src_ = src;\n /**\n * @private\n * @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement}\n */\n _this.image_ = new Image();\n if (crossOrigin !== null) {\n _this.image_.crossOrigin = crossOrigin;\n }\n /**\n * @private\n * @type {?function():void}\n */\n _this.unlisten_ = null;\n /**\n * @protected\n * @type {import(\"./ImageState.js\").default}\n */\n _this.state = ImageState.IDLE;\n /**\n * @private\n * @type {LoadFunction}\n */\n _this.imageLoadFunction_ = imageLoadFunction;\n return _this;\n }\n /**\n * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.\n * @api\n */\n ImageWrapper.prototype.getImage = function () {\n return this.image_;\n };\n /**\n * Tracks loading or read errors.\n *\n * @private\n */\n ImageWrapper.prototype.handleImageError_ = function () {\n this.state = ImageState.ERROR;\n this.unlistenImage_();\n this.changed();\n };\n /**\n * Tracks successful image load.\n *\n * @private\n */\n ImageWrapper.prototype.handleImageLoad_ = function () {\n if (this.resolution === undefined) {\n this.resolution = getHeight(this.extent) / this.image_.height;\n }\n this.state = ImageState.LOADED;\n this.unlistenImage_();\n this.changed();\n };\n /**\n * Load the image or retry if loading previously failed.\n * Loading is taken care of by the tile queue, and calling this method is\n * only needed for preloading or for reloading in case of an error.\n * @api\n */\n ImageWrapper.prototype.load = function () {\n if (this.state == ImageState.IDLE || this.state == ImageState.ERROR) {\n this.state = ImageState.LOADING;\n this.changed();\n this.imageLoadFunction_(this, this.src_);\n this.unlisten_ = listenImage(this.image_, this.handleImageLoad_.bind(this), this.handleImageError_.bind(this));\n }\n };\n /**\n * @param {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} image Image.\n */\n ImageWrapper.prototype.setImage = function (image) {\n this.image_ = image;\n };\n /**\n * Discards event handlers which listen for load completion or errors.\n *\n * @private\n */\n ImageWrapper.prototype.unlistenImage_ = function () {\n if (this.unlisten_) {\n this.unlisten_();\n this.unlisten_ = null;\n }\n };\n return ImageWrapper;\n}(ImageBase));\n/**\n * @param {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} image Image element.\n * @param {function():any} loadHandler Load callback function.\n * @param {function():any} errorHandler Error callback function.\n * @return {function():void} Callback to stop listening.\n */\nexport function listenImage(image, loadHandler, errorHandler) {\n var img = /** @type {HTMLImageElement} */ (image);\n if (img.src && IMAGE_DECODE) {\n var promise = img.decode();\n var listening_1 = true;\n var unlisten = function () {\n listening_1 = false;\n };\n promise\n .then(function () {\n if (listening_1) {\n loadHandler();\n }\n })\n .catch(function (error) {\n if (listening_1) {\n // FIXME: Unconditionally call errorHandler() when this bug is fixed upstream:\n // https://bugs.webkit.org/show_bug.cgi?id=198527\n if (error.name === 'EncodingError' &&\n error.message === 'Invalid image type.') {\n loadHandler();\n }\n else {\n errorHandler();\n }\n }\n });\n return unlisten;\n }\n var listenerKeys = [\n listenOnce(img, EventType.LOAD, loadHandler),\n listenOnce(img, EventType.ERROR, errorHandler),\n ];\n return function unlisten() {\n listenerKeys.forEach(unlistenByKey);\n };\n}\nexport default ImageWrapper;\n//# sourceMappingURL=Image.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Image.js\n// module id = ue7j\n// module chunks = 0","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ieee754/index.js\n// module id = ujcs\n// module chunks = 0","/**\n * @module ol/style/Circle\n */\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nimport RegularShape from './RegularShape.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Fill.js\").default} [fill] Fill style.\n * @property {number} radius Circle radius.\n * @property {import(\"./Stroke.js\").default} [stroke] Stroke style.\n * @property {Array<number>} [displacement=[0,0]] displacement\n * @property {number|import(\"../size.js\").Size} [scale=1] Scale. A two dimensional scale will produce an ellipse.\n * Unless two dimensional scaling is required a better result may be obtained with an appropriate setting for `radius`.\n * @property {number} [rotation=0] Rotation in radians\n * (positive rotation clockwise, meaningful only when used in conjunction with a two dimensional scale).\n * @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view\n * (meaningful only when used in conjunction with a two dimensional scale).\n */\n/**\n * @classdesc\n * Set circle style for vector features.\n * @api\n */\nvar CircleStyle = /** @class */ (function (_super) {\n __extends(CircleStyle, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function CircleStyle(opt_options) {\n var _this = this;\n var options = opt_options ? opt_options : {};\n _this = _super.call(this, {\n points: Infinity,\n fill: options.fill,\n radius: options.radius,\n stroke: options.stroke,\n scale: options.scale !== undefined ? options.scale : 1,\n rotation: options.rotation !== undefined ? options.rotation : 0,\n rotateWithView: options.rotateWithView !== undefined ? options.rotateWithView : false,\n displacement: options.displacement !== undefined ? options.displacement : [0, 0],\n }) || this;\n return _this;\n }\n /**\n * Clones the style.\n * @return {CircleStyle} The cloned style.\n * @api\n */\n CircleStyle.prototype.clone = function () {\n var scale = this.getScale();\n var style = new CircleStyle({\n fill: this.getFill() ? this.getFill().clone() : undefined,\n stroke: this.getStroke() ? this.getStroke().clone() : undefined,\n radius: this.getRadius(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n displacement: this.getDisplacement().slice(),\n });\n style.setOpacity(this.getOpacity());\n return style;\n };\n /**\n * Set the circle radius.\n *\n * @param {number} radius Circle radius.\n * @api\n */\n CircleStyle.prototype.setRadius = function (radius) {\n this.radius_ = radius;\n this.render();\n };\n return CircleStyle;\n}(RegularShape));\nexport default CircleStyle;\n//# sourceMappingURL=Circle.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Circle.js\n// module id = uli1\n// module chunks = 0","/**\n * @module ol/source/TileJSON\n */\n// FIXME check order of async callbacks\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * See https://mapbox.com/developers/api/.\n */\nimport SourceState from './State.js';\nimport TileImage from './TileImage.js';\nimport { applyTransform, intersects } from '../extent.js';\nimport { assert } from '../asserts.js';\nimport { createFromTemplates } from '../tileurlfunction.js';\nimport { createXYZ, extentFromProjection } from '../tilegrid.js';\nimport { get as getProjection, getTransformFromProjections } from '../proj.js';\nimport { jsonp as requestJSONP } from '../net.js';\n/**\n * @typedef {Object} Config\n * @property {string} [name] The name.\n * @property {string} [description] The description.\n * @property {string} [version] The version.\n * @property {string} [attribution] The attribution.\n * @property {string} [template] The template.\n * @property {string} [legend] The legend.\n * @property {string} [scheme] The scheme.\n * @property {Array<string>} tiles The tile URL templates.\n * @property {Array<string>} [grids] Optional grids.\n * @property {number} [minzoom] Minimum zoom level.\n * @property {number} [maxzoom] Maximum zoom level.\n * @property {Array<number>} [bounds] Optional bounds.\n * @property {Array<number>} [center] Optional center.\n */\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {boolean} [jsonp=false] Use JSONP with callback to load the TileJSON.\n * Useful when the server does not support CORS..\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {Config} [tileJSON] TileJSON configuration for this source.\n * If not provided, `url` must be configured.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {number|import(\"../size.js\").Size} [tileSize=[256, 256]] The tile size used by the tile service.\n * Note: `tileSize` and other non-standard TileJSON properties are currently ignored.\n * @property {string} [url] URL to the TileJSON file. If not provided, `tileJSON` must be configured.\n * @property {boolean} [wrapX=true] Whether to wrap the world horizontally.\n * @property {number} [transition] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n */\n/**\n * @classdesc\n * Layer source for tile data in TileJSON format.\n * @api\n */\nvar TileJSON = /** @class */ (function (_super) {\n __extends(TileJSON, _super);\n /**\n * @param {Options} options TileJSON options.\n */\n function TileJSON(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n crossOrigin: options.crossOrigin,\n imageSmoothing: options.imageSmoothing,\n projection: getProjection('EPSG:3857'),\n reprojectionErrorThreshold: options.reprojectionErrorThreshold,\n state: SourceState.LOADING,\n tileLoadFunction: options.tileLoadFunction,\n wrapX: options.wrapX !== undefined ? options.wrapX : true,\n transition: options.transition,\n }) || this;\n /**\n * @type {Config}\n * @private\n */\n _this.tileJSON_ = null;\n /**\n * @type {number|import(\"../size.js\").Size}\n * @private\n */\n _this.tileSize_ = options.tileSize;\n if (options.url) {\n if (options.jsonp) {\n requestJSONP(options.url, _this.handleTileJSONResponse.bind(_this), _this.handleTileJSONError.bind(_this));\n }\n else {\n var client = new XMLHttpRequest();\n client.addEventListener('load', _this.onXHRLoad_.bind(_this));\n client.addEventListener('error', _this.onXHRError_.bind(_this));\n client.open('GET', options.url);\n client.send();\n }\n }\n else if (options.tileJSON) {\n _this.handleTileJSONResponse(options.tileJSON);\n }\n else {\n assert(false, 51); // Either `url` or `tileJSON` options must be provided\n }\n return _this;\n }\n /**\n * @private\n * @param {Event} event The load event.\n */\n TileJSON.prototype.onXHRLoad_ = function (event) {\n var client = /** @type {XMLHttpRequest} */ (event.target);\n // status will be 0 for file:// urls\n if (!client.status || (client.status >= 200 && client.status < 300)) {\n var response = void 0;\n try {\n response = /** @type {TileJSON} */ (JSON.parse(client.responseText));\n }\n catch (err) {\n this.handleTileJSONError();\n return;\n }\n this.handleTileJSONResponse(response);\n }\n else {\n this.handleTileJSONError();\n }\n };\n /**\n * @private\n * @param {Event} event The error event.\n */\n TileJSON.prototype.onXHRError_ = function (event) {\n this.handleTileJSONError();\n };\n /**\n * @return {Config} The tilejson object.\n * @api\n */\n TileJSON.prototype.getTileJSON = function () {\n return this.tileJSON_;\n };\n /**\n * @protected\n * @param {Config} tileJSON Tile JSON.\n */\n TileJSON.prototype.handleTileJSONResponse = function (tileJSON) {\n var epsg4326Projection = getProjection('EPSG:4326');\n var sourceProjection = this.getProjection();\n var extent;\n if (tileJSON['bounds'] !== undefined) {\n var transform = getTransformFromProjections(epsg4326Projection, sourceProjection);\n extent = applyTransform(tileJSON['bounds'], transform);\n }\n var minZoom = tileJSON['minzoom'] || 0;\n var maxZoom = tileJSON['maxzoom'] || 22;\n var tileGrid = createXYZ({\n extent: extentFromProjection(sourceProjection),\n maxZoom: maxZoom,\n minZoom: minZoom,\n tileSize: this.tileSize_,\n });\n this.tileGrid = tileGrid;\n this.tileUrlFunction = createFromTemplates(tileJSON['tiles'], tileGrid);\n if (tileJSON['attribution'] !== undefined && !this.getAttributions()) {\n var attributionExtent_1 = extent !== undefined ? extent : epsg4326Projection.getExtent();\n this.setAttributions(function (frameState) {\n if (intersects(attributionExtent_1, frameState.extent)) {\n return [tileJSON['attribution']];\n }\n return null;\n });\n }\n this.tileJSON_ = tileJSON;\n this.setState(SourceState.READY);\n };\n /**\n * @protected\n */\n TileJSON.prototype.handleTileJSONError = function () {\n this.setState(SourceState.ERROR);\n };\n return TileJSON;\n}(TileImage));\nexport default TileJSON;\n//# sourceMappingURL=TileJSON.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/TileJSON.js\n// module id = v/wu\n// module chunks = 0","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_array-includes.js\n// module id = vFc/\n// module chunks = 0","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = $native || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-define.js\n// module id = vIB/\n// module chunks = 0","/**\n * @module ol/geom/flat/interiorpoint\n */\nimport { linearRingsContainsXY } from './contains.js';\nimport { numberSafeCompareFunction } from '../../array.js';\n/**\n * Calculates a point that is likely to lie in the interior of the linear rings.\n * Inspired by JTS's com.vividsolutions.jts.geom.Geometry#getInteriorPoint.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {Array<number>} flatCenters Flat centers.\n * @param {number} flatCentersOffset Flat center offset.\n * @param {Array<number>=} opt_dest Destination.\n * @return {Array<number>} Destination point as XYM coordinate, where M is the\n * length of the horizontal intersection that the point belongs to.\n */\nexport function getInteriorPointOfArray(flatCoordinates, offset, ends, stride, flatCenters, flatCentersOffset, opt_dest) {\n var i, ii, x, x1, x2, y1, y2;\n var y = flatCenters[flatCentersOffset + 1];\n /** @type {Array<number>} */\n var intersections = [];\n // Calculate intersections with the horizontal line\n for (var r = 0, rr = ends.length; r < rr; ++r) {\n var end = ends[r];\n x1 = flatCoordinates[end - stride];\n y1 = flatCoordinates[end - stride + 1];\n for (i = offset; i < end; i += stride) {\n x2 = flatCoordinates[i];\n y2 = flatCoordinates[i + 1];\n if ((y <= y1 && y2 <= y) || (y1 <= y && y <= y2)) {\n x = ((y - y1) / (y2 - y1)) * (x2 - x1) + x1;\n intersections.push(x);\n }\n x1 = x2;\n y1 = y2;\n }\n }\n // Find the longest segment of the horizontal line that has its center point\n // inside the linear ring.\n var pointX = NaN;\n var maxSegmentLength = -Infinity;\n intersections.sort(numberSafeCompareFunction);\n x1 = intersections[0];\n for (i = 1, ii = intersections.length; i < ii; ++i) {\n x2 = intersections[i];\n var segmentLength = Math.abs(x2 - x1);\n if (segmentLength > maxSegmentLength) {\n x = (x1 + x2) / 2;\n if (linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y)) {\n pointX = x;\n maxSegmentLength = segmentLength;\n }\n }\n x1 = x2;\n }\n if (isNaN(pointX)) {\n // There is no horizontal line that has its center point inside the linear\n // ring. Use the center of the the linear ring's extent.\n pointX = flatCenters[flatCentersOffset];\n }\n if (opt_dest) {\n opt_dest.push(pointX, y, maxSegmentLength);\n return opt_dest;\n }\n else {\n return [pointX, y, maxSegmentLength];\n }\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {Array<number>} flatCenters Flat centers.\n * @return {Array<number>} Interior points as XYM coordinates, where M is the\n * length of the horizontal intersection that the point belongs to.\n */\nexport function getInteriorPointsOfMultiArray(flatCoordinates, offset, endss, stride, flatCenters) {\n var interiorPoints = [];\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n interiorPoints = getInteriorPointOfArray(flatCoordinates, offset, ends, stride, flatCenters, 2 * i, interiorPoints);\n offset = ends[ends.length - 1];\n }\n return interiorPoints;\n}\n//# sourceMappingURL=interiorpoint.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/interiorpoint.js\n// module id = vhPq\n// module chunks = 0","/**\n * @module ol/geom/flat/segments\n */\n/**\n * This function calls `callback` for each segment of the flat coordinates\n * array. If the callback returns a truthy value the function returns that\n * value immediately. Otherwise the function returns `false`.\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {function(import(\"../../coordinate.js\").Coordinate, import(\"../../coordinate.js\").Coordinate): T} callback Function\n * called for each segment.\n * @return {T|boolean} Value.\n * @template T\n */\nexport function forEach(flatCoordinates, offset, end, stride, callback) {\n var point1 = [flatCoordinates[offset], flatCoordinates[offset + 1]];\n var point2 = [];\n var ret;\n for (; offset + stride < end; offset += stride) {\n point2[0] = flatCoordinates[offset + stride];\n point2[1] = flatCoordinates[offset + stride + 1];\n ret = callback(point1, point2);\n if (ret) {\n return ret;\n }\n point1[0] = point2[0];\n point1[1] = point2[1];\n }\n return false;\n}\n//# sourceMappingURL=segments.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/segments.js\n// module id = vkQb\n// module chunks = 0","/**\n * @module ol/Kinetic\n */\n/**\n * @classdesc\n * Implementation of inertial deceleration for map movement.\n *\n * @api\n */\nvar Kinetic = /** @class */ (function () {\n /**\n * @param {number} decay Rate of decay (must be negative).\n * @param {number} minVelocity Minimum velocity (pixels/millisecond).\n * @param {number} delay Delay to consider to calculate the kinetic\n * initial values (milliseconds).\n */\n function Kinetic(decay, minVelocity, delay) {\n /**\n * @private\n * @type {number}\n */\n this.decay_ = decay;\n /**\n * @private\n * @type {number}\n */\n this.minVelocity_ = minVelocity;\n /**\n * @private\n * @type {number}\n */\n this.delay_ = delay;\n /**\n * @private\n * @type {Array<number>}\n */\n this.points_ = [];\n /**\n * @private\n * @type {number}\n */\n this.angle_ = 0;\n /**\n * @private\n * @type {number}\n */\n this.initialVelocity_ = 0;\n }\n /**\n * FIXME empty description for jsdoc\n */\n Kinetic.prototype.begin = function () {\n this.points_.length = 0;\n this.angle_ = 0;\n this.initialVelocity_ = 0;\n };\n /**\n * @param {number} x X.\n * @param {number} y Y.\n */\n Kinetic.prototype.update = function (x, y) {\n this.points_.push(x, y, Date.now());\n };\n /**\n * @return {boolean} Whether we should do kinetic animation.\n */\n Kinetic.prototype.end = function () {\n if (this.points_.length < 6) {\n // at least 2 points are required (i.e. there must be at least 6 elements\n // in the array)\n return false;\n }\n var delay = Date.now() - this.delay_;\n var lastIndex = this.points_.length - 3;\n if (this.points_[lastIndex + 2] < delay) {\n // the last tracked point is too old, which means that the user stopped\n // panning before releasing the map\n return false;\n }\n // get the first point which still falls into the delay time\n var firstIndex = lastIndex - 3;\n while (firstIndex > 0 && this.points_[firstIndex + 2] > delay) {\n firstIndex -= 3;\n }\n var duration = this.points_[lastIndex + 2] - this.points_[firstIndex + 2];\n // we don't want a duration of 0 (divide by zero)\n // we also make sure the user panned for a duration of at least one frame\n // (1/60s) to compute sane displacement values\n if (duration < 1000 / 60) {\n return false;\n }\n var dx = this.points_[lastIndex] - this.points_[firstIndex];\n var dy = this.points_[lastIndex + 1] - this.points_[firstIndex + 1];\n this.angle_ = Math.atan2(dy, dx);\n this.initialVelocity_ = Math.sqrt(dx * dx + dy * dy) / duration;\n return this.initialVelocity_ > this.minVelocity_;\n };\n /**\n * @return {number} Total distance travelled (pixels).\n */\n Kinetic.prototype.getDistance = function () {\n return (this.minVelocity_ - this.initialVelocity_) / this.decay_;\n };\n /**\n * @return {number} Angle of the kinetic panning animation (radians).\n */\n Kinetic.prototype.getAngle = function () {\n return this.angle_;\n };\n return Kinetic;\n}());\nexport default Kinetic;\n//# sourceMappingURL=Kinetic.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/Kinetic.js\n// module id = vqHt\n// module chunks = 0","/**\n * @module ol/proj/Units\n */\n/**\n * Projection units: `'degrees'`, `'ft'`, `'m'`, `'pixels'`, `'tile-pixels'` or\n * `'us-ft'`.\n * @enum {string}\n */\nvar Units = {\n /**\n * Degrees\n * @api\n */\n DEGREES: 'degrees',\n /**\n * Feet\n * @api\n */\n FEET: 'ft',\n /**\n * Meters\n * @api\n */\n METERS: 'm',\n /**\n * Pixels\n * @api\n */\n PIXELS: 'pixels',\n /**\n * Tile Pixels\n * @api\n */\n TILE_PIXELS: 'tile-pixels',\n /**\n * US Feet\n * @api\n */\n USFEET: 'us-ft',\n};\n/**\n * Meters per unit lookup table.\n * @const\n * @type {Object<Units, number>}\n * @api\n */\nexport var METERS_PER_UNIT = {};\n// use the radius of the Normal sphere\nMETERS_PER_UNIT[Units.DEGREES] = (2 * Math.PI * 6370997) / 360;\nMETERS_PER_UNIT[Units.FEET] = 0.3048;\nMETERS_PER_UNIT[Units.METERS] = 1;\nMETERS_PER_UNIT[Units.USFEET] = 1200 / 3937;\nexport default Units;\n//# sourceMappingURL=Units.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj/Units.js\n// module id = vv/+\n// module chunks = 0","import { WORKER_OFFSCREEN_CANVAS } from './has.js';\n/**\n * @module ol/dom\n */\n//FIXME Move this function to the canvas module\n/**\n * Create an html canvas element and returns its 2d context.\n * @param {number=} opt_width Canvas width.\n * @param {number=} opt_height Canvas height.\n * @param {Array<HTMLCanvasElement>=} opt_canvasPool Canvas pool to take existing canvas from.\n * @return {CanvasRenderingContext2D} The context.\n */\nexport function createCanvasContext2D(opt_width, opt_height, opt_canvasPool) {\n var canvas = opt_canvasPool && opt_canvasPool.length\n ? opt_canvasPool.shift()\n : WORKER_OFFSCREEN_CANVAS\n ? new OffscreenCanvas(opt_width || 300, opt_height || 300)\n : document.createElement('canvas');\n if (opt_width) {\n canvas.width = opt_width;\n }\n if (opt_height) {\n canvas.height = opt_height;\n }\n //FIXME Allow OffscreenCanvasRenderingContext2D as return type\n return /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));\n}\n/**\n * Get the current computed width for the given element including margin,\n * padding and border.\n * Equivalent to jQuery's `$(el).outerWidth(true)`.\n * @param {!HTMLElement} element Element.\n * @return {number} The width.\n */\nexport function outerWidth(element) {\n var width = element.offsetWidth;\n var style = getComputedStyle(element);\n width += parseInt(style.marginLeft, 10) + parseInt(style.marginRight, 10);\n return width;\n}\n/**\n * Get the current computed height for the given element including margin,\n * padding and border.\n * Equivalent to jQuery's `$(el).outerHeight(true)`.\n * @param {!HTMLElement} element Element.\n * @return {number} The height.\n */\nexport function outerHeight(element) {\n var height = element.offsetHeight;\n var style = getComputedStyle(element);\n height += parseInt(style.marginTop, 10) + parseInt(style.marginBottom, 10);\n return height;\n}\n/**\n * @param {Node} newNode Node to replace old node\n * @param {Node} oldNode The node to be replaced\n */\nexport function replaceNode(newNode, oldNode) {\n var parent = oldNode.parentNode;\n if (parent) {\n parent.replaceChild(newNode, oldNode);\n }\n}\n/**\n * @param {Node} node The node to remove.\n * @returns {Node} The node that was removed or null.\n */\nexport function removeNode(node) {\n return node && node.parentNode ? node.parentNode.removeChild(node) : null;\n}\n/**\n * @param {Node} node The node to remove the children from.\n */\nexport function removeChildren(node) {\n while (node.lastChild) {\n node.removeChild(node.lastChild);\n }\n}\n/**\n * Transform the children of a parent node so they match the\n * provided list of children. This function aims to efficiently\n * remove, add, and reorder child nodes while maintaining a simple\n * implementation (it is not guaranteed to minimize DOM operations).\n * @param {Node} node The parent node whose children need reworking.\n * @param {Array<Node>} children The desired children.\n */\nexport function replaceChildren(node, children) {\n var oldChildren = node.childNodes;\n for (var i = 0; true; ++i) {\n var oldChild = oldChildren[i];\n var newChild = children[i];\n // check if our work is done\n if (!oldChild && !newChild) {\n break;\n }\n // check if children match\n if (oldChild === newChild) {\n continue;\n }\n // check if a new child needs to be added\n if (!oldChild) {\n node.appendChild(newChild);\n continue;\n }\n // check if an old child needs to be removed\n if (!newChild) {\n node.removeChild(oldChild);\n --i;\n continue;\n }\n // reorder\n node.insertBefore(newChild, oldChild);\n }\n}\n//# sourceMappingURL=dom.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/dom.js\n// module id = w2Al\n// module chunks = 0","/**\n * @module ol/geom/flat/inflate\n */\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {Array<import(\"../../coordinate.js\").Coordinate>=} opt_coordinates Coordinates.\n * @return {Array<import(\"../../coordinate.js\").Coordinate>} Coordinates.\n */\nexport function inflateCoordinates(flatCoordinates, offset, end, stride, opt_coordinates) {\n var coordinates = opt_coordinates !== undefined ? opt_coordinates : [];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n coordinates[i++] = flatCoordinates.slice(j, j + stride);\n }\n coordinates.length = i;\n return coordinates;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<number>} ends Ends.\n * @param {number} stride Stride.\n * @param {Array<Array<import(\"../../coordinate.js\").Coordinate>>=} opt_coordinatess Coordinatess.\n * @return {Array<Array<import(\"../../coordinate.js\").Coordinate>>} Coordinatess.\n */\nexport function inflateCoordinatesArray(flatCoordinates, offset, ends, stride, opt_coordinatess) {\n var coordinatess = opt_coordinatess !== undefined ? opt_coordinatess : [];\n var i = 0;\n for (var j = 0, jj = ends.length; j < jj; ++j) {\n var end = ends[j];\n coordinatess[i++] = inflateCoordinates(flatCoordinates, offset, end, stride, coordinatess[i]);\n offset = end;\n }\n coordinatess.length = i;\n return coordinatess;\n}\n/**\n * @param {Array<number>} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array<Array<number>>} endss Endss.\n * @param {number} stride Stride.\n * @param {Array<Array<Array<import(\"../../coordinate.js\").Coordinate>>>=} opt_coordinatesss\n * Coordinatesss.\n * @return {Array<Array<Array<import(\"../../coordinate.js\").Coordinate>>>} Coordinatesss.\n */\nexport function inflateMultiCoordinatesArray(flatCoordinates, offset, endss, stride, opt_coordinatesss) {\n var coordinatesss = opt_coordinatesss !== undefined ? opt_coordinatesss : [];\n var i = 0;\n for (var j = 0, jj = endss.length; j < jj; ++j) {\n var ends = endss[j];\n coordinatesss[i++] = inflateCoordinatesArray(flatCoordinates, offset, ends, stride, coordinatesss[i]);\n offset = ends[ends.length - 1];\n }\n coordinatesss.length = i;\n return coordinatesss;\n}\n//# sourceMappingURL=inflate.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/geom/flat/inflate.js\n// module id = wupX\n// module chunks = 0","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.array.iterator.js\n// module id = xGkn\n// module chunks = 0","var hide = require('./_hide');\nmodule.exports = function (target, src, safe) {\n for (var key in src) {\n if (safe && target[key]) target[key] = src[key];\n else hide(target, key, src[key]);\n } return target;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_redefine-all.js\n// module id = xH/j\n// module chunks = 0","'use strict';\n\nvar utils = require('./../utils');\nvar transformData = require('./transformData');\nvar isCancel = require('../cancel/isCancel');\nvar defaults = require('../defaults');\n\n/**\n * Throws a `Cancel` if cancellation has been requested.\n */\nfunction throwIfCancellationRequested(config) {\n if (config.cancelToken) {\n config.cancelToken.throwIfRequested();\n }\n}\n\n/**\n * Dispatch a request to the server using the configured adapter.\n *\n * @param {object} config The config that is to be used for the request\n * @returns {Promise} The Promise to be fulfilled\n */\nmodule.exports = function dispatchRequest(config) {\n throwIfCancellationRequested(config);\n\n // Ensure headers exist\n config.headers = config.headers || {};\n\n // Transform request data\n config.data = transformData(\n config.data,\n config.headers,\n config.transformRequest\n );\n\n // Flatten headers\n config.headers = utils.merge(\n config.headers.common || {},\n config.headers[config.method] || {},\n config.headers\n );\n\n utils.forEach(\n ['delete', 'get', 'head', 'post', 'put', 'patch', 'common'],\n function cleanHeaderConfig(method) {\n delete config.headers[method];\n }\n );\n\n var adapter = config.adapter || defaults.adapter;\n\n return adapter(config).then(function onAdapterResolution(response) {\n throwIfCancellationRequested(config);\n\n // Transform response data\n response.data = transformData(\n response.data,\n response.headers,\n config.transformResponse\n );\n\n return response;\n }, function onAdapterRejection(reason) {\n if (!isCancel(reason)) {\n throwIfCancellationRequested(config);\n\n // Transform response data\n if (reason && reason.response) {\n reason.response.data = transformData(\n reason.response.data,\n reason.response.headers,\n config.transformResponse\n );\n }\n }\n\n return Promise.reject(reason);\n });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/axios/lib/core/dispatchRequest.js\n// module id = xLtR\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/renderer/canvas/ImageLayer\n */\nimport CanvasLayerRenderer from './Layer.js';\nimport ViewHint from '../../ViewHint.js';\nimport { ENABLE_RASTER_REPROJECTION } from '../../reproj/common.js';\nimport { assign } from '../../obj.js';\nimport { compose as composeTransform, makeInverse } from '../../transform.js';\nimport { containsExtent, intersects } from '../../extent.js';\nimport { createTransformString } from '../../render/canvas.js';\nimport { fromUserExtent } from '../../proj.js';\nimport { getIntersection, isEmpty } from '../../extent.js';\n/**\n * @classdesc\n * Canvas renderer for image layers.\n * @api\n */\nvar CanvasImageLayerRenderer = /** @class */ (function (_super) {\n __extends(CanvasImageLayerRenderer, _super);\n /**\n * @param {import(\"../../layer/Image.js\").default} imageLayer Image layer.\n */\n function CanvasImageLayerRenderer(imageLayer) {\n var _this = _super.call(this, imageLayer) || this;\n /**\n * @protected\n * @type {?import(\"../../ImageBase.js\").default}\n */\n _this.image_ = null;\n return _this;\n }\n /**\n * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.\n */\n CanvasImageLayerRenderer.prototype.getImage = function () {\n return !this.image_ ? null : this.image_.getImage();\n };\n /**\n * Determine whether render should be called.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n */\n CanvasImageLayerRenderer.prototype.prepareFrame = function (frameState) {\n var layerState = frameState.layerStatesArray[frameState.layerIndex];\n var pixelRatio = frameState.pixelRatio;\n var viewState = frameState.viewState;\n var viewResolution = viewState.resolution;\n var imageSource = this.getLayer().getSource();\n var hints = frameState.viewHints;\n var renderedExtent = frameState.extent;\n if (layerState.extent !== undefined) {\n renderedExtent = getIntersection(renderedExtent, fromUserExtent(layerState.extent, viewState.projection));\n }\n if (!hints[ViewHint.ANIMATING] &&\n !hints[ViewHint.INTERACTING] &&\n !isEmpty(renderedExtent)) {\n if (imageSource) {\n var projection = viewState.projection;\n if (!ENABLE_RASTER_REPROJECTION) {\n var sourceProjection = imageSource.getProjection();\n if (sourceProjection) {\n projection = sourceProjection;\n }\n }\n var image = imageSource.getImage(renderedExtent, viewResolution, pixelRatio, projection);\n if (image && this.loadImage(image)) {\n this.image_ = image;\n }\n }\n else {\n this.image_ = null;\n }\n }\n return !!this.image_;\n };\n /**\n * Render the layer.\n * @param {import(\"../../PluggableMap.js\").FrameState} frameState Frame state.\n * @param {HTMLElement} target Target that may be used to render content to.\n * @return {HTMLElement} The rendered element.\n */\n CanvasImageLayerRenderer.prototype.renderFrame = function (frameState, target) {\n var image = this.image_;\n var imageExtent = image.getExtent();\n var imageResolution = image.getResolution();\n var imagePixelRatio = image.getPixelRatio();\n var layerState = frameState.layerStatesArray[frameState.layerIndex];\n var pixelRatio = frameState.pixelRatio;\n var viewState = frameState.viewState;\n var viewCenter = viewState.center;\n var viewResolution = viewState.resolution;\n var size = frameState.size;\n var scale = (pixelRatio * imageResolution) / (viewResolution * imagePixelRatio);\n var width = Math.round(size[0] * pixelRatio);\n var height = Math.round(size[1] * pixelRatio);\n var rotation = viewState.rotation;\n if (rotation) {\n var size_1 = Math.round(Math.sqrt(width * width + height * height));\n width = size_1;\n height = size_1;\n }\n // set forward and inverse pixel transforms\n composeTransform(this.pixelTransform, frameState.size[0] / 2, frameState.size[1] / 2, 1 / pixelRatio, 1 / pixelRatio, rotation, -width / 2, -height / 2);\n makeInverse(this.inversePixelTransform, this.pixelTransform);\n var canvasTransform = createTransformString(this.pixelTransform);\n this.useContainer(target, canvasTransform, layerState.opacity);\n var context = this.context;\n var canvas = context.canvas;\n if (canvas.width != width || canvas.height != height) {\n canvas.width = width;\n canvas.height = height;\n }\n else if (!this.containerReused) {\n context.clearRect(0, 0, width, height);\n }\n // clipped rendering if layer extent is set\n var clipped = false;\n if (layerState.extent) {\n var layerExtent = fromUserExtent(layerState.extent, viewState.projection);\n clipped =\n !containsExtent(layerExtent, frameState.extent) &&\n intersects(layerExtent, frameState.extent);\n if (clipped) {\n this.clipUnrotated(context, frameState, layerExtent);\n }\n }\n var img = image.getImage();\n var transform = composeTransform(this.tempTransform, width / 2, height / 2, scale, scale, 0, (imagePixelRatio * (imageExtent[0] - viewCenter[0])) / imageResolution, (imagePixelRatio * (viewCenter[1] - imageExtent[3])) / imageResolution);\n this.renderedResolution = (imageResolution * pixelRatio) / imagePixelRatio;\n var dx = transform[4];\n var dy = transform[5];\n var dw = img.width * transform[0];\n var dh = img.height * transform[3];\n assign(context, this.getLayer().getSource().getContextOptions());\n this.preRender(context, frameState);\n if (dw >= 0.5 && dh >= 0.5) {\n var opacity = layerState.opacity;\n var previousAlpha = void 0;\n if (opacity !== 1) {\n previousAlpha = this.context.globalAlpha;\n this.context.globalAlpha = opacity;\n }\n this.context.drawImage(img, 0, 0, +img.width, +img.height, Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));\n if (opacity !== 1) {\n this.context.globalAlpha = previousAlpha;\n }\n }\n this.postRender(context, frameState);\n if (clipped) {\n context.restore();\n }\n if (canvasTransform !== canvas.style.transform) {\n canvas.style.transform = canvasTransform;\n }\n return this.container;\n };\n return CanvasImageLayerRenderer;\n}(CanvasLayerRenderer));\nexport default CanvasImageLayerRenderer;\n//# sourceMappingURL=ImageLayer.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/renderer/canvas/ImageLayer.js\n// module id = xXyv\n// module chunks = 0","/**\n * @module ol/rotationconstraint\n */\nimport { toRadians } from './math.js';\n/**\n * @typedef {function((number|undefined), boolean=): (number|undefined)} Type\n */\n/**\n * @param {number|undefined} rotation Rotation.\n * @return {number|undefined} Rotation.\n */\nexport function disable(rotation) {\n if (rotation !== undefined) {\n return 0;\n }\n else {\n return undefined;\n }\n}\n/**\n * @param {number|undefined} rotation Rotation.\n * @return {number|undefined} Rotation.\n */\nexport function none(rotation) {\n if (rotation !== undefined) {\n return rotation;\n }\n else {\n return undefined;\n }\n}\n/**\n * @param {number} n N.\n * @return {Type} Rotation constraint.\n */\nexport function createSnapToN(n) {\n var theta = (2 * Math.PI) / n;\n return (\n /**\n * @param {number|undefined} rotation Rotation.\n * @param {boolean=} opt_isMoving True if an interaction or animation is in progress.\n * @return {number|undefined} Rotation.\n */\n function (rotation, opt_isMoving) {\n if (opt_isMoving) {\n return rotation;\n }\n if (rotation !== undefined) {\n rotation = Math.floor(rotation / theta + 0.5) * theta;\n return rotation;\n }\n else {\n return undefined;\n }\n });\n}\n/**\n * @param {number=} opt_tolerance Tolerance.\n * @return {Type} Rotation constraint.\n */\nexport function createSnapToZero(opt_tolerance) {\n var tolerance = opt_tolerance || toRadians(5);\n return (\n /**\n * @param {number|undefined} rotation Rotation.\n * @param {boolean=} opt_isMoving True if an interaction or animation is in progress.\n * @return {number|undefined} Rotation.\n */\n function (rotation, opt_isMoving) {\n if (opt_isMoving) {\n return rotation;\n }\n if (rotation !== undefined) {\n if (Math.abs(rotation) <= tolerance) {\n return 0;\n }\n else {\n return rotation;\n }\n }\n else {\n return undefined;\n }\n });\n}\n//# sourceMappingURL=rotationconstraint.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/rotationconstraint.js\n// module id = xek4\n// module chunks = 0","/**\n * @module ol/size\n */\n/**\n * An array of numbers representing a size: `[width, height]`.\n * @typedef {Array<number>} Size\n * @api\n */\n/**\n * Returns a buffered size.\n * @param {Size} size Size.\n * @param {number} num The amount by which to buffer.\n * @param {Size=} opt_size Optional reusable size array.\n * @return {Size} The buffered size.\n */\nexport function buffer(size, num, opt_size) {\n if (opt_size === undefined) {\n opt_size = [0, 0];\n }\n opt_size[0] = size[0] + 2 * num;\n opt_size[1] = size[1] + 2 * num;\n return opt_size;\n}\n/**\n * Determines if a size has a positive area.\n * @param {Size} size The size to test.\n * @return {boolean} The size has a positive area.\n */\nexport function hasArea(size) {\n return size[0] > 0 && size[1] > 0;\n}\n/**\n * Returns a size scaled by a ratio. The result will be an array of integers.\n * @param {Size} size Size.\n * @param {number} ratio Ratio.\n * @param {Size=} opt_size Optional reusable size array.\n * @return {Size} The scaled size.\n */\nexport function scale(size, ratio, opt_size) {\n if (opt_size === undefined) {\n opt_size = [0, 0];\n }\n opt_size[0] = (size[0] * ratio + 0.5) | 0;\n opt_size[1] = (size[1] * ratio + 0.5) | 0;\n return opt_size;\n}\n/**\n * Returns an `Size` array for the passed in number (meaning: square) or\n * `Size` array.\n * (meaning: non-square),\n * @param {number|Size} size Width and height.\n * @param {Size=} opt_size Optional reusable size array.\n * @return {Size} Size.\n * @api\n */\nexport function toSize(size, opt_size) {\n if (Array.isArray(size)) {\n return size;\n }\n else {\n if (opt_size === undefined) {\n opt_size = [size, size];\n }\n else {\n opt_size[0] = size;\n opt_size[1] = size;\n }\n return opt_size;\n }\n}\n//# sourceMappingURL=size.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/size.js\n// module id = xifc\n// module chunks = 0","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_enum-bug-keys.js\n// module id = xnc9\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/proj/epsg3857\n */\nimport Projection from './Projection.js';\nimport Units from './Units.js';\nimport { cosh } from '../math.js';\n/**\n * Radius of WGS84 sphere\n *\n * @const\n * @type {number}\n */\nexport var RADIUS = 6378137;\n/**\n * @const\n * @type {number}\n */\nexport var HALF_SIZE = Math.PI * RADIUS;\n/**\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport var EXTENT = [-HALF_SIZE, -HALF_SIZE, HALF_SIZE, HALF_SIZE];\n/**\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport var WORLD_EXTENT = [-180, -85, 180, 85];\n/**\n * Maximum safe value in y direction\n * @const\n * @type {number}\n */\nexport var MAX_SAFE_Y = RADIUS * Math.log(Math.tan(Math.PI / 2));\n/**\n * @classdesc\n * Projection object for web/spherical Mercator (EPSG:3857).\n */\nvar EPSG3857Projection = /** @class */ (function (_super) {\n __extends(EPSG3857Projection, _super);\n /**\n * @param {string} code Code.\n */\n function EPSG3857Projection(code) {\n return _super.call(this, {\n code: code,\n units: Units.METERS,\n extent: EXTENT,\n global: true,\n worldExtent: WORLD_EXTENT,\n getPointResolution: function (resolution, point) {\n return resolution / cosh(point[1] / RADIUS);\n },\n }) || this;\n }\n return EPSG3857Projection;\n}(Projection));\n/**\n * Projections equal to EPSG:3857.\n *\n * @const\n * @type {Array<import(\"./Projection.js\").default>}\n */\nexport var PROJECTIONS = [\n new EPSG3857Projection('EPSG:3857'),\n new EPSG3857Projection('EPSG:102100'),\n new EPSG3857Projection('EPSG:102113'),\n new EPSG3857Projection('EPSG:900913'),\n new EPSG3857Projection('http://www.opengis.net/gml/srs/epsg.xml#3857'),\n];\n/**\n * Transformation from EPSG:4326 to EPSG:3857.\n *\n * @param {Array<number>} input Input array of coordinate values.\n * @param {Array<number>=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension (default is `2`).\n * @return {Array<number>} Output array of coordinate values.\n */\nexport function fromEPSG4326(input, opt_output, opt_dimension) {\n var length = input.length;\n var dimension = opt_dimension > 1 ? opt_dimension : 2;\n var output = opt_output;\n if (output === undefined) {\n if (dimension > 2) {\n // preserve values beyond second dimension\n output = input.slice();\n }\n else {\n output = new Array(length);\n }\n }\n for (var i = 0; i < length; i += dimension) {\n output[i] = (HALF_SIZE * input[i]) / 180;\n var y = RADIUS * Math.log(Math.tan((Math.PI * (+input[i + 1] + 90)) / 360));\n if (y > MAX_SAFE_Y) {\n y = MAX_SAFE_Y;\n }\n else if (y < -MAX_SAFE_Y) {\n y = -MAX_SAFE_Y;\n }\n output[i + 1] = y;\n }\n return output;\n}\n/**\n * Transformation from EPSG:3857 to EPSG:4326.\n *\n * @param {Array<number>} input Input array of coordinate values.\n * @param {Array<number>=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension (default is `2`).\n * @return {Array<number>} Output array of coordinate values.\n */\nexport function toEPSG4326(input, opt_output, opt_dimension) {\n var length = input.length;\n var dimension = opt_dimension > 1 ? opt_dimension : 2;\n var output = opt_output;\n if (output === undefined) {\n if (dimension > 2) {\n // preserve values beyond second dimension\n output = input.slice();\n }\n else {\n output = new Array(length);\n }\n }\n for (var i = 0; i < length; i += dimension) {\n output[i] = (180 * input[i]) / HALF_SIZE;\n output[i + 1] =\n (360 * Math.atan(Math.exp(input[i + 1] / RADIUS))) / Math.PI - 90;\n }\n return output;\n}\n//# sourceMappingURL=epsg3857.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj/epsg3857.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/proj/epsg4326\n */\nimport Projection from './Projection.js';\nimport Units from './Units.js';\n/**\n * Semi-major radius of the WGS84 ellipsoid.\n *\n * @const\n * @type {number}\n */\nexport var RADIUS = 6378137;\n/**\n * Extent of the EPSG:4326 projection which is the whole world.\n *\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport var EXTENT = [-180, -90, 180, 90];\n/**\n * @const\n * @type {number}\n */\nexport var METERS_PER_UNIT = (Math.PI * RADIUS) / 180;\n/**\n * @classdesc\n * Projection object for WGS84 geographic coordinates (EPSG:4326).\n *\n * Note that OpenLayers does not strictly comply with the EPSG definition.\n * The EPSG registry defines 4326 as a CRS for Latitude,Longitude (y,x).\n * OpenLayers treats EPSG:4326 as a pseudo-projection, with x,y coordinates.\n */\nvar EPSG4326Projection = /** @class */ (function (_super) {\n __extends(EPSG4326Projection, _super);\n /**\n * @param {string} code Code.\n * @param {string=} opt_axisOrientation Axis orientation.\n */\n function EPSG4326Projection(code, opt_axisOrientation) {\n return _super.call(this, {\n code: code,\n units: Units.DEGREES,\n extent: EXTENT,\n axisOrientation: opt_axisOrientation,\n global: true,\n metersPerUnit: METERS_PER_UNIT,\n worldExtent: EXTENT,\n }) || this;\n }\n return EPSG4326Projection;\n}(Projection));\n/**\n * Projections equal to EPSG:4326.\n *\n * @const\n * @type {Array<import(\"./Projection.js\").default>}\n */\nexport var PROJECTIONS = [\n new EPSG4326Projection('CRS:84'),\n new EPSG4326Projection('EPSG:4326', 'neu'),\n new EPSG4326Projection('urn:ogc:def:crs:OGC:1.3:CRS84'),\n new EPSG4326Projection('urn:ogc:def:crs:OGC:2:84'),\n new EPSG4326Projection('http://www.opengis.net/gml/srs/epsg.xml#4326', 'neu'),\n];\n//# sourceMappingURL=epsg4326.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj/epsg4326.js\n// module id = null\n// module chunks = ","/**\n * @module ol/proj/projections\n */\n/**\n * @type {Object<string, import(\"./Projection.js\").default>}\n */\nvar cache = {};\n/**\n * Clear the projections cache.\n */\nexport function clear() {\n cache = {};\n}\n/**\n * Get a cached projection by code.\n * @param {string} code The code for the projection.\n * @return {import(\"./Projection.js\").default} The projection (if cached).\n */\nexport function get(code) {\n return (cache[code] ||\n cache[code.replace(/urn:(x-)?ogc:def:crs:EPSG:(.*:)?(\\w+)$/, 'EPSG:$3')] ||\n null);\n}\n/**\n * Add a projection to the cache.\n * @param {string} code The projection code.\n * @param {import(\"./Projection.js\").default} projection The projection to cache.\n */\nexport function add(code, projection) {\n cache[code] = projection;\n}\n//# sourceMappingURL=projections.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj/projections.js\n// module id = null\n// module chunks = ","/**\n * @module ol/proj/transforms\n */\nimport { isEmpty } from '../obj.js';\n/**\n * @private\n * @type {!Object<string, Object<string, import(\"../proj.js\").TransformFunction>>}\n */\nvar transforms = {};\n/**\n * Clear the transform cache.\n */\nexport function clear() {\n transforms = {};\n}\n/**\n * Registers a conversion function to convert coordinates from the source\n * projection to the destination projection.\n *\n * @param {import(\"./Projection.js\").default} source Source.\n * @param {import(\"./Projection.js\").default} destination Destination.\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform.\n */\nexport function add(source, destination, transformFn) {\n var sourceCode = source.getCode();\n var destinationCode = destination.getCode();\n if (!(sourceCode in transforms)) {\n transforms[sourceCode] = {};\n }\n transforms[sourceCode][destinationCode] = transformFn;\n}\n/**\n * Unregisters the conversion function to convert coordinates from the source\n * projection to the destination projection. This method is used to clean up\n * cached transforms during testing.\n *\n * @param {import(\"./Projection.js\").default} source Source projection.\n * @param {import(\"./Projection.js\").default} destination Destination projection.\n * @return {import(\"../proj.js\").TransformFunction} transformFn The unregistered transform.\n */\nexport function remove(source, destination) {\n var sourceCode = source.getCode();\n var destinationCode = destination.getCode();\n var transform = transforms[sourceCode][destinationCode];\n delete transforms[sourceCode][destinationCode];\n if (isEmpty(transforms[sourceCode])) {\n delete transforms[sourceCode];\n }\n return transform;\n}\n/**\n * Get a transform given a source code and a destination code.\n * @param {string} sourceCode The code for the source projection.\n * @param {string} destinationCode The code for the destination projection.\n * @return {import(\"../proj.js\").TransformFunction|undefined} The transform function (if found).\n */\nexport function get(sourceCode, destinationCode) {\n var transform;\n if (sourceCode in transforms && destinationCode in transforms[sourceCode]) {\n transform = transforms[sourceCode][destinationCode];\n }\n return transform;\n}\n//# sourceMappingURL=transforms.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj/transforms.js\n// module id = null\n// module chunks = ","/**\n * @module ol/proj\n */\n/**\n * The ol/proj module stores:\n * * a list of {@link module:ol/proj/Projection}\n * objects, one for each projection supported by the application\n * * a list of transform functions needed to convert coordinates in one projection\n * into another.\n *\n * The static functions are the methods used to maintain these.\n * Each transform function can handle not only simple coordinate pairs, but also\n * large arrays of coordinates such as vector geometries.\n *\n * When loaded, the library adds projection objects for EPSG:4326 (WGS84\n * geographic coordinates) and EPSG:3857 (Web or Spherical Mercator, as used\n * for example by Bing Maps or OpenStreetMap), together with the relevant\n * transform functions.\n *\n * Additional transforms may be added by using the http://proj4js.org/\n * library (version 2.2 or later). You can use the full build supplied by\n * Proj4js, or create a custom build to support those projections you need; see\n * the Proj4js website for how to do this. You also need the Proj4js definitions\n * for the required projections. These definitions can be obtained from\n * https://epsg.io/, and are a JS function, so can be loaded in a script\n * tag (as in the examples) or pasted into your application.\n *\n * After all required projection definitions are added to proj4's registry (by\n * using `proj4.defs()`), simply call `register(proj4)` from the `ol/proj/proj4`\n * package. Existing transforms are not changed by this function. See\n * examples/wms-image-custom-proj for an example of this.\n *\n * Additional projection definitions can be registered with `proj4.defs()` any\n * time. Just make sure to call `register(proj4)` again; for example, with user-supplied data where you don't\n * know in advance what projections are needed, you can initially load minimal\n * support and then load whichever are requested.\n *\n * Note that Proj4js does not support projection extents. If you want to add\n * one for creating default tile grids, you can add it after the Projection\n * object has been created with `setExtent`, for example,\n * `get('EPSG:1234').setExtent(extent)`.\n *\n * In addition to Proj4js support, any transform functions can be added with\n * {@link module:ol/proj~addCoordinateTransforms}. To use this, you must first create\n * a {@link module:ol/proj/Projection} object for the new projection and add it with\n * {@link module:ol/proj~addProjection}. You can then add the forward and inverse\n * functions with {@link module:ol/proj~addCoordinateTransforms}. See\n * examples/wms-custom-proj for an example of this.\n *\n * Note that if no transforms are needed and you only need to define the\n * projection, just add a {@link module:ol/proj/Projection} with\n * {@link module:ol/proj~addProjection}. See examples/wms-no-proj for an example of\n * this.\n */\nimport Projection from './proj/Projection.js';\nimport Units, { METERS_PER_UNIT } from './proj/Units.js';\nimport { PROJECTIONS as EPSG3857_PROJECTIONS, fromEPSG4326, toEPSG4326, } from './proj/epsg3857.js';\nimport { PROJECTIONS as EPSG4326_PROJECTIONS } from './proj/epsg4326.js';\nimport { add as addProj, clear as clearProj, get as getProj, } from './proj/projections.js';\nimport { add as addTransformFunc, clear as clearTransformFuncs, get as getTransformFunc, } from './proj/transforms.js';\nimport { applyTransform, getWidth } from './extent.js';\nimport { clamp, modulo } from './math.js';\nimport { getDistance } from './sphere.js';\nimport { getWorldsAway } from './coordinate.js';\n/**\n * A projection as {@link module:ol/proj/Projection}, SRS identifier\n * string or undefined.\n * @typedef {Projection|string|undefined} ProjectionLike\n * @api\n */\n/**\n * A transform function accepts an array of input coordinate values, an optional\n * output array, and an optional dimension (default should be 2). The function\n * transforms the input coordinate values, populates the output array, and\n * returns the output array.\n *\n * @typedef {function(Array<number>, Array<number>=, number=): Array<number>} TransformFunction\n * @api\n */\nexport { METERS_PER_UNIT };\nexport { Projection };\n/**\n * @param {Array<number>} input Input coordinate array.\n * @param {Array<number>=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension.\n * @return {Array<number>} Output coordinate array (new array, same coordinate\n * values).\n */\nexport function cloneTransform(input, opt_output, opt_dimension) {\n var output;\n if (opt_output !== undefined) {\n for (var i = 0, ii = input.length; i < ii; ++i) {\n opt_output[i] = input[i];\n }\n output = opt_output;\n }\n else {\n output = input.slice();\n }\n return output;\n}\n/**\n * @param {Array<number>} input Input coordinate array.\n * @param {Array<number>=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension.\n * @return {Array<number>} Input coordinate array (same array as input).\n */\nexport function identityTransform(input, opt_output, opt_dimension) {\n if (opt_output !== undefined && input !== opt_output) {\n for (var i = 0, ii = input.length; i < ii; ++i) {\n opt_output[i] = input[i];\n }\n input = opt_output;\n }\n return input;\n}\n/**\n * Add a Projection object to the list of supported projections that can be\n * looked up by their code.\n *\n * @param {Projection} projection Projection instance.\n * @api\n */\nexport function addProjection(projection) {\n addProj(projection.getCode(), projection);\n addTransformFunc(projection, projection, cloneTransform);\n}\n/**\n * @param {Array<Projection>} projections Projections.\n */\nexport function addProjections(projections) {\n projections.forEach(addProjection);\n}\n/**\n * Fetches a Projection object for the code specified.\n *\n * @param {ProjectionLike} projectionLike Either a code string which is\n * a combination of authority and identifier such as \"EPSG:4326\", or an\n * existing projection object, or undefined.\n * @return {Projection} Projection object, or null if not in list.\n * @api\n */\nexport function get(projectionLike) {\n return typeof projectionLike === 'string'\n ? getProj(/** @type {string} */ (projectionLike))\n : /** @type {Projection} */ (projectionLike) || null;\n}\n/**\n * Get the resolution of the point in degrees or distance units.\n * For projections with degrees as the unit this will simply return the\n * provided resolution. For other projections the point resolution is\n * by default estimated by transforming the 'point' pixel to EPSG:4326,\n * measuring its width and height on the normal sphere,\n * and taking the average of the width and height.\n * A custom function can be provided for a specific projection, either\n * by setting the `getPointResolution` option in the\n * {@link module:ol/proj/Projection~Projection} constructor or by using\n * {@link module:ol/proj/Projection~Projection#setGetPointResolution} to change an existing\n * projection object.\n * @param {ProjectionLike} projection The projection.\n * @param {number} resolution Nominal resolution in projection units.\n * @param {import(\"./coordinate.js\").Coordinate} point Point to find adjusted resolution at.\n * @param {import(\"./proj/Units.js\").default=} opt_units Units to get the point resolution in.\n * Default is the projection's units.\n * @return {number} Point resolution.\n * @api\n */\nexport function getPointResolution(projection, resolution, point, opt_units) {\n projection = get(projection);\n var pointResolution;\n var getter = projection.getPointResolutionFunc();\n if (getter) {\n pointResolution = getter(resolution, point);\n if (opt_units && opt_units !== projection.getUnits()) {\n var metersPerUnit = projection.getMetersPerUnit();\n if (metersPerUnit) {\n pointResolution =\n (pointResolution * metersPerUnit) / METERS_PER_UNIT[opt_units];\n }\n }\n }\n else {\n var units = projection.getUnits();\n if ((units == Units.DEGREES && !opt_units) || opt_units == Units.DEGREES) {\n pointResolution = resolution;\n }\n else {\n // Estimate point resolution by transforming the center pixel to EPSG:4326,\n // measuring its width and height on the normal sphere, and taking the\n // average of the width and height.\n var toEPSG4326_1 = getTransformFromProjections(projection, get('EPSG:4326'));\n if (toEPSG4326_1 === identityTransform && units !== Units.DEGREES) {\n // no transform is available\n pointResolution = resolution * projection.getMetersPerUnit();\n }\n else {\n var vertices = [\n point[0] - resolution / 2,\n point[1],\n point[0] + resolution / 2,\n point[1],\n point[0],\n point[1] - resolution / 2,\n point[0],\n point[1] + resolution / 2,\n ];\n vertices = toEPSG4326_1(vertices, vertices, 2);\n var width = getDistance(vertices.slice(0, 2), vertices.slice(2, 4));\n var height = getDistance(vertices.slice(4, 6), vertices.slice(6, 8));\n pointResolution = (width + height) / 2;\n }\n var metersPerUnit = opt_units\n ? METERS_PER_UNIT[opt_units]\n : projection.getMetersPerUnit();\n if (metersPerUnit !== undefined) {\n pointResolution /= metersPerUnit;\n }\n }\n }\n return pointResolution;\n}\n/**\n * Registers transformation functions that don't alter coordinates. Those allow\n * to transform between projections with equal meaning.\n *\n * @param {Array<Projection>} projections Projections.\n * @api\n */\nexport function addEquivalentProjections(projections) {\n addProjections(projections);\n projections.forEach(function (source) {\n projections.forEach(function (destination) {\n if (source !== destination) {\n addTransformFunc(source, destination, cloneTransform);\n }\n });\n });\n}\n/**\n * Registers transformation functions to convert coordinates in any projection\n * in projection1 to any projection in projection2.\n *\n * @param {Array<Projection>} projections1 Projections with equal\n * meaning.\n * @param {Array<Projection>} projections2 Projections with equal\n * meaning.\n * @param {TransformFunction} forwardTransform Transformation from any\n * projection in projection1 to any projection in projection2.\n * @param {TransformFunction} inverseTransform Transform from any projection\n * in projection2 to any projection in projection1..\n */\nexport function addEquivalentTransforms(projections1, projections2, forwardTransform, inverseTransform) {\n projections1.forEach(function (projection1) {\n projections2.forEach(function (projection2) {\n addTransformFunc(projection1, projection2, forwardTransform);\n addTransformFunc(projection2, projection1, inverseTransform);\n });\n });\n}\n/**\n * Clear all cached projections and transforms.\n */\nexport function clearAllProjections() {\n clearProj();\n clearTransformFuncs();\n}\n/**\n * @param {Projection|string|undefined} projection Projection.\n * @param {string} defaultCode Default code.\n * @return {Projection} Projection.\n */\nexport function createProjection(projection, defaultCode) {\n if (!projection) {\n return get(defaultCode);\n }\n else if (typeof projection === 'string') {\n return get(projection);\n }\n else {\n return /** @type {Projection} */ (projection);\n }\n}\n/**\n * Creates a {@link module:ol/proj~TransformFunction} from a simple 2D coordinate transform\n * function.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} coordTransform Coordinate\n * transform.\n * @return {TransformFunction} Transform function.\n */\nexport function createTransformFromCoordinateTransform(coordTransform) {\n return (\n /**\n * @param {Array<number>} input Input.\n * @param {Array<number>=} opt_output Output.\n * @param {number=} opt_dimension Dimension.\n * @return {Array<number>} Output.\n */\n function (input, opt_output, opt_dimension) {\n var length = input.length;\n var dimension = opt_dimension !== undefined ? opt_dimension : 2;\n var output = opt_output !== undefined ? opt_output : new Array(length);\n for (var i = 0; i < length; i += dimension) {\n var point = coordTransform([input[i], input[i + 1]]);\n output[i] = point[0];\n output[i + 1] = point[1];\n for (var j = dimension - 1; j >= 2; --j) {\n output[i + j] = input[i + j];\n }\n }\n return output;\n });\n}\n/**\n * Registers coordinate transform functions to convert coordinates between the\n * source projection and the destination projection.\n * The forward and inverse functions convert coordinate pairs; this function\n * converts these into the functions used internally which also handle\n * extents and coordinate arrays.\n *\n * @param {ProjectionLike} source Source projection.\n * @param {ProjectionLike} destination Destination projection.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} forward The forward transform\n * function (that is, from the source projection to the destination\n * projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns\n * the transformed {@link module:ol/coordinate~Coordinate}.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} inverse The inverse transform\n * function (that is, from the destination projection to the source\n * projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns\n * the transformed {@link module:ol/coordinate~Coordinate}.\n * @api\n */\nexport function addCoordinateTransforms(source, destination, forward, inverse) {\n var sourceProj = get(source);\n var destProj = get(destination);\n addTransformFunc(sourceProj, destProj, createTransformFromCoordinateTransform(forward));\n addTransformFunc(destProj, sourceProj, createTransformFromCoordinateTransform(inverse));\n}\n/**\n * Transforms a coordinate from longitude/latitude to a different projection.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate as longitude and latitude, i.e.\n * an array with longitude as 1st and latitude as 2nd element.\n * @param {ProjectionLike=} opt_projection Target projection. The\n * default is Web Mercator, i.e. 'EPSG:3857'.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate projected to the target projection.\n * @api\n */\nexport function fromLonLat(coordinate, opt_projection) {\n return transform(coordinate, 'EPSG:4326', opt_projection !== undefined ? opt_projection : 'EPSG:3857');\n}\n/**\n * Transforms a coordinate to longitude/latitude.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Projected coordinate.\n * @param {ProjectionLike=} opt_projection Projection of the coordinate.\n * The default is Web Mercator, i.e. 'EPSG:3857'.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate as longitude and latitude, i.e. an array\n * with longitude as 1st and latitude as 2nd element.\n * @api\n */\nexport function toLonLat(coordinate, opt_projection) {\n var lonLat = transform(coordinate, opt_projection !== undefined ? opt_projection : 'EPSG:3857', 'EPSG:4326');\n var lon = lonLat[0];\n if (lon < -180 || lon > 180) {\n lonLat[0] = modulo(lon + 180, 360) - 180;\n }\n return lonLat;\n}\n/**\n * Checks if two projections are the same, that is every coordinate in one\n * projection does represent the same geographic point as the same coordinate in\n * the other projection.\n *\n * @param {Projection} projection1 Projection 1.\n * @param {Projection} projection2 Projection 2.\n * @return {boolean} Equivalent.\n * @api\n */\nexport function equivalent(projection1, projection2) {\n if (projection1 === projection2) {\n return true;\n }\n var equalUnits = projection1.getUnits() === projection2.getUnits();\n if (projection1.getCode() === projection2.getCode()) {\n return equalUnits;\n }\n else {\n var transformFunc = getTransformFromProjections(projection1, projection2);\n return transformFunc === cloneTransform && equalUnits;\n }\n}\n/**\n * Searches in the list of transform functions for the function for converting\n * coordinates from the source projection to the destination projection.\n *\n * @param {Projection} sourceProjection Source Projection object.\n * @param {Projection} destinationProjection Destination Projection\n * object.\n * @return {TransformFunction} Transform function.\n */\nexport function getTransformFromProjections(sourceProjection, destinationProjection) {\n var sourceCode = sourceProjection.getCode();\n var destinationCode = destinationProjection.getCode();\n var transformFunc = getTransformFunc(sourceCode, destinationCode);\n if (!transformFunc) {\n transformFunc = identityTransform;\n }\n return transformFunc;\n}\n/**\n * Given the projection-like objects, searches for a transformation\n * function to convert a coordinates array from the source projection to the\n * destination projection.\n *\n * @param {ProjectionLike} source Source.\n * @param {ProjectionLike} destination Destination.\n * @return {TransformFunction} Transform function.\n * @api\n */\nexport function getTransform(source, destination) {\n var sourceProjection = get(source);\n var destinationProjection = get(destination);\n return getTransformFromProjections(sourceProjection, destinationProjection);\n}\n/**\n * Transforms a coordinate from source projection to destination projection.\n * This returns a new coordinate (and does not modify the original).\n *\n * See {@link module:ol/proj~transformExtent} for extent transformation.\n * See the transform method of {@link module:ol/geom/Geometry~Geometry} and its\n * subclasses for geometry transforms.\n *\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {ProjectionLike} source Source projection-like.\n * @param {ProjectionLike} destination Destination projection-like.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate.\n * @api\n */\nexport function transform(coordinate, source, destination) {\n var transformFunc = getTransform(source, destination);\n return transformFunc(coordinate, undefined, coordinate.length);\n}\n/**\n * Transforms an extent from source projection to destination projection. This\n * returns a new extent (and does not modify the original).\n *\n * @param {import(\"./extent.js\").Extent} extent The extent to transform.\n * @param {ProjectionLike} source Source projection-like.\n * @param {ProjectionLike} destination Destination projection-like.\n * @param {number=} opt_stops Number of stops per side used for the transform.\n * By default only the corners are used.\n * @return {import(\"./extent.js\").Extent} The transformed extent.\n * @api\n */\nexport function transformExtent(extent, source, destination, opt_stops) {\n var transformFunc = getTransform(source, destination);\n return applyTransform(extent, transformFunc, undefined, opt_stops);\n}\n/**\n * Transforms the given point to the destination projection.\n *\n * @param {import(\"./coordinate.js\").Coordinate} point Point.\n * @param {Projection} sourceProjection Source projection.\n * @param {Projection} destinationProjection Destination projection.\n * @return {import(\"./coordinate.js\").Coordinate} Point.\n */\nexport function transformWithProjections(point, sourceProjection, destinationProjection) {\n var transformFunc = getTransformFromProjections(sourceProjection, destinationProjection);\n return transformFunc(point);\n}\n/**\n * @type {?Projection}\n */\nvar userProjection = null;\n/**\n * Set the projection for coordinates supplied from and returned by API methods.\n * Note that this method is not yet a part of the stable API. Support for user\n * projections is not yet complete and should be considered experimental.\n * @param {ProjectionLike} projection The user projection.\n */\nexport function setUserProjection(projection) {\n userProjection = get(projection);\n}\n/**\n * Clear the user projection if set. Note that this method is not yet a part of\n * the stable API. Support for user projections is not yet complete and should\n * be considered experimental.\n */\nexport function clearUserProjection() {\n userProjection = null;\n}\n/**\n * Get the projection for coordinates supplied from and returned by API methods.\n * Note that this method is not yet a part of the stable API. Support for user\n * projections is not yet complete and should be considered experimental.\n * @returns {?Projection} The user projection (or null if not set).\n */\nexport function getUserProjection() {\n return userProjection;\n}\n/**\n * Use geographic coordinates (WGS-84 datum) in API methods. Note that this\n * method is not yet a part of the stable API. Support for user projections is\n * not yet complete and should be considered experimental.\n */\nexport function useGeographic() {\n setUserProjection('EPSG:4326');\n}\n/**\n * Return a coordinate transformed into the user projection. If no user projection\n * is set, the original coordinate is returned.\n * @param {Array<number>} coordinate Input coordinate.\n * @param {ProjectionLike} sourceProjection The input coordinate projection.\n * @returns {Array<number>} The input coordinate in the user projection.\n */\nexport function toUserCoordinate(coordinate, sourceProjection) {\n if (!userProjection) {\n return coordinate;\n }\n return transform(coordinate, sourceProjection, userProjection);\n}\n/**\n * Return a coordinate transformed from the user projection. If no user projection\n * is set, the original coordinate is returned.\n * @param {Array<number>} coordinate Input coordinate.\n * @param {ProjectionLike} destProjection The destination projection.\n * @returns {Array<number>} The input coordinate transformed.\n */\nexport function fromUserCoordinate(coordinate, destProjection) {\n if (!userProjection) {\n return coordinate;\n }\n return transform(coordinate, userProjection, destProjection);\n}\n/**\n * Return an extent transformed into the user projection. If no user projection\n * is set, the original extent is returned.\n * @param {import(\"./extent.js\").Extent} extent Input extent.\n * @param {ProjectionLike} sourceProjection The input extent projection.\n * @returns {import(\"./extent.js\").Extent} The input extent in the user projection.\n */\nexport function toUserExtent(extent, sourceProjection) {\n if (!userProjection) {\n return extent;\n }\n return transformExtent(extent, sourceProjection, userProjection);\n}\n/**\n * Return an extent transformed from the user projection. If no user projection\n * is set, the original extent is returned.\n * @param {import(\"./extent.js\").Extent} extent Input extent.\n * @param {ProjectionLike} destProjection The destination projection.\n * @returns {import(\"./extent.js\").Extent} The input extent transformed.\n */\nexport function fromUserExtent(extent, destProjection) {\n if (!userProjection) {\n return extent;\n }\n return transformExtent(extent, userProjection, destProjection);\n}\n/**\n * Creates a safe coordinate transform function from a coordinate transform function.\n * \"Safe\" means that it can handle wrapping of x-coordinates for global projections,\n * and that coordinates exceeding the source projection validity extent's range will be\n * clamped to the validity range.\n * @param {Projection} sourceProj Source projection.\n * @param {Projection} destProj Destination projection.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} transform Transform function (source to destiation).\n * @return {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} Safe transform function (source to destiation).\n */\nexport function createSafeCoordinateTransform(sourceProj, destProj, transform) {\n return function (coord) {\n var sourceX = coord[0];\n var sourceY = coord[1];\n var transformed, worldsAway;\n if (sourceProj.canWrapX()) {\n var sourceExtent = sourceProj.getExtent();\n var sourceExtentWidth = getWidth(sourceExtent);\n worldsAway = getWorldsAway(coord, sourceProj, sourceExtentWidth);\n if (worldsAway) {\n // Move x to the real world\n sourceX = sourceX - worldsAway * sourceExtentWidth;\n }\n sourceX = clamp(sourceX, sourceExtent[0], sourceExtent[2]);\n sourceY = clamp(sourceY, sourceExtent[1], sourceExtent[3]);\n transformed = transform([sourceX, sourceY]);\n }\n else {\n transformed = transform(coord);\n }\n if (worldsAway && destProj.canWrapX()) {\n // Move transformed coordinate back to the offset world\n transformed[0] += worldsAway * getWidth(destProj.getExtent());\n }\n return transformed;\n };\n}\n/**\n * Add transforms to and from EPSG:4326 and EPSG:3857. This function is called\n * by when this module is executed and should only need to be called again after\n * `clearAllProjections()` is called (e.g. in tests).\n */\nexport function addCommon() {\n // Add transformations that don't alter coordinates to convert within set of\n // projections with equal meaning.\n addEquivalentProjections(EPSG3857_PROJECTIONS);\n addEquivalentProjections(EPSG4326_PROJECTIONS);\n // Add transformations to convert EPSG:4326 like coordinates to EPSG:3857 like\n // coordinates and back.\n addEquivalentTransforms(EPSG4326_PROJECTIONS, EPSG3857_PROJECTIONS, fromEPSG4326, toEPSG4326);\n}\naddCommon();\n//# sourceMappingURL=proj.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/proj.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/reproj/Tile\n */\nimport { ERROR_THRESHOLD } from './common.js';\nimport EventType from '../events/EventType.js';\nimport Tile from '../Tile.js';\nimport TileState from '../TileState.js';\nimport Triangulation from './Triangulation.js';\nimport { calculateSourceExtentResolution, render as renderReprojected, } from '../reproj.js';\nimport { clamp } from '../math.js';\nimport { getArea, getIntersection } from '../extent.js';\nimport { listen, unlistenByKey } from '../events.js';\n/**\n * @typedef {function(number, number, number, number) : import(\"../Tile.js\").default} FunctionType\n */\n/**\n * @classdesc\n * Class encapsulating single reprojected tile.\n * See {@link module:ol/source/TileImage~TileImage}.\n *\n */\nvar ReprojTile = /** @class */ (function (_super) {\n __extends(ReprojTile, _super);\n /**\n * @param {import(\"../proj/Projection.js\").default} sourceProj Source projection.\n * @param {import(\"../tilegrid/TileGrid.js\").default} sourceTileGrid Source tile grid.\n * @param {import(\"../proj/Projection.js\").default} targetProj Target projection.\n * @param {import(\"../tilegrid/TileGrid.js\").default} targetTileGrid Target tile grid.\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Coordinate of the tile.\n * @param {import(\"../tilecoord.js\").TileCoord} wrappedTileCoord Coordinate of the tile wrapped in X.\n * @param {number} pixelRatio Pixel ratio.\n * @param {number} gutter Gutter of the source tiles.\n * @param {FunctionType} getTileFunction\n * Function returning source tiles (z, x, y, pixelRatio).\n * @param {number=} opt_errorThreshold Acceptable reprojection error (in px).\n * @param {boolean=} opt_renderEdges Render reprojection edges.\n * @param {object=} opt_contextOptions Properties to set on the canvas context.\n */\n function ReprojTile(sourceProj, sourceTileGrid, targetProj, targetTileGrid, tileCoord, wrappedTileCoord, pixelRatio, gutter, getTileFunction, opt_errorThreshold, opt_renderEdges, opt_contextOptions) {\n var _this = _super.call(this, tileCoord, TileState.IDLE) || this;\n /**\n * @private\n * @type {boolean}\n */\n _this.renderEdges_ = opt_renderEdges !== undefined ? opt_renderEdges : false;\n /**\n * @private\n * @type {object}\n */\n _this.contextOptions_ = opt_contextOptions;\n /**\n * @private\n * @type {number}\n */\n _this.pixelRatio_ = pixelRatio;\n /**\n * @private\n * @type {number}\n */\n _this.gutter_ = gutter;\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n _this.canvas_ = null;\n /**\n * @private\n * @type {import(\"../tilegrid/TileGrid.js\").default}\n */\n _this.sourceTileGrid_ = sourceTileGrid;\n /**\n * @private\n * @type {import(\"../tilegrid/TileGrid.js\").default}\n */\n _this.targetTileGrid_ = targetTileGrid;\n /**\n * @private\n * @type {import(\"../tilecoord.js\").TileCoord}\n */\n _this.wrappedTileCoord_ = wrappedTileCoord ? wrappedTileCoord : tileCoord;\n /**\n * @private\n * @type {!Array<import(\"../Tile.js\").default>}\n */\n _this.sourceTiles_ = [];\n /**\n * @private\n * @type {?Array<import(\"../events.js\").EventsKey>}\n */\n _this.sourcesListenerKeys_ = null;\n /**\n * @private\n * @type {number}\n */\n _this.sourceZ_ = 0;\n var targetExtent = targetTileGrid.getTileCoordExtent(_this.wrappedTileCoord_);\n var maxTargetExtent = _this.targetTileGrid_.getExtent();\n var maxSourceExtent = _this.sourceTileGrid_.getExtent();\n var limitedTargetExtent = maxTargetExtent\n ? getIntersection(targetExtent, maxTargetExtent)\n : targetExtent;\n if (getArea(limitedTargetExtent) === 0) {\n // Tile is completely outside range -> EMPTY\n // TODO: is it actually correct that the source even creates the tile ?\n _this.state = TileState.EMPTY;\n return _this;\n }\n var sourceProjExtent = sourceProj.getExtent();\n if (sourceProjExtent) {\n if (!maxSourceExtent) {\n maxSourceExtent = sourceProjExtent;\n }\n else {\n maxSourceExtent = getIntersection(maxSourceExtent, sourceProjExtent);\n }\n }\n var targetResolution = targetTileGrid.getResolution(_this.wrappedTileCoord_[0]);\n var sourceResolution = calculateSourceExtentResolution(sourceProj, targetProj, limitedTargetExtent, targetResolution);\n if (!isFinite(sourceResolution) || sourceResolution <= 0) {\n // invalid sourceResolution -> EMPTY\n // probably edges of the projections when no extent is defined\n _this.state = TileState.EMPTY;\n return _this;\n }\n var errorThresholdInPixels = opt_errorThreshold !== undefined ? opt_errorThreshold : ERROR_THRESHOLD;\n /**\n * @private\n * @type {!import(\"./Triangulation.js\").default}\n */\n _this.triangulation_ = new Triangulation(sourceProj, targetProj, limitedTargetExtent, maxSourceExtent, sourceResolution * errorThresholdInPixels, targetResolution);\n if (_this.triangulation_.getTriangles().length === 0) {\n // no valid triangles -> EMPTY\n _this.state = TileState.EMPTY;\n return _this;\n }\n _this.sourceZ_ = sourceTileGrid.getZForResolution(sourceResolution);\n var sourceExtent = _this.triangulation_.calculateSourceExtent();\n if (maxSourceExtent) {\n if (sourceProj.canWrapX()) {\n sourceExtent[1] = clamp(sourceExtent[1], maxSourceExtent[1], maxSourceExtent[3]);\n sourceExtent[3] = clamp(sourceExtent[3], maxSourceExtent[1], maxSourceExtent[3]);\n }\n else {\n sourceExtent = getIntersection(sourceExtent, maxSourceExtent);\n }\n }\n if (!getArea(sourceExtent)) {\n _this.state = TileState.EMPTY;\n }\n else {\n var sourceRange = sourceTileGrid.getTileRangeForExtentAndZ(sourceExtent, _this.sourceZ_);\n for (var srcX = sourceRange.minX; srcX <= sourceRange.maxX; srcX++) {\n for (var srcY = sourceRange.minY; srcY <= sourceRange.maxY; srcY++) {\n var tile = getTileFunction(_this.sourceZ_, srcX, srcY, pixelRatio);\n if (tile) {\n _this.sourceTiles_.push(tile);\n }\n }\n }\n if (_this.sourceTiles_.length === 0) {\n _this.state = TileState.EMPTY;\n }\n }\n return _this;\n }\n /**\n * Get the HTML Canvas element for this tile.\n * @return {HTMLCanvasElement} Canvas.\n */\n ReprojTile.prototype.getImage = function () {\n return this.canvas_;\n };\n /**\n * @private\n */\n ReprojTile.prototype.reproject_ = function () {\n var sources = [];\n this.sourceTiles_.forEach(function (tile, i, arr) {\n if (tile && tile.getState() == TileState.LOADED) {\n sources.push({\n extent: this.sourceTileGrid_.getTileCoordExtent(tile.tileCoord),\n image: tile.getImage(),\n });\n }\n }.bind(this));\n this.sourceTiles_.length = 0;\n if (sources.length === 0) {\n this.state = TileState.ERROR;\n }\n else {\n var z = this.wrappedTileCoord_[0];\n var size = this.targetTileGrid_.getTileSize(z);\n var width = typeof size === 'number' ? size : size[0];\n var height = typeof size === 'number' ? size : size[1];\n var targetResolution = this.targetTileGrid_.getResolution(z);\n var sourceResolution = this.sourceTileGrid_.getResolution(this.sourceZ_);\n var targetExtent = this.targetTileGrid_.getTileCoordExtent(this.wrappedTileCoord_);\n this.canvas_ = renderReprojected(width, height, this.pixelRatio_, sourceResolution, this.sourceTileGrid_.getExtent(), targetResolution, targetExtent, this.triangulation_, sources, this.gutter_, this.renderEdges_, this.contextOptions_);\n this.state = TileState.LOADED;\n }\n this.changed();\n };\n /**\n * Load not yet loaded URI.\n */\n ReprojTile.prototype.load = function () {\n if (this.state == TileState.IDLE) {\n this.state = TileState.LOADING;\n this.changed();\n var leftToLoad_1 = 0;\n this.sourcesListenerKeys_ = [];\n this.sourceTiles_.forEach(function (tile, i, arr) {\n var state = tile.getState();\n if (state == TileState.IDLE || state == TileState.LOADING) {\n leftToLoad_1++;\n var sourceListenKey_1 = listen(tile, EventType.CHANGE, function (e) {\n var state = tile.getState();\n if (state == TileState.LOADED ||\n state == TileState.ERROR ||\n state == TileState.EMPTY) {\n unlistenByKey(sourceListenKey_1);\n leftToLoad_1--;\n if (leftToLoad_1 === 0) {\n this.unlistenSources_();\n this.reproject_();\n }\n }\n }, this);\n this.sourcesListenerKeys_.push(sourceListenKey_1);\n }\n }.bind(this));\n this.sourceTiles_.forEach(function (tile, i, arr) {\n var state = tile.getState();\n if (state == TileState.IDLE) {\n tile.load();\n }\n });\n if (leftToLoad_1 === 0) {\n setTimeout(this.reproject_.bind(this), 0);\n }\n }\n };\n /**\n * @private\n */\n ReprojTile.prototype.unlistenSources_ = function () {\n this.sourcesListenerKeys_.forEach(unlistenByKey);\n this.sourcesListenerKeys_ = null;\n };\n return ReprojTile;\n}(Tile));\nexport default ReprojTile;\n//# sourceMappingURL=Tile.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/reproj/Tile.js\n// module id = null\n// module chunks = ","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/source/TileImage\n */\nimport EventType from '../events/EventType.js';\nimport ImageTile from '../ImageTile.js';\nimport ReprojTile from '../reproj/Tile.js';\nimport TileCache from '../TileCache.js';\nimport TileState from '../TileState.js';\nimport UrlTile from './UrlTile.js';\nimport { ENABLE_RASTER_REPROJECTION } from '../reproj/common.js';\nimport { IMAGE_SMOOTHING_DISABLED } from './common.js';\nimport { equivalent, get as getProjection } from '../proj.js';\nimport { getKey, getKeyZXY } from '../tilecoord.js';\nimport { getForProjection as getTileGridForProjection } from '../tilegrid.js';\nimport { getUid } from '../util.js';\n/**\n * @typedef {Object} Options\n * @property {import(\"./Source.js\").AttributionLike} [attributions] Attributions.\n * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.\n * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least the number of tiles in the viewport.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that\n * you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {boolean} [imageSmoothing=true] Enable image smoothing.\n * @property {boolean} [opaque=false] Whether the layer is opaque.\n * @property {import(\"../proj.js\").ProjectionLike} [projection] Projection. Default is the view projection.\n * @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).\n * Higher values can increase reprojection performance, but decrease precision.\n * @property {import(\"./State.js\").default} [state] Source state.\n * @property {typeof import(\"../ImageTile.js\").default} [tileClass] Class used to instantiate image tiles.\n * Default is {@link module:ol/ImageTile~ImageTile}.\n * @property {import(\"../tilegrid/TileGrid.js\").default} [tileGrid] Tile grid.\n * @property {import(\"../Tile.js\").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is\n * ```js\n * function(imageTile, src) {\n * imageTile.getImage().src = src;\n * };\n * ```\n * @property {number} [tilePixelRatio=1] The pixel ratio used by the tile service. For example, if the tile\n * service advertizes 256px by 256px tiles but actually sends 512px\n * by 512px images (for retina/hidpi devices) then `tilePixelRatio`\n * should be set to `2`.\n * @property {import(\"../Tile.js\").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.\n * @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.\n * A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be\n * used instead of defining each one separately in the `urls` option.\n * @property {Array<string>} [urls] An array of URL templates.\n * @property {boolean} [wrapX] Whether to wrap the world horizontally. The default, is to\n * request out-of-bounds tiles from the server. When set to `false`, only one\n * world will be rendered. When set to `true`, tiles will be requested for one\n * world only, but they will be wrapped horizontally to render multiple worlds.\n * @property {number} [transition] Duration of the opacity transition for rendering.\n * To disable the opacity transition, pass `transition: 0`.\n * @property {string} [key] Optional tile key for proper cache fetching\n * @property {number} [zDirection=0] Indicate which resolution should be used\n * by a renderer if the view resolution does not match any resolution of the tile source.\n * If 0, the nearest resolution will be used. If 1, the nearest lower resolution\n * will be used. If -1, the nearest higher resolution will be used.\n */\n/**\n * @classdesc\n * Base class for sources providing images divided into a tile grid.\n *\n * @fires import(\"./Tile.js\").TileSourceEvent\n * @api\n */\nvar TileImage = /** @class */ (function (_super) {\n __extends(TileImage, _super);\n /**\n * @param {!Options} options Image tile options.\n */\n function TileImage(options) {\n var _this = _super.call(this, {\n attributions: options.attributions,\n cacheSize: options.cacheSize,\n opaque: options.opaque,\n projection: options.projection,\n state: options.state,\n tileGrid: options.tileGrid,\n tileLoadFunction: options.tileLoadFunction\n ? options.tileLoadFunction\n : defaultTileLoadFunction,\n tilePixelRatio: options.tilePixelRatio,\n tileUrlFunction: options.tileUrlFunction,\n url: options.url,\n urls: options.urls,\n wrapX: options.wrapX,\n transition: options.transition,\n key: options.key,\n attributionsCollapsible: options.attributionsCollapsible,\n zDirection: options.zDirection,\n }) || this;\n /**\n * @protected\n * @type {?string}\n */\n _this.crossOrigin =\n options.crossOrigin !== undefined ? options.crossOrigin : null;\n /**\n * @protected\n * @type {typeof ImageTile}\n */\n _this.tileClass =\n options.tileClass !== undefined ? options.tileClass : ImageTile;\n /**\n * @protected\n * @type {!Object<string, TileCache>}\n */\n _this.tileCacheForProjection = {};\n /**\n * @protected\n * @type {!Object<string, import(\"../tilegrid/TileGrid.js\").default>}\n */\n _this.tileGridForProjection = {};\n /**\n * @private\n * @type {number|undefined}\n */\n _this.reprojectionErrorThreshold_ = options.reprojectionErrorThreshold;\n /**\n * @private\n * @type {object|undefined}\n */\n _this.contextOptions_ =\n options.imageSmoothing === false ? IMAGE_SMOOTHING_DISABLED : undefined;\n /**\n * @private\n * @type {boolean}\n */\n _this.renderReprojectionEdges_ = false;\n return _this;\n }\n /**\n * @return {boolean} Can expire cache.\n */\n TileImage.prototype.canExpireCache = function () {\n if (!ENABLE_RASTER_REPROJECTION) {\n return _super.prototype.canExpireCache.call(this);\n }\n if (this.tileCache.canExpireCache()) {\n return true;\n }\n else {\n for (var key in this.tileCacheForProjection) {\n if (this.tileCacheForProjection[key].canExpireCache()) {\n return true;\n }\n }\n }\n return false;\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {!Object<string, boolean>} usedTiles Used tiles.\n */\n TileImage.prototype.expireCache = function (projection, usedTiles) {\n if (!ENABLE_RASTER_REPROJECTION) {\n _super.prototype.expireCache.call(this, projection, usedTiles);\n return;\n }\n var usedTileCache = this.getTileCacheForProjection(projection);\n this.tileCache.expireCache(this.tileCache == usedTileCache ? usedTiles : {});\n for (var id in this.tileCacheForProjection) {\n var tileCache = this.tileCacheForProjection[id];\n tileCache.expireCache(tileCache == usedTileCache ? usedTiles : {});\n }\n };\n /**\n * @return {Object|undefined} Context options.\n */\n TileImage.prototype.getContextOptions = function () {\n return this.contextOptions_;\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {number} Gutter.\n */\n TileImage.prototype.getGutterForProjection = function (projection) {\n if (ENABLE_RASTER_REPROJECTION &&\n this.getProjection() &&\n projection &&\n !equivalent(this.getProjection(), projection)) {\n return 0;\n }\n else {\n return this.getGutter();\n }\n };\n /**\n * @return {number} Gutter.\n */\n TileImage.prototype.getGutter = function () {\n return 0;\n };\n /**\n * Return the key to be used for all tiles in the source.\n * @return {string} The key for all tiles.\n * @protected\n */\n TileImage.prototype.getKey = function () {\n return (_super.prototype.getKey.call(this) +\n (this.contextOptions_ ? '\\n' + JSON.stringify(this.contextOptions_) : ''));\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {boolean} Opaque.\n */\n TileImage.prototype.getOpaque = function (projection) {\n if (ENABLE_RASTER_REPROJECTION &&\n this.getProjection() &&\n projection &&\n !equivalent(this.getProjection(), projection)) {\n return false;\n }\n else {\n return _super.prototype.getOpaque.call(this, projection);\n }\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!import(\"../tilegrid/TileGrid.js\").default} Tile grid.\n */\n TileImage.prototype.getTileGridForProjection = function (projection) {\n if (!ENABLE_RASTER_REPROJECTION) {\n return _super.prototype.getTileGridForProjection.call(this, projection);\n }\n var thisProj = this.getProjection();\n if (this.tileGrid && (!thisProj || equivalent(thisProj, projection))) {\n return this.tileGrid;\n }\n else {\n var projKey = getUid(projection);\n if (!(projKey in this.tileGridForProjection)) {\n this.tileGridForProjection[projKey] = getTileGridForProjection(projection);\n }\n return this.tileGridForProjection[projKey];\n }\n };\n /**\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {import(\"../TileCache.js\").default} Tile cache.\n */\n TileImage.prototype.getTileCacheForProjection = function (projection) {\n if (!ENABLE_RASTER_REPROJECTION) {\n return _super.prototype.getTileCacheForProjection.call(this, projection);\n }\n var thisProj = this.getProjection();\n if (!thisProj || equivalent(thisProj, projection)) {\n return this.tileCache;\n }\n else {\n var projKey = getUid(projection);\n if (!(projKey in this.tileCacheForProjection)) {\n this.tileCacheForProjection[projKey] = new TileCache(this.tileCache.highWaterMark);\n }\n return this.tileCacheForProjection[projKey];\n }\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @param {string} key The key set on the tile.\n * @return {!import(\"../Tile.js\").default} Tile.\n * @private\n */\n TileImage.prototype.createTile_ = function (z, x, y, pixelRatio, projection, key) {\n var tileCoord = [z, x, y];\n var urlTileCoord = this.getTileCoordForTileUrlFunction(tileCoord, projection);\n var tileUrl = urlTileCoord\n ? this.tileUrlFunction(urlTileCoord, pixelRatio, projection)\n : undefined;\n var tile = new this.tileClass(tileCoord, tileUrl !== undefined ? TileState.IDLE : TileState.EMPTY, tileUrl !== undefined ? tileUrl : '', this.crossOrigin, this.tileLoadFunction, this.tileOptions);\n tile.key = key;\n tile.addEventListener(EventType.CHANGE, this.handleTileChange.bind(this));\n return tile;\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {number} pixelRatio Pixel ratio.\n * @param {import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!import(\"../Tile.js\").default} Tile.\n */\n TileImage.prototype.getTile = function (z, x, y, pixelRatio, projection) {\n var sourceProjection = this.getProjection();\n if (!ENABLE_RASTER_REPROJECTION ||\n !sourceProjection ||\n !projection ||\n equivalent(sourceProjection, projection)) {\n return this.getTileInternal(z, x, y, pixelRatio, sourceProjection || projection);\n }\n else {\n var cache = this.getTileCacheForProjection(projection);\n var tileCoord = [z, x, y];\n var tile = void 0;\n var tileCoordKey = getKey(tileCoord);\n if (cache.containsKey(tileCoordKey)) {\n tile = cache.get(tileCoordKey);\n }\n var key = this.getKey();\n if (tile && tile.key == key) {\n return tile;\n }\n else {\n var sourceTileGrid = this.getTileGridForProjection(sourceProjection);\n var targetTileGrid = this.getTileGridForProjection(projection);\n var wrappedTileCoord = this.getTileCoordForTileUrlFunction(tileCoord, projection);\n var newTile = new ReprojTile(sourceProjection, sourceTileGrid, projection, targetTileGrid, tileCoord, wrappedTileCoord, this.getTilePixelRatio(pixelRatio), this.getGutter(), function (z, x, y, pixelRatio) {\n return this.getTileInternal(z, x, y, pixelRatio, sourceProjection);\n }.bind(this), this.reprojectionErrorThreshold_, this.renderReprojectionEdges_, this.contextOptions_);\n newTile.key = key;\n if (tile) {\n newTile.interimTile = tile;\n newTile.refreshInterimChain();\n cache.replace(tileCoordKey, newTile);\n }\n else {\n cache.set(tileCoordKey, newTile);\n }\n return newTile;\n }\n }\n };\n /**\n * @param {number} z Tile coordinate z.\n * @param {number} x Tile coordinate x.\n * @param {number} y Tile coordinate y.\n * @param {number} pixelRatio Pixel ratio.\n * @param {!import(\"../proj/Projection.js\").default} projection Projection.\n * @return {!import(\"../Tile.js\").default} Tile.\n * @protected\n */\n TileImage.prototype.getTileInternal = function (z, x, y, pixelRatio, projection) {\n var tile = null;\n var tileCoordKey = getKeyZXY(z, x, y);\n var key = this.getKey();\n if (!this.tileCache.containsKey(tileCoordKey)) {\n tile = this.createTile_(z, x, y, pixelRatio, projection, key);\n this.tileCache.set(tileCoordKey, tile);\n }\n else {\n tile = this.tileCache.get(tileCoordKey);\n if (tile.key != key) {\n // The source's params changed. If the tile has an interim tile and if we\n // can use it then we use it. Otherwise we create a new tile. In both\n // cases we attempt to assign an interim tile to the new tile.\n var interimTile = tile;\n tile = this.createTile_(z, x, y, pixelRatio, projection, key);\n //make the new tile the head of the list,\n if (interimTile.getState() == TileState.IDLE) {\n //the old tile hasn't begun loading yet, and is now outdated, so we can simply discard it\n tile.interimTile = interimTile.interimTile;\n }\n else {\n tile.interimTile = interimTile;\n }\n tile.refreshInterimChain();\n this.tileCache.replace(tileCoordKey, tile);\n }\n }\n return tile;\n };\n /**\n * Sets whether to render reprojection edges or not (usually for debugging).\n * @param {boolean} render Render the edges.\n * @api\n */\n TileImage.prototype.setRenderReprojectionEdges = function (render) {\n if (!ENABLE_RASTER_REPROJECTION ||\n this.renderReprojectionEdges_ == render) {\n return;\n }\n this.renderReprojectionEdges_ = render;\n for (var id in this.tileCacheForProjection) {\n this.tileCacheForProjection[id].clear();\n }\n this.changed();\n };\n /**\n * Sets the tile grid to use when reprojecting the tiles to the given\n * projection instead of the default tile grid for the projection.\n *\n * This can be useful when the default tile grid cannot be created\n * (e.g. projection has no extent defined) or\n * for optimization reasons (custom tile size, resolutions, ...).\n *\n * @param {import(\"../proj.js\").ProjectionLike} projection Projection.\n * @param {import(\"../tilegrid/TileGrid.js\").default} tilegrid Tile grid to use for the projection.\n * @api\n */\n TileImage.prototype.setTileGridForProjection = function (projection, tilegrid) {\n if (ENABLE_RASTER_REPROJECTION) {\n var proj = getProjection(projection);\n if (proj) {\n var projKey = getUid(proj);\n if (!(projKey in this.tileGridForProjection)) {\n this.tileGridForProjection[projKey] = tilegrid;\n }\n }\n }\n };\n return TileImage;\n}(UrlTile));\n/**\n * @param {ImageTile} imageTile Image tile.\n * @param {string} src Source.\n */\nfunction defaultTileLoadFunction(imageTile, src) {\n /** @type {HTMLImageElement|HTMLVideoElement} */ (imageTile.getImage()).src = src;\n}\nexport default TileImage;\n//# sourceMappingURL=TileImage.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/source/TileImage.js\n// module id = null\n// module chunks = ","/**\n * @module ol/array\n */\n/**\n * Performs a binary search on the provided sorted list and returns the index of the item if found. If it can't be found it'll return -1.\n * https://github.com/darkskyapp/binary-search\n *\n * @param {Array<*>} haystack Items to search through.\n * @param {*} needle The item to look for.\n * @param {Function=} opt_comparator Comparator function.\n * @return {number} The index of the item if found, -1 if not.\n */\nexport function binarySearch(haystack, needle, opt_comparator) {\n var mid, cmp;\n var comparator = opt_comparator || numberSafeCompareFunction;\n var low = 0;\n var high = haystack.length;\n var found = false;\n while (low < high) {\n /* Note that \"(low + high) >>> 1\" may overflow, and results in a typecast\n * to double (which gives the wrong results). */\n mid = low + ((high - low) >> 1);\n cmp = +comparator(haystack[mid], needle);\n if (cmp < 0.0) {\n /* Too low. */\n low = mid + 1;\n }\n else {\n /* Key found or too high */\n high = mid;\n found = !cmp;\n }\n }\n /* Key not found. */\n return found ? low : ~low;\n}\n/**\n * Compare function for array sort that is safe for numbers.\n * @param {*} a The first object to be compared.\n * @param {*} b The second object to be compared.\n * @return {number} A negative number, zero, or a positive number as the first\n * argument is less than, equal to, or greater than the second.\n */\nexport function numberSafeCompareFunction(a, b) {\n return a > b ? 1 : a < b ? -1 : 0;\n}\n/**\n * Whether the array contains the given object.\n * @param {Array<*>} arr The array to test for the presence of the element.\n * @param {*} obj The object for which to test.\n * @return {boolean} The object is in the array.\n */\nexport function includes(arr, obj) {\n return arr.indexOf(obj) >= 0;\n}\n/**\n * @param {Array<number>} arr Array.\n * @param {number} target Target.\n * @param {number} direction 0 means return the nearest, > 0\n * means return the largest nearest, < 0 means return the\n * smallest nearest.\n * @return {number} Index.\n */\nexport function linearFindNearest(arr, target, direction) {\n var n = arr.length;\n if (arr[0] <= target) {\n return 0;\n }\n else if (target <= arr[n - 1]) {\n return n - 1;\n }\n else {\n var i = void 0;\n if (direction > 0) {\n for (i = 1; i < n; ++i) {\n if (arr[i] < target) {\n return i - 1;\n }\n }\n }\n else if (direction < 0) {\n for (i = 1; i < n; ++i) {\n if (arr[i] <= target) {\n return i;\n }\n }\n }\n else {\n for (i = 1; i < n; ++i) {\n if (arr[i] == target) {\n return i;\n }\n else if (arr[i] < target) {\n if (arr[i - 1] - target < target - arr[i]) {\n return i - 1;\n }\n else {\n return i;\n }\n }\n }\n }\n return n - 1;\n }\n}\n/**\n * @param {Array<*>} arr Array.\n * @param {number} begin Begin index.\n * @param {number} end End index.\n */\nexport function reverseSubArray(arr, begin, end) {\n while (begin < end) {\n var tmp = arr[begin];\n arr[begin] = arr[end];\n arr[end] = tmp;\n ++begin;\n --end;\n }\n}\n/**\n * @param {Array<VALUE>} arr The array to modify.\n * @param {!Array<VALUE>|VALUE} data The elements or arrays of elements to add to arr.\n * @template VALUE\n */\nexport function extend(arr, data) {\n var extension = Array.isArray(data) ? data : [data];\n var length = extension.length;\n for (var i = 0; i < length; i++) {\n arr[arr.length] = extension[i];\n }\n}\n/**\n * @param {Array<VALUE>} arr The array to modify.\n * @param {VALUE} obj The element to remove.\n * @template VALUE\n * @return {boolean} If the element was removed.\n */\nexport function remove(arr, obj) {\n var i = arr.indexOf(obj);\n var found = i > -1;\n if (found) {\n arr.splice(i, 1);\n }\n return found;\n}\n/**\n * @param {Array<VALUE>} arr The array to search in.\n * @param {function(VALUE, number, ?) : boolean} func The function to compare.\n * @template VALUE\n * @return {VALUE|null} The element found or null.\n */\nexport function find(arr, func) {\n var length = arr.length >>> 0;\n var value;\n for (var i = 0; i < length; i++) {\n value = arr[i];\n if (func(value, i, arr)) {\n return value;\n }\n }\n return null;\n}\n/**\n * @param {Array|Uint8ClampedArray} arr1 The first array to compare.\n * @param {Array|Uint8ClampedArray} arr2 The second array to compare.\n * @return {boolean} Whether the two arrays are equal.\n */\nexport function equals(arr1, arr2) {\n var len1 = arr1.length;\n if (len1 !== arr2.length) {\n return false;\n }\n for (var i = 0; i < len1; i++) {\n if (arr1[i] !== arr2[i]) {\n return false;\n }\n }\n return true;\n}\n/**\n * Sort the passed array such that the relative order of equal elements is preverved.\n * See https://en.wikipedia.org/wiki/Sorting_algorithm#Stability for details.\n * @param {Array<*>} arr The array to sort (modifies original).\n * @param {!function(*, *): number} compareFnc Comparison function.\n * @api\n */\nexport function stableSort(arr, compareFnc) {\n var length = arr.length;\n var tmp = Array(arr.length);\n var i;\n for (i = 0; i < length; i++) {\n tmp[i] = { index: i, value: arr[i] };\n }\n tmp.sort(function (a, b) {\n return compareFnc(a.value, b.value) || a.index - b.index;\n });\n for (i = 0; i < arr.length; i++) {\n arr[i] = tmp[i].value;\n }\n}\n/**\n * @param {Array<*>} arr The array to search in.\n * @param {Function} func Comparison function.\n * @return {number} Return index.\n */\nexport function findIndex(arr, func) {\n var index;\n var found = !arr.every(function (el, idx) {\n index = idx;\n return !func(el, idx, arr);\n });\n return found ? index : -1;\n}\n/**\n * @param {Array<*>} arr The array to test.\n * @param {Function=} opt_func Comparison function.\n * @param {boolean=} opt_strict Strictly sorted (default false).\n * @return {boolean} Return index.\n */\nexport function isSorted(arr, opt_func, opt_strict) {\n var compare = opt_func || numberSafeCompareFunction;\n return arr.every(function (currentVal, index) {\n if (index === 0) {\n return true;\n }\n var res = compare(arr[index - 1], currentVal);\n return !(res > 0 || (opt_strict && res === 0));\n });\n}\n//# sourceMappingURL=array.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/array.js\n// module id = zF6X\n// module chunks = 0","var __extends = (this && this.__extends) || (function () {\n var extendStatics = function (d, b) {\n extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\n return extendStatics(d, b);\n };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\n/**\n * @module ol/style/Icon\n */\nimport EventType from '../events/EventType.js';\nimport IconAnchorUnits from './IconAnchorUnits.js';\nimport IconOrigin from './IconOrigin.js';\nimport ImageState from '../ImageState.js';\nimport ImageStyle from './Image.js';\nimport { asArray } from '../color.js';\nimport { assert } from '../asserts.js';\nimport { get as getIconImage } from './IconImage.js';\nimport { getUid } from '../util.js';\n/**\n * @typedef {Object} Options\n * @property {Array<number>} [anchor=[0.5, 0.5]] Anchor. Default value is the icon center.\n * @property {import(\"./IconOrigin.js\").default} [anchorOrigin='top-left'] Origin of the anchor: `bottom-left`, `bottom-right`,\n * `top-left` or `top-right`.\n * @property {import(\"./IconAnchorUnits.js\").default} [anchorXUnits='fraction'] Units in which the anchor x value is\n * specified. A value of `'fraction'` indicates the x value is a fraction of the icon. A value of `'pixels'` indicates\n * the x value in pixels.\n * @property {import(\"./IconAnchorUnits.js\").default} [anchorYUnits='fraction'] Units in which the anchor y value is\n * specified. A value of `'fraction'` indicates the y value is a fraction of the icon. A value of `'pixels'` indicates\n * the y value in pixels.\n * @property {import(\"../color.js\").Color|string} [color] Color to tint the icon. If not specified,\n * the icon will be left as is.\n * @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that you must provide a\n * `crossOrigin` value if you want to access pixel data with the Canvas renderer.\n * See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.\n * @property {HTMLImageElement|HTMLCanvasElement} [img] Image object for the icon. If the `src` option is not provided then the\n * provided image must already be loaded. And in that case, it is required\n * to provide the size of the image, with the `imgSize` option.\n * @property {Array<number>} [offset=[0, 0]] Offset, which, together with the size and the offset origin, define the\n * sub-rectangle to use from the original icon image.\n * @property {Array<number>} [displacement=[0,0]] Displacement the icon\n * @property {import(\"./IconOrigin.js\").default} [offsetOrigin='top-left'] Origin of the offset: `bottom-left`, `bottom-right`,\n * `top-left` or `top-right`.\n * @property {number} [opacity=1] Opacity of the icon.\n * @property {number|import(\"../size.js\").Size} [scale=1] Scale.\n * @property {boolean} [rotateWithView=false] Whether to rotate the icon with the view.\n * @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).\n * @property {import(\"../size.js\").Size} [size] Icon size in pixel. Can be used together with `offset` to define the\n * sub-rectangle to use from the origin (sprite) icon image.\n * @property {import(\"../size.js\").Size} [imgSize] Image size in pixels. Only required if `img` is set and `src` is not, and\n * for SVG images in Internet Explorer 11. The provided `imgSize` needs to match the actual size of the image.\n * @property {string} [src] Image source URI.\n */\n/**\n * @classdesc\n * Set icon style for vector features.\n * @api\n */\nvar Icon = /** @class */ (function (_super) {\n __extends(Icon, _super);\n /**\n * @param {Options=} opt_options Options.\n */\n function Icon(opt_options) {\n var _this = this;\n var options = opt_options || {};\n /**\n * @type {number}\n */\n var opacity = options.opacity !== undefined ? options.opacity : 1;\n /**\n * @type {number}\n */\n var rotation = options.rotation !== undefined ? options.rotation : 0;\n /**\n * @type {number|import(\"../size.js\").Size}\n */\n var scale = options.scale !== undefined ? options.scale : 1;\n /**\n * @type {boolean}\n */\n var rotateWithView = options.rotateWithView !== undefined ? options.rotateWithView : false;\n _this = _super.call(this, {\n opacity: opacity,\n rotation: rotation,\n scale: scale,\n displacement: options.displacement !== undefined ? options.displacement : [0, 0],\n rotateWithView: rotateWithView,\n }) || this;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.anchor_ = options.anchor !== undefined ? options.anchor : [0.5, 0.5];\n /**\n * @private\n * @type {Array<number>}\n */\n _this.normalizedAnchor_ = null;\n /**\n * @private\n * @type {import(\"./IconOrigin.js\").default}\n */\n _this.anchorOrigin_ =\n options.anchorOrigin !== undefined\n ? options.anchorOrigin\n : IconOrigin.TOP_LEFT;\n /**\n * @private\n * @type {import(\"./IconAnchorUnits.js\").default}\n */\n _this.anchorXUnits_ =\n options.anchorXUnits !== undefined\n ? options.anchorXUnits\n : IconAnchorUnits.FRACTION;\n /**\n * @private\n * @type {import(\"./IconAnchorUnits.js\").default}\n */\n _this.anchorYUnits_ =\n options.anchorYUnits !== undefined\n ? options.anchorYUnits\n : IconAnchorUnits.FRACTION;\n /**\n * @private\n * @type {?string}\n */\n _this.crossOrigin_ =\n options.crossOrigin !== undefined ? options.crossOrigin : null;\n /**\n * @type {HTMLImageElement|HTMLCanvasElement}\n */\n var image = options.img !== undefined ? options.img : null;\n /**\n * @type {import(\"../size.js\").Size}\n */\n var imgSize = options.imgSize !== undefined ? options.imgSize : null;\n /**\n * @type {string|undefined}\n */\n var src = options.src;\n assert(!(src !== undefined && image), 4); // `image` and `src` cannot be provided at the same time\n assert(!image || (image && imgSize), 5); // `imgSize` must be set when `image` is provided\n if ((src === undefined || src.length === 0) && image) {\n src = /** @type {HTMLImageElement} */ (image).src || getUid(image);\n }\n assert(src !== undefined && src.length > 0, 6); // A defined and non-empty `src` or `image` must be provided\n /**\n * @type {import(\"../ImageState.js\").default}\n */\n var imageState = options.src !== undefined ? ImageState.IDLE : ImageState.LOADED;\n /**\n * @private\n * @type {import(\"../color.js\").Color}\n */\n _this.color_ = options.color !== undefined ? asArray(options.color) : null;\n /**\n * @private\n * @type {import(\"./IconImage.js\").default}\n */\n _this.iconImage_ = getIconImage(image, \n /** @type {string} */ (src), imgSize, _this.crossOrigin_, imageState, _this.color_);\n /**\n * @private\n * @type {Array<number>}\n */\n _this.offset_ = options.offset !== undefined ? options.offset : [0, 0];\n /**\n * @private\n * @type {import(\"./IconOrigin.js\").default}\n */\n _this.offsetOrigin_ =\n options.offsetOrigin !== undefined\n ? options.offsetOrigin\n : IconOrigin.TOP_LEFT;\n /**\n * @private\n * @type {Array<number>}\n */\n _this.origin_ = null;\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n _this.size_ = options.size !== undefined ? options.size : null;\n return _this;\n }\n /**\n * Clones the style. The underlying Image/HTMLCanvasElement is not cloned.\n * @return {Icon} The cloned style.\n * @api\n */\n Icon.prototype.clone = function () {\n var scale = this.getScale();\n return new Icon({\n anchor: this.anchor_.slice(),\n anchorOrigin: this.anchorOrigin_,\n anchorXUnits: this.anchorXUnits_,\n anchorYUnits: this.anchorYUnits_,\n crossOrigin: this.crossOrigin_,\n color: this.color_ && this.color_.slice\n ? this.color_.slice()\n : this.color_ || undefined,\n src: this.getSrc(),\n offset: this.offset_.slice(),\n offsetOrigin: this.offsetOrigin_,\n size: this.size_ !== null ? this.size_.slice() : undefined,\n opacity: this.getOpacity(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n });\n };\n /**\n * Get the anchor point in pixels. The anchor determines the center point for the\n * symbolizer.\n * @return {Array<number>} Anchor.\n * @api\n */\n Icon.prototype.getAnchor = function () {\n if (this.normalizedAnchor_) {\n return this.normalizedAnchor_;\n }\n var anchor = this.anchor_;\n var size = this.getSize();\n if (this.anchorXUnits_ == IconAnchorUnits.FRACTION ||\n this.anchorYUnits_ == IconAnchorUnits.FRACTION) {\n if (!size) {\n return null;\n }\n anchor = this.anchor_.slice();\n if (this.anchorXUnits_ == IconAnchorUnits.FRACTION) {\n anchor[0] *= size[0];\n }\n if (this.anchorYUnits_ == IconAnchorUnits.FRACTION) {\n anchor[1] *= size[1];\n }\n }\n if (this.anchorOrigin_ != IconOrigin.TOP_LEFT) {\n if (!size) {\n return null;\n }\n if (anchor === this.anchor_) {\n anchor = this.anchor_.slice();\n }\n if (this.anchorOrigin_ == IconOrigin.TOP_RIGHT ||\n this.anchorOrigin_ == IconOrigin.BOTTOM_RIGHT) {\n anchor[0] = -anchor[0] + size[0];\n }\n if (this.anchorOrigin_ == IconOrigin.BOTTOM_LEFT ||\n this.anchorOrigin_ == IconOrigin.BOTTOM_RIGHT) {\n anchor[1] = -anchor[1] + size[1];\n }\n }\n this.normalizedAnchor_ = anchor;\n return this.normalizedAnchor_;\n };\n /**\n * Set the anchor point. The anchor determines the center point for the\n * symbolizer.\n *\n * @param {Array<number>} anchor Anchor.\n * @api\n */\n Icon.prototype.setAnchor = function (anchor) {\n this.anchor_ = anchor;\n this.normalizedAnchor_ = null;\n };\n /**\n * Get the icon color.\n * @return {import(\"../color.js\").Color} Color.\n * @api\n */\n Icon.prototype.getColor = function () {\n return this.color_;\n };\n /**\n * Get the image icon.\n * @param {number} pixelRatio Pixel ratio.\n * @return {HTMLImageElement|HTMLCanvasElement} Image or Canvas element.\n * @api\n */\n Icon.prototype.getImage = function (pixelRatio) {\n return this.iconImage_.getImage(pixelRatio);\n };\n /**\n * Get the pixel ratio.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} The pixel ration of the image.\n * @api\n */\n Icon.prototype.getPixelRatio = function (pixelRatio) {\n return this.iconImage_.getPixelRatio(pixelRatio);\n };\n /**\n * @return {import(\"../size.js\").Size} Image size.\n */\n Icon.prototype.getImageSize = function () {\n return this.iconImage_.getSize();\n };\n /**\n * @return {import(\"../size.js\").Size} Size of the hit-detection image.\n */\n Icon.prototype.getHitDetectionImageSize = function () {\n return this.getImageSize();\n };\n /**\n * @return {import(\"../ImageState.js\").default} Image state.\n */\n Icon.prototype.getImageState = function () {\n return this.iconImage_.getImageState();\n };\n /**\n * @return {HTMLImageElement|HTMLCanvasElement} Image element.\n */\n Icon.prototype.getHitDetectionImage = function () {\n return this.iconImage_.getHitDetectionImage();\n };\n /**\n * Get the origin of the symbolizer.\n * @return {Array<number>} Origin.\n * @api\n */\n Icon.prototype.getOrigin = function () {\n if (this.origin_) {\n return this.origin_;\n }\n var offset = this.offset_;\n var displacement = this.getDisplacement();\n if (this.offsetOrigin_ != IconOrigin.TOP_LEFT) {\n var size = this.getSize();\n var iconImageSize = this.iconImage_.getSize();\n if (!size || !iconImageSize) {\n return null;\n }\n offset = offset.slice();\n if (this.offsetOrigin_ == IconOrigin.TOP_RIGHT ||\n this.offsetOrigin_ == IconOrigin.BOTTOM_RIGHT) {\n offset[0] = iconImageSize[0] - size[0] - offset[0];\n }\n if (this.offsetOrigin_ == IconOrigin.BOTTOM_LEFT ||\n this.offsetOrigin_ == IconOrigin.BOTTOM_RIGHT) {\n offset[1] = iconImageSize[1] - size[1] - offset[1];\n }\n }\n offset[0] += displacement[0];\n offset[1] += displacement[1];\n this.origin_ = offset;\n return this.origin_;\n };\n /**\n * Get the image URL.\n * @return {string|undefined} Image src.\n * @api\n */\n Icon.prototype.getSrc = function () {\n return this.iconImage_.getSrc();\n };\n /**\n * Get the size of the icon (in pixels).\n * @return {import(\"../size.js\").Size} Image size.\n * @api\n */\n Icon.prototype.getSize = function () {\n return !this.size_ ? this.iconImage_.getSize() : this.size_;\n };\n /**\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n Icon.prototype.listenImageChange = function (listener) {\n this.iconImage_.addEventListener(EventType.CHANGE, listener);\n };\n /**\n * Load not yet loaded URI.\n * When rendering a feature with an icon style, the vector renderer will\n * automatically call this method. However, you might want to call this\n * method yourself for preloading or other purposes.\n * @api\n */\n Icon.prototype.load = function () {\n this.iconImage_.load();\n };\n /**\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n Icon.prototype.unlistenImageChange = function (listener) {\n this.iconImage_.removeEventListener(EventType.CHANGE, listener);\n };\n return Icon;\n}(ImageStyle));\nexport default Icon;\n//# sourceMappingURL=Icon.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/Icon.js\n// module id = null\n// module chunks = ","/**\n * @module ol/style/IconOrigin\n */\n/**\n * Icon origin. One of 'bottom-left', 'bottom-right', 'top-left', 'top-right'.\n * @enum {string}\n */\nexport default {\n /**\n * Origin is at bottom left\n * @api\n */\n BOTTOM_LEFT: 'bottom-left',\n /**\n * Origin is at bottom right\n * @api\n */\n BOTTOM_RIGHT: 'bottom-right',\n /**\n * Origin is at top left\n * @api\n */\n TOP_LEFT: 'top-left',\n /**\n * Origin is at top right\n * @api\n */\n TOP_RIGHT: 'top-right',\n};\n//# sourceMappingURL=IconOrigin.js.map\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/ol/style/IconOrigin.js\n// module id = null\n// module chunks = ","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.string.iterator.js\n// module id = zQR9\n// module chunks = 0"],"sourceRoot":""}